/**************************************** Libble Rabble (c) 1983 Namco Toypop (c) 1986 Namco driver by Edgardo E. Contini Salvan (pag2806@iperbole.bologna.it) 6809 main CPU, 6809 sound and 68000 to create the background image. Libble Rabble and Toypop run on the same board, but the memory map is subtly different. Notes: ------ - Libble Rabble Easter egg: - enter service mode - turn off the service mode switch, and turn it on again quickly to remain on the monitor test grid - Enter the following sequence using the right joystick: 9xU 2xR 9xD 2xL (c) 1983 NAMCO LTD. will appear on the screen. TODO: - I haven't found any Easter egg in Toy Pop. Maybe they had stopped inserting them by that time. ****************************************/ #include "emu.h" #include "cpu/m6809/m6809.h" #include "cpu/m68000/m68000.h" #include "machine/namcoio.h" #include "sound/namco.h" #include "includes/toypop.h" static READ16_HANDLER( toypop_m68000_sharedram_r ) { toypop_state *state = space->machine().driver_data(); return state->m_m68000_sharedram[offset]; } static WRITE16_HANDLER( toypop_m68000_sharedram_w ) { if (ACCESSING_BITS_0_7) { toypop_state *state = space->machine().driver_data(); state->m_m68000_sharedram[offset] = data & 0xff; } } static READ8_HANDLER( toypop_main_interrupt_enable_r ) { cpu_interrupt_enable(space->machine().device("maincpu"), 1); return 0; } static WRITE8_HANDLER( toypop_main_interrupt_enable_w ) { cpu_interrupt_enable(space->machine().device("maincpu"), 1); cputag_set_input_line(space->machine(), "maincpu", 0, CLEAR_LINE); } static WRITE8_HANDLER( toypop_main_interrupt_disable_w ) { cpu_interrupt_enable(space->machine().device("maincpu"), 0); } static WRITE8_HANDLER( toypop_sound_interrupt_enable_acknowledge_w ) { cpu_interrupt_enable(space->machine().device("audiocpu"), 1); cputag_set_input_line(space->machine(), "audiocpu", 0, CLEAR_LINE); } static WRITE8_HANDLER( toypop_sound_interrupt_disable_w ) { cpu_interrupt_enable(space->machine().device("audiocpu"), 0); } static TIMER_CALLBACK( namcoio_run ) { device_t *io58xx = machine.device("58xx"); device_t *io56xx_1 = machine.device("56xx_1"); device_t *io56xx_2 = machine.device("56xx_2"); switch (param) { case 0: namco_customio_58xx_run(io58xx); break; case 1: namco_customio_56xx_run(io56xx_1); break; case 2: namco_customio_56xx_run(io56xx_2); break; } } static INTERRUPT_GEN( toypop_main_interrupt ) { device_t *namcoio_0 = device->machine().device("58xx"); device_t *namcoio_1 = device->machine().device("56xx_1"); device_t *namcoio_2 = device->machine().device("56xx_2"); irq0_line_assert(device); // this also checks if irq is enabled - IMPORTANT! // so don't replace with cputag_set_input_line(machine, "maincpu", 0, ASSERT_LINE); if (!namcoio_read_reset_line(namcoio_0)) /* give the cpu a tiny bit of time to write the command before processing it */ device->machine().scheduler().timer_set(attotime::from_usec(50), FUNC(namcoio_run)); if (!namcoio_read_reset_line(namcoio_1)) /* give the cpu a tiny bit of time to write the command before processing it */ device->machine().scheduler().timer_set(attotime::from_usec(50), FUNC(namcoio_run), 1); if (!namcoio_read_reset_line(namcoio_2)) /* give the cpu a tiny bit of time to write the command before processing it */ device->machine().scheduler().timer_set(attotime::from_usec(50), FUNC(namcoio_run), 2); } static WRITE8_HANDLER( toypop_sound_clear_w ) { cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_RESET, CLEAR_LINE); } static WRITE8_HANDLER( toypop_sound_assert_w ) { cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_RESET, ASSERT_LINE); } static WRITE8_HANDLER( toypop_m68000_clear_w ) { cputag_set_input_line(space->machine(), "sub", INPUT_LINE_RESET, CLEAR_LINE); } static WRITE8_HANDLER( toypop_m68000_assert_w ) { cputag_set_input_line(space->machine(), "sub", INPUT_LINE_RESET, ASSERT_LINE); } static TIMER_CALLBACK( disable_interrupts ) { toypop_state *state = machine.driver_data(); cpu_interrupt_enable(machine.device("maincpu"), 0); cputag_set_input_line(machine, "maincpu", 0, CLEAR_LINE); cpu_interrupt_enable(machine.device("audiocpu"), 0); cputag_set_input_line(machine, "audiocpu", 0, CLEAR_LINE); state->m_interrupt_enable_68k = 0; } static MACHINE_RESET( toypop ) { /* we must do this on a timer in order to have it take effect */ /* otherwise, the reset process will override our changes */ machine.scheduler().synchronize(FUNC(disable_interrupts)); } static INTERRUPT_GEN( toypop_m68000_interrupt ) { toypop_state *state = device->machine().driver_data(); if (state->m_interrupt_enable_68k) device_set_input_line(device, 6, HOLD_LINE); } static WRITE16_HANDLER( toypop_m68000_interrupt_enable_w ) { toypop_state *state = space->machine().driver_data(); state->m_interrupt_enable_68k = 1; } static WRITE16_HANDLER( toypop_m68000_interrupt_disable_w ) { toypop_state *state = space->machine().driver_data(); state->m_interrupt_enable_68k = 0; } /************************************* * * Main CPU memory handlers * *************************************/ static ADDRESS_MAP_START( liblrabl_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_RAM_WRITE(toypop_videoram_w) AM_BASE_MEMBER(toypop_state,m_videoram) /* video RAM */ AM_RANGE(0x0800, 0x1fff) AM_RAM AM_BASE_MEMBER(toypop_state,m_spriteram) /* general RAM, area 1 */ AM_RANGE(0x2800, 0x2fff) AM_RAM AM_BASE_MEMBER(toypop_state,m_m68000_sharedram) /* shared RAM with the 68000 CPU */ AM_RANGE(0x6000, 0x63ff) AM_DEVREADWRITE("namco", namco_snd_sharedram_r, namco_snd_sharedram_w) /* shared RAM with sound CPU */ AM_RANGE(0x6800, 0x680f) AM_DEVREADWRITE("58xx", namcoio_r, namcoio_w) /* custom I/O */ AM_RANGE(0x6810, 0x681f) AM_DEVREADWRITE("56xx_1", namcoio_r, namcoio_w) /* custom I/O */ AM_RANGE(0x6820, 0x682f) AM_DEVREADWRITE("56xx_2", namcoio_r, namcoio_w) /* custom I/O */ AM_RANGE(0x7000, 0x7000) AM_WRITE(toypop_main_interrupt_enable_w) /* enable interrupt */ AM_RANGE(0x7800, 0x7800) AM_READWRITE(watchdog_reset_r, toypop_main_interrupt_disable_w) /* disable interrupt */ AM_RANGE(0x8000, 0x8000) AM_WRITE(toypop_m68000_clear_w) /* reset 68000 */ AM_RANGE(0x8800, 0x8800) AM_WRITE(toypop_m68000_assert_w) /* reset 68000 */ AM_RANGE(0x9000, 0x9000) AM_WRITE(toypop_sound_clear_w) /* sound CPU reset */ AM_RANGE(0x9800, 0x9800) AM_WRITE(toypop_sound_assert_w) /* sound CPU reset */ AM_RANGE(0xa000, 0xa001) AM_WRITE(toypop_palettebank_w) /* background image palette */ AM_RANGE(0x8000, 0xffff) AM_ROM /* ROM code */ ADDRESS_MAP_END static ADDRESS_MAP_START( toypop_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_RAM_WRITE(toypop_videoram_w) AM_BASE_MEMBER(toypop_state,m_videoram) /* video RAM */ AM_RANGE(0x0800, 0x1fff) AM_RAM AM_BASE_MEMBER(toypop_state,m_spriteram) /* general RAM, area 1 */ AM_RANGE(0x2800, 0x2fff) AM_RAM AM_BASE_MEMBER(toypop_state,m_m68000_sharedram) /* shared RAM with the 68000 CPU */ AM_RANGE(0x6000, 0x600f) AM_DEVREADWRITE("58xx", namcoio_r, namcoio_w) /* custom I/O */ AM_RANGE(0x6010, 0x601f) AM_DEVREADWRITE("56xx_1", namcoio_r, namcoio_w) /* custom I/O */ AM_RANGE(0x6020, 0x602f) AM_DEVREADWRITE("56xx_2", namcoio_r, namcoio_w) /* custom I/O */ AM_RANGE(0x6800, 0x6bff) AM_DEVREADWRITE("namco", namco_snd_sharedram_r, namco_snd_sharedram_w) /* shared RAM with sound CPU */ AM_RANGE(0x7000, 0x7000) AM_READWRITE(toypop_main_interrupt_enable_r, toypop_main_interrupt_disable_w) /* disable interrupt */ AM_RANGE(0x8000, 0x8000) AM_WRITE(toypop_m68000_clear_w) /* reset 68000 */ AM_RANGE(0x8800, 0x8800) AM_WRITE(toypop_m68000_assert_w) /* reset 68000 */ AM_RANGE(0x9000, 0x9000) AM_WRITE(toypop_sound_clear_w) /* sound CPU reset */ AM_RANGE(0x9800, 0x9800) AM_WRITE(toypop_sound_assert_w) /* sound CPU reset */ AM_RANGE(0xa000, 0xa001) AM_WRITE(toypop_palettebank_w) /* background image palette */ AM_RANGE(0x8000, 0xffff) AM_ROM /* ROM code */ ADDRESS_MAP_END /************************************* * * Sound CPU memory handlers * *************************************/ static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x03ff) AM_DEVREADWRITE("namco", namco_snd_sharedram_r, namco_snd_sharedram_w) /* shared RAM with the main CPU + sound registers */ AM_RANGE(0x2000, 0x2000) AM_WRITE(toypop_sound_interrupt_disable_w) /* ??? toypop doesn't write here */ AM_RANGE(0x4000, 0x4000) AM_WRITE(toypop_sound_interrupt_enable_acknowledge_w) AM_RANGE(0x6000, 0x6000) AM_WRITE(watchdog_reset_w) AM_RANGE(0xe000, 0xffff) AM_ROM ADDRESS_MAP_END /************************************* * * 68k CPU memory handlers * *************************************/ static ADDRESS_MAP_START( m68k_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x007fff) AM_ROM /* ROM code */ AM_RANGE(0x080000, 0x0bffff) AM_RAM /* RAM */ AM_RANGE(0x100000, 0x100fff) AM_READWRITE(toypop_m68000_sharedram_r, toypop_m68000_sharedram_w) /* shared RAM with the main CPU */ AM_RANGE(0x180000, 0x187fff) AM_READWRITE(toypop_merged_background_r, toypop_merged_background_w) /* RAM that has to be merged with the background image */ AM_RANGE(0x18fffc, 0x18ffff) AM_WRITE(toypop_flipscreen_w) /* flip mode */ AM_RANGE(0x190000, 0x1dffff) AM_RAM AM_BASE_MEMBER(toypop_state,m_bg_image) /* RAM containing the background image */ AM_RANGE(0x300000, 0x300001) AM_WRITE(toypop_m68000_interrupt_enable_w) /* interrupt enable */ AM_RANGE(0x380000, 0x380001) AM_WRITE(toypop_m68000_interrupt_disable_w)/* interrupt disable */ ADDRESS_MAP_END static INPUT_PORTS_START( liblrabl ) /* The inputs are not memory mapped, they are handled by three I/O chips. */ PORT_START("P1_RIGHT") /* 58XX #0 pins 22-29 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY PORT_START("P2_RIGHT") /* 58XX #0 pins 22-29 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_START("P1_LEFT") /* 56XX #2 pins 22-29 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_START("P2_LEFT") /* 56XX #2 pins 22-29 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_START("BUTTONS") /* 58XX #0 pins 30-33 and 38-41 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("COINS") /* 58XX #0 pins 30-33 and 38-41 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_START("DSW1") /* 56XX #1 pins 22-29 */ /* default setting: all OFF */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:8,7") PORT_DIPSETTING( 0x02, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWA:6,5,4") // bonus scores for common PORT_DIPSETTING( 0x1c, "40k 120k 200k 400k 600k 1m" ) PORT_DIPSETTING( 0x0c, "40k 140k 250k 400k 700k 1m" ) // bonus scores for 1, 2 or 3 lives PORT_DIPSETTING( 0x14, "50k 150k 300k 500k 700k 1m" ) PORT_CONDITION("DSW1", 0x03, PORTCOND_NOTEQUALS, 0x01) PORT_DIPSETTING( 0x04, "40k 120k and every 120k" ) PORT_CONDITION("DSW1", 0x03, PORTCOND_NOTEQUALS, 0x01) PORT_DIPSETTING( 0x18, "40k 150k and every 150k" ) PORT_CONDITION("DSW1", 0x03, PORTCOND_NOTEQUALS, 0x01) PORT_DIPSETTING( 0x08, "50k 150k 300k" ) PORT_CONDITION("DSW1", 0x03, PORTCOND_NOTEQUALS, 0x01) PORT_DIPSETTING( 0x10, "40k 120k 200k" ) PORT_CONDITION("DSW1", 0x03, PORTCOND_NOTEQUALS, 0x01) // bonus scores for 5 lives PORT_DIPSETTING( 0x14, "40k 120k" ) PORT_CONDITION("DSW1", 0x03, PORTCOND_EQUALS, 0x01) PORT_DIPSETTING( 0x04, "50k 150k" ) PORT_CONDITION("DSW1", 0x03, PORTCOND_EQUALS, 0x01) PORT_DIPSETTING( 0x18, "50k 150k and every 150k" ) PORT_CONDITION("DSW1", 0x03, PORTCOND_EQUALS, 0x01) PORT_DIPSETTING( 0x08, "60k 200k and every 200k" ) PORT_CONDITION("DSW1", 0x03, PORTCOND_EQUALS, 0x01) PORT_DIPSETTING( 0x10, "50k" ) PORT_CONDITION("DSW1", 0x03, PORTCOND_EQUALS, 0x01) // bonus scores for common PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:3,2,1") PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_6C ) ) PORT_START("DSW2") /* 56XX #1 pins 30-33 and 38-41 */ PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SWB:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Rack Test" ) PORT_DIPLOCATION("SWB:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWB:5,4") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_7C ) ) PORT_DIPNAME( 0x20, 0x20, "Practice" ) PORT_DIPLOCATION("SWB:3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:2,1") PORT_DIPSETTING( 0xc0, "A" ) PORT_DIPSETTING( 0x40, "B" ) PORT_DIPSETTING( 0x80, "C" ) PORT_DIPSETTING( 0x00, "D" ) PORT_START("SERVICE") /* 56XX #2 pins 30-33 */ PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x04, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_SERVICE( 0x08, IP_ACTIVE_LOW ) INPUT_PORTS_END static INPUT_PORTS_START( toypop ) /* The inputs are not memory mapped, they are handled by three I/O chips. */ PORT_START("P1_RIGHT") /* 58XX #0 pins 22-29 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_START("P2_RIGHT") /* 58XX #0 pins 22-29 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2) PORT_START("BUTTONS") /* 58XX #0 pins 30-33 and 38-41 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("COINS") /* 58XX #0 pins 30-33 and 38-41 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_START("DSW1") /* 56XX #1 pins 22-29 */ /* default setting: all OFF */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:8,7") PORT_DIPSETTING( 0x02, "1" ) PORT_DIPSETTING( 0x01, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWA:6,5") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:4,3") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWA:2") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x80, 0x80, "SWA:1" ) PORT_START("DSW2") /* 56XX #1 pins 30-33 and 38-41 */ PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SWB:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SWB:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "2 Players Game" ) PORT_DIPLOCATION("SWB:6") PORT_DIPSETTING( 0x00, "1 Credit" ) PORT_DIPSETTING( 0x04, "2 Credits" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:5") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Entering" ) PORT_DIPLOCATION("SWB:4") // buy in PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:3,2") PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x80, "Every 15000 points" ) PORT_DIPSETTING( 0x00, "Every 20000 points" ) PORT_START("P1_LEFT") /* 56XX #2 pins 22-29 */ PORT_BIT(0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P2_LEFT") /* 56XX #2 pins 22-29 */ PORT_BIT(0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("SERVICE") /* 56XX #2 pins 30-33 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) // would be Cabinet, but this game has no cocktail mode PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) // service mode again INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 2, { 0, 4 }, { 8*8+0, 8*8+1, 8*8+2, 8*8+3, 0, 1, 2, 3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,1), 2, { 0, 4 }, { 0, 1, 2, 3, 8*8, 8*8+1, 8*8+2, 8*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 32 * 8, 33 * 8, 34 * 8, 35 * 8, 36 * 8, 37 * 8, 38 * 8, 39 * 8 }, 64*8 }; static GFXDECODE_START( toypop ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 128 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 128*4, 64 ) GFXDECODE_END static const namco_interface namco_config = { 8, /* number of voices */ 0 /* stereo */ }; /*************************************************************************** Custom I/O initialization ***************************************************************************/ static READ8_DEVICE_HANDLER( dipA_l ) { return input_port_read(device->machine(), "DSW1"); } // dips A static READ8_DEVICE_HANDLER( dipA_h ) { return input_port_read(device->machine(), "DSW1") >> 4; } // dips A static READ8_DEVICE_HANDLER( dipB_l ) { return input_port_read(device->machine(), "DSW2"); } // dips B static READ8_DEVICE_HANDLER( dipB_h ) { return input_port_read(device->machine(), "DSW2") >> 4; } // dips B static WRITE8_DEVICE_HANDLER( out_coin0 ) { coin_lockout_global_w(device->machine(), data & 4); coin_counter_w(device->machine(), 0, ~data & 8); } static WRITE8_DEVICE_HANDLER( out_coin1 ) { coin_counter_w(device->machine(), 1, ~data & 1); } static WRITE8_DEVICE_HANDLER( flip ) { flip_screen_set(device->machine(), data & 1); } /* chip #0: player inputs, buttons, coins */ static const namcoio_interface intf0_coin = { { DEVCB_INPUT_PORT("COINS"), DEVCB_INPUT_PORT("P1_RIGHT"), DEVCB_INPUT_PORT("P2_RIGHT"), DEVCB_INPUT_PORT("BUTTONS") }, /* port read handlers */ { DEVCB_HANDLER(out_coin0), DEVCB_HANDLER(out_coin1) }, /* port write handlers */ NULL /* device */ }; static const namcoio_interface intf0 = { { DEVCB_INPUT_PORT("COINS"), DEVCB_INPUT_PORT("P1_RIGHT"), DEVCB_INPUT_PORT("P2_RIGHT"), DEVCB_INPUT_PORT("BUTTONS") }, /* port read handlers */ { DEVCB_NULL, DEVCB_NULL }, /* port write handlers */ NULL /* device */ }; /* chip #1: dip switches */ static const namcoio_interface intf1 = { { DEVCB_HANDLER(dipA_h), DEVCB_HANDLER(dipB_l), DEVCB_HANDLER(dipB_h), DEVCB_HANDLER(dipA_l) }, /* port read handlers */ { DEVCB_HANDLER(flip), DEVCB_NULL }, /* port write handlers */ NULL /* device */ }; /* chip #2: test/cocktail, optional buttons */ static const namcoio_interface intf2 = { { DEVCB_NULL, DEVCB_INPUT_PORT("P1_LEFT"), DEVCB_INPUT_PORT("P2_LEFT"), DEVCB_INPUT_PORT("SERVICE") }, /* port read handlers */ { DEVCB_NULL, DEVCB_NULL }, /* port write handlers */ NULL /* device */ }; static MACHINE_CONFIG_START( liblrabl, toypop_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6809, 1536000) /* 1.536 MHz (measured on Libble Rabble board) */ MCFG_CPU_PROGRAM_MAP(liblrabl_map) MCFG_CPU_VBLANK_INT("screen", toypop_main_interrupt) MCFG_CPU_ADD("audiocpu", M6809, 1536000) MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_VBLANK_INT("screen", irq0_line_assert) MCFG_CPU_ADD("sub", M68000, 6144000) /* 6.144 MHz (measured on Libble Rabble board) */ MCFG_CPU_PROGRAM_MAP(m68k_map) MCFG_CPU_VBLANK_INT("screen", toypop_m68000_interrupt) MCFG_QUANTUM_TIME(attotime::from_hz(6000)) /* 100 CPU slices per frame - an high value to ensure proper */ /* synchronization of the CPUs */ MCFG_MACHINE_RESET(toypop) MCFG_NAMCO58XX_ADD("58xx", intf0) MCFG_NAMCO56XX_ADD("56xx_1", intf1) MCFG_NAMCO56XX_ADD("56xx_2", intf2) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60.606060) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(36*8, 28*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 36*8-1, 0*8, 28*8-1) MCFG_SCREEN_UPDATE(toypop) MCFG_GFXDECODE(toypop) MCFG_PALETTE_LENGTH(128*4+64*4+16*2) MCFG_PALETTE_INIT(toypop) MCFG_VIDEO_START(toypop) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("namco", NAMCO_15XX, 24000) MCFG_SOUND_CONFIG(namco_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( toypop, liblrabl ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(toypop_map) MCFG_DEVICE_REMOVE("58xx") MCFG_NAMCO58XX_ADD("58xx", intf0_coin) MACHINE_CONFIG_END /************************************* * * ROM definitions * *************************************/ ROM_START( liblrabl ) ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for the first CPU */ ROM_LOAD( "5b.rom", 0x8000, 0x4000, CRC(da7a93c2) SHA1(fe4a02cdab66722eb7b8cf58825f899b1949a6a2) ) ROM_LOAD( "5c.rom", 0xc000, 0x4000, CRC(6cae25dc) SHA1(de74317a7d5de1865d096c377923a764be5e6879) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the second CPU */ ROM_LOAD( "2c.rom", 0xe000, 0x2000, CRC(7c09e50a) SHA1(5f004d60bbb7355e008a9cda137b28bc2192b8ef) ) ROM_REGION( 0x8000, "sub", 0 ) /* 32k for the third CPU */ ROM_LOAD16_BYTE( "8c.rom", 0x0000, 0x4000, CRC(a00cd959) SHA1(cc5621103c31cfbc65941615cab391db0f74e6ce) ) ROM_LOAD16_BYTE("10c.rom", 0x0001, 0x4000, CRC(09ce209b) SHA1(2ed46d6592f8227bac8ab54963d9a300706ade47) ) /* temporary space for graphics (disposed after conversion) */ ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "5p.rom", 0x0000, 0x2000, CRC(3b4937f0) SHA1(06d9de576f1c2262c34aeb91054e68c9298af688) ) /* characters */ ROM_REGION( 0x4000, "gfx2", 0 ) ROM_LOAD( "9t.rom", 0x0000, 0x4000, CRC(a88e24ca) SHA1(eada133579f19de09255084dcdc386311606a335) ) /* sprites */ ROM_REGION( 0x0600, "proms", 0 ) /* color proms */ ROM_LOAD( "lr1-3.1r", 0x0000, 0x0100, CRC(f3ec0d07) SHA1(b0aad1fb6df79f202889600f486853995352f9c2) ) // palette: red component ROM_LOAD( "lr1-2.1s", 0x0100, 0x0100, CRC(2ae4f702) SHA1(838fdca9e91fea4f64a59880ac47c48973bb8fbf) ) // palette: green component ROM_LOAD( "lr1-1.1t", 0x0200, 0x0100, CRC(7601f208) SHA1(572d070ca387b780030ed5de38a8970b7cc14349) ) // palette: blue component ROM_LOAD( "lr1-5.5l", 0x0300, 0x0100, CRC(940f5397) SHA1(825a7bd78a8a08d30bad2e4890ae6e9ad88b36b8) ) /* characters */ ROM_LOAD( "lr1-6.2p", 0x0400, 0x0200, CRC(a6b7f850) SHA1(7cfde16dfd5c4d5b876b4fbe4f924f1385932a93) ) /* sprites */ ROM_REGION( 0x0100, "namco", 0 ) /* sound prom */ ROM_LOAD( "lr1-4.3d", 0x0000, 0x0100, CRC(16a9166a) SHA1(847cbaf7c88616576c410177e066ae1d792ac0ba) ) ROM_END ROM_START( toypop ) ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for the first CPU */ ROM_LOAD( "tp1-2.5b", 0x8000, 0x4000, CRC(87469620) SHA1(2ee257486c9c044386ac7d0cd4a90583eaeb3e97) ) ROM_LOAD( "tp1-1.5c", 0xc000, 0x4000, CRC(dee2fd6e) SHA1(b2c12008d6d3e7544ba3c12a52a6abf9181842c8) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the second CPU */ ROM_LOAD( "tp1-3.2c", 0xe000, 0x2000, CRC(5f3bf6e2) SHA1(d1b3335661b9b23cb10001416c515b77b5e783e9) ) ROM_REGION( 0x8000, "sub", 0 ) /* 32k for the third CPU */ ROM_LOAD16_BYTE( "tp1-4.8c", 0x0000, 0x4000, CRC(76997db3) SHA1(5023a2f20a5f2c9baff130f6832583493c71f883) ) ROM_LOAD16_BYTE("tp1-5.10c", 0x0001, 0x4000, CRC(37de8786) SHA1(710365e34c05d01815844c414518f93234b6160b) ) /* temporary space for graphics (disposed after conversion) */ ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "tp1-7.5p", 0x0000, 0x2000, CRC(95076f9e) SHA1(1e3d32b21f6d46591ec3921aba51f672d64a9023) ) /* characters */ ROM_REGION( 0x4000, "gfx2", 0 ) ROM_LOAD( "tp1-6.9t", 0x0000, 0x4000, CRC(481ffeaf) SHA1(c51735ad3a1dbb46ad414408b54554e9223b2219) ) /* sprites */ ROM_REGION( 0x0600, "proms", 0 ) /* color proms */ ROM_LOAD( "tp1-3.1r", 0x0000, 0x0100, CRC(cfce2fa5) SHA1(b42aa0f34d885389d2650bf7a0531b95703b8a28) ) // palette: red component ROM_LOAD( "tp1-2.1s", 0x0100, 0x0100, CRC(aeaf039d) SHA1(574560526100d38635aecd71eb73499c4f57d586) ) // palette: green component ROM_LOAD( "tp1-1.1t", 0x0200, 0x0100, CRC(08e7cde3) SHA1(5261aca6834d635d17f8afaa8e35848930030ba4) ) // palette: blue component ROM_LOAD( "tp1-4.5l", 0x0300, 0x0100, CRC(74138973) SHA1(2e21dbb1b19dd089da52e70fcb0ca91336e004e6) ) /* characters */ ROM_LOAD( "tp1-5.2p", 0x0400, 0x0200, CRC(4d77fa5a) SHA1(2438910314b23ecafb553230244f3931861ad2da) ) /* sprites */ ROM_REGION( 0x0100, "namco", 0 ) /* sound prom */ ROM_LOAD( "tp1-6.3d", 0x0000, 0x0100, CRC(16a9166a) SHA1(847cbaf7c88616576c410177e066ae1d792ac0ba) ) ROM_END GAME( 1983, liblrabl, 0, liblrabl, liblrabl, 0, ROT0, "Namco", "Libble Rabble", 0 ) GAME( 1986, toypop, 0, toypop, toypop, 0, ROT0, "Namco", "Toypop", 0 )