// license:BSD-3-Clause // copyright-holders:Nicola Salmoria /*************************************************************************** Time Pilot driver by Nicola Salmoria **************************************************************************** memory map (preliminary) Main processor memory map. 0000-5fff ROM a000-a3ff Color RAM a400-a7ff Video RAM a800-afff RAM b000-b7ff sprite RAM (only areas 0xb010 and 0xb410 are used). memory mapped ports: read: c000 video scan line. This is used by the program to multiplex the cloud sprites, drawing them twice offset by 128 pixels. c200 DSW2 c300 IN0 c320 IN1 c340 IN2 c360 DSW1 write: c000 command for the audio CPU c200 watchdog reset c300 interrupt enable c302 flip screen c304 trigger interrupt on audio CPU c308 video enable (?). Protection ??? Stuffs in some values computed from ROM content c30a coin counter 1 c30c coin counter 2 interrupts: standard NMI at 0x66 SOUND BOARD: same as Pooyan ***************************************************************************/ #include "emu.h" #include "includes/timeplt.h" #include "includes/konamipt.h" #include "audio/timeplt.h" #include "cpu/z80/z80.h" #include "machine/watchdog.h" #include "sound/ay8910.h" #define MASTER_CLOCK XTAL(18'432'000) /************************************* * * Interrupts * *************************************/ WRITE_LINE_MEMBER(timeplt_state::vblank_irq) { if (state && m_nmi_enable) m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); } WRITE_LINE_MEMBER(timeplt_state::nmi_enable_w) { m_nmi_enable = state; if (!m_nmi_enable) m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); } /************************************* * * I/O * *************************************/ WRITE_LINE_MEMBER(timeplt_state::coin_counter_1_w) { machine().bookkeeping().coin_counter_w(0, state); } WRITE_LINE_MEMBER(timeplt_state::coin_counter_2_w) { machine().bookkeeping().coin_counter_w(1, state); } READ8_MEMBER(timeplt_state::psurge_protection_r) { return 0x80; } // chkun has access to an extra soundchip via ay2 port a WRITE8_MEMBER(timeplt_state::chkun_sound_w) { // d0-d3: P0-P3 // d5: /R (unused?) // d6: /W if (~data & 0x40) m_tc8830f->write_p(data & 0xf); // d4 (or d7?): /ACL if (~data & 0x10) m_tc8830f->reset(); } READ_LINE_MEMBER(timeplt_state::chkun_hopper_status_r) { // temp workaround, needs hopper return machine().rand(); } /************************************* * * Memory maps * *************************************/ void timeplt_state::timeplt_main_map(address_map &map) { map.unmap_value_high(); map(0x0000, 0x5fff).rom(); map(0xa000, 0xa3ff).ram().w(FUNC(timeplt_state::colorram_w)).share("colorram"); map(0xa400, 0xa7ff).ram().w(FUNC(timeplt_state::videoram_w)).share("videoram"); map(0xa800, 0xafff).ram(); map(0xb000, 0xb0ff).mirror(0x0b00).ram().share("spriteram"); map(0xb400, 0xb4ff).mirror(0x0b00).ram().share("spriteram2"); map(0xc000, 0xc000).mirror(0x0cff).r(FUNC(timeplt_state::scanline_r)).w("timeplt_audio", FUNC(timeplt_audio_device::sound_data_w)); map(0xc200, 0xc200).mirror(0x0cff).portr("DSW1").w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0xc300, 0xc300).mirror(0x0c9f).portr("IN0"); map(0xc300, 0xc30f).lw8(NAME([this] (offs_t offset, u8 data) { m_mainlatch->write_d0(offset >> 1, data); })); map(0xc320, 0xc320).mirror(0x0c9f).portr("IN1"); map(0xc340, 0xc340).mirror(0x0c9f).portr("IN2"); map(0xc360, 0xc360).mirror(0x0c9f).portr("DSW0"); } void timeplt_state::psurge_main_map(address_map &map) { timeplt_main_map(map); map(0x6004, 0x6004).r(FUNC(timeplt_state::psurge_protection_r)); } void timeplt_state::chkun_main_map(address_map &map) { timeplt_main_map(map); map(0x6000, 0x67ff).ram(); } /************************************* * * Port definitions * *************************************/ static INPUT_PORTS_START( timeplt ) PORT_START("IN0") KONAMI8_SYSTEM_UNK PORT_START("IN1") KONAMI8_MONO_B1_UNK PORT_START("IN2") KONAMI8_COCKTAIL_B1_UNK PORT_START("DSW0") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), DEF_STR( Free_Play ), SW1) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "255 (Cheat)") PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x08, "10000 50000" ) PORT_DIPSETTING( 0x00, "20000 60000" ) PORT_DIPNAME( 0x70, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6,7") PORT_DIPSETTING( 0x70, "1 (Easiest)" ) PORT_DIPSETTING( 0x60, "2" ) PORT_DIPSETTING( 0x50, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPSETTING( 0x30, "5" ) PORT_DIPSETTING( 0x20, "6" ) PORT_DIPSETTING( 0x10, "7" ) PORT_DIPSETTING( 0x00, "8 (Difficult)" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( psurge ) PORT_INCLUDE(timeplt) PORT_MODIFY("DSW0") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "Initial Energy" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPSETTING( 0x08, "6" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x10, 0x10, "Infinite Shots (Cheat)") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Stop at Junctions" ) PORT_DIPSETTING( 0x80, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) INPUT_PORTS_END static INPUT_PORTS_START( chkun ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Bet 3B") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(timeplt_state, chkun_hopper_status_r) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Bet 1B") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Bet 2B") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Bet HR") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW0") // 12m PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW1:1" ) PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW1:2" ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW1:3" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW1:4" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW1:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW1:6" ) PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW1:7" ) PORT_DIPNAME( 0x80, 0x00, "Freeze" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW1") // 13m PORT_DIPNAME( 0x01, 0x01, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW2:2" ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW2:3" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW2:4" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW2:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW2:6" ) PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW2:7" ) PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW2:8" ) INPUT_PORTS_END static INPUT_PORTS_START( bikkuric ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(timeplt_state, chkun_hopper_status_r) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW0") // 12m PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW1:1" ) PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW1:2" ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW1:3" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW1:4" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW1:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW1:6" ) PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW1:7" ) PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW1:8" ) PORT_START("DSW1") // 13m PORT_DIPNAME( 0x01, 0x01, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW2:2" ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW2:3" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW2:4" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW2:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW2:6" ) PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW2:7" ) PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW2:8" ) INPUT_PORTS_END /************************************* * * Graphics layouts * *************************************/ static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 2, { 4, 0 }, { STEP4(0,1), STEP4(8*8,1) }, { STEP8(0,8) }, 16*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,1), 2, { 4, 0 }, { STEP4(0,1), STEP4(8*8,1), STEP4(16*8,1), STEP4(24*8,1) }, { STEP8(0,8), STEP8(32*8,8) }, 64*8 }; static GFXDECODE_START( gfx_timeplt ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 32*4, 64 ) GFXDECODE_END static const gfx_layout chkun_spritelayout = { 16,16, RGN_FRAC(1,1), 2, { 0, 4 }, { STEP4(0,1), STEP4(8*8,1), STEP4(16*8,1), STEP4(24*8,1) }, { STEP8(0,8), STEP8(32*8,8) }, 64*8 }; static GFXDECODE_START( gfx_chkun ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 ) GFXDECODE_ENTRY( "gfx2", 0, chkun_spritelayout, 32*4, 64 ) GFXDECODE_END /************************************* * * Machine drivers * *************************************/ void timeplt_state::machine_start() { save_item(NAME(m_nmi_enable)); } void timeplt_state::machine_reset() { } void timeplt_state::timeplt(machine_config &config) { /* basic machine hardware */ Z80(config, m_maincpu, MASTER_CLOCK/3/2); /* not confirmed, but common for Konami games of the era */ m_maincpu->set_addrmap(AS_PROGRAM, &timeplt_state::timeplt_main_map); LS259(config, m_mainlatch); // B3 m_mainlatch->q_out_cb<0>().set(FUNC(timeplt_state::nmi_enable_w)); m_mainlatch->q_out_cb<1>().set(FUNC(timeplt_state::flipscreen_w)); m_mainlatch->q_out_cb<2>().set("timeplt_audio", FUNC(timeplt_audio_device::sh_irqtrigger_w)); m_mainlatch->q_out_cb<3>().set("timeplt_audio", FUNC(timeplt_audio_device::mute_w)); m_mainlatch->q_out_cb<4>().set(FUNC(timeplt_state::video_enable_w)); m_mainlatch->q_out_cb<5>().set(FUNC(timeplt_state::coin_counter_1_w)); m_mainlatch->q_out_cb<6>().set(FUNC(timeplt_state::coin_counter_2_w)); m_mainlatch->q_out_cb<7>().set_nop(); // PAY OUT - not used WATCHDOG_TIMER(config, "watchdog"); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_video_attributes(VIDEO_UPDATE_SCANLINE); m_screen->set_refresh_hz(60); m_screen->set_size(32*8, 32*8); m_screen->set_visarea(0*8, 32*8-1, 2*8, 30*8-1); m_screen->set_screen_update(FUNC(timeplt_state::screen_update)); m_screen->set_palette(m_palette); m_screen->screen_vblank().set(FUNC(timeplt_state::vblank_irq)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_timeplt); PALETTE(config, m_palette, FUNC(timeplt_state::timeplt_palette), 32*4 + 64*4); /* sound hardware */ TIMEPLT_AUDIO(config, "timeplt_audio"); } void timeplt_state::psurge(machine_config &config) { timeplt(config); /* basic machine hardware */ m_maincpu->set_addrmap(AS_PROGRAM, &timeplt_state::psurge_main_map); m_screen->screen_vblank().set_inputline("maincpu", INPUT_LINE_NMI); m_mainlatch->q_out_cb<0>().set_nop(); m_mainlatch->q_out_cb<4>().set_nop(); m_mainlatch->q_out_cb<5>().set_nop(); m_mainlatch->q_out_cb<6>().set_nop(); MCFG_VIDEO_START_OVERRIDE(timeplt_state,psurge) } void timeplt_state::bikkuric(machine_config &config) { timeplt(config); m_gfxdecode->set_info(gfx_chkun); /* basic machine hardware */ m_maincpu->set_addrmap(AS_PROGRAM, &timeplt_state::chkun_main_map); MCFG_VIDEO_START_OVERRIDE(timeplt_state,chkun) } void timeplt_state::chkun(machine_config &config) { bikkuric(config); m_gfxdecode->set_info(gfx_chkun); /* sound hardware */ subdevice("timeplt_audio:ay2")->port_a_write_callback().set(FUNC(timeplt_state::chkun_sound_w)); TC8830F(config, m_tc8830f, XTAL(512'000)); m_tc8830f->add_route(ALL_OUTPUTS, "timeplt_audio:mono", 0.10); } /************************************* * * ROM definitions * *************************************/ ROM_START( timeplt ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "tm1", 0x0000, 0x2000, CRC(1551f1b9) SHA1(c72f30988ac00cbe6549b71c3bcb414511e8b997) ) ROM_LOAD( "tm2", 0x2000, 0x2000, CRC(58636cb5) SHA1(ab517efa93ae7be780af55faea82a6e83edd828c) ) ROM_LOAD( "tm3", 0x4000, 0x2000, CRC(ff4e0d83) SHA1(ef98a1abb45b22d7498a0aca520f43bbee248b22) ) ROM_REGION( 0x10000, "timeplt_audio:tpsound", 0 ) ROM_LOAD( "tm7", 0x0000, 0x1000, CRC(d66da813) SHA1(408fca4515e8af84211df3e204c8776b2f8adb23) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "tm6", 0x0000, 0x2000, CRC(c2507f40) SHA1(07221875e3f81d9def67c57a7ccd82d52ce65e01) ) ROM_REGION( 0x4000, "gfx2", 0 ) ROM_LOAD( "tm4", 0x0000, 0x2000, CRC(7e437c3e) SHA1(cbe2ccd2cd503af62f009cd5aab73aa7366230b1) ) ROM_LOAD( "tm5", 0x2000, 0x2000, CRC(e8ca87b9) SHA1(5dd30d3fb9fd8cf9e6a8e37e7ea858c7fd038a7e) ) ROM_REGION( 0x0240, "proms", 0 ) ROM_LOAD( "timeplt.b4", 0x0000, 0x0020, CRC(34c91839) SHA1(f62e279e21fce171231d3139be7adabe1f4b8c2e) ) /* palette */ ROM_LOAD( "timeplt.b5", 0x0020, 0x0020, CRC(463b2b07) SHA1(9ad275365eba4869f94749f39ff8705d92056a10) ) /* palette */ ROM_LOAD( "timeplt.e9", 0x0040, 0x0100, CRC(4bbb2150) SHA1(678433b21aae1daa938e32d3293eeed529a42ef9) ) /* sprite lookup table */ ROM_LOAD( "timeplt.e12", 0x0140, 0x0100, CRC(f7b7663e) SHA1(151bd2dff4e4ef76d6438c1ab2cae71f987b9dad) ) /* char lookup table */ ROM_END ROM_START( timeplta ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cd_e1.bin", 0x0000, 0x2000, CRC(a4513b35) SHA1(1b1944ec5317d71af86e21e0691caae180dee7b5) ) ROM_LOAD( "cd_e2.bin", 0x2000, 0x2000, CRC(38b0c72a) SHA1(8f0950deb2f9e2b65714318b9e837a1c837f52a9) ) ROM_LOAD( "cd_e3.bin", 0x4000, 0x2000, CRC(83846870) SHA1(b1741e7e5674f9e63e113ead0cb7f5ef874eac5f) ) ROM_REGION( 0x10000, "timeplt_audio:tpsound", 0 ) ROM_LOAD( "tm7", 0x0000, 0x1000, CRC(d66da813) SHA1(408fca4515e8af84211df3e204c8776b2f8adb23) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "tm6", 0x0000, 0x2000, CRC(c2507f40) SHA1(07221875e3f81d9def67c57a7ccd82d52ce65e01) ) ROM_REGION( 0x4000, "gfx2", 0 ) ROM_LOAD( "tm4", 0x0000, 0x2000, CRC(7e437c3e) SHA1(cbe2ccd2cd503af62f009cd5aab73aa7366230b1) ) ROM_LOAD( "tm5", 0x2000, 0x2000, CRC(e8ca87b9) SHA1(5dd30d3fb9fd8cf9e6a8e37e7ea858c7fd038a7e) ) ROM_REGION( 0x0240, "proms", 0 ) ROM_LOAD( "timeplt.b4", 0x0000, 0x0020, CRC(34c91839) SHA1(f62e279e21fce171231d3139be7adabe1f4b8c2e) ) /* palette */ ROM_LOAD( "timeplt.b5", 0x0020, 0x0020, CRC(463b2b07) SHA1(9ad275365eba4869f94749f39ff8705d92056a10) ) /* palette */ ROM_LOAD( "timeplt.e9", 0x0040, 0x0100, CRC(4bbb2150) SHA1(678433b21aae1daa938e32d3293eeed529a42ef9) ) /* sprite lookup table */ ROM_LOAD( "timeplt.e12", 0x0140, 0x0100, CRC(f7b7663e) SHA1(151bd2dff4e4ef76d6438c1ab2cae71f987b9dad) ) /* char lookup table */ ROM_END ROM_START( timepltc ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cd1y", 0x0000, 0x2000, CRC(83ec72c2) SHA1(f3dbc8362f6bdad1baa65cf5d95611e79de381a4) ) ROM_LOAD( "cd2y", 0x2000, 0x2000, CRC(0dcf5287) SHA1(c36628367e81ac07f5ace72b45ebb7140b6aa116) ) ROM_LOAD( "cd3y", 0x4000, 0x2000, CRC(c789b912) SHA1(dead7b20a40769e48738fccc3a17e2266aac445d) ) ROM_REGION( 0x10000, "timeplt_audio:tpsound", 0 ) ROM_LOAD( "tm7", 0x0000, 0x1000, CRC(d66da813) SHA1(408fca4515e8af84211df3e204c8776b2f8adb23) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "tm6", 0x0000, 0x2000, CRC(c2507f40) SHA1(07221875e3f81d9def67c57a7ccd82d52ce65e01) ) ROM_REGION( 0x4000, "gfx2", 0 ) ROM_LOAD( "tm4", 0x0000, 0x2000, CRC(7e437c3e) SHA1(cbe2ccd2cd503af62f009cd5aab73aa7366230b1) ) ROM_LOAD( "tm5", 0x2000, 0x2000, CRC(e8ca87b9) SHA1(5dd30d3fb9fd8cf9e6a8e37e7ea858c7fd038a7e) ) ROM_REGION( 0x0240, "proms", 0 ) ROM_LOAD( "timeplt.b4", 0x0000, 0x0020, CRC(34c91839) SHA1(f62e279e21fce171231d3139be7adabe1f4b8c2e) ) /* palette */ ROM_LOAD( "timeplt.b5", 0x0020, 0x0020, CRC(463b2b07) SHA1(9ad275365eba4869f94749f39ff8705d92056a10) ) /* palette */ ROM_LOAD( "timeplt.e9", 0x0040, 0x0100, CRC(4bbb2150) SHA1(678433b21aae1daa938e32d3293eeed529a42ef9) ) /* sprite lookup table */ ROM_LOAD( "timeplt.e12", 0x0140, 0x0100, CRC(f7b7663e) SHA1(151bd2dff4e4ef76d6438c1ab2cae71f987b9dad) ) /* char lookup table */ ROM_END ROM_START( spaceplt ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "sp1", 0x0000, 0x2000, CRC(ac8ca3ae) SHA1(9781138becd17aa70e877138e126ebb1fbff6192) ) ROM_LOAD( "sp2", 0x2000, 0x2000, CRC(1f0308ef) SHA1(dd88378fc4cefe473f310d4730268c98354a4a44) ) ROM_LOAD( "sp3", 0x4000, 0x2000, CRC(90aeca50) SHA1(9c6fddfeafa84f5284ec8f7c9d46216b110badc1) ) ROM_REGION( 0x10000, "timeplt_audio:tpsound", 0 ) ROM_LOAD( "tm7", 0x0000, 0x1000, CRC(d66da813) SHA1(408fca4515e8af84211df3e204c8776b2f8adb23) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "sp6", 0x0000, 0x2000, CRC(76caa8af) SHA1(f81bb73877d415a6587a32bddaad6db8a8fd4941) ) ROM_REGION( 0x4000, "gfx2", 0 ) ROM_LOAD( "sp4", 0x0000, 0x2000, CRC(3781ce7a) SHA1(68bb73f67494c3b24f7fd0d79153c9793f4b3a5b) ) ROM_LOAD( "tm5", 0x2000, 0x2000, CRC(e8ca87b9) SHA1(5dd30d3fb9fd8cf9e6a8e37e7ea858c7fd038a7e) ) ROM_REGION( 0x0240, "proms", 0 ) ROM_LOAD( "timeplt.b4", 0x0000, 0x0020, CRC(34c91839) SHA1(f62e279e21fce171231d3139be7adabe1f4b8c2e) ) /* palette */ ROM_LOAD( "timeplt.b5", 0x0020, 0x0020, CRC(463b2b07) SHA1(9ad275365eba4869f94749f39ff8705d92056a10) ) /* palette */ ROM_LOAD( "timeplt.e9", 0x0040, 0x0100, CRC(4bbb2150) SHA1(678433b21aae1daa938e32d3293eeed529a42ef9) ) /* sprite lookup table */ ROM_LOAD( "timeplt.e12", 0x0140, 0x0100, CRC(f7b7663e) SHA1(151bd2dff4e4ef76d6438c1ab2cae71f987b9dad) ) /* char lookup table */ ROM_END ROM_START( psurge ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "p1", 0x0000, 0x2000, CRC(05f9ba12) SHA1(ad88838d1a0c64830281e425d4ad2498ba959098) ) ROM_LOAD( "p2", 0x2000, 0x2000, CRC(3ff41576) SHA1(9bdbad31c65dff76942967b5a334407b0326f752) ) ROM_LOAD( "p3", 0x4000, 0x2000, CRC(e8fe120a) SHA1(b6320c9cb1a67097692aa0de7d88b0dfb63dedd7) ) ROM_REGION( 0x10000, "timeplt_audio:tpsound", 0 ) ROM_LOAD( "p6", 0x0000, 0x1000, CRC(b52d01fa) SHA1(9b6cf9ea51d3a87c174f34d42a4b1b5f38b48723) ) ROM_LOAD( "p7", 0x1000, 0x1000, CRC(9db5c0ce) SHA1(b5bc1d89a7f7d7a0baae64390c37ee11f69a0e76) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "p4", 0x0000, 0x2000, CRC(26fd7f81) SHA1(eb282313a37d7d611bf90f9b0b527adee9ae283f) ) ROM_REGION( 0x4000, "gfx2", 0 ) ROM_LOAD( "p5", 0x0000, 0x2000, CRC(6066ec8e) SHA1(7f1155cf8a2d63c0740a4b56f1e09e7dfc749302) ) ROM_LOAD( "tm5", 0x2000, 0x2000, CRC(e8ca87b9) SHA1(5dd30d3fb9fd8cf9e6a8e37e7ea858c7fd038a7e) ) ROM_REGION( 0x0240, "proms", 0 ) ROM_LOAD( "timeplt.b4", 0x0000, 0x0020, BAD_DUMP CRC(34c91839) SHA1(f62e279e21fce171231d3139be7adabe1f4b8c2e) ) /* palette */ ROM_LOAD( "timeplt.b5", 0x0020, 0x0020, BAD_DUMP CRC(463b2b07) SHA1(9ad275365eba4869f94749f39ff8705d92056a10) ) /* palette */ ROM_LOAD( "timeplt.e9", 0x0040, 0x0100, BAD_DUMP CRC(4bbb2150) SHA1(678433b21aae1daa938e32d3293eeed529a42ef9) ) /* sprite lookup table */ ROM_LOAD( "timeplt.e12", 0x0140, 0x0100, BAD_DUMP CRC(f7b7663e) SHA1(151bd2dff4e4ef76d6438c1ab2cae71f987b9dad) ) /* char lookup table */ ROM_END ROM_START( chkun ) ROM_REGION( 0x12000, "maincpu", 0 ) ROM_LOAD( "n1.16a", 0x0000, 0x4000, CRC(c5879f9b) SHA1(68e3a87dfe6b3d1e0cdadd1ed8ad115a9d3055f9) ) ROM_LOAD( "12.14a", 0x4000, 0x2000, CRC(80cc55da) SHA1(68727721479624cd0d38d895b98dcef4edac13e9) ) ROM_REGION( 0x12000, "timeplt_audio:tpsound", 0 ) ROM_LOAD( "15.3l", 0x0000, 0x2000, CRC(1f1463ca) SHA1(870abbca35236fcce6a2f640a238e20b9e57f10f)) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "13.4d", 0x0000, 0x4000, CRC(776427c0) SHA1(1e8387685f7e86aad31577f2186596b2a2dfc4de) ) ROM_REGION( 0x4000, "gfx2", 0 ) ROM_LOAD( "14.8h", 0x0000, 0x4000, CRC(0cb76a48) SHA1(0beebbc3d30eb978f6fe7b15c0a7b0c2152815b7) ) ROM_REGION( 0x20000, "tc8830f", 0 ) ROM_LOAD( "v1.8k", 0x00000, 0x10000, CRC(d5ca802d) SHA1(0c2867c86132745063e36d03f41e6c3e150fd3ad) ) ROM_LOAD( "v2.9k", 0x10000, 0x10000, CRC(70e902eb) SHA1(e1b2392446f2878f9e811a63bbbbdc56fd517a9c) ) ROM_REGION( 0x0240, "proms", 0 ) ROM_LOAD( "3.2j", 0x0000, 0x0020, CRC(34c91839) SHA1(f62e279e21fce171231d3139be7adabe1f4b8c2e) ) /* palette */ ROM_LOAD( "2.1h", 0x0020, 0x0020, CRC(463b2b07) SHA1(9ad275365eba4869f94749f39ff8705d92056a10) ) /* palette */ ROM_LOAD( "4.10h", 0x0040, 0x0100, CRC(4bbb2150) SHA1(678433b21aae1daa938e32d3293eeed529a42ef9) ) /* sprite lookup table */ ROM_LOAD( "mb7114e.2b", 0x0140, 0x0100, CRC(adfa399a) SHA1(3b18971ddaae7734f0aaa0fcc82d4ddccc282959) ) /* char lookup table */ ROM_REGION( 0x0200, "pld", 0 ) ROM_LOAD( "a.16c", 0x0000, 0x00eb, CRC(e0d54999) SHA1(9e1c749873572ade2b925ce1519d31a6e19f841f) ) ROM_LOAD( "b.9f", 0x0100, 0x00eb, CRC(e3857f83) SHA1(674e70dc960fc02a9fbda4a0ef0770eb8214c466) ) ROM_END ROM_START( bikkuric ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1.a16", 0x00000, 0x04000, CRC(e8d595ab) SHA1(01f6a5321274befcd03a0ec18ed9770aca4527b6) ) ROM_LOAD( "2.a14", 0x04000, 0x02000, CRC(63fd7d53) SHA1(b1ef666453c5c9e344bee544a0673068d60158fa) ) ROM_REGION( 0x10000, "timeplt_audio:tpsound", 0 ) ROM_LOAD( "5.l3", 0x00000, 0x02000, CRC(bc438531) SHA1(e19badc417b0538010cf535d3f733acc54b0cd96) ) ROM_REGION( 0x8000, "gfx1", 0 ) ROM_LOAD( "3.d4", 0x00000, 0x08000, CRC(74e8a64b) SHA1(b2542e1f6f4b54d8f7aec8f673cedcf5bff5e429) ) // 1st and 2nd identical, confirmed to be like this ROM_REGION( 0x2000, "gfx2", 0 ) ROM_LOAD( "4.h8", 0x00000, 0x02000, CRC(d303942d) SHA1(688d43e6dbe505d44fc41fdde74858a02910080d) ) ROM_REGION( 0x0240, "proms", 0 ) // not dumped, roms taken from timeplt ROM_LOAD( "3.2j", 0x0000, 0x0020, BAD_DUMP CRC(34c91839) SHA1(f62e279e21fce171231d3139be7adabe1f4b8c2e) ) /* palette */ ROM_LOAD( "2.1h", 0x0020, 0x0020, BAD_DUMP CRC(463b2b07) SHA1(9ad275365eba4869f94749f39ff8705d92056a10) ) /* palette */ ROM_LOAD( "4.10h", 0x0040, 0x0100, BAD_DUMP CRC(4bbb2150) SHA1(678433b21aae1daa938e32d3293eeed529a42ef9) ) /* sprite lookup table */ ROM_LOAD( "1.2b", 0x0140, 0x0100, BAD_DUMP CRC(f7b7663e) SHA1(151bd2dff4e4ef76d6438c1ab2cae71f987b9dad) ) /* char lookup table */ ROM_REGION( 0x0200, "pld", 0 ) ROM_LOAD( "a.16c", 0x0000, 0x00eb, NO_DUMP ) ROM_LOAD( "b.9f", 0x0100, 0x00eb, NO_DUMP ) ROM_END /************************************* * * Game drivers * *************************************/ GAME( 1982, timeplt, 0, timeplt, timeplt, timeplt_state, empty_init, ROT90, "Konami", "Time Pilot", MACHINE_SUPPORTS_SAVE ) GAME( 1982, timepltc, timeplt, timeplt, timeplt, timeplt_state, empty_init, ROT90, "Konami (Centuri license)", "Time Pilot (Centuri)", MACHINE_SUPPORTS_SAVE ) GAME( 1982, timeplta, timeplt, timeplt, timeplt, timeplt_state, empty_init, ROT90, "Konami (Atari license)", "Time Pilot (Atari)", MACHINE_SUPPORTS_SAVE ) GAME( 1982, spaceplt, timeplt, timeplt, timeplt, timeplt_state, empty_init, ROT90, "bootleg", "Space Pilot", MACHINE_SUPPORTS_SAVE ) GAME( 1988, psurge, 0, psurge, psurge, timeplt_state, empty_init, ROT270, "Vision Electronics", "Power Surge", MACHINE_SUPPORTS_SAVE ) GAME( 1988, chkun, 0, chkun, chkun, timeplt_state, empty_init, ROT90, "Peni", "Chance Kun (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) GAME( 1987, bikkuric, 0, bikkuric, bikkuric, timeplt_state, empty_init, ROT90, "Peni", "Bikkuri Card (Japan)", MACHINE_SUPPORTS_SAVE )