/*************************************************************************** Time Limit (c) 1983 Chuo Progress (c) 1984 Chuo driver by Ernesto Corvi Notes: - Sprite colors are wrong (missing colortable?) ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" #include "includes/timelimt.h" /***************************************************************************/ static MACHINE_START( timelimt ) { soundlatch_setclearedvalue( machine, 0 ); } static MACHINE_RESET( timelimt ) { timelimt_state *state = machine.driver_data(); state->m_nmi_enabled = 0; } static WRITE8_HANDLER( nmi_enable_w ) { timelimt_state *state = space->machine().driver_data(); state->m_nmi_enabled = data & 1; /* bit 0 = nmi enable */ } static WRITE8_HANDLER( sound_reset_w ) { if (data & 1) cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_RESET, PULSE_LINE); } /***************************************************************************/ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM /* rom */ AM_RANGE(0x8000, 0x87ff) AM_RAM /* ram */ AM_RANGE(0x8800, 0x8bff) AM_RAM_WRITE(timelimt_videoram_w) AM_BASE_MEMBER(timelimt_state, m_videoram) /* video ram */ AM_RANGE(0x9000, 0x97ff) AM_RAM_WRITE(timelimt_bg_videoram_w) AM_BASE_MEMBER(timelimt_state, m_bg_videoram) AM_SIZE_MEMBER(timelimt_state, m_bg_videoram_size)/* background ram */ AM_RANGE(0x9800, 0x98ff) AM_RAM AM_BASE_SIZE_MEMBER(timelimt_state, m_spriteram, m_spriteram_size) /* sprite ram */ AM_RANGE(0xa000, 0xa000) AM_READ_PORT("INPUTS") AM_RANGE(0xa800, 0xa800) AM_READ_PORT("SYSTEM") AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW") AM_RANGE(0xb000, 0xb000) AM_WRITE(nmi_enable_w) /* nmi enable */ AM_RANGE(0xb003, 0xb003) AM_WRITE(sound_reset_w)/* sound reset ? */ AM_RANGE(0xb800, 0xb800) AM_WRITE(soundlatch_w) /* sound write */ AM_RANGE(0xb800, 0xb800) AM_READNOP /* NMI ack? */ AM_RANGE(0xc800, 0xc800) AM_WRITE(timelimt_scroll_x_lsb_w) AM_RANGE(0xc801, 0xc801) AM_WRITE(timelimt_scroll_x_msb_w) AM_RANGE(0xc802, 0xc802) AM_WRITE(timelimt_scroll_y_w) AM_RANGE(0xc803, 0xc803) AM_WRITENOP /* ???? bit 0 used only */ AM_RANGE(0xc804, 0xc804) AM_WRITENOP /* ???? not used */ ADDRESS_MAP_END static ADDRESS_MAP_START( main_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READ(watchdog_reset_r) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fff) AM_ROM AM_RANGE(0x3800, 0x3bff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( sound_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(soundlatch_clear_w) AM_RANGE(0x8c, 0x8d) AM_DEVREADWRITE("ay1", ay8910_r, ay8910_address_data_w) AM_RANGE(0x8e, 0x8f) AM_DEVREADWRITE("ay2", ay8910_r, ay8910_address_data_w) ADDRESS_MAP_END /***************************************************************************/ static INPUT_PORTS_START( timelimt ) PORT_START("INPUTS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */ PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */ PORT_START("DSW") PORT_DIPNAME( 0x07, 0x01, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) /* probably bonus */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) /* probably screen-flip */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Invincibility (Cheat)") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( progress ) PORT_START("INPUTS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */ PORT_START("DSW") PORT_DIPNAME( 0x07, 0x01, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "20,000 & 100,000" ) PORT_DIPSETTING( 0x20, "50,000 & 200,000" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) /* Manual shows "SCREEN" Table=On / Upright=Off */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Invincibility (Cheat)") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END /***************************************************************************/ static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), 4, { RGN_FRAC(0,2)+0, RGN_FRAC(0,2)+4, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,3), 3, { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static GFXDECODE_START( timelimt ) GFXDECODE_ENTRY( "tiles_1", 0, charlayout, 32, 1 ) /* seems correct */ GFXDECODE_ENTRY( "tiles_2", 0, charlayout, 0, 1 ) /* seems correct */ GFXDECODE_ENTRY( "sprites", 0, spritelayout, 0, 8 ) /* ?? */ GFXDECODE_END static GFXDECODE_START( progress ) GFXDECODE_ENTRY( "tiles_1", 0, charlayout, 32, 1 ) /* seems correct */ GFXDECODE_ENTRY( "tiles_2", 0, charlayout, 0, 1 ) /* seems correct */ GFXDECODE_ENTRY( "sprites", 0, spritelayout, 64, 4 ) /* seems correct */ GFXDECODE_END /***************************************************************************/ static const ay8910_interface ay8910_config = { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_MEMORY_HANDLER("audiocpu", PROGRAM, soundlatch_r), DEVCB_NULL, DEVCB_NULL, DEVCB_NULL }; static INTERRUPT_GEN( timelimt_irq ) { timelimt_state *state = device->machine().driver_data(); if ( state->m_nmi_enabled ) device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE); } /***************************************************************************/ static MACHINE_CONFIG_START( timelimt, timelimt_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, 5000000) /* 5.000 MHz */ MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_IO_MAP(main_io_map) MCFG_CPU_VBLANK_INT("screen", timelimt_irq) MCFG_CPU_ADD("audiocpu", Z80,18432000/6) /* 3.072 MHz */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_IO_MAP(sound_io_map) MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) /* ? */ MCFG_QUANTUM_TIME(attotime::from_hz(3000)) MCFG_MACHINE_START(timelimt) MCFG_MACHINE_RESET(timelimt) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(timelimt) MCFG_GFXDECODE(timelimt) MCFG_PALETTE_LENGTH(64) MCFG_PALETTE_INIT(timelimt) MCFG_VIDEO_START(timelimt) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ay1", AY8910, 18432000/12) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MCFG_SOUND_ADD("ay2", AY8910, 18432000/12) MCFG_SOUND_CONFIG(ay8910_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( progress, timelimt ) /* basic machine hardware */ MCFG_GFXDECODE(progress) MCFG_PALETTE_LENGTH(96) MACHINE_CONFIG_END /*************************************************************************** Game ROM(s) ***************************************************************************/ ROM_START( timelimt ) ROM_REGION( 0x10000, "maincpu", 0 ) /* ROMs */ ROM_LOAD( "t8", 0x0000, 0x2000, CRC(006767ca) SHA1(a5d528c58cd73c0101ffa9ab783ec870668256db) ) ROM_LOAD( "t7", 0x2000, 0x2000, CRC(cbe7cd86) SHA1(502a78c14c9717a466ea24cdc63da4c0f3bec1f9) ) ROM_LOAD( "t6", 0x4000, 0x2000, CRC(f5f17e39) SHA1(7d78f551ce73276725c349703a790f2a63bb5503) ) ROM_LOAD( "t9", 0x6000, 0x2000, CRC(2d72ab45) SHA1(01d4afacc01b9e7c49355123efd5f5ad4d79a9cd) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* ROMs */ ROM_LOAD( "tl5", 0x0000, 0x1000, CRC(5b782e4a) SHA1(2f4fe2beb8efa5a636fefc1ee172d0200d1c9497) ) ROM_LOAD( "tl4", 0x1000, 0x1000, CRC(a32883a9) SHA1(26e1725b67be87db28855672facb1504b8ac84d6) ) ROM_REGION( 0x2000, "tiles_1", 0 ) /* tiles */ ROM_LOAD( "tl11", 0x0000, 0x1000, CRC(46676307) SHA1(38fe80722972b6b3ba32705469a0dcb868fb76a9) ) ROM_LOAD( "tl10", 0x1000, 0x1000, CRC(2336908a) SHA1(345fc209ce891cc6f8f111c6d3a9e0f65ee6d818) ) ROM_REGION( 0x2000, "tiles_2", 0 ) /* tiles */ ROM_LOAD( "tl13", 0x0000, 0x1000, CRC(072e4053) SHA1(209edf7b371078e38d1c2812fa6a3d1a78193b3f) ) ROM_LOAD( "tl12", 0x1000, 0x1000, CRC(ce960389) SHA1(57ee52cfa1b5a3832b362b38c8b7aa411dfc782b) ) ROM_REGION( 0x6000, "sprites", 0 ) /* sprites */ ROM_LOAD( "tl3", 0x0000, 0x2000, CRC(01a9fd95) SHA1(cd1078700c97a3539c9d9447c55efbd27540a1b3) ) ROM_LOAD( "tl2", 0x2000, 0x2000, CRC(4693b849) SHA1(fbebedde53599fb1eaedc648bd704b321ab096b5) ) ROM_LOAD( "tl1", 0x4000, 0x2000, CRC(c4007caf) SHA1(ae05af3319545d5ca98a046bfc100138a5a3ed96) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "clr.35", 0x0000, 0x0020, CRC(9c9e6073) SHA1(98496175bf19a8cdb0018705bc1a2193b8a782e1) ) ROM_LOAD( "clr.48", 0x0020, 0x0020, BAD_DUMP CRC(a0bcac59) SHA1(e5832831b21981363509b79d89766757bd9273b0) ) /* FIXED BITS (xxxxxx1x) */ /* missing a prom? */ ROM_END ROM_START( progress ) ROM_REGION( 0x10000, "maincpu", 0 ) /* ROMs */ ROM_LOAD( "pg8.bin", 0x0000, 0x2000, CRC(e8779658) SHA1(3eca574d7328d54e544e663f58be789dbf151e77) ) ROM_LOAD( "pg7.bin", 0x2000, 0x2000, CRC(5dcf6b6f) SHA1(550f02ff5ed2935f4c3c9055c5742fea46f42351) ) ROM_LOAD( "pg6.bin", 0x4000, 0x2000, CRC(f21d2a08) SHA1(b2542e895d6d011895abec641b056ad8d7dc0d15) ) ROM_LOAD( "pg9.bin", 0x6000, 0x2000, CRC(052ab4ac) SHA1(a2bfb575f2dfde862f9b1e8a4378f9b6b6200831) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* ROMs */ ROM_LOAD( "pg4.bin", 0x0000, 0x1000, CRC(b1cc2fe8) SHA1(c9045e7b65311b052c337ad3bedadf108d1c24c3) ) ROM_REGION( 0x2000, "tiles_1", 0 ) /* tiles */ ROM_LOAD( "pg11.bin", 0x0000, 0x1000, CRC(bd8462e4) SHA1(91b1bd2d69aa1b1a84ee8e642b2c1131a7697dd9) ) ROM_LOAD( "pg10.bin", 0x1000, 0x1000, CRC(c4bbf0b8) SHA1(d149eda9637474febdafd565a60eb2940702f162) ) ROM_REGION( 0x2000, "tiles_2", 0 ) /* tiles */ ROM_LOAD( "pg13.bin", 0x0000, 0x1000, CRC(25ec45be) SHA1(1271b7a5632934a82ccae35de8c2968247a233bb) ) ROM_LOAD( "pg12.bin", 0x1000, 0x1000, CRC(c837c5f5) SHA1(dbfc0d8afe0a8e9dd213cb4095b23b7aa8e2b6f4) ) ROM_REGION( 0x6000, "sprites", 0 ) /* sprites */ ROM_LOAD( "pg1.bin", 0x0000, 0x2000, CRC(155c8f7f) SHA1(0d32ebceb9b2a0b3faf1f91b7a6800999889b331) ) ROM_LOAD( "pg2.bin", 0x2000, 0x2000, CRC(a6ca4dfc) SHA1(4243c9ea98e365bf342cf928ff97cafb35cdc7b6) ) ROM_LOAD( "pg3.bin", 0x4000, 0x2000, CRC(2b21c2fb) SHA1(8c95889a19057d32790c9ccddc0977980eddbd0e) ) ROM_REGION( 0x0060, "proms", 0 ) ROM_LOAD( "35.bin", 0x0000, 0x0020, CRC(8c5ca730) SHA1(be2554e1aa4a74d976919e2c37bce5fb4d40352b) ) ROM_LOAD( "48.bin", 0x0020, 0x0020, CRC(12dd62cd) SHA1(8322b02d73c3eb44b587f76daeaabe6beea58456) ) ROM_LOAD( "57.bin", 0x0040, 0x0020, CRC(18455a79) SHA1(e4d64368560e3116a922588129f5f91a4c520f7d) ) ROM_END GAME( 1983, timelimt, 0, timelimt, timelimt, 0, ROT90, "Chuo Co. Ltd", "Time Limit", GAME_IMPERFECT_COLORS ) GAME( 1984, progress, 0, progress, progress, 0, ROT90, "Chuo Co. Ltd", "Progress", 0 )