/*************************************************************************** Thunder Hoop II: Strikes Back (c) 1994 Gaelco Driver by Manuel Abadia updated by Peter Ferrie Very similar to maniacsq and biomtoy but protected :_( The DS5002FP has up to 128 KB undumped gameplay code pf: its presence might be a distraction, since the game runs at least partially without it pf: but some gameplay bugs - sprite positioning is incorrect, no enemies, jump animation never completes ***************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "sound/okim6295.h" #include "includes/thoop2.h" static const gfx_layout thoop2_tilelayout = { 8,8, /* 8x8 tiles */ 0x400000/16, /* number of tiles */ 4, /* 4 bpp */ { 0*0x400000*8+8, 0*0x400000*8, 1*0x400000*8+8, 1*0x400000*8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static const gfx_layout thoop2_tilelayout_16 = { 16,16, /* 16x16 tiles */ 0x400000/64, /* number of tiles */ 4, /* 4 bpp */ { 0*0x400000*8+8, 0*0x400000*8, 1*0x400000*8+8, 1*0x400000*8 }, { 0, 1, 2, 3, 4, 5, 6, 7, 16*16+0, 16*16+1, 16*16+2, 16*16+3, 16*16+4, 16*16+5, 16*16+6, 16*16+7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 64*8 }; static GFXDECODE_START( thoop2 ) GFXDECODE_ENTRY( "gfx1", 0x000000, thoop2_tilelayout, 0, 64 ) GFXDECODE_ENTRY( "gfx1", 0x000000, thoop2_tilelayout_16, 0, 64 ) GFXDECODE_END static WRITE16_HANDLER( OKIM6295_bankswitch_w ) { UINT8 *RAM = space->machine().region("oki")->base(); if (ACCESSING_BITS_0_7){ memcpy(&RAM[0x30000], &RAM[0x40000 + (data & 0x0f)*0x10000], 0x10000); } } static WRITE16_HANDLER( thoop2_coin_w ) { if (ACCESSING_BITS_0_7){ switch ((offset >> 3)){ case 0x00: /* Coin Lockouts */ case 0x01: coin_lockout_w(space->machine(), (offset >> 3) & 0x01, ~data & 0x01); break; case 0x02: /* Coin Counters */ case 0x03: coin_counter_w(space->machine(), (offset >> 3) & 0x01, data & 0x01); break; } } /* 04b unknown. Sound related? */ /* 05b unknown */ } /* pretend that it's there */ static READ16_HANDLER( DS5002FP_R ) { return 0x55aa; } static ADDRESS_MAP_START( thoop2_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM /* ROM */ AM_RANGE(0x100000, 0x101fff) AM_RAM_WRITE(thoop2_vram_w) AM_BASE_MEMBER(thoop2_state, m_videoram) /* Video RAM */ AM_RANGE(0x108000, 0x108007) AM_WRITEONLY AM_BASE_MEMBER(thoop2_state, m_vregs) /* Video Registers */ AM_RANGE(0x10800c, 0x10800d) AM_WRITE(watchdog_reset16_w) /* INT 6 ACK/Watchdog timer */ AM_RANGE(0x200000, 0x2007ff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram)/* Palette */ AM_RANGE(0x440000, 0x440fff) AM_RAM AM_BASE_MEMBER(thoop2_state, m_spriteram) /* Sprite RAM */ AM_RANGE(0x700000, 0x700001) AM_READ_PORT("DSW2") AM_RANGE(0x700002, 0x700003) AM_READ_PORT("DSW1") AM_RANGE(0x700004, 0x700005) AM_READ_PORT("P1") AM_RANGE(0x700006, 0x700007) AM_READ_PORT("P2") AM_RANGE(0x700008, 0x700009) AM_READ_PORT("SYSTEM") AM_RANGE(0x70000c, 0x70000d) AM_WRITE(OKIM6295_bankswitch_w) /* OKI6295 bankswitch */ AM_RANGE(0x70000e, 0x70000f) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff) /* OKI6295 data register */ AM_RANGE(0x70000a, 0x70005b) AM_WRITE(thoop2_coin_w) /* Coin Counters + Coin Lockout */ AM_RANGE(0xfeff00, 0xfeff01) AM_READ(DS5002FP_R) AM_RANGE(0xfeff02, 0xfeff03) AM_WRITENOP /* pf: 0xfeff02 and 0xfeff03 need to remain zero always */ AM_RANGE(0xfe0000, 0xfeffff) AM_RAM /* Work RAM (partially shared with DS5002FP) */ ADDRESS_MAP_END static INPUT_PORTS_START( thoop2 ) PORT_START("DSW1") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x02, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x40, 0x40, "Credit configuration" ) PORT_DIPSETTING( 0x40, "Start 1C/Continue 1C" ) PORT_DIPSETTING( 0x00, "Start 2C/Continue 1C" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x18, "2" ) PORT_DIPSETTING( 0x10, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) /* test button */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static MACHINE_CONFIG_START( thoop2, thoop2_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000,24000000/2) /* 12 MHz */ MCFG_CPU_PROGRAM_MAP(thoop2_map) MCFG_CPU_VBLANK_INT("screen", irq6_line_hold) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*16, 32*16) MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 16, 256-1) MCFG_SCREEN_UPDATE(thoop2) MCFG_GFXDECODE(thoop2) MCFG_PALETTE_LENGTH(1024) MCFG_VIDEO_START(thoop2) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END ROM_START( thoop2 ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "th2c23.040", 0x000000, 0x080000, CRC(3e465753) SHA1(1ea1173b9fe5d652e7b5fafb822e2535cecbc198) ) ROM_LOAD16_BYTE( "th2c22.040", 0x000001, 0x080000, CRC(837205b7) SHA1(f78b90c2be0b4dddaba26f074ea00eff863cfdb2) ) ROM_REGION( 0x800000, "gfx1", 0 ) ROM_LOAD( "th2-h8.32m", 0x000000, 0x400000, CRC(60328a11) SHA1(fcdb374d2fc7ef5351a4181c471d192199dc2081) ) ROM_LOAD( "th2-h12.32m", 0x400000, 0x400000, CRC(b25c2d3e) SHA1(d70f3e4e2432d80c2ac87cd81208ada303bac04a) ) ROM_REGION( 0x140000, "oki", 0 ) /* ADPCM samples - sound chip is OKIM6295 */ ROM_LOAD( "th2-c1.080", 0x000000, 0x100000, CRC(8fac8c30) SHA1(8e49bb596144761eae95f3e1266e57fb386664f2) ) ROM_RELOAD( 0x040000, 0x100000 ) /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched */ ROM_END GAME( 1994, thoop2, 0, thoop2, thoop2, 0, ROT0, "Gaelco", "TH Strikes Back", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )