/*************************************************************************** The Pit/Round Up/Intrepid/Super Mouse memory map (preliminary) Driver by Zsolt Vasvari Main CPU: 0000-4fff ROM 8000-87ff RAM 8800-8bff Color RAM (Not used in Intrepid/Super Mouse) 8c00-8fff Mirror for above (Not used in Intrepid/Super Mouse) 9000-93ff Video RAM 9400-97ff Mirror for above (Color RAM in Intrepid/Super Mouse) 9800-983f Attributes RAM 9840-985f Sprite RAM Read: a000 Input Port 0 a800 Input Port 1 b000 DIP Switches b800 Watchdog Reset Write: b000 NMI Enable b002 Coin Lockout b003 Sound Enable b005 Intrepid graphics bank select b006 Flip Screen X b007 Flip Screen Y b800 Sound Command Sound CPU: 0000-0fff ROM (0000-07ff in The Pit) 3800-3bff RAM Port I/O Read: 8f AY8910 Read Port Port I/O Write: 00 Reset Sound Command 8c AY8910 #2 Control Port (Intrepid/Super Mouse only) 8d AY8910 #2 Write Port (Intrepid/Super Mouse only) 8e AY8910 #1 Control Port 8f AY8910 #1 Write Port *********************************************************** The Pit Taito, 1982 PCB Layout ---------- HT-01A HRK001188 |-------------------------------------------------------| | MB3730 5MHz | | |---------------| |-| | AY3-8910 Z80(1) | | | | | | EPOXY | | | | | MODULE | | | | | | | | |2 82S123.IC4 | | | | |2 VOL |---------------| |-| |W | |A | |Y DSW1(4) |-| | DSW2(4) PIT07.IC30 PIT01.IC38 | | | 2114 | | | 2114 PIT06.IC31 PIT02.IC39 | | | 2114 | | | 2114 PIT03.IC40 Z80(2) | | | |-| | PIT05.IC33 PIT04.IC41 | |-------------------------------------------------------| Notes: Z80(1)clock- 2.500MHz [5/2] Z80(2)clock- 3.072MHz [18.432/6] 8910 clock - 1.536MHz [18.432/12] HSync - 15.5kHz VSync - 60Hz HT-01B |-------------------------------------------------------| | | | PIT08.IC9 |-| | | | | 18.432MHz PIT09.IC8 | | | | | | 2114 | | | | | | 2125 2114 |-| | | | 2125 | | |-| | 2125 | | | | | | 2125 | | | | | | 2125 2114 | | | |-| | 2125 2114 | |-------------------------------------------------------| ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" #include "includes/thepit.h" #define MASTER_CLOCK (18432000) #define SOUND_CLOCK (10000000) #define PIXEL_CLOCK (MASTER_CLOCK/3) /* H counts from 128->511, HBLANK starts at 128 and ends at 256 */ #define HTOTAL (384) #define HBEND (0) /*(256)*/ #define HBSTART (256) /*(128)*/ #define VTOTAL (264) #define VBEND (16) #define VBSTART (224+16) static READ8_HANDLER( thepit_colorram_r ) { thepit_state *state = space->machine().driver_data(); return state->m_colorram[offset]; } static WRITE8_HANDLER( thepit_sound_enable_w ) { space->machine().sound().system_enable(data); } static ADDRESS_MAP_START( thepit_main_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x4fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x8800, 0x8bff) AM_MIRROR(0x0400) AM_RAM_WRITE(thepit_colorram_w) AM_BASE_MEMBER(thepit_state, m_colorram) AM_RANGE(0x9000, 0x93ff) AM_MIRROR(0x0400) AM_RAM_WRITE(thepit_videoram_w) AM_BASE_MEMBER(thepit_state, m_videoram) AM_RANGE(0x9800, 0x983f) AM_MIRROR(0x0700) AM_RAM AM_BASE_MEMBER(thepit_state, m_attributesram) AM_RANGE(0x9840, 0x985f) AM_RAM AM_BASE_MEMBER(thepit_state, m_spriteram) AM_SIZE_MEMBER(thepit_state, m_spriteram_size) AM_RANGE(0x9860, 0x98ff) AM_RAM AM_RANGE(0xa000, 0xa000) AM_READ(thepit_input_port_0_r) AM_WRITENOP // Not hooked up according to the schematics AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW") AM_WRITE(interrupt_enable_w) AM_RANGE(0xb001, 0xb001) AM_WRITENOP // Unused, but initialized AM_RANGE(0xb002, 0xb002) AM_WRITENOP // coin_lockout_w AM_RANGE(0xb003, 0xb003) AM_WRITE(thepit_sound_enable_w) AM_RANGE(0xb004, 0xb005) AM_WRITENOP // Unused, but initialized AM_RANGE(0xb006, 0xb006) AM_WRITE(thepit_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(thepit_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_READWRITE(watchdog_reset_r, soundlatch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( intrepid_main_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x8c00, 0x8fff) AM_READWRITE(thepit_colorram_r, thepit_colorram_w) /* mirror for intrepi2 */ AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(thepit_videoram_w) AM_BASE_MEMBER(thepit_state, m_videoram) AM_RANGE(0x9400, 0x97ff) AM_RAM_WRITE(thepit_colorram_w) AM_BASE_MEMBER(thepit_state, m_colorram) AM_RANGE(0x9800, 0x983f) AM_MIRROR(0x0700) AM_RAM AM_BASE_MEMBER(thepit_state, m_attributesram) AM_RANGE(0x9840, 0x985f) AM_RAM AM_BASE_MEMBER(thepit_state, m_spriteram) AM_SIZE_MEMBER(thepit_state, m_spriteram_size) AM_RANGE(0x9860, 0x98ff) AM_RAM AM_RANGE(0xa000, 0xa000) AM_READ(thepit_input_port_0_r) AM_RANGE(0xa800, 0xa800) AM_READ_PORT("IN1") AM_RANGE(0xb000, 0xb000) AM_READ_PORT("DSW") AM_WRITE(interrupt_enable_w) AM_RANGE(0xb001, 0xb001) AM_WRITENOP // Unused, but initialized AM_RANGE(0xb002, 0xb002) AM_WRITENOP // coin_lockout_w AM_RANGE(0xb003, 0xb003) AM_WRITE(thepit_sound_enable_w) AM_RANGE(0xb004, 0xb004) AM_WRITENOP // Unused, but initialized AM_RANGE(0xb005, 0xb005) AM_WRITE(intrepid_graphics_bank_w) AM_RANGE(0xb006, 0xb006) AM_WRITE(thepit_flip_screen_x_w) AM_RANGE(0xb007, 0xb007) AM_WRITE(thepit_flip_screen_y_w) AM_RANGE(0xb800, 0xb800) AM_READWRITE(watchdog_reset_r, soundlatch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( audio_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_ROM AM_RANGE(0x3800, 0x3bff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( audio_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(soundlatch_clear_w) AM_RANGE(0x8c, 0x8d) AM_DEVWRITE("ay2", ay8910_address_data_w) AM_RANGE(0x8d, 0x8d) AM_DEVREAD("ay2", ay8910_r) AM_RANGE(0x8e, 0x8f) AM_DEVWRITE("ay1", ay8910_address_data_w) AM_RANGE(0x8f, 0x8f) AM_DEVREAD("ay1", ay8910_r) ADDRESS_MAP_END #define IN0_REAL\ PORT_START("IN0")\ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY\ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY\ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY\ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY\ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )\ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )\ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )\ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) #define IN2_FAKE\ PORT_START("IN2")\ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL\ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )\ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )\ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) static INPUT_PORTS_START( thepit ) IN0_REAL PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x04, 0x00, "Game Speed" ) PORT_DIPSETTING( 0x04, "Slow" ) PORT_DIPSETTING( 0x00, "Fast" ) PORT_DIPNAME( 0x08, 0x00, "Time Limit" ) PORT_DIPSETTING( 0x00, "Long" ) PORT_DIPSETTING( 0x08, "Short" ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) /* Manual states "Always On" */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) /* Since the real inputs are multiplexed, we used this fake port to read the 2nd player controls when the screen is flipped */ IN2_FAKE INPUT_PORTS_END static INPUT_PORTS_START( roundup ) IN0_REAL PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x0c, "5" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x10, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x20, "30000" ) PORT_DIPNAME( 0x40, 0x40, "Gly Boys Wake Up" ) PORT_DIPSETTING( 0x40, "Slow" ) PORT_DIPSETTING( 0x00, "Fast" ) PORT_SERVICE( 0x80, IP_ACTIVE_HIGH ) /* Since the real inputs are multiplexed, we used this fake port to read the 2nd player controls when the screen is flipped */ IN2_FAKE INPUT_PORTS_END static INPUT_PORTS_START( fitter ) IN0_REAL PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x0c, "5" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x10, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x20, "30000" ) PORT_DIPNAME( 0x40, 0x40, "Gly Boys Wake Up" ) PORT_DIPSETTING( 0x40, "Slow" ) PORT_DIPSETTING( 0x00, "Fast" ) PORT_DIPNAME( 0x80, 0x00, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) /* Since the real inputs are multiplexed, we used this fake port to read the 2nd player controls when the screen is flipped */ IN2_FAKE INPUT_PORTS_END static INPUT_PORTS_START( intrepid ) IN0_REAL /* The bit at 0x80 in IN0 Starts a timer, which, after it runs down, doesn't seem to do anything. See $0105 */ PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x04, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x10, "30000" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x20, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) /* Since the real inputs are multiplexed, we used this fake port to read the 2nd player controls when the screen is flipped */ IN2_FAKE INPUT_PORTS_END static INPUT_PORTS_START( dockman ) IN0_REAL PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x0c, "5" ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x10, "30000" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) /* not used? */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) /* not used? */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) /* Since the real inputs are multiplexed, we used this fake port to read the 2nd player controls when the screen is flipped */ IN2_FAKE INPUT_PORTS_END static INPUT_PORTS_START( suprmous ) IN0_REAL PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x07, 0x01, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C ) ) PORT_DIPNAME( 0x18, 0x00, DEF_STR( Lives ) ) /* The game reads these together */ PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x08, "5" ) //PORT_DIPSETTING( 0x10, "5" ) //PORT_DIPSETTING( 0x18, "5" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x10, "5000" ) PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x00, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) /* Since the real inputs are multiplexed, we used this fake port to read the 2nd player controls when the screen is flipped */ IN2_FAKE INPUT_PORTS_END static INPUT_PORTS_START( rtriv ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x04, 0x04, "Show Correct Answer" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x04, DEF_STR( Yes ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x08, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x10, 0x10, "Monitor" ) PORT_DIPSETTING( 0x10, "Vertical" ) PORT_DIPSETTING( 0x00, "Horizontal" ) PORT_DIPNAME( 0x20, 0x20, "Gaming Option" ) PORT_DIPSETTING( 0x20, "Number of Wrong Answer" ) PORT_DIPSETTING( 0x00, "Number of Good Answer for Bonus Question" ) PORT_DIPNAME( 0xc0, 0x40, "Gaming Option Number" ) PORT_DIPSETTING( 0x00, "2" ) PORT_CONDITION("DSW", 0x20, PORTCOND_EQUALS, 0x20) PORT_DIPSETTING( 0x40, "3" ) PORT_CONDITION("DSW", 0x20, PORTCOND_EQUALS, 0x20) PORT_DIPSETTING( 0x80, "4" ) PORT_CONDITION("DSW", 0x20, PORTCOND_EQUALS, 0x20) PORT_DIPSETTING( 0xc0, "5" ) PORT_CONDITION("DSW", 0x20, PORTCOND_EQUALS, 0x20) PORT_DIPSETTING( 0x00, "4" ) PORT_CONDITION("DSW", 0x20, PORTCOND_NOTEQUALS, 0x20) PORT_DIPSETTING( 0x40, "5" ) PORT_CONDITION("DSW", 0x20, PORTCOND_NOTEQUALS, 0x20) PORT_DIPSETTING( 0x80, "6" ) PORT_CONDITION("DSW", 0x20, PORTCOND_NOTEQUALS, 0x20) PORT_DIPSETTING( 0xc0, "7" ) PORT_CONDITION("DSW", 0x20, PORTCOND_NOTEQUALS, 0x20) /* Since the real inputs are multiplexed, we used this fake port to read the 2nd player controls when the screen is flipped */ PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) INPUT_PORTS_END static const gfx_layout thepit_charlayout = { 8,8, 256, 2, { 0x1000*8, 0 }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 }; static const gfx_layout thepit_spritelayout = { 16,16, 64, 2, { 0x1000*8, 0 }, { STEP8(0,1), STEP8(8*8,1) }, { STEP8(0,8), STEP8(16*8,8) }, 32*8 }; static const gfx_layout suprmous_charlayout = { 8,8, 256, 3, { 0x2000*8, 0x1000*8, 0 }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 }; static const gfx_layout suprmous_spritelayout = { 16,16, 64, 3, { 0x2000*8, 0x1000*8, 0 }, { STEP8(0,1), STEP8(8*8,1) }, { STEP8(0,8), STEP8(16*8,8) }, 32*8 }; static GFXDECODE_START( thepit ) GFXDECODE_ENTRY( "gfx1", 0, thepit_charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx1", 0, thepit_spritelayout, 0, 8 ) GFXDECODE_END static GFXDECODE_START( intrepid ) GFXDECODE_ENTRY( "gfx1", 0x0000, thepit_charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx1", 0x0000, thepit_spritelayout, 0, 8 ) GFXDECODE_ENTRY( "gfx1", 0x0800, thepit_charlayout, 0, 8 ) GFXDECODE_ENTRY( "gfx1", 0x0800, thepit_spritelayout, 0, 8 ) GFXDECODE_END static GFXDECODE_START( suprmous ) GFXDECODE_ENTRY( "gfx1", 0x0000, suprmous_charlayout, 0, 4 ) GFXDECODE_ENTRY( "gfx1", 0x0800, suprmous_spritelayout, 0, 4 ) GFXDECODE_END static const ay8910_interface ay8910_config = { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_MEMORY_HANDLER("audiocpu", PROGRAM, soundlatch_r), DEVCB_NULL, DEVCB_NULL, DEVCB_NULL }; static MACHINE_CONFIG_START( thepit, thepit_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, PIXEL_CLOCK/2) /* 3.072 MHz */ MCFG_CPU_PROGRAM_MAP(thepit_main_map) MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse) MCFG_CPU_ADD("audiocpu", Z80, SOUND_CLOCK/4) /* 2.5 MHz */ MCFG_CPU_PROGRAM_MAP(audio_map) MCFG_CPU_IO_MAP(audio_io_map) MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) /* video hardware */ MCFG_GFXDECODE(thepit) MCFG_PALETTE_LENGTH(32+8) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART) MCFG_SCREEN_UPDATE(thepit) MCFG_PALETTE_INIT(thepit) MCFG_VIDEO_START(thepit) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ay1", AY8910, PIXEL_CLOCK/4) MCFG_SOUND_CONFIG(ay8910_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MCFG_SOUND_ADD("ay2", AY8910, PIXEL_CLOCK/4) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( intrepid, thepit ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(intrepid_main_map) /* video hardware */ MCFG_GFXDECODE(intrepid) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( suprmous, intrepid ) /* basic machine hardware */ /* video hardware */ MCFG_PALETTE_INIT(suprmous) MCFG_GFXDECODE(suprmous) MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( thepit ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "pit1.bin", 0x0000, 0x1000, CRC(71affecc) SHA1(e64cb2f8d546f5d44dc10a4178f3d211882c45a9) ) ROM_LOAD( "pit2.bin", 0x1000, 0x1000, CRC(894063cd) SHA1(772ff81cf44d21981f9768f017af5cb81ff57be3) ) ROM_LOAD( "pit3.bin", 0x2000, 0x1000, CRC(1b488543) SHA1(8991c6424f008ddd15edac953635aecdba4ea696) ) ROM_LOAD( "pit4.bin", 0x3000, 0x1000, CRC(e941e848) SHA1(1dd9ded69121d28b674209abe1efd60afde6926d) ) ROM_LOAD( "pit5.bin", 0x4000, 0x1000, CRC(e0643c95) SHA1(bb5133784b2b6a5c217d9ea42641daba2a797fff) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "pit6.bin", 0x0000, 0x0800, CRC(1b79dfb6) SHA1(ba78b035a91a67732414ba327640fb771d4323c5) ) ROM_REGION( 0x1800, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "pit8.bin", 0x0000, 0x0800, CRC(69502afc) SHA1(9baf094baab8325af659879cfb6984eeca0d94bd) ) ROM_LOAD( "pit7.bin", 0x1000, 0x0800, CRC(d901b353) SHA1(4a35dd857ca352e0260361376fe666af4b3315af) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.ic4", 0x0000, 0x0020, CRC(a758b567) SHA1(d188c90dba10fe3abaae92488786b555b35218c5) ) /* Color prom was a MMI6331 and is compatible with the 82s123 prom type */ ROM_END ROM_START( thepitu1 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "p38b.ic38", 0x0000, 0x1000, CRC(7315e1bc) SHA1(a07f252efcc81b40ef273007e9ce74db140b1bee) ) ROM_LOAD( "p39b.ic39", 0x1000, 0x1000, CRC(c9cc30fe) SHA1(27938ebc27480e8cf40bfdd930a4899984cfeb83) ) ROM_LOAD( "p40b.ic40", 0x2000, 0x1000, CRC(986738b5) SHA1(5e5f326f589814251e3815babb9de425605f7ece) ) ROM_LOAD( "p41b.ic41", 0x3000, 0x1000, CRC(31ceb0a1) SHA1(d027fc23ff5848506e3c912760977feb0c778716) ) ROM_LOAD( "p33b.ic33", 0x4000, 0x1000, CRC(614ec454) SHA1(8089ffd92d1a6245f9b0162f5297ee4800d07a1b) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "p30.ic30", 0x0000, 0x0800, CRC(1b79dfb6) SHA1(ba78b035a91a67732414ba327640fb771d4323c5) ) ROM_REGION( 0x1800, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "p9.ic9", 0x0000, 0x0800, CRC(69502afc) SHA1(9baf094baab8325af659879cfb6984eeca0d94bd) ) ROM_LOAD( "p8.ic8", 0x1000, 0x0800, CRC(2ddd5045) SHA1(baa962a874f00e56c15c264980b1e31a2c9dc270) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.ic4", 0x0000, 0x0020, CRC(a758b567) SHA1(d188c90dba10fe3abaae92488786b555b35218c5) ) ROM_END ROM_START( thepitu2 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "p38.ic38", 0x0000, 0x1000, CRC(332723e2) SHA1(797b12b5264b537639c867440b0aa8caab7d9e20) ) ROM_LOAD( "p39.ic39", 0x1000, 0x1000, CRC(4fdc11b7) SHA1(6af15011b24e0d14ecd5470dfb2264909f25ef20) ) ROM_LOAD( "p40.ic40", 0x2000, 0x1000, CRC(e4327d0e) SHA1(2420d9c14fd01ebf3890e8fe4548049dfddfe71d) ) ROM_LOAD( "p41.ic41", 0x3000, 0x1000, CRC(7d5df97c) SHA1(72bc0275adceb6ec15a3e5e2dd0a8c5f2af9908b) ) ROM_LOAD( "p33.ic33", 0x4000, 0x1000, CRC(396d9856) SHA1(f726ac174ba0f1f55309b0d3954958b1cdf79782) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "p30.ic30", 0x0000, 0x0800, CRC(1b79dfb6) SHA1(ba78b035a91a67732414ba327640fb771d4323c5) ) ROM_REGION( 0x1800, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "p9b.ic9", 0x0000, 0x0800, CRC(69502afc) SHA1(9baf094baab8325af659879cfb6984eeca0d94bd) ) ROM_LOAD( "p8b.ic8", 0x1000, 0x0800, CRC(2ddd5045) SHA1(baa962a874f00e56c15c264980b1e31a2c9dc270) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.ic4", 0x0000, 0x0020, CRC(a758b567) SHA1(d188c90dba10fe3abaae92488786b555b35218c5) ) ROM_END ROM_START( thepitj ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "pit01.ic38", 0x0000, 0x1000, CRC(87c269bf) SHA1(78a85a637cbf0dcfde7ccaa9a2d543078655b566) ) ROM_LOAD( "pit02.ic39", 0x1000, 0x1000, CRC(e1dfd360) SHA1(fd18f12edd39574d20b1e053dd3e7131d49f3db2) ) ROM_LOAD( "pit03.ic40", 0x2000, 0x1000, CRC(3674ccac) SHA1(876de2994ffdbc1f2226b5d672b5e92125d879da) ) ROM_LOAD( "pit04.ic41", 0x3000, 0x1000, CRC(bddde829) SHA1(267fc2a65a906bcd5786a7a97af986adac0588c7) ) ROM_LOAD( "pit05.ic33", 0x4000, 0x1000, CRC(584d1546) SHA1(9758e4b012bf93c6d847cc2cac890febe5d8335e) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "pit07.ic30", 0x0000, 0x0800, CRC(2d4881f9) SHA1(4773235d427ab88116e07599d0d5b130377548e7) ) ROM_LOAD( "pit06.ic31", 0x0800, 0x0800, CRC(c9d8c1cc) SHA1(66d0840182ede356c53cd1f930ea8abf86094ab7) ) ROM_REGION( 0x1800, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "pit08.ic9", 0x0000, 0x0800, CRC(00dce65f) SHA1(ba0cce484d1f8693a85b85e0689d107588df9043) ) ROM_LOAD( "pit09.ic8", 0x1000, 0x0800, CRC(a2e2b218) SHA1(1aa293a9503f3cbbc2fbd84b6b1d30124ef462e7) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "82s123.ic4", 0x0000, 0x0020, CRC(a758b567) SHA1(d188c90dba10fe3abaae92488786b555b35218c5) ) ROM_END ROM_START( roundup ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "roundup.u38", 0x0000, 0x1000, CRC(d62c3b7a) SHA1(b6dc7fa001b79706583a40250c8a1e07a639c77a) ) ROM_LOAD( "roundup.u39", 0x1000, 0x1000, CRC(37bf554b) SHA1(773279fb21c56221d5f29fd31c2149e68dcf3909) ) ROM_LOAD( "roundup.u40", 0x2000, 0x1000, CRC(5109d0c5) SHA1(b3d1fa9a9b78dcc74fd055fd617c01fcfbc8dad1) ) ROM_LOAD( "roundup.u41", 0x3000, 0x1000, CRC(1c5ed660) SHA1(6729ecb8072b1ea0bd8557fd0b484d086b94c4b1) ) ROM_LOAD( "roundup.u33", 0x4000, 0x1000, CRC(2fa711f3) SHA1(8d9f84ee666ec2defca654046e4f7472aabe0767) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "roundup.u30", 0x0000, 0x0800, CRC(1b18faee) SHA1(b4002e2fdaa6bb966da4faa46ac56751a3841f5f) ) ROM_LOAD( "roundup.u31", 0x0800, 0x0800, CRC(76cf4394) SHA1(5dc13bd5fc92ce4ce12bab60576292a6028891c3) ) ROM_REGION( 0x1800, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "roundup.u9", 0x0000, 0x0800, CRC(394676a2) SHA1(5bd26d717e25b7c192af8173db9ae18371dbcfbe) ) ROM_LOAD( "roundup.u10", 0x1000, 0x0800, CRC(a38d708d) SHA1(6632392cece34332a2a4427ec14d95f201319c67) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "roundup.clr", 0x0000, 0x0020, CRC(a758b567) SHA1(d188c90dba10fe3abaae92488786b555b35218c5) ) ROM_END ROM_START( fitter ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ic38.bin", 0x0000, 0x1000, CRC(6bf6cca4) SHA1(230864155c323c3e40aed0beaece8ff6d6005bb4) ) ROM_LOAD( "roundup.u39", 0x1000, 0x1000, CRC(37bf554b) SHA1(773279fb21c56221d5f29fd31c2149e68dcf3909) ) ROM_LOAD( "ic40.bin", 0x2000, 0x1000, CRC(572e2157) SHA1(030ad888d7fc9b61df6749592934d55de449de8c) ) ROM_LOAD( "roundup.u41", 0x3000, 0x1000, CRC(1c5ed660) SHA1(6729ecb8072b1ea0bd8557fd0b484d086b94c4b1) ) ROM_LOAD( "ic33.bin", 0x4000, 0x1000, CRC(ab47c6c2) SHA1(2beb24e2e8661029fc8637e6e1f714cb3e7638a2) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ic30.bin", 0x0000, 0x0800, CRC(4055b5ca) SHA1(abf8f9e830b1190fb87896e1fb3adca8f9e18df1) ) ROM_LOAD( "ic31.bin", 0x0800, 0x0800, CRC(c9d8c1cc) SHA1(66d0840182ede356c53cd1f930ea8abf86094ab7) ) ROM_REGION( 0x1800, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "ic9.bin", 0x0000, 0x0800, CRC(a6799a37) SHA1(7864cb255bff976630b6e03b1683f7d3ccd0a80f) ) ROM_LOAD( "ic8.bin", 0x1000, 0x0800, CRC(a8256dfe) SHA1(b3dfb915ba4367c8c73a8cc6fb02d98ec148f5a1) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "roundup.clr", 0x0000, 0x0020, CRC(a758b567) SHA1(d188c90dba10fe3abaae92488786b555b35218c5) ) ROM_END ROM_START( fitterbl ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bl-ic38.bin", 0x0000, 0x1000, CRC(805c6974) SHA1(b1a41df746a347df6f47578fc59a7393e5195ada) ) ROM_LOAD( "bl-ic39.bin", 0x1000, 0x1000, CRC(37bf554b) SHA1(773279fb21c56221d5f29fd31c2149e68dcf3909) ) ROM_LOAD( "bl-ic40.bin", 0x2000, 0x1000, CRC(c5f7156e) SHA1(3702a0eb4c395217a8f761133dba7871a96b7f38) ) ROM_LOAD( "bl-ic41.bin", 0x3000, 0x1000, CRC(a67d5bda) SHA1(86d1628d4f0bcd3c3099f99ab92b3ac758ffec71) ) ROM_LOAD( "bl-ic33.bin", 0x4000, 0x1000, CRC(1f3c78ee) SHA1(961b6ba8d08ddcbeda52b98a2f181f37beed5fb1) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ic30.bin", 0x0000, 0x0800, CRC(1b18faee) SHA1(b4002e2fdaa6bb966da4faa46ac56751a3841f5f) ) ROM_LOAD( "ic31.bin", 0x0800, 0x0800, CRC(76cf4394) SHA1(5dc13bd5fc92ce4ce12bab60576292a6028891c3) ) ROM_REGION( 0x1800, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "ic9.bin", 0x0000, 0x0800, CRC(394676a2) SHA1(5bd26d717e25b7c192af8173db9ae18371dbcfbe) ) ROM_LOAD( "ic10.bin", 0x1000, 0x0800, CRC(a38d708d) SHA1(6632392cece34332a2a4427ec14d95f201319c67) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "roundup.clr", 0x0000, 0x0020, CRC(a758b567) SHA1(d188c90dba10fe3abaae92488786b555b35218c5) ) ROM_END ROM_START( intrepid ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ic19.1", 0x0000, 0x1000, CRC(7d927b23) SHA1(5a8f5a3bd5df423f0e61f96ebdf4adbea534f9ba) ) ROM_LOAD( "ic18.2", 0x1000, 0x1000, CRC(dcc22542) SHA1(1acddb6a4cb7623ee63f661e9ef14bba7f25b22c) ) ROM_LOAD( "ic17.3", 0x2000, 0x1000, CRC(fd11081e) SHA1(9f6fcbe8b018c35d05939cddad3ac9078dcf0f11) ) ROM_LOAD( "ic16.4", 0x3000, 0x1000, CRC(74a51841) SHA1(b5d4d332ed6f2b1e827b7341c2bb34057cbbeff4) ) ROM_LOAD( "ic15.5", 0x4000, 0x1000, CRC(4fef643d) SHA1(b6dd57e86f26b989341973639cca00c78c9c800d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ic22.7", 0x0000, 0x0800, CRC(1a7cc392) SHA1(bb800eb1c9f22f5f9c3a2636964f5ab78ddcd2fb) ) ROM_LOAD( "ic23.6", 0x0800, 0x0800, CRC(91ca7097) SHA1(98e40f3059dfd972e38db5642479dc22cdc4a302) ) ROM_REGION( 0x2000, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "ic9.9", 0x0000, 0x1000, CRC(8c70d18d) SHA1(785099c947ee1fe19196dfb02752cc849640fe21) ) ROM_LOAD( "ic8.8", 0x1000, 0x1000, CRC(04d067d3) SHA1(aeb763e658cd3d0bd849cdae6af55cb1008b2143) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "ic3.prm", 0x0000, 0x0020, CRC(927ff40a) SHA1(3d699d981851989e9190505b0dede5202d688f2b) ) ROM_END ROM_START( intrepid2 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "intrepid.001", 0x0000, 0x1000, CRC(9505df1e) SHA1(83ad91e92038231c9351d11e5471e6ef6bb4b743) ) ROM_LOAD( "intrepid.002", 0x1000, 0x1000, CRC(27e9f53f) SHA1(06efd4482971b00632dae2d528f96371e98e5e2a) ) ROM_LOAD( "intrepid.003", 0x2000, 0x1000, CRC(da082ed7) SHA1(0fec8dddce26126ee6af42eca25b09db8ee7b031) ) ROM_LOAD( "intrepid.004", 0x3000, 0x1000, CRC(60acecd9) SHA1(2f94f1e28908f23f934abc006441f6a367c760c1) ) ROM_LOAD( "intrepid.005", 0x4000, 0x1000, CRC(7c868725) SHA1(dca370c835fdd0564d42ecca69b9ad2600b1ce31) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "intrepid.007", 0x0000, 0x0800, CRC(f85ead07) SHA1(72479a9b49dd9c629480a2ce72bdd09fbb12b25d) ) ROM_LOAD( "intrepid.006", 0x0800, 0x0800, CRC(9eb6c61b) SHA1(a168fa634b6909c2ea484c2bbaa5afee2a5fe616) ) ROM_REGION( 0x2000, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "ic9.9", 0x0000, 0x1000, CRC(8c70d18d) SHA1(785099c947ee1fe19196dfb02752cc849640fe21) ) ROM_LOAD( "ic8.8", 0x1000, 0x1000, CRC(04d067d3) SHA1(aeb763e658cd3d0bd849cdae6af55cb1008b2143) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "ic3.prm", 0x0000, 0x0020, CRC(927ff40a) SHA1(3d699d981851989e9190505b0dede5202d688f2b) ) ROM_END ROM_START( zaryavos ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "zv1.rom", 0x0000, 0x1000, CRC(b7eec75d) SHA1(cf7ab3a411cf126f01b8ed96c3bd4dfb3d76886a) ) ROM_LOAD( "zv2.rom", 0x1000, 0x1000, CRC(000aa722) SHA1(037e9b946a8abf559a4fa2ac960bd32d3c40e865) ) ROM_LOAD( "zv3.rom", 0x2000, 0x1000, CRC(9b8b431a) SHA1(5742442b63d96bcc3cb445bbc741301f7aed0644) ) ROM_LOAD( "zv4.rom", 0x3000, 0x1000, CRC(3636d5bf) SHA1(b5b3fc263004fe59f8c958bc860a88987ae78e4f) ) ROM_LOAD( "zv5.rom", 0x4000, 0x1000, CRC(c5d405a7) SHA1(d8fd96825b923ac8868e8e396e8e44701904ee76) ) ROM_LOAD( "zv6.rom", 0x5000, 0x1000, CRC(d07778a1) SHA1(528ad465e1a9029c6eb4511ce8a278e1d90abef0) ) ROM_LOAD( "zv7.rom", 0x6000, 0x1000, CRC(63d75e5e) SHA1(e7f8e6ebb4348228b4b98289de516d4c009c84ca) ) ROM_LOAD( "zv8.rom", 0x7000, 0x1000, CRC(b87a286a) SHA1(0da5c126908fb5782772957814395d203c8a8d58) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ic22.7", 0x0000, 0x0800, NO_DUMP ) ROM_LOAD( "ic23.6", 0x0800, 0x0800, NO_DUMP ) ROM_REGION( 0x2000, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "ic9.9", 0x0000, 0x1000, NO_DUMP ) ROM_LOAD( "ic8.8", 0x1000, 0x1000, NO_DUMP ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "zvprom.rom", 0x0000, 0x0020, CRC(364e5700) SHA1(d47f7acf2bbb348dec3e26528d6c56f962e08c09) ) ROM_END ROM_START( dockman ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "pe1.19", 0x0000, 0x1000, CRC(eef2ec54) SHA1(509e39141fc2dbb707873d4f88dca3510f66e829) ) ROM_LOAD( "pe2.18", 0x1000, 0x1000, CRC(bc48d16b) SHA1(0e0cb8ab47cbd06371d15e5ac5d7b5a5a3bd3af0) ) ROM_LOAD( "pe3.17", 0x2000, 0x1000, CRC(1c923057) SHA1(031c6aff47f2337ddc10e74d3de80105e854258d) ) ROM_LOAD( "pe4.16", 0x3000, 0x1000, CRC(23af1cba) SHA1(4149367cc5198f4c38fe9665db7aed070cb8f95f) ) ROM_LOAD( "pe5.15", 0x4000, 0x1000, CRC(39dbe429) SHA1(c98f4b82517f7125a68e59c7a403dfb6c630cc79) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "pe7.22", 0x0000, 0x0800, CRC(d2094e4a) SHA1(57c12555e36017e217c5d4e12d0da1ef1990bc3c) ) ROM_LOAD( "pe6.23", 0x0800, 0x0800, CRC(1cf447f4) SHA1(d06e31805e13c868faed32358e2158e9ad18baf4) ) ROM_REGION( 0x2000, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "pe8.9", 0x0000, 0x1000, CRC(4d8c2974) SHA1(417b8af3011ff1c4c92d680814cd8f0d902f2b1e) ) ROM_LOAD( "pe9.8", 0x1000, 0x1000, CRC(4e4ea162) SHA1(42ad2c82ce6a6eaae52efb75607552ca98e72a2a) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "mb7051.3", 0x0000, 0x0020, CRC(6440dc61) SHA1(cf0e794626ad7d9d58095485b782f007436fd446) ) ROM_END ROM_START( portman ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "pe1", 0x0000, 0x1000, CRC(a5cf6083) SHA1(0daa5ff2931c56241fdeb4c48511b9508440554f) ) ROM_LOAD( "pe2", 0x1000, 0x1000, CRC(0b53d48a) SHA1(2be59e0c40e6c60dce6b45bff325fdbbe0bec069) ) ROM_LOAD( "pe3.17", 0x2000, 0x1000, CRC(1c923057) SHA1(031c6aff47f2337ddc10e74d3de80105e854258d) ) ROM_LOAD( "pe4", 0x3000, 0x1000, CRC(555c71ef) SHA1(7c99e08b9c253744d73ed908fcb1cb047a687f7a) ) ROM_LOAD( "pe5", 0x4000, 0x1000, CRC(f749e2d4) SHA1(2470cee59555a37f94ea7502e29ae92edca6c473) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "pe7.22", 0x0000, 0x0800, CRC(d2094e4a) SHA1(57c12555e36017e217c5d4e12d0da1ef1990bc3c) ) ROM_LOAD( "pe6.23", 0x0800, 0x0800, CRC(1cf447f4) SHA1(d06e31805e13c868faed32358e2158e9ad18baf4) ) ROM_REGION( 0x2000, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "pe8.9", 0x0000, 0x1000, CRC(4d8c2974) SHA1(417b8af3011ff1c4c92d680814cd8f0d902f2b1e) ) ROM_LOAD( "pe9.8", 0x1000, 0x1000, CRC(4e4ea162) SHA1(42ad2c82ce6a6eaae52efb75607552ca98e72a2a) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "mb7051.3", 0x0000, 0x0020, CRC(6440dc61) SHA1(cf0e794626ad7d9d58095485b782f007436fd446) ) ROM_END ROM_START( suprmous ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "sm.1", 0x0000, 0x1000, CRC(9db2b786) SHA1(ece6c267e45e0bfd430b94539737a7f8498273ea) ) ROM_LOAD( "sm.2", 0x1000, 0x1000, CRC(0a3d91d3) SHA1(be32e49a6002e91b4d49b568d7c2b78fb10df2be) ) ROM_LOAD( "sm.3", 0x2000, 0x1000, CRC(32af6285) SHA1(1f904614e6f16333e9bc1721bd6042509e8e87f3) ) ROM_LOAD( "sm.4", 0x3000, 0x1000, CRC(46091524) SHA1(9ce05d80df276f227a852bfd3d3cfe26f4f2da85) ) ROM_LOAD( "sm.5", 0x4000, 0x1000, CRC(f15fd5d2) SHA1(ce05893aad23d634956ef2c0ae62b5be823fd229) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "sm.6", 0x0000, 0x1000, CRC(fba71785) SHA1(56537a64a1e6cffedb8a6bd77e3edfa8aca94822) ) ROM_REGION( 0x3000, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "sm.8", 0x0000, 0x1000, CRC(2f81ab5f) SHA1(9106255f37398c9d0c7cdc69b13765f5e4daa3bc) ) ROM_LOAD( "sm.9", 0x1000, 0x1000, CRC(8463af89) SHA1(d29a2a30727d9bdb21b900c8543541cef49127dc) ) ROM_LOAD( "sm.7", 0x2000, 0x1000, CRC(1d476696) SHA1(4ecb06297a29e279e31b9dd3a46642578a893c0b) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "smouse2.clr", 0x0000, 0x0020, CRC(8c295553) SHA1(7b43a4f023a163c233f6d9cf13fa4beee95d19d6) ) ROM_LOAD( "smouse1.clr", 0x0020, 0x0020, CRC(d815504b) SHA1(5d11a650a885c7035e303c6758702baa8f0e7615) ) ROM_END ROM_START( funnymou ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "suprmous.x1", 0x0000, 0x1000, CRC(ad72b467) SHA1(98c79424bc98f2f1af79a04dabdd3985a71d761c) ) ROM_LOAD( "suprmous.x2", 0x1000, 0x1000, CRC(53f5be5e) SHA1(9ed0a04fb19f93336fa3a9882c6842062d841201) ) ROM_LOAD( "suprmous.x3", 0x2000, 0x1000, CRC(b5b8d34d) SHA1(e0edcdb7f070061f6f86991e22c0ea0808d4fbe4) ) ROM_LOAD( "suprmous.x4", 0x3000, 0x1000, CRC(603333df) SHA1(04723fbd912e3d8fabf88643742c3553f4bb603b) ) ROM_LOAD( "suprmous.x5", 0x4000, 0x1000, CRC(2ef9cbf1) SHA1(02323499ddcf4dcbbe432e2dbf5d305e5f9e15ad) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "sm.6", 0x0000, 0x1000, CRC(fba71785) SHA1(56537a64a1e6cffedb8a6bd77e3edfa8aca94822) ) ROM_REGION( 0x3000, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "suprmous.x8", 0x0000, 0x1000, CRC(dbef9db8) SHA1(2bb070603f79e4acb7821cfa61ea1b4aed6d8e1f) ) ROM_LOAD( "suprmous.x9", 0x1000, 0x1000, CRC(700d996e) SHA1(31884ec80b5eb70dc8e96712b5541754997b0ca8) ) ROM_LOAD( "suprmous.x7", 0x2000, 0x1000, CRC(e9295071) SHA1(6034b7bc86bf070464af82bf1b9a55da81e864d9) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "smouse2.clr", 0x0000, 0x0020, CRC(8c295553) SHA1(7b43a4f023a163c233f6d9cf13fa4beee95d19d6) ) ROM_LOAD( "smouse1.clr", 0x0020, 0x0020, CRC(d815504b) SHA1(5d11a650a885c7035e303c6758702baa8f0e7615) ) ROM_END ROM_START( machomou ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "mm1.2g", 0x0000, 0x1000, CRC(91f116be) SHA1(3e838c009ad8f29703d7b72ece18be7b81dfcf4e) ) ROM_LOAD( "mm2.2h", 0x1000, 0x1000, CRC(3aa88c9b) SHA1(6f626bf94012ab2366612cafacec3142722e72ee) ) ROM_LOAD( "mm3.2i", 0x2000, 0x1000, CRC(3b66b519) SHA1(e5819fe2c9503b077ae7bb12bed9382a6cf82174) ) ROM_LOAD( "mm4.2j", 0x3000, 0x1000, CRC(d4f99896) SHA1(a11e74701a46d7a59d91ee21c05ac743e03316a8) ) ROM_LOAD( "mm5.3f", 0x4000, 0x1000, CRC(5bfc3874) SHA1(7ba38104980eabc0a30b0b4ac66b26e0b9834e37) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "mm6.e6", 0x0000, 0x1000, CRC(20816913) SHA1(aed524b54d6ed802f3dd0170b3d9943e2d71b546) ) ROM_REGION( 0x3000, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "mm8.3c", 0x0000, 0x1000, CRC(062e77cb) SHA1(5fcb509af611d163a2a5c4908959ca6d5df49b37) ) ROM_LOAD( "mm9.3a", 0x1000, 0x1000, CRC(a2f0cfb3) SHA1(bfae294cfa2ec9e18141dcda029c4471077df76a) ) ROM_LOAD( "mm7.3d", 0x2000, 0x1000, CRC(a6f60ed2) SHA1(7ce12a10546144ce529d41159b593f1bac9b900b) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "mm-pr1.1", 0x0000, 0x0020, CRC(e4babc1f) SHA1(a41991baafbb3696ea2724a58c31929882341109) ) ROM_LOAD( "mm-pr2.2", 0x0020, 0x0020, CRC(9a4919ed) SHA1(09d59b3943a52868fceef9571ca48b7b2e3b24a4) ) ROM_END ROM_START( rtriv ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "rtriv-e.p1", 0x0000, 0x1000, CRC(f3c74f58) SHA1(015715689e25864a38f21075e30491590741c100) ) ROM_LOAD( "rtriv-e.p2", 0x1000, 0x1000, CRC(d6ba213f) SHA1(cca42b87692620661d120b8b02d2be83268b0e38) ) ROM_LOAD( "rtriv-e.p3", 0x2000, 0x1000, CRC(b8cf20cd) SHA1(23ffcc27cd19b4e9c1d30bcd318f11a9d6278a08) ) ROM_LOAD( "rtriv-i.fc1", 0x3000, 0x1000, CRC(be5dca69) SHA1(9844f4a3d500df41a980f90d7450285740709b93) ) /* 0x4000 - 0x4fff question rom space */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ngames7.22", 0x0000, 0x0800, CRC(871e5a03) SHA1(d2105a8ae1829d493e85bcbbcd152a28f68eb035) ) ROM_REGION( 0x2000, "gfx1", 0 ) /* chars and sprites */ ROM_LOAD( "ngames8.8", 0x1000, 0x1000, BAD_DUMP CRC(f7644e1d) SHA1(d58d0d5739906b602f4c08a2fb9a16c32fcc245b) ) ROM_LOAD( "ngames9.9", 0x0000, 0x1000, CRC(db553afc) SHA1(e7561ca0b2a4543c41bf41c96d17784b299ab367) ) ROM_RELOAD( 0x1000, 0x1000 ) // reload it until the other rom is re-dumped ROM_REGION( 0x40000, "user1", 0 ) /* Question roms */ ROM_LOAD( "rtriv-1f.d0", 0x00000, 0x8000, CRC(84787af0) SHA1(5c1c74128af2b2d62ae9ba730da500e818b3dbd8) ) ROM_LOAD( "rtriv-1f.d1", 0x08000, 0x8000, CRC(ff718059) SHA1(c2620b9116e42c56bf8c9260453f34ce19052601) ) ROM_LOAD( "rtriv-1f.l0", 0x10000, 0x8000, CRC(ea43fdea) SHA1(fba341f11649891df4bed20dafda3b4a84756679) ) ROM_LOAD( "rtriv-1f.l1", 0x18000, 0x8000, CRC(6e15f4e2) SHA1(355c208f32d87361d4c89287db3e2fb403fc2bfd) ) ROM_LOAD( "rtriv-1f.l2", 0x20000, 0x8000, CRC(ecb9fc3c) SHA1(ed9b7768956a30af50058425a67ae44822563c6b) ) ROM_LOAD( "rtriv-1f.t0", 0x28000, 0x8000, CRC(ca82b8a6) SHA1(a61026b242561996668adef2876c92e0fc06ac26) ) ROM_LOAD( "rtriv-1f.t1", 0x30000, 0x8000, CRC(56c24a9c) SHA1(df773fedeff14fc5bbd29f9d06a9f6c62259bcb3) ) ROM_LOAD( "rtriv-1f.t2", 0x38000, 0x8000, CRC(e62917cf) SHA1(e9e11e3f47f3278f13773b9b556dd122ba735c0b) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "rtriv.ic3", 0x0000, 0x0020, CRC(927ff40a) SHA1(3d699d981851989e9190505b0dede5202d688f2b) ) ROM_END /* Romar Triv questions read handler */ static READ8_HANDLER( rtriv_question_r ) { thepit_state *state = space->machine().driver_data(); // Set-up the remap table for every 16 bytes if((offset & 0xc00) == 0x800) { state->m_remap_address[offset & 0x0f] = ((offset & 0xf0) >> 4) ^ 0x0f; } // Select which rom to read and the high 5 bits of address else if((offset & 0xc00) == 0x400) { state->m_question_rom = (offset & 0x70) >> 4; state->m_question_address = ((offset & 0x80) << 3) | ((offset & 0x0f) << 11); } // Read the actual byte from question roms else if((offset & 0xc00) == 0xc00) { UINT8 *ROM = space->machine().region("user1")->base(); int real_address; real_address = (0x8000 * state->m_question_rom) | state->m_question_address | (offset & 0x3f0) | state->m_remap_address[offset & 0x0f]; return ROM[real_address]; } return 0; // the value read from the configuration reads is discarded } static DRIVER_INIT( rtriv ) { // Set-up the weirdest questions read ever done machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0x4000, 0x4fff, FUNC(rtriv_question_r)); } GAME( 1981, roundup, 0, thepit, roundup, 0, ROT90, "Taito Corporation (Amenip/Centuri license)", "Round-Up", 0 ) GAME( 1981, fitter, roundup, thepit, fitter, 0, ROT90, "Taito Corporation", "Fitter", 0 ) GAME( 1981, fitterbl, roundup, thepit, fitter, 0, ROT90, "bootleg", "Fitter (bootleg)", 0 ) GAME( 1982, thepit, 0, thepit, thepit, 0, ROT90, "Zilec Electronics", "The Pit", 0 ) // AW == Andy Walker GAME( 1982, thepitu1, thepit, thepit, thepit, 0, ROT90, "Zilec Electronics (Centuri license)", "The Pit (US, set 1)", 0 ) GAME( 1982, thepitu2, thepit, thepit, thepit, 0, ROT90, "Zilec Electronics (Centuri license)", "The Pit (US, set 2)", 0 ) // Bally PCB GAME( 1982, thepitj, thepit, thepit, thepit, 0, ROT90, "Zilec Electronics (Taito license)", "The Pit (Japan)", 0 ) GAME( 1982, dockman, 0, intrepid, dockman, 0, ROT90, "Taito Corporation", "Dock Man", 0 ) GAME( 1982, portman, dockman, intrepid, dockman, 0, ROT90, "Taito Corporation (Nova Games Ltd. license)", "Port Man", 0 ) GAME( 1982, suprmous, 0, suprmous, suprmous, 0, ROT90, "Taito Corporation", "Super Mouse", 0 ) GAME( 1982, funnymou, suprmous, suprmous, suprmous, 0, ROT90, "bootleg? (Chuo Co. Ltd)", "Funny Mouse", 0 ) GAME( 1982, machomou, 0, suprmous, suprmous, 0, ROT90, "Techstar", "Macho Mouse", 0 ) GAME( 1983, intrepid, 0, intrepid, intrepid, 0, ROT90, "Nova Games Ltd.", "Intrepid (set 1)", 0 ) GAME( 1983, intrepid2,intrepid, intrepid, intrepid, 0, ROT90, "Nova Games Ltd.", "Intrepid (set 2)", 0 ) GAME( 1984, zaryavos, 0, intrepid, intrepid, 0, ROT90, "Nova Games of Canada", "Zarya Vostoka", GAME_NOT_WORKING ) GAME( 198?, rtriv, 0, intrepid, rtriv, rtriv, ROT90, "Romar", "Romar Triv", GAME_WRONG_COLORS )