/*************************************************************************** -= Tetris Plus 2 =- driver by Luca Elia (l.elia@tin.it) Main CPU : TMP68HC000P-12 Video Chips : SS91022-03 9428XX001 GS91022-04 9721PD008 SS91022-05 9347EX002 GS91022-05 048 9726HX002 Sound Chips : Yamaha YMZ280B-F Other : XILINX XC5210 PQ240C X68710M AKJ9544 XC7336 PC44ACK9633 A63458A NVRAM To Do: - There is a 3rd unimplemented layer capable of rotation (not used by the game, can be tested in service mode). - Priority RAM is not taken into account. - The video system on this hardware is almost the same as the MegaSystem 32 board Notes: - The Japan set of Tetris Plus 2 doesn't seem to have (or use) NVRAM. I can't enter a test mode or use the service coin either !? ***************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "sound/okim6295.h" #include "sound/ymz280b.h" #include "rocknms.lh" #include "includes/tetrisp2.h" #include "machine/nvram.h" /*************************************************************************** System Registers ***************************************************************************/ WRITE16_HANDLER( tetrisp2_systemregs_w ) { tetrisp2_state *state = space->machine().driver_data(); if (ACCESSING_BITS_0_7) { state->m_systemregs[offset] = data; } } #define ROCKN_TIMER_BASE attotime::from_nsec(500000) static WRITE16_HANDLER( rockn_systemregs_w ) { tetrisp2_state *state = space->machine().driver_data(); if (ACCESSING_BITS_0_7) { state->m_systemregs[offset] = data; if (offset == 0x0c) { attotime timer = ROCKN_TIMER_BASE * (4096 - data); state->m_rockn_timer_l4->adjust(timer, 0, timer); } } } static WRITE16_HANDLER( rocknms_sub_systemregs_w ) { tetrisp2_state *state = space->machine().driver_data(); if (ACCESSING_BITS_0_7) { state->m_rocknms_sub_systemregs[offset] = data; if (offset == 0x0c) { attotime timer = ROCKN_TIMER_BASE * (4096 - data); state->m_rockn_timer_sub_l4->adjust(timer, 0, timer); } } } /*************************************************************************** Sound ***************************************************************************/ static READ16_HANDLER( rockn_adpcmbank_r ) { tetrisp2_state *state = space->machine().driver_data(); return ((state->m_rockn_adpcmbank & 0xf0ff) | (state->m_rockn_protectdata << 8)); } static WRITE16_HANDLER( rockn_adpcmbank_w ) { tetrisp2_state *state = space->machine().driver_data(); UINT8 *SNDROM = space->machine().region("ymz")->base(); int bank; state->m_rockn_adpcmbank = data; bank = ((data & 0x001f) >> 2); if (bank > 7) { popmessage("!!!!! ADPCM BANK OVER:%01X (%04X) !!!!!", bank, data); bank = 0; } memcpy(&SNDROM[0x0400000], &SNDROM[0x1000000 + (0x0c00000 * bank)], 0x0c00000); } static WRITE16_HANDLER( rockn2_adpcmbank_w ) { tetrisp2_state *state = space->machine().driver_data(); UINT8 *SNDROM = space->machine().region("ymz")->base(); int bank; char banktable[9][3]= { { 0, 1, 2 }, // bank $00 { 3, 4, 5 }, // bank $04 { 6, 7, 8 }, // bank $08 { 9, 10, 11 }, // bank $0c { 12, 13, 14 }, // bank $10 { 15, 16, 17 }, // bank $14 { 18, 19, 20 }, // bank $18 { 0, 0, 0 }, // bank $1c { 0, 5, 14 }, // bank $20 }; state->m_rockn_adpcmbank = data; bank = ((data & 0x003f) >> 2); if (bank > 8) { popmessage("!!!!! ADPCM BANK OVER:%01X (%04X) !!!!!", bank, data); bank = 0; } memcpy(&SNDROM[0x0400000], &SNDROM[0x1000000 + (0x0400000 * banktable[bank][0] )], 0x0400000); memcpy(&SNDROM[0x0800000], &SNDROM[0x1000000 + (0x0400000 * banktable[bank][1] )], 0x0400000); memcpy(&SNDROM[0x0c00000], &SNDROM[0x1000000 + (0x0400000 * banktable[bank][2] )], 0x0400000); } static READ16_HANDLER( rockn_soundvolume_r ) { return 0xffff; } static WRITE16_HANDLER( rockn_soundvolume_w ) { tetrisp2_state *state = space->machine().driver_data(); state->m_rockn_soundvolume = data; } static WRITE16_HANDLER( nndmseal_sound_bank_w ) { tetrisp2_state *state = space->machine().driver_data(); if (ACCESSING_BITS_0_7) { UINT8 *rom = space->machine().region("okisource")->base(); if (data & 0x04) { state->m_bank_lo = data & 0x03; memcpy(space->machine().region("oki")->base(), rom + (state->m_bank_lo * 0x80000), 0x20000); // logerror("PC:%06X sound bank_lo = %02X\n",cpu_get_pc(&space->device()),state->m_bank_lo); } else { state->m_bank_hi = data & 0x03; memcpy(space->machine().region("oki")->base() + 0x20000, rom + (state->m_bank_lo * 0x80000) + (state->m_bank_hi * 0x20000), 0x20000); // logerror("PC:%06X sound bank_hi = %02X\n",cpu_get_pc(&space->device()),state->m_bank_hi); } } } /*************************************************************************** Protection ***************************************************************************/ static READ16_HANDLER( tetrisp2_ip_1_word_r ) { return ( input_port_read(space->machine(), "SYSTEM") & 0xfcff ) | ( space->machine().rand() & ~0xfcff ) | ( 1 << (8 + (space->machine().rand()&1)) ); } /*************************************************************************** NVRAM ***************************************************************************/ /* The game only ever writes even bytes and reads odd bytes */ READ16_HANDLER( tetrisp2_nvram_r ) { tetrisp2_state *state = space->machine().driver_data(); return ( (state->m_nvram[offset] >> 8) & 0x00ff ) | ( (state->m_nvram[offset] << 8) & 0xff00 ) ; } WRITE16_HANDLER( tetrisp2_nvram_w ) { tetrisp2_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_nvram[offset]); } static READ16_HANDLER( rockn_nvram_r ) { tetrisp2_state *state = space->machine().driver_data(); return state->m_nvram[offset]; } /*************************************************************************** ***************************************************************************/ static READ16_HANDLER( rocknms_main2sub_r ) { tetrisp2_state *state = space->machine().driver_data(); return state->m_rocknms_main2sub; } static WRITE16_HANDLER( rocknms_main2sub_w ) { tetrisp2_state *state = space->machine().driver_data(); if (ACCESSING_BITS_0_7) state->m_rocknms_main2sub = (data ^ 0xffff); } static CUSTOM_INPUT( rocknms_main2sub_status_r ) { tetrisp2_state *state = field.machine().driver_data(); return state->m_rocknms_sub2main & 0x0003; } static WRITE16_HANDLER( rocknms_sub2main_w ) { tetrisp2_state *state = space->machine().driver_data(); if (ACCESSING_BITS_0_7) state->m_rocknms_sub2main = (data ^ 0xffff); } static WRITE16_HANDLER( tetrisp2_coincounter_w ) { coin_counter_w( space->machine(), 0, (data & 0x0001)); } /*************************************************************************** Memory Map ***************************************************************************/ static ADDRESS_MAP_START( tetrisp2_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM // ROM AM_RANGE(0x100000, 0x103fff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) // Object RAM AM_RANGE(0x104000, 0x107fff) AM_RAM // Spare Object RAM AM_RANGE(0x108000, 0x10ffff) AM_RAM // Work RAM AM_RANGE(0x200000, 0x23ffff) AM_READWRITE8(tetrisp2_priority_r, tetrisp2_priority_w, 0x00ff) AM_RANGE(0x300000, 0x31ffff) AM_RAM_WRITE(tetrisp2_palette_w) AM_BASE_GENERIC(paletteram) // Palette AM_RANGE(0x400000, 0x403fff) AM_RAM_WRITE(tetrisp2_vram_fg_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_fg) // Foreground AM_RANGE(0x404000, 0x407fff) AM_RAM_WRITE(tetrisp2_vram_bg_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_bg) // Background AM_RANGE(0x408000, 0x409fff) AM_RAM // ??? AM_RANGE(0x500000, 0x50ffff) AM_RAM // Line AM_RANGE(0x600000, 0x60ffff) AM_RAM_WRITE(tetrisp2_vram_rot_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_rot) // Rotation AM_RANGE(0x650000, 0x651fff) AM_RAM_WRITE(tetrisp2_vram_rot_w) // Rotation (mirror) AM_RANGE(0x800000, 0x800003) AM_DEVREADWRITE8("ymz", ymz280b_r, ymz280b_w, 0x00ff) // Sound AM_RANGE(0x900000, 0x903fff) AM_READWRITE(tetrisp2_nvram_r, tetrisp2_nvram_w) AM_BASE_MEMBER(tetrisp2_state, m_nvram) AM_SHARE("nvram") // NVRAM AM_RANGE(0x904000, 0x907fff) AM_READWRITE(tetrisp2_nvram_r, tetrisp2_nvram_w) // NVRAM (mirror) AM_RANGE(0xb00000, 0xb00001) AM_WRITE(tetrisp2_coincounter_w) // Coin Counter AM_RANGE(0xb20000, 0xb20001) AM_WRITENOP // ??? AM_RANGE(0xb40000, 0xb4000b) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_scroll_fg) // Foreground Scrolling AM_RANGE(0xb40010, 0xb4001b) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_scroll_bg) // Background Scrolling AM_RANGE(0xb4003e, 0xb4003f) AM_WRITENOP // scr_size AM_RANGE(0xb60000, 0xb6002f) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_rotregs) // Rotation Registers AM_RANGE(0xba0000, 0xba001f) AM_WRITE(tetrisp2_systemregs_w) // system param AM_RANGE(0xba001a, 0xba001b) AM_WRITENOP // Lev 4 irq ack AM_RANGE(0xba001e, 0xba001f) AM_WRITENOP // Lev 2 irq ack AM_RANGE(0xbe0000, 0xbe0001) AM_READNOP // INT-level1 dummy read AM_RANGE(0xbe0002, 0xbe0003) AM_READ_PORT("PLAYERS") // Inputs AM_RANGE(0xbe0004, 0xbe0005) AM_READ(tetrisp2_ip_1_word_r) // Inputs & protection AM_RANGE(0xbe0008, 0xbe0009) AM_READ_PORT("DSW") // Inputs AM_RANGE(0xbe000a, 0xbe000b) AM_READ(watchdog_reset16_r) // Watchdog ADDRESS_MAP_END static WRITE16_HANDLER( nndmseal_coincounter_w ) { if (ACCESSING_BITS_0_7) { coin_counter_w( space->machine(), 0, data & 0x0001 ); // data & 0x0004 ? coin_lockout_w( space->machine(), 0,(~data) & 0x0008 ); } if (ACCESSING_BITS_8_15) { set_led_status( space->machine(), 0, data & 0x1000 ); // + set_led_status( space->machine(), 1, data & 0x2000 ); // - set_led_status( space->machine(), 2, data & 0x4000 ); // Cancel set_led_status( space->machine(), 3, data & 0x8000 ); // OK } // popmessage("%04x",data); } static WRITE16_HANDLER( nndmseal_b20000_w ) { // leds? // popmessage("%04x",data); } static ADDRESS_MAP_START( nndmseal_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x103fff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) // Object RAM AM_RANGE(0x104000, 0x107fff) AM_RAM // Spare Object RAM AM_RANGE(0x108000, 0x10ffff) AM_RAM // Work RAM AM_RANGE(0x200000, 0x23ffff) AM_WRITE8(tetrisp2_priority_w, 0x00ff) // Priority AM_RANGE(0x200000, 0x23ffff) AM_READ(nndmseal_priority_r) AM_RANGE(0x300000, 0x31ffff) AM_RAM_WRITE(tetrisp2_palette_w) AM_BASE_GENERIC(paletteram) // Palette AM_RANGE(0x400000, 0x403fff) AM_RAM_WRITE(tetrisp2_vram_fg_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_fg ) // Foreground AM_RANGE(0x404000, 0x407fff) AM_RAM_WRITE(tetrisp2_vram_bg_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_bg ) // Background AM_RANGE(0x408000, 0x409fff) AM_RAM // ??? AM_RANGE(0x500000, 0x50ffff) AM_RAM // Line AM_RANGE(0x600000, 0x60ffff) AM_RAM_WRITE(tetrisp2_vram_rot_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_rot ) // Rotation AM_RANGE(0x650000, 0x651fff) AM_RAM_WRITE(tetrisp2_vram_rot_w) // Rotation (mirror) AM_RANGE(0x800000, 0x800003) AM_DEVREADWRITE8_MODERN("oki", okim6295_device, read, write, 0x00ff ) // Sound AM_RANGE(0x900000, 0x903fff) AM_READWRITE(tetrisp2_nvram_r, tetrisp2_nvram_w) AM_BASE_MEMBER(tetrisp2_state, m_nvram) AM_SHARE("nvram") // NVRAM AM_RANGE(0xb00000, 0xb00001) AM_WRITE(nndmseal_coincounter_w) // Coin Counter AM_RANGE(0xb20000, 0xb20001) AM_WRITE(nndmseal_b20000_w) // ??? AM_RANGE(0xb40000, 0xb4000b) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_scroll_fg ) // Foreground Scrolling AM_RANGE(0xb40010, 0xb4001b) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_scroll_bg ) // Background Scrolling AM_RANGE(0xb4003e, 0xb4003f) AM_WRITENOP // scr_size AM_RANGE(0xb60000, 0xb6002f) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_rotregs) // Rotation Registers AM_RANGE(0xb80000, 0xb80001) AM_WRITE(nndmseal_sound_bank_w) AM_RANGE(0xba0000, 0xba001f) AM_WRITE(rockn_systemregs_w ) // system param AM_RANGE(0xba001a, 0xba001b) AM_WRITENOP // Lev 4 irq ack AM_RANGE(0xba001e, 0xba001f) AM_WRITENOP // Lev 2 irq ack AM_RANGE(0xbe0000, 0xbe0001) AM_READNOP // INT-level1 dummy read AM_RANGE(0xbe0002, 0xbe0003) AM_READ_PORT("BUTTONS" ) // Inputs AM_RANGE(0xbe0004, 0xbe0005) AM_READ_PORT("COINS" ) // "" AM_RANGE(0xbe0006, 0xbe0007) AM_READ_PORT("PRINT" ) // "" AM_RANGE(0xbe0008, 0xbe0009) AM_READ_PORT("DSW" ) // "" AM_RANGE(0xbe000a, 0xbe000b) AM_READ(watchdog_reset16_r ) // Watchdog ADDRESS_MAP_END static ADDRESS_MAP_START( rockn1_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM // ROM AM_RANGE(0x100000, 0x103fff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) // Object RAM AM_RANGE(0x104000, 0x107fff) AM_RAM // Spare Object RAM AM_RANGE(0x108000, 0x10ffff) AM_RAM // Work RAM AM_RANGE(0x200000, 0x23ffff) AM_READWRITE8(tetrisp2_priority_r, rockn_priority_w, 0x00ff) // Priority AM_RANGE(0x300000, 0x31ffff) AM_RAM_WRITE(tetrisp2_palette_w) AM_BASE_GENERIC(paletteram) // Palette AM_RANGE(0x400000, 0x403fff) AM_RAM_WRITE(tetrisp2_vram_fg_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_fg) // Foreground AM_RANGE(0x404000, 0x407fff) AM_RAM_WRITE(tetrisp2_vram_bg_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_bg) // Background AM_RANGE(0x408000, 0x409fff) AM_RAM // ??? AM_RANGE(0x500000, 0x50ffff) AM_RAM // Line AM_RANGE(0x600000, 0x60ffff) AM_RAM_WRITE(tetrisp2_vram_rot_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_rot) // Rotation AM_RANGE(0x900000, 0x903fff) AM_READWRITE(rockn_nvram_r, tetrisp2_nvram_w) AM_BASE_MEMBER(tetrisp2_state, m_nvram) AM_SHARE("nvram") // NVRAM AM_RANGE(0xa30000, 0xa30001) AM_READWRITE(rockn_soundvolume_r, rockn_soundvolume_w) // Sound Volume AM_RANGE(0xa40000, 0xa40003) AM_DEVREADWRITE8("ymz", ymz280b_r, ymz280b_w, 0x00ff) // Sound AM_RANGE(0xa44000, 0xa44001) AM_READWRITE(rockn_adpcmbank_r, rockn_adpcmbank_w) // Sound Bank AM_RANGE(0xa48000, 0xa48001) AM_NOP // YMZ280 Reset AM_RANGE(0xb00000, 0xb00001) AM_WRITE(tetrisp2_coincounter_w) // Coin Counter AM_RANGE(0xb20000, 0xb20001) AM_NOP // ??? AM_RANGE(0xb40000, 0xb4000b) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_scroll_fg) // Foreground Scrolling AM_RANGE(0xb40010, 0xb4001b) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_scroll_bg) // Background Scrolling AM_RANGE(0xb4003e, 0xb4003f) AM_WRITENOP // scr_size AM_RANGE(0xb60000, 0xb6002f) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_rotregs) // Rotation Registers AM_RANGE(0xba0000, 0xba001f) AM_WRITE(rockn_systemregs_w) // system param AM_RANGE(0xba001a, 0xba001b) AM_WRITENOP // Lev 4 irq ack AM_RANGE(0xba001e, 0xba001f) AM_WRITENOP // Lev 2 irq ack AM_RANGE(0xbe0000, 0xbe0001) AM_READNOP // INT-level1 dummy read AM_RANGE(0xbe0002, 0xbe0003) AM_READ_PORT("PLAYERS") // Inputs AM_RANGE(0xbe0004, 0xbe0005) AM_READ_PORT("SYSTEM") // Inputs AM_RANGE(0xbe0008, 0xbe0009) AM_READ_PORT("DSW") // Inputs AM_RANGE(0xbe000a, 0xbe000b) AM_READ(watchdog_reset16_r) // Watchdog ADDRESS_MAP_END static ADDRESS_MAP_START( rockn2_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM // ROM AM_RANGE(0x100000, 0x103fff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) // Object RAM AM_RANGE(0x104000, 0x107fff) AM_RAM // Spare Object RAM AM_RANGE(0x108000, 0x10ffff) AM_RAM // Work RAM AM_RANGE(0x200000, 0x23ffff) AM_READWRITE8(tetrisp2_priority_r, rockn_priority_w, 0x00ff) // Priority AM_RANGE(0x300000, 0x31ffff) AM_RAM_WRITE(tetrisp2_palette_w) AM_BASE_GENERIC(paletteram) // Palette AM_RANGE(0x500000, 0x50ffff) AM_RAM // Line AM_RANGE(0x600000, 0x60ffff) AM_RAM_WRITE(tetrisp2_vram_rot_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_rot) // Rotation AM_RANGE(0x800000, 0x803fff) AM_RAM_WRITE(tetrisp2_vram_fg_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_fg) // Foreground AM_RANGE(0x804000, 0x807fff) AM_RAM_WRITE(tetrisp2_vram_bg_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_bg) // Background AM_RANGE(0x808000, 0x809fff) AM_RAM // ??? AM_RANGE(0x900000, 0x903fff) AM_READWRITE(rockn_nvram_r, tetrisp2_nvram_w) AM_BASE_MEMBER(tetrisp2_state, m_nvram) AM_SHARE("nvram") // NVRAM AM_RANGE(0xa30000, 0xa30001) AM_READWRITE(rockn_soundvolume_r, rockn_soundvolume_w) // Sound Volume AM_RANGE(0xa40000, 0xa40003) AM_DEVREADWRITE8("ymz", ymz280b_r, ymz280b_w, 0x00ff) // Sound AM_RANGE(0xa44000, 0xa44001) AM_READWRITE(rockn_adpcmbank_r, rockn2_adpcmbank_w) // Sound Bank AM_RANGE(0xa48000, 0xa48001) AM_WRITENOP // YMZ280 Reset AM_RANGE(0xb00000, 0xb00001) AM_WRITE(tetrisp2_coincounter_w) // Coin Counter AM_RANGE(0xb20000, 0xb20001) AM_WRITENOP // ??? AM_RANGE(0xb40000, 0xb4000b) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_scroll_fg) // Foreground Scrolling AM_RANGE(0xb40010, 0xb4001b) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_scroll_bg) // Background Scrolling AM_RANGE(0xb4003e, 0xb4003f) AM_WRITENOP // scr_size AM_RANGE(0xb60000, 0xb6002f) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_rotregs) // Rotation Registers AM_RANGE(0xba0000, 0xba001f) AM_WRITE(rockn_systemregs_w) // system param AM_RANGE(0xba001a, 0xba001b) AM_WRITENOP // Lev 4 irq ack AM_RANGE(0xba001e, 0xba001f) AM_WRITENOP // Lev 2 irq ack AM_RANGE(0xbe0000, 0xbe0001) AM_READNOP // INT-level1 dummy read AM_RANGE(0xbe0002, 0xbe0003) AM_READ_PORT("PLAYERS") // Inputs AM_RANGE(0xbe0004, 0xbe0005) AM_READ_PORT("SYSTEM") // Inputs AM_RANGE(0xbe0008, 0xbe0009) AM_READ_PORT("DSW") // Inputs AM_RANGE(0xbe000a, 0xbe000b) AM_READ(watchdog_reset16_r) // Watchdog ADDRESS_MAP_END static ADDRESS_MAP_START( rocknms_main_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM // ROM AM_RANGE(0x100000, 0x103fff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) // Object RAM AM_RANGE(0x104000, 0x107fff) AM_RAM // Spare Object RAM AM_RANGE(0x108000, 0x10ffff) AM_RAM // Work RAM AM_RANGE(0x200000, 0x23ffff) AM_READWRITE8(tetrisp2_priority_r, rockn_priority_w, 0x00ff) // Priority AM_RANGE(0x300000, 0x31ffff) AM_RAM_WRITE(tetrisp2_palette_w) AM_BASE_GENERIC(paletteram) // Palette // AM_RANGE(0x500000, 0x50ffff) AM_RAM // Line AM_RANGE(0x600000, 0x60ffff) AM_RAM_WRITE(tetrisp2_vram_rot_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_rot) // Rotation AM_RANGE(0x800000, 0x803fff) AM_RAM_WRITE(tetrisp2_vram_fg_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_fg) // Foreground AM_RANGE(0x804000, 0x807fff) AM_RAM_WRITE(tetrisp2_vram_bg_w) AM_BASE_MEMBER(tetrisp2_state, m_vram_bg) // Background // AM_RANGE(0x808000, 0x809fff) AM_RAM // ??? AM_RANGE(0x900000, 0x903fff) AM_READWRITE(rockn_nvram_r, tetrisp2_nvram_w) AM_BASE_MEMBER(tetrisp2_state, m_nvram) AM_SHARE("nvram") // NVRAM AM_RANGE(0xa30000, 0xa30001) AM_READWRITE(rockn_soundvolume_r, rockn_soundvolume_w) // Sound Volume AM_RANGE(0xa40000, 0xa40003) AM_DEVREADWRITE8("ymz", ymz280b_r, ymz280b_w, 0x00ff) // Sound AM_RANGE(0xa44000, 0xa44001) AM_READWRITE(rockn_adpcmbank_r, rockn_adpcmbank_w) // Sound Bank AM_RANGE(0xa48000, 0xa48001) AM_WRITENOP // YMZ280 Reset AM_RANGE(0xa00000, 0xa00001) AM_WRITE(rocknms_main2sub_w) // MAIN -> SUB Communication AM_RANGE(0xb00000, 0xb00001) AM_WRITE(tetrisp2_coincounter_w) // Coin Counter AM_RANGE(0xb20000, 0xb20001) AM_WRITENOP // ??? AM_RANGE(0xb40000, 0xb4000b) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_scroll_fg) // Foreground Scrolling AM_RANGE(0xb40010, 0xb4001b) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_scroll_bg) // Background Scrolling AM_RANGE(0xb4003e, 0xb4003f) AM_WRITENOP // scr_size AM_RANGE(0xb60000, 0xb6002f) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_rotregs) // Rotation Registers AM_RANGE(0xba0000, 0xba001f) AM_WRITE(rockn_systemregs_w) // system param AM_RANGE(0xba001a, 0xba001b) AM_WRITENOP // Lev 4 irq ack AM_RANGE(0xba001e, 0xba001f) AM_WRITENOP // Lev 2 irq ack AM_RANGE(0xbe0000, 0xbe0001) AM_READNOP // INT-level1 dummy read AM_RANGE(0xbe0002, 0xbe0003) AM_READ_PORT("PLAYERS") AM_RANGE(0xbe0004, 0xbe0005) AM_READ_PORT("SYSTEM") // Inputs AM_RANGE(0xbe0008, 0xbe0009) AM_READ_PORT("DSW") // Inputs AM_RANGE(0xbe000a, 0xbe000b) AM_READ(watchdog_reset16_r) // Watchdog ADDRESS_MAP_END static ADDRESS_MAP_START( rocknms_sub_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM // ROM AM_RANGE(0x100000, 0x103fff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram2) // Object RAM AM_RANGE(0x104000, 0x107fff) AM_RAM // Spare Object RAM AM_RANGE(0x108000, 0x10ffff) AM_RAM // Work RAM AM_RANGE(0x200000, 0x23ffff) AM_RAM_WRITE(rocknms_sub_priority_w) AM_BASE_MEMBER(tetrisp2_state, m_rocknms_sub_priority) // Priority AM_RANGE(0x300000, 0x31ffff) AM_RAM_WRITE(rocknms_sub_palette_w) AM_BASE_GENERIC(paletteram2) // Palette // AM_RANGE(0x500000, 0x50ffff) AM_RAM // Line AM_RANGE(0x600000, 0x60ffff) AM_RAM_WRITE(rocknms_sub_vram_rot_w) AM_BASE_MEMBER(tetrisp2_state, m_rocknms_sub_vram_rot) // Rotation AM_RANGE(0x800000, 0x803fff) AM_RAM_WRITE(rocknms_sub_vram_fg_w) AM_BASE_MEMBER(tetrisp2_state, m_rocknms_sub_vram_fg) // Foreground AM_RANGE(0x804000, 0x807fff) AM_RAM_WRITE(rocknms_sub_vram_bg_w) AM_BASE_MEMBER(tetrisp2_state, m_rocknms_sub_vram_bg) // Background // AM_RANGE(0x808000, 0x809fff) AM_RAM // ??? AM_RANGE(0x900000, 0x907fff) AM_RAM // NVRAM AM_RANGE(0xa30000, 0xa30001) AM_WRITE(rockn_soundvolume_w) // Sound Volume AM_RANGE(0xa40000, 0xa40003) AM_DEVWRITE8("ymz", ymz280b_w, 0x00ff) // Sound AM_RANGE(0xa44000, 0xa44001) AM_WRITE(rockn_adpcmbank_w) // Sound Bank AM_RANGE(0xa48000, 0xa48001) AM_WRITENOP // YMZ280 Reset AM_RANGE(0xb00000, 0xb00001) AM_WRITE(rocknms_sub2main_w) // MAIN <- SUB Communication AM_RANGE(0xb20000, 0xb20001) AM_WRITENOP // ??? AM_RANGE(0xb40000, 0xb4000b) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_rocknms_sub_scroll_fg) // Foreground Scrolling AM_RANGE(0xb40010, 0xb4001b) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_rocknms_sub_scroll_bg) // Background Scrolling AM_RANGE(0xb4003e, 0xb4003f) AM_WRITENOP // scr_size AM_RANGE(0xb60000, 0xb6002f) AM_WRITEONLY AM_BASE_MEMBER(tetrisp2_state, m_rocknms_sub_rotregs) // Rotation Registers AM_RANGE(0xba0000, 0xba001f) AM_WRITE(rocknms_sub_systemregs_w) // system param AM_RANGE(0xba001a, 0xba001b) AM_WRITENOP // Lev 4 irq ack AM_RANGE(0xba001e, 0xba001f) AM_WRITENOP // Lev 2 irq ack // AM_RANGE(0xbe0000, 0xbe0001) AM_READNOP // INT-level1 dummy read AM_RANGE(0xbe0002, 0xbe0003) AM_READWRITE(rocknms_main2sub_r, rocknms_sub2main_w) // MAIN <-> SUB Communication AM_RANGE(0xbe000a, 0xbe000b) AM_READ(watchdog_reset16_r ) // Watchdog ADDRESS_MAP_END /*************************************************************************** Input Ports ***************************************************************************/ /*************************************************************************** Tetris Plus 2 (World) ***************************************************************************/ static INPUT_PORTS_START( tetrisp2 ) PORT_START("PLAYERS") /*$be0002.w*/ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("SYSTEM") /*$be0004.w*/ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_SPECIAL ) /* ?*/ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_SPECIAL ) /* ?*/ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") //$be0008.w PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0400, 0x0400, "Vs Mode Rounds" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0400, "3" ) PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, DEF_STR( Japanese ) ) PORT_DIPSETTING( 0x0000, DEF_STR( English ) ) PORT_DIPNAME( 0x1000, 0x1000, "F.B.I Logo" ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, "Voice" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x2000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /*************************************************************************** Tetris Plus 2 (Japan) The code for checking the "service mode" and "free play" DSWs is (deliberately?) bugged in this set ***************************************************************************/ static INPUT_PORTS_START( tetrisp2j ) PORT_INCLUDE(tetrisp2) PORT_MODIFY("DSW") // $be0008.w PORT_DIPNAME( 0x0040, 0x0040, "Unknown 1-7" ) PORT_DIPLOCATION("SW1:7") /* Free Play in "World" set */ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, "Unknown 1-8" ) PORT_DIPLOCATION("SW1:8") /* Test Mode in "World" set */ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, DEF_STR( Japanese ) ) PORT_DIPSETTING( 0x0000, "English (buggy, breaks game)" ) PORT_DIPNAME( 0x1000, 0x1000, "Unknown 2-5" ) PORT_DIPLOCATION("SW2:5") /* F.B.I. Logo in "World" set */ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /*************************************************************************** Nandemo Seal Iinkai ***************************************************************************/ static INPUT_PORTS_START( nndmseal ) PORT_START("BUTTONS") // be0002.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME( "OK" ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME( "Cancel" ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME( "-" ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME( "+" ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("COINS") // be0004.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_SERVICE2 ) // (keep pressed during boot for test mode) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") // be0008.w PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, "Time?" ) PORT_DIPSETTING( 0x0000, "35" ) PORT_DIPSETTING( 0x0040, "45" ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0f00, 0x0f00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x0f00, "0" ) PORT_DIPSETTING( 0x0e00, "1" ) PORT_DIPSETTING( 0x0d00, "2" ) PORT_DIPSETTING( 0x0c00, "3" ) PORT_DIPSETTING( 0x0b00, "4" ) PORT_DIPSETTING( 0x0a00, "5" ) PORT_DIPSETTING( 0x0900, "6" ) PORT_DIPSETTING( 0x0800, "7" ) PORT_DIPSETTING( 0x0700, "8" ) PORT_DIPSETTING( 0x0600, "9" ) PORT_DIPSETTING( 0x0500, "a" ) PORT_DIPSETTING( 0x0400, "b" ) PORT_DIPSETTING( 0x0300, "c" ) PORT_DIPSETTING( 0x0200, "d" ) PORT_DIPSETTING( 0x0100, "e" ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE( 0x8000, IP_ACTIVE_LOW ) PORT_START("PRINT") // be0006.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Print 1?") // Press both to print (and alternate with ok too). PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME("Print 2?") // Hold them for some seconds to bring up a "caution" message. PORT_BIT( 0x0004, IP_ACTIVE_HIGH,IPT_SPECIAL ) // ? PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END /*************************************************************************** Rock'n Tread (Japan) ***************************************************************************/ static INPUT_PORTS_START( rockn ) PORT_START("PLAYERS") //$be0002.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") //$be0004.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE_NO_TOGGLE( 0x0010, IP_ACTIVE_LOW ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") //$be0008.w PORT_DIPNAME( 0x0001, 0x0001, "DIPSW 1-1") // All these used to be marked 'Cheat', can't think why. PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, "DIPSW 1-2") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, "DIPSW 1-3") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, "DIPSW 1-4") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, "DIPSW 1-5") PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, "DIPSW 1-6") PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, "DIPSW 1-7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, "DIPSW 1-8") PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME(0x0100, 0x0100, "DIPSW 2-1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME(0x0200, 0x0200, "DIPSW 2-2") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, "DIPSW 2-3") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, "DIPSW 2-4") PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, "DIPSW 2-5") PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, "DIPSW 2-6") PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, "DIPSW 2-7") PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, "DIPSW 2-8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( rocknms ) PORT_START("PLAYERS") // IN0 - $be0002.w PORT_BIT( 0x0003, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(rocknms_main2sub_status_r, NULL) // MAIN -> SUB Communication PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_START("SYSTEM") // IN1 - $be0004.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START2 ) PORT_SERVICE_NO_TOGGLE( 0x0010, IP_ACTIVE_LOW ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") //$be0008.w PORT_DIPNAME( 0x0001, 0x0001, "DIPSW 1-1") // All these used to be marked 'Cheat', can't think why. PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, "DIPSW 1-2") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, "DIPSW 1-3") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, "DIPSW 1-4") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, "DIPSW 1-5") PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, "DIPSW 1-6") PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, "DIPSW 1-7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, "DIPSW 1-8") PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME(0x0100, 0x0100, "DIPSW 2-1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME(0x0200, 0x0200, "DIPSW 2-2") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0400, 0x0400, "DIPSW 2-3") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0800, 0x0800, "DIPSW 2-4") PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x1000, "DIPSW 2-5") PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x2000, "DIPSW 2-6") PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, "DIPSW 2-7") PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, "DIPSW 2-8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END /*************************************************************************** Graphics Layouts ***************************************************************************/ /* 8x8x8 tiles */ static const gfx_layout layout_8x8x8 = { 8,8, RGN_FRAC(1,1), 8, { STEP8(0,1) }, { STEP8(0,8) }, { STEP8(0,8*8) }, 8*8*8 }; /* 16x16x8 tiles */ static const gfx_layout layout_16x16x8 = { 16,16, RGN_FRAC(1,1), 8, { STEP8(0,1) }, { STEP16(0,8) }, { STEP16(0,16*8) }, 16*16*8 }; /* sprites are contained in 256x256 "tiles" */ static GFXLAYOUT_RAW( spritelayout, 8, 256, 256, 256*8, 256*256*8 ) static GFXDECODE_START( tetrisp2 ) GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0x0000, 0x10 ) // [0] Sprites GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x8, 0x1000, 0x10 ) // [1] Background GFXDECODE_ENTRY( "gfx3", 0, layout_16x16x8, 0x2000, 0x10 ) // [2] Rotation GFXDECODE_ENTRY( "gfx4", 0, layout_8x8x8, 0x6000, 0x10 ) // [3] Foreground GFXDECODE_END static GFXDECODE_START( rocknms ) GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0x0000, 0x10 ) // [0] Sprites GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x8, 0x1000, 0x10 ) // [1] Background GFXDECODE_ENTRY( "gfx3", 0, layout_16x16x8, 0x2000, 0x10 ) // [2] Rotation GFXDECODE_ENTRY( "gfx4", 0, layout_8x8x8, 0x6000, 0x10 ) // [3] Foreground GFXDECODE_ENTRY( "gfx5", 0, spritelayout, 0x8000, 0x10 ) // [0] Sprites GFXDECODE_ENTRY( "gfx6", 0, layout_16x16x8, 0x9000, 0x10 ) // [1] Background GFXDECODE_ENTRY( "gfx7", 0, layout_16x16x8, 0xa000, 0x10 ) // [2] Rotation GFXDECODE_ENTRY( "gfx8", 0, layout_8x8x8, 0xe000, 0x10 ) // [3] Foreground GFXDECODE_END /*************************************************************************** Machine Drivers ***************************************************************************/ static TIMER_CALLBACK( rockn_timer_level4_callback ) { cputag_set_input_line(machine, "maincpu", 4, HOLD_LINE); } static TIMER_CALLBACK( rockn_timer_sub_level4_callback ) { cputag_set_input_line(machine, "sub", 4, HOLD_LINE); } static TIMER_CALLBACK( rockn_timer_level1_callback ) { cputag_set_input_line(machine, "maincpu", 1, HOLD_LINE); } static TIMER_CALLBACK( rockn_timer_sub_level1_callback ) { cputag_set_input_line(machine, "sub", 1, HOLD_LINE); } static void init_rockn_timer(running_machine &machine) { tetrisp2_state *state = machine.driver_data(); machine.scheduler().timer_pulse(attotime::from_msec(32), FUNC(rockn_timer_level1_callback)); state->m_rockn_timer_l4 = machine.scheduler().timer_alloc(FUNC(rockn_timer_level4_callback)); state_save_register_global_array(machine, state->m_systemregs); state_save_register_global_array(machine, state->m_rocknms_sub_systemregs); state_save_register_global(machine, state->m_rockn_protectdata); state_save_register_global(machine, state->m_rockn_adpcmbank); state_save_register_global(machine, state->m_rockn_soundvolume); } static DRIVER_INIT( rockn ) { tetrisp2_state *state = machine.driver_data(); init_rockn_timer(machine); state->m_rockn_protectdata = 1; } static DRIVER_INIT( rockn1 ) { tetrisp2_state *state = machine.driver_data(); init_rockn_timer(machine); state->m_rockn_protectdata = 1; } static DRIVER_INIT( rockn2 ) { tetrisp2_state *state = machine.driver_data(); init_rockn_timer(machine); state->m_rockn_protectdata = 2; } static DRIVER_INIT( rocknms ) { tetrisp2_state *state = machine.driver_data(); init_rockn_timer(machine); machine.scheduler().timer_pulse(attotime::from_msec(32), FUNC(rockn_timer_sub_level1_callback)); state->m_rockn_timer_sub_l4 = machine.scheduler().timer_alloc(FUNC(rockn_timer_sub_level4_callback)); state->m_rockn_protectdata = 3; } static DRIVER_INIT( rockn3 ) { tetrisp2_state *state = machine.driver_data(); init_rockn_timer(machine); state->m_rockn_protectdata = 4; } static MACHINE_CONFIG_START( tetrisp2, tetrisp2_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 12000000) MCFG_CPU_PROGRAM_MAP(tetrisp2_map) MCFG_CPU_VBLANK_INT("screen", irq2_line_hold) MCFG_NVRAM_ADD_0FILL("nvram") MCFG_WATCHDOG_VBLANK_INIT(8) /* guess */ /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(0x140, 0xe0) MCFG_SCREEN_VISIBLE_AREA(0, 0x140-1, 0, 0xe0-1) MCFG_SCREEN_UPDATE(tetrisp2) MCFG_GFXDECODE(tetrisp2) MCFG_PALETTE_LENGTH(0x8000) MCFG_VIDEO_START(tetrisp2) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ymz", YMZ280B, 16934400) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MACHINE_CONFIG_END static MACHINE_CONFIG_START( nndmseal, tetrisp2_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, XTAL_12MHz) MCFG_CPU_PROGRAM_MAP(nndmseal_map) MCFG_CPU_VBLANK_INT("screen", irq2_line_hold) MCFG_NVRAM_ADD_0FILL("nvram") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(0x180, 0xf0) MCFG_SCREEN_VISIBLE_AREA(0, 0x180-1, 0, 0xf0-1) MCFG_SCREEN_UPDATE(tetrisp2) MCFG_GFXDECODE(tetrisp2) MCFG_PALETTE_LENGTH(0x8000) MCFG_VIDEO_START(nndmseal) // bg layer offset /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_OKIM6295_ADD("oki", XTAL_2MHz, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END static MACHINE_CONFIG_START( rockn, tetrisp2_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 12000000) MCFG_CPU_PROGRAM_MAP(rockn1_map) MCFG_CPU_VBLANK_INT("screen", irq2_line_hold) MCFG_NVRAM_ADD_0FILL("nvram") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(0x140, 0xe0) MCFG_SCREEN_VISIBLE_AREA(0, 0x140-1, 0, 0xe0-1) MCFG_SCREEN_UPDATE(rockntread) MCFG_GFXDECODE(tetrisp2) MCFG_PALETTE_LENGTH(0x8000) MCFG_VIDEO_START(rockntread) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ymz", YMZ280B, 16934400) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MACHINE_CONFIG_END static MACHINE_CONFIG_START( rockn2, tetrisp2_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 12000000) MCFG_CPU_PROGRAM_MAP(rockn2_map) MCFG_CPU_VBLANK_INT("screen", irq2_line_hold) MCFG_NVRAM_ADD_0FILL("nvram") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(0x140, 0xe0) MCFG_SCREEN_VISIBLE_AREA(0, 0x140-1, 0, 0xe0-1) MCFG_SCREEN_UPDATE(rockntread) MCFG_GFXDECODE(tetrisp2) MCFG_PALETTE_LENGTH(0x8000) MCFG_VIDEO_START(rockntread) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ymz", YMZ280B, 16934400) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MACHINE_CONFIG_END static MACHINE_CONFIG_START( rocknms, tetrisp2_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 12000000) MCFG_CPU_PROGRAM_MAP(rocknms_main_map) MCFG_CPU_VBLANK_INT("lscreen", irq2_line_hold) MCFG_CPU_ADD("sub", M68000, 12000000) MCFG_CPU_PROGRAM_MAP(rocknms_sub_map) MCFG_CPU_VBLANK_INT("lscreen", irq2_line_hold) MCFG_NVRAM_ADD_0FILL("nvram") /* video hardware */ MCFG_GFXDECODE(rocknms) MCFG_PALETTE_LENGTH(0x10000) MCFG_DEFAULT_LAYOUT(layout_rocknms) MCFG_SCREEN_ADD("lscreen", RASTER) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(0x140, 0xe0) MCFG_SCREEN_VISIBLE_AREA(0, 0x140-1, 0, 0xe0-1) MCFG_SCREEN_UPDATE(rocknms) MCFG_SCREEN_ADD("rscreen", RASTER) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(0x140, 0xe0) MCFG_SCREEN_VISIBLE_AREA(0, 0x140-1, 0, 0xe0-1) MCFG_SCREEN_UPDATE(rocknms) MCFG_VIDEO_START(rocknms) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ymz", YMZ280B, 16934400) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MACHINE_CONFIG_END /*************************************************************************** ROMs Loading ***************************************************************************/ /*************************************************************************** Tetris Plus 2 (World & Japan sets) (c)1997 Jaleco / The Tetris Company TP-97222 96019 EB-00-20117-0 MDK332V-0 BRIEF HARDWARE OVERVIEW CPU: Toshiba TMP68HC000P-12 Sound: Yamaha YMZ280B-F & Yamaha YAC516-M OSC: 12.000MHz 48.0000MHz 16.9344MHz DIPS: Two 8-way dipswitches Listing of custom chips: IC38 JALECO SS91022-03 9428XX001 IC31 JALECO SS91022-05 9347EX002 IC32 JALECO GS91022-05 048 9726HX002 IC30 JALECO GS91022-04 9721PD008 IC39 XILINX XC5210 PQ240C X68710M AKJ9544 IC49 XILINX XC7336 PC44ACK9633 A63458A World set: Supports English or Japanese language Optional showing of US FBI Logo Full Test Mode via dipswitch EEPROM used Japan Set: Japanese language only No optional FBI Logo No way to enter a Test Mode No support for EEPROM ***************************************************************************/ ROM_START( tetrisp2 ) /* Version 2.8 */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "tet2_4_ver2.8.ic59", 0x000000, 0x080000, CRC(e67f9c51) SHA1(d8b2937699d648267b163c7c3f591426877f3701) ) ROM_LOAD16_BYTE( "tet2_1_ver2.8.ic65", 0x000001, 0x080000, CRC(5020a4ed) SHA1(9c0f02fe3700761771ac026a2e375144e86e5eb7) ) ROM_REGION( 0x800000, "gfx1", 0 ) /* 8x8x8 (Sprites) */ ROM_LOAD32_WORD( "96019-01.9", 0x000000, 0x400000, CRC(06f7dc64) SHA1(722c51b707b9854c0293afdff18b27ec7cae6719) ) ROM_LOAD32_WORD( "96019-02.8", 0x000002, 0x400000, CRC(3e613bed) SHA1(038b5e43fa3d69654107c8093126eeb2e8fa4ddc) ) /* If t2p_m01&2 from this board were correctly read, since they hold the same data of the above but with swapped halves, it means they had to invert the top bit of the "page select" register in the sprite's hardware on this board! */ ROM_REGION( 0x800000, "gfx2", 0 ) /* 16x16x8 (Background) */ ROM_LOAD( "96019-06.13", 0x000000, 0x400000, CRC(16f7093c) SHA1(2be77c6a692c5d762f5553ae24e8c415ab194cc6) ) ROM_LOAD( "96019-04.6", 0x400000, 0x100000, CRC(b849dec9) SHA1(fa7ac00fbe587a74c3fb8c74a0f91f7afeb8682f) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* 16x16x8 (Rotation) */ ROM_COPY( "gfx2", 0x400000, 0x000000, 0x100000 ) //ROM_LOAD( "96019-04.6", 0x000000, 0x100000, CRC(b849dec9) SHA1(fa7ac00fbe587a74c3fb8c74a0f91f7afeb8682f) ) ROM_REGION( 0x080000, "gfx4", 0 ) /* 8x8x8 (Foreground) */ ROM_LOAD( "tetp2-10.ic27", 0x000000, 0x080000, CRC(34dd1bad) SHA1(9bdf1dde11f82839676400de5dd7acb06ea8cdb2) ) // 11111xxxxxxxxxxxxxx = 0xFF ROM_REGION( 0x400000, "ymz", 0 ) /* Samples */ ROM_LOAD( "96019-07.7", 0x000000, 0x400000, CRC(a8a61954) SHA1(86c3db10b348ba1f44ff696877b8b20845fa53de) ) ROM_END ROM_START( tetrisp2j ) /* Version 2.2 */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "tet2_4_ver2.2.ic59", 0x000000, 0x080000, CRC(5bfa32c8) SHA1(55fb2872695fcfbad13f5c0723302e72da69e44a) ) ROM_LOAD16_BYTE( "tet2_1_ver2.2.ic65", 0x000001, 0x080000, CRC(919116d0) SHA1(3e1c0fd4c9175b2900a4717fbb9e8b591c5f534d) ) ROM_REGION( 0x800000, "gfx1", 0 ) /* 8x8x8 (Sprites) */ ROM_LOAD32_WORD( "96019-01.9", 0x000000, 0x400000, CRC(06f7dc64) SHA1(722c51b707b9854c0293afdff18b27ec7cae6719) ) ROM_LOAD32_WORD( "96019-02.8", 0x000002, 0x400000, CRC(3e613bed) SHA1(038b5e43fa3d69654107c8093126eeb2e8fa4ddc) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* 16x16x8 (Background) */ ROM_LOAD( "96019-06.13", 0x000000, 0x400000, CRC(16f7093c) SHA1(2be77c6a692c5d762f5553ae24e8c415ab194cc6) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* 16x16x8 (Rotation) */ ROM_LOAD( "96019-04.6", 0x000000, 0x100000, CRC(b849dec9) SHA1(fa7ac00fbe587a74c3fb8c74a0f91f7afeb8682f) ) ROM_REGION( 0x080000, "gfx4", 0 ) /* 8x8x8 (Foreground) */ ROM_LOAD( "tetp2-10.ic27", 0x000000, 0x080000, CRC(34dd1bad) SHA1(9bdf1dde11f82839676400de5dd7acb06ea8cdb2) ) // 11111xxxxxxxxxxxxxx = 0xFF ROM_REGION( 0x400000, "ymz", 0 ) /* Samples */ ROM_LOAD( "96019-07.7", 0x000000, 0x400000, CRC(a8a61954) SHA1(86c3db10b348ba1f44ff696877b8b20845fa53de) ) ROM_END ROM_START( tetrisp2ja ) /* Version 2.1 */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ // yes, only one rom of the interleaved pair differs to the 2.2 revision?! ROM_LOAD16_BYTE( "tet2_ic4_ver2.1.ic59", 0x000000, 0x080000, CRC(5bfa32c8) SHA1(55fb2872695fcfbad13f5c0723302e72da69e44a) ) ROM_LOAD16_BYTE( "tet2_ic1_ver2.1.ic65", 0x000001, 0x080000, CRC(5b5f8377) SHA1(75e17d628a1fd6da5616eea3e1e137f000824f14) ) ROM_REGION( 0x800000, "gfx1", 0 ) /* 8x8x8 (Sprites) */ ROM_LOAD32_WORD( "96019-01.9", 0x000000, 0x400000, CRC(06f7dc64) SHA1(722c51b707b9854c0293afdff18b27ec7cae6719) ) ROM_LOAD32_WORD( "96019-02.8", 0x000002, 0x400000, CRC(3e613bed) SHA1(038b5e43fa3d69654107c8093126eeb2e8fa4ddc) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* 16x16x8 (Background) */ ROM_LOAD( "96019-06.13", 0x000000, 0x400000, CRC(16f7093c) SHA1(2be77c6a692c5d762f5553ae24e8c415ab194cc6) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* 16x16x8 (Rotation) */ ROM_LOAD( "96019-04.6", 0x000000, 0x100000, CRC(b849dec9) SHA1(fa7ac00fbe587a74c3fb8c74a0f91f7afeb8682f) ) ROM_REGION( 0x080000, "gfx4", 0 ) /* 8x8x8 (Foreground) */ ROM_LOAD( "tetp2-10.ic27", 0x000000, 0x080000, CRC(34dd1bad) SHA1(9bdf1dde11f82839676400de5dd7acb06ea8cdb2) ) // 11111xxxxxxxxxxxxxx = 0xFF ROM_REGION( 0x400000, "ymz", 0 ) /* Samples */ ROM_LOAD( "96019-07.7", 0x000000, 0x400000, CRC(a8a61954) SHA1(86c3db10b348ba1f44ff696877b8b20845fa53de) ) ROM_END /*************************************************************************** Nandemo Seal Iinkai (c)1996 I'max/Jaleco Mainboard: NS-96205 9601 EB-00-20110-0 Daughterboard: NS-96206A 96017 EB-00-20111-1 CPU: TMP68000P-12 Sound: M6295 (on daughterboard) OSC: 12.000MHz (X1) 42.9545MHz(OSC1) 2.000MHz(X1 on daughterboard. silk print says 4MHz) Custom chips: GS91022-04 GS91022-05 SS91022-03 SS91022-05 PLDs: PS96017-01 (XILINX XC7336) 96017-02 (18CV8P) 96017-03 (18CV8P) 96017-04 (18CV8P on daughterboard) Others: CR2032 battery Centronics printer port ROMs:(all ROMs are on daughterboard) 1.1 - Programs (TMS 27C020) 3.3 / (actual label is "Cawaii 1 Ver1.1" & "Cawaii 3 Ver1.1") MR97006-01.2 (42pin mask ROM, read as 16M, byte mode) MR97006-02.5 (same as above) MR97001-01.6 (same as above) MR96017-04.9 (same as above, samples) MR97006-04.8 (32pin mask ROM, read as 8M) dumped by sayu --- Team Japump!!! --- ***************************************************************************/ ROM_START( nndmseal ) ROM_REGION( 0x80000, "maincpu", 0 ) // 68000 Code ROM_LOAD16_BYTE( "1.1", 0x00000, 0x40000, CRC(45acea25) SHA1(f2f2e78be261c3d8c0145a639bc3771f0588401d) ) // 1xxxxxxxxxxxxxxxxx = 0xFF ROM_LOAD16_BYTE( "3.3", 0x00001, 0x40000, CRC(0754d96a) SHA1(1da44994e8bcfd8832755e298c0125b38cfdd16e) ) // 1xxxxxxxxxxxxxxxxx = 0xFF ROM_REGION( 0x100000, "gfx1", ROMREGION_ERASE ) /* 8x8x8 (Sprites) */ /* This game doesn't use sprites, but the region needs to be a valid size for at least one sprite 'page' for the init to work. */ ROM_REGION( 0x400000, "gfx2", 0 ) // 16x16x8 (Background) ROM_LOAD( "mr97006-02.5", 0x000000, 0x200000, CRC(4793f84e) SHA1(05acba6cc8a527a6050af79a460b08c4676287aa) ) ROM_LOAD( "mr97001-01.6", 0x200000, 0x200000, CRC(dd648e8a) SHA1(7036ab30d0ea179c59d74c1fbe4372968722ec0f) ) ROM_REGION( 0x200000, "gfx3", 0 ) // 16x16x8 (Rotation) ROM_LOAD( "mr97006-01.2", 0x000000, 0x200000, CRC(32283485) SHA1(14ccd25389b97825d9a727809c3a1de803687c16) ) ROM_REGION( 0x100000, "gfx4", 0 ) // 8x8x8 (Foreground) ROM_LOAD( "mr97006-04.8", 0x000000, 0x100000, CRC(6726a25b) SHA1(4ea49c014477229eaf9de4a0b9bf83021b82c095) ) ROM_REGION( 0x40000, "oki", ROMREGION_ERASE ) // Samples // filled in from "okisource" ROM_REGION( 0x200000, "okisource", 0 ) // Samples ROM_LOAD( "mr96017-04.9", 0x000000, 0x200000, CRC(c2e7b444) SHA1(e2b9d3d94720d01beff1108ef3dfbff805ddd1fd) ) ROM_END /*************************************************************************** Rock'n Tread 1 (Japan) Rock'n Tread 2 (Japan) Rock'n MegaSession (Japan) Rock'n 3 (Japan) Rock'n 4 (Japan) (c)1999-2000 Jaleco Main board marked in copper and silk screen: JALECO VJ-98344 98053 EB-00-20120-0 MADE IN JAPAN CPU: TMP68HC000P-12 Sound: YMZ280B-F / YAC516-M (on sound rom board) OSC: 12.0000MHz (next to 68000) 48.0000MHz 16.9344MHz (on sound rom board) DIPS: Two 8-way dipswitches BAT: CR-2032 Custom: SS91022-03 GS91022-04 GS91022-05 SS91022-05 Other: Sigma XILINX XCS30 Sigma XILINX XC9536 (socketted and stamped SL4) PCB Layout for sound rom board (from Rock'n 3): JALECO 99004 SL-99352 EB-00-20128-0 +------------------------------------------------------+ | | | mr99029-02 mr99029-10 mr99029-18 mr99029-01 IC36* | | mr99029-03 mr99029-11 mr99029-19 IC29* IC37* | | mr99029-04 mr99029-12 mr99029-20 | | mr99029-05 mr99029-13 mr99029-21 | | mr99029-06 mr99029-14 IC23* YMZ280B-F | | mr99029-07 mr99029-15 IC24* 16.9344MHz | | mr99029-08 mr99029-16 IC25* XC9572 | | mr99029-09 mr99029-17 IC26* | | YAC516-M | | CN1 CN2 CN4 | +-||||||||---||||||||----------------------------------+ Notes: All chip sockets are marked as 27C3200 (read as 27C322) Chips are OKI M72C3252C2 mounted on Jaleco PCB EB-00-40051-0 42 pin converters * Unpopulated sockets Sound chips: Yamaha YMZ280B-F & Yamaha YAC516-M Other chip: Sigma XILINX XC9572 OSC: 16.9344MHz CN1 - 8 pin header CN2 - 8 pin header CN4 - 34 pin dual row ribbon connection ***************************************************************************/ /*** Rock 'n' Tread ***/ ROM_START( rockn ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "rock_n_1_vj-98344_1.bin", 0x000001, 0x80000, CRC(4cf79e58) SHA1(f50e596d43c9ab2072ae0476169eee2a8512fd8d) ) ROM_LOAD16_BYTE( "rock_n_1_vj-98344_4.bin", 0x000000, 0x80000, CRC(caa33f79) SHA1(8ccff67091dac5ad871cae6cdb31e1fc37c1a4c2) ) ROM_REGION( 0x400000, "gfx1", 0 ) /* 8x8x8 (Sprites) */ ROM_LOAD32_WORD( "rock_n_1_vj-98344_8.bin", 0x000002, 0x200000, CRC(fa3f6f9c) SHA1(586dcc690a1a4aa7c97932ad496382def6a074a4) ) ROM_LOAD32_WORD( "rock_n_1_vj-98344_9.bin", 0x000000, 0x200000, CRC(3d12a688) SHA1(356b2ea81d960838b604c5a17cc77e79fb0e40ce) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* 16x16x8 (Background) */ ROM_LOAD16_WORD( "rock_n_1_vj-98344_13.bin", 0x000000, 0x200000, CRC(261b99a0) SHA1(7b3c768ae9d7429e2559fe32c1a4ff220d727e7e) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* 16x16x8 (Rotation) */ ROM_LOAD( "rock_n_1_vj-98344_6.bin", 0x000000, 0x100000, CRC(5551717f) SHA1(64943a9a68ad4074f3f5128d7796e4f03baa14d5) ) ROM_REGION( 0x080000, "gfx4", 0 ) /* 8x8x8 (Foreground) */ ROM_LOAD( "rock_n_1_vj-98344_10.bin", 0x000000, 0x080000, CRC(918663a8) SHA1(aedacb741c986ef8159385cfef866cb7e3ef6cb6) ) /* from the bootleg set, are they right for this? */ ROM_REGION( 0x7000000, "ymz", 0 ) /* Samples */ ROM_LOAD( "sound00", 0x0000000, 0x0400000, CRC(c354f753) SHA1(bf538c02e2162a93d8c6793a1211e21480156223) ) // COMMON AREA ROM_FILL( 0x0400000, 0x0c00000, 0xff ) // BANK AREA ROM_LOAD( "sound01", 0x1000000, 0x0400000, CRC(5b42999e) SHA1(376c773f292eae8b75db11bad3cb6ec5fe48392e) ) // bank 0 ROM_LOAD( "sound02", 0x1400000, 0x0400000, CRC(8306f302) SHA1(8c0437d7ab8d74d4d15f4a641d30602e39cdd99d) ) // bank 0 ROM_LOAD( "sound03", 0x1800000, 0x0400000, CRC(3fda842c) SHA1(2b9e7c548b689bab491237e36a2dcf4782a81d79) ) // bank 0 ROM_LOAD( "sound04", 0x1c00000, 0x0400000, CRC(86d4f289) SHA1(908490ab0cf8d33cf3e127f71edee3bece70b86d) ) // bank 1 ROM_LOAD( "sound05", 0x2000000, 0x0400000, CRC(f8dbf47d) SHA1(f19f7ae26e3b8af17a4e66e6722dd2f5c36d33f8) ) // bank 1 ROM_LOAD( "sound06", 0x2400000, 0x0400000, CRC(525aff97) SHA1(b18e5bdf67d3a89f39c59f4f9bd3bb608dacc7f7) ) // bank 1 ROM_LOAD( "sound07", 0x2800000, 0x0400000, CRC(5bd8bb95) SHA1(3b33c42778f7d50ca1513d37e7bc4a4efcc3cf82) ) // bank 2 ROM_LOAD( "sound08", 0x2c00000, 0x0400000, CRC(304c1643) SHA1(0be090077e00d4b9abce2fac4821c630b6a40f22) ) // bank 2 ROM_LOAD( "sound09", 0x3000000, 0x0400000, CRC(78c22c56) SHA1(eb48d188d25538a1d381ca760f8e98096ee12bfe) ) // bank 2 ROM_LOAD( "sound10", 0x3400000, 0x0400000, CRC(d5e8d8a5) SHA1(df7db3c8b110ce1aa85e627537afb744c98877bd) ) // bank 3 ROM_LOAD( "sound11", 0x3800000, 0x0400000, CRC(569ef4dd) SHA1(777f8a3aef741655555364d00a1eaa472ac4b922) ) // bank 3 ROM_LOAD( "sound12", 0x3c00000, 0x0400000, CRC(aae8d59c) SHA1(ccca1f511ce0ea8d452f3b1d24350b5cee402ad2) ) // bank 3 ROM_LOAD( "sound13", 0x4000000, 0x0400000, CRC(9ec1459b) SHA1(10e08a47636dec431cdb8e105cf61287fe9c6637) ) // bank 4 ROM_LOAD( "sound14", 0x4400000, 0x0400000, CRC(b26f9a81) SHA1(0d1c8e382eb5877f9a748ff289be97cbdb73b0cc) ) // bank 4 ROM_END ROM_START( rockna ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "rock_n_1_vj-98344_1", 0x000001, 0x80000, CRC(6078fa48) SHA1(e98c1a1abf026f2d5b5035ccbc9d412a08ca1f02) ) ROM_LOAD16_BYTE( "rock_n_1_vj-98344_4", 0x000000, 0x80000, CRC(c8310bd0) SHA1(1efee954cc94b668b7d9f28a099b8d1c83d3093f) ) ROM_REGION( 0x400000, "gfx1", 0 ) /* 8x8x8 (Sprites) */ ROM_LOAD32_WORD( "rock_n_1_vj-98344_8.bin", 0x000002, 0x200000, CRC(fa3f6f9c) SHA1(586dcc690a1a4aa7c97932ad496382def6a074a4) ) ROM_LOAD32_WORD( "rock_n_1_vj-98344_9.bin", 0x000000, 0x200000, CRC(3d12a688) SHA1(356b2ea81d960838b604c5a17cc77e79fb0e40ce) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* 16x16x8 (Background) */ ROM_LOAD16_WORD( "rock_n_1_vj-98344_13.bin", 0x000000, 0x200000, CRC(261b99a0) SHA1(7b3c768ae9d7429e2559fe32c1a4ff220d727e7e) ) ROM_REGION( 0x100000, "gfx3", 0 ) /* 16x16x8 (Rotation) */ ROM_LOAD( "rock_n_1_vj-98344_6.bin", 0x000000, 0x100000, CRC(5551717f) SHA1(64943a9a68ad4074f3f5128d7796e4f03baa14d5) ) ROM_REGION( 0x080000, "gfx4", 0 ) /* 8x8x8 (Foreground) */ ROM_LOAD( "rock_n_1_vj-98344_10.bin", 0x000000, 0x080000, CRC(918663a8) SHA1(aedacb741c986ef8159385cfef866cb7e3ef6cb6) ) ROM_REGION( 0x7000000, "ymz", 0 ) /* Samples */ ROM_LOAD( "sound00", 0x0000000, 0x0400000, CRC(c354f753) SHA1(bf538c02e2162a93d8c6793a1211e21480156223) ) // COMMON AREA ROM_FILL( 0x0400000, 0x0c00000, 0xff ) // BANK AREA ROM_LOAD( "sound01", 0x1000000, 0x0400000, CRC(5b42999e) SHA1(376c773f292eae8b75db11bad3cb6ec5fe48392e) ) // bank 0 ROM_LOAD( "sound02", 0x1400000, 0x0400000, CRC(8306f302) SHA1(8c0437d7ab8d74d4d15f4a641d30602e39cdd99d) ) // bank 0 ROM_LOAD( "sound03", 0x1800000, 0x0400000, CRC(3fda842c) SHA1(2b9e7c548b689bab491237e36a2dcf4782a81d79) ) // bank 0 ROM_LOAD( "sound04", 0x1c00000, 0x0400000, CRC(86d4f289) SHA1(908490ab0cf8d33cf3e127f71edee3bece70b86d) ) // bank 1 ROM_LOAD( "sound05", 0x2000000, 0x0400000, CRC(f8dbf47d) SHA1(f19f7ae26e3b8af17a4e66e6722dd2f5c36d33f8) ) // bank 1 ROM_LOAD( "sound06", 0x2400000, 0x0400000, CRC(525aff97) SHA1(b18e5bdf67d3a89f39c59f4f9bd3bb608dacc7f7) ) // bank 1 ROM_LOAD( "sound07", 0x2800000, 0x0400000, CRC(5bd8bb95) SHA1(3b33c42778f7d50ca1513d37e7bc4a4efcc3cf82) ) // bank 2 ROM_LOAD( "sound08", 0x2c00000, 0x0400000, CRC(304c1643) SHA1(0be090077e00d4b9abce2fac4821c630b6a40f22) ) // bank 2 ROM_LOAD( "sound09", 0x3000000, 0x0400000, CRC(78c22c56) SHA1(eb48d188d25538a1d381ca760f8e98096ee12bfe) ) // bank 2 ROM_LOAD( "sound10", 0x3400000, 0x0400000, CRC(d5e8d8a5) SHA1(df7db3c8b110ce1aa85e627537afb744c98877bd) ) // bank 3 ROM_LOAD( "sound11", 0x3800000, 0x0400000, CRC(569ef4dd) SHA1(777f8a3aef741655555364d00a1eaa472ac4b922) ) // bank 3 ROM_LOAD( "sound12", 0x3c00000, 0x0400000, CRC(aae8d59c) SHA1(ccca1f511ce0ea8d452f3b1d24350b5cee402ad2) ) // bank 3 ROM_LOAD( "sound13", 0x4000000, 0x0400000, CRC(9ec1459b) SHA1(10e08a47636dec431cdb8e105cf61287fe9c6637) ) // bank 4 ROM_LOAD( "sound14", 0x4400000, 0x0400000, CRC(b26f9a81) SHA1(0d1c8e382eb5877f9a748ff289be97cbdb73b0cc) ) // bank 4 ROM_END ROM_START( rockn2 ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "rock_n_2_vj-98344_1_v1.0", 0x000001, 0x80000, CRC(854b5a45) SHA1(91496bc511fef1d552d2bd00b82d2470eae94528) ) ROM_LOAD16_BYTE( "rock_n_2_vj-98344_4_v1.0", 0x000000, 0x80000, CRC(4665bbd2) SHA1(3562c67b81a32d178a8bcb872e676bf7284855d7) ) ROM_REGION( 0x400000, "gfx1", 0 ) /* 8x8x8 (Sprites) */ ROM_LOAD32_WORD( "rock_n_2_vj-98344_8_v1.0", 0x000002, 0x200000, CRC(673ce2c2) SHA1(6c0a13de386b02a7f3a86e8128374938ede2525c) ) ROM_LOAD32_WORD( "rock_n_2_vj-98344_9_v1.0", 0x000000, 0x200000, CRC(9d3968cf) SHA1(11c96e7685ab8c1b416396238ec5c12e7819385f) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* 16x16x8 (Background) */ ROM_LOAD16_WORD( "rock_n_2_vj-98344_13_v1.0", 0x000000, 0x200000, CRC(e35c55b3) SHA1(a18367c28befc3f71823f1d4ab2126ad6f8a28fc) ) ROM_REGION( 0x200000, "gfx3", 0 ) /* 16x16x8 (Rotation) */ ROM_LOAD( "rock_n_2_vj-98344_6_v1.0", 0x000000, 0x200000, CRC(241d7449) SHA1(9fcc2d128d7be273836460313c0e73c81e33c9cb) ) ROM_REGION( 0x080000, "gfx4", 0 ) /* 8x8x8 (Foreground) */ ROM_LOAD( "rock_n_2_vj-98344_10_v1.0", 0x000000, 0x080000, CRC(ae74d5b3) SHA1(07aa6ee540a783e3f2a8710a7095d922cff1d443) ) ROM_REGION( 0x7000000, "ymz", 0 ) /* Samples */ ROM_LOAD( "sound00", 0x0000000, 0x0400000, CRC(4e9611a3) SHA1(2a9b1d5afc0ea9a3285f9fc6b49a1c3abd8cd2a5) ) // COMMON AREA ROM_FILL( 0x0400000, 0x0c00000, 0xff ) // BANK AREA ROM_LOAD( "sound01", 0x1000000, 0x0400000, CRC(ec600f13) SHA1(151cb0a16782c8bba223d0f6881b80c1e43bc9bc) ) // bank 0 ROM_LOAD( "sound02", 0x1400000, 0x0400000, CRC(8306f302) SHA1(8c0437d7ab8d74d4d15f4a641d30602e39cdd99d) ) // bank 0 ROM_LOAD( "sound03", 0x1800000, 0x0400000, CRC(3fda842c) SHA1(2b9e7c548b689bab491237e36a2dcf4782a81d79) ) // bank 0 ROM_LOAD( "sound04", 0x1c00000, 0x0400000, CRC(86d4f289) SHA1(908490ab0cf8d33cf3e127f71edee3bece70b86d) ) // bank 1 ROM_LOAD( "sound05", 0x2000000, 0x0400000, CRC(f8dbf47d) SHA1(f19f7ae26e3b8af17a4e66e6722dd2f5c36d33f8) ) // bank 1 ROM_LOAD( "sound06", 0x2400000, 0x0400000, CRC(06f7bd63) SHA1(d8b27212ebba99f5129483550aeac5b86ff2a1d2) ) // bank 1 ROM_LOAD( "sound07", 0x2800000, 0x0400000, CRC(22f042f6) SHA1(649bdf43dd698150992e68b23fd758bca56c615b) ) // bank 2 ROM_LOAD( "sound08", 0x2c00000, 0x0400000, CRC(dd294d8e) SHA1(49d889d341ab6167d9741340eb27902923b6cb42) ) // bank 2 ROM_LOAD( "sound09", 0x3000000, 0x0400000, CRC(8fedee6e) SHA1(540c01d1c5f410abb1f86f33a5a532208946cb7c) ) // bank 2 ROM_LOAD( "sound10", 0x3400000, 0x0400000, CRC(01292f11) SHA1(da88b14bf8df34e7574cf8c9f5dd385db13ab34c) ) // bank 3 ROM_LOAD( "sound11", 0x3800000, 0x0400000, CRC(20dc76ba) SHA1(078397f2de54d4ca91035dce11419ac0d934fbfa) ) // bank 3 ROM_LOAD( "sound12", 0x3c00000, 0x0400000, CRC(11fff0bc) SHA1(2767fcc3a5d3200750b011c97a83073719a9325f) ) // bank 3 ROM_LOAD( "sound13", 0x4000000, 0x0400000, CRC(2367dd18) SHA1(b58f757ce4c832c5462637f4e08d7be511ca0c96) ) // bank 4 ROM_LOAD( "sound14", 0x4400000, 0x0400000, CRC(75ced8c0) SHA1(fda17464767be073a36c117f5212411b66197dd9) ) // bank 4 ROM_LOAD( "sound15", 0x4800000, 0x0400000, CRC(aeaca380) SHA1(1c389911aa766abec389b1c79a1542759ac58b9f) ) // bank 4 ROM_LOAD( "sound16", 0x4c00000, 0x0400000, CRC(21d50e32) SHA1(24eaceb7c0b868b6e8fc16b403dae2427e422bf6) ) // bank 5 ROM_LOAD( "sound17", 0x5000000, 0x0400000, CRC(de785a2a) SHA1(1f5ae46ac9476a31a431ce0f0cf124e1c8c930a6) ) // bank 5 ROM_LOAD( "sound18", 0x5400000, 0x0400000, CRC(18cabb1e) SHA1(c769820e2e84eff0e4ce956236656ae757e3299c) ) // bank 5 ROM_LOAD( "sound19", 0x5800000, 0x0400000, CRC(33c89e53) SHA1(7d216f5db6b30c9b05a9a77030498ff68ae6fbad) ) // bank 6 ROM_LOAD( "sound20", 0x5c00000, 0x0400000, CRC(89c1b088) SHA1(9b4118815959a5fb65b2a293015f592a46f4126f) ) // bank 6 ROM_LOAD( "sound21", 0x6000000, 0x0400000, CRC(13db74bd) SHA1(ab87438bbac97d46b1b8195b61dca1d72172a621) ) // bank 6 // ROM_LOAD( "sound22", 0x6400000, 0x0400000 ) // bank 7 ( ** unpopulated ** - IC24) // ROM_LOAD( "sound23", 0x6800000, 0x0400000 ) // bank 7 ( ** unpopulated ** - IC25) // ROM_LOAD( "sound24", 0x6c00000, 0x0400000 ) // bank 7 ( ** unpopulated ** - IC26) ROM_END /*************************************************************************** Jaleco Rock'n 3 Labeled on the chips like: Rock'n 3 VJ-98344 10 Ver 1.0 ROM ID Label Rom type ---------------------------------------------- IC19 Rock'n 3 VJ-98344 10 Ver 1.0 27C040 IC59 Rock'n 3 VJ-98344 4 Ver 1.0 27C040 IC65 Rock'n 3 VJ-98344 1 Ver 1.0 27C040 IC10 Rock'n 3 VJ-98344 13 Ver 1.0 27C160 IC33 Rock'n 3 VJ-98344 9 Ver 1.0 27C160 IC32 Rock'n 3 VJ-98344 8 Ver 1.0 27C160 IC38 Rock'n 3 VJ-98344 6 Ver 1.0 27C160 IC57 PS96019-01 ICT 18CV8P PAL IC14 PS96019-02 ICT 18CV8P PAL IC58 PS96019-04 ICT 18CV8P PAL IC43 (no label) XILINX 17S30PC Serial Config rom ***************************************************************************/ ROM_START( rockn3 ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "rock_n_3_vj-98344_1_v1.0", 0x000001, 0x80000, CRC(abc6ab4a) SHA1(2f1983b95cd9e42d709edac5613b1f0b450df4ba) ) /* IC65 (alt PCB number 1) */ ROM_LOAD16_BYTE( "rock_n_3_vj-98344_4_v1.0", 0x000000, 0x80000, CRC(3ecba46e) SHA1(64ff5b7932a8d8dc01c649b9dcc1d55cf1e43387) ) /* IC59 (alt PCB number 4) */ ROM_REGION( 0x400000, "gfx1", 0 ) /* 8x8x8 (Sprites) */ ROM_LOAD32_WORD( "rock_n_3_vj-98344_8_v1.0", 0x000002, 0x200000, CRC(468bf696) SHA1(d58e399ff876ab0f4ef52aaa85d86d72db307b6a) ) /* IC32 (alt PCB number 8) */ ROM_LOAD32_WORD( "rock_n_3_vj-98344_9_v1.0", 0x000000, 0x200000, CRC(8a61fc18) SHA1(4e895a2014e711d044ed5d8bff8a91766f14b307) ) /* IC33 (alt PCB number 9) */ ROM_REGION( 0x200000, "gfx2", 0 ) /* 16x16x8 (Background) */ ROM_LOAD16_WORD( "rock_n_3_vj-98344_13_v1.0", 0x000000, 0x200000, CRC(e01bf471) SHA1(4485c71770bdb8800ded4afb37814c2d287b78be) ) /* IC10 (alt PCB number 13) */ ROM_REGION( 0x200000, "gfx3", 0 ) /* 16x16x8 (Rotation) */ ROM_LOAD( "rock_n_3_vj-98344_6_v1.0", 0x000000, 0x200000, CRC(4e146de5) SHA1(5971cbb91da5fde652786d82d0143197518bad9b) ) /* IC38 (alt PCB number 6) */ ROM_REGION( 0x080000, "gfx4", 0 ) /* 8x8x8 (Foreground) */ ROM_LOAD( "rock_n_3_vj-98344_10_v1.0", 0x000000, 0x080000, CRC(8100039e) SHA1(e07b1e2f3cbcb1c086edd628d20423ecd4f74860) ) /* IC19 (alt PCB number 10) */ ROM_REGION( 0x7000000, "ymz", 0 ) /* Samples - On separate ROM board with YMZ280B-F sound chip */ ROM_LOAD( "mr99029-01.ic28", 0x0000000, 0x0400000, CRC(e2f69042) SHA1(deb361a53ed6a9033e21c2f805f327cc3e9b11c6) ) // COMMON AREA (alt PCB number 25) ROM_FILL( 0x0400000, 0x0c00000, 0xff ) // BANK AREA (unpopulated IC29, IC36 & IC37 (alt PCB numbers 26, 27 & 28 repectively) ROM_LOAD( "mr99029-02.ic1", 0x1000000, 0x0400000, CRC(b328b18f) SHA1(22edebcabd6c8ed65d8c9e501621991d404c430d) ) // bank 0 (alt PCB number 1) ROM_LOAD( "mr99029-03.ic2", 0x1400000, 0x0400000, CRC(f46438e3) SHA1(718f54fc0e3689f5ab29bef2ec13eb2aa9b117fc) ) // bank 0 (alt PCB number 2) ROM_LOAD( "mr99029-04.ic3", 0x1800000, 0x0400000, CRC(b979e887) SHA1(10852ceb1b9e24fb87cf9339bc9fb4ae066a1221) ) // bank 0 (alt PCB number 3) ROM_LOAD( "mr99029-05.ic4", 0x1c00000, 0x0400000, CRC(0bb2c212) SHA1(4f8ab3c96c3e1aa337a3fe871cffc04ec603f8c0) ) // bank 1 (alt PCB number 4) ROM_LOAD( "mr99029-06.ic5", 0x2000000, 0x0400000, CRC(3116e437) SHA1(f1b06592a6f0eba92eb4511d3ca03a3bb51e8c9d) ) // bank 1 (alt PCB number 5) ROM_LOAD( "mr99029-07.ic6", 0x2400000, 0x0400000, CRC(26b37ef6) SHA1(f7090f3ec81f0c651c53d460b476e63f52dd06dc) ) // bank 1 (alt PCB number 6) ROM_LOAD( "mr99029-08.ic7", 0x2800000, 0x0400000, CRC(1dd3f4e3) SHA1(8474e00b962368164c717e5fe2e926852f3b4426) ) // bank 2 (alt PCB number 7) ROM_LOAD( "mr99029-09.ic8", 0x2c00000, 0x0400000, CRC(a1b03d67) SHA1(95f89a37e97d62706e15fd5571ff2e70dd98fee2) ) // bank 2 (alt PCB number 8) ROM_LOAD( "mr99029-10.ic10", 0x3000000, 0x0400000, CRC(35107aac) SHA1(d56a66e15c46c33cf6c9c28edf48b730b681d21a) ) // bank 2 (alt PCB number 9) ROM_LOAD( "mr99029-11.ic11", 0x3400000, 0x0400000, CRC(059ec592) SHA1(205210af558eb7e8e1399b2a506ef0285c5feda3) ) // bank 3 (alt PCB number 10) ROM_LOAD( "mr99029-12.ic12", 0x3800000, 0x0400000, CRC(84d4badb) SHA1(fc20f97a008f000a49e7cadd559789516643704a) ) // bank 3 (alt PCB number 11) ROM_LOAD( "mr99029-13.ic13", 0x3c00000, 0x0400000, CRC(4527a9b7) SHA1(a73ebece5c84bf14f8d25bbd869b7b43b1fcd042) ) // bank 3 (alt PCB number 12) ROM_LOAD( "mr99029-14.ic14", 0x4000000, 0x0400000, CRC(bfa4b7ce) SHA1(4100f2deabb8994e8e3ff897a1db13693ab64c11) ) // bank 4 (alt PCB number 13) ROM_LOAD( "mr99029-15.ic15", 0x4400000, 0x0400000, CRC(a2ccd2ce) SHA1(fc6325219f7b8e68c22a129f5ec4e900e326fb9d) ) // bank 4 (alt PCB number 14) ROM_LOAD( "mr99029-16.ic16", 0x4800000, 0x0400000, CRC(95baf678) SHA1(f7b39a3379f16df0560a22d4f42165ebbe05cebe) ) // bank 4 (alt PCB number 15) ROM_LOAD( "mr99029-17.ic17", 0x4c00000, 0x0400000, CRC(5883c84b) SHA1(54aec4e1e2f5edc198aebc4788caf5062f9a5b6c) ) // bank 5 (alt PCB number 16) ROM_LOAD( "mr99029-18.ic19", 0x5000000, 0x0400000, CRC(f92098ce) SHA1(9b13cd37ad5d7baf36b20218c4bced956084ec45) ) // bank 5 (alt PCB number 17) ROM_LOAD( "mr99029-19.ic20", 0x5400000, 0x0400000, CRC(dbb2c228) SHA1(f7cd24026236e2c616376c695b9e986cc221f36d) ) // bank 5 (alt PCB number 18) ROM_LOAD( "mr99029-20.ic21", 0x5800000, 0x0400000, CRC(9efdae1c) SHA1(6158a1804fbaa9ce27ae7e12cfda5f49084b4998) ) // bank 6 (alt PCB number 19) ROM_LOAD( "mr99029-21.ic22", 0x5c00000, 0x0400000, CRC(5f301b83) SHA1(e24e85c43a62871360545aa42dfa439045334b79) ) // bank 6 (alt PCB number 20) // ROM_LOAD( "ic23", 0x6000000, 0x0400000 ) // bank 6 ( ** unpopulated ** - alt PCB number 21) // ROM_LOAD( "ic24", 0x6400000, 0x0400000 ) // bank 7 ( ** unpopulated ** - alt PCB number 22) // ROM_LOAD( "ic25", 0x6800000, 0x0400000 ) // bank 7 ( ** unpopulated ** - alt PCB number 23) // ROM_LOAD( "ic26", 0x6c00000, 0x0400000 ) // bank 7 ( ** unpopulated ** - alt PCB number 24) ROM_END ROM_START( rockn4 ) /* Prototype */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "rock_n_4_vj-98344_1.bin", 0x000001, 0x80000, CRC(c666caea) SHA1(57018de40d71fe214a6b5cc33c8ad5e88622d010) ) ROM_LOAD16_BYTE( "rock_n_4_vj-98344_4.bin", 0x000000, 0x80000, CRC(cc94e557) SHA1(d38abed04239d9eecf1b1be7a9f765a1b7aa0d8d) ) ROM_REGION( 0x400000, "gfx1", 0 ) /* 8x8x8 (Sprites) */ ROM_LOAD32_WORD( "rock_n_4_vj-98344_8.bin", 0x000002, 0x200000, CRC(5eeae537) SHA1(6bb8c658a2985c3919f0590a0147eead995c01c9) ) ROM_LOAD32_WORD( "rock_n_4_vj-98344_9.bin", 0x000000, 0x200000, CRC(3fedddc9) SHA1(4bd8f402ecf8e6255326927e825179fa6d300e73) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* 16x16x8 (Background) */ ROM_LOAD16_WORD( "rock_n_4_vj-98344_13.bin", 0x000000, 0x200000, CRC(ead41e79) SHA1(9c24b1e52b6ed43d5b5a1caf48f2974b8fa61f4a) ) ROM_REGION( 0x200000, "gfx3", 0 ) /* 16x16x8 (Rotation) */ ROM_LOAD( "rock_n_4_vj-98344_6.bin", 0x000000, 0x200000, CRC(eb16fc67) SHA1(5be40f2c9a5693785268eafcfcf348f147533463) ) ROM_REGION( 0x100000, "gfx4", 0 ) /* 8x8x8 (Foreground) */ ROM_LOAD( "rock_n_4_vj-98344_10.bin", 0x000000, 0x100000, CRC(37d50259) SHA1(fd02f98a981470c47889f0b2f813ce59373a4b42) ) ROM_REGION( 0x7000000, "ymz", 0 ) /* Samples */ ROM_LOAD( "sound00", 0x0000000, 0x0400000, CRC(918ea8eb) SHA1(0cd82859634635b6ce49db36fb91ed3365a101eb) ) // COMMON AREA ROM_FILL( 0x0400000, 0x0c00000, 0xff ) // BANK AREA ROM_LOAD( "sound01", 0x1000000, 0x0400000, CRC(c548e51e) SHA1(4fe1e35c9ed4366dce98b4f4c00f94e202ef15dc) ) // bank 0 ROM_LOAD( "sound02", 0x1400000, 0x0400000, CRC(ffda0253) SHA1(9b8ae98accc2f72a1cd881086f89e647e4904ad9) ) // bank 0 ROM_LOAD( "sound03", 0x1800000, 0x0400000, CRC(1f813af5) SHA1(a72d842e39b9fc955a2fc6721673b34b1b591e4a) ) // bank 0 ROM_LOAD( "sound04", 0x1c00000, 0x0400000, CRC(035c4ff3) SHA1(9290c49244dc45ad5d6543775c5f2cc507e54e77) ) // bank 1 ROM_LOAD( "sound05", 0x2000000, 0x0400000, CRC(0f01f7b0) SHA1(e0c6daa1606dd5aaac59a7ae75d76e937e9c0151) ) // bank 1 ROM_LOAD( "sound06", 0x2400000, 0x0400000, CRC(31574b1c) SHA1(a08b50b4c4f2be32892b7534f2192101f8af6762) ) // bank 1 ROM_LOAD( "sound07", 0x2800000, 0x0400000, CRC(388e2c91) SHA1(493ef760858a82cbc38de59c4db3f273c0ddfdfb) ) // bank 2 ROM_LOAD( "sound08", 0x2c00000, 0x0400000, CRC(6e7e3f23) SHA1(4b9b959f79254d0633f1c4324b7ee6a17e222308) ) // bank 2 ROM_LOAD( "sound09", 0x3000000, 0x0400000, CRC(39fa512f) SHA1(d07426bc74492496756b67b8ded1b507726720c7) ) // bank 2 ROM_END ROM_START( rocknms ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "mast_prg1", 0x000001, 0x80000, CRC(c36674f8) SHA1(8aeb19fcd6f786c9d76a72abee4b607d29fb7d56) ) ROM_LOAD16_BYTE( "mast_prg0", 0x000000, 0x80000, CRC(69382065) SHA1(2d528c2954556d440e790db209a2e3563580296a) ) ROM_REGION( 0x100000, "sub", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "slav_prg1", 0x000001, 0x80000, CRC(769e2245) SHA1(5e6b5456fb213da887be4ef3739685360f6fdae5) ) ROM_LOAD16_BYTE( "slav_prg0", 0x000000, 0x80000, CRC(55b8df65) SHA1(7744e7a75904174843fc6e3d54324839c6cf104d) ) ROM_REGION( 0x0800000, "gfx1", 0 ) /* 8x8x8 (Sprites) */ ROM_LOAD32_WORD( "mast_spr1", 0x000002, 0x400000, CRC(520152dc) SHA1(619a55352c0dab914f6188d66272a24495b5d1d4) ) ROM_LOAD32_WORD( "mast_spr0", 0x000000, 0x400000, CRC(1caad02a) SHA1(00c3fc849d1f633874fee30f7d0caf0c62735c50) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* 16x16x8 (Background) */ ROM_LOAD16_WORD( "mast_back", 0x000000, 0x200000, CRC(1ca30e3f) SHA1(763c9dd287c186b6ca8ecb88c3ce29d68fea9179) ) ROM_REGION( 0x200000, "gfx3", 0 ) /* 16x16x8 (Rotation) */ ROM_LOAD( "mast_rot", 0x000000, 0x200000, CRC(1f29b622) SHA1(aab6aafb98fa732266675daa63dc4c0d2084bcbd) ) ROM_REGION( 0x080000, "gfx4", 0 ) /* 8x8x8 (Foreground) */ ROM_LOAD( "mast_front", 0x000000, 0x080000, CRC(a4717579) SHA1(cf28c0f19713ebf9f8fd5d55d654c1cd2e8cd73d) ) ROM_REGION( 0x800000, "gfx5", 0 ) /* 8x8x8 (Sprites) */ ROM_LOAD32_WORD( "slav_spr1", 0x000002, 0x400000, CRC(3f8124b0) SHA1(c9ab89f559551d2298d28e107b2d44d312e53216) ) ROM_LOAD32_WORD( "slav_spr0", 0x000000, 0x400000, CRC(48a7f5b1) SHA1(4724856bde3cf975efc3be407b60693a69a39365) ) ROM_REGION( 0x200000, "gfx6", 0 ) /* 16x16x8 (Background) */ ROM_LOAD16_WORD( "slav_back", 0x000000, 0x200000, CRC(f0a28e32) SHA1(517b98dee6ec201bab02a3c81b0937ed462a626e) ) ROM_REGION( 0x200000, "gfx7", 0 ) /* 16x16x8 (Rotation) */ ROM_LOAD( "slav_rot", 0x000000, 0x200000, CRC(0bab21f4) SHA1(afd3f32d7bb99b3f566b302fce11059ae8788715) ) ROM_REGION( 0x080000, "gfx8", 0 ) /* 8x8x8 (Foreground) */ ROM_LOAD( "slav_front", 0x000000, 0x080000, CRC(b65734a7) SHA1(80190e260ed32cb3355f0604722b85eb659483d0) ) ROM_REGION( 0x7000000, "ymz", 0 ) /* Samples */ ROM_LOAD( "sound00", 0x0000000, 0x0400000, CRC(8bafae71) SHA1(db74accd4bc1bfeb4a3341a0fd572b81287f1278) ) // COMMON AREA ROM_FILL( 0x0400000, 0x0c00000, 0xff ) // BANK AREA ROM_LOAD( "sound01", 0x1000000, 0x0400000, CRC(eec0589b) SHA1(f54c1c7e7741100a1398ebd45aef4755171d9965) ) // bank 0 ROM_LOAD( "sound02", 0x1400000, 0x0400000, CRC(564aa972) SHA1(b19e960fd79647e5bcca509982c9887decb92bc6) ) // bank 0 ROM_LOAD( "sound03", 0x1800000, 0x0400000, CRC(940302d0) SHA1(b28c2bb1a9b8cea0b6963ffa5d3ac26d90b0bffc) ) // bank 0 ROM_LOAD( "sound04", 0x1c00000, 0x0400000, CRC(766db7f8) SHA1(41cfcac2e8d4307f75c56d57431b841e6d64b23c) ) // bank 1 ROM_LOAD( "sound05", 0x2000000, 0x0400000, CRC(3a3002f9) SHA1(27b24b8a34a0b919e051e81a10e87aa300b11d8f) ) // bank 1 ROM_LOAD( "sound06", 0x2400000, 0x0400000, CRC(06b04df9) SHA1(4bfc7c05843b4533f238f5360230cb71d7a66d56) ) // bank 1 ROM_LOAD( "sound07", 0x2800000, 0x0400000, CRC(da74305e) SHA1(9dfb744f36ac8b3661006921dc482e941711f389) ) // bank 2 ROM_LOAD( "sound08", 0x2c00000, 0x0400000, CRC(b5a0aa48) SHA1(2deb2c1c97c259f5e79e9dc3cd8859548549a189) ) // bank 2 ROM_LOAD( "sound09", 0x3000000, 0x0400000, CRC(0fd4a088) SHA1(5c1ea8a14dee7ee885ce0c86fb463741599db44d) ) // bank 2 ROM_LOAD( "sound10", 0x3400000, 0x0400000, CRC(33c89e53) SHA1(7d216f5db6b30c9b05a9a77030498ff68ae6fbad) ) // bank 3 ROM_LOAD( "sound11", 0x3800000, 0x0400000, CRC(f9256a3f) SHA1(a3ec0845497d349c97222a1f986c252c8ca781e7) ) // bank 3 ROM_LOAD( "sound12", 0x3c00000, 0x0400000, CRC(b0a09f3e) SHA1(d2e37eb935d7ef7e887ff79a49bc11da11c31f3c) ) // bank 3 ROM_LOAD( "sound13", 0x4000000, 0x0400000, CRC(d5cee673) SHA1(85194c73c43b69bccbcc895f147d5251bb039c2a) ) // bank 4 ROM_LOAD( "sound14", 0x4400000, 0x0400000, CRC(b394aa8a) SHA1(68541d5d98e2d59d6a3096f0c10b74b6f5803722) ) // bank 4 ROM_LOAD( "sound15", 0x4800000, 0x0400000, CRC(6c791501) SHA1(8c67f070651493d6f7a2ef7b8a5f9e12c0181f67) ) // bank 4 ROM_LOAD( "sound16", 0x4c00000, 0x0400000, CRC(fe80159e) SHA1(b6a980d4f62dfeaa6f51a99518aa4d483fe338e5) ) // bank 5 ROM_LOAD( "sound17", 0x5000000, 0x0400000, CRC(142c1159) SHA1(dfabbe69119c84040d6368561e93514ce7bb91db) ) // bank 5 ROM_LOAD( "sound18", 0x5400000, 0x0400000, CRC(cc595d85) SHA1(5f725771d79e71d62b64bb18e2a51b839a6e4c7f) ) // bank 5 ROM_LOAD( "sound19", 0x5800000, 0x0400000, CRC(82b085a3) SHA1(5a5f2ed90d659bbad710c23b9df2a7dbb3c9acfe) ) // bank 6 ROM_LOAD( "sound20", 0x5c00000, 0x0400000, CRC(dd5e9680) SHA1(5a2826641ad75757ce4a583e0ea901d54d20ffca) ) // bank 6 ROM_END /*************************************************************************** Game Drivers ***************************************************************************/ GAME( 1997, tetrisp2, 0, tetrisp2, tetrisp2, 0, ROT0, "Jaleco / The Tetris Company", "Tetris Plus 2 (World)", GAME_SUPPORTS_SAVE ) GAME( 1997, tetrisp2j, tetrisp2, tetrisp2, tetrisp2j,0, ROT0, "Jaleco / The Tetris Company", "Tetris Plus 2 (Japan, V2.2)", GAME_SUPPORTS_SAVE ) GAME( 1997, tetrisp2ja,tetrisp2, tetrisp2, tetrisp2j,0, ROT0, "Jaleco / The Tetris Company", "Tetris Plus 2 (Japan, V2.1)", GAME_SUPPORTS_SAVE ) GAME( 1997, nndmseal, 0, nndmseal, nndmseal, rockn, ROT0 | ORIENTATION_FLIP_X, "I'Max / Jaleco", "Nandemo Seal Iinkai", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) GAME( 1999, rockn, 0, rockn, rockn, rockn, ROT270, "Jaleco", "Rock'n Tread (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1999, rockna, rockn, rockn, rockn, rockn1, ROT270, "Jaleco", "Rock'n Tread (Japan, alternate)", GAME_SUPPORTS_SAVE ) GAME( 1999, rockn2, 0, rockn2, rockn, rockn2, ROT270, "Jaleco", "Rock'n Tread 2 (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1999, rocknms, 0, rocknms, rocknms, rocknms, ROT0, "Jaleco", "Rock'n MegaSession (Japan)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) GAME( 1999, rockn3, 0, rockn2, rockn, rockn3, ROT270, "Jaleco", "Rock'n 3 (Japan)", GAME_SUPPORTS_SAVE ) GAME( 2000, rockn4, 0, rockn2, rockn, rockn3, ROT270, "Jaleco / PCCWJ", "Rock'n 4 (Japan, prototype)", GAME_SUPPORTS_SAVE )