/****************************************************************** Terra Cresta (preliminary) Nichibutsu 1985 68000 + Z80 driver by Carlos A. Lozano (calb@gsyc.inf.uc3m.es) TODO: - I'm playing samples with a DAC, but they could be ADPCM - find correct high-scores table for 'amazon' Stephh's notes (based on the games M68000 code and some tests) : 1) 'terracr*' - Each high-score name is made up of 10 chars. 2) 'amazon' - Each high-score name is made up of 3 chars followed by 7 0x00. 3) 'amatelas' - Each high-score name is made up of 10 chars. 4) 'horekid*' - Each high-score name is made up of 3 chars. - There is a "debug mode" ! To activate it, you need to have cheats ON. Set "Debug Mode" Dip Switch to ON and be sure that "Cabinet" Dip Switch is set to "Upright". Its features (see below) only affect player 1 ! Features : * invulnerability and infinite time : . insert a coin . press FAKE button 3 and START1 (player 1 buttons 1 and 2 must NOT be pressed !) * level select (there are 32 levels) : . insert a coin . press FAKE button 3 ("00" will be displayed - this is an hex. display) . press FAKE button 3 and player 1 button 1 to increase level . press FAKE button 3 and player 1 button 2 to decrease level . press START1 to start a game with the selected level FAKE button 3 is in fact the same as pressing simultaneously player 2 buttons 1 and 2. (I've code this that way because my keyboard doesn't accept too many keys pressed) Amazon (c)1986 Nichibutsu AT-1 16MHz 6116 - - 10 9 6116 - - 12 11 68000-8 6116 6116 SW 15 14 13 clr.12f clr.11f clr.10f SW 16 1412M2 XBA AT-2 2G 6 7 8 4E 4 5 6116 Z80A YM3526 2148 2148 2148 2148 2148 2148 1 2 3 6116 22MHz */ #include "driver.h" #include "deprecat.h" #include "cpu/z80/z80.h" #include "sound/dac.h" #include "sound/2203intf.h" #include "sound/3812intf.h" static const UINT16 *mpProtData; static UINT8 mAmazonProtCmd; static UINT8 mAmazonProtReg[6]; extern UINT16 *amazon_videoram; PALETTE_INIT( amazon ); WRITE16_HANDLER( amazon_background_w ); WRITE16_HANDLER( amazon_foreground_w ); WRITE16_HANDLER( amazon_scrolly_w ); WRITE16_HANDLER( amazon_scrollx_w ); WRITE16_HANDLER( amazon_flipscreen_w ); VIDEO_START( amazon ); VIDEO_UPDATE( amazon ); static const UINT16 mAmazonProtData[] = { /* default high scores (0x40db4) - wrong data ? */ 0x0000,0x5000,0x5341,0x4b45,0x5349,0x4755,0x5245, 0x0000,0x4000,0x0e4b,0x4154,0x5544,0x4f4e,0x0e0e, 0x0000,0x3000,0x414e,0x4b41,0x4b45,0x5544,0x4f4e, 0x0000,0x2000,0x0e0e,0x4b49,0x5455,0x4e45,0x0e0e, 0x0000,0x1000,0x0e4b,0x414b,0x4553,0x4f42,0x410e, /* code (0x40d92) */ 0x4ef9,0x0000,0x62fa,0x0000,0x4ef9,0x0000,0x805E,0x0000, 0xc800 /* checksum */ }; static const UINT16 mAmatelasProtData[] = { /* default high scores (0x40db4) */ 0x0000,0x5000,0x5341,0x4b45,0x5349,0x4755,0x5245, 0x0000,0x4000,0x0e4b,0x4154,0x5544,0x4f4e,0x0e0e, 0x0000,0x3000,0x414e,0x4b41,0x4b45,0x5544,0x4f4e, 0x0000,0x2000,0x0e0e,0x4b49,0x5455,0x4e45,0x0e0e, 0x0000,0x1000,0x0e4b,0x414b,0x4553,0x4f42,0x410e, /* code (0x40d92) */ 0x4ef9,0x0000,0x632e,0x0000,0x4ef9,0x0000,0x80C2,0x0000, 0x6100 /* checksum */ }; static const UINT16 mHoreKidProtData[] = { /* N/A */ 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, /* code (0x40dba) */ 0x4e75,0x4e75,0x4e75,0x4e75,0x4e75,0x4e75,0x4e75,0x4e75, 0x1800 /* checksum */ }; static READ16_HANDLER( horekid_IN2_r ) { int data = input_port_read(machine, "IN2"); if (!(data & 0x40)) // FAKE button 3 for "Debug Mode" { data &= 0x40; data |= ~0x30; } return data; } static WRITE16_HANDLER( amazon_sound_w ) { soundlatch_w(machine,0,((data & 0x7f) << 1) | 1); } static READ8_HANDLER( soundlatch_clear_r ) { soundlatch_clear_w(machine,0,0); return 0; } static READ16_HANDLER( amazon_protection_r ) { offset = mAmazonProtReg[2]; if( offset<=0x56 ) { UINT16 data; data = mpProtData[offset/2]; if( offset&1 ) return data&0xff; return data>>8; } return 0; } static WRITE16_HANDLER( amazon_protection_w ) { if( ACCESSING_BITS_0_7 ) { if( offset==1 ) { mAmazonProtCmd = data; } else { if( mAmazonProtCmd>=32 && mAmazonProtCmd<=0x37 ) { mAmazonProtReg[mAmazonProtCmd-0x32] = data; } } } } static MACHINE_START( amazon ) { /* set up for save */ state_save_register_global(mAmazonProtCmd); state_save_register_global_array(mAmazonProtReg); } static ADDRESS_MAP_START( terracre_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_READ(SMH_ROM) AM_RANGE(0x020000, 0x0201ff) AM_READ(SMH_RAM) AM_RANGE(0x020200, 0x021fff) AM_READ(SMH_RAM) AM_RANGE(0x023000, 0x023fff) AM_READ(SMH_RAM) AM_RANGE(0x024000, 0x024001) AM_READ_PORT("P1") AM_RANGE(0x024002, 0x024003) AM_READ_PORT("P2") AM_RANGE(0x024004, 0x024005) AM_READ_PORT("SYSTEM") AM_RANGE(0x024006, 0x024007) AM_READ_PORT("DSW") ADDRESS_MAP_END static ADDRESS_MAP_START( terracre_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x020000, 0x0201ff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_RANGE(0x020200, 0x021fff) AM_WRITE(SMH_RAM) AM_RANGE(0x022000, 0x022fff) AM_WRITE(amazon_background_w) AM_BASE(&amazon_videoram) AM_RANGE(0x023000, 0x023fff) AM_WRITE(SMH_RAM) AM_RANGE(0x026000, 0x026001) AM_WRITE(amazon_flipscreen_w) /* flip screen & coin counters */ AM_RANGE(0x026002, 0x026003) AM_WRITE(amazon_scrollx_w) AM_RANGE(0x026004, 0x026005) AM_WRITE(amazon_scrolly_w) AM_RANGE(0x02600c, 0x02600d) AM_WRITE(amazon_sound_w) AM_RANGE(0x028000, 0x0287ff) AM_WRITE(amazon_foreground_w) AM_BASE(&videoram16) ADDRESS_MAP_END static ADDRESS_MAP_START( amazon_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_READ(SMH_ROM) AM_RANGE(0x040000, 0x040fff) AM_READ(SMH_RAM) AM_RANGE(0x044000, 0x044001) AM_READ_PORT("IN0") AM_RANGE(0x044002, 0x044003) AM_READ_PORT("IN1") AM_RANGE(0x044004, 0x044005) AM_READ_PORT("IN2") AM_RANGE(0x044006, 0x044007) AM_READ_PORT("IN3") AM_RANGE(0x070000, 0x070001) AM_READ(amazon_protection_r) ADDRESS_MAP_END static ADDRESS_MAP_START( amazon_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x040000, 0x0401ff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_RANGE(0x040200, 0x040fff) AM_WRITE(SMH_RAM) AM_RANGE(0x042000, 0x042fff) AM_WRITE(amazon_background_w) AM_BASE(&amazon_videoram) AM_RANGE(0x046000, 0x046001) AM_WRITE(amazon_flipscreen_w) /* flip screen & coin counters */ AM_RANGE(0x046002, 0x046003) AM_WRITE(amazon_scrollx_w) AM_RANGE(0x046004, 0x046005) AM_WRITE(amazon_scrolly_w) AM_RANGE(0x04600c, 0x04600d) AM_WRITE(amazon_sound_w) AM_RANGE(0x050000, 0x050fff) AM_WRITE(amazon_foreground_w) AM_BASE(&videoram16) AM_RANGE(0x070000, 0x070003) AM_WRITE(amazon_protection_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_READ(SMH_ROM) AM_RANGE(0xc000, 0xcfff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(SMH_ROM) AM_RANGE(0xc000, 0xcfff) AM_WRITE(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_3526_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(ym3526_control_port_0_w) AM_RANGE(0x01, 0x01) AM_WRITE(ym3526_write_port_0_w) AM_RANGE(0x02, 0x02) AM_WRITE(dac_0_signed_data_w) AM_RANGE(0x03, 0x03) AM_WRITE(dac_1_signed_data_w) AM_RANGE(0x04, 0x04) AM_READ(soundlatch_clear_r) AM_RANGE(0x06, 0x06) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_2203_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(ym2203_control_port_0_w) AM_RANGE(0x01, 0x01) AM_WRITE(ym2203_write_port_0_w) AM_RANGE(0x02, 0x02) AM_WRITE(dac_0_signed_data_w) AM_RANGE(0x03, 0x03) AM_WRITE(dac_1_signed_data_w) AM_RANGE(0x04, 0x04) AM_READ(soundlatch_clear_r) AM_RANGE(0x06, 0x06) AM_READ(soundlatch_r) ADDRESS_MAP_END static INPUT_PORTS_START( terracre ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE( 0x2000, IP_ACTIVE_LOW ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0002, "4" ) PORT_DIPSETTING( 0x0001, "5" ) PORT_DIPSETTING( 0x0000, "6" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x000c, "20k then every 60k" ) // "20000 60000" in the "test mode" PORT_DIPSETTING( 0x0008, "30k then every 70k" ) // "30000 70000" in the "test mode" PORT_DIPSETTING( 0x0004, "40k then every 80k" ) // "40000 80000" in the "test mode" PORT_DIPSETTING( 0x0000, "50k then every 90k" ) // "50000 90000" in the "test mode" PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0010, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Cocktail ) ) PORT_DIPUNUSED( 0x0040, IP_ACTIVE_LOW ) PORT_DIPUNUSED( 0x0080, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0300, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0200, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hard ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Flip_Screen ) ) // not in the "test mode" PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, "Complete Invulnerability (Cheat)") PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, "Base Ship Invulnerability (Cheat)") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( amazon ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE( 0x2000, IP_ACTIVE_LOW ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN3") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0002, "4" ) PORT_DIPSETTING( 0x0001, "5" ) PORT_DIPSETTING( 0x0000, "6" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x000c, "20k then every 40k" ) // "20000 40000" in the "test mode" PORT_DIPSETTING( 0x0008, "50k then every 40k" ) // "50000 40000" in the "test mode" PORT_DIPSETTING( 0x0004, "20k then every 70k" ) // "20000 70000" in the "test mode" PORT_DIPSETTING( 0x0000, "50k then every 70k" ) // "50000 70000" in the "test mode" PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0010, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Cocktail ) ) PORT_DIPUNUSED( 0x0040, IP_ACTIVE_LOW ) PORT_DIPUNUSED( 0x0080, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0300, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0200, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hard ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Flip_Screen ) ) // not in the "test mode" PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, "Level" ) PORT_DIPSETTING( 0x4000, DEF_STR( Low ) ) PORT_DIPSETTING( 0x0000, DEF_STR( High ) ) PORT_DIPNAME( 0x8000, 0x8000, "Sprite Test" ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( horekid ) PORT_START("IN0") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x0003, "3" ) PORT_DIPSETTING( 0x0002, "4" ) PORT_DIPSETTING( 0x0001, "5" ) PORT_DIPSETTING( 0x0000, "6" ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x000c, "20k then every 60k" ) // "20000 60000" in the "test mode" PORT_DIPSETTING( 0x0008, "50k then every 60k" ) // "50000 60000" in the "test mode" PORT_DIPSETTING( 0x0004, "20k then every 90k" ) // "20000 90000" in the "test mode" PORT_DIPSETTING( 0x0000, "50k then every 90k" ) // "50000 90000" in the "test mode" PORT_DIPNAME( 0x0010, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00c0, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0300, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0200, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 1C_2C ) ) PORT_DIPUNUSED( 0x1000, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0xc000, 0xc000, "Debug Mode (Cheat)") PORT_DIPSETTING( 0xc000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) // "Cabinet" Dip Switch must be set to "Upright" too ! // PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) // duplicated setting // PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) // duplicated setting PORT_START("IN1") PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE( 0x2000, IP_ACTIVE_LOW) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME ("P2 Buttons 1+2 (Debug Cheat)") // fake button for "Debug Mode" (see read handler) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static const gfx_layout char_layout = { 8,8, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static const gfx_layout tile_layout = { 16,16, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 4, 0, 12, 8, 20, 16, 28, 24, 32+4, 32+0, 32+12, 32+8, 32+20, 32+16, 32+28, 32+24 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, 64*16 }; static const gfx_layout sprite_layout = { 16,16, RGN_FRAC(1,2), 4, { 0, 1, 2, 3 }, { 4, 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 12, 8, RGN_FRAC(1,2)+12, RGN_FRAC(1,2)+8, 20, 16, RGN_FRAC(1,2)+20, RGN_FRAC(1,2)+16, 28, 24, RGN_FRAC(1,2)+28, RGN_FRAC(1,2)+24 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, 32*16 }; static GFXDECODE_START( terracre ) GFXDECODE_ENTRY( "gfx1", 0, char_layout, 0, 1 ) GFXDECODE_ENTRY( "gfx2", 0, tile_layout, 1*16, 16 ) GFXDECODE_ENTRY( "gfx3", 0, sprite_layout, 1*16+16*16, 256 ) GFXDECODE_END static MACHINE_DRIVER_START( amazon ) MDRV_CPU_ADD("main", M68000, 8000000 ) MDRV_CPU_PROGRAM_MAP(amazon_readmem,amazon_writemem) MDRV_CPU_VBLANK_INT("main", irq1_line_hold) MDRV_CPU_ADD("audio", Z80, 4000000) /* 4 MHz???? */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_IO_MAP(sound_3526_io_map,0) MDRV_CPU_VBLANK_INT_HACK(irq0_line_hold,128) /* ??? */ MDRV_MACHINE_START(amazon) MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE( 60 ) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(terracre) MDRV_PALETTE_LENGTH(1*16+16*16+16*256) MDRV_PALETTE_INIT(amazon) MDRV_VIDEO_START(amazon) MDRV_VIDEO_UPDATE(amazon) MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM3526, 4000000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD("dac1", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MDRV_SOUND_ADD("dac2", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_DRIVER_END static MACHINE_DRIVER_START( ym3526 ) MDRV_CPU_ADD("main", M68000, 8000000 ) MDRV_CPU_PROGRAM_MAP(terracre_readmem,terracre_writemem) MDRV_CPU_VBLANK_INT("main", irq1_line_hold) MDRV_CPU_ADD("audio", Z80, 4000000) /* 4 MHz???? */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_IO_MAP(sound_3526_io_map,0) MDRV_CPU_VBLANK_INT_HACK(irq0_line_hold,128) /* ??? */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE( 60 ) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(terracre) MDRV_PALETTE_LENGTH(1*16+16*16+16*256) MDRV_PALETTE_INIT(amazon) MDRV_VIDEO_START(amazon) MDRV_VIDEO_UPDATE(amazon) MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM3526, 4000000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD("dac1", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MDRV_SOUND_ADD("dac2", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_DRIVER_END static MACHINE_DRIVER_START( ym2203 ) MDRV_CPU_ADD("main", M68000, 8000000) /* 8 MHz?? */ MDRV_CPU_PROGRAM_MAP(terracre_readmem,terracre_writemem) MDRV_CPU_VBLANK_INT("main", irq1_line_hold) MDRV_CPU_ADD("audio", Z80, 4000000) /* 4 MHz???? */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_IO_MAP(sound_2203_io_map,0) MDRV_CPU_VBLANK_INT_HACK(irq0_line_hold,128) /* ??? */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(terracre) MDRV_PALETTE_LENGTH(1*16+16*16+16*256) MDRV_PALETTE_INIT(amazon) MDRV_VIDEO_START(amazon) MDRV_VIDEO_UPDATE(amazon) MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym1", YM2203, 4000000) MDRV_SOUND_ROUTE(0, "mono", 0.20) MDRV_SOUND_ROUTE(1, "mono", 0.20) MDRV_SOUND_ROUTE(2, "mono", 0.20) MDRV_SOUND_ROUTE(3, "mono", 0.40) MDRV_SOUND_ADD("ym2", YM2203, 4000000) MDRV_SOUND_ROUTE(0, "mono", 0.20) MDRV_SOUND_ROUTE(1, "mono", 0.20) MDRV_SOUND_ROUTE(2, "mono", 0.20) MDRV_SOUND_ROUTE(3, "mono", 0.40) MDRV_SOUND_ADD("dac1", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MDRV_SOUND_ADD("dac2", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_DRIVER_END ROM_START( terracre ) ROM_REGION( 0x20000, "main", 0 ) /* 128K for 68000 code */ ROM_LOAD16_BYTE( "1a_4b.rom", 0x00001, 0x4000, CRC(76f17479) SHA1(e6be7f78fe7dc9d66feb3ada6ad08d461c66640d) ) ROM_LOAD16_BYTE( "1a_4d.rom", 0x00000, 0x4000, CRC(8119f06e) SHA1(314e2d8e75f66862cf6567ac05f417a3a66f1254) ) ROM_LOAD16_BYTE( "1a_6b.rom", 0x08001, 0x4000, CRC(ba4b5822) SHA1(0de3ce04e14aa5757936babdec9cd1341d4a06d6) ) ROM_LOAD16_BYTE( "1a_6d.rom", 0x08000, 0x4000, CRC(ca4852f6) SHA1(12e968efb890ff4f982c2e04e090ac4339a97fc0) ) ROM_LOAD16_BYTE( "1a_7b.rom", 0x10001, 0x4000, CRC(d0771bba) SHA1(ebbc24562d677488a536cb515d761f07cd50425c) ) ROM_LOAD16_BYTE( "1a_7d.rom", 0x10000, 0x4000, CRC(029d59d9) SHA1(51053cafd5e7a4a5ba7008c6c6b28c612d935f40) ) ROM_LOAD16_BYTE( "1a_9b.rom", 0x18001, 0x4000, CRC(69227b56) SHA1(58c8aa4baa1f5ddfc151f5ed6284a06e87866dd7) ) ROM_LOAD16_BYTE( "1a_9d.rom", 0x18000, 0x4000, CRC(5a672942) SHA1(3890f87edb9047f3e4c6f4d4b47b7f9873962148) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "2a_15b.rom", 0x0000, 0x4000, CRC(604c3b11) SHA1(c01d1ddae40fa8b65dfc72f959942cb9664a548b) ) ROM_LOAD( "2a_17b.rom", 0x4000, 0x4000, CRC(affc898d) SHA1(a78f06fa125de16fcdb8f4dc1629eb775aad913a) ) ROM_LOAD( "2a_18b.rom", 0x8000, 0x4000, CRC(302dc0ab) SHA1(4db8f12e70f9adf1eb993c6a8af68b5edbf79773) ) ROM_REGION( 0x02000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "2a_16b.rom", 0x00000, 0x2000, CRC(591a3804) SHA1(e1b46f5652e7f9677d75f01c6132975ace4facdd) ) /* tiles */ ROM_REGION( 0x10000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "1a_15f.rom", 0x00000, 0x8000, CRC(984a597f) SHA1(1f33892f160691c44872b37f0f6cb1493c9f7fb1) ) /* Background */ ROM_LOAD( "1a_17f.rom", 0x08000, 0x8000, CRC(30e297ff) SHA1(9843826ae63039d6693c8a0b30af721d70f40056) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "2a_6e.rom", 0x00000, 0x4000, CRC(bcf7740b) SHA1(8701862c35eb8fb1ec239253136a3858ebea4d0c) ) /* Sprites */ ROM_LOAD( "2a_7e.rom", 0x04000, 0x4000, CRC(a70b565c) SHA1(153e5f5a9927c294660dd0d636a9f651d4984d6d) ) ROM_LOAD( "2a_6g.rom", 0x08000, 0x4000, CRC(4a9ec3e6) SHA1(0a35b82fb49ecf7edafd02744a48490e744c0a00) ) ROM_LOAD( "2a_7g.rom", 0x0c000, 0x4000, CRC(450749fc) SHA1(376ab98ab8db56ed45f7d97a221dfd52e389cb5a) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "tc1a_10f.bin", 0x0000, 0x0100, CRC(ce07c544) SHA1(c3691cb420c88f1887a55e3035b5d017decbc17a) ) /* red component */ ROM_LOAD( "tc1a_11f.bin", 0x0100, 0x0100, CRC(566d323a) SHA1(fe83585a0d9c7f942a5e54620b627a5a17a0fcf4) ) /* green component */ ROM_LOAD( "tc1a_12f.bin", 0x0200, 0x0100, CRC(7ea63946) SHA1(d7b89694a80736c7605b5c83d25d8b706f4504ab) ) /* blue component */ ROM_LOAD( "tc2a_2g.bin", 0x0300, 0x0100, CRC(08609bad) SHA1(e5daee3c3fea6620e3c2b91becd93bc4d3cdf011) ) /* sprite lookup table */ ROM_REGION( 0x0100, "user1", 0 ) ROM_LOAD( "tc2a_4e.bin", 0x0000, 0x0100, CRC(2c43991f) SHA1(312112832bee511b0545524295aa9bc2e756db0f) ) /* sprite palette bank */ ROM_END /**********************************************************/ /* Notes: All the roms are the same except the SOUND ROMs */ /**********************************************************/ ROM_START( terracrb ) ROM_REGION( 0x20000, "main", 0 ) /* 128K for 68000 code */ ROM_LOAD16_BYTE( "1a_4b.rom", 0x00001, 0x4000, CRC(76f17479) SHA1(e6be7f78fe7dc9d66feb3ada6ad08d461c66640d) ) ROM_LOAD16_BYTE( "1a_4d.rom", 0x00000, 0x4000, CRC(8119f06e) SHA1(314e2d8e75f66862cf6567ac05f417a3a66f1254) ) ROM_LOAD16_BYTE( "1a_6b.rom", 0x08001, 0x4000, CRC(ba4b5822) SHA1(0de3ce04e14aa5757936babdec9cd1341d4a06d6) ) ROM_LOAD16_BYTE( "1a_6d.rom", 0x08000, 0x4000, CRC(ca4852f6) SHA1(12e968efb890ff4f982c2e04e090ac4339a97fc0) ) ROM_LOAD16_BYTE( "1a_7b.rom", 0x10001, 0x4000, CRC(d0771bba) SHA1(ebbc24562d677488a536cb515d761f07cd50425c) ) ROM_LOAD16_BYTE( "1a_7d.rom", 0x10000, 0x4000, CRC(029d59d9) SHA1(51053cafd5e7a4a5ba7008c6c6b28c612d935f40) ) ROM_LOAD16_BYTE( "1a_9b.rom", 0x18001, 0x4000, CRC(69227b56) SHA1(58c8aa4baa1f5ddfc151f5ed6284a06e87866dd7) ) ROM_LOAD16_BYTE( "1a_9d.rom", 0x18000, 0x4000, CRC(5a672942) SHA1(3890f87edb9047f3e4c6f4d4b47b7f9873962148) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "2a_15b.rom", 0x0000, 0x4000, CRC(604c3b11) SHA1(c01d1ddae40fa8b65dfc72f959942cb9664a548b) ) ROM_LOAD( "dg.12", 0x4000, 0x4000, CRC(9e9b3808) SHA1(7b6f8d2b75f063aa81711a7c2bf1563cc38eee8b) ) ROM_LOAD( "2a_18b.rom", 0x8000, 0x4000, CRC(302dc0ab) SHA1(4db8f12e70f9adf1eb993c6a8af68b5edbf79773) ) ROM_REGION( 0x02000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "2a_16b.rom", 0x00000, 0x2000, CRC(591a3804) SHA1(e1b46f5652e7f9677d75f01c6132975ace4facdd) ) /* tiles */ ROM_REGION( 0x10000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "1a_15f.rom", 0x00000, 0x8000, CRC(984a597f) SHA1(1f33892f160691c44872b37f0f6cb1493c9f7fb1) ) /* Background */ ROM_LOAD( "1a_17f.rom", 0x08000, 0x8000, CRC(30e297ff) SHA1(9843826ae63039d6693c8a0b30af721d70f40056) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "2a_6e.rom", 0x00000, 0x4000, CRC(bcf7740b) SHA1(8701862c35eb8fb1ec239253136a3858ebea4d0c) ) /* Sprites */ ROM_LOAD( "2a_7e.rom", 0x04000, 0x4000, CRC(a70b565c) SHA1(153e5f5a9927c294660dd0d636a9f651d4984d6d) ) ROM_LOAD( "2a_6g.rom", 0x08000, 0x4000, CRC(4a9ec3e6) SHA1(0a35b82fb49ecf7edafd02744a48490e744c0a00) ) ROM_LOAD( "2a_7g.rom", 0x0c000, 0x4000, CRC(450749fc) SHA1(376ab98ab8db56ed45f7d97a221dfd52e389cb5a) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "tc1a_10f.bin", 0x0000, 0x0100, CRC(ce07c544) SHA1(c3691cb420c88f1887a55e3035b5d017decbc17a) ) /* red component */ ROM_LOAD( "tc1a_11f.bin", 0x0100, 0x0100, CRC(566d323a) SHA1(fe83585a0d9c7f942a5e54620b627a5a17a0fcf4) ) /* green component */ ROM_LOAD( "tc1a_12f.bin", 0x0200, 0x0100, CRC(7ea63946) SHA1(d7b89694a80736c7605b5c83d25d8b706f4504ab) ) /* blue component */ ROM_LOAD( "tc2a_2g.bin", 0x0300, 0x0100, CRC(08609bad) SHA1(e5daee3c3fea6620e3c2b91becd93bc4d3cdf011) ) /* sprite lookup table */ ROM_REGION( 0x0100, "user1", 0 ) ROM_LOAD( "tc2a_4e.bin", 0x0000, 0x0100, CRC(2c43991f) SHA1(312112832bee511b0545524295aa9bc2e756db0f) ) /* sprite palette bank */ ROM_END /**********************************************************/ /* Notes: All the roms are the same except the SOUND ROMs */ /**********************************************************/ ROM_START( terracra ) ROM_REGION( 0x20000, "main", 0 ) /* 128K for 68000 code */ ROM_LOAD16_BYTE( "1a_4b.rom", 0x00001, 0x4000, CRC(76f17479) SHA1(e6be7f78fe7dc9d66feb3ada6ad08d461c66640d) ) ROM_LOAD16_BYTE( "1a_4d.rom", 0x00000, 0x4000, CRC(8119f06e) SHA1(314e2d8e75f66862cf6567ac05f417a3a66f1254) ) ROM_LOAD16_BYTE( "1a_6b.rom", 0x08001, 0x4000, CRC(ba4b5822) SHA1(0de3ce04e14aa5757936babdec9cd1341d4a06d6) ) ROM_LOAD16_BYTE( "1a_6d.rom", 0x08000, 0x4000, CRC(ca4852f6) SHA1(12e968efb890ff4f982c2e04e090ac4339a97fc0) ) ROM_LOAD16_BYTE( "1a_7b.rom", 0x10001, 0x4000, CRC(d0771bba) SHA1(ebbc24562d677488a536cb515d761f07cd50425c) ) ROM_LOAD16_BYTE( "1a_7d.rom", 0x10000, 0x4000, CRC(029d59d9) SHA1(51053cafd5e7a4a5ba7008c6c6b28c612d935f40) ) ROM_LOAD16_BYTE( "1a_9b.rom", 0x18001, 0x4000, CRC(69227b56) SHA1(58c8aa4baa1f5ddfc151f5ed6284a06e87866dd7) ) ROM_LOAD16_BYTE( "1a_9d.rom", 0x18000, 0x4000, CRC(5a672942) SHA1(3890f87edb9047f3e4c6f4d4b47b7f9873962148) ) ROM_REGION( 0x10000, "audio", 0 ) /* 64k to sound cpu */ ROM_LOAD( "tc2a_15b.bin", 0x0000, 0x4000, CRC(790ddfa9) SHA1(90aa25fbfc9b5f52145ab3cf126610cf21024c20) ) ROM_LOAD( "tc2a_17b.bin", 0x4000, 0x4000, CRC(d4531113) SHA1(efc37c33a0791cae4d4ab50bc884cd6c8a6f95f5) ) ROM_REGION( 0x02000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "2a_16b.rom", 0x00000, 0x2000, CRC(591a3804) SHA1(e1b46f5652e7f9677d75f01c6132975ace4facdd) ) /* tiles */ ROM_REGION( 0x10000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "1a_15f.rom", 0x00000, 0x8000, CRC(984a597f) SHA1(1f33892f160691c44872b37f0f6cb1493c9f7fb1) ) /* Background */ ROM_LOAD( "1a_17f.rom", 0x08000, 0x8000, CRC(30e297ff) SHA1(9843826ae63039d6693c8a0b30af721d70f40056) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "2a_6e.rom", 0x00000, 0x4000, CRC(bcf7740b) SHA1(8701862c35eb8fb1ec239253136a3858ebea4d0c) ) /* Sprites */ ROM_LOAD( "2a_7e.rom", 0x04000, 0x4000, CRC(a70b565c) SHA1(153e5f5a9927c294660dd0d636a9f651d4984d6d) ) ROM_LOAD( "2a_6g.rom", 0x08000, 0x4000, CRC(4a9ec3e6) SHA1(0a35b82fb49ecf7edafd02744a48490e744c0a00) ) ROM_LOAD( "2a_7g.rom", 0x0c000, 0x4000, CRC(450749fc) SHA1(376ab98ab8db56ed45f7d97a221dfd52e389cb5a) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "tc1a_10f.bin", 0x0000, 0x0100, CRC(ce07c544) SHA1(c3691cb420c88f1887a55e3035b5d017decbc17a) ) /* red component */ ROM_LOAD( "tc1a_11f.bin", 0x0100, 0x0100, CRC(566d323a) SHA1(fe83585a0d9c7f942a5e54620b627a5a17a0fcf4) ) /* green component */ ROM_LOAD( "tc1a_12f.bin", 0x0200, 0x0100, CRC(7ea63946) SHA1(d7b89694a80736c7605b5c83d25d8b706f4504ab) ) /* blue component */ ROM_LOAD( "tc2a_2g.bin", 0x0300, 0x0100, CRC(08609bad) SHA1(e5daee3c3fea6620e3c2b91becd93bc4d3cdf011) ) /* sprite lookup table */ ROM_REGION( 0x0100, "user1", 0 ) ROM_LOAD( "tc2a_4e.bin", 0x0000, 0x0100, CRC(2c43991f) SHA1(312112832bee511b0545524295aa9bc2e756db0f) ) /* sprite palette bank */ ROM_END ROM_START( amazon ) ROM_REGION( 0x20000, "main", 0 ) /* 68000 code (main CPU) */ ROM_LOAD16_BYTE( "11.4d", 0x00000, 0x8000,CRC(6c7f85c5) SHA1(7f78cf16a93ea1f7b8616122127327a7d337e565) ) ROM_LOAD16_BYTE( "9.4b", 0x00001, 0x8000,CRC(e1b7a989) SHA1(ae49cbc6fc4bc151990caed1f57cc7e10aba7901) ) ROM_LOAD16_BYTE( "12.6d", 0x10000, 0x8000,CRC(4de8a3ee) SHA1(a650d5b6ebff257f08db01e76e5c11c1ecc8cd36) ) ROM_LOAD16_BYTE( "10.6b", 0x10001, 0x8000,CRC(d86bad81) SHA1(8f2e56422f9e604232c60f676dcd964392ec9d28) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 code (sound) */ ROM_LOAD( "1.15b", 0x00000, 0x4000, CRC(55a8b5e7) SHA1(d3f5609c1b97a54c505d12dd22f7454c88c90fb9) ) ROM_LOAD( "2.17b", 0x04000, 0x4000, CRC(427a7cca) SHA1(b30e3dd4f685c4095478972d38bb9616369a51bf) ) ROM_LOAD( "3.18b", 0x08000, 0x4000, CRC(b8cceaf7) SHA1(5682df3193ad1dfef366353921bfa7af08aec055) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) /* alphanumerics */ ROM_LOAD( "8.16g", 0x0000, 0x2000, CRC(0cec8644) SHA1(a8f2a67b2243771e20ba51a539a83f0017dff6bc) ) ROM_REGION( 0x20000, "gfx2", ROMREGION_DISPOSE ) /* tiles */ ROM_LOAD( "13.15f", 0x00000, 0x8000, CRC(415ff4d9) SHA1(b5d17bfbf78e620c29f8933f06bd88cc89825b4b) ) ROM_LOAD( "14.17f", 0x08000, 0x8000, CRC(492b5c48) SHA1(822d9098427650d55cdd6e4a7e540147198d72fc) ) ROM_LOAD( "15.18f", 0x10000, 0x8000, CRC(b1ac0b9d) SHA1(1b413823669db24a5cfb93f66f54bd08c410a0d4) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_DISPOSE ) /* sprites */ ROM_LOAD( "4.6e", 0x0000, 0x4000, CRC(f77ced7a) SHA1(55bf0a0799d85877a71d1529073b0ed847c80e54) ) ROM_LOAD( "5.7e", 0x4000, 0x4000, CRC(16ef1465) SHA1(7547f24fec79f774e1be441c3734bdcc03b5d313) ) ROM_LOAD( "6.6g", 0x8000, 0x4000, CRC(936ec941) SHA1(b4891e207d66f8b77c237fc23ffa48f87ab6993a) ) ROM_LOAD( "7.7g", 0xc000, 0x4000, CRC(66dd718e) SHA1(80990c6199f63b215e1dead3b09cf6160dd75333) ) ROM_REGION( 0x400, "proms", 0 ) ROM_LOAD( "clr.10f", 0x000, 0x100, CRC(6440b341) SHA1(ccf89ac889f1653100f5b0a042dcd826c4ac628b) ) /* red */ ROM_LOAD( "clr.11f", 0x100, 0x100, CRC(271e947f) SHA1(3d1f44fe92cc5fdff001ef80e07aa46a1ca68fe5) ) /* green */ ROM_LOAD( "clr.12f", 0x200, 0x100, CRC(7d38621b) SHA1(7904c3c2c32006d4f4608b6ee84d44ecd601de73) ) /* blue */ ROM_LOAD( "2g", 0x300, 0x100, CRC(44ca16b9) SHA1(1893f24d1c7f4d8e24b5484b19f9284f2ec9be08) ) /* clut */ ROM_REGION( 0x0100, "user1", 0 ) ROM_LOAD( "4e", 0x000, 0x100, CRC(035f2c7b) SHA1(36e32a50146631e763711b586936b2815600f52d) ) /* ctable */ ROM_REGION( 0x2000, "user2", 0 ) /* unknown, mostly text */ ROM_LOAD( "16.18g", 0x0000, 0x2000, CRC(1d8d592b) SHA1(be8d6df8b5926069ae2cbc1dc26e1fa92d63f297) ) ROM_END ROM_START( amatelas ) ROM_REGION( 0x20000, "main", 0 ) /* 68000 code (main CPU) */ ROM_LOAD16_BYTE( "a11.4d", 0x00000, 0x8000,CRC(3d226d0b) SHA1(b3f36973117dcca7ec6f891503ada1055694059d) ) ROM_LOAD16_BYTE( "a9.4b", 0x00001, 0x8000,CRC(e2a0d21d) SHA1(abb65ea5a10719d27f711216b7e387f2e01bdd5d) ) ROM_LOAD16_BYTE( "a12.6d", 0x10000, 0x8000,CRC(e6607c51) SHA1(7679f84ccdf75226bb46a5357a460aa2d5e5cd32) ) ROM_LOAD16_BYTE( "a10.6b", 0x10001, 0x8000,CRC(dbc1f1b4) SHA1(0fca999356e38d69ba5822c4ec489ea08f1d771f) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 code (sound) */ ROM_LOAD( "1.15b", 0x00000, 0x4000, CRC(55a8b5e7) SHA1(d3f5609c1b97a54c505d12dd22f7454c88c90fb9) ) ROM_LOAD( "2.17b", 0x04000, 0x4000, CRC(427a7cca) SHA1(b30e3dd4f685c4095478972d38bb9616369a51bf) ) ROM_LOAD( "3.18b", 0x08000, 0x4000, CRC(b8cceaf7) SHA1(5682df3193ad1dfef366353921bfa7af08aec055) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) /* alphanumerics */ ROM_LOAD( "a8.16g", 0x0000, 0x2000, CRC(aeba2102) SHA1(fb4d047a78cd47f628fedfda8349dc46cf6a6f32) ) ROM_REGION( 0x20000, "gfx2", ROMREGION_DISPOSE ) /* tiles */ ROM_LOAD( "13.15f", 0x00000, 0x8000, CRC(415ff4d9) SHA1(b5d17bfbf78e620c29f8933f06bd88cc89825b4b) ) ROM_LOAD( "14.17f", 0x08000, 0x8000, CRC(492b5c48) SHA1(822d9098427650d55cdd6e4a7e540147198d72fc) ) ROM_LOAD( "15.18f", 0x10000, 0x8000, CRC(b1ac0b9d) SHA1(1b413823669db24a5cfb93f66f54bd08c410a0d4) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_DISPOSE ) /* sprites */ ROM_LOAD( "4.6e", 0x0000, 0x4000, CRC(f77ced7a) SHA1(55bf0a0799d85877a71d1529073b0ed847c80e54) ) ROM_LOAD( "a5.7e", 0x4000, 0x4000, CRC(5fbf9a16) SHA1(d33a020626db8267fd1c1eacbff15c569d7fb72d) ) ROM_LOAD( "6.6g", 0x8000, 0x4000, CRC(936ec941) SHA1(b4891e207d66f8b77c237fc23ffa48f87ab6993a) ) ROM_LOAD( "7.7g", 0xc000, 0x4000, CRC(66dd718e) SHA1(80990c6199f63b215e1dead3b09cf6160dd75333) ) ROM_REGION( 0x400, "proms", 0 ) ROM_LOAD( "clr.10f", 0x000, 0x100, CRC(6440b341) SHA1(ccf89ac889f1653100f5b0a042dcd826c4ac628b) ) /* red */ ROM_LOAD( "clr.11f", 0x100, 0x100, CRC(271e947f) SHA1(3d1f44fe92cc5fdff001ef80e07aa46a1ca68fe5) ) /* green */ ROM_LOAD( "clr.12f", 0x200, 0x100, CRC(7d38621b) SHA1(7904c3c2c32006d4f4608b6ee84d44ecd601de73) ) /* blue */ ROM_LOAD( "2g", 0x300, 0x100, CRC(44ca16b9) SHA1(1893f24d1c7f4d8e24b5484b19f9284f2ec9be08) ) /* clut */ ROM_REGION( 0x0100, "user1", 0 ) ROM_LOAD( "4e", 0x000, 0x100, CRC(035f2c7b) SHA1(36e32a50146631e763711b586936b2815600f52d) ) /* ctable */ ROM_REGION( 0x2000, "user2", 0 ) /* unknown, mostly text */ ROM_LOAD( "16.18g", 0x0000, 0x2000, CRC(1d8d592b) SHA1(be8d6df8b5926069ae2cbc1dc26e1fa92d63f297) ) ROM_END ROM_START( horekid ) ROM_REGION( 0x20000, "main", 0 ) /* 68000 code (main CPU) */ ROM_LOAD16_BYTE( "horekid.03", 0x00000, 0x8000, CRC(90ec840f) SHA1(7d04936c50c9ae02ea7dc24f8336997592def867) ) ROM_LOAD16_BYTE( "horekid.01", 0x00001, 0x8000, CRC(a282faf8) SHA1(4c1ff36cf324dff9ddfc1035db6c52838c7be975) ) ROM_LOAD16_BYTE( "horekid.04", 0x10000, 0x8000, CRC(375c0c50) SHA1(ee040dbdfe6673cf48f143518458609b21b4e15d) ) ROM_LOAD16_BYTE( "horekid.02", 0x10001, 0x8000, CRC(ee7d52bb) SHA1(b9083f672a6bc37ec2bbb9af081e6f27b712b663) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 code (sound) */ ROM_LOAD( "horekid.09", 0x0000, 0x4000,CRC(49cd3b81) SHA1(284d75f6f6121d0581bb62f13ee02c85c3d972d2) ) ROM_LOAD( "horekid.10", 0x4000, 0x4000,CRC(c1eaa938) SHA1(839f03e701f072a6441ee4980eb1961859c40d97) ) ROM_LOAD( "horekid.11", 0x8000, 0x4000,CRC(0a2bc702) SHA1(0cef9e9022a27d30d2f83a16a55d8ede0ab686f4) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) /* alphanumerics */ ROM_LOAD( "horekid.16", 0x0000, 0x2000, CRC(104b77cc) SHA1(f875c7fe4f2b540bc44fa144a449a01268011431) ) ROM_REGION( 0x20000, "gfx2", ROMREGION_DISPOSE ) /* tiles */ ROM_LOAD( "horekid.05", 0x00000, 0x8000, CRC(da25ae10) SHA1(83d8b78cff85854b497b40525ec3c93a84ba6248) ) ROM_LOAD( "horekid.06", 0x08000, 0x8000, CRC(616e4321) SHA1(5bf0e0a7290b6bcb5dfbb1070eeb683830e6916b) ) ROM_LOAD( "horekid.07", 0x10000, 0x8000, CRC(8c7d2be2) SHA1(efd70997126fc7c2622546fabe69cb222dca87f9) ) ROM_LOAD( "horekid.08", 0x18000, 0x8000, CRC(a0066b02) SHA1(d6437932028e937dab5728f40d6d09b6afe9a903) ) ROM_REGION( 0x20000, "gfx3", ROMREGION_DISPOSE ) /* sprites */ ROM_LOAD( "horekid.12", 0x00000, 0x8000, CRC(a3caa07a) SHA1(4baa7d1867dbaa8bace43416040114129f5405d6) ) ROM_LOAD( "horekid.13", 0x08000, 0x8000, CRC(0e48ff8e) SHA1(5a3025991378ed3f9bdc2d420b1432332278178b) ) ROM_LOAD( "horekid.14", 0x10000, 0x8000, CRC(e300747a) SHA1(5875a46c215b12f1e9a889819215bca40e4459a6) ) ROM_LOAD( "horekid.15", 0x18000, 0x8000, CRC(51105741) SHA1(01c3bb2c03ce1ca959d62d64be3a019e74f677ba) ) ROM_REGION( 0x400, "proms", 0 ) ROM_LOAD( "kid_prom.10f", 0x000, 0x100, CRC(ca13ce23) SHA1(46f0ed22f601721fa35bab12ce8816f30b102f59) ) /* red */ ROM_LOAD( "kid_prom.11f", 0x100, 0x100, CRC(fb44285a) SHA1(f9605e82f63188daeff044fd48d81c1dfc4d4f2a) ) /* green */ ROM_LOAD( "kid_prom.12f", 0x200, 0x100, CRC(40d41237) SHA1(b33082540d739a3bfe096f68f3359fbf1360b5be) ) /* blue */ ROM_LOAD( "kid_prom.2g", 0x300, 0x100, CRC(4b9be0ed) SHA1(81aa7bb24fe6ea13f5dffdb67ea699adf0b3129a) ) /* clut */ ROM_REGION( 0x0100, "user1", 0 ) ROM_LOAD( "kid_prom.4e", 0x000, 0x100, CRC(e4fb54ee) SHA1(aba89d347b24dc6680e6f25b4a6c0d6657bb6a83) ) /* ctable */ ROM_REGION( 0x2000, "user2", 0 ) /* unknown, mostly text */ ROM_LOAD( "horekid.17", 0x0000, 0x2000, CRC(1d8d592b) SHA1(be8d6df8b5926069ae2cbc1dc26e1fa92d63f297) ) ROM_END ROM_START( horekidb ) ROM_REGION( 0x20000, "main", 0 ) /* 68000 code (main CPU) */ ROM_LOAD16_BYTE( "knhhd5", 0x00000, 0x8000, CRC(786619c7) SHA1(6b4a659839a7c19370a81f9f9b26e4fe0d210d7b) ) ROM_LOAD16_BYTE( "knhhd7", 0x00001, 0x8000, CRC(3bbb475b) SHA1(575cdc4f902f15335579c0f860fa75e33a0ea539) ) ROM_LOAD16_BYTE( "horekid.04", 0x10000, 0x8000, CRC(375c0c50) SHA1(ee040dbdfe6673cf48f143518458609b21b4e15d) ) ROM_LOAD16_BYTE( "horekid.02", 0x10001, 0x8000, CRC(ee7d52bb) SHA1(b9083f672a6bc37ec2bbb9af081e6f27b712b663) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 code (sound) */ ROM_LOAD( "horekid.09", 0x0000, 0x4000,CRC(49cd3b81) SHA1(284d75f6f6121d0581bb62f13ee02c85c3d972d2) ) ROM_LOAD( "horekid.10", 0x4000, 0x4000,CRC(c1eaa938) SHA1(839f03e701f072a6441ee4980eb1961859c40d97) ) ROM_LOAD( "horekid.11", 0x8000, 0x4000,CRC(0a2bc702) SHA1(0cef9e9022a27d30d2f83a16a55d8ede0ab686f4) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) /* alphanumerics */ ROM_LOAD( "horekid.16", 0x0000, 0x2000, CRC(104b77cc) SHA1(f875c7fe4f2b540bc44fa144a449a01268011431) ) ROM_REGION( 0x20000, "gfx2", ROMREGION_DISPOSE ) /* tiles */ ROM_LOAD( "horekid.05", 0x00000, 0x8000, CRC(da25ae10) SHA1(83d8b78cff85854b497b40525ec3c93a84ba6248) ) ROM_LOAD( "horekid.06", 0x08000, 0x8000, CRC(616e4321) SHA1(5bf0e0a7290b6bcb5dfbb1070eeb683830e6916b) ) ROM_LOAD( "horekid.07", 0x10000, 0x8000, CRC(8c7d2be2) SHA1(efd70997126fc7c2622546fabe69cb222dca87f9) ) ROM_LOAD( "horekid.08", 0x18000, 0x8000, CRC(a0066b02) SHA1(d6437932028e937dab5728f40d6d09b6afe9a903) ) ROM_REGION( 0x20000, "gfx3", ROMREGION_DISPOSE ) /* sprites */ ROM_LOAD( "horekid.12", 0x00000, 0x8000, CRC(a3caa07a) SHA1(4baa7d1867dbaa8bace43416040114129f5405d6) ) ROM_LOAD( "horekid.13", 0x08000, 0x8000, CRC(0e48ff8e) SHA1(5a3025991378ed3f9bdc2d420b1432332278178b) ) ROM_LOAD( "horekid.14", 0x10000, 0x8000, CRC(e300747a) SHA1(5875a46c215b12f1e9a889819215bca40e4459a6) ) ROM_LOAD( "horekid.15", 0x18000, 0x8000, CRC(51105741) SHA1(01c3bb2c03ce1ca959d62d64be3a019e74f677ba) ) ROM_REGION( 0x400, "proms", 0 ) ROM_LOAD( "kid_prom.10f", 0x000, 0x100, CRC(ca13ce23) SHA1(46f0ed22f601721fa35bab12ce8816f30b102f59) ) /* red */ ROM_LOAD( "kid_prom.11f", 0x100, 0x100, CRC(fb44285a) SHA1(f9605e82f63188daeff044fd48d81c1dfc4d4f2a) ) /* green */ ROM_LOAD( "kid_prom.12f", 0x200, 0x100, CRC(40d41237) SHA1(b33082540d739a3bfe096f68f3359fbf1360b5be) ) /* blue */ ROM_LOAD( "kid_prom.2g", 0x300, 0x100, CRC(4b9be0ed) SHA1(81aa7bb24fe6ea13f5dffdb67ea699adf0b3129a) ) /* clut */ ROM_REGION( 0x0100, "user1", 0 ) ROM_LOAD( "kid_prom.4e", 0x000, 0x100, CRC(e4fb54ee) SHA1(aba89d347b24dc6680e6f25b4a6c0d6657bb6a83) ) /* ctable */ ROM_REGION( 0x2000, "user2", 0 ) /* unknown, mostly text */ ROM_LOAD( "horekid.17", 0x0000, 0x2000, CRC(1d8d592b) SHA1(be8d6df8b5926069ae2cbc1dc26e1fa92d63f297) ) ROM_END /* This is not the REAL Booby Kids (early Japanese version of Kid no Hore Hore Daisakusen), it is a bootleg that was manufactureed in Italy which became popular in Europe. The bootleggers probably called it 'Booby Kids' because this is the name under which the game was known on home systems at the time. This is actually just a graphic hack of the other bootleg (horekidb) it is supported because it is a common PCB, and we need to clarify that this is not the real thing. */ ROM_START( boobhack ) ROM_REGION( 0x20000, "main", 0 ) /* 68000 code (main CPU) */ ROM_LOAD16_BYTE( "1-c.bin", 0x00000, 0x8000, CRC(786619c7) SHA1(6b4a659839a7c19370a81f9f9b26e4fe0d210d7b) ) ROM_LOAD16_BYTE( "1-b.bin", 0x00001, 0x8000, CRC(3bbb475b) SHA1(575cdc4f902f15335579c0f860fa75e33a0ea539) ) ROM_LOAD16_BYTE( "1-d.bin", 0x10000, 0x8000, CRC(375c0c50) SHA1(ee040dbdfe6673cf48f143518458609b21b4e15d) ) ROM_LOAD16_BYTE( "1-a.bin", 0x10001, 0x8000, CRC(ee7d52bb) SHA1(b9083f672a6bc37ec2bbb9af081e6f27b712b663) ) ROM_REGION( 0x10000, "audio", 0 ) /* Z80 code (sound) */ ROM_LOAD( "1-i.bin", 0x0000, 0x4000,CRC(49cd3b81) SHA1(284d75f6f6121d0581bb62f13ee02c85c3d972d2) ) ROM_LOAD( "1-j.bin", 0x4000, 0x4000,CRC(c1eaa938) SHA1(839f03e701f072a6441ee4980eb1961859c40d97) ) ROM_LOAD( "1-k.bin", 0x8000, 0x4000,CRC(0a2bc702) SHA1(0cef9e9022a27d30d2f83a16a55d8ede0ab686f4) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) /* alphanumerics */ ROM_LOAD( "1-p.bin", 0x0000, 0x2000, CRC(104b77cc) SHA1(f875c7fe4f2b540bc44fa144a449a01268011431) ) ROM_REGION( 0x20000, "gfx2", ROMREGION_DISPOSE ) /* tiles */ ROM_LOAD( "1-e.bin", 0x00000, 0x8000, CRC(da25ae10) SHA1(83d8b78cff85854b497b40525ec3c93a84ba6248) ) ROM_LOAD( "1-f.bin", 0x08000, 0x8000, CRC(616e4321) SHA1(5bf0e0a7290b6bcb5dfbb1070eeb683830e6916b) ) ROM_LOAD( "1-g.bin", 0x10000, 0x8000, CRC(8c7d2be2) SHA1(efd70997126fc7c2622546fabe69cb222dca87f9) ) ROM_LOAD( "1-h.bin", 0x18000, 0x8000, CRC(a0066b02) SHA1(d6437932028e937dab5728f40d6d09b6afe9a903) ) ROM_REGION( 0x20000, "gfx3", ROMREGION_DISPOSE ) /* sprites */ ROM_LOAD( "1-l.bin", 0x00000, 0x8000, CRC(a3caa07a) SHA1(4baa7d1867dbaa8bace43416040114129f5405d6) ) ROM_LOAD( "1-m.bin", 0x08000, 0x8000, CRC(15b6cbdf) SHA1(b7f2a527946bcbd51aeae98b8971f4fbabcb3d14) ) // Booby Kids gfx hack changes these 2 roms ONLY ROM_LOAD( "1-n.bin", 0x10000, 0x8000, CRC(e300747a) SHA1(5875a46c215b12f1e9a889819215bca40e4459a6) ) ROM_LOAD( "1-o.bin", 0x18000, 0x8000, CRC(cddc6a6c) SHA1(28d12342e0ada941f68845fa65793a3f5fa21246) ) // Booby Kids gfx hack changes these 2 roms ONLY ROM_REGION( 0x500, "proms", 0 ) ROM_LOAD( "kid_prom.10f", 0x000, 0x100, CRC(ca13ce23) SHA1(46f0ed22f601721fa35bab12ce8816f30b102f59) ) /* red */ ROM_LOAD( "kid_prom.11f", 0x100, 0x100, CRC(fb44285a) SHA1(f9605e82f63188daeff044fd48d81c1dfc4d4f2a) ) /* green */ ROM_LOAD( "kid_prom.12f", 0x200, 0x100, CRC(40d41237) SHA1(b33082540d739a3bfe096f68f3359fbf1360b5be) ) /* blue */ ROM_LOAD( "kid_prom.2g", 0x300, 0x100, CRC(4b9be0ed) SHA1(81aa7bb24fe6ea13f5dffdb67ea699adf0b3129a) ) /* clut */ ROM_LOAD( "kid_prom.4e", 0x400, 0x100, CRC(e4fb54ee) SHA1(aba89d347b24dc6680e6f25b4a6c0d6657bb6a83) ) /* ctable */ ROM_REGION( 0x0100, "user1", 0 ) ROM_LOAD( "kid_prom.4e", 0x000, 0x100, NO_DUMP ) /* ctable */ ROM_END static DRIVER_INIT( amazon ) { mpProtData = mAmazonProtData; } static DRIVER_INIT( amatelas ) { mpProtData = mAmatelasProtData; } static DRIVER_INIT( horekid ) { mpProtData = mHoreKidProtData; memory_install_read16_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x44004, 0x44005, 0, 0, horekid_IN2_r); } /* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS */ GAME( 1985, terracre, 0, ym3526, terracre, 0, ROT270, "Nichibutsu", "Terra Cresta (YM3526 set 1)", GAME_SUPPORTS_SAVE ) GAME( 1985, terracrb, terracre, ym3526, terracre, 0, ROT270, "Nichibutsu", "Terra Cresta (YM3526 set 2)", GAME_SUPPORTS_SAVE ) GAME( 1985, terracra, terracre, ym2203, terracre, 0, ROT270, "Nichibutsu", "Terra Cresta (YM2203)", GAME_SUPPORTS_SAVE ) GAME( 1986, amazon, 0, amazon, amazon, amazon, ROT270, "Nichibutsu", "Soldier Girl Amazon", GAME_SUPPORTS_SAVE ) GAME( 1986, amatelas, amazon, amazon, amazon, amatelas, ROT270, "Nichibutsu", "Sei Senshi Amatelass", GAME_SUPPORTS_SAVE ) GAME( 1987, horekid, 0, amazon, horekid, horekid, ROT270, "Nichibutsu", "Kid no Hore Hore Daisakusen", GAME_SUPPORTS_SAVE ) GAME( 1987, horekidb, horekid, amazon, horekid, horekid, ROT270, "bootleg", "Kid no Hore Hore Daisakusen (bootleg)", GAME_SUPPORTS_SAVE ) GAME( 1987, boobhack, horekid, amazon, horekid, horekid, ROT270, "bootleg", "Booby Kids (Italian manufactured graphic hack / bootleg of Kid no Hore Hore Daisakusen (bootleg))", GAME_SUPPORTS_SAVE )