// license:BSD-3-Clause // copyright-holders:Bryan McPhail /*************************************************************************** Apache 3 ATF-011 Round Up 5 ATC-011 Cycle Warriors ABA-011 Big Fight ABA-011 Incredibly complex hardware! These are all different boards, but share a similar sprite chip (TZB215 on Apache 3, TZB315 on others). Other graphics (road, sky, bg/fg layers) all differ between games. Todo: Sprite rotation Finish road layer (Round Up 5) Implement road layer (Apache 3, Cycle Warriors) BG layer(s) (Cycle Warriors) BG layer (Round Up 5) - May be driven by missing VRAM data Round Up 5 always boots with a coin inserted Round Up 5 doesn't survive a reset Dip switches Various other things.. Combine Big Fight & CycleWarriors video routines - currently each game uses different sized tilemaps - these are probably software controlled rather than hardwired, but I don't think either game changes the size at runtime. Big Fight/Cyclewarriors - misc graphics problems. Cyclewarriors - test mode text does not appear as it needs a -256 Y scroll offset from somewhere. reference of bigfight : https://youtu.be/aUUoUCr6yhk Emulation by Bryan McPhail, mish@tendril.co.uk Cycle Warriors Board Layout ABA-011 6296 CW24A 5864 CW25A 5864 YM2151 50MHz TZ8315 CW26A 5864 TC51821 TC51832 D780C-1 TC51821 TC51832 TC51821 TC51832 16MHz TC51821 TC51832 CW00A CW08A CW01A CW09A CW02A CW10A CW03A CW11A 68000-12 81C78 CW04A CW12A 81C78 CW05A CW13A CW16B CW18B 65256 CW06A CW14A CW17A CW19A 65256 CW07A CW15A CW20A CW21 65256 68000-12 CW22A 65256 CW23 ABA-012 HD6445 51832 51832 51832 51832 CW28 CW29 CW30 CW27 Big Fight Tatsumi, 1992 PCB Layout ---------- ABA-011 A-8 |-----------------------------------------------------------------| | LM324 M6295 ROM15 TC5563 | |LM324 VOL KA51 50MHz TC5563 PAL |-|| | TC51832 TC51832 |--------| | || | TC51832 TC51832 |TATSUMI | | || | TC51832 TC51832 |TZB315 | ROM20 | || | TC51832 TC51832 | | TMM2063 | || | ROM0 ROM8 |--------| Z80B | || | | || |J PAL 16MHz |-|| |A ROM2 ROM10 |--------------| PAL | |M | 68000 | TMM2088 | |M |--------------| | |A ROM4 ROM12 TMM2088 | | ROM16 ROM17 |-|| | PAL PAL TC51832 | || | ROM6 ROM14 ROM18 | || | EPL204 PAL TC51832 | || | |--------------| | || | CXD1095Q CXD1095Q | 68000 | ROM19 TC51832 | || | |--------------| | || | TC51832 |-|| | DSW3(4) DSW2(8) DSW1(8) | |-----------------------------------------------------------------| Z80 clock - 4.000MHz [16/4] 68k clocks - 12.500MHz [50/4] M6295 clock - 2.000MHz [16/8]. Sample rate = 2000000/132 YM2151 clock - 4.000MHz [16/4] |-------------------------| | D65005(x16) | |ROM21 |-|| | | || | | || | | || | | || | | || | | || |PAL |-|| | ROM24 PAL PAL| | ROM23 HD6445 | | ROM22 | | TC51832(x4) | | PAL |-|| | PAL | || | | || | | || | | || | | || | | || | |-|| |PAL | |-------------------------| ***************************************************************************/ #include "emu.h" #include "includes/tatsumi.h" #include "cpu/nec/nec.h" #include "cpu/z80/z80.h" #include "machine/adc0808.h" #include "machine/i8255.h" #include "machine/nvram.h" #include "screen.h" #include "speaker.h" #include "roundup5.lh" #define CLOCK_1 XTAL(16'000'000) #define CLOCK_2 XTAL(50'000'000) /***************************************************************************/ WRITE8_MEMBER(cyclwarr_state::cyclwarr_sound_w) { m_soundlatch->write(space, 0, data); m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } READ16_MEMBER(cyclwarr_state::cyclwarr_sprite_r) { return m_spriteram[offset]; } WRITE16_MEMBER(cyclwarr_state::cyclwarr_sprite_w) { COMBINE_DATA(&m_spriteram[offset]); } WRITE16_MEMBER(cyclwarr_state::bigfight_a20000_w) { COMBINE_DATA(&m_bigfight_a20000[offset]); } WRITE16_MEMBER(cyclwarr_state::bigfight_a40000_w) { COMBINE_DATA(&m_bigfight_a40000[offset]); } WRITE16_MEMBER(cyclwarr_state::bigfight_a60000_w) { COMBINE_DATA(&m_bigfight_a60000[offset]); } template READ16_MEMBER(cyclwarr_state::cyclwarr_videoram_r) { return m_cyclwarr_videoram[Bank][offset]; } template WRITE16_MEMBER(cyclwarr_state::cyclwarr_videoram_w) { COMBINE_DATA(&m_cyclwarr_videoram[Bank][offset]); if (offset>=0x400) { m_layer[(Bank<<1)|0]->mark_tile_dirty(offset-0x400); m_layer[(Bank<<1)|1]->mark_tile_dirty(offset-0x400); } } /***************************************************************************/ void apache3_state::apache3_v30_map(address_map &map) { map(0x00000, 0x03fff).ram(); map(0x04000, 0x07fff).ram().share("nvram"); map(0x08000, 0x08fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x0c000, 0x0dfff).ram().w(this, FUNC(apache3_state::text_w)).share("videoram"); map(0x0e800, 0x0e803).nopw(); // CRT map(0x0f000, 0x0f001).portr("DSW"); map(0x0f000, 0x0f001).nopw(); // todo map(0x0f800, 0x0f801).rw(this, FUNC(apache3_state::apache3_bank_r), FUNC(apache3_state::apache3_bank_w)); map(0x10000, 0x1ffff).rw(this, FUNC(apache3_state::apache3_v30_v20_r), FUNC(apache3_state::apache3_v30_v20_w)); map(0x20000, 0x2ffff).rw(this, FUNC(apache3_state::tatsumi_v30_68000_r), FUNC(apache3_state::tatsumi_v30_68000_w)); map(0xa0000, 0xfffff).rom(); } void apache3_state::apache3_68000_map(address_map &map) { map(0x00000, 0x7ffff).rom(); map(0x80000, 0x83fff).ram().share("68k_ram"); map(0x90000, 0x93fff).ram().share("spriteram"); map(0x9a000, 0x9a1ff).w(this, FUNC(apache3_state::tatsumi_sprite_control_w)).share("sprite_ctlram"); map(0xa0000, 0xa0001).w(this, FUNC(apache3_state::apache3_rotate_w)); // /BNKCS map(0xb0000, 0xb0001).w(this, FUNC(apache3_state::apache3_z80_ctrl_w)); map(0xc0000, 0xc0001).w(this, FUNC(apache3_state::apache3_road_z_w)); // /LINCS map(0xd0000, 0xdffff).ram().share("apache3_g_ram"); // /GRDCS map(0xe0000, 0xe7fff).rw(this, FUNC(apache3_state::apache3_z80_r), FUNC(apache3_state::apache3_z80_w)); } void apache3_state::apache3_v20_map(address_map &map) { map(0x00000, 0x01fff).ram(); map(0x04000, 0x04003).rw("ppi", FUNC(i8255_device::read), FUNC(i8255_device::write)); map(0x06000, 0x06001).portr("IN0"); // esw map(0x08000, 0x08001).r(this, FUNC(apache3_state::tatsumi_hack_ym2151_r)).w(m_ym2151, FUNC(ym2151_device::write)); map(0x0a000, 0x0a000).r(this, FUNC(apache3_state::tatsumi_hack_oki_r)).w(m_oki, FUNC(okim6295_device::write)); map(0x0e000, 0x0e007).rw("adc", FUNC(adc0808_device::data_r), FUNC(adc0808_device::address_offset_start_w)); map(0xf0000, 0xfffff).rom(); } void apache3_state::apache3_z80_map(address_map &map) { map(0x0000, 0x1fff).ram().share("apache3_z80_ram"); map(0x8000, 0xffff).w(this, FUNC(apache3_state::apache3_road_x_w)); } /*****************************************************************/ void roundup5_state::roundup5_v30_map(address_map &map) { map(0x00000, 0x07fff).ram(); map(0x08000, 0x0bfff).ram().w(this, FUNC(roundup5_state::text_w)).share("videoram"); map(0x0c000, 0x0c003).w(this, FUNC(roundup5_state::roundup5_crt_w)); map(0x0d000, 0x0d001).portr("DSW"); map(0x0d400, 0x0d40f).writeonly().share("ru5_unknown0"); map(0x0d800, 0x0d801).writeonly().share("ru5_unknown1"); // VRAM2 X scroll (todo) map(0x0dc00, 0x0dc01).writeonly().share("ru5_unknown2"); // VRAM2 Y scroll (todo) map(0x0e000, 0x0e001).w(this, FUNC(roundup5_state::roundup5_control_w)); map(0x0f000, 0x0ffff).rw(m_palette, FUNC(palette_device::read8), FUNC(palette_device::write8)).umask16(0x00ff).share("palette"); map(0x10000, 0x1ffff).rw(this, FUNC(roundup5_state::roundup_v30_z80_r), FUNC(roundup5_state::roundup_v30_z80_w)); map(0x20000, 0x2ffff).rw(this, FUNC(roundup5_state::tatsumi_v30_68000_r), FUNC(roundup5_state::tatsumi_v30_68000_w)); map(0x30000, 0x3ffff).rw(this, FUNC(roundup5_state::roundup5_vram_r), FUNC(roundup5_state::roundup5_vram_w)); map(0x80000, 0xfffff).rom(); } void roundup5_state::roundup5_68000_map(address_map &map) { map(0x00000, 0x7ffff).rom(); map(0x80000, 0x83fff).ram().share("68k_ram"); map(0x90000, 0x93fff).ram().share("spriteram"); map(0x9a000, 0x9a1ff).w(this, FUNC(roundup5_state::tatsumi_sprite_control_w)).share("sprite_ctlram"); map(0xa0000, 0xa0fff).ram().share("roundup_r_ram"); // Road control data map(0xb0000, 0xb0fff).ram().share("roundup_p_ram"); // Road pixel data map(0xc0000, 0xc0fff).ram().share("roundup_l_ram"); // Road colour data map(0xd0000, 0xd0003).w(this, FUNC(roundup5_state::roundup5_d0000_w)).share("ru5_d0000_ram"); map(0xe0000, 0xe0001).w(this, FUNC(roundup5_state::roundup5_e0000_w)).share("ru5_e0000_ram"); } void roundup5_state::roundup5_z80_map(address_map &map) { map(0x0000, 0xdfff).rom(); map(0xe000, 0xffef).ram(); map(0xfff0, 0xfff1).r(this, FUNC(roundup5_state::tatsumi_hack_ym2151_r)).w(m_ym2151, FUNC(ym2151_device::write)); map(0xfff4, 0xfff4).r(this, FUNC(roundup5_state::tatsumi_hack_oki_r)).w(m_oki, FUNC(okim6295_device::write)); map(0xfff8, 0xfffb).rw("ppi", FUNC(i8255_device::read), FUNC(i8255_device::write)); map(0xfffc, 0xfffc).portr("STICKX"); } /******************************************************************************/ void cyclwarr_state::cyclwarr_68000a_map(address_map &map) { map(0x000000, 0x00ffff).ram().share("cw_cpua_ram"); map(0x03e000, 0x03efff).ram(); map(0x040000, 0x04ffff).ram().share("cw_cpub_ram"); map(0x080000, 0x08ffff).rw(this, FUNC(cyclwarr_state::cyclwarr_videoram_r<1>), FUNC(cyclwarr_state::cyclwarr_videoram_w<1>)).share("cw_videoram1"); map(0x090000, 0x09ffff).rw(this, FUNC(cyclwarr_state::cyclwarr_videoram_r<0>), FUNC(cyclwarr_state::cyclwarr_videoram_w<0>)).share("cw_videoram0"); map(0x0a2000, 0x0a2007).w(this, FUNC(cyclwarr_state::bigfight_a20000_w)); map(0x0a4000, 0x0a4001).w(this, FUNC(cyclwarr_state::bigfight_a40000_w)); map(0x0a6000, 0x0a6001).w(this, FUNC(cyclwarr_state::bigfight_a60000_w)); map(0x0b8000, 0x0b8001).w(this, FUNC(cyclwarr_state::cyclwarr_sound_w)).umask16(0xff00); map(0x0b9000, 0x0b900f).rw("io1", FUNC(cxd1095_device::read), FUNC(cxd1095_device::write)).umask16(0x00ff).cswidth(16); map(0x0ba000, 0x0ba00f).rw("io2", FUNC(cxd1095_device::read), FUNC(cxd1095_device::write)).umask16(0x00ff).cswidth(16); map(0x0c0000, 0x0c3fff).rw(this, FUNC(cyclwarr_state::cyclwarr_sprite_r), FUNC(cyclwarr_state::cyclwarr_sprite_w)).share("spriteram"); map(0x0ca000, 0x0ca1ff).w(this, FUNC(cyclwarr_state::tatsumi_sprite_control_w)).share("sprite_ctlram"); map(0x0d0000, 0x0d3fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x140000, 0x1bffff).bankr("bank2"); /* CPU B ROM */ map(0x2c0000, 0x33ffff).bankr("bank1"); /* CPU A ROM */ } void cyclwarr_state::cyclwarr_68000b_map(address_map &map) { map(0x000000, 0x00ffff).ram().share("cw_cpub_ram"); map(0x080000, 0x08ffff).rw(this, FUNC(cyclwarr_state::cyclwarr_videoram_r<1>), FUNC(cyclwarr_state::cyclwarr_videoram_w<1>)); map(0x090000, 0x09ffff).rw(this, FUNC(cyclwarr_state::cyclwarr_videoram_r<0>), FUNC(cyclwarr_state::cyclwarr_videoram_w<0>)); map(0x0a2000, 0x0a2007).w(this, FUNC(cyclwarr_state::bigfight_a20000_w)); map(0x0a4000, 0x0a4001).w(this, FUNC(cyclwarr_state::bigfight_a40000_w)); map(0x0a6000, 0x0a6001).w(this, FUNC(cyclwarr_state::bigfight_a60000_w)); map(0x0b9000, 0x0b900f).rw("io1", FUNC(cxd1095_device::read), FUNC(cxd1095_device::write)).umask16(0x00ff).cswidth(16); map(0x0ba000, 0x0ba00f).rw("io2", FUNC(cxd1095_device::read), FUNC(cxd1095_device::write)).umask16(0x00ff).cswidth(16); map(0x0c0000, 0x0c3fff).rw(this, FUNC(cyclwarr_state::cyclwarr_sprite_r), FUNC(cyclwarr_state::cyclwarr_sprite_w)); map(0x0ca000, 0x0ca1ff).w(this, FUNC(cyclwarr_state::tatsumi_sprite_control_w)); map(0x0d0000, 0x0d3fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x140000, 0x1bffff).bankr("bank2"); /* CPU B ROM */ map(0x2c0000, 0x33ffff).bankr("bank1"); /* CPU A ROM */ } void cyclwarr_state::cyclwarr_z80_map(address_map &map) { map(0x0000, 0xdfff).rom(); map(0xe000, 0xffef).ram(); map(0xfff0, 0xfff1).r(this, FUNC(cyclwarr_state::tatsumi_hack_ym2151_r)).w(m_ym2151, FUNC(ym2151_device::write)); map(0xfff4, 0xfff4).r(this, FUNC(cyclwarr_state::tatsumi_hack_oki_r)).w(m_oki, FUNC(okim6295_device::write)); map(0xfffc, 0xfffc).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0xfffe, 0xfffe).nopw(); } /******************************************************************************/ void cyclwarr_state::bigfight_68000a_map(address_map &map) { map(0x000000, 0x00ffff).ram().share("cw_cpua_ram"); map(0x03e000, 0x03efff).ram(); map(0x040000, 0x04ffff).ram().share("cw_cpub_ram"); map(0x080000, 0x08ffff).rw(this, FUNC(cyclwarr_state::cyclwarr_videoram_r<1>), FUNC(cyclwarr_state::cyclwarr_videoram_w<1>)).share("cw_videoram1"); map(0x090000, 0x09ffff).rw(this, FUNC(cyclwarr_state::cyclwarr_videoram_r<0>), FUNC(cyclwarr_state::cyclwarr_videoram_w<0>)).share("cw_videoram0"); map(0x0a2000, 0x0a2007).w(this, FUNC(cyclwarr_state::bigfight_a20000_w)); map(0x0a4000, 0x0a4001).w(this, FUNC(cyclwarr_state::bigfight_a40000_w)); map(0x0a6000, 0x0a6001).w(this, FUNC(cyclwarr_state::bigfight_a60000_w)); map(0x0b8000, 0x0b8001).w(this, FUNC(cyclwarr_state::cyclwarr_sound_w)).umask16(0xff00); map(0x0b9000, 0x0b900f).rw("io1", FUNC(cxd1095_device::read), FUNC(cxd1095_device::write)).umask16(0x00ff).cswidth(16); map(0x0ba000, 0x0ba00f).rw("io2", FUNC(cxd1095_device::read), FUNC(cxd1095_device::write)).umask16(0x00ff).cswidth(16); map(0x0c0000, 0x0c3fff).rw(this, FUNC(cyclwarr_state::cyclwarr_sprite_r), FUNC(cyclwarr_state::cyclwarr_sprite_w)).share("spriteram"); map(0x0ca000, 0x0ca1ff).w(this, FUNC(cyclwarr_state::tatsumi_sprite_control_w)).share("sprite_ctlram"); map(0x0d0000, 0x0d3fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x100000, 0x17ffff).bankr("bank2"); /* CPU A ROM */ map(0x200000, 0x27ffff).bankr("bank1"); /* CPU B ROM */ } void cyclwarr_state::bigfight_68000b_map(address_map &map) { map(0x000000, 0x00ffff).ram().share("cw_cpub_ram"); map(0x080000, 0x08ffff).rw(this, FUNC(cyclwarr_state::cyclwarr_videoram_r<1>), FUNC(cyclwarr_state::cyclwarr_videoram_w<1>)); map(0x090000, 0x09ffff).rw(this, FUNC(cyclwarr_state::cyclwarr_videoram_r<0>), FUNC(cyclwarr_state::cyclwarr_videoram_w<0>)); map(0x0a2000, 0x0a2007).w(this, FUNC(cyclwarr_state::bigfight_a20000_w)); map(0x0a4000, 0x0a4001).w(this, FUNC(cyclwarr_state::bigfight_a40000_w)); map(0x0a6000, 0x0a6001).w(this, FUNC(cyclwarr_state::bigfight_a60000_w)); map(0x0b9000, 0x0b900f).rw("io1", FUNC(cxd1095_device::read), FUNC(cxd1095_device::write)).umask16(0x00ff).cswidth(16); map(0x0ba000, 0x0ba00f).rw("io2", FUNC(cxd1095_device::read), FUNC(cxd1095_device::write)).umask16(0x00ff).cswidth(16); map(0x0c0000, 0x0c3fff).rw(this, FUNC(cyclwarr_state::cyclwarr_sprite_r), FUNC(cyclwarr_state::cyclwarr_sprite_w)); map(0x0ca000, 0x0ca1ff).w(this, FUNC(cyclwarr_state::tatsumi_sprite_control_w)); map(0x0d0000, 0x0d3fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x100000, 0x17ffff).bankr("bank2"); /* CPU A ROM */ map(0x200000, 0x27ffff).bankr("bank1"); /* CPU B ROM */ } /******************************************************************************/ static INPUT_PORTS_START( apache3 ) PORT_START("IN0") PORT_SERVICE_NO_TOGGLE( 0x01, IP_ACTIVE_LOW ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME( "Trigger" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME( "Power" ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME( "Missile" ) PORT_START("STICK_X") PORT_BIT( 0xff, 0x7f, IPT_AD_STICK_X ) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(1) PORT_START("STICK_Y") PORT_BIT( 0xff, 0x7f, IPT_AD_STICK_Y ) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(1) PORT_START("THROTTLE") PORT_BIT( 0xff, 0x7f, IPT_AD_STICK_Z ) PORT_SENSITIVITY(25) PORT_KEYDELTA(79) PORT_START("VR1") PORT_ADJUSTER(100, "VR1") PORT_START("DSW") PORT_DIPNAME( 0x0003, 0x0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0000, "3" ) PORT_DIPSETTING( 0x0001, "4" ) PORT_DIPSETTING( 0x0002, "5" ) PORT_DIPSETTING( 0x0003, "6" ) PORT_DIPNAME( 0x000c, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0004, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") /* Listed as "Always On" */ PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") /* Listed as "Not Used" */ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8") /* Listed as "Always On" */ PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0700, 0x0000, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0200, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0700, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0600, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0300, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0500, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") /* Manual only shows a 3-Way dip box, so 4-8 are unknown */ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0800, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x2000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Test ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( roundup5 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("Accelerator") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("Brake") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("Shift") PORT_TOGGLE PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_NAME("Turbo") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_SERVICE_NO_TOGGLE( 0x01, IP_ACTIVE_LOW ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME(DEF_STR(Free_Play)) PORT_TOGGLE PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("Extra 2") PORT_TOGGLE PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("Extra 3") PORT_TOGGLE PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("Extra 4") PORT_TOGGLE PORT_START("STICKX") PORT_BIT( 0xff, 0x7f, IPT_AD_STICK_X ) PORT_SENSITIVITY(25) PORT_KEYDELTA(15) PORT_PLAYER(1) PORT_START("DSW") /* Verified by Manual & in Game service menu */ PORT_DIPNAME( 0x0003, 0x0000, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("SW-1:1,2") PORT_DIPSETTING( 0x0003, "Shortest" ) PORT_DIPSETTING( 0x0002, "Short" ) PORT_DIPSETTING( 0x0000, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0001, "Long" ) PORT_DIPNAME( 0x000c, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW-1:3,4") PORT_DIPSETTING( 0x0004, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x000c, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0010, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW-1:5") PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW-1:6") PORT_DIPSETTING( 0x0020, DEF_STR( Japanese ) ) PORT_DIPSETTING( 0x0000, DEF_STR( English ) ) PORT_DIPNAME( 0x0040, 0x0000, "Stage 5 Continue" ) PORT_DIPLOCATION("SW-1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, "Output Mode" ) PORT_DIPLOCATION("SW-1:8") PORT_DIPSETTING( 0x0000, "A (Light)" ) PORT_DIPSETTING( 0x0080, "B (Vibration)" ) PORT_DIPNAME( 0x0700, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW-2:1,2,3") PORT_DIPSETTING( 0x0600, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x0500, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0300, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0200, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0100, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0700, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x3800, 0x0000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW-2:4,5,6") PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x1000, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x1800, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x2000, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x2800, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x3000, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x3800, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW-2:7") /* Manual only shows nothing for this one */ PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x8000, "Hardware Test Mode" ) PORT_DIPLOCATION("SW-2:8") /* Manual only shows nothing for this one */ PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( cyclwarr ) PORT_START("SERVICE") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_START("DSW3") PORT_DIPNAME( 0x1, 0x1, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x1, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0, DEF_STR( On ) ) PORT_DIPNAME( 0x2, 0x0, "Player Select" ) PORT_DIPLOCATION("SW3:2") PORT_DIPSETTING( 0x2, "Coin Slot" ) PORT_DIPSETTING( 0x0, "Select SW" ) PORT_DIPNAME( 0x4, 0x4, DEF_STR( Service_Mode ) ) PORT_DIPLOCATION("SW3:3") PORT_DIPSETTING( 0x4, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0, DEF_STR( On ) ) PORT_DIPNAME( 0x8, 0x8, "Hardware Test Mode" ) PORT_DIPLOCATION("SW3:4") PORT_DIPSETTING( 0x8, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0, DEF_STR( On ) ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4") PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8") PORT_DIPSETTING( 0x00, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x00, "5" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x03, "1" ) PORT_DIPNAME( 0x04, 0x04, "Ticket Dispenser" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x04, "10000" ) PORT_DIPSETTING( 0x00, "15000" ) PORT_DIPNAME( 0x18, 0x00, "Machine Type" ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x00, "2 Players" ) PORT_DIPSETTING( 0x08, "2 Players" ) PORT_DIPSETTING( 0x10, "3 Players" ) PORT_DIPSETTING( 0x18, "4 Players" ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("P3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_START("P4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) INPUT_PORTS_END static INPUT_PORTS_START( cyclwarb ) PORT_INCLUDE(cyclwarr) PORT_MODIFY("DSW3") PORT_DIPNAME( 0x8, 0x8, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:4") PORT_DIPSETTING( 0x8, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( bigfight ) PORT_START("SERVICE") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_START("DSW3") PORT_DIPNAME( 0x1, 0x1, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x1, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0, DEF_STR( On ) ) PORT_DIPNAME( 0x2, 0x0, "Player Select" ) PORT_DIPLOCATION("SW3:2") PORT_DIPSETTING( 0x2, "Coin Slot" ) PORT_DIPSETTING( 0x0, "Select SW" ) PORT_DIPNAME( 0x4, 0x4, DEF_STR( Service_Mode ) ) PORT_DIPLOCATION("SW3:3") PORT_DIPSETTING( 0x4, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0, DEF_STR( On ) ) PORT_DIPNAME( 0x8, 0x8, "Hardware Test Mode" ) PORT_DIPLOCATION("SW3:4") PORT_DIPSETTING( 0x8, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0, DEF_STR( On ) ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4") PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8") PORT_DIPSETTING( 0x00, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPNAME( 0x04, 0x04, "Ticket Dispenser" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x04, "100000" ) PORT_DIPSETTING( 0x00, "150000" ) PORT_DIPNAME( 0x08, 0x08, "Continue Coin" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Extend" ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x10, "100000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("P3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_START("P4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) INPUT_PORTS_END /******************************************************************************/ static const gfx_layout spritelayout = { 8,8, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { 8,12,0,4, 24,28,16,20 }, { STEP8(0,4*8) }, 32*8 }; static const gfx_layout roundup5_vramlayout = { 8,8, 4096 + 2048, 3, { 0x30000 * 8, 0x18000 * 8, 0 }, { STEP8(0,1) }, { STEP8(0,8*2) }, 8*16 }; static GFXDECODE_START( gfx_apache3 ) GFXDECODE_ENTRY( "sprites", 0, spritelayout, 1024, 128) GFXDECODE_ENTRY( "text", 0, gfx_8x8x3_planar, 768, 16) GFXDECODE_END static GFXDECODE_START( gfx_roundup5 ) GFXDECODE_ENTRY( "sprites", 0, spritelayout, 1024, 256) GFXDECODE_ENTRY( nullptr, 0, roundup5_vramlayout, 0, 16) GFXDECODE_END static GFXDECODE_START( gfx_cyclwarr ) GFXDECODE_ENTRY( "sprites", 0, spritelayout, 8192, 512) GFXDECODE_ENTRY( "tilerom", 0, gfx_8x8x3_planar, 0, 16) GFXDECODE_END /******************************************************************************/ INTERRUPT_GEN_MEMBER(tatsumi_state::v30_interrupt) { device.execute().set_input_line_and_vector(0, HOLD_LINE, 0xc8/4); /* VBL */ } WRITE_LINE_MEMBER(apache3_state::apache3_68000_reset) { m_subcpu2->pulse_input_line(INPUT_LINE_RESET, attotime::zero); } MACHINE_RESET_MEMBER(apache3_state,apache3) { m_subcpu2->set_input_line(INPUT_LINE_RESET, ASSERT_LINE); // TODO /* Hook the RESET line, which resets the Z80 */ m_subcpu->set_reset_callback(write_line_delegate(FUNC(apache3_state::apache3_68000_reset),this)); } MACHINE_CONFIG_START(apache3_state::apache3) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", V30, CLOCK_1 / 2) MCFG_DEVICE_PROGRAM_MAP(apache3_v30_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", tatsumi_state, v30_interrupt) MCFG_DEVICE_ADD("sub", M68000, CLOCK_2 / 4) MCFG_DEVICE_PROGRAM_MAP(apache3_68000_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", apache3_state, irq4_line_hold) MCFG_DEVICE_ADD("audiocpu", V20, CLOCK_1 / 2) MCFG_DEVICE_PROGRAM_MAP(apache3_v20_map) MCFG_DEVICE_ADD("sub2", Z80, CLOCK_2 / 8) MCFG_DEVICE_PROGRAM_MAP(apache3_z80_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", apache3_state, irq0_line_hold) MCFG_QUANTUM_TIME(attotime::from_hz(6000)) MCFG_NVRAM_ADD_0FILL("nvram") MCFG_MACHINE_RESET_OVERRIDE(apache3_state, apache3) MCFG_DEVICE_ADD("adc", M58990, 1000000) // unknown clock MCFG_ADC0808_IN0_CB(IOPORT("STICK_X")) MCFG_ADC0808_IN1_CB(IOPORT("STICK_Y")) MCFG_ADC0808_IN2_CB(GND) // VSP1 MCFG_ADC0808_IN4_CB(READ8(*this, apache3_state, apache3_vr1_r)) MCFG_ADC0808_IN5_CB(IOPORT("THROTTLE")) MCFG_ADC0808_IN6_CB(GND) // RPSNC MCFG_ADC0808_IN7_CB(GND) // LPSNC MCFG_DEVICE_ADD("ppi", I8255, 0) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_RAW_PARAMS(CLOCK_2 / 8, 400, 0, 320, 280, 0, 240) // TODO: Hook up CRTC MCFG_SCREEN_UPDATE_DRIVER(apache3_state, screen_update_apache3) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_apache3) MCFG_PALETTE_ADD("palette", 1024 + 4096) /* 1024 real colours, and 4096 arranged as series of cluts */ MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) /* apache 3 schematics state bit 4: 250 bit 3: 500 bit 2: 1k bit 1: 2k bit 0: 3.9kOhm resistor */ MCFG_VIDEO_START_OVERRIDE(apache3_state, apache3) /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); MCFG_DEVICE_ADD("ymsnd", YM2151, CLOCK_1 / 4) MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", INPUT_LINE_IRQ0)) MCFG_SOUND_ROUTE(0, "lspeaker", 0.45) MCFG_SOUND_ROUTE(1, "rspeaker", 0.45) MCFG_DEVICE_ADD("oki", OKIM6295, CLOCK_1 / 4 / 2, okim6295_device::PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.75) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.75) MACHINE_CONFIG_END MACHINE_CONFIG_START(roundup5_state::roundup5) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", V30, CLOCK_1 / 2) MCFG_DEVICE_PROGRAM_MAP(roundup5_v30_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", tatsumi_state, v30_interrupt) MCFG_DEVICE_ADD("sub", M68000, CLOCK_2 / 4) MCFG_DEVICE_PROGRAM_MAP(roundup5_68000_map) MCFG_DEVICE_ADD("audiocpu", Z80, CLOCK_1 / 4) MCFG_DEVICE_PROGRAM_MAP(roundup5_z80_map) MCFG_QUANTUM_TIME(attotime::from_hz(6000)) MCFG_DEVICE_ADD("ppi", I8255, 0) MCFG_I8255_IN_PORTA_CB(IOPORT("IN0")) MCFG_I8255_IN_PORTB_CB(IOPORT("IN1")) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(roundup5_state, screen_update_roundup5) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_roundup5) MCFG_PALETTE_ADD("palette", 1024 + 4096) /* 1024 real colours, and 4096 arranged as series of cluts */ MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) MCFG_PALETTE_MEMBITS(8) MCFG_PALETTE_ENDIANNESS(ENDIANNESS_BIG) MCFG_VIDEO_START_OVERRIDE(roundup5_state,roundup5) /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); MCFG_DEVICE_ADD("ymsnd", YM2151, CLOCK_1 / 4) MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", INPUT_LINE_IRQ0)) MCFG_SOUND_ROUTE(0, "lspeaker", 0.45) MCFG_SOUND_ROUTE(1, "rspeaker", 0.45) MCFG_DEVICE_ADD("oki", OKIM6295, CLOCK_1 / 4 / 2, okim6295_device::PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.75) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.75) MACHINE_CONFIG_END MACHINE_CONFIG_START(cyclwarr_state::cyclwarr) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M68000, CLOCK_2 / 4) MCFG_DEVICE_PROGRAM_MAP(cyclwarr_68000a_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", cyclwarr_state, irq5_line_hold) MCFG_DEVICE_ADD("sub", M68000, CLOCK_2 / 4) MCFG_DEVICE_PROGRAM_MAP(cyclwarr_68000b_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", cyclwarr_state, irq5_line_hold) MCFG_DEVICE_ADD("audiocpu", Z80, CLOCK_1 / 4) MCFG_DEVICE_PROGRAM_MAP(cyclwarr_z80_map) MCFG_QUANTUM_TIME(attotime::from_hz(12000)) MCFG_DEVICE_ADD("io1", CXD1095, 0) MCFG_CXD1095_IN_PORTB_CB(IOPORT("SERVICE")) MCFG_CXD1095_IN_PORTC_CB(IOPORT("P1")) MCFG_CXD1095_IN_PORTD_CB(IOPORT("P2")) MCFG_CXD1095_IN_PORTE_CB(IOPORT("DSW3")) MCFG_DEVICE_ADD("io2", CXD1095, 0) MCFG_CXD1095_IN_PORTA_CB(IOPORT("DSW1")) MCFG_CXD1095_IN_PORTB_CB(IOPORT("DSW2")) MCFG_CXD1095_IN_PORTC_CB(IOPORT("P3")) MCFG_CXD1095_IN_PORTD_CB(IOPORT("P4")) MCFG_CXD1095_OUT_PORTE_CB(WRITE8(*this, cyclwarr_state, cyclwarr_control_w)) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(cyclwarr_state, screen_update_cyclwarr) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_cyclwarr) MCFG_PALETTE_ADD("palette", 8192 + 8192) MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) MCFG_VIDEO_START_OVERRIDE(cyclwarr_state, cyclwarr) /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); MCFG_GENERIC_LATCH_8_ADD("soundlatch") // MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI)) MCFG_DEVICE_ADD("ymsnd", YM2151, CLOCK_1 / 4) MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", INPUT_LINE_IRQ0)) MCFG_SOUND_ROUTE(0, "lspeaker", 0.45) MCFG_SOUND_ROUTE(1, "rspeaker", 0.45) MCFG_DEVICE_ADD("oki", OKIM6295, CLOCK_1 / 8, okim6295_device::PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.75) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.75) MACHINE_CONFIG_END MACHINE_CONFIG_START(cyclwarr_state::bigfight) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M68000, CLOCK_2 / 4) MCFG_DEVICE_PROGRAM_MAP(bigfight_68000a_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", cyclwarr_state, irq5_line_hold) MCFG_DEVICE_ADD("sub", M68000, CLOCK_2 / 4) MCFG_DEVICE_PROGRAM_MAP(bigfight_68000b_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", cyclwarr_state, irq5_line_hold) MCFG_DEVICE_ADD("audiocpu", Z80, CLOCK_1 / 4) MCFG_DEVICE_PROGRAM_MAP(cyclwarr_z80_map) MCFG_QUANTUM_TIME(attotime::from_hz(12000)) MCFG_DEVICE_ADD("io1", CXD1095, 0) MCFG_CXD1095_IN_PORTB_CB(IOPORT("SERVICE")) MCFG_CXD1095_IN_PORTC_CB(IOPORT("P1")) MCFG_CXD1095_IN_PORTD_CB(IOPORT("P2")) MCFG_CXD1095_IN_PORTE_CB(IOPORT("DSW3")) MCFG_DEVICE_ADD("io2", CXD1095, 0) MCFG_CXD1095_IN_PORTA_CB(IOPORT("DSW1")) MCFG_CXD1095_IN_PORTB_CB(IOPORT("DSW2")) MCFG_CXD1095_IN_PORTC_CB(IOPORT("P3")) MCFG_CXD1095_IN_PORTD_CB(IOPORT("P4")) MCFG_CXD1095_OUT_PORTE_CB(WRITE8(*this, cyclwarr_state, cyclwarr_control_w)) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(cyclwarr_state, screen_update_bigfight) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_cyclwarr) MCFG_PALETTE_ADD("palette", 8192 + 8192) MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) MCFG_VIDEO_START_OVERRIDE(cyclwarr_state, bigfight) /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); MCFG_GENERIC_LATCH_8_ADD("soundlatch") // MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI)) MCFG_DEVICE_ADD("ymsnd", YM2151, CLOCK_1 / 4) MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", INPUT_LINE_IRQ0)) MCFG_SOUND_ROUTE(0, "lspeaker", 0.45) MCFG_SOUND_ROUTE(1, "rspeaker", 0.45) MCFG_DEVICE_ADD("oki", OKIM6295, CLOCK_1 / 8 / 2, okim6295_device::PIN7_HIGH) /* 2MHz was too fast. Can the clock be software controlled? */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.75) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.75) MACHINE_CONFIG_END /***************************************************************************/ ROM_START( apache3 ) ROM_REGION( 0x100000, "maincpu", 0 ) /* v30 main cpu */ ROM_LOAD16_BYTE( "ap-25f.125", 0x0a0001, 0x10000, CRC(3c7530f4) SHA1(9f7b58a3abddbdc3081ba9dfc1732406eb8c1752) ) ROM_LOAD16_BYTE( "ap-26f.133", 0x0a0000, 0x10000, CRC(2955997f) SHA1(86e37def923d9cf4eb33e7979118ec6f1ef62678) ) ROM_LOAD16_BYTE( "ap-23f.110", 0x0e0001, 0x10000, CRC(d7077149) SHA1(b08f5a9ee03641c20bdd5e5c9671a22c740150c6) ) ROM_LOAD16_BYTE( "ap-24f.118", 0x0e0000, 0x10000, CRC(0bdef11b) SHA1(ed687600962ed2ca3a8e67cbd84fa5486778eade) ) ROM_REGION( 0x80000, "sub", 0 ) /* 68000 sub cpu */ ROM_LOAD16_BYTE( "ap-19c.80", 0x000001, 0x10000, CRC(0908e468) SHA1(a2d725993bd4cd5425468736154fd3dd9dd7b060) ) ROM_LOAD16_BYTE( "ap-21c.97", 0x000000, 0x10000, CRC(38a056fb) SHA1(67c8ae58670cebde0771854e1fb5fc2eb2543ecc) ) ROM_LOAD16_BYTE( "ap-20a.89", 0x040001, 0x20000, CRC(92d24b5e) SHA1(1ea270d46a607e47b7e0961b532316aa05dc8f4e) ) ROM_LOAD16_BYTE( "ap-22a.105", 0x040000, 0x20000, CRC(a8458a92) SHA1(43674731c2e9962c2bfbb73a85484cf03d6be223) ) ROM_REGION( 0x100000, "audiocpu", 0 ) /* 64k code for sound V20 */ ROM_LOAD( "ap-27d.151", 0x0f0000, 0x10000, CRC(294b4d79) SHA1(2b03418a12a2aaf3919b98161d8d0ce6ae29a2bb) ) ROM_REGION( 0x200000, "sprites", ROMREGION_ERASE00 ) /* Filled in by both regions below */ ROM_REGION( 0x100000, "sprites_l", 0) ROM_LOAD32_BYTE( "ap-00c.15", 0x000000, 0x20000, CRC(ad1ddc2b) SHA1(81f64663c4892ab5fb0e2dc99513dbfee73f15b8) ) ROM_LOAD32_BYTE( "ap-01c.22", 0x000001, 0x20000, CRC(6286ff00) SHA1(920da4a3a441dbf54ad86c0f4fb6f47a867e9cda) ) ROM_LOAD32_BYTE( "ap-04c.58", 0x000002, 0x20000, CRC(dc6d55e4) SHA1(9f48f8d6aa1a329a71913139a8d5a50d95a9b9e5) ) ROM_LOAD32_BYTE( "ap-05c.65", 0x000003, 0x20000, CRC(2e6e495f) SHA1(af610f265da53735b20ddc6df1bda47fc54ee0c3) ) ROM_LOAD32_BYTE( "ap-02c.34", 0x080000, 0x20000, CRC(af4ee7cb) SHA1(4fe2361b7431971b07671f145abf1ea5861d01db) ) ROM_LOAD32_BYTE( "ap-03c.46", 0x080001, 0x20000, CRC(60ab495c) SHA1(18340d4fba550495b1e52f8023a0a2ec6349dfeb) ) ROM_LOAD32_BYTE( "ap-06c.71", 0x080002, 0x20000, CRC(0ea90e55) SHA1(b16d6b8be4853797507d3e5c933a9dd1d451308e) ) ROM_LOAD32_BYTE( "ap-07c.75", 0x080003, 0x20000, CRC(ba685543) SHA1(140a2b708d4e4de4d207fc2c4a96a5cab8639988) ) ROM_REGION( 0x100000, "sprites_h", 0) ROM_LOAD32_BYTE( "ap-08c.14", 0x000000, 0x20000, CRC(6437b580) SHA1(2b2ba42add18bbec04fbcf53645a8d44b972e26a) ) ROM_LOAD32_BYTE( "ap-09c.21", 0x000001, 0x20000, CRC(54d18ef9) SHA1(40ebc6ea49b2a501fe843d60bec8c32d07f2d25d) ) ROM_LOAD32_BYTE( "ap-12c.57", 0x000002, 0x20000, CRC(f95cf5cf) SHA1(ce373c648cbf3e4863bbc3a1175efe065c75eb13) ) ROM_LOAD32_BYTE( "ap-13c.64", 0x000003, 0x20000, CRC(67a248c3) SHA1(cc945f7cfecaaab5075c1a3d202369b070d4c656) ) ROM_LOAD32_BYTE( "ap-10c.33", 0x080000, 0x20000, CRC(74418df4) SHA1(cc1206b10afc2de919b2fb9899486122d27290a4) ) ROM_LOAD32_BYTE( "ap-11c.45", 0x080001, 0x20000, CRC(195bf78e) SHA1(c3c472f3c4244545b89491b6ebec4f838a6bbb73) ) ROM_LOAD32_BYTE( "ap-14c.70", 0x080002, 0x20000, CRC(58f7fe16) SHA1(a5b87b42b85808c226df0d2a7b7cdde12d474a41) ) ROM_LOAD32_BYTE( "ap-15c.74", 0x080003, 0x20000, CRC(1ffd5496) SHA1(25efb568957fc9441a40a7d64cc6afe1a14b392b) ) ROM_REGION( 0x18000, "text", 0 ) ROM_LOAD( "ap-18d.73", 0x000000, 0x8000, CRC(55e664bf) SHA1(505bec8b5ff3f9fa2c5fb1213d54683347905be1) ) ROM_LOAD( "ap-17d.68", 0x008000, 0x8000, CRC(6199afe4) SHA1(ad8c0ed6c33d984bb29c89f2e7fc7e5a923cefe3) ) ROM_LOAD( "ap-16d.63", 0x010000, 0x8000, CRC(f115656d) SHA1(61798858dc0172192d89e666696b2c7642756899) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ap-28c.171", 0x000000, 0x20000, CRC(b349f0c2) SHA1(cb1ff1c0e784f669c87ab1eccd3b358950761b74) ) ROM_LOAD( "ap-29c.176", 0x020000, 0x10000, CRC(b38fced3) SHA1(72f61a719f393957bcccf14687bfbb2e7a5f7aee) ) ROM_REGION( 0x200, "proms", 0 ) /* Road stripe PROM */ ROM_LOAD( "am27s29.ic41", 0x000, 0x200, CRC(c981f1e0) SHA1(7d8492d9f4033ab3734c09ee23016a0b210648b5) ) ROM_END ROM_START( apache3a ) ROM_REGION( 0x100000, "maincpu", 0 ) /* v30 main cpu */ ROM_LOAD16_BYTE( "ap-25c.125", 0x0a0001, 0x10000, CRC(7bc496a6) SHA1(5491d06181d729407e975b85a8715fdc3b489c67) ) ROM_LOAD16_BYTE( "ap-26c.133", 0x0a0000, 0x10000, CRC(9393a470) SHA1(00376f7a545629a83eb5a90b9d1685a68430e4ce) ) ROM_LOAD16_BYTE( "ap-23g.110", 0x0e0001, 0x10000, CRC(0ab485e4) SHA1(d8d0695312732c31cedcb1c298810a6793835e80) ) ROM_LOAD16_BYTE( "ap-24g.118", 0x0e0000, 0x10000, CRC(6348e196) SHA1(6be537491a56a28b62981cae6db8dfc4eb2fece2) ) ROM_REGION( 0x80000, "sub", 0 ) /* 68000 sub cpu */ ROM_LOAD16_BYTE( "ap-19c.80", 0x000001, 0x10000, CRC(0908e468) SHA1(a2d725993bd4cd5425468736154fd3dd9dd7b060) ) ROM_LOAD16_BYTE( "ap-21c.97", 0x000000, 0x10000, CRC(38a056fb) SHA1(67c8ae58670cebde0771854e1fb5fc2eb2543ecc) ) ROM_LOAD16_BYTE( "ap-20a.89", 0x040001, 0x20000, CRC(92d24b5e) SHA1(1ea270d46a607e47b7e0961b532316aa05dc8f4e) ) ROM_LOAD16_BYTE( "ap-22a.105", 0x040000, 0x20000, CRC(a8458a92) SHA1(43674731c2e9962c2bfbb73a85484cf03d6be223) ) ROM_REGION( 0x100000, "audiocpu", 0 ) /* 64k code for sound V20 */ ROM_LOAD( "ap-27d.151", 0x0f0000, 0x10000, CRC(294b4d79) SHA1(2b03418a12a2aaf3919b98161d8d0ce6ae29a2bb) ) ROM_REGION( 0x200000, "sprites", ROMREGION_ERASE00 ) /* Filled in by both regions below */ ROM_REGION( 0x100000, "sprites_l", 0) ROM_LOAD32_BYTE( "ap-00c.15", 0x000000, 0x20000, CRC(ad1ddc2b) SHA1(81f64663c4892ab5fb0e2dc99513dbfee73f15b8) ) ROM_LOAD32_BYTE( "ap-01c.22", 0x000001, 0x20000, CRC(6286ff00) SHA1(920da4a3a441dbf54ad86c0f4fb6f47a867e9cda) ) ROM_LOAD32_BYTE( "ap-04c.58", 0x000002, 0x20000, CRC(dc6d55e4) SHA1(9f48f8d6aa1a329a71913139a8d5a50d95a9b9e5) ) ROM_LOAD32_BYTE( "ap-05c.65", 0x000003, 0x20000, CRC(2e6e495f) SHA1(af610f265da53735b20ddc6df1bda47fc54ee0c3) ) ROM_LOAD32_BYTE( "ap-02c.34", 0x080000, 0x20000, CRC(af4ee7cb) SHA1(4fe2361b7431971b07671f145abf1ea5861d01db) ) ROM_LOAD32_BYTE( "ap-03c.46", 0x080001, 0x20000, CRC(60ab495c) SHA1(18340d4fba550495b1e52f8023a0a2ec6349dfeb) ) ROM_LOAD32_BYTE( "ap-06c.71", 0x080002, 0x20000, CRC(0ea90e55) SHA1(b16d6b8be4853797507d3e5c933a9dd1d451308e) ) ROM_LOAD32_BYTE( "ap-07c.75", 0x080003, 0x20000, CRC(ba685543) SHA1(140a2b708d4e4de4d207fc2c4a96a5cab8639988) ) ROM_REGION( 0x100000, "sprites_h", 0) ROM_LOAD32_BYTE( "ap-08c.14", 0x000000, 0x20000, CRC(6437b580) SHA1(2b2ba42add18bbec04fbcf53645a8d44b972e26a) ) ROM_LOAD32_BYTE( "ap-09c.21", 0x000001, 0x20000, CRC(54d18ef9) SHA1(40ebc6ea49b2a501fe843d60bec8c32d07f2d25d) ) ROM_LOAD32_BYTE( "ap-12c.57", 0x000002, 0x20000, CRC(f95cf5cf) SHA1(ce373c648cbf3e4863bbc3a1175efe065c75eb13) ) ROM_LOAD32_BYTE( "ap-13c.64", 0x000003, 0x20000, CRC(67a248c3) SHA1(cc945f7cfecaaab5075c1a3d202369b070d4c656) ) ROM_LOAD32_BYTE( "ap-10c.33", 0x080000, 0x20000, CRC(74418df4) SHA1(cc1206b10afc2de919b2fb9899486122d27290a4) ) ROM_LOAD32_BYTE( "ap-11c.45", 0x080001, 0x20000, CRC(195bf78e) SHA1(c3c472f3c4244545b89491b6ebec4f838a6bbb73) ) ROM_LOAD32_BYTE( "ap-14c.70", 0x080002, 0x20000, CRC(58f7fe16) SHA1(a5b87b42b85808c226df0d2a7b7cdde12d474a41) ) ROM_LOAD32_BYTE( "ap-15c.74", 0x080003, 0x20000, CRC(1ffd5496) SHA1(25efb568957fc9441a40a7d64cc6afe1a14b392b) ) ROM_REGION( 0x18000, "text", 0 ) ROM_LOAD( "ap-18e.73", 0x000000, 0x10000, CRC(d7861a26) SHA1(b1a1e089a293a5536d342c9edafbea303f4f128c) ) ROM_LOAD( "ap-16e.63", 0x008000, 0x10000, CRC(d3251965) SHA1(aef4f58a6f773060434abda9d7f5f003693577bf) ) ROM_LOAD( "ap-17e.68", 0x008000, 0x08000, CRC(4509c2ed) SHA1(97a6a6710e83aca212ce43d06c3f26c35f9782b8) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ap-28c.171", 0x000000, 0x20000, CRC(b349f0c2) SHA1(cb1ff1c0e784f669c87ab1eccd3b358950761b74) ) ROM_LOAD( "ap-29c.176", 0x020000, 0x10000, CRC(b38fced3) SHA1(72f61a719f393957bcccf14687bfbb2e7a5f7aee) ) ROM_REGION( 0x200, "proms", 0 ) /* Road stripe PROM */ ROM_LOAD( "am27s29.ic41", 0x000, 0x200, CRC(c981f1e0) SHA1(7d8492d9f4033ab3734c09ee23016a0b210648b5) ) ROM_END ROM_START( roundup5 ) ROM_REGION( 0x100000, "maincpu", 0 ) /* v30 main cpu */ ROM_LOAD16_BYTE( "ru-23s", 0x080000, 0x20000, CRC(2dc8c521) SHA1(b78de101db3ef00fc4375ae32a7871e0da2dac6c) ) ROM_LOAD16_BYTE( "ru-26s", 0x080001, 0x20000, CRC(1e16b531) SHA1(d7badef29cf1c4a9bd262933ecd1ca3343ea94bd) ) ROM_LOAD16_BYTE( "ru-22t", 0x0c0000, 0x20000, CRC(9611382e) SHA1(c99258782dbad6d69ba7f54115ee3aa218f9b6ee) ) ROM_LOAD16_BYTE( "ru-25t", 0x0c0001, 0x20000, CRC(b6cd0f2d) SHA1(61925c2346d79baaf9bce3d19a7dfc45b8232f92) ) ROM_REGION( 0x80000, "sub", 0 ) /* 68000 sub cpu */ ROM_LOAD16_BYTE( "ru-20s", 0x000000, 0x20000, CRC(c5524558) SHA1(a94e7e4548148c83a332524ab4e06607732e13d5) ) ROM_LOAD16_BYTE( "ru-18s", 0x000001, 0x20000, CRC(163ef03d) SHA1(099ac2d74164bdc6402b08efb521f49275780858) ) ROM_LOAD16_BYTE( "ru-21s", 0x040000, 0x20000, CRC(b9f91b70) SHA1(43c5d9dafb60ed3e5c3eb0e612c2dbc5497f8a6c) ) ROM_LOAD16_BYTE( "ru-19s", 0x040001, 0x20000, CRC(e3953800) SHA1(28fbc6bf154b512fcefeb04fe12db598b1b20cfe) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k code for sound Z80 */ ROM_LOAD( "ru-28d", 0x000000, 0x10000, CRC(df36c6c5) SHA1(c046482043f6b54c55696ba3d339ffb11d78f674) ) ROM_REGION( 0x180000, "sprites", ROMREGION_ERASE00 ) /* Filled in by both regions below */ ROM_REGION( 0x0c0000, "sprites_l", 0) ROM_LOAD32_BYTE( "ru-00b", 0x000000, 0x20000, CRC(388a0647) SHA1(e4ab43832872f44c0fe1aaede4372cc00ca7d32b) ) ROM_LOAD32_BYTE( "ru-02b", 0x000001, 0x20000, CRC(eff33945) SHA1(3f4c3aaa11ccf945c2f898dfdf815705d8539e21) ) ROM_LOAD32_BYTE( "ru-04b", 0x000002, 0x20000, CRC(40fda247) SHA1(f5fbc07fda024baedf35ac209210e94df9f15065) ) ROM_LOAD32_BYTE( "ru-06b", 0x000003, 0x20000, CRC(cd2484f3) SHA1(a23a4d36a8b913104bcc75228317b2979afec888) ) ROM_LOAD32_BYTE( "ru-01b", 0x080000, 0x10000, CRC(5e91f401) SHA1(df976c5ba0f14b14f5642b5ca35b996bca64e369) ) ROM_LOAD32_BYTE( "ru-03b", 0x080001, 0x10000, CRC(2fb109de) SHA1(098c103e6bae0f52ec66f0cdda2da60bd7108736) ) ROM_LOAD32_BYTE( "ru-05b", 0x080002, 0x10000, CRC(23dd10e1) SHA1(f30ff1a8c7ed9bc567b901cbdd202028fffb9f80) ) ROM_LOAD32_BYTE( "ru-07b", 0x080003, 0x10000, CRC(bb40f46e) SHA1(da694e16d19f60a0dee47551f00f3e50b2d5dcaf) ) ROM_REGION( 0x0c0000, "sprites_h", 0) ROM_LOAD32_BYTE( "ru-08b", 0x000000, 0x20000, CRC(01729e3c) SHA1(1445287fde0b993d053aab73efafc902a6b7e2cc) ) ROM_LOAD32_BYTE( "ru-10b", 0x000001, 0x20000, CRC(cd2357a7) SHA1(313460a74244325ce2c659816f2b738f3dc5358a) ) ROM_LOAD32_BYTE( "ru-12b", 0x000002, 0x20000, CRC(ca63b1f8) SHA1(a50ef8259745dc166eb0a1b2c812ff620818a755) ) ROM_LOAD32_BYTE( "ru-14b", 0x000003, 0x20000, CRC(dde79bfc) SHA1(2d5888189a6f954801f248a3365e328370fed837) ) ROM_LOAD32_BYTE( "ru-09b", 0x080000, 0x10000, CRC(629ac0a6) SHA1(c3eeccd6c07be7455cf180c9c7d5efcd6d08c0b5) ) ROM_LOAD32_BYTE( "ru-11b", 0x080001, 0x10000, CRC(fe3fbf53) SHA1(7400c088025ac22e5d9db816792533fc02f2dcf5) ) ROM_LOAD32_BYTE( "ru-13b", 0x080002, 0x10000, CRC(d0f6e747) SHA1(ef15ed41124b2d37bc6e92254138690dd644e50f) ) ROM_LOAD32_BYTE( "ru-15b", 0x080003, 0x10000, CRC(6ee6b22e) SHA1(a28edaf23ca6c7231264de962d5ea37bad39f996) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ru-17b", 0x000000, 0x20000, CRC(82391b47) SHA1(6b1977522c6e906503abc50bdd24c4c38cdc9bdb) ) ROM_LOAD( "ru-16b", 0x020000, 0x10000, CRC(374fe170) SHA1(5d190a2735698b0384948bfdb1a900f56f0d7ebc) ) ROM_END ROM_START( cyclwarr ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 main cpu */ ROM_LOAD16_BYTE( "cw16c", 0x000000, 0x20000, CRC(4d88892b) SHA1(dc85231a3c4f83118922c13615381f185bcee832) ) ROM_LOAD16_BYTE( "cw18c", 0x000001, 0x20000, CRC(4ff56209) SHA1(d628dc3fdc3e9de568ba8dbabf8e13a62e20a215) ) ROM_LOAD16_BYTE( "cw17b", 0x040000, 0x20000, CRC(da998afc) SHA1(dd9377ce079df5c66bdb29dfd333428cce817656) ) ROM_LOAD16_BYTE( "cw19b", 0x040001, 0x20000, CRC(c15a8413) SHA1(647b2a994a4912b5d7dc71b875f5d08c14412c6a) ) ROM_REGION( 0x80000, "sub", 0 ) /* 68000 sub cpu */ ROM_LOAD16_BYTE( "cw20b", 0x000000, 0x20000, CRC(4d75292a) SHA1(71d59c1d03b323d4021209a7f0506b4a855a73af) ) ROM_LOAD16_BYTE( "cw22b", 0x000001, 0x20000, CRC(0aec0ba4) SHA1(d559e54d303afac4a981c4a933a05278044ac068) ) ROM_LOAD16_BYTE( "cw21", 0x040000, 0x20000, CRC(ed90d956) SHA1(f533f93da31ac6eb631fb506357717e7cac8e186) ) ROM_LOAD16_BYTE( "cw23", 0x040001, 0x20000, CRC(009cdc78) SHA1(a77933a7736546397e8c69226703d6f9be7b55e5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k code for sound Z80 */ ROM_LOAD( "cw26a", 0x000000, 0x10000, CRC(f7a70e3a) SHA1(5581633bf1f15d7f5c1e03de897d65d60f9f1e33) ) ROM_REGION( 0x200000, "sprites", ROMREGION_ERASE00 ) /* Filled in by both regions below */ ROM_REGION( 0x100000, "sprites_l", 0) ROM_LOAD32_BYTE( "cw00a", 0x000000, 0x20000, CRC(058a77f1) SHA1(93f99fcf6ce6714d76af6f6e930115516f0379d3) ) ROM_LOAD32_BYTE( "cw08a", 0x000001, 0x20000, CRC(f53993e7) SHA1(ef2d502ab180d2bc0bdb698c2878fdee9a2c33a8) ) ROM_LOAD32_BYTE( "cw02a", 0x000002, 0x20000, CRC(4dadf3cb) SHA1(e42c56e295a443cb605d48eba23a16fab3c86525) ) ROM_LOAD32_BYTE( "cw10a", 0x000003, 0x20000, CRC(3b7cd251) SHA1(52b9637404fa193421294dfb52c1a7bba0d94c9b) ) ROM_LOAD32_BYTE( "cw01a", 0x080000, 0x20000, CRC(7c639948) SHA1(d58ff5735cd3179ffafead385a625baa7962e1d0) ) ROM_LOAD32_BYTE( "cw09a", 0x080001, 0x20000, CRC(4ba24af5) SHA1(9203c2639e04aaa09996339f11259750ff8129b9) ) ROM_LOAD32_BYTE( "cw03a", 0x080002, 0x20000, CRC(3ca6f98e) SHA1(8526fe38d3b4c66e09049ba18651a9e7255d85d6) ) ROM_LOAD32_BYTE( "cw11a", 0x080003, 0x20000, CRC(5d760392) SHA1(7bbda2880af4659c267193ce10ed887a1b54a981) ) ROM_REGION( 0x100000, "sprites_h", 0) ROM_LOAD32_BYTE( "cw04a", 0x000000, 0x20000, CRC(f05f594d) SHA1(80effaa517b2154c013419e0bc05fd0797b74c8d) ) ROM_LOAD32_BYTE( "cw12a", 0x000001, 0x20000, CRC(4ac07e8b) SHA1(f9de96fba39d5752d61b8f6be87fb605694624ed) ) ROM_LOAD32_BYTE( "cw06a", 0x000002, 0x20000, CRC(f628edc9) SHA1(473f7ec28000e6bf72782c1c3f4afb5e021bd430) ) ROM_LOAD32_BYTE( "cw14a", 0x000003, 0x20000, CRC(a9131f5f) SHA1(3a2059946984733e6939f3298f0db676e6a3301b) ) ROM_LOAD32_BYTE( "cw05a", 0x080000, 0x20000, CRC(c8f5faa9) SHA1(f374531ffd645597eeb1440fd2cadb426fcd3d79) ) ROM_LOAD32_BYTE( "cw13a", 0x080001, 0x20000, CRC(8091d381) SHA1(7faf068ce20b2877559f0335df55d61be13146b4) ) ROM_LOAD32_BYTE( "cw07a", 0x080002, 0x20000, CRC(314579b5) SHA1(3c10ec490f7821a5b5412295232bbb104d0e4b83) ) ROM_LOAD32_BYTE( "cw15a", 0x080003, 0x20000, CRC(7ed4b721) SHA1(b87865effeff77a9ea74354ef2b5911a5102a647) ) ROM_REGION( 0x20000, "cw_tileclut", 0 ) ROM_LOAD( "cw27", 0x000000, 0x20000, CRC(2db48a9e) SHA1(16c307340d17cd3b5455ebcee681fbe0335dec58) ) ROM_REGION( 0x60000, "tilerom", 0 ) ROM_LOAD( "cw30", 0x000000, 0x20000, CRC(331d0711) SHA1(82251fe1f1d36f079080943ab1fd04a60077c353) ) ROM_LOAD( "cw29", 0x020000, 0x20000, CRC(64dd519c) SHA1(e23611fc2be896861997063546c3eb03527eaf8e) ) ROM_LOAD( "cw28", 0x040000, 0x20000, CRC(3fc568ed) SHA1(91125c9deddc659449ca6791a847fe908c2818b2) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "cw24a", 0x000000, 0x20000, CRC(22600cba) SHA1(a1514fbe037942f1493a17eb0b7986949470cb22) ) ROM_LOAD( "cw25a", 0x020000, 0x20000, CRC(372c6bc8) SHA1(d4875bf3bffecf338bebba3b8d6a791585556a06) ) ROM_END ROM_START( cyclwarra ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 main cpu */ ROM_LOAD16_BYTE( "cw16b", 0x000000, 0x20000, CRC(cb1a737a) SHA1(a603ee1256be5641d00a72f64efaaacb65ed9d7d) ) ROM_LOAD16_BYTE( "cw18b", 0x000001, 0x20000, CRC(0633ddcb) SHA1(1196ab17065352ec5b37f2f6b383a43a2d0fa3a6) ) ROM_LOAD16_BYTE( "cw17a", 0x040000, 0x20000, CRC(2ad6f836) SHA1(5fa4275b433013943ba1d1b64a3c725097f946f9) ) ROM_LOAD16_BYTE( "cw19a", 0x040001, 0x20000, CRC(d3853658) SHA1(c9338083a04f55bd22285176831f4b0bdb78564f) ) ROM_REGION( 0x80000, "sub", 0 ) /* 68000 sub cpu */ ROM_LOAD16_BYTE( "cw20a", 0x000000, 0x20000, CRC(c3578ac1) SHA1(21d369da874f01922d0f0b757a42b4321df891d4) ) ROM_LOAD16_BYTE( "cw22a", 0x000001, 0x20000, CRC(5339ed24) SHA1(5b0a54c2442dcf7373ff8b55b91af9772473ff77) ) ROM_LOAD16_BYTE( "cw21", 0x040000, 0x20000, CRC(ed90d956) SHA1(f533f93da31ac6eb631fb506357717e7cac8e186) ) ROM_LOAD16_BYTE( "cw23", 0x040001, 0x20000, CRC(009cdc78) SHA1(a77933a7736546397e8c69226703d6f9be7b55e5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k code for sound Z80 */ ROM_LOAD( "cw26a", 0x000000, 0x10000, CRC(f7a70e3a) SHA1(5581633bf1f15d7f5c1e03de897d65d60f9f1e33) ) ROM_REGION( 0x200000, "sprites", ROMREGION_ERASE00 ) /* Filled in by both regions below */ ROM_REGION( 0x100000, "sprites_l", 0) ROM_LOAD32_BYTE( "cw00a", 0x000000, 0x20000, CRC(058a77f1) SHA1(93f99fcf6ce6714d76af6f6e930115516f0379d3) ) ROM_LOAD32_BYTE( "cw08a", 0x000001, 0x20000, CRC(f53993e7) SHA1(ef2d502ab180d2bc0bdb698c2878fdee9a2c33a8) ) ROM_LOAD32_BYTE( "cw02a", 0x000002, 0x20000, CRC(4dadf3cb) SHA1(e42c56e295a443cb605d48eba23a16fab3c86525) ) ROM_LOAD32_BYTE( "cw10a", 0x000003, 0x20000, CRC(3b7cd251) SHA1(52b9637404fa193421294dfb52c1a7bba0d94c9b) ) ROM_LOAD32_BYTE( "cw01a", 0x080000, 0x20000, CRC(7c639948) SHA1(d58ff5735cd3179ffafead385a625baa7962e1d0) ) ROM_LOAD32_BYTE( "cw09a", 0x080001, 0x20000, CRC(4ba24af5) SHA1(9203c2639e04aaa09996339f11259750ff8129b9) ) ROM_LOAD32_BYTE( "cw03a", 0x080002, 0x20000, CRC(3ca6f98e) SHA1(8526fe38d3b4c66e09049ba18651a9e7255d85d6) ) ROM_LOAD32_BYTE( "cw11a", 0x080003, 0x20000, CRC(5d760392) SHA1(7bbda2880af4659c267193ce10ed887a1b54a981) ) ROM_REGION( 0x100000, "sprites_h", 0) ROM_LOAD32_BYTE( "cw04a", 0x000000, 0x20000, CRC(f05f594d) SHA1(80effaa517b2154c013419e0bc05fd0797b74c8d) ) ROM_LOAD32_BYTE( "cw12a", 0x000001, 0x20000, CRC(4ac07e8b) SHA1(f9de96fba39d5752d61b8f6be87fb605694624ed) ) ROM_LOAD32_BYTE( "cw06a", 0x000002, 0x20000, CRC(f628edc9) SHA1(473f7ec28000e6bf72782c1c3f4afb5e021bd430) ) ROM_LOAD32_BYTE( "cw14a", 0x000003, 0x20000, CRC(a9131f5f) SHA1(3a2059946984733e6939f3298f0db676e6a3301b) ) ROM_LOAD32_BYTE( "cw05a", 0x080000, 0x20000, CRC(c8f5faa9) SHA1(f374531ffd645597eeb1440fd2cadb426fcd3d79) ) ROM_LOAD32_BYTE( "cw13a", 0x080001, 0x20000, CRC(8091d381) SHA1(7faf068ce20b2877559f0335df55d61be13146b4) ) ROM_LOAD32_BYTE( "cw07a", 0x080002, 0x20000, CRC(314579b5) SHA1(3c10ec490f7821a5b5412295232bbb104d0e4b83) ) ROM_LOAD32_BYTE( "cw15a", 0x080003, 0x20000, CRC(7ed4b721) SHA1(b87865effeff77a9ea74354ef2b5911a5102a647) ) ROM_REGION( 0x20000, "cw_tileclut", 0 ) ROM_LOAD( "cw27", 0x000000, 0x20000, CRC(2db48a9e) SHA1(16c307340d17cd3b5455ebcee681fbe0335dec58) ) ROM_REGION( 0x60000, "tilerom", 0 ) ROM_LOAD( "cw30", 0x000000, 0x20000, CRC(331d0711) SHA1(82251fe1f1d36f079080943ab1fd04a60077c353) ) ROM_LOAD( "cw29", 0x020000, 0x20000, CRC(64dd519c) SHA1(e23611fc2be896861997063546c3eb03527eaf8e) ) ROM_LOAD( "cw28", 0x040000, 0x20000, CRC(3fc568ed) SHA1(91125c9deddc659449ca6791a847fe908c2818b2) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "cw24a", 0x000000, 0x20000, CRC(22600cba) SHA1(a1514fbe037942f1493a17eb0b7986949470cb22) ) ROM_LOAD( "cw25a", 0x020000, 0x20000, CRC(372c6bc8) SHA1(d4875bf3bffecf338bebba3b8d6a791585556a06) ) ROM_END ROM_START( bigfight ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 main cpu */ ROM_LOAD16_BYTE( "rom16.ic77", 0x000000, 0x40000, CRC(e7304ec8) SHA1(31a37e96bf963b349d36534bc5ebbf45e19ad00e) ) ROM_LOAD16_BYTE( "rom17.ic98", 0x000001, 0x40000, CRC(4cf090f6) SHA1(9ae0274c890e829a90108ce316aff9665128c982) ) ROM_REGION( 0x80000, "sub", 0 ) /* 68000 sub cpu */ ROM_LOAD16_BYTE( "rom18.ic100", 0x000000, 0x40000, CRC(49df6207) SHA1(c4126f4542add11a3a3d236311c8787c24c98440) ) ROM_LOAD16_BYTE( "rom19.ic102", 0x000001, 0x40000, CRC(c12aa9e9) SHA1(19cc7feaa97c6f5148ae8c0077174f96be684f05) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k code for sound Z80 */ ROM_LOAD( "rom20.ic91", 0x000000, 0x10000, CRC(b3add091) SHA1(8a67bfff75c13fe4d9b89d30449199200d11cea7) ) ROM_REGION( 0x400000, "sprites", ROMREGION_ERASE00 ) /* Filled in by both regions below */ ROM_REGION( 0x200000, "sprites_l", 0 ) ROM_LOAD32_BYTE( "rom0.ic26", 0x000000, 0x80000, CRC(a4a3c8d6) SHA1(b5365d9bc6068260c23ba9d5971c7c7d7cc07a97) ) ROM_LOAD32_BYTE( "rom8.ic45", 0x000001, 0x80000, CRC(220956ed) SHA1(68e0ba1e850101b4cc2778819dfa76f04d88d2d6) ) ROM_LOAD32_BYTE( "rom2.ic28", 0x000002, 0x80000, CRC(c4f6d243) SHA1(e23b241b5a40b332165a34e2f1bc4366973b2070) ) ROM_LOAD32_BYTE( "rom10.ic47", 0x000003, 0x80000, CRC(0212d472) SHA1(5549461195fd7b6b43c0174462d7fe1a1bac24e9) ) ROM_REGION( 0x200000, "sprites_h", 0 ) ROM_LOAD32_BYTE( "rom4.ic30", 0x000000, 0x80000, CRC(999ff7e9) SHA1(a53b06ad084722d7a52fcf01c52967f68620e609) ) ROM_LOAD32_BYTE( "rom12.ic49", 0x000001, 0x80000, CRC(cb4c1f0b) SHA1(32d64b78ed3d5971eb5d25be2c38e6f2c9048f74) ) ROM_LOAD32_BYTE( "rom6.ic32", 0x000002, 0x80000, CRC(f70e2d47) SHA1(00517b5f3b2deb6f3f3bd12df421e63884c22b2e) ) ROM_LOAD32_BYTE( "rom14.ic51", 0x000003, 0x80000, CRC(77430bc9) SHA1(0b1fd54ace84a9fb5b44d5600de8089a20bcbd47) ) ROM_REGION( 0x20000, "cw_tileclut", 0 ) ROM_LOAD( "rom21.ic128", 0x000000, 0x20000, CRC(da027dcf) SHA1(47d18a8a273fea72cb3ad3d58166fe38ca28a860) ) ROM_REGION( 0x60000, "tilerom", 0 ) ROM_LOAD( "rom24.ic73", 0x000000, 0x20000, CRC(c564185d) SHA1(e9b5fc10a5a5014735852c22db2a054d5787d8cb) ) ROM_LOAD( "rom23.ic72", 0x020000, 0x20000, CRC(f8bb340b) SHA1(905a1ec778d6ed5c6f53d9d08cd105eed7e307ca) ) ROM_LOAD( "rom22.ic71", 0x040000, 0x20000, CRC(fb505074) SHA1(b6d9b20be7c3e971e5a4392736f087e807b9c850) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "rom15.ic39", 0x000000, 0x40000, CRC(58d136e8) SHA1(4aa063c4b9b057cba4655ecbe44a87c8c411e3aa) ) ROM_END /***************************************************************************/ void apache3_state::init_apache3() { uint8_t *dst = memregion("sprites")->base(); uint8_t *src1 = memregion("sprites_l")->base(); uint8_t *src2 = memregion("sprites_h")->base(); for (int i = 0; i < 0x100000; i += 32) { memcpy(dst,src1,32); src1+=32; dst+=32; memcpy(dst,src2,32); dst+=32; src2+=32; } // Copy sprite & palette data out of GFX rom area m_rom_sprite_lookup[0] = memregion("sprites_l")->base(); m_rom_sprite_lookup[1] = memregion("sprites_h")->base(); m_rom_clut[0] = memregion("sprites_l")->base()+ 0x100000 - 0x800; m_rom_clut[1] = memregion("sprites_h")->base()+ 0x100000 - 0x800; tatsumi_reset(); m_apache3_rot_idx = 0; save_item(NAME(m_apache3_rot_idx)); save_item(NAME(m_apache3_rotate_ctrl)); // TODO: ym2151_set_port_write_handler for CT1/CT2 outputs } void roundup5_state::init_roundup5() { uint8_t *dst = memregion("sprites")->base(); uint8_t *src1 = memregion("sprites_l")->base(); uint8_t *src2 = memregion("sprites_h")->base(); for (int i = 0; i < 0xc0000; i += 32) { memcpy(dst,src1,32); src1+=32; dst+=32; memcpy(dst,src2,32); dst+=32; src2+=32; } // Copy sprite & palette data out of GFX rom area m_rom_sprite_lookup[0] = memregion("sprites_l")->base(); m_rom_sprite_lookup[1] = memregion("sprites_h")->base(); m_rom_clut[0] = memregion("sprites_l")->base()+ 0xc0000 - 0x800; m_rom_clut[1] = memregion("sprites_h")->base()+ 0xc0000 - 0x800; tatsumi_reset(); } void cyclwarr_state::init_cyclwarr() { uint8_t *dst = memregion("sprites")->base(); uint8_t *src1 = memregion("sprites_l")->base(); int len1 = memregion("sprites_l")->bytes(); uint8_t *src2 = memregion("sprites_h")->base(); int len2 = memregion("sprites_h")->bytes(); for (int i = 0; i < len1; i += 32) { memcpy(dst,src1,32); src1+=32; dst+=32; memcpy(dst,src2,32); dst+=32; src2+=32; } dst = m_mainregion->base(); memcpy(m_cyclwarr_cpua_ram,dst,8); membank("bank1")->set_base(dst); dst = m_subregion->base(); memcpy(m_cyclwarr_cpub_ram,dst,8); membank("bank2")->set_base(dst); // Copy sprite & palette data out of GFX rom area m_rom_sprite_lookup[0] = memregion("sprites_l")->base(); m_rom_sprite_lookup[1] = memregion("sprites_h")->base(); m_rom_clut[0] = memregion("sprites_l")->base() + len1 - 0x1000; m_rom_clut[1] = memregion("sprites_h")->base() + len2 - 0x1000; tatsumi_reset(); } /***************************************************************************/ /* http://www.tatsu-mi.co.jp/game/trace/index.html */ /* ** 1987 grayout - Gray Out (not dumped yet) */ GAME( 1988, apache3, 0, apache3, apache3, apache3_state, init_apache3, ROT0, "Tatsumi", "Apache 3", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING ) GAME( 1988, apache3a, apache3, apache3, apache3, apache3_state, init_apache3, ROT0, "Tatsumi (Kana Corporation license)", "Apache 3 (Kana Corporation license)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING ) GAMEL(1989, roundup5, 0, roundup5, roundup5, roundup5_state, init_roundup5, ROT0, "Tatsumi", "Round Up 5 - Super Delta Force", MACHINE_IMPERFECT_GRAPHICS, layout_roundup5 ) GAME( 1991, cyclwarr, 0, cyclwarr, cyclwarr, cyclwarr_state, init_cyclwarr, ROT0, "Tatsumi", "Cycle Warriors (rev C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING ) // Rev C & B CPU code GAME( 1991, cyclwarra, cyclwarr, cyclwarr, cyclwarb, cyclwarr_state, init_cyclwarr, ROT0, "Tatsumi", "Cycle Warriors (rev B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING ) // Rev B & A CPU code GAME( 1992, bigfight, 0, bigfight, bigfight, cyclwarr_state, init_cyclwarr, ROT0, "Tatsumi", "Big Fight - Big Trouble In The Atlantic Ocean", MACHINE_IMPERFECT_GRAPHICS )