// license:BSD-3-Clause // copyright-holders:Stefan Jokisch /*************************************************************************** Atari Tank 8 driver ***************************************************************************/ #include "emu.h" #include "includes/tank8.h" #include "cpu/m6800/m6800.h" #include "sound/discrete.h" #include "speaker.h" void tank8_state::set_collision(int index) { m_maincpu->set_input_line(0, ASSERT_LINE); m_collision_index = index; } void tank8_state::machine_reset() { m_collision_index = 0; } READ8_MEMBER(tank8_state::collision_r) { return m_collision_index; } WRITE8_MEMBER(tank8_state::lockout_w) { machine().bookkeeping().coin_lockout_w(offset, ~data & 1); } WRITE8_MEMBER(tank8_state::int_reset_w) { m_collision_index &= ~0x3f; m_maincpu->set_input_line(0, CLEAR_LINE); } WRITE8_MEMBER(tank8_state::crash_w) { m_discrete->write(TANK8_CRASH_EN, data); } WRITE8_MEMBER(tank8_state::explosion_w) { m_discrete->write(TANK8_EXPLOSION_EN, data); } WRITE8_MEMBER(tank8_state::bugle_w) { m_discrete->write(TANK8_BUGLE_EN, data); } WRITE8_MEMBER(tank8_state::bug_w) { /* D0 and D1 determine the on/off time off the square wave */ switch(data & 3) { case 0: m_discrete->write(TANK8_BUGLE_DATA1,8.0); m_discrete->write(TANK8_BUGLE_DATA2,4.0); break; case 1: m_discrete->write(TANK8_BUGLE_DATA1,8.0); m_discrete->write(TANK8_BUGLE_DATA2,7.0); break; case 2: m_discrete->write(TANK8_BUGLE_DATA1,8.0); m_discrete->write(TANK8_BUGLE_DATA2,2.0); break; case 3: m_discrete->write(TANK8_BUGLE_DATA1,16.0); m_discrete->write(TANK8_BUGLE_DATA2,4.0); break; } } WRITE8_MEMBER(tank8_state::attract_w) { m_discrete->write(TANK8_ATTRACT_EN, data); } WRITE8_MEMBER(tank8_state::motor_w) { m_discrete->write(NODE_RELATIVE(TANK8_MOTOR1_EN, offset), data); } void tank8_state::tank8_cpu_map(address_map &map) { map(0x0000, 0x00ff).ram(); map(0x0400, 0x17ff).rom(); map(0xf800, 0xffff).rom(); map(0x1c00, 0x1c00).r(FUNC(tank8_state::collision_r)); map(0x1c01, 0x1c01).portr("P1"); map(0x1c02, 0x1c02).portr("P2"); map(0x1c03, 0x1c03).portr("P3"); map(0x1c04, 0x1c04).portr("P4"); map(0x1c05, 0x1c05).portr("P5"); map(0x1c06, 0x1c06).portr("P6"); map(0x1c07, 0x1c07).portr("P7"); map(0x1c08, 0x1c08).portr("P8"); map(0x1c09, 0x1c09).portr("DSW1"); map(0x1c0a, 0x1c0a).portr("DSW2"); map(0x1c0b, 0x1c0b).portr("RC"); map(0x1c0f, 0x1c0f).portr("VBLANK"); map(0x1800, 0x1bff).w(FUNC(tank8_state::video_ram_w)).share("video_ram"); map(0x1c00, 0x1c0f).writeonly().share("pos_h_ram"); map(0x1c10, 0x1c1f).writeonly().share("pos_v_ram"); map(0x1c20, 0x1c2f).writeonly().share("pos_d_ram"); map(0x1c30, 0x1c37).w(FUNC(tank8_state::lockout_w)); map(0x1d00, 0x1d00).w(FUNC(tank8_state::int_reset_w)); map(0x1d01, 0x1d01).w(FUNC(tank8_state::crash_w)); map(0x1d02, 0x1d02).w(FUNC(tank8_state::explosion_w)); map(0x1d03, 0x1d03).w(FUNC(tank8_state::bugle_w)); map(0x1d04, 0x1d04).w(FUNC(tank8_state::bug_w)); map(0x1d05, 0x1d05).writeonly().share("team"); map(0x1d06, 0x1d06).w(FUNC(tank8_state::attract_w)); map(0x1e00, 0x1e07).w(FUNC(tank8_state::motor_w)); } static INPUT_PORTS_START( tank8 ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_2WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_2WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_2WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_2WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_2WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_2WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_2WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_2WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START("P3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_2WAY PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_2WAY PORT_PLAYER(3) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_2WAY PORT_PLAYER(3) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_2WAY PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_START("P4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_2WAY PORT_PLAYER(4) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_2WAY PORT_PLAYER(4) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_2WAY PORT_PLAYER(4) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_2WAY PORT_PLAYER(4) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_START("P5") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN5 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_2WAY PORT_PLAYER(5) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_2WAY PORT_PLAYER(5) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_2WAY PORT_PLAYER(5) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_2WAY PORT_PLAYER(5) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(5) PORT_START("P6") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN6 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_2WAY PORT_PLAYER(6) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_2WAY PORT_PLAYER(6) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_2WAY PORT_PLAYER(6) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_2WAY PORT_PLAYER(6) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(6) PORT_START("P7") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN7 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_2WAY PORT_PLAYER(7) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_2WAY PORT_PLAYER(7) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_2WAY PORT_PLAYER(7) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_2WAY PORT_PLAYER(7) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(7) PORT_START("P8") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN8 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_2WAY PORT_PLAYER(8) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_2WAY PORT_PLAYER(8) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_2WAY PORT_PLAYER(8) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_2WAY PORT_PLAYER(8) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(8) /* play time setting according to documents */ PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x08, "Play Time" ) PORT_DIPSETTING( 0x0f, "60 seconds" ) PORT_DIPSETTING( 0x07, "70 seconds" ) PORT_DIPSETTING( 0x0b, "80 seconds" ) PORT_DIPSETTING( 0x03, "90 seconds" ) PORT_DIPSETTING( 0x0d, "100 seconds" ) PORT_DIPSETTING( 0x05, "110 seconds" ) PORT_DIPSETTING( 0x09, "120 seconds" ) PORT_DIPSETTING( 0x01, "130 seconds" ) PORT_DIPSETTING( 0x0e, "140 seconds" ) PORT_DIPSETTING( 0x06, "150 seconds" ) PORT_DIPSETTING( 0x0a, "160 seconds" ) PORT_DIPSETTING( 0x02, "170 seconds" ) PORT_DIPSETTING( 0x0c, "180 seconds" ) PORT_DIPSETTING( 0x04, "190 seconds" ) PORT_DIPSETTING( 0x08, "200 seconds" ) PORT_DIPSETTING( 0x00, "210 seconds" ) PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, "Remote" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Team" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Remote Start" ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "Remote Team" ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BILL1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("RC") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "RC 1" ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "RC 2" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "RC 3" ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "RC 4" ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "RC 5" ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "RC 6" ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "RC 7" ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "RC 8" ) PORT_START("VBLANK") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_START("CRASH") PORT_ADJUSTER( 50, "Crash, Explosion Volume" ) INPUT_PORTS_END static const gfx_layout tile_layout_1 = { 16, 16, 64, 1, { 0 }, { 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0 }, { 0x000, 0x000, 0x200, 0x200, 0x400, 0x400, 0x600, 0x600, 0x800, 0x800, 0xa00, 0xa00, 0xc00, 0xc00, 0xe00, 0xe00 }, 8 }; static const gfx_layout tile_layout_2 = { 16, 16, 64, 1, { 0 }, { 0x000, 0x000, 0x200, 0x200, 0x400, 0x400, 0x600, 0x600, 0x800, 0x800, 0xa00, 0xa00, 0xc00, 0xc00, 0xe00, 0xe00 }, { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7 }, 8 }; static const gfx_layout tank_layout = { 16, 16, 4, 1, { 0 }, { 0x07, 0x06, 0x05, 0x04, 0x0f, 0x0e, 0x0d, 0x0c, 0x17, 0x16, 0x15, 0x14, 0x1f, 0x1e, 0x1d, 0x1c }, { 0x000, 0x400, 0x020, 0x420, 0x040, 0x440, 0x060, 0x460, 0x080, 0x480, 0x0a0, 0x4a0, 0x0c0, 0x4c0, 0x0e0, 0x4e0 }, 0x100 }; static GFXDECODE_START( gfx_tank8 ) GFXDECODE_ENTRY( "gfx1", 0, tile_layout_1, 0, 10 ) GFXDECODE_ENTRY( "gfx1", 0, tile_layout_2, 0, 10 ) GFXDECODE_ENTRY( "gfx2", 0, tank_layout, 0, 8 ) GFXDECODE_ENTRY( "gfx3", 0, tank_layout, 0, 8 ) GFXDECODE_END void tank8_state::tank8(machine_config &config) { /* basic machine hardware */ M6800(config, m_maincpu, 11055000 / 10); /* ? */ m_maincpu->set_addrmap(AS_PROGRAM, &tank8_state::tank8_cpu_map); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_video_attributes(VIDEO_UPDATE_AFTER_VBLANK); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(30 * 1000000 / 15681)); m_screen->set_size(512, 524); m_screen->set_visarea(16, 495, 0, 463); m_screen->set_screen_update(FUNC(tank8_state::screen_update)); m_screen->screen_vblank().set(FUNC(tank8_state::screen_vblank)); m_screen->set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_tank8); PALETTE(config, m_palette, FUNC(tank8_state::tank8_palette), 20, 10); /* sound hardware */ SPEAKER(config, "mono").front_center(); DISCRETE(config, m_discrete, tank8_discrete).add_route(ALL_OUTPUTS, "mono", 0.80); } ROM_START( tank8a ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "5071.c1", 0x10400, 0x0800, CRC(8e756e9e) BAD_DUMP SHA1(02ba64cae708967c39070b7e96085f41ed381fd4) ) ROM_LOAD( "5072.e1", 0x10c00, 0x0800, CRC(88d65e48) BAD_DUMP SHA1(377b3c9f838bd515f8ddb55feda44398e1922521) ) ROM_RELOAD( 0x1f800, 0x0800 ) ROM_LOAD( "5073.f1", 0x11400, 0x0200, CRC(deedbe7c) SHA1(686c498d4c87054e00a9cfc0588e49f72470e1f9) ) ROM_LOAD( "5074.j1", 0x11600, 0x0200, CRC(e49098b4) SHA1(5019ab0d4f3cd22733a60f15a54e4b772f534430) ) ROM_REGION( 0x0200, "gfx1", 0 ) /* tiles */ ROM_LOAD( "5075.n6", 0x0000, 0x0200, CRC(2d6519b3) SHA1(3837687893d0fca683ff9b86b335a77d98fd4230) ) ROM_REGION( 0x0100, "gfx2", 0 ) /* tanks #1 */ ROM_LOAD( "5079.h5", 0x0000, 0x0100, CRC(5c32d471) SHA1(983c7f15ad3a50ab87157b6894b9c292358de5a1) ) ROM_REGION( 0x0100, "gfx3", 0 ) /* tanks #2 */ ROM_LOAD( "5078.j5", 0x0000, 0x0100, CRC(ab083245) SHA1(e084627a4a17dd274d31638c938a04aa5049359b) ) ROM_REGION( 0x0100, "user1", 0 ) /* decode PROMs */ ROM_LOAD_NIB_LOW ( "5077.k1", 0x0000, 0x0100, CRC(343fc116) SHA1(ac9e95fc2a5dc115e8158d69482882072bea972b) ) ROM_LOAD_NIB_HIGH( "5076.l1", 0x0000, 0x0100, CRC(4e1d9dad) SHA1(dc467914cbc8fd1add2d5e3b988e9596037b3a1e) ) ROM_END ROM_START( tank8b ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "5071.c1", 0x10400, 0x0800, CRC(8e756e9e) BAD_DUMP SHA1(02ba64cae708967c39070b7e96085f41ed381fd4) ) ROM_LOAD( "5072.e1", 0x10c00, 0x0800, CRC(88d65e48) BAD_DUMP SHA1(377b3c9f838bd515f8ddb55feda44398e1922521) ) ROM_RELOAD( 0x1f800, 0x0800 ) ROM_LOAD( "5764.f1", 0x11400, 0x0200, CRC(da4e81e0) SHA1(7e504b7064a8fed9dd7a6fe013f22427edc52384) ) ROM_LOAD( "5765.j1", 0x11600, 0x0200, CRC(537e0c75) SHA1(b35db8d316cef9a2603b64868023e72e21d03143) ) ROM_REGION( 0x0200, "gfx1", 0 ) /* tiles */ ROM_LOAD( "5075.n6", 0x0000, 0x0200, CRC(2d6519b3) SHA1(3837687893d0fca683ff9b86b335a77d98fd4230) ) ROM_REGION( 0x0100, "gfx2", 0 ) /* tanks #1 */ ROM_LOAD( "5079.h5", 0x0000, 0x0100, CRC(5c32d471) SHA1(983c7f15ad3a50ab87157b6894b9c292358de5a1) ) ROM_REGION( 0x0100, "gfx3", 0 ) /* tanks #2 */ ROM_LOAD( "5078.j5", 0x0000, 0x0100, CRC(ab083245) SHA1(e084627a4a17dd274d31638c938a04aa5049359b) ) ROM_REGION( 0x0100, "user1", 0 ) /* decode PROMs */ ROM_LOAD_NIB_LOW ( "5077.k1", 0x0000, 0x0100, CRC(343fc116) SHA1(ac9e95fc2a5dc115e8158d69482882072bea972b) ) ROM_LOAD_NIB_HIGH( "5076.l1", 0x0000, 0x0100, CRC(4e1d9dad) SHA1(dc467914cbc8fd1add2d5e3b988e9596037b3a1e) ) ROM_END ROM_START( tank8c ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "a05071.c1", 0x0400, 0x0800, /* wrong revision */ CRC(2211fb2c) SHA1(6d44d1e9c94a7cb364c8809445c015a6510b8c5f) ) ROM_LOAD( "a05072.e1", 0x0c00, 0x0800, CRC(d907b116) SHA1(290a77e6095d4ffc2365d784e74e115fe90617fb) ) ROM_RELOAD( 0xf800, 0x0800 ) ROM_LOAD( "a05473.f1", 0x1400, 0x0200, CRC(109020db) SHA1(c8517a09c1ff36a1b08c4a71acaae55dc48fc45b) ) ROM_LOAD( "a05474.j1", 0x1600, 0x0200, CRC(64d8a386) SHA1(fdb6669762ddebbd775c66d67d82876428dfe009) ) ROM_REGION( 0x0200, "gfx1", 0 ) /* tiles */ ROM_LOAD( "5075.n6", 0x0000, 0x0200, CRC(2d6519b3) SHA1(3837687893d0fca683ff9b86b335a77d98fd4230) ) ROM_REGION( 0x0100, "gfx2", 0 ) /* tanks #1 */ ROM_LOAD( "5079.h5", 0x0000, 0x0100, CRC(5c32d471) SHA1(983c7f15ad3a50ab87157b6894b9c292358de5a1) ) ROM_REGION( 0x0100, "gfx3", 0 ) /* tanks #2 */ ROM_LOAD( "5078.j5", 0x0000, 0x0100, CRC(ab083245) SHA1(e084627a4a17dd274d31638c938a04aa5049359b) ) ROM_END ROM_START( tank8d ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "a05071.c1", 0x0400, 0x0800, /* wrong revision */ CRC(2211fb2c) SHA1(6d44d1e9c94a7cb364c8809445c015a6510b8c5f) ) ROM_LOAD( "a05072.e1", 0x0c00, 0x0800, CRC(d907b116) SHA1(290a77e6095d4ffc2365d784e74e115fe90617fb) ) ROM_RELOAD( 0xf800, 0x0800 ) ROM_LOAD( "a05918.f1", 0x1400, 0x0200, CRC(c2fca931) SHA1(a5aea79ef560d4498ba38482260f49a09cfe59d6) ) ROM_LOAD( "a05919.j1", 0x1600, 0x0200, CRC(47204dc0) SHA1(b602e26b615e5e8bb747e9bd3879e4b95d923dc1) ) ROM_REGION( 0x0200, "gfx1", 0 ) /* tiles */ ROM_LOAD( "5075.n6", 0x0000, 0x0200, CRC(2d6519b3) SHA1(3837687893d0fca683ff9b86b335a77d98fd4230) ) ROM_REGION( 0x0100, "gfx2", 0 ) /* tanks #1 */ ROM_LOAD( "5079.h5", 0x0000, 0x0100, CRC(5c32d471) SHA1(983c7f15ad3a50ab87157b6894b9c292358de5a1) ) ROM_REGION( 0x0100, "gfx3", 0 ) /* tanks #2 */ ROM_LOAD( "5078.j5", 0x0000, 0x0100, CRC(ab083245) SHA1(e084627a4a17dd274d31638c938a04aa5049359b) ) ROM_END ROM_START( tank8 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "b05475.c1", 0x0400, 0x0800, CRC(62a00e75) SHA1(58d80dc58bc2a4503348807db578348fc76a5349) ) ROM_LOAD( "a05072.e1", 0x0c00, 0x0800, CRC(d907b116) SHA1(290a77e6095d4ffc2365d784e74e115fe90617fb) ) ROM_RELOAD( 0xf800, 0x0800 ) ROM_LOAD( "b05476.f1", 0x1400, 0x0200, CRC(98754edd) SHA1(56eb017bad9c29649573875a6b13189f2ba69b0e) ) ROM_LOAD( "b05477.j1", 0x1600, 0x0200, CRC(5087223b) SHA1(fea032e6d0b3e0730a1180e57118e1765693f67e) ) ROM_REGION( 0x0200, "gfx1", 0 ) /* tiles */ ROM_LOAD( "5075.n6", 0x0000, 0x0200, CRC(2d6519b3) SHA1(3837687893d0fca683ff9b86b335a77d98fd4230) ) ROM_REGION( 0x0100, "gfx2", 0 ) /* tanks #1 */ ROM_LOAD( "5079.h5", 0x0000, 0x0100, CRC(5c32d471) SHA1(983c7f15ad3a50ab87157b6894b9c292358de5a1) ) ROM_REGION( 0x0100, "gfx3", 0 ) /* tanks #2 */ ROM_LOAD( "5078.j5", 0x0000, 0x0100, CRC(ab083245) SHA1(e084627a4a17dd274d31638c938a04aa5049359b) ) ROM_END void tank8_state::init_decode() { const uint8_t* DECODE = memregion("user1")->base(); uint8_t* p1 = memregion("maincpu")->base() + 0x00000; uint8_t* p2 = memregion("maincpu")->base() + 0x10000; for (int i = 0x0400; i <= 0x17ff; i++) { p1[i] = DECODE[p2[i]]; } for (int i = 0xf800; i <= 0xffff; i++) { p1[i] = DECODE[p2[i]]; } } GAME( 1976, tank8, 0, tank8, tank8, tank8_state, empty_init, ROT0, "Atari (Kee Games)", "Tank 8 (set 1)", MACHINE_SUPPORTS_SAVE) GAME( 1976, tank8a, tank8, tank8, tank8, tank8_state, init_decode, ROT0, "Atari (Kee Games)", "Tank 8 (set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1976, tank8b, tank8, tank8, tank8, tank8_state, init_decode, ROT0, "Atari (Kee Games)", "Tank 8 (set 3)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1976, tank8c, tank8, tank8, tank8, tank8_state, empty_init, ROT0, "Atari (Kee Games)", "Tank 8 (set 4)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1976, tank8d, tank8, tank8, tank8, tank8_state, empty_init, ROT0, "Atari (Kee Games)", "Tank 8 (set 5)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )