/*************************************************************** Taito 'O System' ------------------- Taito gambling hardware, very similar to H system. Board specs (based on poor quality pic): 68000 YM2203 4 custom Taito chips ( TC0080VCO? TC0070RGB? ) Custom (non JAMMA) connector Battery Games : Parent Jack (C) 1989 Taito TODO: - inputs (coins) - NVRAM - sprite priorities - dips - interrupts (sources) - valid levels 4,5,6(hop empty?) *****************************************************************/ #include "emu.h" #include "deprecat.h" #include "cpu/z80/z80.h" #include "cpu/m68000/m68000.h" #include "video/taitoic.h" #include "sound/2203intf.h" #include "includes/taito_o.h" static const int clear_hack = 1; static WRITE16_HANDLER(io_w) { switch(offset) { case 2: watchdog_reset(space->machine()); break; default: logerror("IO W %x %x %x\n", offset, data, mem_mask); } } static READ16_HANDLER(io_r) { int retval = 0; switch(offset) { case 0: retval = input_port_read(space->machine(), "IN0") & (clear_hack ? 0xf7ff : 0xffff); break; case 1: retval = input_port_read(space->machine(), "IN1") & (clear_hack ? 0xfff7 : 0xffff); break; default: logerror("IO R %x %x = %x @ %x\n", offset, mem_mask, retval, cpu_get_pc(&space->device())); } return retval; } static ADDRESS_MAP_START( parentj_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_MIRROR(0x010000) AM_RAM AM_RANGE(0x200000, 0x20000f) AM_READWRITE(io_r, io_w) /* TC0220IOC ? */ AM_RANGE(0x300000, 0x300003) AM_DEVREADWRITE8("ymsnd", ym2203_r, ym2203_w, 0x00ff) AM_RANGE(0x400000, 0x420fff) AM_DEVREADWRITE("tc0080vco", tc0080vco_word_r, tc0080vco_word_w) AM_RANGE(0x500800, 0x500fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram) ADDRESS_MAP_END static INPUT_PORTS_START( parentj ) PORT_START("IN0") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Bet 1") PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Bet 2") PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Bet 3") PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Bet 4") PORT_DIPNAME(0x0010, 0x10, "IN0 4") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_CODE(KEYCODE_F) PORT_NAME("Payout") PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_CODE(KEYCODE_D) PORT_NAME("Check") PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_A) PORT_NAME("Deal/Hit") PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_S) PORT_NAME("Double") PORT_DIPNAME(0x000400, 0x400, "IN0 a") PORT_DIPSETTING( 0x400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x000, DEF_STR( On ) ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_J) PORT_NAME("Reset") PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_Q) PORT_NAME("Last Key") PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_W) PORT_NAME("Meter Key") PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_E) PORT_NAME("Opto 1H") PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_R) PORT_NAME("Opto 1L") PORT_START("IN1") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_U) PORT_NAME("Hop Over") PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_T) PORT_NAME("Opto 2H") PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_Y) PORT_NAME("Opto 2L") PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_I) PORT_NAME("All Clear") PORT_DIPNAME(0x0010, 0x10, "Test Mode") /* sometimes */ PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x000, DEF_STR( On ) ) PORT_DIPNAME(0x0020, 0x20, "IN1 5") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME(0x0040, 0x40, "IN1 6") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME(0x0080, 0x80, "IN1 7") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME(0x000100, 0x000, "Battery test?") PORT_DIPSETTING( 0x000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x100, DEF_STR( On ) ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_O) PORT_NAME("Pay Out") PORT_DIPNAME(0x000400, 0x400, "IN1 a") PORT_DIPSETTING( 0x400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x000, DEF_STR( On ) ) PORT_DIPNAME(0x000800, 0x800, "IN1 b") PORT_DIPSETTING( 0x800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x000, DEF_STR( On ) ) PORT_DIPNAME(0x001000, 0x1000, "IN1 c") PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME(0x002000, 0x2000, "IN1 d") PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME(0x004000, 0x4000, "IN1 e") PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME(0x008000, 0x8000, "IN1 f") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START("DSWA") PORT_DIPNAME(0x0001, 0x00, "DSWA 0") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME(0x0002, 0x00, "DSWA 1") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME(0x0004, 0x00, "DSWA 2") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME(0x0008, 0x00, "DSWA 3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME(0x0010, 0x00, "DSWA 4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x010, DEF_STR( On ) ) PORT_DIPNAME(0x0020, 0x00, "DSWA 5") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x020, DEF_STR( On ) ) PORT_DIPNAME(0x0040, 0x00, "DSWA 6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x040, DEF_STR( On ) ) PORT_DIPNAME(0x0080, 0x00, "DSWA 7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x080, DEF_STR( On ) ) PORT_START("DSWB") PORT_DIPNAME(0x0001, 0x00, "Credits at start") PORT_DIPSETTING( 0x00, "500" ) PORT_DIPSETTING( 0x01, "0" ) PORT_DIPNAME(0x0002, 0x00, "DSWB 1") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME(0x0004, 0x00, "DSWB 2") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME(0x0008, 0x00, "DSWB 3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME(0x0010, 0x00, "DSWB 4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x010, DEF_STR( On ) ) PORT_DIPNAME(0x0020, 0x00, "DSWB 5") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x020, DEF_STR( On ) ) PORT_DIPNAME(0x0040, 0x00, "DSWB 6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x040, DEF_STR( On ) ) PORT_DIPNAME(0x0080, 0x00, "DSWB 7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x080, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout parentj_layout = { 16,16, RGN_FRAC(1,8), 4, { 0,1,2,3 }, { RGN_FRAC(7,8)+4, RGN_FRAC(7,8)+0, RGN_FRAC(6,8)+4, RGN_FRAC(6,8)+0, RGN_FRAC(5,8)+4, RGN_FRAC(5,8)+0, RGN_FRAC(4,8)+4, RGN_FRAC(4,8)+0, RGN_FRAC(3,8)+4, RGN_FRAC(3,8)+0, RGN_FRAC(2,8)+4, RGN_FRAC(2,8)+0, RGN_FRAC(1,8)+4, RGN_FRAC(1,8)+0, RGN_FRAC(0,8)+4, RGN_FRAC(0,8)+0 }, { 0,8,16,24,32,40,48,56,64,72,80,88,96,104,112,120}, 1*128 }; static GFXDECODE_START( parentj ) GFXDECODE_ENTRY( "gfx1", 0, parentj_layout, 0x0, 0x400/16 ) GFXDECODE_END static INTERRUPT_GEN( parentj_interrupt ) { device_set_input_line(device, cpu_getiloops(device) ? 4 : 5, HOLD_LINE); } static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_INPUT_PORT("DSWA"),DEVCB_INPUT_PORT("DSWB"), DEVCB_NULL, DEVCB_NULL, }, NULL }; static const tc0080vco_interface parentj_intf = { 0, 1, /* gfxnum, txnum */ 1, 1, -2, 0 }; static MACHINE_START( taitoo ) { taitoo_state *state = machine.driver_data(); state->m_maincpu = machine.device("maincpu"); state->m_tc0080vco = machine.device("tc0080vco"); } static MACHINE_CONFIG_START( parentj, taitoo_state ) MCFG_CPU_ADD("maincpu", M68000,12000000 ) /*?? MHz */ MCFG_CPU_PROGRAM_MAP(parentj_map) MCFG_CPU_VBLANK_INT_HACK(parentj_interrupt,2) MCFG_MACHINE_START(taitoo) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(64*16, 64*16) MCFG_SCREEN_VISIBLE_AREA(0*16, 32*16-1, 3*16, 31*16-1) MCFG_SCREEN_UPDATE(parentj) MCFG_GFXDECODE(parentj) MCFG_PALETTE_LENGTH(33*16) MCFG_TC0080VCO_ADD("tc0080vco", parentj_intf) MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM2203, 2000000) /*?? MHz */ MCFG_SOUND_CONFIG(ym2203_config) MCFG_SOUND_ROUTE(0, "mono", 0.25) MCFG_SOUND_ROUTE(0, "mono", 0.25) MCFG_SOUND_ROUTE(1, "mono", 1.0) MCFG_SOUND_ROUTE(2, "mono", 1.0) MACHINE_CONFIG_END ROM_START( parentj ) ROM_REGION( 0x20000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "c42-13.21", 0x00000, 0x10000, CRC(823623eb) SHA1(7302cc0ac532f6190ae35218ea05bf8cf11fd687) ) ROM_LOAD16_BYTE( "c42-12.20", 0x00001, 0x10000, CRC(8654b0ab) SHA1(edd23a731c1c60cab353e51ef5e66d33bc3fde61) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "c42-05.06", 0x00000, 0x20000, CRC(7af0d45d) SHA1(bc527b74185596e4e77b34d08eb3e1678614b451) ) ROM_LOAD( "c42-04.05", 0x20000, 0x20000, CRC(133009a1) SHA1(fae5dd600384790225c24a62d1f8a00f0366dae9) ) ROM_LOAD( "c42-09.13", 0x40000, 0x20000, CRC(ba35fb03) SHA1(b76e50d298ccc0f230c865b563cd8e02866a4ffb) ) ROM_LOAD( "c42-08.12", 0x60000, 0x20000, CRC(7fae35a7) SHA1(f4bc6c6fd4afc167eb36b8f16589e1bfd729085e) ) ROM_LOAD( "c42-07.10", 0x80000, 0x20000, CRC(f92c6f03) SHA1(ff42318ee425b423b67e2cec1fe3ef9d9785ebf6) ) ROM_LOAD( "c42-06.09", 0xa0000, 0x20000, CRC(3685febd) SHA1(637946377f6d934f791d52e9790c91f60a5b2c65) ) ROM_LOAD( "c42-11.17", 0xc0000, 0x20000, CRC(5d8d3c59) SHA1(c8a8a957ac9f2f1c346b4504495893c71fbfe14b) ) ROM_LOAD( "c42-10.16", 0xe0000, 0x20000, CRC(e85e536e) SHA1(9ed9e316869333338e39cb0d1293e3380861a3ca) ) ROM_REGION( 0x2dd, "misc", 0 ) ROM_LOAD( "ampal22v10a-0233.c42", 0x000, 0x2dd, CRC(0c030a81) SHA1(0f8198df2cb046683d2db9ac8e609cdff53083ed) ) ROM_END GAME( 1989, parentj, 0, parentj, parentj, 0, ROT0, "Taito", "Parent Jack", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )