/*************************************************************************** Taito F2 System driver by David Graves, Bryan McPhail, Brad Oliver, Andrew Prime, Brian Troha, Nicola Salmoria with some initial help from Richard Bush The Taito F2 system is a fairly flexible hardware platform. The main board supports three 64x64 tiled scrolling background planes of 8x8 tiles, and a powerful sprite engine capable of handling all the video chores by itself (used in e.g. Super Space Invaders). The front tilemap has characters which are generated in RAM for maximum versatility (fading effects etc.). The expansion board can have additional gfx chip e.g. for a zooming/rotating tilemap, or additional tilemap planes. Sound is handled by a Z80 with a YM2610 connected to it. The memory map for each of the games is similar but shuffled around. Notes: - Metal Black has secret command to select stage. Start the machine with holding service switch. Then push 1p start, 1p start, 1p start, service SW, 1p start while error message is displayed. (This also works in many of the other games. Use in Don Doko Don to play an extra set of fifty levels.) Custom chips ------------ The old version of the F2 main board (larger) has TC0100SCN (tilemaps) TC0200OBJ+TC0210FBC (sprites) TC0140SYT (sound communication & other stuff) The new version has TC0100SCN (tilemaps) TC0540OBN+TC0520TBC (sprites) TC0530SYC (sound communication & other stuff) I/O Priority / Palette Additional gfx Other --------- ------------------- ----------------------- ---------------------------- finalb TC0220IOC TC0110PCR TC0070RGB dondokod TC0220IOC TC0360PRI TC0260DAR TC0280GRD(x2)(zoom/rot) megab TC0220IOC TC0360PRI TC0260DAR TC0030CMD(C-Chip protection) thundfox TC0220IOC TC0360PRI TC0260DAR TC0100SCN (so it has two) cameltry TC0220IOC TC0360PRI TC0260DAR TC0280GRD(x2)(zoom/rot) qtorimon TC0220IOC TC0110PCR TC0070RGB liquidk TC0220IOC TC0360PRI TC0260DAR quizhq TMP82C265 TC0110PCR TC0070RGB ssi TC0510NIO TC0260DAR gunfront TC0510NIO TC0360PRI TC0260DAR growl TMP82C265 TC0360PRI TC0260DAR TC0190FMC(4 players input?sprite banking?) mjnquest TC0110PCR TC0070RGB footchmp TE7750 TC0360PRI TC0260DAR TC0480SCP(tilemaps) TC0190FMC(4 players input?sprite banking?) koshien TC0510NIO TC0360PRI TC0260DAR yuyugogo TC0510NIO TC0260DAR ninjak TE7750 TC0360PRI TC0260DAR TC0190FMC(4 players input?sprite banking?) solfigtr ? TC0360PRI TC0260DAR ? qzquest TC0510NIO TC0260DAR pulirula TC0510NIO TC0360PRI TC0260DAR TC0430GRW(zoom/rot) metalb TC0510NIO TC0360PRI TC0260DAR TC0480SCP(tilemaps) qzchikyu TC0510NIO TC0260DAR yesnoj TMP82C265 TC0260DAR TC8521AP(RTC?) deadconx TC0360PRI TC0260DAR TC0480SCP(tilemaps) TC0190FMC(4 players input?sprite banking?) dinorex TC0510NIO TC0360PRI TC0260DAR qjinsei TC0510NIO TC0360PRI TC0260DAR qcrayon TC0510NIO TC0360PRI TC0260DAR qcrayon2 TC0510NIO TC0360PRI TC0260DAR driftout TC0510NIO TC0360PRI TC0260DAR TC0430GRW(zoom/rot) A complete list of Taito Games can be still accessed with archive.org: http://web.archive.org/web/20010502131808/www.taito.co.jp/game-history/ F2 Motherboard ( Big ) K1100432A, J1100183A (Small) K1100608A, J1100242A Apr.1989 Final Blow (B82, M4300123A, K1100433A) Jul.1989 Don Doko Don (B95, M4300131A, K1100454A, J1100195A) Oct.1989 Mega Blast (C11) Feb.1990 Quiz Torimonochou (C41, K1100554A) Apr.1990 Cameltry (C38, M4300167A, K1100556A) Jul.1990 Quiz H.Q. (C53, K1100594A) Aug.1990 Thunder Fox (C28, M4300181A, K1100580A) (exists in F1 version too) Sep.1990 Liquid Kids/Mizubaku Daibouken (C49, K1100593A) Nov.1990 MJ-12/Super Space Invaders (C64, M4300195A, K1100616A, J1100248A) Jan.1991 Gun Frontier (C71, M4300199A, K1100625A, K1100629A(overseas)) Feb.1991 Growl/Runark (C74, M4300210A, K1100639A) Mar.1991 Hat Trick Hero/Euro Football Championship (C80, K11J0646A) Mar.1991 Yuu-yu no Quiz de Go!Go! (C83, K11J0652A) Apr.1991 Ah Eikou no Koshien (C81, M43J0214A, K11J654A) Apr.1991 Ninja Kids (C85, M43J0217A, K11J0659A) May.1991 Mahjong Quest (C77, K1100637A, K1100637B) Jul.1991 Quiz Quest (C92, K11J0678A) Sep.1991 Metal Black (D12) Oct.1991 Drift Out (Visco) (M43X0241A, K11X0695A) Nov.1991 PuLiRuLa (C98, M43J0225A, K11J0672A) Feb.1992 Quiz Chikyu Boueigun (D19, K11J0705A) Jul.1992 Dead Connection (D28, K11J0715A) Nov.1992 Dinorex (D39, K11J0254A) Mar.1993 Quiz Jinsei Gekijou (D48, M43J0262A, K11J0742A) Aug.1993 Quiz Crayon Shinchan (D55, K11J0758A) Dec.1993 Crayon Shinchan Orato Asobo (D63, M43J0276A, K11J0779A) Mar.1992 Yes.No. Shinri Tokimeki Chart (Fortune teller machine) (D20, K11J0706B) Thunder Fox, Drift Out, "Quiz Crayon Shinchan", and "Crayon Shinchan Orato Asobo" has "Not F2" version PCB. Foreign version of Cameltry uses different hardware (B89's PLD, K1100573A, K1100574A). Sprite extension area types =========================== These games need a special value for f2_spriteext: Yuyugogo = 1 Pulirula = 2 Dinorex = 3 Quiz Crayon 1&2 = 3 Quiz Jinsei = 3 (all other games need it to be zero) TODO Lists ========== - The sprite system is still partly a mystery, and not an accurate emulation. A lot of sprite glitches are caused by data in sprite ram not being correct, part from one frame and part from the previous one. There has to be some buffering inside the chip but it's not clear how. See below the irq section for a long list of observations on sprite glitches. Other limitations include: misplaced tile of the zooming title in Qcrayon (the one on the yellow background in attract); sprites when you get a home run in Koshien are often out on x axis by 1 pixel. - TC0480SCP emulation (footchmp, metalb, deadconx) has slight inaccuracies. Zoomed layers and zoomed pixel rows are not precisely positioned. - DIPS, still many unknown - Restored save states on some games tend to hang. - All non-quiz games except Solfigtr have 2 country sets dumped: if 1 byte diff then create the third set. Don Doko Don ------------ Roz layer is one pixel out vertically when screen flipped. Cameltry (cameltrya) -------- Alt version with YM2203 and M6295 Sound frequencies may be incorrect Gun Frontier ------------ There are mask sprites used on the waterfall in the first round of attract demo, however it's not clear what they should mask since there don't seem to be sprites below them. Shadow maybe? (BM161104 - Fixed) Pulirula -------- In level 3, the mask sprites used for the door are misaligned by one pixel to the left. (BM100705 - Not a bug - various alignment problems seem to be confirmed from a real pcb). Shadows appear to have some kind of flicker effect on real pcb - not emulated/understood. Metal Black ----------- Tilemap screenflip support has an issue: blue planet early in attract should be 1 pixel left. Sprite emulation issues may be responsible for minor glitches on the "bolts" on round 4 boss ship: some sprite/tilemap lag creeps in. Missing two blend effects: there's a sun sprite underneath tilemaps in round 1; and the boss sprite crosses under the tilemaps at start of round 5 finale. (BM161104 - Fixed) Yesnoj ------ Input mapping incomplete. There's a 0x01 one which only seems to be used in printer [printer test?] mode. It seems to be a printer status input. With the value currently returned, it sounds an alarm and says [Japanese trans.] "Error detected on the printer. Call machine operator." Update (2008.10.09) Printer shall now be correct but it's still not clear how the inputs are physically connected and what the are supposed to do. The timer stays at 00:00. Missing RTC emulation? [Coin lockout/ctr?] Calendar / Time in "test mode" always reset to default settings. Quiz Crayon 2 ------------- There should be a highlight circle around the player while it moves on the map. This is done by a sprite which doesn't have priority over the background. This is probably the same thing as the waterfall in Gun Frontier. (BM161104 - Fixed) Driftout -------- Sprites are 1 pixel too far right in screenflip. Roz layer is around 4 pixels too far down in screenflip. PCB Layout ---------- K11T0658A NINJA KIDS |----------------------------------------------| |PAL PAL C85-12*.49 C85-15*.50 DSWA DSWB | |68000P12 C85-06.49 C85-07.50 OSC1 TE7750 | | | | 84256 84256 C85-03.65 | | MB3771 | | TCO190FMC TCO100SCN TC51832 | |C85-02.19 84256 84256 TC51832 J| |C85-01.17 HM3-65764KS A| | M| |TC51832 TC51832 TCO360PRI M| |TC51832 TC51832 TCO540OBN TCO260DAR A| |TC51832 TC51832 | |TC51832 TC51832 TCO520TBC | |TC51832 TC51832 OSC2 Z80A | |TC51832 TC51832 TCO530SYC | |TC51832 TC51832 C85-05.33 C85-14.54 | | C85-04.31 YM2610 YM3016 | |----------------------------------------------| Notes: OSC1 = 26.686MHz OSC2 = 24.000MHz 68000 clock: 12.000MHz (24 / 2) Z80 clock: 4.000MHz (24 / 6) YM2610 clock: 8.000MHz (24 / 3) Vsync: 60Hz ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "includes/taitoipt.h" #include "cpu/m68000/m68000.h" #include "video/taitoic.h" #include "audio/taitosnd.h" #include "machine/taitoio.h" #include "includes/taito_f2.h" #include "sound/2203intf.h" #include "sound/2610intf.h" #include "sound/okim6295.h" /********************************************************** GAME INPUTS **********************************************************/ static WRITE16_HANDLER( growl_coin_word_w ) /* what about coins 3&4 ?? */ { if (ACCESSING_BITS_0_7) { coin_lockout_w(space->machine(), 0, ~data & 0x01); coin_lockout_w(space->machine(), 1, ~data & 0x02); coin_counter_w(space->machine(), 0, data & 0x04); coin_counter_w(space->machine(), 1, data & 0x08); } } static WRITE16_HANDLER( taitof2_4p_coin_word_w ) { if (ACCESSING_BITS_0_7) { coin_lockout_w(space->machine(), 0, ~data & 0x01); coin_lockout_w(space->machine(), 1, ~data & 0x02); coin_lockout_w(space->machine(), 2, ~data & 0x04); coin_lockout_w(space->machine(), 3, ~data & 0x08); coin_counter_w(space->machine(), 0, data & 0x10); coin_counter_w(space->machine(), 1, data & 0x20); coin_counter_w(space->machine(), 2, data & 0x40); coin_counter_w(space->machine(), 3, data & 0x80); } } static WRITE16_HANDLER( ninjak_coin_word_w ) { if (ACCESSING_BITS_8_15) { coin_lockout_w(space->machine(), 0, ~data & 0x0100); coin_lockout_w(space->machine(), 1, ~data & 0x0200); coin_lockout_w(space->machine(), 2, ~data & 0x0400); coin_lockout_w(space->machine(), 3, ~data & 0x0800); coin_counter_w(space->machine(), 0, data & 0x1000); coin_counter_w(space->machine(), 1, data & 0x2000); coin_counter_w(space->machine(), 2, data & 0x4000); coin_counter_w(space->machine(), 3, data & 0x8000); } } static READ16_HANDLER( ninjak_input_r ) { switch (offset) { case 0x00: return (input_port_read(space->machine(), "DSWA") << 8); case 0x01: return (input_port_read(space->machine(), "DSWB") << 8); case 0x02: return (input_port_read(space->machine(), "IN0") << 8); case 0x03: return (input_port_read(space->machine(), "IN1") << 8); case 0x04: return (input_port_read(space->machine(), "IN3") << 8); case 0x05: return (input_port_read(space->machine(), "IN4") << 8); case 0x06: return (input_port_read(space->machine(), "IN2") << 8); // case 0x07: // return (coin_word & mem_mask); } logerror("CPU #0 PC %06x: warning - read unmapped input offset %06x\n", cpu_get_pc(&space->device()), offset); return 0xff; } static READ16_HANDLER( cameltry_paddle_r ) { taitof2_state *state = space->machine().driver_data(); int curr, res = 0xff; switch (offset) { case 0x00: curr = input_port_read(space->machine(), "PADDLE1"); res = curr - state->m_last[0]; state->m_last[0] = curr; return res; case 0x02: curr = input_port_read(space->machine(), "PADDLE2"); res = curr - state->m_last[1]; state->m_last[1] = curr; return res; } logerror("CPU #0 PC %06x: warning - read unmapped paddle offset %06x\n", cpu_get_pc(&space->device()), offset); return 0; } static READ16_HANDLER( mjnquest_dsw_r ) { switch (offset) { case 0x00: { return (input_port_read(space->machine(), "IN5") << 8) + input_port_read(space->machine(), "DSWA"); /* DSW A + coin */ } case 0x01: { return (input_port_read(space->machine(), "IN6") << 8) + input_port_read(space->machine(), "DSWB"); /* DSW B + coin */ } } logerror("CPU #0 PC %06x: warning - read unmapped dsw_r offset %06x\n", cpu_get_pc(&space->device()), offset); return 0xff; } static READ16_HANDLER( mjnquest_input_r ) { taitof2_state *state = space->machine().driver_data(); switch (state->m_mjnquest_input) { case 0x01: return input_port_read(space->machine(), "IN0"); case 0x02: return input_port_read(space->machine(), "IN1"); case 0x04: return input_port_read(space->machine(), "IN2"); case 0x08: return input_port_read(space->machine(), "IN3"); case 0x10: return input_port_read(space->machine(), "IN4"); } logerror("CPU #0 mjnquest_input %06x: warning - read unknown input %06x\n", cpu_get_pc(&space->device()), state->m_mjnquest_input); return 0xff; } static WRITE16_HANDLER( mjnquest_inputselect_w ) { taitof2_state *state = space->machine().driver_data(); state->m_mjnquest_input = (data >> 6); } /****************************************************************** INTERRUPTS (still a WIP) The are two interrupt request signals: VBL and DMA. DMA comes from the sprite generator (maybe when it has copied the data to a private buffer, or rendered the current frame, or who knows what else). The requests are mapped through a PAL so no hardwiring, but the PAL could be the same across all the games. All the games have just two valid vectors, IRQ5 and IRQ6. It seems that usually VBL maps to IRQ5 and DMA to IRQ6. However there are jumpers on the board allowing to swap the two interrupt request signals, so this could explain a need for certain games to have them in the opposite order. There are lots of sprite glitches in many games because the sprite ram is often updated in two out-of-sync chunks. I am almost sure there is some partial buffering going on in the sprite chip, and DMA has to play a part in it. sprite ctrl regs interrupts & sprites 0006 000a 8006 800a ---------------------- ----------------------------------------------- finalb 8000 0300 0000 0000 Needs partial buffering like dondokod to avoid glitches dondokod 8000 0000/8 0000 0000 IRQ6 just sets a flag. IRQ5 waits for that flag, toggles ctrl register 0000<->0008, and copies bytes 0 and 8 *ONLY* of sprite data (code, color, flip, ctrl). The other bytes of sprite data (coordinates and zoom) are updated by the main program. Caching sprite data and using bytes 0 and 8 from previous frame and the others from *TWO* frames before is enough to get glitch-free sprites that seem to be perfectly in sync with scrolling (check the tree mouths during level change). thundfox 8000 0000 0000 0000 IRQ6 copies bytes 0 and 8 *ONLY* of sprite data (code, color, flip, ctrl). The other bytes of sprite data (coordinates and zoom) are updated (I think) by the main program. The same sprite data caching that works for dondokod improves sprites, but there are still glitches related to zoom (check third round of attract mode). Those glitches can be fixed by buffering also the zoom ctrl byte. Moreover, sprites are not in perfect sync with the background (sometimes they are one frame behind, but not always). qtorimon 8000 0000 0000 0000 IRQ6 does some stuff but doesn't seem to deal with sprites. IRQ5 copies bytes 0, 8 *AND ALSO 2* of sprite data in one routine, and immediately after that the remaining bytes 4 and 6 in another routine, without doing, it seems, any waiting inbetween. Nevertheless, separated sprite data caching like in dondokod is still required to avoid glitches. liquidk 8000 0000/8 0000 0000 Same as dondokod. An important difference is that the sprite ctrl register doesn't toggle every frame (because the handler can't complete the frame in time?). This can be seen easily in the attract mode, where sprite glitches appear. Correctly handling the ctrl register and sprite data caching seems to be vital to avoid sprite glitches. quizhq 8000 0000 0000 0000 Both IRQ5 and IRQ6 do stuff, I haven't investigated. There is a very subtle sprite glitch if sprite data buffering is not used: the blinking INSERT COIN in the right window will get moved as garbage chars on the left window score and STOCK for one frame when INSERT COINS disappears from the right. This happens because bytes 0 and 8 of the sprite data are one frame behind and haven't been cleared yet. ssi 8000 0000 0000 0000 IRQ6 does nothing. IRQ5 copies bytes 0 and 8 *ONLY* of sprite data (code, color, flip, ctrl). The other bytes of sprite data (coordinates and zoom) are updated by the main program. The same sprite data caching that works for dondokod avoids major glitches, but I'm not sure it's working right when the big butterfly (time bonus) is on screen (it flickers on and off every frame). gunfront 8000 1000/1 8001 1000/1 The toggling bit in the control register selects the sprite bank used. It normally toggles every frame but sticks for two frame when lots of action is going on (see smart bombs in attract mode) and glitches will appear if it is not respected. IRQ6 writes the sprite ctrl registers, and also writes related data to the sprites at 9033e0/90b3e0. The active one gets 8000/8001 in byte 6 and 1001/1000 in byte 10, while the other gets 0. Note that the value in byte 10 is inverted from the active bank, as if it were a way to tell the sprite hardware "after this, go to the other bank". Note also that IRQ6 isn't the only one writing to the sprite ctrl registers, this is done also in the parts that actually change the sprite data (I think it's main program, not interrupt), so it's not clear who's "in charge". Actually it seems that what IRQ6 writes is soon overwritten so that what I outlined above regarding 9033e0/90b3e0 is no longer true, and they are no longer in sync with the ctrl registers, messing up smart bombs. There don't seem to be other glitches even without sprite data buffering. growl 8000 0000 8001 0001 IRQ6 just sets a flag. I haven't investigated who updates the sprite ram. This game uses sprite banks like gunfront, but unlike gunfront it doesn't change the ctrl registers. What it does is change the sprites at 903210/90b210; 8000/8001 is always written in byte 6, while byte 10 receives the active bank (1000 or 1001). There are also end of list markers placed before that though, and those seem to always match what's stored in the ctrl registers (8000 1000 for the first bank and 8001 1001 for the second). There don't seem to be sprite glitches even without sprite data buffering, but sprites are not in sync with the background. mjnquest 8000 0800/8 0000 0000 footchmp 8000 0000 8001 0001 IRQ6 just sets a flag (and writes to an unknown memory location). This games uses sprite banks as well, this time it writes markers at 2033e0/20b3e0, it always writes 1000/1001 to byte 10, while it writes 8000 or 8001 to byte 6 depending on the active bank. This is the exact opposite of growl... hthero koshien 8000 0000 8001 0001 Another game using banks.The markers are again at 9033e0/90b3e0 but this time byte 6 receives 9000/9001. Byte 10 is 1000 or 1001 depending on the active bank. yuyugogo 8000 0800/8 0000 0000 ninjak 8000 0000 8001 0001 uses banks solfigtr 8000 0000 8001 0001 uses banks qzquest 8000 0000 0000 0000 Separated sprite data caching like in dondokod is required to avoid glitches. pulirula 8000 0000 8001 0001 uses banks qzchikyu 8000 0000 0000 0000 With this game there are glitches and the sprite data caching done in dondokod does NOT fix them. deadconx 8/9000 0000/1 8/9001 0000/1 I guess it's not a surprise that this game uses banks in yet another different way. dinorex 8000 0000 8001 0001 uses banks driftout 8000 0000/8 0000 0000 The first control changes from 8000 to 0000 at the end of the attract demo and seems to stay that way. ******************************************************************/ static TIMER_CALLBACK( taitof2_interrupt6 ) { taitof2_state *state = machine.driver_data(); device_set_input_line(state->m_maincpu, 6, HOLD_LINE); } static INTERRUPT_GEN( taitof2_interrupt ) { device->machine().scheduler().timer_set(downcast(device)->cycles_to_attotime(500), FUNC(taitof2_interrupt6)); device_set_input_line(device, 5, HOLD_LINE); } /**************************************************************** SOUND ****************************************************************/ static WRITE8_HANDLER( sound_bankswitch_w ) { memory_set_bank(space->machine(), "bank2", (data - 1) & 7); #ifdef MAME_DEBUG if (((data - 1) & 7) > 2) logerror("CPU #1 switch to ROM bank %06x: should only happen if Z80 prg rom is 128K!\n",(data - 1) & 7); #endif } static READ8_HANDLER( driveout_sound_command_r) { taitof2_state *state = space->machine().driver_data(); device_set_input_line(state->m_audiocpu, 0, CLEAR_LINE); // logerror("sound IRQ OFF (sound command=%02x)\n", state->m_driveout_sound_latch); return state->m_driveout_sound_latch; } static void reset_driveout_sound_region( running_machine &machine ) { taitof2_state *state = machine.driver_data(); state->m_oki->set_bank_base(state->m_oki_bank * 0x40000); } static WRITE8_HANDLER( oki_bank_w ) { taitof2_state *state = space->machine().driver_data(); if ((data & 4) && (state->m_oki_bank != (data & 3)) ) { state->m_oki_bank = (data & 3); } reset_driveout_sound_region(space->machine()); } static WRITE16_HANDLER( driveout_sound_command_w ) { taitof2_state *state = space->machine().driver_data(); if (ACCESSING_BITS_8_15) { data >>= 8; if (offset == 0) { state->m_nibble = data & 1; } else { if (state->m_nibble == 0) { state->m_driveout_sound_latch = (data & 0x0f) | (state->m_driveout_sound_latch & 0xf0); } else { state->m_driveout_sound_latch = ((data << 4) & 0xf0) | (state->m_driveout_sound_latch & 0x0f); device_set_input_line(state->m_audiocpu, 0, ASSERT_LINE); } } } } /*************************************************************************** Mega Blast cchip emulation C-Chip simply used as RAM, the game doesn't even bother to change banks. It does read the chip id though. The dump is confirmed to be from an original board. ***************************************************************************/ static WRITE16_HANDLER( cchip2_word_w ) { taitof2_state *state = space->machine().driver_data(); logerror("cchip2_w pc: %06x offset %04x: %02x\n", cpu_get_pc(&space->device()), offset, data); COMBINE_DATA(&state->m_cchip2_ram[offset]); } static READ16_HANDLER( cchip2_word_r ) { taitof2_state *state = space->machine().driver_data(); /* C-Chip ID */ if (offset == 0x401) return 0x01; logerror("cchip2_r offset: %04x\n", offset); return state->m_cchip2_ram[offset]; } /*********************************************************** MEMORY STRUCTURES ***********************************************************/ static ADDRESS_MAP_START( finalb_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x200007) AM_DEVREADWRITE("tc0110pcr", tc0110pcr_word_r, tc0110pcr_word_w) /* palette */ AM_RANGE(0x300000, 0x30000f) AM_DEVREADWRITE8("tc0220ioc", tc0220ioc_r, tc0220ioc_w, 0x00ff) AM_RANGE(0x320000, 0x320001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0x00ff) AM_RANGE(0x320002, 0x320003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0x00ff) AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x810000, 0x81ffff) AM_WRITENOP /* error in game init code ? */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xb00002, 0xb00003) AM_WRITENOP /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( dondokod_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x300000, 0x30000f) AM_DEVREADWRITE8("tc0220ioc", tc0220ioc_r, tc0220ioc_w, 0x00ff) AM_RANGE(0x320000, 0x320001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x320002, 0x320003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xa00000, 0xa01fff) AM_DEVREADWRITE("tc0280grd", tc0280grd_word_r, tc0280grd_word_w) /* ROZ tilemap */ AM_RANGE(0xa02000, 0xa0200f) AM_DEVWRITE("tc0280grd", tc0280grd_ctrl_word_w) AM_RANGE(0xb00000, 0xb0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( megab_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x100001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x100002, 0x100003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x120000, 0x12000f) AM_DEVREADWRITE8("tc0220ioc", tc0220ioc_r, tc0220ioc_w, 0x00ff) AM_RANGE(0x180000, 0x180fff) AM_READWRITE(cchip2_word_r, cchip2_word_w) AM_BASE_MEMBER(taitof2_state, m_cchip2_ram) AM_RANGE(0x200000, 0x20ffff) AM_RAM AM_RANGE(0x300000, 0x301fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x400000, 0x40001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* ?? */ AM_RANGE(0x600000, 0x60ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x610000, 0x61ffff) AM_RAM /* unused? */ AM_RANGE(0x620000, 0x62000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x800000, 0x80ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) ADDRESS_MAP_END static ADDRESS_MAP_START( thundfox_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x101fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x200000, 0x20000f) AM_DEVREADWRITE8("tc0220ioc", tc0220ioc_r, tc0220ioc_w, 0x00ff) AM_RANGE(0x220000, 0x220001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x220002, 0x220003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x300000, 0x30ffff) AM_RAM AM_RANGE(0x400000, 0x40ffff) AM_DEVREADWRITE("tc0100scn_1", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x420000, 0x42000f) AM_DEVREADWRITE("tc0100scn_1", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x500000, 0x50ffff) AM_DEVREADWRITE("tc0100scn_2", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x520000, 0x52000f) AM_DEVREADWRITE("tc0100scn_2", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x600000, 0x60ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0x800000, 0x80001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0xff00) ADDRESS_MAP_END static ADDRESS_MAP_START( cameltry_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x300000, 0x30000f) AM_DEVREADWRITE8("tc0220ioc", tc0220ioc_r, tc0220ioc_w, 0x00ff) AM_RANGE(0x300018, 0x30001f) AM_READ(cameltry_paddle_r) AM_RANGE(0x320000, 0x320001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x320002, 0x320003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x800000, 0x813fff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xa00000, 0xa01fff) AM_DEVREADWRITE("tc0280grd", tc0280grd_word_r, tc0280grd_word_w) /* ROZ tilemap */ AM_RANGE(0xa02000, 0xa0200f) AM_DEVWRITE("tc0280grd", tc0280grd_ctrl_word_w) AM_RANGE(0xd00000, 0xd0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( qtorimon_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x200007) AM_DEVREADWRITE("tc0110pcr", tc0110pcr_word_r, tc0110pcr_word_w) /* palette */ AM_RANGE(0x500000, 0x50000f) AM_DEVREADWRITE8("tc0220ioc", tc0220ioc_r, tc0220ioc_w, 0x00ff) AM_RANGE(0x600000, 0x600001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x600002, 0x600003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0x910000, 0x9120ff) AM_WRITENOP /* error in init code ? */ ADDRESS_MAP_END static ADDRESS_MAP_START( liquidk_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x300000, 0x30000f) AM_DEVREADWRITE8("tc0220ioc", tc0220ioc_r, tc0220ioc_w, 0x00ff) AM_RANGE(0x320000, 0x320001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0x00ff) AM_RANGE(0x320002, 0x320003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0x00ff) AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xb00000, 0xb0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( quizhq_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x200007) AM_DEVREADWRITE("tc0110pcr", tc0110pcr_word_r, tc0110pcr_word_w) /* palette */ AM_RANGE(0x500004, 0x500005) AM_WRITE(growl_coin_word_w) AM_RANGE(0x500000, 0x500001) AM_READ_PORT("DSWB") AM_RANGE(0x500002, 0x500003) AM_READ_PORT("IN0") AM_RANGE(0x580000, 0x580001) AM_WRITE(watchdog_reset16_w) /* ??? */ AM_RANGE(0x580006, 0x580007) AM_WRITENOP /* ??? */ AM_RANGE(0x580000, 0x580001) AM_READ_PORT("DSWA") AM_RANGE(0x580002, 0x580003) AM_READ_PORT("IN1") AM_RANGE(0x580004, 0x580005) AM_READ_PORT("IN2") AM_RANGE(0x600000, 0x600001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0x00ff) AM_RANGE(0x600002, 0x600003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0x00ff) AM_RANGE(0x680000, 0x680001) AM_WRITENOP /* ??? */ AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x810000, 0x81ffff) AM_WRITENOP /* error in init code ? */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) ADDRESS_MAP_END static ADDRESS_MAP_START( ssi_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x10000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_r, tc0510nio_halfword_w) AM_RANGE(0x200000, 0x20ffff) AM_RAM AM_RANGE(0x300000, 0x301fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x400000, 0x400001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x400002, 0x400003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) // AM_RANGE(0x500000, 0x500001) AM_WRITENOP /* ?? */ AM_RANGE(0x600000, 0x60ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps (not used) */ AM_RANGE(0x620000, 0x62000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x800000, 0x80ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) /* sprite ram */ ADDRESS_MAP_END static ADDRESS_MAP_START( gunfront_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x300000, 0x30000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_wordswap_r, tc0510nio_halfword_wordswap_w) AM_RANGE(0x320000, 0x320001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x320002, 0x320003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) // AM_RANGE(0xa00000, 0xa00001) AM_WRITENOP /* ?? */ AM_RANGE(0xb00000, 0xb0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( growl_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x300004, 0x300005) AM_WRITE(growl_coin_word_w) AM_RANGE(0x300000, 0x300001) AM_READ_PORT("DSWA") AM_RANGE(0x300002, 0x300003) AM_READ_PORT("DSWB") AM_RANGE(0x320000, 0x320001) AM_READ_PORT("IN0") AM_RANGE(0x320002, 0x320003) AM_READ_PORT("IN1") AM_RANGE(0x320004, 0x320005) AM_READ_PORT("IN2") AM_RANGE(0x340000, 0x340001) AM_WRITE(watchdog_reset16_w) AM_RANGE(0x400000, 0x400001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x400002, 0x400003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x500000, 0x50000f) AM_WRITE(taitof2_spritebank_w) AM_RANGE(0x504000, 0x504001) AM_WRITENOP /* unknown... various values */ AM_RANGE(0x508000, 0x50800f) AM_READ_PORT("IN3") AM_RANGE(0x50c000, 0x50c00f) AM_READ_PORT("IN4") AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xb00000, 0xb0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( mjnquest_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM AM_RANGE(0x110000, 0x11ffff) AM_RAM /* "sram" */ AM_RANGE(0x120000, 0x12ffff) AM_RAM AM_RANGE(0x200000, 0x200007) AM_DEVREADWRITE("tc0110pcr", tc0110pcr_word_r, tc0110pcr_word_w) /* palette */ AM_RANGE(0x300000, 0x30000f) AM_READ(mjnquest_dsw_r) AM_RANGE(0x310000, 0x310001) AM_READ(mjnquest_input_r) AM_RANGE(0x320000, 0x320001) AM_WRITE(mjnquest_inputselect_w) AM_RANGE(0x330000, 0x330001) AM_WRITENOP /* watchdog ? */ AM_RANGE(0x350000, 0x350001) AM_WRITENOP /* watchdog ? */ AM_RANGE(0x360000, 0x360001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x360002, 0x360003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x380000, 0x380001) AM_DEVWRITE("tc0100scn", tc0100scn_gfxbank_w) /* scr gfx bank select */ AM_RANGE(0x400000, 0x40ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x420000, 0x42000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x500000, 0x50ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) ADDRESS_MAP_END static ADDRESS_MAP_START( footchmp_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x20ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0x300000, 0x30000f) AM_WRITE(taitof2_spritebank_w) /* updated at $a6e, off irq5 */ AM_RANGE(0x400000, 0x40ffff) AM_DEVREADWRITE("tc0480scp", tc0480scp_word_r, tc0480scp_word_w) /* tilemaps */ AM_RANGE(0x430000, 0x43002f) AM_DEVREADWRITE("tc0480scp", tc0480scp_ctrl_word_r, tc0480scp_ctrl_word_w) AM_RANGE(0x500000, 0x50001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* 500002 written like a watchdog?! */ AM_RANGE(0x600000, 0x601fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x700006, 0x700007) AM_WRITE(taitof2_4p_coin_word_w) AM_RANGE(0x700000, 0x700001) AM_READ_PORT("DSWA") AM_RANGE(0x700002, 0x700003) AM_READ_PORT("DSWB") AM_RANGE(0x700004, 0x700005) AM_READ_PORT("IN2") AM_RANGE(0x70000a, 0x70000b) AM_READ_PORT("IN0") AM_RANGE(0x70000c, 0x70000d) AM_READ_PORT("IN1") AM_RANGE(0x70000e, 0x70000f) AM_READ_PORT("IN3") AM_RANGE(0x700010, 0x700011) AM_READ_PORT("IN4") AM_RANGE(0x800000, 0x800001) AM_WRITE(watchdog_reset16_w) /* ??? */ AM_RANGE(0xa00000, 0xa00001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0x00ff) AM_RANGE(0xa00002, 0xa00003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0x00ff) ADDRESS_MAP_END static ADDRESS_MAP_START( koshien_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x300000, 0x30000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_r, tc0510nio_halfword_w) AM_RANGE(0x320000, 0x320001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x320002, 0x320003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xa20000, 0xa20001) AM_WRITE(koshien_spritebank_w) AM_RANGE(0xb00000, 0xb0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0xff00) ADDRESS_MAP_END static ADDRESS_MAP_START( yuyugogo_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x200000, 0x20000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_r, tc0510nio_halfword_w) AM_RANGE(0x400000, 0x400001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x400002, 0x400003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xa00000, 0xa01fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0xb00000, 0xb10fff) AM_RAM /* deliberate writes to $b10xxx, I think */ AM_RANGE(0xc00000, 0xc01fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE_SIZE_MEMBER(taitof2_state, m_sprite_extension, m_spriteext_size) AM_RANGE(0xd00000, 0xdfffff) AM_ROM AM_REGION("extra", 0) ADDRESS_MAP_END static ADDRESS_MAP_START( ninjak_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x300000, 0x30000f) AM_READ(ninjak_input_r) AM_RANGE(0x30000e, 0x30000f) AM_WRITE(ninjak_coin_word_w) AM_RANGE(0x380000, 0x380001) AM_WRITE(watchdog_reset16_w) /* ??? */ AM_RANGE(0x400000, 0x400001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x400002, 0x400003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x600000, 0x60000f) AM_WRITE(taitof2_spritebank_w) AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xb00000, 0xb0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* b00002 written like a watchdog?! */ ADDRESS_MAP_END static ADDRESS_MAP_START( solfigtr_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x300004, 0x300005) AM_WRITE(growl_coin_word_w) /* NOT VERIFIED */ AM_RANGE(0x300000, 0x300001) AM_READ_PORT("DSWA") AM_RANGE(0x300002, 0x300003) AM_READ_PORT("DSWB") AM_RANGE(0x320000, 0x320001) AM_READ_PORT("IN0") AM_RANGE(0x320002, 0x320003) AM_READ_PORT("IN1") AM_RANGE(0x320004, 0x320005) AM_READ_PORT("IN2") AM_RANGE(0x340000, 0x340001) AM_WRITE(watchdog_reset16_w) /* NOT VERIFIED */ AM_RANGE(0x400000, 0x400001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x400002, 0x400003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x500000, 0x50000f) AM_WRITE(taitof2_spritebank_w) AM_RANGE(0x504000, 0x504001) AM_WRITENOP /* unknown... various values */ AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xb00000, 0xb0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( qzquest_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x17ffff) AM_ROM AM_RANGE(0x200000, 0x20000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_r, tc0510nio_halfword_w) AM_RANGE(0x300000, 0x300001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0x00ff) AM_RANGE(0x300002, 0x300003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0x00ff) AM_RANGE(0x400000, 0x401fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x500000, 0x50ffff) AM_RAM AM_RANGE(0x600000, 0x60ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0x700000, 0x70ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x720000, 0x72000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) ADDRESS_MAP_END static ADDRESS_MAP_START( pulirula_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_ROM AM_RANGE(0x200000, 0x200001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x200002, 0x200003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x300000, 0x30ffff) AM_RAM AM_RANGE(0x400000, 0x401fff) AM_DEVREADWRITE("tc0430grw", tc0430grw_word_r, tc0430grw_word_w) /* ROZ tilemap */ AM_RANGE(0x402000, 0x40200f) AM_DEVWRITE("tc0430grw", tc0430grw_ctrl_word_w) // AM_RANGE(0x500000, 0x500001) AM_WRITENOP /* ??? */ AM_RANGE(0x600000, 0x603fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE_SIZE_MEMBER(taitof2_state, m_sprite_extension, m_spriteext_size) AM_RANGE(0x700000, 0x701fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xa00000, 0xa0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0xff00) AM_RANGE(0xb00000, 0xb0000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_r, tc0510nio_halfword_w) ADDRESS_MAP_END static ADDRESS_MAP_START( metalb_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x300000, 0x30ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) // AM_RANGE(0x42000c, 0x42000f) AM_WRITENOP /* zeroed */ AM_RANGE(0x500000, 0x50ffff) AM_DEVREADWRITE("tc0480scp", tc0480scp_word_r, tc0480scp_word_w) /* tilemaps */ AM_RANGE(0x530000, 0x53002f) AM_DEVREADWRITE("tc0480scp", tc0480scp_ctrl_word_r, tc0480scp_ctrl_word_w) AM_RANGE(0x600000, 0x60001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) AM_RANGE(0x700000, 0x703fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x800000, 0x80000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_wordswap_r, tc0510nio_halfword_wordswap_w) AM_RANGE(0x900000, 0x900001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x900002, 0x900003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) // AM_RANGE(0xa00000, 0xa00001) AM_WRITENOP /* ??? */ ADDRESS_MAP_END static ADDRESS_MAP_START( qzchikyu_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x17ffff) AM_ROM AM_RANGE(0x200000, 0x20000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_r, tc0510nio_halfword_w) AM_RANGE(0x300000, 0x300001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0x00ff) AM_RANGE(0x300002, 0x300003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0x00ff) AM_RANGE(0x400000, 0x401fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x500000, 0x50ffff) AM_RAM AM_RANGE(0x600000, 0x60ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0x700000, 0x70ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x720000, 0x72000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) ADDRESS_MAP_END static ADDRESS_MAP_START( yesnoj_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x200000, 0x20ffff) AM_RAM AM_RANGE(0x400000, 0x40ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0x500000, 0x50ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x520000, 0x52000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x600000, 0x601fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) // AM_RANGE(0x700000, 0x70000b) AM_READ(yesnoj_unknown_r) /* what's this? */ AM_RANGE(0x800000, 0x800001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x800002, 0x800003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x900002, 0x900003) AM_WRITENOP /* lots of similar writes */ AM_RANGE(0xa00000, 0xa00001) AM_READ_PORT("IN0") AM_RANGE(0xa00002, 0xa00003) AM_READ_PORT("IN1") AM_RANGE(0xa00004, 0xa00005) AM_READ_PORT("IN2") AM_RANGE(0xb00000, 0xb00001) AM_READ_PORT("DSWA") AM_RANGE(0xc00000, 0xc00001) AM_WRITENOP /* watchdog ?? */ AM_RANGE(0xd00000, 0xd00001) AM_WRITENOP /* lots of similar writes */ ADDRESS_MAP_END static ADDRESS_MAP_START( deadconx_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM AM_RANGE(0x200000, 0x20ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0x300000, 0x30000f) AM_WRITE(taitof2_spritebank_w) AM_RANGE(0x400000, 0x40ffff) AM_DEVREADWRITE("tc0480scp", tc0480scp_word_r, tc0480scp_word_w) /* tilemaps */ // AM_RANGE(0x42000c, 0x42000f) AM_WRITENOP /* zeroed */ AM_RANGE(0x430000, 0x43002f) AM_DEVREADWRITE("tc0480scp", tc0480scp_ctrl_word_r, tc0480scp_ctrl_word_w) AM_RANGE(0x500000, 0x50001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* uses 500002 like a watchdog !? */ AM_RANGE(0x600000, 0x601fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x700000, 0x700001) AM_READ_PORT("DSWA") AM_RANGE(0x700002, 0x700003) AM_READ_PORT("DSWB") AM_RANGE(0x700004, 0x700005) AM_READ_PORT("IN2") AM_RANGE(0x700006, 0x700007) AM_WRITE(taitof2_4p_coin_word_w) AM_RANGE(0x70000a, 0x70000b) AM_READ_PORT("IN0") AM_RANGE(0x70000c, 0x70000d) AM_READ_PORT("IN1") AM_RANGE(0x800000, 0x800001) AM_WRITE(watchdog_reset16_w) /* ??? */ AM_RANGE(0xa00000, 0xa00001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0xa00002, 0xa00003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) ADDRESS_MAP_END static ADDRESS_MAP_START( dinorex_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x2fffff) AM_ROM AM_RANGE(0x300000, 0x30000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_r, tc0510nio_halfword_w) AM_RANGE(0x400000, 0x400fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE_SIZE_MEMBER(taitof2_state, m_sprite_extension, m_spriteext_size) AM_RANGE(0x500000, 0x501fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x600000, 0x60ffff) AM_RAM AM_RANGE(0x700000, 0x70001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* ?? */ AM_RANGE(0x800000, 0x80ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0x900000, 0x90ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x920000, 0x92000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0xa00000, 0xa00001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0xa00002, 0xa00003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0xb00000, 0xb00001) AM_WRITENOP /* watchdog? */ ADDRESS_MAP_END static ADDRESS_MAP_START( qjinsei_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x1fffff) AM_ROM AM_RANGE(0x200000, 0x200001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x200002, 0x200003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x300000, 0x30ffff) AM_RAM AM_RANGE(0x500000, 0x500001) AM_WRITENOP /* watchdog ? */ AM_RANGE(0x600000, 0x603fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE_SIZE_MEMBER(taitof2_state, m_sprite_extension, m_spriteext_size) AM_RANGE(0x700000, 0x701fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xa00000, 0xa0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* ?? */ AM_RANGE(0xb00000, 0xb0000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_r, tc0510nio_halfword_w) ADDRESS_MAP_END static ADDRESS_MAP_START( qcrayon_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x100000, 0x10ffff) AM_RAM // AM_RANGE(0x200000, 0x200001) AM_WRITENOP /* unknown */ AM_RANGE(0x300000, 0x3fffff) AM_ROM AM_REGION("extra", 0) /* extra data rom */ AM_RANGE(0x500000, 0x500001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x500002, 0x500003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x600000, 0x603fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE_SIZE_MEMBER(taitof2_state, m_sprite_extension, m_spriteext_size) AM_RANGE(0x700000, 0x701fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x800000, 0x80ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0x900000, 0x90ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x920000, 0x92000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0xa00000, 0xa0000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_r, tc0510nio_halfword_w) AM_RANGE(0xb00000, 0xb0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( qcrayon2_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM AM_RANGE(0x200000, 0x20ffff) AM_RAM AM_RANGE(0x300000, 0x301fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x400000, 0x40ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0x500000, 0x50ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x520000, 0x52000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x600000, 0x67ffff) AM_ROM AM_REGION("extra", 0) /* extra data rom */ AM_RANGE(0x700000, 0x70000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_r, tc0510nio_halfword_w) AM_RANGE(0x900000, 0x90001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0x00ff) /* ?? */ AM_RANGE(0xa00000, 0xa00001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0xa00002, 0xa00003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0xb00000, 0xb017ff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE_SIZE_MEMBER(taitof2_state, m_sprite_extension, m_spriteext_size) ADDRESS_MAP_END static ADDRESS_MAP_START( driftout_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM AM_RANGE(0x200000, 0x200001) AM_DEVWRITE8("tc0140syt", tc0140syt_port_w, 0xff00) AM_RANGE(0x200002, 0x200003) AM_DEVREADWRITE8("tc0140syt", tc0140syt_comm_r, tc0140syt_comm_w, 0xff00) AM_RANGE(0x300000, 0x30ffff) AM_RAM AM_RANGE(0x400000, 0x401fff) AM_DEVREADWRITE("tc0430grw", tc0430grw_word_r, tc0430grw_word_w) /* ROZ tilemap */ AM_RANGE(0x402000, 0x40200f) AM_DEVWRITE("tc0430grw", tc0430grw_ctrl_word_w) AM_RANGE(0x700000, 0x701fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xa00000, 0xa0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0xff00) AM_RANGE(0xb00000, 0xb0000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_r, tc0510nio_halfword_w) AM_RANGE(0xb00018, 0xb00019) AM_READ_PORT("PADDLE1") AM_RANGE(0xb0001a, 0xb0001b) AM_READ_PORT("PADDLE2") ADDRESS_MAP_END /* same as driftout, except for sound address 0x200000 */ static ADDRESS_MAP_START( driveout_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM AM_RANGE(0x200000, 0x200003) AM_READNOP AM_WRITE(driveout_sound_command_w) AM_RANGE(0x300000, 0x30ffff) AM_RAM AM_RANGE(0x400000, 0x401fff) AM_DEVREADWRITE("tc0430grw", tc0430grw_word_r, tc0430grw_word_w) /* ROZ tilemap */ AM_RANGE(0x402000, 0x40200f) AM_DEVWRITE("tc0430grw", tc0430grw_ctrl_word_w) AM_RANGE(0x700000, 0x701fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x800000, 0x80ffff) AM_DEVREADWRITE("tc0100scn", tc0100scn_word_r, tc0100scn_word_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_DEVREADWRITE("tc0100scn", tc0100scn_ctrl_word_r, tc0100scn_ctrl_word_w) AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE_SIZE_MEMBER(taitof2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xa00000, 0xa0001f) AM_DEVWRITE8("tc0360pri", tc0360pri_w, 0xff00) AM_RANGE(0xb00000, 0xb0000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_halfword_r, tc0510nio_halfword_w) AM_RANGE(0xb00018, 0xb00019) AM_READ_PORT("PADDLE1") AM_RANGE(0xb0001a, 0xb0001b) AM_READ_PORT("PADDLE2") ADDRESS_MAP_END /***************************************************************************/ static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank2") AM_RANGE(0xc000, 0xdfff) AM_RAM AM_RANGE(0xe000, 0xe003) AM_DEVREADWRITE("ymsnd", ym2610_r, ym2610_w) AM_RANGE(0xe200, 0xe200) AM_READNOP AM_DEVWRITE("tc0140syt", tc0140syt_slave_port_w) AM_RANGE(0xe201, 0xe201) AM_DEVREADWRITE("tc0140syt", tc0140syt_slave_comm_r, tc0140syt_slave_comm_w) AM_RANGE(0xe400, 0xe403) AM_WRITENOP /* pan */ AM_RANGE(0xea00, 0xea00) AM_READNOP AM_RANGE(0xee00, 0xee00) AM_WRITENOP /* ? */ AM_RANGE(0xf000, 0xf000) AM_WRITENOP /* ? */ AM_RANGE(0xf200, 0xf200) AM_WRITE(sound_bankswitch_w) /* ?? */ ADDRESS_MAP_END /* Alt version of Cameltry, YM2203 + M6925 sound */ static ADDRESS_MAP_START( cameltrya_sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM // I can't see a bank control, but there ARE some bytes past 0x8000 AM_RANGE(0x8000, 0x8fff) AM_RAM AM_RANGE(0x9000, 0x9001) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w) AM_RANGE(0xa000, 0xa000) AM_DEVWRITE("tc0140syt", tc0140syt_slave_port_w) AM_RANGE(0xa001, 0xa001) AM_DEVREADWRITE("tc0140syt", tc0140syt_slave_comm_r, tc0140syt_slave_comm_w) // AM_RANGE(0xb000, 0xb000) AM_WRITE(unknown_w) // probably controlling sample player? AM_RANGE(0xb000, 0xb001) AM_MIRROR(0x0001) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write) ADDRESS_MAP_END static ADDRESS_MAP_START( driveout_sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x9000, 0x9000) AM_WRITE(oki_bank_w) AM_RANGE(0x9800, 0x9800) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write) AM_RANGE(0xa000, 0xa000) AM_READ(driveout_sound_command_r) ADDRESS_MAP_END /*********************************************************** INPUT PORTS, DIPs ***********************************************************/ #define TAITO_F2_SYSTEM_INPUT \ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) \ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) \ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) \ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) /* The other bits vary from one game to another, so they are not included here */ static INPUT_PORTS_START( finalb ) PORT_START("DSWA") /* Not sure how to handle alternate controls */ PORT_DIPNAME( 0x01, 0x01, "Alternate Controls" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) TAITO_DSWA_BITS_1_TO_3_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */ PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT /* controls below are DIP selectable */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) /* 1P sen.sw.? */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) /* 1P ducking? */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) /* 2P sen.sw.? */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) /* 2P ducking? */ INPUT_PORTS_END static INPUT_PORTS_START( finalbj ) PORT_INCLUDE(finalb) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_OLD_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( finalbu ) PORT_INCLUDE(finalb) PORT_MODIFY("DSWA") TAITO_COINAGE_US_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( dondokod ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0c, "10k and 100k" ) PORT_DIPSETTING( 0x08, "10k and 150k" ) PORT_DIPSETTING( 0x04, "10k and 250k" ) PORT_DIPSETTING( 0x00, "10k and 350k" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */ PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( dondokodu ) PORT_INCLUDE(dondokod) PORT_MODIFY("DSWA") TAITO_COINAGE_US_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( dondokodj ) PORT_INCLUDE(dondokod) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_OLD_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( megab ) PORT_START("DSWA") TAITO_MACHINE_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0c, "100k only" ) PORT_DIPSETTING( 0x04, "150k only" ) PORT_DIPSETTING( 0x08, "200k only" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x10, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPNAME( 0x40, 0x40, "Upright Controls" ) PORT_DIPLOCATION("SW2:7") /* ie single or two players at once */ PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x40, DEF_STR( Dual ) ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */ PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( megabu ) PORT_INCLUDE(megab) PORT_MODIFY("DSWA") TAITO_COINAGE_US_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( megabj ) PORT_INCLUDE(megab) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_OLD_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( thundfox ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x04, 0x04, "Timer" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) PORT_DIPLOCATION("SW2:8") /* ie single or two players at once */ PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x80, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( thundfoxu ) PORT_INCLUDE(thundfox) PORT_MODIFY("DSWA") TAITO_COINAGE_US_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( thundfoxj ) PORT_INCLUDE(thundfox) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( cameltry ) PORT_START("DSWA") TAITO_MACHINE_COCKTAIL_LOC(SW1) TAITO_COINAGE_US_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, "Start remain time" ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x00, "35" ) PORT_DIPSETTING( 0x04, "40" ) PORT_DIPSETTING( 0x0c, "50" ) PORT_DIPSETTING( 0x08, "60" ) PORT_DIPNAME( 0x30, 0x30, "Continue play time" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x00, "+20" ) PORT_DIPSETTING( 0x10, "+25" ) PORT_DIPSETTING( 0x30, "+30" ) PORT_DIPSETTING( 0x20, "+40" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Upright Controls" ) PORT_DIPLOCATION("SW2:8") /* ie single or two players at once */ PORT_DIPSETTING( 0x80, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("PADDLE1") /* Paddle A */ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(1) PORT_START("PADDLE2") /* Paddle B */ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( cameltryj ) PORT_INCLUDE(cameltry) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_OLD_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( qtorimon ) PORT_START("DSWA") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW1:1" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW1:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW1:4" ) TAITO_COINAGE_JAPAN_OLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x10, "1" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPNAME( 0x40, 0x40, "Show Correct Answer" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( liquidk ) PORT_START("DSWA") TAITO_MACHINE_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0c, "30k and 100k" ) PORT_DIPSETTING( 0x08, "30k and 150k" ) PORT_DIPSETTING( 0x04, "50k and 250k" ) PORT_DIPSETTING( 0x00, "50k and 350k" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Upright Controls" ) PORT_DIPLOCATION("SW2:8") /* ie single or two players at once */ PORT_DIPSETTING( 0x80, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( liquidku ) PORT_INCLUDE(liquidk) PORT_MODIFY("DSWA") TAITO_COINAGE_US_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( mizubaku ) PORT_INCLUDE(liquidk) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( ssi ) PORT_START("DSWA") TAITO_MACHINE_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, "Shields" ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPSETTING( 0x0c, "1") PORT_DIPSETTING( 0x04, "2") PORT_DIPSETTING( 0x08, "3") PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x00, "2") PORT_DIPSETTING( 0x10, "3") PORT_DIPNAME( 0xa0, 0xa0, "2 Players Mode" ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0xa0, "Simultaneous") PORT_DIPSETTING( 0x80, "Alternate, Single") PORT_DIPSETTING( 0x00, "Alternate, Dual") PORT_DIPSETTING( 0x20, "Not Allowed") PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( majest12 ) PORT_INCLUDE(ssi) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( growl ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) PORT_DIPNAME( 0x30, 0x30, "Cabinet Type" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x30, "2 Players" ) PORT_DIPSETTING( 0x20, "4 Players / 4 Coin Slots" ) // Push Player button A to start PORT_DIPSETTING( 0x10, "4 Players / 2 cabinets combined" ) PORT_DIPSETTING( 0x00, "4 Players / 2 Coin Slots" ) PORT_DIPNAME( 0x40, 0x40, "Final Boss Continue" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) PORT_START("IN3") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START4 ) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( growlu ) PORT_INCLUDE(growl) PORT_MODIFY("DSWA") TAITO_COINAGE_US_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( runark ) PORT_INCLUDE(growl) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( pulirula ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, "Magic" ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x04, "5" ) // PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) PORT_DIPLOCATION("SW2:8") /* ie single or two players at once */ PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x80, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( pulirulaj ) PORT_INCLUDE(pulirula) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( qzquest ) PORT_START("DSWA") TAITO_MACHINE_COCKTAIL_LOC(SW1) TAITO_COINAGE_JAPAN_NEW_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) //?? PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( qzchikyu ) PORT_START("DSWA") TAITO_MACHINE_COCKTAIL_LOC(SW1) TAITO_COINAGE_JAPAN_NEW_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) //?? PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( footchmp ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x00, "Game Over Type" ) PORT_DIPLOCATION("SW1:1") // 2p simultaneous play PORT_DIPSETTING( 0x01, "Both Teams' Games Over" ) PORT_DIPSETTING( 0x00, "Losing Team's Game is Over" ) TAITO_DSWA_BITS_1_TO_3_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x00, "1.5 Minutes" ) PORT_DIPSETTING( 0x0c, " 2 Minutes" ) PORT_DIPSETTING( 0x04, "2.5 Minutes" ) PORT_DIPSETTING( 0x08, " 3 Minutes" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x30, "2 Players" ) PORT_DIPSETTING( 0x20, "4 Players / 4 Coin Slots" ) // Push Player button A to start PORT_DIPSETTING( 0x10, "4 Players / 2 cabinets combined" ) PORT_DIPSETTING( 0x00, "4 Players / 2 Coin Slots" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Game Version" ) PORT_DIPLOCATION("SW2:8") // Not used for Hat Trick Hero / Euro Champ '92 PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x80, "European" ) PORT_START("IN3") TAITO_JOY_UDLR_2_BUTTONS_START( 3 ) PORT_START("IN4") TAITO_JOY_UDLR_2_BUTTONS_START( 4 ) INPUT_PORTS_END static INPUT_PORTS_START( hthero ) PORT_INCLUDE(footchmp) PORT_MODIFY("DSWA") PORT_DIPNAME( 0x80, 0x00, "Game Over Type" ) PORT_DIPLOCATION("SW1:1") // 2p simultaneous play PORT_DIPSETTING( 0x80, "Both Teams' Games Over" ) PORT_DIPSETTING( 0x00, "Losing Team's Game is Over" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW1:3" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:6,5") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:8,7") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_MODIFY("DSWB") PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:2,1") PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x80, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("SW2:4,3") PORT_DIPSETTING( 0x00, "1.5 Minutes" ) PORT_DIPSETTING( 0x30, " 2 Minutes" ) PORT_DIPSETTING( 0x20, "2.5 Minutes" ) PORT_DIPSETTING( 0x10, " 3 Minutes" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:6,5") PORT_DIPSETTING( 0x0c, "2 Players" ) PORT_DIPSETTING( 0x04, "4 Players / 4 Coin Slots" ) // Push Player button A to start PORT_DIPSETTING( 0x08, "4 Players / 2 cabinets combined" ) PORT_DIPSETTING( 0x00, "4 Players / 2 Coin Slots" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:8" ) INPUT_PORTS_END static INPUT_PORTS_START( footchmpbl ) PORT_INCLUDE(footchmp) PORT_MODIFY("IN1") PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // doesn't boot otherwise? INPUT_PORTS_END static INPUT_PORTS_START( ninjak ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, "Cabinet Type" ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0c, "2 players" ) PORT_DIPSETTING( 0x08, "TROG (4 players / 2 coin slots)" ) PORT_DIPSETTING( 0x04, "MTX2 (4 players / 2 cabinets combined)" ) PORT_DIPSETTING( 0x00, "TMNT (4 players / 4 coin slots)" ) PORT_DIPNAME( 0x30, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Game Type" ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x00, "1 Player only" ) PORT_DIPSETTING( 0x80, "Multiplayer" ) PORT_START("IN3") TAITO_JOY_UDLR_2_BUTTONS_START( 3 ) PORT_START("IN4") TAITO_JOY_UDLR_2_BUTTONS_START( 4 ) INPUT_PORTS_END static INPUT_PORTS_START( ninjaku ) PORT_INCLUDE(ninjak) PORT_MODIFY("DSWA") TAITO_COINAGE_US_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( ninjakj ) PORT_INCLUDE(ninjak) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( driftout ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_JAPAN_OLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, "Control" ) PORT_DIPLOCATION("SW2:3,4") /* correct acc. to service mode */ PORT_DIPSETTING( 0x0c, DEF_STR( Joystick ) ) PORT_DIPSETTING( 0x08, "Paddle" ) PORT_DIPSETTING( 0x04, DEF_STR( Joystick ) ) PORT_DIPSETTING( 0x00, "Steering wheel" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */ PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* 2P not used? */ PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("PADDLE1") /* Paddle A */ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(1) PORT_START("PADDLE2") /* Paddle B */ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( gunfront ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x08, "10k and every 80k" ) PORT_DIPSETTING( 0x0c, "20k and every 80k" ) PORT_DIPSETTING( 0x04, "30k and every 80k" ) PORT_DIPSETTING( 0x00, "60k and every 80k" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x20, "1" ) PORT_DIPSETTING( 0x10, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Upright Controls" ) PORT_DIPLOCATION("SW2:8") /* ie single or two players at once */ PORT_DIPSETTING( 0x80, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( gunfrontj ) PORT_INCLUDE(gunfront) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( metalb ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x04, "80k and every 160k" ) PORT_DIPSETTING( 0x0c, "70k and every 150k" ) PORT_DIPSETTING( 0x00, "100k and every 200k" ) PORT_DIPSETTING( 0x08, "50k and every 120k" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x10, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x20, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Upright Controls" ) PORT_DIPLOCATION("SW2:8") /* ie single or two players at once */ PORT_DIPSETTING( 0x80, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( metalbj ) PORT_INCLUDE(metalb) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( deadconx ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service A") PORT_CODE(KEYCODE_9) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service B") PORT_CODE(KEYCODE_0) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service C") PORT_CODE(KEYCODE_MINUS) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT ) PORT_START("DSWA") TAITO_MACHINE_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") /* DSW B, missing a timer speed maybe? */ TAITO_DIFFICULTY_LOC(SW2) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) PORT_DIPNAME( 0x18, 0x18, "Damage" ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x10, "Small" ) /* Hero can take 12 gun shots */ PORT_DIPSETTING( 0x18, DEF_STR( Normal ) ) /* Hero can take 10 gun shots */ PORT_DIPSETTING( 0x08, "Big" ) /* Hero can take 8 gun shots */ PORT_DIPSETTING( 0x00, "Biggest" ) /* Hero can take 5 gun shots */ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) PORT_DIPNAME( 0x80, 0x80, "Game Type" ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x00, "1 Player only" ) PORT_DIPSETTING( 0x80, "Multiplayer" ) INPUT_PORTS_END static INPUT_PORTS_START( deadconxj ) PORT_INCLUDE(deadconx) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( dinorex ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, "Damage" ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x08, "Small" ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, "Big" ) PORT_DIPSETTING( 0x00, "Biggest" ) PORT_DIPNAME( 0x10, 0x10, "Timer Speed" ) PORT_DIPLOCATION("SW2:5") // Appears to make little difference PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, "Fast" ) PORT_DIPNAME( 0x20, 0x20, "Match Type" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x20, "Best of 3" ) PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) PORT_DIPLOCATION("SW2:8") /* ie single or two players at once */ PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x80, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( dinorexj ) PORT_INCLUDE(dinorex) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( dinorexu ) PORT_INCLUDE(dinorex) PORT_MODIFY("DSWA") TAITO_COINAGE_US_LOC(SW1) INPUT_PORTS_END static INPUT_PORTS_START( solfigtr ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */ INPUT_PORTS_END static INPUT_PORTS_START( koshien ) PORT_START("DSWA") /* DSW A, one lets you control fielders ? */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) TAITO_DSWA_BITS_1_TO_3_LOC(SW1) TAITO_COINAGE_JAPAN_NEW_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x04, 0x04, "Timer" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Upright Controls" ) PORT_DIPLOCATION("SW2:8") /* ie single or two players at once */ PORT_DIPSETTING( 0x80, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN1") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( quizhq ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_JAPAN_NEW_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, "Time" ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0c, "5 seconds" ) PORT_DIPSETTING( 0x08, "10 seconds" ) PORT_DIPSETTING( 0x04, "15 seconds" ) PORT_DIPSETTING( 0x00, "20 seconds" ) PORT_DIPNAME( 0x30, 0x30, "Stock" ) PORT_DIPLOCATION("SW2:5,6") /* AKA "Lives" */ PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Upright Controls" ) PORT_DIPLOCATION("SW2:8") /* ie single or two players at once */ PORT_DIPSETTING( 0x80, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) INPUT_PORTS_END static INPUT_PORTS_START( qjinsei ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_JAPAN_NEW_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */ PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( qcrayon ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_JAPAN_NEW_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x0c, "Default Time" ) PORT_DIPLOCATION("SW2:3,4") /* Can be affected ingame by some items and/or player location */ PORT_DIPSETTING( 0x00, "6 seconds" ) PORT_DIPSETTING( 0x04, "7 seconds" ) PORT_DIPSETTING( 0x08, "8 seconds" ) PORT_DIPSETTING( 0x0c, "10 seconds" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */ PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( qcrayon2 ) PORT_START("DSWA") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW1:1" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW1:3" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_NEW_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) /* These 2 Dip Switches were designed to change the default timer */ PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* but the 10 seconds setting is duplicated 4 times in the tables */ PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) PORT_DIPNAME( 0x80, 0x80, "Game Control" ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Joystick ) ) PORT_DIPSETTING( 0x00, "4 Buttons" ) PORT_START("IN0") /* Joystick Control */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) /* 4 Buttons Control */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_START("IN1") /* Joystick Control */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) /* 4 Buttons Control */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( yuyugogo ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_JAPAN_NEW_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( mjnquest ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN5") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) // ? PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN6") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSWA") TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) TAITO_COINAGE_JAPAN_NEW_LOC(SW1) PORT_START("DSWB") TAITO_DIFFICULTY_LOC(SW2) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) INPUT_PORTS_END static INPUT_PORTS_START( yesnoj ) /* 0xb00000 -> 0x20c0e0.b ($40e0,A5) */ PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x00, "Print Results" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x01, DEF_STR( Yes ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Printer" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, "2 Players Game" ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x08, "1 Credit" ) PORT_DIPSETTING( 0x00, "2 Credits" ) TAITO_COINAGE_US_COIN_START_LOC(SW1) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:7" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:8" ) PORT_START("DSWB") /* does it physically exist ? */ PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME( "P1 Yes" ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME( "P1 No" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME( "P2 Yes" ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME( "P2 No" ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SPECIAL ) /* printer : paper time-out ? */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* printer : unknown */ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* printer : paper */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SPECIAL ) /* printer : unknown */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) /* not mapped in "test mode" */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) /* not mapped in "test mode" */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END /*********************************************************** GFX DECODING ***********************************************************/ static const gfx_layout finalb_tilelayout = { 16,16, /* 16*16 sprites */ RGN_FRAC(1,2), 6, /* 6 bits per pixel */ { RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+1, 0, 1, 2, 3 }, { 3*4, 2*4, 1*4, 0*4, 7*4, 6*4, 5*4, 4*4, 11*4, 10*4, 9*4, 8*4, 15*4, 14*4, 13*4, 12*4 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, 128*8 /* every sprite takes 128 consecutive bytes */ }; static const gfx_layout tilelayout = { 16,16, /* 16*16 sprites */ RGN_FRAC(1,1), 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4, 9*4, 8*4, 11*4, 10*4, 13*4, 12*4, 15*4, 14*4 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, 128*8 /* every sprite takes 128 consecutive bytes */ }; static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ RGN_FRAC(1,1), 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 /* every sprite takes 32 consecutive bytes */ }; static const gfx_layout yuyugogo_charlayout = { 8,8, /* 8*8 characters */ RGN_FRAC(1,1), 1, /* 1 bit per pixel */ { 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every sprite takes 8 consecutive bytes */ }; static const gfx_layout pivotlayout = { 8,8, /* 8*8 characters */ RGN_FRAC(1,1), 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 /* every sprite takes 32 consecutive bytes */ }; static GFXDECODE_START( finalb ) GFXDECODE_ENTRY( "gfx2", 0, finalb_tilelayout, 0, 64 ) /* sprites & playfield, 6-bit deep */ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_END static GFXDECODE_START( taitof2 ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_END static GFXDECODE_START( pivot ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx3", 0, pivotlayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_END static GFXDECODE_START( yuyugogo ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx1", 0, yuyugogo_charlayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_END static GFXDECODE_START( thundfox ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 256 ) /* TC0100SCN #1 */ GFXDECODE_ENTRY( "gfx3", 0, charlayout, 0, 256 ) /* TC0100SCN #2 */ GFXDECODE_END static const gfx_layout deadconx_charlayout = { 16,16, /* 16*16 characters */ RGN_FRAC(1,1), 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 1*4, 0*4, 5*4, 4*4, 3*4, 2*4, 7*4, 6*4, 9*4, 8*4, 13*4, 12*4, 11*4, 10*4, 15*4, 14*4 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, 128*8 /* every sprite takes 128 consecutive bytes */ }; static GFXDECODE_START( deadconx ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx1", 0, deadconx_charlayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_END static const gfx_layout footchmpbl_tilelayout = { 16,16, /* 16*16 sprites */ RGN_FRAC(1,4), 4, /* 4 bits per pixel */ { RGN_FRAC(0,4), RGN_FRAC(1,4),RGN_FRAC(2,4),RGN_FRAC(3,4) }, { 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 16*16 /* every sprite takes 128 consecutive bytes */ }; static GFXDECODE_START( footchmpbl ) GFXDECODE_ENTRY( "gfx2", 0, footchmpbl_tilelayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx1", 0, footchmpbl_tilelayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx3", 0, footchmpbl_tilelayout, 0, 256 ) // gets wiped out by the dynamic decode atm GFXDECODE_ENTRY( "gfx3", 0, footchmpbl_tilelayout, 0, 256 ) // bootleg should clearly use this instead of the uploaded tiles GFXDECODE_END /* handler called by the YM2610 emulator when the internal timers cause an IRQ */ static void irq_handler( device_t *device, int irq ) { taitof2_state *state = device->machine().driver_data(); device_set_input_line(state->m_audiocpu, 0, irq ? ASSERT_LINE : CLEAR_LINE); } static const ym2610_interface ym2610_config = { irq_handler }; static WRITE8_DEVICE_HANDLER( cameltrya_porta_w ) { // Implement // } static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_NULL, /* portA read */ DEVCB_NULL, DEVCB_HANDLER(cameltrya_porta_w), /* portA write - not implemented */ DEVCB_NULL, /* portB write */ }, irq_handler }; /*********************************************************** MACHINE DRIVERS ***********************************************************/ static const tc0100scn_interface taitof2_tc0100scn_intf = { "screen", 1, 2, /* gfxnum, txnum */ 0, 0, /* x_offset, y_offset */ 0, 0, /* flip_xoff, flip_yoff */ 0, 0, /* flip_text_xoff, flip_text_yoff */ 0, 0 }; static const tc0100scn_interface liquidk_tc0100scn_intf = { "screen", 1, 2, /* gfxnum, txnum */ 3, 0, /* x_offset, y_offset */ 0, 0, /* flip_xoff, flip_yoff */ 0, 0, /* flip_text_xoff, flip_text_yoff */ 0, 0 }; static const tc0100scn_interface dondokod_tc0100scn_intf = { "screen", 1, 3, /* gfxnum, txnum */ 3, 0, /* x_offset, y_offset */ 0, 0, /* flip_xoff, flip_yoff */ 0, 0, /* flip_text_xoff, flip_text_yoff */ 0, 0 }; static const tc0100scn_interface finalb_tc0100scn_intf = { "screen", 1, 2, /* gfxnum, txnum */ 1, 0, /* x_offset, y_offset */ 0, 0, /* flip_xoff, flip_yoff */ 0, 0, /* flip_text_xoff, flip_text_yoff */ 0, 0 }; static const tc0100scn_interface ninjak_tc0100scn_intf = { "screen", 1, 2, /* gfxnum, txnum */ 0, 0, /* x_offset, y_offset */ 0, 0, /* flip_xoff, flip_yoff */ 1, 2, /* flip_text_xoff, flip_text_yoff */ 0, 0 }; static const tc0100scn_interface qzchikyu_tc0100scn_intf = { "screen", 1, 2, /* gfxnum, txnum */ 0, 0, /* x_offset, y_offset */ -4, 0, /* flip_xoff, flip_yoff */ -11, 0, /* flip_text_xoff, flip_text_yoff */ 0, 0 }; static const tc0100scn_interface solfigtr_tc0100scn_intf = { "screen", 1, 2, /* gfxnum, txnum */ 3, 0, /* x_offset, y_offset */ 6, 0, /* flip_xoff, flip_yoff */ 6, 0, /* flip_text_xoff, flip_text_yoff */ 0, 0 }; static const tc0100scn_interface koshien_tc0100scn_intf = { "screen", 1, 2, /* gfxnum, txnum */ 1, 0, /* x_offset, y_offset */ 2, 0, /* flip_xoff, flip_yoff */ 0, 0, /* flip_text_xoff, flip_text_yoff */ 0, 0 }; static const tc0100scn_interface thundfox_tc0100scn_intf_1 = { "screen", 1, 3, /* gfxnum, txnum */ 3, 0, /* x_offset, y_offset */ 5, 0, /* flip_xoff, flip_yoff */ 4, 1, /* flip_text_xoff, flip_text_yoff */ 0, 0 }; static const tc0100scn_interface thundfox_tc0100scn_intf_2 = { "screen", 2, 4, /* gfxnum, txnum */ 3, 0, /* x_offset, y_offset */ 5, 0, /* flip_xoff, flip_yoff */ 4, 1, /* flip_text_xoff, flip_text_yoff */ TC0100SCN_SINGLE_VDU, 1 }; static const tc0480scp_interface footchmp_tc0480scp_intf = { 1, 2, /* gfxnum, txnum */ 3, /* pixels */ 0x1d, 0x08, /* x_offset, y_offset */ -1, 0, /* text_xoff, text_yoff */ -1, 0, /* flip_xoff, flip_yoff */ 0 /* col_base */ }; static const tc0480scp_interface hthero_tc0480scp_intf = { 1, 2, /* gfxnum, txnum */ 3, /* pixels */ 0x33, -0x04, /* x_offset, y_offset */ -1, 0, /* text_xoff, text_yoff */ -1, 0, /* flip_xoff, flip_yoff */ 0 /* col_base */ }; static const tc0480scp_interface deadconx_tc0480scp_intf = { 1, 2, /* gfxnum, txnum */ 3, /* pixels */ 0x1e, 0x08, /* x_offset, y_offset */ -1, 0, /* text_xoff, text_yoff */ -1, 0, /* flip_xoff, flip_yoff */ 0 /* col_base */ }; static const tc0480scp_interface deadconxj_tc0480scp_intf = { 1, 2, /* gfxnum, txnum */ 3, /* pixels */ 0x34, -0x05, /* x_offset, y_offset */ -1, 0, /* text_xoff, text_yoff */ -1, 0, /* flip_xoff, flip_yoff */ 0 /* col_base */ }; static const tc0480scp_interface metalb_tc0480scp_intf = { 1, 2, /* gfxnum, txnum */ 3, /* pixels */ 0x32, -0x04, /* x_offset, y_offset */ 1, 0, /* text_xoff, text_yoff */ -1, 0, /* flip_xoff, flip_yoff */ 256 /* col_base */ }; static const tc0110pcr_interface taitof2_tc0110pcr_intf = { 0 }; static const tc0280grd_interface taitof2_tc0280grd_intf = { 2 }; static const tc0280grd_interface taitof2_tc0430grw_intf = { 2 }; static const tc0220ioc_interface taitof2_io220_intf = { DEVCB_INPUT_PORT("DSWA"), DEVCB_INPUT_PORT("DSWB"), DEVCB_INPUT_PORT("IN0"), DEVCB_INPUT_PORT("IN1"), DEVCB_INPUT_PORT("IN2") /* port read handlers */ }; static const tc0510nio_interface taitof2_io510_intf = { DEVCB_INPUT_PORT("DSWA"), DEVCB_INPUT_PORT("DSWB"), DEVCB_INPUT_PORT("IN0"), DEVCB_INPUT_PORT("IN1"), DEVCB_INPUT_PORT("IN2") /* port read handlers */ }; static const tc0140syt_interface taitof2_tc0140syt_intf = { "maincpu", "audiocpu" }; static MACHINE_START( common ) { taitof2_state *state = machine.driver_data(); state->m_maincpu = machine.device("maincpu"); state->m_audiocpu = machine.device("audiocpu");; state->m_tc0100scn = machine.device("tc0100scn");; state->m_tc0100scn_1 = machine.device("tc0100scn_1");; state->m_tc0100scn_2 = machine.device("tc0100scn_2");; state->m_tc0360pri = machine.device("tc0360pri");; state->m_tc0280grd = machine.device("tc0280grd");; state->m_tc0430grw = machine.device("tc0430grw");; state->m_tc0480scp = machine.device("tc0480scp");; } static MACHINE_START( f2 ) { MACHINE_START_CALL(common); memory_configure_bank(machine, "bank2", 0, 8, machine.region("audiocpu")->base() + 0x10000, 0x4000); } static MACHINE_CONFIG_START( taito_f2, taitof2_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 24000000/2) /* 12 MHz */ MCFG_CPU_VBLANK_INT("screen", taitof2_interrupt) MCFG_CPU_ADD("audiocpu", Z80, 24000000/6) /* 4 MHz */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_MACHINE_START(f2) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* frames per second, vblank duration */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(taitof2) MCFG_SCREEN_EOF(taitof2_no_buffer) MCFG_GFXDECODE(taitof2) MCFG_PALETTE_LENGTH(4096) MCFG_VIDEO_START(taitof2_default) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ymsnd", YM2610, 24000000/3) /* Was 16000000/2, but only a 24Mhz OSC */ MCFG_SOUND_CONFIG(ym2610_config) MCFG_SOUND_ROUTE(0, "lspeaker", 0.25) MCFG_SOUND_ROUTE(0, "rspeaker", 0.25) MCFG_SOUND_ROUTE(1, "lspeaker", 1.0) MCFG_SOUND_ROUTE(2, "rspeaker", 1.0) MCFG_TC0140SYT_ADD("tc0140syt", taitof2_tc0140syt_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( taito_f2_tc0220ioc, taito_f2 ) /* basic machine hardware */ MCFG_TC0220IOC_ADD("tc0220ioc", taitof2_io220_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( taito_f2_tc0510nio, taito_f2 ) /* basic machine hardware */ MCFG_TC0510NIO_ADD("tc0510nio", taitof2_io510_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( finalb, taito_f2_tc0220ioc ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(finalb_map) /* video hardware */ MCFG_GFXDECODE(finalb) MCFG_VIDEO_START(taitof2_finalb) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_EOF(taitof2_partial_buffer_delayed) MCFG_TC0100SCN_ADD("tc0100scn", finalb_tc0100scn_intf) MCFG_TC0110PCR_ADD("tc0110pcr", taitof2_tc0110pcr_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( dondokod, taito_f2_tc0220ioc ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(dondokod_map) /* video hardware */ MCFG_GFXDECODE(pivot) MCFG_VIDEO_START(taitof2_dondokod) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_EOF(taitof2_partial_buffer_delayed) MCFG_SCREEN_UPDATE(taitof2_pri_roz) MCFG_TC0100SCN_ADD("tc0100scn", dondokod_tc0100scn_intf) MCFG_TC0430GRW_ADD("tc0280grd", taitof2_tc0280grd_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( megab, taito_f2_tc0220ioc ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(megab_map) /* video hardware */ MCFG_VIDEO_START(taitof2_megab) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri) MCFG_TC0100SCN_ADD("tc0100scn", liquidk_tc0100scn_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( thundfox, taito_f2_tc0220ioc ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(thundfox_map) /* video hardware */ MCFG_GFXDECODE(thundfox) MCFG_VIDEO_START(taitof2_thundfox) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_thundfox) MCFG_SCREEN_EOF(taitof2_partial_buffer_delayed_thundfox) MCFG_TC0100SCN_ADD("tc0100scn_1", thundfox_tc0100scn_intf_1) MCFG_TC0100SCN_ADD("tc0100scn_2", thundfox_tc0100scn_intf_2) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( cameltry, taito_f2_tc0220ioc ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(cameltry_map) /* video hardware */ MCFG_GFXDECODE(pivot) MCFG_VIDEO_START(taitof2_dondokod) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri_roz) MCFG_TC0100SCN_ADD("tc0100scn", dondokod_tc0100scn_intf) MCFG_TC0430GRW_ADD("tc0280grd", taitof2_tc0280grd_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( qtorimon, taito_f2_tc0220ioc ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(qtorimon_map) /* video hardware */ MCFG_GFXDECODE(yuyugogo) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_EOF(taitof2_partial_buffer_delayed) MCFG_TC0100SCN_ADD("tc0100scn", taitof2_tc0100scn_intf) MCFG_TC0110PCR_ADD("tc0110pcr", taitof2_tc0110pcr_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( liquidk, taito_f2_tc0220ioc ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(liquidk_map) /* video hardware */ MCFG_VIDEO_START(taitof2_megab) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri) MCFG_SCREEN_EOF(taitof2_partial_buffer_delayed) MCFG_TC0100SCN_ADD("tc0100scn", liquidk_tc0100scn_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( quizhq, taito_f2 ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(quizhq_map) /* video hardware */ MCFG_GFXDECODE(yuyugogo) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_EOF(taitof2_partial_buffer_delayed) MCFG_TC0100SCN_ADD("tc0100scn", taitof2_tc0100scn_intf) MCFG_TC0110PCR_ADD("tc0110pcr", taitof2_tc0110pcr_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( ssi, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(ssi_map) /* video hardware */ MCFG_VIDEO_START(taitof2_ssi) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_ssi) MCFG_SCREEN_EOF(taitof2_partial_buffer_delayed_thundfox) // buffer_delayed_thundfox instead of buffer_delayed fixes the butterfly powerup MCFG_TC0100SCN_ADD("tc0100scn", liquidk_tc0100scn_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( gunfront, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(gunfront_map) /* video hardware */ MCFG_VIDEO_START(taitof2_gunfront) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri) MCFG_SCREEN_EOF(taitof2_partial_buffer_delayed) MCFG_TC0100SCN_ADD("tc0100scn", liquidk_tc0100scn_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( growl, taito_f2 ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(growl_map) /* video hardware */ MCFG_VIDEO_START(taitof2_growl) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri) MCFG_TC0100SCN_ADD("tc0100scn", liquidk_tc0100scn_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( mjnquest, taito_f2 ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(mjnquest_map) /* video hardware */ MCFG_VIDEO_START(taitof2_mjnquest) MCFG_TC0100SCN_ADD("tc0100scn", taitof2_tc0100scn_intf) MCFG_TC0110PCR_ADD("tc0110pcr", taitof2_tc0110pcr_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( footchmp, taito_f2 ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(footchmp_map) /* video hardware */ MCFG_GFXDECODE(deadconx) MCFG_VIDEO_START(taitof2_footchmp) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_deadconx) MCFG_SCREEN_EOF(taitof2_full_buffer_delayed) MCFG_TC0480SCP_ADD("tc0480scp", footchmp_tc0480scp_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( footchmpbl, footchmp ) /* video hardware */ MCFG_GFXDECODE(footchmpbl) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( hthero, taito_f2 ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(footchmp_map) /* video hardware */ MCFG_GFXDECODE(deadconx) MCFG_VIDEO_START(taitof2_hthero) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_deadconx) MCFG_SCREEN_EOF(taitof2_full_buffer_delayed) MCFG_TC0360PRI_ADD("tc0360pri") MCFG_TC0480SCP_ADD("tc0480scp", hthero_tc0480scp_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( koshien, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(koshien_map) /* video hardware */ MCFG_VIDEO_START(taitof2_koshien) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri) MCFG_TC0100SCN_ADD("tc0100scn", koshien_tc0100scn_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( yuyugogo, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(yuyugogo_map) /* video hardware */ MCFG_GFXDECODE(yuyugogo) MCFG_VIDEO_START(taitof2_yuyugogo) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_yesnoj) MCFG_TC0100SCN_ADD("tc0100scn", liquidk_tc0100scn_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( ninjak, taito_f2 ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(ninjak_map) /* video hardware */ MCFG_VIDEO_START(taitof2_ninjak) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri) MCFG_TC0100SCN_ADD("tc0100scn", finalb_tc0100scn_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( solfigtr, taito_f2 ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(solfigtr_map) /* video hardware */ MCFG_VIDEO_START(taitof2_solfigtr) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri) MCFG_TC0100SCN_ADD("tc0100scn", solfigtr_tc0100scn_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( qzquest, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(qzquest_map) /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_EOF(taitof2_partial_buffer_delayed) MCFG_TC0100SCN_ADD("tc0100scn", taitof2_tc0100scn_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( pulirula, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(pulirula_map) /* video hardware */ MCFG_GFXDECODE(pivot) MCFG_VIDEO_START(taitof2_pulirula) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri_roz) MCFG_TC0100SCN_ADD("tc0100scn", dondokod_tc0100scn_intf) MCFG_TC0430GRW_ADD("tc0430grw", taitof2_tc0430grw_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( metalb, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(metalb_map) /* video hardware */ MCFG_GFXDECODE(deadconx) MCFG_PALETTE_LENGTH(8192) MCFG_VIDEO_START(taitof2_metalb) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_metalb) MCFG_TC0480SCP_ADD("tc0480scp", metalb_tc0480scp_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( qzchikyu, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(qzchikyu_map) /* video hardware */ MCFG_VIDEO_START(taitof2_qzchikyu) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_EOF(taitof2_partial_buffer_delayed_qzchikyu) MCFG_TC0100SCN_ADD("tc0100scn", qzchikyu_tc0100scn_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( yesnoj, taito_f2 ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(yesnoj_map) /* video hardware */ MCFG_GFXDECODE(yuyugogo) MCFG_VIDEO_START(taitof2_yesnoj) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_yesnoj) MCFG_TC0100SCN_ADD("tc0100scn", liquidk_tc0100scn_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( deadconx, taito_f2 ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(deadconx_map) /* video hardware */ MCFG_GFXDECODE(deadconx) MCFG_VIDEO_START(taitof2_deadconx) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_deadconx) MCFG_TC0480SCP_ADD("tc0480scp", deadconx_tc0480scp_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( deadconxj, taito_f2 ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(deadconx_map) /* video hardware */ MCFG_GFXDECODE(deadconx) MCFG_VIDEO_START(taitof2_deadconxj) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_deadconx) MCFG_TC0480SCP_ADD("tc0480scp", deadconxj_tc0480scp_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( dinorex, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(dinorex_map) /* video hardware */ MCFG_VIDEO_START(taitof2_dinorex) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri) MCFG_TC0100SCN_ADD("tc0100scn", liquidk_tc0100scn_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( qjinsei, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(qjinsei_map) /* video hardware */ MCFG_VIDEO_START(taitof2_quiz) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri) MCFG_TC0100SCN_ADD("tc0100scn", liquidk_tc0100scn_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( qcrayon, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(qcrayon_map) /* video hardware */ MCFG_VIDEO_START(taitof2_quiz) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri) MCFG_TC0100SCN_ADD("tc0100scn", liquidk_tc0100scn_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( qcrayon2, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(qcrayon2_map) /* video hardware */ MCFG_VIDEO_START(taitof2_quiz) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri) MCFG_TC0100SCN_ADD("tc0100scn", liquidk_tc0100scn_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( driftout, taito_f2_tc0510nio ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(driftout_map) /* video hardware */ MCFG_GFXDECODE(pivot) MCFG_VIDEO_START(taitof2_driftout) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE(taitof2_pri_roz) MCFG_TC0100SCN_ADD("tc0100scn", dondokod_tc0100scn_intf) MCFG_TC0430GRW_ADD("tc0430grw", taitof2_tc0430grw_intf) MCFG_TC0360PRI_ADD("tc0360pri") MACHINE_CONFIG_END static MACHINE_CONFIG_START( cameltrya, taitof2_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000,24000000/2) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(cameltry_map) MCFG_CPU_VBLANK_INT("screen", taitof2_interrupt) MCFG_CPU_ADD("audiocpu", Z80,24000000/4) /* verifed on pcb */ MCFG_CPU_PROGRAM_MAP(cameltrya_sound_map) MCFG_MACHINE_START(common) MCFG_TC0220IOC_ADD("tc0220ioc", taitof2_io220_intf) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(taitof2_pri_roz) MCFG_SCREEN_EOF(taitof2_no_buffer) MCFG_GFXDECODE(pivot) MCFG_PALETTE_LENGTH(4096) MCFG_VIDEO_START(taitof2_dondokod) MCFG_TC0100SCN_ADD("tc0100scn", dondokod_tc0100scn_intf) MCFG_TC0430GRW_ADD("tc0280grd", taitof2_tc0280grd_intf) MCFG_TC0360PRI_ADD("tc0360pri") /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM2203, 24000000/8) /* verified on pcb */ MCFG_SOUND_CONFIG(ym2203_config) MCFG_SOUND_ROUTE(0, "mono", 0.20) MCFG_SOUND_ROUTE(1, "mono", 0.20) MCFG_SOUND_ROUTE(2, "mono", 0.20) MCFG_SOUND_ROUTE(3, "mono", 0.60) MCFG_OKIM6295_ADD("oki", 4224000/4, OKIM6295_PIN7_HIGH) /* verified on pcb */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10) MCFG_TC0140SYT_ADD("tc0140syt", taitof2_tc0140syt_intf) MACHINE_CONFIG_END static MACHINE_CONFIG_START( driveout, taitof2_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000,24000000/2) /* 12 MHz */ MCFG_CPU_PROGRAM_MAP(driveout_map) MCFG_CPU_VBLANK_INT("screen", taitof2_interrupt) MCFG_CPU_ADD("audiocpu", Z80,24000000/6) /* 4 MHz */ MCFG_CPU_PROGRAM_MAP(driveout_sound_map) MCFG_MACHINE_START(common) MCFG_TC0510NIO_ADD("tc0510nio", taitof2_io510_intf) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(taitof2_pri_roz) MCFG_SCREEN_EOF(taitof2_no_buffer) MCFG_GFXDECODE(pivot) MCFG_PALETTE_LENGTH(4096) MCFG_VIDEO_START(taitof2_driftout) MCFG_TC0100SCN_ADD("tc0100scn", dondokod_tc0100scn_intf) MCFG_TC0430GRW_ADD("tc0430grw", taitof2_tc0430grw_intf) MCFG_TC0360PRI_ADD("tc0360pri") /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") /* does it ? */ MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) MCFG_TC0140SYT_ADD("tc0140syt", taitof2_tc0140syt_intf) MACHINE_CONFIG_END /*************************************************************************** DRIVERS ***************************************************************************/ ROM_START( finalb ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "b82-09.10", 0x00000, 0x20000, CRC(632f1ecd) SHA1(aa3d1c2059b0dd619d1f6e3e0705b65b4f4be74e) ) ROM_LOAD16_BYTE( "b82-17.11", 0x00001, 0x20000, CRC(e91b2ec9) SHA1(c854104b8d48d20ab9278ecd122c987c3d886a26) ) ROM_REGION( 0x040000, "gfx1", 0 ) /* SCR */ ROM_LOAD16_BYTE( "b82-06.19", 0x00000, 0x20000, CRC(fc450a25) SHA1(6929bd2d47549cab037e8807b778741b3c215788) ) ROM_LOAD16_BYTE( "b82-07.18", 0x00001, 0x20000, CRC(ec3df577) SHA1(37a0bb87a12f0332c8e67b22f91c24584f3d46ce) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "b82-04.4", 0x000000, 0x80000, CRC(6346f98e) SHA1(3fac5ea56b5ae280cd7ca0e0c6c308376056e1ba) ) /* sprites 4-bit format*/ ROM_LOAD16_BYTE( "b82-03.5", 0x000001, 0x80000, CRC(daa11561) SHA1(81dd596c1b36138904971c36466ec29d08d4fd84) ) /* sprites 4-bit format*/ /* Note: this is intentional to load at 0x180000, not at 0x100000 because finalb_driver_init will move some bits around before data will be 'gfxdecoded'. The whole thing is because this data is 2bits- while above is 4bits-packed format, for a total of 6 bits per pixel. */ ROM_LOAD( "b82-05.3", 0x180000, 0x80000, CRC(aa90b93a) SHA1(06f41052659959c58d72c9f68f9f6069cb835672) ) /* sprites 2-bit format */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "b82_10.16", 0x00000, 0x04000, CRC(a38aaaed) SHA1(d476ea516a797e71e0306da54c17ed1759fe1ccd) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "b82-02.1", 0x00000, 0x80000, CRC(5dd06bdd) SHA1(6eeaec6743805ba429b0ef58a530bc0740646324) ) ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "b82-01.2", 0x00000, 0x80000, CRC(f0eb6846) SHA1(4697c3fd61ac0d55c0d2a4354ff74719947397c5) ) ROM_REGION( 0x0c00, "plds", 0 ) ROM_LOAD( "tibpal16l8.ic41", 0x0000, 0x0104, CRC(11a0a19a) SHA1(0c195a1808dad21130dd377531ed5b8228981581) ) ROM_LOAD( "tibpal16l8.ic42", 0x0200, 0x0104, CRC(cc53deb8) SHA1(174da395d9ee74cfdc2bfd0d91297a8a8991c7c5) ) ROM_LOAD( "tibpal16l8.ic51", 0x0400, 0x0104, CRC(f2878537) SHA1(196639bbcf292fe896dc2a3571ec51c5b45ced5e) ) ROM_LOAD( "gal16v8.ic13", 0x0600, 0x0117, CRC(a4f75fd0) SHA1(fbcaa60fb4a9f605baa48ebb55551c158dcc9730) ) ROM_LOAD( "gal16v8.ic35", 0x0800, 0x0117, CRC(ca4eb3e1) SHA1(139c03448f692d32566cd7280b0d5fde63842dc1) ) ROM_END ROM_START( finalbj ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "b82-09.10", 0x00000, 0x20000, CRC(632f1ecd) SHA1(aa3d1c2059b0dd619d1f6e3e0705b65b4f4be74e) ) ROM_LOAD16_BYTE( "b82-08.11", 0x00001, 0x20000, CRC(07154fe5) SHA1(4772362375c8c2984a305c3bb0320ea80a2e9a40) ) ROM_REGION( 0x040000, "gfx1", 0 ) /* SCR */ ROM_LOAD16_BYTE( "b82-06.19", 0x00000, 0x20000, CRC(fc450a25) SHA1(6929bd2d47549cab037e8807b778741b3c215788) ) ROM_LOAD16_BYTE( "b82-07.18", 0x00001, 0x20000, CRC(ec3df577) SHA1(37a0bb87a12f0332c8e67b22f91c24584f3d46ce) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "b82-04.4", 0x000000, 0x80000, CRC(6346f98e) SHA1(3fac5ea56b5ae280cd7ca0e0c6c308376056e1ba) ) /* sprites 4-bit format*/ ROM_LOAD16_BYTE( "b82-03.5", 0x000001, 0x80000, CRC(daa11561) SHA1(81dd596c1b36138904971c36466ec29d08d4fd84) ) /* sprites 4-bit format*/ /* Note: this is intentional to load at 0x180000, not at 0x100000 because finalb_driver_init will move some bits around before data will be 'gfxdecoded'. The whole thing is because this data is 2bits- while above is 4bits-packed format, for a total of 6 bits per pixel. */ ROM_LOAD( "b82-05.3", 0x180000, 0x80000, CRC(aa90b93a) SHA1(06f41052659959c58d72c9f68f9f6069cb835672) ) /* sprites 2-bit format */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "b82_10.16", 0x00000, 0x04000, CRC(a38aaaed) SHA1(d476ea516a797e71e0306da54c17ed1759fe1ccd) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "b82-02.1", 0x00000, 0x80000, CRC(5dd06bdd) SHA1(6eeaec6743805ba429b0ef58a530bc0740646324) ) ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "b82-01.2", 0x00000, 0x80000, CRC(f0eb6846) SHA1(4697c3fd61ac0d55c0d2a4354ff74719947397c5) ) ROM_REGION( 0x0c00, "plds", 0 ) ROM_LOAD( "tibpal16l8.ic41", 0x0000, 0x0104, CRC(11a0a19a) SHA1(0c195a1808dad21130dd377531ed5b8228981581) ) ROM_LOAD( "tibpal16l8.ic42", 0x0200, 0x0104, CRC(cc53deb8) SHA1(174da395d9ee74cfdc2bfd0d91297a8a8991c7c5) ) ROM_LOAD( "tibpal16l8.ic51", 0x0400, 0x0104, CRC(f2878537) SHA1(196639bbcf292fe896dc2a3571ec51c5b45ced5e) ) ROM_LOAD( "gal16v8.ic13", 0x0600, 0x0117, CRC(a4f75fd0) SHA1(fbcaa60fb4a9f605baa48ebb55551c158dcc9730) ) ROM_LOAD( "gal16v8.ic35", 0x0800, 0x0117, CRC(ca4eb3e1) SHA1(139c03448f692d32566cd7280b0d5fde63842dc1) ) ROM_END ROM_START( finalbu ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ /* are these even good dumps / legit ? there are some strange changes around 0x00fxx as well as the region byte */ ROM_LOAD16_BYTE( "b82-09-1", 0x00000, 0x20000, CRC(66729cb9) SHA1(f265c07966cf3930a9b5e2dd63d49554705c60f7) ) ROM_LOAD16_BYTE( "b82-6-14", 0x00001, 0x20000, CRC(879387fa) SHA1(9d7aa8ece6cfc66e7c131d9c7a3db792a0336e09) ) ROM_REGION( 0x040000, "gfx1", 0 ) /* SCR */ ROM_LOAD16_BYTE( "b82-06.19", 0x00000, 0x20000, CRC(fc450a25) SHA1(6929bd2d47549cab037e8807b778741b3c215788) ) ROM_LOAD16_BYTE( "b82-07.18", 0x00001, 0x20000, CRC(ec3df577) SHA1(37a0bb87a12f0332c8e67b22f91c24584f3d46ce) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "b82-04.4", 0x000000, 0x80000, CRC(6346f98e) SHA1(3fac5ea56b5ae280cd7ca0e0c6c308376056e1ba) ) /* sprites 4-bit format*/ ROM_LOAD16_BYTE( "b82-03.5", 0x000001, 0x80000, CRC(daa11561) SHA1(81dd596c1b36138904971c36466ec29d08d4fd84) ) /* sprites 4-bit format*/ /* Note: this is intentional to load at 0x180000, not at 0x100000 because finalb_driver_init will move some bits around before data will be 'gfxdecoded'. The whole thing is because this data is 2bits- while above is 4bits-packed format, for a total of 6 bits per pixel. */ ROM_LOAD( "b82-05.3", 0x180000, 0x80000, CRC(aa90b93a) SHA1(06f41052659959c58d72c9f68f9f6069cb835672) ) /* sprites 2-bit format */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "b82_10.16", 0x00000, 0x04000, CRC(a38aaaed) SHA1(d476ea516a797e71e0306da54c17ed1759fe1ccd) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "b82-02.1", 0x00000, 0x80000, CRC(5dd06bdd) SHA1(6eeaec6743805ba429b0ef58a530bc0740646324) ) ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "b82-01.2", 0x00000, 0x80000, CRC(f0eb6846) SHA1(4697c3fd61ac0d55c0d2a4354ff74719947397c5) ) ROM_REGION( 0x0c00, "plds", 0 ) ROM_LOAD( "tibpal16l8.ic41", 0x0000, 0x0104, CRC(11a0a19a) SHA1(0c195a1808dad21130dd377531ed5b8228981581) ) ROM_LOAD( "tibpal16l8.ic42", 0x0200, 0x0104, CRC(cc53deb8) SHA1(174da395d9ee74cfdc2bfd0d91297a8a8991c7c5) ) ROM_LOAD( "tibpal16l8.ic51", 0x0400, 0x0104, CRC(f2878537) SHA1(196639bbcf292fe896dc2a3571ec51c5b45ced5e) ) ROM_LOAD( "gal16v8.ic13", 0x0600, 0x0117, CRC(a4f75fd0) SHA1(fbcaa60fb4a9f605baa48ebb55551c158dcc9730) ) ROM_LOAD( "gal16v8.ic35", 0x0800, 0x0117, CRC(ca4eb3e1) SHA1(139c03448f692d32566cd7280b0d5fde63842dc1) ) ROM_END ROM_START( dondokod ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "b95-12.bin", 0x00000, 0x20000, CRC(d0fce87a) SHA1(7b346d3b7cbaf0b5447d66a71e815202d796f140) ) ROM_LOAD16_BYTE( "b95-11-1.bin", 0x00001, 0x20000, CRC(dad40cd3) SHA1(6c07ed3dd609a8743f5851caa4d205bce8db595e) ) ROM_LOAD16_BYTE( "b95-10.bin", 0x40000, 0x20000, CRC(a46e1f0b) SHA1(4adfa7a788d31860e557c4059f77440fe12ac110) ) ROM_LOAD16_BYTE( "b95-14.bin", 0x40001, 0x20000, CRC(6e4e1351) SHA1(207db5f08904d36c1d27cf326eb9260771a836c2) ) // needs name verfied ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "b95-02.bin", 0x00000, 0x80000, CRC(67b4e979) SHA1(e709cc24e001bccde1178f7e645fc7aec442540c) ) ROM_REGION( 0x080000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "b95-01.bin", 0x00000, 0x80000, CRC(51c176ce) SHA1(2866e8bd57b301a0d4690f194be95784c53f9fcb) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* pivot gfx */ ROM_LOAD( "b95-03.bin", 0x00000, 0x80000, CRC(543aa0d1) SHA1(38282ae36a94cc3a354d343cf7d5262e0e309d1f) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "b95-08.bin", 0x00000, 0x04000, CRC(b5aa49e1) SHA1(83b0a3434e0d0b9aa581c1acdd0c70308362b923) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "b95-04.bin", 0x00000, 0x80000, CRC(ac4c1716) SHA1(06a9def7fa3bd739438f4a1d7b55f70eb904bf54) ) /* no Delta-T samples */ ROM_END ROM_START( dondokodu ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "b95-12.bin", 0x00000, 0x20000, CRC(d0fce87a) SHA1(7b346d3b7cbaf0b5447d66a71e815202d796f140) ) ROM_LOAD16_BYTE( "b95-11-1.bin", 0x00001, 0x20000, CRC(dad40cd3) SHA1(6c07ed3dd609a8743f5851caa4d205bce8db595e) ) ROM_LOAD16_BYTE( "b95-10.bin", 0x40000, 0x20000, CRC(a46e1f0b) SHA1(4adfa7a788d31860e557c4059f77440fe12ac110) ) ROM_LOAD16_BYTE( "b95-13.bin", 0x40001, 0x20000, CRC(350d2c65) SHA1(60e8651256867648a24719e1bbd1367e89784e30) ) // needs name verfied ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "b95-02.bin", 0x00000, 0x80000, CRC(67b4e979) SHA1(e709cc24e001bccde1178f7e645fc7aec442540c) ) ROM_REGION( 0x080000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "b95-01.bin", 0x00000, 0x80000, CRC(51c176ce) SHA1(2866e8bd57b301a0d4690f194be95784c53f9fcb) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* pivot gfx */ ROM_LOAD( "b95-03.bin", 0x00000, 0x80000, CRC(543aa0d1) SHA1(38282ae36a94cc3a354d343cf7d5262e0e309d1f) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "b95-08.bin", 0x00000, 0x04000, CRC(b5aa49e1) SHA1(83b0a3434e0d0b9aa581c1acdd0c70308362b923) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "b95-04.bin", 0x00000, 0x80000, CRC(ac4c1716) SHA1(06a9def7fa3bd739438f4a1d7b55f70eb904bf54) ) /* no Delta-T samples */ ROM_END ROM_START( dondokodj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "b95-12.bin", 0x00000, 0x20000, CRC(d0fce87a) SHA1(7b346d3b7cbaf0b5447d66a71e815202d796f140) ) ROM_LOAD16_BYTE( "b95-11-1.bin", 0x00001, 0x20000, CRC(dad40cd3) SHA1(6c07ed3dd609a8743f5851caa4d205bce8db595e) ) ROM_LOAD16_BYTE( "b95-10.bin", 0x40000, 0x20000, CRC(a46e1f0b) SHA1(4adfa7a788d31860e557c4059f77440fe12ac110) ) ROM_LOAD16_BYTE( "b95-09.bin", 0x40001, 0x20000, CRC(d8c86d39) SHA1(43a6a9d545c953e72b6a10bc9d7b2aa2f0ab4764) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "b95-02.bin", 0x00000, 0x80000, CRC(67b4e979) SHA1(e709cc24e001bccde1178f7e645fc7aec442540c) ) ROM_REGION( 0x080000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "b95-01.bin", 0x00000, 0x80000, CRC(51c176ce) SHA1(2866e8bd57b301a0d4690f194be95784c53f9fcb) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* pivot gfx */ ROM_LOAD( "b95-03.bin", 0x00000, 0x80000, CRC(543aa0d1) SHA1(38282ae36a94cc3a354d343cf7d5262e0e309d1f) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "b95-08.bin", 0x00000, 0x04000, CRC(b5aa49e1) SHA1(83b0a3434e0d0b9aa581c1acdd0c70308362b923) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "b95-04.bin", 0x00000, 0x80000, CRC(ac4c1716) SHA1(06a9def7fa3bd739438f4a1d7b55f70eb904bf54) ) /* no Delta-T samples */ ROM_END ROM_START( megablst ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c11-07.55", 0x00000, 0x20000, CRC(11d228b6) SHA1(5f658a4a0ece3ad4e02ccad6e2852e16dd338dfd) ) ROM_LOAD16_BYTE( "c11-08.39", 0x00001, 0x20000, CRC(a79d4dca) SHA1(72a97577981a303230374c5f5e201066f71d9cc5) ) ROM_LOAD16_BYTE( "c11-06.54", 0x40000, 0x20000, CRC(7c249894) SHA1(88dff86b446bcbc4e8ab14cfc3c57b40d25cfa97) ) ROM_LOAD16_BYTE( "c11-11.38", 0x40001, 0x20000, CRC(263ecbf9) SHA1(b49c59058d6d11ea0d9f9b041789e381e5742905) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c11-05.58", 0x00000, 0x80000, CRC(733e6d8e) SHA1(47f3360f7c41b7e4a42e8198fc1bcce4e819181f) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "c11-03.32", 0x00000, 0x80000, CRC(46718c7a) SHA1(c10308a282bf0c618108e4afc7ce6f0f6cb8c6c0) ) ROM_LOAD16_BYTE( "c11-04.31", 0x00001, 0x80000, CRC(663f33cc) SHA1(5d3d3e77b7a84f6a3d4e744eef9b63bef91180e8) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c11-12.3", 0x00000, 0x04000, CRC(b11094f1) SHA1(a01e9f7d1f616bb379eaa85ad81b94173b067782) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c11-01.29", 0x00000, 0x80000, CRC(fd1ea532) SHA1(481698b747a421a17bfb8cef96065712d4f3997f) ) ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c11-02.30", 0x00000, 0x80000, CRC(451cc187) SHA1(a682f70bbe6cba2fe2c0a6791e8d33db34eb2cee) ) ROM_REGION( 0x0c00, "plds", 0 ) ROM_LOAD( "pal16l8b-b89-01.ic8", 0x0000, 0x0104, CRC(4095b97a) SHA1(ff63fe125e8e38c25cc7ef05c6cf8f7818fbdaa3) ) ROM_LOAD( "pal16l8b-b89-02.ic28", 0x0200, 0x0104, CRC(6430b559) SHA1(e886d7ac44018cac8e788c822ddbb612c14390c9) ) ROM_LOAD( "pal16l8b-b89-03.bin", 0x0400, 0x0104, CRC(634592e2) SHA1(8d9251958e7f9bdcf2e360b15dce3552a8da0c28) ) ROM_LOAD( "palce16v8-b89-04.ic27", 0x0600, 0x0117, CRC(fc136ae2) SHA1(ac927a6ec6889b2eb24554fbf017c85e92afc866) ) ROM_LOAD( "pal16l8b-c11-13.ic13", 0x0800, 0x0104, CRC(421d7ea8) SHA1(4791e334a1917c7efc57eaa7090317bd11138d6b) ) // MDEC 1 ROM_LOAD( "pal16l8b-c11-14.ic23", 0x0a00, 0x0104, CRC(5c740aee) SHA1(995ccf52f85260f141ce5e3697c9391448c3d69d) ) // MDEC 2 ROM_END ROM_START( megablstu ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c11-07.55", 0x00000, 0x20000, CRC(11d228b6) SHA1(5f658a4a0ece3ad4e02ccad6e2852e16dd338dfd) ) ROM_LOAD16_BYTE( "c11-08.39", 0x00001, 0x20000, CRC(a79d4dca) SHA1(72a97577981a303230374c5f5e201066f71d9cc5) ) ROM_LOAD16_BYTE( "c11-06.54", 0x40000, 0x20000, CRC(7c249894) SHA1(88dff86b446bcbc4e8ab14cfc3c57b40d25cfa97) ) ROM_LOAD16_BYTE( "c11-10.38", 0x40001, 0x20000, CRC(bf379a43) SHA1(2a0294e55c2ce514caa2885b728e6387311ed482) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c11-05.58", 0x00000, 0x80000, CRC(733e6d8e) SHA1(47f3360f7c41b7e4a42e8198fc1bcce4e819181f) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "c11-03.32", 0x00000, 0x80000, CRC(46718c7a) SHA1(c10308a282bf0c618108e4afc7ce6f0f6cb8c6c0) ) ROM_LOAD16_BYTE( "c11-04.31", 0x00001, 0x80000, CRC(663f33cc) SHA1(5d3d3e77b7a84f6a3d4e744eef9b63bef91180e8) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c11-12.3", 0x00000, 0x04000, CRC(b11094f1) SHA1(a01e9f7d1f616bb379eaa85ad81b94173b067782) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c11-01.29", 0x00000, 0x80000, CRC(fd1ea532) SHA1(481698b747a421a17bfb8cef96065712d4f3997f) ) ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c11-02.30", 0x00000, 0x80000, CRC(451cc187) SHA1(a682f70bbe6cba2fe2c0a6791e8d33db34eb2cee) ) ROM_END ROM_START( megablstj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c11-07.55", 0x00000, 0x20000, CRC(11d228b6) SHA1(5f658a4a0ece3ad4e02ccad6e2852e16dd338dfd) ) // c11-07.17 ROM_LOAD16_BYTE( "c11-08.39", 0x00001, 0x20000, CRC(a79d4dca) SHA1(72a97577981a303230374c5f5e201066f71d9cc5) ) // c11-08.19 ROM_LOAD16_BYTE( "c11-06.54", 0x40000, 0x20000, CRC(7c249894) SHA1(88dff86b446bcbc4e8ab14cfc3c57b40d25cfa97) ) // c11-06.16 ROM_LOAD16_BYTE( "c11-09.38", 0x40001, 0x20000, CRC(c830aad5) SHA1(967ad3e052572300f5f49375e5f8348f2d595680) ) // c11-09.18 ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c11-05.58", 0x00000, 0x80000, CRC(733e6d8e) SHA1(47f3360f7c41b7e4a42e8198fc1bcce4e819181f) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "c11-03.32", 0x00000, 0x80000, CRC(46718c7a) SHA1(c10308a282bf0c618108e4afc7ce6f0f6cb8c6c0) ) ROM_LOAD16_BYTE( "c11-04.31", 0x00001, 0x80000, CRC(663f33cc) SHA1(5d3d3e77b7a84f6a3d4e744eef9b63bef91180e8) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c11-12.3", 0x00000, 0x04000, CRC(b11094f1) SHA1(a01e9f7d1f616bb379eaa85ad81b94173b067782) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c11-01.29", 0x00000, 0x80000, CRC(fd1ea532) SHA1(481698b747a421a17bfb8cef96065712d4f3997f) ) ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c11-02.30", 0x00000, 0x80000, CRC(451cc187) SHA1(a682f70bbe6cba2fe2c0a6791e8d33db34eb2cee) ) ROM_END ROM_START( thundfox ) /* Thunder Fox */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c28-13-1.51", 0x00000, 0x20000, CRC(acb07013) SHA1(5043d1859ae908c00f0c00c7b8e377362d908423) ) ROM_LOAD16_BYTE( "c28-16-1.40", 0x00001, 0x20000, CRC(1e43d55b) SHA1(e5a389926ee95f19fc9f5d5bde97436d6f52124a) ) ROM_LOAD16_BYTE( "c28-08.50", 0x40000, 0x20000, CRC(38e038f1) SHA1(4b8ed31e35927671ce313f4575e622ecab2c27cb) ) ROM_LOAD16_BYTE( "c28-07.39", 0x40001, 0x20000, CRC(24419abb) SHA1(7d3e70213ae04dd921fc1bce8abb385747c90a38) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c28-02.61", 0x000000, 0x80000, CRC(6230a09d) SHA1(780aff5d4511c5e08cbf78784b163d60358f9283) ) /* TC0100SCN #1 */ ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "c28-03.29", 0x00000, 0x80000, CRC(51bdc7af) SHA1(e36a063932fa5bd6609930c3708fee1e6feb5389) ) ROM_LOAD16_BYTE( "c28-04.28", 0x00001, 0x80000, CRC(ba7ed535) SHA1(be7e010f6788d1b82cebc932c793a0a976647832) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* SCR */ ROM_LOAD( "c28-01.63", 0x000000, 0x80000, CRC(44552b25) SHA1(850c085e3dacd4867f6bcdfab641eb07934e620f) ) /* TC0100SCN #2 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c28-14.3", 0x00000, 0x04000, CRC(45ef3616) SHA1(97bf1de7fd32a378839df1845f7522dae776d997) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c28-06.41", 0x00000, 0x80000, CRC(db6983db) SHA1(b72541aa35c48624478060e7453f01956ff1ceb2) ) ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c28-05.42", 0x00000, 0x80000, CRC(d3b238fa) SHA1(b4a0cdd7174e60527e7a47018d6117adc5518da1) ) ROM_REGION( 0x0c00, "plds", 0 ) ROM_LOAD( "pal16l8b-b89-01.ic19", 0x0000, 0x0104, CRC(4095b97a) SHA1(ff63fe125e8e38c25cc7ef05c6cf8f7818fbdaa3) ) ROM_LOAD( "pal16l8b-b89-03.ic37", 0x0200, 0x0104, CRC(634592e2) SHA1(8d9251958e7f9bdcf2e360b15dce3552a8da0c28) ) ROM_LOAD( "pal16v8b-b89-04.ic33", 0x0400, 0x0117, CRC(fc136ae2) SHA1(ac927a6ec6889b2eb24554fbf017c85e92afc866) ) ROM_LOAD( "pal16l8b-c28-09.ic25", 0x0600, 0x0104, CRC(383e7305) SHA1(480956fb68da0913d6176d31919d33f34f55bee4) ) ROM_LOAD( "pal16l8b-c28-10.ic26", 0x0800, 0x0104, CRC(47fccc07) SHA1(205386e8e9bba0a86955246974cf25b5aaa9c715) ) // MDEC 1 ROM_LOAD( "pal16l8b-c28-11.ic35", 0x0a00, 0x0104, CRC(33414fe8) SHA1(7f497189fd48c6201d1048419eb67153c6cf730c) ) // MDEC 2 ROM_END ROM_START( thundfoxu ) /* Thunder Fox */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c28-13-1.51", 0x00000, 0x20000, CRC(acb07013) SHA1(5043d1859ae908c00f0c00c7b8e377362d908423) ) ROM_LOAD16_BYTE( "c28-15-1.40", 0x00001, 0x20000, CRC(874a84e1) SHA1(f2688030faf526bc64bbb06225d3938f423f0f8b) ) ROM_LOAD16_BYTE( "c28-08.50", 0x40000, 0x20000, CRC(38e038f1) SHA1(4b8ed31e35927671ce313f4575e622ecab2c27cb) ) ROM_LOAD16_BYTE( "c28-07.39", 0x40001, 0x20000, CRC(24419abb) SHA1(7d3e70213ae04dd921fc1bce8abb385747c90a38) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c28-02.61", 0x000000, 0x80000, CRC(6230a09d) SHA1(780aff5d4511c5e08cbf78784b163d60358f9283) ) /* TC0100SCN #1 */ ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "c28-03.29", 0x00000, 0x80000, CRC(51bdc7af) SHA1(e36a063932fa5bd6609930c3708fee1e6feb5389) ) ROM_LOAD16_BYTE( "c28-04.28", 0x00001, 0x80000, CRC(ba7ed535) SHA1(be7e010f6788d1b82cebc932c793a0a976647832) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* SCR */ ROM_LOAD( "c28-01.63", 0x000000, 0x80000, CRC(44552b25) SHA1(850c085e3dacd4867f6bcdfab641eb07934e620f) ) /* TC0100SCN #2 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c28-14.3", 0x00000, 0x04000, CRC(45ef3616) SHA1(97bf1de7fd32a378839df1845f7522dae776d997) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c28-06.41", 0x00000, 0x80000, CRC(db6983db) SHA1(b72541aa35c48624478060e7453f01956ff1ceb2) ) ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c28-05.42", 0x00000, 0x80000, CRC(d3b238fa) SHA1(b4a0cdd7174e60527e7a47018d6117adc5518da1) ) // Pals: c28-09.25 c28-10.26 c28-11.35 b89-01.19 b89-03.37 b89-04.33 ROM_END ROM_START( thundfoxj ) /* Thunder Fox */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c28-13-1.51", 0x00000, 0x20000, CRC(acb07013) SHA1(5043d1859ae908c00f0c00c7b8e377362d908423) ) ROM_LOAD16_BYTE( "c28-12-1.40", 0x00001, 0x20000, CRC(f04db477) SHA1(da66895b8cc79f1776f30d9c204c6907cab935db) ) ROM_LOAD16_BYTE( "c28-08.50", 0x40000, 0x20000, CRC(38e038f1) SHA1(4b8ed31e35927671ce313f4575e622ecab2c27cb) ) ROM_LOAD16_BYTE( "c28-07.39", 0x40001, 0x20000, CRC(24419abb) SHA1(7d3e70213ae04dd921fc1bce8abb385747c90a38) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c28-02.61", 0x000000, 0x80000, CRC(6230a09d) SHA1(780aff5d4511c5e08cbf78784b163d60358f9283) ) /* TC0100SCN #1 */ ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "c28-03.29", 0x00000, 0x80000, CRC(51bdc7af) SHA1(e36a063932fa5bd6609930c3708fee1e6feb5389) ) ROM_LOAD16_BYTE( "c28-04.28", 0x00001, 0x80000, CRC(ba7ed535) SHA1(be7e010f6788d1b82cebc932c793a0a976647832) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* SCR */ ROM_LOAD( "c28-01.63", 0x000000, 0x80000, CRC(44552b25) SHA1(850c085e3dacd4867f6bcdfab641eb07934e620f) ) /* TC0100SCN #2 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c28-14.3", 0x00000, 0x04000, CRC(45ef3616) SHA1(97bf1de7fd32a378839df1845f7522dae776d997) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c28-06.41", 0x00000, 0x80000, CRC(db6983db) SHA1(b72541aa35c48624478060e7453f01956ff1ceb2) ) ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c28-05.42", 0x00000, 0x80000, CRC(d3b238fa) SHA1(b4a0cdd7174e60527e7a47018d6117adc5518da1) ) ROM_END ROM_START( cameltry ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c38-11", 0x00000, 0x20000, CRC(be172da0) SHA1(e4915bf25832175591a014aa1abac5edae09380d) ) ROM_LOAD16_BYTE( "c38-14", 0x00001, 0x20000, CRC(ffa430de) SHA1(a3cdb35151a92ddfa2090c1f8710500925e7ad0c) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_ERASEFF ) /* empty! */ ROM_REGION( 0x080000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c38-01.bin", 0x00000, 0x80000, CRC(c170ff36) SHA1(6a19cc99847ed35ac8a8e9ba0e2e91bfac662203) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* pivot gfx */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* this is on the PCB twice, probably one for each ROZ layer, we load it twice to make this clear */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* These are for a YM2610 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c38-08.bin", 0x00000, 0x04000, CRC(7ff78873) SHA1(6574f1c707b8911fa957dd057e1cddc7a1cea99b) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c38-03.bin", 0x000000, 0x020000, CRC(59fa59a7) SHA1(161f11b96a47c8431c33e300f6a509bf804309af) ) /* no Delta-T samples */ ROM_END ROM_START( cameltryj ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c38-09.bin", 0x00000, 0x20000, CRC(2ae01120) SHA1(6da4155fde0edd76976264f929c5da3c79db5017) ) ROM_LOAD16_BYTE( "c38-10.bin", 0x00001, 0x20000, CRC(48d8ff56) SHA1(73da47b0f9e67defcd0072b71a3661f2c3534f55) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_ERASEFF ) /* empty! */ ROM_REGION( 0x080000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c38-01.bin", 0x00000, 0x80000, CRC(c170ff36) SHA1(6a19cc99847ed35ac8a8e9ba0e2e91bfac662203) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* pivot gfx */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* this is on the PCB twice, probably one for each ROZ layer, we load it twice to make this clear */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* These are for a YM2610 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c38-08.bin", 0x00000, 0x04000, CRC(7ff78873) SHA1(6574f1c707b8911fa957dd057e1cddc7a1cea99b) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c38-03.bin", 0x000000, 0x020000, CRC(59fa59a7) SHA1(161f11b96a47c8431c33e300f6a509bf804309af) ) /* no Delta-T samples */ ROM_END ROM_START( cameltrya ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c38-11", 0x00000, 0x20000, CRC(be172da0) SHA1(e4915bf25832175591a014aa1abac5edae09380d) ) ROM_LOAD16_BYTE( "c38-16", 0x00001, 0x20000, CRC(66ad6164) SHA1(2df22a6a1d6e194a467e6a6c6b6c2fc9f8441852) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_ERASEFF ) /* empty! */ ROM_REGION( 0x080000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c38-01.bin", 0x00000, 0x80000, CRC(c170ff36) SHA1(6a19cc99847ed35ac8a8e9ba0e2e91bfac662203) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* pivot gfx */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* this is on the PCB twice, probably one for each ROZ layer, we load it twice to make this clear */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* these are for a YM2203 and OKIM6295 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu (revised prog!?) */ ROM_LOAD( "c38-15.bin", 0x00000, 0x10000, CRC(0e60faac) SHA1(cd124efb5127e5184c412c48b94c0d4a0b2ade64) ) ROM_REGION( 0x80000, "oki", 0 ) /* M6295 samples */ ROM_LOAD( "c38-04.bin", 0x000000, 0x020000, CRC(53d330bb) SHA1(22982d889a69aefe482b24ac958ef755fd2c7601) ) ROM_END ROM_START( cameltryau ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c38-11", 0x00000, 0x20000, CRC(be172da0) SHA1(e4915bf25832175591a014aa1abac5edae09380d) ) ROM_LOAD16_BYTE( "c38-14", 0x00001, 0x20000, CRC(ffa430de) SHA1(a3cdb35151a92ddfa2090c1f8710500925e7ad0c) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_ERASEFF ) /* empty! */ ROM_REGION( 0x080000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c38-01.bin", 0x00000, 0x80000, CRC(c170ff36) SHA1(6a19cc99847ed35ac8a8e9ba0e2e91bfac662203) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* pivot gfx */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* this is on the PCB twice, probably one for each ROZ layer, we load it twice to make this clear */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* these are for a YM2203 and OKIM6295 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu (revised prog!?) */ ROM_LOAD( "c38-15.bin", 0x00000, 0x10000, CRC(0e60faac) SHA1(cd124efb5127e5184c412c48b94c0d4a0b2ade64) ) ROM_REGION( 0x80000, "oki", 0 ) /* M6295 samples */ ROM_LOAD( "c38-04.bin", 0x000000, 0x020000, CRC(53d330bb) SHA1(22982d889a69aefe482b24ac958ef755fd2c7601) ) ROM_END ROM_START( qtorimon ) /* Quiz Torimonochou */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c41-04.bin", 0x00000, 0x20000, CRC(0fbf5223) SHA1(2aa8b3dd20ae922a3ff880db7b46e2bbb708698d) ) ROM_LOAD16_BYTE( "c41-05.bin", 0x00001, 0x20000, CRC(174bd5db) SHA1(f7a4b2ac91b3bcd886e2a1e1d0415a95f14c9de7) ) ROM_LOAD16_BYTE( "mask-51.bin", 0x40000, 0x20000, CRC(12e14aca) SHA1(8f7dc54f68984c82420abf96436743c0654a71ea) ) /* char defs, read by cpu */ ROM_LOAD16_BYTE( "mask-52.bin", 0x40001, 0X20000, CRC(b3ef66f3) SHA1(4766a1ed9b4adcc2f0d2857633ce95194eb80694) ) /* char defs, read by cpu */ ROM_REGION( 0x100000, "gfx1", ROMREGION_ERASEFF ) /* empty! */ ROM_REGION( 0x040000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "c41-02.bin", 0x00000, 0x20000, CRC(05dcd36d) SHA1(f32c5b40e0adad7991bac29ecffcd5dff330e118) ) ROM_LOAD16_BYTE( "c41-01.bin", 0x00001, 0x20000, CRC(39ff043c) SHA1(a4b0c6763c43a7ad16e98a938ffbb8aef4882eac) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c41-06.bin", 0x00000, 0x04000, CRC(753a98d8) SHA1(a832a4789194a67a2201da4e4484ab08210e5ccc) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c41-03.bin", 0x000000, 0x020000, CRC(b2c18e89) SHA1(32eca1721cd8f47e9a6dcb553208ddd0daa67f83) ) /* no Delta-T samples */ ROM_END ROM_START( liquidk ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c49-09.ic47", 0x00000, 0x20000, CRC(6ae09eb9) SHA1(0f2527a1b231ecf8c6a937bf56d1245fdd270695) ) ROM_LOAD16_BYTE( "c49-11.ic48", 0x00001, 0x20000, CRC(42d2be6e) SHA1(c7953af2a561159d739d05dc06a4c905b6c40e64) ) ROM_LOAD16_BYTE( "c49-10.ic45", 0x40000, 0x20000, CRC(50bef2e0) SHA1(54afd46dde81ac0fc272417c53aba1e9e8c90606) ) ROM_LOAD16_BYTE( "c49-12.ic46", 0x40001, 0x20000, CRC(cb16bad5) SHA1(900c28761200f261cb217f09f492895753ef16f7) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c49-03.ic76", 0x00000, 0x80000, CRC(c3364f9b) SHA1(3512a8c352df8b8f19590c859afb8fdec758eb91) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c49-01.ic54", 0x00000, 0x80000, CRC(67cc3163) SHA1(f898d52c136f07497ec6be214f016cbadc700055) ) ROM_LOAD( "c49-02.ic53", 0x80000, 0x80000, CRC(d2400710) SHA1(082aa0336dbc066d8bb0dd6eb362340f49e87b67) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c49-08.ic32", 0x00000, 0x04000, CRC(413c310c) SHA1(cecb1c0c9fe3c8b744f95ce29009650a289107ab) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c49-04.ic33", 0x00000, 0x80000, CRC(474d45a4) SHA1(20cb818d753a185973098007e645f1aa75c5528d) ) /* no Delta-T samples */ ROM_END ROM_START( liquidku ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c49-09.ic47", 0x00000, 0x20000, CRC(6ae09eb9) SHA1(0f2527a1b231ecf8c6a937bf56d1245fdd270695) ) ROM_LOAD16_BYTE( "c49-11.ic48", 0x00001, 0x20000, CRC(42d2be6e) SHA1(c7953af2a561159d739d05dc06a4c905b6c40e64) ) ROM_LOAD16_BYTE( "c49-10.ic45", 0x40000, 0x20000, CRC(50bef2e0) SHA1(54afd46dde81ac0fc272417c53aba1e9e8c90606) ) ROM_LOAD16_BYTE( "c49-14.ic46", 0x40001, 0x20000, CRC(bc118a43) SHA1(eb306a753ab43e67eacb9d6eff1c14ec78de965f) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c49-03.ic76", 0x00000, 0x80000, CRC(c3364f9b) SHA1(3512a8c352df8b8f19590c859afb8fdec758eb91) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c49-01.ic54", 0x00000, 0x80000, CRC(67cc3163) SHA1(f898d52c136f07497ec6be214f016cbadc700055) ) ROM_LOAD( "c49-02.ic53", 0x80000, 0x80000, CRC(d2400710) SHA1(082aa0336dbc066d8bb0dd6eb362340f49e87b67) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c49-08.ic32", 0x00000, 0x04000, CRC(413c310c) SHA1(cecb1c0c9fe3c8b744f95ce29009650a289107ab) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c49-04.ic33", 0x00000, 0x80000, CRC(474d45a4) SHA1(20cb818d753a185973098007e645f1aa75c5528d) ) /* no Delta-T samples */ ROM_END ROM_START( mizubaku ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c49-09.ic47", 0x00000, 0x20000, CRC(6ae09eb9) SHA1(0f2527a1b231ecf8c6a937bf56d1245fdd270695) ) ROM_LOAD16_BYTE( "c49-11.ic48", 0x00001, 0x20000, CRC(42d2be6e) SHA1(c7953af2a561159d739d05dc06a4c905b6c40e64) ) ROM_LOAD16_BYTE( "c49-10.ic45", 0x40000, 0x20000, CRC(50bef2e0) SHA1(54afd46dde81ac0fc272417c53aba1e9e8c90606) ) ROM_LOAD16_BYTE( "c49-13.ic46", 0x40001, 0x20000, CRC(2518dbf9) SHA1(c5975d3bfbfbb34b37b5da1d1cd2adf3491f9196) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c49-03.ic76", 0x00000, 0x80000, CRC(c3364f9b) SHA1(3512a8c352df8b8f19590c859afb8fdec758eb91) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c49-01.ic54", 0x00000, 0x80000, CRC(67cc3163) SHA1(f898d52c136f07497ec6be214f016cbadc700055) ) ROM_LOAD( "c49-02.ic53", 0x80000, 0x80000, CRC(d2400710) SHA1(082aa0336dbc066d8bb0dd6eb362340f49e87b67) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c49-08.ic32", 0x00000, 0x04000, CRC(413c310c) SHA1(cecb1c0c9fe3c8b744f95ce29009650a289107ab) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c49-04.ic33", 0x00000, 0x80000, CRC(474d45a4) SHA1(20cb818d753a185973098007e645f1aa75c5528d) ) /* no Delta-T samples */ ROM_END ROM_START( quizhq ) /* Quiz HQ */ ROM_REGION( 0xc0000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c53-05.bin", 0x00000, 0x20000, CRC(c798fc20) SHA1(4467dde3620102f87cffb2f81f71d856c0df12f8) ) ROM_LOAD16_BYTE( "c53-01.bin", 0x00001, 0x20000, CRC(bf44c93e) SHA1(6fd871f50da4a668767b3096660689905663f697) ) ROM_LOAD16_BYTE( "c53-52.bin", 0x80000, 0x20000, CRC(12e14aca) SHA1(8f7dc54f68984c82420abf96436743c0654a71ea) ) /* char defs, read by cpu */ ROM_LOAD16_BYTE( "c53-51.bin", 0x80001, 0X20000, CRC(b3ef66f3) SHA1(4766a1ed9b4adcc2f0d2857633ce95194eb80694) ) /* char defs, read by cpu */ ROM_REGION( 0x100000, "gfx1", ROMREGION_ERASEFF ) /* empty */ ROM_REGION( 0x080000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "c53-03.bin", 0x00000, 0x20000, CRC(47596e70) SHA1(3a4612d9dd2e18a4f7f4c4ed38877071afc9c279) ) ROM_LOAD16_BYTE( "c53-07.bin", 0x00001, 0x20000, CRC(4f9fa82f) SHA1(ccd1ac17d38a51492b3716bad83e67b282da8bf9) ) ROM_LOAD16_BYTE( "c53-02.bin", 0x40000, 0x20000, CRC(d704c6f4) SHA1(9b1c47ec3abaff53d641488dece8c97438b2e809) ) ROM_LOAD16_BYTE( "c53-06.bin", 0x40001, 0x20000, CRC(f77f63fc) SHA1(28a509786817e88c0a5821dd68791ebd30d994c2) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c53-08.bin", 0x00000, 0x04000, CRC(25187e81) SHA1(c549fbfff6963be93aaf349b240f15b1d578d1f1) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c53-04.bin", 0x000000, 0x020000, CRC(99890ad4) SHA1(c9be9d21dc72059c39de81e1b73849cc77d6b95d) ) /* no Delta-T samples */ ROM_END ROM_START( ssi ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c64_15-1.ic9", 0x00000, 0x40000, CRC(ce9308a6) SHA1(02653218fe949803742e574eeed01dd421b0a671) ) ROM_LOAD16_BYTE( "c64_16-1.ic8", 0x00001, 0x40000, CRC(470a483a) SHA1(880d43aec8c3bbae1d58e7d6d7719eb6fe67cc56) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_ERASEFF ) /* empty! */ ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c64-01.1", 0x000000, 0x100000, CRC(a1b4f486) SHA1(bdd6bf144e50fe7b1d4cf4504471a689669415a4) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c64-09.13", 0x00000, 0x04000, CRC(88d7f65c) SHA1(d6383bf8fd035772fa3c57b26b727eefe1aadd93) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x20000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c64-02.2", 0x00000, 0x20000, CRC(3cb0b907) SHA1(7cbe437fe584575a2f26a582095fd49665c7003e) ) /* no Delta-T samples */ ROM_END ROM_START( ssia ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c64_15.ic9", 0x00000, 0x40000, CRC(3a6d591b) SHA1(cc08aa89046e774046d1e47afb7d124c9a6b0b88) ) ROM_LOAD16_BYTE( "c64_16.ic8", 0x00001, 0x40000, CRC(8a567a4f) SHA1(9d309dd3f3bdde180908c46f13f112a0055bcae2) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_ERASEFF ) /* empty! */ ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c64-01.1", 0x000000, 0x100000, CRC(a1b4f486) SHA1(bdd6bf144e50fe7b1d4cf4504471a689669415a4) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c64-09.13", 0x00000, 0x04000, CRC(88d7f65c) SHA1(d6383bf8fd035772fa3c57b26b727eefe1aadd93) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x20000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c64-02.2", 0x00000, 0x20000, CRC(3cb0b907) SHA1(7cbe437fe584575a2f26a582095fd49665c7003e) ) /* no Delta-T samples */ ROM_END ROM_START( majest12 ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c64-07.10", 0x00000, 0x20000, CRC(f29ed5c9) SHA1(62283af1c08457db54057ee59a95fb7a3797b897) ) ROM_LOAD16_BYTE( "c64-06.4", 0x40000, 0x20000, CRC(18dc71ac) SHA1(cb9c0b330ae98e20269f18cdb543feb294647245) ) ROM_LOAD16_BYTE( "c64-08.11", 0x00001, 0x20000, CRC(ddfd33d5) SHA1(33cc5a0aedf8228b42466cd2a1fe3e06fbfbf141) ) ROM_LOAD16_BYTE( "c64-05.5", 0x40001, 0x20000, CRC(b61866c0) SHA1(9c2096eae05782377a655c3607b65a2cd6a66272) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_ERASEFF ) /* empty! */ ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c64-01.1", 0x000000, 0x100000, CRC(a1b4f486) SHA1(bdd6bf144e50fe7b1d4cf4504471a689669415a4) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c64-09.13", 0x00000, 0x04000, CRC(88d7f65c) SHA1(d6383bf8fd035772fa3c57b26b727eefe1aadd93) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x20000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c64-02.2", 0x00000, 0x20000, CRC(3cb0b907) SHA1(7cbe437fe584575a2f26a582095fd49665c7003e) ) /* no Delta-T samples */ ROM_END /* Gun & Frontier Taito, 1990 This game runs on Taito F2 hardware. PCB Layout K1100624A J1100251A (sticker K1100629A) |-----------------------------------------------------| | TL074 YM3016F C71-01.29 TC51832 TC51832| | MB3737 TL074 TC51832 TC51832| | YM2610 TCO530SYC | | TC51832 TC51832| | C71-12.49 Z80B 24MHz TC51832 TC51832| | 5563 | | TC51832 TC51832| | TCO260DAR TCO520TBC TC51832 TC51832| |J TCO360PRI | |A TC51832 TC51832| |M 2088 TC51832 TC51832| |M TCO540OBN | |A TC51832 C71-03.19 | | | | TC51832 | | TCO100SCN | | 66256 66256 66256 66256 | | C71-02.59 | | MB3771 C71-16.38 C71-15.37 | | TCO510NIO C71-10.40 C71-14.39 | | 26.686MHz C71-09.42 C71-08.41 68000 | | DSWB DSWA PAL1 PAL2 | |-----------------------------------------------------| Notes: Clocks: 68000 clock : 12.000MHz Z80 clock : 4.000MHz YM2610 clock: 8.000MHz VSync : 60Hz Taito Custom Chips: TCO530SYC - Sound Communication (QFP160) TCO260DAR - Palette Controller (QFP100) TCO360PRI - Priority Controller (QFP100) TCO520TBC - \ Sprite Controllers (QFP100) TCO540OBN - / (QFP160) TCO100SCN - Tilemap Controller (QFP160) TCO510NIO - I/O (QFP100) RAM: 62256 : 32K x8 SRAM TC51832: 32K x8 SRAM 2088 : 8K x8 SRAM 5563 : 8K x8 SRAM OTHER: PAL1 : PAL16L8 labelled 'C71-06' at location IC28 PAL2 : PAL16L8 labelled 'C71-07' at location IC27 TL074 : Quad JFET Op AMP MB3737: Main power AMP */ ROM_START( gunfront ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 768k for 68000 code */ ROM_LOAD16_BYTE( "c71-09.ic42", 0x00000, 0x20000, CRC(10a544a2) SHA1(3b46bbd494b432d36aed3fd4b429cef074050c1d) ) ROM_LOAD16_BYTE( "c71-08.ic41", 0x00001, 0x20000, CRC(c17dc0a0) SHA1(f84e0d1afb403bb06480e8687558cd320d60099e) ) ROM_LOAD16_BYTE( "c71-10.ic40", 0x40000, 0x20000, CRC(f39c0a06) SHA1(8217f0dd855d6e15756349d47f327742ab50db15) ) ROM_LOAD16_BYTE( "c71-14.ic39", 0x40001, 0x20000, CRC(312da036) SHA1(44215c64ad9f8a4566cc9f407a7b38799a08d485) ) ROM_LOAD16_BYTE( "c71-16.ic38", 0x80000, 0x20000, CRC(1bbcc2d4) SHA1(fe664f8d2b6d902f034cf51f42378cc68c970b53) ) ROM_LOAD16_BYTE( "c71-15.ic37", 0x80001, 0x20000, CRC(df3e00bb) SHA1(9fe2ece7289945692099eba92f02e5a97a4d148c) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c71-02.ic59", 0x000000, 0x100000, CRC(2a600c92) SHA1(38a08ade2c6fa005a402d04fabf87ff10236d4c6) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c71-03.ic19", 0x000000, 0x100000, CRC(9133c605) SHA1(fa10c60cd4ca439a273c644bbf3810824a0ca523) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c71-12.ic49", 0x00000, 0x04000, CRC(0038c7f8) SHA1(405def36e67949219b6f9394333278ec60ad5783) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c71-01.ic29", 0x000000, 0x100000, CRC(0e73105a) SHA1(c5c9743f68a43273e16f5e5179557f2392505a1e) ) /* no Delta-T samples */ // Pals c71-16.28 c71-07.27 ROM_END ROM_START( gunfrontj ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 768k for 68000 code */ ROM_LOAD16_BYTE( "c71-09.ic42", 0x00000, 0x20000, CRC(10a544a2) SHA1(3b46bbd494b432d36aed3fd4b429cef074050c1d) ) ROM_LOAD16_BYTE( "c71-08.ic41", 0x00001, 0x20000, CRC(c17dc0a0) SHA1(f84e0d1afb403bb06480e8687558cd320d60099e) ) ROM_LOAD16_BYTE( "c71-10.ic40", 0x40000, 0x20000, CRC(f39c0a06) SHA1(8217f0dd855d6e15756349d47f327742ab50db15) ) ROM_LOAD16_BYTE( "c71-11.ic39", 0x40001, 0x20000, CRC(df23c11a) SHA1(3bbe4715a022f2a78c23a7a5b8ca36ad43cdbca0) ) ROM_LOAD16_BYTE( "c71-16.ic38", 0x80000, 0x20000, CRC(1bbcc2d4) SHA1(fe664f8d2b6d902f034cf51f42378cc68c970b53) ) ROM_LOAD16_BYTE( "c71-15.ic37", 0x80001, 0x20000, CRC(df3e00bb) SHA1(9fe2ece7289945692099eba92f02e5a97a4d148c) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c71-02.ic59", 0x000000, 0x100000, CRC(2a600c92) SHA1(38a08ade2c6fa005a402d04fabf87ff10236d4c6) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c71-03.ic19", 0x000000, 0x100000, CRC(9133c605) SHA1(fa10c60cd4ca439a273c644bbf3810824a0ca523) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c71-12.ic49", 0x00000, 0x04000, CRC(0038c7f8) SHA1(405def36e67949219b6f9394333278ec60ad5783) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c71-01.ic29", 0x000000, 0x100000, CRC(0e73105a) SHA1(c5c9743f68a43273e16f5e5179557f2392505a1e) ) /* no Delta-T samples */ ROM_END ROM_START( growl ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "c74-10.ic59", 0x00000, 0x40000, CRC(ca81a20b) SHA1(75d665f3e3cf1ab389f5390d4a4d2c9e49543c56) ) ROM_LOAD16_BYTE( "c74-08.ic61", 0x00001, 0x40000, CRC(aa35dd9e) SHA1(97229746f70c486bcf172ec09f7f9c9eede16006) ) ROM_LOAD16_BYTE( "c74-11.ic58", 0x80000, 0x40000, CRC(ee3bd6d5) SHA1(71f961b4e3b3156bc52e489eb0a408a1fe537a61) ) ROM_LOAD16_BYTE( "c74-14.ic60", 0x80001, 0x40000, CRC(b6c24ec7) SHA1(da8ac05d12c12a58bf5185d723358a0d1a0fe71e) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c74-01.ic34", 0x000000, 0x100000, CRC(3434ce80) SHA1(ef363107fba6f5088ef9c85dd692b5c98be67f75) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c74-03.ic12", 0x000000, 0x100000, CRC(1a0d8951) SHA1(62af40f7ca651273d93fed5d55af24cf91331ec7) ) ROM_LOAD( "c74-02.ic11", 0x100000, 0x100000, CRC(15a21506) SHA1(3d8f066e1226e030ce549959d5a8dd4506a0e0a2) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c74-12.ic62", 0x00000, 0x04000, CRC(bb6ed668) SHA1(e8c3a15ccbc788ac57d42bd2cabcdb2db6305489) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c74-04.ic28", 0x000000, 0x100000, CRC(2d97edf2) SHA1(d3a995303facdad4f8e1fdda04eaaec4440ff371) ) ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c74-05.ic29", 0x000000, 0x080000, CRC(e29c0828) SHA1(f541d724f118130bb7a8f9e790582c68779cc6b6) ) //Pals c74-06.48 c74-07.47 ROM_END ROM_START( growlu ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "c74-10.ic59", 0x00000, 0x40000, CRC(ca81a20b) SHA1(75d665f3e3cf1ab389f5390d4a4d2c9e49543c56) ) ROM_LOAD16_BYTE( "c74-08.ic61", 0x00001, 0x40000, CRC(aa35dd9e) SHA1(97229746f70c486bcf172ec09f7f9c9eede16006) ) ROM_LOAD16_BYTE( "c74-11.ic58", 0x80000, 0x40000, CRC(ee3bd6d5) SHA1(71f961b4e3b3156bc52e489eb0a408a1fe537a61) ) ROM_LOAD16_BYTE( "c74-13.ic60", 0x80001, 0x40000, CRC(c1c57e51) SHA1(f6ffc1acf3e5ff75e64facd7e28fd675eb065c7b) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c74-01.ic34", 0x000000, 0x100000, CRC(3434ce80) SHA1(ef363107fba6f5088ef9c85dd692b5c98be67f75) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c74-03.ic12", 0x000000, 0x100000, CRC(1a0d8951) SHA1(62af40f7ca651273d93fed5d55af24cf91331ec7) ) ROM_LOAD( "c74-02.ic11", 0x100000, 0x100000, CRC(15a21506) SHA1(3d8f066e1226e030ce549959d5a8dd4506a0e0a2) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c74-12.ic62", 0x00000, 0x04000, CRC(bb6ed668) SHA1(e8c3a15ccbc788ac57d42bd2cabcdb2db6305489) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c74-04.ic28", 0x000000, 0x100000, CRC(2d97edf2) SHA1(d3a995303facdad4f8e1fdda04eaaec4440ff371) ) ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c74-05.ic29", 0x000000, 0x080000, CRC(e29c0828) SHA1(f541d724f118130bb7a8f9e790582c68779cc6b6) ) ROM_END ROM_START( runark ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "c74-10.ic59", 0x00000, 0x40000, CRC(ca81a20b) SHA1(75d665f3e3cf1ab389f5390d4a4d2c9e49543c56) ) ROM_LOAD16_BYTE( "c74-08.ic61", 0x00001, 0x40000, CRC(aa35dd9e) SHA1(97229746f70c486bcf172ec09f7f9c9eede16006) ) ROM_LOAD16_BYTE( "c74-11.ic58", 0x80000, 0x40000, CRC(ee3bd6d5) SHA1(71f961b4e3b3156bc52e489eb0a408a1fe537a61) ) ROM_LOAD16_BYTE( "c74-09.ic14", 0x80001, 0x40000, CRC(58cc2feb) SHA1(7dc314a56345be116731dbb65dfa9e508c156513) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c74-01.ic34", 0x000000, 0x100000, CRC(3434ce80) SHA1(ef363107fba6f5088ef9c85dd692b5c98be67f75) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c74-03.ic12", 0x000000, 0x100000, CRC(1a0d8951) SHA1(62af40f7ca651273d93fed5d55af24cf91331ec7) ) ROM_LOAD( "c74-02.ic11", 0x100000, 0x100000, CRC(15a21506) SHA1(3d8f066e1226e030ce549959d5a8dd4506a0e0a2) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c74-12.ic62", 0x00000, 0x04000, CRC(bb6ed668) SHA1(e8c3a15ccbc788ac57d42bd2cabcdb2db6305489) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c74-04.ic28", 0x000000, 0x100000, CRC(2d97edf2) SHA1(d3a995303facdad4f8e1fdda04eaaec4440ff371) ) ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c74-05.ic29", 0x000000, 0x080000, CRC(e29c0828) SHA1(f541d724f118130bb7a8f9e790582c68779cc6b6) ) ROM_END ROM_START( mjnquest ) /* Mahjong Quest */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c77-09", 0x000000, 0x020000, CRC(0a005d01) SHA1(caf44fcdeca9f7f1bfdb0c29503bb82ce17f945c) ) ROM_LOAD16_BYTE( "c77-08", 0x000001, 0x020000, CRC(4244f775) SHA1(801045d7433684195876e172676b2345827de7cc) ) ROM_LOAD16_WORD_SWAP( "c77-04", 0x080000, 0x080000, CRC(c2e7e038) SHA1(6cf23bab587b34cbc1f78b8b82cbab5634b074dc) ) /* data rom */ ROM_REGION( 0x200000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c77-01", 0x000000, 0x100000, CRC(5ba51205) SHA1(da0b6f56e7d2437ad75ada1ba07e35843d2b4704) ) ROM_LOAD( "c77-02", 0x100000, 0x100000, CRC(6a6f3040) SHA1(61c3ce51fa935f52572affa899bb81b3a616df3a) ) ROM_REGION( 0x080000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c77-05", 0x00000, 0x80000, CRC(c5a54678) SHA1(d0954acbdfdf9a5f14f554635c015eee23d52e0c) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c77-10", 0x00000, 0x04000, CRC(f16b2c1e) SHA1(f6f13429a0b4e0e4c64991f1acc4ecf85dc64364) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c77-03", 0x000000, 0x080000, CRC(312f17b1) SHA1(3b45eeb6c6721c532451cb113e6a38da4d8a8cbf) ) /* no Delta-T samples */ ROM_END ROM_START( mjnquestb ) /* Mahjong Quest (No Nudity) */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c77-09a", 0x000000, 0x020000, CRC(fc17f1c2) SHA1(438b0a780560940b2d3dab42b34dc2bc94a15f80) ) ROM_LOAD16_BYTE( "c77-08", 0x000001, 0x020000, CRC(4244f775) SHA1(801045d7433684195876e172676b2345827de7cc) ) ROM_LOAD16_WORD_SWAP( "c77-04", 0x080000, 0x080000, CRC(c2e7e038) SHA1(6cf23bab587b34cbc1f78b8b82cbab5634b074dc) ) /* data rom */ ROM_REGION( 0x200000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c77-01", 0x000000, 0x100000, CRC(5ba51205) SHA1(da0b6f56e7d2437ad75ada1ba07e35843d2b4704) ) ROM_LOAD( "c77-02", 0x100000, 0x100000, CRC(6a6f3040) SHA1(61c3ce51fa935f52572affa899bb81b3a616df3a) ) ROM_REGION( 0x080000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c77-05", 0x00000, 0x80000, CRC(c5a54678) SHA1(d0954acbdfdf9a5f14f554635c015eee23d52e0c) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c77-10", 0x00000, 0x04000, CRC(f16b2c1e) SHA1(f6f13429a0b4e0e4c64991f1acc4ecf85dc64364) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c77-03", 0x000000, 0x080000, CRC(312f17b1) SHA1(3b45eeb6c6721c532451cb113e6a38da4d8a8cbf) ) /* no Delta-T samples */ ROM_END ROM_START( footchmp ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c80-11.6", 0x00000, 0x20000, CRC(f78630fb) SHA1(37da34401f664caaf5113a9abad78e447f4f4651) ) ROM_LOAD16_BYTE( "c80-10.4", 0x00001, 0x20000, CRC(32c109cb) SHA1(46a116127bcea18cc15ddf297e5e0d5cdcac9842) ) ROM_LOAD16_BYTE( "c80-12.7", 0x40000, 0x20000, CRC(80d46fef) SHA1(cc81c8ba19321e8bae9054021bfb61cb11c2aba5) ) ROM_LOAD16_BYTE( "c80-14.5", 0x40001, 0x20000, CRC(40ac4828) SHA1(9a2112b0ccd573a3e94d9817b78bb02909b972e1) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD16_BYTE( "c80-04.1", 0x00000, 0x80000, CRC(9a17fe8c) SHA1(d2ea72743151f0f7bf78f33dba526214afb07389) ) ROM_LOAD16_BYTE( "c80-05.2", 0x00001, 0x80000, CRC(acde7071) SHA1(23637238d122b13edb6025418bf482cc210ef6a9) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c80-01.9", 0x000000, 0x100000, CRC(f43782e6) SHA1(53ff6cc433673f307a91e8db74428aa6172ffad4) ) ROM_LOAD( "c80-02.10", 0x100000, 0x100000, CRC(060a8b61) SHA1(b1888d8bce4c4624dc5bb64168c604ec64537c0e) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* 64k for Z80 code */ ROM_LOAD( "c80-15.70", 0x00000, 0x04000, CRC(05aa7fd7) SHA1(7eb10964ea9f43abcda8444f13733a0753a04580) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* YM2610 samples */ ROM_LOAD( "c80-03.57", 0x000000, 0x100000, CRC(609938d5) SHA1(54c7a7265dee5cb031fd402f4c74858d73bec652) ) /* no Delta-T samples */ // Pals c80-08.45 c80-09.46 ROM_END ROM_START( hthero ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c80-16.6", 0x00000, 0x20000, CRC(4e795b52) SHA1(90a32133a68de4d0410935e5039d4dec37836a13) ) ROM_LOAD16_BYTE( "c80-17.4", 0x00001, 0x20000, CRC(42c0a838) SHA1(4ba96a7248715562668994a4bf974e8ce4c44fd3) ) ROM_LOAD16_BYTE( "c80-12.7", 0x40000, 0x20000, CRC(80d46fef) SHA1(cc81c8ba19321e8bae9054021bfb61cb11c2aba5) ) ROM_LOAD16_BYTE( "c80-18.5", 0x40001, 0x20000, CRC(aea22904) SHA1(907889f141fced8cada793f02244e80cf0f89c81) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD16_BYTE( "c80-04.1", 0x00000, 0x80000, CRC(9a17fe8c) SHA1(d2ea72743151f0f7bf78f33dba526214afb07389) ) ROM_LOAD16_BYTE( "c80-05.2", 0x00001, 0x80000, CRC(acde7071) SHA1(23637238d122b13edb6025418bf482cc210ef6a9) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c80-01.9", 0x000000, 0x100000, CRC(f43782e6) SHA1(53ff6cc433673f307a91e8db74428aa6172ffad4) ) ROM_LOAD( "c80-02.10", 0x100000, 0x100000, CRC(060a8b61) SHA1(b1888d8bce4c4624dc5bb64168c604ec64537c0e) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c80-15.70", 0x00000, 0x04000, CRC(05aa7fd7) SHA1(7eb10964ea9f43abcda8444f13733a0753a04580) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c80-03.57", 0x000000, 0x100000, CRC(609938d5) SHA1(54c7a7265dee5cb031fd402f4c74858d73bec652) ) /* no Delta-T samples */ ROM_END ROM_START( euroch92 ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "ec92_25.rom", 0x00000, 0x20000, CRC(98482202) SHA1(4fc03fb2a2c21f302d95047535f66d26421dcda2) ) ROM_LOAD16_BYTE( "ec92_23.rom", 0x00001, 0x20000, CRC(ae5e75e9) SHA1(82d935684182bfb42367232a3b71d4664b170ffe) ) ROM_LOAD16_BYTE( "ec92_26.rom", 0x40000, 0x20000, CRC(b986ccb2) SHA1(862a5da1bd4e8743d55f2e5bab2ade6c3dec682c) ) ROM_LOAD16_BYTE( "ec92_24.rom", 0x40001, 0x20000, CRC(b31d94ac) SHA1(8a3328b7e061b584992dd27b0dda9826b4b6ed91) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD16_BYTE( "ec92_21.rom", 0x00000, 0x80000, CRC(5759ed37) SHA1(2a661ea40735afbda3d0141ce3f706c64281097b) ) ROM_LOAD16_BYTE( "ec92_22.rom", 0x00001, 0x80000, CRC(d9a0d38e) SHA1(192f0303f4f64df46dc20701ed4362a4e14e40e7) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "ec92_19.rom", 0x000000, 0x100000, CRC(219141a5) SHA1(b549e91049dcb796d4104b4426674dd87589efde) ) ROM_LOAD( "c80-02.10", 0x100000, 0x100000, CRC(060a8b61) SHA1(b1888d8bce4c4624dc5bb64168c604ec64537c0e) ) // ec92_20.rom ROM_REGION( 0x1c000, "audiocpu", 0 ) /* 64k for Z80 code */ ROM_LOAD( "ec92_27.rom", 0x00000, 0x04000, CRC(2db48e65) SHA1(43a47ebc91c043a996e966cf808d71256e158494) ) ROM_CONTINUE( 0x10000, 0x0c000 ) ROM_REGION( 0x100000, "ymsnd", 0 ) /* YM2610 samples */ ROM_LOAD( "c80-03.57", 0x000000, 0x100000, CRC(609938d5) SHA1(54c7a7265dee5cb031fd402f4c74858d73bec652) ) // ec92_03.rom /* no Delta-T samples */ ROM_END ROM_START( footchmpbl ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "cpu7.rom10", 0x00000, 0x40000, CRC(b2297030) SHA1(1ae3c9395a108c9f4b65173365a7b8934af4230c) ) ROM_LOAD16_BYTE( "cpu8.rom11", 0x00001, 0x40000, CRC(741dacac) SHA1(f9b385da715b47bf88d5b0eaffebedacfc3e7913) ) // there is twice as much data here as the original sets because the 2nd half of the roms contain flipped // versions of the tiles! ROM_REGION( 0x200000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "bk4.rom9", 0x000000, 0x80000, CRC(264e6ec0) SHA1(1907dab063b16f5c9de753b2d9a916f1c7d32079) ) ROM_LOAD( "bk3.rom8", 0x080000, 0x80000, CRC(380b2565) SHA1(9d83d402a138786bad61d62722953dfdb98a80de) ) ROM_LOAD( "bk2.rom7", 0x100000, 0x80000, CRC(79ce5b01) SHA1(454a9b8ca5178418c7e0976efb78cb883c553476) ) ROM_LOAD( "bk1.rom6", 0x180000, 0x80000, CRC(6e4757c7) SHA1(a412bdb09440f80e0e323c297a79b143a9bdb7f2) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "ob17.rom1", 0x000000, 0x80000, CRC(a4891065) SHA1(69469e4c68ff72d3e50e3e74f5ca7b55e3a0bd6f) ) ROM_LOAD( "ob16.rom2", 0x080000, 0x80000, CRC(3b65028b) SHA1(b2bb123b067b40ddacd90f82e42dff775e7e66c7) ) ROM_LOAD( "ob15.rom3", 0x100000, 0x80000, CRC(dbd07328) SHA1(9d658f0a0ad119ae76a6c4749651440642ee671c) ) ROM_LOAD( "ob14.rom4", 0x180000, 0x80000, CRC(28fcaefa) SHA1(f92a19dc24d5faac57a5934e7001e5b0bf9d847c) ) // ?? more gfx? - should it ignore the uploaded text data and use these? ROM_REGION( 0x40000, "gfx3", 0 ) /* SCR */ ROM_LOAD( "bk33.rom16", 0x000000, 0x10000, CRC(07a371fe) SHA1(27e7ba4ed7f0868206c9d7ca653322ca73929567) ) ROM_LOAD( "bk32.rom15", 0x010000, 0x10000, CRC(89020973) SHA1(30174e504734a851a016acf0746d726981edb8f1) ) ROM_LOAD( "bk31.rom14", 0x020000, 0x10000, CRC(02a0de4f) SHA1(7446d75608126e3d5693913e5dcb5636ae1e5500) ) ROM_LOAD( "bk30.rom13", 0x030000, 0x10000, CRC(71cbe2b2) SHA1(2bbd19f0d4fb0adce29a66bf27e081b86853431a) ) // sound hw is clearly different too, the sound program only contains 0x800 worth of code at 0x7800! ROM_REGION( 0x1c000, "audiocpu", 0 ) ROM_LOAD( "so7.rom12", 0x00000, 0x07800, CRC(5bf4ca7a) SHA1(dd8b9008eaeef2792cc07828d10b44d9b3e10508) ) ROM_CONTINUE( 0x00000, 0x00800 ) ROM_REGION( 0x100000, "ymsnd", 0 ) /* samples (oki?) */ ROM_LOAD( "so3.rom5", 0x000000, 0x80000, CRC(f00fca27) SHA1(9a3c8f99c35604a3df43cc8ff55f50407a358cd7) ) ROM_END ROM_START( koshien ) /* Ah Eikou no Koshien */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c81-11.bin", 0x000000, 0x020000, CRC(b44ea8c9) SHA1(f1d19f531b7a653f1c4244d612a339d95ce8cc7c) ) ROM_LOAD16_BYTE( "c81-10.bin", 0x000001, 0x020000, CRC(8f98c40a) SHA1(f9471306c47ced10a56c09794954e55fdb6f6b85) ) ROM_LOAD16_WORD_SWAP( "c81-04.bin", 0x080000, 0x080000, CRC(1592b460) SHA1(d42514b4d588d0376914832f0e07ce626d1cdee0) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c81-03.bin", 0x000000, 0x100000, CRC(29bbf492) SHA1(bd370b1de256a432821b443a6653aab8507fb3a7) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c81-01.bin", 0x000000, 0x100000, CRC(64b15d2a) SHA1(18b3b405f77ad80781e3fce4ef021ba49f707ed6) ) ROM_LOAD( "c81-02.bin", 0x100000, 0x100000, CRC(962461e8) SHA1(cb0313b00681c36110eed50eae41ad98eb22205d) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c81-12.bin", 0x00000, 0x04000, CRC(6e8625b6) SHA1(212d384aa6ed43f5389739863afecbf0ad68af14) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c81-05.bin", 0x00000, 0x80000, CRC(9c3d71be) SHA1(79f1bb40d8356d9fc93b569c20be15e7fbf34580) ) ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c81-06.bin", 0x00000, 0x80000, CRC(927833b4) SHA1(c09240e4885d2eace1c64fa6425faeeea0296d98) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "pal16l8b-c81-07.bin", 0x0000, 0x0104, CRC(46341732) SHA1(af652621cb96f656fd1f9ed20daeb076641aeb08) ) ROM_LOAD( "pal16l8b-c81-08.bin", 0x0200, 0x0104, CRC(e7d2d300) SHA1(20a1a258230d5be73381c97509437a9e76de958c) ) ROM_LOAD( "pal16l8b-c81-09.bin", 0x0400, 0x0104, CRC(e4c012a1) SHA1(56746ce42fd64bf04e17132811de291a1bfa5451) ) ROM_END ROM_START( yuyugogo ) /* Yuuyu no QUIZ de GO!GO! */ ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c83-10.3", 0x00000, 0x20000, CRC(4d185d03) SHA1(ab494c777a0acfe088d3db7c1a0488d40884ea0a) ) ROM_LOAD16_BYTE( "c83-09.2", 0x00001, 0x20000, CRC(f9892792) SHA1(310d02833c821a34baa0ce537019b8cade6402b7) ) ROM_REGION16_BE( 0x100000, "extra", 0 ) /* extra ROM mapped at d00000 */ ROM_LOAD16_WORD_SWAP( "c83-03.10", 0x000000, 0x100000, CRC(eed9acc2) SHA1(baa6a9aa5ed8fbbff7b289693407192b464cb7c7) ) /* data rom */ ROM_REGION( 0x020000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c83-05.21", 0x00000, 0x20000, CRC(eca57fb1) SHA1(c67b5e734f5fd8801a4376c0555ce4a891dcd6bc) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "c83-01.12", 0x000000, 0x100000, CRC(8bf0d416) SHA1(ec3d51422fcc8e3e822716d57adab56f639a2d02) ) ROM_LOAD16_BYTE( "c83-02.11", 0x000001, 0x100000, CRC(20bb1c15) SHA1(33370b665d681f765e363e5a8e79e62f59ad25f7) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c83-11.1" , 0x00000, 0x04000, CRC(461e702a) SHA1(f1f4294a7e8acc50473df15a167ba84595c9eb15) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c83-04.5", 0x000000, 0x100000, CRC(2600093a) SHA1(824fde078e0ded58037bd06f888eac4e7487ac82) ) /* no Delta-T samples */ ROM_END ROM_START( ninjak ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c85-10x.ic50", 0x00000, 0x20000, CRC(ba7e6e74) SHA1(d6fc7529f1df348fedc6f32edd7691a6da35423d) ) /* ROM 0H */ ROM_LOAD16_BYTE( "c85-13x.ic49", 0x00001, 0x20000, CRC(0ac2cba2) SHA1(18e1b458995051c8d4a0077a41fa24dbaa318afc) ) /* ROM 0L */ ROM_LOAD16_BYTE( "c85-07.ic48", 0x40000, 0x20000, CRC(3eccfd0a) SHA1(54f20d852ab88a19e9ddee95b9c6057887a8d433) ) /* ROM 1LH */ ROM_LOAD16_BYTE( "c85-06.ic47", 0x40001, 0x20000, CRC(d126ded1) SHA1(fc4b6504d0234e7e006a63e33fd061411f008c38) ) /* ROM 1LL */ /* IC45 (ROM 1HL) and IC46 (1HH) not populated */ ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c85-03.ic65", 0x00000, 0x80000, CRC(4cc7b9df) SHA1(aaf0e587b86a7bf9fbfd4e19127a7295da8a3676) ) /* SCREEN */ ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c85-01.ic19", 0x000000, 0x100000, CRC(a711977c) SHA1(b6b79ff6086a7b6e242fe26eec448f025ab431af) ) /* OBJ-0 */ ROM_LOAD( "c85-02.ic17", 0x100000, 0x100000, CRC(a6ad0f3d) SHA1(6d3a661807dd64f0b56ae6252a7e980fd678feef) ) /* OBJ-1 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c85-14.ic54", 0x00000, 0x04000, CRC(f2a52a51) SHA1(951793c65a3436a7fb36f3058bc7a3b4265a90bb) ) /* SND */ ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c85-04.ic31", 0x00000, 0x80000, CRC(5afb747e) SHA1(e4f03582221f3a97f0e24693aa77264663eb1b47) ) /* SCH-B */ ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c85-05.ic33", 0x00000, 0x80000, CRC(3c1b0ed0) SHA1(08920dc55d695debae3eea5a8ff1d17bb11afd45) ) /* SCH-A */ ROM_END ROM_START( ninjakj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c85-10x.ic50", 0x00000, 0x20000, CRC(ba7e6e74) SHA1(d6fc7529f1df348fedc6f32edd7691a6da35423d) ) /* ROM 0H */ ROM_LOAD16_BYTE( "c85-11x.ic49", 0x00001, 0x20000, CRC(e4ccaa8e) SHA1(6e1b9dade70e3d91071a3ea590537232bb1215fe) ) /* ROM 0L */ ROM_LOAD16_BYTE( "c85-07.ic48", 0x40000, 0x20000, CRC(3eccfd0a) SHA1(54f20d852ab88a19e9ddee95b9c6057887a8d433) ) /* ROM 1LH */ ROM_LOAD16_BYTE( "c85-06.ic47", 0x40001, 0x20000, CRC(d126ded1) SHA1(fc4b6504d0234e7e006a63e33fd061411f008c38) ) /* ROM 1LL */ /* IC45 (ROM 1HL) and IC46 (1HH) not populated */ ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c85-03.ic65", 0x00000, 0x80000, CRC(4cc7b9df) SHA1(aaf0e587b86a7bf9fbfd4e19127a7295da8a3676) ) /* SCREEN */ ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c85-01.ic19", 0x000000, 0x100000, CRC(a711977c) SHA1(b6b79ff6086a7b6e242fe26eec448f025ab431af) ) /* OBJ-0 */ ROM_LOAD( "c85-02.ic17", 0x100000, 0x100000, CRC(a6ad0f3d) SHA1(6d3a661807dd64f0b56ae6252a7e980fd678feef) ) /* OBJ-1 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c85-14.ic54", 0x00000, 0x04000, CRC(f2a52a51) SHA1(951793c65a3436a7fb36f3058bc7a3b4265a90bb) ) /* SND */ ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c85-04.ic31", 0x00000, 0x80000, CRC(5afb747e) SHA1(e4f03582221f3a97f0e24693aa77264663eb1b47) ) /* SCH-B */ ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c85-05.ic33", 0x00000, 0x80000, CRC(3c1b0ed0) SHA1(08920dc55d695debae3eea5a8ff1d17bb11afd45) ) /* SCH-A */ ROM_END ROM_START( ninjaku ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c85-15x.ic50", 0x00000, 0x20000, CRC(719a481b) SHA1(aacd5b3db29e3771bbeb89c9502c49eba1538741) ) /* ROM 0H */ ROM_LOAD16_BYTE( "c85-12x.ic49", 0x00001, 0x20000, CRC(6c3f7e1e) SHA1(919177bf3522717864850d4130867ecb0ecfc9c7) ) /* ROM 0L */ ROM_LOAD16_BYTE( "c85-07.ic48", 0x40000, 0x20000, CRC(3eccfd0a) SHA1(54f20d852ab88a19e9ddee95b9c6057887a8d433) ) /* ROM 1LH */ ROM_LOAD16_BYTE( "c85-06.ic47", 0x40001, 0x20000, CRC(d126ded1) SHA1(fc4b6504d0234e7e006a63e33fd061411f008c38) ) /* ROM 1LL */ /* IC45 (ROM 1HL) and IC46 (1HH) not populated */ ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c85-03.ic65", 0x00000, 0x80000, CRC(4cc7b9df) SHA1(aaf0e587b86a7bf9fbfd4e19127a7295da8a3676) ) /* SCREEN */ ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c85-01.ic19", 0x000000, 0x100000, CRC(a711977c) SHA1(b6b79ff6086a7b6e242fe26eec448f025ab431af) ) /* OBJ-0 */ ROM_LOAD( "c85-02.ic17", 0x100000, 0x100000, CRC(a6ad0f3d) SHA1(6d3a661807dd64f0b56ae6252a7e980fd678feef) ) /* OBJ-1 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c85-14.ic54", 0x00000, 0x04000, CRC(f2a52a51) SHA1(951793c65a3436a7fb36f3058bc7a3b4265a90bb) ) /* SND */ ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c85-04.ic31", 0x00000, 0x80000, CRC(5afb747e) SHA1(e4f03582221f3a97f0e24693aa77264663eb1b47) ) /* SCH-B */ ROM_REGION( 0x80000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c85-05.ic33", 0x00000, 0x80000, CRC(3c1b0ed0) SHA1(08920dc55d695debae3eea5a8ff1d17bb11afd45) ) /* SCH-A */ ROM_END ROM_START( solfigtr ) /* Solitary Fighter */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c91-05.59", 0x00000, 0x40000, CRC(c1260e7c) SHA1(406663b8f92380f37955061765d77a92dc51c17a) ) ROM_LOAD16_BYTE( "c91-09.61", 0x00001, 0x40000, CRC(d82b5266) SHA1(670dc91067dd856b5d36b71e5ddf67e82220d83b) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c91-03.34", 0x000000, 0x100000, CRC(8965da12) SHA1(b06f3fc91c9ce1e20cb4187505f3c7921c54cc12) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c91-01.12", 0x000000, 0x100000, CRC(0f3f4e00) SHA1(5912eddc066435b276d615842d123f58c4852b2b) ) ROM_LOAD( "c91-02.11", 0x100000, 0x100000, CRC(e14ab98e) SHA1(b2e559ec9ccf383e693b27436081c29d30f17835) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c91-07.62", 0x00000, 0x04000, CRC(e471a05a) SHA1(4d9c2b734aac27819673094dc1843e1ca5fe6994) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c91-04.28", 0x00000, 0x80000, CRC(390b1065) SHA1(ee7ba77634854e4896528ff1bbc308de92a5815b) ) /* Channel A */ /* no Delta-T samples */ ROM_REGION( 0x0200, "plds", 0 ) ROM_LOAD( "pal16l8b-c74-06.ic48", 0x0000, 0x0104, CRC(c868dc16) SHA1(b9d12f2016c6a3017b497aafc96a7dbab4a50c8b) ) ROM_END ROM_START( qzquest ) /* Quiz Quest */ ROM_REGION( 0x180000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c92-06.8", 0x000000, 0x020000, CRC(424be722) SHA1(ec064028bd68e8e2ec37705cab1c79c963188944) ) ROM_LOAD16_BYTE( "c92-05.7", 0x000001, 0x020000, CRC(da470f93) SHA1(dc6d2142fc5662f4b3ffbe4cc9adb5b394d958ed) ) ROM_LOAD16_WORD_SWAP( "c92-03.6", 0x100000, 0x080000, CRC(1d697606) SHA1(0af7ac3c3229f139fab1569adaa893b43999bc89) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c92-02.10", 0x000000, 0x100000, CRC(2daccecf) SHA1(bd22f95210f2bb0b63d210a54e07535c3f0e1031) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c92-01.21", 0x000000, 0x100000, CRC(9976a285) SHA1(8575ee18a3a6d690c9aa09f0c540665a31f87216) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c92-07.5", 0x00000, 0x04000, CRC(3e313db9) SHA1(44f781c7d3df8eacd745dc0af180cec9e1164b89) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c92-04.9", 0x000000, 0x080000, CRC(e421bb43) SHA1(a89157e65b537b31f5837435dae848adde8a86d1) ) /* no Delta-T samples */ ROM_END ROM_START( pulirula ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 768k for 68000 code */ ROM_LOAD16_BYTE( "c98-12.rom", 0x00000, 0x40000, CRC(816d6cde) SHA1(cac583440cca9aa57373f4a6c9a68c5442a5258b) ) ROM_LOAD16_BYTE( "c98-16.rom", 0x00001, 0x40000, CRC(59df5c77) SHA1(e6f222589dd8d046fb92dcf5f68ab0f6cd1b725b) ) ROM_LOAD16_BYTE( "c98-06.rom", 0x80000, 0x20000, CRC(64a71b45) SHA1(40734c378f15cd47d4128f9713bf19b0d42c0517) ) ROM_LOAD16_BYTE( "c98-07.rom", 0x80001, 0x20000, CRC(90195bc0) SHA1(0f7e48ee8964dec1fbc6f8dab57f3ae67b2494d2) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c98-04.rom", 0x000000, 0x100000, CRC(0e1fe3b2) SHA1(37bf8e946ee4239de104a07ff87727cb6e2a3932) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c98-02.rom", 0x000000, 0x100000, CRC(4a2ad2b3) SHA1(3296cf2855203d06170c991d187c65ccc3751952) ) ROM_LOAD( "c98-03.rom", 0x100000, 0x100000, CRC(589a678f) SHA1(228b959046bec10b28599d83d9e58fd149273473) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* pivot gfx */ ROM_LOAD( "c98-05.rom", 0x000000, 0x080000, CRC(9ddd9c39) SHA1(4005a540c5cef6754284361da79a9e5e15612146) ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c98-14.rom", 0x00000, 0x04000, CRC(a858e17c) SHA1(4389f43035a94e776a25350a8989dcfdb3e4675a) ) ROM_CONTINUE( 0x10000, 0x1c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c98-01.rom", 0x000000, 0x100000, CRC(197f66f5) SHA1(cc5d104033f9ab7d614afd47eeb61a22ef5714ea) ) /* no Delta-T samples */ ROM_END ROM_START( pulirulaj ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 768k for 68000 code */ ROM_LOAD16_BYTE( "c98-12.rom", 0x00000, 0x40000, CRC(816d6cde) SHA1(cac583440cca9aa57373f4a6c9a68c5442a5258b) ) ROM_LOAD16_BYTE( "c98-13.rom", 0x00001, 0x40000, CRC(b7d13d5b) SHA1(f2cac6931c5984d68c2d5303b53c54b5781b3aed) ) ROM_LOAD16_BYTE( "c98-06.rom", 0x80000, 0x20000, CRC(64a71b45) SHA1(40734c378f15cd47d4128f9713bf19b0d42c0517) ) ROM_LOAD16_BYTE( "c98-07.rom", 0x80001, 0x20000, CRC(90195bc0) SHA1(0f7e48ee8964dec1fbc6f8dab57f3ae67b2494d2) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "c98-04.rom", 0x000000, 0x100000, CRC(0e1fe3b2) SHA1(37bf8e946ee4239de104a07ff87727cb6e2a3932) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "c98-02.rom", 0x000000, 0x100000, CRC(4a2ad2b3) SHA1(3296cf2855203d06170c991d187c65ccc3751952) ) ROM_LOAD( "c98-03.rom", 0x100000, 0x100000, CRC(589a678f) SHA1(228b959046bec10b28599d83d9e58fd149273473) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* pivot gfx */ ROM_LOAD( "c98-05.rom", 0x000000, 0x080000, CRC(9ddd9c39) SHA1(4005a540c5cef6754284361da79a9e5e15612146) ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c98-14.rom", 0x00000, 0x04000, CRC(a858e17c) SHA1(4389f43035a94e776a25350a8989dcfdb3e4675a) ) ROM_CONTINUE( 0x10000, 0x1c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "c98-01.rom", 0x000000, 0x100000, CRC(197f66f5) SHA1(cc5d104033f9ab7d614afd47eeb61a22ef5714ea) ) /* no Delta-T samples */ ROM_END ROM_START( metalb ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 768k for 68000 code */ ROM_LOAD16_BYTE( "d16-16.8", 0x00000, 0x40000, CRC(3150be61) SHA1(63e0e6c6dc3a64da77bc83a160bbcd0f7d98ca52) ) ROM_LOAD16_BYTE( "d16-18.7", 0x00001, 0x40000, CRC(5216d092) SHA1(d5a237112f0e76fa68f26a4a4e804818dc49a2fa) ) ROM_LOAD16_BYTE( "d12-07.9", 0x80000, 0x20000, CRC(e07f5136) SHA1(27df1a1f21c27feb91801e3cc304ee534969f792) ) ROM_LOAD16_BYTE( "d12-06.6", 0x80001, 0x20000, CRC(131df731) SHA1(537a9f404d797db051a5aaf0afa2cd1e9c0bdcfb) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD16_BYTE( "d12-03.14", 0x00000, 0x80000, CRC(46b498c0) SHA1(c2ec7ce9ac7874d1bc54ce4b5d428d73c5a16549) ) ROM_LOAD16_BYTE( "d12-04.13", 0x00001, 0x80000, CRC(ab66d141) SHA1(e7f82b297dd2ae0b5d29886e5393cece61b742bb) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "d12-01.20", 0x000000, 0x100000, CRC(b81523b9) SHA1(e688e88008db87fed0051fbcb28d3e3ae7e945a8) ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d12-13.5", 0x00000, 0x04000, CRC(bcca2649) SHA1(d932134416c951d849ae41598f75609d453ed520) ) ROM_CONTINUE( 0x10000, 0x1c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "d12-02.10", 0x000000, 0x100000, CRC(79263e74) SHA1(f9ef222239855d593b5855dbf9ea0376ea349c4b) ) ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "d12-05.16", 0x000000, 0x080000, CRC(7fd036c5) SHA1(f412c6302cfba73df110943d7d6679dc908479f7) ) ROM_END ROM_START( metalbj ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 768k for 68000 code */ ROM_LOAD16_BYTE( "d12-12.8", 0x00000, 0x40000, CRC(556f82b2) SHA1(fbce771eda99fd8b778f64fdc314ada4b6fdffde) ) ROM_LOAD16_BYTE( "d12-11.7", 0x00001, 0x40000, CRC(af9ee28d) SHA1(2c2ced0240e929da6ebec0ea7aac641531833583) ) ROM_LOAD16_BYTE( "d12-07.9", 0x80000, 0x20000, CRC(e07f5136) SHA1(27df1a1f21c27feb91801e3cc304ee534969f792) ) ROM_LOAD16_BYTE( "d12-06.6", 0x80001, 0x20000, CRC(131df731) SHA1(537a9f404d797db051a5aaf0afa2cd1e9c0bdcfb) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD16_BYTE( "d12-03.14", 0x00000, 0x80000, CRC(46b498c0) SHA1(c2ec7ce9ac7874d1bc54ce4b5d428d73c5a16549) ) ROM_LOAD16_BYTE( "d12-04.13", 0x00001, 0x80000, CRC(ab66d141) SHA1(e7f82b297dd2ae0b5d29886e5393cece61b742bb) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "d12-01.20", 0x000000, 0x100000, CRC(b81523b9) SHA1(e688e88008db87fed0051fbcb28d3e3ae7e945a8) ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d12-13.5", 0x00000, 0x04000, CRC(bcca2649) SHA1(d932134416c951d849ae41598f75609d453ed520) ) ROM_CONTINUE( 0x10000, 0x1c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "d12-02.10", 0x000000, 0x100000, CRC(79263e74) SHA1(f9ef222239855d593b5855dbf9ea0376ea349c4b) ) ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "d12-05.16", 0x000000, 0x080000, CRC(7fd036c5) SHA1(f412c6302cfba73df110943d7d6679dc908479f7) ) ROM_END ROM_START( qzchikyu ) ROM_REGION( 0x180000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "d19-06.8", 0x000000, 0x020000, CRC(de8c8e55) SHA1(ffe177231193ff32da575a4f72fc655b88f08aa8) ) ROM_LOAD16_BYTE( "d19-05.7", 0x000001, 0x020000, CRC(c6d099d0) SHA1(a291177e1ddbe993ffa91fbe41fc04a57a568fd0) ) ROM_LOAD16_WORD_SWAP( "d19-03.6", 0x100000, 0x080000, CRC(5c1b92c0) SHA1(36af32584ef4b2856d397e5e3ee6d17d5be296fd) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "d19-02.10", 0x000000, 0x100000, CRC(f2dce2f2) SHA1(29fd34f1177f0b587bfef40534adaea7afc0efcb) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "d19-01.21", 0x000000, 0x100000, CRC(6c4342d0) SHA1(197e51302c23f65b8808ec9a66391b972c275867) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d19-07.5", 0x00000, 0x04000, CRC(a8935f84) SHA1(6f264cf7a52dfb8248b8aeb4ff34477d7ccb0b6d) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "d19-04.9", 0x000000, 0x080000, CRC(d3c44905) SHA1(d00bd4f11523b2123383dd852ee5484d907ff904) ) /* no Delta-T samples */ ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "pal16l8b-d19-08.bin", 0x0000, 0x0104, CRC(c6240d10) SHA1(7b573ea4d04fc58303b4a044e0d983183112abda) ) ROM_LOAD( "pal16l8b-d19-09.bin", 0x0200, 0x0104, CRC(576f5db9) SHA1(110695b6d5a80b86df254c3eb970a735f510dfe8) ) ROM_LOAD( "pal16l8b-d19-10.bin", 0x0400, 0x0104, CRC(ea1232a5) SHA1(a13199339be00db93300049d36f35b4a32f53967) ) ROM_END ROM_START( yesnoj ) /* Yes/No Sinri Tokimeki Chart */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "d20-05-2.2", 0x00000, 0x40000, CRC(68adb929) SHA1(5238409708d67f03d251338883de536bdf76c6c1) ) ROM_LOAD16_BYTE( "d20-04-2.4", 0x00001, 0x40000, CRC(a84762f8) SHA1(2950419fc6dca35a43a565575cec21de8efb9df1) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "d20-01.11", 0x00000, 0x80000, CRC(9d8a4d57) SHA1(d7afcd86bdfe2a4c94a7c2847e17ba7e41d4de79) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "d20-02.12", 0x00000, 0x80000, CRC(e71a8e40) SHA1(cda7f14ba90f178887b9cd57d5b85be7d5090ca7) ) ROM_LOAD16_BYTE( "d20-03.13", 0x00001, 0x80000, CRC(6a51a1b4) SHA1(a2492a7775e137a705b3281de674724d4aab4fe1) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d20-06.5", 0x00000, 0x04000, CRC(3eb537dc) SHA1(368a03fc265157faf50612b823a78c820b2519f1) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ /* no ADPCM samples */ /* no Delta-T samples */ ROM_END ROM_START( deadconx ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "d28-06.3", 0x00000, 0x40000, CRC(5b4bff51) SHA1(a589cbc8425add9ed5f2add26f17bb18fe53ca8a) ) ROM_LOAD16_BYTE( "d28-12.5", 0x00001, 0x40000, CRC(9b74e631) SHA1(6a3ec317492fdf44dcee66ef8323611c55cd8843) ) ROM_LOAD16_BYTE( "d28-09.2", 0x80000, 0x40000, CRC(143a0cc1) SHA1(a0b658b6a1567651d6fe1a955e1c853b48301f30) ) ROM_LOAD16_BYTE( "d28-08.4", 0x80001, 0x40000, CRC(4c872bd9) SHA1(a78eec00b40445ad49425ba5a9b392b8516a30ff) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD16_BYTE( "d28-04.16", 0x00000, 0x80000, CRC(dcabc26b) SHA1(2e5e9912710ede9fc7c87430572f4e33a2ab66e7) ) ROM_LOAD16_BYTE( "d28-05.17", 0x00001, 0x80000, CRC(862f9665) SHA1(c576c929f90ff454adca8f127fd7f74863d03239) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "d28-01.8", 0x000000, 0x100000, CRC(181d7b69) SHA1(fea7bd60224cf98d53d1389695f2e0d76e50b573) ) ROM_LOAD( "d28-02.9", 0x100000, 0x100000, CRC(d301771c) SHA1(2756bb834b50a657bbcf4e9bec02f4af595ac7e9) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d28-10.6", 0x00000, 0x04000, CRC(40805d74) SHA1(172114be692c766622d1235e5c4aa83ad438d9d9) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "d28-03.10", 0x000000, 0x100000, CRC(a1804b52) SHA1(f252c473a71a4cf80d9f984fec08e5ae7524a620) ) /* no Delta-T samples */ ROM_END ROM_START( deadconxj ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "d28-06.3", 0x00000, 0x40000, CRC(5b4bff51) SHA1(a589cbc8425add9ed5f2add26f17bb18fe53ca8a) ) ROM_LOAD16_BYTE( "d28-07.5", 0x00001, 0x40000, CRC(3fb8954c) SHA1(3104c1537f5fda7e5619aacfb48b02e969399a89) ) ROM_LOAD16_BYTE( "d28-09.2", 0x80000, 0x40000, CRC(143a0cc1) SHA1(a0b658b6a1567651d6fe1a955e1c853b48301f30) ) ROM_LOAD16_BYTE( "d28-08.4", 0x80001, 0x40000, CRC(4c872bd9) SHA1(a78eec00b40445ad49425ba5a9b392b8516a30ff) ) ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD16_BYTE( "d28-04.16", 0x00000, 0x80000, CRC(dcabc26b) SHA1(2e5e9912710ede9fc7c87430572f4e33a2ab66e7) ) ROM_LOAD16_BYTE( "d28-05.17", 0x00001, 0x80000, CRC(862f9665) SHA1(c576c929f90ff454adca8f127fd7f74863d03239) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "d28-01.8", 0x000000, 0x100000, CRC(181d7b69) SHA1(fea7bd60224cf98d53d1389695f2e0d76e50b573) ) ROM_LOAD( "d28-02.9", 0x100000, 0x100000, CRC(d301771c) SHA1(2756bb834b50a657bbcf4e9bec02f4af595ac7e9) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d28-10.6", 0x00000, 0x04000, CRC(40805d74) SHA1(172114be692c766622d1235e5c4aa83ad438d9d9) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "d28-03.10", 0x000000, 0x100000, CRC(a1804b52) SHA1(f252c473a71a4cf80d9f984fec08e5ae7524a620) ) /* no Delta-T samples */ ROM_END ROM_START( dinorex ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 1Mb for 68000 code */ ROM_LOAD16_BYTE( "d39-14.9", 0x000000, 0x080000, CRC(e6aafdac) SHA1(083c6f27b9f7b983e93c7f5d30a9a286b925c10c) ) ROM_LOAD16_BYTE( "d39-16.8", 0x000001, 0x080000, CRC(cedc8537) SHA1(b2063c2405a3d244157ae07d60a077fdd984dbb6) ) ROM_LOAD16_WORD_SWAP( "d39-04.6", 0x100000, 0x100000, CRC(3800506d) SHA1(a75067e94071617cd5dafdd0ae0ec096dded520a) ) /* data rom */ ROM_LOAD16_WORD_SWAP( "d39-05.7", 0x200000, 0x100000, CRC(e2ec3b5d) SHA1(143b72d0f2f5c40dbaeed1eee0672c3b95c2bda6) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "d39-06.2", 0x000000, 0x100000, CRC(52f62835) SHA1(251c4f17bc98a5e81c224864fb81352cf1234377) ) ROM_REGION( 0x600000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "d39-01.29", 0x000000, 0x200000, CRC(d10e9c7d) SHA1(42c13b271a91fac37be4ea92eb358ad6a6c540cf) ) ROM_LOAD( "d39-02.28", 0x200000, 0x200000, CRC(6c304403) SHA1(97cd58bd7d00550b7ed5f77b066216c05206b513) ) ROM_LOAD( "d39-03.27", 0x400000, 0x200000, CRC(fc9cdab4) SHA1(ce2dfac922d6ac0f008b7dfb92d76c1671ccabbd) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d39-12.5", 0x00000, 0x04000, CRC(8292c7c1) SHA1(2ff20726f6cc6d98d860d96b8eb3c10f46b87d58) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "d39-07.10", 0x000000, 0x100000, CRC(28262816) SHA1(6df9a31a2edf1dfc23070b41b1da2c0a9e91d1b0) ) ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "d39-08.4", 0x000000, 0x080000, CRC(377b8b7b) SHA1(4905ac3b9b52c70afe5f451f860fb9acd81a1dbb) ) ROM_END ROM_START( dinorexj ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 1Mb for 68000 code */ ROM_LOAD16_BYTE( "d39-14.9", 0x000000, 0x080000, CRC(e6aafdac) SHA1(083c6f27b9f7b983e93c7f5d30a9a286b925c10c) ) ROM_LOAD16_BYTE( "d39-13.8", 0x000001, 0x080000, CRC(ae496b2f) SHA1(0e2ed2b77287590343820841d413ce6cb05b616d) ) ROM_LOAD16_WORD_SWAP( "d39-04.6", 0x100000, 0x100000, CRC(3800506d) SHA1(a75067e94071617cd5dafdd0ae0ec096dded520a) ) /* data rom */ ROM_LOAD16_WORD_SWAP( "d39-05.7", 0x200000, 0x100000, CRC(e2ec3b5d) SHA1(143b72d0f2f5c40dbaeed1eee0672c3b95c2bda6) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "d39-06.2", 0x000000, 0x100000, CRC(52f62835) SHA1(251c4f17bc98a5e81c224864fb81352cf1234377) ) ROM_REGION( 0x600000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "d39-01.29", 0x000000, 0x200000, CRC(d10e9c7d) SHA1(42c13b271a91fac37be4ea92eb358ad6a6c540cf) ) ROM_LOAD( "d39-02.28", 0x200000, 0x200000, CRC(6c304403) SHA1(97cd58bd7d00550b7ed5f77b066216c05206b513) ) ROM_LOAD( "d39-03.27", 0x400000, 0x200000, CRC(fc9cdab4) SHA1(ce2dfac922d6ac0f008b7dfb92d76c1671ccabbd) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d39-12.5", 0x00000, 0x04000, CRC(8292c7c1) SHA1(2ff20726f6cc6d98d860d96b8eb3c10f46b87d58) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "d39-07.10", 0x000000, 0x100000, CRC(28262816) SHA1(6df9a31a2edf1dfc23070b41b1da2c0a9e91d1b0) ) ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "d39-08.4", 0x000000, 0x080000, CRC(377b8b7b) SHA1(4905ac3b9b52c70afe5f451f860fb9acd81a1dbb) ) ROM_END ROM_START( dinorexu ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 1Mb for 68000 code */ ROM_LOAD16_BYTE( "d39-14.9", 0x000000, 0x080000, CRC(e6aafdac) SHA1(083c6f27b9f7b983e93c7f5d30a9a286b925c10c) ) ROM_LOAD16_BYTE( "d39-15.8", 0x000001, 0x080000, CRC(fe96723b) SHA1(e68b2149cc935ff36efa501b086d5ffb1e0f5887) ) ROM_LOAD16_WORD_SWAP( "d39-04.6", 0x100000, 0x100000, CRC(3800506d) SHA1(a75067e94071617cd5dafdd0ae0ec096dded520a) ) /* data rom */ ROM_LOAD16_WORD_SWAP( "d39-05.7", 0x200000, 0x100000, CRC(e2ec3b5d) SHA1(143b72d0f2f5c40dbaeed1eee0672c3b95c2bda6) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "d39-06.2", 0x000000, 0x100000, CRC(52f62835) SHA1(251c4f17bc98a5e81c224864fb81352cf1234377) ) ROM_REGION( 0x600000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "d39-01.29", 0x000000, 0x200000, CRC(d10e9c7d) SHA1(42c13b271a91fac37be4ea92eb358ad6a6c540cf) ) ROM_LOAD( "d39-02.28", 0x200000, 0x200000, CRC(6c304403) SHA1(97cd58bd7d00550b7ed5f77b066216c05206b513) ) ROM_LOAD( "d39-03.27", 0x400000, 0x200000, CRC(fc9cdab4) SHA1(ce2dfac922d6ac0f008b7dfb92d76c1671ccabbd) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d39-12.5", 0x00000, 0x04000, CRC(8292c7c1) SHA1(2ff20726f6cc6d98d860d96b8eb3c10f46b87d58) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "d39-07.10", 0x000000, 0x100000, CRC(28262816) SHA1(6df9a31a2edf1dfc23070b41b1da2c0a9e91d1b0) ) ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "d39-08.4", 0x000000, 0x080000, CRC(377b8b7b) SHA1(4905ac3b9b52c70afe5f451f860fb9acd81a1dbb) ) ROM_END ROM_START( qjinsei ) /* Quiz Jinsei Gekijoh */ ROM_REGION( 0x200000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "d48-09", 0x000000, 0x040000, CRC(a573b68d) SHA1(fc12c7fb577c919cdb8e16e6d0ddba5603813a13) ) ROM_LOAD16_BYTE( "d48-10", 0x000001, 0x040000, CRC(37143a5b) SHA1(8a06031618b60a0c8f38789027d0ed042e540c4d) ) ROM_LOAD16_WORD_SWAP( "d48-03", 0x100000, 0x100000, CRC(fb5ea8dc) SHA1(2444042a85af6ae5b87e95ab09f661b877f215cc) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "d48-04", 0x000000, 0x100000, CRC(61e4b078) SHA1(c01722af74220d0bb0daf3b78f53f8875209e066) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "d48-02", 0x000000, 0x100000, CRC(a7b68e63) SHA1(ecdd0b7f4c52eac8c6e4218f69c01cf9b2f98e2a) ) ROM_LOAD16_BYTE( "d48-01", 0x000001, 0x100000, CRC(72a94b73) SHA1(f4f296886c5fdb227f43cb9231bb15742f8a77f1) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d48-11", 0x00000, 0x04000, CRC(656c5b54) SHA1(650bcc5920838db5c6613bcf30468d6e296ea017) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "d48-05", 0x000000, 0x080000, CRC(3fefd058) SHA1(338c35c3a086041d28708d4b17e208b590c926d5) ) /* no Delta-T samples */ ROM_END ROM_START( qcrayon ) /* Quiz Crayon */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "d55-13", 0x00000, 0x40000, CRC(16afbfc7) SHA1(daf948603c78312aa8fb8e239097939ec89ecc64) ) ROM_LOAD16_BYTE( "d55-14", 0x00001, 0x40000, CRC(2fb3057f) SHA1(3b107dc69c01ca1b90c78a122336896b89509a3e) ) ROM_REGION16_BE( 0x100000, "extra", 0 ) /* extra ROM mapped 0x300000 */ ROM_LOAD16_WORD_SWAP( "d55-03", 0x000000, 0x100000, CRC(4d161e76) SHA1(96189294f91f165423ba585c650ee47fc8165725) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "d55-02", 0x000000, 0x100000, CRC(f3db2f1c) SHA1(a96d89dd2c851dae3a237141c478fe2a65dda9c3) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "d55-05", 0x000000, 0x100000, CRC(f0e59902) SHA1(44d93e0e9622a98796a128a0273065947f586a1d) ) ROM_LOAD16_BYTE( "d55-04", 0x000001, 0x100000, CRC(412975ce) SHA1(32058a87947d6b6cdc8b147ddfcf359792f9c9fc) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d55-15", 0x00000, 0x04000, CRC(ba782eff) SHA1(ce24654db49b9694e444e93b9a8d529a86729e03) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "d55-01", 0x000000, 0x100000, CRC(a8309af4) SHA1(dc30b2e019003c58aecaf899668b36dea6e1274e) ) /* no Delta-T samples */ ROM_END ROM_START( qcrayon2 ) /* Quiz Crayon 2 */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "d63-12", 0x00000, 0x40000, CRC(0f445a38) SHA1(cb9212c6c61d7dec7cfa039ebbbabd368dad52c3) ) ROM_LOAD16_BYTE( "d63-13", 0x00001, 0x40000, CRC(74455752) SHA1(9835eb5ebad8df96abe8f7d5f8e4ff663b38015a) ) ROM_REGION16_BE( 0x080000, "extra", 0 ) /* extra ROM mapped at 600000 */ ROM_LOAD16_WORD_SWAP( "d63-01", 0x00000, 0x80000, CRC(872e38b4) SHA1(dbb3728655dee03f6583db976708507c9ac5be16) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", 0 ) /* SCR */ ROM_LOAD( "d63-03", 0x000000, 0x100000, CRC(d24843af) SHA1(6508182f9038e4603230a6489e89ebae91c2f761) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "d63-06", 0x000000, 0x200000, CRC(58b1e4a8) SHA1(1b957c2d2d1cdada9972880d9d7b6c8c584edabb) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d63-11", 0x00000, 0x04000, CRC(2c7ac9e5) SHA1(2477fb4415781afddc2f4084eca52f53b7d40480) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "d63-02", 0x000000, 0x100000, CRC(162ae165) SHA1(8b503d096640ec91cf55e05374b293937965c672) ) /* no Delta-T samples */ ROM_END ROM_START( driftout ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "do_46.rom", 0x00000, 0x80000, CRC(f960363e) SHA1(3f64fd606d4e19198de460cf2d99331a2d2e7434) ) ROM_LOAD16_BYTE( "do_45.rom", 0x00001, 0x80000, CRC(e3fe66b9) SHA1(6b197061be0c296af08a86dace08ba75c9574e19) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_ERASEFF ) /* empty */ ROM_REGION( 0x080000, "gfx2", 0 ) /* OBJ */ ROM_LOAD( "do_obj.rom", 0x00000, 0x80000, CRC(5491f1c4) SHA1(a2e92a9a1e77d9f683f6720947e0622dde48287f) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* pivot gfx */ ROM_LOAD( "do_piv.rom", 0x00000, 0x80000, CRC(c4f012f7) SHA1(4ad6a88f6a7f89b2b4c62c2b376d4e7b43c3d442) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "do_50.rom", 0x00000, 0x04000, CRC(ffe10124) SHA1(a47dfedfa7b352a5db39e7e1ccc666d3c5fb0d75) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ymsnd", 0 ) /* ADPCM samples */ ROM_LOAD( "do_snd.rom", 0x00000, 0x80000, CRC(f2deb82b) SHA1(55e39173a475f5ab0b5f573a678a493fb6eefe64) ) /* no Delta-T samples */ ROM_END ROM_START( driveout ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "driveout.003", 0x00000, 0x80000, CRC(dc431e4e) SHA1(6002cb7a2bd05e28a2413942998a5c7e11fc1432) ) ROM_LOAD16_BYTE( "driveout.002", 0x00001, 0x80000, CRC(6f9063f4) SHA1(7ea55126a2f6391322740432d835cd06450909ae) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_ERASEFF ) /* empty */ ROM_REGION( 0x080000, "gfx2", 0 ) /* OBJ */ ROM_LOAD16_BYTE( "driveout.084", 0x00000, 0x40000, CRC(530ac420) SHA1(d66006958580205d0962871ba7d0b40a067bb9af) ) ROM_LOAD16_BYTE( "driveout.081", 0x00001, 0x40000, CRC(0e9a3e9e) SHA1(7bb21e6fc930a5e1913bffb626958d0ee22d5883) ) ROM_REGION( 0x080000, "gfx3", 0 ) /* pivot gfx */ ROM_LOAD( "do_piv.rom", 0x00000, 0x80000, CRC(c4f012f7) SHA1(4ad6a88f6a7f89b2b4c62c2b376d4e7b43c3d442) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "driveout.020", 0x0000, 0x8000, CRC(99aaeb2e) SHA1(c7eb174f2ddcd8fd2b73b5251f434a20a9627b49) ) ROM_REGION( 0x100000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "driveout.028", 0x00000, 0x20000, CRC(cbde0b66) SHA1(b264aa525ff40c7813182031825cd052db887000) ) /* banked */ ROM_CONTINUE( 0x40000, 0x20000 ) ROM_CONTINUE( 0x80000, 0x20000 ) ROM_CONTINUE( 0xc0000, 0x20000 ) ROM_LOAD( "driveout.029", 0x20000, 0x20000, CRC(0aba2026) SHA1(f592e3b294d44f499fdca4cc31646e55d8c3dfbf) ) /* sandwiched */ ROM_RELOAD( 0x60000, 0x20000 ) ROM_RELOAD( 0xa0000, 0x20000 ) ROM_RELOAD( 0xe0000, 0x20000 ) ROM_END static DRIVER_INIT( finalb ) { int i; UINT8 data; UINT32 offset; UINT8 *gfx = machine.region("gfx2")->base(); offset = 0x100000; for (i = 0x180000; i < 0x200000; i++) { int d1,d2,d3,d4; /* convert from 2bits into 4bits format */ data = gfx[i]; d1 = (data >> 0) & 3; d2 = (data >> 2) & 3; d3 = (data >> 4) & 3; d4 = (data >> 6) & 3; gfx[offset] = (d3 << 2) | (d4 << 6); offset++; gfx[offset] = (d1 << 2) | (d2 << 6); offset++; } } static DRIVER_INIT( cameltry ) { taitof2_state *state = machine.driver_data(); state->m_last[0] = 0; state->m_last[1] = 0; state->save_item(NAME(state->m_last)); } static DRIVER_INIT( mjnquest ) { taitof2_state *state = machine.driver_data(); int i, len = machine.region("gfx2")->bytes(); UINT8 *gfx = machine.region("gfx2")->base(); /* the bytes in each longword are in reversed order, put them in the order used by the other games. */ for (i = 0; i < len; i += 2) { int t; t = gfx[i]; gfx[i] = (gfx[i + 1] >> 4) | (gfx[i + 1] << 4); gfx[i + 1] = (t >> 4) | (t << 4); } state->m_mjnquest_input = 0; state->save_item(NAME(state->m_mjnquest_input)); } static DRIVER_INIT( driveout ) { taitof2_state *state = machine.driver_data(); state->m_driveout_sound_latch = 0; state->m_oki_bank = 0; state->m_nibble = 0; state->save_item(NAME(state->m_driveout_sound_latch)); state->save_item(NAME(state->m_oki_bank)); state->save_item(NAME(state->m_nibble)); machine.save().register_postload(save_prepost_delegate(FUNC(reset_driveout_sound_region), &machine)); } GAME( 1988, finalb, 0, finalb, finalb, finalb, ROT0, "Taito Corporation Japan", "Final Blow (World)", GAME_SUPPORTS_SAVE ) GAME( 1988, finalbu, finalb, finalb, finalbu, finalb, ROT0, "Taito America Corporation", "Final Blow (US)", GAME_SUPPORTS_SAVE ) GAME( 1988, finalbj, finalb, finalb, finalbj, finalb, ROT0, "Taito Corporation", "Final Blow (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1989, dondokod, 0, dondokod, dondokod, 0, ROT0, "Taito Corporation Japan", "Don Doko Don (World)", GAME_SUPPORTS_SAVE ) GAME( 1989, dondokodu, dondokod, dondokod, dondokodu, 0, ROT0, "Taito America Corporation", "Don Doko Don (US)", GAME_SUPPORTS_SAVE ) GAME( 1989, dondokodj, dondokod, dondokod, dondokodj, 0, ROT0, "Taito Corporation", "Don Doko Don (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1989, megablst, 0, megab, megab, 0, ROT0, "Taito Corporation Japan", "Mega Blast (World)", GAME_SUPPORTS_SAVE ) GAME( 1989, megablstu, megablst, megab, megabu, 0, ROT0, "Taito America Corporation", "Mega Blast (US)", GAME_SUPPORTS_SAVE ) GAME( 1989, megablstj, megablst, megab, megabj, 0, ROT0, "Taito Corporation", "Mega Blast (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1990, thundfox, 0, thundfox, thundfox, 0, ROT0, "Taito Corporation Japan", "Thunder Fox (World)", GAME_SUPPORTS_SAVE ) GAME( 1990, thundfoxu, thundfox, thundfox, thundfoxu, 0, ROT0, "Taito America Corporation", "Thunder Fox (US)", GAME_SUPPORTS_SAVE ) GAME( 1990, thundfoxj, thundfox, thundfox, thundfoxj, 0, ROT0, "Taito Corporation", "Thunder Fox (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1989, cameltry, 0, cameltry, cameltry, cameltry, ROT0, "Taito America Corporation", "Cameltry (US, YM2610)", GAME_SUPPORTS_SAVE ) GAME( 1989, cameltryj, cameltry, cameltry, cameltryj, cameltry, ROT0, "Taito Corporation", "Cameltry (Japan, YM2610)", GAME_SUPPORTS_SAVE ) GAME( 1989, cameltrya, cameltry, cameltrya, cameltry, cameltry, ROT0, "Taito America Corporation", "Cameltry (World, YM2203 + M6295)", GAME_SUPPORTS_SAVE ) GAME( 1989, cameltryau, cameltry, cameltrya, cameltry, cameltry, ROT0, "Taito America Corporation", "Cameltry (US, YM2203 + M6295)", GAME_SUPPORTS_SAVE ) GAME( 1990, qtorimon, 0, qtorimon, qtorimon, 0, ROT0, "Taito Corporation", "Quiz Torimonochou (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1990, liquidk, 0, liquidk, liquidk, 0, ROT0, "Taito Corporation Japan", "Liquid Kids (World)", GAME_SUPPORTS_SAVE ) GAME( 1990, liquidku, liquidk, liquidk, liquidku, 0, ROT0, "Taito America Corporation", "Liquid Kids (US)", GAME_SUPPORTS_SAVE ) GAME( 1990, mizubaku, liquidk, liquidk, mizubaku, 0, ROT0, "Taito Corporation", "Mizubaku Daibouken (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1990, quizhq, 0, quizhq, quizhq, 0, ROT0, "Taito Corporation", "Quiz H.Q. (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1990, ssi, 0, ssi, ssi, 0, ROT270, "Taito Corporation Japan", "Super Space Invaders '91 (World, Rev 1)", GAME_SUPPORTS_SAVE ) GAME( 1990, ssia, ssi, ssi, ssi, 0, ROT270, "Taito Corporation Japan", "Super Space Invaders '91 (World)", GAME_SUPPORTS_SAVE ) GAME( 1990, majest12, ssi, ssi, majest12, 0, ROT270, "Taito Corporation", "Majestic Twelve - The Space Invaders Part IV (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1990, gunfront, 0, gunfront, gunfront, 0, ROT270, "Taito Corporation Japan", "Gun & Frontier (World)", GAME_SUPPORTS_SAVE ) GAME( 1990, gunfrontj, gunfront, gunfront, gunfrontj, 0, ROT270, "Taito Corporation", "Gun Frontier (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1990, growl, 0, growl, growl, 0, ROT0, "Taito Corporation Japan", "Growl (World)", GAME_SUPPORTS_SAVE ) GAME( 1990, growlu, growl, growl, growlu, 0, ROT0, "Taito America Corporation", "Growl (US)", GAME_SUPPORTS_SAVE ) GAME( 1990, runark, growl, growl, runark, 0, ROT0, "Taito Corporation", "Runark (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1990, mjnquest, 0, mjnquest, mjnquest, mjnquest, ROT0, "Taito Corporation", "Mahjong Quest (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1990, mjnquestb, mjnquest, mjnquest, mjnquest, mjnquest, ROT0, "Taito Corporation", "Mahjong Quest (No Nudity)", GAME_SUPPORTS_SAVE ) GAME( 1990, footchmp, 0, footchmp, footchmp, 0, ROT0, "Taito Corporation Japan", "Football Champ (World)", GAME_SUPPORTS_SAVE ) GAME( 1990, hthero, footchmp, hthero, hthero, 0, ROT0, "Taito Corporation", "Hat Trick Hero (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1992, euroch92, footchmp, footchmp, footchmp, 0, ROT0, "Taito Corporation Japan", "Euro Champ '92 (World)", GAME_SUPPORTS_SAVE ) GAME( 1992, footchmpbl, footchmp, footchmpbl,footchmpbl,0, ROT0, "bootleg", "Football Champ (World) (bootleg)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // very different hw register etc. GAME( 1990, koshien, 0, koshien, koshien, 0, ROT0, "Taito Corporation", "Ah Eikou no Koshien (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1990, yuyugogo, 0, yuyugogo, yuyugogo, 0, ROT0, "Taito Corporation", "Yuuyu no Quiz de GO!GO! (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1990, ninjak, 0, ninjak, ninjak, 0, ROT0, "Taito Corporation Japan", "The Ninja Kids (World)", GAME_SUPPORTS_SAVE ) GAME( 1990, ninjaku, ninjak, ninjak, ninjaku, 0, ROT0, "Taito America Corporation", "The Ninja Kids (US)", GAME_SUPPORTS_SAVE ) GAME( 1990, ninjakj, ninjak, ninjak, ninjakj, 0, ROT0, "Taito Corporation", "The Ninja Kids (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1991, solfigtr, 0, solfigtr, solfigtr, 0, ROT0, "Taito Corporation Japan", "Solitary Fighter (World)", GAME_SUPPORTS_SAVE ) GAME( 1991, qzquest, 0, qzquest , qzquest, 0, ROT0, "Taito Corporation", "Quiz Quest - Hime to Yuusha no Monogatari (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1991, pulirula, 0, pulirula, pulirula, 0, ROT0, "Taito Corporation Japan", "PuLiRuLa (World)", GAME_SUPPORTS_SAVE ) GAME( 1991, pulirulaj, pulirula, pulirula, pulirulaj, 0, ROT0, "Taito Corporation", "PuLiRuLa (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1991, metalb, 0, metalb, metalb, 0, ROT0, "Taito Corporation Japan", "Metal Black (World)", GAME_SUPPORTS_SAVE ) GAME( 1991, metalbj, metalb, metalb, metalbj, 0, ROT0, "Taito Corporation", "Metal Black (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1991, qzchikyu, 0, qzchikyu, qzchikyu, 0, ROT0, "Taito Corporation", "Quiz Chikyu Bouei Gun (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1992, yesnoj, 0, yesnoj, yesnoj, 0, ROT0, "Taito Corporation", "Yes/No Sinri Tokimeki Chart", GAME_SUPPORTS_SAVE ) GAME( 1992, deadconx, 0, deadconx, deadconx, 0, ROT0, "Taito Corporation Japan", "Dead Connection (World)", GAME_SUPPORTS_SAVE ) GAME( 1992, deadconxj, deadconx, deadconxj, deadconxj, 0, ROT0, "Taito Corporation", "Dead Connection (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1992, dinorex, 0, dinorex, dinorex, 0, ROT0, "Taito Corporation Japan", "Dino Rex (World)", GAME_SUPPORTS_SAVE ) GAME( 1992, dinorexu, dinorex, dinorex, dinorexu, 0, ROT0, "Taito America Corporation", "Dino Rex (US)", GAME_SUPPORTS_SAVE ) GAME( 1992, dinorexj, dinorex, dinorex, dinorexj, 0, ROT0, "Taito Corporation", "Dino Rex (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1992, qjinsei, 0, qjinsei, qjinsei, 0, ROT0, "Taito Corporation", "Quiz Jinsei Gekijoh (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1993, qcrayon, 0, qcrayon, qcrayon, 0, ROT0, "Taito Corporation", "Quiz Crayon Shinchan (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1993, qcrayon2, 0, qcrayon2, qcrayon2, 0, ROT0, "Taito Corporation", "Crayon Shinchan Orato Asobo (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1991, driftout, 0, driftout, driftout, 0, ROT270, "Visco", "Drift Out (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1991, driveout, driftout, driveout, driftout, driveout, ROT270, "bootleg", "Drive Out (bootleg)", GAME_SUPPORTS_SAVE )