/*************************************************************************** Taito F2 System driver by David Graves, Bryan McPhail, Brad Oliver, Andrew Prime, Brian Troha, Nicola Salmoria with some initial help from Richard Bush The Taito F2 system is a fairly flexible hardware platform. The main board supports three 64x64 tiled scrolling background planes of 8x8 tiles, and a powerful sprite engine capable of handling all the video chores by itself (used in e.g. Super Space Invaders). The front tilemap has characters which are generated in RAM for maximum versatility (fading effects etc.). The expansion board can have additional gfx chip e.g. for a zooming/rotating tilemap, or additional tilemap planes. Sound is handled by a Z80 with a YM2610 connected to it. The memory map for each of the games is similar but shuffled around. Notes: - Metal Black has secret command to select stage. Start the machine with holding service switch. Then push 1p start, 1p start, 1p start, service SW, 1p start while error message is displayed. (This also works in many of the other games. Use in Don Doko Don to play an extra set of fifty levels.) Custom chips ------------ The old version of the F2 main board (larger) has TC0100SCN (tilemaps) TC0200OBJ+TC0210FBC (sprites) TC0140SYT (sound communication & other stuff) The new version has TC0100SCN (tilemaps) TC0540OBN+TC0520TBC (sprites) TC0530SYC (sound communication & other stuff) I/O Priority / Palette Additional gfx Other --------- ------------------- ----------------------- ---------------------------- finalb TC0220IOC TC0110PCR TC0070RGB dondokod TC0220IOC TC0360PRI TC0260DAR TC0280GRD(x2)(zoom/rot) megab TC0220IOC TC0360PRI TC0260DAR TC0030CMD(C-Chip protection) thundfox TC0220IOC TC0360PRI TC0260DAR TC0100SCN (so it has two) cameltry TC0220IOC TC0360PRI TC0260DAR TC0280GRD(x2)(zoom/rot) qtorimon TC0220IOC TC0110PCR TC0070RGB liquidk TC0220IOC TC0360PRI TC0260DAR quizhq TMP82C265 TC0110PCR TC0070RGB ssi TC0510NIO TC0260DAR gunfront TC0510NIO TC0360PRI TC0260DAR growl TMP82C265 TC0360PRI TC0260DAR TC0190FMC(4 players input?sprite banking?) mjnquest TC0110PCR TC0070RGB footchmp TE7750 TC0360PRI TC0260DAR TC0480SCP(tilemaps) TC0190FMC(4 players input?sprite banking?) koshien TC0510NIO TC0360PRI TC0260DAR yuyugogo TC0510NIO TC0260DAR ninjak TE7750 TC0360PRI TC0260DAR TC0190FMC(4 players input?sprite banking?) solfigtr ? TC0360PRI TC0260DAR ? qzquest TC0510NIO TC0260DAR pulirula TC0510NIO TC0360PRI TC0260DAR TC0430GRW(zoom/rot) metalb TC0510NIO TC0360PRI TC0260DAR TC0480SCP(tilemaps) qzchikyu TC0510NIO TC0260DAR yesnoj TMP82C265 TC0260DAR TC8521AP(RTC?) deadconx TC0360PRI TC0260DAR TC0480SCP(tilemaps) TC0190FMC(4 players input?sprite banking?) dinorex TC0510NIO TC0360PRI TC0260DAR qjinsei TC0510NIO TC0360PRI TC0260DAR qcrayon TC0510NIO TC0360PRI TC0260DAR qcrayon2 TC0510NIO TC0360PRI TC0260DAR driftout TC0510NIO TC0360PRI TC0260DAR TC0430GRW(zoom/rot) F2 Game List ------------ . Final Blow (1) . Don Doko Don (2) . Mega Blast http://www.taito.co.jp/game-history/80b/megabla.html (3) . Quiz Torimonochou http://www.taito.co.jp/game-history/90a/qui_tori.html (4) . Quiz HQ http://www.taito.co.jp/game-history/90a/quiz_hq.html . Thunder Fox http://www.taito.co.jp/game-history/90a/thu_fox.html . Liquid Kids http://www.taito.co.jp/game-history/90a/miz_bak.html (7) . SSI / Majestic 12 http://www.taito.co.jp/game-history/90a/mj12.html (8) . Gun Frontier http://www.taito.co.jp/game-history/90a/gunfro.html (9) . Growl / Runark http://www.taito.co.jp/game-history/90a/runark.html (10) . Hat Trick Hero http://www.taito.co.jp/game-history/90a/hthero.html (11) . Mahjong Quest http://www.taito.co.jp/game-history/90a/mahque.html (12) . Yuu-yu no Quiz de Go!Go! http://www.taito.co.jp/game-history/90a/youyu.html (13) . Ah Eikou no Koshien http://www.taito.co.jp/game-history/90a/koshien.html (14) . Ninja Kids http://www.taito.co.jp/game-history/90a/ninjakids.html (15) . Quiz Quest http://www.taito.co.jp/game-history/90a/q_quest.html . Metal Black http://www.taito.co.jp/game-history/90a/metabla.html . Quiz Chikyu Boueigun http://www.taito.co.jp/game-history/90a/qui_tik.html . Dinorex http://www.taito.co.jp/game-history/90a/dinorex.html . Pulirula . Dead Connection http://www.taito.co.jp/game-history/90a/deadconn.html . Quiz Jinsei Gekijou http://www.taito.co.jp/game-history/90a/qui_jin.html . Quiz Crayon Shinchan http://www.taito.co.jp/game-history/90a/qcrashin.html . Crayon Shinchan Orato Asobo This list is translated version of http://www.aianet.or.jp/~eisetu/rom/rom_tait.html This page also contains info for other Taito boards. F2 Motherboard ( Big ) K1100432A, J1100183A (Small) K1100608A, J1100242A Apr.1989 Final Blow (B82, M4300123A, K1100433A) Jul.1989 Don Doko Don (B95, M4300131A, K1100454A, J1100195A) Oct.1989 Mega Blast (C11) Feb.1990 Quiz Torimonochou (C41, K1100554A) Apr.1990 Cameltry (C38, M4300167A, K1100556A) Jul.1990 Quiz H.Q. (C53, K1100594A) Aug.1990 Thunder Fox (C28, M4300181A, K1100580A) (exists in F1 version too) Sep.1990 Liquid Kids/Mizubaku Daibouken (C49, K1100593A) Nov.1990 MJ-12/Super Space Invaders (C64, M4300195A, K1100616A, J1100248A) Jan.1991 Gun Frontier (C71, M4300199A, K1100625A, K1100629A(overseas)) Feb.1991 Growl/Runark (C74, M4300210A, K1100639A) Mar.1991 Hat Trick Hero/Euro Football Championship (C80, K11J0646A) Mar.1991 Yuu-yu no Quiz de Go!Go! (C83, K11J0652A) Apr.1991 Ah Eikou no Koshien (C81, M43J0214A, K11J654A) Apr.1991 Ninja Kids (C85, M43J0217A, K11J0659A) May.1991 Mahjong Quest (C77, K1100637A, K1100637B) Jul.1991 Quiz Quest (C92, K11J0678A) Sep.1991 Metal Black (D12) Oct.1991 Drift Out (Visco) (M43X0241A, K11X0695A) Nov.1991 PuLiRuLa (C98, M43J0225A, K11J0672A) Feb.1992 Quiz Chikyu Boueigun (D19, K11J0705A) Jul.1992 Dead Connection (D28, K11J0715A) Nov.1992 Dinorex (D39, K11J0254A) Mar.1993 Quiz Jinsei Gekijou (D48, M43J0262A, K11J0742A) Aug.1993 Quiz Crayon Shinchan (D55, K11J0758A) Dec.1993 Crayon Shinchan Orato Asobo (D63, M43J0276A, K11J0779A) Mar.1992 Yes.No. Shinri Tokimeki Chart (Fortune teller machine) (D20, K11J0706B) Thunder Fox, Drift Out, "Quiz Crayon Shinchan", and "Crayon Shinchan Orato Asobo" has "Not F2" version PCB. Foreign version of Cameltry uses different hardware (B89's PLD, K1100573A, K1100574A). Sprite extension area types =========================== These games need a special value for f2_spriteext: Yuyugogo = 1 Pulirula = 2 Dinorex = 3 Quiz Crayon 1&2 = 3 Quiz Jinsei = 3 (all other games need it to be zero) TODO Lists ========== - The sprite system is still partly a mystery, and not an accurate emulation. A lot of sprite glitches are caused by data in sprite ram not being correct, part from one frame and part from the previous one. There has to be some buffering inside the chip but it's not clear how. See below the irq section for a long list of observations on sprite glitches. Other limitations include: misplaced tile of the zooming title in Qcrayon (the one on the yellow background in attract); sprites when you get a home run in Koshien are often out on x axis by 1 pixel. - TC0480SCP emulation (footchmp, metalb, deadconx) has slight inaccuracies. Zoomed layers and zoomed pixel rows are not precisely positioned. - DIPS, still many unknown - Restored save states on some games tend to hang. - All non-quiz games except Solfigtr have 2 country sets dumped: if 1 byte diff then create the third set. Don Doko Don ------------ Roz layer is one pixel out vertically when screen flipped. Cameltry (camltrya) -------- Alt version with YM2203 and M6295 Sound frequencies may be incorrect Gun Frontier ------------ There are mask sprites used on the waterfall in the first round of attract demo, however it's not clear what they should mask since there don't seem to be sprites below them. Shadow maybe? (BM161104 - Fixed) Pulirula -------- In level 3, the mask sprites used for the door are misaligned by one pixel to the left. (BM100705 - Not a bug - various alignment problems seem to be confirmed from a real pcb). Shadows appear to have some kind of flicker effect on real pcb - not emulated/understood. Metal Black ----------- Tilemap screenflip support has an issue: blue planet early in attract should be 1 pixel left. Sprite emulation issues may be responsible for minor glitches on the "bolts" on round 4 boss ship: some sprite/tilemap lag creeps in. Missing two blend effects: there's a sun sprite underneath tilemaps in round 1; and the boss sprite crosses under the tilemaps at start of round 5 finale. (BM161104 - Fixed) Yesnoj ------ Input mapping incomplete. There's a 0x01 one which only seems to be used in printer [printer test?] mode. It seems to be a printer status input. With the value currently returned, it sounds an alarm and says [Japanese trans.] "Error detected on the printer. Call machine operator." Update (2008.10.09) Printer shall now be correct but it's still not clear how the inputs are physically connected and what the are supposed to do. The timer stays at 00:00. Missing RTC emulation? [Coin lockout/ctr?] Calendar / Time in "test mode" always reset to default settings. Quiz Crayon 2 ------------- There should be a highlight circle around the player while it moves on the map. This is done by a sprite which doesn't have priority over the background. This is probably the same thing as the waterfall in Gun Frontier. (BM161104 - Fixed) Driftout -------- Sprites are 1 pixel too far right in screenflip. Roz layer is around 4 pixels too far down in screenflip. PCB Layout ---------- K11T0658A NINJA KIDS |----------------------------------------------| |PAL PAL C85-12*.49 C85-15*.50 DSWA DSWB | |68000P12 C85-06.49 C85-07.50 OSC1 TE7750 | | | | 84256 84256 C85-03.65 | | MB3771 | | TCO190FMC TCO100SCN TC51832 | |C85-02.19 84256 84256 TC51832 J| |C85-01.17 HM3-65764KS A| | M| |TC51832 TC51832 TCO360PRI M| |TC51832 TC51832 TCO540OBN TCO260DAR A| |TC51832 TC51832 | |TC51832 TC51832 TCO520TBC | |TC51832 TC51832 OSC2 Z80A | |TC51832 TC51832 TCO530SYC | |TC51832 TC51832 C85-05.33 C85-14.54 | | C85-04.31 YM2610 YM3016 | |----------------------------------------------| Notes: OSC1 = 26.686MHz OSC2 = 24.000MHz 68000 clock: 12.000MHz (24 / 2) Z80 clock: 4.000MHz (24 / 6) YM2610 clock: 8.000MHz (24 / 3) Vsync: 60Hz ***************************************************************************/ #include "driver.h" #include "cpu/z80/z80.h" #include "taitoipt.h" #include "cpu/m68000/m68000.h" #include "video/taitoic.h" #include "audio/taitosnd.h" #include "taito_f2.h" #include "sound/2203intf.h" #include "sound/2610intf.h" #include "sound/okim6295.h" #include "includes/cchip.h" static INT32 banknum = 0; static INT32 mjnquest_input; /********************************************************** GAME INPUTS **********************************************************/ static WRITE16_HANDLER( taitof2_watchdog_w ) { watchdog_reset(space->machine); } static WRITE16_HANDLER( growl_coin_word_w ) /* what about coins 3&4 ?? */ { if (ACCESSING_BITS_0_7) { coin_lockout_w(0, ~data & 0x01); coin_lockout_w(1, ~data & 0x02); coin_counter_w(0, data & 0x04); coin_counter_w(1, data & 0x08); } } static WRITE16_HANDLER( taitof2_4p_coin_word_w ) { if (ACCESSING_BITS_0_7) { coin_lockout_w(0, ~data & 0x01); coin_lockout_w(1, ~data & 0x02); coin_lockout_w(2, ~data & 0x04); coin_lockout_w(3, ~data & 0x08); coin_counter_w(0, data & 0x10); coin_counter_w(1, data & 0x20); coin_counter_w(2, data & 0x40); coin_counter_w(3, data & 0x80); } } static WRITE16_HANDLER( ninjak_coin_word_w ) { if (ACCESSING_BITS_8_15) { coin_lockout_w(0, ~data & 0x0100); coin_lockout_w(1, ~data & 0x0200); coin_lockout_w(2, ~data & 0x0400); coin_lockout_w(3, ~data & 0x0800); coin_counter_w(0, data & 0x1000); coin_counter_w(1, data & 0x2000); coin_counter_w(2, data & 0x4000); coin_counter_w(3, data & 0x8000); } } static READ16_HANDLER( growl_dsw_r ) { switch (offset) { case 0x00: return input_port_read(space->machine, "DSWA"); case 0x01: return input_port_read(space->machine, "DSWB"); } logerror("CPU #0 PC %06x: warning - read unmapped dsw_r offset %06x\n", cpu_get_pc(space->cpu), offset); return 0xff; } static READ16_HANDLER( growl_input_r ) { switch (offset) { case 0x00: return input_port_read(space->machine, "IN0"); case 0x01: return input_port_read(space->machine, "IN1"); case 0x02: return input_port_read(space->machine, "IN2"); } logerror("CPU #0 PC %06x: warning - read unmapped input_r offset %06x\n", cpu_get_pc(space->cpu), offset); return 0xff; } static READ16_HANDLER( footchmp_input_r ) { switch (offset) { case 0x00: return input_port_read(space->machine, "DSWA"); case 0x01: return input_port_read(space->machine, "DSWB"); case 0x02: return input_port_read(space->machine, "IN2"); // case 0x03: // return (coin_word & mem_mask); case 0x05: return input_port_read(space->machine, "IN0"); case 0x06: return input_port_read(space->machine, "IN1"); case 0x07: return input_port_read(space->machine, "IN3"); case 0x08: return input_port_read(space->machine, "IN4"); } logerror("CPU #0 PC %06x: warning - read unmapped input offset %06x\n", cpu_get_pc(space->cpu), offset); return 0xff; } static READ16_HANDLER( ninjak_input_r ) { switch (offset) { case 0x00: return (input_port_read(space->machine, "DSWA") << 8); case 0x01: return (input_port_read(space->machine, "DSWB") << 8); case 0x02: return (input_port_read(space->machine, "IN0") << 8); case 0x03: return (input_port_read(space->machine, "IN1") << 8); case 0x04: return (input_port_read(space->machine, "IN3") << 8); case 0x05: return (input_port_read(space->machine, "IN4") << 8); case 0x06: return (input_port_read(space->machine, "IN2") << 8); // case 0x07: // return (coin_word & mem_mask); } logerror("CPU #0 PC %06x: warning - read unmapped input offset %06x\n", cpu_get_pc(space->cpu), offset); return 0xff; } static READ16_HANDLER( cameltry_paddle_r ) { static int last[2]; int curr,res = 0xff; switch (offset) { case 0x00: curr = input_port_read(space->machine, "PADDLE1"); res = curr - last[0]; last[0] = curr; return res; case 0x02: curr = input_port_read(space->machine, "PADDLE2"); res = curr - last[1]; last[1] = curr; return res; } logerror("CPU #0 PC %06x: warning - read unmapped paddle offset %06x\n", cpu_get_pc(space->cpu), offset); return 0; } static READ16_HANDLER( driftout_paddle_r ) { switch (offset) { case 0x00: return input_port_read(space->machine, "PADDLE1"); case 0x01: return input_port_read(space->machine, "PADDLE2"); } logerror("CPU #0 PC %06x: warning - read unmapped paddle offset %06x\n", cpu_get_pc(space->cpu), offset); return 0xff; } static READ16_HANDLER( deadconx_input_r ) { switch (offset) { case 0x00: return input_port_read(space->machine, "DSWA"); case 0x01: return input_port_read(space->machine, "DSWB"); case 0x02: return input_port_read(space->machine, "IN2"); // case 0x03: // return (coin_word & mem_mask); case 0x05: return input_port_read(space->machine, "IN0"); case 0x06: return input_port_read(space->machine, "IN1"); } logerror("CPU #0 PC %06x: warning - read unmapped input offset %06x\n", cpu_get_pc(space->cpu), offset); return 0xff; } static READ16_HANDLER( mjnquest_dsw_r ) { switch (offset) { case 0x00: { return (input_port_read(space->machine, "IN5") << 8) + input_port_read(space->machine, "DSWA"); /* DSW A + coin */ } case 0x01: { return (input_port_read(space->machine, "IN6") << 8) + input_port_read(space->machine, "DSWB"); /* DSW B + coin */ } } logerror("CPU #0 PC %06x: warning - read unmapped dsw_r offset %06x\n", cpu_get_pc(space->cpu), offset); return 0xff; } static READ16_HANDLER( mjnquest_input_r ) { switch (mjnquest_input) { case 0x01: return input_port_read(space->machine, "IN0"); case 0x02: return input_port_read(space->machine, "IN1"); case 0x04: return input_port_read(space->machine, "IN2"); case 0x08: return input_port_read(space->machine, "IN3"); case 0x10: return input_port_read(space->machine, "IN4"); } logerror("CPU #0 mjnquest_input %06x: warning - read unknown input %06x\n", cpu_get_pc(space->cpu), mjnquest_input); return 0xff; } static WRITE16_HANDLER( mjnquest_inputselect_w ) { mjnquest_input = (data >> 6); } static READ16_HANDLER( quizhq_input1_r ) { switch (offset) { case 0x00: return input_port_read(space->machine, "DSWB"); case 0x01: return input_port_read(space->machine, "IN0"); } logerror("CPU #0 PC %06x: warning - read unmapped input_r offset %06x\n", cpu_get_pc(space->cpu), offset); return 0xff; } static READ16_HANDLER( quizhq_input2_r ) { switch (offset) { case 0x00: return input_port_read(space->machine, "DSWA"); case 0x01: return input_port_read(space->machine, "IN1"); case 0x02: return input_port_read(space->machine, "IN2"); } logerror("CPU #0 PC %06x: warning - read unmapped input_r offset %06x\n", cpu_get_pc(space->cpu), offset); return 0xff; } static READ16_HANDLER( yesnoj_input_r ) { switch (offset) { case 0x00: return input_port_read(space->machine, "IN0"); case 0x01: return input_port_read(space->machine, "IN1"); case 0x02: return input_port_read(space->machine, "IN2"); } #ifdef MAME_DEBUG logerror("CPU #0 PC %06x: warning - read unmapped input_r offset %06x\n", cpu_get_pc(space->cpu), offset); #endif return 0x0; } static READ16_HANDLER( yesnoj_dsw_r ) { return input_port_read(space->machine, "DSWA"); } /****************************************************************** INTERRUPTS (still a WIP) The are two interrupt request signals: VBL and DMA. DMA comes from the sprite generator (maybe when it has copied the data to a private buffer, or rendered the current frame, or who knows what else). The requests are mapped through a PAL so no hardwiring, but the PAL could be the same across all the games. All the games have just two valid vectors, IRQ5 and IRQ6. It seems that usually VBL maps to IRQ5 and DMA to IRQ6. However there are jumpers on the board allowing to swap the two interrupt request signals, so this could explain a need for certain games to have them in the opposite order. There are lots of sprite glitches in many games because the sprite ram is often updated in two out-of-sync chunks. I am almost sure there is some partial buffering going on in the sprite chip, and DMA has to play a part in it. sprite ctrl regs interrupts & sprites 0006 000a 8006 800a ---------------------- ----------------------------------------------- finalb 8000 0300 0000 0000 Needs partial buffering like dondokod to avoid glitches dondokod 8000 0000/8 0000 0000 IRQ6 just sets a flag. IRQ5 waits for that flag, toggles ctrl register 0000<->0008, and copies bytes 0 and 8 *ONLY* of sprite data (code, color, flip, ctrl). The other bytes of sprite data (coordinates and zoom) are updated by the main program. Caching sprite data and using bytes 0 and 8 from previous frame and the others from *TWO* frames before is enough to get glitch-free sprites that seem to be perfectly in sync with scrolling (check the tree mouths during level change). thundfox 8000 0000 0000 0000 IRQ6 copies bytes 0 and 8 *ONLY* of sprite data (code, color, flip, ctrl). The other bytes of sprite data (coordinates and zoom) are updated (I think) by the main program. The same sprite data caching that works for dondokod improves sprites, but there are still glitches related to zoom (check third round of attract mode). Those glitches can be fixed by buffering also the zoom ctrl byte. Moreover, sprites are not in perfect sync with the background (sometimes they are one frame behind, but not always). qtorimon 8000 0000 0000 0000 IRQ6 does some stuff but doesn't seem to deal with sprites. IRQ5 copies bytes 0, 8 *AND ALSO 2* of sprite data in one routine, and immediately after that the remaining bytes 4 and 6 in another routine, without doing, it seems, any waiting inbetween. Nevertheless, separated sprite data caching like in dondokod is still required to avoid glitches. liquidk 8000 0000/8 0000 0000 Same as dondokod. An important difference is that the sprite ctrl register doesn't toggle every frame (because the handler can't complete the frame in time?). This can be seen easily in the attract mode, where sprite glitches appear. Correctly handling the ctrl register and sprite data caching seems to be vital to avoid sprite glitches. quizhq 8000 0000 0000 0000 Both IRQ5 and IRQ6 do stuff, I haven't investigated. There is a very subtle sprite glitch if sprite data buffering is not used: the blinking INSERT COIN in the right window will get moved as garbage chars on the left window score and STOCK for one frame when INSERT COINS disappears from the right. This happens because bytes 0 and 8 of the sprite data are one frame behind and haven't been cleared yet. ssi 8000 0000 0000 0000 IRQ6 does nothing. IRQ5 copies bytes 0 and 8 *ONLY* of sprite data (code, color, flip, ctrl). The other bytes of sprite data (coordinates and zoom) are updated by the main program. The same sprite data caching that works for dondokod avoids major glitches, but I'm not sure it's working right when the big butterfly (time bonus) is on screen (it flickers on and off every frame). gunfront 8000 1000/1 8001 1000/1 The toggling bit in the control register selects the sprite bank used. It normally toggles every frame but sticks for two frame when lots of action is going on (see smart bombs in attract mode) and glitches will appear if it is not respected. IRQ6 writes the sprite ctrl registers, and also writes related data to the sprites at 9033e0/90b3e0. The active one gets 8000/8001 in byte 6 and 1001/1000 in byte 10, while the other gets 0. Note that the value in byte 10 is inverted from the active bank, as if it were a way to tell the sprite hardware "after this, go to the other bank". Note also that IRQ6 isn't the only one writing to the sprite ctrl registers, this is done also in the parts that actually change the sprite data (I think it's main program, not interrupt), so it's not clear who's "in charge". Actually it seems that what IRQ6 writes is soon overwritten so that what I outlined above regarding 9033e0/90b3e0 is no longer true, and they are no longer in sync with the ctrl registers, messing up smart bombs. There don't seem to be other glitches even without sprite data buffering. growl 8000 0000 8001 0001 IRQ6 just sets a flag. I haven't investigated who updates the sprite ram. This game uses sprite banks like gunfront, but unlike gunfront it doesn't change the ctrl registers. What it does is change the sprites at 903210/90b210; 8000/8001 is always written in byte 6, while byte 10 receives the active bank (1000 or 1001). There are also end of list markers placed before that though, and those seem to always match what's stored in the ctrl registers (8000 1000 for the first bank and 8001 1001 for the second). There don't seem to be sprite glitches even without sprite data buffering, but sprites are not in sync with the background. mjnquest 8000 0800/8 0000 0000 footchmp 8000 0000 8001 0001 IRQ6 just sets a flag (and writes to an unknown memory location). This games uses sprite banks as well, this time it writes markers at 2033e0/20b3e0, it always writes 1000/1001 to byte 10, while it writes 8000 or 8001 to byte 6 depending on the active bank. This is the exact opposite of growl... hthero koshien 8000 0000 8001 0001 Another game using banks.The markers are again at 9033e0/90b3e0 but this time byte 6 receives 9000/9001. Byte 10 is 1000 or 1001 depending on the active bank. yuyugogo 8000 0800/8 0000 0000 ninjak 8000 0000 8001 0001 uses banks solfigtr 8000 0000 8001 0001 uses banks qzquest 8000 0000 0000 0000 Separated sprite data caching like in dondokod is required to avoid glitches. pulirula 8000 0000 8001 0001 uses banks qzchikyu 8000 0000 0000 0000 With this game there are glitches and the sprite data caching done in dondokod does NOT fix them. deadconx 8/9000 0000/1 8/9001 0000/1 I guess it's not a surprise that this game uses banks in yet another different way. dinorex 8000 0000 8001 0001 uses banks driftout 8000 0000/8 0000 0000 The first control changes from 8000 to 0000 at the end of the attract demo and seems to stay that way. ******************************************************************/ static TIMER_CALLBACK( taitof2_interrupt6 ) { cpu_set_input_line(machine->cpu[0],6,HOLD_LINE); } static INTERRUPT_GEN( taitof2_interrupt ) { timer_set(device->machine, cpu_clocks_to_attotime(device,500), NULL, 0, taitof2_interrupt6); cpu_set_input_line(device, 5, HOLD_LINE); } /**************************************************************** SOUND ****************************************************************/ static void reset_sound_region(running_machine *machine) { memory_set_bankptr(machine, 2, memory_region(machine, "audiocpu") + (banknum * 0x4000) + 0x10000 ); } static WRITE8_HANDLER( sound_bankswitch_w ) { banknum = (data - 1) & 7; reset_sound_region(space->machine); #ifdef MAME_DEBUG if (banknum>2) logerror("CPU #1 switch to ROM bank %06x: should only happen if Z80 prg rom is 128K!\n",banknum); #endif } static READ16_HANDLER( taitof2_sound_r ) { if (offset == 1) return (taitosound_comm16_lsb_r(space,0,mem_mask)); else return 0; } static READ16_HANDLER( taitof2_msb_sound_r ) { if (offset == 1) return (taitosound_comm16_msb_r(space,0,mem_mask)); else return 0; } static INT32 driveout_sound_latch = 0; static READ8_HANDLER( driveout_sound_command_r) { cpu_set_input_line(space->machine->cpu[1],0,CLEAR_LINE); // logerror("sound IRQ OFF (sound command=%02x)\n",driveout_sound_latch); return driveout_sound_latch; } static INT32 oki_bank = 0; static void reset_driveout_sound_region(running_machine *machine) { okim6295_set_bank_base(devtag_get_device(machine, "oki"), oki_bank*0x40000); } static WRITE8_HANDLER (oki_bank_w) { if ((data&4) && (oki_bank!=(data&3)) ) { oki_bank = (data&3); } reset_driveout_sound_region(space->machine); } static WRITE16_HANDLER ( driveout_sound_command_w ) { static int nibble = 0; if (ACCESSING_BITS_8_15) { data >>= 8; if (offset==0) { nibble = data & 1; } else { if (nibble==0) { driveout_sound_latch = (data & 0x0f) | (driveout_sound_latch & 0xf0); } else { driveout_sound_latch = ((data<<4) & 0xf0) | (driveout_sound_latch & 0x0f); cpu_set_input_line (space->machine->cpu[1], 0, ASSERT_LINE); } } } } /*********************************************************** MEMORY STRUCTURES ***********************************************************/ static ADDRESS_MAP_START( finalb_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x200007) AM_READ(TC0110PCR_word_r) /* palette */ AM_RANGE(0x300000, 0x30000f) AM_READ(TC0220IOC_halfword_r) /* I/O */ AM_RANGE(0x320000, 0x320003) AM_READ(taitof2_sound_r) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( finalb_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x200007) AM_WRITE(TC0110PCR_word_w) /* palette */ AM_RANGE(0x300000, 0x30000f) AM_WRITE(TC0220IOC_halfword_w) /* I/O */ AM_RANGE(0x320000, 0x320001) AM_WRITE(taitosound_port16_lsb_w) AM_RANGE(0x320002, 0x320003) AM_WRITE(taitosound_comm16_lsb_w) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x810000, 0x81ffff) AM_WRITE(SMH_NOP) /* error in game init code ? */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xb00002, 0xb00003) AM_WRITE(SMH_NOP) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( dondokod_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x30000f) AM_READ(TC0220IOC_halfword_r) /* I/O */ AM_RANGE(0x320000, 0x320003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) AM_RANGE(0xa00000, 0xa01fff) AM_READ(TC0280GRD_word_r) ADDRESS_MAP_END static ADDRESS_MAP_START( dondokod_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x300000, 0x30000f) AM_WRITE(TC0220IOC_halfword_w) /* I/O */ AM_RANGE(0x320000, 0x320001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x320002, 0x320003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xa00000, 0xa01fff) AM_WRITE(TC0280GRD_word_w) /* ROZ tilemap */ AM_RANGE(0xa02000, 0xa0200f) AM_WRITE(TC0280GRD_ctrl_word_w) AM_RANGE(0xb00000, 0xb0001f) AM_WRITE(TC0360PRI_halfword_w) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( megab_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x100003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x120000, 0x12000f) AM_READ(TC0220IOC_halfword_r) /* I/O */ AM_RANGE(0x180000, 0x180fff) AM_READ(cchip2_word_r) AM_RANGE(0x200000, 0x20ffff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x301fff) AM_READ(SMH_RAM) AM_RANGE(0x600000, 0x60ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x610000, 0x61ffff) AM_READ(SMH_RAM) /* unused? */ AM_RANGE(0x620000, 0x62000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x800000, 0x80ffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( megab_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x100001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x100002, 0x100003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x120000, 0x12000f) AM_WRITE(TC0220IOC_halfword_w) /* I/O */ AM_RANGE(0x180000, 0x180fff) AM_WRITE(cchip2_word_w) AM_BASE(&cchip2_ram) AM_RANGE(0x200000, 0x20ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x300000, 0x301fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x400000, 0x40001f) AM_WRITE(TC0360PRI_halfword_w) /* ?? */ AM_RANGE(0x600000, 0x60ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x610000, 0x61ffff) AM_WRITE(SMH_RAM) /* unused? */ AM_RANGE(0x620000, 0x62000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) ADDRESS_MAP_END static ADDRESS_MAP_START( thundfox_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x101fff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x20000f) AM_READ(TC0220IOC_halfword_r) /* I/O */ AM_RANGE(0x220000, 0x220003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x300000, 0x30ffff) AM_READ(SMH_RAM) AM_RANGE(0x400000, 0x40ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x420000, 0x42000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x500000, 0x50ffff) AM_READ(TC0100SCN_word_1_r) /* tilemaps */ AM_RANGE(0x520000, 0x52000f) AM_READ(TC0100SCN_ctrl_word_1_r) AM_RANGE(0x600000, 0x60ffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( thundfox_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x101fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x200000, 0x20000f) AM_WRITE(TC0220IOC_halfword_w) /* I/O */ AM_RANGE(0x220000, 0x220001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x220002, 0x220003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x300000, 0x30ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x400000, 0x40ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x420000, 0x42000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x500000, 0x50ffff) AM_WRITE(TC0100SCN_word_1_w) /* tilemaps */ AM_RANGE(0x520000, 0x52000f) AM_WRITE(TC0100SCN_ctrl_word_1_w) AM_RANGE(0x600000, 0x60ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0x800000, 0x80001f) AM_WRITE(TC0360PRI_halfword_swap_w) ADDRESS_MAP_END static ADDRESS_MAP_START( cameltry_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x30000f) AM_READ(TC0220IOC_halfword_r) /* I/O */ AM_RANGE(0x300018, 0x30001f) AM_READ(cameltry_paddle_r) AM_RANGE(0x320000, 0x320003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x800000, 0x813fff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) AM_RANGE(0xa00000, 0xa01fff) AM_READ(TC0280GRD_word_r) ADDRESS_MAP_END static ADDRESS_MAP_START( cameltry_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x300000, 0x30000f) AM_WRITE(TC0220IOC_halfword_w) /* I/O */ AM_RANGE(0x320000, 0x320001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x320002, 0x320003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x800000, 0x813fff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xa00000, 0xa01fff) AM_WRITE(TC0280GRD_word_w) /* ROZ tilemap */ AM_RANGE(0xa02000, 0xa0200f) AM_WRITE(TC0280GRD_ctrl_word_w) AM_RANGE(0xd00000, 0xd0001f) AM_WRITE(TC0360PRI_halfword_w) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( qtorimon_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x200007) AM_READ(TC0110PCR_word_r) /* palette */ AM_RANGE(0x500000, 0x50000f) AM_READ(TC0220IOC_halfword_r) /* I/O */ AM_RANGE(0x600000, 0x600003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( qtorimon_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x200007) AM_WRITE(TC0110PCR_word_w) /* palette */ AM_RANGE(0x500000, 0x50000f) AM_WRITE(TC0220IOC_halfword_w) /* I/O */ AM_RANGE(0x600000, 0x600001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x600002, 0x600003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0x910000, 0x9120ff) AM_WRITE(SMH_NOP) /* error in init code ? */ ADDRESS_MAP_END static ADDRESS_MAP_START( liquidk_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x30000f) AM_READ(TC0220IOC_halfword_r) /* I/O */ AM_RANGE(0x320000, 0x320003) AM_READ(taitof2_sound_r) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( liquidk_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x300000, 0x30000f) AM_WRITE(TC0220IOC_halfword_w) /* I/O */ AM_RANGE(0x320000, 0x320001) AM_WRITE(taitosound_port16_lsb_w) AM_RANGE(0x320002, 0x320003) AM_WRITE(taitosound_comm16_lsb_w) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xb00000, 0xb0001f) AM_WRITE(TC0360PRI_halfword_w) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( quizhq_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x200007) AM_READ(TC0110PCR_word_r) /* palette */ AM_RANGE(0x500000, 0x50000f) AM_READ(quizhq_input1_r) AM_RANGE(0x580000, 0x58000f) AM_READ(quizhq_input2_r) AM_RANGE(0x600000, 0x600003) AM_READ(taitof2_sound_r) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( quizhq_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x200007) AM_WRITE(TC0110PCR_word_w) /* palette */ AM_RANGE(0x500004, 0x500005) AM_WRITE(growl_coin_word_w) AM_RANGE(0x580000, 0x580001) AM_WRITE(taitof2_watchdog_w) /* ??? */ AM_RANGE(0x580006, 0x580007) AM_WRITE(SMH_NOP) /* ??? */ AM_RANGE(0x600000, 0x600001) AM_WRITE(taitosound_port16_lsb_w) AM_RANGE(0x600002, 0x600003) AM_WRITE(taitosound_comm16_lsb_w) AM_RANGE(0x680000, 0x680001) AM_WRITE(SMH_NOP) /* ??? */ AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x810000, 0x81ffff) AM_WRITE(SMH_NOP) /* error in init code ? */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) ADDRESS_MAP_END static ADDRESS_MAP_START( ssi_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10000f) AM_READ(TC0510NIO_halfword_r) AM_RANGE(0x200000, 0x20ffff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x301fff) AM_READ(SMH_RAM) AM_RANGE(0x400000, 0x400003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x600000, 0x60ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x620000, 0x62000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x800000, 0x80ffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( ssi_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10000f) AM_WRITE(TC0510NIO_halfword_w) AM_RANGE(0x200000, 0x20ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x300000, 0x301fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x400000, 0x400001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x400002, 0x400003) AM_WRITE(taitosound_comm16_msb_w) // AM_RANGE(0x500000, 0x500001) AM_WRITE(SMH_NOP) /* ?? */ AM_RANGE(0x600000, 0x60ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps (not used) */ AM_RANGE(0x620000, 0x62000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) /* sprite ram */ ADDRESS_MAP_END static ADDRESS_MAP_START( gunfront_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x30000f) AM_READ(TC0510NIO_halfword_wordswap_r) AM_RANGE(0x320000, 0x320003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( gunfront_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x300000, 0x30000f) AM_WRITE(TC0510NIO_halfword_wordswap_w) AM_RANGE(0x320000, 0x320001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x320002, 0x320003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) // AM_RANGE(0xa00000, 0xa00001) AM_WRITE(SMH_NOP) /* ?? */ AM_RANGE(0xb00000, 0xb0001f) AM_WRITE(TC0360PRI_halfword_w) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( growl_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x30000f) AM_READ(growl_dsw_r) AM_RANGE(0x320000, 0x32000f) AM_READ(growl_input_r) AM_RANGE(0x400000, 0x400003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x508000, 0x50800f) AM_READ_PORT("IN3") AM_RANGE(0x50c000, 0x50c00f) AM_READ_PORT("IN4") AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( growl_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x300004, 0x300005) AM_WRITE(growl_coin_word_w) AM_RANGE(0x340000, 0x340001) AM_WRITE(taitof2_watchdog_w) AM_RANGE(0x400000, 0x400001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x400002, 0x400003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x500000, 0x50000f) AM_WRITE(taitof2_spritebank_w) AM_RANGE(0x504000, 0x504001) AM_WRITE(SMH_NOP) /* unknown... various values */ AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xb00000, 0xb0001f) AM_WRITE(TC0360PRI_halfword_w) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( mjnquest_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_READ(SMH_ROM) AM_RANGE(0x110000, 0x11ffff) AM_READ(SMH_RAM) /* "sram" */ AM_RANGE(0x120000, 0x12ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x200007) AM_READ(TC0110PCR_word_r) /* palette */ AM_RANGE(0x300000, 0x30000f) AM_READ(mjnquest_dsw_r) AM_RANGE(0x310000, 0x310001) AM_READ(mjnquest_input_r) AM_RANGE(0x360000, 0x360003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x400000, 0x40ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x420000, 0x42000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x500000, 0x50ffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( mjnquest_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x110000, 0x11ffff) AM_WRITE(SMH_RAM) /* "sram" */ AM_RANGE(0x120000, 0x12ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x200007) AM_WRITE(TC0110PCR_word_w) /* palette */ AM_RANGE(0x320000, 0x320001) AM_WRITE(mjnquest_inputselect_w) AM_RANGE(0x330000, 0x330001) AM_WRITE(SMH_NOP) /* watchdog ? */ AM_RANGE(0x350000, 0x350001) AM_WRITE(SMH_NOP) /* watchdog ? */ AM_RANGE(0x360000, 0x360001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x360002, 0x360003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x380000, 0x380001) AM_WRITE(TC0100SCN_gfxbank_w) /* scr gfx bank select */ AM_RANGE(0x400000, 0x40ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x420000, 0x42000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x500000, 0x50ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) ADDRESS_MAP_END static ADDRESS_MAP_START( footchmp_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x20ffff) AM_READ(SMH_RAM) AM_RANGE(0x400000, 0x40ffff) AM_READ(TC0480SCP_word_r) /* tilemaps */ AM_RANGE(0x430000, 0x43002f) AM_READ(TC0480SCP_ctrl_word_r) AM_RANGE(0x600000, 0x601fff) AM_READ(SMH_RAM) AM_RANGE(0x700000, 0x70001f) AM_READ(footchmp_input_r) AM_RANGE(0xa00000, 0xa00003) AM_READ(taitof2_sound_r) ADDRESS_MAP_END static ADDRESS_MAP_START( footchmp_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x20ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0x300000, 0x30000f) AM_WRITE(taitof2_spritebank_w) /* updated at $a6e, off irq5 */ AM_RANGE(0x400000, 0x40ffff) AM_WRITE(TC0480SCP_word_w) /* tilemaps */ AM_RANGE(0x430000, 0x43002f) AM_WRITE(TC0480SCP_ctrl_word_w) AM_RANGE(0x500000, 0x50001f) AM_WRITE(TC0360PRI_halfword_w) /* 500002 written like a watchdog?! */ AM_RANGE(0x600000, 0x601fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x700006, 0x700007) AM_WRITE(taitof2_4p_coin_word_w) AM_RANGE(0x800000, 0x800001) AM_WRITE(taitof2_watchdog_w) /* ??? */ AM_RANGE(0xa00000, 0xa00001) AM_WRITE(taitosound_port16_lsb_w) AM_RANGE(0xa00002, 0xa00003) AM_WRITE(taitosound_comm16_lsb_w) ADDRESS_MAP_END static ADDRESS_MAP_START( koshien_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x30000f) AM_READ(TC0510NIO_halfword_r) AM_RANGE(0x320000, 0x320003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) // AM_RANGE(0xa20000, 0xa20001) AM_READ(koshien_spritebank_r) /* for debugging spritebank */ ADDRESS_MAP_END static ADDRESS_MAP_START( koshien_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x300000, 0x30000f) AM_WRITE(TC0510NIO_halfword_w) AM_RANGE(0x320000, 0x320001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x320002, 0x320003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xa20000, 0xa20001) AM_WRITE(koshien_spritebank_w) AM_RANGE(0xb00000, 0xb0001f) AM_WRITE(TC0360PRI_halfword_swap_w) ADDRESS_MAP_END static ADDRESS_MAP_START( yuyugogo_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(SMH_ROM) AM_RANGE(0x200000, 0x20000f) AM_READ(TC0510NIO_halfword_r) AM_RANGE(0x400000, 0x400003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) AM_RANGE(0xa00000, 0xa01fff) AM_READ(SMH_RAM) AM_RANGE(0xb00000, 0xb10fff) AM_READ(SMH_RAM) AM_RANGE(0xd00000, 0xdfffff) AM_READ(SMH_BANK1) /* extra data rom */ ADDRESS_MAP_END static ADDRESS_MAP_START( yuyugogo_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x200000, 0x20000f) AM_WRITE(TC0510NIO_halfword_w) AM_RANGE(0x400000, 0x400001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x400002, 0x400003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xa00000, 0xa01fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0xb00000, 0xb10fff) AM_WRITE(SMH_RAM) /* deliberate writes to $b10xxx, I think */ AM_RANGE(0xc00000, 0xc01fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE(&f2_sprite_extension) AM_SIZE(&f2_spriteext_size) AM_RANGE(0xd00000, 0xdfffff) AM_WRITE(SMH_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( ninjak_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x30000f) AM_READ(ninjak_input_r) AM_RANGE(0x400000, 0x400003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( ninjak_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x30000e, 0x30000f) AM_WRITE(ninjak_coin_word_w) AM_RANGE(0x380000, 0x380001) AM_WRITE(taitof2_watchdog_w) /* ??? */ AM_RANGE(0x400000, 0x400001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x400002, 0x400003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x600000, 0x60000f) AM_WRITE(taitof2_spritebank_w) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xb00000, 0xb0001f) AM_WRITE(TC0360PRI_halfword_w) /* b00002 written like a watchdog?! */ ADDRESS_MAP_END static ADDRESS_MAP_START( solfigtr_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x30000f) AM_READ(growl_dsw_r) AM_RANGE(0x320000, 0x32000f) AM_READ(growl_input_r) AM_RANGE(0x400000, 0x400003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( solfigtr_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x201fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x300004, 0x300005) AM_WRITE(growl_coin_word_w) /* NOT VERIFIED */ AM_RANGE(0x340000, 0x340001) AM_WRITE(taitof2_watchdog_w) /* NOT VERIFIED */ AM_RANGE(0x400000, 0x400001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x400002, 0x400003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x500000, 0x50000f) AM_WRITE(taitof2_spritebank_w) AM_RANGE(0x504000, 0x504001) AM_WRITE(SMH_NOP) /* unknown... various values */ AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xb00000, 0xb0001f) AM_WRITE(TC0360PRI_halfword_w) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( qzquest_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x17ffff) AM_READ(SMH_ROM) AM_RANGE(0x200000, 0x20000f) AM_READ(TC0510NIO_halfword_r) AM_RANGE(0x300000, 0x300003) AM_READ(taitof2_sound_r) AM_RANGE(0x400000, 0x401fff) AM_READ(SMH_RAM) AM_RANGE(0x500000, 0x50ffff) AM_READ(SMH_RAM) AM_RANGE(0x600000, 0x60ffff) AM_READ(SMH_RAM) AM_RANGE(0x700000, 0x70ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x720000, 0x72000f) AM_READ(TC0100SCN_ctrl_word_0_r) ADDRESS_MAP_END static ADDRESS_MAP_START( qzquest_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x200000, 0x20000f) AM_WRITE(TC0510NIO_halfword_w) AM_RANGE(0x300000, 0x300001) AM_WRITE(taitosound_port16_lsb_w) AM_RANGE(0x300002, 0x300003) AM_WRITE(taitosound_comm16_lsb_w) AM_RANGE(0x400000, 0x401fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0x500000, 0x50ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x600000, 0x60ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0x700000, 0x70ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x720000, 0x72000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) ADDRESS_MAP_END static ADDRESS_MAP_START( pulirula_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_READ(SMH_ROM) AM_RANGE(0x200000, 0x200003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x300000, 0x30ffff) AM_READ(SMH_RAM) AM_RANGE(0x400000, 0x401fff) AM_READ(TC0430GRW_word_r) AM_RANGE(0x700000, 0x701fff) AM_READ(SMH_RAM) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) AM_RANGE(0xb00000, 0xb0000f) AM_READ(TC0510NIO_halfword_r) ADDRESS_MAP_END static ADDRESS_MAP_START( pulirula_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_WRITE(SMH_ROM) AM_RANGE(0x200000, 0x200001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x200002, 0x200003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x300000, 0x30ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x400000, 0x401fff) AM_WRITE(TC0430GRW_word_w) /* ROZ tilemap */ AM_RANGE(0x402000, 0x40200f) AM_WRITE(TC0430GRW_ctrl_word_w) // AM_RANGE(0x500000, 0x500001) AM_WRITE(SMH_NOP) /* ??? */ AM_RANGE(0x600000, 0x603fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE(&f2_sprite_extension) AM_SIZE(&f2_spriteext_size) AM_RANGE(0x700000, 0x701fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xa00000, 0xa0001f) AM_WRITE(TC0360PRI_halfword_swap_w) AM_RANGE(0xb00000, 0xb0000f) AM_WRITE(TC0510NIO_halfword_w) ADDRESS_MAP_END static ADDRESS_MAP_START( metalb_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x30ffff) AM_READ(SMH_RAM) AM_RANGE(0x500000, 0x50ffff) AM_READ(TC0480SCP_word_r) /* tilemaps */ AM_RANGE(0x530000, 0x53002f) AM_READ(TC0480SCP_ctrl_word_r) AM_RANGE(0x700000, 0x703fff) AM_READ(SMH_RAM) AM_RANGE(0x800000, 0x80000f) AM_READ(TC0510NIO_halfword_wordswap_r) AM_RANGE(0x900000, 0x900003) AM_READ(taitof2_msb_sound_r) ADDRESS_MAP_END static ADDRESS_MAP_START( metalb_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0bffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x300000, 0x30ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) // AM_RANGE(0x42000c, 0x42000f) AM_WRITE(SMH_NOP) /* zeroed */ AM_RANGE(0x500000, 0x50ffff) AM_WRITE(TC0480SCP_word_w) /* tilemaps */ AM_RANGE(0x530000, 0x53002f) AM_WRITE(TC0480SCP_ctrl_word_w) AM_RANGE(0x600000, 0x60001f) AM_WRITE(TC0360PRI_halfword_w) AM_RANGE(0x700000, 0x703fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x800000, 0x80000f) AM_WRITE(TC0510NIO_halfword_wordswap_w) AM_RANGE(0x900000, 0x900001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x900002, 0x900003) AM_WRITE(taitosound_comm16_msb_w) // AM_RANGE(0xa00000, 0xa00001) AM_WRITE(SMH_NOP) /* ??? */ ADDRESS_MAP_END static ADDRESS_MAP_START( qzchikyu_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x17ffff) AM_READ(SMH_ROM) AM_RANGE(0x200000, 0x20000f) AM_READ(TC0510NIO_halfword_r) AM_RANGE(0x300000, 0x300003) AM_READ(taitof2_sound_r) AM_RANGE(0x400000, 0x401fff) AM_READ(SMH_RAM) AM_RANGE(0x500000, 0x50ffff) AM_READ(SMH_RAM) AM_RANGE(0x600000, 0x60ffff) AM_READ(SMH_RAM) AM_RANGE(0x700000, 0x70ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x720000, 0x72000f) AM_READ(TC0100SCN_ctrl_word_0_r) ADDRESS_MAP_END static ADDRESS_MAP_START( qzchikyu_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x200000, 0x20000f) AM_WRITE(TC0510NIO_halfword_w) AM_RANGE(0x300000, 0x300001) AM_WRITE(taitosound_port16_lsb_w) AM_RANGE(0x300002, 0x300003) AM_WRITE(taitosound_comm16_lsb_w) AM_RANGE(0x400000, 0x401fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0x500000, 0x50ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x600000, 0x60ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0x700000, 0x70ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x720000, 0x72000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) ADDRESS_MAP_END static ADDRESS_MAP_START( yesnoj_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x200000, 0x20ffff) AM_READ(SMH_RAM) AM_RANGE(0x400000, 0x40ffff) AM_READ(SMH_RAM) AM_RANGE(0x500000, 0x50ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x520000, 0x52000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x600000, 0x601fff) AM_READ(SMH_RAM) // AM_RANGE(0x700000, 0x70000b) AM_READ(yesnoj_unknown_r) /* what's this? */ AM_RANGE(0x800000, 0x800003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0xa00000, 0xa0000f) AM_READ(yesnoj_input_r) AM_RANGE(0xb00000, 0xb00001) AM_READ(yesnoj_dsw_r) ADDRESS_MAP_END static ADDRESS_MAP_START( yesnoj_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x200000, 0x20ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x400000, 0x40ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0x500000, 0x50ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x520000, 0x52000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x600000, 0x601fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x800000, 0x800001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x800002, 0x800003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x900002, 0x900003) AM_WRITE(SMH_NOP) /* lots of similar writes */ AM_RANGE(0xc00000, 0xc00001) AM_WRITE(SMH_NOP) /* watchdog ?? */ AM_RANGE(0xd00000, 0xd00001) AM_WRITE(SMH_NOP) /* lots of similar writes */ ADDRESS_MAP_END static ADDRESS_MAP_START( deadconx_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x200000, 0x20ffff) AM_READ(SMH_RAM) AM_RANGE(0x400000, 0x40ffff) AM_READ(TC0480SCP_word_r) /* tilemaps */ AM_RANGE(0x430000, 0x43002f) AM_READ(TC0480SCP_ctrl_word_r) AM_RANGE(0x600000, 0x601fff) AM_READ(SMH_RAM) AM_RANGE(0x700000, 0x70001f) AM_READ(deadconx_input_r) AM_RANGE(0xa00000, 0xa00003) AM_READ(taitof2_msb_sound_r) ADDRESS_MAP_END static ADDRESS_MAP_START( deadconx_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x200000, 0x20ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0x300000, 0x30000f) AM_WRITE(taitof2_spritebank_w) AM_RANGE(0x400000, 0x40ffff) AM_WRITE(TC0480SCP_word_w) /* tilemaps */ // AM_RANGE(0x42000c, 0x42000f) AM_WRITE(SMH_NOP) /* zeroed */ AM_RANGE(0x430000, 0x43002f) AM_WRITE(TC0480SCP_ctrl_word_w) AM_RANGE(0x500000, 0x50001f) AM_WRITE(TC0360PRI_halfword_w) /* uses 500002 like a watchdog !? */ AM_RANGE(0x600000, 0x601fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x700006, 0x700007) AM_WRITE(taitof2_4p_coin_word_w) AM_RANGE(0x800000, 0x800001) AM_WRITE(taitof2_watchdog_w) /* ??? */ AM_RANGE(0xa00000, 0xa00001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0xa00002, 0xa00003) AM_WRITE(taitosound_comm16_msb_w) ADDRESS_MAP_END static ADDRESS_MAP_START( dinorex_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x2fffff) AM_READ(SMH_ROM) AM_RANGE(0x300000, 0x30000f) AM_READ(TC0510NIO_halfword_r) AM_RANGE(0x500000, 0x501fff) AM_READ(SMH_RAM) AM_RANGE(0x600000, 0x60ffff) AM_READ(SMH_RAM) AM_RANGE(0x800000, 0x80ffff) AM_READ(SMH_RAM) AM_RANGE(0x900000, 0x90ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x920000, 0x92000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0xa00000, 0xa00003) AM_READ(taitof2_msb_sound_r) ADDRESS_MAP_END static ADDRESS_MAP_START( dinorex_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x2fffff) AM_WRITE(SMH_ROM) AM_RANGE(0x300000, 0x30000f) AM_WRITE(TC0510NIO_halfword_w) AM_RANGE(0x400000, 0x400fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE(&f2_sprite_extension) AM_SIZE(&f2_spriteext_size) AM_RANGE(0x500000, 0x501fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x600000, 0x60ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x700000, 0x70001f) AM_WRITE(TC0360PRI_halfword_w) /* ?? */ AM_RANGE(0x800000, 0x80ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x920000, 0x92000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0xa00000, 0xa00001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0xa00002, 0xa00003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0xb00000, 0xb00001) AM_WRITE(SMH_NOP) /* watchdog? */ ADDRESS_MAP_END static ADDRESS_MAP_START( qjinsei_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x1fffff) AM_READ(SMH_ROM) AM_RANGE(0x200000, 0x200003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x300000, 0x30ffff) AM_READ(SMH_RAM) AM_RANGE(0x700000, 0x701fff) AM_READ(SMH_RAM) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) AM_RANGE(0xb00000, 0xb0000f) AM_READ(TC0510NIO_halfword_r) ADDRESS_MAP_END static ADDRESS_MAP_START( qjinsei_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x200000, 0x200001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x200002, 0x200003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x300000, 0x30ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x500000, 0x500001) AM_WRITE(SMH_NOP) /* watchdog ? */ AM_RANGE(0x600000, 0x603fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE(&f2_sprite_extension) AM_SIZE(&f2_spriteext_size) AM_RANGE(0x700000, 0x701fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xa00000, 0xa0001f) AM_WRITE(TC0360PRI_halfword_w) /* ?? */ AM_RANGE(0xb00000, 0xb0000f) AM_WRITE(TC0510NIO_halfword_w) ADDRESS_MAP_END static ADDRESS_MAP_START( qcrayon_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x3fffff) AM_READ(SMH_BANK1) /* extra data rom */ AM_RANGE(0x500000, 0x500003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x700000, 0x701fff) AM_READ(SMH_RAM) AM_RANGE(0x800000, 0x80ffff) AM_READ(SMH_RAM) AM_RANGE(0x900000, 0x90ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x920000, 0x92000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0xa00000, 0xa0000f) AM_READ(TC0510NIO_halfword_r) ADDRESS_MAP_END static ADDRESS_MAP_START( qcrayon_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM) // AM_RANGE(0x200000, 0x200001) AM_WRITE(SMH_NOP) /* unknown */ AM_RANGE(0x300000, 0x3fffff) AM_WRITE(SMH_ROM) AM_RANGE(0x500000, 0x500001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x500002, 0x500003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x600000, 0x603fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE(&f2_sprite_extension) AM_SIZE(&f2_spriteext_size) AM_RANGE(0x700000, 0x701fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x920000, 0x92000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0xa00000, 0xa0000f) AM_WRITE(TC0510NIO_halfword_w) AM_RANGE(0xb00000, 0xb0001f) AM_WRITE(TC0360PRI_halfword_w) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( qcrayon2_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_READ(SMH_ROM) AM_RANGE(0x200000, 0x20ffff) AM_READ(SMH_RAM) AM_RANGE(0x300000, 0x301fff) AM_READ(SMH_RAM) AM_RANGE(0x400000, 0x40ffff) AM_READ(SMH_RAM) AM_RANGE(0x500000, 0x50ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x520000, 0x52000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x600000, 0x67ffff) AM_READ(SMH_BANK1) /* extra data rom */ AM_RANGE(0x700000, 0x70000f) AM_READ(TC0510NIO_halfword_r) AM_RANGE(0xa00000, 0xa00003) AM_READ(taitof2_msb_sound_r) ADDRESS_MAP_END static ADDRESS_MAP_START( qcrayon2_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x200000, 0x20ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x300000, 0x301fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x400000, 0x40ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0x500000, 0x50ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x520000, 0x52000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x600000, 0x67ffff) AM_WRITE(SMH_ROM) AM_RANGE(0x700000, 0x70000f) AM_WRITE(TC0510NIO_halfword_w) AM_RANGE(0x900000, 0x90001f) AM_WRITE(TC0360PRI_halfword_w) /* ?? */ AM_RANGE(0xa00000, 0xa00001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0xa00002, 0xa00003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0xb00000, 0xb017ff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE(&f2_sprite_extension) AM_SIZE(&f2_spriteext_size) ADDRESS_MAP_END static ADDRESS_MAP_START( driftout_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_READ(SMH_ROM) AM_RANGE(0x200000, 0x200003) AM_READ(taitof2_msb_sound_r) AM_RANGE(0x300000, 0x30ffff) AM_READ(SMH_RAM) AM_RANGE(0x400000, 0x401fff) AM_READ(TC0430GRW_word_r) AM_RANGE(0x700000, 0x701fff) AM_READ(SMH_RAM) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) AM_RANGE(0xb00000, 0xb0000f) AM_READ(TC0510NIO_halfword_r) AM_RANGE(0xb00018, 0xb0001f) AM_READ(driftout_paddle_r) ADDRESS_MAP_END static ADDRESS_MAP_START( driftout_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_WRITE(SMH_ROM) AM_RANGE(0x200000, 0x200001) AM_WRITE(taitosound_port16_msb_w) AM_RANGE(0x200002, 0x200003) AM_WRITE(taitosound_comm16_msb_w) AM_RANGE(0x300000, 0x30ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x400000, 0x401fff) AM_WRITE(TC0430GRW_word_w) /* ROZ tilemap */ AM_RANGE(0x402000, 0x40200f) AM_WRITE(TC0430GRW_ctrl_word_w) AM_RANGE(0x700000, 0x701fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xa00000, 0xa0001f) AM_WRITE(TC0360PRI_halfword_swap_w) AM_RANGE(0xb00000, 0xb0000f) AM_WRITE(TC0510NIO_halfword_w) ADDRESS_MAP_END /* same as driftout, except for sound address 0x200000 */ static ADDRESS_MAP_START( driveout_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_READ(SMH_ROM) AM_RANGE(0x200000, 0x200003) AM_READ(SMH_NOP) AM_RANGE(0x300000, 0x30ffff) AM_READ(SMH_RAM) AM_RANGE(0x400000, 0x401fff) AM_READ(TC0430GRW_word_r) AM_RANGE(0x700000, 0x701fff) AM_READ(SMH_RAM) AM_RANGE(0x800000, 0x80ffff) AM_READ(TC0100SCN_word_0_r) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_READ(TC0100SCN_ctrl_word_0_r) AM_RANGE(0x900000, 0x90ffff) AM_READ(SMH_RAM) AM_RANGE(0xb00000, 0xb0000f) AM_READ(TC0510NIO_halfword_r) AM_RANGE(0xb00018, 0xb0001f) AM_READ(driftout_paddle_r) ADDRESS_MAP_END static ADDRESS_MAP_START( driveout_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_WRITE(SMH_ROM) AM_RANGE(0x200000, 0x200003) AM_WRITE(driveout_sound_command_w) AM_RANGE(0x300000, 0x30ffff) AM_WRITE(SMH_RAM) AM_RANGE(0x400000, 0x401fff) AM_WRITE(TC0430GRW_word_w) /* ROZ tilemap */ AM_RANGE(0x402000, 0x40200f) AM_WRITE(TC0430GRW_ctrl_word_w) AM_RANGE(0x700000, 0x701fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0x800000, 0x80ffff) AM_WRITE(TC0100SCN_word_0_w) /* tilemaps */ AM_RANGE(0x820000, 0x82000f) AM_WRITE(TC0100SCN_ctrl_word_0_w) AM_RANGE(0x900000, 0x90ffff) AM_WRITE(SMH_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) AM_RANGE(0xa00000, 0xa0001f) AM_WRITE(TC0360PRI_halfword_swap_w) AM_RANGE(0xb00000, 0xb0000f) AM_WRITE(TC0510NIO_halfword_w) ADDRESS_MAP_END /***************************************************************************/ static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_READ(SMH_ROM) AM_RANGE(0x4000, 0x7fff) AM_READ(SMH_BANK2) AM_RANGE(0xc000, 0xdfff) AM_READ(SMH_RAM) AM_RANGE(0xe000, 0xe003) AM_DEVREAD("ym", ym2610_r) AM_RANGE(0xe200, 0xe200) AM_READ(SMH_NOP) AM_RANGE(0xe201, 0xe201) AM_READ(taitosound_slave_comm_r) AM_RANGE(0xea00, 0xea00) AM_READ(SMH_NOP) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(SMH_ROM) AM_RANGE(0xc000, 0xdfff) AM_WRITE(SMH_RAM) AM_RANGE(0xe000, 0xe003) AM_DEVWRITE("ym", ym2610_w) AM_RANGE(0xe200, 0xe200) AM_WRITE(taitosound_slave_port_w) AM_RANGE(0xe201, 0xe201) AM_WRITE(taitosound_slave_comm_w) AM_RANGE(0xe400, 0xe403) AM_WRITE(SMH_NOP) /* pan */ AM_RANGE(0xee00, 0xee00) AM_WRITE(SMH_NOP) /* ? */ AM_RANGE(0xf000, 0xf000) AM_WRITE(SMH_NOP) /* ? */ AM_RANGE(0xf200, 0xf200) AM_WRITE(sound_bankswitch_w) /* ?? */ ADDRESS_MAP_END /* Alt version of Cameltry, YM2203 + M6925 sound */ static ADDRESS_MAP_START( camltrya_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM) // I can't see a bank control, but there ARE some bytes past 0x8000 // AM_RANGE(0x4000, 0x7fff) AM_READ(SMH_BANK1) AM_RANGE(0x8000, 0x8fff) AM_READ(SMH_RAM) AM_RANGE(0x9000, 0x9001) AM_DEVREAD("ym", ym2203_r) AM_RANGE(0xa001, 0xa001) AM_READ(taitosound_slave_comm_r) AM_RANGE(0xb000, 0xb000) AM_DEVREAD("oki", okim6295_r) ADDRESS_MAP_END static ADDRESS_MAP_START( camltrya_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(SMH_ROM) AM_RANGE(0x8000, 0x8fff) AM_WRITE(SMH_RAM) AM_RANGE(0x9000, 0x9001) AM_DEVWRITE("ym", ym2203_w) AM_RANGE(0xa000, 0xa000) AM_WRITE(taitosound_slave_port_w) AM_RANGE(0xa001, 0xa001) AM_WRITE(taitosound_slave_comm_w) // AM_RANGE(0xb000, 0xb000) AM_WRITE(unknown_w) // probably controlling sample player? AM_RANGE(0xb000, 0xb000) AM_DEVWRITE("oki", okim6295_w) AM_RANGE(0xb001, 0xb001) AM_DEVWRITE("oki", okim6295_w) ADDRESS_MAP_END static ADDRESS_MAP_START( driveout_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM) AM_RANGE(0x8000, 0x87ff) AM_READ(SMH_RAM) AM_RANGE(0x9800, 0x9800) AM_DEVREAD("oki", okim6295_r) AM_RANGE(0xa000, 0xa000) AM_READ(driveout_sound_command_r) ADDRESS_MAP_END static ADDRESS_MAP_START( driveout_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(SMH_ROM) AM_RANGE(0x8000, 0x87ff) AM_WRITE(SMH_RAM) AM_RANGE(0x9000, 0x9000) AM_WRITE(oki_bank_w) AM_RANGE(0x9800, 0x9800) AM_DEVWRITE("oki", okim6295_w) ADDRESS_MAP_END /*********************************************************** INPUT PORTS, DIPs ***********************************************************/ #define TAITO_F2_SYSTEM_INPUT \ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) \ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) \ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) \ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) /* The other bits vary from one game to another, so they are not included here */ static INPUT_PORTS_START( finalb ) PORT_START("DSWA") /* Not sure how to handle alternate controls */ PORT_DIPNAME( 0x01, 0x01, "Alternate Controls" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT /* controls below are DIP selectable */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) /* 1P sen.sw.? */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) /* 1P ducking? */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) /* 2P sen.sw.? */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) /* 2P ducking? */ INPUT_PORTS_END static INPUT_PORTS_START( finalbj ) PORT_INCLUDE(finalb) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_OLD INPUT_PORTS_END static INPUT_PORTS_START( dondokod ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x0c, "10k and 100k" ) PORT_DIPSETTING( 0x08, "10k and 150k" ) PORT_DIPSETTING( 0x04, "10k and 250k" ) PORT_DIPSETTING( 0x00, "10k and 350k" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( dondokdu ) PORT_INCLUDE(dondokod) PORT_MODIFY("DSWA") TAITO_COINAGE_US INPUT_PORTS_END static INPUT_PORTS_START( dondokdj ) PORT_INCLUDE(dondokod) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_OLD INPUT_PORTS_END static INPUT_PORTS_START( megab ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x0c, "100k only" ) PORT_DIPSETTING( 0x04, "150k only" ) PORT_DIPSETTING( 0x08, "200k only" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x10, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPNAME( 0x40, 0x40, "Upright Controls" ) /* ie single or two players at once */ PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x40, DEF_STR( Dual ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( megabj ) PORT_INCLUDE(megab) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_OLD INPUT_PORTS_END static INPUT_PORTS_START( thundfox ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) // all 2 in manual PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x04, 0x04, "Timer" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */ PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x80, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( thndfoxu ) PORT_INCLUDE(thundfox) PORT_MODIFY("DSWA") TAITO_COINAGE_US INPUT_PORTS_END static INPUT_PORTS_START( thndfoxj ) PORT_INCLUDE(thundfox) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW INPUT_PORTS_END static INPUT_PORTS_START( cameltry ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_US PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, "Start remain time" ) PORT_DIPSETTING( 0x00, "35" ) PORT_DIPSETTING( 0x04, "40" ) PORT_DIPSETTING( 0x0c, "50" ) PORT_DIPSETTING( 0x08, "60" ) PORT_DIPNAME( 0x30, 0x30, "Continue play time" ) PORT_DIPSETTING( 0x00, "+20" ) PORT_DIPSETTING( 0x10, "+25" ) PORT_DIPSETTING( 0x30, "+30" ) PORT_DIPSETTING( 0x20, "+40" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Upright Controls" ) /* ie single or two players at once */ PORT_DIPSETTING( 0x80, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("PADDLE1") /* Paddle A */ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(1) PORT_START("PADDLE2") /* Paddle B */ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( cameltrj ) PORT_INCLUDE(cameltry) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_OLD INPUT_PORTS_END static INPUT_PORTS_START( qtorimon ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) // all 5 in manual PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_OLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x10, "1" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPNAME( 0x40, 0x40, "Show Correct Answer" ) PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( liquidk ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x0c, "30k and 100k" ) PORT_DIPSETTING( 0x08, "30k and 150k" ) PORT_DIPSETTING( 0x04, "50k and 250k" ) PORT_DIPSETTING( 0x00, "50k and 350k" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Upright Controls" ) /* ie single or two players at once */ PORT_DIPSETTING( 0x80, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( liquidku ) PORT_INCLUDE(liquidk) PORT_MODIFY("DSWA") TAITO_COINAGE_US INPUT_PORTS_END static INPUT_PORTS_START( mizubaku ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_NEW PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x0c, "30k and 100k" ) PORT_DIPSETTING( 0x08, "30k and 150k" ) PORT_DIPSETTING( 0x04, "50k and 250k" ) PORT_DIPSETTING( 0x00, "50k and 350k" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Upright Controls" ) /* ie single or two players at once */ PORT_DIPSETTING( 0x80, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( ssi ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, "Shields" ) PORT_DIPSETTING( 0x00, DEF_STR( None )) PORT_DIPSETTING( 0x0c, "1") PORT_DIPSETTING( 0x04, "2") PORT_DIPSETTING( 0x08, "3") PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "2") PORT_DIPSETTING( 0x10, "3") PORT_DIPNAME( 0xa0, 0xa0, "2 Players Mode" ) PORT_DIPSETTING( 0xa0, "Simultaneous") PORT_DIPSETTING( 0x80, "Alternate, Single") PORT_DIPSETTING( 0x00, "Alternate, Dual") PORT_DIPSETTING( 0x20, "Not Allowed") PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( majest12 ) PORT_INCLUDE(ssi) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW INPUT_PORTS_END static INPUT_PORTS_START( growl ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) //are "unused" verified from manual? PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, "Cabinet Type" ) PORT_DIPSETTING( 0x30, "2 Players" ) PORT_DIPSETTING( 0x20, "4 Players / 4 Coin Slots" ) // Push Player button A to start PORT_DIPSETTING( 0x10, "4 Players / 2 cabinets combined" ) PORT_DIPSETTING( 0x00, "4 Players / 2 Coin Slots" ) PORT_DIPNAME( 0x40, 0x40, "Final Boss Continue" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN3") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START4 ) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( growlu ) PORT_INCLUDE(growl) PORT_MODIFY("DSWA") TAITO_COINAGE_US INPUT_PORTS_END static INPUT_PORTS_START( runark ) PORT_INCLUDE(growl) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW INPUT_PORTS_END static INPUT_PORTS_START( pulirula ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, "Magic" ) PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x04, "5" ) // PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */ PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x80, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( pulirulj ) PORT_INCLUDE(pulirula) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW INPUT_PORTS_END static INPUT_PORTS_START( qzquest ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_NEW PORT_START("DSWB") TAITO_DIFFICULTY //?? PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( qzchikyu ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_NEW PORT_START("DSWB") TAITO_DIFFICULTY //?? PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( footchmp ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x00, "Game Over Type" ) // 2p simultaneous play PORT_DIPSETTING( 0x01, "Both Teams' Games Over" ) PORT_DIPSETTING( 0x00, "Losing Team's Game is Over" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Game_Time ) ) PORT_DIPSETTING( 0x00, "1.5 Minutes" ) PORT_DIPSETTING( 0x0c, " 2 Minutes" ) PORT_DIPSETTING( 0x04, "2.5 Minutes" ) PORT_DIPSETTING( 0x08, " 3 Minutes" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x30, "2 Players" ) PORT_DIPSETTING( 0x20, "4 Players / 4 Coin Slots" ) // Push Player button A to start PORT_DIPSETTING( 0x10, "4 Players / 2 cabinets combined" ) PORT_DIPSETTING( 0x00, "4 Players / 2 Coin Slots" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, "Game Version" ) // Not used for Hat Trick Hero / Euro Champ '92 PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x80, "European" ) PORT_START("IN3") TAITO_JOY_UDLR_2_BUTTONS_START( 3 ) PORT_START("IN4") TAITO_JOY_UDLR_2_BUTTONS_START( 4 ) INPUT_PORTS_END static INPUT_PORTS_START( hthero ) PORT_INCLUDE(footchmp) PORT_MODIFY("DSWA") PORT_DIPNAME( 0x80, 0x00, "Game Over Type" ) // 2p simultaneous play PORT_DIPSETTING( 0x80, "Both Teams' Games Over" ) PORT_DIPSETTING( 0x00, "Losing Team's Game is Over" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_MODIFY("DSWB") PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x80, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Game_Time ) ) PORT_DIPSETTING( 0x00, "1.5 Minutes" ) PORT_DIPSETTING( 0x30, " 2 Minutes" ) PORT_DIPSETTING( 0x20, "2.5 Minutes" ) PORT_DIPSETTING( 0x10, " 3 Minutes" ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x0c, "2 Players" ) PORT_DIPSETTING( 0x04, "4 Players / 4 Coin Slots" ) // Push Player button A to start PORT_DIPSETTING( 0x08, "4 Players / 2 cabinets combined" ) PORT_DIPSETTING( 0x00, "4 Players / 2 Coin Slots" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( ninjak ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) //is this verified from manual? PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, "Cabinet Type" ) PORT_DIPSETTING( 0x0c, "2 players" ) PORT_DIPSETTING( 0x08, "TROG (4 players / 2 coin slots)" ) PORT_DIPSETTING( 0x04, "MTX2 (4 players / 2 cabinets combined)" ) PORT_DIPSETTING( 0x00, "TMNT (4 players / 4 coin slots)" ) PORT_DIPNAME( 0x30, 0x10, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Game Type" ) PORT_DIPSETTING( 0x00, "1 Player only" ) PORT_DIPSETTING( 0x80, "Multiplayer" ) PORT_START("IN3") TAITO_JOY_UDLR_2_BUTTONS_START( 3 ) PORT_START("IN4") TAITO_JOY_UDLR_2_BUTTONS_START( 4 ) INPUT_PORTS_END static INPUT_PORTS_START( ninjaku ) PORT_INCLUDE(ninjak) PORT_MODIFY("DSWA") TAITO_COINAGE_US INPUT_PORTS_END static INPUT_PORTS_START( ninjakj ) PORT_INCLUDE(ninjak) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW INPUT_PORTS_END static INPUT_PORTS_START( driftout ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) // all 5 in Service Mode PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_OLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, "Control" ) /* correct acc. to service mode */ PORT_DIPSETTING( 0x0c, DEF_STR( Joystick ) ) PORT_DIPSETTING( 0x08, "Paddle" ) PORT_DIPSETTING( 0x04, DEF_STR( Joystick ) ) PORT_DIPSETTING( 0x00, "Steering wheel" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* 2P not used? */ PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("PADDLE1") /* Paddle A */ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(1) PORT_START("PADDLE2") /* Paddle B */ PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( gunfront ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) /* Listed as "Unused" */ PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x08, "10k and every 80k" ) PORT_DIPSETTING( 0x0c, "20k and every 80k" ) PORT_DIPSETTING( 0x04, "30k and every 80k" ) PORT_DIPSETTING( 0x00, "60k and every 80k" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x20, "1" ) PORT_DIPSETTING( 0x10, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */ PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x80, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( gunfronj ) PORT_INCLUDE(gunfront) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW INPUT_PORTS_END static INPUT_PORTS_START( metalb ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x04, "80k and every 160k" ) PORT_DIPSETTING( 0x0c, "70k and every 150k" ) PORT_DIPSETTING( 0x00, "100k and every 200k" ) PORT_DIPSETTING( 0x08, "50k and every 120k" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x10, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x20, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */ PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x80, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( metalbj ) PORT_INCLUDE(metalb) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW INPUT_PORTS_END static INPUT_PORTS_START( deadconx ) PORT_START("IN0") TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service A") PORT_CODE(KEYCODE_9) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service B") PORT_CODE(KEYCODE_0) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service C") PORT_CODE(KEYCODE_MINUS) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") /* DSW B, missing a timer speed maybe? */ TAITO_DIFFICULTY PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On) ) PORT_DIPNAME( 0x18, 0x18, "Damage" ) PORT_DIPSETTING( 0x10, "Small" ) /* Hero can take 12 gun shots */ PORT_DIPSETTING( 0x18, DEF_STR( Normal ) ) /* Hero can take 10 gun shots */ PORT_DIPSETTING( 0x08, "Big" ) /* Hero can take 8 gun shots */ PORT_DIPSETTING( 0x00, "Biggest" ) /* Hero can take 5 gun shots */ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Game Type" ) PORT_DIPSETTING( 0x00, "1 Player only" ) PORT_DIPSETTING( 0x80, "Multiplayer" ) INPUT_PORTS_END static INPUT_PORTS_START( deadconj ) PORT_INCLUDE(deadconx) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW INPUT_PORTS_END static INPUT_PORTS_START( dinorex ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) //are "unused" verified from manual? PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, "Damage" ) PORT_DIPSETTING( 0x08, "Small" ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, "Big" ) PORT_DIPSETTING( 0x00, "Biggest" ) PORT_DIPNAME( 0x10, 0x10, "Timer Speed" ) // Appears to make little difference PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, "Fast" ) PORT_DIPNAME( 0x20, 0x20, "Match Type" ) PORT_DIPSETTING( 0x20, "Best of 3" ) PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPNAME( 0x40, 0x40, "2 Player Mode" ) // actually this seems to be unknown PORT_DIPSETTING( 0x40, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */ PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x80, DEF_STR( Dual ) ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( dinorexj ) PORT_INCLUDE(dinorex) PORT_MODIFY("DSWA") TAITO_COINAGE_JAPAN_NEW INPUT_PORTS_END static INPUT_PORTS_START( solfigtr ) PORT_START("IN0") TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) PORT_START("IN1") TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_WORLD PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( koshien ) PORT_START("DSWA") /* DSW A, one lets you control fielders ? */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_NEW PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x04, 0x04, "Timer" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */ PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x80, DEF_STR( Dual ) ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN1") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( quizhq ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_NEW PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, "Time" ) PORT_DIPSETTING( 0x0c, "5 seconds" ) PORT_DIPSETTING( 0x08, "10 seconds" ) PORT_DIPSETTING( 0x04, "15 seconds" ) PORT_DIPSETTING( 0x00, "20 seconds" ) PORT_DIPNAME( 0x30, 0x30, "Stock" ) // Lives PORT_DIPSETTING( 0x20, "1" ) PORT_DIPSETTING( 0x30, "2" ) PORT_DIPSETTING( 0x10, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */ PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x80, DEF_STR( Dual ) ) INPUT_PORTS_END static INPUT_PORTS_START( qjinsei ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_NEW PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( qcrayon ) PORT_START("DSWA") PORT_DIPUNUSED( 0x01, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_NEW PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x0c, 0x0c, "Default Time" ) /* Can be affected ingame by some items and/or player location */ PORT_DIPSETTING( 0x00, "6 seconds" ) PORT_DIPSETTING( 0x04, "7 seconds" ) PORT_DIPSETTING( 0x08, "8 seconds" ) PORT_DIPSETTING( 0x0c, "10 seconds" ) PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW ) PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW ) PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW ) PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( qcrayon2 ) PORT_START("DSWA") PORT_DIPUNUSED( 0x01, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_NEW PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPUNUSED( 0x04, IP_ACTIVE_LOW ) /* These 2 Dip Switches were designed to change the default timer */ PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW ) /* but the 10 seconds setting is duplicated 4 times in the tables */ PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW ) PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW ) PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x80, 0x80, "Game Control" ) PORT_DIPSETTING( 0x80, DEF_STR( Joystick ) ) PORT_DIPSETTING( 0x00, "4 Buttons" ) PORT_START("IN0") /* Joystick Control */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) /* 4 Buttons Control */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_START("IN1") /* Joystick Control */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80) /* 4 Buttons Control */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( yuyugogo ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_NEW PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) // ?? PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") TAITO_F2_SYSTEM_INPUT PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( mjnquest ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN4") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN5") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) // ? PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN6") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) TAITO_COINAGE_JAPAN_NEW PORT_START("DSWB") TAITO_DIFFICULTY PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( yesnoj ) /* 0xb00000 -> 0x20c0e0.b ($40e0,A5) */ PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x00, "Print Results" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x01, DEF_STR( Yes ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Printer" ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, "2 Players Game" ) PORT_DIPSETTING( 0x08, "1 Credit" ) PORT_DIPSETTING( 0x00, "2 Credits" ) TAITO_COINAGE_US_COIN_START PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW ) PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) PORT_START("DSWB") /* does it physically exist ? */ PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME( "P1 Yes" ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME( "P1 No" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME( "P2 Yes" ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME( "P2 No" ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SPECIAL ) /* printer : paper time-out ? */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* printer : unknown */ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* printer : paper */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SPECIAL ) /* printer : unknown */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) /* not mapped in "test mode" */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) /* not mapped in "test mode" */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END /*********************************************************** GFX DECODING ***********************************************************/ static const gfx_layout finalb_tilelayout = { 16,16, /* 16*16 sprites */ RGN_FRAC(1,2), 6, /* 6 bits per pixel */ { RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+1, 0, 1, 2, 3 }, { 3*4, 2*4, 1*4, 0*4, 7*4, 6*4, 5*4, 4*4, 11*4, 10*4, 9*4, 8*4, 15*4, 14*4, 13*4, 12*4 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, 128*8 /* every sprite takes 128 consecutive bytes */ }; static const gfx_layout tilelayout = { 16,16, /* 16*16 sprites */ RGN_FRAC(1,1), 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4, 9*4, 8*4, 11*4, 10*4, 13*4, 12*4, 15*4, 14*4 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, 128*8 /* every sprite takes 128 consecutive bytes */ }; static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ RGN_FRAC(1,1), 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 /* every sprite takes 32 consecutive bytes */ }; static const gfx_layout yuyugogo_charlayout = { 8,8, /* 8*8 characters */ RGN_FRAC(1,1), 1, /* 1 bit per pixel */ { 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every sprite takes 8 consecutive bytes */ }; static const gfx_layout pivotlayout = { 8,8, /* 8*8 characters */ RGN_FRAC(1,1), 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 /* every sprite takes 32 consecutive bytes */ }; static GFXDECODE_START( finalb ) GFXDECODE_ENTRY( "gfx2", 0, finalb_tilelayout, 0, 64 ) /* sprites & playfield, 6-bit deep */ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_END static GFXDECODE_START( taitof2 ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_END static GFXDECODE_START( pivot ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx3", 0, pivotlayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_END static GFXDECODE_START( yuyugogo ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx1", 0, yuyugogo_charlayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_END static GFXDECODE_START( thundfox ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 256 ) /* TC0100SCN #1 */ GFXDECODE_ENTRY( "gfx3", 0, charlayout, 0, 256 ) /* TC0100SCN #2 */ GFXDECODE_END static const gfx_layout deadconx_charlayout = { 16,16, /* 16*16 characters */ RGN_FRAC(1,1), 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 1*4, 0*4, 5*4, 4*4, 3*4, 2*4, 7*4, 6*4, 9*4, 8*4, 13*4, 12*4, 11*4, 10*4, 15*4, 14*4 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, 128*8 /* every sprite takes 128 consecutive bytes */ }; static GFXDECODE_START( deadconx ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_ENTRY( "gfx1", 0, deadconx_charlayout, 0, 256 ) /* sprites & playfield */ GFXDECODE_END /* handler called by the YM2610 emulator when the internal timers cause an IRQ */ static void irq_handler(const device_config *device, int irq) { cpu_set_input_line(device->machine->cpu[1],0,irq ? ASSERT_LINE : CLEAR_LINE); } static const ym2610_interface ym2610_config = { irq_handler }; static WRITE8_DEVICE_HANDLER( camltrya_porta_w ) { // Implement // } static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_NULL, /* portA read */ DEVCB_NULL, DEVCB_HANDLER(camltrya_porta_w), /* portA write - not implemented */ DEVCB_NULL, /* portB write */ }, irq_handler }; /*********************************************************** MACHINE DRIVERS ***********************************************************/ static STATE_POSTLOAD( f2_postload ) { reset_sound_region(machine); } static MACHINE_START( f2 ) { state_save_register_global(machine, banknum); state_save_register_postload(machine, f2_postload, NULL); } static MACHINE_RESET( qcrayon ) { /* point to the extra ROM */ memory_set_bankptr(machine, 1,memory_region(machine, "user1")); } static MACHINE_DRIVER_START( taito_f2 ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", M68000, 24000000/2) /* 12 MHz */ MDRV_CPU_VBLANK_INT("screen", taitof2_interrupt) MDRV_CPU_ADD("audiocpu", Z80, 24000000/6) /* 4 MHz */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_MACHINE_START(f2) /* video hardware */ MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* frames per second, vblank duration */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(40*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(taitof2) MDRV_PALETTE_LENGTH(4096) MDRV_VIDEO_START(taitof2_default) MDRV_VIDEO_EOF(taitof2_no_buffer) MDRV_VIDEO_UPDATE(taitof2) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MDRV_SOUND_ADD("ym", YM2610, 24000000/3) /* Was 16000000/2, but only a 24Mhz OSC */ MDRV_SOUND_CONFIG(ym2610_config) MDRV_SOUND_ROUTE(0, "lspeaker", 0.25) MDRV_SOUND_ROUTE(0, "rspeaker", 0.25) MDRV_SOUND_ROUTE(1, "lspeaker", 1.0) MDRV_SOUND_ROUTE(2, "rspeaker", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( finalb ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(finalb_readmem,finalb_writemem) /* video hardware */ MDRV_GFXDECODE(finalb) MDRV_VIDEO_START(taitof2_finalb) MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed) MACHINE_DRIVER_END static MACHINE_DRIVER_START( dondokod ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(dondokod_readmem,dondokod_writemem) /* video hardware */ MDRV_GFXDECODE(pivot) MDRV_VIDEO_START(taitof2_dondokod) MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed) MDRV_VIDEO_UPDATE(taitof2_pri_roz) MACHINE_DRIVER_END static MACHINE_DRIVER_START( megab ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(megab_readmem,megab_writemem) /* video hardware */ MDRV_VIDEO_START(taitof2_megab) MDRV_VIDEO_UPDATE(taitof2_pri) MACHINE_DRIVER_END static MACHINE_DRIVER_START( thundfox ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(thundfox_readmem,thundfox_writemem) /* video hardware */ MDRV_GFXDECODE(thundfox) MDRV_VIDEO_START(taitof2_thundfox) MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed_thundfox) MDRV_VIDEO_UPDATE(thundfox) MACHINE_DRIVER_END static MACHINE_DRIVER_START( cameltry ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(cameltry_readmem,cameltry_writemem) /* video hardware */ MDRV_GFXDECODE(pivot) MDRV_VIDEO_START(taitof2_dondokod) MDRV_VIDEO_UPDATE(taitof2_pri_roz) MACHINE_DRIVER_END static MACHINE_DRIVER_START( qtorimon ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(qtorimon_readmem,qtorimon_writemem) /* video hardware */ MDRV_GFXDECODE(yuyugogo) MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed) MACHINE_DRIVER_END static MACHINE_DRIVER_START( liquidk ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(liquidk_readmem,liquidk_writemem) /* video hardware */ MDRV_VIDEO_START(taitof2_megab) MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed) MDRV_VIDEO_UPDATE(taitof2_pri) MACHINE_DRIVER_END static MACHINE_DRIVER_START( quizhq ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(quizhq_readmem,quizhq_writemem) /* video hardware */ MDRV_GFXDECODE(yuyugogo) MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed) MACHINE_DRIVER_END static MACHINE_DRIVER_START( ssi ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(ssi_readmem,ssi_writemem) /* video hardware */ MDRV_VIDEO_START(taitof2_ssi) MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed_thundfox) // buffer_delayed_thundfox instead of buffer_delayed fixes the butterfly powerup MDRV_VIDEO_UPDATE(ssi) MACHINE_DRIVER_END static MACHINE_DRIVER_START( gunfront ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(gunfront_readmem,gunfront_writemem) /* video hardware */ MDRV_VIDEO_START(taitof2_gunfront) MDRV_VIDEO_UPDATE(taitof2_pri) MACHINE_DRIVER_END static MACHINE_DRIVER_START( growl ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(growl_readmem,growl_writemem) /* video hardware */ MDRV_VIDEO_START(taitof2_growl) MDRV_VIDEO_UPDATE(taitof2_pri) MACHINE_DRIVER_END static MACHINE_DRIVER_START( mjnquest ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(mjnquest_readmem,mjnquest_writemem) /* video hardware */ MDRV_VIDEO_START(taitof2_mjnquest) MACHINE_DRIVER_END static MACHINE_DRIVER_START( footchmp ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(footchmp_readmem,footchmp_writemem) /* video hardware */ MDRV_GFXDECODE(deadconx) MDRV_VIDEO_START(taitof2_footchmp) MDRV_VIDEO_EOF(taitof2_full_buffer_delayed) MDRV_VIDEO_UPDATE(deadconx) MACHINE_DRIVER_END static MACHINE_DRIVER_START( hthero ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(footchmp_readmem,footchmp_writemem) /* video hardware */ MDRV_GFXDECODE(deadconx) MDRV_VIDEO_START(taitof2_hthero) MDRV_VIDEO_EOF(taitof2_full_buffer_delayed) MDRV_VIDEO_UPDATE(deadconx) MACHINE_DRIVER_END static MACHINE_DRIVER_START( koshien ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(koshien_readmem,koshien_writemem) /* video hardware */ MDRV_VIDEO_START(taitof2_koshien) MDRV_VIDEO_UPDATE(taitof2_pri) MACHINE_DRIVER_END static MACHINE_DRIVER_START( yuyugogo ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(yuyugogo_readmem,yuyugogo_writemem) MDRV_MACHINE_RESET(qcrayon) /* video hardware */ MDRV_GFXDECODE(yuyugogo) MDRV_VIDEO_START(taitof2_yuyugogo) MDRV_VIDEO_UPDATE(yesnoj) MACHINE_DRIVER_END static MACHINE_DRIVER_START( ninjak ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(ninjak_readmem,ninjak_writemem) /* video hardware */ MDRV_VIDEO_START(taitof2_ninjak) MDRV_VIDEO_UPDATE(taitof2_pri) MACHINE_DRIVER_END static MACHINE_DRIVER_START( solfigtr ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(solfigtr_readmem,solfigtr_writemem) /* video hardware */ MDRV_VIDEO_START(taitof2_solfigtr) MDRV_VIDEO_UPDATE(taitof2_pri) MACHINE_DRIVER_END static MACHINE_DRIVER_START( qzquest ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(qzquest_readmem,qzquest_writemem) /* video hardware */ MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed) MACHINE_DRIVER_END static MACHINE_DRIVER_START( pulirula ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(pulirula_readmem,pulirula_writemem) /* video hardware */ MDRV_GFXDECODE(pivot) MDRV_VIDEO_START(taitof2_pulirula) MDRV_VIDEO_UPDATE(taitof2_pri_roz) MACHINE_DRIVER_END static MACHINE_DRIVER_START( metalb ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(metalb_readmem,metalb_writemem) /* video hardware */ MDRV_GFXDECODE(deadconx) MDRV_PALETTE_LENGTH(8192) MDRV_VIDEO_START(taitof2_metalb) MDRV_VIDEO_UPDATE(metalb) MACHINE_DRIVER_END static MACHINE_DRIVER_START( qzchikyu ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(qzchikyu_readmem,qzchikyu_writemem) /* video hardware */ MDRV_VIDEO_START(taitof2_qzchikyu) MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed_qzchikyu) MACHINE_DRIVER_END static MACHINE_DRIVER_START( yesnoj ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(yesnoj_readmem,yesnoj_writemem) /* video hardware */ MDRV_GFXDECODE(yuyugogo) MDRV_VIDEO_START(taitof2_yesnoj) MDRV_VIDEO_UPDATE(yesnoj) MACHINE_DRIVER_END static MACHINE_DRIVER_START( deadconx ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(deadconx_readmem,deadconx_writemem) /* video hardware */ MDRV_GFXDECODE(deadconx) MDRV_VIDEO_START(taitof2_deadconx) MDRV_VIDEO_UPDATE(deadconx) MACHINE_DRIVER_END static MACHINE_DRIVER_START( deadconj ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(deadconx_readmem,deadconx_writemem) /* video hardware */ MDRV_GFXDECODE(deadconx) MDRV_VIDEO_START(taitof2_deadconj) MDRV_VIDEO_UPDATE(deadconx) MACHINE_DRIVER_END static MACHINE_DRIVER_START( dinorex ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(dinorex_readmem,dinorex_writemem) /* video hardware */ MDRV_VIDEO_START(taitof2_dinorex) MDRV_VIDEO_UPDATE(taitof2_pri) MACHINE_DRIVER_END static MACHINE_DRIVER_START( qjinsei ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(qjinsei_readmem,qjinsei_writemem) /* video hardware */ MDRV_VIDEO_START(taitof2_quiz) MDRV_VIDEO_UPDATE(taitof2_pri) MACHINE_DRIVER_END static MACHINE_DRIVER_START( qcrayon ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(qcrayon_readmem,qcrayon_writemem) MDRV_MACHINE_RESET(qcrayon) /* video hardware */ MDRV_VIDEO_START(taitof2_quiz) MDRV_VIDEO_UPDATE(taitof2_pri) MACHINE_DRIVER_END static MACHINE_DRIVER_START( qcrayon2 ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(qcrayon2_readmem,qcrayon2_writemem) MDRV_MACHINE_RESET(qcrayon) /* video hardware */ MDRV_VIDEO_START(taitof2_quiz) MDRV_VIDEO_UPDATE(taitof2_pri) MACHINE_DRIVER_END static MACHINE_DRIVER_START( driftout ) /* basic machine hardware */ MDRV_IMPORT_FROM(taito_f2) MDRV_CPU_MODIFY("maincpu") MDRV_CPU_PROGRAM_MAP(driftout_readmem,driftout_writemem) /* video hardware */ MDRV_GFXDECODE(pivot) MDRV_VIDEO_START(taitof2_driftout) MDRV_VIDEO_UPDATE(taitof2_pri_roz) MACHINE_DRIVER_END static MACHINE_DRIVER_START( camltrya ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", M68000,24000000/2) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(cameltry_readmem,cameltry_writemem) MDRV_CPU_VBLANK_INT("screen", taitof2_interrupt) MDRV_CPU_ADD("audiocpu", Z80,24000000/4) /* verifed on pcb */ MDRV_CPU_PROGRAM_MAP(camltrya_sound_readmem,camltrya_sound_writemem) /* video hardware */ MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(40*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(pivot) MDRV_PALETTE_LENGTH(4096) MDRV_VIDEO_START(taitof2_dondokod) MDRV_VIDEO_EOF(taitof2_no_buffer) MDRV_VIDEO_UPDATE(taitof2_pri_roz) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 24000000/8) /* verified on pcb */ MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(0, "mono", 0.20) MDRV_SOUND_ROUTE(1, "mono", 0.20) MDRV_SOUND_ROUTE(2, "mono", 0.20) MDRV_SOUND_ROUTE(3, "mono", 0.60) MDRV_SOUND_ADD("oki", OKIM6295, 4224000/4) /* verified on pcb */ MDRV_SOUND_CONFIG(okim6295_interface_pin7high) /* verified on pcb */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10) MACHINE_DRIVER_END static MACHINE_DRIVER_START( driveout ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", M68000,24000000/2) /* 12 MHz */ MDRV_CPU_PROGRAM_MAP(driveout_readmem,driveout_writemem) MDRV_CPU_VBLANK_INT("screen", taitof2_interrupt) MDRV_CPU_ADD("audiocpu", Z80,24000000/6) /* 4 MHz */ MDRV_CPU_PROGRAM_MAP(driveout_sound_readmem,driveout_sound_writemem) /* video hardware */ MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(40*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(pivot) MDRV_PALETTE_LENGTH(4096) MDRV_VIDEO_START(taitof2_driftout) MDRV_VIDEO_EOF(taitof2_no_buffer) MDRV_VIDEO_UPDATE(taitof2_pri_roz) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") /* does it ? */ MDRV_SOUND_ADD("oki", OKIM6295, 1056000) MDRV_SOUND_CONFIG(okim6295_interface_pin7high) // clock frequency & pin 7 not verified MDRV_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) MACHINE_DRIVER_END /*************************************************************************** DRIVERS ***************************************************************************/ ROM_START( finalb ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "b82-09.10", 0x00000, 0x20000, CRC(632f1ecd) SHA1(aa3d1c2059b0dd619d1f6e3e0705b65b4f4be74e) ) ROM_LOAD16_BYTE( "b82-17.11", 0x00001, 0x20000, CRC(e91b2ec9) SHA1(c854104b8d48d20ab9278ecd122c987c3d886a26) ) ROM_REGION( 0x040000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD16_BYTE( "b82-06.19", 0x00000, 0x20000, CRC(fc450a25) SHA1(6929bd2d47549cab037e8807b778741b3c215788) ) ROM_LOAD16_BYTE( "b82-07.18", 0x00001, 0x20000, CRC(ec3df577) SHA1(37a0bb87a12f0332c8e67b22f91c24584f3d46ce) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "b82-04.4", 0x000000, 0x80000, CRC(6346f98e) SHA1(3fac5ea56b5ae280cd7ca0e0c6c308376056e1ba) ) /* sprites 4-bit format*/ ROM_LOAD16_BYTE( "b82-03.5", 0x000001, 0x80000, CRC(daa11561) SHA1(81dd596c1b36138904971c36466ec29d08d4fd84) ) /* sprites 4-bit format*/ /* Note: this is intentional to load at 0x180000, not at 0x100000 because finalb_driver_init will move some bits around before data will be 'gfxdecoded'. The whole thing is because this data is 2bits- while above is 4bits-packed format, for a total of 6 bits per pixel. */ ROM_LOAD( "b82-05.3", 0x180000, 0x80000, CRC(aa90b93a) SHA1(06f41052659959c58d72c9f68f9f6069cb835672) ) /* sprites 2-bit format */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "b82_10.16", 0x00000, 0x04000, CRC(a38aaaed) SHA1(d476ea516a797e71e0306da54c17ed1759fe1ccd) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "b82-02.1", 0x00000, 0x80000, CRC(5dd06bdd) SHA1(6eeaec6743805ba429b0ef58a530bc0740646324) ) ROM_REGION( 0x80000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "b82-01.2", 0x00000, 0x80000, CRC(f0eb6846) SHA1(4697c3fd61ac0d55c0d2a4354ff74719947397c5) ) ROM_REGION( 0x0c00, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "tibpal16l8.ic41", 0x0000, 0x0104, CRC(11a0a19a) SHA1(0c195a1808dad21130dd377531ed5b8228981581) ) ROM_LOAD( "tibpal16l8.ic42", 0x0200, 0x0104, CRC(cc53deb8) SHA1(174da395d9ee74cfdc2bfd0d91297a8a8991c7c5) ) ROM_LOAD( "tibpal16l8.ic51", 0x0400, 0x0104, CRC(f2878537) SHA1(196639bbcf292fe896dc2a3571ec51c5b45ced5e) ) ROM_LOAD( "gal16v8.ic13", 0x0600, 0x0117, CRC(a4f75fd0) SHA1(fbcaa60fb4a9f605baa48ebb55551c158dcc9730) ) ROM_LOAD( "gal16v8.ic35", 0x0800, 0x0117, CRC(ca4eb3e1) SHA1(139c03448f692d32566cd7280b0d5fde63842dc1) ) ROM_END ROM_START( finalbj ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "b82-09.10", 0x00000, 0x20000, CRC(632f1ecd) SHA1(aa3d1c2059b0dd619d1f6e3e0705b65b4f4be74e) ) ROM_LOAD16_BYTE( "b82-08.11", 0x00001, 0x20000, CRC(07154fe5) SHA1(4772362375c8c2984a305c3bb0320ea80a2e9a40) ) ROM_REGION( 0x040000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD16_BYTE( "b82-06.19", 0x00000, 0x20000, CRC(fc450a25) SHA1(6929bd2d47549cab037e8807b778741b3c215788) ) ROM_LOAD16_BYTE( "b82-07.18", 0x00001, 0x20000, CRC(ec3df577) SHA1(37a0bb87a12f0332c8e67b22f91c24584f3d46ce) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "b82-04.4", 0x000000, 0x80000, CRC(6346f98e) SHA1(3fac5ea56b5ae280cd7ca0e0c6c308376056e1ba) ) /* sprites 4-bit format*/ ROM_LOAD16_BYTE( "b82-03.5", 0x000001, 0x80000, CRC(daa11561) SHA1(81dd596c1b36138904971c36466ec29d08d4fd84) ) /* sprites 4-bit format*/ /* Note: this is intentional to load at 0x180000, not at 0x100000 because finalb_driver_init will move some bits around before data will be 'gfxdecoded'. The whole thing is because this data is 2bits- while above is 4bits-packed format, for a total of 6 bits per pixel. */ ROM_LOAD( "b82-05.3", 0x180000, 0x80000, CRC(aa90b93a) SHA1(06f41052659959c58d72c9f68f9f6069cb835672) ) /* sprites 2-bit format */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "b82_10.16", 0x00000, 0x04000, CRC(a38aaaed) SHA1(d476ea516a797e71e0306da54c17ed1759fe1ccd) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "b82-02.1", 0x00000, 0x80000, CRC(5dd06bdd) SHA1(6eeaec6743805ba429b0ef58a530bc0740646324) ) ROM_REGION( 0x80000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "b82-01.2", 0x00000, 0x80000, CRC(f0eb6846) SHA1(4697c3fd61ac0d55c0d2a4354ff74719947397c5) ) ROM_REGION( 0x0c00, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "tibpal16l8.ic41", 0x0000, 0x0104, CRC(11a0a19a) SHA1(0c195a1808dad21130dd377531ed5b8228981581) ) ROM_LOAD( "tibpal16l8.ic42", 0x0200, 0x0104, CRC(cc53deb8) SHA1(174da395d9ee74cfdc2bfd0d91297a8a8991c7c5) ) ROM_LOAD( "tibpal16l8.ic51", 0x0400, 0x0104, CRC(f2878537) SHA1(196639bbcf292fe896dc2a3571ec51c5b45ced5e) ) ROM_LOAD( "gal16v8.ic13", 0x0600, 0x0117, CRC(a4f75fd0) SHA1(fbcaa60fb4a9f605baa48ebb55551c158dcc9730) ) ROM_LOAD( "gal16v8.ic35", 0x0800, 0x0117, CRC(ca4eb3e1) SHA1(139c03448f692d32566cd7280b0d5fde63842dc1) ) ROM_END ROM_START( finalbu ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ /* are these even good dumps / legit ? there are some strange changes around 0x00fxx as well as the region byte */ ROM_LOAD16_BYTE( "b82-09-1", 0x00000, 0x20000, CRC(66729cb9) SHA1(f265c07966cf3930a9b5e2dd63d49554705c60f7) ) ROM_LOAD16_BYTE( "b82-6-14", 0x00001, 0x20000, CRC(879387fa) SHA1(9d7aa8ece6cfc66e7c131d9c7a3db792a0336e09) ) ROM_REGION( 0x040000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD16_BYTE( "b82-06.19", 0x00000, 0x20000, CRC(fc450a25) SHA1(6929bd2d47549cab037e8807b778741b3c215788) ) ROM_LOAD16_BYTE( "b82-07.18", 0x00001, 0x20000, CRC(ec3df577) SHA1(37a0bb87a12f0332c8e67b22f91c24584f3d46ce) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "b82-04.4", 0x000000, 0x80000, CRC(6346f98e) SHA1(3fac5ea56b5ae280cd7ca0e0c6c308376056e1ba) ) /* sprites 4-bit format*/ ROM_LOAD16_BYTE( "b82-03.5", 0x000001, 0x80000, CRC(daa11561) SHA1(81dd596c1b36138904971c36466ec29d08d4fd84) ) /* sprites 4-bit format*/ /* Note: this is intentional to load at 0x180000, not at 0x100000 because finalb_driver_init will move some bits around before data will be 'gfxdecoded'. The whole thing is because this data is 2bits- while above is 4bits-packed format, for a total of 6 bits per pixel. */ ROM_LOAD( "b82-05.3", 0x180000, 0x80000, CRC(aa90b93a) SHA1(06f41052659959c58d72c9f68f9f6069cb835672) ) /* sprites 2-bit format */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "b82_10.16", 0x00000, 0x04000, CRC(a38aaaed) SHA1(d476ea516a797e71e0306da54c17ed1759fe1ccd) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "b82-02.1", 0x00000, 0x80000, CRC(5dd06bdd) SHA1(6eeaec6743805ba429b0ef58a530bc0740646324) ) ROM_REGION( 0x80000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "b82-01.2", 0x00000, 0x80000, CRC(f0eb6846) SHA1(4697c3fd61ac0d55c0d2a4354ff74719947397c5) ) ROM_REGION( 0x0c00, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "tibpal16l8.ic41", 0x0000, 0x0104, CRC(11a0a19a) SHA1(0c195a1808dad21130dd377531ed5b8228981581) ) ROM_LOAD( "tibpal16l8.ic42", 0x0200, 0x0104, CRC(cc53deb8) SHA1(174da395d9ee74cfdc2bfd0d91297a8a8991c7c5) ) ROM_LOAD( "tibpal16l8.ic51", 0x0400, 0x0104, CRC(f2878537) SHA1(196639bbcf292fe896dc2a3571ec51c5b45ced5e) ) ROM_LOAD( "gal16v8.ic13", 0x0600, 0x0117, CRC(a4f75fd0) SHA1(fbcaa60fb4a9f605baa48ebb55551c158dcc9730) ) ROM_LOAD( "gal16v8.ic35", 0x0800, 0x0117, CRC(ca4eb3e1) SHA1(139c03448f692d32566cd7280b0d5fde63842dc1) ) ROM_END ROM_START( dondokod ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "b95-12.bin", 0x00000, 0x20000, CRC(d0fce87a) SHA1(7b346d3b7cbaf0b5447d66a71e815202d796f140) ) ROM_LOAD16_BYTE( "b95-11-1.bin", 0x00001, 0x20000, CRC(dad40cd3) SHA1(6c07ed3dd609a8743f5851caa4d205bce8db595e) ) ROM_LOAD16_BYTE( "b95-10.bin", 0x40000, 0x20000, CRC(a46e1f0b) SHA1(4adfa7a788d31860e557c4059f77440fe12ac110) ) ROM_LOAD16_BYTE( "b95-14.bin", 0x40001, 0x20000, CRC(6e4e1351) SHA1(207db5f08904d36c1d27cf326eb9260771a836c2) ) // needs name verfied ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "b95-02.bin", 0x00000, 0x80000, CRC(67b4e979) SHA1(e709cc24e001bccde1178f7e645fc7aec442540c) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "b95-01.bin", 0x00000, 0x80000, CRC(51c176ce) SHA1(2866e8bd57b301a0d4690f194be95784c53f9fcb) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* pivot gfx */ ROM_LOAD( "b95-03.bin", 0x00000, 0x80000, CRC(543aa0d1) SHA1(38282ae36a94cc3a354d343cf7d5262e0e309d1f) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "b95-08.bin", 0x00000, 0x04000, CRC(b5aa49e1) SHA1(83b0a3434e0d0b9aa581c1acdd0c70308362b923) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "b95-04.bin", 0x00000, 0x80000, CRC(ac4c1716) SHA1(06a9def7fa3bd739438f4a1d7b55f70eb904bf54) ) /* no Delta-T samples */ ROM_END ROM_START( dondokdu ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "b95-12.bin", 0x00000, 0x20000, CRC(d0fce87a) SHA1(7b346d3b7cbaf0b5447d66a71e815202d796f140) ) ROM_LOAD16_BYTE( "b95-11-1.bin", 0x00001, 0x20000, CRC(dad40cd3) SHA1(6c07ed3dd609a8743f5851caa4d205bce8db595e) ) ROM_LOAD16_BYTE( "b95-10.bin", 0x40000, 0x20000, CRC(a46e1f0b) SHA1(4adfa7a788d31860e557c4059f77440fe12ac110) ) ROM_LOAD16_BYTE( "b95-13.bin", 0x40001, 0x20000, CRC(350d2c65) SHA1(60e8651256867648a24719e1bbd1367e89784e30) ) // needs name verfied ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "b95-02.bin", 0x00000, 0x80000, CRC(67b4e979) SHA1(e709cc24e001bccde1178f7e645fc7aec442540c) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "b95-01.bin", 0x00000, 0x80000, CRC(51c176ce) SHA1(2866e8bd57b301a0d4690f194be95784c53f9fcb) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* pivot gfx */ ROM_LOAD( "b95-03.bin", 0x00000, 0x80000, CRC(543aa0d1) SHA1(38282ae36a94cc3a354d343cf7d5262e0e309d1f) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "b95-08.bin", 0x00000, 0x04000, CRC(b5aa49e1) SHA1(83b0a3434e0d0b9aa581c1acdd0c70308362b923) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "b95-04.bin", 0x00000, 0x80000, CRC(ac4c1716) SHA1(06a9def7fa3bd739438f4a1d7b55f70eb904bf54) ) /* no Delta-T samples */ ROM_END ROM_START( dondokdj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "b95-12.bin", 0x00000, 0x20000, CRC(d0fce87a) SHA1(7b346d3b7cbaf0b5447d66a71e815202d796f140) ) ROM_LOAD16_BYTE( "b95-11-1.bin", 0x00001, 0x20000, CRC(dad40cd3) SHA1(6c07ed3dd609a8743f5851caa4d205bce8db595e) ) ROM_LOAD16_BYTE( "b95-10.bin", 0x40000, 0x20000, CRC(a46e1f0b) SHA1(4adfa7a788d31860e557c4059f77440fe12ac110) ) ROM_LOAD16_BYTE( "b95-09.bin", 0x40001, 0x20000, CRC(d8c86d39) SHA1(43a6a9d545c953e72b6a10bc9d7b2aa2f0ab4764) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "b95-02.bin", 0x00000, 0x80000, CRC(67b4e979) SHA1(e709cc24e001bccde1178f7e645fc7aec442540c) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "b95-01.bin", 0x00000, 0x80000, CRC(51c176ce) SHA1(2866e8bd57b301a0d4690f194be95784c53f9fcb) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* pivot gfx */ ROM_LOAD( "b95-03.bin", 0x00000, 0x80000, CRC(543aa0d1) SHA1(38282ae36a94cc3a354d343cf7d5262e0e309d1f) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "b95-08.bin", 0x00000, 0x04000, CRC(b5aa49e1) SHA1(83b0a3434e0d0b9aa581c1acdd0c70308362b923) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "b95-04.bin", 0x00000, 0x80000, CRC(ac4c1716) SHA1(06a9def7fa3bd739438f4a1d7b55f70eb904bf54) ) /* no Delta-T samples */ ROM_END ROM_START( megab ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c11-07.55", 0x00000, 0x20000, CRC(11d228b6) SHA1(5f658a4a0ece3ad4e02ccad6e2852e16dd338dfd) ) ROM_LOAD16_BYTE( "c11-08.39", 0x00001, 0x20000, CRC(a79d4dca) SHA1(72a97577981a303230374c5f5e201066f71d9cc5) ) ROM_LOAD16_BYTE( "c11-06.54", 0x40000, 0x20000, CRC(7c249894) SHA1(88dff86b446bcbc4e8ab14cfc3c57b40d25cfa97) ) ROM_LOAD16_BYTE( "c11-11.38", 0x40001, 0x20000, CRC(263ecbf9) SHA1(b49c59058d6d11ea0d9f9b041789e381e5742905) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c11-05.58", 0x00000, 0x80000, CRC(733e6d8e) SHA1(47f3360f7c41b7e4a42e8198fc1bcce4e819181f) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "c11-03.32", 0x00000, 0x80000, CRC(46718c7a) SHA1(c10308a282bf0c618108e4afc7ce6f0f6cb8c6c0) ) ROM_LOAD16_BYTE( "c11-04.31", 0x00001, 0x80000, CRC(663f33cc) SHA1(5d3d3e77b7a84f6a3d4e744eef9b63bef91180e8) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c11-12.3", 0x00000, 0x04000, CRC(b11094f1) SHA1(a01e9f7d1f616bb379eaa85ad81b94173b067782) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c11-01.29", 0x00000, 0x80000, CRC(fd1ea532) SHA1(481698b747a421a17bfb8cef96065712d4f3997f) ) ROM_REGION( 0x80000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c11-02.30", 0x00000, 0x80000, CRC(451cc187) SHA1(a682f70bbe6cba2fe2c0a6791e8d33db34eb2cee) ) ROM_REGION( 0x0c00, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16l8b-b89-01.ic8", 0x0000, 0x0104, CRC(4095b97a) SHA1(ff63fe125e8e38c25cc7ef05c6cf8f7818fbdaa3) ) ROM_LOAD( "pal16l8b-b89-02.ic28", 0x0200, 0x0104, CRC(6430b559) SHA1(e886d7ac44018cac8e788c822ddbb612c14390c9) ) ROM_LOAD( "pal16l8b-b89-03.bin", 0x0400, 0x0104, CRC(634592e2) SHA1(8d9251958e7f9bdcf2e360b15dce3552a8da0c28) ) ROM_LOAD( "palce16v8-b89-04.ic27", 0x0600, 0x0117, CRC(fc136ae2) SHA1(ac927a6ec6889b2eb24554fbf017c85e92afc866) ) ROM_LOAD( "pal16l8b-c11-13.ic13", 0x0800, 0x0104, CRC(421d7ea8) SHA1(4791e334a1917c7efc57eaa7090317bd11138d6b) ) // MDEC 1 ROM_LOAD( "pal16l8b-c11-14.ic23", 0x0a00, 0x0104, CRC(5c740aee) SHA1(995ccf52f85260f141ce5e3697c9391448c3d69d) ) // MDEC 2 ROM_END ROM_START( megabj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c11-07.55", 0x00000, 0x20000, CRC(11d228b6) SHA1(5f658a4a0ece3ad4e02ccad6e2852e16dd338dfd) ) // c11-07.17 ROM_LOAD16_BYTE( "c11-08.39", 0x00001, 0x20000, CRC(a79d4dca) SHA1(72a97577981a303230374c5f5e201066f71d9cc5) ) // c11-08.19 ROM_LOAD16_BYTE( "c11-06.54", 0x40000, 0x20000, CRC(7c249894) SHA1(88dff86b446bcbc4e8ab14cfc3c57b40d25cfa97) ) // c11-06.16 ROM_LOAD16_BYTE( "c11-09.18", 0x40001, 0x20000, CRC(c830aad5) SHA1(967ad3e052572300f5f49375e5f8348f2d595680) ) // c11-09.18 ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c11-05.58", 0x00000, 0x80000, CRC(733e6d8e) SHA1(47f3360f7c41b7e4a42e8198fc1bcce4e819181f) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "c11-03.32", 0x00000, 0x80000, CRC(46718c7a) SHA1(c10308a282bf0c618108e4afc7ce6f0f6cb8c6c0) ) ROM_LOAD16_BYTE( "c11-04.31", 0x00001, 0x80000, CRC(663f33cc) SHA1(5d3d3e77b7a84f6a3d4e744eef9b63bef91180e8) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c11-12.3", 0x00000, 0x04000, CRC(b11094f1) SHA1(a01e9f7d1f616bb379eaa85ad81b94173b067782) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c11-01.29", 0x00000, 0x80000, CRC(fd1ea532) SHA1(481698b747a421a17bfb8cef96065712d4f3997f) ) ROM_REGION( 0x80000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c11-02.30", 0x00000, 0x80000, CRC(451cc187) SHA1(a682f70bbe6cba2fe2c0a6791e8d33db34eb2cee) ) ROM_END ROM_START( thundfox ) /* Thunder Fox */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c28-13-1.51", 0x00000, 0x20000, CRC(acb07013) SHA1(5043d1859ae908c00f0c00c7b8e377362d908423) ) ROM_LOAD16_BYTE( "c28-16-1.40", 0x00001, 0x20000, CRC(1e43d55b) SHA1(e5a389926ee95f19fc9f5d5bde97436d6f52124a) ) ROM_LOAD16_BYTE( "c28-08.50", 0x40000, 0x20000, CRC(38e038f1) SHA1(4b8ed31e35927671ce313f4575e622ecab2c27cb) ) ROM_LOAD16_BYTE( "c28-07.39", 0x40001, 0x20000, CRC(24419abb) SHA1(7d3e70213ae04dd921fc1bce8abb385747c90a38) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c28-02.61", 0x000000, 0x80000, CRC(6230a09d) SHA1(780aff5d4511c5e08cbf78784b163d60358f9283) ) /* TC0100SCN #1 */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "c28-03.29", 0x00000, 0x80000, CRC(51bdc7af) SHA1(e36a063932fa5bd6609930c3708fee1e6feb5389) ) ROM_LOAD16_BYTE( "c28-04.28", 0x00001, 0x80000, CRC(ba7ed535) SHA1(be7e010f6788d1b82cebc932c793a0a976647832) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c28-01.63", 0x000000, 0x80000, CRC(44552b25) SHA1(850c085e3dacd4867f6bcdfab641eb07934e620f) ) /* TC0100SCN #2 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c28-14.3", 0x00000, 0x04000, CRC(45ef3616) SHA1(97bf1de7fd32a378839df1845f7522dae776d997) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c28-06.41", 0x00000, 0x80000, CRC(db6983db) SHA1(b72541aa35c48624478060e7453f01956ff1ceb2) ) ROM_REGION( 0x80000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c28-05.42", 0x00000, 0x80000, CRC(d3b238fa) SHA1(b4a0cdd7174e60527e7a47018d6117adc5518da1) ) ROM_REGION( 0x0c00, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16l8b-b89-01.ic19", 0x0000, 0x0104, CRC(4095b97a) SHA1(ff63fe125e8e38c25cc7ef05c6cf8f7818fbdaa3) ) ROM_LOAD( "pal16l8b-b89-03.ic37", 0x0200, 0x0104, CRC(634592e2) SHA1(8d9251958e7f9bdcf2e360b15dce3552a8da0c28) ) ROM_LOAD( "pal16v8b-b89-04.ic33", 0x0400, 0x0117, CRC(fc136ae2) SHA1(ac927a6ec6889b2eb24554fbf017c85e92afc866) ) ROM_LOAD( "pal16l8b-c28-09.ic25", 0x0600, 0x0104, CRC(383e7305) SHA1(480956fb68da0913d6176d31919d33f34f55bee4) ) ROM_LOAD( "pal16l8b-c28-10.ic26", 0x0800, 0x0104, CRC(47fccc07) SHA1(205386e8e9bba0a86955246974cf25b5aaa9c715) ) // MDEC 1 ROM_LOAD( "pal16l8b-c28-11.ic35", 0x0a00, 0x0104, CRC(33414fe8) SHA1(7f497189fd48c6201d1048419eb67153c6cf730c) ) // MDEC 2 ROM_END ROM_START( thndfoxu ) /* Thunder Fox */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c28-13-1.51", 0x00000, 0x20000, CRC(acb07013) SHA1(5043d1859ae908c00f0c00c7b8e377362d908423) ) ROM_LOAD16_BYTE( "c28-15-1.40", 0x00001, 0x20000, CRC(874a84e1) SHA1(f2688030faf526bc64bbb06225d3938f423f0f8b) ) ROM_LOAD16_BYTE( "c28-08.50", 0x40000, 0x20000, CRC(38e038f1) SHA1(4b8ed31e35927671ce313f4575e622ecab2c27cb) ) ROM_LOAD16_BYTE( "c28-07.39", 0x40001, 0x20000, CRC(24419abb) SHA1(7d3e70213ae04dd921fc1bce8abb385747c90a38) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c28-02.61", 0x000000, 0x80000, CRC(6230a09d) SHA1(780aff5d4511c5e08cbf78784b163d60358f9283) ) /* TC0100SCN #1 */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "c28-03.29", 0x00000, 0x80000, CRC(51bdc7af) SHA1(e36a063932fa5bd6609930c3708fee1e6feb5389) ) ROM_LOAD16_BYTE( "c28-04.28", 0x00001, 0x80000, CRC(ba7ed535) SHA1(be7e010f6788d1b82cebc932c793a0a976647832) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c28-01.63", 0x000000, 0x80000, CRC(44552b25) SHA1(850c085e3dacd4867f6bcdfab641eb07934e620f) ) /* TC0100SCN #2 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c28-14.3", 0x00000, 0x04000, CRC(45ef3616) SHA1(97bf1de7fd32a378839df1845f7522dae776d997) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c28-06.41", 0x00000, 0x80000, CRC(db6983db) SHA1(b72541aa35c48624478060e7453f01956ff1ceb2) ) ROM_REGION( 0x80000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c28-05.42", 0x00000, 0x80000, CRC(d3b238fa) SHA1(b4a0cdd7174e60527e7a47018d6117adc5518da1) ) // Pals: c28-09.25 c28-10.26 c28-11.35 b89-01.19 b89-03.37 b89-04.33 ROM_END ROM_START( thndfoxj ) /* Thunder Fox */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c28-13-1.51", 0x00000, 0x20000, CRC(acb07013) SHA1(5043d1859ae908c00f0c00c7b8e377362d908423) ) ROM_LOAD16_BYTE( "c28-12-1.40", 0x00001, 0x20000, CRC(f04db477) SHA1(da66895b8cc79f1776f30d9c204c6907cab935db) ) ROM_LOAD16_BYTE( "c28-08.50", 0x40000, 0x20000, CRC(38e038f1) SHA1(4b8ed31e35927671ce313f4575e622ecab2c27cb) ) ROM_LOAD16_BYTE( "c28-07.39", 0x40001, 0x20000, CRC(24419abb) SHA1(7d3e70213ae04dd921fc1bce8abb385747c90a38) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c28-02.61", 0x000000, 0x80000, CRC(6230a09d) SHA1(780aff5d4511c5e08cbf78784b163d60358f9283) ) /* TC0100SCN #1 */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "c28-03.29", 0x00000, 0x80000, CRC(51bdc7af) SHA1(e36a063932fa5bd6609930c3708fee1e6feb5389) ) ROM_LOAD16_BYTE( "c28-04.28", 0x00001, 0x80000, CRC(ba7ed535) SHA1(be7e010f6788d1b82cebc932c793a0a976647832) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c28-01.63", 0x000000, 0x80000, CRC(44552b25) SHA1(850c085e3dacd4867f6bcdfab641eb07934e620f) ) /* TC0100SCN #2 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c28-14.3", 0x00000, 0x04000, CRC(45ef3616) SHA1(97bf1de7fd32a378839df1845f7522dae776d997) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c28-06.41", 0x00000, 0x80000, CRC(db6983db) SHA1(b72541aa35c48624478060e7453f01956ff1ceb2) ) ROM_REGION( 0x80000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c28-05.42", 0x00000, 0x80000, CRC(d3b238fa) SHA1(b4a0cdd7174e60527e7a47018d6117adc5518da1) ) ROM_END ROM_START( cameltry ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c38-11", 0x00000, 0x20000, CRC(be172da0) SHA1(e4915bf25832175591a014aa1abac5edae09380d) ) ROM_LOAD16_BYTE( "c38-14", 0x00001, 0x20000, CRC(ffa430de) SHA1(a3cdb35151a92ddfa2090c1f8710500925e7ad0c) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* empty! */ ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c38-01.bin", 0x00000, 0x80000, CRC(c170ff36) SHA1(6a19cc99847ed35ac8a8e9ba0e2e91bfac662203) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* pivot gfx */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* this is on the PCB twice, probably one for each ROZ layer, we load it twice to make this clear */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* These are for a YM2610 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c38-08.bin", 0x00000, 0x04000, CRC(7ff78873) SHA1(6574f1c707b8911fa957dd057e1cddc7a1cea99b) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c38-03.bin", 0x000000, 0x020000, CRC(59fa59a7) SHA1(161f11b96a47c8431c33e300f6a509bf804309af) ) /* no Delta-T samples */ ROM_END ROM_START( camltrya ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c38-11", 0x00000, 0x20000, CRC(be172da0) SHA1(e4915bf25832175591a014aa1abac5edae09380d) ) ROM_LOAD16_BYTE( "c38-16", 0x00001, 0x20000, CRC(66ad6164) SHA1(2df22a6a1d6e194a467e6a6c6b6c2fc9f8441852) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* empty! */ ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c38-01.bin", 0x00000, 0x80000, CRC(c170ff36) SHA1(6a19cc99847ed35ac8a8e9ba0e2e91bfac662203) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* pivot gfx */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* this is on the PCB twice, probably one for each ROZ layer, we load it twice to make this clear */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* these are for a YM2203 and OKIM6295 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu (revised prog!?) */ ROM_LOAD( "c38-15.bin", 0x00000, 0x10000, CRC(0e60faac) SHA1(cd124efb5127e5184c412c48b94c0d4a0b2ade64) ) ROM_REGION( 0x80000, "oki", 0 ) /* M6295 samples */ ROM_LOAD( "c38-04.bin", 0x000000, 0x020000, CRC(53d330bb) SHA1(22982d889a69aefe482b24ac958ef755fd2c7601) ) ROM_END ROM_START( camltrua ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c38-11", 0x00000, 0x20000, CRC(be172da0) SHA1(e4915bf25832175591a014aa1abac5edae09380d) ) ROM_LOAD16_BYTE( "c38-14", 0x00001, 0x20000, CRC(ffa430de) SHA1(a3cdb35151a92ddfa2090c1f8710500925e7ad0c) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* empty! */ ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c38-01.bin", 0x00000, 0x80000, CRC(c170ff36) SHA1(6a19cc99847ed35ac8a8e9ba0e2e91bfac662203) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* pivot gfx */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* this is on the PCB twice, probably one for each ROZ layer, we load it twice to make this clear */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* these are for a YM2203 and OKIM6295 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu (revised prog!?) */ ROM_LOAD( "c38-15.bin", 0x00000, 0x10000, CRC(0e60faac) SHA1(cd124efb5127e5184c412c48b94c0d4a0b2ade64) ) ROM_REGION( 0x80000, "oki", 0 ) /* M6295 samples */ ROM_LOAD( "c38-04.bin", 0x000000, 0x020000, CRC(53d330bb) SHA1(22982d889a69aefe482b24ac958ef755fd2c7601) ) ROM_END ROM_START( cameltrj ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c38-09.bin", 0x00000, 0x20000, CRC(2ae01120) SHA1(6da4155fde0edd76976264f929c5da3c79db5017) ) ROM_LOAD16_BYTE( "c38-10.bin", 0x00001, 0x20000, CRC(48d8ff56) SHA1(73da47b0f9e67defcd0072b71a3661f2c3534f55) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* empty! */ ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c38-01.bin", 0x00000, 0x80000, CRC(c170ff36) SHA1(6a19cc99847ed35ac8a8e9ba0e2e91bfac662203) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* pivot gfx */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* this is on the PCB twice, probably one for each ROZ layer, we load it twice to make this clear */ ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) ) /* These are for a YM2610 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c38-08.bin", 0x00000, 0x04000, CRC(7ff78873) SHA1(6574f1c707b8911fa957dd057e1cddc7a1cea99b) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c38-03.bin", 0x000000, 0x020000, CRC(59fa59a7) SHA1(161f11b96a47c8431c33e300f6a509bf804309af) ) /* no Delta-T samples */ ROM_END ROM_START( qtorimon ) /* Quiz Torimonochou */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c41-04.bin", 0x00000, 0x20000, CRC(0fbf5223) SHA1(2aa8b3dd20ae922a3ff880db7b46e2bbb708698d) ) ROM_LOAD16_BYTE( "c41-05.bin", 0x00001, 0x20000, CRC(174bd5db) SHA1(f7a4b2ac91b3bcd886e2a1e1d0415a95f14c9de7) ) ROM_LOAD16_BYTE( "mask-51.bin", 0x40000, 0x20000, CRC(12e14aca) SHA1(8f7dc54f68984c82420abf96436743c0654a71ea) ) /* char defs, read by cpu */ ROM_LOAD16_BYTE( "mask-52.bin", 0x40001, 0X20000, CRC(b3ef66f3) SHA1(4766a1ed9b4adcc2f0d2857633ce95194eb80694) ) /* char defs, read by cpu */ ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* empty! */ ROM_REGION( 0x040000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "c41-02.bin", 0x00000, 0x20000, CRC(05dcd36d) SHA1(f32c5b40e0adad7991bac29ecffcd5dff330e118) ) ROM_LOAD16_BYTE( "c41-01.bin", 0x00001, 0x20000, CRC(39ff043c) SHA1(a4b0c6763c43a7ad16e98a938ffbb8aef4882eac) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c41-06.bin", 0x00000, 0x04000, CRC(753a98d8) SHA1(a832a4789194a67a2201da4e4484ab08210e5ccc) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c41-03.bin", 0x000000, 0x020000, CRC(b2c18e89) SHA1(32eca1721cd8f47e9a6dcb553208ddd0daa67f83) ) /* no Delta-T samples */ ROM_END ROM_START( liquidk ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c49-09.12", 0x00000, 0x20000, CRC(6ae09eb9) SHA1(0f2527a1b231ecf8c6a937bf56d1245fdd270695) ) ROM_LOAD16_BYTE( "c49-11.14", 0x00001, 0x20000, CRC(42d2be6e) SHA1(c7953af2a561159d739d05dc06a4c905b6c40e64) ) ROM_LOAD16_BYTE( "c49-10.13", 0x40000, 0x20000, CRC(50bef2e0) SHA1(54afd46dde81ac0fc272417c53aba1e9e8c90606) ) ROM_LOAD16_BYTE( "c49-12.15", 0x40001, 0x20000, CRC(cb16bad5) SHA1(900c28761200f261cb217f09f492895753ef16f7) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "lk_scr.bin", 0x00000, 0x80000, CRC(c3364f9b) SHA1(3512a8c352df8b8f19590c859afb8fdec758eb91) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "lk_obj0.bin", 0x00000, 0x80000, CRC(67cc3163) SHA1(f898d52c136f07497ec6be214f016cbadc700055) ) ROM_LOAD( "lk_obj1.bin", 0x80000, 0x80000, CRC(d2400710) SHA1(082aa0336dbc066d8bb0dd6eb362340f49e87b67) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c49-08.9", 0x00000, 0x04000, CRC(413c310c) SHA1(cecb1c0c9fe3c8b744f95ce29009650a289107ab) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "lk_snd.bin", 0x00000, 0x80000, CRC(474d45a4) SHA1(20cb818d753a185973098007e645f1aa75c5528d) ) /* no Delta-T samples */ ROM_END ROM_START( liquidku ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c49-09.12", 0x00000, 0x20000, CRC(6ae09eb9) SHA1(0f2527a1b231ecf8c6a937bf56d1245fdd270695) ) ROM_LOAD16_BYTE( "c49-11.14", 0x00001, 0x20000, CRC(42d2be6e) SHA1(c7953af2a561159d739d05dc06a4c905b6c40e64) ) ROM_LOAD16_BYTE( "c49-10.13", 0x40000, 0x20000, CRC(50bef2e0) SHA1(54afd46dde81ac0fc272417c53aba1e9e8c90606) ) ROM_LOAD16_BYTE( "c49-14.15", 0x40001, 0x20000, CRC(bc118a43) SHA1(eb306a753ab43e67eacb9d6eff1c14ec78de965f) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "lk_scr.bin", 0x00000, 0x80000, CRC(c3364f9b) SHA1(3512a8c352df8b8f19590c859afb8fdec758eb91) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "lk_obj0.bin", 0x00000, 0x80000, CRC(67cc3163) SHA1(f898d52c136f07497ec6be214f016cbadc700055) ) ROM_LOAD( "lk_obj1.bin", 0x80000, 0x80000, CRC(d2400710) SHA1(082aa0336dbc066d8bb0dd6eb362340f49e87b67) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c49-08.9", 0x00000, 0x04000, CRC(413c310c) SHA1(cecb1c0c9fe3c8b744f95ce29009650a289107ab) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "lk_snd.bin", 0x00000, 0x80000, CRC(474d45a4) SHA1(20cb818d753a185973098007e645f1aa75c5528d) ) /* no Delta-T samples */ ROM_END ROM_START( mizubaku ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c49-09.12", 0x00000, 0x20000, CRC(6ae09eb9) SHA1(0f2527a1b231ecf8c6a937bf56d1245fdd270695) ) ROM_LOAD16_BYTE( "c49-11.14", 0x00001, 0x20000, CRC(42d2be6e) SHA1(c7953af2a561159d739d05dc06a4c905b6c40e64) ) ROM_LOAD16_BYTE( "c49-10.13", 0x40000, 0x20000, CRC(50bef2e0) SHA1(54afd46dde81ac0fc272417c53aba1e9e8c90606) ) ROM_LOAD16_BYTE( "c49-13.15", 0x40001, 0x20000, CRC(2518dbf9) SHA1(c5975d3bfbfbb34b37b5da1d1cd2adf3491f9196) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "lk_scr.bin", 0x00000, 0x80000, CRC(c3364f9b) SHA1(3512a8c352df8b8f19590c859afb8fdec758eb91) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "lk_obj0.bin", 0x00000, 0x80000, CRC(67cc3163) SHA1(f898d52c136f07497ec6be214f016cbadc700055) ) ROM_LOAD( "lk_obj1.bin", 0x80000, 0x80000, CRC(d2400710) SHA1(082aa0336dbc066d8bb0dd6eb362340f49e87b67) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c49-08.9", 0x00000, 0x04000, CRC(413c310c) SHA1(cecb1c0c9fe3c8b744f95ce29009650a289107ab) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "lk_snd.bin", 0x00000, 0x80000, CRC(474d45a4) SHA1(20cb818d753a185973098007e645f1aa75c5528d) ) /* no Delta-T samples */ ROM_END ROM_START( quizhq ) /* Quiz HQ */ ROM_REGION( 0xc0000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c53-05.bin", 0x00000, 0x20000, CRC(c798fc20) SHA1(4467dde3620102f87cffb2f81f71d856c0df12f8) ) ROM_LOAD16_BYTE( "c53-01.bin", 0x00001, 0x20000, CRC(bf44c93e) SHA1(6fd871f50da4a668767b3096660689905663f697) ) ROM_LOAD16_BYTE( "c53-52.bin", 0x80000, 0x20000, CRC(12e14aca) SHA1(8f7dc54f68984c82420abf96436743c0654a71ea) ) /* char defs, read by cpu */ ROM_LOAD16_BYTE( "c53-51.bin", 0x80001, 0X20000, CRC(b3ef66f3) SHA1(4766a1ed9b4adcc2f0d2857633ce95194eb80694) ) /* char defs, read by cpu */ ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* empty */ ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "c53-03.bin", 0x00000, 0x20000, CRC(47596e70) SHA1(3a4612d9dd2e18a4f7f4c4ed38877071afc9c279) ) ROM_LOAD16_BYTE( "c53-07.bin", 0x00001, 0x20000, CRC(4f9fa82f) SHA1(ccd1ac17d38a51492b3716bad83e67b282da8bf9) ) ROM_LOAD16_BYTE( "c53-02.bin", 0x40000, 0x20000, CRC(d704c6f4) SHA1(9b1c47ec3abaff53d641488dece8c97438b2e809) ) ROM_LOAD16_BYTE( "c53-06.bin", 0x40001, 0x20000, CRC(f77f63fc) SHA1(28a509786817e88c0a5821dd68791ebd30d994c2) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c53-08.bin", 0x00000, 0x04000, CRC(25187e81) SHA1(c549fbfff6963be93aaf349b240f15b1d578d1f1) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c53-04.bin", 0x000000, 0x020000, CRC(99890ad4) SHA1(c9be9d21dc72059c39de81e1b73849cc77d6b95d) ) /* no Delta-T samples */ ROM_END ROM_START( ssi ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c64_15-1.bin", 0x00000, 0x40000, CRC(ce9308a6) SHA1(02653218fe949803742e574eeed01dd421b0a671) ) ROM_LOAD16_BYTE( "c64_16-1.bin", 0x00001, 0x40000, CRC(470a483a) SHA1(880d43aec8c3bbae1d58e7d6d7719eb6fe67cc56) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* empty! */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c64-01.1", 0x000000, 0x100000, CRC(a1b4f486) SHA1(bdd6bf144e50fe7b1d4cf4504471a689669415a4) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c64-09.13", 0x00000, 0x04000, CRC(88d7f65c) SHA1(d6383bf8fd035772fa3c57b26b727eefe1aadd93) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x20000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c64-02.2", 0x00000, 0x20000, CRC(3cb0b907) SHA1(7cbe437fe584575a2f26a582095fd49665c7003e) ) /* no Delta-T samples */ ROM_END ROM_START( majest12 ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c64-07.10", 0x00000, 0x20000, CRC(f29ed5c9) SHA1(62283af1c08457db54057ee59a95fb7a3797b897) ) ROM_LOAD16_BYTE( "c64-06.4", 0x40000, 0x20000, CRC(18dc71ac) SHA1(cb9c0b330ae98e20269f18cdb543feb294647245) ) ROM_LOAD16_BYTE( "c64-08.11", 0x00001, 0x20000, CRC(ddfd33d5) SHA1(33cc5a0aedf8228b42466cd2a1fe3e06fbfbf141) ) ROM_LOAD16_BYTE( "c64-05.5", 0x40001, 0x20000, CRC(b61866c0) SHA1(9c2096eae05782377a655c3607b65a2cd6a66272) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* empty! */ ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c64-01.1", 0x000000, 0x100000, CRC(a1b4f486) SHA1(bdd6bf144e50fe7b1d4cf4504471a689669415a4) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c64-09.13", 0x00000, 0x04000, CRC(88d7f65c) SHA1(d6383bf8fd035772fa3c57b26b727eefe1aadd93) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x20000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c64-02.2", 0x00000, 0x20000, CRC(3cb0b907) SHA1(7cbe437fe584575a2f26a582095fd49665c7003e) ) /* no Delta-T samples */ ROM_END /* Gun & Frontier Taito, 1990 This game runs on Taito F2 hardware. PCB Layout K1100624A J1100251A (sticker K1100629A) |-----------------------------------------------------| | TL074 YM3016F C71-01.29 TC51832 TC51832| | MB3737 TL074 TC51832 TC51832| | YM2610 TCO530SYC | | TC51832 TC51832| | C71-12.49 Z80B 24MHz TC51832 TC51832| | 5563 | | TC51832 TC51832| | TCO260DAR TCO520TBC TC51832 TC51832| |J TCO360PRI | |A TC51832 TC51832| |M 2088 TC51832 TC51832| |M TCO540OBN | |A TC51832 C71-03.19 | | | | TC51832 | | TCO100SCN | | 66256 66256 66256 66256 | | C71-02.59 | | MB3771 C71-16.38 C71-15.37 | | TCO510NIO C71-10.40 C71-14.39 | | 26.686MHz C71-09.42 C71-08.41 68000 | | DSWB DSWA PAL1 PAL2 | |-----------------------------------------------------| Notes: Clocks: 68000 clock : 12.000MHz Z80 clock : 4.000MHz YM2610 clock: 8.000MHz VSync : 60Hz Taito Custom Chips: TCO530SYC - Sound Communication (QFP160) TCO260DAR - Palette Controller (QFP100) TCO360PRI - Priority Controller (QFP100) TCO520TBC - \ Sprite Controllers (QFP100) TCO540OBN - / (QFP160) TCO100SCN - Tilemap Controller (QFP160) TCO510NIO - I/O (QFP100) RAM: 62256 : 32K x8 SRAM TC51832: 32K x8 SRAM 2088 : 8K x8 SRAM 5563 : 8K x8 SRAM OTHER: PAL1 : PAL16L8 labelled 'C71-06' at location IC28 PAL2 : PAL16L8 labelled 'C71-07' at location IC27 TL074 : Quad JFET Op AMP MB3737: Main power AMP */ ROM_START( gunfront ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 768k for 68000 code */ ROM_LOAD16_BYTE( "c71-09.ic42", 0x00000, 0x20000, CRC(10a544a2) SHA1(3b46bbd494b432d36aed3fd4b429cef074050c1d) ) ROM_LOAD16_BYTE( "c71-08.ic41", 0x00001, 0x20000, CRC(c17dc0a0) SHA1(f84e0d1afb403bb06480e8687558cd320d60099e) ) ROM_LOAD16_BYTE( "c71-10.ic40", 0x40000, 0x20000, CRC(f39c0a06) SHA1(8217f0dd855d6e15756349d47f327742ab50db15) ) ROM_LOAD16_BYTE( "c71-14.ic39", 0x40001, 0x20000, CRC(312da036) SHA1(44215c64ad9f8a4566cc9f407a7b38799a08d485) ) ROM_LOAD16_BYTE( "c71-16.ic38", 0x80000, 0x20000, CRC(1bbcc2d4) SHA1(fe664f8d2b6d902f034cf51f42378cc68c970b53) ) ROM_LOAD16_BYTE( "c71-15.ic37", 0x80001, 0x20000, CRC(df3e00bb) SHA1(9fe2ece7289945692099eba92f02e5a97a4d148c) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c71-02.ic59", 0x000000, 0x100000, CRC(2a600c92) SHA1(38a08ade2c6fa005a402d04fabf87ff10236d4c6) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c71-03.ic19", 0x000000, 0x100000, CRC(9133c605) SHA1(fa10c60cd4ca439a273c644bbf3810824a0ca523) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c71-12.ic49", 0x00000, 0x04000, CRC(0038c7f8) SHA1(405def36e67949219b6f9394333278ec60ad5783) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c71-01.ic29", 0x000000, 0x100000, CRC(0e73105a) SHA1(c5c9743f68a43273e16f5e5179557f2392505a1e) ) /* no Delta-T samples */ // Pals c71-16.28 c71-07.27 ROM_END ROM_START( gunfronj ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 768k for 68000 code */ ROM_LOAD16_BYTE( "c71-09.ic42", 0x00000, 0x20000, CRC(10a544a2) SHA1(3b46bbd494b432d36aed3fd4b429cef074050c1d) ) ROM_LOAD16_BYTE( "c71-08.ic41", 0x00001, 0x20000, CRC(c17dc0a0) SHA1(f84e0d1afb403bb06480e8687558cd320d60099e) ) ROM_LOAD16_BYTE( "c71-10.ic40", 0x40000, 0x20000, CRC(f39c0a06) SHA1(8217f0dd855d6e15756349d47f327742ab50db15) ) ROM_LOAD16_BYTE( "c71-11.ic39", 0x40001, 0x20000, CRC(df23c11a) SHA1(3bbe4715a022f2a78c23a7a5b8ca36ad43cdbca0) ) ROM_LOAD16_BYTE( "c71-16.ic38", 0x80000, 0x20000, CRC(1bbcc2d4) SHA1(fe664f8d2b6d902f034cf51f42378cc68c970b53) ) ROM_LOAD16_BYTE( "c71-15.ic37", 0x80001, 0x20000, CRC(df3e00bb) SHA1(9fe2ece7289945692099eba92f02e5a97a4d148c) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c71-02.ic59", 0x000000, 0x100000, CRC(2a600c92) SHA1(38a08ade2c6fa005a402d04fabf87ff10236d4c6) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c71-03.ic19", 0x000000, 0x100000, CRC(9133c605) SHA1(fa10c60cd4ca439a273c644bbf3810824a0ca523) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c71-12.ic49", 0x00000, 0x04000, CRC(0038c7f8) SHA1(405def36e67949219b6f9394333278ec60ad5783) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c71-01.ic29", 0x000000, 0x100000, CRC(0e73105a) SHA1(c5c9743f68a43273e16f5e5179557f2392505a1e) ) /* no Delta-T samples */ ROM_END ROM_START( growl ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "c74-10.ic59", 0x00000, 0x40000, CRC(ca81a20b) SHA1(75d665f3e3cf1ab389f5390d4a4d2c9e49543c56) ) ROM_LOAD16_BYTE( "c74-08.ic61", 0x00001, 0x40000, CRC(aa35dd9e) SHA1(97229746f70c486bcf172ec09f7f9c9eede16006) ) ROM_LOAD16_BYTE( "c74-11.ic58", 0x80000, 0x40000, CRC(ee3bd6d5) SHA1(71f961b4e3b3156bc52e489eb0a408a1fe537a61) ) ROM_LOAD16_BYTE( "c74-14.ic60", 0x80001, 0x40000, CRC(b6c24ec7) SHA1(da8ac05d12c12a58bf5185d723358a0d1a0fe71e) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c74-01.ic34", 0x000000, 0x100000, CRC(3434ce80) SHA1(ef363107fba6f5088ef9c85dd692b5c98be67f75) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c74-03.ic12", 0x000000, 0x100000, CRC(1a0d8951) SHA1(62af40f7ca651273d93fed5d55af24cf91331ec7) ) ROM_LOAD( "c74-02.ic11", 0x100000, 0x100000, CRC(15a21506) SHA1(3d8f066e1226e030ce549959d5a8dd4506a0e0a2) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c74-12.ic62", 0x00000, 0x04000, CRC(bb6ed668) SHA1(e8c3a15ccbc788ac57d42bd2cabcdb2db6305489) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c74-04.ic28", 0x000000, 0x100000, CRC(2d97edf2) SHA1(d3a995303facdad4f8e1fdda04eaaec4440ff371) ) ROM_REGION( 0x080000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c74-05.ic29", 0x000000, 0x080000, CRC(e29c0828) SHA1(f541d724f118130bb7a8f9e790582c68779cc6b6) ) //Pals c74-06.48 c74-07.47 ROM_END ROM_START( growlu ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "c74-10.ic59", 0x00000, 0x40000, CRC(ca81a20b) SHA1(75d665f3e3cf1ab389f5390d4a4d2c9e49543c56) ) ROM_LOAD16_BYTE( "c74-08.ic61", 0x00001, 0x40000, CRC(aa35dd9e) SHA1(97229746f70c486bcf172ec09f7f9c9eede16006) ) ROM_LOAD16_BYTE( "c74-11.ic58", 0x80000, 0x40000, CRC(ee3bd6d5) SHA1(71f961b4e3b3156bc52e489eb0a408a1fe537a61) ) ROM_LOAD16_BYTE( "c74-13.ic60", 0x80001, 0x40000, CRC(c1c57e51) SHA1(f6ffc1acf3e5ff75e64facd7e28fd675eb065c7b) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c74-01.ic34", 0x000000, 0x100000, CRC(3434ce80) SHA1(ef363107fba6f5088ef9c85dd692b5c98be67f75) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c74-03.ic12", 0x000000, 0x100000, CRC(1a0d8951) SHA1(62af40f7ca651273d93fed5d55af24cf91331ec7) ) ROM_LOAD( "c74-02.ic11", 0x100000, 0x100000, CRC(15a21506) SHA1(3d8f066e1226e030ce549959d5a8dd4506a0e0a2) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c74-12.ic62", 0x00000, 0x04000, CRC(bb6ed668) SHA1(e8c3a15ccbc788ac57d42bd2cabcdb2db6305489) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c74-04.ic28", 0x000000, 0x100000, CRC(2d97edf2) SHA1(d3a995303facdad4f8e1fdda04eaaec4440ff371) ) ROM_REGION( 0x080000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c74-05.ic29", 0x000000, 0x080000, CRC(e29c0828) SHA1(f541d724f118130bb7a8f9e790582c68779cc6b6) ) ROM_END ROM_START( runark ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "c74-10.ic59", 0x00000, 0x40000, CRC(ca81a20b) SHA1(75d665f3e3cf1ab389f5390d4a4d2c9e49543c56) ) ROM_LOAD16_BYTE( "c74-08.ic61", 0x00001, 0x40000, CRC(aa35dd9e) SHA1(97229746f70c486bcf172ec09f7f9c9eede16006) ) ROM_LOAD16_BYTE( "c74-11.ic58", 0x80000, 0x40000, CRC(ee3bd6d5) SHA1(71f961b4e3b3156bc52e489eb0a408a1fe537a61) ) ROM_LOAD16_BYTE( "c74-09.ic14", 0x80001, 0x40000, CRC(58cc2feb) SHA1(7dc314a56345be116731dbb65dfa9e508c156513) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c74-01.ic34", 0x000000, 0x100000, CRC(3434ce80) SHA1(ef363107fba6f5088ef9c85dd692b5c98be67f75) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c74-03.ic12", 0x000000, 0x100000, CRC(1a0d8951) SHA1(62af40f7ca651273d93fed5d55af24cf91331ec7) ) ROM_LOAD( "c74-02.ic11", 0x100000, 0x100000, CRC(15a21506) SHA1(3d8f066e1226e030ce549959d5a8dd4506a0e0a2) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c74-12.ic62", 0x00000, 0x04000, CRC(bb6ed668) SHA1(e8c3a15ccbc788ac57d42bd2cabcdb2db6305489) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c74-04.ic28", 0x000000, 0x100000, CRC(2d97edf2) SHA1(d3a995303facdad4f8e1fdda04eaaec4440ff371) ) ROM_REGION( 0x080000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c74-05.ic29", 0x000000, 0x080000, CRC(e29c0828) SHA1(f541d724f118130bb7a8f9e790582c68779cc6b6) ) ROM_END ROM_START( mjnquest ) /* Mahjong Quest */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c77-09", 0x000000, 0x020000, CRC(0a005d01) SHA1(caf44fcdeca9f7f1bfdb0c29503bb82ce17f945c) ) ROM_LOAD16_BYTE( "c77-08", 0x000001, 0x020000, CRC(4244f775) SHA1(801045d7433684195876e172676b2345827de7cc) ) ROM_LOAD16_WORD_SWAP( "c77-04", 0x080000, 0x080000, CRC(c2e7e038) SHA1(6cf23bab587b34cbc1f78b8b82cbab5634b074dc) ) /* data rom */ ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c77-01", 0x000000, 0x100000, CRC(5ba51205) SHA1(da0b6f56e7d2437ad75ada1ba07e35843d2b4704) ) ROM_LOAD( "c77-02", 0x100000, 0x100000, CRC(6a6f3040) SHA1(61c3ce51fa935f52572affa899bb81b3a616df3a) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c77-05", 0x00000, 0x80000, CRC(c5a54678) SHA1(d0954acbdfdf9a5f14f554635c015eee23d52e0c) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c77-10", 0x00000, 0x04000, CRC(f16b2c1e) SHA1(f6f13429a0b4e0e4c64991f1acc4ecf85dc64364) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c77-03", 0x000000, 0x080000, CRC(312f17b1) SHA1(3b45eeb6c6721c532451cb113e6a38da4d8a8cbf) ) /* no Delta-T samples */ ROM_END ROM_START( mjnquesb ) /* Mahjong Quest (No Nudity) */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c77-09a", 0x000000, 0x020000, CRC(fc17f1c2) SHA1(438b0a780560940b2d3dab42b34dc2bc94a15f80) ) ROM_LOAD16_BYTE( "c77-08", 0x000001, 0x020000, CRC(4244f775) SHA1(801045d7433684195876e172676b2345827de7cc) ) ROM_LOAD16_WORD_SWAP( "c77-04", 0x080000, 0x080000, CRC(c2e7e038) SHA1(6cf23bab587b34cbc1f78b8b82cbab5634b074dc) ) /* data rom */ ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c77-01", 0x000000, 0x100000, CRC(5ba51205) SHA1(da0b6f56e7d2437ad75ada1ba07e35843d2b4704) ) ROM_LOAD( "c77-02", 0x100000, 0x100000, CRC(6a6f3040) SHA1(61c3ce51fa935f52572affa899bb81b3a616df3a) ) ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c77-05", 0x00000, 0x80000, CRC(c5a54678) SHA1(d0954acbdfdf9a5f14f554635c015eee23d52e0c) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c77-10", 0x00000, 0x04000, CRC(f16b2c1e) SHA1(f6f13429a0b4e0e4c64991f1acc4ecf85dc64364) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c77-03", 0x000000, 0x080000, CRC(312f17b1) SHA1(3b45eeb6c6721c532451cb113e6a38da4d8a8cbf) ) /* no Delta-T samples */ ROM_END ROM_START( footchmp ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c80-11.6", 0x00000, 0x20000, CRC(f78630fb) SHA1(37da34401f664caaf5113a9abad78e447f4f4651) ) ROM_LOAD16_BYTE( "c80-10.4", 0x00001, 0x20000, CRC(32c109cb) SHA1(46a116127bcea18cc15ddf297e5e0d5cdcac9842) ) ROM_LOAD16_BYTE( "c80-12.7", 0x40000, 0x20000, CRC(80d46fef) SHA1(cc81c8ba19321e8bae9054021bfb61cb11c2aba5) ) ROM_LOAD16_BYTE( "c80-14.5", 0x40001, 0x20000, CRC(40ac4828) SHA1(9a2112b0ccd573a3e94d9817b78bb02909b972e1) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD16_BYTE( "c80-04.1", 0x00000, 0x80000, CRC(9a17fe8c) SHA1(d2ea72743151f0f7bf78f33dba526214afb07389) ) ROM_LOAD16_BYTE( "c80-05.2", 0x00001, 0x80000, CRC(acde7071) SHA1(23637238d122b13edb6025418bf482cc210ef6a9) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c80-01.9", 0x000000, 0x100000, CRC(f43782e6) SHA1(53ff6cc433673f307a91e8db74428aa6172ffad4) ) ROM_LOAD( "c80-02.10", 0x100000, 0x100000, CRC(060a8b61) SHA1(b1888d8bce4c4624dc5bb64168c604ec64537c0e) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* 64k for Z80 code */ ROM_LOAD( "c80-15.70", 0x00000, 0x04000, CRC(05aa7fd7) SHA1(7eb10964ea9f43abcda8444f13733a0753a04580) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* YM2610 samples */ ROM_LOAD( "c80-03.57", 0x000000, 0x100000, CRC(609938d5) SHA1(54c7a7265dee5cb031fd402f4c74858d73bec652) ) /* no Delta-T samples */ // Pals c80-08.45 c80-09.46 ROM_END ROM_START( hthero ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c80-16.6", 0x00000, 0x20000, CRC(4e795b52) SHA1(90a32133a68de4d0410935e5039d4dec37836a13) ) ROM_LOAD16_BYTE( "c80-17.4", 0x00001, 0x20000, CRC(42c0a838) SHA1(4ba96a7248715562668994a4bf974e8ce4c44fd3) ) ROM_LOAD16_BYTE( "c80-12.7", 0x40000, 0x20000, CRC(80d46fef) SHA1(cc81c8ba19321e8bae9054021bfb61cb11c2aba5) ) ROM_LOAD16_BYTE( "c80-18.5", 0x40001, 0x20000, CRC(aea22904) SHA1(907889f141fced8cada793f02244e80cf0f89c81) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD16_BYTE( "c80-04.1", 0x00000, 0x80000, CRC(9a17fe8c) SHA1(d2ea72743151f0f7bf78f33dba526214afb07389) ) ROM_LOAD16_BYTE( "c80-05.2", 0x00001, 0x80000, CRC(acde7071) SHA1(23637238d122b13edb6025418bf482cc210ef6a9) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c80-01.9", 0x000000, 0x100000, CRC(f43782e6) SHA1(53ff6cc433673f307a91e8db74428aa6172ffad4) ) ROM_LOAD( "c80-02.10", 0x100000, 0x100000, CRC(060a8b61) SHA1(b1888d8bce4c4624dc5bb64168c604ec64537c0e) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c80-15.70", 0x00000, 0x04000, CRC(05aa7fd7) SHA1(7eb10964ea9f43abcda8444f13733a0753a04580) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c80-03.57", 0x000000, 0x100000, CRC(609938d5) SHA1(54c7a7265dee5cb031fd402f4c74858d73bec652) ) /* no Delta-T samples */ ROM_END ROM_START( euroch92 ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "ec92_25.rom", 0x00000, 0x20000, CRC(98482202) SHA1(4fc03fb2a2c21f302d95047535f66d26421dcda2) ) ROM_LOAD16_BYTE( "ec92_23.rom", 0x00001, 0x20000, CRC(ae5e75e9) SHA1(82d935684182bfb42367232a3b71d4664b170ffe) ) ROM_LOAD16_BYTE( "ec92_26.rom", 0x40000, 0x20000, CRC(b986ccb2) SHA1(862a5da1bd4e8743d55f2e5bab2ade6c3dec682c) ) ROM_LOAD16_BYTE( "ec92_24.rom", 0x40001, 0x20000, CRC(b31d94ac) SHA1(8a3328b7e061b584992dd27b0dda9826b4b6ed91) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD16_BYTE( "ec92_21.rom", 0x00000, 0x80000, CRC(5759ed37) SHA1(2a661ea40735afbda3d0141ce3f706c64281097b) ) ROM_LOAD16_BYTE( "ec92_22.rom", 0x00001, 0x80000, CRC(d9a0d38e) SHA1(192f0303f4f64df46dc20701ed4362a4e14e40e7) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "ec92_19.rom", 0x000000, 0x100000, CRC(219141a5) SHA1(b549e91049dcb796d4104b4426674dd87589efde) ) ROM_LOAD( "c80-02.10", 0x100000, 0x100000, CRC(060a8b61) SHA1(b1888d8bce4c4624dc5bb64168c604ec64537c0e) ) // ec92_20.rom ROM_REGION( 0x1c000, "audiocpu", 0 ) /* 64k for Z80 code */ ROM_LOAD( "ec92_27.rom", 0x00000, 0x04000, CRC(2db48e65) SHA1(43a47ebc91c043a996e966cf808d71256e158494) ) ROM_CONTINUE( 0x10000, 0x0c000 ) ROM_REGION( 0x100000, "ym", 0 ) /* YM2610 samples */ ROM_LOAD( "c80-03.57", 0x000000, 0x100000, CRC(609938d5) SHA1(54c7a7265dee5cb031fd402f4c74858d73bec652) ) // ec92_03.rom /* no Delta-T samples */ ROM_END ROM_START( koshien ) /* Ah Eikou no Koshien */ ROM_REGION( 0x100000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c81-11.bin", 0x000000, 0x020000, CRC(b44ea8c9) SHA1(f1d19f531b7a653f1c4244d612a339d95ce8cc7c) ) ROM_LOAD16_BYTE( "c81-10.bin", 0x000001, 0x020000, CRC(8f98c40a) SHA1(f9471306c47ced10a56c09794954e55fdb6f6b85) ) ROM_LOAD16_WORD_SWAP( "c81-04.bin", 0x080000, 0x080000, CRC(1592b460) SHA1(d42514b4d588d0376914832f0e07ce626d1cdee0) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c81-03.bin", 0x000000, 0x100000, CRC(29bbf492) SHA1(bd370b1de256a432821b443a6653aab8507fb3a7) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c81-01.bin", 0x000000, 0x100000, CRC(64b15d2a) SHA1(18b3b405f77ad80781e3fce4ef021ba49f707ed6) ) ROM_LOAD( "c81-02.bin", 0x100000, 0x100000, CRC(962461e8) SHA1(cb0313b00681c36110eed50eae41ad98eb22205d) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c81-12.bin", 0x00000, 0x04000, CRC(6e8625b6) SHA1(212d384aa6ed43f5389739863afecbf0ad68af14) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c81-05.bin", 0x00000, 0x80000, CRC(9c3d71be) SHA1(79f1bb40d8356d9fc93b569c20be15e7fbf34580) ) ROM_REGION( 0x080000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c81-06.bin", 0x00000, 0x80000, CRC(927833b4) SHA1(c09240e4885d2eace1c64fa6425faeeea0296d98) ) ROM_REGION( 0x0600, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16l8b-c81-07.bin", 0x0000, 0x0104, CRC(46341732) SHA1(af652621cb96f656fd1f9ed20daeb076641aeb08) ) ROM_LOAD( "pal16l8b-c81-08.bin", 0x0200, 0x0104, CRC(e7d2d300) SHA1(20a1a258230d5be73381c97509437a9e76de958c) ) ROM_LOAD( "pal16l8b-c81-09.bin", 0x0400, 0x0104, CRC(e4c012a1) SHA1(56746ce42fd64bf04e17132811de291a1bfa5451) ) ROM_END ROM_START( yuyugogo ) /* Yuuyu no QUIZ de GO!GO! */ ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c83-10.3", 0x00000, 0x20000, CRC(4d185d03) SHA1(ab494c777a0acfe088d3db7c1a0488d40884ea0a) ) ROM_LOAD16_BYTE( "c83-09.2", 0x00001, 0x20000, CRC(f9892792) SHA1(310d02833c821a34baa0ce537019b8cade6402b7) ) ROM_REGION16_BE( 0x100000, "user1", 0 ) /* extra ROM mapped at d00000 */ ROM_LOAD16_WORD_SWAP( "c83-03.10", 0x000000, 0x100000, CRC(eed9acc2) SHA1(baa6a9aa5ed8fbbff7b289693407192b464cb7c7) ) /* data rom */ ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c83-05.21", 0x00000, 0x20000, CRC(eca57fb1) SHA1(c67b5e734f5fd8801a4376c0555ce4a891dcd6bc) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "c83-01.12", 0x000000, 0x100000, CRC(8bf0d416) SHA1(ec3d51422fcc8e3e822716d57adab56f639a2d02) ) ROM_LOAD16_BYTE( "c83-02.11", 0x000001, 0x100000, CRC(20bb1c15) SHA1(33370b665d681f765e363e5a8e79e62f59ad25f7) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c83-11.1" , 0x00000, 0x04000, CRC(461e702a) SHA1(f1f4294a7e8acc50473df15a167ba84595c9eb15) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c83-04.5", 0x000000, 0x100000, CRC(2600093a) SHA1(824fde078e0ded58037bd06f888eac4e7487ac82) ) /* no Delta-T samples */ ROM_END ROM_START( ninjak ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c85-10x.ic50", 0x00000, 0x20000, CRC(ba7e6e74) SHA1(d6fc7529f1df348fedc6f32edd7691a6da35423d) ) /* ROM 0H */ ROM_LOAD16_BYTE( "c85-13x.ic49", 0x00001, 0x20000, CRC(0ac2cba2) SHA1(18e1b458995051c8d4a0077a41fa24dbaa318afc) ) /* ROM 0L */ ROM_LOAD16_BYTE( "c85-07.ic48", 0x40000, 0x20000, CRC(3eccfd0a) SHA1(54f20d852ab88a19e9ddee95b9c6057887a8d433) ) /* ROM 1LH */ ROM_LOAD16_BYTE( "c85-06.ic47", 0x40001, 0x20000, CRC(d126ded1) SHA1(fc4b6504d0234e7e006a63e33fd061411f008c38) ) /* ROM 1LL */ /* IC45 (ROM 1HL) and IC46 (1HH) not populated */ ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c85-03.ic65", 0x00000, 0x80000, CRC(4cc7b9df) SHA1(aaf0e587b86a7bf9fbfd4e19127a7295da8a3676) ) /* SCREEN */ ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c85-01.ic19", 0x000000, 0x100000, CRC(a711977c) SHA1(b6b79ff6086a7b6e242fe26eec448f025ab431af) ) /* OBJ-0 */ ROM_LOAD( "c85-02.ic17", 0x100000, 0x100000, CRC(a6ad0f3d) SHA1(6d3a661807dd64f0b56ae6252a7e980fd678feef) ) /* OBJ-1 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c85-14.ic54", 0x00000, 0x04000, CRC(f2a52a51) SHA1(951793c65a3436a7fb36f3058bc7a3b4265a90bb) ) /* SND */ ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c85-04.ic31", 0x00000, 0x80000, CRC(5afb747e) SHA1(e4f03582221f3a97f0e24693aa77264663eb1b47) ) /* SCH-B */ ROM_REGION( 0x80000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c85-05.ic33", 0x00000, 0x80000, CRC(3c1b0ed0) SHA1(08920dc55d695debae3eea5a8ff1d17bb11afd45) ) /* SCH-A */ ROM_END ROM_START( ninjakj ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c85-10x.ic50", 0x00000, 0x20000, CRC(ba7e6e74) SHA1(d6fc7529f1df348fedc6f32edd7691a6da35423d) ) /* ROM 0H */ ROM_LOAD16_BYTE( "c85-11x.ic49", 0x00001, 0x20000, CRC(e4ccaa8e) SHA1(6e1b9dade70e3d91071a3ea590537232bb1215fe) ) /* ROM 0L */ ROM_LOAD16_BYTE( "c85-07.ic48", 0x40000, 0x20000, CRC(3eccfd0a) SHA1(54f20d852ab88a19e9ddee95b9c6057887a8d433) ) /* ROM 1LH */ ROM_LOAD16_BYTE( "c85-06.ic47", 0x40001, 0x20000, CRC(d126ded1) SHA1(fc4b6504d0234e7e006a63e33fd061411f008c38) ) /* ROM 1LL */ /* IC45 (ROM 1HL) and IC46 (1HH) not populated */ ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c85-03.ic65", 0x00000, 0x80000, CRC(4cc7b9df) SHA1(aaf0e587b86a7bf9fbfd4e19127a7295da8a3676) ) /* SCREEN */ ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c85-01.ic19", 0x000000, 0x100000, CRC(a711977c) SHA1(b6b79ff6086a7b6e242fe26eec448f025ab431af) ) /* OBJ-0 */ ROM_LOAD( "c85-02.ic17", 0x100000, 0x100000, CRC(a6ad0f3d) SHA1(6d3a661807dd64f0b56ae6252a7e980fd678feef) ) /* OBJ-1 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c85-14.ic54", 0x00000, 0x04000, CRC(f2a52a51) SHA1(951793c65a3436a7fb36f3058bc7a3b4265a90bb) ) /* SND */ ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c85-04.ic31", 0x00000, 0x80000, CRC(5afb747e) SHA1(e4f03582221f3a97f0e24693aa77264663eb1b47) ) /* SCH-B */ ROM_REGION( 0x80000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c85-05.ic33", 0x00000, 0x80000, CRC(3c1b0ed0) SHA1(08920dc55d695debae3eea5a8ff1d17bb11afd45) ) /* SCH-A */ ROM_END ROM_START( ninjaku ) ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c85-15x.ic50", 0x00000, 0x20000, CRC(719a481b) SHA1(aacd5b3db29e3771bbeb89c9502c49eba1538741) ) /* ROM 0H */ ROM_LOAD16_BYTE( "c85-12x.ic49", 0x00001, 0x20000, CRC(6c3f7e1e) SHA1(919177bf3522717864850d4130867ecb0ecfc9c7) ) /* ROM 0L */ ROM_LOAD16_BYTE( "c85-07.ic48", 0x40000, 0x20000, CRC(3eccfd0a) SHA1(54f20d852ab88a19e9ddee95b9c6057887a8d433) ) /* ROM 1LH */ ROM_LOAD16_BYTE( "c85-06.ic47", 0x40001, 0x20000, CRC(d126ded1) SHA1(fc4b6504d0234e7e006a63e33fd061411f008c38) ) /* ROM 1LL */ /* IC45 (ROM 1HL) and IC46 (1HH) not populated */ ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c85-03.ic65", 0x00000, 0x80000, CRC(4cc7b9df) SHA1(aaf0e587b86a7bf9fbfd4e19127a7295da8a3676) ) /* SCREEN */ ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c85-01.ic19", 0x000000, 0x100000, CRC(a711977c) SHA1(b6b79ff6086a7b6e242fe26eec448f025ab431af) ) /* OBJ-0 */ ROM_LOAD( "c85-02.ic17", 0x100000, 0x100000, CRC(a6ad0f3d) SHA1(6d3a661807dd64f0b56ae6252a7e980fd678feef) ) /* OBJ-1 */ ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c85-14.ic54", 0x00000, 0x04000, CRC(f2a52a51) SHA1(951793c65a3436a7fb36f3058bc7a3b4265a90bb) ) /* SND */ ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c85-04.ic31", 0x00000, 0x80000, CRC(5afb747e) SHA1(e4f03582221f3a97f0e24693aa77264663eb1b47) ) /* SCH-B */ ROM_REGION( 0x80000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "c85-05.ic33", 0x00000, 0x80000, CRC(3c1b0ed0) SHA1(08920dc55d695debae3eea5a8ff1d17bb11afd45) ) /* SCH-A */ ROM_END ROM_START( solfigtr ) /* Solitary Fighter */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "c91-05.59", 0x00000, 0x40000, CRC(c1260e7c) SHA1(406663b8f92380f37955061765d77a92dc51c17a) ) ROM_LOAD16_BYTE( "c91-09.61", 0x00001, 0x40000, CRC(d82b5266) SHA1(670dc91067dd856b5d36b71e5ddf67e82220d83b) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c91-03.34", 0x000000, 0x100000, CRC(8965da12) SHA1(b06f3fc91c9ce1e20cb4187505f3c7921c54cc12) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c91-01.12", 0x000000, 0x100000, CRC(0f3f4e00) SHA1(5912eddc066435b276d615842d123f58c4852b2b) ) ROM_LOAD( "c91-02.11", 0x100000, 0x100000, CRC(e14ab98e) SHA1(b2e559ec9ccf383e693b27436081c29d30f17835) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c91-07.62", 0x00000, 0x04000, CRC(e471a05a) SHA1(4d9c2b734aac27819673094dc1843e1ca5fe6994) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c91-04.28", 0x00000, 0x80000, CRC(390b1065) SHA1(ee7ba77634854e4896528ff1bbc308de92a5815b) ) /* Channel A */ /* no Delta-T samples */ ROM_REGION( 0x0200, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16l8b-c74-06.ic48", 0x0000, 0x0104, CRC(c868dc16) SHA1(b9d12f2016c6a3017b497aafc96a7dbab4a50c8b) ) ROM_END ROM_START( qzquest ) /* Quiz Quest */ ROM_REGION( 0x180000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "c92-06.8", 0x000000, 0x020000, CRC(424be722) SHA1(ec064028bd68e8e2ec37705cab1c79c963188944) ) ROM_LOAD16_BYTE( "c92-05.7", 0x000001, 0x020000, CRC(da470f93) SHA1(dc6d2142fc5662f4b3ffbe4cc9adb5b394d958ed) ) ROM_LOAD16_WORD_SWAP( "c92-03.6", 0x100000, 0x080000, CRC(1d697606) SHA1(0af7ac3c3229f139fab1569adaa893b43999bc89) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c92-02.10", 0x000000, 0x100000, CRC(2daccecf) SHA1(bd22f95210f2bb0b63d210a54e07535c3f0e1031) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c92-01.21", 0x000000, 0x100000, CRC(9976a285) SHA1(8575ee18a3a6d690c9aa09f0c540665a31f87216) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c92-07.5", 0x00000, 0x04000, CRC(3e313db9) SHA1(44f781c7d3df8eacd745dc0af180cec9e1164b89) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c92-04.9", 0x000000, 0x080000, CRC(e421bb43) SHA1(a89157e65b537b31f5837435dae848adde8a86d1) ) /* no Delta-T samples */ ROM_END ROM_START( pulirula ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 768k for 68000 code */ ROM_LOAD16_BYTE( "c98-12.rom", 0x00000, 0x40000, CRC(816d6cde) SHA1(cac583440cca9aa57373f4a6c9a68c5442a5258b) ) ROM_LOAD16_BYTE( "c98-16.rom", 0x00001, 0x40000, CRC(59df5c77) SHA1(e6f222589dd8d046fb92dcf5f68ab0f6cd1b725b) ) ROM_LOAD16_BYTE( "c98-06.rom", 0x80000, 0x20000, CRC(64a71b45) SHA1(40734c378f15cd47d4128f9713bf19b0d42c0517) ) ROM_LOAD16_BYTE( "c98-07.rom", 0x80001, 0x20000, CRC(90195bc0) SHA1(0f7e48ee8964dec1fbc6f8dab57f3ae67b2494d2) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c98-04.rom", 0x000000, 0x100000, CRC(0e1fe3b2) SHA1(37bf8e946ee4239de104a07ff87727cb6e2a3932) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c98-02.rom", 0x000000, 0x100000, CRC(4a2ad2b3) SHA1(3296cf2855203d06170c991d187c65ccc3751952) ) ROM_LOAD( "c98-03.rom", 0x100000, 0x100000, CRC(589a678f) SHA1(228b959046bec10b28599d83d9e58fd149273473) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* pivot gfx */ ROM_LOAD( "c98-05.rom", 0x000000, 0x080000, CRC(9ddd9c39) SHA1(4005a540c5cef6754284361da79a9e5e15612146) ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c98-14.rom", 0x00000, 0x04000, CRC(a858e17c) SHA1(4389f43035a94e776a25350a8989dcfdb3e4675a) ) ROM_CONTINUE( 0x10000, 0x1c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c98-01.rom", 0x000000, 0x100000, CRC(197f66f5) SHA1(cc5d104033f9ab7d614afd47eeb61a22ef5714ea) ) /* no Delta-T samples */ ROM_END ROM_START( pulirulj ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 768k for 68000 code */ ROM_LOAD16_BYTE( "c98-12.rom", 0x00000, 0x40000, CRC(816d6cde) SHA1(cac583440cca9aa57373f4a6c9a68c5442a5258b) ) ROM_LOAD16_BYTE( "c98-13.rom", 0x00001, 0x40000, CRC(b7d13d5b) SHA1(f2cac6931c5984d68c2d5303b53c54b5781b3aed) ) ROM_LOAD16_BYTE( "c98-06.rom", 0x80000, 0x20000, CRC(64a71b45) SHA1(40734c378f15cd47d4128f9713bf19b0d42c0517) ) ROM_LOAD16_BYTE( "c98-07.rom", 0x80001, 0x20000, CRC(90195bc0) SHA1(0f7e48ee8964dec1fbc6f8dab57f3ae67b2494d2) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "c98-04.rom", 0x000000, 0x100000, CRC(0e1fe3b2) SHA1(37bf8e946ee4239de104a07ff87727cb6e2a3932) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "c98-02.rom", 0x000000, 0x100000, CRC(4a2ad2b3) SHA1(3296cf2855203d06170c991d187c65ccc3751952) ) ROM_LOAD( "c98-03.rom", 0x100000, 0x100000, CRC(589a678f) SHA1(228b959046bec10b28599d83d9e58fd149273473) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* pivot gfx */ ROM_LOAD( "c98-05.rom", 0x000000, 0x080000, CRC(9ddd9c39) SHA1(4005a540c5cef6754284361da79a9e5e15612146) ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "c98-14.rom", 0x00000, 0x04000, CRC(a858e17c) SHA1(4389f43035a94e776a25350a8989dcfdb3e4675a) ) ROM_CONTINUE( 0x10000, 0x1c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "c98-01.rom", 0x000000, 0x100000, CRC(197f66f5) SHA1(cc5d104033f9ab7d614afd47eeb61a22ef5714ea) ) /* no Delta-T samples */ ROM_END ROM_START( metalb ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 768k for 68000 code */ ROM_LOAD16_BYTE( "d16-16.8", 0x00000, 0x40000, CRC(3150be61) SHA1(63e0e6c6dc3a64da77bc83a160bbcd0f7d98ca52) ) ROM_LOAD16_BYTE( "d16-18.7", 0x00001, 0x40000, CRC(5216d092) SHA1(d5a237112f0e76fa68f26a4a4e804818dc49a2fa) ) ROM_LOAD16_BYTE( "d12-07.9", 0x80000, 0x20000, CRC(e07f5136) SHA1(27df1a1f21c27feb91801e3cc304ee534969f792) ) ROM_LOAD16_BYTE( "d12-06.6", 0x80001, 0x20000, CRC(131df731) SHA1(537a9f404d797db051a5aaf0afa2cd1e9c0bdcfb) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD16_BYTE( "d12-03.14", 0x00000, 0x80000, CRC(46b498c0) SHA1(c2ec7ce9ac7874d1bc54ce4b5d428d73c5a16549) ) ROM_LOAD16_BYTE( "d12-04.13", 0x00001, 0x80000, CRC(ab66d141) SHA1(e7f82b297dd2ae0b5d29886e5393cece61b742bb) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "d12-01.20", 0x000000, 0x100000, CRC(b81523b9) SHA1(e688e88008db87fed0051fbcb28d3e3ae7e945a8) ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d12-13.5", 0x00000, 0x04000, CRC(bcca2649) SHA1(d932134416c951d849ae41598f75609d453ed520) ) ROM_CONTINUE( 0x10000, 0x1c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "d12-02.10", 0x000000, 0x100000, CRC(79263e74) SHA1(f9ef222239855d593b5855dbf9ea0376ea349c4b) ) ROM_REGION( 0x080000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "d12-05.16", 0x000000, 0x080000, CRC(7fd036c5) SHA1(f412c6302cfba73df110943d7d6679dc908479f7) ) ROM_END ROM_START( metalbj ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 768k for 68000 code */ ROM_LOAD16_BYTE( "d12-12.8", 0x00000, 0x40000, CRC(556f82b2) SHA1(fbce771eda99fd8b778f64fdc314ada4b6fdffde) ) ROM_LOAD16_BYTE( "d12-11.7", 0x00001, 0x40000, CRC(af9ee28d) SHA1(2c2ced0240e929da6ebec0ea7aac641531833583) ) ROM_LOAD16_BYTE( "d12-07.9", 0x80000, 0x20000, CRC(e07f5136) SHA1(27df1a1f21c27feb91801e3cc304ee534969f792) ) ROM_LOAD16_BYTE( "d12-06.6", 0x80001, 0x20000, CRC(131df731) SHA1(537a9f404d797db051a5aaf0afa2cd1e9c0bdcfb) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD16_BYTE( "d12-03.14", 0x00000, 0x80000, CRC(46b498c0) SHA1(c2ec7ce9ac7874d1bc54ce4b5d428d73c5a16549) ) ROM_LOAD16_BYTE( "d12-04.13", 0x00001, 0x80000, CRC(ab66d141) SHA1(e7f82b297dd2ae0b5d29886e5393cece61b742bb) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "d12-01.20", 0x000000, 0x100000, CRC(b81523b9) SHA1(e688e88008db87fed0051fbcb28d3e3ae7e945a8) ) ROM_REGION( 0x2c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d12-13.5", 0x00000, 0x04000, CRC(bcca2649) SHA1(d932134416c951d849ae41598f75609d453ed520) ) ROM_CONTINUE( 0x10000, 0x1c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "d12-02.10", 0x000000, 0x100000, CRC(79263e74) SHA1(f9ef222239855d593b5855dbf9ea0376ea349c4b) ) ROM_REGION( 0x080000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "d12-05.16", 0x000000, 0x080000, CRC(7fd036c5) SHA1(f412c6302cfba73df110943d7d6679dc908479f7) ) ROM_END ROM_START( qzchikyu ) ROM_REGION( 0x180000, "maincpu", 0 ) /* 256k for 68000 code */ ROM_LOAD16_BYTE( "d19-06.8", 0x000000, 0x020000, CRC(de8c8e55) SHA1(ffe177231193ff32da575a4f72fc655b88f08aa8) ) ROM_LOAD16_BYTE( "d19-05.7", 0x000001, 0x020000, CRC(c6d099d0) SHA1(a291177e1ddbe993ffa91fbe41fc04a57a568fd0) ) ROM_LOAD16_WORD_SWAP( "d19-03.6", 0x100000, 0x080000, CRC(5c1b92c0) SHA1(36af32584ef4b2856d397e5e3ee6d17d5be296fd) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "d19-02.10", 0x000000, 0x100000, CRC(f2dce2f2) SHA1(29fd34f1177f0b587bfef40534adaea7afc0efcb) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "d19-01.21", 0x000000, 0x100000, CRC(6c4342d0) SHA1(197e51302c23f65b8808ec9a66391b972c275867) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d19-07.5", 0x00000, 0x04000, CRC(a8935f84) SHA1(6f264cf7a52dfb8248b8aeb4ff34477d7ccb0b6d) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "d19-04.9", 0x000000, 0x080000, CRC(d3c44905) SHA1(d00bd4f11523b2123383dd852ee5484d907ff904) ) /* no Delta-T samples */ ROM_REGION( 0x0600, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16l8b-d19-08.bin", 0x0000, 0x0104, CRC(c6240d10) SHA1(7b573ea4d04fc58303b4a044e0d983183112abda) ) ROM_LOAD( "pal16l8b-d19-09.bin", 0x0200, 0x0104, CRC(576f5db9) SHA1(110695b6d5a80b86df254c3eb970a735f510dfe8) ) ROM_LOAD( "pal16l8b-d19-10.bin", 0x0400, 0x0104, CRC(ea1232a5) SHA1(a13199339be00db93300049d36f35b4a32f53967) ) ROM_END ROM_START( yesnoj ) /* Yes/No Sinri Tokimeki Chart */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "d20-05-2.2", 0x00000, 0x40000, CRC(68adb929) SHA1(5238409708d67f03d251338883de536bdf76c6c1) ) ROM_LOAD16_BYTE( "d20-04-2.4", 0x00001, 0x40000, CRC(a84762f8) SHA1(2950419fc6dca35a43a565575cec21de8efb9df1) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "d20-01.11", 0x00000, 0x80000, CRC(9d8a4d57) SHA1(d7afcd86bdfe2a4c94a7c2847e17ba7e41d4de79) ) ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "d20-02.12", 0x00000, 0x80000, CRC(e71a8e40) SHA1(cda7f14ba90f178887b9cd57d5b85be7d5090ca7) ) ROM_LOAD16_BYTE( "d20-03.13", 0x00001, 0x80000, CRC(6a51a1b4) SHA1(a2492a7775e137a705b3281de674724d4aab4fe1) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d20-06.5", 0x00000, 0x04000, CRC(3eb537dc) SHA1(368a03fc265157faf50612b823a78c820b2519f1) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ /* no ADPCM samples */ /* no Delta-T samples */ ROM_END ROM_START( deadconx ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "d28-06.3", 0x00000, 0x40000, CRC(5b4bff51) SHA1(a589cbc8425add9ed5f2add26f17bb18fe53ca8a) ) ROM_LOAD16_BYTE( "d28-12.5", 0x00001, 0x40000, CRC(9b74e631) SHA1(6a3ec317492fdf44dcee66ef8323611c55cd8843) ) ROM_LOAD16_BYTE( "d28-09.2", 0x80000, 0x40000, CRC(143a0cc1) SHA1(a0b658b6a1567651d6fe1a955e1c853b48301f30) ) ROM_LOAD16_BYTE( "d28-08.4", 0x80001, 0x40000, CRC(4c872bd9) SHA1(a78eec00b40445ad49425ba5a9b392b8516a30ff) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD16_BYTE( "d28-04.16", 0x00000, 0x80000, CRC(dcabc26b) SHA1(2e5e9912710ede9fc7c87430572f4e33a2ab66e7) ) ROM_LOAD16_BYTE( "d28-05.17", 0x00001, 0x80000, CRC(862f9665) SHA1(c576c929f90ff454adca8f127fd7f74863d03239) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "d28-01.8", 0x000000, 0x100000, CRC(181d7b69) SHA1(fea7bd60224cf98d53d1389695f2e0d76e50b573) ) ROM_LOAD( "d28-02.9", 0x100000, 0x100000, CRC(d301771c) SHA1(2756bb834b50a657bbcf4e9bec02f4af595ac7e9) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d28-10.6", 0x00000, 0x04000, CRC(40805d74) SHA1(172114be692c766622d1235e5c4aa83ad438d9d9) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "d28-03.10", 0x000000, 0x100000, CRC(a1804b52) SHA1(f252c473a71a4cf80d9f984fec08e5ae7524a620) ) /* no Delta-T samples */ ROM_END ROM_START( deadconj ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "d28-06.3", 0x00000, 0x40000, CRC(5b4bff51) SHA1(a589cbc8425add9ed5f2add26f17bb18fe53ca8a) ) ROM_LOAD16_BYTE( "d28-07.5", 0x00001, 0x40000, CRC(3fb8954c) SHA1(3104c1537f5fda7e5619aacfb48b02e969399a89) ) ROM_LOAD16_BYTE( "d28-09.2", 0x80000, 0x40000, CRC(143a0cc1) SHA1(a0b658b6a1567651d6fe1a955e1c853b48301f30) ) ROM_LOAD16_BYTE( "d28-08.4", 0x80001, 0x40000, CRC(4c872bd9) SHA1(a78eec00b40445ad49425ba5a9b392b8516a30ff) ) ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD16_BYTE( "d28-04.16", 0x00000, 0x80000, CRC(dcabc26b) SHA1(2e5e9912710ede9fc7c87430572f4e33a2ab66e7) ) ROM_LOAD16_BYTE( "d28-05.17", 0x00001, 0x80000, CRC(862f9665) SHA1(c576c929f90ff454adca8f127fd7f74863d03239) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "d28-01.8", 0x000000, 0x100000, CRC(181d7b69) SHA1(fea7bd60224cf98d53d1389695f2e0d76e50b573) ) ROM_LOAD( "d28-02.9", 0x100000, 0x100000, CRC(d301771c) SHA1(2756bb834b50a657bbcf4e9bec02f4af595ac7e9) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d28-10.6", 0x00000, 0x04000, CRC(40805d74) SHA1(172114be692c766622d1235e5c4aa83ad438d9d9) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "d28-03.10", 0x000000, 0x100000, CRC(a1804b52) SHA1(f252c473a71a4cf80d9f984fec08e5ae7524a620) ) /* no Delta-T samples */ ROM_END ROM_START( dinorex ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 1Mb for 68000 code */ ROM_LOAD16_BYTE( "d39-14.9", 0x000000, 0x080000, CRC(e6aafdac) SHA1(083c6f27b9f7b983e93c7f5d30a9a286b925c10c) ) ROM_LOAD16_BYTE( "d39-16.8", 0x000001, 0x080000, CRC(cedc8537) SHA1(b2063c2405a3d244157ae07d60a077fdd984dbb6) ) ROM_LOAD16_WORD_SWAP( "d39-04.6", 0x100000, 0x100000, CRC(3800506d) SHA1(a75067e94071617cd5dafdd0ae0ec096dded520a) ) /* data rom */ ROM_LOAD16_WORD_SWAP( "d39-05.7", 0x200000, 0x100000, CRC(e2ec3b5d) SHA1(143b72d0f2f5c40dbaeed1eee0672c3b95c2bda6) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "d39-06.2", 0x000000, 0x100000, CRC(52f62835) SHA1(251c4f17bc98a5e81c224864fb81352cf1234377) ) ROM_REGION( 0x600000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "d39-01.29", 0x000000, 0x200000, CRC(d10e9c7d) SHA1(42c13b271a91fac37be4ea92eb358ad6a6c540cf) ) ROM_LOAD( "d39-02.28", 0x200000, 0x200000, CRC(6c304403) SHA1(97cd58bd7d00550b7ed5f77b066216c05206b513) ) ROM_LOAD( "d39-03.27", 0x400000, 0x200000, CRC(fc9cdab4) SHA1(ce2dfac922d6ac0f008b7dfb92d76c1671ccabbd) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d39-12.5", 0x00000, 0x04000, CRC(8292c7c1) SHA1(2ff20726f6cc6d98d860d96b8eb3c10f46b87d58) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "d39-07.10", 0x000000, 0x100000, CRC(28262816) SHA1(6df9a31a2edf1dfc23070b41b1da2c0a9e91d1b0) ) ROM_REGION( 0x080000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "d39-08.4", 0x000000, 0x080000, CRC(377b8b7b) SHA1(4905ac3b9b52c70afe5f451f860fb9acd81a1dbb) ) ROM_END ROM_START( dinorexj ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 1Mb for 68000 code */ ROM_LOAD16_BYTE( "d39-14.9", 0x000000, 0x080000, CRC(e6aafdac) SHA1(083c6f27b9f7b983e93c7f5d30a9a286b925c10c) ) ROM_LOAD16_BYTE( "d39-13.8", 0x000001, 0x080000, CRC(ae496b2f) SHA1(0e2ed2b77287590343820841d413ce6cb05b616d) ) ROM_LOAD16_WORD_SWAP( "d39-04.6", 0x100000, 0x100000, CRC(3800506d) SHA1(a75067e94071617cd5dafdd0ae0ec096dded520a) ) /* data rom */ ROM_LOAD16_WORD_SWAP( "d39-05.7", 0x200000, 0x100000, CRC(e2ec3b5d) SHA1(143b72d0f2f5c40dbaeed1eee0672c3b95c2bda6) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "d39-06.2", 0x000000, 0x100000, CRC(52f62835) SHA1(251c4f17bc98a5e81c224864fb81352cf1234377) ) ROM_REGION( 0x600000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "d39-01.29", 0x000000, 0x200000, CRC(d10e9c7d) SHA1(42c13b271a91fac37be4ea92eb358ad6a6c540cf) ) ROM_LOAD( "d39-02.28", 0x200000, 0x200000, CRC(6c304403) SHA1(97cd58bd7d00550b7ed5f77b066216c05206b513) ) ROM_LOAD( "d39-03.27", 0x400000, 0x200000, CRC(fc9cdab4) SHA1(ce2dfac922d6ac0f008b7dfb92d76c1671ccabbd) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d39-12.5", 0x00000, 0x04000, CRC(8292c7c1) SHA1(2ff20726f6cc6d98d860d96b8eb3c10f46b87d58) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "d39-07.10", 0x000000, 0x100000, CRC(28262816) SHA1(6df9a31a2edf1dfc23070b41b1da2c0a9e91d1b0) ) ROM_REGION( 0x080000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "d39-08.4", 0x000000, 0x080000, CRC(377b8b7b) SHA1(4905ac3b9b52c70afe5f451f860fb9acd81a1dbb) ) ROM_END ROM_START( dinorexu ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 1Mb for 68000 code */ ROM_LOAD16_BYTE( "d39-14.9", 0x000000, 0x080000, CRC(e6aafdac) SHA1(083c6f27b9f7b983e93c7f5d30a9a286b925c10c) ) ROM_LOAD16_BYTE( "d39-15.8", 0x000001, 0x080000, CRC(fe96723b) SHA1(e68b2149cc935ff36efa501b086d5ffb1e0f5887) ) ROM_LOAD16_WORD_SWAP( "d39-04.6", 0x100000, 0x100000, CRC(3800506d) SHA1(a75067e94071617cd5dafdd0ae0ec096dded520a) ) /* data rom */ ROM_LOAD16_WORD_SWAP( "d39-05.7", 0x200000, 0x100000, CRC(e2ec3b5d) SHA1(143b72d0f2f5c40dbaeed1eee0672c3b95c2bda6) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "d39-06.2", 0x000000, 0x100000, CRC(52f62835) SHA1(251c4f17bc98a5e81c224864fb81352cf1234377) ) ROM_REGION( 0x600000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "d39-01.29", 0x000000, 0x200000, CRC(d10e9c7d) SHA1(42c13b271a91fac37be4ea92eb358ad6a6c540cf) ) ROM_LOAD( "d39-02.28", 0x200000, 0x200000, CRC(6c304403) SHA1(97cd58bd7d00550b7ed5f77b066216c05206b513) ) ROM_LOAD( "d39-03.27", 0x400000, 0x200000, CRC(fc9cdab4) SHA1(ce2dfac922d6ac0f008b7dfb92d76c1671ccabbd) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d39-12.5", 0x00000, 0x04000, CRC(8292c7c1) SHA1(2ff20726f6cc6d98d860d96b8eb3c10f46b87d58) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "d39-07.10", 0x000000, 0x100000, CRC(28262816) SHA1(6df9a31a2edf1dfc23070b41b1da2c0a9e91d1b0) ) ROM_REGION( 0x080000, "ym.deltat", 0 ) /* Delta-T samples */ ROM_LOAD( "d39-08.4", 0x000000, 0x080000, CRC(377b8b7b) SHA1(4905ac3b9b52c70afe5f451f860fb9acd81a1dbb) ) ROM_END ROM_START( qjinsei ) /* Quiz Jinsei Gekijoh */ ROM_REGION( 0x200000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "d48-09", 0x000000, 0x040000, CRC(a573b68d) SHA1(fc12c7fb577c919cdb8e16e6d0ddba5603813a13) ) ROM_LOAD16_BYTE( "d48-10", 0x000001, 0x040000, CRC(37143a5b) SHA1(8a06031618b60a0c8f38789027d0ed042e540c4d) ) ROM_LOAD16_WORD_SWAP( "d48-03", 0x100000, 0x100000, CRC(fb5ea8dc) SHA1(2444042a85af6ae5b87e95ab09f661b877f215cc) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "d48-04", 0x000000, 0x100000, CRC(61e4b078) SHA1(c01722af74220d0bb0daf3b78f53f8875209e066) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "d48-02", 0x000000, 0x100000, CRC(a7b68e63) SHA1(ecdd0b7f4c52eac8c6e4218f69c01cf9b2f98e2a) ) ROM_LOAD16_BYTE( "d48-01", 0x000001, 0x100000, CRC(72a94b73) SHA1(f4f296886c5fdb227f43cb9231bb15742f8a77f1) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d48-11", 0x00000, 0x04000, CRC(656c5b54) SHA1(650bcc5920838db5c6613bcf30468d6e296ea017) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x080000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "d48-05", 0x000000, 0x080000, CRC(3fefd058) SHA1(338c35c3a086041d28708d4b17e208b590c926d5) ) /* no Delta-T samples */ ROM_END ROM_START( qcrayon ) /* Quiz Crayon */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "d55-13", 0x00000, 0x40000, CRC(16afbfc7) SHA1(daf948603c78312aa8fb8e239097939ec89ecc64) ) ROM_LOAD16_BYTE( "d55-14", 0x00001, 0x40000, CRC(2fb3057f) SHA1(3b107dc69c01ca1b90c78a122336896b89509a3e) ) ROM_REGION16_BE( 0x100000, "user1", 0 ) /* extra ROM mapped 0x300000 */ ROM_LOAD16_WORD_SWAP( "d55-03", 0x000000, 0x100000, CRC(4d161e76) SHA1(96189294f91f165423ba585c650ee47fc8165725) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "d55-02", 0x000000, 0x100000, CRC(f3db2f1c) SHA1(a96d89dd2c851dae3a237141c478fe2a65dda9c3) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "d55-05", 0x000000, 0x100000, CRC(f0e59902) SHA1(44d93e0e9622a98796a128a0273065947f586a1d) ) ROM_LOAD16_BYTE( "d55-04", 0x000001, 0x100000, CRC(412975ce) SHA1(32058a87947d6b6cdc8b147ddfcf359792f9c9fc) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d55-15", 0x00000, 0x04000, CRC(ba782eff) SHA1(ce24654db49b9694e444e93b9a8d529a86729e03) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "d55-01", 0x000000, 0x100000, CRC(a8309af4) SHA1(dc30b2e019003c58aecaf899668b36dea6e1274e) ) /* no Delta-T samples */ ROM_END ROM_START( qcrayon2 ) /* Quiz Crayon 2 */ ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ ROM_LOAD16_BYTE( "d63-12", 0x00000, 0x40000, CRC(0f445a38) SHA1(cb9212c6c61d7dec7cfa039ebbbabd368dad52c3) ) ROM_LOAD16_BYTE( "d63-13", 0x00001, 0x40000, CRC(74455752) SHA1(9835eb5ebad8df96abe8f7d5f8e4ff663b38015a) ) ROM_REGION16_BE( 0x080000, "user1", 0 ) /* extra ROM mapped at 600000 */ ROM_LOAD16_WORD_SWAP( "d63-01", 0x00000, 0x80000, CRC(872e38b4) SHA1(dbb3728655dee03f6583db976708507c9ac5be16) ) /* data rom */ ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE ) /* SCR */ ROM_LOAD( "d63-03", 0x000000, 0x100000, CRC(d24843af) SHA1(6508182f9038e4603230a6489e89ebae91c2f761) ) ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "d63-06", 0x000000, 0x200000, CRC(58b1e4a8) SHA1(1b957c2d2d1cdada9972880d9d7b6c8c584edabb) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "d63-11", 0x00000, 0x04000, CRC(2c7ac9e5) SHA1(2477fb4415781afddc2f4084eca52f53b7d40480) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x100000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "d63-02", 0x000000, 0x100000, CRC(162ae165) SHA1(8b503d096640ec91cf55e05374b293937965c672) ) /* no Delta-T samples */ ROM_END ROM_START( driftout ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "do_46.rom", 0x00000, 0x80000, CRC(f960363e) SHA1(3f64fd606d4e19198de460cf2d99331a2d2e7434) ) ROM_LOAD16_BYTE( "do_45.rom", 0x00001, 0x80000, CRC(e3fe66b9) SHA1(6b197061be0c296af08a86dace08ba75c9574e19) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* empty */ ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD( "do_obj.rom", 0x00000, 0x80000, CRC(5491f1c4) SHA1(a2e92a9a1e77d9f683f6720947e0622dde48287f) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* pivot gfx */ ROM_LOAD( "do_piv.rom", 0x00000, 0x80000, CRC(c4f012f7) SHA1(4ad6a88f6a7f89b2b4c62c2b376d4e7b43c3d442) ) ROM_REGION( 0x1c000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "do_50.rom", 0x00000, 0x04000, CRC(ffe10124) SHA1(a47dfedfa7b352a5db39e7e1ccc666d3c5fb0d75) ) ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */ ROM_REGION( 0x80000, "ym", 0 ) /* ADPCM samples */ ROM_LOAD( "do_snd.rom", 0x00000, 0x80000, CRC(f2deb82b) SHA1(55e39173a475f5ab0b5f573a678a493fb6eefe64) ) /* no Delta-T samples */ ROM_END ROM_START( driveout ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */ ROM_LOAD16_BYTE( "driveout.003", 0x00000, 0x80000, CRC(dc431e4e) SHA1(6002cb7a2bd05e28a2413942998a5c7e11fc1432) ) ROM_LOAD16_BYTE( "driveout.002", 0x00001, 0x80000, CRC(6f9063f4) SHA1(7ea55126a2f6391322740432d835cd06450909ae) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) /* empty */ ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE ) /* OBJ */ ROM_LOAD16_BYTE( "driveout.084", 0x00000, 0x40000, CRC(530ac420) SHA1(d66006958580205d0962871ba7d0b40a067bb9af) ) ROM_LOAD16_BYTE( "driveout.081", 0x00001, 0x40000, CRC(0e9a3e9e) SHA1(7bb21e6fc930a5e1913bffb626958d0ee22d5883) ) ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE ) /* pivot gfx */ ROM_LOAD( "do_piv.rom", 0x00000, 0x80000, CRC(c4f012f7) SHA1(4ad6a88f6a7f89b2b4c62c2b376d4e7b43c3d442) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "driveout.020", 0x0000, 0x8000, CRC(99aaeb2e) SHA1(c7eb174f2ddcd8fd2b73b5251f434a20a9627b49) ) ROM_REGION( 0x100000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "driveout.028", 0x00000, 0x20000, CRC(cbde0b66) SHA1(b264aa525ff40c7813182031825cd052db887000) ) /* banked */ ROM_CONTINUE( 0x40000, 0x20000 ) ROM_CONTINUE( 0x80000, 0x20000 ) ROM_CONTINUE( 0xc0000, 0x20000 ) ROM_LOAD( "driveout.029", 0x20000, 0x20000, CRC(0aba2026) SHA1(f592e3b294d44f499fdca4cc31646e55d8c3dfbf) ) /* sandwiched */ ROM_RELOAD( 0x60000, 0x20000 ) ROM_RELOAD( 0xa0000, 0x20000 ) ROM_RELOAD( 0xe0000, 0x20000 ) ROM_END static DRIVER_INIT( finalb ) { int i; UINT8 data; UINT32 offset; UINT8 *gfx = memory_region(machine, "gfx2"); offset = 0x100000; for (i = 0x180000; i<0x200000; i++) { int d1,d2,d3,d4; /* convert from 2bits into 4bits format */ data = gfx[i]; d1 = (data>>0) & 3; d2 = (data>>2) & 3; d3 = (data>>4) & 3; d4 = (data>>6) & 3; gfx[offset] = (d3<<2) | (d4<<6); offset++; gfx[offset] = (d1<<2) | (d2<<6); offset++; } } static DRIVER_INIT( mjnquest ) { int i, len = memory_region_length(machine, "gfx2"); UINT8 *gfx = memory_region(machine, "gfx2"); /* the bytes in each longword are in reversed order, put them in the order used by the other games. */ for (i = 0;i < len;i += 2) { int t; t = gfx[i]; gfx[i] = (gfx[i+1] >> 4) | (gfx[i+1] << 4); gfx[i+1] = (t >> 4) | (t << 4); } } static STATE_POSTLOAD( driveout_postload ) { reset_driveout_sound_region(machine); } static DRIVER_INIT( driveout ) { state_save_register_global(machine, driveout_sound_latch); state_save_register_global(machine, oki_bank); state_save_register_postload(machine, driveout_postload, NULL); } GAME( 1988, finalb, 0, finalb, finalb, finalb, ROT0, "Taito Corporation Japan", "Final Blow (World)", 0 ) GAME( 1988, finalbj, finalb, finalb, finalbj, finalb, ROT0, "Taito Corporation", "Final Blow (Japan)", 0 ) GAME( 1988, finalbu, finalb, finalb, finalbj, finalb, ROT0, "Taito America Corporation", "Final Blow (US)", 0 ) GAME( 1989, dondokod, 0, dondokod, dondokod, 0, ROT0, "Taito Corporation Japan", "Don Doko Don (World)", 0 ) GAME( 1989, dondokdu, dondokod, dondokod, dondokdu, 0, ROT0, "Taito America Corporation", "Don Doko Don (US)", 0 ) GAME( 1989, dondokdj, dondokod, dondokod, dondokdj, 0, ROT0, "Taito Corporation", "Don Doko Don (Japan)", 0 ) GAME( 1989, megab, 0, megab, megab, 0, ROT0, "Taito Corporation Japan", "Mega Blast (World)", 0 ) GAME( 1989, megabj, megab, megab, megabj, 0, ROT0, "Taito Corporation", "Mega Blast (Japan)", 0 ) GAME( 1990, thundfox, 0, thundfox, thundfox, 0, ROT0, "Taito Corporation Japan", "Thunder Fox (World)", 0 ) GAME( 1990, thndfoxu, thundfox, thundfox, thndfoxu, 0, ROT0, "Taito America Corporation", "Thunder Fox (US)", 0 ) GAME( 1990, thndfoxj, thundfox, thundfox, thndfoxj, 0, ROT0, "Taito Corporation", "Thunder Fox (Japan)", 0 ) GAME( 1989, cameltry, 0, cameltry, cameltry, 0, ROT0, "Taito America Corporation", "Cameltry (US, YM2610)", 0 ) GAME( 1989, camltrya, cameltry, camltrya, cameltry, 0, ROT0, "Taito America Corporation", "Cameltry (World, YM2203 + M6295)", 0 ) GAME( 1989, camltrua, cameltry, camltrya, cameltry, 0, ROT0, "Taito America Corporation", "Cameltry (US, YM2203 + M6295)", 0 ) GAME( 1989, cameltrj, cameltry, cameltry, cameltrj, 0, ROT0, "Taito Corporation", "Cameltry (Japan, YM2610)", 0 ) GAME( 1990, qtorimon, 0, qtorimon, qtorimon, 0, ROT0, "Taito Corporation", "Quiz Torimonochou (Japan)", 0 ) GAME( 1990, liquidk, 0, liquidk, liquidk, 0, ROT0, "Taito Corporation Japan", "Liquid Kids (World)", 0 ) GAME( 1990, liquidku, liquidk, liquidk, liquidku, 0, ROT0, "Taito America Corporation", "Liquid Kids (US)", 0 ) GAME( 1990, mizubaku, liquidk, liquidk, mizubaku, 0, ROT0, "Taito Corporation", "Mizubaku Daibouken (Japan)", 0 ) GAME( 1990, quizhq, 0, quizhq, quizhq, 0, ROT0, "Taito Corporation", "Quiz H.Q. (Japan)", 0 ) GAME( 1990, ssi, 0, ssi, ssi, 0, ROT270, "Taito Corporation Japan", "Super Space Invaders '91 (World)", 0 ) GAME( 1990, majest12, ssi, ssi, majest12, 0, ROT270, "Taito Corporation", "Majestic Twelve - The Space Invaders Part IV (Japan)", 0 ) GAME( 1990, gunfront, 0, gunfront, gunfront, 0, ROT270, "Taito Corporation Japan", "Gun & Frontier (World)", 0 ) GAME( 1990, gunfronj, gunfront, gunfront, gunfronj, 0, ROT270, "Taito Corporation", "Gun Frontier (Japan)", 0 ) GAME( 1990, growl, 0, growl, growl, 0, ROT0, "Taito Corporation Japan", "Growl (World)", 0 ) GAME( 1990, growlu, growl, growl, growlu, 0, ROT0, "Taito America Corporation", "Growl (US)", 0 ) GAME( 1990, runark, growl, growl, runark, 0, ROT0, "Taito Corporation", "Runark (Japan)", 0 ) GAME( 1990, mjnquest, 0, mjnquest, mjnquest, mjnquest, ROT0, "Taito Corporation", "Mahjong Quest (Japan)", 0 ) GAME( 1990, mjnquesb, mjnquest, mjnquest, mjnquest, mjnquest, ROT0, "Taito Corporation", "Mahjong Quest (No Nudity)", 0 ) GAME( 1990, footchmp, 0, footchmp, footchmp, 0, ROT0, "Taito Corporation Japan", "Football Champ (World)", 0 ) GAME( 1990, hthero, footchmp, hthero, hthero, 0, ROT0, "Taito Corporation", "Hat Trick Hero (Japan)", 0 ) GAME( 1992, euroch92, footchmp, footchmp, footchmp, 0, ROT0, "Taito Corporation Japan", "Euro Champ '92 (World)", 0 ) GAME( 1990, koshien, 0, koshien, koshien, 0, ROT0, "Taito Corporation", "Ah Eikou no Koshien (Japan)", 0 ) GAME( 1990, yuyugogo, 0, yuyugogo, yuyugogo, 0, ROT0, "Taito Corporation", "Yuuyu no Quiz de GO!GO! (Japan)", 0 ) GAME( 1990, ninjak, 0, ninjak, ninjak, 0, ROT0, "Taito Corporation Japan", "The Ninja Kids (World)", 0 ) GAME( 1990, ninjakj, ninjak, ninjak, ninjakj, 0, ROT0, "Taito Corporation", "The Ninja Kids (Japan)", 0 ) GAME( 1990, ninjaku, ninjak, ninjak, ninjaku, 0, ROT0, "Taito America Corporation", "The Ninja Kids (US)", 0 ) GAME( 1991, solfigtr, 0, solfigtr, solfigtr, 0, ROT0, "Taito Corporation Japan", "Solitary Fighter (World)", 0 ) GAME( 1991, qzquest, 0, qzquest , qzquest, 0, ROT0, "Taito Corporation", "Quiz Quest - Hime to Yuusha no Monogatari (Japan)", 0 ) GAME( 1991, pulirula, 0, pulirula, pulirula, 0, ROT0, "Taito Corporation Japan", "PuLiRuLa (World)", 0 ) GAME( 1991, pulirulj, pulirula, pulirula, pulirulj, 0, ROT0, "Taito Corporation", "PuLiRuLa (Japan)", 0 ) GAME( 1991, metalb, 0, metalb, metalb, 0, ROT0, "Taito Corporation Japan", "Metal Black (World)", 0 ) GAME( 1991, metalbj, metalb, metalb, metalbj, 0, ROT0, "Taito Corporation", "Metal Black (Japan)", 0 ) GAME( 1991, qzchikyu, 0, qzchikyu, qzchikyu, 0, ROT0, "Taito Corporation", "Quiz Chikyu Bouei Gun (Japan)", 0 ) GAME( 1992, yesnoj, 0, yesnoj, yesnoj, 0, ROT0, "Taito Corporation", "Yes/No Sinri Tokimeki Chart", 0 ) GAME( 1992, deadconx, 0, deadconx, deadconx, 0, ROT0, "Taito Corporation Japan", "Dead Connection (World)", 0 ) GAME( 1992, deadconj, deadconx, deadconj, deadconj, 0, ROT0, "Taito Corporation", "Dead Connection (Japan)", 0 ) GAME( 1992, dinorex, 0, dinorex, dinorex, 0, ROT0, "Taito Corporation Japan", "Dino Rex (World)", 0 ) GAME( 1992, dinorexj, dinorex, dinorex, dinorexj, 0, ROT0, "Taito Corporation", "Dino Rex (Japan)", 0 ) GAME( 1992, dinorexu, dinorex, dinorex, dinorex, 0, ROT0, "Taito America Corporation", "Dino Rex (US)", 0 ) GAME( 1992, qjinsei, 0, qjinsei, qjinsei, 0, ROT0, "Taito Corporation", "Quiz Jinsei Gekijoh (Japan)", 0 ) GAME( 1993, qcrayon, 0, qcrayon, qcrayon, 0, ROT0, "Taito Corporation", "Quiz Crayon Shinchan (Japan)", 0 ) GAME( 1993, qcrayon2, 0, qcrayon2, qcrayon2, 0, ROT0, "Taito Corporation", "Crayon Shinchan Orato Asobo (Japan)", 0 ) GAME( 1991, driftout, 0, driftout, driftout, 0, ROT270, "Visco", "Drift Out (Japan)", 0 ) GAME( 1991, driveout, driftout, driveout, driftout, driveout, ROT270, "bootleg", "Drive Out", 0 )