/*************************************************************************** Tail to Nose / Super Formula - (c) 1989 Video System Co. Driver by Nicola Salmoria press F1+F3 to see ROM/RAM tests and the final animation ***************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "video/konicdev.h" #include "cpu/z80/z80.h" #include "sound/2608intf.h" #include "includes/tail2nos.h" static WRITE16_HANDLER( sound_command_w ) { tail2nos_state *state = space->machine().driver_data(); if (ACCESSING_BITS_0_7) { soundlatch_w(space, offset, data & 0xff); device_set_input_line(state->m_audiocpu, INPUT_LINE_NMI, PULSE_LINE); } } static WRITE8_DEVICE_HANDLER( sound_bankswitch_w ) { memory_set_bank(device->machine(), "bank3", data & 0x01); } static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x200000, 0x27ffff) AM_ROMBANK("bank1") /* extra ROM */ AM_RANGE(0x2c0000, 0x2dffff) AM_ROMBANK("bank2") AM_RANGE(0x400000, 0x41ffff) AM_READWRITE(tail2nos_zoomdata_r, tail2nos_zoomdata_w) AM_RANGE(0x500000, 0x500fff) AM_DEVREADWRITE8("k051316", k051316_r, k051316_w, 0x00ff) AM_RANGE(0x510000, 0x51001f) AM_DEVWRITE8("k051316", k051316_ctrl_w, 0x00ff) AM_RANGE(0xff8000, 0xffbfff) AM_RAM /* work RAM */ AM_RANGE(0xffc000, 0xffc2ff) AM_RAM AM_BASE_SIZE_MEMBER(tail2nos_state, m_spriteram, m_spriteram_size) AM_RANGE(0xffc300, 0xffcfff) AM_RAM AM_RANGE(0xffd000, 0xffdfff) AM_RAM_WRITE(tail2nos_bgvideoram_w) AM_BASE_MEMBER(tail2nos_state, m_bgvideoram) AM_RANGE(0xffe000, 0xffefff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0xfff000, 0xfff001) AM_READ_PORT("INPUTS") AM_WRITE(tail2nos_gfxbank_w) AM_RANGE(0xfff004, 0xfff005) AM_READ_PORT("DSW") AM_RANGE(0xfff008, 0xfff009) AM_WRITE(sound_command_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x77ff) AM_ROM AM_RANGE(0x7800, 0x7fff) AM_RAM AM_RANGE(0x8000, 0xffff) AM_ROMBANK("bank3") ADDRESS_MAP_END static ADDRESS_MAP_START( sound_port_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x07, 0x07) AM_READ(soundlatch_r) AM_WRITENOP /* the write is a clear pending command */ AM_RANGE(0x08, 0x0b) AM_DEVWRITE("ymsnd", ym2608_w) #if 0 AM_RANGE(0x18, 0x1b) AM_DEVREAD("ymsnd", ym2608_r) #endif ADDRESS_MAP_END static INPUT_PORTS_START( tail2nos ) PORT_START("INPUTS") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Test Advance") PORT_CODE(KEYCODE_F1) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x000f, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0009, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000b, "6 Coins/4 Credits" ) PORT_DIPSETTING( 0x000c, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x000d, "5 Coins/6 Credits" ) PORT_DIPSETTING( 0x000e, DEF_STR( 4C_5C ) ) PORT_DIPSETTING( 0x000a, DEF_STR( 2C_3C ) ) // PORT_DIPSETTING( 0x000f, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x00f0, 0x0000, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0090, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0080, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0070, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0060, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00b0, "6 Coins/4 Credits" ) PORT_DIPSETTING( 0x00c0, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00d0, "5 Coins/6 Credits" ) PORT_DIPSETTING( 0x00e0, DEF_STR( 4C_5C ) ) PORT_DIPSETTING( 0x00a0, DEF_STR( 2C_3C ) ) // PORT_DIPSETTING( 0x00f0, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0040, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0050, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE( 0x0800, IP_ACTIVE_HIGH ) PORT_DIPNAME( 0x1000, 0x1000, "Game Mode" ) PORT_DIPSETTING( 0x1000, DEF_STR( Single ) ) PORT_DIPSETTING( 0x0000, "Multiple" ) PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x2000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x4000, "Control Panel" ) PORT_DIPSETTING( 0x4000, DEF_STR( Standard ) ) PORT_DIPSETTING( 0x0000, "Original" ) PORT_DIPNAME( 0x8000, 0x0000, "Country" ) PORT_DIPSETTING( 0x0000, "Domestic" ) PORT_DIPSETTING( 0x8000, "Overseas" ) INPUT_PORTS_END static const gfx_layout tail2nos_charlayout = { 8,8, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static const gfx_layout tail2nos_spritelayout = { 16,32, RGN_FRAC(1,2), 4, { 0, 1, 2, 3 }, { 1*4, 0*4, 3*4, 2*4, RGN_FRAC(1,2)+1*4, RGN_FRAC(1,2)+0*4, RGN_FRAC(1,2)+3*4, RGN_FRAC(1,2)+2*4, 5*4, 4*4, 7*4, 6*4, RGN_FRAC(1,2)+5*4, RGN_FRAC(1,2)+4*4, RGN_FRAC(1,2)+7*4, RGN_FRAC(1,2)+6*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32, 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32, 24*32, 25*32, 26*32, 27*32, 28*32, 29*32, 30*32, 31*32 }, 128*8 }; static GFXDECODE_START( tail2nos ) GFXDECODE_ENTRY( "gfx1", 0, tail2nos_charlayout, 0, 128 ) GFXDECODE_ENTRY( "gfx2", 0, tail2nos_spritelayout, 0, 128 ) GFXDECODE_END static void irqhandler( device_t *device, int irq ) { tail2nos_state *state = device->machine().driver_data(); device_set_input_line(state->m_audiocpu, 0, irq ? ASSERT_LINE : CLEAR_LINE); } static const ym2608_interface ym2608_config = { { AY8910_LEGACY_OUTPUT | AY8910_SINGLE_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_HANDLER(sound_bankswitch_w) }, irqhandler }; static const k051316_interface tail2nos_k051316_intf = { "gfx3", 2, -4, TRUE, 0, 1, -89, -14, tail2nos_zoom_callback }; static MACHINE_START( tail2nos ) { tail2nos_state *state = machine.driver_data(); UINT8 *ROM = machine.region("audiocpu")->base(); memory_configure_bank(machine, "bank3", 0, 2, &ROM[0x10000], 0x8000); memory_set_bank(machine, "bank3", 0); state->m_maincpu = machine.device("maincpu"); state->m_audiocpu = machine.device("audiocpu"); state->m_k051316 = machine.device("k051316"); state->save_item(NAME(state->m_charbank)); state->save_item(NAME(state->m_charpalette)); state->save_item(NAME(state->m_video_enable)); } static MACHINE_RESET( tail2nos ) { tail2nos_state *state = machine.driver_data(); /* point to the extra ROMs */ memory_set_bankptr(machine, "bank1", machine.region("user1")->base()); memory_set_bankptr(machine, "bank2", machine.region("user2")->base()); state->m_charbank = 0; state->m_charpalette = 0; state->m_video_enable = 0; } static MACHINE_CONFIG_START( tail2nos, tail2nos_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000,XTAL_20MHz/2) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_VBLANK_INT("screen", irq6_line_hold) MCFG_CPU_ADD("audiocpu", Z80,XTAL_20MHz/4) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_IO_MAP(sound_port_map) /* IRQs are triggered by the YM2608 */ MCFG_MACHINE_START(tail2nos) MCFG_MACHINE_RESET(tail2nos) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE(tail2nos) MCFG_GFXDECODE(tail2nos) MCFG_PALETTE_LENGTH(2048) MCFG_VIDEO_START(tail2nos) MCFG_K051316_ADD("k051316", tail2nos_k051316_intf) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ymsnd", YM2608, XTAL_8MHz) /* verified on pcb */ MCFG_SOUND_CONFIG(ym2608_config) MCFG_SOUND_ROUTE(0, "lspeaker", 0.25) MCFG_SOUND_ROUTE(0, "rspeaker", 0.25) MCFG_SOUND_ROUTE(1, "lspeaker", 1.0) MCFG_SOUND_ROUTE(2, "rspeaker", 1.0) MACHINE_CONFIG_END ROM_START( tail2nos ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "v4", 0x00000, 0x10000, CRC(1d4240c2) SHA1(db8992d8e718e20acb7b3f2f0b1f358098863145) ) ROM_LOAD16_BYTE( "v7", 0x00001, 0x10000, CRC(0fb70066) SHA1(3d38672402d5ab70599c191cc274746a192b399b) ) ROM_LOAD16_BYTE( "v3", 0x20000, 0x10000, CRC(e2e0abad) SHA1(1a1054bada9654484fe81fe4b4b32af5ab7b53f0) ) ROM_LOAD16_BYTE( "v6", 0x20001, 0x10000, CRC(069817a7) SHA1(cca382fe2a49c8c3c84b879a1c30dffff84ef406) ) ROM_REGION16_BE( 0x80000, "user1", 0 ) /* extra ROM mapped at 200000 */ ROM_LOAD16_WORD_SWAP( "a23", 0x00000, 0x80000, CRC(d851cf04) SHA1(ac5b366b686c5a037b127d223dc6fe90985eb160) ) ROM_REGION16_BE( 0x20000, "user2", 0 ) /* extra ROM mapped at 2c0000 */ ROM_LOAD16_BYTE( "v5", 0x00000, 0x10000, CRC(a9fe15a1) SHA1(d90bf40c610ea7daaa338f83f82cdffbae7da08e) ) ROM_LOAD16_BYTE( "v8", 0x00001, 0x10000, CRC(4fb6a43e) SHA1(5cddda0029b3b141c88b0c128655d35bb12fa34d) ) ROM_REGION( 0x20000, "audiocpu", 0 ) /* 64k for the audio CPU + banks */ ROM_LOAD( "v2", 0x00000, 0x08000, CRC(920d8920) SHA1(b8d30903248fee6f985af7fafbe534cfc8c6e829) ) ROM_LOAD( "v1", 0x10000, 0x10000, CRC(bf35c1a4) SHA1(a838740e023dc3344dc528324a8dbc48bb98b574) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "a24", 0x00000, 0x80000, CRC(b1e9de43) SHA1(0144252dd9ed561fbebd4994cccf11f6c87e1825) ) ROM_LOAD( "o1s", 0x80000, 0x40000, CRC(e27a8eb4) SHA1(4fcadabf42a1c3deeb6d74d75cdbee802cf16db5) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "oj1", 0x000000, 0x40000, CRC(39c36b35) SHA1(a97480696bf6d81bf415737e03cc5324d439ab84) ) ROM_LOAD( "oj2", 0x040000, 0x40000, CRC(77ccaea2) SHA1(e38175859c75c6d0f2f01752fad6e167608c4662) ) ROM_REGION( 0x20000, "gfx3", ROMREGION_ERASE00 ) /* gfx data for the 051316 */ /* RAM, not ROM - handled at run time */ ROM_REGION( 0x20000, "ymsnd", 0 ) /* sound samples */ ROM_LOAD( "osb", 0x00000, 0x20000, CRC(d49ab2f5) SHA1(92f7f6c8f35ac39910879dd88d2cfb6db7c848c9) ) ROM_END ROM_START( sformula ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ic129.4", 0x00000, 0x10000, CRC(672bf690) SHA1(b322234b47f20a36430bc03be0b52d9b7f82967b) ) ROM_LOAD16_BYTE( "ic130.7", 0x00001, 0x10000, CRC(73f0c91c) SHA1(faf14eb1a210c7330b47b78ca6c6563ea6482b3b) ) ROM_LOAD16_BYTE( "v3", 0x20000, 0x10000, CRC(e2e0abad) SHA1(1a1054bada9654484fe81fe4b4b32af5ab7b53f0) ) ROM_LOAD16_BYTE( "v6", 0x20001, 0x10000, CRC(069817a7) SHA1(cca382fe2a49c8c3c84b879a1c30dffff84ef406) ) ROM_REGION16_BE( 0x80000, "user1", 0 ) /* extra ROM mapped at 200000 */ ROM_LOAD16_WORD_SWAP( "a23", 0x00000, 0x80000, CRC(d851cf04) SHA1(ac5b366b686c5a037b127d223dc6fe90985eb160) ) ROM_REGION16_BE( 0x20000, "user2", 0 ) /* extra ROM mapped at 2c0000 */ ROM_LOAD16_BYTE( "v5", 0x00000, 0x10000, CRC(a9fe15a1) SHA1(d90bf40c610ea7daaa338f83f82cdffbae7da08e) ) ROM_LOAD16_BYTE( "v8", 0x00001, 0x10000, CRC(4fb6a43e) SHA1(5cddda0029b3b141c88b0c128655d35bb12fa34d) ) ROM_REGION( 0x20000, "audiocpu", 0 ) /* 64k for the audio CPU + banks */ ROM_LOAD( "v2", 0x00000, 0x08000, CRC(920d8920) SHA1(b8d30903248fee6f985af7fafbe534cfc8c6e829) ) ROM_LOAD( "v1", 0x10000, 0x10000, CRC(bf35c1a4) SHA1(a838740e023dc3344dc528324a8dbc48bb98b574) ) ROM_REGION( 0x100000, "gfx1", 0 ) ROM_LOAD( "a24", 0x00000, 0x80000, CRC(b1e9de43) SHA1(0144252dd9ed561fbebd4994cccf11f6c87e1825) ) ROM_LOAD( "o1s", 0x80000, 0x40000, CRC(e27a8eb4) SHA1(4fcadabf42a1c3deeb6d74d75cdbee802cf16db5) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "oj1", 0x000000, 0x40000, CRC(39c36b35) SHA1(a97480696bf6d81bf415737e03cc5324d439ab84) ) ROM_LOAD( "oj2", 0x040000, 0x40000, CRC(77ccaea2) SHA1(e38175859c75c6d0f2f01752fad6e167608c4662) ) ROM_REGION( 0x20000, "gfx3", ROMREGION_ERASE00 ) /* gfx data for the 051316 */ /* RAM, not ROM - handled at run time */ ROM_REGION( 0x20000, "ymsnd", 0 ) /* sound samples */ ROM_LOAD( "osb", 0x00000, 0x20000, CRC(d49ab2f5) SHA1(92f7f6c8f35ac39910879dd88d2cfb6db7c848c9) ) ROM_END GAME( 1989, tail2nos, 0, tail2nos, tail2nos, 0, ROT90, "V-System Co.", "Tail to Nose - Great Championship", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE ) GAME( 1989, sformula, tail2nos, tail2nos, tail2nos, 0, ROT90, "V-System Co.", "Super Formula (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )