// license:BSD-3-Clause // copyright-holders:David Haywood /* Summit Coin - Push Over (c)1981 Video Fruit Machine see: http://www.youtube.com/watch?v=2vtAwkP7JyM http://www.youtube.com/watch?v=xx7b5Zd1Qvc HW could be Galaxian-like needs inputs, prom decode, sound, artwork (lamps), probably some irq masking and the like */ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" #include "video/mc6845.h" #include "emupal.h" #include "screen.h" class summit_state : public driver_device { public: summit_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_attr(*this, "attr"), m_vram(*this, "vram"), m_maincpu(*this, "maincpu"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette") { } void summit(machine_config &config); protected: virtual void video_start() override; private: required_shared_ptr m_attr; required_shared_ptr m_vram; required_device m_maincpu; required_device m_gfxdecode; required_device m_palette; DECLARE_WRITE8_MEMBER(out_w); void summit_palette(palette_device &palette) const; uint32_t screen_update_summit(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); void mainmap(address_map &map); }; void summit_state::video_start() { } uint32_t summit_state::screen_update_summit(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { gfx_element *gfx = m_gfxdecode->gfx(0); int count = 0x0000; int y,x; for (y=0;y<32;y++) { for (x=0;x<32;x++) { int tile = (m_vram[count] | ((m_attr[count]&1)<<8) ); gfx->opaque(bitmap,cliprect,tile,0,0,0,x*8,y*8); count++; } } return 0; } WRITE8_MEMBER(summit_state::out_w) { } void summit_state::mainmap(address_map &map) { map(0x0000, 0x17ff).rom(); map(0x2000, 0x23ff).ram().share("attr"); map(0x2800, 0x2bff).ram().share("vram"); map(0x3800, 0x3800).portr("IN0"); // map(0x3880, 0x3880).w(FUNC(summit_state::out_w)); map(0x3900, 0x3900).portr("IN1").w(FUNC(summit_state::out_w)); // lamps // map(0x3980, 0x3980).w(FUNC(summit_state::out_w)); map(0x3a00, 0x3a00).portr("IN2"); //.w(FUNC(summit_state::out_w)); map(0x3b00, 0x3b00).portr("IN3"); map(0x7000, 0x71ff).ram(); } static INPUT_PORTS_START( summit ) PORT_START("IN0") PORT_DIPNAME( 0x01, 0x01, "IN0" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) // Hold1 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) // Hold2 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) // Hold3 PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) // Gamble / Left PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) // Collect / Right PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN2") PORT_DIPNAME( 0x01, 0x01, "IN2" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Game/Test" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN4") PORT_DIPNAME( 0x01, 0x01, "IN4" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN5") PORT_DIPNAME( 0x01, 0x01, "IN5" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN6") PORT_DIPNAME( 0x01, 0x01, "IN6" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN7") PORT_DIPNAME( 0x01, 0x01, "IN7" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout tiles8x8_layout = { 8,8, RGN_FRAC(1,2), 2, { 0, RGN_FRAC(1,2) }, { 7,6,5,4,3,2,1,0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static GFXDECODE_START( gfx_summit ) GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 1 ) GFXDECODE_END void summit_state::summit_palette(palette_device &palette) const { } void summit_state::summit(machine_config &config) { /* basic machine hardware */ Z80(config, m_maincpu, 4000000); m_maincpu->set_addrmap(AS_PROGRAM, &summit_state::mainmap); m_maincpu->set_vblank_int("screen", FUNC(summit_state::irq0_line_hold)); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(256, 256); screen.set_visarea(0, 256-1, 16, 256-16-1); screen.set_screen_update(FUNC(summit_state::screen_update_summit)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_summit); PALETTE(config, m_palette, FUNC(summit_state::summit_palette), 256); } ROM_START( pushover ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "po40.bin", 0x0000, 0x0800, CRC(eb612cf7) SHA1(93d6b4d5a3c275cc27bece6f1fb1e8be7c6997bf) ) ROM_LOAD( "po41.bin", 0x0800, 0x0800, CRC(268fd1b2) SHA1(a2421807cb38901ec7c24a8c6eecb34677235c21) ) ROM_LOAD( "po42.bin", 0x1000, 0x0800, CRC(c0bb3f19) SHA1(8e773cc9503755a24428f9b0bbad1721a38e2c54) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "pu5.bin", 0x0000, 0x0800, CRC(79c07fbd) SHA1(9c36fa5d369dc5a177501ec302ced1ebaba1102a) ) ROM_LOAD( "pu6.bin", 0x0800, 0x0800, CRC(3049e8b2) SHA1(becb09c8d3a25e5e2104aa46f8142e1954b1fede) ) ROM_LOAD( "pu7.bin", 0x1000, 0x0800, CRC(d84fe540) SHA1(de7e66bc2f1d82a2db6a48525ed1802ec20cea44) ) ROM_LOAD( "pu8.bin", 0x1800, 0x0800, CRC(e7da3be6) SHA1(b02aceef84860cdc9190b73ffe3fa8173e210682) ) ROM_REGION( 0x1000, "proms", 0 ) ROM_LOAD( "prom1.bin", 0x0000, 0x0400, CRC(2d947698) SHA1(85405a005fa6108e8d5ef5a7a12745ba05109661) ) ROM_LOAD( "prom2.bin", 0x0400, 0x0400, CRC(87e11191) SHA1(59da09621f1a3c827bb0c158295ac1744a960aa4) ) ROM_LOAD( "prom3.bin", 0x0800, 0x0400, CRC(fe0fb97a) SHA1(05c41988bd1fe18725023a1a67c1b3cae01b2028) ) ROM_LOAD( "prom4.bin", 0x0c00, 0x0400, CRC(ce26b2c4) SHA1(a44b7a05c0c72592fe6083244c785e9ed1149909) ) ROM_END GAME( 1981, pushover, 0, summit, summit, summit_state, empty_init, ROT270, "Summit Coin", "Push Over (Summit Coin)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND|MACHINE_WRONG_COLORS )