/* Sega ST-V (Sega Titan Video) a.k.a. known as a Sega Saturn for the Arcades. Driver by David Haywood,Angelo Salese,Olivier Galibert & Mariusz Wojcieszek SCSP driver provided by R.Belmont,based on ElSemi's SCSP sound chip emulator CD Block driver provided by ANY,based on sthief original emulator Many thanks to Guru,Fabien & Runik for the help given. Hardware overview: ------------------ -two SH-2 CPUs,in a master/slave configuration.The master cpu is used to boot-up and to do the most of the work,the slave one does extra work that could be too much for a single cpu.They both shares all the existant devices; -a M68000 CPU,used to drive sound(the SCSP chip).The program is uploaded via the SH-2 cpus; -a SMPC (System Manager & Peripheral Control),used to drive all the devices on the board; -a SCU (System Control Unit),mainly used to do DMA operations and to drive interrupts,it also has a DSP; -an (optional for the ST-V) SH-1 CPU,used to be the CD driver; -An A-Bus,where the cart ROM area is located; -A B-Bus,where the Video Hardware & the SCU sections are located; -Two VDPs chips(named as 1 & 2),used for the video section: -VDP1 is used to render sprites & polygons. -VDP2 is for the tilemap system,there are: 4 effective normal layers; 2 roz layers; 1 back layer; 1 line layer; The VDP2 is capable of the following things (in order): -dynamic resolution (up to 704x512) & various interlacing modes; -mosaic process; -scrolling,scaling,horizontal & vertical cell scrolling & linescroll for the normal planes, the roz ones can also rotate; -versatile window system,used for various effects; -alpha-blending,refered as Color Calculation in the docs; -shadow effects; -global rgb brightness control,separate for every plane; this hardware comes above hell on the great list of hellish things as far as emulation goes anyway ;-) Memory map: ----------- 0x00000000, 0x0007ffff BIOS ROM 0x00080000, 0x000fffff Unused 0x00100000, 0x00100080 SMPC 0x00100080, 0x0017ffff Unused 0x00180000, 0x0018ffff Back Up Ram 0x00190000, 0x001fffff Unused 0x00200000, 0x002fffff Work Ram-L 0x00300000, 0x00ffffff Unused 0x01000000, 0x01000003 MINIT 0x01000004, 0x017fffff Unused 0x01800000, 0x01800003 SINIT 0x01800004, 0x01ffffff Unused 0x02000000, 0x03ffffff A-BUS CS0 0x04000000, 0x04ffffff A-BUS CS1 0x05000000, 0x057fffff A-BUS DUMMY 0x05800000, 0x058fffff A-BUS CS2 0x05900000, 0x059fffff Unused 0x05a00000, 0x05b00ee3 Sound Region 0x05b00ee4, 0x05bfffff Unused 0x05c00000, 0x05cbffff VDP 1 0x05cc0000, 0x05cfffff Unused 0x05d00000, 0x05d00017 VDP 1 regs 0x05d00018, 0x05dfffff Unused 0x05e00000, 0x05e7ffff VDP2 0x05e80000, 0x05efffff VDP2 Extra RAM,accessible thru the VRAMSZ register 0x05f00000, 0x05f00fff VDP2 Color RAM 0x05f01000, 0x05f7ffff Unused 0x05f80000 0x05f8011f VDP2 regs 0x05f80120, 0x05fdffff Unused 0x05fe0000, 0x05fe00cf SCU regs 0x05fe00d0, 0x05ffffff Unused 0x06000000, 0x060fffff Work Ram-H 0x06100000, 0x07ffffff Unused *the unused locations aren't known if they are really unused or not,needs verification,most of them seem just mirrors of the previous valid memory allocated. ToDo / Notes: ------------- -To enter into an Advanced Test Mode,keep pressed the Test Button (F2) on the start-up. (Main issues) -complete the Master/Slave communication. -clean up the IC13 rom loading. -Clean-ups and split the various chips(SCU,SMPC)into their respective files. -CD block:complete it & add proper CD image support into MAME. -the Cart-Dev mode...we need the proper ST-V Cart-Dev bios to be dumped in order to make this work,but probably this will never be done... -fix some strange sound cpu memory accesses,there are various issues about this. -finish the DSP core. -Complete the window system in VDP2 (Still in progress). -Add the RS232c interface (serial port),needed by fhboxers. -(PCB owners) check if the clocks documented in the manuals are really right for ST-V. -SCSP to master irq: see if there is a sound cpu mask bit. -Does the cpunum_set_clock really works?Investigate. -We need to check every game if can be completed or there are any hanging/crash/protection issues on them. -Memo: Some tests done on the original & working PCB,to be implemented: -The AD-Stick returns 0x00 or a similar value. -The Ports E,F & G must return 0xff -The regular BIOS tests (Memory Test) changes his background color at some point to several gradients of red,green and blue.Current implementation remains black.I dunno if this is a framebuffer write or a funky transparency issue (i.e TRANSPARENT_NONE should instead show the back layer). -RBG0 rotating can be checked on the "Advanced Test" menu thru the VDP1/VDP2 check. It rotates clockwise IIRC.Also the ST-V logo when the game is in Multi mode rotates too. -The MIDI communication check fails even on a ST-V board,somebody needs to check if there is a MIDI port on the real PCB... (per-game issues) -groovef: hangs soon after loaded,caused by two memory addresses in the Work RAM-H range. Kludged for now to work. -various: find idle skip if possible. -suikoenb/shanhigw + others: why do we get 2 credits on startup with sound enabled? -colmns97/puyosun/mausuke/cotton2/cottonbm: interrupt issues? we can't check the SCU mask on SMPC or controls fail -mausuke/bakubaku/grdforce: need to sort out transparency on the colour mapped sprites -bakubaku: no sound? Caused by missing irq? -myfairld: Doesn't work with -sound enabled because of a sound ram check at relative addresses of $700/$710/$720/$730,so I'm not removing the NOT_WORKING flag due of that.Also Micronet programmers had the "great" idea to *not* use the ST-V input standards,infact joystick panel is mapped with input_port(10) instead of input_port(2),so for now use the mahjong panel instead. -kiwames: the VDP1 sprites refresh is too slow,causing the "Draw by request" mode to flicker.Moved back to default ATM... -pblbeach: Sprites are offset, because it doesn't clear vdp1 local coordinates set by bios, I guess that they are cleared when some vdp1 register is written (kludged for now) -decathlt: Is currently using a strange protection DMA abus control,and it uses some sort of RLE compression/encryption that serves as a gfxdecode. -vmahjong: the vdp1 textures are too dark(women). -findlove: controls doesn't work? -Weird design choices: introdon: has the working button as BUTTON2 and not BUTTON1 batmanfr: BUTTON1 isn't used at all. -seabass: Player sprite is corrupt/missing during movements,caused by incomplete framebuffer switching. -sss: Missing backgrounds during gameplay. <- seems just too dark (night),probably just the positioning isn't correct... -elandore: Polygons structures/textures aren't right in gameplay,known as protection for the humans structures,imperfect VDP1 emulation for the dragons. -hanagumi: ending screens have corrupt graphics. (*untested*) -batmanfr: Missing sound,caused by an extra ADSP chip which is on the cart.The CPU is a ADSP-2181,and it's the same used by NBA Jam Extreme (ZN game). -twcup98: missing Tecmo logo -vfremix: when you play Akira, there is a problem with third match: game doesn't upload all textures and tiles and doesn't enable display, although gameplay is normal - wait a while to get back to title screen after loosing a match -sokyugrt: gameplay seems to be not smooth, timing? -kiwames: hangs on title screen -seabass: crashes in stvcd.c - there is no CD and we report than we have one, and game tries to read something, however it doesn't do it after nvram is deleted? -Here's the list of unmapped read/writes: * cpu #0 (PC=0000365C): unmapped program memory dword write to 057FFFFC = 000D0000 & FFFF0000 cpu #0 (PC=00003654): unmapped program memory dword write to 057FFFFC = 000C0000 & FFFF0000 *bakubaku: cpu #0 (PC=0601022E): unmapped program memory dword write to 02000000 = 00000000 & FFFFFFFF cpu #0 (PC=0601023A): unmapped program memory dword write to 02000000 = 00000000 & FFFFFFFF */ #include "driver.h" #include "deprecat.h" #include "machine/eeprom.h" #include "cpu/sh2/sh2.h" #include "machine/stvcd.h" #include "machine/scudsp.h" #include "sound/scsp.h" #include "machine/stvprot.h" #include "includes/stv.h" #define USE_SLAVE 1 /*Enable the following to play 'myfairld' without using the -nosound switch.*/ #define UGLY_SOUND_HACK 0 #ifdef MAME_DEBUG #define LOG_CDB 0 #define LOG_SMPC 1 #define LOG_SCU 1 #define LOG_IRQ 0 #define LOG_IOGA 1 #else #define LOG_CDB 0 #define LOG_SMPC 0 #define LOG_SCU 0 #define LOG_IRQ 0 #define LOG_IOGA 0 #endif #define MASTER_CLOCK_352 57272800 #define MASTER_CLOCK_320 53748200 /**************************************************************************************/ /*to be added into a stv Header file,remember to remove all the static...*/ static UINT8 *smpc_ram; //static void stv_dump_ram(void); UINT32* stv_workram_l; UINT32* stv_workram_h; static UINT32* stv_backupram; static UINT32* ioga; static UINT16* scsp_regs; static UINT16* sound_ram; int stv_vblank,stv_hblank; int stv_enable_slave_sh2; /*SMPC stuff*/ static UINT8 NMI_reset; static void system_reset(void); static UINT8 en_68k; /*SCU stuff*/ static int timer_0; /* Counter for Timer 0 irq*/ static int timer_1; /* Counter for Timer 1 irq*/ /*Maybe add these in a struct...*/ static UINT32 scu_src_0, /* Source DMA lv 0 address*/ scu_src_1, /* lv 1*/ scu_src_2, /* lv 2*/ scu_dst_0, /* Destination DMA lv 0 address*/ scu_dst_1, /* lv 1*/ scu_dst_2, /* lv 2*/ scu_src_add_0, /* Source Addition for DMA lv 0*/ scu_src_add_1, /* lv 1*/ scu_src_add_2, /* lv 2*/ scu_dst_add_0, /* Destination Addition for DMA lv 0*/ scu_dst_add_1, /* lv 1*/ scu_dst_add_2; /* lv 2*/ static INT32 scu_size_0, /* Transfer DMA size lv 0*/ scu_size_1, /* lv 1*/ scu_size_2; /* lv 2*/ static void dma_direct_lv0(running_machine *machine); /*DMA level 0 direct transfer function*/ static void dma_direct_lv1(running_machine *machine); /*DMA level 1 direct transfer function*/ static void dma_direct_lv2(running_machine *machine); /*DMA level 2 direct transfer function*/ static void dma_indirect_lv0(running_machine *machine); /*DMA level 0 indirect transfer function*/ static void dma_indirect_lv1(running_machine *machine); /*DMA level 1 indirect transfer function*/ static void dma_indirect_lv2(running_machine *machine); /*DMA level 2 indirect transfer function*/ int minit_boost,sinit_boost; attotime minit_boost_timeslice, sinit_boost_timeslice; static int scanline; /*A-Bus IRQ checks,where they could be located these?*/ #define ABUSIRQ(_irq_,_vector_,_mask_) \ if(!(stv_scu[40] & _mask_)) { cpunum_set_input_line_and_vector(machine, 0, _irq_, HOLD_LINE , _vector_); } #if 0 if(stv_scu[42] & 1)//IRQ ACK { ABUSIRQ(7,0x50,0x00010000); ABUSIRQ(7,0x51,0x00020000); ABUSIRQ(7,0x52,0x00040000); ABUSIRQ(7,0x53,0x00080000); ABUSIRQ(4,0x54,0x00100000); ABUSIRQ(4,0x55,0x00200000); ABUSIRQ(4,0x56,0x00400000); ABUSIRQ(4,0x57,0x00800000); ABUSIRQ(1,0x58,0x01000000); ABUSIRQ(1,0x59,0x02000000); ABUSIRQ(1,0x5a,0x04000000); ABUSIRQ(1,0x5b,0x08000000); ABUSIRQ(1,0x5c,0x10000000); ABUSIRQ(1,0x5d,0x20000000); ABUSIRQ(1,0x5e,0x40000000); ABUSIRQ(1,0x5f,0x80000000); } #endif /**************************************************************************************/ static int DectoBCD(int num) { int i, cnt = 0, tmp, res = 0; while (num > 0) { tmp = num; while (tmp >= 10) tmp %= 10; for (i=0; i> 24; } if (ACCESSING_BITS_16_23) { byte = 1; writedata = data >> 16; } if (ACCESSING_BITS_8_15) { byte = 2; writedata = data >> 8; } if (ACCESSING_BITS_0_7) { byte = 3; writedata = data >> 0; } writedata &= 0xff; offset += byte; stv_SMPC_w8(machine, offset,writedata); } /* (Preliminary) explaination about this: VBLANK-OUT is used at the start of the vblank period.It also sets the timer zero variable to 0. If the Timer Compare register is zero too,the Timer 0 irq is triggered. HBLANK-IN is used at the end of each scanline except when in VBLANK-IN/OUT periods. The timer 0 is also incremented by one at each HBLANK and checked with the value of the Timer Compare register;if equal,the timer 0 irq is triggered here too. Notice that the timer 0 compare register can be more than the VBLANK maximum range,in this case the timer 0 irq is simply never triggered.This is a known Sega Saturn/ST-V "bug". VBLANK-IN is used at the end of the vblank period. SCU register[36] is the timer zero compare register. SCU register[40] is for IRQ masking. */ /* to do, update bios idle skips so they work better with this arrangement.. */ static INTERRUPT_GEN( stv_interrupt ) { scanline = 261-cpu_getiloops(); stv_hblank = 0; if(scanline == 0) { if(!(stv_scu[40] & 2))/*VBLANK-OUT*/ { if(LOG_IRQ) logerror ("Interrupt: VBlank-OUT at scanline %04x, Vector 0x41 Level 0x0e\n",scanline); cpunum_set_input_line_and_vector(machine, 0, 0xe, HOLD_LINE , 0x41); } stv_vblank = 0; #if UGLY_SOUND_HACK sound_ram[0x700/2] = 0x0000; sound_ram[0x710/2] = 0x0000; sound_ram[0x720/2] = 0x0000; sound_ram[0x730/2] = 0x0000; #endif } else if(scanline <= 223 && scanline >= 1)/*Correct?*/ { timer_0++; timer_1++; stv_hblank = 1; /*TODO: check this...*/ /*Timer 1 handling*/ if((stv_scu[38] & 1)) { if((!(stv_scu[40] & 0x10)) && (!(stv_scu[38] & 0x80))) { if(LOG_IRQ) logerror ("Interrupt: Timer 1 at scanline %04x, Vector 0x44 Level 0x0b\n",scanline); cpunum_set_input_line_and_vector(machine, 0, 0xb, HOLD_LINE, 0x44 ); } else if((!(stv_scu[40] & 0x10)) && (stv_scu[38] & 0x80)) { if(timer_1 == (stv_scu[36] & 0x1ff)) { if(LOG_IRQ) logerror ("Interrupt: Timer 1 at scanline %04x, Vector 0x44 Level 0x0b\n",scanline); cpunum_set_input_line_and_vector(machine, 0, 0xb, HOLD_LINE, 0x44 ); } } } if(timer_0 == (stv_scu[36] & 0x1ff)) { if(!(stv_scu[40] & 8))/*Timer 0*/ { if(LOG_IRQ) logerror ("Interrupt: Timer 0 at scanline %04x, Vector 0x43 Level 0x0c\n",scanline); cpunum_set_input_line_and_vector(machine, 0, 0xc, HOLD_LINE, 0x43 ); } } /*TODO:use this *at the end* of the draw line.*/ if(!(stv_scu[40] & 4))/*HBLANK-IN*/ { if(LOG_IRQ) logerror ("Interrupt: HBlank-In at scanline %04x, Vector 0x42 Level 0x0d\n",scanline); cpunum_set_input_line_and_vector(machine, 0, 0xd, HOLD_LINE , 0x42); } } else if(scanline == 224) { timer_0 = 0; timer_1 = 0; if(!(stv_scu[40] & 1))/*VBLANK-IN*/ { if(LOG_IRQ) logerror ("Interrupt: VBlank IN at scanline %04x, Vector 0x40 Level 0x0f\n",scanline); cpunum_set_input_line_and_vector(machine, 0, 0xf, HOLD_LINE , 0x40); } stv_vblank = 1; if(timer_0 == (stv_scu[36] & 0x1ff)) { if(!(stv_scu[40] & 8))/*Timer 0*/ { if(LOG_IRQ) logerror ("Interrupt: Timer 0 at scanline %04x, Vector 0x43 Level 0x0c\n",scanline); cpunum_set_input_line_and_vector(machine, 0, 0xc, HOLD_LINE, 0x43 ); } } if(!(stv_scu[40] & 0x2000)) /*Sprite draw end irq*/ cpunum_set_input_line_and_vector(machine, 0, 2, HOLD_LINE , 0x4d); } } /* I/O overview: PORT-A 1st player inputs PORT-B 2nd player inputs PORT-C system input PORT-D system output PORT-E I/O 1 PORT-F I/O 2 PORT-G I/O 3 PORT-AD AD-Stick inputs?(Fake for now...) SERIAL COM offsets: 0h PORT-A 0l PORT-B 1h PORT-C 1l PORT-D 2h PORT-E 2l PORT-F (extra button layout) 3h PORT-G 3l 4h PORT-SEL 4l 5h SERIAL COM WRITE 5l 6h SERIAL COM READ 6l 7h 7l PORT-AD */ static const UINT8 port_ad[] = { 0xcc,0xb2,0x99,0x7f,0x66,0x4c,0x33,0x19 }; static UINT8 port_sel,mux_data; static int port_i; static READ32_HANDLER ( stv_io_r32 ) { //if(LOG_IOGA) logerror("(PC=%08X): I/O r %08X & %08X\n", activecpu_get_pc(), offset*4, mem_mask); switch(offset) { case 0: switch(port_sel) { case 0x77: return 0xff000000|(input_port_read(machine, "P1") << 16) |0x0000ff00|(input_port_read(machine, "P2")); case 0x67: { switch(mux_data) { /*Mahjong panel interface,bit wise(ACTIVE LOW)*/ case 0xfe: return 0xff000000 | (input_port_read_safe(machine, "KEY0", 0) << 16) | 0x0000ff00 | (input_port_read_safe(machine, "KEY5", 0)); case 0xfd: return 0xff000000 | (input_port_read_safe(machine, "KEY1", 0) << 16) | 0x0000ff00 | (input_port_read_safe(machine, "KEY6", 0)); case 0xfb: return 0xff000000 | (input_port_read_safe(machine, "KEY2", 0) << 16) | 0x0000ff00 | (input_port_read_safe(machine, "KEY7", 0)); case 0xf7: return 0xff000000 | (input_port_read_safe(machine, "KEY3", 0) << 16) | 0x0000ff00 | (input_port_read_safe(machine, "KEY8", 0)); case 0xef: return 0xff000000 | (input_port_read_safe(machine, "KEY4", 0) << 16) | 0x0000ff00 | (input_port_read_safe(machine, "KEY9", 0)); /*Joystick panel*/ default: //popmessage("%02x MUX DATA",mux_data); return (input_port_read(machine, "P1") << 16) | (input_port_read(machine, "P2")); } } case 0x47: { if ( strcmp(machine->gamedrv->name,"critcrsh") == 0 ) { int data1 = 0, data2 = 0; /* Critter Crusher */ data1 = input_port_read(machine, "LIGHTX"); data1 = BITSWAP8(data1, 2, 3, 0, 1, 6, 7, 5, 4) & 0xf3; data1 |= (input_port_read(machine, "P1") & 1) ? 0x0 : 0x4; data2 = input_port_read(machine, "LIGHTY"); data2 = BITSWAP8(data2, 2, 3, 0, 1, 6, 7, 5, 4) & 0xf3; data2 |= (input_port_read(machine, "P1") & 1) ? 0x0 : 0x4; return 0xff000000 | data1 << 16 | 0x0000ff00 | data2; } } //default: default: //popmessage("%02x PORT SEL",port_sel); return (input_port_read(machine, "P1") << 16) | (input_port_read(machine, "P2")); } case 1: if ( strcmp(machine->gamedrv->name,"critcrsh") == 0 ) { return ((input_port_read(machine, "SYSTEM") << 16) & ((input_port_read(machine, "P1") & 1) ? 0xffef0000 : 0xffff0000)) | (ioga[1]); } else { return (input_port_read(machine, "SYSTEM") << 16) | (ioga[1]); } case 2: switch(port_sel) { case 0x77: return (input_port_read(machine, "UNUSED") << 16) | (input_port_read(machine, "EXTRA")); case 0x67: return 0xffffffff;/**/ case 0x20: return 0xffff0000 | (ioga[2] & 0xffff); case 0x10: return ((ioga[2] & 0xffff) << 16) | 0xffff; case 0x60: return 0xffffffff;/**/ default: //popmessage("offs: 2 %02x",port_sel); return 0xffffffff; } break; case 3: switch(port_sel) { case 0x60: return ((ioga[2] & 0xffff) << 16) | 0xffff; default: //popmessage("offs: 3 %02x",port_sel); return 0xffffffff; } break; case 6: switch(port_sel) { case 0x60: return ioga[5]; default: //popmessage("offs: 6 %02x",port_sel); return 0xffffffff; } break; case 7: if(LOG_IOGA) logerror("(PC %d=%06x) Warning: READ from PORT_AD\n",cpu_getactivecpu(), activecpu_get_pc()); popmessage("Read from PORT_AD"); port_i++; return port_ad[port_i & 7]; default: return ioga[offset]; } } static WRITE32_HANDLER ( stv_io_w32 ) { //if(LOG_IOGA) logerror("(PC=%08X): I/O w %08X = %08X & %08X\n", activecpu_get_pc(), offset*4, data, mem_mask); switch(offset) { case 1: if(ACCESSING_BITS_0_7) { /*Why does the BIOS tests these as ACTIVE HIGH?A program bug?*/ ioga[1] = (data) & 0xff; coin_counter_w(0,~data & 0x01); coin_counter_w(1,~data & 0x02); coin_lockout_w(0,~data & 0x04); coin_lockout_w(1,~data & 0x08); /* other bits reserved */ } break; case 2: if(ACCESSING_BITS_16_23) { ioga[2] = data >> 16; mux_data = ioga[2]; } else if(ACCESSING_BITS_0_7) ioga[2] = data; break; case 3: if(ACCESSING_BITS_16_23) ioga[3] = data; break; case 4: if(ACCESSING_BITS_16_23) port_sel = (data & 0xffff0000) >> 16; break; case 5: if(ACCESSING_BITS_16_23) ioga[5] = data; break; } } /* SCU Handling */ /********************************************************************************** SCU Register Table offset,relative address Registers are in long words. =================================================================================== 0 0000 Level 0 DMA Set Register 1 0004 2 0008 3 000c 4 0010 5 0014 6 0018 7 001c 8 0020 Level 1 DMA Set Register 9 0024 10 0028 11 002c 12 0030 13 0034 14 0038 15 003c 16 0040 Level 2 DMA Set Register 17 0044 18 0048 19 004c 20 0050 21 0054 22 0058 23 005c 24 0060 DMA Forced Stop 25 0064 26 0068 27 006c 28 0070 29 0074 30 0078 31 007c DMA Status Register 32 0080 DSP Program Control Port 33 0084 DSP Program RAM Data Port 34 0088 DSP Data RAM Address Port 35 008c DSP Data RAM Data Port 36 0090 Timer 0 Compare Register 37 0094 Timer 1 Set Data Register 38 0098 Timer 1 Mode Register 39 009c 40 00a0 Interrupt Mask Register 41 00a4 Interrupt Status Register 42 00a8 A-Bus Interrupt Acknowledge 43 00ac 44 00b0 A-Bus Set Register 45 00b4 46 00b8 A-Bus Refresh Register 47 00bc 48 00c0 49 00c4 SCU SDRAM Select Register 50 00c8 SCU Version Register 51 00cc 52 00cf =================================================================================== DMA Status Register(32-bit): xxxx xxxx x--- xx-- xx-- xx-- xx-- xx-- UNUSED ---- ---- -x-- ---- ---- ---- ---- ---- DMA DSP-Bus access ---- ---- --x- ---- ---- ---- ---- ---- DMA B-Bus access ---- ---- ---x ---- ---- ---- ---- ---- DMA A-Bus access ---- ---- ---- --x- ---- ---- ---- ---- DMA lv 1 interrupt ---- ---- ---- ---x ---- ---- ---- ---- DMA lv 0 interrupt ---- ---- ---- ---- --x- ---- ---- ---- DMA lv 2 in stand-by ---- ---- ---- ---- ---x ---- ---- ---- DMA lv 2 in operation ---- ---- ---- ---- ---- --x- ---- ---- DMA lv 1 in stand-by ---- ---- ---- ---- ---- ---x ---- ---- DMA lv 1 in operation ---- ---- ---- ---- ---- ---- --x- ---- DMA lv 0 in stand-by ---- ---- ---- ---- ---- ---- ---x ---- DMA lv 0 in operation ---- ---- ---- ---- ---- ---- ---- --x- DSP side DMA in stand-by ---- ---- ---- ---- ---- ---- ---- ---x DSP side DMA in operation **********************************************************************************/ /* DMA TODO: -Verify if there are any kind of bugs,do clean-ups,use better comments and macroize for better reading... -Add timings(but how fast are each DMA?). -Add level priority & DMA status register. -Add DMA start factor conditions that are different than 7. -Add byte data type transfer. -Set boundaries. */ #define DIRECT_MODE(_lv_) (!(stv_scu[5+(_lv_*8)] & 0x01000000)) #define INDIRECT_MODE(_lv_) (stv_scu[5+(_lv_*8)] & 0x01000000) #define DRUP(_lv_) (stv_scu[5+(_lv_*8)] & 0x00010000) #define DWUP(_lv_) (stv_scu[5+(_lv_*8)] & 0x00000100) #define DMA_STATUS (stv_scu[31]) /*These macros sets the various DMA status flags.*/ #define D0MV_1 if(!(DMA_STATUS & 0x10)) DMA_STATUS^=0x10 #define D1MV_1 if(!(DMA_STATUS & 0x100)) DMA_STATUS^=0x100 #define D2MV_1 if(!(DMA_STATUS & 0x1000)) DMA_STATUS^=0x1000 #define D0MV_0 if(DMA_STATUS & 0x10) DMA_STATUS^=0x10 #define D1MV_0 if(DMA_STATUS & 0x100) DMA_STATUS^=0x100 #define D2MV_0 if(DMA_STATUS & 0x1000) DMA_STATUS^=0x1000 static UINT32 scu_index_0,scu_index_1,scu_index_2; static UINT8 scsp_to_main_irq; static UINT32 scu_add_tmp; /*For area checking*/ #define ABUS(_lv_) ((scu_##_lv_ & 0x07ffffff) >= 0x02000000) && ((scu_##_lv_ & 0x07ffffff) <= 0x04ffffff) #define BBUS(_lv_) ((scu_##_lv_ & 0x07ffffff) >= 0x05a00000) && ((scu_##_lv_ & 0x07ffffff) <= 0x05ffffff) #define VDP1_REGS(_lv_) ((scu_##_lv_ & 0x07ffffff) >= 0x05d00000) && ((scu_##_lv_ & 0x07ffffff) <= 0x05dfffff) #define VDP2(_lv_) ((scu_##_lv_ & 0x07ffffff) >= 0x05e00000) && ((scu_##_lv_ & 0x07ffffff) <= 0x05fdffff) #define WORK_RAM_L(_lv_) ((scu_##_lv_ & 0x07ffffff) >= 0x00200000) && ((scu_##_lv_ & 0x07ffffff) <= 0x002fffff) #define WORK_RAM_H(_lv_) ((scu_##_lv_ & 0x07ffffff) >= 0x06000000) && ((scu_##_lv_ & 0x07ffffff) <= 0x060fffff) #define SOUND_RAM(_lv_) ((scu_##_lv_ & 0x07ffffff) >= 0x05a00000) && ((scu_##_lv_ & 0x07ffffff) <= 0x05afffff) static READ32_HANDLER( stv_scu_r32 ) { /*TODO: write only registers must return 0...*/ //popmessage("%02x",DMA_STATUS); //if (offset == 23) //{ //Super Major League reads here??? //} if (offset == 31) { if(LOG_SCU) logerror("(PC=%08x) DMA status reg read\n",activecpu_get_pc()); return stv_scu[offset]; } else if ( offset == 35 ) { if(LOG_SCU) logerror( "DSP mem read at %08X\n", stv_scu[34]); return dsp_ram_addr_r(); } else if( offset == 41) { logerror("(PC=%08x) IRQ status reg read\n",activecpu_get_pc()); /*TODO:for now we're activating everything here,but we need to return the proper active irqs*/ return 0xffffffff; } else if( offset == 50 ) { logerror("(PC=%08x) SCU version reg read\n",activecpu_get_pc()); return 0x00000000;/*SCU Version 0*/ } else { if(LOG_SCU) logerror("(PC=%08x) SCU reg read at %d = %08x\n",activecpu_get_pc(),offset,stv_scu[offset]); return stv_scu[offset]; } } static WRITE32_HANDLER( stv_scu_w32 ) { COMBINE_DATA(&stv_scu[offset]); switch(offset) { /*LV 0 DMA*/ case 0: scu_src_0 = ((stv_scu[0] & 0x07ffffff) >> 0); break; case 1: scu_dst_0 = ((stv_scu[1] & 0x07ffffff) >> 0); break; case 2: scu_size_0 = ((stv_scu[2] & 0x000fffff) >> 0); break; case 3: /*Read address add value for DMA lv 0*/ if(stv_scu[3] & 0x100) scu_src_add_0 = 4; else scu_src_add_0 = 1; /*Write address add value for DMA lv 0*/ switch(stv_scu[3] & 7) { case 0: scu_dst_add_0 = 2; break; case 1: scu_dst_add_0 = 4; break; case 2: scu_dst_add_0 = 8; break; case 3: scu_dst_add_0 = 16; break; case 4: scu_dst_add_0 = 32; break; case 5: scu_dst_add_0 = 64; break; case 6: scu_dst_add_0 = 128; break; case 7: scu_dst_add_0 = 256; break; } break; case 4: /* -stv_scu[4] bit 0 is DMA starting bit. Used when the start factor is 7.Toggle after execution. -stv_scu[4] bit 8 is DMA Enable bit. This is an execution mask flag. -stv_scu[5] bit 0,bit 1 and bit 2 is DMA starting factor. It must be 7 for this specific condition. -stv_scu[5] bit 24 is Indirect Mode/Direct Mode (0/1). */ if(stv_scu[4] & 1 && ((stv_scu[5] & 7) == 7) && stv_scu[4] & 0x100) { if(DIRECT_MODE(0)) { dma_direct_lv0(machine); } else { dma_indirect_lv0(machine); } stv_scu[4]^=1;//disable starting bit. /*Sound IRQ*/ if(/*(!(stv_scu[40] & 0x40)) &&*/ scsp_to_main_irq == 1) { //cpunum_set_input_line_and_vector(machine, 0, 9, HOLD_LINE , 0x46); logerror("SCSP: Main CPU interrupt\n"); #if 0 if((scu_dst_0 & 0x7ffffff) != 0x05a00000) { if(!(stv_scu[40] & 0x1000)) { cpunum_set_input_line_and_vector(machine, 0, 3, HOLD_LINE, 0x4c); logerror("SCU: Illegal DMA interrupt\n"); } } #endif } } break; case 5: if(INDIRECT_MODE(0)) { if(LOG_SCU) logerror("Indirect Mode DMA lv 0 set\n"); if(!DWUP(0)) scu_index_0 = scu_dst_0; } /*Start factor enable bits,bit 2,bit 1 and bit 0*/ if((stv_scu[5] & 7) != 7) if(LOG_SCU) logerror("Start factor chosen for lv 0 = %d\n",stv_scu[5] & 7); break; /*LV 1 DMA*/ case 8: scu_src_1 = ((stv_scu[8] & 0x07ffffff) >> 0); break; case 9: scu_dst_1 = ((stv_scu[9] & 0x07ffffff) >> 0); break; case 10: scu_size_1 = ((stv_scu[10] & 0x00001fff) >> 0); break; case 11: /*Read address add value for DMA lv 1*/ if(stv_scu[11] & 0x100) scu_src_add_1 = 4; else scu_src_add_1 = 1; /*Write address add value for DMA lv 1*/ switch(stv_scu[11] & 7) { case 0: scu_dst_add_1 = 2; break; case 1: scu_dst_add_1 = 4; break; case 2: scu_dst_add_1 = 8; break; case 3: scu_dst_add_1 = 16; break; case 4: scu_dst_add_1 = 32; break; case 5: scu_dst_add_1 = 64; break; case 6: scu_dst_add_1 = 128; break; case 7: scu_dst_add_1 = 256; break; } break; case 12: if(stv_scu[12] & 1 && ((stv_scu[13] & 7) == 7) && stv_scu[12] & 0x100) { if(DIRECT_MODE(1)) { dma_direct_lv1(machine); } else { dma_indirect_lv1(machine); } stv_scu[12]^=1; /*Sound IRQ*/ if(/*(!(stv_scu[40] & 0x40)) &&*/ scsp_to_main_irq == 1) { //cpunum_set_input_line_and_vector(machine, 0, 9, HOLD_LINE , 0x46); logerror("SCSP: Main CPU interrupt\n"); } } break; case 13: if(INDIRECT_MODE(1)) { if(LOG_SCU) logerror("Indirect Mode DMA lv 1 set\n"); if(!DWUP(1)) scu_index_1 = scu_dst_1; } if((stv_scu[13] & 7) != 7) if(LOG_SCU) logerror("Start factor chosen for lv 1 = %d\n",stv_scu[13] & 7); break; /*LV 2 DMA*/ case 16: scu_src_2 = ((stv_scu[16] & 0x07ffffff) >> 0); break; case 17: scu_dst_2 = ((stv_scu[17] & 0x07ffffff) >> 0); break; case 18: scu_size_2 = ((stv_scu[18] & 0x00001fff) >> 0); break; case 19: /*Read address add value for DMA lv 2*/ if(stv_scu[19] & 0x100) scu_src_add_2 = 4; else scu_src_add_2 = 1; /*Write address add value for DMA lv 2*/ switch(stv_scu[19] & 7) { case 0: scu_dst_add_2 = 2; break; case 1: scu_dst_add_2 = 4; break; case 2: scu_dst_add_2 = 8; break; case 3: scu_dst_add_2 = 16; break; case 4: scu_dst_add_2 = 32; break; case 5: scu_dst_add_2 = 64; break; case 6: scu_dst_add_2 = 128; break; case 7: scu_dst_add_2 = 256; break; } break; case 20: if(stv_scu[20] & 1 && ((stv_scu[21] & 7) == 7) && stv_scu[20] & 0x100) { if(DIRECT_MODE(2)) { dma_direct_lv2(machine); } else { dma_indirect_lv2(machine); } stv_scu[20]^=1; /*Sound IRQ*/ if(/*(!(stv_scu[40] & 0x40)) &&*/ scsp_to_main_irq == 1) { //cpunum_set_input_line_and_vector(machine, 0, 9, HOLD_LINE , 0x46); logerror("SCSP: Main CPU interrupt\n"); } } break; case 21: if(INDIRECT_MODE(2)) { if(LOG_SCU) logerror("Indirect Mode DMA lv 2 set\n"); if(!DWUP(2)) scu_index_2 = scu_dst_2; } if((stv_scu[21] & 7) != 7) if(LOG_SCU) logerror("Start factor chosen for lv 2 = %d\n",stv_scu[21] & 7); break; case 24: if(LOG_SCU) logerror("DMA Forced Stop Register set = %02x\n",stv_scu[24]); break; case 31: if(LOG_SCU) logerror("Warning: DMA status WRITE! Offset %02x(%d)\n",offset*4,offset); break; /*DSP section*/ /*Use functions so it is easier to work out*/ case 32: dsp_prg_ctrl(machine, data); if(LOG_SCU) logerror("SCU DSP: Program Control Port Access %08x\n",data); break; case 33: dsp_prg_data(data); if(LOG_SCU) logerror("SCU DSP: Program RAM Data Port Access %08x\n",data); break; case 34: dsp_ram_addr_ctrl(data); if(LOG_SCU) logerror("SCU DSP: Data RAM Address Port Access %08x\n",data); break; case 35: dsp_ram_addr_w(data); if(LOG_SCU) logerror("SCU DSP: Data RAM Data Port Access %08x\n",data); break; case 36: if(LOG_SCU) logerror("timer 0 compare data = %03x\n",stv_scu[36]);break; case 37: if(LOG_SCU) logerror("timer 1 set data = %08x\n",stv_scu[37]); break; case 38: if(LOG_SCU) logerror("timer 1 mode data = %08x\n",stv_scu[38]); break; case 40: /*An interrupt is masked when his specific bit is 1.*/ /*Are bit 16-bit 31 for External A-Bus irq mask like the status register?*/ /*What is 0x00000080 setting?Is it valid?*/ /*Take out the common settings to keep logging quiet.*/ if(stv_scu[40] != 0xfffffffe && stv_scu[40] != 0xfffffffc && stv_scu[40] != 0xffffffff) { if(LOG_SCU) logerror("cpu #%d (PC=%08X) IRQ mask reg set %08x = %d%d%d%d|%d%d%d%d|%d%d%d%d|%d%d%d%d\n", cpu_getactivecpu(), activecpu_get_pc(), stv_scu[offset], stv_scu[offset] & 0x8000 ? 1 : 0, /*A-Bus irq*/ stv_scu[offset] & 0x4000 ? 1 : 0, /**/ stv_scu[offset] & 0x2000 ? 1 : 0, /*Sprite draw end irq(VDP1)*/ stv_scu[offset] & 0x1000 ? 1 : 0, /*Illegal DMA irq*/ stv_scu[offset] & 0x0800 ? 1 : 0, /*Lv 0 DMA end irq*/ stv_scu[offset] & 0x0400 ? 1 : 0, /*Lv 1 DMA end irq*/ stv_scu[offset] & 0x0200 ? 1 : 0, /*Lv 2 DMA end irq*/ stv_scu[offset] & 0x0100 ? 1 : 0, /*PAD irq*/ stv_scu[offset] & 0x0080 ? 1 : 0, /*System Manager(SMPC) irq*/ stv_scu[offset] & 0x0040 ? 1 : 0, /*Snd req*/ stv_scu[offset] & 0x0020 ? 1 : 0, /*DSP irq end*/ stv_scu[offset] & 0x0010 ? 1 : 0, /*Timer 1 irq*/ stv_scu[offset] & 0x0008 ? 1 : 0, /*Timer 0 irq*/ stv_scu[offset] & 0x0004 ? 1 : 0, /*HBlank-IN*/ stv_scu[offset] & 0x0002 ? 1 : 0, /*VBlank-OUT*/ stv_scu[offset] & 0x0001 ? 1 : 0);/*VBlank-IN*/ } break; case 41: /*This is r/w by introdon...*/ if(LOG_SCU) logerror("IRQ status reg set:%08x\n",stv_scu[41]); break; case 42: if(LOG_SCU) logerror("A-Bus IRQ ACK %08x\n",stv_scu[42]); break; case 49: if(LOG_SCU) logerror("SCU SDRAM set: %02x\n",stv_scu[49]); break; default: if(LOG_SCU) logerror("Warning: unused SCU reg set %d = %08x\n",offset,data); } } static void dma_direct_lv0(running_machine *machine) { static UINT32 tmp_src,tmp_dst,tmp_size; if(LOG_SCU) logerror("DMA lv 0 transfer START\n" "Start %08x End %08x Size %04x\n",scu_src_0,scu_dst_0,scu_size_0); if(LOG_SCU) logerror("Start Add %04x Destination Add %04x\n",scu_src_add_0,scu_dst_add_0); D0MV_1; if(scu_size_0 == 0) scu_size_0 = 0x00100000; scsp_to_main_irq = 0; /*set here the boundaries checks*/ /*...*/ if(SOUND_RAM(dst_0)) { logerror("Sound RAM DMA write\n"); scsp_to_main_irq = 1; } if((scu_dst_add_0 != scu_src_add_0) && (ABUS(src_0))) { logerror("A-Bus invalid transfer,sets to default\n"); scu_add_tmp = (scu_dst_add_0*0x100) | (scu_src_add_0); scu_dst_add_0 = scu_src_add_0 = 4; scu_add_tmp |= 0x80000000; } /*Let me know if you encounter any of these three*/ if(ABUS(dst_0)) { logerror("A-Bus invalid write\n"); /*...*/ } if(WORK_RAM_L(dst_0)) { logerror("WorkRam-L invalid write\n"); /*...*/ } if(VDP2(src_0)) { logerror("VDP-2 invalid read\n"); /*...*/ } if(VDP1_REGS(dst_0)) { logerror("VDP1 register access,must be in word units\n"); scu_add_tmp = (scu_dst_add_0*0x100) | (scu_src_add_0); scu_dst_add_0 = scu_src_add_0 = 2; scu_add_tmp |= 0x80000000; } if(DRUP(0)) { logerror("Data read update = 1,read address add value must be 1 too\n"); scu_add_tmp = (scu_dst_add_0*0x100) | (scu_src_add_0); scu_src_add_0 = 4; scu_add_tmp |= 0x80000000; } if (WORK_RAM_H(dst_0) && (scu_dst_add_0 != 4)) { scu_add_tmp = (scu_dst_add_0*0x100) | (scu_src_add_0); scu_dst_add_0 = 4; scu_add_tmp |= 0x80000000; } tmp_size = scu_size_0; if(!(DRUP(0))) tmp_src = scu_src_0; if(!(DWUP(0))) tmp_dst = scu_dst_0; for (; scu_size_0 > 0; scu_size_0-=scu_dst_add_0) { if(scu_dst_add_0 == 2) program_write_word(scu_dst_0,program_read_word(scu_src_0)); else if(scu_dst_add_0 == 8) { program_write_word(scu_dst_0,program_read_word(scu_src_0)); program_write_word(scu_dst_0+2,program_read_word(scu_src_0)); program_write_word(scu_dst_0+4,program_read_word(scu_src_0+2)); program_write_word(scu_dst_0+6,program_read_word(scu_src_0+2)); } else { program_write_word(scu_dst_0,program_read_word(scu_src_0)); program_write_word(scu_dst_0+2,program_read_word(scu_src_0+2)); } scu_dst_0+=scu_dst_add_0; scu_src_0+=scu_src_add_0; } scu_size_0 = tmp_size; if(!(DRUP(0))) scu_src_0 = tmp_src; if(!(DWUP(0))) scu_dst_0 = tmp_dst; if(LOG_SCU) logerror("DMA transfer END\n"); if(!(stv_scu[40] & 0x800))/*Lv 0 DMA end irq*/ cpunum_set_input_line_and_vector(machine, 0, 5, HOLD_LINE , 0x4b); if(scu_add_tmp & 0x80000000) { scu_dst_add_0 = (scu_add_tmp & 0xff00) >> 8; scu_src_add_0 = (scu_add_tmp & 0x00ff) >> 0; scu_add_tmp^=0x80000000; } D0MV_0; } static void dma_direct_lv1(running_machine *machine) { static UINT32 tmp_src,tmp_dst,tmp_size; if(LOG_SCU) logerror("DMA lv 1 transfer START\n" "Start %08x End %08x Size %04x\n",scu_src_1,scu_dst_1,scu_size_1); if(LOG_SCU) logerror("Start Add %04x Destination Add %04x\n",scu_src_add_1,scu_dst_add_1); D1MV_1; if(scu_size_1 == 0) scu_size_1 = 0x00002000; scsp_to_main_irq = 0; /*set here the boundaries checks*/ /*...*/ if(SOUND_RAM(dst_1)) { logerror("Sound RAM DMA write\n"); scsp_to_main_irq = 1; } if((scu_dst_add_1 != scu_src_add_1) && (ABUS(src_1))) { logerror("A-Bus invalid transfer,sets to default\n"); scu_add_tmp = (scu_dst_add_1*0x100) | (scu_src_add_1); scu_dst_add_1 = scu_src_add_1 = 4; scu_add_tmp |= 0x80000000; } /*Let me know if you encounter any of these ones*/ if(ABUS(dst_1)) { logerror("A-Bus invalid write\n"); /*...*/ } if(WORK_RAM_L(dst_1)) { logerror("WorkRam-L invalid write\n"); /*...*/ } if(VDP1_REGS(dst_1)) { logerror("VDP1 register access,must be in word units\n"); scu_add_tmp = (scu_dst_add_1*0x100) | (scu_src_add_1); scu_dst_add_1 = scu_src_add_1 = 2; scu_add_tmp |= 0x80000000; } if(VDP2(src_1)) { logerror("VDP-2 invalid read\n"); /*...*/ } if(DRUP(1)) { logerror("Data read update = 1,read address add value must be 1 too\n"); scu_add_tmp = (scu_dst_add_1*0x100) | (scu_src_add_1); scu_src_add_1 = 4; scu_add_tmp |= 0x80000000; } if (WORK_RAM_H(dst_1) && (scu_dst_add_1 != 4)) { scu_add_tmp = (scu_dst_add_1*0x100) | (scu_src_add_1); scu_src_add_1 = 4; scu_add_tmp |= 0x80000000; } tmp_size = scu_size_1; if(!(DRUP(1))) tmp_src = scu_src_1; if(!(DWUP(1))) tmp_dst = scu_dst_1; for (; scu_size_1 > 0; scu_size_1-=scu_dst_add_1) { if(scu_dst_add_1 == 2) program_write_word(scu_dst_1,program_read_word(scu_src_1)); else { program_write_word(scu_dst_1,program_read_word(scu_src_1)); program_write_word(scu_dst_1+2,program_read_word(scu_src_1+2)); } scu_dst_1+=scu_dst_add_1; scu_src_1+=scu_src_add_1; } scu_size_1 = tmp_size; if(!(DRUP(1))) scu_src_1 = tmp_src; if(!(DWUP(1))) scu_dst_1 = tmp_dst; if(LOG_SCU) logerror("DMA transfer END\n"); if(!(stv_scu[40] & 0x400))/*Lv 1 DMA end irq*/ cpunum_set_input_line_and_vector(machine, 0, 6, HOLD_LINE , 0x4a); if(scu_add_tmp & 0x80000000) { scu_dst_add_1 = (scu_add_tmp & 0xff00) >> 8; scu_src_add_1 = (scu_add_tmp & 0x00ff) >> 0; scu_add_tmp^=0x80000000; } D1MV_0; } static void dma_direct_lv2(running_machine *machine) { static UINT32 tmp_src,tmp_dst,tmp_size; if(LOG_SCU) logerror("DMA lv 2 transfer START\n" "Start %08x End %08x Size %04x\n",scu_src_2,scu_dst_2,scu_size_2); if(LOG_SCU) logerror("Start Add %04x Destination Add %04x\n",scu_src_add_2,scu_dst_add_2); D2MV_1; scsp_to_main_irq = 0; if(scu_size_2 == 0) scu_size_2 = 0x00002000; /*set here the boundaries checks*/ /*...*/ if(SOUND_RAM(dst_2)) { logerror("Sound RAM DMA write\n"); scsp_to_main_irq = 1; } if((scu_dst_add_2 != scu_src_add_2) && (ABUS(src_2))) { logerror("A-Bus invalid transfer,sets to default\n"); scu_add_tmp = (scu_dst_add_2*0x100) | (scu_src_add_2); scu_dst_add_2 = scu_src_add_2 = 4; scu_add_tmp |= 0x80000000; } /*Let me know if you encounter any of these ones*/ if(ABUS(dst_2)) { logerror("A-Bus invalid write\n"); /*...*/ } if(WORK_RAM_L(dst_2)) { logerror("WorkRam-L invalid write\n"); /*...*/ } if(VDP1_REGS(dst_2)) { logerror("VDP1 register access,must be in word units\n"); scu_add_tmp = (scu_dst_add_2*0x100) | (scu_src_add_2); scu_dst_add_2 = scu_src_add_2 = 2; scu_add_tmp |= 0x80000000; } if(VDP2(src_2)) { logerror("VDP-2 invalid read\n"); /*...*/ } if(DRUP(2)) { logerror("Data read update = 1,read address add value must be 1 too\n"); scu_add_tmp = (scu_dst_add_2*0x100) | (scu_src_add_2); scu_src_add_2 = 4; scu_add_tmp |= 0x80000000; } if (WORK_RAM_H(dst_2) && (scu_dst_add_2 != 4)) { scu_add_tmp = (scu_dst_add_2*0x100) | (scu_src_add_2); scu_src_add_2 = 4; scu_add_tmp |= 0x80000000; } tmp_size = scu_size_2; if(!(DRUP(2))) tmp_src = scu_src_2; if(!(DWUP(2))) tmp_dst = scu_dst_2; for (; scu_size_2 > 0; scu_size_2-=scu_dst_add_2) { if(scu_dst_add_2 == 2) program_write_word(scu_dst_2,program_read_word(scu_src_2)); else { program_write_word(scu_dst_2,program_read_word(scu_src_2)); program_write_word(scu_dst_2+2,program_read_word(scu_src_2+2)); } scu_dst_2+=scu_dst_add_2; scu_src_2+=scu_src_add_2; } scu_size_2 = tmp_size; if(!(DRUP(2))) scu_src_2 = tmp_src; if(!(DWUP(2))) scu_dst_2 = tmp_dst; if(LOG_SCU) logerror("DMA transfer END\n"); if(!(stv_scu[40] & 0x200))/*Lv 2 DMA end irq*/ cpunum_set_input_line_and_vector(machine, 0, 6, HOLD_LINE , 0x49); if(scu_add_tmp & 0x80000000) { scu_dst_add_2 = (scu_add_tmp & 0xff00) >> 8; scu_src_add_2 = (scu_add_tmp & 0x00ff) >> 0; scu_add_tmp^=0x80000000; } D2MV_0; } static void dma_indirect_lv0(running_machine *machine) { /*Helper to get out of the cycle*/ UINT8 job_done = 0; /*temporary storage for the transfer data*/ UINT32 tmp_src; D0MV_1; scsp_to_main_irq = 0; if(scu_index_0 == 0) { scu_index_0 = scu_dst_0; } do{ tmp_src = scu_index_0; /*Thanks for Runik of Saturnin for pointing this out...*/ scu_size_0 = program_read_dword(scu_index_0); scu_src_0 = program_read_dword(scu_index_0+8); scu_dst_0 = program_read_dword(scu_index_0+4); /*Indirect Mode end factor*/ if(scu_src_0 & 0x80000000) job_done = 1; if(SOUND_RAM(dst_0)) { logerror("Sound RAM DMA write\n"); scsp_to_main_irq = 1; } if(LOG_SCU) logerror("DMA lv 0 indirect mode transfer START\n" "Start %08x End %08x Size %04x\n",scu_src_0,scu_dst_0,scu_size_0); if(LOG_SCU) logerror("Start Add %04x Destination Add %04x\n",scu_src_add_0,scu_dst_add_0); //guess,but I believe it's right. scu_src_0 &=0x07ffffff; scu_dst_0 &=0x07ffffff; scu_size_0 &=0xfffff; for (; scu_size_0 > 0; scu_size_0-=scu_dst_add_0) { if(scu_dst_add_0 == 2) program_write_word(scu_dst_0,program_read_word(scu_src_0)); else { /* some games, eg columns97 are a bit weird, I'm not sure this is correct they start a dma on a 2 byte boundary in 4 byte add mode, using the dword reads we can't access 2 byte boundaries, and the end of the sprite list never gets marked, the length of the transfer is also set to a 2 byte boundary, maybe the add values should be different, I don't know */ program_write_word(scu_dst_0,program_read_word(scu_src_0)); program_write_word(scu_dst_0+2,program_read_word(scu_src_0+2)); } scu_dst_0+=scu_dst_add_0; scu_src_0+=scu_src_add_0; } //if(DRUP(0)) program_write_dword(tmp_src+8,scu_src_0|job_done ? 0x80000000 : 0); //if(DWUP(0)) program_write_dword(tmp_src+4,scu_dst_0); scu_index_0 = tmp_src+0xc; }while(job_done == 0); if(!(stv_scu[40] & 0x800))/*Lv 0 DMA end irq*/ cpunum_set_input_line_and_vector(machine, 0, 5, HOLD_LINE , 0x4b); D0MV_0; } static void dma_indirect_lv1(running_machine *machine) { /*Helper to get out of the cycle*/ UINT8 job_done = 0; /*temporary storage for the transfer data*/ UINT32 tmp_src; D1MV_1; scsp_to_main_irq = 0; if(scu_index_1 == 0) { scu_index_1 = scu_dst_1; } do{ tmp_src = scu_index_1; scu_size_1 = program_read_dword(scu_index_1); scu_src_1 = program_read_dword(scu_index_1+8); scu_dst_1 = program_read_dword(scu_index_1+4); /*Indirect Mode end factor*/ if(scu_src_1 & 0x80000000) job_done = 1; if(SOUND_RAM(dst_1)) { logerror("Sound RAM DMA write\n"); scsp_to_main_irq = 1; } if(LOG_SCU) logerror("DMA lv 1 indirect mode transfer START\n" "Start %08x End %08x Size %04x\n",scu_src_1,scu_dst_1,scu_size_1); if(LOG_SCU) logerror("Start Add %04x Destination Add %04x\n",scu_src_add_1,scu_dst_add_1); //guess,but I believe it's right. scu_src_1 &=0x07ffffff; scu_dst_1 &=0x07ffffff; scu_size_1 &=0xffff; for (; scu_size_1 > 0; scu_size_1-=scu_dst_add_1) { if(scu_dst_add_1 == 2) program_write_word(scu_dst_1,program_read_word(scu_src_1)); else { /* some games, eg columns97 are a bit weird, I'm not sure this is correct they start a dma on a 2 byte boundary in 4 byte add mode, using the dword reads we can't access 2 byte boundaries, and the end of the sprite list never gets marked, the length of the transfer is also set to a 2 byte boundary, maybe the add values should be different, I don't know */ program_write_word(scu_dst_1,program_read_word(scu_src_1)); program_write_word(scu_dst_1+2,program_read_word(scu_src_1+2)); } scu_dst_1+=scu_dst_add_1; scu_src_1+=scu_src_add_1; } //if(DRUP(1)) program_write_dword(tmp_src+8,scu_src_1|job_done ? 0x80000000 : 0); //if(DWUP(1)) program_write_dword(tmp_src+4,scu_dst_1); scu_index_1 = tmp_src+0xc; }while(job_done == 0); if(!(stv_scu[40] & 0x400))/*Lv 1 DMA end irq*/ cpunum_set_input_line_and_vector(machine, 0, 6, HOLD_LINE , 0x4a); D1MV_0; } static void dma_indirect_lv2(running_machine *machine) { /*Helper to get out of the cycle*/ UINT8 job_done = 0; /*temporary storage for the transfer data*/ UINT32 tmp_src; D2MV_1; scsp_to_main_irq = 0; if(scu_index_2 == 0) { scu_index_2 = scu_dst_2; } do{ tmp_src = scu_index_2; scu_size_2 = program_read_dword(scu_index_2); scu_src_2 = program_read_dword(scu_index_2+8); scu_dst_2 = program_read_dword(scu_index_2+4); /*Indirect Mode end factor*/ if(scu_src_2 & 0x80000000) job_done = 1; if(SOUND_RAM(dst_2)) { logerror("Sound RAM DMA write\n"); scsp_to_main_irq = 1; } if(LOG_SCU) logerror("DMA lv 2 indirect mode transfer START\n" "Start %08x End %08x Size %04x\n",scu_src_2,scu_dst_2,scu_size_2); if(LOG_SCU) logerror("Start Add %04x Destination Add %04x\n",scu_src_add_2,scu_dst_add_2); //guess,but I believe it's right. scu_src_2 &=0x07ffffff; scu_dst_2 &=0x07ffffff; scu_size_2 &=0xffff; for (; scu_size_2 > 0; scu_size_2-=scu_dst_add_2) { if(scu_dst_add_2 == 2) program_write_word(scu_dst_2,program_read_word(scu_src_2)); else { /* some games, eg columns97 are a bit weird, I'm not sure this is correct they start a dma on a 2 byte boundary in 4 byte add mode, using the dword reads we can't access 2 byte boundaries, and the end of the sprite list never gets marked, the length of the transfer is also set to a 2 byte boundary, maybe the add values should be different, I don't know */ program_write_word(scu_dst_2,program_read_word(scu_src_2)); program_write_word(scu_dst_2+2,program_read_word(scu_src_2+2)); } scu_dst_2+=scu_dst_add_2; scu_src_2+=scu_src_add_2; } //if(DRUP(2)) program_write_dword(tmp_src+8,scu_src_2|job_done ? 0x80000000 : 0); //if(DWUP(2)) program_write_dword(tmp_src+4,scu_dst_2); scu_index_2 = tmp_src+0xc; }while(job_done == 0); if(!(stv_scu[40] & 0x200))/*Lv 2 DMA end irq*/ cpunum_set_input_line_and_vector(machine, 0, 6, HOLD_LINE , 0x49); D2MV_0; } /**************************************************************************************/ static WRITE32_HANDLER( stv_sh2_soundram_w ) { COMBINE_DATA(sound_ram+offset*2+1); data >>= 16; mem_mask >>= 16; COMBINE_DATA(sound_ram+offset*2); } static READ32_HANDLER( stv_sh2_soundram_r ) { return (sound_ram[offset*2]<<16)|sound_ram[offset*2+1]; } static READ32_HANDLER( stv_scsp_regs_r32 ) { offset <<= 1; return (scsp_0_r(machine, offset+1, 0xffff) | (scsp_0_r(machine, offset, 0xffff)<<16)); } static WRITE32_HANDLER( stv_scsp_regs_w32 ) { offset <<= 1; scsp_0_w(machine, offset, data>>16, mem_mask >> 16); scsp_0_w(machine, offset+1, data, mem_mask); } /* communication,SLAVE CPU acquires data from the MASTER CPU and triggers an irq. * * Enter into Radiant Silver Gun specific menu for a test... */ static WRITE32_HANDLER( minit_w ) { logerror("cpu #%d (PC=%08X) MINIT write = %08x\n",cpu_getactivecpu(), activecpu_get_pc(),data); cpu_boost_interleave(minit_boost_timeslice, ATTOTIME_IN_USEC(minit_boost)); cpu_trigger(machine, 1000); cpunum_set_info_int(1, CPUINFO_INT_SH2_FRT_INPUT, PULSE_LINE); } static WRITE32_HANDLER( sinit_w ) { logerror("cpu #%d (PC=%08X) SINIT write = %08x\n",cpu_getactivecpu(), activecpu_get_pc(),data); cpu_boost_interleave(sinit_boost_timeslice, ATTOTIME_IN_USEC(sinit_boost)); cpunum_set_info_int(0, CPUINFO_INT_SH2_FRT_INPUT, PULSE_LINE); } #ifdef UNUSED_FUNCTION static READ32_HANDLER( stv_sh2_random_r ) { return 0xffffffff; } #endif static ADDRESS_MAP_START( stv_mem, ADDRESS_SPACE_PROGRAM, 32 ) AM_RANGE(0x00000000, 0x0007ffff) AM_ROM AM_SHARE(6) // bios AM_RANGE(0x00100000, 0x0010007f) AM_READWRITE(stv_SMPC_r32, stv_SMPC_w32) AM_RANGE(0x00180000, 0x0018ffff) AM_RAM AM_SHARE(1) AM_BASE(&stv_backupram) AM_RANGE(0x00200000, 0x002fffff) AM_RAM AM_MIRROR(0x100000) AM_SHARE(2) AM_BASE(&stv_workram_l) AM_RANGE(0x00400000, 0x0040001f) AM_READWRITE(stv_io_r32, stv_io_w32) AM_BASE(&ioga) AM_SHARE(4) AM_MIRROR(0x20) AM_RANGE(0x01000000, 0x01000003) AM_WRITE(minit_w) AM_RANGE(0x01406f40, 0x01406f43) AM_WRITE(minit_w) // prikura seems to write here .. // AM_RANGE(0x01000000, 0x01000003) AM_WRITE(minit_w) AM_MIRROR(0x00080000) AM_RANGE(0x01800000, 0x01800003) AM_WRITE(sinit_w) AM_RANGE(0x02000000, 0x04ffffff) AM_ROM AM_SHARE(7) AM_REGION("user1", 0) // cartridge AM_RANGE(0x05800000, 0x0589ffff) AM_READWRITE(stvcd_r, stvcd_w) /* Sound */ AM_RANGE(0x05a00000, 0x05a7ffff) AM_READWRITE(stv_sh2_soundram_r, stv_sh2_soundram_w) //AM_RANGE(0x05a80000, 0x05afffff) AM_READ(stv_sh2_random_r) AM_RANGE(0x05b00000, 0x05b00fff) AM_READWRITE(stv_scsp_regs_r32, stv_scsp_regs_w32) /* VDP1 */ /*0x05c00000-0x05c7ffff VRAM*/ /*0x05c80000-0x05c9ffff Frame Buffer 0*/ /*0x05ca0000-0x05cbffff Frame Buffer 1*/ /*0x05d00000-0x05d7ffff VDP1 Regs */ AM_RANGE(0x05c00000, 0x05c7ffff) AM_READWRITE(stv_vdp1_vram_r, stv_vdp1_vram_w) AM_RANGE(0x05c80000, 0x05cbffff) AM_READWRITE(stv_vdp1_framebuffer0_r, stv_vdp1_framebuffer0_w) AM_RANGE(0x05d00000, 0x05d0001f) AM_READWRITE(stv_vdp1_regs_r, stv_vdp1_regs_w) AM_RANGE(0x05e00000, 0x05efffff) AM_READWRITE(stv_vdp2_vram_r, stv_vdp2_vram_w) AM_RANGE(0x05f00000, 0x05f7ffff) AM_READWRITE(stv_vdp2_cram_r, stv_vdp2_cram_w) AM_RANGE(0x05f80000, 0x05fbffff) AM_READWRITE(stv_vdp2_regs_r, stv_vdp2_regs_w) AM_RANGE(0x05fe0000, 0x05fe00cf) AM_READWRITE(stv_scu_r32, stv_scu_w32) AM_RANGE(0x06000000, 0x060fffff) AM_RAM AM_MIRROR(0x01f00000) AM_SHARE(3) AM_BASE(&stv_workram_h) AM_RANGE(0x20000000, 0x2007ffff) AM_ROM AM_SHARE(6) // bios mirror AM_RANGE(0x22000000, 0x24ffffff) AM_ROM AM_SHARE(7) // cart mirror ADDRESS_MAP_END static ADDRESS_MAP_START( sound_mem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_RAM AM_BASE(&sound_ram) AM_RANGE(0x100000, 0x100fff) AM_READWRITE(scsp_0_r, scsp_0_w) ADDRESS_MAP_END #define STV_PLAYER_INPUTS(_n_, _b1_, _b2_, _b3_) \ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_##_b1_ ) PORT_PLAYER(_n_) \ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_##_b2_ ) PORT_PLAYER(_n_) \ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_##_b3_ ) PORT_PLAYER(_n_) \ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) \ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(_n_) \ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(_n_) \ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(_n_) \ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(_n_) static INPUT_PORTS_START( stv ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, "PDR1" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, "PDR2" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("P1") STV_PLAYER_INPUTS(1, BUTTON1, BUTTON2, BUTTON3) PORT_START("P2") STV_PLAYER_INPUTS(2, BUTTON1, BUTTON2, BUTTON3) /* PORT_START("P3") STV_PLAYER_INPUTS(3, BUTTON1, BUTTON2, BUTTON3) PORT_START("P4") STV_PLAYER_INPUTS(4, BUTTON1, BUTTON2, BUTTON3) */ PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("1P Push Switch") PORT_CODE(KEYCODE_7) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("2P Push Switch") PORT_CODE(KEYCODE_8) /* This *might* be unused... */ PORT_START("UNUSED") PORT_BIT ( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) /* Extra button layout, used by Power Instinct 3, Suikoenbu, Elan Doree, Golden Axe Duel & Astra SuperStar */ PORT_START("EXTRA") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) /* We don't need these, AFAIK the country code doesn't work either... */ #if 0 PORT_START("FAKE") //7 PORT_DIPNAME( 0x0f, 0x01, "Country" ) PORT_DIPSETTING( 0x01, DEF_STR( Japan ) ) PORT_DIPSETTING( 0x02, "Asia Ntsc" ) PORT_DIPSETTING( 0x04, DEF_STR( USA ) ) PORT_DIPSETTING( 0x08, "Sud America Ntsc" ) PORT_DIPSETTING( 0x06, "Korea" ) PORT_DIPSETTING( 0x0a, "Asia Pal" ) PORT_DIPSETTING( 0x0c, "Europe/Other Pal" ) PORT_DIPSETTING( 0x0d, "Sud America Pal" ) PORT_START("PAD1A") /* Pad data 1a */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("B") PORT_CODE(KEYCODE_U) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("C") PORT_CODE(KEYCODE_Y) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("A") PORT_CODE(KEYCODE_T) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Start") PORT_CODE(KEYCODE_O) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Up") PORT_CODE(KEYCODE_I) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Down") PORT_CODE(KEYCODE_K) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Left") PORT_CODE(KEYCODE_J) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Right") PORT_CODE(KEYCODE_L) PORT_START("PAD1B") /* Pad data 1b */ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("L trig") PORT_CODE(KEYCODE_A) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Z") PORT_CODE(KEYCODE_Q) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Y") PORT_CODE(KEYCODE_W) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("X") PORT_CODE(KEYCODE_E) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("R trig") PORT_CODE(KEYCODE_S) #endif INPUT_PORTS_END static INPUT_PORTS_START( critcrsh ) PORT_INCLUDE( stv ) /* IN 7 */ PORT_START("LIGHTX") /* mask default type sens delta min max */ PORT_BIT( 0x3f, 0x00, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0,0x3f) PORT_SENSITIVITY(50) PORT_KEYDELTA(1) PORT_PLAYER(1) /* IN 8 */ PORT_START("LIGHTY") PORT_BIT( 0x3f, 0x00, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_MINMAX(0x0,0x3f) PORT_SENSITIVITY(50) PORT_KEYDELTA(1) PORT_PLAYER(1) INPUT_PORTS_END static INPUT_PORTS_START( batmanfr ) PORT_INCLUDE( stv ) PORT_MODIFY("P1") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_MODIFY("P2") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_MODIFY("EXTRA") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END /* Same as the regular one, but with an additional & optional mahjong panel */ static INPUT_PORTS_START( stvmp ) PORT_INCLUDE( stv ) /* Mahjong panel/player 1 side */ PORT_START("KEY0") /*7*/ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_START("KEY1") /*8*/ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_START("KEY2") /*9*/ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_START("KEY3") /*10*/ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_START("KEY4") /*11*/ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) /* Mahjong panel/player 2 side */ PORT_START("KEY5") /*12*/ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2) PORT_START("KEY6") /*13*/ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2) PORT_START("KEY7") /*14*/ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2) PORT_START("KEY8") /*15*/ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2) PORT_START("KEY9") /*16*/ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static WRITE32_HANDLER ( w60ffc44_write ) { COMBINE_DATA(&stv_workram_h[0xffc44/4]); logerror("cpu #%d (PC=%08X): 60ffc44_write write = %08X & %08X\n", cpu_getactivecpu(), activecpu_get_pc(), data, mem_mask); //sinit_w(offset,data,mem_mask); } static WRITE32_HANDLER ( w60ffc48_write ) { COMBINE_DATA(&stv_workram_h[0xffc48/4]); logerror("cpu #%d (PC=%08X): 60ffc48_write write = %08X & %08X\n", cpu_getactivecpu(), activecpu_get_pc(), data, mem_mask); //minit_w(offset,data,mem_mask); } #ifdef UNUSED_FUNCTION static void print_game_info(void); #endif DRIVER_INIT ( stv ) { mame_system_time systime; mame_get_base_datetime(machine, &systime); /* amount of time to boost interleave for on MINIT / SINIT, needed for communication to work */ minit_boost = 400; sinit_boost = 400; minit_boost_timeslice = attotime_zero; sinit_boost_timeslice = attotime_zero; smpc_ram = auto_malloc (0x80); stv_scu = auto_malloc (0x100); scsp_regs = auto_malloc (0x1000); install_stvbios_speedups(machine); // do strict overwrite verification - maruchan and rsgun crash after coinup without this. // cottonbm needs strict PCREL // todo: test what games need this and don't turn it on for them... cpunum_set_info_int(0, CPUINFO_INT_SH2_DRC_OPTIONS, SH2DRC_STRICT_VERIFY|SH2DRC_STRICT_PCREL); cpunum_set_info_int(1, CPUINFO_INT_SH2_DRC_OPTIONS, SH2DRC_STRICT_VERIFY|SH2DRC_STRICT_PCREL); /* debug .. watch the command buffer rsgun, cottonbm etc. appear to use to communicate between cpus */ memory_install_write32_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x60ffc44, 0x60ffc47, 0, 0, w60ffc44_write ); memory_install_write32_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x60ffc48, 0x60ffc4b, 0, 0, w60ffc48_write ); memory_install_write32_handler(machine, 1, ADDRESS_SPACE_PROGRAM, 0x60ffc44, 0x60ffc47, 0, 0, w60ffc44_write ); memory_install_write32_handler(machine, 1, ADDRESS_SPACE_PROGRAM, 0x60ffc48, 0x60ffc4b, 0, 0, w60ffc48_write ); smpc_ram[0x23] = DectoBCD(systime.local_time.year /100); smpc_ram[0x25] = DectoBCD(systime.local_time.year %100); smpc_ram[0x27] = (systime.local_time.weekday << 4) | (systime.local_time.month+1); smpc_ram[0x29] = DectoBCD(systime.local_time.mday); smpc_ram[0x2b] = DectoBCD(systime.local_time.hour); smpc_ram[0x2d] = DectoBCD(systime.local_time.minute); smpc_ram[0x2f] = DectoBCD(systime.local_time.second); smpc_ram[0x31] = 0x00; //CTG1=0 CTG0=0 (correct??) // smpc_ram[0x33] = input_port_read(machine, "FAKE"); smpc_ram[0x5f] = 0x10; #ifdef MAME_DEBUG /*Uncomment this to enable header info*/ //print_game_info(); #endif } #define DATA_TRANSFER(_max_) \ for(dst_i=0;dst_i<_max_;dst_i++,src_i++) \ STR[(dst_i & 0xfc) | (~dst_i & 3)] = ROM[src_i]; #define DATA_DELETE \ for(dst_i=0;dst_i<0x100;dst_i++) \ STR[dst_i] = 0x00; #ifdef UNUSED_FUNCTION static void print_game_info(void) { UINT8 *ROM = memory_region(machine, "user1"); static FILE *print_file = NULL; UINT8 STR[0x100]; UINT32 src_i,dst_i; if(print_file == NULL) print_file = fopen( "stvinfo.txt", "a" ); src_i = 0; /*IC13?*/ if(ROM[src_i] == 0x00) src_i+=0x200000; DATA_TRANSFER(0x100); for(src_i=0;src_i<0x100;src_i++) { if((src_i % 0x10) == 0) fprintf( print_file, "\n"); if(src_i < 0xc0) fprintf( print_file, "%c",STR[src_i] ); else fprintf( print_file, "%02x",STR[src_i] ); } DATA_DELETE; fclose(print_file); print_file = NULL; } #endif static const gfx_layout tiles8x8x4_layout = { 8,8, 0x100000/(32*8/8), 4, { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static const gfx_layout tiles16x16x4_layout = { 16,16, 0x100000/(32*32/8), 4, { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28, 32*8+0, 32*8+4, 32*8+8, 32*8+12, 32*8+16, 32*8+20, 32*8+24, 32*8+28, }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 32*16, 32*17,32*18, 32*19,32*20,32*21,32*22,32*23 }, 32*32 }; static const gfx_layout tiles8x8x8_layout = { 8,8, 0x100000/(64*8/8), 8, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0, 8, 16, 24, 32, 40, 48, 56 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 }, 64*8 }; static const gfx_layout tiles16x16x8_layout = { 16,16, 0x100000/(128*16/8), 8, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0, 8, 16, 24, 32, 40, 48, 56, 64*8+0, 65*8, 66*8, 67*8, 68*8, 69*8, 70*8, 71*8 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 64*16, 64*17, 64*18, 64*19, 64*20, 64*21, 64*22, 64*23 }, 128*16 }; static GFXDECODE_START( stv ) GFXDECODE_ENTRY( NULL, 0, tiles8x8x4_layout, 0x00, (0x80*(2+1)) ) GFXDECODE_ENTRY( NULL, 0, tiles16x16x4_layout, 0x00, (0x80*(2+1)) ) GFXDECODE_ENTRY( NULL, 0, tiles8x8x8_layout, 0x00, (0x08*(2+1)) ) GFXDECODE_ENTRY( NULL, 0, tiles16x16x8_layout, 0x00, (0x08*(2+1)) ) /* vdp1 .. pointless for drawing but can help us debug */ GFXDECODE_ENTRY( NULL, 0, tiles8x8x4_layout, 0x00, 0x100 ) GFXDECODE_ENTRY( NULL, 0, tiles16x16x4_layout, 0x00, 0x100 ) GFXDECODE_ENTRY( NULL, 0, tiles8x8x8_layout, 0x00, 0x20 ) GFXDECODE_ENTRY( NULL, 0, tiles16x16x8_layout, 0x00, 0x20 ) GFXDECODE_END static const sh2_cpu_core sh2_conf_master = { 0 }; static const sh2_cpu_core sh2_conf_slave = { 1 }; static int scsp_last_line = 0; static void scsp_irq(running_machine *machine, int irq) { // don't bother the 68k if it's off if (!en_68k) { return; } if (irq > 0) { scsp_last_line = irq; cpunum_set_input_line(machine, 2, irq, ASSERT_LINE); } else if (irq < 0) { cpunum_set_input_line(machine, 2, -irq, CLEAR_LINE); } else { cpunum_set_input_line(machine, 2, scsp_last_line, CLEAR_LINE); } } static const scsp_interface scsp_config = { 0, scsp_irq }; static MACHINE_START( stv ) { SCSP_set_ram_base(0, sound_ram); // save states state_save_register_global_pointer(smpc_ram, 0x80); state_save_register_global_pointer(stv_scu, 0x100/4); state_save_register_global_pointer(scsp_regs, 0x1000/2); state_save_register_global(stv_vblank); state_save_register_global(stv_hblank); state_save_register_global(stv_enable_slave_sh2); state_save_register_global(NMI_reset); state_save_register_global(en_68k); state_save_register_global(timer_0); state_save_register_global(timer_1); state_save_register_global(scanline); state_save_register_global(IOSEL1); state_save_register_global(IOSEL2); state_save_register_global(EXLE1); state_save_register_global(EXLE2); state_save_register_global(PDR1); state_save_register_global(PDR2); state_save_register_global(port_sel); state_save_register_global(mux_data); state_save_register_global(scsp_last_line); stv_register_protection_savestates(); // machine/stvprot.c add_exit_callback(machine, stvcd_exit); } static MACHINE_RESET( stv ) { // don't let the slave cpu and the 68k go anywhere cpunum_set_input_line(machine, 1, INPUT_LINE_RESET, ASSERT_LINE); stv_enable_slave_sh2 = 0; cpunum_set_input_line(machine, 2, INPUT_LINE_RESET, ASSERT_LINE); timer_0 = 0; timer_1 = 0; en_68k = 0; NMI_reset = 1; smpc_ram[0x21] = (0x80) | ((NMI_reset & 1) << 6); port_sel = mux_data = 0; port_i = -1; cpunum_set_clock(machine, 0, MASTER_CLOCK_320/2); cpunum_set_clock(machine, 1, MASTER_CLOCK_320/2); cpunum_set_clock(machine, 2, MASTER_CLOCK_320/5); stvcd_reset(machine); } static MACHINE_DRIVER_START( stv ) /* basic machine hardware */ MDRV_CPU_ADD("main", SH2, MASTER_CLOCK_352/2) // 28.6364 MHz MDRV_CPU_PROGRAM_MAP(stv_mem, 0) MDRV_CPU_VBLANK_INT_HACK(stv_interrupt,264)/*264 lines,224 display lines*/ MDRV_CPU_CONFIG(sh2_conf_master) MDRV_CPU_ADD("slave", SH2, MASTER_CLOCK_352/2) // 28.6364 MHz MDRV_CPU_PROGRAM_MAP(stv_mem, 0) MDRV_CPU_CONFIG(sh2_conf_slave) MDRV_CPU_ADD("audio", M68000, MASTER_CLOCK_352/5) //11.46 MHz MDRV_CPU_PROGRAM_MAP(sound_mem, 0) MDRV_MACHINE_START(stv) MDRV_MACHINE_RESET(stv) MDRV_NVRAM_HANDLER(stv) /* Actually 93c45 */ /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK ) MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(192)) // guess, needed to force video update after V-Blank OUT interrupt MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB15) MDRV_SCREEN_SIZE(1024, 1024) MDRV_SCREEN_VISIBLE_AREA(0*8, 703, 0*8, 512) // we need to use a resolution as high as the max size it can change to MDRV_PALETTE_LENGTH(2048+(2048*2))//standard palette + extra memory for rgb brightness. MDRV_GFXDECODE(stv) MDRV_VIDEO_START(stv_vdp2) MDRV_VIDEO_UPDATE(stv_vdp2) MDRV_SPEAKER_STANDARD_STEREO("left", "right") MDRV_SOUND_ADD("scsp", SCSP, 0) MDRV_SOUND_CONFIG(scsp_config) MDRV_SOUND_ROUTE(0, "left", 1.0) MDRV_SOUND_ROUTE(1, "right", 1.0) MACHINE_DRIVER_END #define ROM_LOAD16_WORD_SWAP_BIOS(bios,name,offset,length,hash) \ ROMX_LOAD(name, offset, length, hash, ROM_GROUPWORD | ROM_REVERSE | ROM_BIOS(bios+1)) /* Note '+1' */ /* BIOS rev info found at 0x800 (byte swapped): erp-17740 - Japan STVB1.10J0950131 95/01/31 v1.10 - Found on a early board dated 02/1995 epr-17951a - Japan STVB1.13J0950425 95/04/25 v1.13 epr-17952a - USA STVB1.13U0950425 95/04/25 v1.13 epr-17953a - Taiwan STVB1.13T0950425 95/04/25 v1.13 epr-17954a - Europe STVB1.13E0950425 95/04/25 v1.13 epr-18343 - ????? STVB1.30S0950727 95/07/27 v1.30 - Special version used on Sports Fishing 2 (CD based) epr-19730 - Japan PCD11.13J0970217 97/02/17 v1.13 - Enhanced version for CD based units? epr-20091 - Japan PCS11.13J0970821 97/08/21 v1.13 - Enhanced version for ??? stv110.bin - Debug STVB1.10D0950113 95/01/13 v1.10 stv1061.bin - ST-V Dev Bios (1.061) - Sega 1994, Noted "ST-V Ver 1.061 94/11/25" on EPROM sticker, Coming from a S-TV SG5001A dev board Regions found listed in the BIOS: Japan Taiwan and Philipines USA and Canada Brazil Korea Asia PAL area Europe Latin America ROM_SYSTEM_BIOS( x, "saturn", "Saturn bios" ) \ ROM_LOAD16_WORD_SWAP_BIOS( x, "saturn.bin", 0x000000, 0x080000, CRC(653ff2d8) SHA1(20994ae7ee177ddaf3a430b010c7620dca000fb4) ) - Saturn Eu Bios */ #define STV_BIOS \ ROM_REGION( 0x080000, "main", 0 ) /* SH2 code */ \ ROM_SYSTEM_BIOS( 0, "jp", "EPR-20091 (Japan 97/08/21)" ) \ ROM_LOAD16_WORD_SWAP_BIOS( 0, "epr-20091.ic8", 0x000000, 0x080000, CRC(59ed40f4) SHA1(eff0f54c70bce05ff3a289bf30b1027e1c8cd117) ) \ ROM_SYSTEM_BIOS( 1, "jp1", "EPR-19730 (Japan 97/02/17)" ) \ ROM_LOAD16_WORD_SWAP_BIOS( 1, "epr-19730.ic8", 0x000000, 0x080000, CRC(d0e0889d) SHA1(fae53107c894e0c41c49e191dbe706c9cd6e50bd) ) \ ROM_SYSTEM_BIOS( 2, "jp2", "EPR-17951A (Japan 95/04/25)" ) \ ROM_LOAD16_WORD_SWAP_BIOS( 2, "epr-17951a.ic8", 0x000000, 0x080000, CRC(2672f9d8) SHA1(63cf4a6432f6c87952f9cf3ab0f977aed2367303) ) \ ROM_SYSTEM_BIOS( 3, "jp3", "EPR-17740 (Japan 95/01/31)" ) \ ROM_LOAD16_WORD_SWAP_BIOS( 3, "epr-17740.ic8", 0x000000, 0x080000, CRC(5c5aa63d) SHA1(06860d96923b81afbc21e0ad32ee19487d8ff6e7) ) \ ROM_SYSTEM_BIOS( 4, "euro", "EPR-17954A (Europe 95/04/25)" ) \ ROM_LOAD16_WORD_SWAP_BIOS( 4, "epr-17954a.ic8", 0x000000, 0x080000, CRC(f7722da3) SHA1(af79cff317e5b57d49e463af16a9f616ed1eee08) ) \ ROM_SYSTEM_BIOS( 5, "us", "EPR-17952A (USA 95/04/25)" ) \ ROM_LOAD16_WORD_SWAP_BIOS( 5, "epr-17952a.ic8", 0x000000, 0x080000, CRC(d1be2adf) SHA1(eaf1c3e5d602e1139d2090a78d7e19f04f916794) ) \ ROM_SYSTEM_BIOS( 6, "tw", "EPR-17953A (Taiwan 95/04/25)" ) \ ROM_LOAD16_WORD_SWAP_BIOS( 6, "epr-17953a.ic8", 0x000000, 0x080000, CRC(a4c47570) SHA1(9efc73717ec8a13417e65c54344ded9fc25bf5ef) ) \ ROM_SYSTEM_BIOS( 7, "debug","Debug (95/01/13)" ) \ ROM_LOAD16_WORD_SWAP_BIOS( 7, "stv110.bin", 0x000000, 0x080000, CRC(3dfeda92) SHA1(8eb33192a57df5f3a1dfb57263054867c6b2db6d) ) \ ROM_SYSTEM_BIOS( 8, "dev", "Development (bios 1.061)" ) \ ROM_LOAD16_WORD_SWAP_BIOS( 8, "stv1061.bin", 0x000000, 0x080000, CRC(728dbca3) SHA1(0ed2030177f0aa8285645c395ae9ad9f568ab1d6) ) \ \ ROM_REGION( 0x080000, "slave", 0 ) /* SH2 code */ \ ROM_COPY( "main",0,0,0x080000) \ ROM_START( stvbios ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", ROMREGION_ERASEFF ) /* SH2 code */ ROM_END /* there appears to only be one main cartridge layout, just some having different positions populated if you use the ic named in the test mode you have the following some of the rom names were using something else and have been renamed to match test mode, old extension left in comments ( add 0x2000000 for real memory map location ) 0x0000000 - 0x01fffff IC13 Header can be read from here .. 0x0200000 - 0x03fffff IC7 .. or here (some games have both ic7 and ic13 but the header is in ic13 in these cases) 0x0400000 - 0x07fffff IC2 0x0800000 - 0x0bfffff IC3 0x0c00000 - 0x0ffffff IC4 0x1000000 - 0x13fffff IC5 0x1400000 - 0x17fffff IC6 0x1800000 - 0x1bfffff IC1 0x1c00000 - 0x1ffffff IC8 0x2000000 - 0x23fffff IC9 0x2400000 - 0x27fffff IC10 0x2800000 - 0x2bfffff IC11 0x2c00000 - 0x2ffffff IC12 Update:Issue fixed,see stvhacks.c for more details (TODO: Clean-up that) */ ROM_START( astrass ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr20825.13", 0x0000000, 0x0100000, CRC(94a9ad8f) SHA1(861311c14cfa9f560752aa5b023c147a539cf135) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr20827.2", 0x0400000, 0x0400000, CRC(65cabbb3) SHA1(5e7cb090101dc42207a4084465e419f4311b6baf) ) // good (was .12) ROM_LOAD16_WORD_SWAP( "mpr20828.3", 0x0800000, 0x0400000, CRC(3934d44a) SHA1(969406b8bfac43b30f4d732702ca8cffeeefffb9) ) // good (was .13) ROM_LOAD16_WORD_SWAP( "mpr20829.4", 0x0c00000, 0x0400000, CRC(814308c3) SHA1(45c3f551690224c95acd156ae8f8397667927a04) ) // good (was .14) ROM_LOAD16_WORD_SWAP( "mpr20830.5", 0x1000000, 0x0400000, CRC(ff97fd19) SHA1(f37bcdce5f3f522527a44d59f1b8184ef290f829) ) // good (was .15) ROM_LOAD16_WORD_SWAP( "mpr20831.6", 0x1400000, 0x0400000, CRC(4408e6fb) SHA1(d4228cad8a1128e9426dac9ac62e9513a7a0117b) ) // good (was .16) ROM_LOAD16_WORD_SWAP( "mpr20826.1", 0x1800000, 0x0400000, CRC(bdc4b941) SHA1(c5e8b1b186324c2ccab617915f7bdbfe6897ca9f) ) // good (was .17) ROM_LOAD16_WORD_SWAP( "mpr20832.8", 0x1c00000, 0x0400000, CRC(af1b0985) SHA1(d7a0e4e0a8b0556915f924bdde8c3d14e5b3423e) ) // good (was .18s) ROM_LOAD16_WORD_SWAP( "mpr20833.9", 0x2000000, 0x0400000, CRC(cb6af231) SHA1(4a2e5d7c2fd6179c19cdefa84a03f9a34fbb9e70) ) // good (was .19s) ROM_REGION32_BE( 0x11ea0, "user2", 0 ) // protection data (text layer tiles) extracted from Saturn version // stat_t.bin is name of the file from Saturn version CD ROM_LOAD( "stat_t.bin", 0x0000000, 0x11ea0, BAD_DUMP CRC(52a0b542) SHA1(2b352dee919d7e7a5d338ece1691577d0b288eca) ) ROM_END ROM_START( bakubaku ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "fpr17969.13", 0x0000000, 0x0100000, CRC(bee327e5) SHA1(1d226db72d6ef68fd294f60659df7f882b25def6) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr17970.2", 0x0400000, 0x0400000, CRC(bc4d6f91) SHA1(dcc241dcabea59325decfba3fd5e113c07958422) ) // good ROM_LOAD16_WORD_SWAP( "mpr17971.3", 0x0800000, 0x0400000, CRC(c780a3b3) SHA1(99587eea528a6413cacc3e4d3d1dbfff57b03dca) ) // good ROM_LOAD16_WORD_SWAP( "mpr17972.4", 0x0c00000, 0x0400000, CRC(8f29815a) SHA1(e86acd8096f2aee5f5e3ddfd3abb4f5c2b11df66) ) // good ROM_LOAD16_WORD_SWAP( "mpr17973.5", 0x1000000, 0x0400000, CRC(5f6e0e8b) SHA1(eeb5efb5216ab8b8fdee4656774bbd5a2a5b2d42) ) // good ROM_END ROM_START( colmns97 ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ /* it tests .13 at 0x000000 - 0x1fffff but reports as bad even if we put the rom there */ ROM_LOAD( "fpr19553.13", 0x000000, 0x100000, CRC(d4fb6a5e) SHA1(bd3cfb4f451b6c9612e42af5ddcbffa14f057329) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr19554.2", 0x400000, 0x400000, CRC(5a3ebcac) SHA1(46e3d1cf515a7ff8a8f97e5050b29dbbeb5060c0) ) // good ROM_LOAD16_WORD_SWAP( "mpr19555.3", 0x800000, 0x400000, CRC(74f6e6b8) SHA1(8080860550eb770e04447e344fb337748a249761) ) // good ROM_END ROM_START( cotton2 ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr20122.7", 0x0200000, 0x0200000, CRC(d616f78a) SHA1(8039dcdfdafb8327a19a1da46a67c0b3f7eee53a) ) // good ROM_LOAD16_WORD_SWAP( "mpr20117.2", 0x0400000, 0x0400000, CRC(893656ea) SHA1(11e3160083ba018fbd588f07061a4e55c1efbebb) ) // good ROM_LOAD16_WORD_SWAP( "mpr20118.3", 0x0800000, 0x0400000, CRC(1b6a1d4c) SHA1(6b234d6b2d24df7f6d400a56698c0af2f78ce0e7) ) // good ROM_LOAD16_WORD_SWAP( "mpr20119.4", 0x0c00000, 0x0400000, CRC(5a76e72b) SHA1(0a058627ddf78a0bcdaba328a58712419f24e33b) ) // good ROM_LOAD16_WORD_SWAP( "mpr20120.5", 0x1000000, 0x0400000, CRC(7113dd7b) SHA1(f86add67c4e1349a9b9ebcd0145a30b1667df811) ) // good ROM_LOAD16_WORD_SWAP( "mpr20121.6", 0x1400000, 0x0400000, CRC(8c8fd521) SHA1(c715681330b5ed37a8506ac58ee2143baa721206) ) // good ROM_LOAD16_WORD_SWAP( "mpr20116.1", 0x1800000, 0x0400000, CRC(d30b0175) SHA1(2da5c3c02d68b8324948a8cdc93946d97fccdd8f) ) // good ROM_LOAD16_WORD_SWAP( "mpr20123.8", 0x1c00000, 0x0400000, CRC(35f1b89f) SHA1(1d6007c380f817def734fc3030d4fe56df4a15be) ) // good ROM_END ROM_START( cottonbm ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr21075.7", 0x0200000, 0x0200000, CRC(200b58ba) SHA1(6daad6d70a3a41172e8d9402af775c03e191232d) ) // good ROM_LOAD16_WORD_SWAP( "mpr21070.2", 0x0400000, 0x0400000, CRC(56c0bf1d) SHA1(c2b564ce536c637bb723ed96683b27596e87ebe7) ) // good ROM_LOAD16_WORD_SWAP( "mpr21071.3", 0x0800000, 0x0400000, CRC(2bb18df2) SHA1(e900adb94ad3f48be00a4ce33e915147dc6a8737) ) // good ROM_LOAD16_WORD_SWAP( "mpr21072.4", 0x0c00000, 0x0400000, CRC(7c7cb977) SHA1(376dfb8014050605b00b6545520bd544768f5828) ) // good ROM_LOAD16_WORD_SWAP( "mpr21073.5", 0x1000000, 0x0400000, CRC(f2e5a5b7) SHA1(9258d508ef6f6529efc4ad172fd29e69877a99eb) ) // good ROM_LOAD16_WORD_SWAP( "mpr21074.6", 0x1400000, 0x0400000, CRC(6a7e7a7b) SHA1(a0b1e7a85e623b59886b28797281df1d65b8a5aa) ) // good ROM_LOAD16_WORD_SWAP( "mpr21069.1", 0x1800000, 0x0400000, CRC(6a28e3c5) SHA1(60454b71db49b872e0cb89fae2259fed601588bd) ) // good ROM_END ROM_START( decathlt ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr18967.13", 0x0000000, 0x0100000, CRC(c0446674) SHA1(4917089d95613c9d2a936ed9fe3ebd22f461aa4f) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr18968.2", 0x0400000, 0x0400000, CRC(11a891de) SHA1(1a4fa8d7e07e1d8fdc8122ef8a5b93723c007cda) ) // good (was .1) ROM_LOAD16_WORD_SWAP( "mpr18969.3", 0x0800000, 0x0400000, CRC(199cc47d) SHA1(d78f7c6be7e9b43e208244c5c8722245f4c653e1) ) // good (was .2) ROM_LOAD16_WORD_SWAP( "mpr18970.4", 0x0c00000, 0x0400000, CRC(8b7a509e) SHA1(8f4d36a858231764ed09b26a1141d1f055eee092) ) // good (was .3) ROM_LOAD16_WORD_SWAP( "mpr18971.5", 0x1000000, 0x0400000, CRC(c87c443b) SHA1(f2fedb35c80e5c4855c7aebff88186397f4d51bc) ) // good (was .4) ROM_LOAD16_WORD_SWAP( "mpr18972.6", 0x1400000, 0x0400000, CRC(45c64fca) SHA1(ae2f678b9885426ce99b615b7f62a451f9ef83f9) ) // good (was .5) ROM_END ROM_START( diehard ) /* must use USA, Europe or Taiwan BIOS */ STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "fpr19119.13", 0x0000000, 0x0100000, CRC(de5c4f7c) SHA1(35f670a15e9c86edbe2fe718470f5a75b5b096ac) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr19115.2", 0x0400000, 0x0400000, CRC(6fe06a30) SHA1(dedb90f800bae8fd9df1023eb5bec7fb6c9d0179) ) // good ROM_LOAD16_WORD_SWAP( "mpr19116.3", 0x0800000, 0x0400000, CRC(af9e627b) SHA1(a53921c3185a93ec95299bf1c29e744e2fa3b8c0) ) // good ROM_LOAD16_WORD_SWAP( "mpr19117.4", 0x0c00000, 0x0400000, CRC(74520ff1) SHA1(16c1acf878664b3bd866c9b94f3695ae892ac12f) ) // good ROM_LOAD16_WORD_SWAP( "mpr19118.5", 0x1000000, 0x0400000, CRC(2c9702f0) SHA1(5c2c66de83f2ccbe97d3b1e8c7e65999e1fa2de1) ) // good ROM_END ROM_START( dnmtdeka ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "fpr19114.13", 0x0000000, 0x0100000, CRC(1fd22a5f) SHA1(c3d9653b12354a73a3e15f23a2ab7992ffb83e46) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr19115.2", 0x0400000, 0x0400000, CRC(6fe06a30) SHA1(dedb90f800bae8fd9df1023eb5bec7fb6c9d0179) ) // good ROM_LOAD16_WORD_SWAP( "mpr19116.3", 0x0800000, 0x0400000, CRC(af9e627b) SHA1(a53921c3185a93ec95299bf1c29e744e2fa3b8c0) ) // good ROM_LOAD16_WORD_SWAP( "mpr19117.4", 0x0c00000, 0x0400000, CRC(74520ff1) SHA1(16c1acf878664b3bd866c9b94f3695ae892ac12f) ) // good ROM_LOAD16_WORD_SWAP( "mpr19118.5", 0x1000000, 0x0400000, CRC(2c9702f0) SHA1(5c2c66de83f2ccbe97d3b1e8c7e65999e1fa2de1) ) // good ROM_END ROM_START( ejihon ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr18137.13", 0x0000000, 0x0080000, CRC(151aa9bc) SHA1(0959c60f31634816825acb57413838dcddb17d31) ) ROM_RELOAD ( 0x0080000, 0x0080000 ) ROM_RELOAD ( 0x0100000, 0x0080000 ) ROM_RELOAD ( 0x0180000, 0x0080000 ) ROM_RELOAD ( 0x0200000, 0x0080000 ) ROM_RELOAD ( 0x0280000, 0x0080000 ) ROM_RELOAD ( 0x0300000, 0x0080000 ) ROM_RELOAD ( 0x0380000, 0x0080000 ) ROM_LOAD16_WORD_SWAP( "mpr18138.2", 0x0400000, 0x0400000, CRC(f5567049) SHA1(6eb35e4b5fbda39cf7e8c42b6a568bd53a364d6d) ) // good ROM_LOAD16_WORD_SWAP( "mpr18139.3", 0x0800000, 0x0400000, CRC(f36b4878) SHA1(e3f63c0046bd37b7ab02fb3865b8ebcf4cf68e75) ) // good ROM_LOAD16_WORD_SWAP( "mpr18140.4", 0x0c00000, 0x0400000, CRC(228850a0) SHA1(d83f7fa7df08407fa45a13661393679b88800805) ) // good ROM_LOAD16_WORD_SWAP( "mpr18141.5", 0x1000000, 0x0400000, CRC(b51eef36) SHA1(2745cba48dc410d6d31327b956886ec284b9eac3) ) // good ROM_LOAD16_WORD_SWAP( "mpr18142.6", 0x1400000, 0x0400000, CRC(cf259541) SHA1(51e2c8d16506d6074f6511112ec4b6b44bed4886) ) // good ROM_END ROM_START( elandore ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr21307.7", 0x0200000, 0x0200000, CRC(966ad472) SHA1(d6db41d1c40d08eb6bce8a8a2f491e7533daf670) ) // good (was .11s) ROM_LOAD16_WORD_SWAP( "mpr21301.2", 0x0400000, 0x0400000, CRC(1a23b0a0) SHA1(f9dbc7ba96dadfb00e5827622b557080449acd83) ) // good (was .12) ROM_LOAD16_WORD_SWAP( "mpr21302.3", 0x0800000, 0x0400000, CRC(1c91ca33) SHA1(ae11209088e3bf8fc4a92dca850d7303ce949b29) ) // good (was .13) ROM_LOAD16_WORD_SWAP( "mpr21303.4", 0x0c00000, 0x0400000, CRC(07b2350e) SHA1(f32f63fd8bec4e667f61da203d63be9a27798dfe) ) // good (was .14) ROM_LOAD16_WORD_SWAP( "mpr21304.5", 0x1000000, 0x0400000, CRC(cfea52ae) SHA1(4b6d27e0b2a95300ee9e07ebcdc4953d77c4efbe) ) // good (was .15) ROM_LOAD16_WORD_SWAP( "mpr21305.6", 0x1400000, 0x0400000, CRC(46cfc2a2) SHA1(8ca26bf8fa5ced040e815c125c13dd06d599e189) ) // good (was .16) ROM_LOAD16_WORD_SWAP( "mpr21306.1", 0x1800000, 0x0400000, CRC(87a5929c) SHA1(b259341d7b0e1fa98959bf52d23db5c308a8efdd) ) // good (was .17) ROM_LOAD16_WORD_SWAP( "mpr21308.8", 0x1c00000, 0x0400000, CRC(336ec1a4) SHA1(20d1fce050cf6132d284b91853a4dd5626372ef0) ) // good (was .18s) ROM_END ROM_START( ffreveng ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "opr21872.7", 0x0200000, 0x0200000, CRC(32d36fee) SHA1(441c4254ef2e9301e1006d69462a850ce339314b) ) // good (was .11s) ROM_LOAD16_WORD_SWAP( "mpr21873.2", 0x0400000, 0x0400000, CRC(dac5bd98) SHA1(6102035ce9eb2f83d7d9b20f989a151f45087c67) ) // good (was .12) ROM_LOAD16_WORD_SWAP( "mpr21874.3", 0x0800000, 0x0400000, CRC(0a7be2f1) SHA1(e2d13f36e54d1e2cb9d584db829c04a6ff65108c) ) // good (was .13) ROM_LOAD16_WORD_SWAP( "mpr21875.4", 0x0c00000, 0x0400000, CRC(ccb75029) SHA1(9611a08a2ad0e0e82137ded6205440a948a339a4) ) // good (was .14) ROM_LOAD16_WORD_SWAP( "mpr21876.5", 0x1000000, 0x0400000, CRC(bb92a7fc) SHA1(d9e0fab1104a46adeb0a0cfc0d070d4c63a28d55) ) // good (was .15) ROM_LOAD16_WORD_SWAP( "mpr21877.6", 0x1400000, 0x0400000, CRC(c22a4a75) SHA1(3276bc0628e71b432f21ba9a4f5ff7ccc8769cd9) ) // good (was .16) ROM_LOAD16_WORD_SWAP( "opr21878.1", 0x1800000, 0x0200000, CRC(2ea4a64d) SHA1(928a973dce5eba0a1628d61ba56a530de990a946) ) // good (was .17) ROM_END /* set system to 1 player to test rom */ ROM_START( fhboxers ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "fr18541a.13", 0x0000000, 0x0100000, CRC(8c61a17c) SHA1(a8aef27b53482923a506f7daa4b7a38653b4d8a4) ) //(header is read from here, not ic7 even if both are populated on this board) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr18538.7", 0x0200000, 0x0200000, CRC(7b5230c5) SHA1(70cebc3281580b43adf42c37318e12159c28a13d) ) // good ROM_LOAD16_WORD_SWAP( "mpr18533.2", 0x0400000, 0x0400000, CRC(7181fe51) SHA1(646f95e1a5b64d721e961352cee6fd5adfd031ec) ) // good ROM_LOAD16_WORD_SWAP( "mpr18534.3", 0x0800000, 0x0400000, CRC(c87ef125) SHA1(c9ced130faf6dd9e626074b6519615654d8beb19) ) // good ROM_LOAD16_WORD_SWAP( "mpr18535.4", 0x0c00000, 0x0400000, CRC(929a64cf) SHA1(206dfc2a46befbcea974df1e27515c5759d88d00) ) // good ROM_LOAD16_WORD_SWAP( "mpr18536.5", 0x1000000, 0x0400000, CRC(51b9f64e) SHA1(bfbdfb73d24f26ce1cc5294c23a1712fb9631691) ) // good ROM_LOAD16_WORD_SWAP( "mpr18537.6", 0x1400000, 0x0400000, CRC(c364f6a7) SHA1(4db21bcf6ea3e75f9eb34f067b56a417589271c0) ) // good ROM_LOAD16_WORD_SWAP( "mpr18532.1", 0x1800000, 0x0400000, CRC(39528643) SHA1(e35f4c35c9eb13e1cdcc26cb2599bb846f2c1af7) ) // good ROM_LOAD16_WORD_SWAP( "mpr18539.8", 0x1c00000, 0x0400000, CRC(62b3908c) SHA1(3f00e49beb0e5575cc4250a25c41f04dc91d6ed0) ) // good ROM_LOAD16_WORD_SWAP( "mpr18540.9", 0x2000000, 0x0400000, CRC(4c2b59a4) SHA1(4d15503fcff0e9e0d1ed3bac724278102b506da0) ) // good ROM_END /* set system to 1 player to test rom */ ROM_START( findlove ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr20424.13", 0x0000000, 0x0100000, CRC(4e61fa46) SHA1(e34624d98cbdf2dd04d997167d3c4decd2f208f7) ) //(header is read from here, not ic7 even if both are populated on this board) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr20431.7", 0x0200000, 0x0200000, CRC(ea656ced) SHA1(b2d6286081bd46a89d1284a2757b87d0bca1bbde) ) // good ROM_LOAD16_WORD_SWAP( "mpr20426.2", 0x0400000, 0x0400000, CRC(897d1747) SHA1(f3fb2c4ef8bc2c1658907e822f2ee2b88582afdd) ) // good ROM_LOAD16_WORD_SWAP( "mpr20427.3", 0x0800000, 0x0400000, CRC(a488a694) SHA1(80ec81f32e4b5712a607208b2a45cfdf6d5e1849) ) // good ROM_LOAD16_WORD_SWAP( "mpr20428.4", 0x0c00000, 0x0400000, CRC(4353b3b6) SHA1(f5e56396b345ff65f57a23f391b77d401f1f58b5) ) // good ROM_LOAD16_WORD_SWAP( "mpr20429.5", 0x1000000, 0x0400000, CRC(4f566486) SHA1(5b449288e33f02f2362ebbd515c87ea11cc02633) ) // good ROM_LOAD16_WORD_SWAP( "mpr20430.6", 0x1400000, 0x0400000, CRC(d1e11979) SHA1(14405997eefac22c42f0c86dca9411ba1dee9bf9) ) // good ROM_LOAD16_WORD_SWAP( "mpr20425.1", 0x1800000, 0x0400000, CRC(67f104c4) SHA1(8e965d2ce554ba8d37254f6bf3931dff4bce1a43) ) // good ROM_LOAD16_WORD_SWAP( "mpr20432.8", 0x1c00000, 0x0400000, CRC(79fcdecd) SHA1(df8e7733a51e24196914fc66a024515ee1565599) ) // good ROM_LOAD16_WORD_SWAP( "mpr20433.9", 0x2000000, 0x0400000, CRC(82289f29) SHA1(fb6a1015621b1afa3913da162ae71ded6b674649) ) // good ROM_LOAD16_WORD_SWAP( "mpr20434.10", 0x2400000, 0x0400000, CRC(85c94afc) SHA1(dfc2f16614bc499747ea87567a21c86e7bddce45) ) // good ROM_LOAD16_WORD_SWAP( "mpr20435.11", 0x2800000, 0x0400000, CRC(263a2e48) SHA1(27ef4bf577d240e36dcb6e6a09b9c5f24e59ce8c) ) // good ROM_LOAD16_WORD_SWAP( "mpr20436.12", 0x2c00000, 0x0400000, CRC(e3823f49) SHA1(754d48635bd1d4fb01ff665bfe2a71593d92f688) ) // good ROM_END ROM_START( finlarch ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "finlarch.13", 0x0000000, 0x0100000, CRC(4505fa9e) SHA1(96c6399146cf9c8f1d27a8fb6a265f937258004a) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr18257.2", 0x0400000, 0x0400000, CRC(137fdf55) SHA1(07a02fe531b3707e063498f5bc9749bd1b4cadb3) ) // good ROM_RELOAD( 0x1400000, 0x0400000 ) ROM_LOAD16_WORD_SWAP( "mpr18258.3", 0x0800000, 0x0400000, CRC(f519c505) SHA1(5cad39314e46b98c24a71f1c2c10c682ef3bdcf3) ) // good ROM_RELOAD( 0x1800000, 0x0400000 ) ROM_LOAD16_WORD_SWAP( "mpr18259.4", 0x0c00000, 0x0400000, CRC(5cabc775) SHA1(84383a4cbe3b1a9dcc6c140cff165425666dc780) ) // good ROM_RELOAD( 0x1c00000, 0x0400000 ) ROM_LOAD16_WORD_SWAP( "mpr18260.5", 0x1000000, 0x0400000, CRC(f5b92082) SHA1(806ad85a187a23a5cf867f2f3dea7d8150065b8e) ) // good ROM_RELOAD( 0x2000000, 0x0400000 ) ROM_END ROM_START( gaxeduel ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr17766.13", 0x0000000, 0x0080000, CRC(a83fcd62) SHA1(4ce77ebaa0e93c6553ad8f7fb87cbdc32433402b) ) ROM_RELOAD ( 0x0080000, 0x0080000 ) ROM_RELOAD ( 0x0100000, 0x0080000 ) ROM_RELOAD ( 0x0180000, 0x0080000 ) ROM_RELOAD ( 0x0200000, 0x0080000 ) ROM_RELOAD ( 0x0280000, 0x0080000 ) ROM_RELOAD ( 0x0300000, 0x0080000 ) ROM_RELOAD ( 0x0380000, 0x0080000 ) ROM_LOAD16_WORD_SWAP( "mpr17768.2", 0x0400000, 0x0400000, CRC(d6808a7d) SHA1(83a97bbe1160cb45b3bdcbde8adc0d9bae5ded60) ) // good ROM_LOAD16_WORD_SWAP( "mpr17769.3", 0x0800000, 0x0400000, CRC(3471dd35) SHA1(24febddfe70984cebc0e6948ad718e0e6957fa82) ) // good ROM_LOAD16_WORD_SWAP( "mpr17770.4", 0x0c00000, 0x0400000, CRC(06978a00) SHA1(a8d1333a9f4322e28b23724937f595805315b136) ) // good ROM_LOAD16_WORD_SWAP( "mpr17771.5", 0x1000000, 0x0400000, CRC(aea2ea3b) SHA1(2fbe3e10d3f5a3b3099a7ed5b38b93b6e22e19b8) ) // good ROM_LOAD16_WORD_SWAP( "mpr17772.6", 0x1400000, 0x0400000, CRC(b3dc0e75) SHA1(fbe2790c84466d186ea3e9d41edfcb7afaf54bea) ) // good ROM_LOAD16_WORD_SWAP( "mpr17767.1", 0x1800000, 0x0400000, CRC(9ba1e7b1) SHA1(f297c3697d2e8ba4476d672267163f91f371b362) ) // good ROM_END ROM_START( grdforce ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr20844.7", 0x0200000, 0x0200000, CRC(283e7587) SHA1(477fabc27cfe149ad17757e31f10665dcf8c0860) ) // good ROM_LOAD16_WORD_SWAP( "mpr20839.2", 0x0400000, 0x0400000, CRC(facd4dd8) SHA1(2582894c98b31ab719f1865d4623dad6736dc877) ) // good ROM_LOAD16_WORD_SWAP( "mpr20840.3", 0x0800000, 0x0400000, CRC(fe0158e6) SHA1(73460effe69fb8f16dd952271542b7803471a599) ) // good ROM_LOAD16_WORD_SWAP( "mpr20841.4", 0x0c00000, 0x0400000, CRC(d87ac873) SHA1(35b8fa3862e09dca530e9597f983f5a22919cf08) ) // good ROM_LOAD16_WORD_SWAP( "mpr20842.5", 0x1000000, 0x0400000, CRC(baebc506) SHA1(f5f59f9263956d0c49c729729cf6db31dc861d3b) ) // good ROM_LOAD16_WORD_SWAP( "mpr20843.6", 0x1400000, 0x0400000, CRC(263e49cc) SHA1(67979861ca2784b3ce39d87e7994e6e7351b40e5) ) // good ROM_END ROM_START( groovef ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr19820.7", 0x0200000, 0x0100000, CRC(e93c4513) SHA1(f9636529224880c49bd2cc5572bd5bf41dbf911a) ) // good ROM_LOAD16_WORD_SWAP( "mpr19815.2", 0x0400000, 0x0400000, CRC(1b9b14e6) SHA1(b1828c520cb108e2927a23273ebd2939dca52304) ) // good ROM_LOAD16_WORD_SWAP( "mpr19816.3", 0x0800000, 0x0400000, CRC(83f5731c) SHA1(2f645737f945c59a1a2fabf3b21a761be9e8c8a6) ) // good ROM_LOAD16_WORD_SWAP( "mpr19817.4", 0x0c00000, 0x0400000, CRC(525bd6c7) SHA1(2db2501177fb0b44d0fad2054eddf356c4ea08f2) ) // good ROM_LOAD16_WORD_SWAP( "mpr19818.5", 0x1000000, 0x0400000, CRC(66723ba8) SHA1(0a8379e46a8f8cab11befeadd9abdf59dba68e27) ) // good ROM_LOAD16_WORD_SWAP( "mpr19819.6", 0x1400000, 0x0400000, CRC(ee8c55f4) SHA1(f6d86b2c2ab43ec5baefb8ccc25e11af4d82712d) ) // good ROM_LOAD16_WORD_SWAP( "mpr19814.1", 0x1800000, 0x0400000, CRC(8f20e9f7) SHA1(30ff5ad0427208e7265cb996e870c4dc0fbbf7d2) ) // good ROM_LOAD16_WORD_SWAP( "mpr19821.8", 0x1c00000, 0x0400000, CRC(f69a76e6) SHA1(b7e41f34d8b787bf1b4d587e5d8bddb241c043a8) ) // good ROM_LOAD16_WORD_SWAP( "mpr19822.9", 0x2000000, 0x0200000, CRC(5e8c4b5f) SHA1(1d146fbe3d0bfa68993135ba94ef18081ab65d31) ) // good ROM_END ROM_START( hanagumi ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr20143.7", 0x0200000, 0x0100000, CRC(7bfc38d0) SHA1(66f223e7ff2b5456a6f4185b7ab36f9cd833351a) ) // good ROM_LOAD16_WORD_SWAP( "mpr20138.2", 0x0400000, 0x0400000, CRC(fdcf1046) SHA1(cbb1f03879833c17feffdd6f5a4fbff06e1059a2) ) // good ROM_LOAD16_WORD_SWAP( "mpr20139.3", 0x0800000, 0x0400000, CRC(7f0140e5) SHA1(f2f7de7620d66a596d552e1af491a0592ebc4e51) ) // good ROM_LOAD16_WORD_SWAP( "mpr20140.4", 0x0c00000, 0x0400000, CRC(2fa03852) SHA1(798ce008f6fc24a00f85298188c8d0d01933640d) ) // good ROM_LOAD16_WORD_SWAP( "mpr20141.5", 0x1000000, 0x0400000, CRC(45d6d21b) SHA1(fe0f0b2195b74e79b8efb6a7c0b7bedca7194c48) ) // good ROM_LOAD16_WORD_SWAP( "mpr20142.6", 0x1400000, 0x0400000, CRC(e38561ec) SHA1(c04c400be033bc74a7bb2a60f6ae00853a2220d4) ) // good ROM_LOAD16_WORD_SWAP( "mpr20137.1", 0x1800000, 0x0400000, CRC(181d2688) SHA1(950059f89eda30d8a5bce145421f507e226b8b3e) ) // good ROM_LOAD16_WORD_SWAP( "mpr20144.8", 0x1c00000, 0x0400000, CRC(235b43f6) SHA1(e35d9bf15ac805513ab3edeca4f264647a2dc0b0) ) // good ROM_LOAD16_WORD_SWAP( "mpr20145.9", 0x2000000, 0x0400000, CRC(aeaac7a1) SHA1(5c75ecce49a5c53dbb0b07e75f3a76e6db9976d0) ) // good ROM_LOAD16_WORD_SWAP( "mpr20146.10", 0x2400000, 0x0400000, CRC(39bab9a2) SHA1(077132e6a03afd181ee9ca9ca4f7c9cbf418e57e) ) // good ROM_LOAD16_WORD_SWAP( "mpr20147.11", 0x2800000, 0x0400000, CRC(294ab997) SHA1(aeba269ae7d056f07edecf96bc138231c66c3637) ) // good ROM_LOAD16_WORD_SWAP( "mpr20148.12", 0x2c00000, 0x0400000, CRC(5337ccb0) SHA1(a998bb116eb10c4044410f065c5ddeb845f9dab5) ) // good ROM_END ROM_START( introdon ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr18937.13", 0x0000000, 0x0080000, CRC(1f40d766) SHA1(35d9751c1b23cfbf448f2a9e9cf3b121929368ae) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr18944.7", 0x0200000, 0x0100000, CRC(f7f75ce5) SHA1(0787ece9f89cc1847889adbf08ba5d3ccbc405de) ) // good ROM_LOAD16_WORD_SWAP( "mpr18939.2", 0x0400000, 0x0400000, CRC(ef95a6e6) SHA1(3026c52ad542997d5b0e621b389c0e01240cb486) ) // good ROM_LOAD16_WORD_SWAP( "mpr18940.3", 0x0800000, 0x0400000, CRC(cabab4cd) SHA1(b251609573c4b0ccc933188f32226855b25fd9da) ) // good ROM_LOAD16_WORD_SWAP( "mpr18941.4", 0x0c00000, 0x0400000, CRC(f4a33a20) SHA1(bf0f33495fb5c9de4ae5036cedda65b3ece217e8) ) // good ROM_LOAD16_WORD_SWAP( "mpr18942.5", 0x1000000, 0x0400000, CRC(8dd0a446) SHA1(a75e3552b0fb99e0b253c0906f62fabcf204b735) ) // good ROM_LOAD16_WORD_SWAP( "mpr18943.6", 0x1400000, 0x0400000, CRC(d8702a9e) SHA1(960dd3cb0b9eb1f18b8d0bc0da532b600d583ceb) ) // good ROM_LOAD16_WORD_SWAP( "mpr18938.1", 0x1800000, 0x0400000, CRC(580ecb83) SHA1(6c59f7da408b53f9fa7aa32c1b53328b5fd6334d) ) // good ROM_END /* set system to 1 player to test rom */ ROM_START( kiwames ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr18737.13", 0x0000000, 0x0080000, CRC(cfad6c49) SHA1(fc69980a351ed13307706db506c79c774eabeb66) ) // bad ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr18738.2", 0x0400000, 0x0400000, CRC(4b3c175a) SHA1(b6d2438ae1d3d51950a7ed1eaadf2dae45c4e7b1) ) // good ROM_LOAD16_WORD_SWAP( "mpr18739.3", 0x0800000, 0x0400000, CRC(eb41fa67) SHA1(d12acebb1df9eafd17aff1841087f5017225e7e7) ) // good ROM_LOAD16_WORD_SWAP( "mpr18740.4", 0x0c00000, 0x0200000, CRC(9ca7962f) SHA1(a09e0db2246b34ca7efa3165afbc5ba292a95398) ) // good ROM_END ROM_START( maruchan ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr20416.13", 0x0000000, 0x0100000, CRC(8bf0176d) SHA1(5bd468e2ffed042ee84e2ceb8712ff5883a1d824) ) // bad ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr20417.2", 0x0400000, 0x0400000, CRC(636c2a08) SHA1(47986b71d68f6a1852e4e2b03ca7b6e48e83718b) ) // good ROM_LOAD16_WORD_SWAP( "mpr20418.3", 0x0800000, 0x0400000, CRC(3f0d9e34) SHA1(2ec81e40ebf689d17b6421820bfb0a1280a8ef25) ) // good ROM_LOAD16_WORD_SWAP( "mpr20419.4", 0x0c00000, 0x0400000, CRC(ec969815) SHA1(b59782174051f5717b06f43e57dd8a2a6910d95f) ) // good ROM_LOAD16_WORD_SWAP( "mpr20420.5", 0x1000000, 0x0400000, CRC(f2902c88) SHA1(df81e137e8aa4bd37e1d14fce4d593cfd14608f0) ) // good ROM_LOAD16_WORD_SWAP( "mpr20421.6", 0x1400000, 0x0400000, CRC(cd0b477c) SHA1(5169cc47fae465b11bc50f5e8410d84c2b2eee42) ) // good ROM_LOAD16_WORD_SWAP( "mpr20422.1", 0x1800000, 0x0400000, CRC(66335049) SHA1(59f1968001d1e9fe30990a56309bae18033eee62) ) // good ROM_LOAD16_WORD_SWAP( "mpr20423.8", 0x1c00000, 0x0400000, CRC(2bd55832) SHA1(1a1a510f30882d4d726b594a6541a12c552fafb4) ) // good ROM_LOAD16_WORD_SWAP( "mpr20443.9", 0x2000000, 0x0400000, CRC(8ac288f5) SHA1(0c08874e6ab2b07b17438721fb535434a626115f) ) // good ROM_END /* set system to 1 player to test rom */ ROM_START( myfairld ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr21000.7", 0x0200000, 0x0200000, CRC(2581c560) SHA1(5fb64f0e09583d50dfea7ad613d45aad30b677a5) ) // good ROM_LOAD16_WORD_SWAP( "mpr20995.2", 0x0400000, 0x0400000, CRC(1bb73f24) SHA1(8773654810de760c5dffbb561f43e259b074a61b) ) // good ROM_LOAD16_WORD_SWAP( "mpr20996.3", 0x0800000, 0x0400000, CRC(993c3859) SHA1(93f95e3e080a08961784482607919c1ab3eeb5e5) ) // good ROM_LOAD16_WORD_SWAP( "mpr20997.4", 0x0c00000, 0x0400000, CRC(f0bf64a4) SHA1(f51431f1a736bbc498fa0baa1f8570f89984d9f9) ) // good ROM_LOAD16_WORD_SWAP( "mpr20998.5", 0x1000000, 0x0400000, CRC(d3b19786) SHA1(1933e57272cd68cc323922fa93a9af97dcef8450) ) // good ROM_LOAD16_WORD_SWAP( "mpr20999.6", 0x1400000, 0x0400000, CRC(82e31f25) SHA1(0cf74af14abb6ede21d19bc22041214232751594) ) // good ROM_LOAD16_WORD_SWAP( "mpr20994.1", 0x1800000, 0x0400000, CRC(a69243a0) SHA1(e5a1b6ec62bdd5b015ed6cf48f5a6aabaf4bd837) ) // good ROM_LOAD16_WORD_SWAP( "mpr21001.8", 0x1c00000, 0x0400000, CRC(95fbe549) SHA1(8cfb48f353b2849600373d66f293f103bca700df) ) // good ROM_END ROM_START( othellos ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr20967.7", 0x0200000, 0x0200000, CRC(efc05b97) SHA1(a533366c3aaba90dcac8f3654db9ad902efca258) ) // good ROM_LOAD16_WORD_SWAP( "mpr20963.2", 0x0400000, 0x0400000, CRC(2cc4f141) SHA1(8bd1998aff8615b34d119fab3637a08ed6e8e1e4) ) // good ROM_LOAD16_WORD_SWAP( "mpr20964.3", 0x0800000, 0x0400000, CRC(5f5cda94) SHA1(616be219a2512e80c875eddf05137c23aedf6f65) ) // good ROM_LOAD16_WORD_SWAP( "mpr20965.4", 0x0c00000, 0x0400000, CRC(37044f3e) SHA1(cbc071554cfd8bb12a337c04b169de6c6309c3ab) ) // good ROM_LOAD16_WORD_SWAP( "mpr20966.5", 0x1000000, 0x0400000, CRC(b94b83de) SHA1(ba1b3135d0ad057f0786f94c9d06b5e347bedea8) ) // good ROM_END ROM_START( pblbeach ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr18852.13", 0x0000000, 0x0080000, CRC(d12414ec) SHA1(0f42ec9e41983781b6892622b00398a102072aa7) ) // bad ROM_RELOAD ( 0x0080000, 0x0080000 ) ROM_RELOAD ( 0x0100000, 0x0080000 ) ROM_RELOAD ( 0x0180000, 0x0080000 ) ROM_RELOAD ( 0x0200000, 0x0080000 ) ROM_RELOAD ( 0x0280000, 0x0080000 ) ROM_RELOAD ( 0x0300000, 0x0080000 ) ROM_RELOAD ( 0x0380000, 0x0080000 ) ROM_LOAD16_WORD_SWAP( "mpr18853.2", 0x0400000, 0x0400000, CRC(b9268c97) SHA1(8734e3f0e6b2849d173e3acc9d0308084a4e84fd) ) // good ROM_LOAD16_WORD_SWAP( "mpr18854.3", 0x0800000, 0x0400000, CRC(3113c8bc) SHA1(4e4600646ddd1978988d27430ffdf0d1d405b804) ) // good ROM_LOAD16_WORD_SWAP( "mpr18855.4", 0x0c00000, 0x0400000, CRC(daf6ad0c) SHA1(2a14a6a42e4eb68abb7a427e43062dfde2d13c5c) ) // good ROM_LOAD16_WORD_SWAP( "mpr18856.5", 0x1000000, 0x0400000, CRC(214cef24) SHA1(f62b462170b377cff16bb6c6126cbba00b013a87) ) // good ROM_END ROM_START( prikura ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr19337.7", 0x0200000, 0x0200000, CRC(76f69ff3) SHA1(5af2e1eb3288d70c2a1c71d0b6370125d65c7757) ) // good ROM_LOAD16_WORD_SWAP( "mpr19333.2", 0x0400000, 0x0400000, CRC(eb57a6a6) SHA1(cdacaa7a2fb1a343195e2ac5fd02eabf27f89ccd) ) // good ROM_LOAD16_WORD_SWAP( "mpr19334.3", 0x0800000, 0x0400000, CRC(c9979981) SHA1(be491a4ac118d5025d6a6f2d9267a6d52f21d2b6) ) // good ROM_LOAD16_WORD_SWAP( "mpr19335.4", 0x0c00000, 0x0400000, CRC(9e000140) SHA1(9b7dc3dc7f9dc048d2fcbc2b44ae79a631ceb381) ) // good ROM_LOAD16_WORD_SWAP( "mpr19336.5", 0x1000000, 0x0400000, CRC(2363fa4b) SHA1(f45e53352520be4ea313eeab87bcab83f479d5a8) ) // good ROM_END ROM_START( puyosun ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr19531.13", 0x0000000, 0x0080000, CRC(ac81024f) SHA1(b22c7c1798fade7ae992ff83b138dd23e6292d3f) ) // bad ROM_RELOAD ( 0x0080000, 0x0080000 ) ROM_RELOAD ( 0x0100000, 0x0080000 ) ROM_RELOAD ( 0x0180000, 0x0080000 ) ROM_RELOAD ( 0x0200000, 0x0080000 ) ROM_RELOAD ( 0x0280000, 0x0080000 ) ROM_RELOAD ( 0x0300000, 0x0080000 ) ROM_RELOAD ( 0x0380000, 0x0080000 ) ROM_LOAD16_WORD_SWAP( "mpr19533.2", 0x0400000, 0x0400000, CRC(17ec54ba) SHA1(d4cdc86926519291cc78980ec513e1cfc677e76e) ) // good ROM_LOAD16_WORD_SWAP( "mpr19534.3", 0x0800000, 0x0400000, CRC(820e4781) SHA1(7ea5626ad4e1929a5ec28a99ec12bc364df8f70d) ) // good ROM_LOAD16_WORD_SWAP( "mpr19535.4", 0x0c00000, 0x0400000, CRC(94fadfa4) SHA1(a7d0727cf601e00f1ea31e6bf3e591349c3f6030) ) // good ROM_LOAD16_WORD_SWAP( "mpr19536.5", 0x1000000, 0x0400000, CRC(5765bc9c) SHA1(b217c292e7cc8ed73a39a3ae7009bc9dd031e376) ) // good ROM_LOAD16_WORD_SWAP( "mpr19537.6", 0x1400000, 0x0400000, CRC(8b736686) SHA1(aec347c0f3e5dd8646e85f68d71ca9acc3bf62c3) ) // good ROM_LOAD16_WORD_SWAP( "mpr19532.1", 0x1800000, 0x0400000, CRC(985f0c9d) SHA1(de1ad42ef3cf3f4f071e9801696407be7ae29d21) ) // good ROM_LOAD16_WORD_SWAP( "mpr19538.8", 0x1c00000, 0x0400000, CRC(915a723e) SHA1(96480441a69d6aad3887ed6f46b0a6bebfb752aa) ) // good ROM_LOAD16_WORD_SWAP( "mpr19539.9", 0x2000000, 0x0400000, CRC(72a297e5) SHA1(679987e62118dd1bf7c074f4b88678e1a1187437) ) // good ROM_END ROM_START( rsgun ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr20958.7", 0x0200000, 0x0200000, CRC(cbe5a449) SHA1(b4744ab71ccbadda1921ba43dd1148e57c0f84c5) ) // good (was .11s) ROM_LOAD16_WORD_SWAP( "mpr20959.2", 0x0400000, 0x0400000, CRC(a953330b) SHA1(965274a7297cb88e281fcbdd3ec5025c6463cc7b) ) // good (was .12) ROM_LOAD16_WORD_SWAP( "mpr20960.3", 0x0800000, 0x0400000, CRC(b5ab9053) SHA1(87c5d077eb1219c35fa65b4e11d5b62e826f5236) ) // good (was .13) ROM_LOAD16_WORD_SWAP( "mpr20961.4", 0x0c00000, 0x0400000, CRC(0e06295c) SHA1(0ec2842622f3e9dc5689abd58aeddc7e5603b97a) ) // good (was .14) ROM_LOAD16_WORD_SWAP( "mpr20962.5", 0x1000000, 0x0400000, CRC(f1e6c7fc) SHA1(0ba0972f1bc7c56f4e0589d3e363523cea988bb0) ) // good (was .15) /*Without the following the game crashes,maybe we need to mirror the previous roms in this location?*/ ROM_FILL( 0x1400000, 0x0c00000, 0x00 ) ROM_END ROM_START( sandor ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "sando-r.13", 0x0000000, 0x0100000, CRC(fe63a239) SHA1(01502d4494f968443581cd2c74f25967d41f775e) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr18635.8", 0x1c00000, 0x0400000, CRC(441e1368) SHA1(acb2a7e8d44c2203b8d3c7a7b70e20ffb120bebf) ) // good ROM_RELOAD( 0x0400000, 0x0400000 ) ROM_LOAD16_WORD_SWAP( "mpr18636.9", 0x2000000, 0x0400000, CRC(fff1dd80) SHA1(36b8e1526a4370ae33fd4671850faf51c448bca4) ) // good ROM_RELOAD( 0x0800000, 0x0400000 ) ROM_LOAD16_WORD_SWAP( "mpr18637.10", 0x2400000, 0x0400000, CRC(83aced0f) SHA1(6cd1702b9c2655dc4f56c666607c333f62b09fc0) ) // good ROM_RELOAD( 0x0c00000, 0x0400000 ) ROM_LOAD16_WORD_SWAP( "mpr18638.11", 0x2800000, 0x0400000, CRC(caab531b) SHA1(a77bdcc27d183896c0ed576eeebcc1785d93669e) ) // good ROM_RELOAD( 0x1000000, 0x0400000 ) ROM_END /* Treasure Hunt Deniam (Licensed to Sega Enterprises, Ltd), 1997 PCB Number: LEX-0704 This is a non-Sega-manufactured STV cart which works with Japanese and USA bioses. The cart is mostly the same as the Sega carts, containing not a lot except some ROMs and logic chips. On the top side, there are two 27C040 EPROMs and positions for 5 maskROMs, but only 4 of them are populated. In between the two eproms is an unpopulated position for a TSOP40 flashROM. On the bottom are locations for 5 maskROMs (none are populated) and also some logic ICs. */ ROM_START( thunt ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_BYTE( "th-ic7_2.stv", 0x0200000, 0x0080000, CRC(c4e993de) SHA1(7aa433bc2623cb19a09d4ef4c8233a2d29901020) ) ROM_LOAD16_BYTE( "th-ic7_1.stv", 0x0200001, 0x0080000, CRC(1355cc18) SHA1(a9b731228a807b2b01f933fe0f7dcdbadaf89b7e) ) ROM_LOAD16_WORD_SWAP( "th-e-2.ic2", 0x0400000, 0x0400000, CRC(47315694) SHA1(4a7cc195b98dbca146f5efe3b5b35be0f13b2f4a) ) ROM_LOAD16_WORD_SWAP( "th-e-3.ic3", 0x0800000, 0x0400000, CRC(c9290b44) SHA1(4e51e667edf330cc20e600cf1500f332cc533e20) ) ROM_LOAD16_WORD_SWAP( "th-e-4.ic4", 0x0c00000, 0x0400000, CRC(c672e40b) SHA1(4ba189de7b8fb5ca45fb15c89cdaf0f860831d52) ) ROM_LOAD16_WORD_SWAP( "th-e-5.ic5", 0x1000000, 0x0400000, CRC(3914b805) SHA1(1331ce82ba0bdfc76fe3456a5252e69c00e2cf1f) ) ROM_END ROM_START( thuntk ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0400000, 0x00 ) ROM_LOAD16_BYTE( "2.ic13_2", 0x0200000, 0x0080000, CRC(6cae2926) SHA1(e8d5745b4228de24672da5017cb3dab58344f59f) ) ROM_LOAD16_BYTE( "1.ic13_1", 0x0200001, 0x0080000, CRC(460727c8) SHA1(da7171b65734264e10692e3408ac93beb374c65e) ) ROM_LOAD( "bom210-10.ic2", 0x1c00000, 0x0400000, CRC(f59d0827) SHA1(2bed4b2c78e9b4e9332f576e1b264a6343f4cfff) ) ROM_RELOAD( 0x0400000, 0x0400000 ) ROM_LOAD( "bom210-11.ic3", 0x2000000, 0x0400000, CRC(44e5a13e) SHA1(aee3c06662a1d083f3bd01292cf2694132f63533) ) ROM_RELOAD( 0x0800000, 0x0400000 ) ROM_LOAD( "bom210-12.ic4", 0x2400000, 0x0400000, CRC(deabc701) SHA1(cb313ae9bf6f115682fc76647a999e12c98f6120) ) ROM_RELOAD( 0x0c00000, 0x0400000 ) ROM_LOAD( "bom210-13.ic5", 0x2800000, 0x0400000, CRC(5ece1d5c) SHA1(6d88f71b485bf2b3c164fa22f1c7ecaba4b3f5b1) ) ROM_RELOAD( 0x1000000, 0x0400000 ) ROM_END ROM_START( sanjeon ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "ic11", 0x0000000, 0x0200000, CRC(9abae8d4) SHA1(ddbe4c8fff8fa59d63e278e95f245145d2da8aeb) ) ROM_RELOAD ( 0x0100000, 0x0200000 ) ROM_RELOAD ( 0x0200000, 0x0200000 ) ROM_RELOAD ( 0x0300000, 0x0200000 ) ROM_LOAD( "ic13", 0x0400000, 0x0200000, CRC(f72c1d13) SHA1(a2b168d187034024b83fbbe2f5eec78816285da9) ) // ic2 good ROM_LOAD( "ic14", 0x0600000, 0x0200000, CRC(bcd72105) SHA1(fb88a1f2589fef5d9845027646259ec8e781771b) ) // ic2 good ROM_LOAD( "ic15", 0x0800000, 0x0200000, CRC(8c9c8352) SHA1(312e9e6435c6e9a4a19b72e234b087d4f5b069a5) ) // ic3 good ROM_LOAD( "ic16", 0x0a00000, 0x0200000, CRC(07e11512) SHA1(5fb5e93a167aae501bd799aba98f7dbc3762a795) ) // ic3 good ROM_LOAD( "ic17", 0x0c00000, 0x0200000, CRC(46b7b344) SHA1(a325b724e6346f585582bb2581d3063b1c8ddee9) ) // ic4 good ROM_LOAD( "ic18", 0x0e00000, 0x0200000, CRC(d48404e1) SHA1(e4927d17cb19f6825f41b41056b89de224cf97de) ) // ic4 good ROM_LOAD( "ic19", 0x1000000, 0x0200000, CRC(33d23bb9) SHA1(0179438a0b14ad7eb553a24d86fae778671fcc49) ) // ic5 good ROM_LOAD( "ic20", 0x1200000, 0x0200000, CRC(f8cc1038) SHA1(06bcb25eb5df77bd503b0692a96ec66c00976fe9) ) // ic5 good ROM_LOAD( "ic21", 0x1400000, 0x0200000, CRC(74ceb649) SHA1(91b7eb699b7167f890528149178644a74ef3ad17) ) // ic6 good ROM_LOAD( "ic22", 0x1600000, 0x0200000, CRC(85f31277) SHA1(277c28d44cabd9081a8151d6ec27d47b5606435a) ) // ic6 good ROM_LOAD( "ic12", 0x1800000, 0x0400000, CRC(d5ebc84e) SHA1(f990b793cdfadbbac69c680191660f4a2f282ba2) ) // ic1 good ROM_END ROM_START( sasissu ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr20542.13", 0x0000000, 0x0100000, CRC(0e632db5) SHA1(9bc52794892eec22d381387d13a0388042e30714) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr20544.2", 0x0400000, 0x0400000, CRC(661fff5e) SHA1(41f4ddda7adf004b52cc9a076606a60f31947d19) ) // good ROM_LOAD16_WORD_SWAP( "mpr20545.3", 0x0800000, 0x0400000, CRC(8e3a37be) SHA1(a3227cdc4f03bb088e7f9aed225b238da3283e01) ) // good ROM_LOAD16_WORD_SWAP( "mpr20546.4", 0x0c00000, 0x0400000, CRC(72020886) SHA1(e80bdeb11b726eb23f2283950d65d55e31a5672e) ) // good ROM_LOAD16_WORD_SWAP( "mpr20547.5", 0x1000000, 0x0400000, CRC(8362e397) SHA1(71f13689a60572a04b91417a9a48adfd3bd0f5dc) ) // good ROM_LOAD16_WORD_SWAP( "mpr20548.6", 0x1400000, 0x0400000, CRC(e37534d9) SHA1(79988cbb1537ca99fdd0288a86564fe1f714d052) ) // good ROM_LOAD16_WORD_SWAP( "mpr20543.1", 0x1800000, 0x0400000, CRC(1f688cdf) SHA1(a90c1011119adb50e0d9d5cd3d7616a307b2d7e8) ) // good ROM_END /* set to 1 player to test */ ROM_START( seabass ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "seabassf.13", 0x0000000, 0x0100000, CRC(6d7c39cc) SHA1(d9d1663134420b75c65ee07d7d547254785f2f83) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr20551.2", 0x0400000, 0x0400000, CRC(9a0c6dd8) SHA1(26600372cc673ce3678945f4b5dc4e3ab31643a4) ) // good ROM_LOAD16_WORD_SWAP( "mpr20552.3", 0x0800000, 0x0400000, CRC(5f46b0aa) SHA1(1aa576b15971c0ffb4e08d4802246841b31b6f35) ) // good ROM_LOAD16_WORD_SWAP( "mpr20553.4", 0x0c00000, 0x0400000, CRC(c0f8a6b6) SHA1(2038b9231a950450267be0db24b31d8035db79ad) ) // good ROM_LOAD16_WORD_SWAP( "mpr20554.5", 0x1000000, 0x0400000, CRC(215fc1f9) SHA1(f042145622ba4bbbcce5f050a4c9eae42cb7adcd) ) // good ROM_LOAD16_WORD_SWAP( "mpr20555.6", 0x1400000, 0x0400000, CRC(3f5186a9) SHA1(d613f307ab150a7eae358aa449206af05db5f9d7) ) // good ROM_LOAD16_WORD_SWAP( "mpr20550.1", 0x1800000, 0x0400000, CRC(083e1ca8) SHA1(03944dd8fe86f305ca4bd2d71e2140e03798ffc9) ) // good ROM_LOAD16_WORD_SWAP( "mpr20556.8", 0x1c00000, 0x0400000, CRC(1fd70c6c) SHA1(d9d2e362d13238216f4f7e10095fb8383bbd91e8) ) // good ROM_LOAD16_WORD_SWAP( "mpr20557.9", 0x2000000, 0x0400000, CRC(3c9ba442) SHA1(2e5b795cf4cdc11ab3e4887b2f77c7147c6e3eec) ) // good ROM_END ROM_START( shanhigw ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr18341.7", 0x0200000, 0x0200000, CRC(cc5e8646) SHA1(a733616c118140ff3887d30d595533f9a1beae06) ) // good ROM_LOAD16_WORD_SWAP( "mpr18340.2", 0x0400000, 0x0200000, CRC(8db23212) SHA1(85d604a5c6ab97188716dbcd77d365af12a238fe) ) // good ROM_END ROM_START( shienryu ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr19631.7", 0x0200000, 0x0200000, CRC(3a4b1abc) SHA1(3b14b7fdebd4817da32ea374c15a38c695ffeff1) ) // good ROM_LOAD16_WORD_SWAP( "mpr19632.2", 0x0400000, 0x0400000, CRC(985fae46) SHA1(f953bde91805b97b60d2ab9270f9d2933e064d95) ) // good ROM_LOAD16_WORD_SWAP( "mpr19633.3", 0x0800000, 0x0400000, CRC(e2f0b037) SHA1(97861d09e10ce5d2b10bf5559574b3f489e28077) ) // good ROM_END ROM_START( smleague ) /* only runs with the USA bios */ STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr18777.13", 0x0000000, 0x0080000, CRC(8d180866) SHA1(d47ebabab6e06400312d39f68cd818852e496b96) ) ROM_RELOAD ( 0x0080000, 0x0080000 ) ROM_RELOAD ( 0x0100000, 0x0080000 ) ROM_RELOAD ( 0x0180000, 0x0080000 ) ROM_RELOAD ( 0x0200000, 0x0080000 ) ROM_RELOAD ( 0x0280000, 0x0080000 ) ROM_RELOAD ( 0x0300000, 0x0080000 ) ROM_RELOAD ( 0x0380000, 0x0080000 ) ROM_LOAD16_WORD_SWAP( "mpr18778.8", 0x1c00000, 0x0400000, CRC(25e1300e) SHA1(64f3843f62cee34a47244ad5ee78fb2aa35289e3) ) // good ROM_LOAD16_WORD_SWAP( "mpr18779.9", 0x2000000, 0x0400000, CRC(51e2fabd) SHA1(3aa361149af516f16d7d422596ee82014a183c2b) ) // good ROM_LOAD16_WORD_SWAP( "mpr18780.10", 0x2400000, 0x0400000, CRC(8cd4dd74) SHA1(9ffec1280b3965d52f643894bdfecdd792028191) ) // good ROM_LOAD16_WORD_SWAP( "mpr18781.11", 0x2800000, 0x0400000, CRC(13ee41ae) SHA1(cdbaeac4c90b5ee84233c299612f7f28280a6ba6) ) // good ROM_LOAD16_WORD_SWAP( "mpr18782.12", 0x2c00000, 0x0200000, CRC(9be2270a) SHA1(f2de5cd6b269f123305e30bed2b474019e4f05b8) ) // good ROM_END ROM_START( sokyugrt ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "fpr19188.13", 0x0000000, 0x0100000, CRC(45a27e32) SHA1(96e1bab8bdadf7071afac2a0a6dd8fd8989f12a6) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr19189.2", 0x0400000, 0x0400000, CRC(0b202a3e) SHA1(6691b5af2cacd6092ec03886b78c2565953fa297) ) // good ROM_LOAD16_WORD_SWAP( "mpr19190.3", 0x0800000, 0x0400000, CRC(1777ded8) SHA1(dd332ac79f0a6d82b6bde35b795b2845003dd1a5) ) // good ROM_LOAD16_WORD_SWAP( "mpr19191.4", 0x0c00000, 0x0400000, CRC(ec6eb07b) SHA1(01fe4832ece8638ea6f4060099d9105fe8092c88) ) // good ROM_LOAD16_WORD_SWAP( "mpr19192.5", 0x1000000, 0x0200000, CRC(cb544a1e) SHA1(eb3ba9758487d0e8c4bbfc41453fe35b35cce3bf) ) // good ROM_END /* set to 1 player to test */ ROM_START( sss ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr21488.13", 0x0000000, 0x0080000, CRC(71c9def1) SHA1(a544a0b4046307172d2c1bf426ed24845f87d894) ) ROM_RELOAD ( 0x0080000, 0x0080000 ) ROM_RELOAD ( 0x0100000, 0x0080000 ) ROM_RELOAD ( 0x0180000, 0x0080000 ) ROM_RELOAD ( 0x0200000, 0x0080000 ) ROM_RELOAD ( 0x0280000, 0x0080000 ) ROM_RELOAD ( 0x0300000, 0x0080000 ) ROM_RELOAD ( 0x0380000, 0x0080000 ) ROM_LOAD16_WORD_SWAP( "mpr21489.2", 0x0400000, 0x0400000, CRC(4c85152b) SHA1(78f2f1c31718d5bf631d8813daf9a11ea2a0e451) ) // ic2 good (was .12) ROM_LOAD16_WORD_SWAP( "mpr21490.3", 0x0800000, 0x0400000, CRC(03da67f8) SHA1(02f9ba7549ca552291dc0ff1b631103015838bba) ) // ic3 good (was .13) ROM_LOAD16_WORD_SWAP( "mpr21491.4", 0x0c00000, 0x0400000, CRC(cf7ee784) SHA1(af823df2d60d8ef3d17628b95a04136b807ca095) ) // ic4 good (was .14) ROM_LOAD16_WORD_SWAP( "mpr21492.5", 0x1000000, 0x0400000, CRC(57753894) SHA1(5c51167c158443d02a53d724a5ceb73055876c06) ) // ic5 good (was .15) ROM_LOAD16_WORD_SWAP( "mpr21493.6", 0x1400000, 0x0400000, CRC(efb2d271) SHA1(a591e48206704fbda5fef3ce69ad279da1017ed6) ) // ic6 good (was .16) ROM_END ROM_START( suikoenb ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "fpr17834.13", 0x0000000, 0x0100000, CRC(746ef686) SHA1(e31c317991a687662a8a2a45aed411001e5f1941) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr17836.2", 0x0400000, 0x0400000, CRC(55e9642d) SHA1(5198291cd1dce0398eb47760db2c19eae99273b0) ) // good ROM_LOAD16_WORD_SWAP( "mpr17837.3", 0x0800000, 0x0400000, CRC(13d1e667) SHA1(cd513ceb33cc20032090113b61227638cf3b3998) ) // good ROM_LOAD16_WORD_SWAP( "mpr17838.4", 0x0c00000, 0x0400000, CRC(f9e70032) SHA1(8efdbcce01bdf77acfdb293545c59bf224a9c7d2) ) // good ROM_LOAD16_WORD_SWAP( "mpr17839.5", 0x1000000, 0x0400000, CRC(1b2762c5) SHA1(5c7d5fc8a4705249a5b0ea64d51dc3dc95d723f5) ) // good ROM_LOAD16_WORD_SWAP( "mpr17840.6", 0x1400000, 0x0400000, CRC(0fd4c857) SHA1(42caf22716e834d59e60d45c24f51d95734e63ae) ) // good ROM_LOAD16_WORD_SWAP( "mpr17835.1", 0x1800000, 0x0400000, CRC(77f5cb43) SHA1(a4f54bc08d73a56caee5b26bea06360568655bd7) ) // good ROM_LOAD16_WORD_SWAP( "mpr17841.8", 0x1c00000, 0x0400000, CRC(f48beffc) SHA1(92f1730a206f4a0abf7fb0ee1210e083a464ad70) ) // good ROM_LOAD16_WORD_SWAP( "mpr17842.9", 0x2000000, 0x0400000, CRC(ac8deed7) SHA1(370eb2216b8080d3ddadbd32804db63c4ebac76f) ) // good ROM_END ROM_START( twcup98 ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr20819.13", 0x0000000, 0x0100000, CRC(d930dfc8) SHA1(f66cc955181720661a0334fe67fa5750ddf9758b) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr20821.2", 0x0400000, 0x0400000, CRC(2d930d23) SHA1(5fcaf4257f3639cb3aa407d2936f616499a09d97) ) // ic2 good (was .12) ROM_LOAD16_WORD_SWAP( "mpr20822.3", 0x0800000, 0x0400000, CRC(8b33a5e2) SHA1(d5689ac8aad63509febe9aa4077351be09b2d8d4) ) // ic3 good (was .13) ROM_LOAD16_WORD_SWAP( "mpr20823.4", 0x0c00000, 0x0400000, CRC(6e6d4e95) SHA1(c387d03ba27580c62ac0bf780915fdf41552df6f) ) // ic4 good (was .14) ROM_LOAD16_WORD_SWAP( "mpr20824.5", 0x1000000, 0x0400000, CRC(4cf18a25) SHA1(310961a5f114fea8938a3f514dffd5231e910a5a) ) // ic5 good (was .15) ROM_END ROM_START( vfkids ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "fpr18914.13", 0x0000000, 0x0100000, CRC(cd35730a) SHA1(645b52b449766beb740ab8f99957f8f431351ceb) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr18916.4", 0x0c00000, 0x0400000, CRC(4aae3ddb) SHA1(b75479e73f1bce3f0c27fbd90820fa51eb1914a6) ) // good ROM_LOAD16_WORD_SWAP( "mpr18917.5", 0x1000000, 0x0400000, CRC(edf6edc3) SHA1(478e958f4f10a8126a00c83feca4a55ad6c25503) ) // good ROM_LOAD16_WORD_SWAP( "mpr18918.6", 0x1400000, 0x0400000, CRC(d3a95036) SHA1(e300bbbb71fb06027dc539c9bbb12946770ffc95) ) // good ROM_LOAD16_WORD_SWAP( "mpr18915.1", 0x1800000, 0x0400000, CRC(09cc38e5) SHA1(4dfe0e2f21f746020ec557e62487aa7558cbc1fd) ) // good ROM_LOAD16_WORD_SWAP( "mpr18919.8", 0x1c00000, 0x0400000, CRC(4ac700de) SHA1(b1a8501f1683de380dfa49c9cabbe28bd70a5b26) ) // good ROM_LOAD16_WORD_SWAP( "mpr18920.9", 0x2000000, 0x0400000, CRC(0106e36c) SHA1(f7c30dc9fedb9da079dd7d52fdecbeb8721c5dee) ) // good ROM_LOAD16_WORD_SWAP( "mpr18921.10", 0x2400000, 0x0400000, CRC(c23d51ad) SHA1(0169b7e2df84e8caa2b349843bd0673f6de2195f) ) // good ROM_LOAD16_WORD_SWAP( "mpr18922.11", 0x2800000, 0x0400000, CRC(99d0ab90) SHA1(e9c82a826cc76ffbe2423913645cf5d5ba2506d6) ) // good ROM_LOAD16_WORD_SWAP( "mpr18923.12", 0x2c00000, 0x0400000, CRC(30a41ae9) SHA1(78a3d88b5e6cf669b660460ac967daf408038883) ) // good ROM_END ROM_START( vfremix ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr17944.13", 0x0000000, 0x0100000, CRC(a5bdc560) SHA1(d3830480a611b7d88760c672ce46a2ea74076487) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr17946.2", 0x0400000, 0x0400000, CRC(4cb245f7) SHA1(363d9936b27043b5858c956a45736ac05aefc54e) ) // good ROM_LOAD16_WORD_SWAP( "mpr17947.3", 0x0800000, 0x0400000, CRC(fef4a9fb) SHA1(1b4bd095962db769da17d3644df10f62d041e914) ) // good ROM_LOAD16_WORD_SWAP( "mpr17948.4", 0x0c00000, 0x0400000, CRC(3e2b251a) SHA1(be6191c18727d7cbc6399fd4c1aaae59304af30c) ) // good ROM_LOAD16_WORD_SWAP( "mpr17949.5", 0x1000000, 0x0400000, CRC(b2ecea25) SHA1(320c0e7ce34e81e2fe6400cbeb2cb3ca74426cc8) ) // good ROM_LOAD16_WORD_SWAP( "mpr17950.6", 0x1400000, 0x0400000, CRC(5b1f981d) SHA1(693b5744d210a2ac8b77e7c8c87f07ca859f8aed) ) // good ROM_LOAD16_WORD_SWAP( "mpr17945.1", 0x1800000, 0x0200000, CRC(03ede188) SHA1(849c7fab5b97e043fea3deb8df6cc195ccced0e0) ) // good ROM_END /* set to 1 player to test */ ROM_START( vmahjong ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr19620.7", 0x0200000, 0x0200000, CRC(c98de7e5) SHA1(5346f884793bcb080aa01967e91b54ced4a9802f) ) // good ROM_LOAD16_WORD_SWAP( "mpr19615.2", 0x0400000, 0x0400000, CRC(c62896da) SHA1(52a5b10ca8af31295d2d700349eca038c418b522) ) // good ROM_LOAD16_WORD_SWAP( "mpr19616.3", 0x0800000, 0x0400000, CRC(f62207c7) SHA1(87e60183365c6f7e62c7a0667f88df0c7f5457fd) ) // good ROM_LOAD16_WORD_SWAP( "mpr19617.4", 0x0c00000, 0x0400000, CRC(ab667e19) SHA1(2608a567888fe052753d0679d9a831d7706dbc86) ) // good ROM_LOAD16_WORD_SWAP( "mpr19618.5", 0x1000000, 0x0400000, CRC(9782ceee) SHA1(405dd42706416e128b1e2fde225b5343e9330092) ) // good ROM_LOAD16_WORD_SWAP( "mpr19619.6", 0x1400000, 0x0400000, CRC(0b76866c) SHA1(10add2993dfe9daf757ec2ff8675390081a93c0a) ) // good ROM_LOAD16_WORD_SWAP( "mpr19614.1", 0x1800000, 0x0400000, CRC(b83b3f03) SHA1(e5a5919ee74964633eaaf4af2fe04c38604ccf16) ) // good ROM_LOAD16_WORD_SWAP( "mpr19621.8", 0x1c00000, 0x0400000, CRC(f92616b3) SHA1(61a9dda92a86a02d027260e11b1bad3b0dda9f02) ) // good ROM_END ROM_START( winterht ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "fpr20108.13", 0x0000000, 0x0100000, CRC(1ef9ced0) SHA1(abc90ce341cd17bb77349d611d6879389611f0bf) ) // bad ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr20110.2", 0x0400000, 0x0400000, CRC(238ef832) SHA1(20fade5730ff8e249a1450c41bfdff6e133f4768) ) // good ROM_LOAD16_WORD_SWAP( "mpr20111.3", 0x0800000, 0x0400000, CRC(b0a86f69) SHA1(e66427f70413ad43fccc38423962c5eeda01094f) ) // good ROM_LOAD16_WORD_SWAP( "mpr20112.4", 0x0c00000, 0x0400000, CRC(3ba2b49b) SHA1(5ad154a8b774075479d791e29cbaf221d47557fc) ) // good ROM_LOAD16_WORD_SWAP( "mpr20113.5", 0x1000000, 0x0400000, CRC(8c858b41) SHA1(d05d2980363c8440863fe2fdb39274de246bd4b9) ) // good ROM_LOAD16_WORD_SWAP( "mpr20114.6", 0x1400000, 0x0400000, CRC(b723862c) SHA1(1e0a08669f16fc4cb647124e0c215233ccb98e5a) ) // good ROM_LOAD16_WORD_SWAP( "mpr20109.1", 0x1800000, 0x0400000, CRC(c1a713b8) SHA1(a7fefa6e9a1e3aecff5ead41da6fd3aec2ef502a) ) // good ROM_LOAD16_WORD_SWAP( "mpr20115.8", 0x1c00000, 0x0400000, CRC(dd01f2ad) SHA1(3bb48dc8670d9460fea2a67400ddb573472c2f4f) ) // good ROM_END ROM_START( znpwfv ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr20398.13", 0x0000000, 0x0100000, CRC(3fb56a0b) SHA1(13c2fa2d94b106d39e46f71d15fbce3607a5965a) ) // bad ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr20400.2", 0x0400000, 0x0400000, CRC(1edfbe05) SHA1(b0edd3f3d57408101ae6eb0aec742afbb4d289ca) ) // good ROM_LOAD16_WORD_SWAP( "mpr20401.3", 0x0800000, 0x0400000, CRC(99e98937) SHA1(e1b4d12a0b4d0fe97a62fcc085e19cce77657c99) ) // good ROM_LOAD16_WORD_SWAP( "mpr20402.4", 0x0c00000, 0x0400000, CRC(4572aa60) SHA1(8b2d76ea8c6e2f472c6ee7c9b6ad6e80e6a1a85a) ) // good ROM_LOAD16_WORD_SWAP( "mpr20403.5", 0x1000000, 0x0400000, CRC(26a8e13e) SHA1(07f5564b704598e3c3580d3d620ecc4f14549dbd) ) // good ROM_LOAD16_WORD_SWAP( "mpr20404.6", 0x1400000, 0x0400000, CRC(0b70275d) SHA1(47b8672e19c698dc948760f7091f4c6280e728d0) ) // good ROM_LOAD16_WORD_SWAP( "mpr20399.1", 0x1800000, 0x0400000, CRC(c178a96e) SHA1(65f4aa05187d48ba8ad4fe75ff6ffe1f8524831d) ) // good ROM_LOAD16_WORD_SWAP( "mpr20405.8", 0x1c00000, 0x0400000, CRC(f53337b7) SHA1(09a21f81016ee54f10554ae1f790415d7436afe0) ) // good ROM_LOAD16_WORD_SWAP( "mpr20406.9", 0x2000000, 0x0400000, CRC(b677c175) SHA1(d0de7b5a29928036df0bdfced5a8021c0999eb26) ) // good ROM_LOAD16_WORD_SWAP( "mpr20407.10", 0x2400000, 0x0400000, CRC(58356050) SHA1(f8fb5a14f4ec516093c785891b05d55ae345754e) ) // good ROM_END ROM_START( danchih ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_FILL( 0x0000000, 0x0200000, 0x00 ) ROM_LOAD16_WORD_SWAP( "mpr21974.7", 0x0200000, 0x0200000, CRC(e7472793) SHA1(11b7b11cf492eb9cf69b50e7cfac46a5b86849ac) )// good ROM_LOAD16_WORD_SWAP( "mpr21970.2", 0x0400000, 0x0400000, CRC(34dd7f4d) SHA1(d5c45da94ec5b6584049caf09516f1ad4ba3adb5) )// good ROM_LOAD16_WORD_SWAP( "mpr21971.3", 0x0800000, 0x0400000, CRC(8995158c) SHA1(fbbd171d67eebf43630d6054bc1b9132f6b38183) )// good ROM_LOAD16_WORD_SWAP( "mpr21972.4", 0x0c00000, 0x0400000, CRC(68a39090) SHA1(cff1b909c4191660570012eb5e4cb6a7467bc79e) )// good ROM_LOAD16_WORD_SWAP( "mpr21973.5", 0x1000000, 0x0400000, CRC(b0f23f14) SHA1(4e7076c29fd57bb3ef9af50a6104e39ecda94e06) )// good ROM_END ROM_START( mausuke ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "ic13.bin", 0x0000000, 0x0100000, CRC(b456f4cd) SHA1(91cbe703ec7c1dd45eb3b05bdfeb06e3570599d1) ) /* mirroring is essential on this one */ ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mcj-00.2", 0x0400000, 0x0200000, CRC(4eeacd6f) SHA1(104ca230f22cd11cc536b34abd482e54791b4d0f) )// good ROM_LOAD16_WORD_SWAP( "mcj-01.3", 0x0800000, 0x0200000, CRC(365a494b) SHA1(29713dfc83a9ade63ebcc7994d14cd785c4500b9) )// good ROM_LOAD16_WORD_SWAP( "mcj-02.4", 0x0c00000, 0x0200000, CRC(8b8e4931) SHA1(0c94e2ccb72902d7786d1101a3958504f7151077) )// good ROM_LOAD16_WORD_SWAP( "mcj-03.5", 0x1000000, 0x0200000, CRC(9015a0e7) SHA1(8ba8a3723267e631169dc1e06620260fbccce4bd) )// good ROM_LOAD16_WORD_SWAP( "mcj-04.6", 0x1400000, 0x0200000, CRC(9d1beaee) SHA1(c63b61378860319fff2e605c7b9afaa5f1bc4cd2) )// good ROM_LOAD16_WORD_SWAP( "mcj-05.1", 0x1800000, 0x0200000, CRC(a7626a82) SHA1(c12a099132c5b9234a2de5674f3b8ba5fdd35289) )// good ROM_LOAD16_WORD_SWAP( "mcj-06.8", 0x1c00000, 0x0200000, CRC(1ab8e90e) SHA1(8e22f03c1791a983eb330b2a9199e5349a0b1baa) )// good ROM_END /* acclaim game, not a standard cart ... */ ROM_START( batmanfr ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ /* Many thanks to Runik to point this out*/ ROM_LOAD16_BYTE( "350-mpa1.u19", 0x0000000, 0x0100000, CRC(2a5a8c3a) SHA1(374ec55a39ea909cc672e4a629422681d1f2da05) ) ROM_RELOAD( 0x0200000, 0x0100000 ) ROM_LOAD16_BYTE( "350-mpa1.u16", 0x0000001, 0x0100000, CRC(735e23ab) SHA1(133e2284a07a611aed8ada2707248f392f4509aa) ) ROM_RELOAD( 0x0200001, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "gfx0.u1", 0x0400000, 0x0400000, CRC(a82d0b7e) SHA1(37a7a177634d51620b1b43e58732987df166c7e6) ) ROM_LOAD16_WORD_SWAP( "gfx1.u3", 0x0800000, 0x0400000, CRC(a41e55d9) SHA1(b896d3a6c36d325c3cece699da54f340a4512703) ) ROM_LOAD16_WORD_SWAP( "gfx2.u5", 0x0c00000, 0x0400000, CRC(4c1ebeb7) SHA1(cdd139652d9484ae5837a39c2fd48d0a8d966d43) ) ROM_LOAD16_WORD_SWAP( "gfx3.u8", 0x1000000, 0x0400000, CRC(f679a3e7) SHA1(db11b033b8bbdd80b81e3bc098bd40ad3a8784f2) ) ROM_LOAD16_WORD_SWAP( "gfx4.u12", 0x1400000, 0x0400000, CRC(52d95242) SHA1(b554a95933c2be4c72fb4226d3bc4775695da2c1) ) ROM_LOAD16_WORD_SWAP( "gfx5.u15", 0x1800000, 0x0400000, CRC(e201f830) SHA1(5aa22fcc8f2e153d1abc3aa4050c594b3942ee67) ) ROM_LOAD16_WORD_SWAP( "gfx6.u18", 0x1c00000, 0x0400000, CRC(c6b381a3) SHA1(46431f1e47c084a0bf85535d35af27471653b008) ) /* it also has an extra adsp sound board, i guess this isn't tested */ ROM_REGION( 0x080000, "user2", 0 ) /* ADSP code */ ROM_LOAD( "350snda1.u52", 0x000000, 0x080000, CRC(9027e7a0) SHA1(678df530838b078964a044ce734776f391654e6c) ) ROM_REGION( 0x800000, "user3", 0 ) /* Sound */ ROM_LOAD( "snd0.u48", 0x000000, 0x200000, CRC(02b1927c) SHA1(08b21d8b31b0f15c59fb5bb7eaf425e6fe04f7b5) ) ROM_LOAD( "snd1.u49", 0x200000, 0x200000, CRC(58b18eda) SHA1(7f3105fe04d9c0cdfd76e3323f623a4d0f7dad06) ) ROM_LOAD( "snd2.u50", 0x400000, 0x200000, CRC(51d626d6) SHA1(0e68b79dcb653dcba48121ca2d4f692f90afa85e) ) ROM_LOAD( "snd3.u51", 0x600000, 0x200000, CRC(31af26ae) SHA1(2c9f4c078afec55964b5c2a4d00f5c43f2661a04) ) ROM_END /* Critter Crusher EXP Sega, 1995. This is a cart for Sega STV system. The game involves hitting 'critters' on screen with a rubber/plastic hammer. The cab has a large LED display to show how many 'critters' were hit. The hammer positioning might work like a lightgun and the 'hitting' may be like pulling the lightgun trigger? The ROM cart appears to be a re-used Virtua Fighter Remix cart?? On top there is one 27C040 EPROM, EPR-18821 @ IC13 6 maskROMs, MPR-17945 to MPR-17950 (already dumped, known Virtua Fighter Remix ROMs) On the other side of the PCB are 2 more maskROMs, MPR-18788 @ IC9 and MPR-18789 @ IC8 */ ROM_START( critcrsh ) /* Must use Europe or Asia BIOS */ STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr-18821.ic13", 0x0000000, 0x0080000, CRC(9a6658e2) SHA1(16dbae3d9ab584713afcb403f89fe71049609245) ) ROM_RELOAD ( 0x0080000, 0x0080000 ) ROM_RELOAD ( 0x0100000, 0x0080000 ) ROM_RELOAD ( 0x0180000, 0x0080000 ) ROM_RELOAD ( 0x0200000, 0x0080000 ) ROM_RELOAD ( 0x0280000, 0x0080000 ) ROM_RELOAD ( 0x0300000, 0x0080000 ) ROM_RELOAD ( 0x0380000, 0x0080000 ) // ROM_LOAD16_WORD_SWAP( "mpr17946.2", 0x0400000, 0x0400000, CRC(4cb245f7) SHA1(363d9936b27043b5858c956a45736ac05aefc54e) ) // good // ROM_LOAD16_WORD_SWAP( "mpr17947.3", 0x0800000, 0x0400000, CRC(fef4a9fb) SHA1(1b4bd095962db769da17d3644df10f62d041e914) ) // good // ROM_LOAD16_WORD_SWAP( "mpr17948.4", 0x0c00000, 0x0400000, CRC(3e2b251a) SHA1(be6191c18727d7cbc6399fd4c1aaae59304af30c) ) // good // ROM_LOAD16_WORD_SWAP( "mpr17949.5", 0x1000000, 0x0400000, CRC(b2ecea25) SHA1(320c0e7ce34e81e2fe6400cbeb2cb3ca74426cc8) ) // good // ROM_LOAD16_WORD_SWAP( "mpr17950.6", 0x1400000, 0x0400000, CRC(5b1f981d) SHA1(693b5744d210a2ac8b77e7c8c87f07ca859f8aed) ) // good // ROM_LOAD16_WORD_SWAP( "mpr17945.1", 0x1800000, 0x0200000, CRC(03ede188) SHA1(849c7fab5b97e043fea3deb8df6cc195ccced0e0) ) // good ROM_LOAD16_WORD_SWAP( "mpr-18789.ic8", 0x1c00000, 0x0400000, CRC(b388616f) SHA1(0b2c5a547c3a6a8fb9f4ca54336cf6dc9adb8c6a) ) // good ROM_LOAD16_WORD_SWAP( "mpr-18788.ic9", 0x2000000, 0x0400000, CRC(feae5867) SHA1(7d2e47d5ab18700a246d53fdb7872a905cdac55a) ) // good ROM_END ROM_START( sfish2 ) // STV_BIOS // - sports fishing 2 uses its own bios ROM_REGION( 0x080000, "main", 0 ) /* SH2 code */ ROM_LOAD16_WORD_SWAP( "epr18343.bin", 0x000000, 0x080000, CRC(48e2eecf) SHA1(a38bfbd5f279525e413b18b5ed3f37f6e9e31cdc) ) /* sport fishing 2 bios */ ROM_REGION( 0x080000, "slave", 0 ) /* SH2 code */ ROM_COPY( "main",0,0,0x080000) ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr18427.bin", 0x0000000, 0x0100000, CRC(3f25bec8) SHA1(43a5342b882d5aec0f35a8777cb475659f43b1c4) ) ROM_LOAD16_WORD_SWAP( "mpr18273.ic2", 0x0400000, 0x0200000, NO_DUMP ) ROM_LOAD16_WORD_SWAP( "mpr18274.ic3", 0x0800000, 0x0200000, NO_DUMP ) ROM_LOAD16_WORD_SWAP( "mpr18275.ic4", 0x0c00000, 0x0200000, NO_DUMP ) DISK_REGION( "cdrom" ) DISK_IMAGE( "sfish2", 0, MD5(3c95f7e19c5475d0ffa0d89cc45a36e5) SHA1(d07e0aa09a0858b308cc2218996b2242885a2609) ) ROM_END ROM_START( sfish2j ) // STV_BIOS // - sports fishing 2 uses its own bios ROM_REGION( 0x080000, "main", 0 ) /* SH2 code */ ROM_LOAD16_WORD_SWAP( "epr18343.bin", 0x000000, 0x080000, CRC(48e2eecf) SHA1(a38bfbd5f279525e413b18b5ed3f37f6e9e31cdc) ) /* sport fishing 2 bios */ ROM_REGION( 0x080000, "slave", 0 ) /* SH2 code */ ROM_COPY( "main",0,0,0x080000) ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr18344.a", 0x0000000, 0x0100000, CRC(5a7de018) SHA1(88e0c2a9a9d4ebf699878c0aa9737af85f95ccf8) ) ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr18273.ic2", 0x0400000, 0x0200000, NO_DUMP ) ROM_LOAD16_WORD_SWAP( "mpr18274.ic3", 0x0800000, 0x0200000, NO_DUMP ) DISK_REGION( "cdrom" ) DISK_IMAGE( "sfish2", 0, MD5(3c95f7e19c5475d0ffa0d89cc45a36e5) SHA1(d07e0aa09a0858b308cc2218996b2242885a2609) ) ROM_END ROM_START( magzun ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "flash.ic13", 0x0000000, 0x0100000, CRC(e6f0aca0) SHA1(251d4d9c5a332d13af3a144c5eb9d8e7836bdd1b) ) // good ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr-19354.ic2", 0x0400000, 0x0400000, CRC(a23822e7) SHA1(10ca5d39dcaaf35b80168a08d8a18d77fba1d2ce) ) // good ROM_LOAD16_WORD_SWAP( "mpr-19355.ic3", 0x0800000, 0x0400000, CRC(d70e5ebc) SHA1(2d560f6b6e693b2b91cf5ff5c4f0890cc2176f91) ) // good ROM_LOAD16_WORD_SWAP( "mpr-19356.ic4", 0x0c00000, 0x0400000, CRC(3bc43fe9) SHA1(f72b0f3208e2f411f4c9cc76c317a605acd32a67) ) // good ROM_LOAD16_WORD_SWAP( "mpr-19357.ic5", 0x1000000, 0x0400000, CRC(aa749370) SHA1(f09b0aa94fcc983419aaf2465dae5c9c64606158) ) // good ROM_LOAD16_WORD_SWAP( "mpr-19358.ic6", 0x1400000, 0x0400000, CRC(0969f1ec) SHA1(25b9671f0975172f283458d46e160080dd1d19e9) ) // good ROM_LOAD16_WORD_SWAP( "mpr-19359.ic1", 0x1800000, 0x0400000, CRC(b0d06f9c) SHA1(19e04c9c3a0bea5950aba8e1975962fa37722f32) ) // good ROM_END ROM_START( stress ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD( "epr-21300a.ic13", 0x0000000, 0x0100000, CRC(899d829e) SHA1(b6c6da92dc108353998b29c0659d288645541519) ) // good ROM_RELOAD ( 0x0100000, 0x0100000 ) ROM_RELOAD ( 0x0200000, 0x0100000 ) ROM_RELOAD ( 0x0300000, 0x0100000 ) ROM_LOAD16_WORD_SWAP( "mpr-21290.ic2", 0x0400000, 0x0400000, CRC(a49d29f3) SHA1(8f6c26fd9e94a9e03dd0029026d205cf481fe151) ) // good ROM_LOAD16_WORD_SWAP( "mpr-21291.ic3", 0x0800000, 0x0400000, CRC(9452ba20) SHA1(8a9ff546901715f99bb911616c74ae30ebd7c6d7) ) // good ROM_LOAD16_WORD_SWAP( "mpr-21292.ic4", 0x0c00000, 0x0400000, CRC(f60268e2) SHA1(5c2febb94553a941a68e9611617750a89c82e783) ) // good ROM_LOAD16_WORD_SWAP( "mpr-21293.ic5", 0x1000000, 0x0400000, CRC(794946e0) SHA1(7881adb92fbf3efecb88f30834cdd1ed863b0b0e) ) // good ROM_LOAD16_WORD_SWAP( "mpr-21294.ic6", 0x1400000, 0x0400000, CRC(550843bb) SHA1(5e278a0ae60f7bee23b5f1ee10b8ce31effc9718) ) // good ROM_LOAD16_WORD_SWAP( "mpr-21289.ic1", 0x1800000, 0x0400000, CRC(c2ee8bea) SHA1(5fa0e6b492cc272c33b01adbef9233e6c8098827) ) // good ROM_LOAD16_WORD_SWAP( "mpr-21296.ic8", 0x1c00000, 0x0400000, CRC(b825c42a) SHA1(7c6f737b69b9283345f8fa23cb1d110b9b5f3d7e) ) // good ROM_LOAD16_WORD_SWAP( "mpr-21297.ic9", 0x2000000, 0x0400000, CRC(4bff7469) SHA1(8a36405a1a292d60b5918e604b460ed98740fae3) ) // good ROM_LOAD16_WORD_SWAP( "mpr-21298.ic10", 0x2400000, 0x0400000, CRC(68d07144) SHA1(5021f43d19105b484135ebddd3fa203233096c98) ) // good ROM_LOAD16_WORD_SWAP( "mpr-21299.ic11", 0x2800000, 0x0400000, CRC(ecc521c6) SHA1(f7ed4dd1cbe179652fdfdde34929b41a1fdcf9e2) ) // good ROM_END /* the rom test for this is in 'each game test' */ ROM_START( nclubv3 ) STV_BIOS ROM_REGION32_BE( 0x3000000, "user1", 0 ) /* SH2 code */ ROM_LOAD16_WORD_SWAP( "ic22", 0x0200000, 0x0200000, CRC(b4008ed0) SHA1(acb3784acad971eb5f4920760dc23a16330e7bad) ) // OK ROM_LOAD16_WORD_SWAP( "ic24", 0x0400000, 0x0200000, CRC(4e894850) SHA1(eb7c3399505a45816701197a45062b9f34e5a3e1) ) // OK ROM_LOAD16_WORD_SWAP( "ic26", 0x0600000, 0x0200000, CRC(5b6b023f) SHA1(cf17c5857d85d4326dfe2ce40cf96989f9f78ecd) ) // OK ROM_LOAD16_WORD_SWAP( "ic28", 0x0800000, 0x0200000, CRC(b7beab03) SHA1(de703e461a2bdd87b0695bd2f16e4c97d11bcf92) ) // OK ROM_LOAD16_WORD_SWAP( "ic30", 0x0a00000, 0x0200000, CRC(a9f81069) SHA1(60d88c7c20178a00d6927c37069ab0c374ebf51e) ) // OK ROM_LOAD16_WORD_SWAP( "ic32", 0x0c00000, 0x0200000, CRC(02708d66) SHA1(6881b0b05e55989953a16f6ba503ba891b849c07) ) // OK ROM_LOAD16_WORD_SWAP( "ic34", 0x0e00000, 0x0200000, CRC(c79d0537) SHA1(9d595f718ff8f8ff7ca88100f35c589d5f9b4216) ) // OK ROM_LOAD16_WORD_SWAP( "ic36", 0x1000000, 0x0200000, CRC(0c9df896) SHA1(4d8c18205e7aa90bfaa677ecff2b65128f2ad47c) ) // OK ROM_LOAD16_WORD_SWAP( "ic23", 0x1200000, 0x0200000, CRC(bd922829) SHA1(4c6f988173e439a05a77da043d856e142b0da831) ) // OK ROM_LOAD16_WORD_SWAP( "ic25", 0x1400000, 0x0200000, CRC(f77f9e24) SHA1(9a9636114e74c1fd7bd67db8005af02ef6a75ab1) ) // OK ROM_END /* country codes: J = Japan U = United States E = Europe T = Taiwan B = Brazil K = Korea A = PAL Asia L = Latin America date codes: (Original is yyyy/mm/dd,changed to reflect Capcom's one (yy/mm/dd)) Version codes: V = Version(obviously ;) (number before the dot) = game status (0=Sample,1=Master,2=Upgrade) (number after the dot) = game version/release There is also another internal code (called the "Product Number"),but AFAIK it's only used by introdon in ST-V ("SG0000000"),and according to the manual it's even wrong! (SG is used by Sega titles,and this is a Sunsoft game)It's likely to be a left-over... */ static DRIVER_INIT( sanjeon ) { UINT8 *src = memory_region ( machine, "user1" ); int x; for (x=0;x<0x3000000;x++) { src[x] = src[x]^0xff; src[x] = BITSWAP8(src[x],7,2,5,1, 3,6,4,0); src[x] = BITSWAP8(src[x],4,6,5,7, 3,2,1,0); src[x] = BITSWAP8(src[x],7,6,5,4, 2,3,1,0); src[x] = BITSWAP8(src[x],7,0,5,4, 3,2,1,6); src[x] = BITSWAP8(src[x],3,6,5,4, 7,2,1,0); } DRIVER_INIT_CALL(sasissu); } GAME( 1996, stvbios, 0, stv, stv, stv, ROT0, "Sega", "ST-V Bios", GAME_IS_BIOS_ROOT ) //GAME YEAR, NAME, PARENT, MACH, INP, INIT, MONITOR /* Playable */ GAME( 1998, astrass, stvbios, stv, stv, astrass, ROT0, "Sunsoft", "Astra SuperStars (J 980514 V1.002)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1995, bakubaku, stvbios, stv, stv, bakubaku, ROT0, "Sega", "Baku Baku Animal (J 950407 V1.000)", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1996, batmanfr, stvbios, stv, batmanfr,batmanfr, ROT0, "Acclaim", "Batman Forever (JUE 960507 V1.000)", GAME_NO_SOUND ) GAME( 1996, colmns97, stvbios, stv, stv, colmns97, ROT0, "Sega", "Columns '97 (JET 961209 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1997, cotton2, stvbios, stv, stv, cotton2, ROT0, "Success", "Cotton 2 (JUET 970902 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1998, cottonbm, stvbios, stv, stv, cottonbm, ROT0, "Success", "Cotton Boomerang (JUET 980709 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1995, critcrsh, stvbios, stv, critcrsh, ic13, ROT0, "Sega", "Critter Crusher (EA 951204 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1999, danchih, stvbios, stv, stvmp,danchih, ROT0, "Altron (Tecmo license)", "Danchi de Hanafuda (J 990607 V1.400)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1996, diehard, stvbios, stv, stv, diehard, ROT0, "Sega", "Die Hard Arcade (UET 960515 V1.000)", GAME_IMPERFECT_SOUND ) GAME( 1996, dnmtdeka, diehard, stv, stv, dnmtdeka, ROT0, "Sega", "Dynamite Deka (J 960515 V1.000)", GAME_IMPERFECT_SOUND ) GAME( 1995, ejihon, stvbios, stv, stv, ic13, ROT0, "Sega", "Ejihon Tantei Jimusyo (J 950613 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1995, fhboxers, stvbios, stv, stv, fhboxers, ROT0, "Sega", "Funky Head Boxers (JUETBKAL 951218 V1.000)", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1994, gaxeduel, stvbios, stv, stv, gaxeduel, ROT0, "Sega", "Golden Axe - The Duel (JUETL 950117 V1.000)", GAME_IMPERFECT_SOUND ) GAME( 1998, grdforce, stvbios, stv, stv, grdforce, ROT0, "Success", "Guardian Force (JUET 980318 V0.105)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1998, groovef, stvbios, stv, stv, groovef, ROT0, "Atlus", "Power Instinct 3 - Groove On Fight (J 970416 V1.001)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1997, hanagumi, stvbios, stv, stv, hanagumi, ROT0, "Sega", "Hanagumi Taisen Columns - Sakura Wars (J 971007 V1.010)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1996, introdon, stvbios, stv, stv, ic13, ROT0, "Sunsoft / Success", "Karaoke Quiz Intro Don Don! (J 960213 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1995, kiwames, stvbios, stv, stvmp,ic13, ROT0, "Athena", "Pro Mahjong Kiwame S (J 951020 V1.208)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1997, maruchan, stvbios, stv, stv, maruchan, ROT0, "Sega / Toyosuisan", "Maru-Chan de Goo! (J 971216 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1996, mausuke, stvbios, stv, stv, mausuke, ROT0, "Data East", "Mausuke no Ojama the World (J 960314 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1998, othellos, stvbios, stv, stv, othellos, ROT0, "Success", "Othello Shiyouyo (J 980423 V1.002)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1995, pblbeach, stvbios, stv, stv, pblbeach, ROT0, "T&E Soft", "Pebble Beach - The Great Shot (JUE 950913 V0.990)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1996, prikura, stvbios, stv, stv, prikura, ROT0, "Atlus", "Princess Clara Daisakusen (J 960910 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1996, puyosun, stvbios, stv, stv, puyosun, ROT0, "Compile", "Puyo Puyo Sun (J 961115 V0.001)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1998, rsgun, stvbios, stv, stv, rsgun, ROT0, "Treasure", "Radiant Silvergun (JUET 980523 V1.000)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1998, sasissu, stvbios, stv, stv, sasissu, ROT0, "Sega", "Taisen Tanto-R Sashissu!! (J 980216 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1999, sanjeon, sasissu, stv, stv, sanjeon, ROT0, "Sega / Deniam", "DaeJeon! SanJeon SuJeon (Korea)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1997, seabass, stvbios, stv, stv, seabass, ROT0, "A wave inc. (Able license)","Sea Bass Fishing (JUET 971110 V0.001)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1995, shanhigw, stvbios, stv, stv, shanhigw, ROT0, "Sunsoft / Activision", "Shanghai - The Great Wall / Shanghai Triple Threat (JUE 950623 V1.005)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1997, shienryu, stvbios, stv, stv, shienryu, ROT270, "Warashi", "Shienryu (JUET 961226 V1.000)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) GAME( 1995, smleague, stvbios, stv, stv, smleague, ROT0, "Sega", "Super Major League (U 960108 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1995, finlarch, smleague,stv, stv, finlarch, ROT0, "Sega", "Final Arch (J 950714 V1.001)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1998, sss, stvbios, stv, stv, sss, ROT0, "Capcom / Cave / Victor", "Steep Slope Sliders (JUET 981110 V1.000)", GAME_IMPERFECT_SOUND ) GAME( 1995, sandor, stvbios, stv, stv, sandor, ROT0, "Sega", "Puzzle & Action: Sando-R (J 951114 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1997, thunt, sandor, stv, stv, thunt, ROT0, "Sega", "Puzzle & Action: Treasure Hunt (JUET 970901 V2.00E)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1997, thuntk, sandor, stv, stv, sandor, ROT0, "Sega / Deniam", "Puzzle & Action: BoMulEul Chajara (Korea)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1996, sokyugrt, stvbios, stv, stv, sokyugrt, ROT0, "Raizing / 8ing", "Soukyugurentai / Terra Diver (JUET 960821 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1995, suikoenb, stvbios, stv, stv, suikoenb, ROT0, "Data East", "Suikoenbu / Outlaws of the Lost Dynasty (JUETL 950314 V2.001)", GAME_IMPERFECT_SOUND ) GAME( 1996, vfkids, stvbios, stv, stv, ic13, ROT0, "Sega", "Virtua Fighter Kids (JUET 960319 V0.000)", GAME_IMPERFECT_SOUND ) GAME( 1997, winterht, stvbios, stv, stv, winterht, ROT0, "Sega", "Winter Heat (JUET 971012 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1997, znpwfv, stvbios, stv, stv, znpwfv, ROT0, "Sega", "Zen Nippon Pro-Wrestling Featuring Virtua (J 971123 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1997, nclubv3, stvbios, stv, stv, nameclv3, ROT0, "Sega", "Name Club Ver.3 (J 970723 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) // seems to work, although it could do with speedups, and the printer isn't emulated.. /* Almost */ GAME( 1997, vmahjong, stvbios, stv, stvmp,stv, ROT0, "Micronet", "Virtual Mahjong (J 961214 V1.000)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) GAME( 1998, myfairld, stvbios, stv, stvmp,stv, ROT0, "Micronet", "Virtual Mahjong 2 - My Fair Lady (J 980608 V1.000)", GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) GAME( 1998, twcup98, stvbios, stv, stv, twcup98, ROT0, "Tecmo", "Tecmo World Cup '98 (JUET 980410 V1.000)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS|GAME_NOT_WORKING ) // player movement GAME( 1997, stress, stvbios, stv, stv, ic13, ROT0, "Sega", "Stress Busters", GAME_NOT_WORKING ) // needs printer /* Doing Something.. but not enough yet */ GAME( 1998, elandore, stvbios, stv, stv, elandore, ROT0, "Sai-Mate", "Elan Doree - Legend of Dragon (JUET 980922 V1.006)", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )//japanese name? GAME( 1995, vfremix, stvbios, stv, stv, vfremix, ROT0, "Sega", "Virtua Fighter Remix (JUETBKAL 950428 V1.000)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) GAME( 1997, findlove, stvbios, stv, stv, ic13, ROT0, "Daiki / FCF", "Find Love (J 971212 V1.000)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) GAME( 1996, decathlt, stvbios, stv, stv, decathlt, ROT0, "Sega", "Decathlete (JUET 960424 V1.000)", GAME_NO_SOUND | GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) /* not working,black screen */ GAME( 1999, ffreveng, stvbios, stv, stv, ffreveng, ROT0, "Capcom", "Final Fight Revenge (JUET 990714 V1.000)", GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING ) /* CD games */ GAME( 1995, sfish2, 0, stv, stv, ic13, ROT0, "Sega", "Sport Fishing 2 (UET 951106 V1.10e)", GAME_NO_SOUND | GAME_NOT_WORKING ) GAME( 1995, sfish2j, sfish2, stv, stv, ic13, ROT0, "Sega", "Sport Fishing 2 (J 951201 V1.100)", GAME_NO_SOUND | GAME_NOT_WORKING ) GAME( 1997, magzun, stvbios, stv, stv, ic13, ROT0, "Sega", "Magical Zunou Power", GAME_NOT_WORKING ) /* This is the known list of undumped ST-V games: Kiss Off (US version of mausuke) Baku Baku (US version of Baku Baku Animal,dunno if it exists for the ST-V) Sport Fishing Aroma Club Movie Club Name Club NBA Action (?) Quiz Omaeni Pipon Cho! (?) Others may exist as well... */