/* Stella German Fruit Machines / Gambling Machines Possibly related to ADP hardware? */ #include "emu.h" #include "cpu/m68000/m68000.h" class stellafr_state : public driver_device { public: stellafr_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } }; static ADDRESS_MAP_START( stellafr_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_ROM AM_RANGE(0xff0000, 0xffffff) AM_RAM ADDRESS_MAP_END static INPUT_PORTS_START( stellafr ) INPUT_PORTS_END static MACHINE_CONFIG_START( stellafr, stellafr_state ) MCFG_CPU_ADD("maincpu", M68000, 10000000 ) //? MCFG_CPU_PROGRAM_MAP(stellafr_map) MACHINE_CONFIG_END ROM_START( st_ohla ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "oh_la_la_f1_1.bin", 0x00000, 0x010000, CRC(94583885) SHA1(5083d65da0347a37ffbb537f94d3b247241f1e8c) ) ROM_LOAD16_BYTE( "oh_la_la_f1_2.bin", 0x00001, 0x010000, CRC(8ac647cd) SHA1(858f67d6121dde28477a5df8569e7ae92db6299e) ) ROM_END ROM_START( st_vulkn ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "vulkan_f1_1.bin", 0x00000, 0x010000, CRC(06109bd5) SHA1(78f6b0cb3ae5873350fd50af8990fa38454c1183) ) ROM_LOAD16_BYTE( "vulkan_f1_2.bin", 0x00001, 0x010000, CRC(951baf42) SHA1(1346043155ba85926b2bf9eef8136b377953abe1) ) ROM_END GAME( 199?, st_ohla, 0, stellafr, stellafr, 0, ROT0, "Stella", "Oh La La (Stella)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL|GAME_NO_SOUND ) GAME( 199?, st_vulkn, 0, stellafr, stellafr, 0, ROT0, "Stella", "Vulkan (Stella)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL|GAME_NO_SOUND )