/*************************************************************************** Atari Star Wars hardware driver by Steve Baines (sulaco@ntlworld.com) and Frank Palazzolo This file is Copyright Steve Baines. Modified by Frank Palazzolo for sound support Games supported: * Star Wars * The Empire Strikes Back * TomCat prototype on Star Wars hardware Known bugs: * the monitor "overdrive" effect is not simulated when you get hit by enemy fire **************************************************************************** Memory map (TBA) ***************************************************************************/ #include "emu.h" #include "cpu/m6809/m6809.h" #include "video/vector.h" #include "video/avgdvg.h" #include "sound/tms5220.h" #include "sound/pokey.h" #include "machine/x2212.h" #include "includes/starwars.h" #include "includes/slapstic.h" #define MASTER_CLOCK (12096000) #define CLOCK_3KHZ (MASTER_CLOCK / 4096) /************************************* * * Machine init * *************************************/ static MACHINE_RESET( starwars ) { starwars_state *state = machine.driver_data(); /* ESB-specific */ if (state->m_is_esb) { address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM); /* reset the slapstic */ slapstic_reset(); state->m_slapstic_current_bank = slapstic_bank(); memcpy(state->m_slapstic_base, &state->m_slapstic_source[state->m_slapstic_current_bank * 0x2000], 0x2000); /* reset all the banks */ starwars_out_w(space, 4, 0); } /* reset the matrix processor */ starwars_mproc_reset(machine); } /************************************* * * Interrupt generation * *************************************/ static WRITE8_HANDLER( irq_ack_w ) { cputag_set_input_line(space->machine(), "maincpu", M6809_IRQ_LINE, CLEAR_LINE); } /************************************* * * ESB Slapstic handler * *************************************/ static void esb_slapstic_tweak(address_space *space, offs_t offset) { starwars_state *state = space->machine().driver_data(); int new_bank = slapstic_tweak(space, offset); /* update for the new bank */ if (new_bank != state->m_slapstic_current_bank) { state->m_slapstic_current_bank = new_bank; memcpy(state->m_slapstic_base, &state->m_slapstic_source[state->m_slapstic_current_bank * 0x2000], 0x2000); } } static READ8_HANDLER( esb_slapstic_r ) { starwars_state *state = space->machine().driver_data(); int result = state->m_slapstic_base[offset]; esb_slapstic_tweak(space, offset); return result; } static WRITE8_HANDLER( esb_slapstic_w ) { esb_slapstic_tweak(space, offset); } /************************************* * * ESB Opcode base handler * *************************************/ DIRECT_UPDATE_HANDLER( esb_setdirect ) { starwars_state *state = machine.driver_data(); /* if we are in the slapstic region, process it */ if ((address & 0xe000) == 0x8000) { offs_t pc = cpu_get_pc(&direct.space().device()); /* filter out duplicates; we get these because the handler gets called for multiple reasons: 1. Because we have read/write handlers backing the current address 2. Because the CPU core executed a jump to a new address */ if (pc != state->m_slapstic_last_pc || address != state->m_slapstic_last_address) { state->m_slapstic_last_pc = pc; state->m_slapstic_last_address = address; esb_slapstic_tweak(&direct.space(), address & 0x1fff); } return ~0; } return address; } /************************************* * * Main CPU memory handlers * *************************************/ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x2fff) AM_RAM AM_BASE(&avgdvg_vectorram) AM_SIZE(&avgdvg_vectorram_size) AM_REGION("maincpu", 0) AM_RANGE(0x3000, 0x3fff) AM_ROM /* vector_rom */ AM_RANGE(0x4300, 0x431f) AM_READ_PORT("IN0") AM_RANGE(0x4320, 0x433f) AM_READ_PORT("IN1") AM_RANGE(0x4340, 0x435f) AM_READ_PORT("DSW0") AM_RANGE(0x4360, 0x437f) AM_READ_PORT("DSW1") AM_RANGE(0x4380, 0x439f) AM_READ(starwars_adc_r) /* a-d control result */ AM_RANGE(0x4400, 0x4400) AM_READWRITE(starwars_main_read_r, starwars_main_wr_w) AM_RANGE(0x4401, 0x4401) AM_READ(starwars_main_ready_flag_r) AM_RANGE(0x4500, 0x45ff) AM_DEVREADWRITE_MODERN("x2212", x2212_device, read, write) AM_RANGE(0x4600, 0x461f) AM_WRITE(avgdvg_go_w) AM_RANGE(0x4620, 0x463f) AM_WRITE(avgdvg_reset_w) AM_RANGE(0x4640, 0x465f) AM_WRITE(watchdog_reset_w) AM_RANGE(0x4660, 0x467f) AM_WRITE(irq_ack_w) AM_RANGE(0x4680, 0x469f) AM_READNOP AM_WRITE(starwars_out_w) AM_RANGE(0x46a0, 0x46bf) AM_WRITE(starwars_nstore_w) AM_RANGE(0x46c0, 0x46c2) AM_WRITE(starwars_adc_select_w) AM_RANGE(0x46e0, 0x46e0) AM_WRITE(starwars_soundrst_w) AM_RANGE(0x4700, 0x4707) AM_WRITE(starwars_math_w) AM_RANGE(0x4700, 0x4700) AM_READ(starwars_div_reh_r) AM_RANGE(0x4701, 0x4701) AM_READ(starwars_div_rel_r) AM_RANGE(0x4703, 0x4703) AM_READ(starwars_prng_r) /* pseudo random number generator */ AM_RANGE(0x4800, 0x4fff) AM_RAM /* CPU and Math RAM */ AM_RANGE(0x5000, 0x5fff) AM_RAM AM_BASE_MEMBER(starwars_state, m_mathram) /* CPU and Math RAM */ AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("bank1") /* banked ROM */ AM_RANGE(0x8000, 0xffff) AM_ROM /* rest of main_rom */ ADDRESS_MAP_END /************************************* * * Sound CPU memory handlers * *************************************/ static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_WRITE(starwars_sout_w) AM_RANGE(0x0800, 0x0fff) AM_READ(starwars_sin_r) /* SIN Read */ AM_RANGE(0x1000, 0x107f) AM_RAM /* 6532 ram */ AM_RANGE(0x1080, 0x109f) AM_DEVREADWRITE("riot", riot6532_r, riot6532_w) AM_RANGE(0x1800, 0x183f) AM_WRITE(quad_pokey_w) AM_RANGE(0x2000, 0x27ff) AM_RAM /* program RAM */ AM_RANGE(0x4000, 0x7fff) AM_ROM /* sound roms */ AM_RANGE(0xb000, 0xffff) AM_ROM /* more sound roms */ ADDRESS_MAP_END /************************************* * * Port definitions * * Dips Manual Verified and Defaults * set for starwars and esb - 06/2009 * *************************************/ static INPUT_PORTS_START( starwars ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT ) PORT_SERVICE( 0x10, IP_ACTIVE_LOW ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Diagnostic Step") PORT_CODE(KEYCODE_F1) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* Bit 6 is VG_HALT */ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(avgdvg_done_r, NULL) /* Bit 7 is MATH_RUN - see machine/starwars.c */ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(matrix_flag_r, NULL) PORT_START("DSW0") PORT_DIPNAME( 0x03, 0x02, "Starting Shields" ) PORT_DIPLOCATION("10D:1,2") PORT_DIPSETTING( 0x00, "6" ) PORT_DIPSETTING( 0x01, "7" ) PORT_DIPSETTING( 0x02, "8" ) PORT_DIPSETTING( 0x03, "9" ) PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("10D:3,4") PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, "Moderate" ) PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x30, 0x10, "Bonus Shields" ) PORT_DIPLOCATION("10D:5,6") PORT_DIPSETTING( 0x00, "0" ) PORT_DIPSETTING( 0x10, "1" ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("10D:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Freeze" ) PORT_DIPLOCATION("10D:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coinage ) ) PORT_DIPLOCATION("10EF:1,2") PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) /* Manual shows Coin_B (Right) as Bit 4,5 - actually Bit 3,4 */ PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("10EF:3,4") PORT_DIPSETTING( 0x00, "*1" ) PORT_DIPSETTING( 0x04, "*4" ) PORT_DIPSETTING( 0x08, "*5" ) PORT_DIPSETTING( 0x0c, "*6" ) /* Manual shows Coin_A (Left) as Bit 3 - actually Bit 5 */ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("10EF:5") PORT_DIPSETTING( 0x00, "*1" ) PORT_DIPSETTING( 0x10, "*2" ) PORT_DIPNAME( 0xe0, 0x00, "Bonus Coin Adder" ) PORT_DIPLOCATION("10EF:6,7,8") PORT_DIPSETTING( 0x20, "2 gives 1" ) PORT_DIPSETTING( 0x60, "4 gives 2" ) PORT_DIPSETTING( 0xa0, "3 gives 1" ) PORT_DIPSETTING( 0x40, "4 gives 1" ) PORT_DIPSETTING( 0x80, "5 gives 1" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) /* 0xc0 and 0xe0 None */ PORT_START("STICKY") PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_SENSITIVITY(70) PORT_KEYDELTA(30) PORT_START("STICKX") PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(50) PORT_KEYDELTA(30) INPUT_PORTS_END static INPUT_PORTS_START( esb ) PORT_INCLUDE( starwars ) PORT_MODIFY("DSW0") PORT_DIPNAME( 0x03, 0x03, "Starting Shields" ) PORT_DIPLOCATION("10D:1,2") PORT_DIPSETTING( 0x01, "2" ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x03, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPNAME( 0x30, 0x30, "Jedi-Letter Mode" ) PORT_DIPLOCATION("10D:5,6") PORT_DIPSETTING( 0x00, "Level Only" ) PORT_DIPSETTING( 0x10, "Level" ) PORT_DIPSETTING( 0x20, "Increment Only" ) PORT_DIPSETTING( 0x30, "Increment" ) INPUT_PORTS_END /************************************* * * Machine driver * *************************************/ static MACHINE_CONFIG_START( starwars, starwars_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK / 8) MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_PERIODIC_INT(irq0_line_assert, (double)MASTER_CLOCK / 4096 / 12) MCFG_WATCHDOG_TIME_INIT(attotime::from_hz(CLOCK_3KHZ / 128)) MCFG_CPU_ADD("audiocpu", M6809, MASTER_CLOCK / 8) MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_MACHINE_RESET(starwars) MCFG_RIOT6532_ADD("riot", MASTER_CLOCK / 8, starwars_riot6532_intf) MCFG_X2212_ADD_AUTOSAVE("x2212") /* nvram */ /* video hardware */ MCFG_SCREEN_ADD("screen", VECTOR) MCFG_SCREEN_REFRESH_RATE(40) MCFG_SCREEN_SIZE(400, 300) MCFG_SCREEN_VISIBLE_AREA(0, 250, 0, 280) MCFG_SCREEN_UPDATE(vector) MCFG_VIDEO_START(avg_starwars) /* sound hardware */ MCFG_SOUND_START(starwars) MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("pokey1", POKEY, MASTER_CLOCK / 8) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MCFG_SOUND_ADD("pokey2", POKEY, MASTER_CLOCK / 8) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MCFG_SOUND_ADD("pokey3", POKEY, MASTER_CLOCK / 8) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MCFG_SOUND_ADD("pokey4", POKEY, MASTER_CLOCK / 8) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MCFG_SOUND_ADD("tms", TMS5220, MASTER_CLOCK/2/9) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_CONFIG_END /************************************* * * ROM definitions * *************************************/ ROM_START( starwars1 ) ROM_REGION( 0x12000, "maincpu", 0 ) /* 2 64k ROM spaces */ ROM_LOAD( "136021.105", 0x3000, 0x1000, CRC(538e7d2f) SHA1(032c933fd94a6b0b294beee29159a24494ae969b) ) /* 3000-3fff is 4k vector rom */ ROM_LOAD( "136021.114", 0x6000, 0x2000, CRC(e75ff867) SHA1(3a40de920c31ffa3c3e67f3edf653b79fcc5ddd7) ) /* ROM 0 bank pages 0 and 1 */ ROM_CONTINUE( 0x10000, 0x2000 ) ROM_LOAD( "136021.102", 0x8000, 0x2000, CRC(f725e344) SHA1(f8943b67f2ea032ab9538084756ba86f892be5ca) ) /* 8k ROM 1 bank */ ROM_LOAD( "136021.203", 0xa000, 0x2000, CRC(f6da0a00) SHA1(dd53b643be856787bbc4da63e5eb132f98f623c3) ) /* 8k ROM 2 bank */ ROM_LOAD( "136021.104", 0xc000, 0x2000, CRC(7e406703) SHA1(981b505d6e06d7149f8bcb3e81e4d0c790f2fc86) ) /* 8k ROM 3 bank */ ROM_LOAD( "136021.206", 0xe000, 0x2000, CRC(c7e51237) SHA1(4960f4446271316e3f730eeb2531dbc702947395) ) /* 8k ROM 4 bank */ /* Sound ROMS */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "136021.107", 0x4000, 0x2000, CRC(dbf3aea2) SHA1(c38661b2b846fe93487eef09ca3cda19c44f08a0) ) /* Sound ROM 0 */ ROM_RELOAD( 0xc000, 0x2000 ) ROM_LOAD( "136021.208", 0x6000, 0x2000, CRC(e38070a8) SHA1(c858ae1702efdd48615453ab46e488848891d139) ) /* Sound ROM 0 */ ROM_RELOAD( 0xe000, 0x2000 ) ROM_REGION( 0x100, "user1", 0) ROM_LOAD( "136021-105.1l", 0x0000, 0x0100, CRC(82fc3eb2) SHA1(184231c7baef598294860a7d2b8a23798c5c7da6) ) /* AVG PROM */ /* Mathbox PROMs */ ROM_REGION( 0x1000, "user2", 0) ROM_LOAD( "136021.110", 0x0000, 0x0400, CRC(01061762) SHA1(199549ead9ff9a5d5db75a2d15aef0240feb1aca) ) /* PROM 0 */ ROM_LOAD( "136021.111", 0x0400, 0x0400, CRC(2e619b70) SHA1(f76132b884ffdf3a4fe58637238c5235aab50408) ) /* PROM 1 */ ROM_LOAD( "136021.112", 0x0800, 0x0400, CRC(6cfa3544) SHA1(be059bfffe6b5bfcb4af78e9e7a98870ccf21985) ) /* PROM 2 */ ROM_LOAD( "136021.113", 0x0c00, 0x0400, CRC(03f6acb2) SHA1(1bad540950575581067b97e3a1cadd479c68adf1) ) /* PROM 3 */ ROM_END ROM_START( starwars ) ROM_REGION( 0x12000, "maincpu", 0 ) /* 2 64k ROM spaces */ ROM_LOAD( "136021.105", 0x3000, 0x1000, CRC(538e7d2f) SHA1(032c933fd94a6b0b294beee29159a24494ae969b) ) /* 3000-3fff is 4k vector rom */ ROM_LOAD( "136021.214", 0x6000, 0x2000, CRC(04f1876e) SHA1(c1d3637cb31ece0890c25f6122d6bcd27e6ffe0c) ) /* ROM 0 bank pages 0 and 1 */ ROM_CONTINUE( 0x10000, 0x2000 ) ROM_LOAD( "136021.102", 0x8000, 0x2000, CRC(f725e344) SHA1(f8943b67f2ea032ab9538084756ba86f892be5ca) ) /* 8k ROM 1 bank */ ROM_LOAD( "136021.203", 0xa000, 0x2000, CRC(f6da0a00) SHA1(dd53b643be856787bbc4da63e5eb132f98f623c3) ) /* 8k ROM 2 bank */ ROM_LOAD( "136021.104", 0xc000, 0x2000, CRC(7e406703) SHA1(981b505d6e06d7149f8bcb3e81e4d0c790f2fc86) ) /* 8k ROM 3 bank */ ROM_LOAD( "136021.206", 0xe000, 0x2000, CRC(c7e51237) SHA1(4960f4446271316e3f730eeb2531dbc702947395) ) /* 8k ROM 4 bank */ /* Sound ROMS */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "136021.107", 0x4000, 0x2000, CRC(dbf3aea2) SHA1(c38661b2b846fe93487eef09ca3cda19c44f08a0) ) /* Sound ROM 0 */ ROM_RELOAD( 0xc000, 0x2000 ) ROM_LOAD( "136021.208", 0x6000, 0x2000, CRC(e38070a8) SHA1(c858ae1702efdd48615453ab46e488848891d139) ) /* Sound ROM 0 */ ROM_RELOAD( 0xe000, 0x2000 ) ROM_REGION( 0x100, "user1", 0) ROM_LOAD( "136021-105.1l", 0x0000, 0x0100, CRC(82fc3eb2) SHA1(184231c7baef598294860a7d2b8a23798c5c7da6) ) /* AVG PROM */ /* Mathbox PROMs */ ROM_REGION( 0x1000, "user2", 0 ) ROM_LOAD( "136021.110", 0x0000, 0x0400, CRC(01061762) SHA1(199549ead9ff9a5d5db75a2d15aef0240feb1aca) ) /* PROM 0 */ ROM_LOAD( "136021.111", 0x0400, 0x0400, CRC(2e619b70) SHA1(f76132b884ffdf3a4fe58637238c5235aab50408) ) /* PROM 1 */ ROM_LOAD( "136021.112", 0x0800, 0x0400, CRC(6cfa3544) SHA1(be059bfffe6b5bfcb4af78e9e7a98870ccf21985) ) /* PROM 2 */ ROM_LOAD( "136021.113", 0x0c00, 0x0400, CRC(03f6acb2) SHA1(1bad540950575581067b97e3a1cadd479c68adf1) ) /* PROM 3 */ ROM_END ROM_START( tomcatsw ) ROM_REGION( 0x12000, "maincpu", 0 ) ROM_LOAD( "tcavg3.1l", 0x3000, 0x1000, CRC(27188aa9) SHA1(5d9a978a7ac1913b57586e81045a1b955db27b48) ) ROM_LOAD( "tc6.1f", 0x6000, 0x2000, CRC(56e284ff) SHA1(a5fda9db0f6b8f7d28a4a607976fe978e62158cf) ) ROM_LOAD( "tc8.1hj", 0x8000, 0x2000, CRC(7b7575e3) SHA1(bdb838603ffb12195966d0ce454900253bc0f43f) ) ROM_LOAD( "tca.1jk", 0xa000, 0x2000, CRC(a1020331) SHA1(128745a2ec771ac818a8fbba59a08f0cf5f28e8f) ) ROM_LOAD( "tce.1m", 0xe000, 0x2000, CRC(4a3de8a3) SHA1(e48fc17201326358317f6b428e583ecaa3ecb881) ) /* Sound ROMS */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "136021.107", 0x4000, 0x2000, NO_DUMP ) /* Sound ROM 0 */ ROM_RELOAD( 0xc000, 0x2000 ) ROM_LOAD( "136021.208", 0x6000, 0x2000, NO_DUMP ) /* Sound ROM 0 */ ROM_RELOAD( 0xe000, 0x2000 ) ROM_REGION( 0x100, "user1", 0) ROM_LOAD( "136021-105.1l", 0x0000, 0x0100, CRC(82fc3eb2) SHA1(184231c7baef598294860a7d2b8a23798c5c7da6) ) /* AVG PROM */ /* Mathbox PROMs */ ROM_REGION( 0x1000, "user2", 0 ) ROM_LOAD( "136021.110", 0x0000, 0x0400, CRC(01061762) SHA1(199549ead9ff9a5d5db75a2d15aef0240feb1aca) ) /* PROM 0 */ ROM_LOAD( "136021.111", 0x0400, 0x0400, CRC(2e619b70) SHA1(f76132b884ffdf3a4fe58637238c5235aab50408) ) /* PROM 1 */ ROM_LOAD( "136021.112", 0x0800, 0x0400, CRC(6cfa3544) SHA1(be059bfffe6b5bfcb4af78e9e7a98870ccf21985) ) /* PROM 2 */ ROM_LOAD( "136021.113", 0x0c00, 0x0400, CRC(03f6acb2) SHA1(1bad540950575581067b97e3a1cadd479c68adf1) ) /* PROM 3 */ ROM_END ROM_START( esb ) ROM_REGION( 0x22000, "maincpu", 0 ) /* 64k for code and a buttload for the banked ROMs */ ROM_LOAD( "136031.111", 0x03000, 0x1000, CRC(b1f9bd12) SHA1(76f15395c9fdcd80dd241307a377031a1f44e150) ) /* 3000-3fff is 4k vector rom */ ROM_LOAD( "136031.101", 0x06000, 0x2000, CRC(ef1e3ae5) SHA1(d228ff076faa7f9605badeee3b827adb62593e0a) ) ROM_CONTINUE( 0x10000, 0x2000 ) /* $8000 - $9fff : slapstic page */ ROM_LOAD( "136031.102", 0x0a000, 0x2000, CRC(62ce5c12) SHA1(976256acf4499dc396542a117910009a8808f448) ) ROM_CONTINUE( 0x1c000, 0x2000 ) ROM_LOAD( "136031.203", 0x0c000, 0x2000, CRC(27b0889b) SHA1(a13074e83f0f57d65096d7f49ae78f33ab00c479) ) ROM_CONTINUE( 0x1e000, 0x2000 ) ROM_LOAD( "136031.104", 0x0e000, 0x2000, CRC(fd5c725e) SHA1(541cfd004b1736b6cec13836dfa813f00eedeed0) ) ROM_CONTINUE( 0x20000, 0x2000 ) ROM_LOAD( "136031.105", 0x14000, 0x4000, CRC(ea9e4dce) SHA1(9363fd5b1fce62c2306b448a7766eaf7ec97cdf5) ) /* slapstic 0, 1 */ ROM_LOAD( "136031.106", 0x18000, 0x4000, CRC(76d07f59) SHA1(44dd018b406f95e1512ce92923c2c87f1458844f) ) /* slapstic 2, 3 */ /* Sound ROMS */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "136031.113", 0x4000, 0x2000, CRC(24ae3815) SHA1(b1a93af76de79b902317eebbc50b400b1f8c1e3c) ) /* Sound ROM 0 */ ROM_CONTINUE( 0xc000, 0x2000 ) ROM_LOAD( "136031.112", 0x6000, 0x2000, CRC(ca72d341) SHA1(52de5b82bb85d7c9caad2047e540d0748aa93ba5) ) /* Sound ROM 1 */ ROM_CONTINUE( 0xe000, 0x2000 ) ROM_REGION( 0x100, "user1", 0) ROM_LOAD( "136021-105.1l", 0x0000, 0x0100, CRC(82fc3eb2) SHA1(184231c7baef598294860a7d2b8a23798c5c7da6) ) /* AVG PROM */ /* Mathbox PROMs */ ROM_REGION( 0x1000, "user2", 0 ) ROM_LOAD( "136031.110", 0x0000, 0x0400, CRC(b8d0f69d) SHA1(c196f1a592bd1ac482a81e23efa224d9dfaefc0a) ) /* PROM 0 */ ROM_LOAD( "136031.109", 0x0400, 0x0400, CRC(6a2a4d98) SHA1(cefca71f025f92a193c5a7d8b5ab8be10db2fd44) ) /* PROM 1 */ ROM_LOAD( "136031.108", 0x0800, 0x0400, CRC(6a76138f) SHA1(9ef7af898a3e29d03f35045901023615a6a55205) ) /* PROM 2 */ ROM_LOAD( "136031.107", 0x0c00, 0x0400, CRC(afbf6e01) SHA1(0a6438e6c106d98e5d67a019751e1584324f5e5c) ) /* PROM 3 */ ROM_END /************************************* * * Driver init * *************************************/ static DRIVER_INIT( starwars ) { starwars_state *state = machine.driver_data(); /* prepare the mathbox */ state->m_is_esb = 0; starwars_mproc_init(machine); /* initialize banking */ memory_configure_bank(machine, "bank1", 0, 2, machine.region("maincpu")->base() + 0x6000, 0x10000 - 0x6000); memory_set_bank(machine, "bank1", 0); } static DRIVER_INIT( esb ) { starwars_state *state = machine.driver_data(); UINT8 *rom = machine.region("maincpu")->base(); /* init the slapstic */ slapstic_init(machine, 101); state->m_slapstic_source = &rom[0x14000]; state->m_slapstic_base = &rom[0x08000]; /* install an opcode base handler */ address_space *space = machine.device("maincpu")->space(AS_PROGRAM); space->set_direct_update_handler(direct_update_delegate(FUNC(esb_setdirect), &machine)); /* install read/write handlers for it */ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_readwrite_handler(0x8000, 0x9fff, FUNC(esb_slapstic_r), FUNC(esb_slapstic_w)); /* install additional banking */ machine.device("maincpu")->memory().space(AS_PROGRAM)->install_read_bank(0xa000, 0xffff, "bank2"); /* prepare the matrix processor */ state->m_is_esb = 1; starwars_mproc_init(machine); /* initialize banking */ memory_configure_bank(machine, "bank1", 0, 2, rom + 0x6000, 0x10000 - 0x6000); memory_set_bank(machine, "bank1", 0); memory_configure_bank(machine, "bank2", 0, 2, rom + 0xa000, 0x1c000 - 0xa000); memory_set_bank(machine, "bank2", 0); /* additional globals for state saving */ state->save_item(NAME(state->m_slapstic_current_bank)); state->save_item(NAME(state->m_slapstic_last_pc)); state->save_item(NAME(state->m_slapstic_last_address)); } /************************************* * * Game drivers * *************************************/ GAME( 1983, starwars, 0, starwars, starwars, starwars, ROT0, "Atari", "Star Wars (rev 2)", 0 ) GAME( 1983, starwars1,starwars, starwars, starwars, starwars, ROT0, "Atari", "Star Wars (rev 1)", 0 ) GAME( 1983, tomcatsw, tomcat, starwars, starwars, starwars, ROT0, "Atari", "TomCat (Star Wars hardware, prototype)", GAME_NO_SOUND ) GAME( 1985, esb, 0, starwars, esb, esb, ROT0, "Atari Games", "The Empire Strikes Back", 0 )