// license:BSD-3-Clause // copyright-holders:Frank Palazzolo, Stefan Jokisch /*************************************************************************** Atari Starship 1 driver "starshp1" -> regular version, bonus time for 3500 points "starshpp" -> possible prototype, bonus time for 2700 points ***************************************************************************/ #include "emu.h" #include "includes/starshp1.h" #include "cpu/m6502/m6502.h" #include "machine/74259.h" #include "speaker.h" INTERRUPT_GEN_MEMBER(starshp1_state::starshp1_interrupt) { if ((ioport("SYSTEM")->read() & 0x90) != 0x90) device.execute().pulse_input_line(0, device.execute().minimum_quantum_time()); } WRITE_LINE_MEMBER(starshp1_state::attract_w) { m_attract = state; m_discrete->write(machine().dummy_space(), STARSHP1_ATTRACT, state); machine().bookkeeping().coin_lockout_w(0, !m_attract); machine().bookkeeping().coin_lockout_w(1, !m_attract); } WRITE_LINE_MEMBER(starshp1_state::phasor_w) { m_phasor = state; m_discrete->write(machine().dummy_space(), STARSHP1_PHASOR_ON, state); } WRITE8_MEMBER(starshp1_state::starshp1_collision_reset_w) { m_collision_latch = 0; } CUSTOM_INPUT_MEMBER(starshp1_state::starshp1_analog_r) { int val = 0; switch (m_analog_in_select) { case 0: val = ioport("STICKY")->read(); break; case 1: val = ioport("STICKX")->read(); break; case 2: val = 0x20; /* DAC feedback, not used */ break; case 3: val = ioport("PLAYTIME")->read(); break; } return val & 0x3f; } CUSTOM_INPUT_MEMBER(starshp1_state::collision_latch_r) { return m_collision_latch & 0x0f; } WRITE8_MEMBER(starshp1_state::starshp1_analog_in_w) { m_analog_in_select = offset & 3; } WRITE8_MEMBER(starshp1_state::starshp1_analog_out_w) { switch (offset & 7) { case 1: m_ship_size = data; break; case 2: m_discrete->write(space, STARSHP1_NOISE_AMPLITUDE, data); break; case 3: m_discrete->write(space, STARSHP1_TONE_PITCH, data); break; case 4: m_discrete->write(space, STARSHP1_MOTOR_SPEED, data); break; case 5: m_circle_hpos = data; break; case 6: m_circle_vpos = data; break; case 7: m_circle_size = data; break; } } WRITE_LINE_MEMBER(starshp1_state::ship_explode_w) { m_ship_explode = state; } WRITE_LINE_MEMBER(starshp1_state::circle_mod_w) { m_circle_mod = state; } WRITE_LINE_MEMBER(starshp1_state::circle_kill_w) { m_circle_kill = !state; } WRITE_LINE_MEMBER(starshp1_state::starfield_kill_w) { m_starfield_kill = state; } WRITE_LINE_MEMBER(starshp1_state::inverse_w) { m_inverse = state; } WRITE_LINE_MEMBER(starshp1_state::mux_w) { m_mux = state; } WRITE_LINE_MEMBER(starshp1_state::led_w) { m_led = state ? 0 : 1; } void starshp1_state::starshp1_map(address_map &map) { map(0x0000, 0x00ff).ram().mirror(0x100); map(0x2c00, 0x3fff).rom(); map(0xa000, 0xa000).portr("SYSTEM"); map(0xb000, 0xb000).portr("VBLANK"); map(0xc300, 0xc3ff).w(this, FUNC(starshp1_state::starshp1_sspic_w)); /* spaceship picture */ map(0xc400, 0xc400).portr("COINAGE"); map(0xc400, 0xc4ff).w(this, FUNC(starshp1_state::starshp1_ssadd_w)); /* spaceship address */ map(0xc800, 0xc9ff).ram().w(this, FUNC(starshp1_state::starshp1_playfield_w)).share("playfield_ram"); map(0xcc00, 0xcc0f).writeonly().share("hpos_ram"); map(0xd000, 0xd00f).writeonly().share("vpos_ram"); map(0xd400, 0xd40f).writeonly().share("obj_ram"); map(0xd800, 0xd800).r(this, FUNC(starshp1_state::starshp1_rng_r)); map(0xd800, 0xd80f).w(this, FUNC(starshp1_state::starshp1_collision_reset_w)); map(0xdc00, 0xdc07).mirror(0x0008).w("misclatch", FUNC(f9334_device::write_d0)); map(0xdd00, 0xdd0f).w(this, FUNC(starshp1_state::starshp1_analog_in_w)); map(0xde00, 0xde07).mirror(0x0008).w("audiolatch", FUNC(f9334_device::write_d0)); map(0xdf00, 0xdf0f).w(this, FUNC(starshp1_state::starshp1_analog_out_w)); map(0xf000, 0xffff).rom(); } void starshp1_state::machine_start() { m_led.resolve(); } static INPUT_PORTS_START( starshp1 ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* SWA1? */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_DIPNAME( 0x20, 0x20, "Extended Play" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) // IPT_BUTTON3 is the Speed lever (Throttle) // This is _not_ IPT_TOGGLE, even though it looks like one. // It returns to SLOW unless you hold it down (FAST) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("VBLANK") PORT_BIT( 0x3f, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, starshp1_state,starshp1_analog_r, nullptr) /* analog in */ PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_START("COINAGE") PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(DEVICE_SELF, starshp1_state,collision_latch_r, nullptr) /* collision latch */ PORT_DIPNAME( 0x70, 0x20, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) /* ground */ PORT_START("PLAYTIME") PORT_DIPNAME( 0x3f, 0x20, "Play Time" ) /* potentiometer */ PORT_DIPSETTING( 0x00, "60 Seconds" ) PORT_DIPSETTING( 0x20, "90 Seconds" ) PORT_DIPSETTING( 0x3f, "120 Seconds" ) PORT_START("STICKY") PORT_BIT( 0x3f, 0x20, IPT_AD_STICK_Y ) PORT_MINMAX(0,63) PORT_SENSITIVITY(10) PORT_KEYDELTA(10) PORT_REVERSE PORT_START("STICKX") PORT_BIT( 0x3f, 0x20, IPT_AD_STICK_X ) PORT_MINMAX(0,63) PORT_SENSITIVITY(10) PORT_KEYDELTA(10) PORT_REVERSE INPUT_PORTS_END static const gfx_layout tilelayout = { 16, 8, /* 16x8 tiles */ 64, /* 64 tiles */ 1, /* 1 bit per pixel */ { 0 }, { 0x204, 0x204, 0x205, 0x205, 0x206, 0x206, 0x207, 0x207, 0x004, 0x004, 0x005, 0x005, 0x006, 0x006, 0x007, 0x007 }, { 0x0000, 0x0400, 0x0800, 0x0c00, 0x1000, 0x1400, 0x1800, 0x1c00 }, 8 /* step */ }; static const gfx_layout spritelayout = { 16, 8, /* 16x8 sprites */ 8, /* 8 sprites */ 1, /* 1 bit per pixel */ { 0 }, { 0x04, 0x05, 0x06, 0x07, 0x0c, 0x0d, 0x0e, 0x0f, 0x14, 0x15, 0x16, 0x17, 0x1c, 0x1d, 0x1e, 0x1f }, { 0x00, 0x20, 0x40, 0x60, 0x80, 0xa0, 0xc0, 0xe0 }, 0x100 /* step */ }; static const uint32_t shiplayout_xoffset[64] = { 0x04, 0x05, 0x06, 0x07, 0x0c, 0x0d, 0x0e, 0x0f, 0x14, 0x15, 0x16, 0x17, 0x1c, 0x1d, 0x1e, 0x1f, 0x24, 0x25, 0x26, 0x27, 0x2c, 0x2d, 0x2e, 0x2f, 0x34, 0x35, 0x36, 0x37, 0x3c, 0x3d, 0x3e, 0x3f, 0x44, 0x45, 0x46, 0x47, 0x4c, 0x4d, 0x4e, 0x4f, 0x54, 0x55, 0x56, 0x57, 0x5c, 0x5d, 0x5e, 0x5f, 0x64, 0x65, 0x66, 0x67, 0x6c, 0x6d, 0x6e, 0x6f, 0x74, 0x75, 0x76, 0x77, 0x7c, 0x7d, 0x7e, 0x7f }; static const gfx_layout shiplayout = { 64, 16, /* 64x16 sprites */ 4, /* 4 sprites */ 2, /* 2 bits per pixel */ { 0, 0x2000 }, EXTENDED_XOFFS, { STEP16(0x000, 0x080) }, 0x800, /* step */ shiplayout_xoffset, nullptr }; static GFXDECODE_START( gfx_starshp1 ) GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 1 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 2, 2 ) GFXDECODE_ENTRY( "gfx3", 0, shiplayout, 6, 2 ) GFXDECODE_END MACHINE_CONFIG_START(starshp1_state::starshp1) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M6502, STARSHP1_CPU_CLOCK) MCFG_DEVICE_PROGRAM_MAP(starshp1_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", starshp1_state, starshp1_interrupt) MCFG_DEVICE_ADD("misclatch", F9334, 0) // C8 MCFG_ADDRESSABLE_LATCH_Q0_OUT_CB(WRITELINE(*this, starshp1_state, ship_explode_w)) MCFG_ADDRESSABLE_LATCH_Q1_OUT_CB(WRITELINE(*this, starshp1_state, circle_mod_w)) MCFG_ADDRESSABLE_LATCH_Q2_OUT_CB(WRITELINE(*this, starshp1_state, circle_kill_w)) MCFG_ADDRESSABLE_LATCH_Q3_OUT_CB(WRITELINE(*this, starshp1_state, starfield_kill_w)) MCFG_ADDRESSABLE_LATCH_Q4_OUT_CB(WRITELINE(*this, starshp1_state, inverse_w)) MCFG_ADDRESSABLE_LATCH_Q5_OUT_CB(NOOP) // BLACK HOLE, not used MCFG_ADDRESSABLE_LATCH_Q6_OUT_CB(WRITELINE(*this, starshp1_state, mux_w)) MCFG_ADDRESSABLE_LATCH_Q7_OUT_CB(WRITELINE(*this, starshp1_state, led_w)) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_RAW_PARAMS(STARSHP1_PIXEL_CLOCK, STARSHP1_HTOTAL, STARSHP1_HBEND, STARSHP1_HBSTART, STARSHP1_VTOTAL, STARSHP1_VBEND, STARSHP1_VBSTART) MCFG_SCREEN_UPDATE_DRIVER(starshp1_state, screen_update_starshp1) MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(*this, starshp1_state, screen_vblank_starshp1)) MCFG_SCREEN_PALETTE("palette") MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_starshp1) MCFG_PALETTE_ADD("palette", 19) MCFG_PALETTE_INDIRECT_ENTRIES(8) MCFG_PALETTE_INIT_OWNER(starshp1_state, starshp1) /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_DEVICE_ADD("discrete", DISCRETE, starshp1_discrete) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_DEVICE_ADD("audiolatch", F9334, 0) // D9 MCFG_ADDRESSABLE_LATCH_Q0_OUT_CB(WRITELINE(*this, starshp1_state, attract_w)) MCFG_ADDRESSABLE_LATCH_Q1_OUT_CB(WRITELINE(*this, starshp1_state, phasor_w)) MCFG_ADDRESSABLE_LATCH_Q2_OUT_CB(WRITELINE("discrete", discrete_device, write_line)) MCFG_ADDRESSABLE_LATCH_Q3_OUT_CB(WRITELINE("discrete", discrete_device, write_line)) MCFG_ADDRESSABLE_LATCH_Q4_OUT_CB(WRITELINE("discrete", discrete_device, write_line)) MCFG_ADDRESSABLE_LATCH_Q5_OUT_CB(WRITELINE("discrete", discrete_device, write_line)) MCFG_ADDRESSABLE_LATCH_Q6_OUT_CB(WRITELINE("discrete", discrete_device, write_line)) MACHINE_CONFIG_END /*************************************************************************** Game ROMs ***************************************************************************/ ROM_START( starshp1 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD_NIB_HIGH( "7529-02.c2", 0x2c00, 0x0400, CRC(f191c328) SHA1(5d44be879bcf16a142a69e4f1501533e02720fe5) ) ROM_LOAD_NIB_LOW ( "7528-02.c1", 0x2c00, 0x0400, CRC(605ed4df) SHA1(b0d892bcd08b611d2c01ab23b491c1d9db498e7b) ) ROM_LOAD( "7530-02.h3", 0x3000, 0x0800, CRC(4b2d466c) SHA1(2104c4d163adbf53f9853334868622752ccb01b8) ) ROM_RELOAD( 0xf000, 0x0800 ) ROM_LOAD( "7531-02.e3", 0x3800, 0x0800, CRC(b35b2c0e) SHA1(e52240cdfbba3dc380ba63f24cfc07b44feafd53) ) ROM_RELOAD( 0xf800, 0x0800 ) ROM_REGION( 0x0400, "gfx1", 0 ) ROM_LOAD( "7513-01.n7", 0x0000, 0x0400, CRC(8fb0045d) SHA1(fb311c6977dec6e2a04179406e9ffdb920989a47) ) ROM_REGION( 0x0100, "gfx2", 0 ) ROM_LOAD( "7515-01.j5", 0x0000, 0x0100, CRC(fcbcbf2e) SHA1(adf3cc43b77ad18eddbe39ee11625e552d1abab9) ) ROM_REGION( 0x0800, "gfx3", 0 ) ROM_LOAD( "7517-01.r1", 0x0000, 0x0400, CRC(1531f85f) SHA1(291822614fc6d3a71bf56607c796e18779f8cfc9) ) ROM_LOAD( "7516-01.p1", 0x0400, 0x0400, CRC(64fbfe4c) SHA1(b2dfdcc1c9927c693fe43b2e1411d0f14375fdeb) ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "7518-01.r10", 0x0000, 0x0100, CRC(80877f7e) SHA1(8b28f48936a4247c583ca6713bfbaf4772c7a4f5) ) /* video output */ ROM_LOAD( "7514-01.n9", 0x0100, 0x0100, CRC(3610b453) SHA1(9e33ee04f22a9174c29fafb8e71781fa330a7a08) ) /* sync */ ROM_LOAD( "7519-01.b5", 0x0200, 0x0020, CRC(23b9cd3c) SHA1(220f9f73d86cdcf1b390c52c591750a73402af50) ) /* address */ ROM_END ROM_START( starshpp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD_NIB_HIGH( "7529-02.c2", 0x2c00, 0x0400, CRC(f191c328) SHA1(5d44be879bcf16a142a69e4f1501533e02720fe5) ) ROM_LOAD_NIB_LOW ( "7528-02.c1", 0x2c00, 0x0400, CRC(605ed4df) SHA1(b0d892bcd08b611d2c01ab23b491c1d9db498e7b) ) ROM_LOAD_NIB_HIGH( "7521.h2", 0x3000, 0x0400, CRC(6e3525db) SHA1(b615c60e4958d6576f4c179bbead9e8d330bba99) ) ROM_RELOAD( 0xf000, 0x0400 ) ROM_LOAD_NIB_LOW ( "7520.h1", 0x3000, 0x0400, CRC(2fbed61b) SHA1(5cbe1aee82a32edbf33780a46e4166ec45c88170) ) ROM_RELOAD( 0xf000, 0x0400 ) ROM_LOAD_NIB_HIGH( "f2", 0x3400, 0x0400, CRC(590ea913) SHA1(4baf5a6f6c9dcc5916163f85cec01d78a339ae20) ) ROM_RELOAD( 0xf400, 0x0400 ) ROM_LOAD_NIB_LOW ( "f1", 0x3400, 0x0400, CRC(84fce404) SHA1(edd78f5439c4087c4a853d66446433f9a356b17f) ) ROM_RELOAD( 0xf400, 0x0400 ) ROM_LOAD_NIB_HIGH( "7525.e2", 0x3800, 0x0400, CRC(5c6d12d9) SHA1(7078b685d859fd4122b814e473c83647b81ef7cd) ) ROM_RELOAD( 0xf800, 0x0400 ) ROM_LOAD_NIB_LOW ( "7524.e1", 0x3800, 0x0400, CRC(6193a7bd) SHA1(3c9eab14481cb29ba2627bc73434f579d6b96a6e) ) ROM_RELOAD( 0xf800, 0x0400 ) ROM_LOAD_NIB_HIGH( "d2", 0x3c00, 0x0400, CRC(a17df2ea) SHA1(ec488f4af47594e20b3d51882ee862a92e2f38fd) ) ROM_RELOAD( 0xfc00, 0x0400 ) ROM_LOAD_NIB_LOW ( "d1", 0x3c00, 0x0400, CRC(be4050b6) SHA1(03ca4833769efb10f18f52b7ba4d016568d3cab9) ) ROM_RELOAD( 0xfc00, 0x0400 ) ROM_REGION( 0x0400, "gfx1", 0 ) ROM_LOAD( "7513-01.n7", 0x0000, 0x0400, CRC(8fb0045d) SHA1(fb311c6977dec6e2a04179406e9ffdb920989a47) ) ROM_REGION( 0x0100, "gfx2", 0 ) ROM_LOAD( "7515-01.j5", 0x0000, 0x0100, CRC(fcbcbf2e) SHA1(adf3cc43b77ad18eddbe39ee11625e552d1abab9) ) ROM_REGION( 0x0800, "gfx3", 0 ) ROM_LOAD( "7517-01.r1", 0x0000, 0x0400, CRC(1531f85f) SHA1(291822614fc6d3a71bf56607c796e18779f8cfc9) ) ROM_LOAD( "7516-01.p1", 0x0400, 0x0400, CRC(64fbfe4c) SHA1(b2dfdcc1c9927c693fe43b2e1411d0f14375fdeb) ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "7518-01.r10", 0x0000, 0x0100, CRC(80877f7e) SHA1(8b28f48936a4247c583ca6713bfbaf4772c7a4f5) ) /* video output */ ROM_LOAD( "7514-01.n9", 0x0100, 0x0100, CRC(3610b453) SHA1(9e33ee04f22a9174c29fafb8e71781fa330a7a08) ) /* sync */ ROM_LOAD( "7519-01.b5", 0x0200, 0x0020, CRC(23b9cd3c) SHA1(220f9f73d86cdcf1b390c52c591750a73402af50) ) /* address */ ROM_END GAME( 1977, starshp1, 0, starshp1, starshp1, starshp1_state, empty_init, ORIENTATION_FLIP_X, "Atari", "Starship 1", MACHINE_IMPERFECT_SOUND ) GAME( 1977, starshpp, starshp1, starshp1, starshp1, starshp1_state, empty_init, ORIENTATION_FLIP_X, "Atari", "Starship 1 (prototype?)", MACHINE_IMPERFECT_SOUND )