/*************************************************************************** Atari Starship 1 driver "starshp1" -> regular version, bonus time for 3500 points "starshpp" -> possible prototype, bonus time for 2700 points ***************************************************************************/ #include "emu.h" #include "cpu/m6502/m6502.h" #include "includes/starshp1.h" static INTERRUPT_GEN( starshp1_interrupt ) { if ((input_port_read(device->machine(), "SYSTEM") & 0x90) != 0x90) generic_pulse_irq_line(device, 0); } static WRITE8_DEVICE_HANDLER( starshp1_audio_w ) { starshp1_state *state = device->machine().driver_data(); data &= 1; switch (offset & 7) { case 0: state->m_attract = data; discrete_sound_w(device, STARSHP1_ATTRACT, data); break; case 1: state->m_phasor = data; discrete_sound_w(device, STARSHP1_PHASOR_ON, data); break; case 2: discrete_sound_w(device, STARSHP1_KICKER, data); break; case 3: discrete_sound_w(device, STARSHP1_SL1, data); break; case 4: discrete_sound_w(device, STARSHP1_SL2, data); break; case 5: discrete_sound_w(device, STARSHP1_MOLVL, data); break; case 6: discrete_sound_w(device, STARSHP1_NOISE_FREQ, data); break; } coin_lockout_w(device->machine(), 0, !state->m_attract); coin_lockout_w(device->machine(), 1, !state->m_attract); } static WRITE8_HANDLER( starshp1_collision_reset_w ) { starshp1_state *state = space->machine().driver_data(); state->m_collision_latch = 0; } static CUSTOM_INPUT( starshp1_analog_r ) { starshp1_state *state = field.machine().driver_data(); int val = 0; switch (state->m_analog_in_select) { case 0: val = input_port_read(field.machine(), "STICKY"); break; case 1: val = input_port_read(field.machine(), "STICKX"); break; case 2: val = 0x20; /* DAC feedback, not used */ break; case 3: val = input_port_read(field.machine(), "PLAYTIME"); break; } return val & 0x3f; } static CUSTOM_INPUT( collision_latch_r ) { starshp1_state *state = field.machine().driver_data(); return state->m_collision_latch & 0x0f; } static WRITE8_HANDLER( starshp1_analog_in_w ) { starshp1_state *state = space->machine().driver_data(); state->m_analog_in_select = offset & 3; } static WRITE8_DEVICE_HANDLER( starshp1_analog_out_w ) { starshp1_state *state = device->machine().driver_data(); switch (offset & 7) { case 1: state->m_ship_size = data; break; case 2: discrete_sound_w(device, STARSHP1_NOISE_AMPLITUDE, data); break; case 3: discrete_sound_w(device, STARSHP1_TONE_PITCH, data); break; case 4: discrete_sound_w(device, STARSHP1_MOTOR_SPEED, data); break; case 5: state->m_circle_hpos = data; break; case 6: state->m_circle_vpos = data; break; case 7: state->m_circle_size = data; break; } } static WRITE8_HANDLER( starshp1_misc_w ) { starshp1_state *state = space->machine().driver_data(); data &= 1; switch (offset & 7) { case 0: state->m_ship_explode = data; break; case 1: state->m_circle_mod = data; break; case 2: state->m_circle_kill = !data; break; case 3: state->m_starfield_kill = data; break; case 4: state->m_inverse = data; break; case 5: /* BLACK HOLE, not used */ break; case 6: state->m_mux = data; break; case 7: set_led_status(space->machine(), 0, !data); break; } } static ADDRESS_MAP_START( starshp1_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x00ff) AM_RAM AM_MIRROR(0x100) AM_RANGE(0x2c00, 0x3fff) AM_ROM AM_RANGE(0xa000, 0xa000) AM_READ_PORT("SYSTEM") AM_RANGE(0xb000, 0xb000) AM_READ_PORT("VBLANK") AM_RANGE(0xc300, 0xc3ff) AM_WRITE(starshp1_sspic_w) /* spaceship picture */ AM_RANGE(0xc400, 0xc400) AM_READ_PORT("COINAGE") AM_RANGE(0xc400, 0xc4ff) AM_WRITE(starshp1_ssadd_w) /* spaceship address */ AM_RANGE(0xc800, 0xc9ff) AM_RAM_WRITE(starshp1_playfield_w) AM_BASE_MEMBER(starshp1_state, m_playfield_ram) AM_RANGE(0xcc00, 0xcc0f) AM_WRITEONLY AM_BASE_MEMBER(starshp1_state, m_hpos_ram) AM_RANGE(0xd000, 0xd00f) AM_WRITEONLY AM_BASE_MEMBER(starshp1_state, m_vpos_ram) AM_RANGE(0xd400, 0xd40f) AM_WRITEONLY AM_BASE_MEMBER(starshp1_state, m_obj_ram) AM_RANGE(0xd800, 0xd800) AM_READ(starshp1_rng_r) AM_RANGE(0xd800, 0xd80f) AM_WRITE(starshp1_collision_reset_w) AM_RANGE(0xdc00, 0xdc0f) AM_WRITE(starshp1_misc_w) AM_RANGE(0xdd00, 0xdd0f) AM_WRITE(starshp1_analog_in_w) AM_RANGE(0xde00, 0xde0f) AM_DEVWRITE("discrete", starshp1_audio_w) AM_RANGE(0xdf00, 0xdf0f) AM_DEVWRITE("discrete", starshp1_analog_out_w) AM_RANGE(0xf000, 0xffff) AM_ROM ADDRESS_MAP_END static INPUT_PORTS_START( starshp1 ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* SWA1? */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_DIPNAME( 0x20, 0x20, "Extended Play" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_TOGGLE PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("VBLANK") PORT_BIT( 0x3f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(starshp1_analog_r, NULL) /* analog in */ PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK ) PORT_START("COINAGE") PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(collision_latch_r, NULL) /* collision latch */ PORT_DIPNAME( 0x70, 0x20, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) /* ground */ PORT_START("PLAYTIME") PORT_DIPNAME( 0x3f, 0x20, "Play Time" ) /* potentiometer */ PORT_DIPSETTING( 0x00, "60 Seconds" ) PORT_DIPSETTING( 0x20, "90 Seconds" ) PORT_DIPSETTING( 0x3f, "120 Seconds" ) PORT_START("STICKY") PORT_BIT( 0x3f, 0x20, IPT_AD_STICK_Y ) PORT_MINMAX(0,63) PORT_SENSITIVITY(10) PORT_KEYDELTA(10) PORT_REVERSE PORT_START("STICKX") PORT_BIT( 0x3f, 0x20, IPT_AD_STICK_X ) PORT_MINMAX(0,63) PORT_SENSITIVITY(10) PORT_KEYDELTA(10) PORT_REVERSE INPUT_PORTS_END static const gfx_layout tilelayout = { 16, 8, /* 16x8 tiles */ 64, /* 64 tiles */ 1, /* 1 bit per pixel */ { 0 }, { 0x204, 0x204, 0x205, 0x205, 0x206, 0x206, 0x207, 0x207, 0x004, 0x004, 0x005, 0x005, 0x006, 0x006, 0x007, 0x007 }, { 0x0000, 0x0400, 0x0800, 0x0c00, 0x1000, 0x1400, 0x1800, 0x1c00 }, 8 /* step */ }; static const gfx_layout spritelayout = { 16, 8, /* 16x8 sprites */ 8, /* 8 sprites */ 1, /* 1 bit per pixel */ { 0 }, { 0x04, 0x05, 0x06, 0x07, 0x0c, 0x0d, 0x0e, 0x0f, 0x14, 0x15, 0x16, 0x17, 0x1c, 0x1d, 0x1e, 0x1f }, { 0x00, 0x20, 0x40, 0x60, 0x80, 0xa0, 0xc0, 0xe0 }, 0x100 /* step */ }; static const UINT32 shiplayout_xoffset[64] = { 0x04, 0x05, 0x06, 0x07, 0x0c, 0x0d, 0x0e, 0x0f, 0x14, 0x15, 0x16, 0x17, 0x1c, 0x1d, 0x1e, 0x1f, 0x24, 0x25, 0x26, 0x27, 0x2c, 0x2d, 0x2e, 0x2f, 0x34, 0x35, 0x36, 0x37, 0x3c, 0x3d, 0x3e, 0x3f, 0x44, 0x45, 0x46, 0x47, 0x4c, 0x4d, 0x4e, 0x4f, 0x54, 0x55, 0x56, 0x57, 0x5c, 0x5d, 0x5e, 0x5f, 0x64, 0x65, 0x66, 0x67, 0x6c, 0x6d, 0x6e, 0x6f, 0x74, 0x75, 0x76, 0x77, 0x7c, 0x7d, 0x7e, 0x7f }; static const gfx_layout shiplayout = { 64, 16, /* 64x16 sprites */ 4, /* 4 sprites */ 2, /* 2 bits per pixel */ { 0, 0x2000 }, EXTENDED_XOFFS, { STEP16(0x000, 0x080) }, 0x800, /* step */ shiplayout_xoffset, NULL }; static GFXDECODE_START( starshp1 ) GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 1 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 2, 2 ) GFXDECODE_ENTRY( "gfx3", 0, shiplayout, 6, 2 ) GFXDECODE_END static MACHINE_CONFIG_START( starshp1, starshp1_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6502, STARSHP1_CPU_CLOCK) MCFG_CPU_PROGRAM_MAP(starshp1_map) MCFG_CPU_VBLANK_INT("screen", starshp1_interrupt) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_RAW_PARAMS(STARSHP1_PIXEL_CLOCK, STARSHP1_HTOTAL, STARSHP1_HBEND, STARSHP1_HBSTART, STARSHP1_VTOTAL, STARSHP1_VBEND, STARSHP1_VBSTART) MCFG_SCREEN_UPDATE(starshp1) MCFG_SCREEN_EOF(starshp1) MCFG_GFXDECODE(starshp1) MCFG_PALETTE_LENGTH(19) MCFG_PALETTE_INIT(starshp1) MCFG_VIDEO_START(starshp1) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("discrete", DISCRETE, 0) MCFG_SOUND_CONFIG_DISCRETE(starshp1) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END /*************************************************************************** Game ROMs ***************************************************************************/ ROM_START( starshp1 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD_NIB_HIGH( "7529-02.c2", 0x2c00, 0x0400, CRC(f191c328) SHA1(5d44be879bcf16a142a69e4f1501533e02720fe5) ) ROM_LOAD_NIB_LOW ( "7528-02.c1", 0x2c00, 0x0400, CRC(605ed4df) SHA1(b0d892bcd08b611d2c01ab23b491c1d9db498e7b) ) ROM_LOAD( "7530-02.h3", 0x3000, 0x0800, CRC(4b2d466c) SHA1(2104c4d163adbf53f9853334868622752ccb01b8) ) ROM_RELOAD( 0xf000, 0x0800 ) ROM_LOAD( "7531-02.e3", 0x3800, 0x0800, CRC(b35b2c0e) SHA1(e52240cdfbba3dc380ba63f24cfc07b44feafd53) ) ROM_RELOAD( 0xf800, 0x0800 ) ROM_REGION( 0x0400, "gfx1", 0 ) ROM_LOAD( "7513-01.n7", 0x0000, 0x0400, CRC(8fb0045d) SHA1(fb311c6977dec6e2a04179406e9ffdb920989a47) ) ROM_REGION( 0x0100, "gfx2", 0 ) ROM_LOAD( "7515-01.j5", 0x0000, 0x0100, CRC(fcbcbf2e) SHA1(adf3cc43b77ad18eddbe39ee11625e552d1abab9) ) ROM_REGION( 0x0800, "gfx3", 0 ) ROM_LOAD( "7517-01.r1", 0x0000, 0x0400, CRC(1531f85f) SHA1(291822614fc6d3a71bf56607c796e18779f8cfc9) ) ROM_LOAD( "7516-01.p1", 0x0400, 0x0400, CRC(64fbfe4c) SHA1(b2dfdcc1c9927c693fe43b2e1411d0f14375fdeb) ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "7518-01.r10", 0x0000, 0x0100, CRC(80877f7e) SHA1(8b28f48936a4247c583ca6713bfbaf4772c7a4f5) ) /* video output */ ROM_LOAD( "7514-01.n9", 0x0100, 0x0100, CRC(3610b453) SHA1(9e33ee04f22a9174c29fafb8e71781fa330a7a08) ) /* sync */ ROM_LOAD( "7519-01.b5", 0x0200, 0x0020, CRC(23b9cd3c) SHA1(220f9f73d86cdcf1b390c52c591750a73402af50) ) /* address */ ROM_END ROM_START( starshpp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD_NIB_HIGH( "7529-02.c2", 0x2c00, 0x0400, CRC(f191c328) SHA1(5d44be879bcf16a142a69e4f1501533e02720fe5) ) ROM_LOAD_NIB_LOW ( "7528-02.c1", 0x2c00, 0x0400, CRC(605ed4df) SHA1(b0d892bcd08b611d2c01ab23b491c1d9db498e7b) ) ROM_LOAD_NIB_HIGH( "7521.h2", 0x3000, 0x0400, CRC(6e3525db) SHA1(b615c60e4958d6576f4c179bbead9e8d330bba99) ) ROM_RELOAD( 0xf000, 0x0400 ) ROM_LOAD_NIB_LOW ( "7520.h1", 0x3000, 0x0400, CRC(2fbed61b) SHA1(5cbe1aee82a32edbf33780a46e4166ec45c88170) ) ROM_RELOAD( 0xf000, 0x0400 ) ROM_LOAD_NIB_HIGH( "f2", 0x3400, 0x0400, CRC(590ea913) SHA1(4baf5a6f6c9dcc5916163f85cec01d78a339ae20) ) ROM_RELOAD( 0xf400, 0x0400 ) ROM_LOAD_NIB_LOW ( "f1", 0x3400, 0x0400, CRC(84fce404) SHA1(edd78f5439c4087c4a853d66446433f9a356b17f) ) ROM_RELOAD( 0xf400, 0x0400 ) ROM_LOAD_NIB_HIGH( "7525.e2", 0x3800, 0x0400, CRC(5c6d12d9) SHA1(7078b685d859fd4122b814e473c83647b81ef7cd) ) ROM_RELOAD( 0xf800, 0x0400 ) ROM_LOAD_NIB_LOW ( "7524.e1", 0x3800, 0x0400, CRC(6193a7bd) SHA1(3c9eab14481cb29ba2627bc73434f579d6b96a6e) ) ROM_RELOAD( 0xf800, 0x0400 ) ROM_LOAD_NIB_HIGH( "d2", 0x3c00, 0x0400, CRC(a17df2ea) SHA1(ec488f4af47594e20b3d51882ee862a92e2f38fd) ) ROM_RELOAD( 0xfc00, 0x0400 ) ROM_LOAD_NIB_LOW ( "d1", 0x3c00, 0x0400, CRC(be4050b6) SHA1(03ca4833769efb10f18f52b7ba4d016568d3cab9) ) ROM_RELOAD( 0xfc00, 0x0400 ) ROM_REGION( 0x0400, "gfx1", 0 ) ROM_LOAD( "7513-01.n7", 0x0000, 0x0400, CRC(8fb0045d) SHA1(fb311c6977dec6e2a04179406e9ffdb920989a47) ) ROM_REGION( 0x0100, "gfx2", 0 ) ROM_LOAD( "7515-01.j5", 0x0000, 0x0100, CRC(fcbcbf2e) SHA1(adf3cc43b77ad18eddbe39ee11625e552d1abab9) ) ROM_REGION( 0x0800, "gfx3", 0 ) ROM_LOAD( "7517-01.r1", 0x0000, 0x0400, CRC(1531f85f) SHA1(291822614fc6d3a71bf56607c796e18779f8cfc9) ) ROM_LOAD( "7516-01.p1", 0x0400, 0x0400, CRC(64fbfe4c) SHA1(b2dfdcc1c9927c693fe43b2e1411d0f14375fdeb) ) ROM_REGION( 0x0220, "proms", 0 ) ROM_LOAD( "7518-01.r10", 0x0000, 0x0100, CRC(80877f7e) SHA1(8b28f48936a4247c583ca6713bfbaf4772c7a4f5) ) /* video output */ ROM_LOAD( "7514-01.n9", 0x0100, 0x0100, CRC(3610b453) SHA1(9e33ee04f22a9174c29fafb8e71781fa330a7a08) ) /* sync */ ROM_LOAD( "7519-01.b5", 0x0200, 0x0020, CRC(23b9cd3c) SHA1(220f9f73d86cdcf1b390c52c591750a73402af50) ) /* address */ ROM_END GAME( 1977, starshp1, 0, starshp1, starshp1, 0, ORIENTATION_FLIP_X, "Atari", "Starship 1", GAME_IMPERFECT_SOUND ) GAME( 1977, starshpp, starshp1, starshp1, starshp1, 0, ORIENTATION_FLIP_X, "Atari", "Starship 1 (prototype?)", GAME_IMPERFECT_SOUND )