/*************************************************************************** Stadium Hero (Japan) (c) 1988 Data East Corporation Emulation by Bryan McPhail, mish@tendril.co.uk Are the colours correct on the scoreboard screen? they look strange ***************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "cpu/m6502/m6502.h" #include "sound/2203intf.h" #include "sound/3812intf.h" #include "sound/okim6295.h" #include "includes/stadhero.h" #include "video/decbac06.h" #include "video/decmxc06.h" /******************************************************************************/ static READ16_HANDLER( stadhero_control_r ) { switch (offset<<1) { case 0: return input_port_read(space->machine(), "INPUTS"); case 2: return input_port_read(space->machine(), "COIN"); case 4: return input_port_read(space->machine(), "DSW"); } logerror("CPU #0 PC %06x: warning - read unmapped memory address %06x\n",cpu_get_pc(&space->device()),0x30c000+offset); return ~0; } static WRITE16_HANDLER( stadhero_control_w ) { switch (offset<<1) { case 4: /* Interrupt ack (VBL - IRQ 5) */ break; case 6: /* 6502 sound cpu */ soundlatch_w(space, 0, data & 0xff); cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE); break; default: logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",cpu_get_pc(&space->device()),data,0x30c010+offset); break; } } /******************************************************************************/ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_ROM AM_RANGE(0x200000, 0x2007ff) AM_RAM_WRITE(stadhero_pf1_data_w) AM_BASE_MEMBER(stadhero_state, m_pf1_data) AM_RANGE(0x240000, 0x240007) AM_DEVWRITE("tilegen1", deco_bac06_pf_control_0_w) /* text layer */ AM_RANGE(0x240010, 0x240017) AM_DEVWRITE("tilegen1", deco_bac06_pf_control_1_w) AM_RANGE(0x260000, 0x261fff) AM_DEVREADWRITE("tilegen1", deco_bac06_pf_data_r, deco_bac06_pf_data_w) AM_RANGE(0x30c000, 0x30c00b) AM_READWRITE(stadhero_control_r, stadhero_control_w) AM_RANGE(0x310000, 0x3107ff) AM_RAM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0xff8000, 0xffbfff) AM_RAM /* Main ram */ AM_RANGE(0xffc000, 0xffc7ff) AM_MIRROR(0x000800) AM_RAM AM_BASE_MEMBER(stadhero_state, m_spriteram) ADDRESS_MAP_END /******************************************************************************/ static ADDRESS_MAP_START( audio_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x05ff) AM_RAM AM_RANGE(0x0800, 0x0801) AM_DEVWRITE("ym1", ym2203_w) AM_RANGE(0x1000, 0x1001) AM_DEVWRITE("ym2", ym3812_w) AM_RANGE(0x3000, 0x3000) AM_READ(soundlatch_r) AM_RANGE(0x3800, 0x3800) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write) AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END /******************************************************************************/ static INPUT_PORTS_START( stadhero ) PORT_START("INPUTS") /* 0x30c000 - 0x30c001 */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("DSW") /* 0x30c004 - 0x30c005 */ PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) PORT_DIPUNUSED( 0x0010, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPUNUSED( 0x0080, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0300, 0x0300, "Time (1P Vs CPU)" ) /* Table at 0x0014f6 */ PORT_DIPSETTING( 0x0200, "600" ) PORT_DIPSETTING( 0x0300, "500" ) PORT_DIPSETTING( 0x0100, "450" ) PORT_DIPSETTING( 0x0000, "400" ) PORT_DIPNAME( 0x0c00, 0x0c00, "Time (1P Vs 2P)" ) /* Table at 0x0014fe */ PORT_DIPSETTING( 0x0800, "270" ) PORT_DIPSETTING( 0x0c00, "210" ) PORT_DIPSETTING( 0x0400, "180" ) PORT_DIPSETTING( 0x0000, "120" ) PORT_DIPNAME( 0x3000, 0x3000, "Final Set" ) /* Table at 0x00078c */ PORT_DIPSETTING( 0x2000, "3 Credits" ) PORT_DIPSETTING( 0x3000, "4 Credits" ) PORT_DIPSETTING( 0x1000, "5 Credits" ) PORT_DIPSETTING( 0x0000, "6 Credits" ) PORT_DIPUNUSED( 0x4000, IP_ACTIVE_LOW ) PORT_DIPUNUSED( 0x8000, IP_ACTIVE_LOW ) PORT_START("COIN") /* 0x30c002 & 0x30c003 */ PORT_BIT( 0x00ff, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(custom_port_read, "FAKE") PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(custom_port_read, "FAKE") PORT_START("FAKE") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* related to music/sound */ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* related to music/sound */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* related to music/sound */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* related to music/sound */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK ) INPUT_PORTS_END /******************************************************************************/ static const gfx_layout charlayout = { 8,8, /* 8*8 chars */ 4096, 3, /* 4 bits per pixel */ { 0x00000*8,0x8000*8,0x10000*8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout tile_3bpp = { 16,16, 2048, 3, { 0x20000*8, 0x10000*8, 0x00000*8 }, { 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 16*16 }; static const gfx_layout spritelayout = { 16,16, 4096, 4, { 0x60000*8,0x40000*8,0x20000*8,0x00000*8 }, { 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 16*16 }; static GFXDECODE_START( stadhero ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx2", 0, tile_3bpp, 512, 16 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 256, 16 ) /* Sprites 16x16 */ GFXDECODE_END /******************************************************************************/ static void irqhandler(device_t *device, int linestate) { cputag_set_input_line(device->machine(), "audiocpu", 0, linestate); } static const ym3812_interface ym3812_config = { irqhandler }; /******************************************************************************/ static MACHINE_CONFIG_START( stadhero, stadhero_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 10000000) MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_VBLANK_INT("screen", irq5_line_hold)/* VBL */ MCFG_CPU_ADD("audiocpu", M6502, 1500000) MCFG_CPU_PROGRAM_MAP(audio_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(58) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE(stadhero) MCFG_GFXDECODE(stadhero) MCFG_PALETTE_LENGTH(1024) MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0) deco_bac06_device::set_gfx_region_wide(*device, 1,1,2); MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0) deco_mxc06_device::set_gfx_region(*device, 2); MCFG_VIDEO_START(stadhero) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, 1500000) MCFG_SOUND_ROUTE(0, "mono", 0.95) MCFG_SOUND_ROUTE(1, "mono", 0.95) MCFG_SOUND_ROUTE(2, "mono", 0.95) MCFG_SOUND_ROUTE(3, "mono", 0.40) MCFG_SOUND_ADD("ym2", YM3812, 3000000) MCFG_SOUND_CONFIG(ym3812_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MCFG_OKIM6295_ADD("oki", 1023924, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MACHINE_CONFIG_END /******************************************************************************/ ROM_START( stadhero ) ROM_REGION( 0x20000, "maincpu", 0 ) /* 6*64k for 68000 code */ ROM_LOAD16_BYTE( "ef15.bin", 0x00000, 0x10000, CRC(bbba364e) SHA1(552096102f402085596635f02096462c6b8e13a7) ) ROM_LOAD16_BYTE( "ef13.bin", 0x00001, 0x10000, CRC(97c6717a) SHA1(6c81260f49a59f70c71f520e51330a6833828684) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound */ ROM_LOAD( "ef18.bin", 0x8000, 0x8000, CRC(20fd9668) SHA1(058e34a0ebfc372aaa9230c2bc9164ee2e85e217) ) ROM_REGION( 0x18000, "gfx1", 0 ) ROM_LOAD( "ef08.bin", 0x000000, 0x10000, CRC(e84752fe) SHA1(9af2140ddbb44be793ab5b39787bac27f5b1c1f2) ) /* chars */ ROM_LOAD( "ef09.bin", 0x010000, 0x08000, CRC(2ade874d) SHA1(5c884535214438a4ea79fd262700a346bc12ad81) ) ROM_REGION( 0x30000, "gfx2", 0 ) ROM_LOAD( "ef10.bin", 0x000000, 0x10000, CRC(dca3d599) SHA1(2b97a70065f3065e7fbb54fb53cb120d9e5013b3) ) /* tiles */ ROM_LOAD( "ef11.bin", 0x010000, 0x10000, CRC(af563e96) SHA1(c88eaff4a1ea133d708f4511bb1dbc99ef066eed) ) ROM_LOAD( "ef12.bin", 0x020000, 0x10000, CRC(9a1bf51c) SHA1(e733c193b305496878551fc6eefc21587ba75c82) ) ROM_REGION( 0x80000, "gfx3", 0 ) ROM_LOAD( "ef00.bin", 0x000000, 0x10000, CRC(94ed257c) SHA1(caa4a4c8bf3b34d2288e117cfc704cca4c6f913b) ) /* sprites */ ROM_LOAD( "ef01.bin", 0x010000, 0x10000, CRC(6eb9a721) SHA1(0f9dce614e67e57612e3a4ce187f0f9c12b78281) ) ROM_LOAD( "ef02.bin", 0x020000, 0x10000, CRC(850cb771) SHA1(ccb54036191674d76965270a5831fba3e62f47c0) ) ROM_LOAD( "ef03.bin", 0x030000, 0x10000, CRC(24338b96) SHA1(7730486bd0b84ba0a69b5547e348ee0058d4e7f1) ) ROM_LOAD( "ef04.bin", 0x040000, 0x10000, CRC(9e3d97a7) SHA1(d02722376721caa5d8498f15f16959f42b75e7c1) ) ROM_LOAD( "ef05.bin", 0x050000, 0x10000, CRC(88631005) SHA1(3c1787fb3aabdd9fecf679b2f4a9f833bf660885) ) ROM_LOAD( "ef06.bin", 0x060000, 0x10000, CRC(9f47848f) SHA1(e23337684c8999483cbd11d3d953b06c34f13069) ) ROM_LOAD( "ef07.bin", 0x070000, 0x10000, CRC(8859f655) SHA1(b3d69c5808b3ba7347ddb7f9693499903e9bfe6b) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "ef17.bin", 0x0000, 0x10000, CRC(07c78358) SHA1(ce82b429eec0193fd9665b717336756a514db144) ) ROM_END /******************************************************************************/ GAME( 1988, stadhero, 0, stadhero, stadhero, 0, ROT0, "Data East Corporation", "Stadium Hero (Japan)", 0 )