// license:BSD-3-Clause // copyright-holders:Takahiro Nogi /*************************************************************************** Syusse Oozumou (c) 1984 Technos Japan (Licensed by Data East) Driver by Takahiro Nogi (nogi@kt.rim.or.jp) 1999/10/04 ***************************************************************************/ #include "emu.h" #include "includes/ssozumo.h" #include "cpu/m6502/m6502.h" #include "cpu/m6809/m6809.h" #include "machine/gen_latch.h" #include "sound/ay8910.h" #include "sound/dac.h" #include "sound/volt_reg.h" #include "screen.h" #include "speaker.h" void ssozumo_state::machine_start() { save_item(NAME(m_sound_nmi_mask)); } void ssozumo_state::ssozumo_map(address_map &map) { map(0x0000, 0x077f).ram(); map(0x0780, 0x07ff).ram().share("spriteram"); map(0x2000, 0x23ff).ram().w(this, FUNC(ssozumo_state::videoram2_w)).share("videoram2"); map(0x2400, 0x27ff).ram().w(this, FUNC(ssozumo_state::colorram2_w)).share("colorram2"); map(0x3000, 0x31ff).ram().w(this, FUNC(ssozumo_state::videoram_w)).share("videoram"); map(0x3200, 0x33ff).ram().w(this, FUNC(ssozumo_state::colorram_w)).share("colorram"); map(0x3400, 0x35ff).ram(); map(0x3600, 0x37ff).ram(); map(0x4000, 0x4000).portr("P1").w(this, FUNC(ssozumo_state::flipscreen_w)); map(0x4010, 0x4010).portr("P2").w("soundlatch", FUNC(generic_latch_8_device::write)); map(0x4020, 0x4020).portr("DSW2").w(this, FUNC(ssozumo_state::scroll_w)); map(0x4030, 0x4030).portr("DSW1"); // AM_RANGE(0x4030, 0x4030) AM_WRITEONLY map(0x4050, 0x407f).ram().w(this, FUNC(ssozumo_state::paletteram_w)).share("paletteram"); map(0x6000, 0xffff).rom(); } WRITE8_MEMBER(ssozumo_state::sound_nmi_mask_w) { m_sound_nmi_mask = data & 1; } /* Same as Tag Team */ void ssozumo_state::ssozumo_sound_map(address_map &map) { map(0x0000, 0x01ff).ram(); map(0x2000, 0x2001).w("ay1", FUNC(ay8910_device::data_address_w)); map(0x2002, 0x2003).w("ay2", FUNC(ay8910_device::data_address_w)); map(0x2004, 0x2004).w("dac", FUNC(dac_byte_interface::write)); map(0x2005, 0x2005).w(this, FUNC(ssozumo_state::sound_nmi_mask_w)); map(0x2007, 0x2007).r("soundlatch", FUNC(generic_latch_8_device::read)); map(0x4000, 0xffff).rom(); } INPUT_CHANGED_MEMBER(ssozumo_state::coin_inserted) { m_maincpu->set_input_line(INPUT_LINE_NMI, newval ? CLEAR_LINE : ASSERT_LINE); } static INPUT_PORTS_START( ssozumo ) PORT_START("P1") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, ssozumo_state, coin_inserted, 0) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, ssozumo_state, coin_inserted, 0) PORT_START("P2") /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("DSW2") /* DSW2 */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x01, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW1") /* DSW1 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Controls ) ) PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x40, DEF_STR( Dual ) ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ RGN_FRAC(1,3), /* 1024 characters */ 3, /* 3 bits per pixel */ { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, /* the bitplanes are separated */ { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout tilelayout = { 16,16, /* 16*16 tiles */ 256, /* 256 tiles */ 3, /* 3 bits per pixel */ { 2*256*16*16, 256*16*16, 0 }, /* the bitplanes are separated */ { 16*8 + 0, 16*8 + 1, 16*8 + 2, 16*8 + 3, 16*8 + 4, 16*8 + 5, 16*8 + 6, 16*8 + 7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 /* every tile takes 16 consecutive bytes */ }; static const gfx_layout spritelayout = { 16,16, /* 16*16 sprites */ 1280, /* 1280 sprites */ 3, /* 3 bits per pixel */ { 2*1280*16*16, 1280*16*16, 0 }, /* the bitplanes are separated */ { 16*8 + 0, 16*8 + 1, 16*8 + 2, 16*8 + 3, 16*8 + 4, 16*8 + 5, 16*8 + 6, 16*8 + 7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 /* every sprite takes 16 consecutive bytes */ }; static GFXDECODE_START( gfx_ssozumo ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 4 ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 4*8, 4 ) GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 8*8, 2 ) GFXDECODE_END INTERRUPT_GEN_MEMBER(ssozumo_state::sound_timer_irq) { if(m_sound_nmi_mask) device.execute().pulse_input_line(INPUT_LINE_NMI, attotime::zero); } MACHINE_CONFIG_START(ssozumo_state::ssozumo) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M6502, 1200000) /* 1.2 MHz ???? */ MCFG_DEVICE_PROGRAM_MAP(ssozumo_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", ssozumo_state, irq0_line_hold) MCFG_DEVICE_ADD("audiocpu", M6502, 975000) /* 975 kHz ?? */ MCFG_DEVICE_PROGRAM_MAP(ssozumo_sound_map) MCFG_DEVICE_PERIODIC_INT_DRIVER(ssozumo_state, sound_timer_irq, 272/16*57) // guess, assume to be the same as tagteam /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) // MCFG_SCREEN_REFRESH_RATE(60) // MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) // MCFG_SCREEN_SIZE(32*8, 32*8) // MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8 - 1, 1*8, 31*8 - 1) // DECO video CRTC, unverified MCFG_SCREEN_RAW_PARAMS(XTAL(12'000'000)/2,384,0,256,272,8,248) MCFG_SCREEN_UPDATE_DRIVER(ssozumo_state, screen_update) MCFG_SCREEN_PALETTE("palette") MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_ssozumo) MCFG_PALETTE_ADD("palette", 64 + 16) MCFG_PALETTE_INIT_OWNER(ssozumo_state, ssozumo) /* sound hardware */ SPEAKER(config, "speaker").front_center(); MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", m6502_device::IRQ_LINE)) MCFG_DEVICE_ADD("ay1", YM2149, 1500000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 0.3) MCFG_DEVICE_ADD("ay2", YM2149, 1500000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 0.3) MCFG_DEVICE_ADD("dac", DAC_8BIT_R2R, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 0.3) // unknown DAC MCFG_DEVICE_ADD("vref", VOLTAGE_REGULATOR, 0) MCFG_VOLTAGE_REGULATOR_OUTPUT(5.0) MCFG_SOUND_ROUTE(0, "dac", 1.0, DAC_VREF_POS_INPUT) MCFG_SOUND_ROUTE(0, "dac", -1.0, DAC_VREF_NEG_INPUT) MACHINE_CONFIG_END ROM_START( ssozumo ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Main Program ROMs */ ROM_LOAD( "ic61.g01", 0x06000, 0x2000, CRC(86968f46) SHA1(6acd111b71fbb4ef00ae03be4fb93d305a6564e7) ) // m1 ROM_LOAD( "ic60.g11", 0x08000, 0x2000, CRC(1a5143dd) SHA1(19e36afcd0827f14f4360b55d952cc1af38327fd) ) // m2 ROM_LOAD( "ic59.g21", 0x0a000, 0x2000, CRC(d3df04d7) SHA1(a95cff7f67ad2a3dbf7147018889a0de3f9fcbac) ) // m3 ROM_LOAD( "ic58.g31", 0x0c000, 0x2000, CRC(0ee43a78) SHA1(383a29a2dfdbd600dacf3885039759efab718a45) ) // m4 ROM_LOAD( "ic57.g41", 0x0e000, 0x2000, CRC(ac77aa4c) SHA1(36ee826327e4433bcdcb8d770fc6176f53d3eed0) ) // m5 ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound Program & Voice Sample ROMs*/ ROM_LOAD( "ic47.g50", 0x04000, 0x2000, CRC(b64ec829) SHA1(684f1c37c05fc3812f11e040fb96789c8abb987f) ) // a1 ROM_LOAD( "ic46.g60", 0x06000, 0x2000, CRC(630d7380) SHA1(aab3f034417a9712c8fa922946eda02751c9e319) ) // a2 ROM_LOAD( "ic45.g70", 0x08000, 0x2000, CRC(1854b657) SHA1(c4f3c24a2b03bdf4d9fd80d6df944a157f98e617) ) // a3 ROM_LOAD( "ic44.g80", 0x0a000, 0x2000, CRC(40b9a0da) SHA1(ef51977d23e14fb638b26afcb2617933446d8143) ) // a4 ROM_LOAD( "ic43.g90", 0x0c000, 0x2000, CRC(20262064) SHA1(2845efa458f4fd873b8559489bcee4b9d8e437c1) ) // a5 ROM_LOAD( "ic42.ga0", 0x0e000, 0x2000, CRC(98d7e998) SHA1(16bb3315db7d52531a3297e1255478aa1ebc32c2) ) // a6 ROM_REGION( 0x06000, "gfx1", 0 ) /* Character ROMs */ ROM_LOAD( "ic22.gq0", 0x00000, 0x2000, CRC(b4c7e612) SHA1(2d4f6f79b65aa27e00f173777959ec07e81ff15e) ) // c1 ROM_LOAD( "ic23.gr0", 0x02000, 0x2000, CRC(90bb9fda) SHA1(9c065a54330133e5afadcb2ae29add5e1005d977) ) // c2 ROM_LOAD( "ic21.gs0", 0x04000, 0x2000, CRC(d8cd5c78) SHA1(f1567850db649d2b7a029a5f71bbade25bb0393f) ) // c3 ROM_REGION( 0x06000, "gfx2", 0 ) /* tile set ROMs */ ROM_LOAD( "ic69.gt0", 0x00000, 0x2000, CRC(771116ca) SHA1(2d1c656315f57e1a142725e2d2034543cb3917ea) ) // t1 ROM_LOAD( "ic59.gu0", 0x02000, 0x2000, CRC(68035bfd) SHA1(da535ff6860f71c1780d4d9dfd1944e355234c5b) ) // t2 ROM_LOAD( "ic81.gv0", 0x04000, 0x2000, CRC(cdda1f9f) SHA1(d1f1b3e0578fd991c74d4a85313c5d37f08f1eee) ) // t3 ROM_REGION( 0x1e000, "gfx3", 0 ) /* sprites ROMs */ ROM_LOAD( "ic06.gg0", 0x00000, 0x2000, CRC(d2342c50) SHA1(f502b716d659d9fd3119dbb454296fe9e280fa5d) ) // s1a ROM_LOAD( "ic05.gh0", 0x02000, 0x2000, CRC(14a3cb10) SHA1(7b6d63f43ebbe3c3aea7f2e04789cdb78cdd8495) ) // s1b ROM_LOAD( "ic04.gi0", 0x04000, 0x2000, CRC(169276c1) SHA1(7f0b54425e0f82f7fcc892d7b8e7719087060d2a) ) // s1c ROM_LOAD( "ic03.gj0", 0x06000, 0x2000, CRC(e71b9f28) SHA1(1f4f1a4d44fecb212778bb191e14bbfdc41556a5) ) // s1d ROM_LOAD( "ic02.gk0", 0x08000, 0x2000, CRC(6e94773c) SHA1(c3a1b950c1abce7103e6a0c19b5bc47a46612b05) ) // s1e ROM_LOAD( "ic29.gl0", 0x0a000, 0x2000, CRC(40f67cc4) SHA1(fb6cfa9c9665c719926fc6ef050682f040852840) ) // s2a ROM_LOAD( "ic28.gm0", 0x0c000, 0x2000, CRC(8c97b1a2) SHA1(72ca28959b532f98e0836a9650bb3dd3fdfa755a) ) // s2b ROM_LOAD( "ic27.gn0", 0x0e000, 0x2000, CRC(be8bb3dd) SHA1(d032591e73b09e2f076a18298d606edf16998a64) ) // s2c ROM_LOAD( "ic26.go0", 0x10000, 0x2000, CRC(9c098a2c) SHA1(d2093f1a4f4b3bf3bbff0adea5bd910993ed4704) ) // s2d ROM_LOAD( "ic25.gp0", 0x12000, 0x2000, CRC(f73f8a76) SHA1(13652779d3d30de0b4136eb3f43ee5429861bf35) ) // s2e ROM_LOAD( "ic44.gb0", 0x14000, 0x2000, CRC(cdd7f2eb) SHA1(57cf788804f9d2a1283032c25b608ac45064eddb) ) // s3a ROM_LOAD( "ic43.gc0", 0x16000, 0x2000, CRC(7b4c632e) SHA1(2acb0f2213928b97fdf239fbabc6d24329cbdd7a) ) // s3b ROM_LOAD( "ic42.gd0", 0x18000, 0x2000, CRC(cd1c8fe6) SHA1(ac085a0e8e228ea6bfbe86f209be08221bb066ee) ) // s3c ROM_LOAD( "ic41.ge0", 0x1a000, 0x2000, CRC(935578d0) SHA1(e9a9f439e0781627df076c454b16f5796ac991bc) ) // s3d ROM_LOAD( "ic40.gf0", 0x1c000, 0x2000, CRC(5a3bf1ba) SHA1(6beebb7ac9c8baa3bbb5b0ebf6a6da768e52d1d3) ) // s3e ROM_REGION( 0x0080, "proms", 0 ) ROM_LOAD( "ic33.gz0", 0x00000, 0x0020, CRC(523d29ad) SHA1(48d0ae83a07e4409a1def56772c5156e8d505749) ) /* char palette red and green components */ ROM_LOAD( "ic30.gz2", 0x00020, 0x0020, CRC(0de202e1) SHA1(ca1aa66c1d3d4724d322ec0346860c37729ddaed) ) /* tile palette red and green components */ ROM_LOAD( "ic32.gz1", 0x00040, 0x0020, CRC(6fbff4d2) SHA1(b2cd38fa8e9a74539b96d6e8e0375fff2dd77a20) ) /* char palette blue component */ ROM_LOAD( "ic31.gz3", 0x00060, 0x0020, CRC(18e7fe63) SHA1(b0834b94b22ead765ddac5591ab1dc66ec20f17f) ) /* tile palette blue component */ ROM_END GAME( 1984, ssozumo, 0, ssozumo, ssozumo, ssozumo_state, empty_init, ROT270, "Technos Japan", "Syusse Oozumou (Japan)", MACHINE_SUPPORTS_SAVE )