#include "driver.h" #include "megadriv.h" ROM_START( ssf2ghw ) ROM_REGION( 0x1400000, "main", 0 ) /* 68000 Code */ /* Special Case, custom PCB, linear ROM mapping of 5meg */ ROM_LOAD16_BYTE( "rom_a", 0x000000, 0x200000, CRC(59726521) SHA1(3120bac17f56c01ffb9d3f9e31efa0263e3774af) ) ROM_LOAD16_BYTE( "rom_b", 0x000001, 0x200000, CRC(7dad5540) SHA1(9279068b2218d239fdd557dd959ac70e74853178) ) ROM_LOAD16_BYTE( "rom_c", 0x400000, 0x080000, CRC(deb48624) SHA1(39ffa7de7b808e0b95cb039bb381705d77420933) ) ROM_LOAD16_BYTE( "rom_d", 0x400001, 0x080000, CRC(b99f6a5b) SHA1(adbe28a7522024bc66328ac86fecf9ded3310e8e) ) ROM_END static READ16_HANDLER( ssf2ghw_dsw_r ) { static const char *const dswname[3] = { "DSWA", "DSWB", "DSWC" }; return input_port_read(machine, dswname[offset]); } static DRIVER_INIT( ssf2ghw ) { memory_install_write16_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0xA130F0, 0xA130FF, 0, 0, SMH_NOP); // custom banking is disabled (!) memory_install_readwrite16_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x400000, 0x5fffff, 0, 0, SMH_BANK5, SMH_UNMAP); memory_set_bankptr( 5, memory_region( machine, "main" )+0x400000 ); memory_install_read16_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0x770070, 0x770075, 0, 0, ssf2ghw_dsw_r ); DRIVER_INIT_CALL(megadrij); } GAME( 1994, ssf2ghw, 0, megadriv, ssf2ghw, ssf2ghw, ROT0, "bootleg / Capcom", "Super Street Fighter II - The New Challengers (Arcade bootleg of Japanese MegaDrive version)", 0 )