// license:BSD-3-Clause // copyright-holders:Tomasz Slanina /* Super Real Mahjong P5 (c)1994 SETA preliminary driver by Tomasz Slanina -- CPU : R3560 (IDT MIPS R3000 derivative) SOUND : TC6210AF (ST-0016) OSC. : 50.0000MHz 42.9545MHz SX008-01.BIN ; CHR ROM SX008-02.BIN ; | SX008-03.BIN ; | SX008-04.BIN ; | SX008-05.BIN ; | SX008-06.BIN ; | SX008-07.BIN ; / SX008-08.BIN ; SOUND DATA SX008-09.BIN ; / SX008-11.BIN ; MAIN PRG SX008-12.BIN ; | SX008-13.BIN ; | SX008-14.BIN ; / Note: attract sound ON/OFF of DIPSW doesn't work. This is not a bug (real machine behaves the same). */ #include "emu.h" #include "machine/st0016.h" #include "cpu/mips/r3000.h" #define DEBUG_CHAR #define SPRITE_GLOBAL_X 0 #define SPRITE_GLOBAL_Y 1 #define SUBLIST_OFFSET 2 #define SUBLIST_LENGTH 3 #define SUBLIST_OFFSET_SHIFT 3 #define SPRITE_LIST_END_MARKER 0x8000 #define SPRITE_TILE 0 #define SPRITE_PALETTE 1 #define SPRITE_LOCAL_X 2 #define SPRITE_LOCAL_Y 3 #define SPRITE_SIZE 4 #define SPRITE_SUBLIST_ENTRY_LENGTH 8 #define SPRITE_LIST_ENTRY_LENGTH 4 #define SPRITE_DATA_GRANULARITY 0x80 class srmp5_state : public driver_device { public: srmp5_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) , m_gfxdecode(*this, "gfxdecode") , m_palette(*this, "palette") , m_maincpu(*this, "maincpu") , m_soundcpu(*this,"soundcpu") , m_chrrom(*this, "chr") , m_soundbank(*this, "soundbank") , m_keys(*this, "KEY.%u", 0) , m_chrbank(0) { } required_device m_gfxdecode; required_device m_palette; required_device m_maincpu; required_device m_soundcpu; required_region_ptr m_chrrom; required_memory_bank m_soundbank; required_ioport_array<4> m_keys; uint32_t m_chrbank; std::unique_ptr m_tileram; std::unique_ptr m_sprram; uint8_t m_input_select; uint8_t m_cmd1; uint8_t m_cmd2; uint8_t m_cmd_stat; uint32_t m_vidregs[0x120 / 4]; #ifdef DEBUG_CHAR std::unique_ptr m_tileduty; #endif DECLARE_WRITE32_MEMBER(bank_w); DECLARE_READ32_MEMBER(tileram_r); DECLARE_WRITE32_MEMBER(tileram_w); DECLARE_READ32_MEMBER(spr_r); DECLARE_WRITE32_MEMBER(spr_w); DECLARE_READ32_MEMBER(chrrom_r); DECLARE_WRITE32_MEMBER(input_select_w); DECLARE_READ32_MEMBER(srmp5_inputs_r); DECLARE_WRITE32_MEMBER(cmd1_w); DECLARE_WRITE32_MEMBER(cmd2_w); DECLARE_READ32_MEMBER(cmd_stat32_r); DECLARE_READ32_MEMBER(srmp5_vidregs_r); DECLARE_WRITE32_MEMBER(srmp5_vidregs_w); DECLARE_READ32_MEMBER(irq_ack_clear); DECLARE_READ8_MEMBER(cmd1_r); DECLARE_READ8_MEMBER(cmd2_r); DECLARE_READ8_MEMBER(cmd_stat8_r); virtual void machine_start() override; void init_srmp5(); uint32_t screen_update_srmp5(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); DECLARE_WRITE8_MEMBER(st0016_rom_bank_w); void srmp5(machine_config &config); void srmp5_mem(address_map &map); void st0016_io(address_map &map); void st0016_mem(address_map &map); }; uint32_t srmp5_state::screen_update_srmp5(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { int x,y,address,xs,xs2,ys,ys2,height,width,xw,yw,xb,yb,sizex,sizey; uint16_t *sprite_list=m_sprram.get(); uint16_t *sprite_list_end=&m_sprram[0x4000]; //guess uint8_t *pixels=(uint8_t *)m_tileram.get(); const pen_t * const pens = m_palette->pens(); //Table surface seems to be tiles, but display corrupts when switching the scene if always ON. //Currently the tiles are OFF. #ifdef BG_ENABLE uint8_t tile_width = (m_vidregs[2] >> 0) & 0xFF; uint8_t tile_height = (m_vidregs[2] >> 8) & 0xFF; if(tile_width && tile_height) { // 16x16 tile uint16_t *map = &sprram[0x2000]; for(yw = 0; yw < tile_height; yw++) { for(xw = 0; xw < tile_width; xw++) { uint16_t tile = map[yw * 128 + xw * 2]; if(tile >= 0x2000) continue; address = tile * SPRITE_DATA_GRANULARITY; for(y = 0; y < 16; y++) { for(x = 0; x < 16; x++) { uint8_t pen = pixels[BYTE_XOR_LE(address)]; if(pen) { bitmap.pix32(yw * 16 + y, xw * 16 + x) = pens[pen]; } address++; } } } } } else #endif bitmap.fill(0, cliprect); while((sprite_list[SUBLIST_OFFSET]&SPRITE_LIST_END_MARKER)==0 && sprite_list> 4)&0xf; height=(sprite_sublist[SPRITE_SIZE]>>12)&0xf; sizex=(sprite_sublist[SPRITE_SIZE]>>0)&0xf; sizey=(sprite_sublist[SPRITE_SIZE]>>8)&0xf; address=(sprite_sublist[SPRITE_TILE] & ~(sprite_sublist[SPRITE_SIZE] >> 11 & 7))*SPRITE_DATA_GRANULARITY; y -= (height + 1) * (sizey + 1)-1; for(xw=0;xw<=width;xw++) { xb = (sprite_sublist[SPRITE_PALETTE] & 0x8000) ? (width-xw)*(sizex+1)+x: xw*(sizex+1)+x; for(yw=0;yw<=height;yw++) { yb = yw*(sizey+1)+y; for(ys=0;ys<=sizey;ys++) { ys2 = (sprite_sublist[SPRITE_PALETTE] & 0x4000) ? ys : (sizey - ys); for(xs=0;xs<=sizex;xs++) { uint8_t pen=pixels[BYTE_XOR_LE(address)&(0x100000-1)]; xs2 = (sprite_sublist[SPRITE_PALETTE] & 0x8000) ? (sizex - xs) : xs; if(pen) { if(cliprect.contains(xb+xs2, yb+ys2)) { bitmap.pix32(yb+ys2, xb+xs2) = pens[pen+((sprite_sublist[SPRITE_PALETTE]&0xff)<<8)]; } } ++address; } } } } sprite_sublist+=SPRITE_SUBLIST_ENTRY_LENGTH; --sublist_length; } } sprite_list+=SPRITE_LIST_ENTRY_LENGTH; } #ifdef DEBUG_CHAR { int i; for(i = 0; i < 0x2000; i++) { if (m_tileduty[i] == 1) { m_gfxdecode->gfx(0)->mark_dirty(i); m_gfxdecode->gfx(0)->get_data(i); m_tileduty[i] = 0; } } } #endif return 0; } void srmp5_state::machine_start() { m_soundbank->configure_entries(0, 256, memregion("soundcpu")->base(), 0x4000); save_item(NAME(m_input_select)); save_item(NAME(m_cmd1)); save_item(NAME(m_cmd2)); save_item(NAME(m_cmd_stat)); save_item(NAME(m_chrbank)); save_pointer(NAME(m_tileram.get()), 0x100000/2); save_pointer(NAME(m_sprram.get()), 0x80000/2); #ifdef DEBUG_CHAR save_pointer(NAME(m_tileduty.get()), 0x2000); #endif save_item(NAME(m_vidregs)); } WRITE32_MEMBER(srmp5_state::bank_w) { m_chrbank = ((data & 0xf0) >> 4) * (0x100000 / sizeof(uint16_t)); } READ32_MEMBER(srmp5_state::tileram_r) { return m_tileram[offset]; } WRITE32_MEMBER(srmp5_state::tileram_w) { m_tileram[offset] = data & 0xFFFF; //lower 16bit only #ifdef DEBUG_CHAR m_tileduty[offset >> 6] = 1; #endif } READ32_MEMBER(srmp5_state::spr_r) { return m_sprram[offset]; } WRITE32_MEMBER(srmp5_state::spr_w) { m_sprram[offset] = data & 0xFFFF; //lower 16bit only } READ32_MEMBER(srmp5_state::chrrom_r) { return m_chrrom[m_chrbank + offset]; // lower 16bit only } WRITE32_MEMBER(srmp5_state::input_select_w) { m_input_select = data & 0x0F; } READ32_MEMBER(srmp5_state::srmp5_inputs_r) { uint32_t ret = 0; switch (m_input_select) { case 0x01: ret = m_keys[0]->read(); break; case 0x02: ret = m_keys[1]->read(); break; case 0x04: ret = m_keys[2]->read(); break; case 0x00: case 0x08: ret = m_keys[3]->read(); break; } return ret; } //almost all cmds are sound related WRITE32_MEMBER(srmp5_state::cmd1_w) { m_cmd1 = data & 0xFF; logerror("cmd1_w %08X\n", data); } WRITE32_MEMBER(srmp5_state::cmd2_w) { m_cmd2 = data & 0xFF; m_cmd_stat = 5; logerror("cmd2_w %08X\n", data); } READ32_MEMBER(srmp5_state::cmd_stat32_r) { return m_cmd_stat; } READ32_MEMBER(srmp5_state::srmp5_vidregs_r) { logerror("vidregs read %08X %08X\n", offset << 2, m_vidregs[offset]); return m_vidregs[offset]; } WRITE32_MEMBER(srmp5_state::srmp5_vidregs_w) { COMBINE_DATA(&m_vidregs[offset]); if(offset != 0x10C / 4) logerror("vidregs write %08X %08X\n", offset << 2, m_vidregs[offset]); } READ32_MEMBER(srmp5_state::irq_ack_clear) { m_maincpu->set_input_line(R3000_IRQ4, CLEAR_LINE); return 0; } void srmp5_state::srmp5_mem(address_map &map) { map(0x00000000, 0x000fffff).ram(); //maybe 0 - 2fffff ? map(0x002f0000, 0x002f7fff).ram(); map(0x01000000, 0x01000003).writeonly(); // 0xaa .. watchdog ? map(0x01800000, 0x01800003).ram(); //?1 map(0x01800004, 0x01800007).portr("DSW1"); map(0x01800008, 0x0180000b).portr("DSW2"); map(0x0180000c, 0x0180000f).w(this, FUNC(srmp5_state::bank_w)); map(0x01800010, 0x01800013).r(this, FUNC(srmp5_state::srmp5_inputs_r)); //multiplexed controls (selected by writes to 1c) map(0x01800014, 0x01800017).portr("TEST"); map(0x0180001c, 0x0180001f).w(this, FUNC(srmp5_state::input_select_w));//c1 c2 c4 c8 => mahjong inputs (at $10) - bits 0-3 map(0x01800200, 0x01800203).ram(); //sound related ? only few writes after boot map(0x01802000, 0x01802003).w(this, FUNC(srmp5_state::cmd1_w)); map(0x01802004, 0x01802007).w(this, FUNC(srmp5_state::cmd2_w)); map(0x01802008, 0x0180200b).r(this, FUNC(srmp5_state::cmd_stat32_r)); map(0x01a00000, 0x01bfffff).r(this, FUNC(srmp5_state::chrrom_r)); map(0x01c00000, 0x01c00003).nopr(); // debug? 'Toru' map(0x0a000000, 0x0a0fffff).rw(this, FUNC(srmp5_state::spr_r), FUNC(srmp5_state::spr_w)); map(0x0a100000, 0x0a17ffff).rw(m_palette, FUNC(palette_device::read16), FUNC(palette_device::write16)).umask32(0x0000ffff).share("palette"); //0?N???A?????????i?????????? map(0x0a180000, 0x0a18011f).rw(this, FUNC(srmp5_state::srmp5_vidregs_r), FUNC(srmp5_state::srmp5_vidregs_w)); map(0x0a180000, 0x0a180003).nopr(); // write 0x00000400 map(0x0a200000, 0x0a3fffff).rw(this, FUNC(srmp5_state::tileram_r), FUNC(srmp5_state::tileram_w)); map(0x0fc00000, 0x0fdfffff).mirror(0x10000000).rom().region("maincpu", 0); map(0x1eff0000, 0x1eff001f).writeonly(); map(0x1eff003c, 0x1eff003f).r(this, FUNC(srmp5_state::irq_ack_clear)); } void srmp5_state::st0016_mem(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0xbfff).bankr("soundbank"); //AM_RANGE(0xe900, 0xe9ff) // sound - internal //AM_RANGE(0xec00, 0xec1f) AM_READ(st0016_character_ram_r) AM_WRITE(st0016_character_ram_w) map(0xf000, 0xffff).ram(); } READ8_MEMBER(srmp5_state::cmd1_r) { m_cmd_stat = 0; return m_cmd1; } READ8_MEMBER(srmp5_state::cmd2_r) { return m_cmd2; } READ8_MEMBER(srmp5_state::cmd_stat8_r) { return m_cmd_stat; } // common rombank? should go in machine/st0016 with larger address space exposed? WRITE8_MEMBER(srmp5_state::st0016_rom_bank_w) { m_soundbank->set_entry(data); } void srmp5_state::st0016_io(address_map &map) { map.global_mask(0xff); //AM_RANGE(0x00, 0xbf) AM_READ(st0016_vregs_r) AM_WRITE(st0016_vregs_w) map(0xc0, 0xc0).r(this, FUNC(srmp5_state::cmd1_r)); map(0xc1, 0xc1).r(this, FUNC(srmp5_state::cmd2_r)); map(0xc2, 0xc2).r(this, FUNC(srmp5_state::cmd_stat8_r)); map(0xe1, 0xe1).w(this, FUNC(srmp5_state::st0016_rom_bank_w)); map(0xe7, 0xe7).w(this, FUNC(srmp5_state::st0016_rom_bank_w)); //AM_RANGE(0xf0, 0xf0) AM_READ(st0016_dma_r) } static INPUT_PORTS_START( srmp5 ) PORT_START("DSW1") PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x0040, 0x0040, "PUT" ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0080, DEF_STR( On ) ) PORT_BIT( 0xffffff00, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW2") PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0000, "8" ) PORT_DIPSETTING( 0x0001, "7" ) PORT_DIPSETTING( 0x0002, "6" ) PORT_DIPSETTING( 0x0003, "5" ) PORT_DIPSETTING( 0x0007, "4" ) PORT_DIPSETTING( 0x0006, "1" ) PORT_DIPSETTING( 0x0005, "2" ) PORT_DIPSETTING( 0x0004, "3" ) PORT_DIPNAME( 0x0008, 0x0008, "Kuitan" ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0008, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0010, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Test ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT ( 0xffffff00, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("KEY.0") PORT_BIT ( 0xfffffff0, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded PORT_BIT ( 0x00000001, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT ( 0x00000002, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT ( 0x00000004, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT ( 0x00000008, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_START("KEY.1") PORT_BIT ( 0xffffffc0, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded PORT_BIT ( 0x00000001, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT ( 0x00000002, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT ( 0x00000004, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_BIT ( 0x00000008, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT ( 0x00000010, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT ( 0x00000020, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("KEY.2") PORT_BIT ( 0xffffffe0, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded PORT_BIT ( 0x00000001, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT ( 0x00000002, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT ( 0x00000004, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT ( 0x00000008, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT ( 0x00000010, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_START("KEY.3") PORT_BIT ( 0xffffff60, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded PORT_BIT ( 0x00000001, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT ( 0x00000002, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT ( 0x00000004, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT ( 0x00000008, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT ( 0x00000010, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT ( 0x00000080, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) PORT_START("TEST") PORT_BIT ( 0x00000080, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F2) PORT_BIT ( 0xffffff7f, IP_ACTIVE_LOW, IPT_UNUSED ) // explicitely discarded INPUT_PORTS_END static const gfx_layout tile_16x8x8_layout = { 16,8, RGN_FRAC(1,1), 8, { STEP8(0, 1) }, { STEP16(0, 8) }, { STEP8(0, 8*16) }, 16*8*8 }; #if 0 static const gfx_layout tile_16x16x8_layout = { 16,16, RGN_FRAC(1,1), 8, { STEP8(0, 1) }, { STEP16(0, 8) }, { STEP16(0, 8*16) }, 16*16*8 }; #endif static GFXDECODE_START( gfx_srmp5 ) GFXDECODE_ENTRY( "gfx1", 0, tile_16x8x8_layout, 0x0, 0x800 ) //GFXDECODE_ENTRY( "gfx1", 0, tile_16x16x8_layout, 0x0, 0x800 ) GFXDECODE_END MACHINE_CONFIG_START(srmp5_state::srmp5) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", R3051, 25000000) MCFG_R3000_ENDIANNESS(ENDIANNESS_LITTLE) MCFG_DEVICE_PROGRAM_MAP(srmp5_mem) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", srmp5_state, irq4_line_assert) MCFG_DEVICE_ADD("soundcpu",ST0016_CPU,8000000) MCFG_DEVICE_PROGRAM_MAP(st0016_mem) MCFG_DEVICE_IO_MAP(st0016_io) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", srmp5_state, irq0_line_hold) MCFG_QUANTUM_TIME(attotime::from_hz(6000)) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_SIZE(96*8, 64*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 42*8-1, 2*8, 32*8-1) MCFG_SCREEN_UPDATE_DRIVER(srmp5_state, screen_update_srmp5) MCFG_PALETTE_ADD("palette", 0x10000) // 0x20000? only first 0x1800 entries seem to be used outside memory test MCFG_PALETTE_FORMAT(xBBBBBGGGGGRRRRR) MCFG_PALETTE_MEMBITS(16) #ifdef DEBUG_CHAR MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_srmp5) #endif MACHINE_CONFIG_END ROM_START( srmp5 ) ROM_REGION( 0x200000, "maincpu", 0 ) // "PRG00" - "PRG03" ROM_LOAD32_BYTE( "sx008-11.bin", 0x00000, 0x80000, CRC(ca15ff45) SHA1(5ee610e0bb835568c36898210a6f8394902d5b54) ) ROM_LOAD32_BYTE( "sx008-12.bin", 0x00001, 0x80000, CRC(43e9bb98) SHA1(e46dd98d2e1babfa12ddf2fa9b31377e8691d3a1) ) ROM_LOAD32_BYTE( "sx008-13.bin", 0x00002, 0x80000, CRC(0af475e8) SHA1(24cddffa0f8c81832ae8870823d772e3b7493194) ) ROM_LOAD32_BYTE( "sx008-14.bin", 0x00003, 0x80000, CRC(b5c55120) SHA1(0a41351c9563b2c6a00709189a917757bd6e0a24) ) ROM_REGION( 0x400000, "soundcpu", 0 ) // SoundDriverV1.26 ROM_LOAD( "sx008-08.bin", 0x000000, 0x200000, CRC(d4ac54f4) SHA1(c3dc76cd71485796a0b6a960294ea96eae8c946e) ) ROM_LOAD( "sx008-09.bin", 0x200000, 0x200000, CRC(5a3e6560) SHA1(92ea398f3c5e3035869f0ca5dfe7b05c90095318) ) ROM_REGION16_LE( 0x1000000, "chr",0) // "CHR00" - "CHR06" ROM_LOAD( "sx008-01.bin", 0x000000, 0x200000, CRC(82dabf48) SHA1(c53e9ed0056c431eab13ab362936c25d3cc5abba) ) ROM_LOAD( "sx008-02.bin", 0x200000, 0x200000, CRC(cfd2be0f) SHA1(a21f2928e08047c97443123aceba7ff4e95c6d3d) ) ROM_LOAD( "sx008-03.bin", 0x400000, 0x200000, CRC(d7323b10) SHA1(94ecc17b6b8b071cf2c61bbef4aec2c6c7693c62) ) ROM_LOAD( "sx008-04.bin", 0x600000, 0x200000, CRC(b10d3067) SHA1(21c36307780d4f38ec54d87cd222d65e4f8c00a5) ) ROM_LOAD( "sx008-05.bin", 0x800000, 0x200000, CRC(0ff5e6f5) SHA1(ab7d021757f341d28db6d7d009c20ec9d7bd83c1) ) ROM_LOAD( "sx008-06.bin", 0xa00000, 0x200000, CRC(ba6fd7c4) SHA1(f086195c5c647e07e77ce2a23e94d28e6ad9ff4f) ) ROM_LOAD( "sx008-07.bin", 0xc00000, 0x200000, CRC(3564485d) SHA1(12464de4e2b6c4df1595183996d1987f0ecffb01) ) #ifdef DEBUG_CHAR ROM_REGION( 0x100000, "gfx1", 0) ROM_FILL( 0, 0x100000, 0x00) #endif ROM_END void srmp5_state::init_srmp5() { m_soundcpu->set_st0016_game_flag(9); m_tileram = std::make_unique(0x100000/2); m_sprram = std::make_unique(0x080000/2); #ifdef DEBUG_CHAR m_tileduty= make_unique_clear(0x2000); #endif } GAME( 1994, srmp5, 0, srmp5, srmp5, srmp5_state, init_srmp5, ROT0, "Seta", "Super Real Mahjong P5", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )