/*************************************************************************** Atari Sprint 4 driver ***************************************************************************/ #include "emu.h" #include "cpu/m6502/m6502.h" #include "audio/sprint4.h" #include "includes/sprint4.h" #define MASTER_CLOCK 12096000 #define HTOTAL 384 #define VTOTAL 262 #define PIXEL_CLOCK (MASTER_CLOCK / 2) static CUSTOM_INPUT( get_lever ) { sprint4_state *state = field.machine().driver_data(); int n = (FPTR) param; return 4 * state->m_gear[n] > state->m_da_latch; } static CUSTOM_INPUT( get_wheel ) { sprint4_state *state = field.machine().driver_data(); int n = (FPTR) param; return 8 * state->m_steer_FF1[n] + 8 * state->m_steer_FF2[n] > state->m_da_latch; } static CUSTOM_INPUT( get_collision ) { sprint4_state *state = field.machine().driver_data(); int n = (FPTR) param; return state->m_collision[n]; } static TIMER_CALLBACK( nmi_callback ) { sprint4_state *state = machine.driver_data(); int scanline = param; /* MAME updates controls only once per frame but the game checks them on every NMI */ UINT8 wheel[4] = { input_port_read(machine, "WHEEL1"), input_port_read(machine, "WHEEL2"), input_port_read(machine, "WHEEL3"), input_port_read(machine, "WHEEL4") }; UINT8 lever[4] = { input_port_read(machine, "LEVER1"), input_port_read(machine, "LEVER2"), input_port_read(machine, "LEVER3"), input_port_read(machine, "LEVER4") }; int i; /* emulation of steering wheels isn't very accurate */ for (i = 0; i < 4; i++) { signed char delta = wheel[i] - state->m_last_wheel[i]; if (delta < 0) { state->m_steer_FF2[i] = 0; } if (delta > 0) { state->m_steer_FF2[i] = 1; } state->m_steer_FF1[i] = (wheel[i] >> 4) & 1; if (lever[i] & 1) { state->m_gear[i] = 1; } if (lever[i] & 2) { state->m_gear[i] = 2; } if (lever[i] & 4) { state->m_gear[i] = 3; } if (lever[i] & 8) { state->m_gear[i] = 4; } state->m_last_wheel[i] = wheel[i]; } scanline += 64; if (scanline >= VTOTAL) { scanline = 32; } /* NMI and watchdog are disabled during service mode */ watchdog_enable(machine, input_port_read(machine, "IN0") & 0x40); if (input_port_read(machine, "IN0") & 0x40) cputag_set_input_line(machine, "maincpu", INPUT_LINE_NMI, PULSE_LINE); machine.scheduler().timer_set(machine.primary_screen->time_until_pos(scanline), FUNC(nmi_callback), scanline); } static MACHINE_RESET( sprint4 ) { sprint4_state *state = machine.driver_data(); machine.scheduler().timer_set(machine.primary_screen->time_until_pos(32), FUNC(nmi_callback), 32); memset(state->m_steer_FF1, 0, sizeof state->m_steer_FF1); memset(state->m_steer_FF2, 0, sizeof state->m_steer_FF2); state->m_gear[0] = 1; state->m_gear[1] = 1; state->m_gear[2] = 1; state->m_gear[3] = 1; state->m_da_latch = 0; } static READ8_HANDLER( sprint4_wram_r ) { sprint4_state *state = space->machine().driver_data(); UINT8 *videoram = state->m_videoram; return videoram[0x380 + offset]; } static READ8_HANDLER( sprint4_analog_r ) { return (input_port_read(space->machine(), "ANALOG") << (~offset & 7)) & 0x80; } static READ8_HANDLER( sprint4_coin_r ) { return (input_port_read(space->machine(), "COIN") << (~offset & 7)) & 0x80; } static READ8_HANDLER( sprint4_collision_r ) { return (input_port_read(space->machine(), "COLLISION") << (~offset & 7)) & 0x80; } static READ8_HANDLER( sprint4_options_r ) { return (input_port_read(space->machine(), "DIP") >> (2 * (offset & 3))) & 3; } static WRITE8_HANDLER( sprint4_wram_w ) { sprint4_state *state = space->machine().driver_data(); UINT8 *videoram = state->m_videoram; videoram[0x380 + offset] = data; } static WRITE8_HANDLER( sprint4_collision_reset_w ) { sprint4_state *state = space->machine().driver_data(); state->m_collision[(offset >> 1) & 3] = 0; } static WRITE8_HANDLER( sprint4_da_latch_w ) { sprint4_state *state = space->machine().driver_data(); state->m_da_latch = data & 15; } static WRITE8_HANDLER( sprint4_lamp_w ) { set_led_status(space->machine(), (offset >> 1) & 3, offset & 1); } #ifdef UNUSED_FUNCTION static WRITE8_HANDLER( sprint4_lockout_w ) { coin_lockout_global_w(space->machine(), ~offset & 1); } #endif static WRITE8_DEVICE_HANDLER( sprint4_screech_1_w ) { discrete_sound_w(device, SPRINT4_SCREECH_EN_1, offset & 1); } static WRITE8_DEVICE_HANDLER( sprint4_screech_2_w ) { discrete_sound_w(device, SPRINT4_SCREECH_EN_2, offset & 1); } static WRITE8_DEVICE_HANDLER( sprint4_screech_3_w ) { discrete_sound_w(device, SPRINT4_SCREECH_EN_3, offset & 1); } static WRITE8_DEVICE_HANDLER( sprint4_screech_4_w ) { discrete_sound_w(device, SPRINT4_SCREECH_EN_4, offset & 1); } static WRITE8_DEVICE_HANDLER( sprint4_bang_w ) { discrete_sound_w(device, SPRINT4_BANG_DATA, data & 0x0f); } static WRITE8_DEVICE_HANDLER( sprint4_attract_w ) { discrete_sound_w(device, SPRINT4_ATTRACT_EN, data & 1); } static ADDRESS_MAP_START( sprint4_cpu_map, AS_PROGRAM, 8 ) ADDRESS_MAP_GLOBAL_MASK(0x3fff) AM_RANGE(0x0080, 0x00ff) AM_MIRROR(0x700) AM_READWRITE(sprint4_wram_r, sprint4_wram_w) AM_RANGE(0x0800, 0x0bff) AM_MIRROR(0x400) AM_RAM_WRITE(sprint4_video_ram_w) AM_BASE_MEMBER(sprint4_state, m_videoram) AM_RANGE(0x0000, 0x0007) AM_MIRROR(0x718) AM_READ(sprint4_analog_r) AM_RANGE(0x0020, 0x0027) AM_MIRROR(0x718) AM_READ(sprint4_coin_r) AM_RANGE(0x0040, 0x0047) AM_MIRROR(0x718) AM_READ(sprint4_collision_r) AM_RANGE(0x0060, 0x0063) AM_MIRROR(0x71c) AM_READ(sprint4_options_r) AM_RANGE(0x1000, 0x17ff) AM_READ_PORT("IN0") AM_RANGE(0x1800, 0x1fff) AM_READ_PORT("IN1") AM_RANGE(0x0000, 0x0000) AM_MIRROR(0x71f) AM_DEVWRITE("discrete", sprint4_attract_w) AM_RANGE(0x0020, 0x0027) AM_MIRROR(0x718) AM_WRITE(sprint4_collision_reset_w) AM_RANGE(0x0040, 0x0041) AM_MIRROR(0x718) AM_WRITE(sprint4_da_latch_w) AM_RANGE(0x0042, 0x0043) AM_MIRROR(0x718) AM_DEVWRITE("discrete", sprint4_bang_w) AM_RANGE(0x0044, 0x0045) AM_MIRROR(0x718) AM_WRITE(watchdog_reset_w) AM_RANGE(0x0060, 0x0067) AM_MIRROR(0x710) AM_WRITE(sprint4_lamp_w) AM_RANGE(0x0068, 0x0069) AM_MIRROR(0x710) AM_DEVWRITE("discrete", sprint4_screech_1_w) AM_RANGE(0x006a, 0x006b) AM_MIRROR(0x710) AM_DEVWRITE("discrete", sprint4_screech_2_w) AM_RANGE(0x006c, 0x006d) AM_MIRROR(0x710) AM_DEVWRITE("discrete", sprint4_screech_3_w) AM_RANGE(0x006e, 0x006f) AM_MIRROR(0x710) AM_DEVWRITE("discrete", sprint4_screech_4_w) AM_RANGE(0x2000, 0x27ff) AM_NOP /* diagnostic ROM */ AM_RANGE(0x2800, 0x3fff) AM_ROM ADDRESS_MAP_END static INPUT_PORTS_START( sprint4 ) PORT_START("IN0") PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK ) PORT_START("IN1") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Track Select") PORT_CODE(KEYCODE_SPACE) PORT_START("COLLISION") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Player 1 Gas") PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( get_collision, (void *)0 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Player 2 Gas") PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( get_collision, (void *)1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Player 3 Gas") PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( get_collision, (void *)2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Player 4 Gas") PORT_PLAYER(4) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( get_collision, (void *)3 ) PORT_START("COIN") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 ) PORT_START("DIP") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Language ) ) PORT_DIPLOCATION("DIP:8,7") PORT_DIPSETTING( 0x00, DEF_STR( German ) ) PORT_DIPSETTING( 0x01, DEF_STR( French ) ) PORT_DIPSETTING( 0x02, DEF_STR( Spanish ) ) PORT_DIPSETTING( 0x03, DEF_STR( English ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DIP:6") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x08, 0x08, "Allow Late Entry" ) PORT_DIPLOCATION("DIP:5") PORT_DIPSETTING( 0x08, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0xf0, 0xb0, "Play Time" ) PORT_DIPLOCATION("DIP:4,3,2,1") PORT_DIPSETTING( 0x70, "60 seconds" ) PORT_DIPSETTING( 0xb0, "90 seconds" ) PORT_DIPSETTING( 0xd0, "120 seconds" ) PORT_DIPSETTING( 0xe0, "150 seconds" ) PORT_START("ANALOG") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( get_wheel, (void *)0) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( get_lever, (void *)0) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( get_wheel, (void *)1) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( get_lever, (void *)1) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( get_wheel, (void *)2) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( get_lever, (void *)2) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( get_wheel, (void *)3) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM( get_lever, (void *)3) PORT_START("WHEEL1") PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(16) PORT_PLAYER(1) PORT_START("WHEEL2") PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(16) PORT_PLAYER(2) PORT_START("WHEEL3") PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(16) PORT_PLAYER(3) PORT_START("WHEEL4") PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(16) PORT_PLAYER(4) PORT_START("LEVER1") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Player 1 Gear 1") PORT_CODE(KEYCODE_Z) PORT_PLAYER(1) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Player 1 Gear 2") PORT_CODE(KEYCODE_X) PORT_PLAYER(1) PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Player 1 Gear 3") PORT_CODE(KEYCODE_C) PORT_PLAYER(1) PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Player 1 Gear 4") PORT_CODE(KEYCODE_V) PORT_PLAYER(1) PORT_START("LEVER2") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Player 2 Gear 1") PORT_CODE(KEYCODE_Q) PORT_PLAYER(2) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Player 2 Gear 2") PORT_CODE(KEYCODE_W) PORT_PLAYER(2) PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Player 2 Gear 3") PORT_CODE(KEYCODE_E) PORT_PLAYER(2) PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Player 2 Gear 4") PORT_CODE(KEYCODE_R) PORT_PLAYER(2) PORT_START("LEVER3") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Player 3 Gear 1") PORT_CODE(KEYCODE_Y) PORT_PLAYER(3) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Player 3 Gear 2") PORT_CODE(KEYCODE_U) PORT_PLAYER(3) PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Player 3 Gear 3") PORT_CODE(KEYCODE_I) PORT_PLAYER(3) PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Player 3 Gear 4") PORT_CODE(KEYCODE_O) PORT_PLAYER(3) PORT_START("LEVER4") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Player 4 Gear 1") PORT_PLAYER(3) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Player 4 Gear 2") PORT_PLAYER(3) PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Player 4 Gear 3") PORT_PLAYER(3) PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Player 4 Gear 4") PORT_PLAYER(3) PORT_START("MOTOR1") PORT_ADJUSTER( 35, "Motor 1 RPM" ) PORT_START("MOTOR2") PORT_ADJUSTER( 40, "Motor 2 RPM" ) PORT_START("MOTOR3") PORT_ADJUSTER( 35, "Motor 3 RPM" ) PORT_START("MOTOR4") PORT_ADJUSTER( 40, "Motor 4 RPM" ) INPUT_PORTS_END static const gfx_layout car_layout = { 12, 16, RGN_FRAC(1,3), 1, { 0 }, { 7 + RGN_FRAC(0,3), 6 + RGN_FRAC(0,3), 5 + RGN_FRAC(0,3), 4 + RGN_FRAC(0,3), 7 + RGN_FRAC(1,3), 6 + RGN_FRAC(1,3), 5 + RGN_FRAC(1,3), 4 + RGN_FRAC(1,3), 7 + RGN_FRAC(2,3), 6 + RGN_FRAC(2,3), 5 + RGN_FRAC(2,3), 4 + RGN_FRAC(2,3) }, { 0x00, 0x08, 0x10, 0x18, 0x20, 0x28, 0x30, 0x38, 0x40, 0x48, 0x50, 0x58, 0x60, 0x68, 0x70, 0x78 }, 0x80 }; static GFXDECODE_START( sprint4 ) GFXDECODE_ENTRY( "gfx1", 0, gfx_8x8x1, 0, 5 ) GFXDECODE_ENTRY( "gfx2", 0, car_layout, 0, 5 ) GFXDECODE_END static MACHINE_CONFIG_START( sprint4, sprint4_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6502, PIXEL_CLOCK / 8) MCFG_CPU_PROGRAM_MAP(sprint4_cpu_map) MCFG_WATCHDOG_VBLANK_INIT(8) MCFG_MACHINE_RESET(sprint4) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, 0, 256, VTOTAL, 0, 224) MCFG_SCREEN_UPDATE(sprint4) MCFG_SCREEN_EOF(sprint4) MCFG_GFXDECODE(sprint4) MCFG_PALETTE_LENGTH(10) MCFG_PALETTE_INIT(sprint4) MCFG_VIDEO_START(sprint4) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("discrete", DISCRETE, 0) MCFG_SOUND_CONFIG_DISCRETE(sprint4) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MACHINE_CONFIG_END ROM_START( sprint4 ) ROM_REGION( 0x4000, "maincpu", 0 ) ROM_LOAD ( "30031.c1", 0x2800, 0x0800, CRC(017ee7c4) SHA1(9386cacc619669c18af31f66691a45af6dafef64) ) ROM_LOAD_NIB_LOW ( "30036-02.n1", 0x3000, 0x0800, CRC(883b9d7c) SHA1(af52ffdd9cd8dfed54013c9b0d3c6e48c7419d17) ) ROM_LOAD_NIB_HIGH( "30037-02.k1", 0x3000, 0x0800, CRC(c297fbd8) SHA1(8cc0f486429e12bee21a5dd1135e799196480044) ) ROM_LOAD ( "30033.e1", 0x3800, 0x0800, CRC(b8b717b7) SHA1(2f6b1a0e9803901d9ba79d1f19a025f6a6134756) ) ROM_REGION( 0x0800, "gfx1", 0 ) /* playfield */ ROM_LOAD( "30027.h5", 0x0000, 0x0800, CRC(3a752e07) SHA1(d990f94b296409d47e8bada98ddbed5f76567e1b) ) ROM_REGION( 0x0c00, "gfx2", 0 ) /* motion */ ROM_LOAD( "30028-01.n6", 0x0000, 0x0400, CRC(3ebcb13f) SHA1(e0b87239081f12f6613d3db6a8cb5b80937df7d7) ) ROM_LOAD( "30029-01.m6", 0x0400, 0x0400, CRC(963a8424) SHA1(d52a0e73c54154531e825153012687bdb85e479a) ) ROM_LOAD( "30030-01.l6", 0x0800, 0x0400, CRC(e94dfc2d) SHA1(9c5b1401c4aadda0a3aee76e4f92e73ae1d35cb7) ) ROM_REGION( 0x0200, "user1", 0 ) ROM_LOAD( "30024-01.p8", 0x0000, 0x0200, CRC(e71d2e22) SHA1(434c3a8237468604cce7feb40e6061d2670013b3) ) /* SYNC */ ROM_END ROM_START( sprint4a ) ROM_REGION( 0x4000, "maincpu", 0 ) ROM_LOAD ( "30031.c1", 0x2800, 0x0800, CRC(017ee7c4) SHA1(9386cacc619669c18af31f66691a45af6dafef64) ) ROM_LOAD_NIB_LOW ( "30036-02.n1", 0x3000, 0x0800, CRC(883b9d7c) SHA1(af52ffdd9cd8dfed54013c9b0d3c6e48c7419d17) ) ROM_LOAD_NIB_HIGH( "30037-02.k1", 0x3000, 0x0800, CRC(c297fbd8) SHA1(8cc0f486429e12bee21a5dd1135e799196480044) ) ROM_LOAD ( "30033.e1", 0x3800, 0x0800, CRC(b8b717b7) SHA1(2f6b1a0e9803901d9ba79d1f19a025f6a6134756) ) ROM_REGION( 0x0800, "gfx1", 0 ) /* playfield */ ROM_LOAD( "30027.h5", 0x0000, 0x0800, CRC(3a752e07) SHA1(d990f94b296409d47e8bada98ddbed5f76567e1b) ) ROM_REGION( 0x0c00, "gfx2", 0 ) /* motion */ ROM_LOAD( "30028-03.n6", 0x0000, 0x0400, CRC(d3337030) SHA1(3e73fc45bdcaa52dc1aa01489b46240284562ab7) ) ROM_LOAD( "30029-03.m6", 0x0400, 0x0400, NO_DUMP ) ROM_LOAD( "30030-03.l6", 0x0800, 0x0400, CRC(aa1b45ab) SHA1(1ddb64d4ec92a1383866daaefa556499837decd1) ) ROM_REGION( 0x0200, "user1", 0 ) ROM_LOAD( "30024-01.p8", 0x0000, 0x0200, CRC(e71d2e22) SHA1(434c3a8237468604cce7feb40e6061d2670013b3) ) /* SYNC */ ROM_END GAME( 1977, sprint4, 0, sprint4, sprint4, 0, ROT180, "Atari", "Sprint 4 (set 1)", 0 ) /* large cars */ GAME( 1977, sprint4a, sprint4, sprint4, sprint4, 0, ROT180, "Atari", "Sprint 4 (set 2)", 0 ) /* small cars */