/* Super Cross II (JPN Ver.) (c)1986 GM Shoji C2-00172-D CPU :Z80B Sound:SN76489 x3 SCS-24.4E SCS-25.4C SCS-26.4B SCS-27.5K SCS-28.5J SCS-29.5H SCS-30.5F SC-62.3A SC-63.3B SC-64.6A C2-00171-D CPU :Z80B OSC :10.000MHz SCM-00.10L SCM-01.10K SCM-02.10J SCM-03.10G SCM-20.5K SCM-21.5G SCM-22.5E SCM-23.5B SC-60.4K SC-61.5A Notes: - sprites pop in at the wrong place sometimes before entering the screen - correct drawing/animation of bg is very sensitive to cpu speed/interrupts/ interleave, current settings aren't correct but don't think there's any visible problems - engine rev sound may not be completely correct - bg not using second half of prom, of interest is this half is identical to the second half of a bankp/appoooh prom, hardware is similar to bankp/appoooh in a few ways, there's also an unused SEGA logo in the bg graphics - fg not using odd colours, shouldn't matter as the colours are duplicated - sprite priorities are wrong when bikes are jumping as they are ordered on vertical position only, assume this is original behaviour */ #include "emu.h" #include "cpu/z80/z80.h" #include "deprecat.h" #include "sound/sn76496.h" #include "includes/sprcros2.h" static WRITE8_HANDLER( sprcros2_m_port7_w ) { sprcros2_state *state = space->machine().driver_data(); UINT8 *RAM = space->machine().region("master")->base(); //76543210 //x------- unused //-x------ bankswitch halves of scm-01.10k into c000-dfff //--xx---- unused //----x--- irq enable //-----x-- ?? off with title flash and screen clears, possibly layer/sprite enable //------x- flip screen //-------x nmi enable if((state->m_port7^data)&0x40) memory_set_bankptr(space->machine(), "bank1",&RAM[0x10000+((data&0x40)<<7)]); tilemap_set_flip_all( space->machine(),data&0x02?(TILEMAP_FLIPX|TILEMAP_FLIPY):0 ); state->m_port7 = data; } static WRITE8_HANDLER( sprcros2_s_port3_w ) { sprcros2_state *state = space->machine().driver_data(); UINT8 *RAM = space->machine().region("slave")->base(); //76543210 //xxxx---- unused //----x--- bankswitch halves of scs-27.5k into c000-dfff //-----xx- unused //-------x nmi enable if((state->m_s_port3^data)&0x08) memory_set_bankptr(space->machine(), "bank2",&RAM[0x10000+((data&0x08)<<10)]); state->m_s_port3 = data; } static ADDRESS_MAP_START( sprcros2_master_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xdfff) AM_ROMBANK("bank1") AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(sprcros2_fgvideoram_w) AM_BASE_MEMBER(sprcros2_state, m_fgvideoram) AM_RANGE(0xe800, 0xe817) AM_RAM //always zero AM_RANGE(0xe818, 0xe83f) AM_RAM AM_BASE_SIZE_MEMBER(sprcros2_state, m_spriteram, m_spriteram_size) AM_RANGE(0xe840, 0xefff) AM_RAM //always zero AM_RANGE(0xf000, 0xf7ff) AM_RAM AM_RANGE(0xf800, 0xffff) AM_RAM AM_SHARE("share1") //shared with slave cpu ADDRESS_MAP_END static ADDRESS_MAP_START( sprcros2_master_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READ_PORT("P1") AM_DEVWRITE("sn1", sn76496_w) AM_RANGE(0x01, 0x01) AM_READ_PORT("P2") AM_DEVWRITE("sn2", sn76496_w) AM_RANGE(0x02, 0x02) AM_READ_PORT("EXTRA") AM_DEVWRITE("sn3", sn76496_w) AM_RANGE(0x04, 0x04) AM_READ_PORT("DSW1") AM_RANGE(0x05, 0x05) AM_READ_PORT("DSW2") AM_RANGE(0x07, 0x07) AM_WRITE(sprcros2_m_port7_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sprcros2_slave_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xdfff) AM_ROMBANK("bank2") AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(sprcros2_bgvideoram_w) AM_BASE_MEMBER(sprcros2_state, m_bgvideoram) AM_RANGE(0xe800, 0xefff) AM_RAM //always zero AM_RANGE(0xf000, 0xf7ff) AM_RAM AM_RANGE(0xf800, 0xffff) AM_RAM AM_SHARE("share1") ADDRESS_MAP_END static ADDRESS_MAP_START( sprcros2_slave_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(sprcros2_bgscrollx_w) AM_RANGE(0x01, 0x01) AM_WRITE(sprcros2_bgscrolly_w) AM_RANGE(0x03, 0x03) AM_WRITE(sprcros2_s_port3_w) ADDRESS_MAP_END static INPUT_PORTS_START( sprcros2 ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("EXTRA") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("DSW1") PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x07, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x70, IP_ACTIVE_HIGH, IPT_UNUSED ) //unused coinage bits PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout sprcros2_bglayout = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 }; static const gfx_layout sprcros2_spritelayout = { 32,32, RGN_FRAC(1,3), 3, { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, { STEP8(0,1), STEP8(256,1), STEP8(512,1), STEP8(768,1) }, { STEP16(0,8), STEP16(128,8) }, 32*32 }; static const gfx_layout sprcros2_fglayout = { 8,8, RGN_FRAC(1,1), 2, { 0, 4 }, { STEP4(64,1), STEP4(0,1) }, { STEP8(0,8) }, 8*8*2 }; static GFXDECODE_START( sprcros2 ) GFXDECODE_ENTRY( "gfx1", 0, sprcros2_bglayout, 0, 16 ) GFXDECODE_ENTRY( "gfx2", 0, sprcros2_spritelayout, 256, 6 ) GFXDECODE_ENTRY( "gfx3", 0, sprcros2_fglayout, 512, 64 ) GFXDECODE_END static INTERRUPT_GEN( sprcros2_m_interrupt ) { sprcros2_state *state = device->machine().driver_data(); if (cpu_getiloops(device) == 0) { if(state->m_port7&0x01) device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE); } else { if(state->m_port7&0x08) device_set_input_line(device, 0, HOLD_LINE); } } static INTERRUPT_GEN( sprcros2_s_interrupt ) { sprcros2_state *state = device->machine().driver_data(); if(state->m_s_port3&0x01) device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE); } static MACHINE_START( sprcros2 ) { sprcros2_state *state = machine.driver_data(); state->save_item(NAME(state->m_port7)); state->save_item(NAME(state->m_s_port3)); } static MACHINE_CONFIG_START( sprcros2, sprcros2_state ) /* basic machine hardware */ MCFG_CPU_ADD("master", Z80,10000000/2) MCFG_CPU_PROGRAM_MAP(sprcros2_master_map) MCFG_CPU_IO_MAP(sprcros2_master_io_map) MCFG_CPU_VBLANK_INT_HACK(sprcros2_m_interrupt,2) //1 nmi + 1 irq MCFG_CPU_ADD("slave", Z80,10000000/2) MCFG_CPU_PROGRAM_MAP(sprcros2_slave_map) MCFG_CPU_IO_MAP(sprcros2_slave_io_map) MCFG_CPU_VBLANK_INT_HACK(sprcros2_s_interrupt,2) //2 nmis MCFG_MACHINE_START(sprcros2) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(sprcros2) MCFG_GFXDECODE(sprcros2) MCFG_PALETTE_LENGTH(768) MCFG_PALETTE_INIT(sprcros2) MCFG_VIDEO_START(sprcros2) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("sn1", SN76489, 10000000/4) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MCFG_SOUND_ADD("sn2", SN76489, 10000000/4) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MCFG_SOUND_ADD("sn3", SN76489, 10000000/4) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_CONFIG_END ROM_START( sprcros2 ) ROM_REGION( 0x14000, "master", 0 ) ROM_LOAD( "scm-03.10g", 0x00000, 0x4000, CRC(b9757908) SHA1(d59cb2aac1b6268fc766306850f5711d4a12d897) ) ROM_LOAD( "scm-02.10j", 0x04000, 0x4000, CRC(849c5c87) SHA1(0e02c4990e371d6a290efa53301818e769648945) ) ROM_LOAD( "scm-01.10k", 0x08000, 0x4000, CRC(385a62de) SHA1(847bf9d97ab3fa8949d9198e4e509948a940d6aa) ) ROM_LOAD( "scm-00.10l", 0x10000, 0x4000, CRC(13fa3684) SHA1(611b7a237e394f285dcc5beb027dacdbdd58a7a0) ) //banked into c000-dfff ROM_REGION( 0x14000, "slave", 0 ) ROM_LOAD( "scs-30.5f", 0x00000, 0x4000, CRC(c0a40e41) SHA1(e74131b353855749258dffa45091c825ccdbf05a) ) ROM_LOAD( "scs-29.5h", 0x04000, 0x4000, CRC(83d49fa5) SHA1(7112110df2f382bbc0e651adcec975054a485b9b) ) ROM_LOAD( "scs-28.5j", 0x08000, 0x4000, CRC(480d351f) SHA1(d1b86f441ae0e58b30e0f089ab25de219d5f30e3) ) ROM_LOAD( "scs-27.5k", 0x10000, 0x4000, CRC(2cf720cb) SHA1(a95c5b8c88371cf597bb7d80afeca6a48c7b74e6) ) //banked into c000-dfff ROM_REGION( 0xc000, "gfx1", 0 ) //bg ROM_LOAD( "scs-26.4b", 0x0000, 0x4000, CRC(f958b56d) SHA1(a1973179d336d2ba57294155550515f2b8a33a09) ) ROM_LOAD( "scs-25.4c", 0x4000, 0x4000, CRC(d6fd7ba5) SHA1(1c26c4c1655b2be9cb6103e75386cc2f0cf27fc5) ) ROM_LOAD( "scs-24.4e", 0x8000, 0x4000, CRC(87783c36) SHA1(7102be795afcddd76b4d41823e95c65fe1ffbca0) ) ROM_REGION( 0xc000, "gfx2", 0 ) ROM_LOAD( "scm-23.5b", 0x0000, 0x4000, CRC(ab42f8e3) SHA1(8c2213b7c47a48e223fc3f7d323d16c0e4cd0457) ) //sprites ROM_LOAD( "scm-22.5e", 0x4000, 0x4000, CRC(0cad254c) SHA1(36e30e30b652b3a388a3c4a82251196f79368f59) ) ROM_LOAD( "scm-21.5g", 0x8000, 0x4000, CRC(b6b68998) SHA1(cc3c6d996beeedcc7e5199f10d65c5b1d3c6e666) ) ROM_REGION( 0x4000, "gfx3", 0 ) //fg ROM_LOAD( "scm-20.5k", 0x0000, 0x4000, CRC(67a099a6) SHA1(43981abdcaa0ff36183027a3c691ce2df7f06ec7) ) ROM_REGION( 0x0420, "proms", 0 ) ROM_LOAD( "sc-64.6a", 0x0000, 0x0020, CRC(336dd1c0) SHA1(f0a0d2c13617fd84ee55c0cb96643761a8735147) ) //palette ROM_LOAD( "sc-63.3b", 0x0020, 0x0100, CRC(9034a059) SHA1(1801965b4f0f3e04ca4b3faf0ba3a27dbb008474) ) //bg clut lo nibble ROM_LOAD( "sc-62.3a", 0x0120, 0x0100, CRC(3c78a14f) SHA1(8f9c196a3e18bdce2d4855bc285bd5bde534bf09) ) //bg clut hi nibble ROM_LOAD( "sc-61.5a", 0x0220, 0x0100, CRC(2f71185d) SHA1(974fbb52285f01f4353e9acb1992dcd6fdefedcb) ) //sprite clut ROM_LOAD( "sc-60.4k", 0x0320, 0x0100, CRC(d7a4e57d) SHA1(6db02ec6aa55b05422cb505e63c71e36b4b11b4a) ) //fg clut ROM_END /* this is probably an old revision */ ROM_START( sprcros2a ) ROM_REGION( 0x14000, "master", 0 ) ROM_LOAD( "15.bin", 0x00000, 0x4000, CRC(b9d02558) SHA1(775404c6c7648d9dab02b496541739ea700cd481) ) ROM_LOAD( "scm-02.10j", 0x04000, 0x4000, CRC(849c5c87) SHA1(0e02c4990e371d6a290efa53301818e769648945) ) ROM_LOAD( "scm-01.10k", 0x08000, 0x4000, CRC(385a62de) SHA1(847bf9d97ab3fa8949d9198e4e509948a940d6aa) ) ROM_LOAD( "scm-00.10l", 0x10000, 0x4000, CRC(13fa3684) SHA1(611b7a237e394f285dcc5beb027dacdbdd58a7a0) ) //banked into c000-dfff ROM_REGION( 0x14000, "slave", 0 ) ROM_LOAD( "scs-30.5f", 0x00000, 0x4000, CRC(c0a40e41) SHA1(e74131b353855749258dffa45091c825ccdbf05a) ) ROM_LOAD( "scs-29.5h", 0x04000, 0x4000, CRC(83d49fa5) SHA1(7112110df2f382bbc0e651adcec975054a485b9b) ) ROM_LOAD( "scs-28.5j", 0x08000, 0x4000, CRC(480d351f) SHA1(d1b86f441ae0e58b30e0f089ab25de219d5f30e3) ) ROM_LOAD( "scs-27.5k", 0x10000, 0x4000, CRC(2cf720cb) SHA1(a95c5b8c88371cf597bb7d80afeca6a48c7b74e6) ) //banked into c000-dfff ROM_REGION( 0xc000, "gfx1", 0 ) //bg ROM_LOAD( "scs-26.4b", 0x0000, 0x4000, CRC(f958b56d) SHA1(a1973179d336d2ba57294155550515f2b8a33a09) ) ROM_LOAD( "scs-25.4c", 0x4000, 0x4000, CRC(d6fd7ba5) SHA1(1c26c4c1655b2be9cb6103e75386cc2f0cf27fc5) ) ROM_LOAD( "scs-24.4e", 0x8000, 0x4000, CRC(87783c36) SHA1(7102be795afcddd76b4d41823e95c65fe1ffbca0) ) ROM_REGION( 0xc000, "gfx2", 0 ) ROM_LOAD( "scm-23.5b", 0x0000, 0x4000, CRC(ab42f8e3) SHA1(8c2213b7c47a48e223fc3f7d323d16c0e4cd0457) ) //sprites ROM_LOAD( "scm-22.5e", 0x4000, 0x4000, CRC(0cad254c) SHA1(36e30e30b652b3a388a3c4a82251196f79368f59) ) ROM_LOAD( "scm-21.5g", 0x8000, 0x4000, CRC(b6b68998) SHA1(cc3c6d996beeedcc7e5199f10d65c5b1d3c6e666) ) ROM_REGION( 0x4000, "gfx3", 0 ) //fg ROM_LOAD( "scm-20.5k", 0x0000, 0x4000, CRC(67a099a6) SHA1(43981abdcaa0ff36183027a3c691ce2df7f06ec7) ) ROM_REGION( 0x0420, "proms", 0 ) ROM_LOAD( "sc-64.6a", 0x0000, 0x0020, CRC(336dd1c0) SHA1(f0a0d2c13617fd84ee55c0cb96643761a8735147) ) //palette ROM_LOAD( "sc-63.3b", 0x0020, 0x0100, CRC(9034a059) SHA1(1801965b4f0f3e04ca4b3faf0ba3a27dbb008474) ) //bg clut lo nibble ROM_LOAD( "sc-62.3a", 0x0120, 0x0100, CRC(3c78a14f) SHA1(8f9c196a3e18bdce2d4855bc285bd5bde534bf09) ) //bg clut hi nibble ROM_LOAD( "sc-61.5a", 0x0220, 0x0100, CRC(2f71185d) SHA1(974fbb52285f01f4353e9acb1992dcd6fdefedcb) ) //sprite clut ROM_LOAD( "sc-60.4k", 0x0320, 0x0100, CRC(d7a4e57d) SHA1(6db02ec6aa55b05422cb505e63c71e36b4b11b4a) ) //fg clut ROM_END GAME( 1986, sprcros2, 0, sprcros2, sprcros2, 0, ROT0, "GM Shoji", "Super Cross II (Japan, set 1)", 0 ) GAME( 1986, sprcros2a,sprcros2, sprcros2, sprcros2, 0, ROT0, "GM Shoji", "Super Cross II (Japan, set 2)", 0 )