/*************************************************************************** Splash! (c) 1992 Gaelco Return of Ladyfrog (c) 1993 Microhard (hack/bootleg of splash) Funny Strip (c)199? Microhard / MagicGames Rebus (c)1995 Microhard Driver by Manuel Abadia Return of Lady Frog addition by David Haywood special thanks to Pierpaolo Prazzoli Petr1fied, ninjakid, Reznor007, Malice, tb2000, Mr. Do, Roberto Fresca, f205v, XZeriX, [red], MOCAS, Jonemaan BIOS-D notes: Sound not working on Return of Lady Frog TS 2006.12.22: - Funny Strip is runing on pSOS RTOS ( http://en.wikipedia.org/wiki/PSOS and http://dr-linux.net/newbase/reference/psosCD/ ) . There's copyrigth text at $480 Also Rebus and TRoLF are running on it (the same internal code structure - traps, interrupt vectors), but copyright messages are removed. - Rebus protection patch sits at the end of trap $b (rtos call) and in some cases returns 0 in D0. It's not a real protection check i think. More notes about Funny Strip protection issus at the boottom of source file (DRIVER INIT) ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/m68000/m68000.h" #include "sound/2203intf.h" #include "sound/3812intf.h" #include "sound/msm5205.h" #include "includes/splash.h" static WRITE16_HANDLER( splash_sh_irqtrigger_w ) { if (ACCESSING_BITS_0_7) { soundlatch_w(space, 0, data & 0xff); cputag_set_input_line(space->machine(), "audiocpu", 0, HOLD_LINE); } } static WRITE16_HANDLER( roldf_sh_irqtrigger_w ) { if (ACCESSING_BITS_0_7) { soundlatch_w(space, 0, data & 0xff); cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE); } // give the z80 time to see it device_spin_until_time(&space->device(), attotime::from_usec(40)); } static WRITE16_HANDLER( splash_coin_w ) { if (ACCESSING_BITS_8_15) { switch ((offset >> 3)) { case 0x00: /* Coin Lockouts */ case 0x01: coin_lockout_w( space->machine(), (offset >> 3) & 0x01, (data & 0x0400) >> 8); break; case 0x02: /* Coin Counters */ case 0x03: coin_counter_w( space->machine(), (offset >> 3) & 0x01, (data & 0x0100) >> 8); break; } } } static ADDRESS_MAP_START( splash_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x3fffff) AM_ROM /* ROM */ AM_RANGE(0x800000, 0x83ffff) AM_RAM AM_BASE_MEMBER(splash_state, m_pixelram) /* Pixel Layer */ AM_RANGE(0x840000, 0x840001) AM_READ_PORT("DSW1") AM_RANGE(0x840002, 0x840003) AM_READ_PORT("DSW2") AM_RANGE(0x840004, 0x840005) AM_READ_PORT("P1") AM_RANGE(0x840006, 0x840007) AM_READ_PORT("P2") AM_RANGE(0x84000e, 0x84000f) AM_WRITE(splash_sh_irqtrigger_w) /* Sound command */ AM_RANGE(0x84000a, 0x84003b) AM_WRITE(splash_coin_w) /* Coin Counters + Coin Lockout */ AM_RANGE(0x880000, 0x8817ff) AM_RAM_WRITE(splash_vram_w) AM_BASE_MEMBER(splash_state, m_videoram) /* Video RAM */ AM_RANGE(0x881800, 0x881803) AM_RAM AM_BASE_MEMBER(splash_state, m_vregs) /* Scroll registers */ AM_RANGE(0x881804, 0x881fff) AM_RAM /* Work RAM */ AM_RANGE(0x8c0000, 0x8c0fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram)/* Palette is xRRRRxGGGGxBBBBx */ AM_RANGE(0x900000, 0x900fff) AM_RAM AM_BASE_MEMBER(splash_state, m_spriteram) /* Sprite RAM */ AM_RANGE(0xffc000, 0xffffff) AM_RAM /* Work RAM */ ADDRESS_MAP_END static WRITE8_HANDLER( splash_adpcm_data_w ) { splash_state *state = space->machine().driver_data(); state->m_adpcm_data = data; } static void splash_msm5205_int(device_t *device) { splash_state *state = device->machine().driver_data(); msm5205_data_w(device, state->m_adpcm_data >> 4); state->m_adpcm_data = (state->m_adpcm_data << 4) & 0xf0; } static ADDRESS_MAP_START( splash_sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xd7ff) AM_ROM /* ROM */ AM_RANGE(0xd800, 0xd800) AM_WRITE(splash_adpcm_data_w) /* ADPCM data for the MSM5205 chip */ // AM_RANGE(0xe000, 0xe000) AM_WRITENOP /* ??? */ AM_RANGE(0xe800, 0xe800) AM_READ(soundlatch_r) /* Sound latch */ AM_RANGE(0xf000, 0xf001) AM_DEVREADWRITE("ymsnd", ym3812_r,ym3812_w) /* YM3812 */ AM_RANGE(0xf800, 0xffff) AM_RAM /* RAM */ ADDRESS_MAP_END /* Return of Lady Frog Maps */ /* note, sprite ram has moved, extra protection ram, and extra write for the pixel layer */ static READ16_HANDLER( roldfrog_bombs_r ) { splash_state *state = space->machine().driver_data(); state->m_ret ^= 0x100; return state->m_ret; } static WRITE8_HANDLER(sound_bank_w) { memory_set_bank(space->machine(), "sound_bank", data & 0xf); } static void roldfrog_update_irq( running_machine &machine ) { splash_state * state = machine.driver_data(); int irq = (state->m_sound_irq ? 0x08 : 0) | ((state->m_vblank_irq) ? 0x18 : 0); device_set_input_line_and_vector(machine.device("audiocpu"), 0, irq ? ASSERT_LINE : CLEAR_LINE, 0xc7 | irq); } static WRITE8_HANDLER( roldfrog_vblank_ack_w ) { splash_state * driver_state = space->machine().driver_data(); driver_state->m_vblank_irq = 0; roldfrog_update_irq(space->machine()); } static void ym_irq(device_t *device, int state) { splash_state * driver_state = device->machine().driver_data(); driver_state->m_sound_irq = state; roldfrog_update_irq(device->machine()); } static ADDRESS_MAP_START( roldfrog_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x3fffff) AM_ROM /* ROM */ AM_RANGE(0x400000, 0x407fff) AM_ROM AM_BASE_MEMBER(splash_state, m_protdata) /* Protection Data */ AM_RANGE(0x408000, 0x4087ff) AM_RAM /* Extra Ram */ AM_RANGE(0x800000, 0x83ffff) AM_RAM AM_BASE_MEMBER(splash_state, m_pixelram) /* Pixel Layer */ AM_RANGE(0x840000, 0x840001) AM_READ_PORT("DSW1") AM_RANGE(0x840002, 0x840003) AM_READ_PORT("DSW2") AM_RANGE(0x840004, 0x840005) AM_READ_PORT("P1") AM_RANGE(0x840006, 0x840007) AM_READ_PORT("P2") AM_RANGE(0x84000e, 0x84000f) AM_WRITE(roldf_sh_irqtrigger_w) /* Sound command */ AM_RANGE(0x84000a, 0x84003b) AM_WRITE(splash_coin_w) /* Coin Counters + Coin Lockout */ AM_RANGE(0x880000, 0x8817ff) AM_RAM_WRITE(splash_vram_w) AM_BASE_MEMBER(splash_state, m_videoram) /* Video RAM */ AM_RANGE(0x881800, 0x881803) AM_RAM AM_BASE_MEMBER(splash_state, m_vregs) /* Scroll registers */ AM_RANGE(0x881804, 0x881fff) AM_RAM /* Work RAM */ AM_RANGE(0x8c0000, 0x8c0fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram)/* Palette is xRRRRxGGGGxBBBBx */ AM_RANGE(0xa00000, 0xa00001) AM_READ(roldfrog_bombs_r) AM_RANGE(0xd00000, 0xd00fff) AM_RAM AM_BASE_MEMBER(splash_state, m_spriteram) /* Sprite RAM */ AM_RANGE(0xe00000, 0xe00001) AM_WRITEONLY AM_BASE_MEMBER(splash_state, m_bitmap_mode) /* Bitmap Mode? */ AM_RANGE(0xffc000, 0xffffff) AM_RAM /* Work RAM */ ADDRESS_MAP_END static ADDRESS_MAP_START( roldfrog_sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x6fff) AM_ROM AM_RANGE(0x7000, 0x7fff) AM_RAM AM_RANGE(0x8000, 0xffff) AM_ROM AM_ROMBANK("sound_bank") ADDRESS_MAP_END static READ8_HANDLER(roldfrog_unk_r) { // dragon punch leftovers return 0xff; } static ADDRESS_MAP_START( roldfrog_sound_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x10, 0x11) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w) AM_RANGE(0x40, 0x40) AM_NOP AM_RANGE(0x31, 0x31) AM_WRITE(sound_bank_w) AM_RANGE(0x37, 0x37) AM_WRITE(roldfrog_vblank_ack_w ) AM_RANGE(0x70, 0x70) AM_READ(soundlatch_r) AM_RANGE(0x0, 0xff) AM_READ(roldfrog_unk_r) ADDRESS_MAP_END static READ16_HANDLER(spr_read) { splash_state *state = space->machine().driver_data(); return state->m_spriteram[offset]|0xff00; } static WRITE16_HANDLER(spr_write) { splash_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_spriteram[offset]); state->m_spriteram[offset]|=0xff00; /* 8 bit, expected 0xffnn when read as 16 bit */ } static WRITE16_HANDLER( funystrp_sh_irqtrigger_w ) { soundlatch_w(space, 0, data>>8); cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE); } static ADDRESS_MAP_START( funystrp_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_ROM /* ROM */ AM_RANGE(0x100000, 0x1fffff) AM_RAM /* protection? RAM */ AM_RANGE(0x800000, 0x83ffff) AM_RAM AM_BASE_MEMBER(splash_state, m_pixelram) /* Pixel Layer */ AM_RANGE(0x84000a, 0x84000b) AM_WRITE(splash_coin_w) /* Coin Counters + Coin Lockout */ AM_RANGE(0x84000e, 0x84000f) AM_WRITE(funystrp_sh_irqtrigger_w) /* Sound command */ AM_RANGE(0x840000, 0x840001) AM_READ_PORT("DSW1") AM_RANGE(0x840002, 0x840003) AM_READ_PORT("DSW2") AM_RANGE(0x840004, 0x840005) AM_READ_PORT("P1") AM_RANGE(0x840006, 0x840007) AM_READ_PORT("P2") AM_RANGE(0x840008, 0x840009) AM_READ_PORT("SYSTEM") AM_RANGE(0x880000, 0x8817ff) AM_RAM_WRITE(splash_vram_w) AM_BASE_MEMBER(splash_state, m_videoram) /* Video RAM */ AM_RANGE(0x881800, 0x881803) AM_RAM AM_BASE_MEMBER(splash_state, m_vregs) /* Scroll registers */ AM_RANGE(0x881804, 0x881fff) AM_WRITENOP AM_RANGE(0x8c0000, 0x8c0fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram)/* Palette is xRRRRxGGGGxBBBBx */ AM_RANGE(0xd00000, 0xd01fff) AM_READWRITE(spr_read, spr_write) AM_BASE_MEMBER(splash_state, m_spriteram) /* Sprite RAM */ AM_RANGE(0xfe0000, 0xffffff) AM_RAM AM_MASK(0xffff) /* there's fe0000 <-> ff0000 compare */ /* Work RAM */ ADDRESS_MAP_END static ADDRESS_MAP_START( funystrp_sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x6fff) AM_ROM AM_RANGE(0x7000, 0x7fff) AM_RAM AM_RANGE(0x8000, 0xffff) AM_ROM AM_ROMBANK("sound_bank") ADDRESS_MAP_END static READ8_HANDLER(int_source_r) { splash_state *state = space->machine().driver_data(); return ~state->m_msm_source; } static WRITE8_HANDLER(msm1_data_w) { splash_state *state = space->machine().driver_data(); state->m_msm_data1=data; state->m_msm_source&=~1; state->m_msm_toggle1=0; } static WRITE8_HANDLER(msm1_interrupt_w) { splash_state *state = space->machine().driver_data(); state->m_snd_interrupt_enable1=~data; } static WRITE8_HANDLER(msm2_interrupt_w) { splash_state *state = space->machine().driver_data(); state->m_snd_interrupt_enable2=~data; } static WRITE8_HANDLER(msm2_data_w) { splash_state *state = space->machine().driver_data(); state->m_msm_data2=data; state->m_msm_source&=~2; state->m_msm_toggle2=0; } static ADDRESS_MAP_START( funystrp_sound_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(msm1_data_w) AM_RANGE(0x01, 0x01) AM_WRITE(msm2_data_w) AM_RANGE(0x02, 0x02) AM_WRITE(sound_bank_w) AM_RANGE(0x03, 0x03) AM_READ(soundlatch_r) AM_RANGE(0x04, 0x04) AM_READ(int_source_r) AM_RANGE(0x06, 0x06) AM_WRITE(msm1_interrupt_w) AM_RANGE(0x07, 0x07) AM_WRITE(msm2_interrupt_w) ADDRESS_MAP_END static MACHINE_RESET( funystrp ) { splash_state *state = machine.driver_data(); state->m_adpcm_data = 0; state->m_ret = 0x100; } static INPUT_PORTS_START( splash ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x06, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, "1C/1C or Free Play (if Coin B too)" ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x60, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, "1C/1C or Free Play (if Coin A too)" ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x08, "1" ) PORT_DIPSETTING( 0x04, "2" ) PORT_DIPSETTING( 0x0c, "3" ) /* according to the manual, Lives = 0x00 is NOT used */ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Girls" ) PORT_DIPSETTING( 0x00, "Light" ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPNAME( 0x40, 0x40, "Paint Mode" ) PORT_DIPSETTING( 0x00, "Paint again" ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) INPUT_PORTS_END static INPUT_PORTS_START( funystrp ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x06, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, "1C/1C or Free Play (if Coin B too)" ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x60, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, "1C/1C or Free Play (if Coin A too)" ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x04, "1" ) PORT_DIPSETTING( 0x08, "2" ) PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x30, 0x30, "Bonus" ) PORT_DIPSETTING( 0x30, "Bonus Chance HI/LO Cards" ) PORT_DIPSETTING( 0x10, "Life at Stage 10" ) PORT_DIPSETTING( 0x00, "Life at Stage 20" ) PORT_DIPSETTING( 0x20, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPNAME( 0x80, 0x80, "Strip Mode" ) PORT_DIPSETTING( 0x80, "Soft" ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("SYSTEM") PORT_DIPNAME( 0xffff, 0xffff, "Clear EEPROM" ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0xffff, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout tilelayout8 = { 8,8, /* 8x8 tiles */ 0x20000/8, /* number of tiles */ 4, /* bitplanes */ { 0*0x20000*8, 1*0x20000*8, 2*0x20000*8, 3*0x20000*8 }, /* plane offsets */ { 0,1,2,3,4,5,6,7 }, { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 }, 8*8 }; static const gfx_layout tilelayout16 = { 16,16, /* 16x16 tiles */ 0x20000/32, /* number of tiles */ 4, /* bitplanes */ { 0*0x20000*8, 1*0x20000*8, 2*0x20000*8, 3*0x20000*8 }, /* plane offsets */ { 0,1,2,3,4,5,6,7, 16*8+0,16*8+1,16*8+2,16*8+3,16*8+4,16*8+5,16*8+6,16*8+7 }, { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8, 8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 }, 32*8 }; static GFXDECODE_START( splash ) GFXDECODE_ENTRY( "gfx1", 0x000000, tilelayout8 ,0,128 ) GFXDECODE_ENTRY( "gfx1", 0x000000, tilelayout16,0,128 ) GFXDECODE_END static const msm5205_interface splash_msm5205_interface = { splash_msm5205_int, /* IRQ handler */ MSM5205_S48_4B /* 8KHz */ }; static MACHINE_RESET( splash ) { splash_state *state = machine.driver_data(); state->m_adpcm_data = 0; state->m_ret = 0x100; } static MACHINE_CONFIG_START( splash, splash_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000,24000000/2) /* 12 MHz (24/2) */ MCFG_CPU_PROGRAM_MAP(splash_map) MCFG_CPU_VBLANK_INT("screen", irq6_line_hold) MCFG_CPU_ADD("audiocpu", Z80,30000000/8) MCFG_CPU_PROGRAM_MAP(splash_sound_map) MCFG_CPU_PERIODIC_INT(nmi_line_pulse,60*64) /* needed for the msm5205 to play the samples */ /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(64*8, 64*8) MCFG_SCREEN_VISIBLE_AREA(2*8, 48*8-1, 2*8, 32*8-1) MCFG_SCREEN_UPDATE(splash) MCFG_GFXDECODE(splash) MCFG_PALETTE_LENGTH(2048) MCFG_VIDEO_START(splash) MCFG_MACHINE_RESET( splash ) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM3812, 3000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MCFG_SOUND_ADD("msm", MSM5205, 384000) MCFG_SOUND_CONFIG(splash_msm5205_interface) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MACHINE_CONFIG_END static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL }, ym_irq }; static INTERRUPT_GEN( roldfrog_interrupt ) { splash_state *state = device->machine().driver_data(); state->m_vblank_irq = 1; roldfrog_update_irq(device->machine()); } static MACHINE_CONFIG_START( roldfrog, splash_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000,24000000/2) /* 12 MHz - verified */ MCFG_CPU_PROGRAM_MAP(roldfrog_map) MCFG_CPU_VBLANK_INT("screen", irq6_line_hold) MCFG_CPU_ADD("audiocpu", Z80,3000000) /* 3 MHz - verified */ MCFG_CPU_PROGRAM_MAP(roldfrog_sound_map) MCFG_CPU_IO_MAP(roldfrog_sound_io_map) MCFG_CPU_VBLANK_INT("screen", roldfrog_interrupt) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(64*8, 64*8) MCFG_SCREEN_VISIBLE_AREA(2*8, 48*8-1, 2*8, 32*8-1) MCFG_SCREEN_UPDATE(splash) MCFG_GFXDECODE(splash) MCFG_PALETTE_LENGTH(2048) MCFG_VIDEO_START(splash) MCFG_MACHINE_RESET( splash ) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM2203, 22000000 / 8) MCFG_SOUND_CONFIG(ym2203_config) MCFG_SOUND_ROUTE(0, "mono", 0.20) MCFG_SOUND_ROUTE(1, "mono", 0.20) MCFG_SOUND_ROUTE(2, "mono", 0.20) MCFG_SOUND_ROUTE(3, "mono", 1.0) MACHINE_CONFIG_END static void adpcm_int1( device_t *device ) { splash_state *state = device->machine().driver_data(); if (state->m_snd_interrupt_enable1 || state->m_msm_toggle1 == 1) { msm5205_data_w(device, state->m_msm_data1 >> 4); state->m_msm_data1 <<= 4; state->m_msm_toggle1 ^= 1; if (state->m_msm_toggle1 == 0) { state->m_msm_source|=1; device_set_input_line_and_vector(device->machine().device("audiocpu"), 0, HOLD_LINE, 0x38); } } } static void adpcm_int2( device_t *device ) { splash_state *state = device->machine().driver_data(); if (state->m_snd_interrupt_enable2 || state->m_msm_toggle2 == 1) { msm5205_data_w(device, state->m_msm_data2 >> 4); state->m_msm_data2 <<= 4; state->m_msm_toggle2 ^= 1; if (state->m_msm_toggle2 == 0) { state->m_msm_source|=2; device_set_input_line_and_vector(device->machine().device("audiocpu"), 0, HOLD_LINE, 0x38); } } } static const msm5205_interface msm_interface1 = { adpcm_int1, /* interrupt function */ MSM5205_S64_4B /* 1 / 96 = 3906.25Hz playback - guess */ }; static const msm5205_interface msm_interface2 = { adpcm_int2, /* interrupt function */ MSM5205_S96_4B /* 1 / 96 = 3906.25Hz playback - guess */ }; static MACHINE_CONFIG_START( funystrp, splash_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000,24000000/2) /* 12 MHz (24/2) */ MCFG_CPU_PROGRAM_MAP(funystrp_map) MCFG_CPU_VBLANK_INT("screen", irq6_line_hold) MCFG_CPU_ADD("audiocpu", Z80,30000000/8) MCFG_CPU_PROGRAM_MAP(funystrp_sound_map) MCFG_CPU_IO_MAP(funystrp_sound_io_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(64*8, 64*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 48*8-1, 2*8, 32*8-1) MCFG_SCREEN_UPDATE(funystrp) MCFG_GFXDECODE(splash) MCFG_PALETTE_LENGTH(2048) MCFG_VIDEO_START(splash) MCFG_MACHINE_RESET( funystrp ) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("msm1", MSM5205, 400000) MCFG_SOUND_CONFIG(msm_interface1) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MCFG_SOUND_ADD("msm2", MSM5205, 400000) MCFG_SOUND_CONFIG(msm_interface2) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MACHINE_CONFIG_END /*************************************************************************** The Return of Lady Frog Microhard, 1993 PCB Layout ---------- YM2203 68000 YM3014 6116 ** 2 6 6116 6116 3 7 6264 4 8 1 Z80 MACH130 5 9 681000 6264 6264 DSW2 2148 10 DSW1 2148 6264 30MHz 11 2148 6264 24MHz 12 2148 13 Notes: 68000 Clock = >10MHz (my meter can only read up to 10.000MHz) Z80 Clock = 3MHz ** = possibly PLD (surface is scratched, type PLCC44) Vertical Sync = 60Hz Horiz. Sync = 15.56kHz Lady Frog is a typical 'Korean Style' hack of Splash the main 68k code is based on 'Splash' with many patches made to the code most of the patched code includes jumps to the 0x400000 where no rom is mapped, this data appears to be supplied by a protection device. The z80 rom (used for sound) is a hack of the main program from dynax's 'Dragon Punch' game. ***************************************************************************/ ROM_START( roldfrog ) ROM_REGION( 0x408000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "roldfrog.002", 0x000000, 0x080000, CRC(724cf022) SHA1(f8cddfb785ae7900cb95b854811ec3fb250fa7fe) ) ROM_LOAD16_BYTE( "roldfrog.006", 0x000001, 0x080000, CRC(e52a7ae2) SHA1(5c6ecbc2711376afdd7b8da11f84d36ffc464c8a) ) ROM_LOAD16_BYTE( "roldfrog.003", 0x100000, 0x080000, CRC(a1d49967) SHA1(54d73c1db1090b7d5109906525ce95ee8c00ad1f) ) ROM_LOAD16_BYTE( "roldfrog.007", 0x100001, 0x080000, CRC(e5805c4e) SHA1(5691807b711ea5137f91afd6033fcd734d2b5ad0) ) ROM_LOAD16_BYTE( "roldfrog.004", 0x200000, 0x080000, CRC(709281f5) SHA1(01453168df4dc84069346cecd1fba9adeae6fcb8) ) ROM_LOAD16_BYTE( "roldfrog.008", 0x200001, 0x080000, CRC(39adcba4) SHA1(6c8c945b6383fa2549e6654b427a7ce4c7ff46b5) ) ROM_LOAD16_BYTE( "roldfrog.005", 0x300000, 0x080000, CRC(b683160c) SHA1(526a772108a6bf71207a7b6de7cbd14f8e9496bc) ) ROM_LOAD16_BYTE( "roldfrog.009", 0x300001, 0x080000, CRC(e475fb76) SHA1(9ab56db86530647ea4a5d2109a02119710ff9b7e) ) /* 68000 code - supplied by protection device? */ ROM_LOAD16_WORD_SWAP( "protdata.bin", 0x400000, 0x8000, CRC(ecaa8dd1) SHA1(b15f583d1a96b6b7ce50bcdca8cb28508f92b6a5) ) ROM_REGION( 0x40000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "roldfrog.001", 0x00000, 0x08000, CRC(ba9eb1c6) SHA1(649d1103f3188554eaa3fc87a1f52c53233932b2) ) ROM_CONTINUE( 0x10000, 0x10000 ) ROM_CONTINUE( 0x38000, 0x08000 ) ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD( "roldfrog.010", 0x00000, 0x20000, CRC(51fd0e1a) SHA1(940c4231b21d16c62cad47c22fe735b18662af4a) ) ROM_LOAD( "roldfrog.011", 0x20000, 0x20000, CRC(610bf6f3) SHA1(04a7efac2e83c6747d4bd480b1f3118eb44a1f76) ) ROM_LOAD( "roldfrog.012", 0x40000, 0x20000, CRC(466ede67) SHA1(2d44dba1e76e5ceebf33fa6fc148ed665701a7ff) ) ROM_LOAD( "roldfrog.013", 0x60000, 0x20000, CRC(fad3e8be) SHA1(eccd7b1440d3a0d433c92ff33213326e0d57422a) ) ROM_END ROM_START( roldfroga ) ROM_REGION( 0x408000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "roldfrog.002", 0x000000, 0x080000, CRC(724cf022) SHA1(f8cddfb785ae7900cb95b854811ec3fb250fa7fe) ) ROM_LOAD16_BYTE( "roldfrog.006", 0x000001, 0x080000, CRC(e52a7ae2) SHA1(5c6ecbc2711376afdd7b8da11f84d36ffc464c8a) ) ROM_LOAD16_BYTE( "roldfrog.003", 0x100000, 0x080000, CRC(a1d49967) SHA1(54d73c1db1090b7d5109906525ce95ee8c00ad1f) ) ROM_LOAD16_BYTE( "roldfrog.007", 0x100001, 0x080000, CRC(e5805c4e) SHA1(5691807b711ea5137f91afd6033fcd734d2b5ad0) ) ROM_LOAD16_BYTE( "roldfrog.004", 0x200000, 0x080000, CRC(709281f5) SHA1(01453168df4dc84069346cecd1fba9adeae6fcb8) ) ROM_LOAD16_BYTE( "roldfrog.008", 0x200001, 0x080000, CRC(39adcba4) SHA1(6c8c945b6383fa2549e6654b427a7ce4c7ff46b5) ) ROM_LOAD16_BYTE( "roldfrog.005", 0x300000, 0x080000, CRC(b683160c) SHA1(526a772108a6bf71207a7b6de7cbd14f8e9496bc) ) ROM_LOAD16_BYTE( "9", 0x300001, 0x080000, CRC(fd515b58) SHA1(7926ab9afbc260219351a02b56b82ede883f9aab) ) // differs with roldfrog.009 by 1 byte /* 68000 code - supplied by protection device? */ ROM_LOAD16_WORD_SWAP( "protdata.bin", 0x400000, 0x8000, CRC(ecaa8dd1) SHA1(b15f583d1a96b6b7ce50bcdca8cb28508f92b6a5) ) ROM_REGION( 0x90000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "roldfrog.001", 0x00000, 0x08000, CRC(ba9eb1c6) SHA1(649d1103f3188554eaa3fc87a1f52c53233932b2) ) ROM_CONTINUE( 0x10000, 0x10000 ) ROM_CONTINUE( 0x38000, 0x08000 ) ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD( "roldfrog.010", 0x00000, 0x20000, CRC(51fd0e1a) SHA1(940c4231b21d16c62cad47c22fe735b18662af4a) ) ROM_LOAD( "roldfrog.011", 0x20000, 0x20000, CRC(610bf6f3) SHA1(04a7efac2e83c6747d4bd480b1f3118eb44a1f76) ) ROM_LOAD( "roldfrog.012", 0x40000, 0x20000, CRC(466ede67) SHA1(2d44dba1e76e5ceebf33fa6fc148ed665701a7ff) ) ROM_LOAD( "roldfrog.013", 0x60000, 0x20000, CRC(fad3e8be) SHA1(eccd7b1440d3a0d433c92ff33213326e0d57422a) ) ROM_END /* Game Rebus Anno 1995 Produttore Microhard CPU 1x MC68000P12-2C91E-QQYS9247 (main)(u1) 1x STZ8400BB1-Z80BCPU (sound)(u162) 1x YAMAHA YM3812-9030EALB (sound)(u165) 1x oscillator 24.000000MHz (osc1) 1x oscillator 30.000MHz (osc2) ROMs 1x S27C512 (sound)(1) 6x M27C4001 (main)(2,3,4,5,6,7) 1x M27C040Q (main)(8) 1x AM27C040 (main)(9) 2x D27C010 (gfx)(10,11) 1x STM27C1001 (gfx)(12) 1x AM27C010 (gfx)(13) Note 6x MCM2018AN45 (ram) 5x KM681000ALP (ram) 1x HY18CV8S (PEEL) 5x GAL16V8 2x GAL16V8H 1x PALCE20V8H 001-937 */ ROM_START( rebus ) ROM_REGION( 0x408000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "2.u16", 0x000000, 0x080000, CRC(7c8a717f) SHA1(00b1e7986046a7705fc65a5c7d4701a002b2ea6f) ) ROM_LOAD16_BYTE( "6.u12", 0x000001, 0x080000, CRC(8f73d548) SHA1(210d95dc0db41da3252a09e598719d98bca41983) ) ROM_LOAD16_BYTE( "3.u17", 0x100000, 0x080000, CRC(7495409b) SHA1(b4d75713d31c0b01d7cb7d50a2a89fb3ea4ea42b) ) ROM_LOAD16_BYTE( "7.u13", 0x100001, 0x080000, CRC(615bc4dc) SHA1(f1c8ee3eb8a48721f1f2e4f35fdc9bb0bb9d167b) ) ROM_LOAD16_BYTE( "4.u18", 0x200000, 0x080000, CRC(c27674fc) SHA1(06f3f1543331bd00f08cde51beb73934f2f1e6c8) ) ROM_LOAD16_BYTE( "8.u14", 0x200001, 0x080000, CRC(f0c04b7e) SHA1(92117b05666afa42d7669e5aa630e5143fac1d74) ) ROM_LOAD16_BYTE( "5.u19", 0x300000, 0x080000, CRC(2702f341) SHA1(de862cacbb3e8e322128315d87a22c7cdfe4fcb9) ) ROM_LOAD16_BYTE( "9.u15", 0x300001, 0x080000, CRC(f5ae3d73) SHA1(6a9d955023c704023b722cf863ba19ccb9b34ee1) ) ROM_REGION( 0x90000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "1.u163", 0x00000, 0x10000, CRC(88a7b1f8) SHA1(b34fa26dbc613bf3b525d19df90fa3ba4efb6e5d) ) ROM_RELOAD( 0x20000, 0x10000 ) ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD( "10.u102", 0x00000, 0x20000, CRC(6f75a28b) SHA1(75f0bd6bd8c04ea9f832c22fbe1d17b0351f1102) ) ROM_LOAD( "11.u103", 0x20000, 0x20000, CRC(0af65b78) SHA1(9522ad17d26d866e5b11b4fec47781a00a297977) ) ROM_LOAD( "12.u104", 0x40000, 0x20000, CRC(3ed6ce19) SHA1(0d574071053157e4ef973a844795e48ec69dc7c4) ) ROM_LOAD( "13.u105", 0x60000, 0x20000, CRC(8b54553d) SHA1(5cb776e551527b0e717fe0d76296f5f895523de5) ) ROM_END ROM_START( splash ) ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code + gfx */ ROM_LOAD16_BYTE( "4g", 0x000000, 0x020000, CRC(b38fda40) SHA1(37ddf4b6f9f2f6cc58efefc277bc3ae9dc71e6d0) ) ROM_LOAD16_BYTE( "4i", 0x000001, 0x020000, CRC(02359c47) SHA1(6817424b2b1afffa99cec5b8fae4fb8436db2bb5) ) ROM_LOAD16_BYTE( "5g", 0x100000, 0x080000, CRC(a4e8ed18) SHA1(64ce47193ee4bb3a8014d7c14c559b4ebb3af083) ) ROM_LOAD16_BYTE( "5i", 0x100001, 0x080000, CRC(73e1154d) SHA1(2c055ad29a32c6c1e712cc35b5972f1e69cdebb7) ) ROM_LOAD16_BYTE( "6g", 0x200000, 0x080000, CRC(ffd56771) SHA1(35ad9874b6ea5aa3ba38a31d723093b4dd2cfdb8) ) ROM_LOAD16_BYTE( "6i", 0x200001, 0x080000, CRC(16e9170c) SHA1(96fc237cb172039df153dc70d15ed7d9ee750363) ) ROM_LOAD16_BYTE( "8g", 0x300000, 0x080000, CRC(dc3a3172) SHA1(2b322b52e3e8da00f26dd276cb72bd2d48c2deaa) ) ROM_LOAD16_BYTE( "8i", 0x300001, 0x080000, CRC(2e23e6c3) SHA1(baf9ab4c3261c3f06f5e43c1e50aba9222acb71d) ) ROM_REGION( 0x010000, "audiocpu", 0 ) /* Z80 code + sound data */ ROM_LOAD( "5c", 0x00000, 0x10000, CRC(0ed7ebc9) SHA1(28ef16e20d754deef49be6a5c9f63311e9ec94a3) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "18i", 0x000000, 0x020000, CRC(028a4a68) SHA1(19384988e3690886ed55886ecdc4e4c566dbe4ba) ) ROM_LOAD( "15i", 0x020000, 0x020000, CRC(2a8cb830) SHA1(bc54dfb03fade154085aa2f66784e07664a7a3d8) ) ROM_LOAD( "16i", 0x040000, 0x020000, CRC(21aeff2c) SHA1(0c307e94f4a814c674ba0ab471a6bdd57e43c265) ) ROM_LOAD( "13i", 0x060000, 0x020000, CRC(febb9893) SHA1(bb607a608c6c1658748a17a62431e8c30323c7ec) ) ROM_END ROM_START( splash10 ) ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code + gfx */ ROM_LOAD16_BYTE( "splash10.g4", 0x000000, 0x020000, CRC(38ba6632) SHA1(ca1425120fcb427e1b2c83eb3bf104363d9571be) ) ROM_LOAD16_BYTE( "splash10.i4", 0x000001, 0x020000, CRC(0edc3373) SHA1(edf28baa6ef2442a37eb81a51ab66485d89f802e) ) ROM_LOAD16_BYTE( "5g", 0x100000, 0x080000, CRC(a4e8ed18) SHA1(64ce47193ee4bb3a8014d7c14c559b4ebb3af083) ) ROM_LOAD16_BYTE( "5i", 0x100001, 0x080000, CRC(73e1154d) SHA1(2c055ad29a32c6c1e712cc35b5972f1e69cdebb7) ) ROM_LOAD16_BYTE( "6g", 0x200000, 0x080000, CRC(ffd56771) SHA1(35ad9874b6ea5aa3ba38a31d723093b4dd2cfdb8) ) ROM_LOAD16_BYTE( "6i", 0x200001, 0x080000, CRC(16e9170c) SHA1(96fc237cb172039df153dc70d15ed7d9ee750363) ) ROM_LOAD16_BYTE( "8g", 0x300000, 0x080000, CRC(dc3a3172) SHA1(2b322b52e3e8da00f26dd276cb72bd2d48c2deaa) ) ROM_LOAD16_BYTE( "8i", 0x300001, 0x080000, CRC(2e23e6c3) SHA1(baf9ab4c3261c3f06f5e43c1e50aba9222acb71d) ) ROM_REGION( 0x010000, "audiocpu", 0 ) /* Z80 code + sound data */ ROM_LOAD( "5c", 0x00000, 0x10000, CRC(0ed7ebc9) SHA1(28ef16e20d754deef49be6a5c9f63311e9ec94a3) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "18i", 0x000000, 0x020000, CRC(028a4a68) SHA1(19384988e3690886ed55886ecdc4e4c566dbe4ba) ) ROM_LOAD( "15i", 0x020000, 0x020000, CRC(2a8cb830) SHA1(bc54dfb03fade154085aa2f66784e07664a7a3d8) ) ROM_LOAD( "16i", 0x040000, 0x020000, CRC(21aeff2c) SHA1(0c307e94f4a814c674ba0ab471a6bdd57e43c265) ) ROM_LOAD( "13i", 0x060000, 0x020000, CRC(febb9893) SHA1(bb607a608c6c1658748a17a62431e8c30323c7ec) ) ROM_END /*************************************************************************** Painted Lady (US, version 1.3) (Splash! alternative title) Gaelco, 1992 PCB Layout ---------- REF. 922704 |------------------------------------------------| | 384kHz |----------------|| | M5205 24MHz | 68000 || | YM3812 PAL | || | 6116 PAL 30MHz |----------------|| | 1.5C | | Z80B 2.4G 6.4I | |J 3.5G 7.5I | |A 4.6G 8.6I | |M 6116 5.8G 9.8I | |M 6116 6264 6264 | |A 6116 |----------| | | DSW2 6116 | | | | |TPC1020AFN| | | KM681000 |-084C | 10.13I | | | | 11.15I | | DSW1 |----------| 12.16I | | 6264 13.18I | | 6116 | |------------------------------------------------| Notes: 68000 clock : 12MHz [24/2) Z80 clock : 3.75MHz [30/8] M5205 clock : 384kHz, sample rate = 384000/48 YM3812 clock: 3.75MHz [30/8] 6116 : 2k x8 SRAM 6264 : 8k x8 SRAM KM681000 : 128k x8 SRAM VSync : 58Hz ***************************************************************************/ ROM_START( paintlad ) ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code + gfx */ ROM_LOAD16_BYTE( "2.4g", 0x000000, 0x020000, CRC(cd00864a) SHA1(24cbcf43b7237d1e5374a684aac89dad7e7bb75b) ) ROM_LOAD16_BYTE( "6.4i", 0x000001, 0x020000, CRC(0f19d830) SHA1(3bfb4c98c87f0bf8d9dc7c7f468e1c58b16356e5) ) ROM_LOAD16_BYTE( "5g", 0x100000, 0x080000, CRC(a4e8ed18) SHA1(64ce47193ee4bb3a8014d7c14c559b4ebb3af083) ) ROM_LOAD16_BYTE( "5i", 0x100001, 0x080000, CRC(73e1154d) SHA1(2c055ad29a32c6c1e712cc35b5972f1e69cdebb7) ) ROM_LOAD16_BYTE( "6g", 0x200000, 0x080000, CRC(ffd56771) SHA1(35ad9874b6ea5aa3ba38a31d723093b4dd2cfdb8) ) ROM_LOAD16_BYTE( "6i", 0x200001, 0x080000, CRC(16e9170c) SHA1(96fc237cb172039df153dc70d15ed7d9ee750363) ) ROM_LOAD16_BYTE( "8g", 0x300000, 0x080000, CRC(dc3a3172) SHA1(2b322b52e3e8da00f26dd276cb72bd2d48c2deaa) ) ROM_LOAD16_BYTE( "8i", 0x300001, 0x080000, CRC(2e23e6c3) SHA1(baf9ab4c3261c3f06f5e43c1e50aba9222acb71d) ) ROM_REGION( 0x010000, "audiocpu", 0 ) /* Z80 code + sound data */ ROM_LOAD( "5c", 0x00000, 0x10000, CRC(0ed7ebc9) SHA1(28ef16e20d754deef49be6a5c9f63311e9ec94a3) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "13.18i", 0x000000, 0x020000, CRC(262ee31f) SHA1(1756dfd482c3e889df393d37a5c680aa283702ee) ) ROM_LOAD( "11.15i", 0x020000, 0x020000, CRC(6e4d598f) SHA1(b5b0d65c50ec469b5ffcd6187ca3aacddd97a477) ) ROM_LOAD( "12.16i", 0x040000, 0x020000, CRC(15761eb5) SHA1(61a47dad0e70ff4f1ae7f56ee529d2987eab1997) ) ROM_LOAD( "10.13i", 0x060000, 0x020000, CRC(92a0eff8) SHA1(e27a73791d499b0449251ea0678d9a34040e9883) ) ROM_END /* Funny Strip Microhard, 199? PCB Layout ---------- |-------------------------------------| |5205(1) 400kHz 30MHz ** 68000 | |5205(2) 400kHz 24MHz PAL 12.U87 | | 11.U130 2018 13.U111| |J 10.U118 * 62256| |A 93C46 Z80 PAL 62256| |M 2148 PAL | |M 2148 PAL | |A 2148 2148 PAL | | PAL | | PAL | | PAL | | 6264 2018 | |DSW1 PAL 6264 2018 | | 16.U53 14.U51| |DSW2 2018 17.U54 15.U52 | |-------------------------------------| Notes: 68000 clock : 12.000MHz (24/2) Z80 clock : 6.000MHz (24/4) M5205(1) clock : 400kHz. Sample Rate = 400000 / 96 M5205(2) clock : 400kHz. Sample Rate = 400000 / 64 ** : possibly FPGA (surface is scratched, type PLCC84) * : possibly CPLD or MCU (surface is scratched, type PLCC52) Vertical Sync : 60Hz */ ROM_START( funystrp ) ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code + gfx */ ROM_LOAD16_BYTE( "12.u87", 0x000000, 0x010000, CRC(4ac173f3) SHA1(c211bc8528d26d5a96fce4b0ebfddf2aa6a257ef) ) ROM_LOAD16_BYTE( "13.u111", 0x000001, 0x010000, CRC(1358c60c) SHA1(7142aa6f94cfdfb1b70b37742201b2c213f85137) ) ROM_REGION( 0x080000, "audiocpu", 0 ) /* Z80 code + sound data */ ROM_LOAD( "11.u130", 0x000000, 0x040000, CRC(e969ea2b) SHA1(54d5bb59e9909a6b7e66764f91e2f98f8f8832c5) ) ROM_LOAD( "10.u118", 0x040000, 0x040000, CRC(0894b936) SHA1(cd01eb86e403e20c56492185ecd9bb0f4f27867a) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "17.u54", 0x000000, 0x020000, CRC(e72fd9e9) SHA1(d433e082c27e7c0a1f24cd25a803864834e9affe) ) ROM_LOAD( "16.u53", 0x020000, 0x020000, CRC(cc793c1c) SHA1(d0798b07d6e6449ad6fa84a95181ec5c75647277) ) ROM_LOAD( "15.u52", 0x040000, 0x020000, CRC(60f8f305) SHA1(7223c8e02c3d1cc573843c572d286b469ff6f33b) ) ROM_LOAD( "14.u51", 0x060000, 0x020000, CRC(ed565a0b) SHA1(50789e0f04038d174b5529546c1ff430416b32d6) ) ROM_END ROM_START( puckpepl ) ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code + gfx */ ROM_LOAD16_BYTE( "pp22.u87", 0x000000, 0x010000, CRC(1ceb522d) SHA1(216cd24bc2cc3fbd389ab96bc8b729c4d919faab) ) ROM_LOAD16_BYTE( "pp23.111", 0x000001, 0x010000, CRC(84336569) SHA1(4358c48bf65dfdb6f52326ec5f026e1b9614a108) ) ROM_REGION( 0x080000, "audiocpu", 0 ) /* Z80 code + sound data */ ROM_LOAD( "pp31.130", 0x000000, 0x040000, CRC(9b6c302f) SHA1(349e5cf16dd2e8b6c0f56ca1b9ce81475c442435) ) ROM_LOAD( "pp30.181", 0x040000, 0x040000, CRC(a5697b3d) SHA1(28ef3cfea82b3016c7c042a18509ba2bf83048e5) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "pp37.u54", 0x000000, 0x020000, CRC(23c136b0) SHA1(bf3a6379934e205dcb6c0389d9dd5d0ffb92bdd4) ) ROM_LOAD( "pp36.u53", 0x020000, 0x020000, CRC(210e7579) SHA1(1a2d175a83f5ad933961a3c8b26cd8786527ea7f) ) ROM_LOAD( "pp35.u52", 0x040000, 0x020000, CRC(cd4cc5df) SHA1(b4dd9e97bdad46340e79e9c7747484aae49680a2) ) ROM_LOAD( "pp34.u51", 0x060000, 0x020000, CRC(93f2d483) SHA1(eb6981b0228acb1ec92325924d0aa295f9e2cfe1) ) ROM_END /* DRIVER INITs */ static DRIVER_INIT( splash ) { splash_state *state = machine.driver_data(); state->m_bitmap_type = 0; state->m_sprite_attr2_shift = 8; } static DRIVER_INIT( splash10 ) { splash_state *state = machine.driver_data(); state->m_bitmap_type = 0; state->m_sprite_attr2_shift = 0; } static DRIVER_INIT( roldfrog ) { splash_state *state = machine.driver_data(); UINT8 * ROM = (UINT8 *)machine.region("audiocpu")->base(); memory_configure_bank(machine, "sound_bank", 0, 16, &ROM[0x10000], 0x8000); state->m_bitmap_type = 1; state->m_sprite_attr2_shift = 8; } static DRIVER_INIT( rebus ) { splash_state *state = machine.driver_data(); UINT16 *ROM = (UINT16 *)machine.region("maincpu")->base(); state->m_bitmap_type = 1; state->m_sprite_attr2_shift = 0; //d1 clear , regs restore and rte - end of trap $b ROM[0x196c0/2] = 0x7200; ROM[0x196c2/2] = 0x4cdf; ROM[0x196c4/2] = 0x7080; ROM[0x196c6/2] = 0x4e73; //jumps to above ROM[0x3ffcac/2] = 0x4ef9; ROM[0x3ffcae/2] = 0x0001; ROM[0x3ffcb0/2] = 0x96c0; //rom checksum ROM[0x3ff2fc/2] = 0x4e71; ROM[0x3ff2fe/2] = 0x4e71; ROM[0x3ff300/2] = 0x4e71; ROM[0x3ff302/2] = 0x4e71; ROM[0x3ff304/2] = 0x4e71; ROM[0x3ff306/2] = 0x4e71; } static DRIVER_INIT( funystrp ) { splash_state *state = machine.driver_data(); UINT16 *ROM = (UINT16 *)machine.region("maincpu")->base(); state->m_bitmap_type = 0; state->m_sprite_attr2_shift = 0; // initial protection checks, just after boot ROM[0x04770/2] = 0x4e71; ROM[0x04772/2] = 0x4e71; // temporary solution - work in progress - will be turned into proper r/w handlers // protection write -> read -> compare tests // not all of them should always pass ( especially the ones that compares data read with ram variable ) // side effect of the above is broken (sometimes) sound // there's stil problem with (broken) gameplay = sometimes one (or more) dot is moved // out of playfield (and placed on right part of screen ) and there's no way to complete the level // game reads sprite coords directly from sprite ram and checks distance between player and each(!) dot or // game object every frame // most of the patched protection checks are very similar. when test fails, dot counter is altered. // sometimes it's increased = level is impossible to complete, sometimes - cleared (and level ends // immediately). ROM[0x07b30/2] = 0x7001; ROM[0x07ec6/2] = 0x7001; ROM[0x07fbe/2] = 0x7001; ROM[0x08060/2] = 0x7001; ROM[0x08576/2] = 0x7001; ROM[0x08948/2] = 0x7001; ROM[0x09e16/2] = 0x7001; ROM[0x0a994/2] = 0x7001; ROM[0x0c648/2] = 0x7001; ROM[0x0c852/2] = 0x7001; ROM[0x0dc22/2] = 0x7001; ROM[0x0f780/2] = 0x7001; ROM[0x0f882/2] = 0x7001; ROM[0x11032/2] = 0x7001; ROM[0x11730/2] = 0x7001; ROM[0x11f80/2] = 0x7001; ROM = (UINT16 *)machine.region("audiocpu")->base(); memory_configure_bank(machine, "sound_bank", 0, 16, &ROM[0x00000], 0x8000); } GAME( 1992, splash, 0, splash, splash, splash, ROT0, "Gaelco", "Splash! (Ver. 1.2 World)", 0 ) GAME( 1992, splash10, splash, splash, splash, splash10, ROT0, "Gaelco", "Splash! (Ver. 1.0 World)", 0 ) GAME( 1992, paintlad, splash, splash, splash, splash, ROT0, "Gaelco", "Painted Lady (Splash) (Ver. 1.3 US)", 0 ) GAME( 1993, roldfrog, 0, roldfrog, splash, roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 1)", 0) GAME( 1993, roldfroga,roldfrog, roldfrog, splash, roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 2)", 0 ) GAME( 1995, rebus, 0, roldfrog, splash, rebus, ROT0, "Microhard", "Rebus", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND ) GAME( 199?, funystrp, 0, funystrp, funystrp, funystrp, ROT0, "Microhard / MagicGames", "Funny Strip", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION ) GAME( 199?, puckpepl, funystrp, funystrp, funystrp, funystrp, ROT0, "Microhard", "Puck People", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION )