/*************************************************************************** Splash! (c) 1992 Gaelco Return of Ladyfrog (c) 1993 Microhard (hack/bootleg of splash) Funny Strip (c)199? Microhard / MagicGames Rebus (c)1995 Microhard Driver by Manuel Abadia Return of Lady Frog addition by David Haywood special thanks to Pierpaolo Prazzoli Petr1fied, ninjakid, Reznor007, Malice, tb2000, Mr. Do, Roberto Fresca, f205v, XZeriX, [red], MOCAS, Jonemaan BIOS-D notes: Sound not working on Return of Lady Frog TS 2006.12.22: - Funny Strip is runing on pSOS RTOS ( http://en.wikipedia.org/wiki/PSOS and http://dr-linux.net/newbase/reference/psosCD/ ) . There's copyrigth text at $480 Also Rebus and TRoLF are running on it (the same internal code structure - traps, interrupt vectors), but copyright messages are removed. - Rebus protection patch sits at the end of trap $b (rtos call) and in some cases returns 0 in D0. It's not a real protection check i think. - Funy strip reads shared (?) mem in two places - both checks are patched. But game is still not playable... ***************************************************************************/ #include "driver.h" #include "deprecat.h" #include "cpu/z80/z80.h" #include "cpu/m68000/m68000.h" #include "sound/2203intf.h" #include "sound/3812intf.h" #include "sound/msm5205.h" extern UINT16 *splash_vregs; extern UINT16 *splash_videoram; extern UINT16 *splash_spriteram; extern UINT16 *splash_pixelram; extern UINT16 *roldfrog_bitmap_mode; static UINT16 *roldfrog_protdata; static int adpcm_data; static int ret; extern int splash_bitmap_type; extern int splash_sprite_attr2_shift; READ16_HANDLER( splash_vram_r ); WRITE16_HANDLER( splash_vram_w ); VIDEO_START( splash ); VIDEO_UPDATE( splash ); VIDEO_UPDATE( funystrp ); static WRITE16_HANDLER( splash_sh_irqtrigger_w ) { if (ACCESSING_BITS_0_7){ soundlatch_w(space,0,data & 0xff); cpu_set_input_line(space->machine->cpu[1],0,HOLD_LINE); } } static WRITE16_HANDLER( roldf_sh_irqtrigger_w ) { if (ACCESSING_BITS_0_7){ soundlatch_w(space,0,data & 0xff); cpu_set_input_line(space->machine->cpu[1],0,HOLD_LINE); } // give the z80 time to see it cpu_spinuntil_time(space->cpu, ATTOTIME_IN_USEC(40)); } static ADDRESS_MAP_START( splash_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x3fffff) AM_READ(SMH_ROM) /* ROM */ AM_RANGE(0x800000, 0x83ffff) AM_READ(SMH_RAM) /* Pixel Layer */ AM_RANGE(0x840000, 0x840001) AM_READ_PORT("DSW1") AM_RANGE(0x840002, 0x840003) AM_READ_PORT("DSW2") AM_RANGE(0x840004, 0x840005) AM_READ_PORT("P1") AM_RANGE(0x840006, 0x840007) AM_READ_PORT("P2") AM_RANGE(0x880000, 0x8817ff) AM_READ(splash_vram_r) /* Video RAM */ AM_RANGE(0x881800, 0x881803) AM_READ(SMH_RAM) /* Scroll registers */ AM_RANGE(0x881804, 0x881fff) AM_READ(SMH_RAM) /* Work RAM */ AM_RANGE(0x8c0000, 0x8c0fff) AM_READ(SMH_RAM) /* Palette */ AM_RANGE(0x900000, 0x900fff) AM_READ(SMH_RAM) /* Sprite RAM */ AM_RANGE(0xffc000, 0xffffff) AM_READ(SMH_RAM) /* Work RAM */ ADDRESS_MAP_END static WRITE16_HANDLER( splash_coin_w ) { if (ACCESSING_BITS_8_15){ switch ((offset >> 3)){ case 0x00: /* Coin Lockouts */ case 0x01: coin_lockout_w( (offset >> 3) & 0x01, (data & 0x0400) >> 8); break; case 0x02: /* Coin Counters */ case 0x03: coin_counter_w( (offset >> 3) & 0x01, (data & 0x0100) >> 8); break; } } } static ADDRESS_MAP_START( splash_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x3fffff) AM_WRITE(SMH_ROM) /* ROM */ AM_RANGE(0x800000, 0x83ffff) AM_WRITE(SMH_RAM) AM_BASE(&splash_pixelram) /* Pixel Layer */ AM_RANGE(0x84000e, 0x84000f) AM_WRITE(splash_sh_irqtrigger_w) /* Sound command */ AM_RANGE(0x84000a, 0x84003b) AM_WRITE(splash_coin_w) /* Coin Counters + Coin Lockout */ AM_RANGE(0x880000, 0x8817ff) AM_WRITE(splash_vram_w) AM_BASE(&splash_videoram) /* Video RAM */ AM_RANGE(0x881800, 0x881803) AM_WRITE(SMH_RAM) AM_BASE(&splash_vregs) /* Scroll registers */ AM_RANGE(0x881804, 0x881fff) AM_WRITE(SMH_RAM) /* Work RAM */ AM_RANGE(0x8c0000, 0x8c0fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)/* Palette is xRRRRxGGGGxBBBBx */ AM_RANGE(0x900000, 0x900fff) AM_WRITE(SMH_RAM) AM_BASE(&splash_spriteram) /* Sprite RAM */ AM_RANGE(0xffc000, 0xffffff) AM_WRITE(SMH_RAM) /* Work RAM */ ADDRESS_MAP_END static ADDRESS_MAP_START( splash_readmem_sound, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xd7ff) AM_READ(SMH_ROM) /* ROM */ AM_RANGE(0xe800, 0xe800) AM_READ(soundlatch_r) /* Sound latch */ AM_RANGE(0xf000, 0xf001) AM_DEVREAD("ym", ym3812_r) /* YM3812 */ AM_RANGE(0xf800, 0xffff) AM_READ(SMH_RAM) /* RAM */ ADDRESS_MAP_END static WRITE8_HANDLER( splash_adpcm_data_w ){ adpcm_data = data; } static void splash_msm5205_int(const device_config *device) { msm5205_data_w(device,adpcm_data >> 4); adpcm_data = (adpcm_data << 4) & 0xf0; } static ADDRESS_MAP_START( splash_writemem_sound, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xd7ff) AM_WRITE(SMH_ROM) /* ROM */ AM_RANGE(0xd800, 0xd800) AM_WRITE(splash_adpcm_data_w) /* ADPCM data for the MSM5205 chip */ // AM_RANGE(0xe000, 0xe000) AM_WRITE(SMH_NOP) /* ??? */ AM_RANGE(0xf000, 0xf001) AM_DEVWRITE("ym", ym3812_w) /* YM3812 */ AM_RANGE(0xf800, 0xffff) AM_WRITE(SMH_RAM) /* RAM */ ADDRESS_MAP_END /* Return of Lady Frog Maps */ /* note, sprite ram has moved, extra protection ram, and extra write for the pixel layer */ /* sound hardware is also different -- not done yet! */ static READ16_HANDLER( roldfrog_bombs_r ) { ret ^= 0x100; return ret; } static ADDRESS_MAP_START( roldfrog_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x3fffff) AM_READ(SMH_ROM) /* ROM */ AM_RANGE(0x400000, 0x407fff) AM_ROM AM_BASE(&roldfrog_protdata) /* Protection Data */ AM_RANGE(0x408000, 0x4087ff) AM_READ(SMH_RAM) /* Extra Ram */ AM_RANGE(0x800000, 0x83ffff) AM_READ(SMH_RAM) /* Pixel Layer */ AM_RANGE(0x840000, 0x840001) AM_READ_PORT("DSW1") AM_RANGE(0x840002, 0x840003) AM_READ_PORT("DSW2") AM_RANGE(0x840004, 0x840005) AM_READ_PORT("P1") AM_RANGE(0x840006, 0x840007) AM_READ_PORT("P2") AM_RANGE(0x880000, 0x8817ff) AM_READ(splash_vram_r) /* Video RAM */ AM_RANGE(0x881800, 0x881803) AM_READ(SMH_RAM) /* Scroll registers */ AM_RANGE(0x881804, 0x881fff) AM_READ(SMH_RAM) /* Work RAM */ AM_RANGE(0x8c0000, 0x8c0fff) AM_READ(SMH_RAM) /* Palette */ AM_RANGE(0xa00000, 0xa00001) AM_READ(roldfrog_bombs_r) AM_RANGE(0xd00000, 0xd00fff) AM_READ(SMH_RAM) /* Sprite RAM */ AM_RANGE(0xffc000, 0xffffff) AM_READ(SMH_RAM) /* Work RAM */ ADDRESS_MAP_END static ADDRESS_MAP_START( roldfrog_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x3fffff) AM_WRITE(SMH_ROM) /* ROM */ AM_RANGE(0x408000, 0x4087ff) AM_WRITE(SMH_RAM) /* Extra Ram */ AM_RANGE(0x800000, 0x83ffff) AM_WRITE(SMH_RAM) AM_BASE(&splash_pixelram) /* Pixel Layer */ AM_RANGE(0x84000e, 0x84000f) AM_WRITE(roldf_sh_irqtrigger_w) /* Sound command */ AM_RANGE(0x84000a, 0x84003b) AM_WRITE(splash_coin_w) /* Coin Counters + Coin Lockout */ AM_RANGE(0x880000, 0x8817ff) AM_WRITE(splash_vram_w) AM_BASE(&splash_videoram) /* Video RAM */ AM_RANGE(0x881800, 0x881803) AM_WRITE(SMH_RAM) AM_BASE(&splash_vregs) /* Scroll registers */ AM_RANGE(0x881804, 0x881fff) AM_WRITE(SMH_RAM) /* Work RAM */ AM_RANGE(0x8c0000, 0x8c0fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)/* Palette is xRRRRxGGGGxBBBBx */ AM_RANGE(0xd00000, 0xd00fff) AM_WRITE(SMH_RAM) AM_BASE(&splash_spriteram) /* Sprite RAM */ AM_RANGE(0xe00000, 0xe00001) AM_WRITE(SMH_RAM) AM_BASE(&roldfrog_bitmap_mode) /* Bitmap Mode? */ AM_RANGE(0xffc000, 0xffffff) AM_WRITE(SMH_RAM) /* Work RAM */ ADDRESS_MAP_END static ADDRESS_MAP_START( roldf_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x6fff) AM_ROM AM_RANGE(0x7000, 0x7fff) AM_RAM AM_RANGE(0x8000, 0xffff) AM_REGION("audiocpu", 0x8000) /* wrong, probably banked somehow */ ADDRESS_MAP_END static ADDRESS_MAP_START( roldf_sound_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x12, 0x13) AM_DEVWRITE("ym", ym2203_w) AM_RANGE(0x40, 0x40) AM_NOP /* NMI ack */ AM_RANGE(0x70, 0x70) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( funystrp_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_READ(SMH_ROM) /* ROM */ AM_RANGE(0x100000, 0x100fff) AM_READ(SMH_ROM) /* protection? RAM */ AM_RANGE(0x800000, 0x83ffff) AM_READ(SMH_RAM) /* Pixel Layer */ AM_RANGE(0x840000, 0x840001) AM_READ_PORT("DSW1") AM_RANGE(0x840002, 0x840003) AM_READ_PORT("DSW2") AM_RANGE(0x840004, 0x840005) AM_READ_PORT("P1") AM_RANGE(0x840006, 0x840007) AM_READ_PORT("P2") AM_RANGE(0x880000, 0x8817ff) AM_READ(splash_vram_r) /* Video RAM */ AM_RANGE(0x881800, 0x881803) AM_READ(SMH_RAM) /* Scroll registers */ AM_RANGE(0x881804, 0x881fff) AM_READ(SMH_RAM) /* Work RAM */ AM_RANGE(0x8c0000, 0x8c0fff) AM_READ(SMH_RAM) /* Palette */ AM_RANGE(0xD00000, 0xD01fff) AM_READ(SMH_RAM) /* Sprite RAM */ AM_RANGE(0xff0000, 0xffffff) AM_READ(SMH_RAM) /* Work RAM */ ADDRESS_MAP_END static ADDRESS_MAP_START( funystrp_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_WRITE(SMH_ROM) /* ROM */ AM_RANGE(0x100000, 0x100fff) AM_WRITE(SMH_RAM) /* protection? RAM */ AM_RANGE(0x800000, 0x83ffff) AM_WRITE(SMH_RAM) AM_BASE(&splash_pixelram) /* Pixel Layer */ // AM_RANGE(0x84000e, 0x84000f) AM_WRITE(splash_sh_irqtrigger_w) /* Sound command */ AM_RANGE(0x84000a, 0x84003b) AM_WRITE(splash_coin_w) /* Coin Counters + Coin Lockout */ AM_RANGE(0x880000, 0x8817ff) AM_WRITE(splash_vram_w) AM_BASE(&splash_videoram) /* Video RAM */ AM_RANGE(0x881800, 0x881803) AM_WRITE(SMH_RAM) AM_BASE(&splash_vregs) /* Scroll registers */ AM_RANGE(0x881804, 0x881fff) AM_WRITE(SMH_RAM) /* Work RAM */ AM_RANGE(0x8c0000, 0x8c0fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)/* Palette is xRRRRxGGGGxBBBBx */ AM_RANGE(0xd00000, 0xd01fff) AM_WRITE(SMH_RAM) AM_BASE(&splash_spriteram) /* Sprite RAM */ AM_RANGE(0xff0000, 0xffffff) AM_WRITE(SMH_RAM) /* Work RAM */ ADDRESS_MAP_END static INPUT_PORTS_START( splash ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x06, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, "1C/1C or Free Play (if Coin B too)" ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x60, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, "1C/1C or Free Play (if Coin A too)" ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x08, "1" ) PORT_DIPSETTING( 0x04, "2" ) PORT_DIPSETTING( 0x0c, "3" ) /* according to the manual, Lives = 0x00 is NOT used */ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Girls" ) PORT_DIPSETTING( 0x00, "Light" ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPNAME( 0x40, 0x40, "Paint Mode" ) PORT_DIPSETTING( 0x00, "Paint again" ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) INPUT_PORTS_END static INPUT_PORTS_START( funystrp ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x06, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, "1C/1C or Free Play (if Coin B too)" ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x60, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, "1C/1C or Free Play (if Coin A too)" ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x04, "1" ) PORT_DIPSETTING( 0x08, "2" ) PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x30, 0x30, "Bonus" ) PORT_DIPSETTING( 0x30, "Bonus Chance HI/LO Cards" ) PORT_DIPSETTING( 0x10, "Life at Stage 10" ) PORT_DIPSETTING( 0x00, "Life at Stage 20" ) PORT_DIPSETTING( 0x20, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPNAME( 0x80, 0x80, "Strip Mode" ) PORT_DIPSETTING( 0x80, "Soft" ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) INPUT_PORTS_END static const gfx_layout tilelayout8 = { 8,8, /* 8x8 tiles */ 0x20000/8, /* number of tiles */ 4, /* bitplanes */ { 0*0x20000*8, 1*0x20000*8, 2*0x20000*8, 3*0x20000*8 }, /* plane offsets */ { 0,1,2,3,4,5,6,7 }, { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 }, 8*8 }; static const gfx_layout tilelayout16 = { 16,16, /* 16x16 tiles */ 0x20000/32, /* number of tiles */ 4, /* bitplanes */ { 0*0x20000*8, 1*0x20000*8, 2*0x20000*8, 3*0x20000*8 }, /* plane offsets */ { 0,1,2,3,4,5,6,7, 16*8+0,16*8+1,16*8+2,16*8+3,16*8+4,16*8+5,16*8+6,16*8+7 }, { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8, 8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 }, 32*8 }; static GFXDECODE_START( splash ) GFXDECODE_ENTRY( "gfx1", 0x000000, tilelayout8 ,0,128 ) GFXDECODE_ENTRY( "gfx1", 0x000000, tilelayout16,0,128 ) GFXDECODE_END static const msm5205_interface splash_msm5205_interface = { splash_msm5205_int, /* IRQ handler */ MSM5205_S48_4B /* 8KHz */ }; static MACHINE_RESET( splash ) { adpcm_data = 0; ret = 0x100; } static MACHINE_DRIVER_START( splash ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", M68000,24000000/2) /* 12 MHz (24/2) */ MDRV_CPU_PROGRAM_MAP(splash_readmem,splash_writemem) MDRV_CPU_VBLANK_INT("screen", irq6_line_hold) MDRV_CPU_ADD("audiocpu", Z80,30000000/8) MDRV_CPU_PROGRAM_MAP(splash_readmem_sound,splash_writemem_sound) MDRV_CPU_VBLANK_INT_HACK(nmi_line_pulse,64) /* needed for the msm5205 to play the samples */ /* video hardware */ MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 64*8) MDRV_SCREEN_VISIBLE_AREA(2*8, 49*8-1, 2*8, 32*8-1) MDRV_GFXDECODE(splash) MDRV_PALETTE_LENGTH(2048) MDRV_VIDEO_START(splash) MDRV_VIDEO_UPDATE(splash) MDRV_MACHINE_RESET( splash ) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM3812, 3000000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MDRV_SOUND_ADD("msm", MSM5205, 384000) MDRV_SOUND_CONFIG(splash_msm5205_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MACHINE_DRIVER_END static void ym_irq(const device_config *device, int state) { logerror("2203 IRQ: %d\n", state); } static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL }, ym_irq }; static MACHINE_DRIVER_START( roldfrog ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", M68000,24000000/2) /* 12 MHz - verified */ MDRV_CPU_PROGRAM_MAP(roldfrog_readmem,roldfrog_writemem) MDRV_CPU_VBLANK_INT("screen", irq6_line_hold) MDRV_CPU_ADD("audiocpu", Z80,3000000) /* 3 MHz - verified */ MDRV_CPU_PROGRAM_MAP(roldf_sound_map,0) MDRV_CPU_IO_MAP(roldf_sound_io_map,0) // MDRV_CPU_VBLANK_INT_HACK(nmi_line_pulse,64) /* needed for the msm5205 to play the samples */ /* video hardware */ MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 64*8) MDRV_SCREEN_VISIBLE_AREA(2*8, 49*8-1, 2*8, 32*8-1) // MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 64*8-1) MDRV_GFXDECODE(splash) MDRV_PALETTE_LENGTH(2048) MDRV_VIDEO_START(splash) MDRV_VIDEO_UPDATE(splash) MDRV_MACHINE_RESET( splash ) MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2203, 3000000) MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(0, "mono", 0.60) MDRV_SOUND_ROUTE(1, "mono", 0.60) MDRV_SOUND_ROUTE(2, "mono", 0.60) MDRV_SOUND_ROUTE(3, "mono", 0.40) MACHINE_DRIVER_END static MACHINE_DRIVER_START( funystrp ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", M68000,24000000/2) /* 12 MHz (24/2) */ MDRV_CPU_PROGRAM_MAP(funystrp_readmem,funystrp_writemem) MDRV_CPU_VBLANK_INT("screen", irq6_line_hold) // MDRV_CPU_ADD("audiocpu", Z80,30000000/8) // MDRV_CPU_PROGRAM_MAP(splash_readmem_sound,splash_writemem_sound) // MDRV_CPU_VBLANK_INT_HACK(nmi_line_pulse,64) /* needed for the msm5205 to play the samples */ /* video hardware */ MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 64*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 47*8-1, 2*8, 32*8-1) MDRV_GFXDECODE(splash) MDRV_PALETTE_LENGTH(2048) MDRV_VIDEO_START(splash) MDRV_VIDEO_UPDATE(funystrp) MDRV_MACHINE_RESET( splash ) /* sound hardware */ // MDRV_SPEAKER_STANDARD_MONO("mono") // MDRV_SOUND_ADD("ym", YM3812, 3000000) // MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) // MDRV_SOUND_ADD("msm", MSM5205, 384000) // MDRV_SOUND_CONFIG(msm5205_config) // MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) MACHINE_DRIVER_END /*************************************************************************** The Return of Lady Frog Microhard, 1993 PCB Layout ---------- YM2203 68000 YM3014 6116 ** 2 6 6116 6116 3 7 6264 4 8 1 Z80 MACH130 5 9 681000 6264 6264 DSW2 2148 10 DSW1 2148 6264 30MHz 11 2148 6264 24MHz 12 2148 13 Notes: 68000 Clock = >10MHz (my meter can only read up to 10.000MHz) Z80 Clock = 3MHz ** = possibly PLD (surface is scratched, type PLCC44) Vertical Sync = 60Hz Horiz. Sync = 15.56kHz Lady Frog is a typical 'Korean Style' hack of Splash the main 68k code is based on 'Splash' with many patches made to the code most of the patched code includes jumps to the 0x400000 where no rom is mapped, this data appears to be supplied by a protection device. The z80 rom (used for sound) is a hack of the main program from dynax's 'Dragon Punch' game. ***************************************************************************/ ROM_START( roldfrog ) ROM_REGION( 0x408000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "roldfrog.002", 0x000000, 0x080000, CRC(724cf022) SHA1(f8cddfb785ae7900cb95b854811ec3fb250fa7fe) ) ROM_LOAD16_BYTE( "roldfrog.006", 0x000001, 0x080000, CRC(e52a7ae2) SHA1(5c6ecbc2711376afdd7b8da11f84d36ffc464c8a) ) ROM_LOAD16_BYTE( "roldfrog.003", 0x100000, 0x080000, CRC(a1d49967) SHA1(54d73c1db1090b7d5109906525ce95ee8c00ad1f) ) ROM_LOAD16_BYTE( "roldfrog.007", 0x100001, 0x080000, CRC(e5805c4e) SHA1(5691807b711ea5137f91afd6033fcd734d2b5ad0) ) ROM_LOAD16_BYTE( "roldfrog.004", 0x200000, 0x080000, CRC(709281f5) SHA1(01453168df4dc84069346cecd1fba9adeae6fcb8) ) ROM_LOAD16_BYTE( "roldfrog.008", 0x200001, 0x080000, CRC(39adcba4) SHA1(6c8c945b6383fa2549e6654b427a7ce4c7ff46b5) ) ROM_LOAD16_BYTE( "roldfrog.005", 0x300000, 0x080000, CRC(b683160c) SHA1(526a772108a6bf71207a7b6de7cbd14f8e9496bc) ) ROM_LOAD16_BYTE( "roldfrog.009", 0x300001, 0x080000, CRC(e475fb76) SHA1(9ab56db86530647ea4a5d2109a02119710ff9b7e) ) /* 68000 code - supplied by protection device? */ ROM_LOAD16_WORD_SWAP( "protdata.bin", 0x400000, 0x8000, CRC(ecaa8dd1) SHA1(b15f583d1a96b6b7ce50bcdca8cb28508f92b6a5) ) ROM_REGION( 0x90000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "roldfrog.001", 0x00000, 0x20000, CRC(ba9eb1c6) SHA1(649d1103f3188554eaa3fc87a1f52c53233932b2) ) ROM_RELOAD( 0x20000, 0x20000 ) ROM_REGION( 0x80000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "roldfrog.010", 0x00000, 0x20000, CRC(51fd0e1a) SHA1(940c4231b21d16c62cad47c22fe735b18662af4a) ) ROM_LOAD( "roldfrog.011", 0x20000, 0x20000, CRC(610bf6f3) SHA1(04a7efac2e83c6747d4bd480b1f3118eb44a1f76) ) ROM_LOAD( "roldfrog.012", 0x40000, 0x20000, CRC(466ede67) SHA1(2d44dba1e76e5ceebf33fa6fc148ed665701a7ff) ) ROM_LOAD( "roldfrog.013", 0x60000, 0x20000, CRC(fad3e8be) SHA1(eccd7b1440d3a0d433c92ff33213326e0d57422a) ) ROM_END ROM_START( roldfrga ) ROM_REGION( 0x408000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "roldfrog.002", 0x000000, 0x080000, CRC(724cf022) SHA1(f8cddfb785ae7900cb95b854811ec3fb250fa7fe) ) ROM_LOAD16_BYTE( "roldfrog.006", 0x000001, 0x080000, CRC(e52a7ae2) SHA1(5c6ecbc2711376afdd7b8da11f84d36ffc464c8a) ) ROM_LOAD16_BYTE( "roldfrog.003", 0x100000, 0x080000, CRC(a1d49967) SHA1(54d73c1db1090b7d5109906525ce95ee8c00ad1f) ) ROM_LOAD16_BYTE( "roldfrog.007", 0x100001, 0x080000, CRC(e5805c4e) SHA1(5691807b711ea5137f91afd6033fcd734d2b5ad0) ) ROM_LOAD16_BYTE( "roldfrog.004", 0x200000, 0x080000, CRC(709281f5) SHA1(01453168df4dc84069346cecd1fba9adeae6fcb8) ) ROM_LOAD16_BYTE( "roldfrog.008", 0x200001, 0x080000, CRC(39adcba4) SHA1(6c8c945b6383fa2549e6654b427a7ce4c7ff46b5) ) ROM_LOAD16_BYTE( "roldfrog.005", 0x300000, 0x080000, CRC(b683160c) SHA1(526a772108a6bf71207a7b6de7cbd14f8e9496bc) ) ROM_LOAD16_BYTE( "9", 0x300001, 0x080000, CRC(fd515b58) SHA1(7926ab9afbc260219351a02b56b82ede883f9aab) ) // differs with roldfrog.009 by 1 byte /* 68000 code - supplied by protection device? */ ROM_LOAD16_WORD_SWAP( "protdata.bin", 0x400000, 0x8000, CRC(ecaa8dd1) SHA1(b15f583d1a96b6b7ce50bcdca8cb28508f92b6a5) ) ROM_REGION( 0x90000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "roldfrog.001", 0x00000, 0x20000, CRC(ba9eb1c6) SHA1(649d1103f3188554eaa3fc87a1f52c53233932b2) ) ROM_RELOAD( 0x20000, 0x20000 ) ROM_REGION( 0x80000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "roldfrog.010", 0x00000, 0x20000, CRC(51fd0e1a) SHA1(940c4231b21d16c62cad47c22fe735b18662af4a) ) ROM_LOAD( "roldfrog.011", 0x20000, 0x20000, CRC(610bf6f3) SHA1(04a7efac2e83c6747d4bd480b1f3118eb44a1f76) ) ROM_LOAD( "roldfrog.012", 0x40000, 0x20000, CRC(466ede67) SHA1(2d44dba1e76e5ceebf33fa6fc148ed665701a7ff) ) ROM_LOAD( "roldfrog.013", 0x60000, 0x20000, CRC(fad3e8be) SHA1(eccd7b1440d3a0d433c92ff33213326e0d57422a) ) ROM_END /* Game Rebus Anno 1995 Produttore Microhard CPU 1x MC68000P12-2C91E-QQYS9247 (main)(u1) 1x STZ8400BB1-Z80BCPU (sound)(u162) 1x YAMAHA YM3812-9030EALB (sound)(u165) 1x oscillator 24.000000MHz (osc1) 1x oscillator 30.000MHz (osc2) ROMs 1x S27C512 (sound)(1) 6x M27C4001 (main)(2,3,4,5,6,7) 1x M27C040Q (main)(8) 1x AM27C040 (main)(9) 2x D27C010 (gfx)(10,11) 1x STM27C1001 (gfx)(12) 1x AM27C010 (gfx)(13) Note 6x MCM2018AN45 (ram) 5x KM681000ALP (ram) 1x HY18CV8S (PEEL) 5x GAL16V8 2x GAL16V8H 1x PALCE20V8H 001-937 */ ROM_START( rebus ) ROM_REGION( 0x408000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "2.u16", 0x000000, 0x080000, CRC(7c8a717f) SHA1(00b1e7986046a7705fc65a5c7d4701a002b2ea6f) ) ROM_LOAD16_BYTE( "6.u12", 0x000001, 0x080000, CRC(8f73d548) SHA1(210d95dc0db41da3252a09e598719d98bca41983) ) ROM_LOAD16_BYTE( "3.u17", 0x100000, 0x080000, CRC(7495409b) SHA1(b4d75713d31c0b01d7cb7d50a2a89fb3ea4ea42b) ) ROM_LOAD16_BYTE( "7.u13", 0x100001, 0x080000, CRC(615bc4dc) SHA1(f1c8ee3eb8a48721f1f2e4f35fdc9bb0bb9d167b) ) ROM_LOAD16_BYTE( "4.u18", 0x200000, 0x080000, CRC(c27674fc) SHA1(06f3f1543331bd00f08cde51beb73934f2f1e6c8) ) ROM_LOAD16_BYTE( "8.u14", 0x200001, 0x080000, CRC(f0c04b7e) SHA1(92117b05666afa42d7669e5aa630e5143fac1d74) ) ROM_LOAD16_BYTE( "5.u19", 0x300000, 0x080000, CRC(2702f341) SHA1(de862cacbb3e8e322128315d87a22c7cdfe4fcb9) ) ROM_LOAD16_BYTE( "9.u15", 0x300001, 0x080000, CRC(f5ae3d73) SHA1(6a9d955023c704023b722cf863ba19ccb9b34ee1) ) ROM_REGION( 0x90000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "1.u163", 0x00000, 0x10000, CRC(88a7b1f8) SHA1(b34fa26dbc613bf3b525d19df90fa3ba4efb6e5d) ) ROM_RELOAD( 0x20000, 0x10000 ) ROM_REGION( 0x80000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "10.u102", 0x00000, 0x20000, CRC(6f75a28b) SHA1(75f0bd6bd8c04ea9f832c22fbe1d17b0351f1102) ) ROM_LOAD( "11.u103", 0x20000, 0x20000, CRC(0af65b78) SHA1(9522ad17d26d866e5b11b4fec47781a00a297977) ) ROM_LOAD( "12.u104", 0x40000, 0x20000, CRC(3ed6ce19) SHA1(0d574071053157e4ef973a844795e48ec69dc7c4) ) ROM_LOAD( "13.u105", 0x60000, 0x20000, CRC(8b54553d) SHA1(5cb776e551527b0e717fe0d76296f5f895523de5) ) ROM_END ROM_START( splash ) ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code + gfx */ ROM_LOAD16_BYTE( "4g", 0x000000, 0x020000, CRC(b38fda40) SHA1(37ddf4b6f9f2f6cc58efefc277bc3ae9dc71e6d0) ) ROM_LOAD16_BYTE( "4i", 0x000001, 0x020000, CRC(02359c47) SHA1(6817424b2b1afffa99cec5b8fae4fb8436db2bb5) ) ROM_LOAD16_BYTE( "5g", 0x100000, 0x080000, CRC(a4e8ed18) SHA1(64ce47193ee4bb3a8014d7c14c559b4ebb3af083) ) ROM_LOAD16_BYTE( "5i", 0x100001, 0x080000, CRC(73e1154d) SHA1(2c055ad29a32c6c1e712cc35b5972f1e69cdebb7) ) ROM_LOAD16_BYTE( "6g", 0x200000, 0x080000, CRC(ffd56771) SHA1(35ad9874b6ea5aa3ba38a31d723093b4dd2cfdb8) ) ROM_LOAD16_BYTE( "6i", 0x200001, 0x080000, CRC(16e9170c) SHA1(96fc237cb172039df153dc70d15ed7d9ee750363) ) ROM_LOAD16_BYTE( "8g", 0x300000, 0x080000, CRC(dc3a3172) SHA1(2b322b52e3e8da00f26dd276cb72bd2d48c2deaa) ) ROM_LOAD16_BYTE( "8i", 0x300001, 0x080000, CRC(2e23e6c3) SHA1(baf9ab4c3261c3f06f5e43c1e50aba9222acb71d) ) ROM_REGION( 0x010000, "audiocpu", 0 ) /* Z80 code + sound data */ ROM_LOAD( "5c", 0x00000, 0x10000, CRC(0ed7ebc9) SHA1(28ef16e20d754deef49be6a5c9f63311e9ec94a3) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "18i", 0x000000, 0x020000, CRC(028a4a68) SHA1(19384988e3690886ed55886ecdc4e4c566dbe4ba) ) ROM_LOAD( "15i", 0x020000, 0x020000, CRC(2a8cb830) SHA1(bc54dfb03fade154085aa2f66784e07664a7a3d8) ) ROM_LOAD( "16i", 0x040000, 0x020000, CRC(21aeff2c) SHA1(0c307e94f4a814c674ba0ab471a6bdd57e43c265) ) ROM_LOAD( "13i", 0x060000, 0x020000, CRC(febb9893) SHA1(bb607a608c6c1658748a17a62431e8c30323c7ec) ) ROM_END ROM_START( splash10 ) ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code + gfx */ ROM_LOAD16_BYTE( "splash10.g4", 0x000000, 0x020000, CRC(38ba6632) SHA1(ca1425120fcb427e1b2c83eb3bf104363d9571be) ) ROM_LOAD16_BYTE( "splash10.i4", 0x000001, 0x020000, CRC(0edc3373) SHA1(edf28baa6ef2442a37eb81a51ab66485d89f802e) ) ROM_LOAD16_BYTE( "5g", 0x100000, 0x080000, CRC(a4e8ed18) SHA1(64ce47193ee4bb3a8014d7c14c559b4ebb3af083) ) ROM_LOAD16_BYTE( "5i", 0x100001, 0x080000, CRC(73e1154d) SHA1(2c055ad29a32c6c1e712cc35b5972f1e69cdebb7) ) ROM_LOAD16_BYTE( "6g", 0x200000, 0x080000, CRC(ffd56771) SHA1(35ad9874b6ea5aa3ba38a31d723093b4dd2cfdb8) ) ROM_LOAD16_BYTE( "6i", 0x200001, 0x080000, CRC(16e9170c) SHA1(96fc237cb172039df153dc70d15ed7d9ee750363) ) ROM_LOAD16_BYTE( "8g", 0x300000, 0x080000, CRC(dc3a3172) SHA1(2b322b52e3e8da00f26dd276cb72bd2d48c2deaa) ) ROM_LOAD16_BYTE( "8i", 0x300001, 0x080000, CRC(2e23e6c3) SHA1(baf9ab4c3261c3f06f5e43c1e50aba9222acb71d) ) ROM_REGION( 0x010000, "audiocpu", 0 ) /* Z80 code + sound data */ ROM_LOAD( "5c", 0x00000, 0x10000, CRC(0ed7ebc9) SHA1(28ef16e20d754deef49be6a5c9f63311e9ec94a3) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "18i", 0x000000, 0x020000, CRC(028a4a68) SHA1(19384988e3690886ed55886ecdc4e4c566dbe4ba) ) ROM_LOAD( "15i", 0x020000, 0x020000, CRC(2a8cb830) SHA1(bc54dfb03fade154085aa2f66784e07664a7a3d8) ) ROM_LOAD( "16i", 0x040000, 0x020000, CRC(21aeff2c) SHA1(0c307e94f4a814c674ba0ab471a6bdd57e43c265) ) ROM_LOAD( "13i", 0x060000, 0x020000, CRC(febb9893) SHA1(bb607a608c6c1658748a17a62431e8c30323c7ec) ) ROM_END /*************************************************************************** Painted Lady (US, version 1.3) (Splash! alternative title) Gaelco, 1992 PCB Layout ---------- REF. 922704 |------------------------------------------------| | 384kHz |----------------|| | M5205 24MHz | 68000 || | YM3812 PAL | || | 6116 PAL 30MHz |----------------|| | 1.5C | | Z80B 2.4G 6.4I | |J 3.5G 7.5I | |A 4.6G 8.6I | |M 6116 5.8G 9.8I | |M 6116 6264 6264 | |A 6116 |----------| | | DSW2 6116 | | | | |TPC1020AFN| | | KM681000 |-084C | 10.13I | | | | 11.15I | | DSW1 |----------| 12.16I | | 6264 13.18I | | 6116 | |------------------------------------------------| Notes: 68000 clock : 12MHz [24/2) Z80 clock : 3.75MHz [30/8] M5205 clock : 384kHz, sample rate = 384000/48 YM3812 clock: 3.75MHz [30/8] 6116 : 2k x8 SRAM 6264 : 8k x8 SRAM KM681000 : 128k x8 SRAM VSync : 58Hz ***************************************************************************/ ROM_START( paintlad ) ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code + gfx */ ROM_LOAD16_BYTE( "2.4g", 0x000000, 0x020000, CRC(cd00864a) SHA1(24cbcf43b7237d1e5374a684aac89dad7e7bb75b) ) ROM_LOAD16_BYTE( "6.4i", 0x000001, 0x020000, CRC(0f19d830) SHA1(3bfb4c98c87f0bf8d9dc7c7f468e1c58b16356e5) ) ROM_LOAD16_BYTE( "5g", 0x100000, 0x080000, CRC(a4e8ed18) SHA1(64ce47193ee4bb3a8014d7c14c559b4ebb3af083) ) ROM_LOAD16_BYTE( "5i", 0x100001, 0x080000, CRC(73e1154d) SHA1(2c055ad29a32c6c1e712cc35b5972f1e69cdebb7) ) ROM_LOAD16_BYTE( "6g", 0x200000, 0x080000, CRC(ffd56771) SHA1(35ad9874b6ea5aa3ba38a31d723093b4dd2cfdb8) ) ROM_LOAD16_BYTE( "6i", 0x200001, 0x080000, CRC(16e9170c) SHA1(96fc237cb172039df153dc70d15ed7d9ee750363) ) ROM_LOAD16_BYTE( "8g", 0x300000, 0x080000, CRC(dc3a3172) SHA1(2b322b52e3e8da00f26dd276cb72bd2d48c2deaa) ) ROM_LOAD16_BYTE( "8i", 0x300001, 0x080000, CRC(2e23e6c3) SHA1(baf9ab4c3261c3f06f5e43c1e50aba9222acb71d) ) ROM_REGION( 0x010000, "audiocpu", 0 ) /* Z80 code + sound data */ ROM_LOAD( "5c", 0x00000, 0x10000, CRC(0ed7ebc9) SHA1(28ef16e20d754deef49be6a5c9f63311e9ec94a3) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "13.18i", 0x000000, 0x020000, CRC(262ee31f) SHA1(1756dfd482c3e889df393d37a5c680aa283702ee) ) ROM_LOAD( "11.15i", 0x020000, 0x020000, CRC(6e4d598f) SHA1(b5b0d65c50ec469b5ffcd6187ca3aacddd97a477) ) ROM_LOAD( "12.16i", 0x040000, 0x020000, CRC(15761eb5) SHA1(61a47dad0e70ff4f1ae7f56ee529d2987eab1997) ) ROM_LOAD( "10.13i", 0x060000, 0x020000, CRC(92a0eff8) SHA1(e27a73791d499b0449251ea0678d9a34040e9883) ) ROM_END /* Funny Strip Microhard, 199? PCB Layout ---------- |-------------------------------------| |5205(1) 400kHz 30MHz ** 68000 | |5205(2) 400kHz 24MHz PAL 12.U87 | | 11.U130 2018 13.U111| |J 10.U118 * 62256| |A 93C46 Z80 PAL 62256| |M 2148 PAL | |M 2148 PAL | |A 2148 2148 PAL | | PAL | | PAL | | PAL | | 6264 2018 | |DSW1 PAL 6264 2018 | | 16.U53 14.U51| |DSW2 2018 17.U54 15.U52 | |-------------------------------------| Notes: 68000 clock : 12.000MHz (24/2) Z80 clock : 6.000MHz (24/4) M5205(1) clock : 400kHz. Sample Rate = 400000 / 96 M5205(2) clock : 400kHz. Sample Rate = 400000 / 64 ** : possibly FPGA (surface is scratched, type PLCC84) * : possibly CPLD or MCU (surface is scratched, type PLCC52) Vertical Sync : 60Hz */ ROM_START( funystrp ) ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code + gfx */ ROM_LOAD16_BYTE( "12.u87", 0x000000, 0x010000, CRC(4ac173f3) SHA1(c211bc8528d26d5a96fce4b0ebfddf2aa6a257ef) ) ROM_LOAD16_BYTE( "13.u111", 0x000001, 0x010000, CRC(1358c60c) SHA1(7142aa6f94cfdfb1b70b37742201b2c213f85137) ) ROM_REGION( 0x080000, "cpu1", 0 ) /* Z80 code + sound data */ ROM_LOAD( "11.u130", 0x000000, 0x040000, CRC(e969ea2b) SHA1(54d5bb59e9909a6b7e66764f91e2f98f8f8832c5) ) ROM_LOAD( "10.u118", 0x040000, 0x040000, CRC(0894b936) SHA1(cd01eb86e403e20c56492185ecd9bb0f4f27867a) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "17.u54", 0x000000, 0x020000, CRC(e72fd9e9) SHA1(d433e082c27e7c0a1f24cd25a803864834e9affe) ) ROM_LOAD( "16.u53", 0x020000, 0x020000, CRC(cc793c1c) SHA1(d0798b07d6e6449ad6fa84a95181ec5c75647277) ) ROM_LOAD( "15.u52", 0x040000, 0x020000, CRC(60f8f305) SHA1(7223c8e02c3d1cc573843c572d286b469ff6f33b) ) ROM_LOAD( "14.u51", 0x060000, 0x020000, CRC(ed565a0b) SHA1(50789e0f04038d174b5529546c1ff430416b32d6) ) ROM_END ROM_START( puckpepl ) ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code + gfx */ ROM_LOAD16_BYTE( "pp22.u87", 0x000000, 0x010000, CRC(1ceb522d) SHA1(216cd24bc2cc3fbd389ab96bc8b729c4d919faab) ) ROM_LOAD16_BYTE( "pp23.111", 0x000001, 0x010000, CRC(84336569) SHA1(4358c48bf65dfdb6f52326ec5f026e1b9614a108) ) ROM_REGION( 0x080000, "cpu1", 0 ) /* Z80 code + sound data */ ROM_LOAD( "pp31.130", 0x000000, 0x040000, CRC(9b6c302f) SHA1(349e5cf16dd2e8b6c0f56ca1b9ce81475c442435) ) ROM_LOAD( "pp30.181", 0x040000, 0x040000, CRC(a5697b3d) SHA1(28ef3cfea82b3016c7c042a18509ba2bf83048e5) ) ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "pp37.u54", 0x000000, 0x020000, CRC(23c136b0) SHA1(bf3a6379934e205dcb6c0389d9dd5d0ffb92bdd4) ) ROM_LOAD( "pp36.u53", 0x020000, 0x020000, CRC(210e7579) SHA1(1a2d175a83f5ad933961a3c8b26cd8786527ea7f) ) ROM_LOAD( "pp35.u52", 0x040000, 0x020000, CRC(cd4cc5df) SHA1(b4dd9e97bdad46340e79e9c7747484aae49680a2) ) ROM_LOAD( "pp34.u51", 0x060000, 0x020000, CRC(93f2d483) SHA1(eb6981b0228acb1ec92325924d0aa295f9e2cfe1) ) ROM_END /* DRIVER INITs */ static DRIVER_INIT( splash ) { splash_bitmap_type = 0; splash_sprite_attr2_shift = 8; } static DRIVER_INIT( splash10 ) { splash_bitmap_type = 0; splash_sprite_attr2_shift = 0; } static DRIVER_INIT( roldfrog ) { splash_bitmap_type = 1; splash_sprite_attr2_shift = 8; } static DRIVER_INIT( rebus ) { UINT16 *ROM = (UINT16 *)memory_region(machine, "maincpu"); splash_bitmap_type = 1; splash_sprite_attr2_shift = 0; //d1 clear , regs restore and rte - end of trap $b ROM[0x196c0/2] = 0x7200; ROM[0x196c2/2] = 0x4cdf; ROM[0x196c4/2] = 0x7080; ROM[0x196c6/2] = 0x4e73; //jumps to above ROM[0x3ffcac/2] = 0x4ef9; ROM[0x3ffcae/2] = 0x0001; ROM[0x3ffcb0/2] = 0x96c0; //rom checksum ROM[0x3ff2fc/2] = 0x4e71; ROM[0x3ff2fe/2] = 0x4e71; ROM[0x3ff300/2] = 0x4e71; ROM[0x3ff302/2] = 0x4e71; ROM[0x3ff304/2] = 0x4e71; ROM[0x3ff306/2] = 0x4e71; } static DRIVER_INIT( funystrp ) { UINT16 *ROM = (UINT16 *)memory_region(machine, "maincpu"); splash_bitmap_type = 0; splash_sprite_attr2_shift = 0; /* part of the protection? */ ROM[0x04770/2] = 0x4e71; ROM[0x04772/2] = 0x4e71; ROM[0x0f77e/2] = 0x7001; ROM[0x0f780/2] = 0x4e75; } GAME( 1992, splash, 0, splash, splash, splash, ROT0, "Gaelco", "Splash! (Ver. 1.2 World)", 0 ) GAME( 1992, splash10, splash, splash, splash, splash10, ROT0, "Gaelco", "Splash! (Ver. 1.0 World)", 0 ) GAME( 1992, paintlad, splash, splash, splash, splash, ROT0, "Gaelco", "Painted Lady (Splash) (Ver. 1.3 US)", 0 ) GAME( 1993, roldfrog, 0, roldfrog, splash, roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 1)", GAME_NO_SOUND ) GAME( 1993, roldfrga, roldfrog, roldfrog, splash, roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 2)", GAME_NO_SOUND ) GAME( 1995, rebus, 0, roldfrog, splash, rebus, ROT0, "Microhard", "Rebus", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND ) GAME( 199?, funystrp, 0, funystrp, funystrp, funystrp, ROT0, "Microhard / MagicGames", "Funny Strip", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND ) GAME( 199?, puckpepl, funystrp, funystrp, funystrp, funystrp, ROT0, "Microhard", "Puck People", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND )