// license:BSD-3-Clause // copyright-holders:Paul Hampson, Nicola Salmoria /*************************************************************************** Super Dodge Ball / Nekketsu Koukou Dodgeball Bu driver by Paul Hampson and Nicola Salmoria TODO: - sprite lag (the real game has quite a bit of lag too) - double-tap tolerance (find a way to emulate MCU?) Notes: - there's probably a 63701 on the board, used for protection. It is checked on startup and then just used to read the input ports. It doesn't return the ports verbatim, it adds further processing, setting flags when the player double-taps in one direction to run.(updated to edge-triggering) - video timing is probably similar to Double Dragon and other Technos games of that era. The rowscroll of the title bar is done with raster IRQs, I've removed the 'scroll value buffer' hack that the driver was using before and used partial updates instead. (DH, 29 Sept 07) ***************************************************************************/ #include "emu.h" #include "includes/spdodgeb.h" #include "cpu/m6502/m6502.h" #include "cpu/m6809/m6809.h" #include "sound/3812intf.h" #include "speaker.h" WRITE8_MEMBER(spdodgeb_state::spd_adpcm_w) { int chip = offset & 1; msm5205_device *adpcm = chip ? m_msm2 : m_msm1; switch (offset/2) { case 3: m_adpcm_idle[chip] = 1; adpcm->reset_w(1); break; case 2: m_adpcm_pos[chip] = (data & 0x7f) * 0x200; break; case 1: m_adpcm_end[chip] = (data & 0x7f) * 0x200; break; case 0: m_adpcm_idle[chip] = 0; adpcm->reset_w(0); break; } } void spdodgeb_state::spd_adpcm_int( msm5205_device *device, int chip ) { if (m_adpcm_pos[chip] >= m_adpcm_end[chip] || m_adpcm_pos[chip] >= 0x10000) { m_adpcm_idle[chip] = 1; device->reset_w(1); } else if (m_adpcm_data[chip] != -1) { device->write_data(m_adpcm_data[chip] & 0x0f); m_adpcm_data[chip] = -1; } else { uint8_t *ROM = memregion("adpcm")->base() + 0x10000 * chip; m_adpcm_data[chip] = ROM[m_adpcm_pos[chip]++]; device->write_data(m_adpcm_data[chip] >> 4); } } WRITE_LINE_MEMBER(spdodgeb_state::spd_adpcm_int_1) { spd_adpcm_int(m_msm1, 0); } WRITE_LINE_MEMBER(spdodgeb_state::spd_adpcm_int_2) { spd_adpcm_int(m_msm2, 1); } #if 0 // default - more sensitive (state change and timing measured on real board?) void spdodgeb_state::mcu63705_update_inputs() { int buttons[2]; int p,j; /* update running state */ for (p = 0; p <= 1; p++) { int curr[2][2]; curr[p][0] = ioport(p ? "P2" : "P1")->read() & 0x01; curr[p][1] = ioport(p ? "P2" : "P1")->read() & 0x02; for (j = 0;j <= 1;j++) { if (curr[p][j] == 0) { if (m_prev[p][j] != 0) m_countup[p][j] = 0; if (curr[p][j^1]) m_countup[p][j] = 100; m_countup[p][j]++; m_running[p] &= ~(1 << j); } else { if (m_prev[p][j] == 0) { if (m_countup[p][j] < 10 && m_countdown[p][j] < 5) m_running[p] |= 1 << j; m_countdown[p][j] = 0; } m_countdown[p][j]++; } } m_prev[p][0] = curr[p][0]; m_prev[p][1] = curr[p][1]; } /* update jumping and buttons state */ for (p = 0; p <= 1; p++) { int curr[2]; curr[p] = ioport(p ? "P2" : "P1")->read() & 0x30; if (m_jumped[p]) buttons[p] = 0; /* jump only momentarily flips the buttons */ else buttons[p] = curr[p]; if (buttons[p] == 0x30) m_jumped[p] = 1; if (curr[p] == 0x00) m_jumped[p] = 0; m_prev[p] = curr[p]; } m_inputs[0] = ioport("P1")->read() & 0xcf; m_inputs[1] = ioport("P2")->read() & 0x0f; m_inputs[2] = m_running[0] | buttons[0]; m_inputs[3] = m_running[1] | buttons[1]; } #else // alternate - less sensitive void spdodgeb_state::mcu63705_update_inputs() { #define DBLTAP_TOLERANCE 5 #define R 0x01 #define L 0x02 #define A 0x10 #define D 0x20 uint8_t curr_port[2]; uint8_t curr_dash[2]; int p; for (p=0; p<=1; p++) { curr_port[p] = ioport(p ? "P2" : "P1")->read(); curr_dash[p] = 0; if (curr_port[p] & R) { if (!(m_last_port[p] & R)) { if (m_tapc[p]) curr_dash[p] |= R; else m_tapc[p] = DBLTAP_TOLERANCE; } else if (m_last_dash[p] & R) curr_dash[p] |= R; } else if (curr_port[p] & L) { if (!(m_last_port[p] & L)) { if (m_tapc[p+2]) curr_dash[p] |= L; else m_tapc[p+2] = DBLTAP_TOLERANCE; } else if (m_last_dash[p] & L) curr_dash[p] |= L; } if (curr_port[p] & A && !(m_last_port[p] & A)) curr_dash[p] |= A; if (curr_port[p] & D && !(m_last_port[p] & D)) curr_dash[p] |= D; m_last_port[p] = curr_port[p]; m_last_dash[p] = curr_dash[p]; if (m_tapc[p ]) m_tapc[p ]--; if (m_tapc[p+2]) m_tapc[p+2]--; } m_inputs[0] = curr_port[0] & 0xcf; m_inputs[1] = curr_port[1] & 0x0f; m_inputs[2] = curr_dash[0]; m_inputs[3] = curr_dash[1]; #undef DBLTAP_TOLERANCE #undef R #undef L #undef A #undef D } #endif READ8_MEMBER(spdodgeb_state::mcu63701_r) { // logerror("CPU #0 PC %04x: read from port %02x of 63701 data address 3801\n",m_maincpu->pc(),offset); if (m_mcu63701_command == 0) return 0x6a; else switch (offset) { default: case 0: return m_inputs[0]; case 1: return m_inputs[1]; case 2: return m_inputs[2]; case 3: return m_inputs[3]; case 4: return ioport("IN1")->read(); } } WRITE8_MEMBER(spdodgeb_state::mcu63701_w) { // logerror("CPU #0 PC %04x: write %02x to 63701 control address 3800\n",m_maincpu->pc(),data); m_mcu63701_command = data; mcu63705_update_inputs(); } void spdodgeb_state::spdodgeb_map(address_map &map) { map(0x0000, 0x0fff).ram(); map(0x1000, 0x10ff).writeonly().share("spriteram"); map(0x2000, 0x2fff).ram().w(FUNC(spdodgeb_state::videoram_w)).share("videoram"); map(0x3000, 0x3000).portr("IN0"); //.nopw(); map(0x3001, 0x3001).portr("DSW"); //.nopw(); map(0x3002, 0x3002).w(m_soundlatch, FUNC(generic_latch_8_device::write)); // map(0x3003, 0x3003).nopw(); map(0x3004, 0x3004).w(FUNC(spdodgeb_state::scrollx_lo_w)); // map(0x3005, 0x3005).nopw(); /* mcu63701_output_w */ map(0x3006, 0x3006).w(FUNC(spdodgeb_state::ctrl_w)); /* scroll hi, flip screen, bank switch, palette select */ map(0x3800, 0x3800).w(FUNC(spdodgeb_state::mcu63701_w)); map(0x3801, 0x3805).r(FUNC(spdodgeb_state::mcu63701_r)); map(0x4000, 0x7fff).bankr("mainbank"); map(0x8000, 0xffff).rom(); } void spdodgeb_state::spdodgeb_sound_map(address_map &map) { map(0x0000, 0x0fff).ram(); map(0x1000, 0x1000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x2800, 0x2801).w("ymsnd", FUNC(ym3812_device::write)); map(0x3800, 0x3807).w(FUNC(spdodgeb_state::spd_adpcm_w)); map(0x8000, 0xffff).rom().region("audiocpu", 0); } READ_LINE_MEMBER(spdodgeb_state::mcu63705_busy_r) { m_toggle ^= 0x01; return m_toggle; } static INPUT_PORTS_START( spdodgeb ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(spdodgeb_state, mcu63705_busy_r) // mcu63701_busy flag PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x80, DEF_STR( Easy )) PORT_DIPSETTING( 0xc0, DEF_STR( Normal )) PORT_DIPSETTING( 0x40, DEF_STR( Hard )) PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard )) PORT_START("DSW") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x80, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 4, { 0, 2, 4, 6 }, { 1, 0, 64+1, 64+0, 128+1, 128+0, 192+1, 192+0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 32*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4, 0,4 }, { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, 32*8+3, 32*8+2, 32*8+1, 32*8+0, 48*8+3, 48*8+2, 48*8+1, 48*8+0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 64*8 }; static GFXDECODE_START( gfx_spdodgeb ) GFXDECODE_ENTRY( "text", 0, charlayout, 0x000, 32 ) /* colors 0x000-0x1ff */ GFXDECODE_ENTRY( "sprites", 0, spritelayout, 0x200, 32 ) /* colors 0x200-0x3ff */ GFXDECODE_END void spdodgeb_state::machine_start() { save_item(NAME(m_toggle)); save_item(NAME(m_adpcm_pos)); save_item(NAME(m_adpcm_end)); save_item(NAME(m_adpcm_idle)); save_item(NAME(m_adpcm_data)); save_item(NAME(m_mcu63701_command)); save_item(NAME(m_inputs)); save_item(NAME(m_tapc)); save_item(NAME(m_last_port)); save_item(NAME(m_last_dash)); } void spdodgeb_state::machine_reset() { m_toggle = 0; m_adpcm_pos[0] = m_adpcm_pos[1] = 0; m_adpcm_end[0] = m_adpcm_end[1] = 0; m_adpcm_idle[0] = m_adpcm_data[1] = 0; m_adpcm_data[0] = m_adpcm_data[1] = -1; m_mcu63701_command = 0; memset(m_inputs, 0, sizeof(m_inputs)); memset(m_tapc, 0, sizeof(m_tapc)); m_last_port[0] = m_last_port[1] = 0; m_last_dash[0] = m_last_dash[1] = 0; } void spdodgeb_state::spdodgeb(machine_config &config) { /* basic machine hardware */ M6502(config, m_maincpu, XTAL(12'000'000)/6); /* 2MHz ? */ m_maincpu->set_addrmap(AS_PROGRAM, &spdodgeb_state::spdodgeb_map); TIMER(config, "scantimer").configure_scanline(FUNC(spdodgeb_state::interrupt), "screen", 0, 1); /* 1 IRQ every 8 visible scanlines, plus NMI for vblank */ MC6809(config, m_audiocpu, XTAL(12'000'000)/2); // HD68A09P (1.5MHz internally) m_audiocpu->set_addrmap(AS_PROGRAM, &spdodgeb_state::spdodgeb_sound_map); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_raw(XTAL(12'000'000)/2, 384, 0, 256, 272, 0, 240); m_screen->set_screen_update(FUNC(spdodgeb_state::screen_update)); m_screen->set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_spdodgeb); PALETTE(config, m_palette, FUNC(spdodgeb_state::spdodgeb_palette), 1024); /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, M6809_IRQ_LINE); ym3812_device &ymsnd(YM3812(config, "ymsnd", XTAL(12'000'000)/4)); ymsnd.irq_handler().set_inputline(m_audiocpu, M6809_FIRQ_LINE); ymsnd.add_route(ALL_OUTPUTS, "lspeaker", 1.0); ymsnd.add_route(ALL_OUTPUTS, "rspeaker", 1.0); MSM5205(config, m_msm1, 384000); m_msm1->vck_legacy_callback().set(FUNC(spdodgeb_state::spd_adpcm_int_1)); /* interrupt function */ m_msm1->set_prescaler_selector(msm5205_device::S48_4B); /* 8kHz? */ m_msm1->add_route(ALL_OUTPUTS, "lspeaker", 0.50); m_msm1->add_route(ALL_OUTPUTS, "rspeaker", 0.50); MSM5205(config, m_msm2, 384000); m_msm2->vck_legacy_callback().set(FUNC(spdodgeb_state::spd_adpcm_int_2)); /* interrupt function */ m_msm2->set_prescaler_selector(msm5205_device::S48_4B); /* 8kHz? */ m_msm2->add_route(ALL_OUTPUTS, "lspeaker", 0.50); m_msm2->add_route(ALL_OUTPUTS, "rspeaker", 0.50); } ROM_START( spdodgeb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "22a-04.139", 0x00000, 0x10000, CRC(66071fda) SHA1(4a239295900e6234a2a693321ca821671747a58e) ) /* First 0x8000: Two banks, second 0x8000: Static */ ROM_REGION( 0x08000, "audiocpu", 0 ) /* audio cpu */ ROM_LOAD( "22j5-0.33", 0x00000, 0x08000, CRC(c31e264e) SHA1(0828a2094122e3934b784ec9ad7c2b89d91a83bb) ) ROM_REGION( 0x10000, "mcu", 0 ) /* I/O mcu */ /* Not hooked up yet, we need to add HD63701Y0 support to the hd63701 core (with extra io ports, serial ports, and timers). */ ROM_LOAD( "22ja-0.162", 0x0c000, 0x04000, CRC(7162a97b) SHA1(d6d4ee025e73a340428345f08711cd32f9169a8c) ) ROM_REGION( 0x40000, "text", 0 ) /* text */ ROM_LOAD( "22a-4.121", 0x00000, 0x20000, CRC(acc26051) SHA1(445224238cce420990894824d95447e3f63a9ef0) ) ROM_LOAD( "22a-3.107", 0x20000, 0x20000, CRC(10bb800d) SHA1(265a3d67669034d17713b505ef55cd1c90f8d205) ) ROM_REGION( 0x40000, "sprites", 0 ) ROM_LOAD( "22a-1.2", 0x00000, 0x20000, CRC(3bd1c3ec) SHA1(40f61552ea6f7a81915fe3e13f75dc1dc69da33e) ) ROM_LOAD( "22a-2.35", 0x20000, 0x20000, CRC(409e1be1) SHA1(35a77fc8fe6fc212734e2f452dbde9b8cf696f61) ) ROM_REGION( 0x20000, "adpcm", 0 ) /* adpcm samples */ ROM_LOAD( "22j6-0.83", 0x00000, 0x10000, CRC(744a26e3) SHA1(519f22f1e5cc417cb8f9ced97e959d23c711283b) ) ROM_LOAD( "22j7-0.82", 0x10000, 0x10000, CRC(2fa1de21) SHA1(e8c7af6057b64ecadd3473b82abd8e9f873082fd) ) ROM_REGION( 0x0800, "proms", 0 ) /* color PROMs */ ROM_LOAD( "mb7132e.158", 0x0000, 0x0400, CRC(7e623722) SHA1(e1fe60533237bd0aba5c8de9775df620ed5227c0) ) ROM_LOAD( "mb7122e.159", 0x0400, 0x0400, CRC(69706e8d) SHA1(778ee88ff566aa38c80e0e61bb3fe8458f0e9450) ) ROM_END /* Nekketsu Koukou Dodgeball Bu (c)1987 Technos Japan TA-0022-P1-04 M6100293A (PCB manufactured by Taito) CPU: 6502 (Labeled TJC-706002) Sound: 68A09, YM3812, M5205x2 OSC: 12.000MHz ROMs: 22J4-0.139 - Main program 22J5-0.33 - Sound program 22JA-0.162 - HD63701Y0P (no dump) TJ22J4-0.121 - Text TJ22J3-0.107 / TJ22J1-0.2 - Graphics TJ22J2-0.35 / 22J6-0.83 - ADPCM Samples 22J7-0.82 / 22J8-0.158 (7132) 22J9-0.159 (7122) */ ROM_START( nkdodge ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "22j4-0.139", 0x00000, 0x10000, CRC(aa674fd8) SHA1(4e8d3e07b54d23b221cb39cf10389bc7a56c4021) ) /* First 0x8000: Two banks, second 0x8000: Static */ ROM_REGION( 0x08000, "audiocpu", 0 ) /* audio cpu */ ROM_LOAD( "22j5-0.33", 0x00000, 0x08000, CRC(c31e264e) SHA1(0828a2094122e3934b784ec9ad7c2b89d91a83bb) ) ROM_REGION( 0x10000, "mcu", 0 ) /* I/O mcu */ /* Not hooked up yet, we need to add HD63701Y0 support to the hd63701 core (with extra io ports, serial ports, and timers). */ ROM_LOAD( "22ja-0.162", 0x0c000, 0x04000, CRC(7162a97b) SHA1(d6d4ee025e73a340428345f08711cd32f9169a8c) ) ROM_REGION( 0x40000, "text", 0 ) /* text */ ROM_LOAD( "tj22j4-0.121", 0x00000, 0x20000, CRC(d2922b3f) SHA1(30ad37f8355c732b545017c2fc56879256b650be) ) ROM_LOAD( "tj22j3-0.107", 0x20000, 0x20000, CRC(79cd1315) SHA1(2d7a877e59f704b10b5f609e60fa565c68f5fdb0) ) ROM_REGION( 0x40000, "sprites", 0 ) ROM_LOAD( "tj22j1-0.2", 0x00000, 0x20000, CRC(9ed27a8d) SHA1(d80d275bbe91f3e1bd0495a2d7a3be0280a7cda1) ) ROM_LOAD( "tj22j2-0.35", 0x20000, 0x20000, CRC(768934f9) SHA1(922f3154dcfb29c2e5c1bebc53247136160f1229) ) ROM_REGION( 0x20000, "adpcm", 0 ) /* adpcm samples */ ROM_LOAD( "22j6-0.83", 0x00000, 0x10000, CRC(744a26e3) SHA1(519f22f1e5cc417cb8f9ced97e959d23c711283b) ) ROM_LOAD( "22j7-0.82", 0x10000, 0x10000, CRC(2fa1de21) SHA1(e8c7af6057b64ecadd3473b82abd8e9f873082fd) ) ROM_REGION( 0x0800, "proms", 0 ) /* color PROMs */ ROM_LOAD( "22j8-0.158", 0x0000, 0x0400, CRC(c368440f) SHA1(39762d102a42211f24db16bc721b01230df1c4d6) ) ROM_LOAD( "22j9-0.159", 0x0400, 0x0400, CRC(6059f401) SHA1(280b1bda3a55f2d8c2fd4552c4dcec7100f0170f) ) ROM_END /* the bootleg just seems to have the gfx roms in a different format, program is identical */ ROM_START( nkdodgeb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "12.bin", 0x00000, 0x10000, CRC(aa674fd8) SHA1(4e8d3e07b54d23b221cb39cf10389bc7a56c4021) ) /* First 0x8000: Two banks, second 0x8000: Static */ ROM_REGION( 0x08000, "audiocpu", 0 ) /* audio cpu */ ROM_LOAD( "22j5-0.33", 0x00000, 0x08000, CRC(c31e264e) SHA1(0828a2094122e3934b784ec9ad7c2b89d91a83bb) ) ROM_REGION( 0x10000, "mcu", 0 ) /* I/O mcu */ ROM_LOAD( "63701.bin", 0xc000, 0x4000, NO_DUMP ) /* missing; does this bootleg board use an i/o mcu at all? */ ROM_REGION( 0x40000, "text", 0 ) /* text */ ROM_LOAD( "10.bin", 0x00000, 0x10000, CRC(442326fd) SHA1(e0e9e1dfdca3edd6e2522f55c191b40b81b8eaff) ) ROM_LOAD( "11.bin", 0x10000, 0x10000, CRC(2140b070) SHA1(7a9d89eb6130b1dd21236fefaeb09a29c7f0d208) ) ROM_LOAD( "9.bin", 0x20000, 0x10000, CRC(18660ac1) SHA1(be6a47eea9649d7b9ff8b30a4de643522c9869e6) ) ROM_LOAD( "8.bin", 0x30000, 0x10000, CRC(5caae3c9) SHA1(f81a1c4ce2117d41e81542d417ff3573ea0f5313) ) ROM_REGION( 0x40000, "sprites", 0 ) ROM_LOAD( "2.bin", 0x00000, 0x10000, CRC(1271583e) SHA1(98a597f2be1abdac6c4de811cfa8a53549bc6904) ) ROM_LOAD( "1.bin", 0x10000, 0x10000, CRC(5ae6cccf) SHA1(6bd385d6559b54c681d05eed2e91bfc2aa3e6844) ) ROM_LOAD( "4.bin", 0x20000, 0x10000, CRC(f5022822) SHA1(fa67b1f70da80365f14776b712df6f656e603fb0) ) ROM_LOAD( "3.bin", 0x30000, 0x10000, CRC(05a71179) SHA1(7e5ed81b37ac458d7a40e89f83f1efb742e797a8) ) ROM_REGION( 0x20000, "adpcm", 0 ) /* adpcm samples */ ROM_LOAD( "22j6-0.83", 0x00000, 0x10000, CRC(744a26e3) SHA1(519f22f1e5cc417cb8f9ced97e959d23c711283b) ) ROM_LOAD( "22j7-0.82", 0x10000, 0x10000, CRC(2fa1de21) SHA1(e8c7af6057b64ecadd3473b82abd8e9f873082fd) ) ROM_REGION( 0x0800, "proms", 0 ) /* color PROMs */ ROM_LOAD( "27s191.bin", 0x0000, 0x0800, CRC(317e42ea) SHA1(59caacc02fb7fb11604bd177f790fd68830ca7c1) ) ROM_LOAD( "82s137.bin", 0x0400, 0x0400, CRC(6059f401) SHA1(280b1bda3a55f2d8c2fd4552c4dcec7100f0170f) ) ROM_END GAME( 1987, spdodgeb, 0, spdodgeb, spdodgeb, spdodgeb_state, empty_init, ROT0, "Technos Japan", "Super Dodge Ball (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, nkdodge, spdodgeb, spdodgeb, spdodgeb, spdodgeb_state, empty_init, ROT0, "Technos Japan", "Nekketsu Koukou Dodgeball Bu (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, nkdodgeb, spdodgeb, spdodgeb, spdodgeb, spdodgeb_state, empty_init, ROT0, "bootleg", "Nekketsu Koukou Dodgeball Bu (Japan, bootleg)", MACHINE_SUPPORTS_SAVE )