/* snk.c various SNK triple Z80 games ay8910x2 + "SNK wave" Marvin's Maze, Vanguard II, Mad Crasher ay8910x2 Jumping Cross, Gladiator 1984, HAL21 ym3526 ASO, Tank ym3526x2 Athena, Ikari ym3526 + y8950 Victory Road, Psycho Soldier, Bermuda Triangle, Touchdown Fever, Guerrilla War ym3812 + y8950 Chopper1 ym3812 Fighting Golf y8950 Fighting Soccer Credits (in alphabetical order) Marco Cassili Ernesto Corvi Tim Lindquist Carlos A. Lozano Bryan McPhail Jarek Parchanski Nicola Salmoria Tomasz Slanina Phil Stroffolino Acho A. Tang Victor Trucco Notes: ------ - How to enter test mode: 1983 marvins: n/a 1984 madcrash: keep F2 pressed during boot 1984 vangrd2: n/a 1984 jcross: n/a 1984 sgladiat: keep F2 pressed during boot 1985 hal21: n/a 1985 aso: keep 1 pressed during boot 1985 tnk3: keep 1 pressed during boot 1986 athena: keep 1 pressed during boot 1986 ikari: keep 1 pressed during boot 1986 victroad: keep 1 pressed during boot 1987 bermudat: keep 1 pressed during boot 1987 worldwar: keep F2 pressed during boot 1987 gwar: keep F2 pressed during boot 1987 psychos: use the service mode dip switch 1987 tdfever: keep F2 pressed during boot 1988 tdfever2: keep F2 pressed during boot 1988 chopper: keep F2 pressed during boot 1988 fsoccer: use the service mode dip switch 1988 fitegolf: use the service mode dip switch - in all games except jcross, credits are edded on the 0->1 transition of the coin inputs. However declaring the inputs as ACTIVE_HIGH makes ikarijp enter test mode on boot, therefore I have to assume that ACTIVE_LOW is the correct setting and the games just wait for the pulse to finish before adding a credit. - the I/O area (C000-CFFF) is probably mirrored in large part on the two main CPUs, however I mapped only the addresses actually used by the games. - marvins: the fg and bg tilemaps are set to be 512x256 like in madcrash and vangrd2, but they could be 256x256. - the Flip Screen dip switch in madcrash doesn't work correctly, the screen is inverted but the bg and sprite positions are wrong. This is a bug in the game; the Cocktail dip switch works correctly and the screen is properly flipped when player 2 plays. - madcrash fails the ROM test, but ROMs are verified to be good so it looks like a bug. The service mode functionality is very limited anyway. To get past the failed ROM test and see the service mode, use this ROM patch: UINT8 *mem = memory_region(machine, "main"); mem[0x3a5d] = mem[0x3a5e] = mem[0x3a5f] = 0; - The "SNK Wave" custom sound circuitry is only actually used by marvins and vangrd2. The madcrash pcb probably still has it, while later boards like jcross might not have it at all. - sgladiat runs on a modified jcross pcb (same pcb ID with flying wires). - the original sgladiat pcb is verified to have huge sprite lag. - RAM test fails in sgladiat when "Debug" Dip Switch is ON. Correct behaviour? - the only difference between hal21 and hal21j is the audio ROM. - there are no "Bonus Lives" settings in alphamis and arian (always 50k 100k) and only an "Occurence" Dip Switch. - when test mode displays 80k 160k in athena, it is in fact 60k 120k. - the Fighting Golf flyer shows a different gameplay, where button A is pressed multiple times to select the spin. The flyer also says that the game "includes the unique feature of 2 distinct styles of game play, selectable by dipswitch setting. For the avid golfer, a more challenging style of swing.". This feature only exists when "Language" Dip Swicth is set to "English" - there are two versions of the Ikari Warriors board, one has the standard JAMMA connector while the other has the custom SNK connector. The video and audio PCBs are the same, only the CPU PCB changes. - gwara seemingly has a different video board. Fix chars and scroll registers are in different locations, while gwar (new) matches the bootleg and original japanese versions. - there has been great confusion in the past about the four Bermuda Triangle / World Wars sets. World Wars was thought to be an earlier version, since it appears to have simpler gameplay and graphics. In reality, there is strong evidence that proves that World Wars is a follow-up to Bermuda Triangle. The gameplay is significantly different, and the only ROMs in common are the audio samples, so it cannot be considered a simple clone, even if bermudaa has the worldwar gameplay and the bermudat title screen!! What might have happened is that bermudat performed poorly in Japan/world arcades so it was redesigned before releasing it in the US/different parts of the world. Possibly the Bermuda Triangle title screen was kept for the US since it hand't been relased there yet, while it was changed to World Wars for places where it had already been released. The most compelling pieces of evidence to indicate which sets are newer are the following: - to enter test mode, bermudat/bermudaj use P1 start (old style: older games from tnk3 to victroad do it). worldwar/bermudaa use a dedicated service button (new style: newer games like gwar do it). - some of the tiles in the fg ROM (letters saying "standard", "power", "hyper", "safety", "danger") are present in all sets, but are actually used only in bermudat/bermudaj. - the worldwar test mode shows wrong descriptions for the dip switches, which are actually correct for bermudaj. So in the end the chronology of the four sets is: 1) bermudat - Old gameplay - World version? (English speech) - 5 letters when entering initials, and "TOKYO" as default names - Test mode accessed using P1 start - There is bug in test mode: when the "Bonus Life" dip switches are set to "60k 120k", it shows "80000P 160000P". 2) bermudaj - Old gameplay - Definitely Japan version (Japanese speech) - 5 letters when entering initials, and "TOKYO" as default names - Test mode accessed using P1 start - The test mode bug is fixed. 3) worldwar - New gameplay - World version? - 5 letters when entering initials, and "WORLD" as default names - Test mode accessed using dedicated service button - Dip switches description in test mode are wrong: they are the same as bermudaj, even if the actual behaviour has changed. 4) bermudaa - New gameplay - US version - 3 letters when entering initials, and "SNK " as default names - Test mode accessed using dedicated service button - Dip switches descriptions updated. - ikari/victroad do a "front hard check" during boot. This appears to be hardware bounds checking test which is also used during the game. However the game also does software collision detection, because making the test always return true is enough to make the game work. - bermudat/bermudaj do a "turbo front check" during boot, which is missing in bermudaa/worldwar. Perhaps they realised that as a protection device it was useless since the game doesn't use the hardware after the check. - tdfever2: though the gfx appear strange on the vs. screens / choose number of players screens eg. the numbers aren't in the boxes, they're in the lower right corners, and there is no background color like there is in tdfever, this is not a bug, it is confirmed to be correct against the pcb. - the gwarb bootleg has two Y8950 instead of YM3526+Y8950. However, the sound program ROM is identical to gwar, so the replacement Y8950 is definitely used only in its YM3526 compatible part, without using its additional ADPCM capabilities. It should be noted that the gwara sound program has a small patch that apparently would set two extra bits in register 04 which should only exist in the Y8950, not in the YM3526. - while tdfever2 does write to the addresses where the YM3526 is mapped in tdfever, those seem to be bogus writes since it causes sound to malfunction (a continuous scale is played by the Y8950). Taking the YM3526 out appears to fix the problem since all game sounds are apparently played by the Y8950 alone. TODO: ----- - madcrash shadows change color, however this should be the correct behaviour as far as I can tell. Should be verified on the pcb. - one unknown dip switch in madcrash. Also the Difficulty dip switch is not verified (though it's listed in the manual). - jcross might be a bad dump. The current ROM set is made by mixing two sets which were marked as 'bad'. - jcross: only the first bank of the fg charset is used. The second bank is almost identical apart from a few characters. Should it be used? When? - sgladiat: unknown writes to D200/DA00, probably video related. Also some bits of A600 are unknown. - one unknown dip switch in sgladiat. - hal21: unknown sound writes to E002. - hal21: when the flip screen dip switch is on, the game screen is correctly flipped, but the title screen remains upside down (and sprites are displayed in the wrong position). This looks like a bug in the game. - ASO: unknown writes to CE00, probably video related. Always 05? Also unknown writes to F002 by the sound CPU, during reset. - Fighting Golf: unknown writes to CF00, probably video related. - ikari/victroad: unknown writes to C980. This is probably (also) related to the color used to draw the FG layer, and supporting it is needed to fix the color test in ikaria/ikarijp. - gwar: unknown writes to CA00/CA40. Always 0? - tdfever/fsoccer: the dots in the radar flicker. In fsoccer, this is greatly improved by forcing partial screen updates when the sprite RAM is changed (see snk68.c for another game that needs this). tdfever dots still flicker a lot, however I'm not sure if this is an emulation bug or the real game behaviour. - psychos: in all games using the gwar video, palette colors 0x180-0x1ff are not used because bit 3 of the sprite attribute is used for tile bank select instead. In all games, those colors 0x180-0x1ff are a copy of 0x100-0x17f so even if the bit was wired to the palette, it would make no difference. In psychos, however, the colors are different. Game colors appear to be correct as they are, and connecting bit 3 would break them, so it's unknown if colors 0x180-0x1ff should be used and how. ***************************************************************************/ #include "driver.h" #include "snk.h" #include "sound/snkwave.h" #include "sound/ay8910.h" #include "sound/3812intf.h" static int countryc_trackball; static int marvins_sound_busy_flag; // FIXME this should be initialised on machine reset static int sound_status; /*********************************************************************/ // Interrupt handlers common to all SNK triple Z80 games READ8_HANDLER ( snk_cpuA_nmi_trigger_r ) { cpunum_set_input_line(machine, 0, INPUT_LINE_NMI, ASSERT_LINE); return 0xff; } WRITE8_HANDLER( snk_cpuA_nmi_ack_w ) { cpunum_set_input_line(machine, 0, INPUT_LINE_NMI, CLEAR_LINE); } READ8_HANDLER ( snk_cpuB_nmi_trigger_r ) { cpunum_set_input_line(machine, 1, INPUT_LINE_NMI, ASSERT_LINE); return 0xff; } WRITE8_HANDLER( snk_cpuB_nmi_ack_w ) { cpunum_set_input_line(machine, 1, INPUT_LINE_NMI, CLEAR_LINE); } /*********************************************************************/ enum { YM1IRQ_ASSERT, YM1IRQ_CLEAR, YM2IRQ_ASSERT, YM2IRQ_CLEAR, CMDIRQ_BUSY_ASSERT, BUSY_CLEAR, CMDIRQ_CLEAR }; /*********************************************************************/ static WRITE8_HANDLER( marvins_soundlatch_w ) { marvins_sound_busy_flag = 1; soundlatch_w(machine, offset, data); cpunum_set_input_line(machine, 2, 0, HOLD_LINE); } static READ8_HANDLER( marvins_soundlatch_r ) { marvins_sound_busy_flag = 0; return soundlatch_r(machine,0); } static CUSTOM_INPUT( marvins_sound_busy ) { return marvins_sound_busy_flag; } static READ8_HANDLER( marvins_sound_nmi_ack_r ) { cpunum_set_input_line(machine, 2, INPUT_LINE_NMI, CLEAR_LINE); return 0xff; } /*********************************************************************/ static TIMER_CALLBACK( sgladiat_sndirq_update_callback ) { switch(param) { case CMDIRQ_BUSY_ASSERT: sound_status |= 8|4; break; case BUSY_CLEAR: sound_status &= ~4; break; case CMDIRQ_CLEAR: sound_status &= ~8; break; } cpunum_set_input_line(machine, 2, INPUT_LINE_NMI, (sound_status & 0x8) ? ASSERT_LINE : CLEAR_LINE); } static WRITE8_HANDLER( sgladiat_soundlatch_w ) { soundlatch_w(machine, offset, data); timer_call_after_resynch(NULL, CMDIRQ_BUSY_ASSERT, sgladiat_sndirq_update_callback); } static READ8_HANDLER( sgladiat_soundlatch_r ) { timer_call_after_resynch(NULL, BUSY_CLEAR, sgladiat_sndirq_update_callback); return soundlatch_r(machine,0); } static READ8_HANDLER( sgladiat_sound_nmi_ack_r ) { timer_call_after_resynch(NULL, CMDIRQ_CLEAR, sgladiat_sndirq_update_callback); return 0xff; } static READ8_HANDLER( sgladiat_sound_irq_ack_r ) { cpunum_set_input_line(machine, 2, 0, CLEAR_LINE); return 0xff; } /********************************************************************* All the later games (from athena onwards) have the same sound status flag handling. This 4 bit register is mapped at 0xf800. Writes to this register always contain 0x0f in the lower nibble. The upper nibble contains a mask, which clears bits bit 0: irq request from first YM chip bit 1: irq request from second YM chip bit 2: sound cpu busy bit 3: sound command pending The main CPU can read the busy flag using an input port. The earlier games are different. E.g. in tnk3 there are only three status bits since there is only one YM chip, and the bits are cleared using separate memory addresses. Additionally, clearing the cmd irq also clears the sound latch. *********************************************************************/ static TIMER_CALLBACK( sndirq_update_callback ) { switch(param) { case YM1IRQ_ASSERT: sound_status |= 1; break; case YM1IRQ_CLEAR: sound_status &= ~1; break; case YM2IRQ_ASSERT: sound_status |= 2; break; case YM2IRQ_CLEAR: sound_status &= ~2; break; case CMDIRQ_BUSY_ASSERT: sound_status |= 8|4; break; case BUSY_CLEAR: sound_status &= ~4; break; case CMDIRQ_CLEAR: sound_status &= ~8; break; } cpunum_set_input_line(machine, 2, 0, (sound_status & 0xb) ? ASSERT_LINE : CLEAR_LINE); } static void ymirq_callback_1(running_machine *machine, int irq) { if (irq) timer_call_after_resynch(NULL, YM1IRQ_ASSERT, sndirq_update_callback); } static void ymirq_callback_2(running_machine *machine, int irq) { if (irq) timer_call_after_resynch(NULL, YM2IRQ_ASSERT, sndirq_update_callback); } static const ym3526_interface ym3526_config_1 = { ymirq_callback_1 }; static const ym3526_interface ym3526_config_2 = { ymirq_callback_2 }; static const ym3812_interface ym3812_config_1 = { ymirq_callback_1 }; static const y8950_interface y8950_config_2 = { ymirq_callback_2 }; static WRITE8_HANDLER( snk_soundlatch_w ) { soundlatch_w(machine, offset, data); timer_call_after_resynch(NULL, CMDIRQ_BUSY_ASSERT, sndirq_update_callback); } static CUSTOM_INPUT( snk_sound_busy ) { return (sound_status & 4) ? 1 : 0; } static READ8_HANDLER( snk_sound_status_r ) { return sound_status; } static WRITE8_HANDLER( snk_sound_status_w ) { if (~data & 0x10) // ack YM1 irq timer_call_after_resynch(NULL, YM1IRQ_CLEAR, sndirq_update_callback); if (~data & 0x20) // ack YM2 irq timer_call_after_resynch(NULL, YM2IRQ_CLEAR, sndirq_update_callback); if (~data & 0x40) // clear busy flag timer_call_after_resynch(NULL, BUSY_CLEAR, sndirq_update_callback); if (~data & 0x80) // ack command from main cpu timer_call_after_resynch(NULL, CMDIRQ_CLEAR, sndirq_update_callback); } static READ8_HANDLER( tnk3_cmdirq_ack_r ) { timer_call_after_resynch(NULL, CMDIRQ_CLEAR, sndirq_update_callback); return 0xff; } static READ8_HANDLER( tnk3_ymirq_ack_r ) { timer_call_after_resynch(NULL, YM1IRQ_CLEAR, sndirq_update_callback); return 0xff; } static READ8_HANDLER( tnk3_busy_clear_r ) { // it's uncertain whether the latch should be cleared here or when it's read soundlatch_clear_w(machine, 0, 0); timer_call_after_resynch(NULL, BUSY_CLEAR, sndirq_update_callback); return 0xff; } /***************************************************************************** "Hard Flags" simulation Apparently this is just a hardware bounds checking test. The details might be slightly wrong, however this implementation passes the startup checks, and is good enough to make collision detection work in the game, so it cannot be far from correct (e.g. inverting the bit order in hardflags_check8 will make collision detection not work). In particular, the hf_size handling might be wrong. A trojan could be used on the board to verify the exact behaviour. *****************************************************************************/ static int hf_posy, hf_posx; static WRITE8_HANDLER( hardflags_scrollx_w ) { hf_posx = (hf_posx & ~0xff) | data; } static WRITE8_HANDLER( hardflags_scrolly_w ) { hf_posy = (hf_posy & ~0xff) | data; } static WRITE8_HANDLER( hardflags_scroll_msb_w ) { hf_posx = (hf_posx & 0xff) | ((data & 0x80) << 1); hf_posy = (hf_posy & 0xff) | ((data & 0x40) << 2); // low 6 bits might indicate radius, but it's not clear } static int hardflags_check(int num) { const UINT8 *sr = &spriteram[0x800 + 4*num]; int x = sr[2] + ((sr[3] & 0x80) << 1); int y = sr[0] + ((sr[3] & 0x10) << 4); int dx = (x - hf_posx) & 0x1ff; int dy = (y - hf_posy) & 0x1ff; if (dx > 0x20 && dx <= 0x1e0 && dy > 0x20 && dy <= 0x1e0) return 0; else return 1; } static int hardflags_check8(int num) { return (hardflags_check(num + 0) << 0) | (hardflags_check(num + 1) << 1) | (hardflags_check(num + 2) << 2) | (hardflags_check(num + 3) << 3) | (hardflags_check(num + 4) << 4) | (hardflags_check(num + 5) << 5) | (hardflags_check(num + 6) << 6) | (hardflags_check(num + 7) << 7); } static READ8_HANDLER( hardflags1_r ) { return hardflags_check8(0*8); } static READ8_HANDLER( hardflags2_r ) { return hardflags_check8(1*8); } static READ8_HANDLER( hardflags3_r ) { return hardflags_check8(2*8); } static READ8_HANDLER( hardflags4_r ) { return hardflags_check8(3*8); } static READ8_HANDLER( hardflags5_r ) { return hardflags_check8(4*8); } static READ8_HANDLER( hardflags6_r ) { return hardflags_check8(5*8); } static READ8_HANDLER( hardflags7_r ) { // apparently the startup tests use bits 0&1 while the game uses bits 4&5 return (hardflags_check(6*8 + 0) << 0) | (hardflags_check(6*8 + 1) << 1) | (hardflags_check(6*8 + 0) << 4) | (hardflags_check(6*8 + 1) << 5); } /***************************************************************************** "Turbo Front" simulation This is used by Bermuda Triangle, and appears to be similar to Ikari Warriors. In this case, however, the test is only done during boot and not used at all in the game. The simulation is modeled on the ikari one, however all we can do is that it passes the startup checks. There is not enough evidence to infer more. A trojan could be used on the board to verify the exact behaviour. *****************************************************************************/ static int tc16_posy, tc16_posx, tc32_posy, tc32_posx; static WRITE8_HANDLER( turbocheck16_1_w ) { tc16_posy = (tc16_posy & ~0xff) | data; } static WRITE8_HANDLER( turbocheck16_2_w ) { tc16_posx = (tc16_posx & ~0xff) | data; } static WRITE8_HANDLER( turbocheck32_1_w ) { tc32_posy = (tc32_posy & ~0xff) | data; } static WRITE8_HANDLER( turbocheck32_2_w ) { tc32_posx = (tc32_posx & ~0xff) | data; } static WRITE8_HANDLER( turbocheck_msb_w ) { tc16_posx = (tc16_posx & 0xff) | ((data & 0x80) << 1); tc16_posy = (tc16_posy & 0xff) | ((data & 0x40) << 2); tc32_posx = (tc32_posx & 0xff) | ((data & 0x80) << 1); tc32_posy = (tc32_posy & 0xff) | ((data & 0x40) << 2); // low 6 bits might indicate radius, but it's not clear } static int turbofront_check(int small, int num) { const UINT8 *sr = &spriteram[0x800*small + 4*num]; int x = sr[2] + ((sr[3] & 0x80) << 1); int y = sr[0] + ((sr[3] & 0x10) << 4); int dx = (x - (small ? tc16_posx : tc32_posx)) & 0x1ff; int dy = (y - (small ? tc16_posy : tc32_posy)) & 0x1ff; if (dx > 0x20 && dx <= 0x1e0 && dy > 0x20 && dy <= 0x1e0) return 0; else return 1; } static int turbofront_check8(int small, int num) { return (turbofront_check(small, num + 0) << 0) | (turbofront_check(small, num + 1) << 1) | (turbofront_check(small, num + 2) << 2) | (turbofront_check(small, num + 3) << 3) | (turbofront_check(small, num + 4) << 4) | (turbofront_check(small, num + 5) << 5) | (turbofront_check(small, num + 6) << 6) | (turbofront_check(small, num + 7) << 7); } static READ8_HANDLER( turbocheck16_1_r ) { return turbofront_check8(1, 0*8); } static READ8_HANDLER( turbocheck16_2_r ) { return turbofront_check8(1, 1*8); } static READ8_HANDLER( turbocheck16_3_r ) { return turbofront_check8(1, 2*8); } static READ8_HANDLER( turbocheck16_4_r ) { return turbofront_check8(1, 3*8); } static READ8_HANDLER( turbocheck16_5_r ) { return turbofront_check8(1, 4*8); } static READ8_HANDLER( turbocheck16_6_r ) { return turbofront_check8(1, 5*8); } static READ8_HANDLER( turbocheck16_7_r ) { return turbofront_check8(1, 6*8); } static READ8_HANDLER( turbocheck16_8_r ) { return turbofront_check8(1, 7*8); } static READ8_HANDLER( turbocheck32_1_r ) { return turbofront_check8(0, 0*8); } static READ8_HANDLER( turbocheck32_2_r ) { return turbofront_check8(0, 1*8); } static READ8_HANDLER( turbocheck32_3_r ) { return turbofront_check8(0, 2*8); } static READ8_HANDLER( turbocheck32_4_r ) { return turbofront_check8(0, 3*8); } /***************************************************************************** Guerrilla War protection We add a 0xf value for 1 input read once every 8 rotations. 0xf isn't a valid direction, but avoids the "joystick error" protection which happens when direction changes directly from 0x5<->0x6 8 times. The rotary joystick is a mechanical 12-way positional switch, so what happens is that occasionally while rotating the stick none of the switches will be closed. The protection test verifies that this happens, to prevent replacement of the rotary stick with a simple TTL counter. Note that returning 0xf just once is enough to disable the test. On the other hand, always returning 0xf inbetween valid values confuses the game. *****************************************************************************/ static CUSTOM_INPUT( gwar_rotary ) { static int last_value[2] = {0, 0}; static int cp_count[2] = {0, 0}; static const char *const ports[] = { "P1ROT", "P2ROT" }; int which = (int)(FPTR)param; int value = input_port_read(field->port->machine, ports[which]); if ((last_value[which] == 0x5 && value == 0x6) || (last_value[which] == 0x6 && value == 0x5)) { if (!cp_count[which]) value = 0xf; cp_count[which] = (cp_count[which] + 1) & 0x07; } last_value[which] = value; return value; } static CUSTOM_INPUT( gwarb_rotary ) { if (input_port_read(field->port->machine, "JOYSTICK_MODE") == 1) { return gwar_rotary(field, param); } else { return 0x0f; } } /************************************************************************/ static WRITE8_HANDLER( athena_coin_counter_w ) { coin_counter_w(0, ~data & 2); coin_counter_w(1, ~data & 1); } static WRITE8_HANDLER( ikari_coin_counter_w ) { if (~data & 0x80) { coin_counter_w(0, 1); coin_counter_w(0, 0); } if (~data & 0x40) { coin_counter_w(1, 1); coin_counter_w(1, 0); } } static WRITE8_HANDLER( tdfever_coin_counter_w ) { coin_counter_w(0, data & 1); coin_counter_w(1, data & 2); } static WRITE8_HANDLER( countryc_trackball_w ) { countryc_trackball = data & 1; } static CUSTOM_INPUT( countryc_trackball_x ) { return input_port_read(field->port->machine, countryc_trackball ? "TRACKBALLX2" : "TRACKBALLX1"); } static CUSTOM_INPUT( countryc_trackball_y ) { return input_port_read(field->port->machine, countryc_trackball ? "TRACKBALLY2" : "TRACKBALLY1"); } /************************************************************************/ static CUSTOM_INPUT( snk_bonus_r ) { int bit_mask = (FPTR)param; switch (bit_mask) { case 0x01: /* older games : "Occurence" Dip Switch (DSW2:1) */ return ((input_port_read(field->port->machine, "BONUS") & bit_mask) >> 0); case 0xc0: /* older games : "Bonus Life" Dip Switches (DSW1:7,8) */ return ((input_port_read(field->port->machine, "BONUS") & bit_mask) >> 6); case 0x04: /* later games : "Occurence" Dip Switch (DSW1:3) */ return ((input_port_read(field->port->machine, "BONUS") & bit_mask) >> 2); case 0x30: /* later games : "Bonus Life" Dip Switches (DSW2:5,6) */ return ((input_port_read(field->port->machine, "BONUS") & bit_mask) >> 4); default: logerror("snk_bonus_r : invalid %02X bit_mask\n",bit_mask); return 0; } } /************************************************************************/ static ADDRESS_MAP_START( marvins_cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x6000) AM_WRITE(marvins_palette_bank_w) AM_RANGE(0x8000, 0x8000) AM_READ_PORT("IN0") AM_RANGE(0x8100, 0x8100) AM_READ_PORT("IN1") AM_RANGE(0x8200, 0x8200) AM_READ_PORT("IN2") AM_RANGE(0x8300, 0x8300) AM_WRITE(marvins_soundlatch_w) AM_RANGE(0x8400, 0x8400) AM_READ_PORT("DSW1") AM_RANGE(0x8500, 0x8500) AM_READ_PORT("DSW2") AM_RANGE(0x8600, 0x8600) AM_WRITE(marvins_flipscreen_w) AM_RANGE(0x8700, 0x8700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xc000, 0xcfff) AM_RAM AM_BASE(&spriteram) AM_SHARE(1) // + work ram AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(marvins_fg_videoram_w) AM_SHARE(2) AM_BASE(&snk_fg_videoram) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(3) AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(marvins_bg_videoram_w) AM_SHARE(4) AM_BASE(&snk_bg_videoram) AM_RANGE(0xe800, 0xefff) AM_RAM AM_SHARE(5) AM_RANGE(0xf000, 0xf7ff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(6) AM_BASE(&snk_tx_videoram) // + work RAM AM_RANGE(0xf800, 0xf800) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xf900, 0xf900) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xfa00, 0xfa00) AM_WRITE(snk_fg_scrolly_w) AM_RANGE(0xfb00, 0xfb00) AM_WRITE(snk_fg_scrollx_w) AM_RANGE(0xfc00, 0xfc00) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xfd00, 0xfd00) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xfe00, 0xfe00) AM_WRITE(snk_sprite_split_point_w) AM_RANGE(0xff00, 0xff00) AM_WRITE(marvins_scroll_msb_w) ADDRESS_MAP_END static ADDRESS_MAP_START( marvins_cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x8700, 0x8700) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) AM_RANGE(0xc000, 0xcfff) AM_RAM AM_SHARE(1) AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(marvins_fg_videoram_w) AM_SHARE(2) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(3) AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(marvins_bg_videoram_w) AM_SHARE(4) AM_RANGE(0xe800, 0xefff) AM_RAM AM_SHARE(5) AM_RANGE(0xf000, 0xf7ff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(6) AM_RANGE(0xf800, 0xf800) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xf900, 0xf900) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xfa00, 0xfa00) AM_WRITE(snk_fg_scrolly_w) AM_RANGE(0xfb00, 0xfb00) AM_WRITE(snk_fg_scrollx_w) AM_RANGE(0xfc00, 0xfc00) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xfd00, 0xfd00) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xfe00, 0xfe00) AM_WRITE(snk_sprite_split_point_w) AM_RANGE(0xff00, 0xff00) AM_WRITE(marvins_scroll_msb_w) ADDRESS_MAP_END // vangrd2 accesses video registers at xxF1 instead of xx00 static ADDRESS_MAP_START( madcrash_cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x8000) AM_READ_PORT("IN0") AM_RANGE(0x8100, 0x8100) AM_READ_PORT("IN1") AM_RANGE(0x8200, 0x8200) AM_READ_PORT("IN2") AM_RANGE(0x8300, 0x8300) AM_WRITE(marvins_soundlatch_w) AM_RANGE(0x8400, 0x8400) AM_READ_PORT("DSW1") AM_RANGE(0x8500, 0x8500) AM_READ_PORT("DSW2") AM_RANGE(0x8600, 0x8600) AM_MIRROR(0xff) AM_WRITE(marvins_flipscreen_w) AM_RANGE(0x8700, 0x8700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_BASE(&spriteram) AM_SHARE(1) // + work ram AM_RANGE(0xc800, 0xc800) AM_MIRROR(0xff) AM_WRITE(marvins_palette_bank_w) AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(marvins_bg_videoram_w) AM_SHARE(2) AM_BASE(&snk_bg_videoram) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(3) AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(marvins_fg_videoram_w) AM_SHARE(4) AM_BASE(&snk_fg_videoram) AM_RANGE(0xe800, 0xefff) AM_RAM AM_SHARE(5) AM_RANGE(0xf000, 0xf7ff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(6) AM_BASE(&snk_tx_videoram) // + work RAM AM_RANGE(0xf800, 0xf800) AM_MIRROR(0xff) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xf900, 0xf900) AM_MIRROR(0xff) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xfa00, 0xfa00) AM_MIRROR(0xff) AM_WRITE(snk_sprite_split_point_w) AM_RANGE(0xfb00, 0xfb00) AM_MIRROR(0xff) AM_WRITE(marvins_scroll_msb_w) AM_RANGE(0xfc00, 0xfc00) AM_MIRROR(0xff) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xfd00, 0xfd00) AM_MIRROR(0xff) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xfe00, 0xfe00) AM_MIRROR(0xff) AM_WRITE(snk_fg_scrolly_w) AM_RANGE(0xff00, 0xff00) AM_MIRROR(0xff) AM_WRITE(snk_fg_scrollx_w) ADDRESS_MAP_END static ADDRESS_MAP_START( madcrash_cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x8700, 0x8700) AM_WRITE(snk_cpuB_nmi_ack_w) // vangrd2 AM_RANGE(0x0000, 0x9fff) AM_ROM AM_RANGE(0xa000, 0xa000) AM_WRITE(snk_cpuB_nmi_ack_w) // madcrash AM_RANGE(0xc000, 0xc7ff) AM_RAM_WRITE(marvins_fg_videoram_w) AM_SHARE(4) AM_RANGE(0xc800, 0xcfff) AM_RAM AM_SHARE(5) AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(6) AM_RANGE(0xd800, 0xd800) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xd900, 0xd900) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xda00, 0xda00) AM_WRITE(snk_sprite_split_point_w) AM_RANGE(0xdb00, 0xdb00) AM_WRITE(marvins_scroll_msb_w) AM_RANGE(0xdc00, 0xdc00) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xdd00, 0xdd00) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xde00, 0xde00) AM_WRITE(snk_fg_scrolly_w) AM_RANGE(0xdf00, 0xdf00) AM_WRITE(snk_fg_scrollx_w) AM_RANGE(0xe000, 0xe7ff) AM_RAM AM_SHARE(1) AM_RANGE(0xf000, 0xf7ff) AM_RAM_WRITE(marvins_bg_videoram_w) AM_SHARE(2) AM_RANGE(0xf800, 0xffff) AM_RAM AM_SHARE(3) ADDRESS_MAP_END static ADDRESS_MAP_START( jcross_cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x9fff) AM_ROM AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa100, 0xa100) AM_READ_PORT("IN1") AM_RANGE(0xa200, 0xa200) AM_READ_PORT("IN2") AM_RANGE(0xa300, 0xa300) AM_WRITE(sgladiat_soundlatch_w) AM_RANGE(0xa400, 0xa400) AM_READ_PORT("DSW1") AM_RANGE(0xa500, 0xa500) AM_READ_PORT("DSW2") AM_RANGE(0xa600, 0xa600) AM_WRITE(sgladiat_flipscreen_w) // flip screen, bg palette bank AM_RANGE(0xa700, 0xa700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xd300, 0xd300) AM_WRITE(jcross_scroll_msb_w) AM_RANGE(0xd400, 0xd400) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xd500, 0xd500) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xd600, 0xd600) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xd700, 0xd700) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_BASE(&spriteram) AM_SHARE(1) // + work ram AM_RANGE(0xe000, 0xefff) AM_RAM_WRITE(marvins_bg_videoram_w) AM_SHARE(2) AM_BASE(&snk_bg_videoram) AM_RANGE(0xf000, 0xf7ff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(3) AM_BASE(&snk_tx_videoram) // + work RAM AM_RANGE(0xffff, 0xffff) AM_WRITENOP // simply a program patch to not write to two not existing video registers? ADDRESS_MAP_END static ADDRESS_MAP_START( jcross_cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0xa700, 0xa700) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_SHARE(1) AM_RANGE(0xc800, 0xd7ff) AM_RAM_WRITE(marvins_bg_videoram_w) AM_SHARE(2) AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(3) ADDRESS_MAP_END static ADDRESS_MAP_START( sgladiat_cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x9fff) AM_ROM AM_RANGE(0xa000, 0xa000) AM_READ_PORT("IN0") AM_RANGE(0xa100, 0xa100) AM_READ_PORT("IN1") AM_RANGE(0xa200, 0xa200) AM_READ_PORT("IN2") AM_RANGE(0xa300, 0xa300) AM_WRITE(sgladiat_soundlatch_w) AM_RANGE(0xa400, 0xa400) AM_READ_PORT("DSW1") AM_RANGE(0xa500, 0xa500) AM_READ_PORT("DSW2") AM_RANGE(0xa600, 0xa600) AM_WRITE(sgladiat_flipscreen_w) // flip screen, bg palette bank AM_RANGE(0xa700, 0xa700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xd200, 0xd200) AM_WRITENOP // unknown AM_RANGE(0xd300, 0xd300) AM_WRITE(sgladiat_scroll_msb_w) AM_RANGE(0xd400, 0xd400) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xd500, 0xd500) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xd600, 0xd600) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xd700, 0xd700) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_BASE(&spriteram) AM_SHARE(1) // + work ram AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(marvins_bg_videoram_w) AM_SHARE(2) AM_BASE(&snk_bg_videoram) AM_RANGE(0xe800, 0xefff) AM_RAM AM_RANGE(0xf000, 0xf7ff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(3) AM_BASE(&snk_tx_videoram) // + work RAM ADDRESS_MAP_END static ADDRESS_MAP_START( sgladiat_cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0xa000, 0xa000) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) AM_RANGE(0xa600, 0xa600) AM_WRITE(sgladiat_flipscreen_w) // flip screen, bg palette bank AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_SHARE(1) AM_RANGE(0xc800, 0xcfff) AM_RAM_WRITE(marvins_bg_videoram_w) AM_SHARE(2) AM_RANGE(0xda00, 0xda00) AM_WRITENOP // unknown AM_RANGE(0xdb00, 0xdb00) AM_WRITE(sgladiat_scroll_msb_w) AM_RANGE(0xdc00, 0xdc00) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xdd00, 0xdd00) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xde00, 0xde00) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xdf00, 0xdf00) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(3) ADDRESS_MAP_END static ADDRESS_MAP_START( hal21_cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READ_PORT("IN0") AM_RANGE(0xc100, 0xc100) AM_READ_PORT("IN1") AM_RANGE(0xc200, 0xc200) AM_READ_PORT("IN2") AM_RANGE(0xc300, 0xc300) AM_WRITE(sgladiat_soundlatch_w) AM_RANGE(0xc400, 0xc400) AM_READ_PORT("DSW1") AM_RANGE(0xc500, 0xc500) AM_READ_PORT("DSW2") AM_RANGE(0xc600, 0xc600) AM_WRITE(hal21_flipscreen_w) // flip screen, bg tile and palette bank AM_RANGE(0xc700, 0xc700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xd300, 0xd300) AM_WRITE(jcross_scroll_msb_w) AM_RANGE(0xd400, 0xd400) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xd500, 0xd500) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xd600, 0xd600) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xd700, 0xd700) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xe000, 0xe7ff) AM_RAM AM_BASE(&spriteram) AM_SHARE(1) // + work ram AM_RANGE(0xe800, 0xf7ff) AM_RAM_WRITE(marvins_bg_videoram_w) AM_SHARE(2) AM_BASE(&snk_bg_videoram) AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(3) AM_BASE(&snk_tx_videoram) // + work RAM ADDRESS_MAP_END static ADDRESS_MAP_START( hal21_cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x9fff) AM_ROM AM_RANGE(0xa000, 0xa000) AM_WRITE(snk_cpuB_nmi_ack_w) AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_SHARE(1) AM_RANGE(0xd000, 0xdfff) AM_RAM_WRITE(marvins_bg_videoram_w) AM_SHARE(2) AM_RANGE(0xe800, 0xefff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(3) ADDRESS_MAP_END static ADDRESS_MAP_START( aso_cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READ_PORT("IN0") AM_RANGE(0xc100, 0xc100) AM_READ_PORT("IN1") AM_RANGE(0xc200, 0xc200) AM_READ_PORT("IN2") AM_RANGE(0xc400, 0xc400) AM_WRITE(snk_soundlatch_w) AM_RANGE(0xc500, 0xc500) AM_READ_PORT("DSW1") AM_RANGE(0xc600, 0xc600) AM_READ_PORT("DSW2") AM_RANGE(0xc700, 0xc700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xc800, 0xc800) AM_WRITE(aso_videoattrs_w) // flip screen, scroll msb AM_RANGE(0xc900, 0xc900) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xca00, 0xca00) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xcb00, 0xcb00) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xcc00, 0xcc00) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xce00, 0xce00) AM_WRITENOP // always 05? AM_RANGE(0xcf00, 0xcf00) AM_WRITE(aso_bg_bank_w) // tile and palette bank AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(1) AM_RANGE(0xe000, 0xe7ff) AM_RAM AM_SHARE(2) AM_BASE(&spriteram) // + work ram AM_RANGE(0xe800, 0xf7ff) AM_RAM_WRITE(marvins_bg_videoram_w) AM_SHARE(3) AM_BASE(&snk_bg_videoram) AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(4) AM_BASE(&snk_tx_videoram) // + work RAM ADDRESS_MAP_END static ADDRESS_MAP_START( aso_cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) AM_RANGE(0xc800, 0xcfff) AM_RAM AM_SHARE(1) AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_SHARE(2) AM_RANGE(0xd800, 0xe7ff) AM_RAM_WRITE(marvins_bg_videoram_w) AM_SHARE(3) AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(4) ADDRESS_MAP_END static ADDRESS_MAP_START( tnk3_cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READ_PORT("IN0") AM_RANGE(0xc100, 0xc100) AM_READ_PORT("IN1") AM_RANGE(0xc200, 0xc200) AM_READ_PORT("IN2") // c300 is an input in tnk3, output in athena/fitegolf (coin counter) // and in countryc (trackball select) (see DRIVER_INIT). AM_RANGE(0xc300, 0xc300) AM_READ_PORT("IN3") AM_WRITE(athena_coin_counter_w) AM_RANGE(0xc400, 0xc400) AM_WRITE(snk_soundlatch_w) AM_RANGE(0xc500, 0xc500) AM_READ_PORT("DSW1") AM_RANGE(0xc600, 0xc600) AM_READ_PORT("DSW2") AM_RANGE(0xc700, 0xc700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xc800, 0xc800) AM_WRITE(tnk3_videoattrs_w) // flip screen, char bank, scroll msb AM_RANGE(0xc900, 0xc900) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xca00, 0xca00) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xcb00, 0xcb00) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xcc00, 0xcc00) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xcf00, 0xcf00) AM_WRITENOP // fitegolf/countryc only. Either 0 or 1. Video related? AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_SHARE(1) AM_BASE(&spriteram) // + work ram AM_RANGE(0xd800, 0xf7ff) AM_RAM_WRITE(snk_bg_videoram_w) AM_SHARE(2) AM_BASE(&snk_bg_videoram) AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(3) AM_BASE(&snk_tx_videoram) // + work RAM ADDRESS_MAP_END static ADDRESS_MAP_START( tnk3_cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) // tnk3, athena AM_RANGE(0xc700, 0xc700) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) // fitegolf AM_RANGE(0xc800, 0xcfff) AM_RAM AM_SHARE(1) AM_RANGE(0xd000, 0xefff) AM_RAM_WRITE(snk_bg_videoram_w) AM_SHARE(2) AM_RANGE(0xf000, 0xf7ff) AM_RAM AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(3) ADDRESS_MAP_END static ADDRESS_MAP_START( ikari_cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READ_PORT("IN0") AM_RANGE(0xc100, 0xc100) AM_READ_PORT("IN1") AM_RANGE(0xc200, 0xc200) AM_READ_PORT("IN2") AM_RANGE(0xc300, 0xc300) AM_READ_PORT("IN3") AM_WRITE(ikari_coin_counter_w) // ikarijp doesn't use the coin counter AM_RANGE(0xc400, 0xc400) AM_WRITE(snk_soundlatch_w) AM_RANGE(0xc500, 0xc500) AM_READ_PORT("DSW1") AM_RANGE(0xc600, 0xc600) AM_READ_PORT("DSW2") AM_RANGE(0xc700, 0xc700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xc800, 0xc800) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xc880, 0xc880) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xc900, 0xc900) AM_WRITE(ikari_bg_scroll_msb_w) AM_RANGE(0xc980, 0xc980) AM_WRITE(ikari_unknown_video_w) AM_RANGE(0xca00, 0xca00) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xca80, 0xca80) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xcb00, 0xcb00) AM_WRITE(snk_sp32_scrolly_w) AM_RANGE(0xcb80, 0xcb80) AM_WRITE(snk_sp32_scrollx_w) AM_RANGE(0xcc00, 0xcc00) AM_WRITE(hardflags_scrolly_w) AM_RANGE(0xcc80, 0xcc80) AM_WRITE(hardflags_scrollx_w) AM_RANGE(0xcd00, 0xcd00) AM_WRITE(ikari_sp_scroll_msb_w) AM_RANGE(0xcd80, 0xcd80) AM_WRITE(hardflags_scroll_msb_w) AM_RANGE(0xce00, 0xce00) AM_READ(hardflags1_r) AM_RANGE(0xce20, 0xce20) AM_READ(hardflags2_r) AM_RANGE(0xce40, 0xce40) AM_READ(hardflags3_r) AM_RANGE(0xce60, 0xce60) AM_READ(hardflags4_r) AM_RANGE(0xce80, 0xce80) AM_READ(hardflags5_r) AM_RANGE(0xcea0, 0xcea0) AM_READ(hardflags6_r) AM_RANGE(0xcee0, 0xcee0) AM_READ(hardflags7_r) // note the mirror. ikari and victroad use d800, ikarijp uses d000 AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(snk_bg_videoram_w) AM_MIRROR(0x0800) AM_SHARE(2) AM_BASE(&snk_bg_videoram) AM_RANGE(0xe000, 0xf7ff) AM_RAM AM_SHARE(3) AM_BASE(&spriteram) // + work ram AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(4) AM_BASE(&snk_tx_videoram) // + work RAM ADDRESS_MAP_END static ADDRESS_MAP_START( ikari_cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) AM_RANGE(0xc980, 0xc980) AM_WRITE(ikari_unknown_video_w) AM_RANGE(0xcc00, 0xcc00) AM_WRITE(hardflags_scrolly_w) AM_RANGE(0xcc80, 0xcc80) AM_WRITE(hardflags_scrollx_w) AM_RANGE(0xcd80, 0xcd80) AM_WRITE(hardflags_scroll_msb_w) AM_RANGE(0xce00, 0xce00) AM_READ(hardflags1_r) AM_RANGE(0xce20, 0xce20) AM_READ(hardflags2_r) AM_RANGE(0xce40, 0xce40) AM_READ(hardflags3_r) AM_RANGE(0xce60, 0xce60) AM_READ(hardflags4_r) AM_RANGE(0xce80, 0xce80) AM_READ(hardflags5_r) AM_RANGE(0xcea0, 0xcea0) AM_READ(hardflags6_r) AM_RANGE(0xcee0, 0xcee0) AM_READ(hardflags7_r) AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(snk_bg_videoram_w) AM_MIRROR(0x0800) AM_SHARE(2) AM_RANGE(0xe000, 0xf7ff) AM_RAM AM_SHARE(3) AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(4) ADDRESS_MAP_END static ADDRESS_MAP_START( bermudat_cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READ_PORT("IN0") AM_RANGE(0xc100, 0xc100) AM_READ_PORT("IN1") AM_RANGE(0xc200, 0xc200) AM_READ_PORT("IN2") AM_RANGE(0xc300, 0xc300) AM_READ_PORT("IN3") AM_WRITE(ikari_coin_counter_w) AM_RANGE(0xc400, 0xc400) AM_WRITE(snk_soundlatch_w) AM_RANGE(0xc500, 0xc500) AM_READ_PORT("DSW1") AM_RANGE(0xc600, 0xc600) AM_READ_PORT("DSW2") AM_RANGE(0xc700, 0xc700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xc800, 0xc800) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xc840, 0xc840) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xc880, 0xc880) AM_WRITE(gwara_videoattrs_w) // flip screen, scroll msb AM_RANGE(0xc8c0, 0xc8c0) AM_WRITE(gwar_tx_bank_w) // char and palette bank AM_RANGE(0xc900, 0xc900) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xc940, 0xc940) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xc980, 0xc980) AM_WRITE(snk_sp32_scrolly_w) AM_RANGE(0xc9c0, 0xc9c0) AM_WRITE(snk_sp32_scrollx_w) // the "turbo check" addresses are only used by bermudat/bermudaj, not bermudaa/worldwar or the other games AM_RANGE(0xca00, 0xca00) AM_WRITE(turbocheck16_1_w) AM_RANGE(0xca40, 0xca40) AM_WRITE(turbocheck16_2_w) AM_RANGE(0xca80, 0xca80) AM_WRITE(gwara_sp_scroll_msb_w) AM_RANGE(0xcac0, 0xcac0) AM_WRITE(snk_sprite_split_point_w) AM_RANGE(0xcb00, 0xcb00) AM_READ(turbocheck16_1_r) AM_RANGE(0xcb10, 0xcb10) AM_READ(turbocheck16_2_r) AM_RANGE(0xcb20, 0xcb20) AM_READ(turbocheck16_3_r) AM_RANGE(0xcb30, 0xcb30) AM_READ(turbocheck16_4_r) AM_RANGE(0xcb40, 0xcb40) AM_READ(turbocheck16_5_r) AM_RANGE(0xcb50, 0xcb50) AM_READ(turbocheck16_6_r) AM_RANGE(0xcb60, 0xcb60) AM_READ(turbocheck16_7_r) AM_RANGE(0xcb70, 0xcb70) AM_READ(turbocheck16_8_r) AM_RANGE(0xcc00, 0xcc00) AM_WRITE(turbocheck32_1_w) AM_RANGE(0xcc40, 0xcc40) AM_WRITE(turbocheck32_2_w) AM_RANGE(0xcc80, 0xcc80) AM_WRITE(turbocheck_msb_w) AM_RANGE(0xccc0, 0xccc0) AM_READ(turbocheck32_1_r) AM_RANGE(0xccd0, 0xccd0) AM_READ(turbocheck32_2_r) AM_RANGE(0xcce0, 0xcce0) AM_READ(turbocheck32_3_r) AM_RANGE(0xccf0, 0xccf0) AM_READ(turbocheck32_4_r) AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(snk_bg_videoram_w) AM_SHARE(1) AM_BASE(&snk_bg_videoram) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(2) AM_RANGE(0xe000, 0xf7ff) AM_RAM AM_SHARE(3) AM_BASE(&spriteram) // + work ram AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(4) AM_BASE(&snk_tx_videoram) // + work RAM ADDRESS_MAP_END static ADDRESS_MAP_START( bermudat_cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc700, 0xc700) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) AM_RANGE(0xc800, 0xc800) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xc840, 0xc840) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xc880, 0xc880) AM_WRITE(gwara_videoattrs_w) // flip screen, scroll msb AM_RANGE(0xc8c0, 0xc8c0) AM_WRITE(gwar_tx_bank_w) // char and palette bank AM_RANGE(0xc900, 0xc900) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xc940, 0xc940) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xc980, 0xc980) AM_WRITE(snk_sp32_scrolly_w) AM_RANGE(0xc9c0, 0xc9c0) AM_WRITE(snk_sp32_scrollx_w) AM_RANGE(0xca80, 0xca80) AM_WRITE(gwara_sp_scroll_msb_w) AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(snk_bg_videoram_w) AM_SHARE(1) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(2) AM_RANGE(0xe000, 0xf7ff) AM_RAM AM_SHARE(3) AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(4) ADDRESS_MAP_END static ADDRESS_MAP_START( gwar_cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READ_PORT("IN0") AM_RANGE(0xc100, 0xc100) AM_READ_PORT("IN1") AM_RANGE(0xc200, 0xc200) AM_READ_PORT("IN2") AM_RANGE(0xc300, 0xc300) AM_READ_PORT("IN3") AM_WRITE(ikari_coin_counter_w) AM_RANGE(0xc400, 0xc400) AM_WRITE(snk_soundlatch_w) AM_RANGE(0xc500, 0xc500) AM_READ_PORT("DSW1") AM_RANGE(0xc600, 0xc600) AM_READ_PORT("DSW2") AM_RANGE(0xc700, 0xc700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xc800, 0xc800) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xc840, 0xc840) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xc880, 0xc880) AM_WRITE(gwar_videoattrs_w) // flip screen, scroll msb AM_RANGE(0xc8c0, 0xc8c0) AM_WRITE(gwar_tx_bank_w) // char and palette bank AM_RANGE(0xc900, 0xc900) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xc940, 0xc940) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xc980, 0xc980) AM_WRITE(snk_sp32_scrolly_w) AM_RANGE(0xc9c0, 0xc9c0) AM_WRITE(snk_sp32_scrollx_w) AM_RANGE(0xca00, 0xca00) AM_WRITENOP // always 0? AM_RANGE(0xca40, 0xca40) AM_WRITENOP // always 0? AM_RANGE(0xcac0, 0xcac0) AM_WRITE(snk_sprite_split_point_w) AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(snk_bg_videoram_w) AM_SHARE(1) AM_BASE(&snk_bg_videoram) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(2) AM_RANGE(0xe000, 0xf7ff) AM_RAM AM_SHARE(3) AM_BASE(&spriteram) // + work ram AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(4) AM_BASE(&snk_tx_videoram) // + work RAM ADDRESS_MAP_END static ADDRESS_MAP_START( gwar_cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) AM_RANGE(0xc8c0, 0xc8c0) AM_WRITE(gwar_tx_bank_w) // char and palette bank AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(snk_bg_videoram_w) AM_SHARE(1) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(2) AM_RANGE(0xe000, 0xf7ff) AM_RAM AM_SHARE(3) AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(4) ADDRESS_MAP_END static ADDRESS_MAP_START( gwara_cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READ_PORT("IN0") AM_RANGE(0xc100, 0xc100) AM_READ_PORT("IN1") AM_RANGE(0xc200, 0xc200) AM_READ_PORT("IN2") AM_RANGE(0xc300, 0xc300) AM_READ_PORT("IN3") AM_WRITE(ikari_coin_counter_w) AM_RANGE(0xc400, 0xc400) AM_WRITE(snk_soundlatch_w) AM_RANGE(0xc500, 0xc500) AM_READ_PORT("DSW1") AM_RANGE(0xc600, 0xc600) AM_READ_PORT("DSW2") AM_RANGE(0xc700, 0xc700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xc800, 0xcfff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(1) AM_BASE(&snk_tx_videoram) // + work RAM AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(snk_bg_videoram_w) AM_SHARE(2) AM_BASE(&snk_bg_videoram) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(3) AM_RANGE(0xe000, 0xf7ff) AM_RAM AM_SHARE(4) AM_BASE(&spriteram) // + work ram AM_RANGE(0xf800, 0xf800) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xf840, 0xf840) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xf880, 0xf880) AM_WRITE(gwara_videoattrs_w) // flip screen, scroll msb AM_RANGE(0xf8c0, 0xf8c0) AM_WRITE(gwar_tx_bank_w) // char and palette bank AM_RANGE(0xf900, 0xf900) AM_WRITE(snk_sp16_scrolly_w) AM_RANGE(0xf940, 0xf940) AM_WRITE(snk_sp16_scrollx_w) AM_RANGE(0xf980, 0xf980) AM_WRITE(snk_sp32_scrolly_w) AM_RANGE(0xf9c0, 0xf9c0) AM_WRITE(snk_sp32_scrollx_w) AM_RANGE(0xfa80, 0xfa80) AM_WRITE(gwara_sp_scroll_msb_w) AM_RANGE(0xfac0, 0xfac0) AM_WRITE(snk_sprite_split_point_w) ADDRESS_MAP_END static ADDRESS_MAP_START( gwara_cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) AM_RANGE(0xc800, 0xcfff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(1) AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(snk_bg_videoram_w) AM_SHARE(2) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(3) AM_RANGE(0xe000, 0xf7ff) AM_RAM AM_SHARE(4) AM_BASE(&spriteram) // + work ram AM_RANGE(0xf8c0, 0xf8c0) AM_WRITE(gwar_tx_bank_w) // char and palette bank ADDRESS_MAP_END static ADDRESS_MAP_START( tdfever_cpuA_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READ_PORT("IN0") AM_RANGE(0xc080, 0xc080) AM_READ_PORT("IN1") AM_RANGE(0xc100, 0xc100) AM_READ_PORT("IN2") AM_RANGE(0xc180, 0xc180) AM_READ_PORT("IN3") AM_RANGE(0xc200, 0xc200) AM_READ_PORT("IN4") AM_RANGE(0xc280, 0xc280) AM_READ_PORT("IN5") AM_RANGE(0xc300, 0xc300) AM_READ_PORT("IN6") AM_RANGE(0xc380, 0xc380) AM_READ_PORT("IN7") AM_RANGE(0xc400, 0xc400) AM_READ_PORT("IN8") AM_RANGE(0xc480, 0xc480) AM_READ_PORT("IN9") AM_RANGE(0xc500, 0xc500) AM_WRITE(snk_soundlatch_w) AM_RANGE(0xc580, 0xc580) AM_READ_PORT("DSW1") AM_RANGE(0xc600, 0xc600) AM_READ_PORT("DSW2") AM_RANGE(0xc680, 0xc680) AM_WRITE(tdfever_coin_counter_w) AM_RANGE(0xc700, 0xc700) AM_READWRITE(snk_cpuB_nmi_trigger_r, snk_cpuA_nmi_ack_w) AM_RANGE(0xc800, 0xc800) AM_WRITE(snk_bg_scrolly_w) AM_RANGE(0xc840, 0xc840) AM_WRITE(snk_bg_scrollx_w) AM_RANGE(0xc880, 0xc880) AM_WRITE(gwara_videoattrs_w) // flip screen, scroll msb AM_RANGE(0xc8c0, 0xc8c0) AM_WRITE(gwar_tx_bank_w) // char and palette bank AM_RANGE(0xc900, 0xc900) AM_WRITE(tdfever_sp_scroll_msb_w) AM_RANGE(0xc980, 0xc980) AM_WRITE(snk_sp32_scrolly_w) AM_RANGE(0xc9c0, 0xc9c0) AM_WRITE(snk_sp32_scrollx_w) AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(snk_bg_videoram_w) AM_SHARE(1) AM_BASE(&snk_bg_videoram) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(2) AM_RANGE(0xe000, 0xf7ff) AM_RAM_WRITE(tdfever_spriteram_w) AM_SHARE(3) AM_BASE(&spriteram) // + work ram AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(4) AM_BASE(&snk_tx_videoram) // + work RAM ADDRESS_MAP_END static ADDRESS_MAP_START( tdfever_cpuB_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) // tdfever, tdfever2 AM_RANGE(0xc700, 0xc700) AM_READWRITE(snk_cpuA_nmi_trigger_r, snk_cpuB_nmi_ack_w) // fsoccer AM_RANGE(0xc8c0, 0xc8c0) AM_WRITE(gwar_tx_bank_w) // char and palette bank AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(snk_bg_videoram_w) AM_SHARE(1) AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE(2) AM_RANGE(0xe000, 0xf7ff) AM_RAM_WRITE(tdfever_spriteram_w) AM_SHARE(3) AM_RANGE(0xf800, 0xffff) AM_RAM_WRITE(snk_tx_videoram_w) AM_SHARE(4) ADDRESS_MAP_END /***********************************************************************/ static ADDRESS_MAP_START( marvins_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x4000, 0x4000) AM_READ(marvins_soundlatch_r) AM_RANGE(0x8000, 0x8000) AM_WRITE(ay8910_control_port_0_w) AM_RANGE(0x8001, 0x8001) AM_WRITE(ay8910_write_port_0_w) AM_RANGE(0x8002, 0x8007) AM_WRITE(snkwave_w) AM_RANGE(0x8008, 0x8008) AM_WRITE(ay8910_control_port_1_w) AM_RANGE(0x8009, 0x8009) AM_WRITE(ay8910_write_port_1_w) AM_RANGE(0xa000, 0xa000) AM_READ(marvins_sound_nmi_ack_r) AM_RANGE(0xe000, 0xe7ff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( marvins_sound_portmap, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READNOP // read on startup, then the Z80 automatically pulls down the IORQ pin to ack irq ADDRESS_MAP_END static ADDRESS_MAP_START( jcross_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0xa000, 0xa000) AM_READ(sgladiat_soundlatch_r) AM_RANGE(0xc000, 0xc000) AM_READ(sgladiat_sound_nmi_ack_r) AM_RANGE(0xe000, 0xe000) AM_WRITE(ay8910_control_port_0_w) AM_RANGE(0xe001, 0xe001) AM_WRITE(ay8910_write_port_0_w) AM_RANGE(0xe002, 0xe003) AM_WRITENOP // ? always FFFF, snkwave leftover? AM_RANGE(0xe004, 0xe004) AM_WRITE(ay8910_control_port_1_w) AM_RANGE(0xe005, 0xe005) AM_WRITE(ay8910_write_port_1_w) ADDRESS_MAP_END static ADDRESS_MAP_START( jcross_sound_portmap, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READ(sgladiat_sound_irq_ack_r) ADDRESS_MAP_END static ADDRESS_MAP_START( hal21_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0xa000, 0xa000) AM_READ(sgladiat_soundlatch_r) AM_RANGE(0xc000, 0xc000) AM_READ(sgladiat_sound_nmi_ack_r) AM_RANGE(0xe000, 0xe000) AM_WRITE(ay8910_control_port_0_w) AM_RANGE(0xe001, 0xe001) AM_WRITE(ay8910_write_port_0_w) // AM_RANGE(0xe002, 0xe002) AM_WRITENOP // bitfielded(0-5) details unknown. Filter enable? AM_RANGE(0xe008, 0xe008) AM_WRITE(ay8910_control_port_1_w) AM_RANGE(0xe009, 0xe009) AM_WRITE(ay8910_write_port_1_w) ADDRESS_MAP_END static ADDRESS_MAP_START( hal21_sound_portmap, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READNOP // read on startup, then the Z80 automatically pulls down the IORQ pin to ack irq ADDRESS_MAP_END static ADDRESS_MAP_START( tnk3_YM3526_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) AM_RANGE(0xc000, 0xc000) AM_READ(tnk3_busy_clear_r) AM_RANGE(0xe000, 0xe000) AM_READWRITE(ym3526_status_port_0_r, ym3526_control_port_0_w) AM_RANGE(0xe001, 0xe001) AM_WRITE(ym3526_write_port_0_w) AM_RANGE(0xe004, 0xe004) AM_READ(tnk3_cmdirq_ack_r) AM_RANGE(0xe006, 0xe006) AM_READ(tnk3_ymirq_ack_r) ADDRESS_MAP_END static ADDRESS_MAP_START( aso_YM3526_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_RANGE(0xd000, 0xd000) AM_READ(soundlatch_r) AM_RANGE(0xe000, 0xe000) AM_READ(tnk3_busy_clear_r) AM_RANGE(0xf000, 0xf000) AM_READWRITE(ym3526_status_port_0_r, ym3526_control_port_0_w) AM_RANGE(0xf001, 0xf001) AM_WRITE(ym3526_write_port_0_w) // AM_RANGE(0xf002, 0xf002) AM_READNOP unknown AM_RANGE(0xf004, 0xf004) AM_READ(tnk3_cmdirq_ack_r) AM_RANGE(0xf006, 0xf006) AM_READ(tnk3_ymirq_ack_r) ADDRESS_MAP_END static ADDRESS_MAP_START( YM3526_YM3526_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xcfff) AM_RAM AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r) AM_RANGE(0xe800, 0xe800) AM_READWRITE(ym3526_status_port_0_r, ym3526_control_port_0_w) AM_RANGE(0xec00, 0xec00) AM_WRITE(ym3526_write_port_0_w) AM_RANGE(0xf000, 0xf000) AM_READWRITE(ym3526_status_port_1_r, ym3526_control_port_1_w) AM_RANGE(0xf400, 0xf400) AM_WRITE(ym3526_write_port_1_w) AM_RANGE(0xf800, 0xf800) AM_READWRITE(snk_sound_status_r, snk_sound_status_w) ADDRESS_MAP_END static ADDRESS_MAP_START( YM3812_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xcfff) AM_RAM AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r) AM_RANGE(0xe800, 0xe800) AM_READWRITE(ym3812_status_port_0_r, ym3812_control_port_0_w) AM_RANGE(0xec00, 0xec00) AM_WRITE(ym3812_write_port_0_w) AM_RANGE(0xf800, 0xf800) AM_READWRITE(snk_sound_status_r, snk_sound_status_w) ADDRESS_MAP_END static ADDRESS_MAP_START( YM3526_Y8950_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xcfff) AM_RAM AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r) AM_RANGE(0xe800, 0xe800) AM_READWRITE(ym3526_status_port_0_r, ym3526_control_port_0_w) AM_RANGE(0xec00, 0xec00) AM_WRITE(ym3526_write_port_0_w) AM_RANGE(0xf000, 0xf000) AM_READWRITE(y8950_status_port_0_r, y8950_control_port_0_w) AM_RANGE(0xf400, 0xf400) AM_WRITE(y8950_write_port_0_w) AM_RANGE(0xf800, 0xf800) AM_READWRITE(snk_sound_status_r, snk_sound_status_w) ADDRESS_MAP_END static ADDRESS_MAP_START( YM3812_Y8950_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xcfff) AM_RAM AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r) AM_RANGE(0xe800, 0xe800) AM_READWRITE(ym3812_status_port_0_r, ym3812_control_port_0_w) AM_RANGE(0xec00, 0xec00) AM_WRITE(ym3812_write_port_0_w) AM_RANGE(0xf000, 0xf000) AM_READWRITE(y8950_status_port_0_r, y8950_control_port_0_w) AM_RANGE(0xf400, 0xf400) AM_WRITE(y8950_write_port_0_w) AM_RANGE(0xf800, 0xf800) AM_READWRITE(snk_sound_status_r, snk_sound_status_w) ADDRESS_MAP_END static ADDRESS_MAP_START( Y8950_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xcfff) AM_RAM AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r) AM_RANGE(0xf000, 0xf000) AM_READWRITE(y8950_status_port_0_r, y8950_control_port_0_w) AM_RANGE(0xf400, 0xf400) AM_WRITE(y8950_write_port_0_w) AM_RANGE(0xf800, 0xf800) AM_READWRITE(snk_sound_status_r, snk_sound_status_w) ADDRESS_MAP_END /*********************************************************************/ static INPUT_PORTS_START( marvins ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(marvins_sound_busy, NULL) /* sound CPU status */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // service switch according to schematics, see code at 0x0453. Goes to garbage. PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:1,2") PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x01, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x03, "5" ) PORT_DIPNAME(0x04, 0x04, "Infinite Lives (Cheat)") PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:4,5,6") PORT_DIPSETTING( 0x38, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Freeze" ) PORT_DIPLOCATION("DSW1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x07, 0x00, "1st Bonus Life" ) PORT_DIPLOCATION("DSW2:1,2,3") PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x01, "20000" ) PORT_DIPSETTING( 0x02, "30000" ) PORT_DIPSETTING( 0x03, "40000" ) PORT_DIPSETTING( 0x04, "50000" ) PORT_DIPSETTING( 0x05, "60000" ) PORT_DIPSETTING( 0x06, "70000" ) PORT_DIPSETTING( 0x07, "80000" ) PORT_DIPNAME( 0x18, 0x08, "2nd Bonus Life" ) PORT_DIPLOCATION("DSW2:4,5") PORT_DIPSETTING( 0x08, "1st bonus*2" ) PORT_DIPSETTING( 0x10, "1st bonus*3" ) PORT_DIPSETTING( 0x18, "1st bonus*4" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( vangrd2 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(marvins_sound_busy, NULL) /* sound CPU status */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:1,2,3") PORT_DIPSETTING( 0x00, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW1:4,5,6") PORT_DIPSETTING( 0x38, "30000" ) PORT_DIPSETTING( 0x30, "40000" ) PORT_DIPSETTING( 0x28, "50000" ) PORT_DIPSETTING( 0x20, "60000" ) PORT_DIPSETTING( 0x18, "70000" ) PORT_DIPSETTING( 0x10, "80000" ) PORT_DIPSETTING( 0x08, "90000" ) PORT_DIPSETTING( 0x00, "100000" ) PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x40, "2" ) PORT_DIPSETTING( 0x80, "3" ) PORT_DIPSETTING( 0xc0, "5" ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Freeze" ) PORT_DIPLOCATION("DSW2:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW2:3") PORT_DIPSETTING( 0x04, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Language ) ) PORT_DIPLOCATION("DSW2:4") PORT_DIPSETTING( 0x08, DEF_STR( English ) ) PORT_DIPSETTING( 0x00, DEF_STR( Japanese ) ) PORT_DIPNAME( 0x10, 0x00, "Bonus Life Occurence" ) PORT_DIPLOCATION("DSW2:5") PORT_DIPSETTING( 0x00, "Every bonus" ) PORT_DIPSETTING( 0x10, "Bonus only" ) PORT_DIPNAME( 0x20, 0x20, "Infinite Lives (Cheat)") PORT_DIPLOCATION("DSW2:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( madcrash ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(marvins_sound_busy, NULL) /* sound CPU status */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPUNUSED_DIPLOC(0x01, IP_ACTIVE_LOW, "DSW1:1") /* Listed as Unused */ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:4,5,6") // PORT_DIPSETTING( 0x08, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0xc0, "20000 60000" ) PORT_DIPSETTING( 0x80, "40000 90000" ) PORT_DIPSETTING( 0x40, "50000 120000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x00, "Bonus Life Occurence" ) PORT_DIPLOCATION("DSW2:1") PORT_DIPSETTING( 0x01, "1st, 2nd, then every 2nd" ) /* Check the "Non Bugs" page */ PORT_DIPSETTING( 0x00, "1st and 2nd only" ) PORT_DIPNAME( 0x06, 0x04, "Scroll Speed" ) PORT_DIPLOCATION("DSW2:2,3") PORT_DIPSETTING( 0x06, "Slow" )//DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, "Fast" )//DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, "Faster" ) PORT_DIPNAME( 0x18, 0x10, "Game mode" ) PORT_DIPLOCATION("DSW2:4,5") PORT_DIPSETTING( 0x18, "Demo Sounds Off" ) PORT_DIPSETTING( 0x10, "Demo Sounds On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x08, "Infinite Lives (Cheat)") PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) /* Check the "Non Bugs" page */ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPUNKNOWN_DIPLOC(0x80, IP_ACTIVE_LOW, "DSW2:8") /* Listed as Unused, it is actually tested in many places */ INPUT_PORTS_END static INPUT_PORTS_START( jcross ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, "Upright Controls" ) PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x01, DEF_STR( Single ) ) PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:4,5,6") PORT_DIPSETTING( 0x28, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) // PORT_DIPSETTING( 0x10, "INVALID !" ) /* settings table at 0x0378 is only 5 bytes wide */ // PORT_DIPSETTING( 0x08, "INVALID !" ) /* settings table at 0x0378 is only 5 bytes wide */ PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0xc0) PORT_START("DSW2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0x01) PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:2,3") PORT_DIPSETTING( 0x06, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x18, 0x10, "Game mode" ) PORT_DIPLOCATION("DSW2:4,5") PORT_DIPSETTING( 0x18, "Demo Sounds Off" ) PORT_DIPSETTING( 0x10, "Demo Sounds On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x08, "Infinite Lives (Cheat)" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "DSW2:7" ) PORT_DIPNAME( 0x80, 0x80, "No BG Collision (Cheat)" ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("BONUS") /* fake port to handle bonus lives settings via multiple input ports */ PORT_DIPNAME( 0xc1, 0xc1, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:1,DSW1:7,8") PORT_DIPSETTING( 0xc1, "20k 60k 40k+" ) PORT_DIPSETTING( 0x81, "40k 120k 80k+" ) PORT_DIPSETTING( 0x41, "60k 160k 100k+" ) PORT_DIPSETTING( 0xc0, "20k" ) PORT_DIPSETTING( 0x80, "40k" ) PORT_DIPSETTING( 0x40, "60k" ) // PORT_DIPSETTING( 0x01, DEF_STR( None ) ) /* duplicated setting */ PORT_DIPSETTING( 0x00, DEF_STR( None ) ) INPUT_PORTS_END static INPUT_PORTS_START( sgladiat ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) /* code at 0x054e */ PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "DSW1:1" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) /* Single Controls */ PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:4,5,6") PORT_DIPSETTING( 0x10, DEF_STR( 5C_1C ) ) // PORT_DIPSETTING( 0x08, DEF_STR( 5C_1C ) ) /* duplicated setting */ PORT_DIPSETTING( 0x20, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0xc0) PORT_START("DSW2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0x01) PORT_DIPNAME( 0x02, 0x02, "Time" ) PORT_DIPLOCATION("DSW2:2") PORT_DIPSETTING( 0x02, "More" ) /* Hazard race 2:30 / Chariot race 3:30 */ PORT_DIPSETTING( 0x00, "Less" ) /* Hazard race 2:00 / Chariot race 3:00 */ PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "DSW2:3" ) PORT_DIPNAME( 0x18, 0x10, "Game Mode" ) PORT_DIPLOCATION("DSW2:4,5") PORT_DIPSETTING( 0x18, "Demo Sounds Off" ) PORT_DIPSETTING( 0x10, "Demo Sounds On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x08, "Infinite Lives (Cheat)") PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:7") /* code at 0x4169 */ PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "No Opponents (Cheat)" ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("BONUS") /* fake port to handle bonus lives settings via multiple input ports */ PORT_DIPNAME( 0xc1, 0xc1, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:1,DSW1:7,8") PORT_DIPSETTING( 0xc1, "20k 60k 60k+" ) PORT_DIPSETTING( 0x81, "40k 90k 90k+" ) PORT_DIPSETTING( 0x41, "50k 120k 120k+" ) PORT_DIPSETTING( 0xc0, "20k 60k" ) PORT_DIPSETTING( 0x80, "40k 90k" ) PORT_DIPSETTING( 0x40, "50k 120k" ) // PORT_DIPSETTING( 0x01, DEF_STR( None ) ) /* duplicated setting */ PORT_DIPSETTING( 0x00, DEF_STR( None ) ) INPUT_PORTS_END static INPUT_PORTS_START( hal21 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "DSW1:1" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) /* Dual Controls, simultaneous play */ PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) /* Alternative play */ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:4,5,6") PORT_DIPSETTING( 0x20, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) /* duplicated setting */ // PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) /* duplicated setting */ PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0xc0) PORT_START("DSW2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0x01) PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:2,3") PORT_DIPSETTING( 0x06, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x18, 0x10, "Game mode" ) PORT_DIPLOCATION("DSW2:4,5") PORT_DIPSETTING( 0x18, "Demo Sounds Off" ) PORT_DIPSETTING( 0x10, "Demo Sounds On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x08, "Infinite Lives (Cheat)" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "DSW2:7" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_START("BONUS") /* fake port to handle bonus lives settings via multiple input ports */ PORT_DIPNAME( 0xc1, 0xc1, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:1,DSW1:7,8") PORT_DIPSETTING( 0xc1, "20k 60k 60k+" ) PORT_DIPSETTING( 0x81, "40k 90k 90k+" ) PORT_DIPSETTING( 0x41, "50k 120k 120k+" ) PORT_DIPSETTING( 0xc0, "20k 60k" ) PORT_DIPSETTING( 0x80, "40k 90k" ) PORT_DIPSETTING( 0x40, "50k 120k" ) // PORT_DIPSETTING( 0x01, DEF_STR( None ) ) /* duplicated setting */ PORT_DIPSETTING( 0x00, DEF_STR( None ) ) INPUT_PORTS_END static INPUT_PORTS_START( aso ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* uses "Coinage" settings - code at 0x2e04 */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x01, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, "3 Times" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) /* Single Controls */ PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:4,5,6") PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) ) PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0xc0) PORT_START("DSW2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0x01) PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:2,3") PORT_DIPSETTING( 0x06, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "All Ships at Start (Cheat)") PORT_DIPLOCATION("DSW2:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0xc0, "Start Area" ) PORT_DIPLOCATION("DSW2:7,8") PORT_DIPSETTING( 0xc0, "1" ) PORT_DIPSETTING( 0x80, "2" ) PORT_DIPSETTING( 0x40, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_START("BONUS") /* fake port to handle bonus lives settings via multiple input ports */ PORT_DIPNAME( 0xc1, 0xc1, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:1,DSW1:7,8") PORT_DIPSETTING( 0xc1, "50k 100k 100k+" ) PORT_DIPSETTING( 0x81, "60k 120k 120k+" ) PORT_DIPSETTING( 0x41, "100k 200k 200k+" ) PORT_DIPSETTING( 0xc0, "50k 100k" ) PORT_DIPSETTING( 0x80, "60k 120k" ) PORT_DIPSETTING( 0x40, "100k 200k" ) // PORT_DIPSETTING( 0x01, DEF_STR( None ) ) /* duplicated setting */ PORT_DIPSETTING( 0x00, DEF_STR( None ) ) INPUT_PORTS_END static INPUT_PORTS_START( alphamis ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* uses "Coin A" settings - code at 0x2e17 */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x01, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, "3 Times" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) /* Single Controls */ PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:4,5") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x60, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:6,7") PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_6C ) ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DSW1:8" ) PORT_START("DSW2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0x01) PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:2,3") PORT_DIPSETTING( 0x06, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "All Ships at Start (Cheat)") PORT_DIPLOCATION("DSW2:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0xc0, "Start Area" ) PORT_DIPLOCATION("DSW2:7,8") PORT_DIPSETTING( 0xc0, "1" ) PORT_DIPSETTING( 0x80, "2" ) PORT_DIPSETTING( 0x40, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_START("BONUS") /* fake port to handle bonus lives settings via multiple input ports */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:1") PORT_DIPSETTING( 0x01, "50k 100k 100k+" ) PORT_DIPSETTING( 0x00, "50k 100k" ) INPUT_PORTS_END static INPUT_PORTS_START( tnk3 ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0xf0, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) \ PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0xf0, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, "No BG Collision (Cheat)") PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) /* Single Controls */ PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:4,5,6") PORT_DIPSETTING( 0x20, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) /* duplicated setting */ // PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) /* duplicated setting */ PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0xc0) PORT_START("DSW2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0x01) PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:2,3") PORT_DIPSETTING( 0x06, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x18, 0x10, "Game Mode" ) PORT_DIPLOCATION("DSW2:4,5") PORT_DIPSETTING( 0x18, "Demo Sounds Off" ) PORT_DIPSETTING( 0x10, "Demo Sounds On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x08, "Infinite Lives (Cheat)") PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "DSW2:7" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, "5 Times" ) PORT_START("BONUS") /* fake port to handle bonus lives settings via multiple input ports */ PORT_DIPNAME( 0xc1, 0xc1, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:1,DSW1:7,8") PORT_DIPSETTING( 0xc1, "20k 60k 60k+" ) PORT_DIPSETTING( 0x81, "40k 90k 90k+" ) PORT_DIPSETTING( 0x41, "50k 120k 120k+" ) PORT_DIPSETTING( 0xc0, "20k 60k" ) PORT_DIPSETTING( 0x80, "40k 90k" ) PORT_DIPSETTING( 0x40, "50k 120k" ) // PORT_DIPSETTING( 0x01, DEF_STR( None ) ) /* duplicated setting */ PORT_DIPSETTING( 0x00, DEF_STR( None ) ) INPUT_PORTS_END static INPUT_PORTS_START( athena ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* uses "Coin A" settings - code at 0x09d4 */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN3") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "DSW1:1" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) /* Single Controls */ PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0x04) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:4") PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2") PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("DSW2:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0x30) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "DSW2:7" ) PORT_DIPNAME( 0x80, 0x80, "Energy" ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, "12" ) PORT_DIPSETTING( 0x00, "14" ) PORT_START("BONUS") /* fake port to handle bonus lives settings via multiple input ports */ PORT_DIPNAME( 0x34, 0x34, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW1:3,DSW2:5,6") PORT_DIPSETTING( 0x34, "50k 100k 100k+" ) PORT_DIPSETTING( 0x24, "60k 120k 120k+" ) PORT_DIPSETTING( 0x14, "100k 200k 200k+" ) PORT_DIPSETTING( 0x30, "50k 100k" ) PORT_DIPSETTING( 0x20, "60k 120k" ) PORT_DIPSETTING( 0x10, "100k 200k" ) // PORT_DIPSETTING( 0x04, DEF_STR( None ) ) /* duplicated setting */ PORT_DIPSETTING( 0x00, DEF_STR( None ) ) INPUT_PORTS_END static INPUT_PORTS_START( fitegolf ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* uses "Coin A" settings - code at 0x045b */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* reset */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the dip switch */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN3") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Language ) ) PORT_DIPLOCATION("DSW1:1") /* Version */ PORT_DIPSETTING( 0x01, DEF_STR( English ) ) /* Over Sea */ PORT_DIPSETTING( 0x00, DEF_STR( Japanese ) ) /* Domestic */ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, DEF_STR( Upright ) ) /* Dual Controls */ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x08, 0x00, "Gameplay" ) PORT_CONDITION("DSW1", 0x01, PORTCOND_EQUALS, 0x01) PORT_DIPLOCATION("DSW1:4") /* code at 0x011e */ PORT_DIPSETTING( 0x00, "Basic Player" ) PORT_CONDITION("DSW1", 0x01, PORTCOND_EQUALS, 0x01) PORT_DIPSETTING( 0x08, "Avid Golfer" ) PORT_CONDITION("DSW1", 0x01, PORTCOND_EQUALS, 0x01) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_CONDITION("DSW1", 0x01, PORTCOND_EQUALS, 0x00) PORT_DIPLOCATION("DSW1:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_CONDITION("DSW1", 0x01, PORTCOND_EQUALS, 0x00) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_CONDITION("DSW1", 0x01, PORTCOND_EQUALS, 0x00) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, "Shot Time" ) PORT_DIPLOCATION("DSW2:1") PORT_DIPSETTING( 0x00, "Short (10 sec)" ) PORT_DIPSETTING( 0x01, "Long (12 sec)" ) PORT_DIPNAME( 0x02, 0x02, "Bonus Holes" ) PORT_DIPLOCATION("DSW2:2") PORT_DIPSETTING( 0x02, "More (Par 1,Birdie 2,Eagle 3)" ) PORT_DIPSETTING( 0x00, "Less (Par 0,Birdie 1,Eagle 2)" ) PORT_DIPNAME( 0x0c, 0x0c, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4") PORT_DIPSETTING( 0x04, "Demo Sounds Off" ) PORT_DIPSETTING( 0x0c, "Demo Sounds On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x08, "Infinite Holes (Cheat)") PORT_DIPNAME( 0x30, 0x30, "Play Holes" ) PORT_DIPLOCATION("DSW2:5,6") PORT_DIPSETTING( 0x30, "2" ) PORT_DIPSETTING( 0x20, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_DIPLOCATION("DSW2:8") INPUT_PORTS_END static INPUT_PORTS_START( countryc ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* uses "Coin A" settings - code at 0x0450 */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* reset */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the dip switch */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(countryc_trackball_x, 0) PORT_START("IN2") PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(countryc_trackball_y, 0) PORT_START("IN3") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Language ) ) PORT_DIPLOCATION("DSW1:1") /* Version */ PORT_DIPSETTING( 0x01, DEF_STR( English ) ) /* Over Sea */ PORT_DIPSETTING( 0x00, DEF_STR( Japanese ) ) /* Domestic */ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Controls ) ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x00, DEF_STR( Single ) ) PORT_DIPSETTING( 0x04, DEF_STR( Dual ) ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "DSW1:4" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_4C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, "Shot Time" ) PORT_DIPLOCATION("DSW2:1") PORT_DIPSETTING( 0x00, "Short (15 sec)" ) PORT_DIPSETTING( 0x01, "Long (20 sec)" ) PORT_DIPNAME( 0x02, 0x02, "Bonus Holes" ) PORT_DIPLOCATION("DSW2:2") PORT_DIPSETTING( 0x02, "More (Par 1,Birdie 2,Eagle 3)" ) PORT_DIPSETTING( 0x00, "Less (Par 0,Birdie 1,Eagle 2)" ) PORT_DIPNAME( 0x0c, 0x0c, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4") PORT_DIPSETTING( 0x04, "Demo Sounds Off" ) PORT_DIPSETTING( 0x0c, "Demo Sounds On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x08, "Infinite Holes (Cheat)") PORT_DIPNAME( 0x30, 0x30, "Play Holes" ) PORT_DIPLOCATION("DSW2:5,6") PORT_DIPSETTING( 0x30, "2" ) PORT_DIPSETTING( 0x20, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_DIPLOCATION("DSW2:8") PORT_START("TRACKBALLX1") PORT_BIT( 0x7f, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(50) PORT_KEYDELTA(30) PORT_REVERSE PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_START("TRACKBALLY1") PORT_BIT( 0x7f, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(50) PORT_KEYDELTA(30) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_START("TRACKBALLX2") PORT_BIT( 0x7f, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(50) PORT_KEYDELTA(30) PORT_REVERSE PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START("TRACKBALLY2") PORT_BIT( 0x7f, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(50) PORT_KEYDELTA(30) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( ikari ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0xf0, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0xf0, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, "Allow killing each other" ) PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x01, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x02, 0x02, "P1 & P2 Fire Buttons" ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x02, "Separate" ) PORT_DIPSETTING( 0x00, "Common" ) PORT_DIPNAME( 0x04, 0x04, "Bonus Occurrence" ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, "1st & every 2nd" ) PORT_DIPSETTING( 0x00, "1st & 2nd only" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:4") PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2") PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x08, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4") PORT_DIPSETTING( 0x0c, "Demo Sounds Off" ) PORT_DIPSETTING( 0x08, "Demo Sounds On" ) PORT_DIPSETTING( 0x04, "Freeze" ) PORT_DIPSETTING( 0x00, "Infinite Lives (Cheat)") PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:5,6") PORT_DIPSETTING( 0x30, "50k 100k" ) PORT_DIPSETTING( 0x20, "60k 120k" ) PORT_DIPSETTING( 0x10, "100k 200k" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x40 ,0x40, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) INPUT_PORTS_END static INPUT_PORTS_START( ikaria ) PORT_INCLUDE( ikari ) // non-JAMMA system inputs PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT ) /* reset */ INPUT_PORTS_END static INPUT_PORTS_START( ikarinc ) PORT_INCLUDE( ikaria ) // no continues in this version PORT_MODIFY("DSW2") PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( ikarijpb ) PORT_INCLUDE( ikarinc ) // no rotary joystick in this version. Player fires in the direction he's facing. // this is accomplished by hooking the joystick input to the rotary input, plus // of course the code is patched to handle that. PORT_MODIFY("IN1") PORT_BIT( 0x21, 0x01, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x42, 0x02, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x84, 0x04, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x18, 0x08, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_MODIFY("IN2") PORT_BIT( 0x21, 0x01, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x42, 0x02, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x84, 0x04, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x18, 0x08, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( victroad ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* reset */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0xf0, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0xf0, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, "Kill friend & walk everywhere (Cheat)") PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x01, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x02, 0x02, "P1 & P2 Fire Buttons" ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x02, "Separate" ) PORT_DIPSETTING( 0x00, "Common" ) PORT_DIPNAME( 0x04, 0x04, "Bonus Occurrence" ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, "1st & every 2nd" ) PORT_DIPSETTING( 0x00, "1st & 2nd only" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:4") PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2") PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x08, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4") PORT_DIPSETTING( 0x0c, "Demo Sounds Off" ) PORT_DIPSETTING( 0x08, "Demo Sounds On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x04, "Infinite Lives (Cheat)") PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:5,6") PORT_DIPSETTING( 0x30, "50k 100k" ) PORT_DIPSETTING( 0x20, "60k 120k" ) PORT_DIPSETTING( 0x10, "100k 200k" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x80, "Credits Buy Lives During Play" ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x80, DEF_STR( Yes ) ) INPUT_PORTS_END static INPUT_PORTS_START( dogosokb ) PORT_INCLUDE( victroad ) // no rotary joystick in this version. Player fires in the direction he's facing. PORT_MODIFY("IN1") PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_MODIFY("IN2") PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( bermudat ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* tilt? */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0xf0, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0xf0, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Bonus Occurrence" ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, "1st & every 2nd" ) PORT_DIPSETTING( 0x00, "1st & 2nd only" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:4") PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2") PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x08, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4") PORT_DIPSETTING( 0x0c, "Demo Sounds Off" ) PORT_DIPSETTING( 0x08, "Demo Sounds On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x04, "Infinite Lives (Cheat)") PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:5,6") PORT_DIPSETTING( 0x30, "50k 100k" ) PORT_DIPSETTING( 0x20, "60k 120k" ) PORT_DIPSETTING( 0x10, "100k 200k" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0xc0, 0xc0, "Game Style" ) PORT_DIPLOCATION("DSW2:7,8") PORT_DIPSETTING( 0xc0, "Normal without continue" ) PORT_DIPSETTING( 0x80, "Normal with continue" ) PORT_DIPSETTING( 0x40, "Time attack 3 minutes" ) PORT_DIPSETTING( 0x00, "Time attack 5 minutes" ) INPUT_PORTS_END static INPUT_PORTS_START( worldwar ) PORT_INCLUDE( bermudat ) PORT_MODIFY("IN0") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x01, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:5,6") PORT_DIPSETTING( 0x30, "50k 100k" ) PORT_DIPSETTING( 0x20, "80k 160k" ) PORT_DIPSETTING( 0x10, "100k 200k" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( bermudaa ) PORT_INCLUDE( worldwar ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:5,6") PORT_DIPSETTING( 0x30, "25k 50k" ) PORT_DIPSETTING( 0x20, "35k 70k" ) PORT_DIPSETTING( 0x10, "50K 100k" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) INPUT_PORTS_END static INPUT_PORTS_START( gwar ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* tilt? causes reset */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(gwar_rotary, (void*)0) PORT_START("P1ROT") PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(gwar_rotary, (void*)1) PORT_START("P2ROT") PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x01, DEF_STR( Yes ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Bonus Occurrence" ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x04, "1st & 2nd only" ) PORT_DIPSETTING( 0x00, "1st & every 2nd" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:4") PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2") PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x08, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4") PORT_DIPSETTING( 0x0c, "Demo Sounds Off" ) PORT_DIPSETTING( 0x08, "Demo Sounds On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x04, "Infinite Lives (Cheat)") PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:5,6") PORT_DIPSETTING( 0x30, "30k 60k" ) PORT_DIPSETTING( 0x20, "40k 80k" ) PORT_DIPSETTING( 0x10, "50k 100k" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x40 ,0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( gwarb ) PORT_INCLUDE( gwar ) // This version is modified to work either with or without a rotary joystick // connected. If rotary is not connected, player fires in the direction he's facing. PORT_MODIFY("IN1") PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(gwarb_rotary, (void*)0) PORT_START("JOYSTICK_MODE") PORT_CONFNAME( 0x01, 0x00, "Joystick mode" ) PORT_CONFSETTING( 0x00, "Normal Joystick" ) PORT_CONFSETTING( 0x01, "Rotary Joystick" ) INPUT_PORTS_END static INPUT_PORTS_START( psychos ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* reset */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN3") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_DIPLOCATION("DSW1:1") PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Bonus Occurrence" ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x00, "1st & every 2nd" ) PORT_DIPSETTING( 0x04, "1st & 2nd only" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:4") PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2") PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("DSW2:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:5,6") PORT_DIPSETTING( 0x30, "50K 100K" ) PORT_DIPSETTING( 0x20, "60K 120K" ) PORT_DIPSETTING( 0x10, "100K 200K" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( chopper ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* Reset */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN3") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, "Bonus Occurrence" ) PORT_DIPLOCATION("DSW1:3") PORT_DIPSETTING( 0x00, "1st & every 2nd" ) PORT_DIPSETTING( 0x04, "1st & 2nd only" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:4") PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2") PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x0c, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4") PORT_DIPSETTING( 0x08, "Demo Sounds Off" ) PORT_DIPSETTING( 0x0c, "Demo Sounds On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x04, "Infinite Lives (Cheat)") PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:5,6") PORT_DIPSETTING( 0x30, "50k 100k" ) PORT_DIPSETTING( 0x20, "75k 150k" ) PORT_DIPSETTING( 0x10, "100k 200k" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:7") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)") PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( choppera ) PORT_INCLUDE( chopper ) // P1 and P2 inputs are split in two ports PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_MODIFY("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_MODIFY("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( tdfever ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start Game A") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME("Start Game B") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START3 ) PORT_NAME("Start Game C") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 ) PORT_NAME("Start Game D") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START5 ) PORT_NAME("Start Game E") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_START("IN5") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) PORT_START("IN6") PORT_BIT( 0x7f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN7") PORT_BIT( 0x7f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN8") PORT_BIT( 0x7f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN9") PORT_BIT( 0x7f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_PLAYER(4) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW1:1") PORT_DIPSETTING( 0x01, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2") PORT_DIPSETTING( 0x02, "2 Player Upright" ) PORT_DIPSETTING( 0x00, "4 Player Cocktail" ) PORT_DIPNAME( 0x0c, 0x00, "1st Down Bonus Time" ) PORT_DIPLOCATION("DSW1:3,4") PORT_DIPSETTING( 0x00, "Every 1st Down" ) PORT_DIPSETTING( 0x04, "Every 4 1st Downs" ) PORT_DIPSETTING( 0x08, "Every 6 1st Downs" ) PORT_DIPSETTING( 0x0c, "Every 8 1st Downs" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") /* Manual shows these two as blank */ PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2") PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x08, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4") PORT_DIPSETTING( 0x0c, "Demo Sound Off" ) PORT_DIPSETTING( 0x08, "Demo Sound On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x04, "Never Finish (Cheat)") /* Actual Play Times listed in manual based on Players & cabinet type: Upright/Cocktail Cocktail Only Dip Switch A B C D E <-- Start button "MODE" SW6 SW7 SW8 1PvsCPU 2PvsCPU 1Pvs2P 2Pvs1P 2Pvs2P OFF OFF OFF 1:00 1:10 2:00 2:10 3:00 ON OFF OFF 1:10 1:20 2:10 2:20 3:10 OFF ON OFF 1:20 1:30 2:20 2:30 3:20 ON ON OFF 1:30 1:40 2:30 2:40 3:30 OFF OFF ON 1:40 1:50 2:40 2:50 3:40 ON OFF ON 1:50 2:00 2:50 3:00 3:50 OFF ON ON 2:00 2:10 3:00 3:10 4:00 ON ON ON 2:10 2:20 3:10 3:20 4:10 */ PORT_DIPNAME( 0x70, 0x70, "Play Time (Type A)" ) PORT_DIPLOCATION("DSW2:5,6,7") PORT_DIPSETTING( 0x70, "1:00" ) PORT_DIPSETTING( 0x60, "1:10" ) PORT_DIPSETTING( 0x50, "1:20" ) PORT_DIPSETTING( 0x40, "1:30" ) PORT_DIPSETTING( 0x30, "1:40" ) PORT_DIPSETTING( 0x20, "1:50" ) PORT_DIPSETTING( 0x10, "2:00" ) PORT_DIPSETTING( 0x00, "2:10" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( fsoccer ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) // same as the dip switch PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start Game A") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME("Start Game B") PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START3 ) PORT_NAME("Start Game C") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 ) PORT_NAME("Start Game D") PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_START("IN4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START5 ) PORT_NAME("Start Game E") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_START("IN5") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) PORT_START("IN6") PORT_BIT( 0x7f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN7") PORT_BIT( 0x7f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN8") PORT_BIT( 0x7f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN9") PORT_BIT( 0x7f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_PLAYER(4) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:1,2") PORT_DIPSETTING( 0x03, "Upright (With VS)" ) PORT_DIPSETTING( 0x02, "Upright (Without VS)" ) PORT_DIPSETTING( 0x00, "Cocktail (2 Players)" ) PORT_DIPSETTING( 0x01, "Cocktail (4 Players)" ) PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Version ) ) PORT_DIPLOCATION("DSW1:3,4") PORT_DIPSETTING( 0x04, DEF_STR( Europe ) ) PORT_DIPSETTING( 0x00, DEF_STR( USA ) ) PORT_DIPSETTING( 0x08, DEF_STR( Japan ) ) // PORT_DIPSETTING( 0x0c, DEF_STR( Europe ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:1") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x01, DEF_STR( Yes ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x0c, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4") PORT_DIPSETTING( 0x08, "Demo Sound Off" ) PORT_DIPSETTING( 0x0c, "Demo Sound On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x04, "Win Match Against CPU (Cheat)") /* Dip Switch settings are the time for match type A. Here is what you have to add for games B to E : Match Type B C D E Time to add 00:30 01:00 01:30 02:00 */ PORT_DIPNAME( 0x70, 0x70, "Play Time (Type A)" ) PORT_DIPLOCATION("DSW2:5,6,7") PORT_DIPSETTING( 0x10, "1:00" ) PORT_DIPSETTING( 0x60, "1:10" ) PORT_DIPSETTING( 0x50, "1:20" ) PORT_DIPSETTING( 0x40, "1:30" ) PORT_DIPSETTING( 0x30, "1:40" ) PORT_DIPSETTING( 0x20, "1:50" ) PORT_DIPSETTING( 0x70, "2:00" ) PORT_DIPSETTING( 0x00, "2:10" ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_DIPLOCATION("DSW2:8") INPUT_PORTS_END static INPUT_PORTS_START( fsoccerb ) PORT_INCLUDE( fsoccer ) // no spinners in this version. Player shoots in the direction he's facing // (see the 'jmp' instruction at 0x00f1) PORT_MODIFY("IN6") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("IN7") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("IN8") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("IN9") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END /*********************************************************************/ static const gfx_layout charlayout_4bpp = { 8,8, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 4*1, 4*0, 4*3, 4*2, 4*5, 4*4, 4*7, 4*6 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static const gfx_layout tilelayout_4bpp = { 16,16, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 4*1, 4*0, 4*3, 4*2, 4*5, 4*4, 4*7, 4*6, 32+4*1, 32+4*0, 32+4*3, 32+4*2, 32+4*5, 32+4*4, 32+4*7, 32+4*6 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, 64*16 }; static const gfx_layout spritelayout_3bpp = { 16,16, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 7,6,5,4,3,2,1,0, 15,14,13,12,11,10,9,8 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 16*16 }; static const gfx_layout spritelayout_4bpp = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, { 8,9,10,11,12,13,14,15, 0,1,2,3,4,5,6,7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 16*16 }; static const gfx_layout bigspritelayout_3bpp = { 32,32, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 7,6,5,4,3,2,1,0, 15,14,13,12,11,10,9,8, 23,22,21,20,19,18,17,16, 31,30,29,28,27,26,25,24 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32, 16*32+0*32, 16*32+1*32, 16*32+2*32, 16*32+3*32, 16*32+4*32, 16*32+5*32, 16*32+6*32, 16*32+7*32, 16*32+8*32, 16*32+9*32, 16*32+10*32, 16*32+11*32, 16*32+12*32, 16*32+13*32, 16*32+14*32, 16*32+15*32, }, 16*32*2 }; static const gfx_layout bigspritelayout_4bpp = { 32,32, RGN_FRAC(1,4), 4, { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, { 24,25,26,27,28,29,30,31, 16,17,18,19,20,21,22,23, 8,9,10,11,12,13,14,15, 0,1,2,3,4,5,6,7 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32, 16*32+0*32, 16*32+1*32, 16*32+2*32, 16*32+3*32, 16*32+4*32, 16*32+5*32, 16*32+6*32, 16*32+7*32, 16*32+8*32, 16*32+9*32, 16*32+10*32, 16*32+11*32, 16*32+12*32, 16*32+13*32, 16*32+14*32, 16*32+15*32, }, 16*32*2 }; /*********************************************************************/ static GFXDECODE_START( marvins ) GFXDECODE_ENTRY( "tx_tiles", 0, charlayout_4bpp, 0x180, 0x080>>4 ) GFXDECODE_ENTRY( "fg_tiles", 0, charlayout_4bpp, 0x080, 0x080>>4 ) GFXDECODE_ENTRY( "bg_tiles", 0, charlayout_4bpp, 0x100, 0x080>>4 ) GFXDECODE_ENTRY( "sp16_tiles", 0, spritelayout_3bpp, 0x000, 0x080>>3 ) /* colors 0x200-0x3ff contain shadows */ GFXDECODE_END static GFXDECODE_START( tnk3 ) GFXDECODE_ENTRY( "tx_tiles", 0, charlayout_4bpp, 0x180, 0x080>>4 ) GFXDECODE_ENTRY( "bg_tiles", 0, charlayout_4bpp, 0x080, 0x100>>4 ) GFXDECODE_ENTRY( "sp16_tiles", 0, spritelayout_3bpp, 0x000, 0x080>>3 ) /* colors 0x200-0x3ff contain shadows */ GFXDECODE_END static GFXDECODE_START( ikari ) GFXDECODE_ENTRY( "tx_tiles", 0, charlayout_4bpp, 0x180, 0x080>>4 ) GFXDECODE_ENTRY( "bg_tiles", 0, tilelayout_4bpp, 0x100, 0x080>>4 ) GFXDECODE_ENTRY( "sp16_tiles", 0, spritelayout_3bpp, 0x000, 0x080>>3 ) GFXDECODE_ENTRY( "sp32_tiles", 0, bigspritelayout_3bpp, 0x080, 0x080>>3 ) /* colors 0x200-0x3ff contain shadows */ GFXDECODE_END static GFXDECODE_START( gwar ) GFXDECODE_ENTRY( "tx_tiles", 0, charlayout_4bpp, 0x000, 0x100>>4 ) GFXDECODE_ENTRY( "bg_tiles", 0, tilelayout_4bpp, 0x300, 0x100>>4 ) GFXDECODE_ENTRY( "sp16_tiles", 0, spritelayout_4bpp, 0x100, 0x080>>4 ) GFXDECODE_ENTRY( "sp32_tiles", 0, bigspritelayout_4bpp, 0x200, 0x100>>4 ) /* what about colors 0x180-0x1ff? */ GFXDECODE_END static GFXDECODE_START( tdfever ) GFXDECODE_ENTRY( "tx_tiles", 0, charlayout_4bpp, 0x000, 0x100>>4 ) GFXDECODE_ENTRY( "bg_tiles", 0, tilelayout_4bpp, 0x200, 0x100>>4 ) GFXDECODE_ENTRY( "sp32_tiles", 0, bigspritelayout_4bpp, 0x100, 0x100>>4 ) /* colors 0x300-0x3ff contain shadows */ GFXDECODE_END /**********************************************************************/ static MACHINE_DRIVER_START( marvins ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, 3360000) /* 3.36 MHz */ MDRV_CPU_PROGRAM_MAP(marvins_cpuA_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("sub", Z80, 3360000) /* 3.36 MHz */ MDRV_CPU_PROGRAM_MAP(marvins_cpuB_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("audio", Z80, 4000000) /* verified on schematics */ MDRV_CPU_PROGRAM_MAP(marvins_sound_map,0) MDRV_CPU_IO_MAP(marvins_sound_portmap,0) MDRV_CPU_PERIODIC_INT(nmi_line_assert, 244) // schematics show a separate 244Hz timer MDRV_INTERLEAVE(100) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS) MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(36*8, 28*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 36*8-1, 1*8, 28*8-1) MDRV_GFXDECODE(marvins) MDRV_PALETTE_LENGTH(0x400) MDRV_PALETTE_INIT(tnk3) MDRV_VIDEO_START(marvins) MDRV_VIDEO_UPDATE(marvins) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ay1", AY8910, 2000000) /* verified on schematics */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35) MDRV_SOUND_ADD("ay2", AY8910, 2000000) /* verified on schematics */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35) MDRV_SOUND_ADD("wave", SNKWAVE, 8000000) /* verified on schematics */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MACHINE_DRIVER_END static MACHINE_DRIVER_START( vangrd2 ) MDRV_IMPORT_FROM(marvins) /* basic machine hardware */ MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(madcrash_cpuA_map,0) MDRV_CPU_MODIFY("sub") MDRV_CPU_PROGRAM_MAP(madcrash_cpuB_map,0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( jcross ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, 3350000) /* NOT verified */ MDRV_CPU_PROGRAM_MAP(jcross_cpuA_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("sub", Z80, 3350000) /* NOT verified */ MDRV_CPU_PROGRAM_MAP(jcross_cpuB_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("audio", Z80, 4000000) /* NOT verified */ MDRV_CPU_PROGRAM_MAP(jcross_sound_map,0) MDRV_CPU_IO_MAP(jcross_sound_portmap,0) MDRV_CPU_PERIODIC_INT(irq0_line_assert, 244) // Marvin's frequency, sounds ok MDRV_INTERLEAVE(100) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS) MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(36*8, 28*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 36*8-1, 1*8, 28*8-1) MDRV_GFXDECODE(tnk3) MDRV_PALETTE_LENGTH(0x400) MDRV_PALETTE_INIT(tnk3) MDRV_VIDEO_START(jcross) MDRV_VIDEO_UPDATE(tnk3) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ay1", AY8910, 2000000) /* NOT verified */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35) MDRV_SOUND_ADD("ay2", AY8910, 2000000) /* NOT verified */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35) MACHINE_DRIVER_END static MACHINE_DRIVER_START( sgladiat ) MDRV_IMPORT_FROM(jcross) /* basic machine hardware */ MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(sgladiat_cpuA_map,0) MDRV_CPU_MODIFY("sub") MDRV_CPU_PROGRAM_MAP(sgladiat_cpuB_map,0) /* video hardware */ /* visible area is correct. Debug info is shown in the black bars at the sides of the screen when the Debug dip switch is on */ MDRV_VIDEO_START(sgladiat) MACHINE_DRIVER_END static MACHINE_DRIVER_START( hal21 ) MDRV_IMPORT_FROM(jcross) /* basic machine hardware */ MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(hal21_cpuA_map,0) MDRV_CPU_MODIFY("sub") MDRV_CPU_PROGRAM_MAP(hal21_cpuB_map,0) MDRV_CPU_MODIFY("audio") MDRV_CPU_PROGRAM_MAP(hal21_sound_map,0) MDRV_CPU_IO_MAP(hal21_sound_portmap,0) MDRV_CPU_PERIODIC_INT(irq0_line_hold, 220) // music tempo, hand tuned /* video hardware */ MDRV_VIDEO_START(hal21) MACHINE_DRIVER_END static MACHINE_DRIVER_START( tnk3 ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, XTAL_13_4MHz/4) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(tnk3_cpuA_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("sub", Z80, XTAL_13_4MHz/4) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(tnk3_cpuB_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("audio", Z80, XTAL_8MHz/2) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(tnk3_YM3526_sound_map,0) MDRV_INTERLEAVE(100) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS) MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(36*8, 28*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 36*8-1, 1*8, 28*8-1) MDRV_GFXDECODE(tnk3) MDRV_PALETTE_LENGTH(0x400) MDRV_PALETTE_INIT(tnk3) MDRV_VIDEO_START(tnk3) MDRV_VIDEO_UPDATE(tnk3) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym1", YM3526, XTAL_8MHz/2) /* verified on pcb */ MDRV_SOUND_CONFIG(ym3526_config_1) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( aso ) MDRV_IMPORT_FROM(tnk3) /* basic machine hardware */ MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(aso_cpuA_map,0) MDRV_CPU_MODIFY("sub") MDRV_CPU_PROGRAM_MAP(aso_cpuB_map,0) MDRV_CPU_MODIFY("audio") MDRV_CPU_PROGRAM_MAP(aso_YM3526_sound_map,0) /* video hardware */ MDRV_VIDEO_START(aso) MACHINE_DRIVER_END static MACHINE_DRIVER_START( athena ) MDRV_IMPORT_FROM(tnk3) /* basic machine hardware */ MDRV_CPU_MODIFY("audio") MDRV_CPU_PROGRAM_MAP(YM3526_YM3526_sound_map,0) /* sound hardware */ MDRV_SOUND_ADD("ym2", YM3526, XTAL_8MHz/2) /* verified on pcb */ MDRV_SOUND_CONFIG(ym3526_config_2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( fitegolf ) MDRV_IMPORT_FROM(tnk3) /* basic machine hardware */ MDRV_CPU_MODIFY("audio") // xtal is 4MHz instead of 8MHz/2 but the end result is the same MDRV_CPU_PROGRAM_MAP(YM3812_sound_map,0) /* sound hardware */ MDRV_SOUND_REPLACE("ym1", YM3812, XTAL_4MHz) /* verified on pcb */ MDRV_SOUND_CONFIG(ym3812_config_1) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( ikari ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, XTAL_13_4MHz/4) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(ikari_cpuA_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("sub", Z80, XTAL_13_4MHz/4) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(ikari_cpuB_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("audio", Z80, XTAL_8MHz/2) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(YM3526_YM3526_sound_map,0) MDRV_INTERLEAVE(100) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS) MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(36*8, 28*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 36*8-1, 1*8, 28*8-1) MDRV_GFXDECODE(ikari) MDRV_PALETTE_LENGTH(0x400) MDRV_PALETTE_INIT(RRRR_GGGG_BBBB) MDRV_VIDEO_START(ikari) MDRV_VIDEO_UPDATE(ikari) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym1", YM3526, XTAL_8MHz/2) /* verified on pcb */ MDRV_SOUND_CONFIG(ym3526_config_1) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.0) MDRV_SOUND_ADD("ym2", YM3526, XTAL_8MHz/2) /* verified on pcb */ MDRV_SOUND_CONFIG(ym3526_config_2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( victroad ) MDRV_IMPORT_FROM(ikari) /* basic machine hardware */ MDRV_CPU_MODIFY("audio") MDRV_CPU_PROGRAM_MAP(YM3526_Y8950_sound_map,0) /* sound hardware */ MDRV_SOUND_REPLACE("ym2", Y8950, XTAL_8MHz/2) /* verified on pcb */ MDRV_SOUND_CONFIG(y8950_config_2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( bermudat ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, XTAL_8MHz/2) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(bermudat_cpuA_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("sub", Z80, XTAL_8MHz/2) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(bermudat_cpuB_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("audio", Z80, XTAL_8MHz/2) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(YM3526_Y8950_sound_map,0) MDRV_INTERLEAVE(100) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) // visible area uncertain but this size avoids glitches at the bottom of the screen // in worldwar at the beginning of the game MDRV_SCREEN_SIZE(50*8, 28*8) MDRV_SCREEN_VISIBLE_AREA(2*8, 48*8-1, 0*8, 28*8-1) MDRV_GFXDECODE(gwar) MDRV_PALETTE_LENGTH(0x400) MDRV_PALETTE_INIT(RRRR_GGGG_BBBB) MDRV_VIDEO_START(gwar) MDRV_VIDEO_UPDATE(gwar) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym1", YM3526, XTAL_8MHz/2) /* verified on pcb */ MDRV_SOUND_CONFIG(ym3526_config_1) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.0) MDRV_SOUND_ADD("ym2", Y8950, XTAL_8MHz/2) /* verified on pcb */ MDRV_SOUND_CONFIG(y8950_config_2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( gwar ) MDRV_IMPORT_FROM(bermudat) /* basic machine hardware */ MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(gwar_cpuA_map,0) MDRV_CPU_MODIFY("sub") MDRV_CPU_PROGRAM_MAP(gwar_cpuB_map,0) /* video hardware */ MDRV_SCREEN_MODIFY("main") // this visible area matches pcb screenshots MDRV_SCREEN_SIZE(49*8, 28*8) MDRV_SCREEN_VISIBLE_AREA(1*8, 48*8-1, 0*8, 28*8-1) MACHINE_DRIVER_END static MACHINE_DRIVER_START( gwara ) MDRV_IMPORT_FROM(bermudat) /* basic machine hardware */ MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(gwara_cpuA_map,0) MDRV_CPU_MODIFY("sub") MDRV_CPU_PROGRAM_MAP(gwara_cpuB_map,0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( chopper1 ) MDRV_IMPORT_FROM(bermudat) /* basic machine hardware */ MDRV_CPU_MODIFY("sub") MDRV_CPU_PROGRAM_MAP(gwar_cpuB_map,0) MDRV_CPU_MODIFY("audio") MDRV_CPU_PROGRAM_MAP(YM3812_Y8950_sound_map,0) /* video hardware */ MDRV_SCREEN_MODIFY("main") // this visible area matches the flyer MDRV_SCREEN_SIZE(51*8, 28*8) MDRV_SCREEN_VISIBLE_AREA(1*8, 50*8-1, 0*8, 28*8-1) /* sound hardware */ MDRV_SOUND_REPLACE("ym1", YM3812, 4000000) MDRV_SOUND_CONFIG(ym3812_config_1) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( choppera ) MDRV_IMPORT_FROM(chopper1) /* basic machine hardware */ MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(gwar_cpuA_map,0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( tdfever ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, 4000000) MDRV_CPU_PROGRAM_MAP(tdfever_cpuA_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("sub", Z80, 4000000) MDRV_CPU_PROGRAM_MAP(tdfever_cpuB_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_hold) MDRV_CPU_ADD("audio", Z80, 4000000) MDRV_CPU_PROGRAM_MAP(YM3526_Y8950_sound_map,0) MDRV_INTERLEAVE(100) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS) MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(50*8, 28*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 50*8-1, 0*8, 28*8-1) MDRV_GFXDECODE(tdfever) MDRV_PALETTE_LENGTH(0x400) MDRV_PALETTE_INIT(RRRR_GGGG_BBBB) MDRV_VIDEO_START(tdfever) MDRV_VIDEO_UPDATE(tdfever) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym1", YM3526, 4000000) MDRV_SOUND_CONFIG(ym3526_config_1) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD("ym2", Y8950, 4000000) MDRV_SOUND_CONFIG(y8950_config_2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( tdfever2 ) MDRV_IMPORT_FROM(tdfever) /* basic machine hardware */ MDRV_CPU_MODIFY("audio") MDRV_CPU_PROGRAM_MAP(Y8950_sound_map,0) /* sound hardware */ // apparently, no "ym1" in tdfever2 // (registers are written to but they cause sound not to work) MDRV_SOUND_REMOVE("ym1") MACHINE_DRIVER_END /***********************************************************************/ ROM_START( marvins ) ROM_REGION( 0x10000, "main", 0 ) /* 64k for CPUA code */ ROM_LOAD( "pa1", 0x0000, 0x2000, CRC(0008d791) SHA1(6ffb174b2d680314f74efeef83da9f3ee3e0c753) ) ROM_LOAD( "pa2", 0x2000, 0x2000, CRC(9457003c) SHA1(05ecd5c638a12163e2a65bdfcc09875618f792e1) ) ROM_LOAD( "pa3", 0x4000, 0x2000, CRC(54c33ecb) SHA1(cfbf9ffc125fbc51f2abef180f36781f9e748bbd) ) ROM_REGION( 0x10000, "sub", 0 ) /* 64k for CPUB code */ ROM_LOAD( "pb1", 0x0000, 0x2000, CRC(3b6941a5) SHA1(9c29870196eaed87f34456fdb06bf7b69c8f489d) ) ROM_REGION( 0x10000, "audio", 0 ) /* 64k for sound code */ ROM_LOAD( "m1", 0x0000, 0x2000, CRC(2314c696) SHA1(1b84a0c82a4dcff648752f53aa1f0abf5357c5d1) ) ROM_LOAD( "m2", 0x2000, 0x2000, CRC(74ba5799) SHA1(c278b0e5c4134f6077d4ae7b51e3c5cba28af1a8) ) ROM_REGION( 0x2000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "s1", 0x0000, 0x2000, CRC(327f70f3) SHA1(078dcc6b4697617d4d833ccd59c6a543b2a88d9e) ) ROM_REGION( 0x2000, "fg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "b1", 0x0000, 0x2000, CRC(e528bc60) SHA1(3365ac7cbc57739054bc11e68831be87c0c1a97a) ) ROM_REGION( 0x2000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "b2", 0x0000, 0x2000, CRC(e528bc60) SHA1(3365ac7cbc57739054bc11e68831be87c0c1a97a) ) ROM_REGION( 0x6000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "f1", 0x0000, 0x2000, CRC(0bd6b4e5) SHA1(c56747ff2135db734f1b5f6c2906de5ac8f53bbc) ) ROM_LOAD( "f2", 0x2000, 0x2000, CRC(8fc2b081) SHA1(fb345965375cb62ec1b947d6c6d071380dc0f395) ) ROM_LOAD( "f3", 0x4000, 0x2000, CRC(e55c9b83) SHA1(04b0d99955e4b11820015b7721ac6399a3d5a829) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "marvmaze.j1", 0x000, 0x400, CRC(92f5b06d) SHA1(97979ffb6fb065d9c99da43173180fefb2de1886) ) ROM_LOAD( "marvmaze.j2", 0x400, 0x400, CRC(d2b25665) SHA1(b913b8b9c5ee0a29b5a115b2432c5706979059cf) ) ROM_LOAD( "marvmaze.j3", 0x800, 0x400, CRC(df9e6005) SHA1(8f633f664c3f8e4f6ca94bee74a68c8fda8873e3) ) ROM_END /***********************************************************************/ ROM_START( madcrash ) ROM_REGION( 0x10000, "main", 0 ) /* 64k for CPUA code */ ROM_LOAD( "p8", 0x0000, 0x2000, CRC(ecb2fdc9) SHA1(7dd79fbbe286a9f18ed2cae45b1bfab765e549a1) ) ROM_LOAD( "p9", 0x2000, 0x2000, CRC(0a87df26) SHA1(327710452bdc5dbb931abc853957225814f224c5) ) ROM_LOAD( "p10", 0x4000, 0x2000, CRC(6eb8a87c) SHA1(375377df22b331175aaf1f9eb8d8ad83e8e146f6) ) ROM_REGION( 0x10000, "sub", 0 ) /* 64k for CPUB code */ ROM_LOAD( "p4", 0x0000, 0x2000, CRC(5664d699) SHA1(5bfa57a0f8d718d522003da6513a70d7ca3a87a3) ) ROM_LOAD( "p5", 0x2000, 0x2000, CRC(dea2865a) SHA1(0807281e35159ee29fbe2d1aa087b57804f1a14f) ) ROM_LOAD( "p6", 0x4000, 0x2000, CRC(e25a9b9c) SHA1(26853611e3898907239e15f1a00f62290889f89b) ) ROM_LOAD( "p7", 0x6000, 0x2000, CRC(55b14a36) SHA1(7d5566a6ba285af92ddf560efda60a79f1da84c2) ) ROM_LOAD( "p3", 0x8000, 0x2000, CRC(e3c8c2cb) SHA1(b3e39eacd2609ff0fa0f511bff0fc83e6b3970d4) ) ROM_REGION( 0x10000, "audio", 0 ) /* 64k for sound code */ ROM_LOAD( "p1", 0x0000, 0x2000, CRC(2dcd036d) SHA1(4da42ab1e502fff57f5d5787df406289538fa484) ) ROM_LOAD( "p2", 0x2000, 0x2000, CRC(cc30ae8b) SHA1(ffedc747b9e0b616a163ff8bb1def318e522585b) ) ROM_REGION( 0x2000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p13", 0x0000, 0x2000, CRC(48c4ade0) SHA1(3628abb4f425b8c9d8659c8e4082735168b0f3e9) ) ROM_REGION( 0x2000, "fg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p11", 0x0000, 0x2000, CRC(67174956) SHA1(65a921176294212971c748932a9010f45e1fb499) ) ROM_REGION( 0x2000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p12", 0x0000, 0x2000, CRC(085094c1) SHA1(5c5599d1ed7f8a717ada54bbd28383a22e09a8fe) ) ROM_REGION( 0x6000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p16", 0x0000, 0x2000, CRC(6153611a) SHA1(b352f92b233761122f74830e46913cc4df800259) ) ROM_LOAD( "p15", 0x2000, 0x2000, CRC(a74149d4) SHA1(e8011a8d4d1a98a0ffe67fc28ea9fa192ca80321) ) ROM_LOAD( "p14", 0x4000, 0x2000, CRC(07e807bc) SHA1(f651d3a5394ced8e0a1b2be3aa52b3e5a5d84c37) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "m3-prom.j3", 0x000, 0x400, CRC(d19e8a91) SHA1(b21fbdb8ed8d0b27c3ec78cf2e115624f69c67e0) ) ROM_LOAD( "m2-prom.j4", 0x400, 0x400, CRC(9fc325af) SHA1(a180662f168ba001376f25f5d9205cb119c1ffee) ) ROM_LOAD( "m1-prom.j5", 0x800, 0x400, CRC(07678443) SHA1(267951886d8b031dd633dc4823d9bd862a585437) ) ROM_END /***********************************************************************/ ROM_START( vangrd2 ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "p1.9a", 0x0000, 0x2000, CRC(bc9eeca5) SHA1(5a737e0f0aa1a3a5296d1e1fec13b34aee970609) ) ROM_LOAD( "p3.11a", 0x2000, 0x2000, CRC(3970f69d) SHA1(b0ef7494888804ab5b4002730fb0232a7fd6797b) ) ROM_LOAD( "p2.12a", 0x4000, 0x2000, CRC(58b08b58) SHA1(eccc85191d678a0115a113002a43203afd857a5b) ) ROM_LOAD( "p4.14a", 0x6000, 0x2000, CRC(a95f11ea) SHA1(8007efb4ad948c8768e474fc77134f3ce52da1d2) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "p5.4a", 0x0000, 0x2000, CRC(e4dfd0ba) SHA1(12d45ff147f3ea9c9e898c3831874cd7c1a071b7) ) ROM_LOAD( "p6.6a", 0x2000, 0x2000, CRC(894ff00d) SHA1(1c66f327d8e94dc6ac386e11fcc5eb17c9081434) ) ROM_LOAD( "p7.7a", 0x4000, 0x2000, CRC(40b4d069) SHA1(56c464bd055125ffc2da02d70137aa5efe5cd8f6) ) ROM_REGION( 0x10000, "audio", 0 ) /* 64k for sound code */ ROM_LOAD( "p8.6a", 0x0000, 0x2000, CRC(a3daa438) SHA1(4e659ac7e3ebaf85bc3ce5c9946fcf0af23083b4) ) ROM_LOAD( "p9.8a", 0x2000, 0x2000, CRC(9345101a) SHA1(b99ad1c2a79df50b0a60fdd43ca466f6cb38445b) ) ROM_REGION( 0x2000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p15.1e", 0x0000, 0x2000, CRC(85718a41) SHA1(4c9aa1f8b229410414cd67bac8cb10a14bea12f4) ) ROM_REGION( 0x2000, "fg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p13.1a", 0x0000, 0x2000, CRC(912f22c6) SHA1(5042edc80b58f77b3576b5e6eb8c6460c8a35494) ) ROM_REGION( 0x2000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p9", 0x0000, 0x2000, CRC(7aa0b684) SHA1(d52670ec50b1a07d6c2c537f67922063deacdeea) ) ROM_REGION( 0x6000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p10.4kl", 0x0000, 0x2000, CRC(5bfc04c0) SHA1(4eb152fdf39cb0024f71d5bdf1bfc79c2b8c2329) ) ROM_LOAD( "p11.3kl", 0x2000, 0x2000, CRC(620cd4ec) SHA1(a2fcc3d24d0d3c7cc601620ae7a709f46b613c0f) ) ROM_LOAD( "p12.1kl", 0x4000, 0x2000, CRC(8658ea6c) SHA1(d5ea9be2c1776b11abc77c944a653eeb73b27fc8) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "mb7054.3j", 0x000, 0x400, CRC(506f659a) SHA1(766f1a0dd462eba64546c514004e6542e200d7c3) ) ROM_LOAD( "mb7054.4j", 0x400, 0x400, CRC(222133ce) SHA1(109a63c8c44608a8ad9183e7b5d269765cc5f067) ) ROM_LOAD( "mb7054.5j", 0x800, 0x400, CRC(2e21a79b) SHA1(1956377c799e0bbd127bf4fae016adc148efe007) ) ROM_END /***********************************************************************/ ROM_START( jcross ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "jcrossa0.10b", 0x0000, 0x2000, CRC(0e79bbcd) SHA1(7088a8effd30080529b797991e24e9807bf90475) ) ROM_LOAD( "jcrossa1.12b", 0x2000, 0x2000, CRC(999b2bcc) SHA1(e5d13c9c11a82cedee15777341e6424639ecf2f5) ) ROM_LOAD( "jcrossa2.13b", 0x4000, 0x2000, CRC(ac89e49c) SHA1(9b9a0eec8ad341ce7af58bffe55f10bec696af62) ) ROM_LOAD( "jcrossa3.14b", 0x6000, 0x2000, CRC(4fd7848d) SHA1(870aea0b8e027616814df87afd24418fd140f736) ) ROM_LOAD( "jcrossa4.15b", 0x8000, 0x2000, CRC(8500575d) SHA1(b8751b86508de484f2eb8a6702c63a47ec882036) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "jcrossb0.15a", 0x0000, 0x2000, CRC(77ed51e7) SHA1(56b457846f71f442da6f99889231d4b71d5fcb6c) ) ROM_LOAD( "jcrossb1.14a", 0x2000, 0x2000, CRC(23cf0f70) SHA1(f258e899f332a026eeb0db92330fd60c478218af) ) ROM_LOAD( "jcrossb2.13a", 0x4000, 0x2000, CRC(5bed3118) SHA1(f105ca55223a4bfbc8e2d61c365c76cf2153254c) ) ROM_LOAD( "jcrossb3.12a", 0x6000, 0x2000, CRC(cd75dc95) SHA1(ef03d2b0f66f30fad5132e7b6aee9ec978650b53) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "jcrosss0.f1", 0x0000, 0x2000, CRC(9ae8ea93) SHA1(1d824302305a41bf5c354c36e2e11981d1aa5ea4) ) ROM_LOAD( "jcrosss1.h2", 0x2000, 0x2000, CRC(83785601) SHA1(cd3d484ef5464090c4b543b1edbbedcc52b15071) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "jcrossb4.10a", 0x0000, 0x2000, CRC(08ad93fe) SHA1(04baf2d9735b0d794b114abeced5a6b899958ce7) ) ROM_LOAD( "jcrosss.d2", 0x2000, 0x2000, CRC(3ebb5beb) SHA1(de0a1f0fdb5b08b76dab9fa64d9ae3047c4ff84b) ) ROM_REGION( 0x2000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "jcrossb1.a2", 0x0000, 0x2000, CRC(ea3dfbc9) SHA1(eee56acd1c9dbc6c3ecdee4ffe860273e65cc09b) ) ROM_REGION( 0x6000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "jcrossf0.l2", 0x0000, 0x2000, CRC(4532509b) SHA1(c99f87e2b06b94d815e6099bccb2aee0edf8c98d) ) ROM_LOAD( "jcrossf1.k2", 0x2000, 0x2000, CRC(70d219bf) SHA1(9ff9f88221edd141e8204ac810434b4290db7cff) ) ROM_LOAD( "jcrossf2.j2", 0x4000, 0x2000, CRC(42a12b9d) SHA1(9f2bdb1f84f444442282cf0fc1f7b3c7f9a9bf48) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "jcrossp2.j7", 0x000, 0x400, CRC(b72a96a5) SHA1(20d40e4b6a2652e61dc3ad0c4afaec04e3c7cf74) ) ROM_LOAD( "jcrossp1.j8", 0x400, 0x400, CRC(35650448) SHA1(17e4a661ff304c093bb0253efceaf4e9b2498924) ) ROM_LOAD( "jcrossp0.j9", 0x800, 0x400, CRC(99f54d48) SHA1(9bd20eaa9706d28eaca9f5e195204d89e302272f) ) ROM_END /***********************************************************************/ ROM_START( sgladiat ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "glad.005", 0x0000, 0x4000, CRC(4bc60f0b) SHA1(19baf7533b8fc6bab372f1d35603068a6b93627c) ) ROM_LOAD( "glad.004", 0x4000, 0x4000, CRC(db557f46) SHA1(dc3565096c95a20d2c64dd4f5d0b465fbd85e041) ) ROM_LOAD( "glad.003", 0x8000, 0x2000, CRC(55ce82b4) SHA1(703f017a8501e4dd5166b5717b244aa6b1e7dc0a) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "glad.002", 0x0000, 0x4000, CRC(8350261c) SHA1(046099128d5d941b3a37dce559ff5f0aa7f61683) ) ROM_LOAD( "glad.001", 0x4000, 0x4000, CRC(5ee9d3fb) SHA1(6c8d8db7a966d3d3a2e8c46fd779e12e1f1e3716) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "glad.007", 0x0000, 0x2000, CRC(c25b6731) SHA1(519c6844bfec958b9bb65f148b3527b41fe38b99) ) ROM_LOAD( "glad.006", 0x2000, 0x2000, CRC(2024d716) SHA1(6ff069fc53524d13c386e8e714ba3056509adc4d) ) ROM_REGION( 0x2000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "glad.011", 0x0000, 0x2000, CRC(305bb294) SHA1(e148571a581b12ff9502a65ec428e4d19bc757cb) ) ROM_REGION( 0x2000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "glad.012", 0x0000, 0x2000, CRC(b7dd519f) SHA1(7bd760e54712648105d1049e678fa6b9effa600b) ) ROM_REGION( 0x6000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "glad.008", 0x0000, 0x2000, CRC(bcf42587) SHA1(1546fe903fbc6dc0b410c83ab51887c33c91ec2d) ) ROM_LOAD( "glad.009", 0x2000, 0x2000, CRC(912a20e0) SHA1(9621b955bc00b7c52ed8363bb441b568efb55863) ) ROM_LOAD( "glad.010", 0x4000, 0x2000, CRC(8b1db3a5) SHA1(5ca403d40071ab13deb7fdb04cb0e055e6b30b05) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "82s137.001", 0x000, 0x400, CRC(d9184823) SHA1(455c6a437d54c29673dddb8248ca78d000c7f354) ) ROM_LOAD( "82s137.002", 0x400, 0x400, CRC(1a6b0953) SHA1(552ac2897abe507f2fd9ca11c8128a0314af215c) ) ROM_LOAD( "82s137.003", 0x800, 0x400, CRC(c0e70308) SHA1(d7dbc500bc9991c2d1b95850f3723a2a224fbfbb) ) ROM_END /***********************************************************************/ ROM_START( hal21 ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "hal21p1.bin", 0x0000, 0x2000, CRC(9d193830) SHA1(8e4e9c8bc774d7c7c0b68a5fa5cabdc6b5cfa41b) ) ROM_LOAD( "hal21p2.bin", 0x2000, 0x2000, CRC(c1f00350) SHA1(8709455a980931565ccca60162a04c6c3133099b) ) ROM_LOAD( "hal21p3.bin", 0x4000, 0x2000, CRC(881d22a6) SHA1(4b2a65dc18620f7f77532f791212fccfe1f0b245) ) ROM_LOAD( "hal21p4.bin", 0x6000, 0x2000, CRC(ce692534) SHA1(e1d8e6948578ec9d0b6dc2aff17ad23b8ce46d6a) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "hal21p5.bin", 0x0000, 0x2000, CRC(3ce0684a) SHA1(5e76770a3252d5565a8f11a79ac3a9a6c31a43e2) ) ROM_LOAD( "hal21p6.bin", 0x2000, 0x2000, CRC(878ef798) SHA1(0aae152947c9c6733b77dd1ac14f2f6d6bfabeaa) ) ROM_LOAD( "hal21p7.bin", 0x4000, 0x2000, CRC(72ebbe95) SHA1(b1f7dc535e7670647500391d21dfa971d5e342a2) ) ROM_LOAD( "hal21p8.bin", 0x6000, 0x2000, CRC(17e22ad3) SHA1(0e10a3c0f2e2ec284f4e0f1055397a8ccd1ff0f7) ) ROM_LOAD( "hal21p9.bin", 0x8000, 0x2000, CRC(b146f891) SHA1(0b2db3e14b0401a7914002c6f7c26933a1cba162) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "hal21p10.bin", 0x0000, 0x4000, CRC(916f7ba0) SHA1(7b8bcd59d768c4cd226de96895d3b9755bb3ba79) ) ROM_REGION( 0x2000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "hal21p12.bin", 0x0000, 0x2000, CRC(9839a7cd) SHA1(d3f9d964263a64aa3648faf5eb2e4fa532ae7852) ) ROM_REGION( 0x4000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "hal21p11.bin", 0x0000, 0x4000, CRC(24abc57e) SHA1(1d7557a62adc059fb3fe20a09be18c2f40441581) ) ROM_REGION( 0xc000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "hal21p13.bin", 0x00000, 0x4000, CRC(052b4f4f) SHA1(032eb5771d33defce86e222f3e7aa22bc37db6db) ) ROM_LOAD( "hal21p14.bin", 0x04000, 0x4000, CRC(da0cb670) SHA1(1083bdd3488dfaa5094a2ef52cfc4206f35c9612) ) ROM_LOAD( "hal21p15.bin", 0x08000, 0x4000, CRC(5c5ea945) SHA1(f9ce206cab4fad1f6478d731d4b096ec33e7b99f) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "hal21_3.prm", 0x000, 0x400, CRC(605afff8) SHA1(94e80ebd574b1580dac4a2aebd57e3e767890c0d) ) ROM_LOAD( "hal21_2.prm", 0x400, 0x400, CRC(c5d84225) SHA1(cc2cd32f81ed7c1bcdd68e91d00f8081cb706ce7) ) ROM_LOAD( "hal21_1.prm", 0x800, 0x400, CRC(195768fc) SHA1(c88bc9552d57d52fb4b030d118f48fedccf563f4) ) ROM_END ROM_START( hal21j ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "hal21p1.bin", 0x0000, 0x2000, CRC(9d193830) SHA1(8e4e9c8bc774d7c7c0b68a5fa5cabdc6b5cfa41b) ) ROM_LOAD( "hal21p2.bin", 0x2000, 0x2000, CRC(c1f00350) SHA1(8709455a980931565ccca60162a04c6c3133099b) ) ROM_LOAD( "hal21p3.bin", 0x4000, 0x2000, CRC(881d22a6) SHA1(4b2a65dc18620f7f77532f791212fccfe1f0b245) ) ROM_LOAD( "hal21p4.bin", 0x6000, 0x2000, CRC(ce692534) SHA1(e1d8e6948578ec9d0b6dc2aff17ad23b8ce46d6a) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "hal21p5.bin", 0x0000, 0x2000, CRC(3ce0684a) SHA1(5e76770a3252d5565a8f11a79ac3a9a6c31a43e2) ) ROM_LOAD( "hal21p6.bin", 0x2000, 0x2000, CRC(878ef798) SHA1(0aae152947c9c6733b77dd1ac14f2f6d6bfabeaa) ) ROM_LOAD( "hal21p7.bin", 0x4000, 0x2000, CRC(72ebbe95) SHA1(b1f7dc535e7670647500391d21dfa971d5e342a2) ) ROM_LOAD( "hal21p8.bin", 0x6000, 0x2000, CRC(17e22ad3) SHA1(0e10a3c0f2e2ec284f4e0f1055397a8ccd1ff0f7) ) ROM_LOAD( "hal21p9.bin", 0x8000, 0x2000, CRC(b146f891) SHA1(0b2db3e14b0401a7914002c6f7c26933a1cba162) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "hal21-10.bin", 0x0000, 0x4000, CRC(a182b3f0) SHA1(b76eff97a58a96467e9f3a74125a0a770e7678f8) ) ROM_REGION( 0x2000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "hal21p12.bin", 0x0000, 0x2000, CRC(9839a7cd) SHA1(d3f9d964263a64aa3648faf5eb2e4fa532ae7852) ) ROM_REGION( 0x4000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "hal21p11.bin", 0x0000, 0x4000, CRC(24abc57e) SHA1(1d7557a62adc059fb3fe20a09be18c2f40441581) ) ROM_REGION( 0xc000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "hal21p13.bin", 0x00000, 0x4000, CRC(052b4f4f) SHA1(032eb5771d33defce86e222f3e7aa22bc37db6db) ) ROM_LOAD( "hal21p14.bin", 0x04000, 0x4000, CRC(da0cb670) SHA1(1083bdd3488dfaa5094a2ef52cfc4206f35c9612) ) ROM_LOAD( "hal21p15.bin", 0x08000, 0x4000, CRC(5c5ea945) SHA1(f9ce206cab4fad1f6478d731d4b096ec33e7b99f) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "hal21_3.prm", 0x000, 0x400, CRC(605afff8) SHA1(94e80ebd574b1580dac4a2aebd57e3e767890c0d) ) ROM_LOAD( "hal21_2.prm", 0x400, 0x400, CRC(c5d84225) SHA1(cc2cd32f81ed7c1bcdd68e91d00f8081cb706ce7) ) ROM_LOAD( "hal21_1.prm", 0x800, 0x400, CRC(195768fc) SHA1(c88bc9552d57d52fb4b030d118f48fedccf563f4) ) ROM_END /***********************************************************************/ ROM_START( aso ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "aso_p1.d8", 0x0000, 0x4000, CRC(84981f3c) SHA1(5b6af7cf47f5f664df7ddc3615b4da0dea257a05) ) ROM_LOAD( "aso_p2.d7", 0x4000, 0x4000, CRC(cfe912a6) SHA1(60138a7dcff8a65a33209619fcb58be313a77511) ) ROM_LOAD( "aso_p3.d5", 0x8000, 0x4000, CRC(39a666d2) SHA1(b5426520eb600d44bc5566d742d7b88194076494) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "aso_p4.d3", 0x0000, 0x4000, CRC(a4122355) SHA1(bca2b7f5abec502bde12ce591ee7af1329ce8ce5) ) ROM_LOAD( "p5.d2", 0x4000, 0x4000, CRC(9879e506) SHA1(0bce5fcb9d05ce77cd8e9ad1cac04ef617928db0) ) ROM_LOAD( "p6.d1", 0x8000, 0x4000, CRC(c0bfdf1f) SHA1(65b15ce9c2e78df79cb603c58639421d29701633) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "p7.f4", 0x0000, 0x4000, CRC(dbc19736) SHA1(fe365d70ead8243374979d2162c395fed9870405) ) ROM_LOAD( "p8.f3", 0x4000, 0x4000, CRC(537726a9) SHA1(ddf66946be71d2e6ab2cc53150e3b36d45dde2eb) ) ROM_LOAD( "p9.f2", 0x8000, 0x4000, CRC(aef5a4f4) SHA1(e908e79e27ff892fe75d1ba5cb0bc9dc6b7b4268) ) ROM_REGION( 0x2000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "aso_p14.h1", 0x0000, 0x2000, CRC(8baa2253) SHA1(e6e4a5aa005e89744c4e2a19a080cf322edc6b52) ) ROM_REGION( 0x8000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p10.h14", 0x0000, 0x8000, CRC(00dff996) SHA1(4f6ce4c0f2da0d2a711bcbf9aa998b4e31d0d9bf) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p11.h11", 0x04000, 0x4000, CRC(7feac86c) SHA1(13b81f006ec587583416c1e7432da4c3f0375924) ) ROM_CONTINUE( 0x00000, 0x4000) ROM_LOAD( "p12.h9", 0x0c000, 0x4000, CRC(6895990b) SHA1(e84554cae9a768021c3dc7183bc3d28e2dd768ee) ) ROM_CONTINUE( 0x08000, 0x4000) ROM_LOAD( "p13.h8", 0x14000, 0x4000, CRC(87a81ce1) SHA1(28c1069e6c08ecd579f99620c1cb6df01ad1aa74) ) ROM_CONTINUE( 0x10000, 0x4000) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "mb7122h.f12", 0x000, 0x00400, CRC(5b0a0059) SHA1(f61e17c8959f1cd6cc12b38f2fb7c6190ebd0e0c) ) ROM_LOAD( "mb7122h.f13", 0x400, 0x00400, CRC(37e28dd8) SHA1(681726e490872a574dd0295823a44d64ef3a7b45) ) ROM_LOAD( "mb7122h.f14", 0x800, 0x00400, CRC(c3fd1dd3) SHA1(c48030cc458f0bebea0ffccf3d3c43260da6a7fb) ) ROM_REGION( 0x0600, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16l8a-1.bin", 0x0000, 0x0104, CRC(4e3f9e0d) SHA1(de448d50c0d1cdef159a8c4028846142210eba0b) ) ROM_LOAD( "pal16l8a-2.bin", 0x0200, 0x0104, CRC(2a681f9e) SHA1(b26eb631d3e4fa6850a109a9a63d377cf86923bc) ) ROM_LOAD( "pal16r6a.bin", 0x0400, 0x0104, CRC(59c03681) SHA1(d21090b35596c28d44862782386e84dfc1feff0c) ) ROM_END ROM_START( alphamis ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "p1.rom", 0x0000, 0x4000, CRC(69af874b) SHA1(11a13574614e7e3b9e33c2b2827571946a805376) ) ROM_LOAD( "p2.rom", 0x4000, 0x4000, CRC(7707bfe3) SHA1(fb1f4ef862f6762d2479e537fc67a819d11ace76) ) ROM_LOAD( "p3.rom", 0x8000, 0x4000, CRC(b970d642) SHA1(d3a8045f05f001e5e2fae8ef7900cf87ab17fc74) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "p4.rom", 0x0000, 0x4000, CRC(91a89d3c) SHA1(46ef8718c81aac2f09dd1884538750edf9662760) ) ROM_LOAD( "p5.d2", 0x4000, 0x4000, CRC(9879e506) SHA1(0bce5fcb9d05ce77cd8e9ad1cac04ef617928db0) ) ROM_LOAD( "p6.d1", 0x8000, 0x4000, CRC(c0bfdf1f) SHA1(65b15ce9c2e78df79cb603c58639421d29701633) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "p7.f4", 0x0000, 0x4000, CRC(dbc19736) SHA1(fe365d70ead8243374979d2162c395fed9870405) ) ROM_LOAD( "p8.f3", 0x4000, 0x4000, CRC(537726a9) SHA1(ddf66946be71d2e6ab2cc53150e3b36d45dde2eb) ) ROM_LOAD( "p9.f2", 0x8000, 0x4000, CRC(aef5a4f4) SHA1(e908e79e27ff892fe75d1ba5cb0bc9dc6b7b4268) ) ROM_REGION( 0x2000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p14.rom", 0x0000, 0x2000, CRC(acbe29b2) SHA1(e304c6d30888fa7549d25e6329ba94d5088bd8b7) ) ROM_REGION( 0x8000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p10.h14", 0x0000, 0x8000, CRC(00dff996) SHA1(4f6ce4c0f2da0d2a711bcbf9aa998b4e31d0d9bf) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p11.h11", 0x04000, 0x4000, CRC(7feac86c) SHA1(13b81f006ec587583416c1e7432da4c3f0375924) ) ROM_CONTINUE( 0x00000, 0x4000) ROM_LOAD( "p12.h9", 0x0c000, 0x4000, CRC(6895990b) SHA1(e84554cae9a768021c3dc7183bc3d28e2dd768ee) ) ROM_CONTINUE( 0x08000, 0x4000) ROM_LOAD( "p13.h8", 0x14000, 0x4000, CRC(87a81ce1) SHA1(28c1069e6c08ecd579f99620c1cb6df01ad1aa74) ) ROM_CONTINUE( 0x10000, 0x4000) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "mb7122h.f12", 0x000, 0x00400, CRC(5b0a0059) SHA1(f61e17c8959f1cd6cc12b38f2fb7c6190ebd0e0c) ) ROM_LOAD( "mb7122h.f13", 0x400, 0x00400, CRC(37e28dd8) SHA1(681726e490872a574dd0295823a44d64ef3a7b45) ) ROM_LOAD( "mb7122h.f14", 0x800, 0x00400, CRC(c3fd1dd3) SHA1(c48030cc458f0bebea0ffccf3d3c43260da6a7fb) ) ROM_REGION( 0x0600, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16l8a-1.bin", 0x0000, 0x0104, CRC(4e3f9e0d) SHA1(de448d50c0d1cdef159a8c4028846142210eba0b) ) ROM_LOAD( "pal16l8a-2.bin", 0x0200, 0x0104, CRC(2a681f9e) SHA1(b26eb631d3e4fa6850a109a9a63d377cf86923bc) ) ROM_LOAD( "pal16r6a.bin", 0x0400, 0x0104, CRC(59c03681) SHA1(d21090b35596c28d44862782386e84dfc1feff0c) ) ROM_END ROM_START( arian ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "p1.d8", 0x0000, 0x4000, CRC(0ca89307) SHA1(d0ecb97b1e147a4001a4383fd5709394e2358a45) ) /* roms that differ from above sets all had a red stripe on the label */ ROM_LOAD( "p2.d7", 0x4000, 0x4000, CRC(724518c3) SHA1(debbfe2a485af5f452d208a04705dbd48d47d90f) ) /* IE: P1 through P4 and P14 */ ROM_LOAD( "p3.d6", 0x8000, 0x4000, CRC(4d8db650) SHA1(184141847d38077737ee7140861d94832018e2e2) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "p4.d3", 0x0000, 0x4000, CRC(47baf1db) SHA1(3947a679745811e5499d690f2b73b4f28b1d47f9) ) ROM_LOAD( "p5.d2", 0x4000, 0x4000, CRC(9879e506) SHA1(0bce5fcb9d05ce77cd8e9ad1cac04ef617928db0) ) ROM_LOAD( "p6.d1", 0x8000, 0x4000, CRC(c0bfdf1f) SHA1(65b15ce9c2e78df79cb603c58639421d29701633) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "p7.f4", 0x0000, 0x4000, CRC(dbc19736) SHA1(fe365d70ead8243374979d2162c395fed9870405) ) ROM_LOAD( "p8.f3", 0x4000, 0x4000, CRC(537726a9) SHA1(ddf66946be71d2e6ab2cc53150e3b36d45dde2eb) ) ROM_LOAD( "p9.f2", 0x8000, 0x4000, CRC(aef5a4f4) SHA1(e908e79e27ff892fe75d1ba5cb0bc9dc6b7b4268) ) ROM_REGION( 0x2000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p14.h1", 0x0000, 0x2000, CRC(e599bd30) SHA1(bf70aae9a15d548bb532ca1fc8d7220dfa150d6e) ) ROM_REGION( 0x8000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p10.h14", 0x0000, 0x8000, CRC(00dff996) SHA1(4f6ce4c0f2da0d2a711bcbf9aa998b4e31d0d9bf) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p11.h11", 0x04000, 0x4000, CRC(7feac86c) SHA1(13b81f006ec587583416c1e7432da4c3f0375924) ) ROM_CONTINUE( 0x00000, 0x4000) ROM_LOAD( "p12.h9", 0x0c000, 0x4000, CRC(6895990b) SHA1(e84554cae9a768021c3dc7183bc3d28e2dd768ee) ) ROM_CONTINUE( 0x08000, 0x4000) ROM_LOAD( "p13.h8", 0x14000, 0x4000, CRC(87a81ce1) SHA1(28c1069e6c08ecd579f99620c1cb6df01ad1aa74) ) ROM_CONTINUE( 0x10000, 0x4000) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "mb7122h.f12", 0x000, 0x00400, CRC(5b0a0059) SHA1(f61e17c8959f1cd6cc12b38f2fb7c6190ebd0e0c) ) ROM_LOAD( "mb7122h.f13", 0x400, 0x00400, CRC(37e28dd8) SHA1(681726e490872a574dd0295823a44d64ef3a7b45) ) ROM_LOAD( "mb7122h.f14", 0x800, 0x00400, CRC(c3fd1dd3) SHA1(c48030cc458f0bebea0ffccf3d3c43260da6a7fb) ) ROM_REGION( 0x0600, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16l8a-1.bin", 0x0000, 0x0104, CRC(4e3f9e0d) SHA1(de448d50c0d1cdef159a8c4028846142210eba0b) ) ROM_LOAD( "pal16l8a-2.bin", 0x0200, 0x0104, CRC(2a681f9e) SHA1(b26eb631d3e4fa6850a109a9a63d377cf86923bc) ) ROM_LOAD( "pal16r6a.bin", 0x0400, 0x0104, CRC(59c03681) SHA1(d21090b35596c28d44862782386e84dfc1feff0c) ) ROM_END /***********************************************************************/ ROM_START( tnk3 ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "tnk3-p1.bin", 0x0000, 0x4000, CRC(0d2a8ca9) SHA1(eba950dab044496e8c1c02af20a9d380996ea20a) ) ROM_LOAD( "tnk3-p2.bin", 0x4000, 0x4000, CRC(0ae0a483) SHA1(6a1ba86da4fd75bfb00855db04eac2727ec4159e) ) ROM_LOAD( "tnk3-p3.bin", 0x8000, 0x4000, CRC(d16dd4db) SHA1(dcbc61251c13e11ce3cdd7a5ad200cd2d2758cab) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "tnk3-p4.bin", 0x0000, 0x4000, CRC(01b45a90) SHA1(85ba3b157cd6463c92ed831bb48d38f3a16f9537) ) ROM_LOAD( "tnk3-p5.bin", 0x4000, 0x4000, CRC(60db6667) SHA1(9c4bb99473c6d9b8ac9086b7364b6278b70757f6) ) ROM_LOAD( "tnk3-p6.bin", 0x8000, 0x4000, CRC(4761fde7) SHA1(dadf60e33f5dd8108478ca480bcef6b2624cfca8) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "tnk3-p10.bin", 0x0000, 0x4000, CRC(7bf0a517) SHA1(0197feeaf511ac59f3df8195ec57e947fb08e995) ) ROM_LOAD( "tnk3-p11.bin", 0x4000, 0x4000, CRC(0569ce27) SHA1(7aa73f57ad97445ce5729f05cd8d24973886dbf5) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "7122.2", 0x000, 0x400, CRC(34c06bc6) SHA1(bb68e96a8fcc754840420952dab961e03bf6acdd) ) ROM_LOAD( "7122.1", 0x400, 0x400, CRC(6d0ac66a) SHA1(e792218ec43dd10473dc020afed8527cf43ea0d0) ) ROM_LOAD( "7122.0", 0x800, 0x400, CRC(4662b4c8) SHA1(391c2b8a17ce2e092b46a17fc4170dc1e3bde426) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "tnk3-p14.bin", 0x0000, 0x2000, CRC(1fd18c43) SHA1(611b5aa97df84c0117681772deb006f32a899ad3) ) ROM_RELOAD( 0x2000, 0x2000 ) ROM_REGION( 0x8000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "tnk3-p12.bin", 0x0000, 0x4000, CRC(ff495a16) SHA1(e6b97a63efe58018260ff34f0ea4edc81718cb14) ) ROM_LOAD( "tnk3-p13.bin", 0x4000, 0x4000, CRC(f8344843) SHA1(c741dc84b48f830f6d4eaa4476f5c2a391153acc) ) ROM_REGION( 0x0c000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "tnk3-p7.bin", 0x00000, 0x4000, CRC(06b92c88) SHA1(b39c2cc4a58937d89f9b0c9093b9742509db64a3) ) ROM_LOAD( "tnk3-p8.bin", 0x04000, 0x4000, CRC(63d0e2eb) SHA1(96182639bb620d9692a4c8266130769c44dd29f8) ) ROM_LOAD( "tnk3-p9.bin", 0x08000, 0x4000, CRC(872e3fac) SHA1(98e7e9315fe7ccc51151c67dc60a362a1c2d8372) ) ROM_END ROM_START( tnk3j ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "p1.4e", 0x0000, 0x4000, CRC(03aca147) SHA1(9ce4cfdfbd22f10e13c8e474dc2e5aa3bfd57e0b) ) ROM_LOAD( "tnk3-p2.bin", 0x4000, 0x4000, CRC(0ae0a483) SHA1(6a1ba86da4fd75bfb00855db04eac2727ec4159e) ) ROM_LOAD( "tnk3-p3.bin", 0x8000, 0x4000, CRC(d16dd4db) SHA1(dcbc61251c13e11ce3cdd7a5ad200cd2d2758cab) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "tnk3-p4.bin", 0x0000, 0x4000, CRC(01b45a90) SHA1(85ba3b157cd6463c92ed831bb48d38f3a16f9537) ) ROM_LOAD( "tnk3-p5.bin", 0x4000, 0x4000, CRC(60db6667) SHA1(9c4bb99473c6d9b8ac9086b7364b6278b70757f6) ) ROM_LOAD( "tnk3-p6.bin", 0x8000, 0x4000, CRC(4761fde7) SHA1(dadf60e33f5dd8108478ca480bcef6b2624cfca8) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "tnk3-p10.bin", 0x0000, 0x4000, CRC(7bf0a517) SHA1(0197feeaf511ac59f3df8195ec57e947fb08e995) ) ROM_LOAD( "tnk3-p11.bin", 0x4000, 0x4000, CRC(0569ce27) SHA1(7aa73f57ad97445ce5729f05cd8d24973886dbf5) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "7122.2", 0x000, 0x400, CRC(34c06bc6) SHA1(bb68e96a8fcc754840420952dab961e03bf6acdd) ) ROM_LOAD( "7122.1", 0x400, 0x400, CRC(6d0ac66a) SHA1(e792218ec43dd10473dc020afed8527cf43ea0d0) ) ROM_LOAD( "7122.0", 0x800, 0x400, CRC(4662b4c8) SHA1(391c2b8a17ce2e092b46a17fc4170dc1e3bde426) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p14.1e", 0x0000, 0x2000, CRC(6bd575ca) SHA1(446bb929fa19a7ff8b92731f71ab3e3252899f07) ) ROM_RELOAD( 0x2000, 0x2000 ) ROM_REGION( 0x8000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "tnk3-p12.bin", 0x0000, 0x4000, CRC(ff495a16) SHA1(e6b97a63efe58018260ff34f0ea4edc81718cb14) ) ROM_LOAD( "tnk3-p13.bin", 0x4000, 0x4000, CRC(f8344843) SHA1(c741dc84b48f830f6d4eaa4476f5c2a391153acc) ) ROM_REGION( 0x0c000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "tnk3-p7.bin", 0x00000, 0x4000, CRC(06b92c88) SHA1(b39c2cc4a58937d89f9b0c9093b9742509db64a3) ) ROM_LOAD( "tnk3-p8.bin", 0x04000, 0x4000, CRC(63d0e2eb) SHA1(96182639bb620d9692a4c8266130769c44dd29f8) ) ROM_LOAD( "tnk3-p9.bin", 0x08000, 0x4000, CRC(872e3fac) SHA1(98e7e9315fe7ccc51151c67dc60a362a1c2d8372) ) ROM_END /***********************************************************************/ ROM_START( athena ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "up02_p4.rom", 0x0000, 0x4000, CRC(900a113c) SHA1(3a85f87cbf79d60f58858df4852d6d97300c9280) ) ROM_LOAD( "up02_m4.rom", 0x4000, 0x8000, CRC(61c69474) SHA1(93f1222a3908c84fe6679e2deb90afbe4a22e675) ) ROM_REGION( 0x10000 , "sub", 0 ) ROM_LOAD( "up02_p8.rom", 0x0000, 0x4000, CRC(df50af7e) SHA1(2a69089aecf598cb11f4f1c9b42d81670f9bd68e) ) ROM_LOAD( "up02_m8.rom", 0x4000, 0x8000, CRC(f3c933df) SHA1(70a0bf63230be53da9196fae4c3e604205275ddd) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "up02_g6.rom", 0x0000, 0x4000, CRC(42dbe029) SHA1(9aa311860693bd3e73f2b72ca4b171cb95f069ee) ) ROM_LOAD( "up02_k6.rom", 0x4000, 0x8000, CRC(596f1c8a) SHA1(8f1400c77473c845e57a14fa479cf4f7ac66a909) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "up02_c2.rom", 0x000, 0x400, CRC(294279ae) SHA1(b3db5617b83845a6c1abca8f71fa4598758a2a56) ) ROM_LOAD( "up02_b1.rom", 0x400, 0x400, CRC(d25c9099) SHA1(f3933075cce1255affc61dfefd9559b6e15ed29c) ) ROM_LOAD( "up02_c1.rom", 0x800, 0x400, CRC(a4a4e7dc) SHA1(aa694c2d44dcabc6cfd46307c55c3759eff57236) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_d2.rom", 0x0000, 0x4000, CRC(18b4bcca) SHA1(2476aa6c8d55e117d840202a97fe2a65e252ad7f) ) ROM_REGION( 0x8000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_b2.rom", 0x0000, 0x8000, CRC(f269c0eb) SHA1(a947c6e4d82e0aafa616d25395ef63c33d9beb06) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_p2.rom", 0x00000, 0x8000, CRC(c63a871f) SHA1(0ab8ebebd750fdcad283eed427179f2124b300ae) ) ROM_LOAD( "up01_s2.rom", 0x08000, 0x8000, CRC(760568d8) SHA1(9dc447c446791c79322e21e3caef6ceae347e2fb) ) ROM_LOAD( "up01_t2.rom", 0x10000, 0x8000, CRC(57b35c73) SHA1(6d15b94b50c3734f7d60bd9bd1c5e6c76591d829) ) ROM_END /***********************************************************************/ ROM_START( fitegolf ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "gu2", 0x0000, 0x4000, CRC(19be7ad6) SHA1(6f0faf606e44a3f8cc027699cc816aa3414a1b98) ) ROM_LOAD( "gu1", 0x4000, 0x8000, CRC(bc32568f) SHA1(35fec3dbdd773ec7f427ecdd81066fb8f1b74e05) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "gu6", 0x0000, 0x4000, CRC(2b9978c5) SHA1(5490e9f796697318650fc5f70c0e64d6785ad7fc) ) ROM_LOAD( "gu5", 0x4000, 0x8000, CRC(ea3d138c) SHA1(af0a0bfe2d266179946948cf42fe697505798a4f) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "gu3", 0x0000, 0x4000, CRC(811b87d7) SHA1(fb387f42085d6e0e5a88729ca0e50656411ce037) ) ROM_LOAD( "gu4", 0x4000, 0x8000, CRC(2d998e2b) SHA1(a471cfbb4dabc90fcc29c562620b9965eaff6861) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "82s137.2c", 0x00000, 0x00400, CRC(6e4c7836) SHA1(3ab3c498939fac992e2bf1c33983ee821a9b6a18) ) ROM_LOAD( "82s137.1b", 0x00400, 0x00400, CRC(29e7986f) SHA1(85ba8d3443458c27728f633745857a1315dd183f) ) ROM_LOAD( "82s137.1c", 0x00800, 0x00400, CRC(27ba9ff9) SHA1(f021d10460f40de4447560df5ac47fa53bb57ff9) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "gu8", 0x0000, 0x4000, CRC(f1628dcf) SHA1(efea343d3a9dd45ef74947c297e166e34afbb680) ) ROM_REGION( 0x8000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "gu7", 0x0000, 0x8000, CRC(4655f94e) SHA1(08526206d8e929bb01d61fff8de2ee99fd287c17) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "gu9", 0x00000, 0x8000, CRC(d4957ec5) SHA1(8ead7866ba5ac66ead6b707aa868bcae30c486e1) ) ROM_LOAD( "gu10", 0x08000, 0x8000, CRC(b3acdac2) SHA1(7377480d5e1b5ab2c49f5fee2927623ce8240e19) ) ROM_LOAD( "gu11", 0x10000, 0x8000, CRC(b99cf73b) SHA1(23989fc3914e77d364807a9eb96a4ddf75ad7cf1) ) ROM_REGION( 0x0600, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16r6a.6c", 0x0000, 0x0104, CRC(de291f4e) SHA1(b50294d30cb8eacc7a9bb8b46695a7463ef45ff1) ) ROM_LOAD( "pal16l8a.3f", 0x0200, 0x0104, CRC(c5f1c1da) SHA1(e17293be0f77d302c59c1095fe1ec65e45557627) ) ROM_LOAD( "pal20l8a.6r", 0x0400, 0x0144, CRC(0f011673) SHA1(383e6f6e78daec9c874d5b48378111ca60f5ed64) ) ROM_END ROM_START( fitegol2 ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "np45.128", 0x0000, 0x4000, CRC(16e8e763) SHA1(0b5296f2a91a7f3176b7461ca4958865ce998241) ) ROM_LOAD( "mn45.256", 0x4000, 0x8000, CRC(a4fa09d5) SHA1(ae7f0cb47de06006ae71252c4201a93a01a26887) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "gu6", 0x0000, 0x4000, CRC(2b9978c5) SHA1(5490e9f796697318650fc5f70c0e64d6785ad7fc) ) // NP8.256 ROM_LOAD( "gu5", 0x4000, 0x8000, CRC(ea3d138c) SHA1(af0a0bfe2d266179946948cf42fe697505798a4f) ) // MN8.256 ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "gu3", 0x0000, 0x4000, CRC(811b87d7) SHA1(fb387f42085d6e0e5a88729ca0e50656411ce037) ) // FG67.256 ROM_LOAD( "gu4", 0x4000, 0x8000, CRC(2d998e2b) SHA1(a471cfbb4dabc90fcc29c562620b9965eaff6861) ) // K67.256 ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "82s137.2c", 0x00000, 0x00400, CRC(6e4c7836) SHA1(3ab3c498939fac992e2bf1c33983ee821a9b6a18) ) ROM_LOAD( "82s137.1b", 0x00400, 0x00400, CRC(29e7986f) SHA1(85ba8d3443458c27728f633745857a1315dd183f) ) ROM_LOAD( "82s137.1c", 0x00800, 0x00400, CRC(27ba9ff9) SHA1(f021d10460f40de4447560df5ac47fa53bb57ff9) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "gu8", 0x0000, 0x4000, CRC(f1628dcf) SHA1(efea343d3a9dd45ef74947c297e166e34afbb680) ) // D2.128 ROM_REGION( 0x8000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "gu7", 0x0000, 0x8000, CRC(4655f94e) SHA1(08526206d8e929bb01d61fff8de2ee99fd287c17) ) // BC2.256 ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "gu9", 0x00000, 0x8000, CRC(d4957ec5) SHA1(8ead7866ba5ac66ead6b707aa868bcae30c486e1) ) // P2.256 ROM_LOAD( "gu10", 0x08000, 0x8000, CRC(b3acdac2) SHA1(7377480d5e1b5ab2c49f5fee2927623ce8240e19) ) // R2.256 ROM_LOAD( "gu11", 0x10000, 0x8000, CRC(b99cf73b) SHA1(23989fc3914e77d364807a9eb96a4ddf75ad7cf1) ) // S2.256 ROM_REGION( 0x0600, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16r6a.6c", 0x0000, 0x0104, CRC(de291f4e) SHA1(b50294d30cb8eacc7a9bb8b46695a7463ef45ff1) ) ROM_LOAD( "pal16l8a.3f", 0x0200, 0x0104, CRC(c5f1c1da) SHA1(e17293be0f77d302c59c1095fe1ec65e45557627) ) ROM_LOAD( "pal20l8a.6r", 0x0400, 0x0144, CRC(0f011673) SHA1(383e6f6e78daec9c874d5b48378111ca60f5ed64) ) ROM_END /***********************************************************************/ /* Country Club SNK, 1988 TOP PCB (sound board) ------- PCB No: A7004 CPU : Z80 SOUND : YM3812, Y3014B XTAL : 4.000MHz RAM : 6116 (x1) DIPSW : 8 position (x2) ROMs : cc1.1f 27c512 sound program 2nd PCB (CPU board) ------- PCB No: A5001UP02-01 CPU : Z80 (x2) RAM : 6116 (x4), 2148 (x4) OTHER : PALs (x2), TC4584 (used for trackball/spinner control) ROMs : cc2.2e 27c128 \ cc3.2g '' | for Z80 #1 cc4.2h '' / cc5.4e '' \ cc6.4g '' | for Z80 #2 cc7.4h '' / cc8.7e 27c256 \ cc9.7g '' | gfx cc10.7h '' / cc1pr.5f 63s441 \ cc2pr.5g '' | proms cc3pr.5h '' / 3rd PCB (Video board) ------- PCB No: A5001UP01-01 XTAL : 13.400MHz RAM : 6116 (x1), 6264 (x2) OTHER : PAL (x1) ROMs : cc11.1e 27c128 \ cc13.2d '' | gfx cc12.2c '' / */ ROM_START( countryc ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "cc2.2e", 0x0000, 0x04000, CRC(43d205e0) SHA1(d32f597bf2b70e326e68583cb95e0beeea34d5d0) ) ROM_LOAD( "cc3.2g", 0x4000, 0x04000, CRC(7290770f) SHA1(41184047e3e21f6ff4f724d59f4c6f34b19bcfc1) ) ROM_LOAD( "cc4.2h", 0x8000, 0x04000, CRC(61990582) SHA1(b12e6da3b8d7690bf6848a624b42dcb93f69ead7) ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "cc5.4e", 0x00000, 0x4000, CRC(07666af8) SHA1(4b4c51bd1bc5ee49bb516e6851b2e6b5a7780576) ) ROM_LOAD( "cc6.4g", 0x04000, 0x4000, CRC(ab18fd9f) SHA1(30a30998191cb81a6bfcd672e54f8a155639ccd7) ) ROM_LOAD( "cc7.4h", 0x08000, 0x4000, CRC(58a1ec0c) SHA1(877935463121a992851e9b76074e1a4d033a0b2e) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "cc1.1f", 0x00000, 0x10000, CRC(863f1624) SHA1(11c0aeefaddf16cc9e1c259e97b90fe418d70c89) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "cc1pr.5f", 0x000, 0x00400, CRC(7da9ce33) SHA1(42b272473986819e96633684b6dd9630ca2c37d6) ) ROM_LOAD( "cc2pr.5g", 0x400, 0x00400, CRC(982e4f46) SHA1(c4703a35201bc4c6b43f629a9a6a4c66354c6305) ) ROM_LOAD( "cc3pr.5h", 0x800, 0x00400, CRC(47f2b83d) SHA1(6335be47f09ad33d7e05fda26a2f3fb9048dbbc2) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "cc11.1e", 0x0000, 0x4000, CRC(ce927ac7) SHA1(a0dd281912aa9ae7e408c2132fae30bffbc83750) ) ROM_REGION( 0x8000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "cc13.2d", 0x0000, 0x4000, CRC(ef86c388) SHA1(19e443f6a4901a3c9db868964c08b0f58be1983d) ) ROM_LOAD( "cc12.2c", 0x4000, 0x4000, CRC(d7d55a36) SHA1(1956097c2633f603cc1557f6e686b3c06b199dd8) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "cc10.7h", 0x00000, 0x8000, CRC(90091667) SHA1(d0d3813a0c3ac7e9e9ab824292dccb27c2087ea7) ) ROM_LOAD( "cc9.7g", 0x08000, 0x8000, CRC(56249142) SHA1(10b703f15977ba21757aee3d212790372b35cc66) ) ROM_LOAD( "cc8.7e", 0x10000, 0x8000, CRC(55943065) SHA1(ea545c6e8666c915994836d2f2cfc02db35e37c1) ) ROM_END /***********************************************************************/ ROM_START( ikari ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "1.rom", 0x0000, 0x10000, CRC(52a8b2dd) SHA1(a896387d68ed9a55c313bdb81acdf8d68b7a1264) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "2.rom", 0x0000, 0x10000, CRC(45364d55) SHA1(323b998f782a4681ceb18016c5fb0fa1d6361aac) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "3.rom", 0x0000, 0x10000, CRC(56a26699) SHA1(e9ccb27f1e711e4648fdfe3c7ff956038d3e101c) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "7122er.prm", 0x000, 0x400, CRC(b9bf2c2c) SHA1(8eb62152dcb04f463baf6ec2a66148eb947403ef) ) ROM_LOAD( "7122eg.prm", 0x400, 0x400, CRC(0703a770) SHA1(62861ef4987003d4965ef5018ccdf7157981d939) ) ROM_LOAD( "7122eb.prm", 0x800, 0x400, CRC(0a11cdde) SHA1(faae17398341317e7afbd06b903b8e9e65967bf1) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "7.rom", 0x00000, 0x4000, CRC(a7eb4917) SHA1(6c07323cc243df4c5c30bc0daedbff3887309f65) ) ROM_REGION( 0x20000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "17.rom", 0x00000, 0x8000, CRC(e0dba976) SHA1(5a8f14f7a199b5fb1862debda0bceee42cddac59) ) ROM_LOAD( "18.rom", 0x08000, 0x8000, CRC(24947d5f) SHA1(ffd18074ced8171c9da56c839e8289afc29af2c9) ) ROM_LOAD( "19.rom", 0x10000, 0x8000, CRC(9ee59e91) SHA1(fe51d13ab73cb596a233669e304b2be66f9becae) ) ROM_LOAD( "20.rom", 0x18000, 0x8000, CRC(5da7ec1a) SHA1(4b212c1dfe4c18eced90ee3a783e7edf8d23c906) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "8.rom", 0x00000, 0x8000, CRC(9827c14a) SHA1(b54dcee95c6f6e46c187a117b4e7aaf1c0ece6c6) ) ROM_LOAD( "9.rom", 0x08000, 0x8000, CRC(545c790c) SHA1(7738738f4a1343b04efd029ecaefac74010451f0) ) ROM_LOAD( "10.rom", 0x10000, 0x8000, CRC(ec9ba07e) SHA1(6b492b2cd7b8cca948ce39c3450f1cc153f41d90) ) ROM_REGION( 0x30000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "11.rom", 0x00000, 0x8000, CRC(5c75ea8f) SHA1(4e8ee56a2dbeb9ac2dd74bc584dba29433d91ae0) ) ROM_LOAD( "14.rom", 0x08000, 0x8000, CRC(3293fde4) SHA1(3e2f0fa00c22f1c0c1427d8d3de57dd9ec7682a9) ) ROM_LOAD( "12.rom", 0x10000, 0x8000, CRC(95138498) SHA1(8ac3d2cd793312434b9ffb8c47c30473f713e0e8) ) ROM_LOAD( "15.rom", 0x18000, 0x8000, CRC(65a61c99) SHA1(767694c919180de208b6211b593db68fc5a66ff1) ) ROM_LOAD( "13.rom", 0x20000, 0x8000, CRC(315383d7) SHA1(1c1c5931e3447c4dcbd54fc8ae383b03cb5fbf5b) ) ROM_LOAD( "16.rom", 0x28000, 0x8000, CRC(e9b03e07) SHA1(124e5328a965ea2af28c4d74934a82394a2ffd72) ) ROM_END ROM_START( ikaria ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "p1.bin", 0x0000, 0x4000, CRC(ad0e440e) SHA1(a942063e4d12e78c198b091596a82a56a6788e8d) ) ROM_LOAD( "p2.bin", 0x4000, 0x8000, CRC(b585e931) SHA1(6eaf7592b2c42c5992c9fbece62640ad647f86ef) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "p3", 0x0000, 0x4000, CRC(8a9bd1f0) SHA1(dbf855e328daeddd38c64b7af2d303426d13bf3b) ) ROM_LOAD( "p4", 0x4000, 0x8000, CRC(f4101cb4) SHA1(cee0eb1cae9f584fb5a866d3a8725f6a3feba912) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "ik5", 0x0000, 0x4000, CRC(863448fa) SHA1(19cad05dc9c4495f36e0d8627927ea6d0a971824) ) // p5 ROM_LOAD( "ik6", 0x4000, 0x8000, CRC(9b16aa57) SHA1(69866ce41c587721702c92ac2e9ba3f6645004cf) ) // p6 ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "7122er.prm", 0x000, 0x400, CRC(b9bf2c2c) SHA1(8eb62152dcb04f463baf6ec2a66148eb947403ef) ) ROM_LOAD( "7122eg.prm", 0x400, 0x400, CRC(0703a770) SHA1(62861ef4987003d4965ef5018ccdf7157981d939) ) ROM_LOAD( "7122eb.prm", 0x800, 0x400, CRC(0a11cdde) SHA1(faae17398341317e7afbd06b903b8e9e65967bf1) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "7.rom", 0x00000, 0x4000, CRC(a7eb4917) SHA1(6c07323cc243df4c5c30bc0daedbff3887309f65) ) // p7 ROM_REGION( 0x20000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "17.rom", 0x00000, 0x8000, CRC(e0dba976) SHA1(5a8f14f7a199b5fb1862debda0bceee42cddac59) ) ROM_LOAD( "18.rom", 0x08000, 0x8000, CRC(24947d5f) SHA1(ffd18074ced8171c9da56c839e8289afc29af2c9) ) ROM_LOAD( "19.rom", 0x10000, 0x8000, CRC(9ee59e91) SHA1(fe51d13ab73cb596a233669e304b2be66f9becae) ) ROM_LOAD( "20.rom", 0x18000, 0x8000, CRC(5da7ec1a) SHA1(4b212c1dfe4c18eced90ee3a783e7edf8d23c906) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "8.rom", 0x00000, 0x8000, CRC(9827c14a) SHA1(b54dcee95c6f6e46c187a117b4e7aaf1c0ece6c6) ) // p8 ROM_LOAD( "9.rom", 0x08000, 0x8000, CRC(545c790c) SHA1(7738738f4a1343b04efd029ecaefac74010451f0) ) // p9 ROM_LOAD( "10.rom", 0x10000, 0x8000, CRC(ec9ba07e) SHA1(6b492b2cd7b8cca948ce39c3450f1cc153f41d90) ) // p10 ROM_REGION( 0x30000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "11.rom", 0x00000, 0x8000, CRC(5c75ea8f) SHA1(4e8ee56a2dbeb9ac2dd74bc584dba29433d91ae0) ) ROM_LOAD( "14.rom", 0x08000, 0x8000, CRC(3293fde4) SHA1(3e2f0fa00c22f1c0c1427d8d3de57dd9ec7682a9) ) ROM_LOAD( "12.rom", 0x10000, 0x8000, CRC(95138498) SHA1(8ac3d2cd793312434b9ffb8c47c30473f713e0e8) ) ROM_LOAD( "15.rom", 0x18000, 0x8000, CRC(65a61c99) SHA1(767694c919180de208b6211b593db68fc5a66ff1) ) ROM_LOAD( "13.rom", 0x20000, 0x8000, CRC(315383d7) SHA1(1c1c5931e3447c4dcbd54fc8ae383b03cb5fbf5b) ) ROM_LOAD( "16.rom", 0x28000, 0x8000, CRC(e9b03e07) SHA1(124e5328a965ea2af28c4d74934a82394a2ffd72) ) ROM_END ROM_START( ikarinc ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "p1", 0x0000, 0x4000, CRC(738fcec4) SHA1(24a29f9487064b745262638350a332996b986e5d) ) ROM_LOAD( "p2", 0x4000, 0x8000, CRC(89f7945a) SHA1(39f7f40b2028a77d6e7c79f27c2420b8422b5dab) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "p3", 0x0000, 0x4000, CRC(8a9bd1f0) SHA1(dbf855e328daeddd38c64b7af2d303426d13bf3b) ) ROM_LOAD( "p4", 0x4000, 0x8000, CRC(f4101cb4) SHA1(cee0eb1cae9f584fb5a866d3a8725f6a3feba912) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "ik5", 0x0000, 0x4000, CRC(863448fa) SHA1(19cad05dc9c4495f36e0d8627927ea6d0a971824) ) // p5 ROM_LOAD( "ik6", 0x4000, 0x8000, CRC(9b16aa57) SHA1(69866ce41c587721702c92ac2e9ba3f6645004cf) ) // p6 ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "7122er.prm", 0x000, 0x400, CRC(b9bf2c2c) SHA1(8eb62152dcb04f463baf6ec2a66148eb947403ef) ) ROM_LOAD( "7122eg.prm", 0x400, 0x400, CRC(0703a770) SHA1(62861ef4987003d4965ef5018ccdf7157981d939) ) ROM_LOAD( "7122eb.prm", 0x800, 0x400, CRC(0a11cdde) SHA1(faae17398341317e7afbd06b903b8e9e65967bf1) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "7.rom", 0x00000, 0x4000, CRC(a7eb4917) SHA1(6c07323cc243df4c5c30bc0daedbff3887309f65) ) // p7 ROM_REGION( 0x20000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "17.rom", 0x00000, 0x8000, CRC(e0dba976) SHA1(5a8f14f7a199b5fb1862debda0bceee42cddac59) ) ROM_LOAD( "18.rom", 0x08000, 0x8000, CRC(24947d5f) SHA1(ffd18074ced8171c9da56c839e8289afc29af2c9) ) ROM_LOAD( "19.rom", 0x10000, 0x8000, CRC(9ee59e91) SHA1(fe51d13ab73cb596a233669e304b2be66f9becae) ) ROM_LOAD( "20.rom", 0x18000, 0x8000, CRC(5da7ec1a) SHA1(4b212c1dfe4c18eced90ee3a783e7edf8d23c906) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "8.rom", 0x00000, 0x8000, CRC(9827c14a) SHA1(b54dcee95c6f6e46c187a117b4e7aaf1c0ece6c6) ) // p8 ROM_LOAD( "9.rom", 0x08000, 0x8000, CRC(545c790c) SHA1(7738738f4a1343b04efd029ecaefac74010451f0) ) // p9 ROM_LOAD( "10.rom", 0x10000, 0x8000, CRC(ec9ba07e) SHA1(6b492b2cd7b8cca948ce39c3450f1cc153f41d90) ) // p10 ROM_REGION( 0x30000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "11.rom", 0x00000, 0x8000, CRC(5c75ea8f) SHA1(4e8ee56a2dbeb9ac2dd74bc584dba29433d91ae0) ) ROM_LOAD( "14.rom", 0x08000, 0x8000, CRC(3293fde4) SHA1(3e2f0fa00c22f1c0c1427d8d3de57dd9ec7682a9) ) ROM_LOAD( "12.rom", 0x10000, 0x8000, CRC(95138498) SHA1(8ac3d2cd793312434b9ffb8c47c30473f713e0e8) ) ROM_LOAD( "15.rom", 0x18000, 0x8000, CRC(65a61c99) SHA1(767694c919180de208b6211b593db68fc5a66ff1) ) ROM_LOAD( "13.rom", 0x20000, 0x8000, CRC(315383d7) SHA1(1c1c5931e3447c4dcbd54fc8ae383b03cb5fbf5b) ) ROM_LOAD( "16.rom", 0x28000, 0x8000, CRC(e9b03e07) SHA1(124e5328a965ea2af28c4d74934a82394a2ffd72) ) ROM_REGION( 0x0800, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "ampal16r6a-a5004.1", 0x0000, 0x0104, CRC(a2e9a162) SHA1(35abf667725abea74d36c76552387e7a1debe75a) ) ROM_LOAD( "pal20l8a-a5004.2", 0x0200, 0x0144, CRC(28f2c404) SHA1(d0832ef9e6be6449018f9b224d5f7203820a5135) ) ROM_LOAD( "ampal16l8a-a5004.3", 0x0400, 0x0104, CRC(540351f2) SHA1(d9c3aebb839935c8b49678693b87cc2bca2a674d) ) ROM_LOAD( "ampal16l8a-a5004.4", 0x0600, 0x0104, CRC(540351f2) SHA1(d9c3aebb839935c8b49678693b87cc2bca2a674d) ) ROM_END ROM_START( ikarijp ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "up03_l4.rom", 0x0000, 0x4000, CRC(cde006be) SHA1(a42e23659cf0ea5194f8a7a9a1679ebcaed75ead) ) ROM_LOAD( "up03_k4.rom", 0x4000, 0x8000, CRC(26948850) SHA1(bfeba5f7019f6eaacf2a5464756d9cb283c5f5a2) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "ik3", 0x0000, 0x4000, CRC(9bb385f8) SHA1(70cc30bece54c28205017e755dc32a1c088f9f80) ) ROM_LOAD( "ik4", 0x4000, 0x8000, CRC(3a144bca) SHA1(c1b09bffb8d89e607332304b1d8845794f25273f) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "ik5", 0x0000, 0x4000, CRC(863448fa) SHA1(19cad05dc9c4495f36e0d8627927ea6d0a971824) ) ROM_LOAD( "ik6", 0x4000, 0x8000, CRC(9b16aa57) SHA1(69866ce41c587721702c92ac2e9ba3f6645004cf) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "7122er.prm", 0x000, 0x400, CRC(b9bf2c2c) SHA1(8eb62152dcb04f463baf6ec2a66148eb947403ef) ) ROM_LOAD( "7122eg.prm", 0x400, 0x400, CRC(0703a770) SHA1(62861ef4987003d4965ef5018ccdf7157981d939) ) ROM_LOAD( "7122eb.prm", 0x800, 0x400, CRC(0a11cdde) SHA1(faae17398341317e7afbd06b903b8e9e65967bf1) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "ik7", 0x00000, 0x4000, CRC(9e88f536) SHA1(80e9aadeb626e60318a2139fd1b3875f6256c492) ) ROM_REGION( 0x20000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "17.rom", 0x00000, 0x8000, CRC(e0dba976) SHA1(5a8f14f7a199b5fb1862debda0bceee42cddac59) ) ROM_LOAD( "18.rom", 0x08000, 0x8000, CRC(24947d5f) SHA1(ffd18074ced8171c9da56c839e8289afc29af2c9) ) ROM_LOAD( "ik19", 0x10000, 0x8000, CRC(566242ec) SHA1(ca25587460491597d462d2526d59afbc9b92fb75) ) ROM_LOAD( "20.rom", 0x18000, 0x8000, CRC(5da7ec1a) SHA1(4b212c1dfe4c18eced90ee3a783e7edf8d23c906) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "ik8", 0x00000, 0x8000, CRC(75d796d0) SHA1(395c1d22b935c92c50a326edc8b6cd9aab235f7c) ) ROM_LOAD( "ik9", 0x08000, 0x8000, CRC(2c34903b) SHA1(1949fc0cef4b30665ad288fa8e506a05741face0) ) ROM_LOAD( "ik10", 0x10000, 0x8000, CRC(da9ccc94) SHA1(be3c9d44a887ac823039153b832dfae18fe69965) ) ROM_REGION( 0x30000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "11.rom", 0x00000, 0x8000, CRC(5c75ea8f) SHA1(4e8ee56a2dbeb9ac2dd74bc584dba29433d91ae0) ) ROM_LOAD( "14.rom", 0x08000, 0x8000, CRC(3293fde4) SHA1(3e2f0fa00c22f1c0c1427d8d3de57dd9ec7682a9) ) ROM_LOAD( "12.rom", 0x10000, 0x8000, CRC(95138498) SHA1(8ac3d2cd793312434b9ffb8c47c30473f713e0e8) ) ROM_LOAD( "15.rom", 0x18000, 0x8000, CRC(65a61c99) SHA1(767694c919180de208b6211b593db68fc5a66ff1) ) ROM_LOAD( "13.rom", 0x20000, 0x8000, CRC(315383d7) SHA1(1c1c5931e3447c4dcbd54fc8ae383b03cb5fbf5b) ) ROM_LOAD( "16.rom", 0x28000, 0x8000, CRC(e9b03e07) SHA1(124e5328a965ea2af28c4d74934a82394a2ffd72) ) ROM_REGION( 0x0800, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "ampal16r6a-a5004.1", 0x0000, 0x0104, CRC(a2e9a162) SHA1(35abf667725abea74d36c76552387e7a1debe75a) ) ROM_LOAD( "pal20l8a-a5004.2", 0x0200, 0x0144, CRC(28f2c404) SHA1(d0832ef9e6be6449018f9b224d5f7203820a5135) ) ROM_LOAD( "ampal16l8a-a5004.3", 0x0400, 0x0104, CRC(540351f2) SHA1(d9c3aebb839935c8b49678693b87cc2bca2a674d) ) ROM_LOAD( "ampal16l8a-a5004.4", 0x0600, 0x0104, CRC(540351f2) SHA1(d9c3aebb839935c8b49678693b87cc2bca2a674d) ) ROM_END ROM_START( ikarijpb ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "ik1", 0x00000, 0x4000, CRC(2ef87dce) SHA1(4b52567fee81018f7a4b33bac79ea521c7d19d52) ) ROM_LOAD( "up03_k4.rom", 0x04000, 0x8000, CRC(26948850) SHA1(bfeba5f7019f6eaacf2a5464756d9cb283c5f5a2) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "ik3", 0x0000, 0x4000, CRC(9bb385f8) SHA1(70cc30bece54c28205017e755dc32a1c088f9f80) ) ROM_LOAD( "ik4", 0x4000, 0x8000, CRC(3a144bca) SHA1(c1b09bffb8d89e607332304b1d8845794f25273f) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "ik5", 0x0000, 0x4000, CRC(863448fa) SHA1(19cad05dc9c4495f36e0d8627927ea6d0a971824) ) ROM_LOAD( "ik6", 0x4000, 0x8000, CRC(9b16aa57) SHA1(69866ce41c587721702c92ac2e9ba3f6645004cf) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "7122er.prm", 0x000, 0x400, CRC(b9bf2c2c) SHA1(8eb62152dcb04f463baf6ec2a66148eb947403ef) ) ROM_LOAD( "7122eg.prm", 0x400, 0x400, CRC(0703a770) SHA1(62861ef4987003d4965ef5018ccdf7157981d939) ) ROM_LOAD( "7122eb.prm", 0x800, 0x400, CRC(0a11cdde) SHA1(faae17398341317e7afbd06b903b8e9e65967bf1) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "ik7", 0x0000, 0x4000, CRC(9e88f536) SHA1(80e9aadeb626e60318a2139fd1b3875f6256c492) ) ROM_REGION( 0x20000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "17.rom", 0x00000, 0x8000, CRC(e0dba976) SHA1(5a8f14f7a199b5fb1862debda0bceee42cddac59) ) ROM_LOAD( "18.rom", 0x08000, 0x8000, CRC(24947d5f) SHA1(ffd18074ced8171c9da56c839e8289afc29af2c9) ) ROM_LOAD( "ik19", 0x10000, 0x8000, CRC(566242ec) SHA1(ca25587460491597d462d2526d59afbc9b92fb75) ) ROM_LOAD( "20.rom", 0x18000, 0x8000, CRC(5da7ec1a) SHA1(4b212c1dfe4c18eced90ee3a783e7edf8d23c906) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "ik8", 0x00000, 0x8000, CRC(75d796d0) SHA1(395c1d22b935c92c50a326edc8b6cd9aab235f7c) ) ROM_LOAD( "ik9", 0x08000, 0x8000, CRC(2c34903b) SHA1(1949fc0cef4b30665ad288fa8e506a05741face0) ) ROM_LOAD( "ik10", 0x10000, 0x8000, CRC(da9ccc94) SHA1(be3c9d44a887ac823039153b832dfae18fe69965) ) ROM_REGION( 0x30000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "11.rom", 0x00000, 0x8000, CRC(5c75ea8f) SHA1(4e8ee56a2dbeb9ac2dd74bc584dba29433d91ae0) ) ROM_LOAD( "14.rom", 0x08000, 0x8000, CRC(3293fde4) SHA1(3e2f0fa00c22f1c0c1427d8d3de57dd9ec7682a9) ) ROM_LOAD( "12.rom", 0x10000, 0x8000, CRC(95138498) SHA1(8ac3d2cd793312434b9ffb8c47c30473f713e0e8) ) ROM_LOAD( "15.rom", 0x18000, 0x8000, CRC(65a61c99) SHA1(767694c919180de208b6211b593db68fc5a66ff1) ) ROM_LOAD( "13.rom", 0x20000, 0x8000, CRC(315383d7) SHA1(1c1c5931e3447c4dcbd54fc8ae383b03cb5fbf5b) ) ROM_LOAD( "16.rom", 0x28000, 0x8000, CRC(e9b03e07) SHA1(124e5328a965ea2af28c4d74934a82394a2ffd72) ) ROM_END /***********************************************************************/ ROM_START( victroad ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "p1", 0x0000, 0x10000, CRC(e334acef) SHA1(f6d8da554276abbe5579c92eea46591a92623f6e) ) ROM_REGION( 0x10000 , "sub", 0 ) ROM_LOAD( "p2", 0x00000, 0x10000, CRC(907fac83) SHA1(691d95f95ef7a308c7f5e7defb20971b54423745) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "p3", 0x00000, 0x10000, CRC(bac745f6) SHA1(c118d94aff16cbf1b85615ff5a93292f6e98c149) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "mb7122e.1k", 0x000, 0x400, CRC(491ab831) SHA1(2801d68d8a7fddaca5c48f09d421fc48ff53d244) ) ROM_LOAD( "mb7122e.2l", 0x400, 0x400, CRC(8feca424) SHA1(c3d666f4b4b914199b24ded02f9a1b643bf90d26) ) ROM_LOAD( "mb7122e.1l", 0x800, 0x400, CRC(220076ca) SHA1(a353c770c0ffb1105fb93c97977597ad2fda8ac8) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p7", 0x0000, 0x4000, CRC(2b6ed95b) SHA1(dddf3aa21776778153572a20d29d47928a7116d8) ) ROM_REGION( 0x20000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p17", 0x00000, 0x8000, CRC(19d4518c) SHA1(133ac6e3d75af6cfc9aa9d1d467f16696c7f3794) ) ROM_LOAD( "p18", 0x08000, 0x8000, CRC(d818be43) SHA1(274827b13e8572f68302b7e0b5964d3e32544303) ) ROM_LOAD( "p19", 0x10000, 0x8000, CRC(d64e0f89) SHA1(41204d5b0bc9d2f2599c3e881f10b73bddae3c5c) ) ROM_LOAD( "p20", 0x18000, 0x8000, CRC(edba0f31) SHA1(b3fc886d3cf7a34b470dd72cc0268a193f9a64d7) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p8", 0x00000, 0x8000, CRC(df7f252a) SHA1(435aade99144c9be51f65d76583256aa089cce78) ) ROM_LOAD( "p9", 0x08000, 0x8000, CRC(9897bc05) SHA1(ec181dc64dd78ff2fab193509743376ab192b99e) ) ROM_LOAD( "p10", 0x10000, 0x8000, CRC(ecd3c0ea) SHA1(f398b6a64706fcaa727ff1c150e05888091cb77c) ) ROM_REGION( 0x30000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p11", 0x00000, 0x8000, CRC(668b25a4) SHA1(235423e3b442271581dde0195fdff2a37596a9bc) ) ROM_LOAD( "p14", 0x08000, 0x8000, CRC(a7031d4a) SHA1(9ea184990372909de7d8fe0891bb3e0441b13f90) ) ROM_LOAD( "p12", 0x10000, 0x8000, CRC(f44e95fa) SHA1(6633bd1e9e947cae5ba696f6fd393bf0cd7969b0) ) ROM_LOAD( "p15", 0x18000, 0x8000, CRC(120d2450) SHA1(8699db76f598e7719fa5f9a3dcc07d24c53e5da4) ) ROM_LOAD( "p13", 0x20000, 0x8000, CRC(980ca3d8) SHA1(bda6f19edf43c61c0c8d2235bb60def76c801b87) ) ROM_LOAD( "p16", 0x28000, 0x8000, CRC(9f820e8a) SHA1(2be0128d6861241f6a9c5a7032368dbc6d57b44e) ) ROM_REGION( 0x20000, "ym2", 0 ) ROM_LOAD( "p4", 0x00000, 0x10000, CRC(e10fb8cc) SHA1(591aa1f947216795252dc4d9ec2600ef63dada7d) ) ROM_LOAD( "p5", 0x10000, 0x10000, CRC(93e5f110) SHA1(065a78805e50ce6a48cb7930f264bada236feb13) ) ROM_END ROM_START( dogosoke ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "up03_p4.rom", 0x0000, 0x10000, CRC(37867ad2) SHA1(4444e428eb7126451f34351b1a2bc193484ca641) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "p2", 0x00000, 0x10000, CRC(907fac83) SHA1(691d95f95ef7a308c7f5e7defb20971b54423745) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "up03_k7.rom", 0x00000, 0x10000, CRC(173fa571) SHA1(fb9c783e5377fa86f70afee6804c8ee9061b27fd) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "up03_k1.rom", 0x000, 0x400, CRC(10a2ce2b) SHA1(8de93250b81fbabb012c96454ef3a888b2783ab5) ) ROM_LOAD( "up03_l2.rom", 0x400, 0x400, CRC(99dc9792) SHA1(dcdcea2bad524776e17eaeb70dd4882283f1b125) ) ROM_LOAD( "up03_l1.rom", 0x800, 0x400, CRC(e7213160) SHA1(bc762a346e1639c8a9636fe85c18d68a08c1b586) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up02_b3.rom", 0x0000, 0x4000, CRC(51a4ec83) SHA1(8cb743c68a51b71ef3d78127b2cf6ab0877b13f6) ) ROM_REGION( 0x20000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p17", 0x00000, 0x8000, CRC(19d4518c) SHA1(133ac6e3d75af6cfc9aa9d1d467f16696c7f3794) ) ROM_LOAD( "p18", 0x08000, 0x8000, CRC(d818be43) SHA1(274827b13e8572f68302b7e0b5964d3e32544303) ) ROM_LOAD( "p19", 0x10000, 0x8000, CRC(d64e0f89) SHA1(41204d5b0bc9d2f2599c3e881f10b73bddae3c5c) ) ROM_LOAD( "p20", 0x18000, 0x8000, CRC(edba0f31) SHA1(b3fc886d3cf7a34b470dd72cc0268a193f9a64d7) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up02_d3.rom", 0x00000, 0x8000, CRC(d43044f8) SHA1(4d5bc3730ea1bb1978ae246745416b71979cb100) ) ROM_LOAD( "up02_e3.rom", 0x08000, 0x8000, CRC(365ed2d8) SHA1(e0f600c936483e3d0d03709ae709321d072145bd) ) ROM_LOAD( "up02_g3.rom", 0x10000, 0x8000, CRC(92579bf3) SHA1(eb2084bf5c62cbbf08dc25997702f8e8eb3dcc5d) ) ROM_REGION( 0x30000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p11", 0x00000, 0x8000, CRC(668b25a4) SHA1(235423e3b442271581dde0195fdff2a37596a9bc) ) ROM_LOAD( "p14", 0x08000, 0x8000, CRC(a7031d4a) SHA1(9ea184990372909de7d8fe0891bb3e0441b13f90) ) ROM_LOAD( "p12", 0x10000, 0x8000, CRC(f44e95fa) SHA1(6633bd1e9e947cae5ba696f6fd393bf0cd7969b0) ) ROM_LOAD( "p15", 0x18000, 0x8000, CRC(120d2450) SHA1(8699db76f598e7719fa5f9a3dcc07d24c53e5da4) ) ROM_LOAD( "p13", 0x20000, 0x8000, CRC(980ca3d8) SHA1(bda6f19edf43c61c0c8d2235bb60def76c801b87) ) ROM_LOAD( "p16", 0x28000, 0x8000, CRC(9f820e8a) SHA1(2be0128d6861241f6a9c5a7032368dbc6d57b44e) ) ROM_REGION( 0x20000, "ym2", 0 ) ROM_LOAD( "up03_f5.rom", 0x00000, 0x10000, CRC(5b43fe9f) SHA1(28f803f633b83b17f9b10516d38c862f90d55ff3) ) ROM_LOAD( "up03_g5.rom", 0x10000, 0x10000, CRC(aae30cd6) SHA1(9d0d2c0f947387a0924bf0ed73de9305c1625054) ) ROM_END ROM_START( dogosokb ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "01", 0x00000, 0x10000, CRC(53b0ad90) SHA1(7581365d6c82b35189852d96437b0f19abe2cf74) ) ROM_REGION( 0x10000 , "sub", 0 ) ROM_LOAD( "p2", 0x00000, 0x10000, CRC(907fac83) SHA1(691d95f95ef7a308c7f5e7defb20971b54423745) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "up03_k7.rom", 0x00000, 0x10000, CRC(173fa571) SHA1(fb9c783e5377fa86f70afee6804c8ee9061b27fd) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "up03_k1.rom", 0x000, 0x400, CRC(10a2ce2b) SHA1(8de93250b81fbabb012c96454ef3a888b2783ab5) ) ROM_LOAD( "up03_l2.rom", 0x400, 0x400, CRC(99dc9792) SHA1(dcdcea2bad524776e17eaeb70dd4882283f1b125) ) ROM_LOAD( "up03_l1.rom", 0x800, 0x400, CRC(e7213160) SHA1(bc762a346e1639c8a9636fe85c18d68a08c1b586) ) ROM_REGION( 0x4000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up02_b3.rom", 0x0000, 0x4000, CRC(51a4ec83) SHA1(8cb743c68a51b71ef3d78127b2cf6ab0877b13f6) ) ROM_REGION( 0x20000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p17", 0x00000, 0x8000, CRC(19d4518c) SHA1(133ac6e3d75af6cfc9aa9d1d467f16696c7f3794) ) ROM_LOAD( "p18", 0x08000, 0x8000, CRC(d818be43) SHA1(274827b13e8572f68302b7e0b5964d3e32544303) ) ROM_LOAD( "p19", 0x10000, 0x8000, CRC(d64e0f89) SHA1(41204d5b0bc9d2f2599c3e881f10b73bddae3c5c) ) ROM_LOAD( "p20", 0x18000, 0x8000, CRC(edba0f31) SHA1(b3fc886d3cf7a34b470dd72cc0268a193f9a64d7) ) ROM_REGION( 0x18000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up02_d3.rom", 0x00000, 0x8000, CRC(d43044f8) SHA1(4d5bc3730ea1bb1978ae246745416b71979cb100) ) ROM_LOAD( "up02_e3.rom", 0x08000, 0x8000, CRC(365ed2d8) SHA1(e0f600c936483e3d0d03709ae709321d072145bd) ) ROM_LOAD( "up02_g3.rom", 0x10000, 0x8000, CRC(92579bf3) SHA1(eb2084bf5c62cbbf08dc25997702f8e8eb3dcc5d) ) ROM_REGION( 0x30000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "p11", 0x00000, 0x8000, CRC(668b25a4) SHA1(235423e3b442271581dde0195fdff2a37596a9bc) ) ROM_LOAD( "p14", 0x08000, 0x8000, CRC(a7031d4a) SHA1(9ea184990372909de7d8fe0891bb3e0441b13f90) ) ROM_LOAD( "p12", 0x10000, 0x8000, CRC(f44e95fa) SHA1(6633bd1e9e947cae5ba696f6fd393bf0cd7969b0) ) ROM_LOAD( "p15", 0x18000, 0x8000, CRC(120d2450) SHA1(8699db76f598e7719fa5f9a3dcc07d24c53e5da4) ) ROM_LOAD( "p13", 0x20000, 0x8000, CRC(980ca3d8) SHA1(bda6f19edf43c61c0c8d2235bb60def76c801b87) ) ROM_LOAD( "p16", 0x28000, 0x8000, CRC(9f820e8a) SHA1(2be0128d6861241f6a9c5a7032368dbc6d57b44e) ) ROM_REGION( 0x20000, "ym2", 0 ) ROM_LOAD( "up03_f5.rom", 0x00000, 0x10000, CRC(5b43fe9f) SHA1(28f803f633b83b17f9b10516d38c862f90d55ff3) ) ROM_LOAD( "up03_g5.rom", 0x10000, 0x10000, CRC(aae30cd6) SHA1(9d0d2c0f947387a0924bf0ed73de9305c1625054) ) ROM_END /***********************************************************************/ /* pals ---- Fuse Plot - a6003-3 ? PAL16L8/A/A-2/A-4 * DD PAL16L8/A/A-2/A-4* QP20* QF2048* G0* F0* L0 11111111111111111111111111111111* L32 11111110111111111111111111111111* L64 11111111111111101111111111111011* L96 11111111110111101111111111111111* L128 00000000000000000000000000000000* L160 00000000000000000000000000000000* L192 00000000000000000000000000000000* L224 00000000000000000000000000000000* L256 11111111111111111111111111111111* L288 11101111111111111111111111111111* L320 10111111111111111111111111111111* L352 11111011111111111111111111111111* L384 11111111101111111111111111111111* L416 00000000000000000000000000000000* L448 00000000000000000000000000000000* L480 00000000000000000000000000000000* L512 11111111111111111111111111111111* L544 11111111111111111111111111111110* L576 11111111111111111111111111101111* L608 11111111111111111111111011111111* L640 11111111111111111110111111111111* L672 00000000000000000000000000000000* L704 00000000000000000000000000000000* L736 00000000000000000000000000000000* L768 11111111111111111111111111111111* L800 11111111111110111111111111111111* L832 11111111111111111011111111111111* L864 11111111111111111111101111111111* L896 11111111111111111111111110111111* L928 00000000000000000000000000000000* L960 00000000000000000000000000000000* L992 00000000000000000000000000000000* L1024 00000000000000000000000000000000* L1056 00000000000000000000000000000000* L1088 00000000000000000000000000000000* L1120 00000000000000000000000000000000* L1152 00000000000000000000000000000000* L1184 00000000000000000000000000000000* L1216 00000000000000000000000000000000* L1248 00000000000000000000000000000000* L1280 00000000000000000000000000000000* L1312 00000000000000000000000000000000* L1344 00000000000000000000000000000000* L1376 00000000000000000000000000000000* L1408 00000000000000000000000000000000* L1440 00000000000000000000000000000000* L1472 00000000000000000000000000000000* L1504 00000000000000000000000000000000* L1536 00000000000000000000000000000000* L1568 00000000000000000000000000000000* L1600 00000000000000000000000000000000* L1632 00000000000000000000000000000000* L1664 00000000000000000000000000000000* L1696 00000000000000000000000000000000* L1728 00000000000000000000000000000000* L1760 00000000000000000000000000000000* L1792 11111111111111111111111111111111* L1824 11111110111111111111111111111111* L1856 11111111111011111111111111110111* L1888 11111111111001110111011101111111* L1920 00000000000000000000000000000000* L1952 00000000000000000000000000000000* L1984 00000000000000000000000000000000* L2016 00000000000000000000000000000000* C57BE* ? Fuse Plot - a6004-1 ? PAL16R6B-2/B-4 * DD PAL16R6B-2/B-4* QP20* QF2048* G0* F0* L0 11111111111111111111111111111111* L32 11111111111111111111011111111111* L64 11111110111111111111111111111111* L96 00000000000000000000000000000000* L128 00000000000000000000000000000000* L160 00000000000000000000000000000000* L192 00000000000000000000000000000000* L224 00000000000000000000000000000000* L256 01111111011111111111111111111111* L288 00000000000000000000000000000000* L320 00000000000000000000000000000000* L352 00000000000000000000000000000000* L384 00000000000000000000000000000000* L416 00000000000000000000000000000000* L448 00000000000000000000000000000000* L480 00000000000000000000000000000000* L512 11111111101111111111111111111111* L544 00000000000000000000000000000000* L576 00000000000000000000000000000000* L608 00000000000000000000000000000000* L640 00000000000000000000000000000000* L672 00000000000000000000000000000000* L704 00000000000000000000000000000000* L736 00000000000000000000000000000000* L768 11111110111101110111101111111111* L800 00000000000000000000000000000000* L832 00000000000000000000000000000000* L864 00000000000000000000000000000000* L896 00000000000000000000000000000000* L928 00000000000000000000000000000000* L960 00000000000000000000000000000000* L992 00000000000000000000000000000000* L1024 11111101111111110111101111111111* L1056 00000000000000000000000000000000* L1088 00000000000000000000000000000000* L1120 00000000000000000000000000000000* L1152 00000000000000000000000000000000* L1184 00000000000000000000000000000000* L1216 00000000000000000000000000000000* L1248 00000000000000000000000000000000* L1280 11111101111111111111101111111111* L1312 00000000000000000000000000000000* L1344 00000000000000000000000000000000* L1376 00000000000000000000000000000000* L1408 00000000000000000000000000000000* L1440 00000000000000000000000000000000* L1472 00000000000000000000000000000000* L1504 00000000000000000000000000000000* L1536 00000000000000000000000000000000* L1568 00000000000000000000000000000000* L1600 00000000000000000000000000000000* L1632 00000000000000000000000000000000* L1664 00000000000000000000000000000000* L1696 00000000000000000000000000000000* L1728 00000000000000000000000000000000* L1760 00000000000000000000000000000000* L1792 11111111111111111111111111111111* L1824 11111101111111111111111110111111* L1856 01110111011111111111111111111111* L1888 01111111011111111111111110111111* L1920 01110101011111111111111111111111* L1952 00000000000000000000000000000000* L1984 00000000000000000000000000000000* L2016 00000000000000000000000000000000* C311C* ? Fuse Plot - a6004-2 ? PAL20L8A/A-2 * DD PAL20L8A/A-2* QP24* QF2560* G0* F0* L0 0000000000000000000000000000000000000000* L40 0000000000000000000000000000000000000000* L80 0000000000000000000000000000000000000000* L120 0000000000000000000000000000000000000000* L160 0000000000000000000000000000000000000000* L200 0000000000000000000000000000000000000000* L240 0000000000000000000000000000000000000000* L280 0000000000000000000000000000000000000000* L320 1111111111111111111111111111111111111111* L360 1010011001111011111111111111111111111111* L400 1010011010110111111111111111111111111111* L440 1111110111111111101110110111011110111111* L480 1111110111111111101110110111101101111111* L520 0000000000000000000000000000000000000000* L560 0000000000000000000000000000000000000000* L600 0000000000000000000000000000000000000000* L640 1111111111111111111111111111111111111111* L680 1010011001110111111111111111111111111111* L720 1111110111111111101110110111011101111111* L760 0000000000000000000000000000000000000000* L800 0000000000000000000000000000000000000000* L840 0000000000000000000000000000000000000000* L880 0000000000000000000000000000000000000000* L920 0000000000000000000000000000000000000000* L960 1111111111111111111111111111111111111111* L1000 1010101010110111111111111111111111111111* L1040 1111110111111111101110111011101101111111* L1080 0000000000000000000000000000000000000000* L1120 0000000000000000000000000000000000000000* L1160 0000000000000000000000000000000000000000* L1200 0000000000000000000000000000000000000000* L1240 0000000000000000000000000000000000000000* L1280 1111111111111111111111111111111111111111* L1320 1111111011111111111111111111111111111011* L1360 1111110111111111111111111111111111111110* L1400 0000000000000000000000000000000000000000* L1440 0000000000000000000000000000000000000000* L1480 0000000000000000000000000000000000000000* L1520 0000000000000000000000000000000000000000* L1560 0000000000000000000000000000000000000000* L1600 1111111111111111111111111111111111111111* L1640 1010101001111011111111111111111111111111* L1680 1010101001110111111111111111111111111111* L1720 1111110111111111101110111011011110111111* L1760 1111110111111111101110111011011101111111* L1800 0000000000000000000000000000000000000000* L1840 0000000000000000000000000000000000000000* L1880 0000000000000000000000000000000000000000* L1920 1111111111111111111111111111111111111111* L1960 1010011010111011111111111111111111111111* L2000 1111110111111111101110110111101110111111* L2040 0000000000000000000000000000000000000000* L2080 0000000000000000000000000000000000000000* L2120 0000000000000000000000000000000000000000* L2160 0000000000000000000000000000000000000000* L2200 0000000000000000000000000000000000000000* L2240 0000000000000000000000000000000000000000* L2280 0000000000000000000000000000000000000000* L2320 0000000000000000000000000000000000000000* L2360 0000000000000000000000000000000000000000* L2400 0000000000000000000000000000000000000000* L2440 0000000000000000000000000000000000000000* L2480 0000000000000000000000000000000000000000* L2520 0000000000000000000000000000000000000000* C63C0* ? */ /***********************************************************************/ ROM_START( bermudat ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "bt_p1.rom", 0x0000, 0x10000, CRC(43dec5e9) SHA1(2b29016d4af2a0a6be87f440f235a6a76f8a52a0) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "bt_p2.rom", 0x00000, 0x10000, CRC(0e193265) SHA1(765ad63d1f752920d3d7829747e8f2808670ee84) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "bt_p3.rom", 0x00000, 0x10000, CRC(53a82e50) SHA1(ce1e72f0ddc5e19c2d8a6a545ce205c7c39da2dd) ) ROM_REGION( 0x1400, "proms", 0 ) ROM_LOAD( "btj_01r.prm", 0x0000, 0x0400, CRC(f4b54d06) SHA1(620ea513dbf3219844cdb36ea5d7e2a1b13e3198) ) /* red */ ROM_LOAD( "btj_02g.prm", 0x0400, 0x0400, CRC(baac139e) SHA1(c951c9a2d8bb1af178de63c6e2cb716dcb2ac57c) ) /* green */ ROM_LOAD( "btj_03b.prm", 0x0800, 0x0400, CRC(2edf2e0b) SHA1(b430ec934399909e6e1f27c7bf47bbacf01f266f) ) /* blue */ ROM_LOAD( "btj_h.prm", 0x0c00, 0x0400, CRC(c20b197b) SHA1(504cb28d652029fe87a5411d6239e78d93c83e91) ) /* ? */ ROM_LOAD( "btj_v.prm", 0x1000, 0x0400, CRC(5d0c617f) SHA1(845e52173c33500227cabe1e21b34919d2856215) ) /* ? */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "bt_p10.rom", 0x0000, 0x8000, CRC(d3650211) SHA1(cc7cfe05c5903caf33f8f02c416f68e6d2f6baa7) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "bt_p22.rom", 0x00000, 0x10000, CRC(8daf7df4) SHA1(c6b5157821f3751bc70411ba0e1ea43d223ad0f6) ) ROM_LOAD( "bt_p21.rom", 0x10000, 0x10000, CRC(b7689599) SHA1(ffa35b480efbc55948e5d0202e7a7ab6446db905) ) ROM_LOAD( "bt_p20.rom", 0x20000, 0x10000, CRC(ab6217b7) SHA1(fb4b0fcd9ff1f04cf772a46b6727d3de531beb0e) ) ROM_LOAD( "bt_p19.rom", 0x30000, 0x10000, CRC(8ed759a0) SHA1(cd039ed9cb4127729bd29c6232dcbb77b85a4159) ) ROM_REGION( 0x20000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "bt_p6.rom", 0x00000, 0x8000, CRC(8ffdf969) SHA1(68672dc74156ebbf59316dfeae25b155d699d0eb) ) ROM_LOAD( "bt_p7.rom", 0x08000, 0x8000, CRC(268d10df) SHA1(6a297bbd7b4248306d8756a80f4403c45d833eb3) ) ROM_LOAD( "bt_p8.rom", 0x10000, 0x8000, CRC(3e39e9dd) SHA1(394c85841113a1b2bdd744445e3e4e3acc7099c6) ) ROM_LOAD( "bt_p9.rom", 0x18000, 0x8000, CRC(bf56da61) SHA1(855687b6a0a4cef3b8294ca359abe14b11ad5749) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "bt_p11.rom", 0x00000, 0x10000, CRC(aae7410e) SHA1(19dcd13fc53c05bac05d2242965129ab1e3a4a88) ) ROM_LOAD( "bt_p12.rom", 0x10000, 0x10000, CRC(18914f70) SHA1(2c4e7db8b6e70dffb27d10032f750932c7379a66) ) ROM_LOAD( "bt_p13.rom", 0x20000, 0x10000, CRC(cd79ce81) SHA1(00f205f8a97f839e2592bdfb624fe6b902ce5a93) ) ROM_LOAD( "bt_p14.rom", 0x30000, 0x10000, CRC(edc57117) SHA1(899a524973f407c3be1de9dac50f3d373bccb2e5) ) ROM_LOAD( "bt_p15.rom", 0x40000, 0x10000, CRC(448bf9f4) SHA1(0f880ba3e97a57c937afdce29a1461bc310196eb) ) ROM_LOAD( "bt_p16.rom", 0x50000, 0x10000, CRC(119999eb) SHA1(0030121239c3ef07c093a7e2146c4027e1b544ac) ) ROM_LOAD( "bt_p17.rom", 0x60000, 0x10000, CRC(b5462139) SHA1(9af190cf5fabcc017d707be43bd141dc6db12827) ) ROM_LOAD( "bt_p18.rom", 0x70000, 0x10000, CRC(cb416227) SHA1(aba0b5a0c93713c676a59e8d3c36d780a4e01894) ) ROM_REGION( 0x20000, "ym2", 0 ) ROM_LOAD( "bt_p4.rom", 0x00000, 0x10000, CRC(4bc83229) SHA1(b58d08ebed0b02279385a7ac2f385e62443e3de6) ) ROM_LOAD( "bt_p5.rom", 0x10000, 0x10000, CRC(817bd62c) SHA1(d3ee2ff01a4da8b928728b2fd4948fabd2b04420) ) ROM_END ROM_START( bermudaj ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "btj_p01.bin", 0x0000, 0x10000, CRC(eda75f36) SHA1(d6fcb46dc45007a77bf6a8ca7aa53aefedcecf92) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "bt_p2.rom", 0x00000, 0x10000, CRC(0e193265) SHA1(765ad63d1f752920d3d7829747e8f2808670ee84) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "btj_p03.bin", 0x00000, 0x10000, CRC(fea8a096) SHA1(593e34a20ab6f5bae9d74415af5a834646d2444e) ) ROM_REGION( 0x1400, "proms", 0 ) ROM_LOAD( "btj_01r.prm", 0x0000, 0x0400, CRC(f4b54d06) SHA1(620ea513dbf3219844cdb36ea5d7e2a1b13e3198) ) /* red */ ROM_LOAD( "btj_02g.prm", 0x0400, 0x0400, CRC(baac139e) SHA1(c951c9a2d8bb1af178de63c6e2cb716dcb2ac57c) ) /* green */ ROM_LOAD( "btj_03b.prm", 0x0800, 0x0400, CRC(2edf2e0b) SHA1(b430ec934399909e6e1f27c7bf47bbacf01f266f) ) /* blue */ ROM_LOAD( "btj_h.prm", 0x0c00, 0x0400, CRC(c20b197b) SHA1(504cb28d652029fe87a5411d6239e78d93c83e91) ) /* ? */ ROM_LOAD( "btj_v.prm", 0x1000, 0x0400, CRC(5d0c617f) SHA1(845e52173c33500227cabe1e21b34919d2856215) ) /* ? */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "bt_p10.rom", 0x0000, 0x8000, CRC(d3650211) SHA1(cc7cfe05c5903caf33f8f02c416f68e6d2f6baa7) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "bt_p22.rom", 0x00000, 0x10000, CRC(8daf7df4) SHA1(c6b5157821f3751bc70411ba0e1ea43d223ad0f6) ) ROM_LOAD( "bt_p21.rom", 0x10000, 0x10000, CRC(b7689599) SHA1(ffa35b480efbc55948e5d0202e7a7ab6446db905) ) ROM_LOAD( "bt_p20.rom", 0x20000, 0x10000, CRC(ab6217b7) SHA1(fb4b0fcd9ff1f04cf772a46b6727d3de531beb0e) ) ROM_LOAD( "bt_p19.rom", 0x30000, 0x10000, CRC(8ed759a0) SHA1(cd039ed9cb4127729bd29c6232dcbb77b85a4159) ) ROM_REGION( 0x20000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "bt_p6.rom", 0x00000, 0x8000, CRC(8ffdf969) SHA1(68672dc74156ebbf59316dfeae25b155d699d0eb) ) ROM_LOAD( "bt_p7.rom", 0x08000, 0x8000, CRC(268d10df) SHA1(6a297bbd7b4248306d8756a80f4403c45d833eb3) ) ROM_LOAD( "bt_p8.rom", 0x10000, 0x8000, CRC(3e39e9dd) SHA1(394c85841113a1b2bdd744445e3e4e3acc7099c6) ) ROM_LOAD( "bt_p9.rom", 0x18000, 0x8000, CRC(bf56da61) SHA1(855687b6a0a4cef3b8294ca359abe14b11ad5749) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "bt_p11.rom", 0x00000, 0x10000, CRC(aae7410e) SHA1(19dcd13fc53c05bac05d2242965129ab1e3a4a88) ) ROM_LOAD( "bt_p12.rom", 0x10000, 0x10000, CRC(18914f70) SHA1(2c4e7db8b6e70dffb27d10032f750932c7379a66) ) ROM_LOAD( "bt_p13.rom", 0x20000, 0x10000, CRC(cd79ce81) SHA1(00f205f8a97f839e2592bdfb624fe6b902ce5a93) ) ROM_LOAD( "bt_p14.rom", 0x30000, 0x10000, CRC(edc57117) SHA1(899a524973f407c3be1de9dac50f3d373bccb2e5) ) ROM_LOAD( "bt_p15.rom", 0x40000, 0x10000, CRC(448bf9f4) SHA1(0f880ba3e97a57c937afdce29a1461bc310196eb) ) ROM_LOAD( "bt_p16.rom", 0x50000, 0x10000, CRC(119999eb) SHA1(0030121239c3ef07c093a7e2146c4027e1b544ac) ) ROM_LOAD( "bt_p17.rom", 0x60000, 0x10000, CRC(b5462139) SHA1(9af190cf5fabcc017d707be43bd141dc6db12827) ) ROM_LOAD( "bt_p18.rom", 0x70000, 0x10000, CRC(cb416227) SHA1(aba0b5a0c93713c676a59e8d3c36d780a4e01894) ) ROM_REGION( 0x20000, "ym2", 0 ) ROM_LOAD( "btj_p04.bin", 0x00000, 0x10000, CRC(b2e01129) SHA1(b47ffbcbd9a70f74dfd6906d4f9386db24a7294f) ) ROM_LOAD( "btj_p05.bin", 0x10000, 0x10000, CRC(924c24f7) SHA1(7a2dafbdaa748121fc6279677f6bffd9e10b1a54) ) ROM_END ROM_START( worldwar ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "ww4.bin", 0x0000, 0x10000, CRC(bc29d09f) SHA1(9bd5a47565934590347b7152457869331ae94375) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "ww5.bin", 0x00000, 0x10000, CRC(8dc15909) SHA1(dc0f0e969c36469cc91ecfb1a98cfdb1020972eb) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "ww3.bin", 0x00000, 0x10000, CRC(8b74c951) SHA1(f4560380f16bcd396d08f48541c65f7be5b290d0) ) ROM_REGION( 0x1400, "proms", 0 ) ROM_LOAD( "ww_r.bin", 0x0000, 0x0400, CRC(b88e95f0) SHA1(621c4bf716134d758dae2b3bc519f0a890a11fdb) ) /* red */ ROM_LOAD( "ww_g.bin", 0x0400, 0x0400, CRC(5e1616b2) SHA1(f2df8f06e717f16c689a941a3a1762dfeb377c83) ) /* green */ ROM_LOAD( "ww_b.bin", 0x0800, 0x0400, CRC(e9770796) SHA1(2d3001650e781ba7c92a1b3ad0cb9d8c59166e5e) ) /* blue */ ROM_LOAD( "btj_h.prm", 0x0c00, 0x0400, CRC(c20b197b) SHA1(504cb28d652029fe87a5411d6239e78d93c83e91) ) /* ? */ ROM_LOAD( "btj_v.prm", 0x1000, 0x0400, CRC(5d0c617f) SHA1(845e52173c33500227cabe1e21b34919d2856215) ) /* ? */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "ww6.bin", 0x0000, 0x8000, CRC(d57570ab) SHA1(98997de12225d177be4916c7f2e6a7a2df24b8f2) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "ww11.bin", 0x00000, 0x10000, CRC(603ddcb5) SHA1(766d477672f7936a2b12d3aef435b59aaa77886d) ) ROM_LOAD( "ww12.bin", 0x10000, 0x10000, CRC(388093ff) SHA1(b449031c8225b10d7e27e3a2a0636cfd8cb4e03d) ) ROM_LOAD( "ww13.bin", 0x20000, 0x10000, CRC(83a7ef62) SHA1(692be1db8b0b0ff518ffe6e000fa8eb0ca7d8b06) ) ROM_LOAD( "ww14.bin", 0x30000, 0x10000, CRC(04c784be) SHA1(1a485eeb65dee295c791006d58e4e7305bdcf490) ) ROM_REGION( 0x20000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "ww10.bin", 0x00000, 0x08000, CRC(f68a2d51) SHA1(bf3bfcb7fcb77f4605472775025dc69e979155c8) ) ROM_LOAD( "ww9.bin", 0x08000, 0x08000, CRC(d9d35911) SHA1(74c23f2967be76ced82522a67291de233528b099) ) ROM_LOAD( "ww8.bin", 0x10000, 0x08000, CRC(0ec15086) SHA1(6f5fb4a0f96b3ab745f402c04c2cdc2bacaf4844) ) ROM_LOAD( "ww7.bin", 0x18000, 0x08000, CRC(53c4b24e) SHA1(5f72848f585dcee857715d6ca0020237dd23abc3) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "ww21.bin", 0x00000, 0x10000, CRC(be974fbe) SHA1(bcfafb85ad858fc0a3dceb2d5fe319d812df50fc) ) ROM_LOAD( "ww22.bin", 0x10000, 0x10000, CRC(9914972a) SHA1(57a27173bc525b18f42699eab9300d4c8652a7c6) ) ROM_LOAD( "ww19.bin", 0x20000, 0x10000, CRC(c39ac1a7) SHA1(9f8048250306ee23c6c66c751b64f19168123ff3) ) ROM_LOAD( "ww20.bin", 0x30000, 0x10000, CRC(8504170f) SHA1(e9970d006dbc63640234bb4baa76a10d84f22bcd) ) ROM_LOAD( "ww15.bin", 0x40000, 0x10000, CRC(d55ce063) SHA1(c0845db7e928e735746822ab94e5f148f38e73cc) ) ROM_LOAD( "ww16.bin", 0x50000, 0x10000, CRC(a2d19ce5) SHA1(ec1e22c8aa1d24b24fa97015c43e651aebb5a3bb) ) ROM_LOAD( "ww17.bin", 0x60000, 0x10000, CRC(a9a6b128) SHA1(bd09fcf91211739a304771f633f04235d32b057d) ) ROM_LOAD( "ww18.bin", 0x70000, 0x10000, CRC(c712d24c) SHA1(59858d446491e63f8bd0fd1f8aa20262fa0522ef) ) ROM_REGION( 0x20000, "ym2", 0 ) ROM_LOAD( "bt_p4.rom", 0x00000, 0x10000, CRC(4bc83229) SHA1(b58d08ebed0b02279385a7ac2f385e62443e3de6) ) ROM_LOAD( "bt_p5.rom", 0x10000, 0x10000, CRC(817bd62c) SHA1(d3ee2ff01a4da8b928728b2fd4948fabd2b04420) ) ROM_END ROM_START( bermudaa ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "4", 0x0000, 0x10000, CRC(4de39d01) SHA1(4312660c6658079c2d148c07d24f741804f3e45c) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "5", 0x00000, 0x10000, CRC(76158e94) SHA1(221e59b3fd87c6193755753d6ac6a96807e23120) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "3", 0x00000, 0x10000, CRC(c79134a8) SHA1(247459d31022f1491978ba7fcc62dd71983c9057) ) ROM_REGION( 0x1400, "proms", 0 ) ROM_LOAD( "mb7122e.1k", 0x0000, 0x0400, CRC(1e8fc4c3) SHA1(21b26e6a046c10bab57d2fa986082b7e45a6c4de) ) /* red */ ROM_LOAD( "mb7122e.2l", 0x0400, 0x0400, CRC(23ce9707) SHA1(c83ef6c3324770c756f1daf01c22214e5dde161e) ) /* green */ ROM_LOAD( "mb7122e.1l", 0x0800, 0x0400, CRC(26caf985) SHA1(113629bf2e2309dea23a39bc9206e228639d16f3) ) /* blue */ ROM_LOAD( "btj_h.prm", 0x0c00, 0x0400, CRC(c20b197b) SHA1(504cb28d652029fe87a5411d6239e78d93c83e91) ) /* ? */ ROM_LOAD( "btj_v.prm", 0x1000, 0x0400, CRC(5d0c617f) SHA1(845e52173c33500227cabe1e21b34919d2856215) ) /* ? */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "6", 0x0000, 0x8000, CRC(a0e6710c) SHA1(28010eaed046681295661b6fa3e76090ba86592b) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "ww11.bin", 0x00000, 0x10000, CRC(603ddcb5) SHA1(766d477672f7936a2b12d3aef435b59aaa77886d) ) ROM_LOAD( "ww12.bin", 0x10000, 0x10000, CRC(388093ff) SHA1(b449031c8225b10d7e27e3a2a0636cfd8cb4e03d) ) ROM_LOAD( "ww13.bin", 0x20000, 0x10000, CRC(83a7ef62) SHA1(692be1db8b0b0ff518ffe6e000fa8eb0ca7d8b06) ) ROM_LOAD( "ww14.bin", 0x30000, 0x10000, CRC(04c784be) SHA1(1a485eeb65dee295c791006d58e4e7305bdcf490) ) ROM_REGION( 0x20000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "ww10.bin", 0x00000, 0x08000, CRC(f68a2d51) SHA1(bf3bfcb7fcb77f4605472775025dc69e979155c8) ) ROM_LOAD( "ww9.bin", 0x08000, 0x08000, CRC(d9d35911) SHA1(74c23f2967be76ced82522a67291de233528b099) ) ROM_LOAD( "ww8.bin", 0x10000, 0x08000, CRC(0ec15086) SHA1(6f5fb4a0f96b3ab745f402c04c2cdc2bacaf4844) ) ROM_LOAD( "ww7.bin", 0x18000, 0x08000, CRC(53c4b24e) SHA1(5f72848f585dcee857715d6ca0020237dd23abc3) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "ww21.bin", 0x00000, 0x10000, CRC(be974fbe) SHA1(bcfafb85ad858fc0a3dceb2d5fe319d812df50fc) ) ROM_LOAD( "ww22.bin", 0x10000, 0x10000, CRC(9914972a) SHA1(57a27173bc525b18f42699eab9300d4c8652a7c6) ) ROM_LOAD( "ww19.bin", 0x20000, 0x10000, CRC(c39ac1a7) SHA1(9f8048250306ee23c6c66c751b64f19168123ff3) ) ROM_LOAD( "ww20.bin", 0x30000, 0x10000, CRC(8504170f) SHA1(e9970d006dbc63640234bb4baa76a10d84f22bcd) ) ROM_LOAD( "ww15.bin", 0x40000, 0x10000, CRC(d55ce063) SHA1(c0845db7e928e735746822ab94e5f148f38e73cc) ) ROM_LOAD( "ww16.bin", 0x50000, 0x10000, CRC(a2d19ce5) SHA1(ec1e22c8aa1d24b24fa97015c43e651aebb5a3bb) ) ROM_LOAD( "ww17.bin", 0x60000, 0x10000, CRC(a9a6b128) SHA1(bd09fcf91211739a304771f633f04235d32b057d) ) ROM_LOAD( "ww18.bin", 0x70000, 0x10000, CRC(c712d24c) SHA1(59858d446491e63f8bd0fd1f8aa20262fa0522ef) ) ROM_REGION( 0x20000, "ym2", 0 ) ROM_LOAD( "bt_p4.rom", 0x00000, 0x10000, CRC(4bc83229) SHA1(b58d08ebed0b02279385a7ac2f385e62443e3de6) ) ROM_LOAD( "bt_p5.rom", 0x10000, 0x10000, CRC(817bd62c) SHA1(d3ee2ff01a4da8b928728b2fd4948fabd2b04420) ) ROM_END /***********************************************************************/ ROM_START( psychos ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "p7", 0x00000, 0x10000, CRC(562809f4) SHA1(71d2a0fbfbe953e2bc4169d3c0a4f259911f04c3) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "up03_m8.rom", 0x00000, 0x10000, CRC(5f426ddb) SHA1(d4b2215122b23066ba2b231992f0f27057259ded) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "p5", 0x0000, 0x10000, CRC(64503283) SHA1(e380164ac4268eda1d9ca2404b3dddc5fd3f9dcc) ) ROM_REGION( 0x1400, "proms", 0 ) ROM_LOAD( "up03_k1.rom", 0x0000, 0x400, CRC(27b8ca8c) SHA1(a2dbc22ca10c2c2c874bf766fe64981f9be75aba) ) /* red */ ROM_LOAD( "up03_l1.rom", 0x0400, 0x400, CRC(40e78c9e) SHA1(779c84e5a40365d36088a018d9d1a3524f53844a) ) /* green */ ROM_LOAD( "up03_k2.rom", 0x0800, 0x400, CRC(d845d5ac) SHA1(e1e0954c44264456a02aebe5e3b0bba6031b837b) ) /* blue */ ROM_LOAD( "mb7122e.8j", 0x0c00, 0x400, CRC(c20b197b) SHA1(504cb28d652029fe87a5411d6239e78d93c83e91) ) /* ? */ ROM_LOAD( "mb7122e.8k", 0x1000, 0x400, CRC(5d0c617f) SHA1(845e52173c33500227cabe1e21b34919d2856215) ) /* ? */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up02_a3.rom", 0x0000, 0x8000, CRC(11a71919) SHA1(ffb8c54ad5162ea5040508ccb9244b7cd087c047) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_f1.rom", 0x00000, 0x10000, CRC(167e5765) SHA1(5deb66255278e1891c344e0e9665c6f0fda59391) ) ROM_LOAD( "up01_d1.rom", 0x10000, 0x10000, CRC(8b0fe8d0) SHA1(30b24878e0e333a635dae475b6527b03b9e0302c) ) ROM_LOAD( "up01_c1.rom", 0x20000, 0x10000, CRC(f4361c50) SHA1(59d0915c4c4d07e26d205ffee95d7628f8eefb6d) ) ROM_LOAD( "up01_a1.rom", 0x30000, 0x10000, CRC(e4b0b95e) SHA1(8e35138f9d1fc6c1d787cf09ec17a900710db375) ) ROM_REGION( 0x20000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up02_f3.rom", 0x00000, 0x8000, CRC(f96f82db) SHA1(8062721431762dfcf7cc499a1f050e4cbe0fc793) ) ROM_LOAD( "up02_e3.rom", 0x08000, 0x8000, CRC(2b007733) SHA1(7b808a134a9aa70aef1cf2a503b7ea786fd05275) ) ROM_LOAD( "up02_c3.rom", 0x10000, 0x8000, CRC(efa830e1) SHA1(0a41a764a751a6566b9bb58086a417cfb7925d50) ) ROM_LOAD( "up02_b3.rom", 0x18000, 0x8000, CRC(24559ee1) SHA1(ca2166558a8dffba9042349db2f85f9111bd8d93) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_f10.rom", 0x00000, 0x10000, CRC(2bac250e) SHA1(aaf424fb9663e14c19d4063a402fb3c4c5c5b059) ) ROM_LOAD( "up01_h10.rom", 0x10000, 0x10000, CRC(5e1ba353) SHA1(1219cd11d5837c6680f6cbbf91cfece6564cacaa) ) ROM_LOAD( "up01_j10.rom", 0x20000, 0x10000, CRC(9ff91a97) SHA1(064047800f3d7cb6eaf35988e0db0dc4dfa7e10f) ) ROM_LOAD( "up01_l10.rom", 0x30000, 0x10000, CRC(ae1965ef) SHA1(7da6f14fa46f0443da8502f61e9f7d4aa603a19b) ) ROM_LOAD( "up01_m10.rom", 0x40000, 0x10000, CRC(df283b67) SHA1(92650d3517efdef1358f5c9b9ee30d48a3bcc45a) ) ROM_LOAD( "up01_n10.rom", 0x50000, 0x10000, CRC(914f051f) SHA1(743aa05ce1b4a9a49e9515e6c56c721bebd2bd2c) ) ROM_LOAD( "up01_r10.rom", 0x60000, 0x10000, CRC(c4488472) SHA1(98540ca924cc20e82859b7bb88e521ff3f9f3b37) ) ROM_LOAD( "up01_s10.rom", 0x70000, 0x10000, CRC(8ec7fe18) SHA1(65697058fe557066921072df691f3aa19f54968c) ) ROM_REGION( 0x40000, "ym2", 0 ) ROM_LOAD( "p1", 0x00000, 0x10000, CRC(58f1683f) SHA1(8b713b2806d1a56794c990ed221ce016bb881082) ) ROM_LOAD( "p2", 0x10000, 0x10000, CRC(da3abda1) SHA1(aeafe8f41c0ea2f93791abce01a53d8e417d1216) ) ROM_LOAD( "p3", 0x20000, 0x10000, CRC(f3683ae8) SHA1(a2e77995f835eaa211ea7d384382cf6a5a121490) ) ROM_LOAD( "p4", 0x30000, 0x10000, CRC(437d775a) SHA1(355c227b22ae34f47e2bb27d4b5440ccaedf2eea) ) ROM_END ROM_START( psychosj ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "up03_m4.rom", 0x0000, 0x10000, CRC(05dfb409) SHA1(e6c378c86689c7ab9190908c8e4aa2d4563c3774) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "up03_m8.rom", 0x00000, 0x10000, CRC(5f426ddb) SHA1(d4b2215122b23066ba2b231992f0f27057259ded) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "up03_j6.rom", 0x00000, 0x10000, CRC(bbd0a8e3) SHA1(ea8ca9de8f6042cf14ebfc83bc956751358f9521) ) ROM_REGION( 0x1400, "proms", 0 ) ROM_LOAD( "up03_k1.rom", 0x0000, 0x400, CRC(27b8ca8c) SHA1(a2dbc22ca10c2c2c874bf766fe64981f9be75aba) ) /* red */ ROM_LOAD( "up03_l1.rom", 0x0400, 0x400, CRC(40e78c9e) SHA1(779c84e5a40365d36088a018d9d1a3524f53844a) ) /* green */ ROM_LOAD( "up03_k2.rom", 0x0800, 0x400, CRC(d845d5ac) SHA1(e1e0954c44264456a02aebe5e3b0bba6031b837b) ) /* blue */ ROM_LOAD( "mb7122e.8j", 0x0c00, 0x400, CRC(c20b197b) SHA1(504cb28d652029fe87a5411d6239e78d93c83e91) ) /* ? */ ROM_LOAD( "mb7122e.8k", 0x1000, 0x400, CRC(5d0c617f) SHA1(845e52173c33500227cabe1e21b34919d2856215) ) /* ? */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up02_a3.rom", 0x0000, 0x8000, CRC(11a71919) SHA1(ffb8c54ad5162ea5040508ccb9244b7cd087c047) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_f1.rom", 0x00000, 0x10000, CRC(167e5765) SHA1(5deb66255278e1891c344e0e9665c6f0fda59391) ) ROM_LOAD( "up01_d1.rom", 0x10000, 0x10000, CRC(8b0fe8d0) SHA1(30b24878e0e333a635dae475b6527b03b9e0302c) ) ROM_LOAD( "up01_c1.rom", 0x20000, 0x10000, CRC(f4361c50) SHA1(59d0915c4c4d07e26d205ffee95d7628f8eefb6d) ) ROM_LOAD( "up01_a1.rom", 0x30000, 0x10000, CRC(e4b0b95e) SHA1(8e35138f9d1fc6c1d787cf09ec17a900710db375) ) ROM_REGION( 0x20000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up02_f3.rom", 0x00000, 0x8000, CRC(f96f82db) SHA1(8062721431762dfcf7cc499a1f050e4cbe0fc793) ) ROM_LOAD( "up02_e3.rom", 0x08000, 0x8000, CRC(2b007733) SHA1(7b808a134a9aa70aef1cf2a503b7ea786fd05275) ) ROM_LOAD( "up02_c3.rom", 0x10000, 0x8000, CRC(efa830e1) SHA1(0a41a764a751a6566b9bb58086a417cfb7925d50) ) ROM_LOAD( "up02_b3.rom", 0x18000, 0x8000, CRC(24559ee1) SHA1(ca2166558a8dffba9042349db2f85f9111bd8d93) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_f10.rom", 0x00000, 0x10000, CRC(2bac250e) SHA1(aaf424fb9663e14c19d4063a402fb3c4c5c5b059) ) ROM_LOAD( "up01_h10.rom", 0x10000, 0x10000, CRC(5e1ba353) SHA1(1219cd11d5837c6680f6cbbf91cfece6564cacaa) ) ROM_LOAD( "up01_j10.rom", 0x20000, 0x10000, CRC(9ff91a97) SHA1(064047800f3d7cb6eaf35988e0db0dc4dfa7e10f) ) ROM_LOAD( "up01_l10.rom", 0x30000, 0x10000, CRC(ae1965ef) SHA1(7da6f14fa46f0443da8502f61e9f7d4aa603a19b) ) ROM_LOAD( "up01_m10.rom", 0x40000, 0x10000, CRC(df283b67) SHA1(92650d3517efdef1358f5c9b9ee30d48a3bcc45a) ) ROM_LOAD( "up01_n10.rom", 0x50000, 0x10000, CRC(914f051f) SHA1(743aa05ce1b4a9a49e9515e6c56c721bebd2bd2c) ) ROM_LOAD( "up01_r10.rom", 0x60000, 0x10000, CRC(c4488472) SHA1(98540ca924cc20e82859b7bb88e521ff3f9f3b37) ) ROM_LOAD( "up01_s10.rom", 0x70000, 0x10000, CRC(8ec7fe18) SHA1(65697058fe557066921072df691f3aa19f54968c) ) ROM_REGION( 0x40000, "ym2", 0 ) ROM_LOAD( "up03_b5.rom", 0x00000, 0x10000, CRC(0f8e8276) SHA1(8894ccccaf67ae3cfea926725c114f8e5607e4b2) ) ROM_LOAD( "up03_c5.rom", 0x10000, 0x10000, CRC(34e41dfb) SHA1(cdc4cb47a31c4f6eee8bc804389ee62af5173c15) ) ROM_LOAD( "up03_d5.rom", 0x20000, 0x10000, CRC(aa583c5e) SHA1(8433517d789c6b30938bfef366b44a0412dd5e7e) ) ROM_LOAD( "up03_f5.rom", 0x30000, 0x10000, CRC(7e8bce7a) SHA1(dd482045332719c76e598110d7285997b337352a) ) ROM_END /***********************************************************************/ ROM_START( gwar ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "7g", 0x00000, 0x10000, CRC(5bcfa7dc) SHA1(1af2c36df287c9c84be8e7fc173b66f3dde5375e) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "g02", 0x00000, 0x10000, CRC(86d931bf) SHA1(8bf7c7a7c01561568973d01956e5398bbc9c3463) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "g03", 0x00000, 0x10000, CRC(eb544ab9) SHA1(433af63feb4c4ef0e3bd383f2f9bc19e436fb103) ) ROM_REGION( 0x2400, "proms", 0 ) ROM_LOAD( "guprom.3", 0x0000, 0x0400, CRC(090236a3) SHA1(40d066e34291492c6baf8c120657e3d547274b59) ) /* red */ ROM_LOAD( "guprom.2", 0x0400, 0x0400, CRC(9147de69) SHA1(e4b3b546e429c195e82f97322e2a295882e38a58) ) /* green */ ROM_LOAD( "guprom.1", 0x0800, 0x0400, CRC(7f9c839e) SHA1(2fa60fa335f76891d961c9bd0066fa7f82f76779) ) /* blue */ ROM_LOAD( "btj_h.prm", 0x0c00, 0x0400, CRC(c20b197b) SHA1(504cb28d652029fe87a5411d6239e78d93c83e91) ) /* h-decode */ ROM_LOAD( "btj_v.prm", 0x1000, 0x0400, CRC(5d0c617f) SHA1(845e52173c33500227cabe1e21b34919d2856215) ) /* v-decode */ ROM_LOAD( "ls.bin", 0x1400, 0x1000, CRC(73df921d) SHA1(c0f765da3e0e80d104b0baaa7a83bdcc399254b3) ) /* ls-joystick encoder */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g05", 0x0000, 0x08000, CRC(80f73e2e) SHA1(820824fb10f7dfec6247b46dde8ff7124bde3734) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g06", 0x00000, 0x10000, CRC(f1dcdaef) SHA1(d9b65e7f4025787037628528d3bef699be2eb874) ) ROM_LOAD( "g07", 0x10000, 0x10000, CRC(326e4e5e) SHA1(6935429925d748bb43072429db0d3b08ffdbc95d) ) ROM_LOAD( "g08", 0x20000, 0x10000, CRC(0aa70967) SHA1(a6cbadbb960280b5e79660c0bbd43089ced39a44) ) ROM_LOAD( "g09", 0x30000, 0x10000, CRC(b7686336) SHA1(d654d282862ff00488be38fb9c1302c8bb6f7e7c) ) ROM_REGION( 0x40000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g10", 0x00000, 0x10000, CRC(58600f7d) SHA1(3dcd25d1ed07e6f74f3316ebe41768eb155f4c45) ) ROM_LOAD( "g11", 0x10000, 0x10000, CRC(a3f9b463) SHA1(ee83d18cf08972c792b05c277b1ca25d732e294d) ) ROM_LOAD( "g12", 0x20000, 0x10000, CRC(092501be) SHA1(85d9a8922dde6824805a4b8e6c52b2a9ad092df9) ) ROM_LOAD( "g13", 0x30000, 0x10000, CRC(25801ea6) SHA1(1aa61716d6be399a1eee2ee5079f13da0f1bd4e8) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g20", 0x00000, 0x10000, CRC(2b46edff) SHA1(db97e042621dcbedfeed71937ead6d715899d4f7) ) ROM_LOAD( "g21", 0x10000, 0x10000, CRC(be19888d) SHA1(bc7b1b6236d41685faacc2008d51ae2da9a82909) ) ROM_LOAD( "g18", 0x20000, 0x10000, CRC(2d653f0c) SHA1(99eb7883822b10f61b6e922c0d0519aacac83732) ) ROM_LOAD( "g19", 0x30000, 0x10000, CRC(ebbf3ba2) SHA1(bc3631c43058faf1ec6b21ed8017b744afee6f5d) ) ROM_LOAD( "g16", 0x40000, 0x10000, CRC(aeb3707f) SHA1(58d1a71cf83ab0f5f0dd67d441edbc8ece8c2ba5) ) ROM_LOAD( "g17", 0x50000, 0x10000, CRC(0808f95f) SHA1(f67763cceb287a02e3b946ade52105a72161e540) ) ROM_LOAD( "g14", 0x60000, 0x10000, CRC(8dfc7b87) SHA1(e3d75020aa1b90f12633f6515a0386f87441b225) ) ROM_LOAD( "g15", 0x70000, 0x10000, CRC(06822aac) SHA1(630d438cbebe0b5af571948d0d3f4996f52aae1d) ) ROM_REGION( 0x10000, "ym2", 0 ) ROM_LOAD( "g04", 0x00000, 0x10000, CRC(2255f8dd) SHA1(fac31b617762d0fa39cf82a658be250b91ab73ce) ) ROM_END ROM_START( gwara ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "gv3", 0x00000, 0x10000, CRC(24936d83) SHA1(33842322ead66e426946c6cfaa04e56afea90d78) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "gv4", 0x00000, 0x10000, CRC(26335a55) SHA1(de3e7d9e204a969745367aa37326d7b3e28c7424) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "gv2", 0x00000, 0x10000, CRC(896682dd) SHA1(dc2125c2378a01291197b2798a5eef6459cf5b99) ) ROM_REGION( 0x2400, "proms", 0 ) ROM_LOAD( "guprom.3", 0x0000, 0x0400, CRC(090236a3) SHA1(40d066e34291492c6baf8c120657e3d547274b59) ) /* red */ ROM_LOAD( "guprom.2", 0x0400, 0x0400, CRC(9147de69) SHA1(e4b3b546e429c195e82f97322e2a295882e38a58) ) /* green */ ROM_LOAD( "guprom.1", 0x0800, 0x0400, CRC(7f9c839e) SHA1(2fa60fa335f76891d961c9bd0066fa7f82f76779) ) /* blue */ ROM_LOAD( "btj_h.prm", 0x0c00, 0x0400, CRC(c20b197b) SHA1(504cb28d652029fe87a5411d6239e78d93c83e91) ) /* h-decode */ ROM_LOAD( "btj_v.prm", 0x1000, 0x0400, CRC(5d0c617f) SHA1(845e52173c33500227cabe1e21b34919d2856215) ) /* v-decode */ ROM_LOAD( "ls.bin", 0x1400, 0x1000, CRC(73df921d) SHA1(c0f765da3e0e80d104b0baaa7a83bdcc399254b3) ) /* ls-joystick encoder */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g05", 0x0000, 0x08000, CRC(80f73e2e) SHA1(820824fb10f7dfec6247b46dde8ff7124bde3734) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g06", 0x00000, 0x10000, CRC(f1dcdaef) SHA1(d9b65e7f4025787037628528d3bef699be2eb874) ) ROM_LOAD( "g07", 0x10000, 0x10000, CRC(326e4e5e) SHA1(6935429925d748bb43072429db0d3b08ffdbc95d) ) ROM_LOAD( "g08", 0x20000, 0x10000, CRC(0aa70967) SHA1(a6cbadbb960280b5e79660c0bbd43089ced39a44) ) ROM_LOAD( "g09", 0x30000, 0x10000, CRC(b7686336) SHA1(d654d282862ff00488be38fb9c1302c8bb6f7e7c) ) ROM_REGION( 0x40000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g10", 0x00000, 0x10000, CRC(58600f7d) SHA1(3dcd25d1ed07e6f74f3316ebe41768eb155f4c45) ) ROM_LOAD( "g11", 0x10000, 0x10000, CRC(a3f9b463) SHA1(ee83d18cf08972c792b05c277b1ca25d732e294d) ) ROM_LOAD( "g12", 0x20000, 0x10000, CRC(092501be) SHA1(85d9a8922dde6824805a4b8e6c52b2a9ad092df9) ) ROM_LOAD( "g13", 0x30000, 0x10000, CRC(25801ea6) SHA1(1aa61716d6be399a1eee2ee5079f13da0f1bd4e8) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g20", 0x00000, 0x10000, CRC(2b46edff) SHA1(db97e042621dcbedfeed71937ead6d715899d4f7) ) ROM_LOAD( "g21", 0x10000, 0x10000, CRC(be19888d) SHA1(bc7b1b6236d41685faacc2008d51ae2da9a82909) ) ROM_LOAD( "g18", 0x20000, 0x10000, CRC(2d653f0c) SHA1(99eb7883822b10f61b6e922c0d0519aacac83732) ) ROM_LOAD( "g19", 0x30000, 0x10000, CRC(ebbf3ba2) SHA1(bc3631c43058faf1ec6b21ed8017b744afee6f5d) ) ROM_LOAD( "g16", 0x40000, 0x10000, CRC(aeb3707f) SHA1(58d1a71cf83ab0f5f0dd67d441edbc8ece8c2ba5) ) ROM_LOAD( "g17", 0x50000, 0x10000, CRC(0808f95f) SHA1(f67763cceb287a02e3b946ade52105a72161e540) ) ROM_LOAD( "g14", 0x60000, 0x10000, CRC(8dfc7b87) SHA1(e3d75020aa1b90f12633f6515a0386f87441b225) ) ROM_LOAD( "g15", 0x70000, 0x10000, CRC(06822aac) SHA1(630d438cbebe0b5af571948d0d3f4996f52aae1d) ) ROM_REGION( 0x10000, "ym2", 0 ) ROM_LOAD( "g04", 0x00000, 0x10000, CRC(2255f8dd) SHA1(fac31b617762d0fa39cf82a658be250b91ab73ce) ) ROM_END ROM_START( gwarj ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "7y3047", 0x00000, 0x10000, CRC(7f8a880c) SHA1(1eb1c3eb45aa933118e5bd116eb3f81f39063ae3) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "g02", 0x00000, 0x10000, CRC(86d931bf) SHA1(8bf7c7a7c01561568973d01956e5398bbc9c3463) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "g03", 0x00000, 0x10000, CRC(eb544ab9) SHA1(433af63feb4c4ef0e3bd383f2f9bc19e436fb103) ) ROM_REGION( 0x2400, "proms", 0 ) ROM_LOAD( "guprom.3", 0x0000, 0x0400, CRC(090236a3) SHA1(40d066e34291492c6baf8c120657e3d547274b59) ) /* red */ ROM_LOAD( "guprom.2", 0x0400, 0x0400, CRC(9147de69) SHA1(e4b3b546e429c195e82f97322e2a295882e38a58) ) /* green */ ROM_LOAD( "guprom.1", 0x0800, 0x0400, CRC(7f9c839e) SHA1(2fa60fa335f76891d961c9bd0066fa7f82f76779) ) /* blue */ ROM_LOAD( "btj_h.prm", 0x0c00, 0x0400, CRC(c20b197b) SHA1(504cb28d652029fe87a5411d6239e78d93c83e91) ) /* h-decode */ ROM_LOAD( "btj_v.prm", 0x1000, 0x0400, CRC(5d0c617f) SHA1(845e52173c33500227cabe1e21b34919d2856215) ) /* v-decode */ ROM_LOAD( "ls.bin", 0x1400, 0x1000, CRC(73df921d) SHA1(c0f765da3e0e80d104b0baaa7a83bdcc399254b3) ) /* ls-joystick encoder */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "792001", 0x0000, 0x08000, CRC(99d7ddf3) SHA1(4e4bc400d184e1fb9d0af3a33cc6f6d099bb3bee) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g06", 0x00000, 0x10000, CRC(f1dcdaef) SHA1(d9b65e7f4025787037628528d3bef699be2eb874) ) ROM_LOAD( "g07", 0x10000, 0x10000, CRC(326e4e5e) SHA1(6935429925d748bb43072429db0d3b08ffdbc95d) ) ROM_LOAD( "g08", 0x20000, 0x10000, CRC(0aa70967) SHA1(a6cbadbb960280b5e79660c0bbd43089ced39a44) ) ROM_LOAD( "g09", 0x30000, 0x10000, CRC(b7686336) SHA1(d654d282862ff00488be38fb9c1302c8bb6f7e7c) ) ROM_REGION( 0x40000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g10", 0x00000, 0x10000, CRC(58600f7d) SHA1(3dcd25d1ed07e6f74f3316ebe41768eb155f4c45) ) ROM_LOAD( "g11", 0x10000, 0x10000, CRC(a3f9b463) SHA1(ee83d18cf08972c792b05c277b1ca25d732e294d) ) ROM_LOAD( "g12", 0x20000, 0x10000, CRC(092501be) SHA1(85d9a8922dde6824805a4b8e6c52b2a9ad092df9) ) ROM_LOAD( "g13", 0x30000, 0x10000, CRC(25801ea6) SHA1(1aa61716d6be399a1eee2ee5079f13da0f1bd4e8) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g20", 0x00000, 0x10000, CRC(2b46edff) SHA1(db97e042621dcbedfeed71937ead6d715899d4f7) ) ROM_LOAD( "g21", 0x10000, 0x10000, CRC(be19888d) SHA1(bc7b1b6236d41685faacc2008d51ae2da9a82909) ) ROM_LOAD( "g18", 0x20000, 0x10000, CRC(2d653f0c) SHA1(99eb7883822b10f61b6e922c0d0519aacac83732) ) ROM_LOAD( "g19", 0x30000, 0x10000, CRC(ebbf3ba2) SHA1(bc3631c43058faf1ec6b21ed8017b744afee6f5d) ) ROM_LOAD( "g16", 0x40000, 0x10000, CRC(aeb3707f) SHA1(58d1a71cf83ab0f5f0dd67d441edbc8ece8c2ba5) ) ROM_LOAD( "g17", 0x50000, 0x10000, CRC(0808f95f) SHA1(f67763cceb287a02e3b946ade52105a72161e540) ) ROM_LOAD( "g14", 0x60000, 0x10000, CRC(8dfc7b87) SHA1(e3d75020aa1b90f12633f6515a0386f87441b225) ) ROM_LOAD( "g15", 0x70000, 0x10000, CRC(06822aac) SHA1(630d438cbebe0b5af571948d0d3f4996f52aae1d) ) ROM_REGION( 0x10000, "ym2", 0 ) ROM_LOAD( "g04", 0x00000, 0x10000, CRC(2255f8dd) SHA1(fac31b617762d0fa39cf82a658be250b91ab73ce) ) ROM_END ROM_START( gwarb ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "g01", 0x00000, 0x10000, CRC(ce1d3c80) SHA1(605ada3529d0b26425e6c573c31117249bb7a7db) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "g02", 0x00000, 0x10000, CRC(86d931bf) SHA1(8bf7c7a7c01561568973d01956e5398bbc9c3463) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "g03", 0x00000, 0x10000, CRC(eb544ab9) SHA1(433af63feb4c4ef0e3bd383f2f9bc19e436fb103) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "guprom.3", 0x000, 0x400, CRC(090236a3) SHA1(40d066e34291492c6baf8c120657e3d547274b59) ) /* red */ // up03_k1.rom ROM_LOAD( "guprom.2", 0x400, 0x400, CRC(9147de69) SHA1(e4b3b546e429c195e82f97322e2a295882e38a58) ) /* green */ // up03_l1.rom ROM_LOAD( "guprom.1", 0x800, 0x400, CRC(7f9c839e) SHA1(2fa60fa335f76891d961c9bd0066fa7f82f76779) ) /* blue */ // up03_k2.rom ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g05", 0x0000, 0x08000, CRC(80f73e2e) SHA1(820824fb10f7dfec6247b46dde8ff7124bde3734) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g06", 0x00000, 0x10000, CRC(f1dcdaef) SHA1(d9b65e7f4025787037628528d3bef699be2eb874) ) ROM_LOAD( "g07", 0x10000, 0x10000, CRC(326e4e5e) SHA1(6935429925d748bb43072429db0d3b08ffdbc95d) ) ROM_LOAD( "g08", 0x20000, 0x10000, CRC(0aa70967) SHA1(a6cbadbb960280b5e79660c0bbd43089ced39a44) ) ROM_LOAD( "g09", 0x30000, 0x10000, CRC(b7686336) SHA1(d654d282862ff00488be38fb9c1302c8bb6f7e7c) ) ROM_REGION( 0x40000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g10", 0x00000, 0x10000, CRC(58600f7d) SHA1(3dcd25d1ed07e6f74f3316ebe41768eb155f4c45) ) ROM_LOAD( "g11", 0x10000, 0x10000, CRC(a3f9b463) SHA1(ee83d18cf08972c792b05c277b1ca25d732e294d) ) ROM_LOAD( "g12", 0x20000, 0x10000, CRC(092501be) SHA1(85d9a8922dde6824805a4b8e6c52b2a9ad092df9) ) ROM_LOAD( "g13", 0x30000, 0x10000, CRC(25801ea6) SHA1(1aa61716d6be399a1eee2ee5079f13da0f1bd4e8) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "g20", 0x00000, 0x10000, CRC(2b46edff) SHA1(db97e042621dcbedfeed71937ead6d715899d4f7) ) ROM_LOAD( "g21", 0x10000, 0x10000, CRC(be19888d) SHA1(bc7b1b6236d41685faacc2008d51ae2da9a82909) ) ROM_LOAD( "g18", 0x20000, 0x10000, CRC(2d653f0c) SHA1(99eb7883822b10f61b6e922c0d0519aacac83732) ) ROM_LOAD( "g19", 0x30000, 0x10000, CRC(ebbf3ba2) SHA1(bc3631c43058faf1ec6b21ed8017b744afee6f5d) ) ROM_LOAD( "g16", 0x40000, 0x10000, CRC(aeb3707f) SHA1(58d1a71cf83ab0f5f0dd67d441edbc8ece8c2ba5) ) ROM_LOAD( "g17", 0x50000, 0x10000, CRC(0808f95f) SHA1(f67763cceb287a02e3b946ade52105a72161e540) ) ROM_LOAD( "g14", 0x60000, 0x10000, CRC(8dfc7b87) SHA1(e3d75020aa1b90f12633f6515a0386f87441b225) ) ROM_LOAD( "g15", 0x70000, 0x10000, CRC(06822aac) SHA1(630d438cbebe0b5af571948d0d3f4996f52aae1d) ) ROM_REGION( 0x10000, "ym2", 0 ) ROM_LOAD( "g04", 0x00000, 0x10000, CRC(2255f8dd) SHA1(fac31b617762d0fa39cf82a658be250b91ab73ce) ) ROM_END /***********************************************************************/ ROM_START( chopper ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "kk_01.rom", 0x0000, 0x10000, CRC(8fa2f839) SHA1(13cfdbeb433aa3e1dc7e7927c00690e02ed08274) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "kk_04.rom", 0x00000, 0x10000, CRC(004f7d9a) SHA1(4d1c830f69dbf2f1523f9ad7da9b3275fd6b5dfb) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "kk_03.rom", 0x00000, 0x10000, CRC(dbaafb87) SHA1(e7d7f68250bda217230560481ba51da335fc05d7) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "up03_k1.rom", 0x0000, 0x0400, CRC(7f07a45c) SHA1(f751d01d9c25609195b19643395290dab8b8bc5c) ) /* red */ ROM_LOAD( "up03_l1.rom", 0x0400, 0x0400, CRC(15359fc3) SHA1(4ced674fb18b80ebe5fd6459e0fb9542461dbc74) ) /* green */ ROM_LOAD( "up03_k2.rom", 0x0800, 0x0400, CRC(79b50f7d) SHA1(41579e498046570a6a74309310b5341fcde9c7de) ) /* blue */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_05.rom", 0x0000, 0x8000, CRC(defc0987) SHA1(ea8eca852aadce90857eb8e65d78631409faac01) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_10.rom", 0x00000, 0x10000, CRC(5cf4d22b) SHA1(b66864740898478becb188d7dd34d61187926e4d) ) ROM_LOAD( "kk_11.rom", 0x10000, 0x10000, CRC(9af4cad0) SHA1(dd8c1a76e6a90661c5442c0a096cb9ffe496d12a) ) ROM_LOAD( "kk_12.rom", 0x20000, 0x10000, CRC(02fec778) SHA1(477a3e22f913cc7783d6cbfce86f98fea9eaf3ec) ) ROM_LOAD( "kk_13.rom", 0x30000, 0x10000, CRC(2756817d) SHA1(acde21454ddf843425deff3357c9e3a7e7a2baec) ) ROM_REGION( 0x20000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_09.rom", 0x00000, 0x08000, CRC(653c4342) SHA1(aacb3a7772dcea4c88f0010b3654f4159cfb6a8b) ) ROM_LOAD( "kk_08.rom", 0x08000, 0x08000, CRC(2da45894) SHA1(09f1ac544a119c9d3a9eeb0606f35585d35c2d1d) ) ROM_LOAD( "kk_07.rom", 0x10000, 0x08000, CRC(a0ebebdf) SHA1(83d8a9ba7b7ffd42e50afb017e4d0d40fe3e2739) ) ROM_LOAD( "kk_06.rom", 0x18000, 0x08000, CRC(284fad9e) SHA1(7bb572d7d5983a514e8381954ac89a720b86e9ba) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_18.rom", 0x00000, 0x10000, CRC(6abbff36) SHA1(8dde3163e454876a4b666b25c81c09b0740143b5) ) ROM_LOAD( "kk_19.rom", 0x10000, 0x10000, CRC(5283b4d3) SHA1(980f74d3f468203cf9c1a5f3bc256139975035f3) ) ROM_LOAD( "kk_20.rom", 0x20000, 0x10000, CRC(6403ddf2) SHA1(54a044d9a1ba89fec3bea0e771f75fcc532e7aad) ) ROM_LOAD( "kk_21.rom", 0x30000, 0x10000, CRC(9f411940) SHA1(73b0bd360a76ab183f8c7b41f78e930e49e2600c) ) ROM_LOAD( "kk_14.rom", 0x40000, 0x10000, CRC(9bad9e25) SHA1(0eb1e23dc7084172dd19927a1b084101d10b5137) ) ROM_LOAD( "kk_15.rom", 0x50000, 0x10000, CRC(89faf590) SHA1(876fc6dac48fef396670522470c41fc9d9b6a0b2) ) ROM_LOAD( "kk_16.rom", 0x60000, 0x10000, CRC(efb1fb6c) SHA1(12edd64e29472f3c6822f957b23547c64dab65d2) ) ROM_LOAD( "kk_17.rom", 0x70000, 0x10000, CRC(6b7fb0a5) SHA1(805ee6f439d9e921e1ece27438ba9c00b870e305) ) ROM_REGION( 0x10000, "ym2", 0 ) ROM_LOAD( "kk_02.rom", 0x00000, 0x10000, CRC(06169ae0) SHA1(2690ce7cb28cf5c6d37886ce5fbe444067c08403) ) ROM_REGION( 0x0200, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16r6b.2c", 0x0000, 0x0104, CRC(311e5ae6) SHA1(8a3799e1611ac4086dda2755c5ad44c0dc16ff5b) ) ROM_END ROM_START( choppera ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "1a.rom", 0x0000, 0x10000, CRC(dc325860) SHA1(89391897e6f31d9c1d3b7f27618f63fe8018d42a) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "4a.rom", 0x00000, 0x10000, CRC(56d10ba3) SHA1(345a80239fd425c7fe1dfec9385c99a307511e00) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "kk_03.rom", 0x00000, 0x10000, CRC(dbaafb87) SHA1(e7d7f68250bda217230560481ba51da335fc05d7) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "up03_k1.rom", 0x0000, 0x0400, CRC(7f07a45c) SHA1(f751d01d9c25609195b19643395290dab8b8bc5c) ) /* red */ ROM_LOAD( "up03_l1.rom", 0x0400, 0x0400, CRC(15359fc3) SHA1(4ced674fb18b80ebe5fd6459e0fb9542461dbc74) ) /* green */ ROM_LOAD( "up03_k2.rom", 0x0800, 0x0400, CRC(79b50f7d) SHA1(41579e498046570a6a74309310b5341fcde9c7de) ) /* blue */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_05.rom", 0x0000, 0x8000, CRC(defc0987) SHA1(ea8eca852aadce90857eb8e65d78631409faac01) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_10.rom", 0x00000, 0x10000, CRC(5cf4d22b) SHA1(b66864740898478becb188d7dd34d61187926e4d) ) ROM_LOAD( "11a.rom", 0x10000, 0x10000, CRC(881ac259) SHA1(6cce41878c9d9712996d4987a9a578f1301b8feb) ) ROM_LOAD( "12a.rom", 0x20000, 0x10000, CRC(de96b331) SHA1(725cfe739f7ed0f37eb620d9566bfda1369f4d50) ) ROM_LOAD( "kk_13.rom", 0x30000, 0x10000, CRC(2756817d) SHA1(acde21454ddf843425deff3357c9e3a7e7a2baec) ) ROM_REGION( 0x20000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "9a.rom", 0x00000, 0x08000, CRC(106c2dcc) SHA1(919497757664c92e9955db50f5096ac81cec33c3) ) ROM_LOAD( "8a.rom", 0x08000, 0x08000, CRC(d4f88f62) SHA1(ac89ffa83e0e207acce39711b93d94affc61c1cc) ) ROM_LOAD( "7a.rom", 0x10000, 0x08000, CRC(28ae39f9) SHA1(7d51489b824b76710f6d4434a77f5f2833fcc532) ) ROM_LOAD( "6a.rom", 0x18000, 0x08000, CRC(16774a36) SHA1(d1207513f790a30eef8802e63cfeeb10321d6ff7) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_18.rom", 0x00000, 0x10000, CRC(6abbff36) SHA1(8dde3163e454876a4b666b25c81c09b0740143b5) ) ROM_LOAD( "kk_19.rom", 0x10000, 0x10000, CRC(5283b4d3) SHA1(980f74d3f468203cf9c1a5f3bc256139975035f3) ) ROM_LOAD( "kk_20.rom", 0x20000, 0x10000, CRC(6403ddf2) SHA1(54a044d9a1ba89fec3bea0e771f75fcc532e7aad) ) ROM_LOAD( "kk_21.rom", 0x30000, 0x10000, CRC(9f411940) SHA1(73b0bd360a76ab183f8c7b41f78e930e49e2600c) ) ROM_LOAD( "kk_14.rom", 0x40000, 0x10000, CRC(9bad9e25) SHA1(0eb1e23dc7084172dd19927a1b084101d10b5137) ) ROM_LOAD( "kk_15.rom", 0x50000, 0x10000, CRC(89faf590) SHA1(876fc6dac48fef396670522470c41fc9d9b6a0b2) ) ROM_LOAD( "kk_16.rom", 0x60000, 0x10000, CRC(efb1fb6c) SHA1(12edd64e29472f3c6822f957b23547c64dab65d2) ) ROM_LOAD( "kk_17.rom", 0x70000, 0x10000, CRC(6b7fb0a5) SHA1(805ee6f439d9e921e1ece27438ba9c00b870e305) ) ROM_REGION( 0x10000, "ym2", 0 ) ROM_LOAD( "kk_02.rom", 0x00000, 0x10000, CRC(06169ae0) SHA1(2690ce7cb28cf5c6d37886ce5fbe444067c08403) ) ROM_REGION( 0x0200, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16r6b.2c", 0x0000, 0x0104, CRC(311e5ae6) SHA1(8a3799e1611ac4086dda2755c5ad44c0dc16ff5b) ) ROM_END ROM_START( chopperb ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "chpri-1.bin", 0x0000, 0x10000, CRC(a4e6e978) SHA1(dafc2a3da3725344023a09f5bdaedd0e8e1dbbe2) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "chpri-4.bin", 0x00000, 0x10000, CRC(56d10ba3) SHA1(345a80239fd425c7fe1dfec9385c99a307511e00) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "kk_03.rom", 0x00000, 0x10000, CRC(dbaafb87) SHA1(e7d7f68250bda217230560481ba51da335fc05d7) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "up03_k1.rom", 0x0000, 0x0400, CRC(7f07a45c) SHA1(f751d01d9c25609195b19643395290dab8b8bc5c) ) /* red */ ROM_LOAD( "up03_l1.rom", 0x0400, 0x0400, CRC(15359fc3) SHA1(4ced674fb18b80ebe5fd6459e0fb9542461dbc74) ) /* green */ ROM_LOAD( "up03_k2.rom", 0x0800, 0x0400, CRC(79b50f7d) SHA1(41579e498046570a6a74309310b5341fcde9c7de) ) /* blue */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_05.rom", 0x0000, 0x8000, CRC(defc0987) SHA1(ea8eca852aadce90857eb8e65d78631409faac01) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_10.rom", 0x00000, 0x10000, CRC(5cf4d22b) SHA1(b66864740898478becb188d7dd34d61187926e4d) ) ROM_LOAD( "chpri-11.bin", 0x10000, 0x10000, CRC(881ac259) SHA1(6cce41878c9d9712996d4987a9a578f1301b8feb) ) ROM_LOAD( "chpri-12.bin", 0x20000, 0x10000, CRC(de96b331) SHA1(725cfe739f7ed0f37eb620d9566bfda1369f4d50) ) ROM_LOAD( "kk_13.rom", 0x30000, 0x10000, CRC(2756817d) SHA1(acde21454ddf843425deff3357c9e3a7e7a2baec) ) ROM_REGION( 0x20000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "chpri-9.bin", 0x00000, 0x08000, CRC(106c2dcc) SHA1(919497757664c92e9955db50f5096ac81cec33c3) ) ROM_LOAD( "chpri-8.bin", 0x08000, 0x08000, CRC(d4f88f62) SHA1(ac89ffa83e0e207acce39711b93d94affc61c1cc) ) ROM_LOAD( "chpri-7.bin", 0x10000, 0x08000, CRC(28ae39f9) SHA1(7d51489b824b76710f6d4434a77f5f2833fcc532) ) ROM_LOAD( "chpri-6.bin", 0x18000, 0x08000, CRC(16774a36) SHA1(d1207513f790a30eef8802e63cfeeb10321d6ff7) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_18.rom", 0x00000, 0x10000, CRC(6abbff36) SHA1(8dde3163e454876a4b666b25c81c09b0740143b5) ) ROM_LOAD( "kk_19.rom", 0x10000, 0x10000, CRC(5283b4d3) SHA1(980f74d3f468203cf9c1a5f3bc256139975035f3) ) ROM_LOAD( "kk_20.rom", 0x20000, 0x10000, CRC(6403ddf2) SHA1(54a044d9a1ba89fec3bea0e771f75fcc532e7aad) ) ROM_LOAD( "kk_21.rom", 0x30000, 0x10000, CRC(9f411940) SHA1(73b0bd360a76ab183f8c7b41f78e930e49e2600c) ) ROM_LOAD( "kk_14.rom", 0x40000, 0x10000, CRC(9bad9e25) SHA1(0eb1e23dc7084172dd19927a1b084101d10b5137) ) ROM_LOAD( "kk_15.rom", 0x50000, 0x10000, CRC(89faf590) SHA1(876fc6dac48fef396670522470c41fc9d9b6a0b2) ) ROM_LOAD( "kk_16.rom", 0x60000, 0x10000, CRC(efb1fb6c) SHA1(12edd64e29472f3c6822f957b23547c64dab65d2) ) ROM_LOAD( "kk_17.rom", 0x70000, 0x10000, CRC(6b7fb0a5) SHA1(805ee6f439d9e921e1ece27438ba9c00b870e305) ) ROM_REGION( 0x10000, "ym2", 0 ) ROM_LOAD( "kk_02.rom", 0x00000, 0x10000, CRC(06169ae0) SHA1(2690ce7cb28cf5c6d37886ce5fbe444067c08403) ) ROM_REGION( 0x0200, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16r6b.2c", 0x0000, 0x0104, CRC(311e5ae6) SHA1(8a3799e1611ac4086dda2755c5ad44c0dc16ff5b) ) ROM_END ROM_START( legofair ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "up03_m4.rom", 0x0000, 0x10000, CRC(79a485c0) SHA1(bbf51e7321656b6a04223909d4958ceb4892193a) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "up03_m8.rom", 0x00000, 0x10000, CRC(96d3a4d9) SHA1(e23a06e6117eca14b24de2d6fd48f5aa2a26d3bb) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "kk_03.rom", 0x00000, 0x10000, CRC(dbaafb87) SHA1(e7d7f68250bda217230560481ba51da335fc05d7) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "up03_k1.rom", 0x0000, 0x0400, CRC(7f07a45c) SHA1(f751d01d9c25609195b19643395290dab8b8bc5c) ) /* red */ ROM_LOAD( "up03_l1.rom", 0x0400, 0x0400, CRC(15359fc3) SHA1(4ced674fb18b80ebe5fd6459e0fb9542461dbc74) ) /* green */ ROM_LOAD( "up03_k2.rom", 0x0800, 0x0400, CRC(79b50f7d) SHA1(41579e498046570a6a74309310b5341fcde9c7de) ) /* blue */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_05.rom", 0x0000, 0x8000, CRC(defc0987) SHA1(ea8eca852aadce90857eb8e65d78631409faac01) ) ROM_REGION( 0x40000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_10.rom", 0x00000, 0x10000, CRC(5cf4d22b) SHA1(b66864740898478becb188d7dd34d61187926e4d) ) ROM_LOAD( "kk_11.rom", 0x10000, 0x10000, CRC(9af4cad0) SHA1(dd8c1a76e6a90661c5442c0a096cb9ffe496d12a) ) ROM_LOAD( "kk_12.rom", 0x20000, 0x10000, CRC(02fec778) SHA1(477a3e22f913cc7783d6cbfce86f98fea9eaf3ec) ) ROM_LOAD( "kk_13.rom", 0x30000, 0x10000, CRC(2756817d) SHA1(acde21454ddf843425deff3357c9e3a7e7a2baec) ) ROM_REGION( 0x20000, "sp16_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_09.rom", 0x00000, 0x08000, CRC(653c4342) SHA1(aacb3a7772dcea4c88f0010b3654f4159cfb6a8b) ) ROM_LOAD( "kk_08.rom", 0x08000, 0x08000, CRC(2da45894) SHA1(09f1ac544a119c9d3a9eeb0606f35585d35c2d1d) ) ROM_LOAD( "kk_07.rom", 0x10000, 0x08000, CRC(a0ebebdf) SHA1(83d8a9ba7b7ffd42e50afb017e4d0d40fe3e2739) ) ROM_LOAD( "kk_06.rom", 0x18000, 0x08000, CRC(284fad9e) SHA1(7bb572d7d5983a514e8381954ac89a720b86e9ba) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "kk_18.rom", 0x00000, 0x10000, CRC(6abbff36) SHA1(8dde3163e454876a4b666b25c81c09b0740143b5) ) ROM_LOAD( "kk_19.rom", 0x10000, 0x10000, CRC(5283b4d3) SHA1(980f74d3f468203cf9c1a5f3bc256139975035f3) ) ROM_LOAD( "kk_20.rom", 0x20000, 0x10000, CRC(6403ddf2) SHA1(54a044d9a1ba89fec3bea0e771f75fcc532e7aad) ) ROM_LOAD( "kk_21.rom", 0x30000, 0x10000, CRC(9f411940) SHA1(73b0bd360a76ab183f8c7b41f78e930e49e2600c) ) ROM_LOAD( "kk_14.rom", 0x40000, 0x10000, CRC(9bad9e25) SHA1(0eb1e23dc7084172dd19927a1b084101d10b5137) ) ROM_LOAD( "kk_15.rom", 0x50000, 0x10000, CRC(89faf590) SHA1(876fc6dac48fef396670522470c41fc9d9b6a0b2) ) ROM_LOAD( "kk_16.rom", 0x60000, 0x10000, CRC(efb1fb6c) SHA1(12edd64e29472f3c6822f957b23547c64dab65d2) ) ROM_LOAD( "kk_17.rom", 0x70000, 0x10000, CRC(6b7fb0a5) SHA1(805ee6f439d9e921e1ece27438ba9c00b870e305) ) ROM_REGION( 0x10000, "ym2", 0 ) ROM_LOAD( "kk_02.rom", 0x00000, 0x10000, CRC(06169ae0) SHA1(2690ce7cb28cf5c6d37886ce5fbe444067c08403) ) ROM_END /***********************************************************************/ ROM_START( fsoccer ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "fs3_ver4.bin", 0x00000, 0x10000, CRC(94c3f918) SHA1(7c8343556d6c3897e72f8b41c6fbdc5c58e78b8c) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "fs1_ver4.bin", 0x00000, 0x10000, CRC(97830108) SHA1(dab241baf8d889c768e1fbe25f1e5059b3cbbab6) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "fs2.3j", 0x00000, 0x10000, CRC(9ee54ea1) SHA1(4e3bbacaa0e247eb8c4043f394e763817a4f9a28) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "2.8e", 0x000, 0x400, CRC(bf4ac706) SHA1(b5015563d88dbd93ba2838f01b189812958f142b) ) /* red */ ROM_LOAD( "1.8d", 0x400, 0x400, CRC(1bac8010) SHA1(16854b1b6f3d1be48a247796d65aeb90547099b6) ) /* green */ ROM_LOAD( "3.9e", 0x800, 0x400, CRC(dbeddb14) SHA1(6053b587a3c8272aefe728a7198a15aa7fb9b2fa) ) /* blue */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "fs13.4n", 0x0000, 0x08000, CRC(0de7b7ad) SHA1(4fa54b2acf83f03d09d16fc054ad6623cafe0f4a) ) ROM_REGION( 0x50000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "fs14.8d", 0x00000, 0x10000, CRC(38c38b40) SHA1(c4580add0946720441f5ef751d0d4a944cd92ad5) ) ROM_LOAD( "fs15.8e", 0x10000, 0x10000, CRC(a614834f) SHA1(d73930e4bd780915e1b0d7f3fe7cbeaad19c233f) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "fs12.2t", 0x00000, 0x10000, CRC(b2442c30) SHA1(ba9331810659726389494ddc7c94c5a02ba80747) ) ROM_LOAD( "fs11.2s", 0x10000, 0x10000, CRC(022f3e96) SHA1(57aa423b8f62015566bc3021300ac7e9682ed500) ) ROM_LOAD( "fs10.2r", 0x20000, 0x10000, CRC(e42864d8) SHA1(fe18f58e5507676780fe181e2fb0e0e9d72e276e) ) ROM_LOAD( "fs9.2p", 0x30000, 0x10000, CRC(d8112aa6) SHA1(575dd6dff2f00901603768f2c121eb0ea5afa444) ) ROM_LOAD( "fs8.2n", 0x40000, 0x10000, CRC(11156a7d) SHA1(f298a54fa4c118bf8e7c7cccb6c95a4b97daf4d4) ) ROM_LOAD( "fs7.2l", 0x50000, 0x10000, CRC(d584964b) SHA1(7c806fc40dcce700ed0c268abbd2704938b65ff2) ) ROM_LOAD( "fs6.2k", 0x60000, 0x10000, CRC(588d14b3) SHA1(c0489b061503677a38e4c5800ea8be17aabf4039) ) ROM_LOAD( "fs5.2j", 0x70000, 0x10000, CRC(def2f1d8) SHA1(b72e4dec3306d8afe461ac812b2de67ee85f9dd9) ) ROM_REGION( 0x10000, "ym2", 0 ) ROM_LOAD( "fs4.bin", 0x00000, 0x10000, CRC(435c3716) SHA1(42053741f60594e7ae8516b3ba600f5badb3620f) ) ROM_END ROM_START( fsoccerj ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "fs3.6c", 0x00000, 0x10000, CRC(c5f505fa) SHA1(bc54a6482029735c7ec1d6dd819cad6bac32ac20) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "fs1.2c", 0x00000, 0x10000, CRC(2f68e38b) SHA1(0cbf2de24a5a5ae2134eb6f1e1404691554192bc) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "fs2.3j", 0x00000, 0x10000, CRC(9ee54ea1) SHA1(4e3bbacaa0e247eb8c4043f394e763817a4f9a28) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "2.8e", 0x000, 0x400, CRC(bf4ac706) SHA1(b5015563d88dbd93ba2838f01b189812958f142b) ) /* red */ ROM_LOAD( "1.8d", 0x400, 0x400, CRC(1bac8010) SHA1(16854b1b6f3d1be48a247796d65aeb90547099b6) ) /* green */ ROM_LOAD( "3.9e", 0x800, 0x400, CRC(dbeddb14) SHA1(6053b587a3c8272aefe728a7198a15aa7fb9b2fa) ) /* blue */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "fs13.4n", 0x0000, 0x08000, CRC(0de7b7ad) SHA1(4fa54b2acf83f03d09d16fc054ad6623cafe0f4a) ) ROM_REGION( 0x50000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "fs14.8d", 0x00000, 0x10000, CRC(38c38b40) SHA1(c4580add0946720441f5ef751d0d4a944cd92ad5) ) ROM_LOAD( "fs15.8e", 0x10000, 0x10000, CRC(a614834f) SHA1(d73930e4bd780915e1b0d7f3fe7cbeaad19c233f) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "fs12.2t", 0x00000, 0x10000, CRC(b2442c30) SHA1(ba9331810659726389494ddc7c94c5a02ba80747) ) ROM_LOAD( "fs11.2s", 0x10000, 0x10000, CRC(022f3e96) SHA1(57aa423b8f62015566bc3021300ac7e9682ed500) ) ROM_LOAD( "fs10.2r", 0x20000, 0x10000, CRC(e42864d8) SHA1(fe18f58e5507676780fe181e2fb0e0e9d72e276e) ) ROM_LOAD( "fs9.2p", 0x30000, 0x10000, CRC(d8112aa6) SHA1(575dd6dff2f00901603768f2c121eb0ea5afa444) ) ROM_LOAD( "fs8.2n", 0x40000, 0x10000, CRC(11156a7d) SHA1(f298a54fa4c118bf8e7c7cccb6c95a4b97daf4d4) ) ROM_LOAD( "fs7.2l", 0x50000, 0x10000, CRC(d584964b) SHA1(7c806fc40dcce700ed0c268abbd2704938b65ff2) ) ROM_LOAD( "fs6.2k", 0x60000, 0x10000, CRC(588d14b3) SHA1(c0489b061503677a38e4c5800ea8be17aabf4039) ) ROM_LOAD( "fs5.2j", 0x70000, 0x10000, CRC(def2f1d8) SHA1(b72e4dec3306d8afe461ac812b2de67ee85f9dd9) ) ROM_REGION( 0x10000, "ym2", 0 ) ROM_LOAD( "fs4.7p", 0x00000, 0x10000, CRC(435c3716) SHA1(42053741f60594e7ae8516b3ba600f5badb3620f) ) ROM_END ROM_START( fsoccerb ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "ft-003.bin", 0x00000, 0x10000, CRC(649d4448) SHA1(876a4cf3ce3211ee19390deb17a661ec52b419d2) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "ft-001.bin", 0x00000, 0x10000, CRC(2f68e38b) SHA1(0cbf2de24a5a5ae2134eb6f1e1404691554192bc) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "fs2.3j", 0x00000, 0x10000, CRC(9ee54ea1) SHA1(4e3bbacaa0e247eb8c4043f394e763817a4f9a28) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "2.8e", 0x000, 0x400, CRC(bf4ac706) SHA1(b5015563d88dbd93ba2838f01b189812958f142b) ) /* red */ ROM_LOAD( "1.8d", 0x400, 0x400, CRC(1bac8010) SHA1(16854b1b6f3d1be48a247796d65aeb90547099b6) ) /* green */ ROM_LOAD( "3.9e", 0x800, 0x400, CRC(dbeddb14) SHA1(6053b587a3c8272aefe728a7198a15aa7fb9b2fa) ) /* blue */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "fs13.4n", 0x0000, 0x08000, CRC(0de7b7ad) SHA1(4fa54b2acf83f03d09d16fc054ad6623cafe0f4a) ) ROM_REGION( 0x50000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "fs14.8d", 0x00000, 0x10000, CRC(38c38b40) SHA1(c4580add0946720441f5ef751d0d4a944cd92ad5) ) ROM_LOAD( "fs15.8e", 0x10000, 0x10000, CRC(a614834f) SHA1(d73930e4bd780915e1b0d7f3fe7cbeaad19c233f) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "fs12.2t", 0x00000, 0x10000, CRC(b2442c30) SHA1(ba9331810659726389494ddc7c94c5a02ba80747) ) ROM_LOAD( "fs11.2s", 0x10000, 0x10000, CRC(022f3e96) SHA1(57aa423b8f62015566bc3021300ac7e9682ed500) ) ROM_LOAD( "fs10.2r", 0x20000, 0x10000, CRC(e42864d8) SHA1(fe18f58e5507676780fe181e2fb0e0e9d72e276e) ) ROM_LOAD( "fs9.2p", 0x30000, 0x10000, CRC(d8112aa6) SHA1(575dd6dff2f00901603768f2c121eb0ea5afa444) ) ROM_LOAD( "fs8.2n", 0x40000, 0x10000, CRC(11156a7d) SHA1(f298a54fa4c118bf8e7c7cccb6c95a4b97daf4d4) ) ROM_LOAD( "fs7.2l", 0x50000, 0x10000, CRC(d584964b) SHA1(7c806fc40dcce700ed0c268abbd2704938b65ff2) ) ROM_LOAD( "fs6.2k", 0x60000, 0x10000, CRC(588d14b3) SHA1(c0489b061503677a38e4c5800ea8be17aabf4039) ) ROM_LOAD( "fs5.2j", 0x70000, 0x10000, CRC(def2f1d8) SHA1(b72e4dec3306d8afe461ac812b2de67ee85f9dd9) ) ROM_REGION( 0x10000, "ym2", 0 ) ROM_LOAD( "fs4.bin", 0x00000, 0x10000, CRC(435c3716) SHA1(42053741f60594e7ae8516b3ba600f5badb3620f) ) ROM_END /***********************************************************************/ ROM_START( tdfever ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "td2-ver3.6c", 0x0000, 0x10000, CRC(92138fe4) SHA1(17a2bc12f516cdbea3cc5e283b0a8a2d101dfa47) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "td1-ver3.2c", 0x00000, 0x10000, CRC(798711f5) SHA1(a67d6b71c08df00592cf1a18806ed1c2ee757066) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "td3-ver3.3j", 0x00000, 0x10000, CRC(5d13e0b1) SHA1(a8d8d7cbc4f5be1c0bf10bceff54104d421758c2) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "up03_e8.rom", 0x000, 0x00400, CRC(67bdf8a0) SHA1(7a0dc9bf56d607516638d38761aa99211d536d9f) ) ROM_LOAD( "up03_d8.rom", 0x400, 0x00400, CRC(9c4a9198) SHA1(2d9be23c6a622eba5d3fb0d9912bad03658e563b) ) ROM_LOAD( "up03_e9.rom", 0x800, 0x00400, CRC(c93c18e8) SHA1(9d4ca20c44bd35aabccab5f94cb45057361ccd99) ) ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "td14ver3.4n", 0x0000, 0x8000, CRC(e841bf1a) SHA1(ba93163b00e973eb5da9ddc64becce2bbe9ede05) ) ROM_REGION( 0x50000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_d8.rom", 0x00000, 0x10000, CRC(ad6e0927) SHA1(dd1c346fbf908af7b3e314f416937f48ade6af4c) ) ROM_LOAD( "up01_e8.rom", 0x10000, 0x10000, CRC(181db036) SHA1(2c5ed172950fce1467517490a8ab3b7ac6594121) ) ROM_LOAD( "up01_f8.rom", 0x20000, 0x10000, CRC(c5decca3) SHA1(12aff8adc0ad2bf903122ad065d182692d32fb7a) ) ROM_LOAD( "td18ver2.8gh", 0x30000, 0x10000, CRC(3924da37) SHA1(6100eb438fb090f74639739ddcc2844f5daa7180) ) ROM_LOAD( "up01_j8.rom", 0x40000, 0x10000, CRC(bc17ea7f) SHA1(5c3fe43c7fc204d33b5b2a71f22da00e2ba7fbdf) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_t2.rom", 0x00000, 0x10000, CRC(88e2e819) SHA1(6d5529792dbd2ba63a1bc470e9d3ea63b876cfd8) ) ROM_LOAD( "up01_s2.rom", 0x10000, 0x10000, CRC(f6f83d63) SHA1(15780a2c1fc7c8456fe073c372f2f4828125e800) ) ROM_LOAD( "up01_r2.rom", 0x20000, 0x10000, CRC(a0d53fbd) SHA1(a49f29b3f07ec833651aa0e37b0e87f3f72e0e3a) ) ROM_LOAD( "up01_p2.rom", 0x30000, 0x10000, CRC(c8c71c7b) SHA1(7988e9e86c2dfebb0f1b5a8c42c97993a530e780) ) ROM_LOAD( "up01_n2.rom", 0x40000, 0x10000, CRC(a8979657) SHA1(ec2f61a24b04437a9abd0a306923ae2aeee3eba9) ) ROM_LOAD( "up01_l2.rom", 0x50000, 0x10000, CRC(28f49182) SHA1(3ee06d7d1bac8719d2b05613a7ffc1bc82ddcdae) ) ROM_LOAD( "up01_k2.rom", 0x60000, 0x10000, CRC(72a5590d) SHA1(d8bd664702af9c66a2bda756d8417d1b69b0cab8) ) ROM_LOAD( "up01_j2.rom", 0x70000, 0x10000, CRC(9b6d4053) SHA1(3d91358b08ed648f48369147441d77a7528d3356) ) ROM_REGION( 0x20000, "ym2", 0 ) ROM_LOAD( "up02_p6.rom", 0x00000, 0x10000, CRC(04794557) SHA1(94f476e88b089ad98a133e7356fd271601119fdf) ) ROM_LOAD( "up02_n6.rom", 0x10000, 0x10000, CRC(155e472e) SHA1(722b4625e6ab796e129daf903386b5b6b1a945cd) ) ROM_END ROM_START( tdfeverj ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "up02_c6.rom", 0x0000, 0x10000, CRC(88d88ec4) SHA1(774de920290b5c787b0f3d0076883dda106364be) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "up02_c2.rom", 0x00000, 0x10000, CRC(191e6442) SHA1(6a4d0d7efea734443eef538e99562ce4e2949a84) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "up02_j3.rom", 0x00000, 0x10000, CRC(4e4d71c7) SHA1(93744c7d4822ab1750a50ab895a83f77dfcb4bb3) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "up03_e8.rom", 0x000, 0x00400, CRC(67bdf8a0) SHA1(7a0dc9bf56d607516638d38761aa99211d536d9f) ) /* red */ ROM_LOAD( "up03_d8.rom", 0x400, 0x00400, CRC(9c4a9198) SHA1(2d9be23c6a622eba5d3fb0d9912bad03658e563b) ) /* green */ ROM_LOAD( "up03_e9.rom", 0x800, 0x00400, CRC(c93c18e8) SHA1(9d4ca20c44bd35aabccab5f94cb45057361ccd99) ) /* blue */ ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_n4.rom", 0x0000, 0x8000, CRC(af9bced5) SHA1(ec8b9c0649d33e4b0ed4f7d84530016581370278) ) ROM_REGION( 0x50000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_d8.rom", 0x00000, 0x10000, CRC(ad6e0927) SHA1(dd1c346fbf908af7b3e314f416937f48ade6af4c) ) ROM_LOAD( "up01_e8.rom", 0x10000, 0x10000, CRC(181db036) SHA1(2c5ed172950fce1467517490a8ab3b7ac6594121) ) ROM_LOAD( "up01_f8.rom", 0x20000, 0x10000, CRC(c5decca3) SHA1(12aff8adc0ad2bf903122ad065d182692d32fb7a) ) ROM_LOAD( "up01_g8.rom", 0x30000, 0x10000, CRC(4512cdfb) SHA1(f9e57804801962e85fdd3412e6e3774e75160535) ) ROM_LOAD( "up01_j8.rom", 0x40000, 0x10000, CRC(bc17ea7f) SHA1(5c3fe43c7fc204d33b5b2a71f22da00e2ba7fbdf) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_t2.rom", 0x00000, 0x10000, CRC(88e2e819) SHA1(6d5529792dbd2ba63a1bc470e9d3ea63b876cfd8) ) ROM_LOAD( "up01_s2.rom", 0x10000, 0x10000, CRC(f6f83d63) SHA1(15780a2c1fc7c8456fe073c372f2f4828125e800) ) ROM_LOAD( "up01_r2.rom", 0x20000, 0x10000, CRC(a0d53fbd) SHA1(a49f29b3f07ec833651aa0e37b0e87f3f72e0e3a) ) ROM_LOAD( "up01_p2.rom", 0x30000, 0x10000, CRC(c8c71c7b) SHA1(7988e9e86c2dfebb0f1b5a8c42c97993a530e780) ) ROM_LOAD( "up01_n2.rom", 0x40000, 0x10000, CRC(a8979657) SHA1(ec2f61a24b04437a9abd0a306923ae2aeee3eba9) ) ROM_LOAD( "up01_l2.rom", 0x50000, 0x10000, CRC(28f49182) SHA1(3ee06d7d1bac8719d2b05613a7ffc1bc82ddcdae) ) ROM_LOAD( "up01_k2.rom", 0x60000, 0x10000, CRC(72a5590d) SHA1(d8bd664702af9c66a2bda756d8417d1b69b0cab8) ) ROM_LOAD( "up01_j2.rom", 0x70000, 0x10000, CRC(9b6d4053) SHA1(3d91358b08ed648f48369147441d77a7528d3356) ) ROM_REGION( 0x20000, "ym2", 0 ) ROM_LOAD( "up02_p6.rom", 0x00000, 0x10000, CRC(04794557) SHA1(94f476e88b089ad98a133e7356fd271601119fdf) ) ROM_LOAD( "up02_n6.rom", 0x10000, 0x10000, CRC(155e472e) SHA1(722b4625e6ab796e129daf903386b5b6b1a945cd) ) ROM_END ROM_START( tdfever2 ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "tdmain.6c", 0x0000, 0x10000, CRC(9e3eaed8) SHA1(4a591767b22a46605747740a1e1de9aada2893fe) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "tdsub.1c", 0x00000, 0x10000, CRC(0ec294c0) SHA1(b16656e5fef1c78310f20633d25cda6d6018bf52) ) ROM_REGION( 0x10000, "audio", 0 ) ROM_LOAD( "td03.2j", 0x00000, 0x10000, CRC(4092f16c) SHA1(0821a8afc91862e95e742546367724a862fc6c9f) ) ROM_REGION( 0x0c00, "proms", 0 ) ROM_LOAD( "up03_e82.rom", 0x000, 0x00400, CRC(1593c302) SHA1(46008b03c76547d57e3c8658f5f00321c2463cd5) ) ROM_LOAD( "up03_d82.rom", 0x400, 0x00400, CRC(ac9df947) SHA1(214855e1015f7b519e336159c6ea62ab1f576353) ) ROM_LOAD( "up03_e92.rom", 0x800, 0x00400, CRC(73cdf192) SHA1(63d1aa1b00035bbfe5bebd9bc9992a5d6f5abd10) ) ROM_REGION( 0x8000, "tx_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "td06.3n", 0x0000, 0x8000, CRC(d6521b0d) SHA1(79aba420b2f039d580892fa34de5d63be1a4f222) ) ROM_REGION( 0x60000, "bg_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_d8.rom", 0x00000, 0x10000, CRC(ad6e0927) SHA1(dd1c346fbf908af7b3e314f416937f48ade6af4c) ) ROM_LOAD( "up01_e8.rom", 0x10000, 0x10000, CRC(181db036) SHA1(2c5ed172950fce1467517490a8ab3b7ac6594121) ) ROM_LOAD( "up01_f8.rom", 0x20000, 0x10000, CRC(c5decca3) SHA1(12aff8adc0ad2bf903122ad065d182692d32fb7a) ) ROM_LOAD( "td18.8g", 0x30000, 0x10000, CRC(1a5a2200) SHA1(178f3850fd23d888a3e7d14f44cba3426a16bc94) ) ROM_LOAD( "td19.8j", 0x40000, 0x10000, CRC(f1081329) SHA1(efcc210d50923a8c9125227c741ba4b71cd9f688) ) ROM_LOAD( "td20.8k", 0x50000, 0x10000, CRC(86cbb2e6) SHA1(77ecd6eefc7bb1933374ecd21a5b46798bdbb94d) ) ROM_REGION( 0x80000, "sp32_tiles", ROMREGION_DISPOSE ) ROM_LOAD( "up01_t2.rom", 0x00000, 0x10000, CRC(88e2e819) SHA1(6d5529792dbd2ba63a1bc470e9d3ea63b876cfd8) ) ROM_LOAD( "td14.2s", 0x10000, 0x10000, CRC(c9bb9138) SHA1(955101e343e643320b29a29116bea556a25d696f) ) ROM_LOAD( "up01_r2.rom", 0x20000, 0x10000, CRC(a0d53fbd) SHA1(a49f29b3f07ec833651aa0e37b0e87f3f72e0e3a) ) ROM_LOAD( "td12.2p", 0x30000, 0x10000, CRC(d43abc81) SHA1(8d635dfaa7a99863f133cf599b99f2a6afcfc8a6) ) ROM_LOAD( "up01_n2.rom", 0x40000, 0x10000, CRC(a8979657) SHA1(ec2f61a24b04437a9abd0a306923ae2aeee3eba9) ) ROM_LOAD( "td10.2l", 0x50000, 0x10000, CRC(c93b6cd3) SHA1(e528d62e998f5682b497e864818c1b50ba314944) ) ROM_LOAD( "up01_k2.rom", 0x60000, 0x10000, CRC(72a5590d) SHA1(d8bd664702af9c66a2bda756d8417d1b69b0cab8) ) ROM_LOAD( "td08.2j", 0x70000, 0x10000, CRC(4845e78b) SHA1(360df759a761f28df93250f3a2e4e9366d627240) ) ROM_REGION( 0x40000, "ym2", 0 ) ROM_LOAD( "td05.6p", 0x00000, 0x10000, CRC(e332e41f) SHA1(3fe41e35c5abbd8f8b9cff91bf85815275c62776) ) ROM_LOAD( "td04.6n", 0x10000, 0x10000, CRC(98af6d2d) SHA1(0f41f53d4143ec54b8e84cd480e3ab34c3e7ea20) ) ROM_LOAD( "td22.6l", 0x20000, 0x10000, CRC(34b4bce9) SHA1(bf9b000995dcbb27450c0ad1a8ef1bcc4feee080) ) ROM_LOAD( "td21.6k", 0x30000, 0x10000, CRC(f5a96d8e) SHA1(33bb2c41426449179fc27ee88b2c8db27b4ed1da) ) ROM_END /***********************************************************************/ static DRIVER_INIT( countryc ) { // replace coin counter with trackball select memory_install_write8_handler(machine, 0, ADDRESS_SPACE_PROGRAM, 0xc300, 0xc300, 0, 0, countryc_trackball_w); } GAME( 1983, marvins, 0, marvins, marvins, 0, ROT270, "SNK", "Marvin's Maze", 0 ) GAME( 1984, vangrd2, 0, vangrd2, vangrd2, 0, ROT270, "SNK", "Vanguard II", 0 ) GAME( 1984, madcrash, 0, vangrd2, madcrash, 0, ROT0, "SNK", "Mad Crasher", 0 ) GAME( 1984, jcross, 0, jcross, jcross, 0, ROT270, "SNK", "Jumping Cross", 0 ) GAME( 1984, sgladiat, 0, sgladiat, sgladiat, 0, ROT0, "SNK", "Gladiator 1984", 0 ) GAME( 1985, hal21, 0, hal21, hal21, 0, ROT270, "SNK", "HAL21", 0 ) GAME( 1985, hal21j, hal21, hal21, hal21, 0, ROT270, "SNK", "HAL21 (Japan)", 0 ) GAME( 1985, aso, 0, aso, aso, 0, ROT270, "SNK", "ASO - Armored Scrum Object", 0 ) GAME( 1985, alphamis, aso, aso, alphamis, 0, ROT270, "SNK", "Alpha Mission", 0 ) GAME( 1985, arian, aso, aso, alphamis, 0, ROT270, "SNK", "Arian Mission", 0 ) GAME( 1985, tnk3, 0, tnk3, tnk3, 0, ROT270, "SNK", "T.N.K III (US)", 0 ) GAME( 1985, tnk3j, tnk3, tnk3, tnk3, 0, ROT270, "SNK", "T.A.N.K (Japan)", 0 ) GAME( 1986, athena, 0, athena, athena, 0, ROT0, "SNK", "Athena", 0 ) GAME( 1988, fitegolf, 0, fitegolf, fitegolf, 0, ROT0, "SNK", "Fighting Golf (World?)", 0 ) GAME( 1988, fitegol2, fitegolf, fitegolf, fitegolf, 0, ROT0, "SNK", "Fighting Golf (US)", 0 ) GAME( 1988, countryc, 0, fitegolf, countryc, countryc, ROT0, "SNK", "Country Club", 0 ) GAME( 1986, ikari, 0, ikari, ikari, 0, ROT270, "SNK", "Ikari Warriors (US JAMMA)", 0 ) GAME( 1986, ikaria, ikari, ikari, ikaria, 0, ROT270, "SNK", "Ikari Warriors (US)", 0 ) GAME( 1986, ikarinc, ikari, ikari, ikarinc, 0, ROT270, "SNK", "Ikari Warriors (US No Continues)", 0 ) GAME( 1986, ikarijp, ikari, ikari, ikarinc, 0, ROT270, "SNK", "Ikari (Japan)", 0 ) GAME( 1986, ikarijpb, ikari, ikari, ikarijpb, 0, ROT270, "bootleg", "Ikari (Joystick hack bootleg)", 0 ) GAME( 1986, victroad, 0, victroad, victroad, 0, ROT270, "SNK", "Victory Road", 0 ) GAME( 1986, dogosoke, victroad, victroad, victroad, 0, ROT270, "SNK", "Dogou Souken", 0 ) GAME( 1986, dogosokb, victroad, victroad, dogosokb, 0, ROT270, "bootleg", "Dogou Souken (Joystick hack bootleg)", 0 ) GAME( 1987, bermudat, 0, bermudat, bermudat, 0, ROT270, "SNK", "Bermuda Triangle (World?)", 0 ) GAME( 1987, bermudaj, bermudat, bermudat, bermudat, 0, ROT270, "SNK", "Bermuda Triangle (Japan)", 0 ) GAME( 1987, worldwar, 0, bermudat, worldwar, 0, ROT270, "SNK", "World Wars (World?)", 0 ) GAME( 1987, bermudaa, worldwar, bermudat, bermudaa, 0, ROT270, "SNK", "Bermuda Triangle (World Wars) (US)", 0 ) GAME( 1987, psychos, 0, bermudat, psychos, 0, ROT0, "SNK", "Psycho Soldier (US)", 0 ) GAME( 1987, psychosj, psychos, bermudat, psychos, 0, ROT0, "SNK", "Psycho Soldier (Japan)", 0 ) GAME( 1987, gwar, 0, gwar, gwar, 0, ROT270, "SNK", "Guerrilla War (US)", 0 ) GAME( 1987, gwarj, gwar, gwar, gwar, 0, ROT270, "SNK", "Guevara (Japan)", 0 ) GAME( 1987, gwara, gwar, gwara, gwar, 0, ROT270, "SNK", "Guerrilla War (Version 1)", 0 ) GAME( 1987, gwarb, gwar, gwar, gwarb, 0, ROT270, "bootleg", "Guerrilla War (Joystick hack bootleg)", 0 ) GAME( 1988, chopper, 0, chopper1, chopper, 0, ROT270, "SNK", "Chopper I (US set 1)", 0 ) GAME( 1988, choppera, chopper, choppera, choppera, 0, ROT270, "SNK", "Chopper I (US set 2)", 0 ) GAME( 1988, chopperb, chopper, chopper1, chopper, 0, ROT270, "SNK", "Chopper I (US set 3)", 0 ) GAME( 1988, legofair, chopper, chopper1, chopper, 0, ROT270, "SNK", "Koukuu Kihei Monogatari - The Legend of Air Cavalry (Japan)", 0 ) GAME( 1987, tdfever, 0, tdfever, tdfever, 0, ROT90, "SNK", "TouchDown Fever (US?)", 0 ) GAME( 1987, tdfeverj, tdfever, tdfever, tdfever, 0, ROT90, "SNK", "TouchDown Fever (Japan)", 0 ) GAME( 1988, tdfever2, tdfever, tdfever2, tdfever, 0, ROT90, "SNK", "TouchDown Fever 2", 0 ) /* upgrade kit for Touchdown Fever */ GAME( 1988, fsoccer, 0, tdfever2, fsoccer, 0, ROT0, "SNK", "Fighting Soccer (version 4)", 0 ) GAME( 1988, fsoccerj, fsoccer, tdfever2, fsoccer, 0, ROT0, "SNK", "Fighting Soccer (Japan)", 0 ) GAME( 1988, fsoccerb, fsoccer, tdfever2, fsoccerb, 0, ROT0, "bootleg", "Fighting Soccer (joystick hack bootleg)", 0 )