/*************************************************************************** The Simpsons (c) 1991 Konami Co. Ltd Preliminary driver by: Ernesto Corvi someone@secureshell.com PCB Layout ---------- GX072 PWB352346B |-----------------------------------------------------| | MB3722 072D04.1D 072D05.1F 8464 | | VOL VOL YM2151 072B08.3N| | YM3012 053260 053246 | |CN3 3.579545MHz | | Z80 072E03.6G | |J 052535 8416 053247 | |A 052535 2018 072B09.8N| |M 052535 053994 2018 053251 | |M 051550 053995 | |A 8464 | | ER5911 052109 051962 072B10.12N| |TEST 072M13.13C | | 072L12.15C | |CN6 072G02.16C 053248 8464 072B06.16H 072B11.16L| |CN7 072G01.17C 24MHz 8464 072B07.18H | |-----------------------------------------------------| Notes: CN3 - 4 pin connector for sound output for right speaker (left speaker is via the JAMMA connector) CN6/CN7 - 15 pin connector for player 3 and player 4 controls ER5911 - EEPROM (128bx8 == 93C46) 8464 - 8kx8 SRAM 8416 - 2kx8 SRAM 2018 - 2kx8 SRAM MB3722 - Audio Power AMP Z80 - clock 3.579545MHz YM2151 - clock 3.579545MHz YM3012 - clock 1.7897725MHz [3.579545/2] Custom ICs - 053260 - sound chip (QFP80) 053246/053247 - sprite generators (QFP120) 053251 - priority encoder (QFP100) 052535 - RGB DAC (ceramic encased SIP9) 051550 - I/O DAC (ceramic encased SIP23) 053994/053995 - PALs (MMI PAL16L8, DIP20) 052109/051962 - Tilemap Generators (QFP120) 053248 - CPU (QFP80), clock input 12.000MHz and 3.000MHz [24/2 and 24/8] ROMs - 072D04 \ 256kx8 DIP40 MaskROM 072D05 / 1Mx8 DIP40 MaskROM (Sound Samples) 072E03 - 32kx8 MaskROM (Z80 Sound Program) 072B08 \ 072B09 | 072B10 | 512kx16 DIP40 MaskROM (Sprites) 072B11 / 072B06 \ 072B07 / 256kx16 DIP40 MaskROM (Tiles) 072M13 \ 072L12 | 072G02 | 128kx8 DIP32 MaskROM (Main Program) 072G01 / VSync - 59.1856Hz HSync - 15.1566kHz ***************************************************************************/ #include "driver.h" #include "cpu/konami/konami.h" /* for the callback and the firq irq definition */ #include "cpu/z80/z80.h" #include "video/konamiic.h" #include "sound/2151intf.h" #include "sound/k053260.h" #include "includes/simpsons.h" /*************************************************************************** Memory Maps ***************************************************************************/ static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_RAM AM_RANGE(0x1f80, 0x1f80) AM_READ_PORT("COIN") AM_RANGE(0x1f81, 0x1f81) AM_READ(simpsons_eeprom_r) AM_RANGE(0x1f90, 0x1f90) AM_READ_PORT("P1") AM_RANGE(0x1f91, 0x1f91) AM_READ_PORT("P2") AM_RANGE(0x1f92, 0x1f92) AM_READ_PORT("P3") AM_RANGE(0x1f93, 0x1f93) AM_READ_PORT("P4") AM_RANGE(0x1fa0, 0x1fa7) AM_WRITE(K053246_w) AM_RANGE(0x1fb0, 0x1fbf) AM_WRITE(K053251_w) AM_RANGE(0x1fc0, 0x1fc0) AM_WRITE(simpsons_coin_counter_w) AM_RANGE(0x1fc2, 0x1fc2) AM_WRITE(simpsons_eeprom_w) AM_RANGE(0x1fc4, 0x1fc4) AM_READ(simpsons_sound_interrupt_r) AM_RANGE(0x1fc6, 0x1fc7) AM_DEVREADWRITE("konami", simpsons_sound_r, k053260_w) AM_RANGE(0x1fc8, 0x1fc9) AM_READ(K053246_r) AM_RANGE(0x1fca, 0x1fca) AM_READ(watchdog_reset_r) AM_RANGE(0x2000, 0x3fff) AM_RAMBANK(4) AM_RANGE(0x0000, 0x3fff) AM_READWRITE(K052109_r, K052109_w) AM_RANGE(0x4000, 0x5fff) AM_RAM AM_RANGE(0x6000, 0x7fff) AM_ROMBANK(1) AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END static WRITE8_HANDLER( z80_bankswitch_w ) { memory_set_bank(space->machine, 2, data & 7); } #if 0 static int nmi_enabled; static void sound_nmi_callback( running_machine *machine, int param ) { cpu_set_input_line(machine->cpu[1], INPUT_LINE_NMI, ( nmi_enabled ) ? CLEAR_LINE : ASSERT_LINE ); nmi_enabled = 0; } #endif static TIMER_CALLBACK( nmi_callback ) { cpu_set_input_line(machine->cpu[1], INPUT_LINE_NMI, ASSERT_LINE); } static WRITE8_HANDLER( z80_arm_nmi_w ) { // sound_nmi_enabled = 1; cpu_set_input_line(space->machine->cpu[1], INPUT_LINE_NMI, CLEAR_LINE); timer_set(space->machine, ATTOTIME_IN_USEC(25), NULL,0,nmi_callback); /* kludge until the K053260 is emulated correctly */ } static ADDRESS_MAP_START( z80_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0xbfff) AM_ROMBANK(2) AM_RANGE(0xf000, 0xf7ff) AM_RAM AM_RANGE(0xf800, 0xf801) AM_DEVREADWRITE("ym", ym2151_r, ym2151_w) AM_RANGE(0xfa00, 0xfa00) AM_WRITE(z80_arm_nmi_w) AM_RANGE(0xfc00, 0xfc2f) AM_DEVREADWRITE("konami", k053260_r, k053260_w) AM_RANGE(0xfe00, 0xfe00) AM_WRITE(z80_bankswitch_w) ADDRESS_MAP_END /*************************************************************************** Input Ports ***************************************************************************/ static INPUT_PORTS_START( simpsons ) PORT_START("P1") /* IN0 - Player 1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) //BUTTON3 Unused PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("P2") /* IN1 - Player 2 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) //BUTTON3 Unused PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("P3") /* IN2 - Player 3 - Used on the 4p version */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) //BUTTON3 Unused PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 ) PORT_START("P4") /* IN3 - Player 4 - Used on the 4p version */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) //BUTTON3 Unused PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 ) PORT_START("COIN") /* IN4 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) //SERVICE1 Unused PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) //SERVICE2 Unused PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) //SERVICE3 Unused PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) //SERVICE4 Unused PORT_START("TEST") /* IN5 */ PORT_SERVICE_NO_TOGGLE( 0x01, IP_ACTIVE_LOW ) PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( simpsn2p ) PORT_START("P1") /* IN0 - Player 1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) //BUTTON3 Unused PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("P2") /* IN1 - Player 2 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) //BUTTON3 Unused PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("P3") /* IN2 - Player 3 - Used on the 4p version */ // PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) // PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) // PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) // PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) // PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) // PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) // PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) //BUTTON3 Unused // PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 ) PORT_START("P4") /* IN3 - Player 4 - Used on the 4p version */ // PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) // PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) // PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) // PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) // PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) // PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) // PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) //BUTTON3 Unused // PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 ) PORT_START("COIN") /* IN4 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) //COIN3 Unused PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) //COIN4 Unused PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) //SERVICE2 Unused PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) //SERVICE3 Unused PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) //SERVICE4 Unused PORT_START("TEST") /* IN5 */ PORT_SERVICE_NO_TOGGLE( 0x01, IP_ACTIVE_LOW ) PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END /*************************************************************************** Machine Driver ***************************************************************************/ static void simpsons_objdma(void) { int counter, num_inactive; UINT16 *src, *dst; K053247_export_config(&dst, 0, 0, 0, &counter); src = spriteram16; num_inactive = counter = 256; do { if ((*src & 0x8000) && (*src & 0xff)) { memcpy(dst, src, 0x10); dst += 8; num_inactive--; } src += 8; } while (--counter); if (num_inactive) do { *dst = 0; dst += 8; } while (--num_inactive); } static TIMER_CALLBACK( dmaend_callback ) { if (simpsons_firq_enabled) cpu_set_input_line(machine->cpu[0], KONAMI_FIRQ_LINE, HOLD_LINE); } static INTERRUPT_GEN( simpsons_irq ) { if (K053246_is_IRQ_enabled()) { simpsons_objdma(); // 32+256us delay at 8MHz dotclock; artificially shortened since actual V-blank length is unknown timer_set(device->machine, ATTOTIME_IN_USEC(30), NULL, 0, dmaend_callback); } if (K052109_is_IRQ_enabled()) cpu_set_input_line(device, KONAMI_IRQ_LINE, HOLD_LINE); } static MACHINE_DRIVER_START( simpsons ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", KONAMI, XTAL_24MHz/2/4) /* pin 18 of konami cpu is 12Mhz, while pin 17 is 3mhz. Clock probably divided internally by 4 */ MDRV_CPU_PROGRAM_MAP(main_map,0) MDRV_CPU_VBLANK_INT("screen", simpsons_irq) /* IRQ triggered by the 052109, FIRQ by the sprite hardware */ MDRV_CPU_ADD("audiocpu", Z80, XTAL_3_579545MHz) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(z80_map,0) /* NMIs are generated by the 053260 */ MDRV_MACHINE_RESET(simpsons) MDRV_NVRAM_HANDLER(simpsons) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS | VIDEO_HAS_HIGHLIGHTS | VIDEO_UPDATE_AFTER_VBLANK) MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 ) MDRV_PALETTE_LENGTH(2048) MDRV_VIDEO_START(simpsons) MDRV_VIDEO_UPDATE(simpsons) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MDRV_SOUND_ADD("ym", YM2151, XTAL_3_579545MHz) /* verified on pcb */ MDRV_SOUND_ROUTE(0, "lspeaker", 1.0) /* only left channel is connected */ MDRV_SOUND_ROUTE(0, "rspeaker", 1.0) MDRV_SOUND_ROUTE(1, "lspeaker", 0.0) MDRV_SOUND_ROUTE(1, "rspeaker", 0.0) MDRV_SOUND_ADD("konami", K053260, XTAL_3_579545MHz) /* verified on pcb */ MDRV_SOUND_ROUTE(0, "lspeaker", 0.75) MDRV_SOUND_ROUTE(1, "rspeaker", 0.75) MACHINE_DRIVER_END /*************************************************************************** Game ROMs ***************************************************************************/ ROM_START( simpsons ) /* World 4 Player */ ROM_REGION( 0x8b000, "maincpu", 0 ) /* code + banked roms + banked ram */ ROM_LOAD( "072-g02.16c", 0x10000, 0x20000, CRC(580ce1d6) SHA1(5b07fb8e8041e1663980aa35d853fdc13b22dac5) ) ROM_LOAD( "072-g01.17c", 0x30000, 0x20000, CRC(9f843def) SHA1(858432b59101b0577c5cec6ac0c7c20ab0780c9a) ) ROM_LOAD( "072-j13.13c", 0x50000, 0x20000, CRC(aade2abd) SHA1(10f178d5ed399b4866266e075d91ca3db26798f8) ) ROM_LOAD( "072-j12.15c", 0x70000, 0x18000, CRC(479e12f2) SHA1(15a6cb12e68b4773a29ab463640a43f8e814de59) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_REGION( 0x28000, "audiocpu", 0 ) /* Z80 code + banks */ ROM_LOAD( "072-e03.6g", 0x00000, 0x08000, CRC(866b7a35) SHA1(98905764eb4c7d968ccc17618a1f24ee12e33c0e) ) ROM_CONTINUE( 0x10000, 0x18000 ) ROM_REGION( 0x100000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "072-b07.18h", 0x000000, 0x080000, CRC(ba1ec910) SHA1(0805ccb641271dea43185dc0365732260db1763d) ) /* tiles */ ROM_LOAD( "072-b06.16h", 0x080000, 0x080000, CRC(cf2bbcab) SHA1(47afea47f9bc8cb5eb1c7b7fbafe954b3e749aeb) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "072-b08.3n", 0x000000, 0x100000, CRC(7de500ad) SHA1(61b76b8f402e3bde1509679aaaa28ef08cafb0ab) ) /* sprites */ ROM_LOAD( "072-b09.8n", 0x100000, 0x100000, CRC(aa085093) SHA1(925239d79bf607021d371263352618876f59c1f8) ) ROM_LOAD( "072-b10.12n", 0x200000, 0x100000, CRC(577dbd53) SHA1(e603e03e3dcba766074561faa92afafa5761953d) ) ROM_LOAD( "072-b11.16l", 0x300000, 0x100000, CRC(55fab05d) SHA1(54db8559d71ed257de9a29c8808654eaea0df9e2) ) ROM_REGION( 0x140000, "konami", 0 ) /* samples for the 053260 */ ROM_LOAD( "072-d05.1f", 0x000000, 0x100000, CRC(1397a73b) SHA1(369422c84cca5472967af54b8351e29fcd69f621) ) ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) ) ROM_END ROM_START( simps4pa ) /* World 4 Player, later? (by use of later leters) */ ROM_REGION( 0x8b000, "maincpu", 0 ) /* code + banked roms + banked ram */ ROM_LOAD( "072-g02.16c", 0x10000, 0x20000, CRC(580ce1d6) SHA1(5b07fb8e8041e1663980aa35d853fdc13b22dac5) ) ROM_LOAD( "072-g01.17c", 0x30000, 0x20000, CRC(9f843def) SHA1(858432b59101b0577c5cec6ac0c7c20ab0780c9a) ) ROM_LOAD( "072-m13.13c", 0x50000, 0x20000, CRC(f36c9423) SHA1(4a7311ffcb2e6916006c1e79dfc231e7fc570781) ) ROM_LOAD( "072-l12.15c", 0x70000, 0x18000, CRC(84f9d9ba) SHA1(d52f999b7c8125daea5e9b5754c6e82c17861d1b) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_REGION( 0x28000, "audiocpu", 0 ) /* Z80 code + banks */ ROM_LOAD( "072-e03.6g", 0x00000, 0x08000, CRC(866b7a35) SHA1(98905764eb4c7d968ccc17618a1f24ee12e33c0e) ) ROM_CONTINUE( 0x10000, 0x18000 ) ROM_REGION( 0x100000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "072-b07.18h", 0x000000, 0x080000, CRC(ba1ec910) SHA1(0805ccb641271dea43185dc0365732260db1763d) ) /* tiles */ ROM_LOAD( "072-b06.16h", 0x080000, 0x080000, CRC(cf2bbcab) SHA1(47afea47f9bc8cb5eb1c7b7fbafe954b3e749aeb) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "072-b08.3n", 0x000000, 0x100000, CRC(7de500ad) SHA1(61b76b8f402e3bde1509679aaaa28ef08cafb0ab) ) /* sprites */ ROM_LOAD( "072-b09.8n", 0x100000, 0x100000, CRC(aa085093) SHA1(925239d79bf607021d371263352618876f59c1f8) ) ROM_LOAD( "072-b10.12n", 0x200000, 0x100000, CRC(577dbd53) SHA1(e603e03e3dcba766074561faa92afafa5761953d) ) ROM_LOAD( "072-b11.16l", 0x300000, 0x100000, CRC(55fab05d) SHA1(54db8559d71ed257de9a29c8808654eaea0df9e2) ) ROM_REGION( 0x140000, "konami", 0 ) /* samples for the 053260 */ ROM_LOAD( "072-d05.1f", 0x000000, 0x100000, CRC(1397a73b) SHA1(369422c84cca5472967af54b8351e29fcd69f621) ) ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) ) ROM_END ROM_START( simpsn2p ) /* World 2 Player */ ROM_REGION( 0x8b000, "maincpu", 0 ) /* code + banked roms + banked ram */ ROM_LOAD( "072-g02.16c", 0x10000, 0x20000, CRC(580ce1d6) SHA1(5b07fb8e8041e1663980aa35d853fdc13b22dac5) ) ROM_LOAD( "072-p01.17c", 0x30000, 0x20000, CRC(07ceeaea) SHA1(c18255ae1d578c2d53de80d6323cdf41cbe47b57) ) ROM_LOAD( "072-013.13c", 0x50000, 0x20000, CRC(8781105a) SHA1(ef2f16f7a56d3715536511c674df4b3aab1be2bd) ) ROM_LOAD( "072-012.15c", 0x70000, 0x18000, CRC(244f9289) SHA1(eeda7f5c7340cbd1a1cd576af48cd5d1a629914a) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_REGION( 0x28000, "audiocpu", 0 ) /* Z80 code + banks */ ROM_LOAD( "072-g03.6g", 0x00000, 0x08000, CRC(76c1850c) SHA1(9047c6b26c4e33c74eb7400a807d3d9f206f7bbe) ) ROM_CONTINUE( 0x10000, 0x18000 ) ROM_REGION( 0x100000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "072-b07.18h", 0x000000, 0x080000, CRC(ba1ec910) SHA1(0805ccb641271dea43185dc0365732260db1763d) ) /* tiles */ ROM_LOAD( "072-b06.16h", 0x080000, 0x080000, CRC(cf2bbcab) SHA1(47afea47f9bc8cb5eb1c7b7fbafe954b3e749aeb) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "072-b08.3n", 0x000000, 0x100000, CRC(7de500ad) SHA1(61b76b8f402e3bde1509679aaaa28ef08cafb0ab) ) /* sprites */ ROM_LOAD( "072-b09.8n", 0x100000, 0x100000, CRC(aa085093) SHA1(925239d79bf607021d371263352618876f59c1f8) ) ROM_LOAD( "072-b10.12n", 0x200000, 0x100000, CRC(577dbd53) SHA1(e603e03e3dcba766074561faa92afafa5761953d) ) ROM_LOAD( "072-b11.16l", 0x300000, 0x100000, CRC(55fab05d) SHA1(54db8559d71ed257de9a29c8808654eaea0df9e2) ) ROM_REGION( 0x140000, "konami", 0 ) /* samples for the 053260 */ ROM_LOAD( "072-d05.1f", 0x000000, 0x100000, CRC(1397a73b) SHA1(369422c84cca5472967af54b8351e29fcd69f621) ) ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) ) ROM_END ROM_START( simps2pa ) /* World 2 Player, alt */ ROM_REGION( 0x8b000, "maincpu", 0 ) /* code + banked roms + banked ram */ ROM_LOAD( "072-g02.16c", 0x10000, 0x20000, CRC(580ce1d6) SHA1(5b07fb8e8041e1663980aa35d853fdc13b22dac5) ) ROM_LOAD( "072-p01.17c", 0x30000, 0x20000, CRC(07ceeaea) SHA1(c18255ae1d578c2d53de80d6323cdf41cbe47b57) ) ROM_LOAD( "072-_13.13c", 0x50000, 0x20000, CRC(54e6df66) SHA1(1b83ae56cf1deb51b04880fa421f06568c938a99) ) /* Uknown revision/region code */ ROM_LOAD( "072-_12.15c", 0x70000, 0x18000, CRC(96636225) SHA1(5de95606e5c9337f18bc42f4df791cacafa20399) ) /* Uknown revision/region code */ ROM_CONTINUE( 0x08000, 0x08000 ) ROM_REGION( 0x28000, "audiocpu", 0 ) /* Z80 code + banks */ ROM_LOAD( "072-g03.6g", 0x00000, 0x08000, CRC(76c1850c) SHA1(9047c6b26c4e33c74eb7400a807d3d9f206f7bbe) ) ROM_CONTINUE( 0x10000, 0x18000 ) ROM_REGION( 0x100000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "072-b07.18h", 0x000000, 0x080000, CRC(ba1ec910) SHA1(0805ccb641271dea43185dc0365732260db1763d) ) /* tiles */ ROM_LOAD( "072-b06.16h", 0x080000, 0x080000, CRC(cf2bbcab) SHA1(47afea47f9bc8cb5eb1c7b7fbafe954b3e749aeb) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "072-b08.3n", 0x000000, 0x100000, CRC(7de500ad) SHA1(61b76b8f402e3bde1509679aaaa28ef08cafb0ab) ) /* sprites */ ROM_LOAD( "072-b09.8n", 0x100000, 0x100000, CRC(aa085093) SHA1(925239d79bf607021d371263352618876f59c1f8) ) ROM_LOAD( "072-b10.12n", 0x200000, 0x100000, CRC(577dbd53) SHA1(e603e03e3dcba766074561faa92afafa5761953d) ) ROM_LOAD( "072-b11.16l", 0x300000, 0x100000, CRC(55fab05d) SHA1(54db8559d71ed257de9a29c8808654eaea0df9e2) ) ROM_REGION( 0x140000, "konami", 0 ) /* samples for the 053260 */ ROM_LOAD( "072-d05.1f", 0x000000, 0x100000, CRC(1397a73b) SHA1(369422c84cca5472967af54b8351e29fcd69f621) ) ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) ) ROM_END ROM_START( simp2pa ) /* Asia 2 Player */ ROM_REGION( 0x8b000, "maincpu", 0 ) /* code + banked roms + banked ram */ ROM_LOAD( "072-g02.16c", 0x10000, 0x20000, CRC(580ce1d6) SHA1(5b07fb8e8041e1663980aa35d853fdc13b22dac5) ) /* Same as both world 2p sets */ ROM_LOAD( "072-p01.17c", 0x30000, 0x20000, CRC(07ceeaea) SHA1(c18255ae1d578c2d53de80d6323cdf41cbe47b57) ) /* Same as both world 2p sets */ ROM_LOAD( "072-113.13c", 0x50000, 0x20000, CRC(8781105a) SHA1(ef2f16f7a56d3715536511c674df4b3aab1be2bd) ) /* Same as world set simpsn2p */ ROM_LOAD( "072-112.15c", 0x70000, 0x18000, CRC(3bd69404) SHA1(e055fed7e9bde8315ae2f9b2d35bc05fece6b80b) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_REGION( 0x28000, "audiocpu", 0 ) /* Z80 code + banks */ ROM_LOAD( "072-e03.6g", 0x00000, 0x08000, CRC(866b7a35) SHA1(98905764eb4c7d968ccc17618a1f24ee12e33c0e) ) ROM_CONTINUE( 0x10000, 0x18000 ) ROM_REGION( 0x100000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "072-b07.18h", 0x000000, 0x080000, CRC(ba1ec910) SHA1(0805ccb641271dea43185dc0365732260db1763d) ) /* tiles */ ROM_LOAD( "072-b06.16h", 0x080000, 0x080000, CRC(cf2bbcab) SHA1(47afea47f9bc8cb5eb1c7b7fbafe954b3e749aeb) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "072-b08.3n", 0x000000, 0x100000, CRC(7de500ad) SHA1(61b76b8f402e3bde1509679aaaa28ef08cafb0ab) ) /* sprites */ ROM_LOAD( "072-b09.8n", 0x100000, 0x100000, CRC(aa085093) SHA1(925239d79bf607021d371263352618876f59c1f8) ) ROM_LOAD( "072-b10.12n", 0x200000, 0x100000, CRC(577dbd53) SHA1(e603e03e3dcba766074561faa92afafa5761953d) ) ROM_LOAD( "072-b11.16l", 0x300000, 0x100000, CRC(55fab05d) SHA1(54db8559d71ed257de9a29c8808654eaea0df9e2) ) ROM_REGION( 0x140000, "konami", 0 ) /* samples for the 053260 */ ROM_LOAD( "072-d05.1f", 0x000000, 0x100000, CRC(1397a73b) SHA1(369422c84cca5472967af54b8351e29fcd69f621) ) ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) ) ROM_END ROM_START( simps2pj ) /* Japan 2 Player */ ROM_REGION( 0x8b000, "maincpu", 0 ) /* code + banked roms + banked ram */ ROM_LOAD( "072-s02.16c", 0x10000, 0x20000, CRC(265f7a47) SHA1(d39c19a5e303f822313409343b209947f4c47ae4) ) ROM_LOAD( "072-t01.17c", 0x30000, 0x20000, CRC(91de5c2d) SHA1(1e18a5585ed821ec7cda69bdcdbfa4e6c71455c6) ) ROM_LOAD( "072-213.13c", 0x50000, 0x20000, CRC(b326a9ae) SHA1(f222c33f2e8b306f2f0ef6f0da9febbf8219e1a4) ) ROM_LOAD( "072-212.15c", 0x70000, 0x18000, CRC(584d9d37) SHA1(61b9df4dfb323b7284894e5e1eb9d713ebf64721) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_REGION( 0x28000, "audiocpu", 0 ) /* Z80 code + banks */ ROM_LOAD( "072-g03.6g", 0x00000, 0x08000, CRC(76c1850c) SHA1(9047c6b26c4e33c74eb7400a807d3d9f206f7bbe) ) ROM_CONTINUE( 0x10000, 0x18000 ) ROM_REGION( 0x100000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "072-b07.18h", 0x000000, 0x080000, CRC(ba1ec910) SHA1(0805ccb641271dea43185dc0365732260db1763d) ) /* tiles */ ROM_LOAD( "072-b06.16h", 0x080000, 0x080000, CRC(cf2bbcab) SHA1(47afea47f9bc8cb5eb1c7b7fbafe954b3e749aeb) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "072-b08.3n", 0x000000, 0x100000, CRC(7de500ad) SHA1(61b76b8f402e3bde1509679aaaa28ef08cafb0ab) ) /* sprites */ ROM_LOAD( "072-b09.8n", 0x100000, 0x100000, CRC(aa085093) SHA1(925239d79bf607021d371263352618876f59c1f8) ) ROM_LOAD( "072-b10.12n", 0x200000, 0x100000, CRC(577dbd53) SHA1(e603e03e3dcba766074561faa92afafa5761953d) ) ROM_LOAD( "072-b11.16l", 0x300000, 0x100000, CRC(55fab05d) SHA1(54db8559d71ed257de9a29c8808654eaea0df9e2) ) ROM_REGION( 0x140000, "konami", 0 ) /* samples for the 053260 */ ROM_LOAD( "072-d05.1f", 0x000000, 0x100000, CRC(1397a73b) SHA1(369422c84cca5472967af54b8351e29fcd69f621) ) ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) ) ROM_END /*************************************************************************** Game driver(s) ***************************************************************************/ static DRIVER_INIT( simpsons ) { konami_rom_deinterleave_2(machine, "gfx1"); konami_rom_deinterleave_4(machine, "gfx2"); } // the region warning, if one exists, is shown after the high-score screen in attract mode GAME( 1991, simpsons, 0, simpsons, simpsons, simpsons, ROT0, "Konami", "The Simpsons (4 Players World, set 1)", 0 ) GAME( 1991, simps4pa, simpsons, simpsons, simpsons, simpsons, ROT0, "Konami", "The Simpsons (4 Players World, set 2)", 0 ) GAME( 1991, simpsn2p, simpsons, simpsons, simpsn2p, simpsons, ROT0, "Konami", "The Simpsons (2 Players World, set 1)", 0 ) GAME( 1991, simps2pa, simpsons, simpsons, simpsons, simpsons, ROT0, "Konami", "The Simpsons (2 Players World, set 2)", 0 ) GAME( 1991, simp2pa, simpsons, simpsons, simpsn2p, simpsons, ROT0, "Konami", "The Simpsons (2 Players Asia)", 0 ) GAME( 1991, simps2pj, simpsons, simpsons, simpsn2p, simpsons, ROT0, "Konami", "The Simpsons (2 Players Japan)", 0 )