/*************************************************************************** Side Pocket - (c) 1986 Data East The original board has an 8751 protection mcu Ernesto Corvi ernesto@imagina.com Thanks must go to Mirko Buffoni for testing the music. i8751 protection simluation and other fixes by Bryan McPhail, 15/10/00. ***************************************************************************/ #include "emu.h" #include "cpu/m6809/m6809.h" #include "cpu/m6502/m6502.h" #include "sound/2203intf.h" #include "sound/3526intf.h" #include "includes/sidepckt.h" static WRITE8_HANDLER( sound_cpu_command_w ) { soundlatch_w(space, offset, data); cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE); } static READ8_HANDLER( sidepckt_i8751_r ) { sidepckt_state *state = space->machine().driver_data(); return state->m_i8751_return; } static WRITE8_HANDLER( sidepckt_i8751_w ) { sidepckt_state *state = space->machine().driver_data(); static const int table_1[]={5,3,2}; static const int table_2[]={0x8e,0x42,0xad,0x58,0xec,0x85,0xdd,0x4c,0xad,0x9f,0x00,0x4c,0x7e,0x42,0xa2,0xff}; static const int table_3[]={0xbd,0x73,0x80,0xbd,0x73,0xa7,0xbd,0x73,0xe0,0x7e,0x72,0x56,0xff,0xff,0xff,0xff}; cputag_set_input_line(space->machine(), "maincpu", M6809_FIRQ_LINE, HOLD_LINE); /* i8751 triggers FIRQ on main cpu */ /* This function takes multiple parameters */ if (state->m_in_math==1) { state->m_in_math=2; state->m_i8751_return=state->m_math_param=data; } else if (state->m_in_math==2) { state->m_in_math=0; state->m_i8751_return=state->m_math_param/data; } else switch (data) { case 1: /* ID Check */ state->m_current_table=1; state->m_current_ptr=0; state->m_i8751_return=table_1[state->m_current_ptr++]; break; case 2: /* Protection data (executable code) */ state->m_current_table=2; state->m_current_ptr=0; state->m_i8751_return=table_2[state->m_current_ptr++]; break; case 3: /* Protection data (executable code) */ state->m_current_table=3; state->m_current_ptr=0; state->m_i8751_return=table_3[state->m_current_ptr++]; break; case 4: /* Divide function - multiple parameters */ state->m_in_math=1; state->m_i8751_return=4; break; case 6: /* Read table data */ if (state->m_current_table==1) state->m_i8751_return=table_1[state->m_current_ptr++]; if (state->m_current_table==2) state->m_i8751_return=table_2[state->m_current_ptr++]; if (state->m_current_table==3) state->m_i8751_return=table_3[state->m_current_ptr++]; break; } } static WRITE8_HANDLER( sidepctj_i8751_w ) { sidepckt_state *state = space->machine().driver_data(); static const int table_1[]={5,3,0}; static const int table_2[]={0x8e,0x42,0xb2,0x58,0xec,0x85,0xdd,0x4c,0xad,0x9f,0x00,0x4c,0x7e,0x42,0xa7,0xff}; static const int table_3[]={0xbd,0x71,0xc8,0xbd,0x71,0xef,0xbd,0x72,0x28,0x7e,0x70,0x9e,0xff,0xff,0xff,0xff}; cputag_set_input_line(space->machine(), "maincpu", M6809_FIRQ_LINE, HOLD_LINE); /* i8751 triggers FIRQ on main cpu */ /* This function takes multiple parameters */ if (state->m_in_math==1) { state->m_in_math=2; state->m_i8751_return=state->m_math_param=data; } else if (state->m_in_math==2) { state->m_in_math=0; state->m_i8751_return=state->m_math_param/data; } else switch (data) { case 1: /* ID Check */ state->m_current_table=1; state->m_current_ptr=0; state->m_i8751_return=table_1[state->m_current_ptr++]; break; case 2: /* Protection data */ state->m_current_table=2; state->m_current_ptr=0; state->m_i8751_return=table_2[state->m_current_ptr++]; break; case 3: /* Protection data (executable code) */ state->m_current_table=3; state->m_current_ptr=0; state->m_i8751_return=table_3[state->m_current_ptr++]; break; case 4: /* Divide function - multiple parameters */ state->m_in_math=1; state->m_i8751_return=4; break; case 6: /* Read table data */ if (state->m_current_table==1) state->m_i8751_return=table_1[state->m_current_ptr++]; if (state->m_current_table==2) state->m_i8751_return=table_2[state->m_current_ptr++]; if (state->m_current_table==3) state->m_i8751_return=table_3[state->m_current_ptr++]; break; } } /******************************************************************************/ static ADDRESS_MAP_START( sidepckt_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_RAM AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(sidepckt_videoram_w) AM_BASE_MEMBER(sidepckt_state,m_videoram) AM_SIZE_MEMBER(sidepckt_state,m_videoram_size) AM_RANGE(0x1400, 0x17ff) AM_RAM // ??? AM_RANGE(0x1800, 0x1bff) AM_RAM_WRITE(sidepckt_colorram_w) AM_BASE_MEMBER(sidepckt_state,m_colorram) AM_RANGE(0x1c00, 0x1fff) AM_RAM // ??? AM_RANGE(0x2000, 0x20ff) AM_RAM AM_BASE_MEMBER(sidepckt_state,m_spriteram) AM_SIZE_MEMBER(sidepckt_state,m_spriteram_size) AM_RANGE(0x2100, 0x24ff) AM_RAM // ??? AM_RANGE(0x3000, 0x3000) AM_READ_PORT("P1") AM_RANGE(0x3001, 0x3001) AM_READ_PORT("P2") AM_RANGE(0x3002, 0x3002) AM_READ_PORT("DSW1") AM_RANGE(0x3003, 0x3003) AM_READ_PORT("DSW2") AM_RANGE(0x3004, 0x3004) AM_WRITE(sound_cpu_command_w) AM_RANGE(0x300c, 0x300c) AM_READNOP AM_WRITE(sidepckt_flipscreen_w) // AM_RANGE(0x3014, 0x3014) //i8751 read // AM_RANGE(0x3018, 0x3018) //i8751 write AM_RANGE(0x4000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_RAM AM_RANGE(0x1000, 0x1001) AM_DEVWRITE("ym1", ym2203_w) AM_RANGE(0x2000, 0x2001) AM_DEVWRITE("ym2", ym3526_w) AM_RANGE(0x3000, 0x3000) AM_READ(soundlatch_r) AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END /******************************************************************************/ static INPUT_PORTS_START( sidepckt ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("P2") /* I haven't found a way to make the game use the 2p controls */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x10, 0x10, "Unused?" ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Unused?" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Unused?" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, "Timer Speed" ) PORT_DIPSETTING( 0x00, "Stopped (Cheat)") PORT_DIPSETTING( 0x03, "Slow" ) PORT_DIPSETTING( 0x02, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x01, "Fast" ) PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x04, "2" ) PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x0c, "6" ) PORT_DIPSETTING( 0x00, "Infinite (Cheat)") PORT_DIPNAME( 0x30, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, "0" ) PORT_DIPSETTING( 0x10, "1" ) PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_DIPNAME( 0x80, 0x80, "Unused?" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ 2048, /* 2048 characters */ 3, /* 3 bits per pixel */ { 0, 0x8000*8, 0x10000*8 }, /* the bitplanes are separated */ { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout spritelayout = { 16,16, /* 16*16 sprites */ 1024, /* 1024 sprites */ 3, /* 3 bits per pixel */ { 0, 0x8000*8, 0x10000*8 }, /* the bitplanes are separated */ { 128+0, 128+1, 128+2, 128+3, 128+4, 128+5, 128+6, 128+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 /* every char takes 8 consecutive bytes */ }; static GFXDECODE_START( sidepckt ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 128, 4 ) /* colors 128-159 */ GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0, 16 ) /* colors 0-127 */ GFXDECODE_END /* handler called by the 3526 emulator when the internal timers cause an IRQ */ static void irqhandler(device_t *device, int linestate) { cputag_set_input_line(device->machine(), "audiocpu", 0, linestate); } static const ym3526_interface ym3526_config = { irqhandler }; static MACHINE_CONFIG_START( sidepckt, sidepckt_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6809, 2000000) /* 2 MHz */ MCFG_CPU_PROGRAM_MAP(sidepckt_map) MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse) MCFG_CPU_ADD("audiocpu", M6502, 1500000) /* 1.5 MHz */ MCFG_CPU_PROGRAM_MAP(sound_map) /* NMIs are triggered by the main cpu */ /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(58) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */ /* VERIFY: May be 55 or 56 */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(sidepckt) MCFG_GFXDECODE(sidepckt) MCFG_PALETTE_LENGTH(256) MCFG_PALETTE_INIT(sidepckt) MCFG_VIDEO_START(sidepckt) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, 1500000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MCFG_SOUND_ADD("ym2", YM3526, 3000000) MCFG_SOUND_CONFIG(ym3526_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( sidepckt ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "dh00", 0x00000, 0x10000, CRC(251b316e) SHA1(c777d87621b8fefe0e33156be03da8aed733db9a) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "dh04.bin", 0x08000, 0x8000, CRC(d076e62e) SHA1(720ff1a6a58697b4a9c7c4f31c24a2cf8a04900a) ) ROM_REGION( 0x10000, "mcu", 0 ) //i8751 MCU ROM_LOAD( "i8751.mcu", 0x00000, 0x8000, NO_DUMP ) ROM_REGION( 0x18000, "gfx1", 0 ) ROM_LOAD( "sp_07.bin", 0x00000, 0x8000, CRC(9d6f7969) SHA1(583852be0861a89c63ce09eb39146ec379b9e12d) ) /* characters */ ROM_LOAD( "sp_06.bin", 0x08000, 0x8000, CRC(580e4e43) SHA1(de152a5d4fbc52d80e3eb9af17835ecb6258d45e) ) ROM_LOAD( "sp_05.bin", 0x10000, 0x8000, CRC(05ab71d2) SHA1(6f06d1d1440a5fb05c01f712457d0bb167e93099) ) ROM_REGION( 0x18000, "gfx2", 0 ) ROM_LOAD( "dh01.bin", 0x00000, 0x8000, CRC(a2cdfbea) SHA1(0721e538e3306d616f11008f784cf21e679f330d) ) /* sprites */ ROM_LOAD( "dh02.bin", 0x08000, 0x8000, CRC(eeb5c3e7) SHA1(57eda1cc29124e04fe5025a904634d8ca52c0f12) ) ROM_LOAD( "dh03.bin", 0x10000, 0x8000, CRC(8e18d21d) SHA1(74f0ddf1fcbed386332eba882b4136295b4f096d) ) ROM_REGION( 0x0200, "proms", 0 ) /* color PROMs */ ROM_LOAD( "dh-09.bpr", 0x0000, 0x0100, CRC(ce049b4f) SHA1(e4918cef7b319dd40cf1722eb8bf5e79be04fd6c) ) ROM_LOAD( "dh-08.bpr", 0x0100, 0x0100, CRC(cdf2180f) SHA1(123215d096f88b66396d40d7a579380d0b5b2b89) ) ROM_END ROM_START( sidepcktj ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "dh00.bin", 0x00000, 0x10000, CRC(a66bc28d) SHA1(cd62ce1dce6fe42d9745eec50d11e86b076d28e1) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "dh04.bin", 0x08000, 0x8000, CRC(d076e62e) SHA1(720ff1a6a58697b4a9c7c4f31c24a2cf8a04900a) ) ROM_REGION( 0x10000, "mcu", 0 ) //i8751 MCU ROM_LOAD( "i8751.mcu", 0x00000, 0x8000, NO_DUMP ) ROM_REGION( 0x18000, "gfx1", 0 ) ROM_LOAD( "dh07.bin", 0x00000, 0x8000, CRC(7d0ce858) SHA1(3a158f218a762e6841d2611f41ace67a1afefb35) ) /* characters */ ROM_LOAD( "dh06.bin", 0x08000, 0x8000, CRC(b86ddf72) SHA1(7596dd1b646971d8df1bc4fd157ccf161a712d59) ) ROM_LOAD( "dh05.bin", 0x10000, 0x8000, CRC(df6f94f2) SHA1(605796191f37cb76d496aa459243655070bb90c0) ) ROM_REGION( 0x18000, "gfx2", 0 ) ROM_LOAD( "dh01.bin", 0x00000, 0x8000, CRC(a2cdfbea) SHA1(0721e538e3306d616f11008f784cf21e679f330d) ) /* sprites */ ROM_LOAD( "dh02.bin", 0x08000, 0x8000, CRC(eeb5c3e7) SHA1(57eda1cc29124e04fe5025a904634d8ca52c0f12) ) ROM_LOAD( "dh03.bin", 0x10000, 0x8000, CRC(8e18d21d) SHA1(74f0ddf1fcbed386332eba882b4136295b4f096d) ) ROM_REGION( 0x0200, "proms", 0 ) /* color PROMs */ ROM_LOAD( "dh-09.bpr", 0x0000, 0x0100, CRC(ce049b4f) SHA1(e4918cef7b319dd40cf1722eb8bf5e79be04fd6c) ) ROM_LOAD( "dh-08.bpr", 0x0100, 0x0100, CRC(cdf2180f) SHA1(123215d096f88b66396d40d7a579380d0b5b2b89) ) ROM_END ROM_START( sidepcktb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "sp_09.bin", 0x04000, 0x4000, CRC(3c6fe54b) SHA1(4025ac48d75f171f4c979d3fcd6a2f8da18cef4f) ) ROM_LOAD( "sp_08.bin", 0x08000, 0x8000, CRC(347f81cd) SHA1(5ab06130f35788e51a881cc0f387649532145bd6) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "dh04.bin", 0x08000, 0x8000, CRC(d076e62e) SHA1(720ff1a6a58697b4a9c7c4f31c24a2cf8a04900a) ) ROM_REGION( 0x18000, "gfx1", 0 ) ROM_LOAD( "sp_07.bin", 0x00000, 0x8000, CRC(9d6f7969) SHA1(583852be0861a89c63ce09eb39146ec379b9e12d) ) /* characters */ ROM_LOAD( "sp_06.bin", 0x08000, 0x8000, CRC(580e4e43) SHA1(de152a5d4fbc52d80e3eb9af17835ecb6258d45e) ) ROM_LOAD( "sp_05.bin", 0x10000, 0x8000, CRC(05ab71d2) SHA1(6f06d1d1440a5fb05c01f712457d0bb167e93099) ) ROM_REGION( 0x18000, "gfx2", 0 ) ROM_LOAD( "dh01.bin", 0x00000, 0x8000, CRC(a2cdfbea) SHA1(0721e538e3306d616f11008f784cf21e679f330d) ) /* sprites */ ROM_LOAD( "dh02.bin", 0x08000, 0x8000, CRC(eeb5c3e7) SHA1(57eda1cc29124e04fe5025a904634d8ca52c0f12) ) ROM_LOAD( "dh03.bin", 0x10000, 0x8000, CRC(8e18d21d) SHA1(74f0ddf1fcbed386332eba882b4136295b4f096d) ) ROM_REGION( 0x0200, "proms", 0 ) /* color PROMs */ ROM_LOAD( "dh-09.bpr", 0x0000, 0x0100, CRC(ce049b4f) SHA1(e4918cef7b319dd40cf1722eb8bf5e79be04fd6c) ) ROM_LOAD( "dh-08.bpr", 0x0100, 0x0100, CRC(cdf2180f) SHA1(123215d096f88b66396d40d7a579380d0b5b2b89) ) ROM_END static DRIVER_INIT( sidepckt ) { machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0x3014, 0x3014, FUNC(sidepckt_i8751_r) ); machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_write_handler(0x3018, 0x3018, FUNC(sidepckt_i8751_w) ); } static DRIVER_INIT( sidepctj ) { machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0x3014, 0x3014, FUNC(sidepckt_i8751_r) ); machine.device("maincpu")->memory().space(AS_PROGRAM)->install_legacy_write_handler(0x3018, 0x3018, FUNC(sidepctj_i8751_w) ); } GAME( 1986, sidepckt, 0, sidepckt, sidepckt, sidepckt, ROT0, "Data East Corporation", "Side Pocket (World)", 0 ) GAME( 1986, sidepcktj,sidepckt, sidepckt, sidepckt, sidepctj, ROT0, "Data East Corporation", "Side Pocket (Japan)", 0 ) GAME( 1986, sidepcktb,sidepckt, sidepckt, sidepckt, 0, ROT0, "bootleg", "Side Pocket (bootleg)", 0 )