/******************************************************************************* Shadow Force (c)1993 Technos Preliminary Driver by David Haywood Based on the Various Other Technos Games ******************************************************************************** Stephh's notes : - As for some other M68000 Technos games (or games running on similar hardware such as 'mugsmash'), the Inputs and the Dip Switches are mangled, so you need a specific read handler so end-uers can see them in a "standard" order. 01-Sept-2008 - Pierpaolo Prazzoli - Added irqs ack - Implemented raster irq - Fixed coin2 and service input not working during the game - Added watchdog - Fixed visible area - Added video enable and irqs enable flags ******************************************************************************* Shadow Force Technos 1993 PCB Layout ---------- TA-0032-P1-24 MADE IN JAPAN |--------------------------------------------------------| |LA4460 MB3615 YM3012 3.579545MHz 32J8-0.32 | |VOL MB3615 YM2151 Z80 32J7-0.25 | | M6295 32J6-0.24 | | 32J9-0.76 32J10.42 32J5-0.13 | | 6116 32J4-0.12 | | |-------| | | |TECHNOS| | |J 62256 |TJ-005 | | |A 62256 13.4952MHz | | | |M 62256 28MHz |-------| | |M 32J11-0.55 6116 | |A |-------| |-------| 6116 | | |TECHNOS| |TECHNOS| | | |TJ-004 | |TJ-002 | 32J3-0.6 | |DSW3 | | | | 32J2-0.5 | |DSW2 |-------| |-------| 32J1-0.4 | |DSW1 32A12-0.34 | |CN2 32A14-0.33 | | 62256 32A13-0.26 62256 A1010 | | 68000 62256 32J15-0.14 62256 | |--------------------------------------------------------| Notes: 68000 - Clock 14.000MHz [28/2] Z80 - Clock 3.579545MHz YM2151 - Clock 3.579545MHz YM3012 - Clock 1.7897725MHz [3.579545/2] M6295 - Clock 1.6869MHz [13.4952/8]. Pin 7 HIGH (5.0V) A1010 - Actel A1010A-1 FPGA labelled 'TJ32A 92.11.30' (PLCC68) LA4460 - Audio Power Amp CN2 - 9 pin connector for extra buttons MB3615 - Fujitsu MB3615 Quad Operational Amplifier (like TL074 except pin 11 tied to GND, not -5V) 6116 - 2k x8 SRAM (DIP24) 62256 - 32k x8 SRAM (DIP28) DSW1/2/3 - 8-position dip switches ROMs ---- 32J1 to 32J8 - 16M mask ROM (DIP42) 32A12/13/14/J15 - 27C2001 EPROM (DIP32) 32J9 - 4M mask ROM (DIP32) 32J10 - 27C512 EPROM (DIP28) 32J11 - 27C010 EPROM (DIP32) Measurements ------------ X1 - 27.99987MHz X2 - 3.57899MHz X4 - 13.4894MHz VSync - 57.4446Hz HSync - 15.6248kHz -- Read Me -- Shadow Force (c)1993 Technos TA-0032-P1-23 (Japan version is TA-0032-P1-24) CPU: TMP68HC000P-16 Sound: Z80, YM2151, YM3012, OKI6295, MB3615 (x2) Custom: Actel A1010A-1 (TJ32A 92.11.30), TJ-002, TJ-004, TJ-005 X1: 28 MHz X2: 3.579545 MHz X4: 13.4952 MHz ROMs: Program: 32A12-01.34 = 27C2001 32A14-0.33 = 27C2001 32A13-01.26 = 27C2001 32A15-0.14 = 27C2001 Char: 32A11-0.55 = 27C010 Backgrounds: 32J1-0.4 = 8meg mask 32J2-0.5 = 8meg mask 32J3-0.6 = 8meg mask Sprites: 32J4-0.12 = 16meg mask 32J5-0.13 = 16meg mask 32J6-0.24 = 16meg mask 32J7-0.25 = 16meg mask 32J8-0.32 = 16meg mask Sound CPU: 32J10.42 = 27C512 Samples: 32J9-0.76 = 27C040 *******************************************************************************/ /* 68k interrupts lev 1 : 0x64 : 0004 fd00 - raster irq lev 2 : 0x68 : 0000 1f32 - inputs irq (reads inputs, ...) lev 3 : 0x6c : 0000 10f4 - vblank irq lev 4 : 0x70 : 0000 11d0 - just rte lev 5 : 0x74 : 0000 11d0 - just rte lev 6 : 0x78 : 0000 11d0 - just rte lev 7 : 0x7c : 0000 11d0 - just rte */ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/m68000/m68000.h" #include "sound/2151intf.h" #include "sound/okim6295.h" #include "includes/shadfrce.h" #define MASTER_CLOCK XTAL_28MHz #define CPU_CLOCK MASTER_CLOCK / 2 #define PIXEL_CLOCK MASTER_CLOCK / 4 static WRITE16_HANDLER( shadfrce_flip_screen ) { flip_screen_set(space->machine(), data & 0x01); } /* Ports mapping : $1d0020.w : 0123456789ABCDEF x--------------- right (player 1) -x-------------- left (player 1) --x------------- up (player 1) ---x------------ down (player 1) ----x----------- button 1 (player 1) -----x---------- button 2 (player 1) ------x--------- button 3 (player 1) -------x-------- start (player 1) --------x------- coin 1 ---------x------ coin 2 * ----------x----- service 1 * -----------x---- unused ------------x--- DIP2-7 -------------x-- DIP2-8 --------------x- unused ---------------x unused $1d0022.w : 0123456789ABCDEF x--------------- right (player 2) -x-------------- left (player 2) --x------------- up (player 2) ---x------------ down (player 2) ----x----------- button 1 (player 2) -----x---------- button 2 (player 2) ------x--------- button 3 (player 2) -------x-------- start (player 2) --------x------- DIP2-1 ("Difficulty") ---------x------ DIP2-2 ("Difficulty") ----------x----- DIP2-3 ("Stage Clear Energy Regain") -----------x---- DIP2-4 ("Stage Clear Energy Regain") ------------x--- DIP2-5 -------------x-- DIP2-6 --------------x- unused ---------------x unused $1d0024.w : 0123456789ABCDEF x--------------- button 4 (player 1) -x-------------- button 5 (player 1) --x------------- button 6 (player 1) ---x------------ button 4 (player 2) ----x----------- button 5 (player 2) -----x---------- button 6 (player 2) ------x--------- unused -------x-------- unused --------x------- DIP1-1 ---------x------ DIP1-2 ("Coin(s) for Credit(s)") ----------x----- DIP1-3 ("Coin(s) for Credit(s)") -----------x---- DIP1-4 (DEF_STR( Continue_Price )) ------------x--- DIP1-5 ("Free Play") -------------x-- DIP1-6 ("Flip Screen") --------------x- unused ---------------x unused $1d0026.w : 0123456789ABCDEF x--------------- unused -x-------------- unused --x------------- unused ---x------------ unused ----x----------- unused -----x---------- unused ------x--------- unused -------x-------- unused --------x------- DIP 1-7 ("Demo Sound") ---------x------ DIP 1-8 ("Test Mode") ----------x----- vblank? -----------x---- unused ------------x--- unknown -------------x-- unused --------------x- unused ---------------x unused * only available when you are in "test mode" */ static READ16_HANDLER( shadfrce_input_ports_r ) { shadfrce_state *state = space->machine().driver_data(); UINT16 data = 0xffff; switch (offset) { case 0 : data = (input_port_read(space->machine(), "P1") & 0xff) | ((input_port_read(space->machine(), "DSW2") & 0xc0) << 6) | ((input_port_read(space->machine(), "SYSTEM") & 0x0f) << 8); break; case 1 : data = (input_port_read(space->machine(), "P2") & 0xff) | ((input_port_read(space->machine(), "DSW2") & 0x3f) << 8); break; case 2 : data = (input_port_read(space->machine(), "EXTRA") & 0xff) | ((input_port_read(space->machine(), "DSW1") & 0x3f) << 8); break; case 3 : data = (input_port_read(space->machine(), "OTHER") & 0xff) | ((input_port_read(space->machine(), "DSW1") & 0xc0) << 2) | ((input_port_read(space->machine(), "MISC") & 0x38) << 8) | (state->m_vblank << 8); break; } return (data); } static WRITE16_HANDLER ( shadfrce_sound_brt_w ) { if (ACCESSING_BITS_8_15) { soundlatch_w(space, 1, data >> 8); cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE ); } else { int i; double brt = (data & 0xff) / 255.0; for (i = 0; i < 0x4000; i++) palette_set_pen_contrast(space->machine(), i, brt); } } static WRITE16_HANDLER( shadfrce_irq_ack_w ) { cputag_set_input_line(space->machine(), "maincpu", offset ^ 3, CLEAR_LINE); } static WRITE16_HANDLER( shadfrce_irq_w ) { shadfrce_state *state = space->machine().driver_data(); state->m_irqs_enable = data & 1; /* maybe, it's set/unset inside every trap instruction which is executed */ state->m_video_enable = data & 8; /* probably */ /* check if there's a high transition to enable the raster IRQ */ if((~state->m_prev_value & 4) && (data & 4)) { state->m_raster_irq_enable = 1; } /* check if there's a low transition to disable the raster IRQ */ if((state->m_prev_value & 4) && (~data & 4)) { state->m_raster_irq_enable = 0; } state->m_prev_value = data; } static WRITE16_HANDLER( shadfrce_scanline_w ) { shadfrce_state *state = space->machine().driver_data(); state->m_raster_scanline = data; /* guess, 0 is always written */ } static TIMER_DEVICE_CALLBACK( shadfrce_scanline ) { shadfrce_state *state = timer.machine().driver_data(); int scanline = param; /* Vblank is lowered on scanline 0 */ if (scanline == 0) { state->m_vblank = 0; } /* Hack */ else if (scanline == (248-1)) /* -1 is an hack needed to avoid deadlocks */ { state->m_vblank = 4; } /* Raster interrupt - Perform raster effect on given scanline */ if (state->m_raster_irq_enable) { if (scanline == state->m_raster_scanline) { state->m_raster_scanline = (state->m_raster_scanline + 1) % 240; if (state->m_raster_scanline > 0) timer.machine().primary_screen->update_partial(state->m_raster_scanline - 1); cputag_set_input_line(timer.machine(), "maincpu", 1, ASSERT_LINE); } } /* An interrupt is generated every 16 scanlines */ if (state->m_irqs_enable) { if (scanline % 16 == 0) { if (scanline > 0) timer.machine().primary_screen->update_partial(scanline - 1); cputag_set_input_line(timer.machine(), "maincpu", 2, ASSERT_LINE); } } /* Vblank is raised on scanline 248 */ if (state->m_irqs_enable) { if (scanline == 248) { timer.machine().primary_screen->update_partial(scanline - 1); cputag_set_input_line(timer.machine(), "maincpu", 3, ASSERT_LINE); } } } /* Memory Maps */ static ADDRESS_MAP_START( shadfrce_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x0fffff) AM_ROM AM_RANGE(0x100000, 0x100fff) AM_RAM_WRITE(shadfrce_bg0videoram_w) AM_BASE_MEMBER(shadfrce_state,m_bg0videoram) /* video */ AM_RANGE(0x101000, 0x101fff) AM_RAM AM_RANGE(0x102000, 0x1027ff) AM_RAM_WRITE(shadfrce_bg1videoram_w) AM_BASE_MEMBER(shadfrce_state,m_bg1videoram) /* bg 2 */ AM_RANGE(0x102800, 0x103fff) AM_RAM AM_RANGE(0x140000, 0x141fff) AM_RAM_WRITE(shadfrce_fgvideoram_w) AM_BASE_MEMBER(shadfrce_state,m_fgvideoram) AM_RANGE(0x142000, 0x143fff) AM_RAM AM_BASE_MEMBER(shadfrce_state,m_spvideoram) AM_SIZE_MEMBER(shadfrce_state,m_spvideoram_size) /* sprites */ AM_RANGE(0x180000, 0x187fff) AM_RAM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x1c0000, 0x1c0001) AM_WRITE(shadfrce_bg0scrollx_w) /* SCROLL X */ AM_RANGE(0x1c0002, 0x1c0003) AM_WRITE(shadfrce_bg0scrolly_w) /* SCROLL Y */ AM_RANGE(0x1c0004, 0x1c0005) AM_WRITE(shadfrce_bg1scrollx_w) /* SCROLL X */ AM_RANGE(0x1c0006, 0x1c0007) AM_WRITE(shadfrce_bg1scrolly_w) /* SCROLL Y */ AM_RANGE(0x1c0008, 0x1c0009) AM_WRITENOP /* ?? */ AM_RANGE(0x1c000a, 0x1c000b) AM_READNOP AM_WRITE(shadfrce_flip_screen) AM_RANGE(0x1c000c, 0x1c000d) AM_WRITENOP /* ?? */ AM_RANGE(0x1d0000, 0x1d0005) AM_WRITE(shadfrce_irq_ack_w) AM_RANGE(0x1d0006, 0x1d0007) AM_WRITE(shadfrce_irq_w) AM_RANGE(0x1d0008, 0x1d0009) AM_WRITE(shadfrce_scanline_w) AM_RANGE(0x1d000c, 0x1d000d) AM_READNOP AM_WRITE(shadfrce_sound_brt_w) /* sound command + screen brightness */ AM_RANGE(0x1d0010, 0x1d0011) AM_WRITENOP /* ?? */ AM_RANGE(0x1d0012, 0x1d0013) AM_WRITENOP /* ?? */ AM_RANGE(0x1d0014, 0x1d0015) AM_WRITENOP /* ?? */ AM_RANGE(0x1d0016, 0x1d0017) AM_WRITE(watchdog_reset16_w) AM_RANGE(0x1d0020, 0x1d0027) AM_READ(shadfrce_input_ports_r) AM_RANGE(0x1f0000, 0x1fffff) AM_RAM ADDRESS_MAP_END /* and the sound cpu */ static WRITE8_DEVICE_HANDLER( oki_bankswitch_w ) { downcast(device)->set_bank_base((data & 1) * 0x40000); } static ADDRESS_MAP_START( shadfrce_sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_RANGE(0xc800, 0xc801) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w) AM_RANGE(0xd800, 0xd800) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write) AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r) AM_RANGE(0xe800, 0xe800) AM_DEVWRITE("oki", oki_bankswitch_w) AM_RANGE(0xf000, 0xffff) AM_RAM ADDRESS_MAP_END /* Input Ports */ /* Similar to MUGSMASH_PLAYER_INPUT in drivers/mugsmash.c */ #define SHADFRCE_PLAYER_INPUT( player, start ) \ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) PORT_8WAY \ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) PORT_8WAY \ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(player) PORT_8WAY \ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) PORT_8WAY \ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(player) \ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(player) \ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(player) \ PORT_BIT( 0x0080, IP_ACTIVE_LOW, start ) static INPUT_PORTS_START( shadfrce ) PORT_START("P1") /* Fake IN0 (player 1 inputs) */ SHADFRCE_PLAYER_INPUT( 1, IPT_START1 ) PORT_START("P2") /* Fake IN1 (player 2 inputs) */ SHADFRCE_PLAYER_INPUT( 2, IPT_START2 ) PORT_START("EXTRA") /* Fake IN2 (players 1 & 2 extra inputs */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("OTHER") /* Fake IN3 (other extra inputs ?) */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("SYSTEM") /* Fake IN4 (system inputs) */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) /* only in "test mode" ? */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* only in "test mode" ? */ PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("MISC") /* Fake IN5 (misc) */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SPECIAL ) /* guess */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* must be ACTIVE_LOW or 'shadfrcj' jumps to the end (code at 0x04902e) */ PORT_BIT( 0xeb, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") /* Fake IN6 (DIP1) */ PORT_DIPNAME( 0x01, 0x01, "Unused DIP 1-1" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x06, 0x06, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Continue_Price ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START("DSW2") /* Fake IN7 (DIP2) */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x01, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) /* "Advanced" */ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) /* "Expert" */ PORT_DIPNAME( 0x0c, 0x0c, "Stage Clear Energy Regain" ) PORT_DIPSETTING( 0x04, "50%" ) PORT_DIPSETTING( 0x0c, "25%" ) PORT_DIPSETTING( 0x08, "10%" ) PORT_DIPSETTING( 0x00, "0%" ) PORT_DIPNAME( 0x10, 0x10, "Unused DIP 2-5" ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Unused DIP 2-6" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "Unused DIP 2-7" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Unused DIP 2-8" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END /* Graphic Decoding */ static const gfx_layout fg8x8x4_layout = { 8,8, RGN_FRAC(1,1), 4, { 0, 2, 4, 6 }, { 1, 0, 8*8+1, 8*8+0, 16*8+1, 16*8+0, 24*8+1, 24*8+0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 32*8 }; static const gfx_layout sp16x16x5_layout = { 16,16, RGN_FRAC(1,5), 5, { 0x800000*8, 0x600000*8, 0x400000*8, 0x200000*8, 0x000000*8 }, { 0,1,2,3,4,5,6,7,16*8+0,16*8+1,16*8+2,16*8+3,16*8+4,16*8+5,16*8+6,16*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 }, 16*16 }; static const gfx_layout bg16x16x6_layout = { 16,16, RGN_FRAC(1,3), 6, { 0x000000*8+8, 0x000000*8+0, 0x100000*8+8, 0x100000*8+0, 0x200000*8+8, 0x200000*8+0 }, { 0, 1, 2, 3, 4, 5, 6, 7,16*16+0,16*16+1,16*16+2,16*16+3,16*16+4,16*16+5,16*16+6,16*16+7 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16,9*16,10*16,11*16,12*16,13*16,14*16,15*16 }, 64*8 }; static GFXDECODE_START( shadfrce ) GFXDECODE_ENTRY( "gfx1", 0, fg8x8x4_layout, 0x0000, 256 ) GFXDECODE_ENTRY( "gfx2", 0, sp16x16x5_layout, 0x1000, 128 ) GFXDECODE_ENTRY( "gfx3", 0, bg16x16x6_layout, 0x2000, 128 ) GFXDECODE_END /* Machine Driver Bits */ static void irq_handler(device_t *device, int irq) { cputag_set_input_line(device->machine(), "audiocpu", 0, irq ? ASSERT_LINE : CLEAR_LINE ); } static const ym2151_interface ym2151_config = { irq_handler }; static MACHINE_CONFIG_START( shadfrce, shadfrce_state ) MCFG_CPU_ADD("maincpu", M68000, CPU_CLOCK) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(shadfrce_map) MCFG_TIMER_ADD_SCANLINE("scantimer", shadfrce_scanline, "screen", 0, 1) MCFG_CPU_ADD("audiocpu", Z80, XTAL_3_579545MHz) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(shadfrce_sound_map) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, 432, 0, 320, 272, 8, 248) /* HTOTAL and VTOTAL are guessed */ MCFG_SCREEN_UPDATE(shadfrce) MCFG_SCREEN_EOF(shadfrce) MCFG_GFXDECODE(shadfrce) MCFG_PALETTE_LENGTH(0x4000) MCFG_VIDEO_START(shadfrce) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("ymsnd", YM2151, XTAL_3_579545MHz) /* verified on pcb */ MCFG_SOUND_CONFIG(ym2151_config) MCFG_SOUND_ROUTE(0, "lspeaker", 0.50) MCFG_SOUND_ROUTE(1, "rspeaker", 0.50) MCFG_OKIM6295_ADD("oki", XTAL_13_4952MHz/8, OKIM6295_PIN7_HIGH) /* verified on pcb */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50) MACHINE_CONFIG_END /* Rom Defs. */ ROM_START( shadfrce ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "32a12-01.34", 0x00001, 0x40000, CRC(04501198) SHA1(50f981c13f9ed19d681d494376018ba86464ea13) ) /* US Version 2 */ ROM_LOAD16_BYTE( "32a13-01.26", 0x00000, 0x40000, CRC(b8f8a05c) SHA1(bd9d4218a7cf57b56aec1f7e710e02af8471f9d7) ) ROM_LOAD16_BYTE( "32a14-0.33", 0x80001, 0x40000, CRC(08279be9) SHA1(1833526b23feddb58b21874070ad2bf3b6be8dca) ) ROM_LOAD16_BYTE( "32a15-0.14", 0x80000, 0x40000, CRC(bfcadfea) SHA1(1caa9fc30d8622ce4c7221039c446e99cc8f5346) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "32j10-0.42", 0x00000, 0x10000, CRC(65daf475) SHA1(7144332b2d17af8645e22e1926b33113db0d20e2) ) ROM_REGION( 0x020000, "gfx1", 0 ) /* Chars */ ROM_LOAD( "32a11-0.55", 0x00000, 0x20000, CRC(cfaf5e77) SHA1(eab76e085f695c74cc868aaf95f04ff2acf66ee9) ) ROM_REGION( 0xa00000, "gfx2", 0 ) /* Sprite Tiles */ ROM_LOAD( "32j4-0.12", 0x000000, 0x200000, CRC(1ebea5b6) SHA1(35bd49dda9ad75326d45ffb10c87d83fc4f1b7a8) ) ROM_LOAD( "32j5-0.13", 0x200000, 0x200000, CRC(600026b5) SHA1(5641246300d7e20dcff1eae004647faaee6cd1c6) ) ROM_LOAD( "32j6-0.24", 0x400000, 0x200000, CRC(6cde8ebe) SHA1(750933798235951fe24b2e667c33f692612c0aa0) ) ROM_LOAD( "32j7-0.25", 0x600000, 0x200000, CRC(bcb37922) SHA1(f3eee73c8b9f4873a7f1cc42e334e7502eaee3c8) ) ROM_LOAD( "32j8-0.32", 0x800000, 0x200000, CRC(201bebf6) SHA1(c89d2895ea5b19daea1f88542419f4e10f437c73) ) ROM_REGION( 0x300000, "gfx3", 0 ) /* BG Tiles */ ROM_LOAD( "32j1-0.4", 0x000000, 0x100000, CRC(f1cca740) SHA1(339079b95ca137e66b4f032ad67a0adf58cca100) ) ROM_LOAD( "32j2-0.5", 0x100000, 0x100000, CRC(5fac3e01) SHA1(20c30f4c76e303285ae37e596afe86aa4812c3b9) ) ROM_LOAD( "32j3-0.6", 0x200000, 0x100000, CRC(d297925e) SHA1(5bc4d37bf0dc54114884c816b94a64ef1ccfeda5) ) ROM_REGION( 0x080000, "oki", 0 ) /* Samples */ ROM_LOAD( "32j9-0.76", 0x000000, 0x080000, CRC(16001e81) SHA1(67928d2024f963aee91f1498b6f4c76101d2f3b8) ) ROM_END ROM_START( shadfrcej ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "32a12-011.34", 0x00001, 0x40000, CRC(0c041e08) SHA1(7b9d52cb1f6bc217c6e64287bd9630aa37243513) ) /* Japan Version 3 */ ROM_LOAD16_BYTE( "32a13-010.26", 0x00000, 0x40000, CRC(00985361) SHA1(e9da1b096b25a6ee46bab6230dda66dccdd4bed8) ) ROM_LOAD16_BYTE( "32a14-010.33", 0x80001, 0x40000, CRC(ea03ca25) SHA1(7af1ee7c36c70f80ba1e096473b5786b205ab00b) ) ROM_LOAD16_BYTE( "32j15-01.14", 0x80000, 0x40000, CRC(3dc3a84a) SHA1(166ad91b93192d94e3f6d2fe6dde02f59d334f75) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "32j10-0.42", 0x00000, 0x10000, CRC(65daf475) SHA1(7144332b2d17af8645e22e1926b33113db0d20e2) ) ROM_REGION( 0x020000, "gfx1", 0 ) /* Chars */ ROM_LOAD( "32j11-0.55", 0x00000, 0x20000, CRC(7252d993) SHA1(43f7de381841039aa290486aafb98e2cf3b8579b) ) ROM_REGION( 0xa00000, "gfx2", 0 ) /* Sprite Tiles */ ROM_LOAD( "32j4-0.12", 0x000000, 0x200000, CRC(1ebea5b6) SHA1(35bd49dda9ad75326d45ffb10c87d83fc4f1b7a8) ) ROM_LOAD( "32j5-0.13", 0x200000, 0x200000, CRC(600026b5) SHA1(5641246300d7e20dcff1eae004647faaee6cd1c6) ) ROM_LOAD( "32j6-0.24", 0x400000, 0x200000, CRC(6cde8ebe) SHA1(750933798235951fe24b2e667c33f692612c0aa0) ) ROM_LOAD( "32j7-0.25", 0x600000, 0x200000, CRC(bcb37922) SHA1(f3eee73c8b9f4873a7f1cc42e334e7502eaee3c8) ) ROM_LOAD( "32j8-0.32", 0x800000, 0x200000, CRC(201bebf6) SHA1(c89d2895ea5b19daea1f88542419f4e10f437c73) ) ROM_REGION( 0x300000, "gfx3", 0 ) /* BG Tiles */ ROM_LOAD( "32j1-0.4", 0x000000, 0x100000, CRC(f1cca740) SHA1(339079b95ca137e66b4f032ad67a0adf58cca100) ) ROM_LOAD( "32j2-0.5", 0x100000, 0x100000, CRC(5fac3e01) SHA1(20c30f4c76e303285ae37e596afe86aa4812c3b9) ) ROM_LOAD( "32j3-0.6", 0x200000, 0x100000, CRC(d297925e) SHA1(5bc4d37bf0dc54114884c816b94a64ef1ccfeda5) ) ROM_REGION( 0x080000, "oki", 0 ) /* Samples */ ROM_LOAD( "32j9-0.76", 0x000000, 0x080000, CRC(16001e81) SHA1(67928d2024f963aee91f1498b6f4c76101d2f3b8) ) ROM_END ROM_START( shadfrcejv2 ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "32j12-01.34", 0x00001, 0x40000, CRC(38fdbe1d) SHA1(476d8ef2c0d2a8c568ce44631f93f8c730f91b08) ) /* Japan Version 2 */ ROM_LOAD16_BYTE( "32j13-01.26", 0x00000, 0x40000, CRC(6e1df6f1) SHA1(c165553fe967b437413dd7ddc87a267548dd0ca9) ) ROM_LOAD16_BYTE( "32j14-01.33", 0x80001, 0x40000, CRC(89e3fb60) SHA1(90de38558d63215a0079079030e8b1097599c9e5) ) ROM_LOAD16_BYTE( "32j15-01.14", 0x80000, 0x40000, CRC(3dc3a84a) SHA1(166ad91b93192d94e3f6d2fe6dde02f59d334f75) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "32j10-0.42", 0x00000, 0x10000, CRC(65daf475) SHA1(7144332b2d17af8645e22e1926b33113db0d20e2) ) ROM_REGION( 0x020000, "gfx1", 0 ) /* Chars */ ROM_LOAD( "32j11-0.55", 0x00000, 0x20000, CRC(7252d993) SHA1(43f7de381841039aa290486aafb98e2cf3b8579b) ) ROM_REGION( 0xa00000, "gfx2", 0 ) /* Sprite Tiles */ ROM_LOAD( "32j4-0.12", 0x000000, 0x200000, CRC(1ebea5b6) SHA1(35bd49dda9ad75326d45ffb10c87d83fc4f1b7a8) ) ROM_LOAD( "32j5-0.13", 0x200000, 0x200000, CRC(600026b5) SHA1(5641246300d7e20dcff1eae004647faaee6cd1c6) ) ROM_LOAD( "32j6-0.24", 0x400000, 0x200000, CRC(6cde8ebe) SHA1(750933798235951fe24b2e667c33f692612c0aa0) ) ROM_LOAD( "32j7-0.25", 0x600000, 0x200000, CRC(bcb37922) SHA1(f3eee73c8b9f4873a7f1cc42e334e7502eaee3c8) ) ROM_LOAD( "32j8-0.32", 0x800000, 0x200000, CRC(201bebf6) SHA1(c89d2895ea5b19daea1f88542419f4e10f437c73) ) ROM_REGION( 0x300000, "gfx3", 0 ) /* BG Tiles */ ROM_LOAD( "32j1-0.4", 0x000000, 0x100000, CRC(f1cca740) SHA1(339079b95ca137e66b4f032ad67a0adf58cca100) ) ROM_LOAD( "32j2-0.5", 0x100000, 0x100000, CRC(5fac3e01) SHA1(20c30f4c76e303285ae37e596afe86aa4812c3b9) ) ROM_LOAD( "32j3-0.6", 0x200000, 0x100000, CRC(d297925e) SHA1(5bc4d37bf0dc54114884c816b94a64ef1ccfeda5) ) ROM_REGION( 0x080000, "oki", 0 ) /* Samples */ ROM_LOAD( "32j9-0.76", 0x000000, 0x080000, CRC(16001e81) SHA1(67928d2024f963aee91f1498b6f4c76101d2f3b8) ) ROM_END GAME( 1993, shadfrce, 0, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (US Version 2)", GAME_NO_COCKTAIL ) GAME( 1993, shadfrcej, shadfrce, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (Japan Version 3)", GAME_NO_COCKTAIL ) GAME( 1993, shadfrcejv2, shadfrce, shadfrce, shadfrce, 0, ROT0, "Technos Japan", "Shadow Force (Japan Version 2)", GAME_NO_COCKTAIL )