// license:BSD-3-Clause // copyright-holders:Tomasz Slanina /********************************************************* Sega hardware based on their SG-1000 console Driver by Tomasz Slanina analog [at] op.pl Supported games : - Champion Boxing - Champion Pro Wrestling - Doki Doki Penguin Land Memory map : 0x0000 - 0xBFFF ROM 0xC000 - 0xC3FF RAM CPU: Z80 A 3.57954 MHz (Champion Boxing) 315-5114 (encrypted Z80) 3.57954 MHz (Champion Pro Wrestling) 8255 for I/O port work 3 Eproms for program and graphics TMM2064 for program RAM TMS9928ANL for graphics ( 3.57954 MHz? ) 8 8118 dynamic RAMs for the graphics 74LS139 and 74LS32 for logic gating ULN2003AN for coin counter output SN76489AN for music 7808 voltage regulator to a transistorized circuit for TV output secondary crystal, numbers unknown for the TMS9928 -- Doki Doki Penguin Land Sega, 1985 PCB Layout ---------- 834-5492 |---------------------------------------------| | CN3 CN2 CN4 | | DSW(4) | |3.579545MHz TD62003 | | 74HC04 8255 SN76489 | | CN5 | | VR5 | | 6116 Z80A | | LA4460 | | 74LS32 74LS139 | |EPR-7358.IC3 | | TMS9928 CN1 | | | | 10.7386MHz | | MB8118 MB8118 | |EPR-7357.IC2 | | MB8118 MB8118 | | 7808 | | MB8118 MB8118 VR4 | |EPR7356.IC1 | | 7805 MB8118 MB8118 VR3 VR2 VR1| |---------------------------------------------| Notes: All IC's shown CN1/2/3/4/5 - Connectors for power/video/sound/controls VR1/2/3 - Potentiometers for RGB adjustment VR4 - Potentiometer for Horizontal Sync adjustment VR5 - Potentiometer for volume TMS9928 clock - 2.68465 [10.7386/4] Z80 clock - 3.579545MHz VSync - 60Hz HSync - 15.58kHz Doki Doki Penguinland Dip Switches (DIP4) and Pinout Option 1 2 3 4 ------------------------------------------ 1coin 1credit off off 1c 2cr on off 1c 3cr off on 2c 1cr on on attract sound yes on no off not used off Hold Service + 1P start = test mode CN1 CN2 CN3 1 Red 1 Player 1 UP 1 Player 2 UP 2 Green 2 Player 1 DOWN 2 Player 2 DOWN 3 Blue 3 Player 1 LEFT 3 Player 2 LEFT 4 Gnd 4 Player 1 RIGHT 4 Player 2 RIGHT 5 Sync 5 Player 1 Button B 5 Player 2 Button B 6 Key 6 Player 1 Button A 6 Player 2 Button A 7 7 Key 7 Service 8 Speaker + 8 Player 1 START 8 Coin 9 Speaker - 9 Player 2 START 9 Key 10 10 Gnd 10 Gnd CN4 CN5 1 1 +5V 2 2 +5V 3 3 +5V 4 4 Gnd 5 Key 5 Gnd 6 Coin Meter 6 Gnd 7 7 +12V 8 8 Key 9 +5V 9 +12V 10 Gnd 10 Gnd ******************************************************/ /* Super Derby II notes from Charles MacDonald ================================================================================ Notes ================================================================================ Z80 memory map 0000-3FFF : IC10 (EPROM, 16Kx8) 4000-7FFF : IC11 (EPROM, 16Kx8) 8000-BFFF : (Unused) C000-FFFF : IC8 (Work RAM, 2Kx8) Z80 port map 00-3F : (Unused) 40-7F : 315-5066 (SN76489 part) 80-BF : 315-5066 (TMS9918 part) C0-FF : KBSEL# Detail of KBSEL# area C0-C7 : 8251 UART C8-CF : 8255 PPI D0-D7 : (Unused) D8-DF : (Unused) E0-E7 : (Unused) E8-EF : Output port load strobe (IC25 P9) F0-F7 : Output port load strobe (IC21 P9) F8-FF : Pulse generator trigger (IC17 P1) Z80 signals INT# from 315-5066 (same as TMS9918 INT#) NMI# source is unclear (from unlabeled IC3 nearby) WAIT# is unused (pulled up) CLK is 3.579543 MHz (from 315-5066 which divides 10.73863 XTAL by 3) The PCB is configured to connect the PSG output of the 315-5066 to an amplifier, but none of the locations are populated so there is no audio output. ================================================================================ Board markings ================================================================================ On top copper layer: "(C) SEGA 1984 834-5529" On bottom copper layer: "171-5200" On a sticker: "REV C" On a sticker: "94.05.27" ================================================================================ Parts list ================================================================================ All ICs have a date code of either 1983 or 1984. IC1 - LA4460 (unpopulated) IC2 - NEC D74HC138C IC3 - (Unreadable) IC4 - D780C-1 (Z80) IC5 - TI SN74LS245N IC6 - SN74LS244N IC7 - SN73LS244N IC8 - Toshiba TC5517APL (backed by a super capacitor) IC9 - NEC D8255AC-2 IC10 - 28-pin socket (silkscreen is "27128") for "EPR-6450D" (Fujitsu MB27128-30) IC11 - 28-pin socket (silkscreen is "27128") for "EPR-6504D" (Fujitsu MB27128-30) IC12 - Toshiba TC4053BP IC13 - Toshiba TC74HC4040P IC14 - NEC D74HC138C IC15 - Mitsubishi M74LS02P IC16 - Sharp IR2339 IC17 - TI SN74LS123N IC18 - National DM74175N IC19 - Sega 315-5066 IC20 - NEC D8251AC IC21 - National DM74175N IC22 - National DM74175N IC23 - NEC D41416C-15 IC24 - NEC D41416C-15 IC25 - National DM74175N IC26 - Motorola NE592N IC27 - Motorola NE592N IC28 - Motorola NE592N IC29 - NEC 7808 PC1 - GI B 5102 321J "TLP521-1" PC2 - GI D 5102 423J PC3 - GI D 5102 423J PC4 - GI D 5102 423J PC5 - GI D 5102 423J PC6 - GI D 5102 423J PC7 - GI D 5102 423J PC8 - GI D 5102 423J PC9 - GI D 5102 423J PST1 - "F" (Unreadable) PST2 - T516A TA1 - TD62003P TA2 - TD62003P TA3 - TD62003P TA4 - TD62003P TA5 - TD62003P TR1 - C945 TR2 - C1B15 TR3 - C458 SW1 - DIP switch, eight switches, all OFF SW2 - DIP switch, eight switches, all OFF XTAL - 10.73863 CN1 - 2x20 latching header CN2 - 2x17 latching header CN3 - 2x13 latching header CN4 - 2x5 latching header LED-1 - Red LED LED - ??? (in optical housing) PTr - ??? (in optical housing) ================================================================================ Source code and text in EPR-6450D ================================================================================ "KYOKO SAEKI & HIROMITSU MARUYAMA" POWER DOWN CHANGE TSEL: LD A,(BETFLG) ; READ CREDIT RRCA ; CREDIT IN ? JR C,BETSELZ LD A,(SELOLD) OR A LD C,A CALL NZ,OLDCLCG LD HL,0 LD (SELOLD),HL LD (DBLSWCT),HL LD (LMPCNT),1 ================================================================================ End ================================================================================ */ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/sn76496.h" #include "video/tms9928a.h" #include "machine/i8255.h" #include "machine/segacrpt_device.h" #include "speaker.h" class sg1000a_state : public driver_device { public: sg1000a_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_decrypted_opcodes(*this, "decrypted_opcodes") { } DECLARE_WRITE8_MEMBER(sg1000a_coin_counter_w); void init_sg1000a(); required_device m_maincpu; optional_shared_ptr m_decrypted_opcodes; void sderby2s(machine_config &config); void sg1000ax(machine_config &config); void sg1000a(machine_config &config); void decrypted_opcodes_map(address_map &map); void io_map(address_map &map); void program_map(address_map &map); void sderby2_io_map(address_map &map); }; /************************************* * * CPU memory handlers * *************************************/ void sg1000a_state::program_map(address_map &map) { map(0x0000, 0xbfff).rom(); map(0xc000, 0xc3ff).ram().mirror(0x400); } void sg1000a_state::decrypted_opcodes_map(address_map &map) { map(0x0000, 0x7fff).rom().share("decrypted_opcodes"); map(0x8000, 0xbfff).rom().region("maincpu", 0x8000); } void sg1000a_state::io_map(address_map &map) { map.global_mask(0xff); map(0x7f, 0x7f).w("snsnd", FUNC(sn76489a_device::write)); map(0xbe, 0xbe).rw("tms9928a", FUNC(tms9928a_device::vram_read), FUNC(tms9928a_device::vram_write)); map(0xbf, 0xbf).rw("tms9928a", FUNC(tms9928a_device::register_read), FUNC(tms9928a_device::register_write)); map(0xdc, 0xdf).rw("ppi8255", FUNC(i8255_device::read), FUNC(i8255_device::write)); } void sg1000a_state::sderby2_io_map(address_map &map) { map.global_mask(0xff); map(0x7f, 0x7f).w("snsnd", FUNC(sn76489a_device::write)); map(0xbe, 0xbe).rw("tms9928a", FUNC(tms9928a_device::vram_read), FUNC(tms9928a_device::vram_write)); map(0xbf, 0xbf).rw("tms9928a", FUNC(tms9928a_device::register_read), FUNC(tms9928a_device::register_write)); // AM_RANGE(0xc0, 0xc1) NEC D8251AC UART map(0xc8, 0xcb).rw("ppi8255", FUNC(i8255_device::read), FUNC(i8255_device::write)); // NEC D8255AC-2 } /************************************* * * Generic Port definitions * *************************************/ static INPUT_PORTS_START( sg1000 ) PORT_START("P1") PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("P2") PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("DSW") PORT_BIT ( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:1,2") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DSW:3") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Language ) ) PORT_DIPLOCATION("DSW:4") PORT_DIPSETTING( 0x00, DEF_STR( Japanese ) ) PORT_DIPSETTING( 0x80, DEF_STR( English ) ) INPUT_PORTS_END /************************************* * * Port definitions * *************************************/ static INPUT_PORTS_START( chwrestl ) PORT_INCLUDE( sg1000 ) PORT_MODIFY("P1") PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_MODIFY("P2") PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) INPUT_PORTS_END static INPUT_PORTS_START( chboxing ) PORT_INCLUDE( sg1000 ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x80, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("DSW:4") PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x80, DEF_STR( Japanese ) ) INPUT_PORTS_END static INPUT_PORTS_START( dokidoki ) PORT_INCLUDE( sg1000 ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW:4") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( sderby2s ) PORT_INCLUDE( sg1000 ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END WRITE8_MEMBER(sg1000a_state::sg1000a_coin_counter_w) { machine().bookkeeping().coin_counter_w(0, data & 0x01); } /************************************* * * Machine drivers * *************************************/ MACHINE_CONFIG_START(sg1000a_state::sg1000a) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", Z80, XTAL(3'579'545)) MCFG_DEVICE_PROGRAM_MAP(program_map) MCFG_DEVICE_IO_MAP(io_map) MCFG_DEVICE_ADD("ppi8255", I8255, 0) MCFG_I8255_IN_PORTA_CB(IOPORT("P1")) MCFG_I8255_IN_PORTB_CB(IOPORT("P2")) MCFG_I8255_IN_PORTC_CB(IOPORT("DSW")) MCFG_I8255_OUT_PORTC_CB(WRITE8(*this, sg1000a_state, sg1000a_coin_counter_w)) /* video hardware */ MCFG_DEVICE_ADD( "tms9928a", TMS9928A, XTAL(10'738'635) / 2 ) MCFG_TMS9928A_VRAM_SIZE(0x4000) MCFG_TMS9928A_OUT_INT_LINE_CB(INPUTLINE("maincpu", INPUT_LINE_IRQ0)) MCFG_TMS9928A_SCREEN_ADD_NTSC( "screen" ) MCFG_SCREEN_UPDATE_DEVICE( "tms9928a", tms9928a_device, screen_update ) /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_DEVICE_ADD("snsnd", SN76489A, XTAL(3'579'545)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END MACHINE_CONFIG_START(sg1000a_state::sg1000ax) sg1000a(config); MCFG_DEVICE_REPLACE("maincpu", SEGA_315_5033, XTAL(3'579'545)) MCFG_DEVICE_PROGRAM_MAP(program_map) MCFG_DEVICE_IO_MAP(io_map) MCFG_DEVICE_OPCODES_MAP(decrypted_opcodes_map) MCFG_SEGACRPT_SET_DECRYPTED_TAG(":decrypted_opcodes") MACHINE_CONFIG_END MACHINE_CONFIG_START(sg1000a_state::sderby2s) sg1000a(config); MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_CLOCK(XTAL(10'738'635) / 3) MCFG_DEVICE_IO_MAP(sderby2_io_map) // Actually uses a Sega 315-5066 chip, which is a TMS9918 and SN76489 in the same package but with RGB output MACHINE_CONFIG_END /************************************* * * ROM definitions * *************************************/ ROM_START( chwrestl ) ROM_REGION( 2*0x10000, "maincpu", 0 ) ROM_LOAD( "5732", 0x0000, 0x4000, CRC(a4e44370) SHA1(a9dbf60e77327dd2bec6816f3142b42ad9ca4d09) ) /* encrypted */ ROM_LOAD( "5733", 0x4000, 0x4000, CRC(4f493538) SHA1(467862fe9337497e3cdebb29bf28f6cfe3066ccd) ) /* encrypted */ ROM_LOAD( "5734", 0x8000, 0x4000, CRC(d99b6301) SHA1(5e762ed45cde08d5223828c6b1d3569b2240462c) ) ROM_END ROM_START( chboxing ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cb6105.bin", 0x0000, 0x4000, CRC(43516f2e) SHA1(e3a9bbe914b5bfdcd1f85ca5fae922c4cae3c106) ) ROM_LOAD( "cb6106.bin", 0x4000, 0x4000, CRC(65e2c750) SHA1(843466b8d6baebb4d5e434fbdafe3ae8fed03475) ) ROM_LOAD( "cb6107.bin", 0x8000, 0x2000, CRC(c2f8e522) SHA1(932276e7ad33aa9efbb4cd10bc3071d88cb082cb) ) ROM_END ROM_START( dokidoki ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "epr-7356.ic1", 0x0000, 0x4000, CRC(95658c31) SHA1(f7b5638ab1b8b244b189317d954eb37b51923791) ) ROM_LOAD( "epr-7357.ic2", 0x4000, 0x4000, CRC(e8dbad85) SHA1(9f13dafacee370d6e4720d8e27cf889053e79eb3) ) ROM_LOAD( "epr-7358.ic3", 0x8000, 0x4000, CRC(c6f26b0b) SHA1(3753e05b6e77159832dbe88562ba7a818120d1a3) ) ROM_END ROM_START( sderby2s ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "epr-6450d.ic10", 0x0000, 0x4000, CRC(e56986d3) SHA1(a2dbdc95128cc94a1492e080aeea402f2d4b89fe) ) ROM_LOAD( "epr-6504d.ic11", 0x4000, 0x4000, CRC(7bb364b9) SHA1(9f93572b6d999422d93ad5f7a251b4695565651f) ) ROM_END /************************************* * * Driver initialization * *************************************/ void sg1000a_state::init_sg1000a() { } /************************************* * * Game drivers * *************************************/ GAME( 1984, chboxing, 0, sg1000a, chboxing, sg1000a_state, init_sg1000a, ROT0, "Sega", "Champion Boxing", 0 ) GAME( 1985, chwrestl, 0, sg1000ax, chwrestl, sg1000a_state, init_sg1000a, ROT0, "Sega", "Champion Pro Wrestling", 0 ) GAME( 1985, dokidoki, 0, sg1000a, dokidoki, sg1000a_state, init_sg1000a, ROT0, "Sega", "Doki Doki Penguin Land", 0 ) GAME( 1985, sderby2s, 0, sderby2s, sderby2s, sg1000a_state, init_sg1000a, ROT0, "Sega", "Super Derby II (Satellite board)", MACHINE_NOT_WORKING ) // inputs aren't hooked up, probably needs to be connected to the main board anyway