/*************************************************************************** Sega System 18 hardware **************************************************************************** Known bugs: * lghost sprites seem to be slightly out of sync * vdp gfx on 2nd attract level of lghost are corrupt at top of stairs after attract mode loops * pauses in lghost where all sprites vanish * some minor gfx bugs in moonwalker (see mametesters) **************************************************************************** ** MC68000 + Z80 ** 2xYM3438 + Custom PCM ** ** Alien Storm ** Bloxeed ** Clutch Hitter ** D.D. Crew ** Laser Ghost ** Michael Jackson's Moonwalker ** Shadow Dancer ** Wally wo Sagase! (Where's Wally?) ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/m68000/m68000.h" #include "cpu/mcs51/mcs51.h" #include "deprecat.h" #include "machine/segaic16.h" #include "machine/nvram.h" #include "includes/segas16.h" #include "includes/genesis.h" #include "sound/2612intf.h" #include "sound/rf5c68.h" #include "video/segaic16.h" /************************************* * * Constants * *************************************/ #define ROM_BOARD_171_SHADOW (0) /* 171-???? -- used by shadow dancer */ #define ROM_BOARD_171_5874 (1) /* 171-5874 */ #define ROM_BOARD_171_5987 (2) /* 171-5987 */ /************************************* * * Statics * *************************************/ static UINT16 *workram; static UINT16 has_guns; /************************************* * * Prototypes * *************************************/ static READ16_HANDLER( misc_io_r ); static WRITE16_HANDLER( misc_io_w ); static WRITE16_HANDLER( rom_5987_bank_w ); /************************************* * * Memory mapping tables * *************************************/ static const segaic16_memory_map_entry rom_171_shad_info[] = { { 0x3d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC(misc_io_r), NULL, FUNC(misc_io_w), NULL, NULL, "I/O space" }, { 0x39/2, 0x00000, 0x02000, 0xffe000, ~0, FUNC_NULL, "bank10", FUNC(segaic16_paletteram_w), NULL, &segaic16_paletteram, "color RAM" }, { 0x35/2, 0x00000, 0x10000, 0xfe0000, ~0, FUNC_NULL, "bank11", FUNC(segaic16_tileram_0_w), NULL, &segaic16_tileram_0, "tile RAM" }, { 0x35/2, 0x10000, 0x01000, 0xfef000, ~0, FUNC_NULL, "bank12", FUNC(segaic16_textram_0_w), NULL, &segaic16_textram_0, "text RAM" }, { 0x31/2, 0x00000, 0x00800, 0xfff800, ~0, FUNC_NULL, "bank13", FUNC_NULL, "bank13", &segaic16_spriteram_0, "object RAM" }, { 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" }, { 0x29/2, 0x00000, 0x10000, 0xff0000, ~0, FUNC_NULL, NULL, FUNC_NULL, NULL, NULL, "????" }, { 0x25/2, 0x00000, 0x00010, 0xfffff0, ~0, FUNC(genesis_vdp_r), NULL, FUNC(genesis_vdp_w), NULL, NULL, "VDP" }, { 0x21/2, 0x00000, 0x80000, 0xf80000, 0x00000, FUNC_NULL, "bank17", FUNC_NULL, NULL, NULL, "ROM 0" }, { 0 } }; static const segaic16_memory_map_entry rom_171_5874_info[] = { { 0x3d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC(misc_io_r), NULL, FUNC(misc_io_w), NULL, NULL, "I/O space" }, { 0x39/2, 0x00000, 0x02000, 0xffe000, ~0, FUNC_NULL, "bank10", FUNC(segaic16_paletteram_w), NULL, &segaic16_paletteram, "color RAM" }, { 0x35/2, 0x00000, 0x10000, 0xfe0000, ~0, FUNC_NULL, "bank11", FUNC(segaic16_tileram_0_w), NULL, &segaic16_tileram_0, "tile RAM" }, { 0x35/2, 0x10000, 0x01000, 0xfef000, ~0, FUNC_NULL, "bank12", FUNC(segaic16_textram_0_w), NULL, &segaic16_textram_0, "text RAM" }, { 0x31/2, 0x00000, 0x00800, 0xfff800, ~0, FUNC_NULL, "bank13", FUNC_NULL, "bank13", &segaic16_spriteram_0, "object RAM" }, { 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" }, { 0x29/2, 0x00000, 0x00010, 0xfffff0, ~0, FUNC(genesis_vdp_r), NULL, FUNC(genesis_vdp_w), NULL, NULL, "VDP" }, { 0x25/2, 0x00000, 0x80000, 0xf80000, 0x80000, FUNC_NULL, "bank16", FUNC_NULL, NULL, NULL, "ROM 1" }, { 0x21/2, 0x00000, 0x80000, 0xf80000, 0x00000, FUNC_NULL, "bank17", FUNC_NULL, NULL, NULL, "ROM 0" }, { 0 } }; static const segaic16_memory_map_entry rom_171_5987_info[] = { { 0x3d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC(misc_io_r), NULL, FUNC(misc_io_w), NULL, NULL, "I/O space" }, { 0x39/2, 0x00000, 0x02000, 0xffe000, ~0, FUNC_NULL, "bank10", FUNC(segaic16_paletteram_w), NULL, &segaic16_paletteram, "color RAM" }, { 0x35/2, 0x00000, 0x10000, 0xfe0000, ~0, FUNC_NULL, "bank11", FUNC(segaic16_tileram_0_w), NULL, &segaic16_tileram_0, "tile RAM" }, { 0x35/2, 0x10000, 0x01000, 0xfef000, ~0, FUNC_NULL, "bank12", FUNC(segaic16_textram_0_w), NULL, &segaic16_textram_0, "text RAM" }, { 0x31/2, 0x00000, 0x00800, 0xfff800, ~0, FUNC_NULL, "bank13", FUNC_NULL, "bank13", &segaic16_spriteram_0, "object RAM" }, { 0x2d/2, 0x00000, 0x04000, 0xffc000, ~0, FUNC_NULL, "bank14", FUNC_NULL, "bank14", &workram, "work RAM" }, { 0x29/2, 0x00000, 0x00010, 0xfffff0, ~0, FUNC(genesis_vdp_r), NULL, FUNC(genesis_vdp_w), NULL, NULL, "VDP" }, { 0x25/2, 0x00000, 0x80000, 0xf80000, 0x80000, FUNC_NULL, "bank16", FUNC(rom_5987_bank_w), NULL, NULL, "ROM 1/banking" }, { 0x21/2, 0x00000, 0x100000,0xf00000, 0x00000, FUNC_NULL, "bank17", FUNC_NULL, NULL, NULL, "ROM 0" }, { 0 } }; static const segaic16_memory_map_entry *const region_info_list[] = { &rom_171_shad_info[0], &rom_171_5874_info[0], &rom_171_5987_info[0] }; /************************************* * * Configuration * *************************************/ static void sound_w(running_machine &machine, UINT8 data) { segas1x_state *state = machine.driver_data(); address_space *space = state->m_maincpu->memory().space(AS_PROGRAM); soundlatch_w(space, 0, data & 0xff); device_set_input_line(state->m_soundcpu, INPUT_LINE_NMI, PULSE_LINE); } static UINT8 sound_r(running_machine &machine) { segas1x_state *state = machine.driver_data(); return state->m_mcu_data; } static void system18_generic_init(running_machine &machine, int _rom_board) { segas1x_state *state = machine.driver_data(); /* set the ROM board */ state->m_rom_board = _rom_board; /* allocate memory for regions not autmatically assigned */ segaic16_spriteram_0 = auto_alloc_array(machine, UINT16, 0x00800/2); segaic16_paletteram = auto_alloc_array(machine, UINT16, 0x04000/2); segaic16_tileram_0 = auto_alloc_array(machine, UINT16, 0x10000/2); segaic16_textram_0 = auto_alloc_array(machine, UINT16, 0x01000/2); workram = auto_alloc_array(machine, UINT16, 0x04000/2); /* init the memory mapper */ segaic16_memory_mapper_init(machine.device("maincpu"), region_info_list[state->m_rom_board], sound_w, sound_r); /* init the FD1094 */ fd1094_driver_init(machine, "maincpu", segaic16_memory_mapper_set_decrypted); /* reset the custom handlers and other pointers */ state->m_custom_io_r = NULL; state->m_custom_io_w = NULL; state->m_maincpu = machine.device("maincpu"); state->m_soundcpu = machine.device("soundcpu"); state->m_mcu = machine.device("mcu"); machine.device("nvram")->set_base(workram, 0x4000); state->save_item(NAME(state->m_mcu_data)); state->save_item(NAME(state->m_lghost_value)); state->save_item(NAME(state->m_lghost_select)); state->save_item(NAME(state->m_misc_io_data)); state->save_item(NAME(state->m_wwally_last_x)); state->save_item(NAME(state->m_wwally_last_y)); state_save_register_global_pointer(machine, segaic16_spriteram_0, 0x00800/2); state_save_register_global_pointer(machine, segaic16_paletteram, 0x04000/2); state_save_register_global_pointer(machine, segaic16_tileram_0, 0x10000/2); state_save_register_global_pointer(machine, segaic16_textram_0, 0x01000/2); state_save_register_global_pointer(machine, workram, 0x04000/2); } /************************************* * * Initialization & interrupts * *************************************/ static TIMER_CALLBACK( boost_interleave ) { machine.scheduler().boost_interleave(attotime::zero, attotime::from_msec(10)); } static MACHINE_RESET( system18 ) { segas1x_state *state = machine.driver_data(); segaic16_memory_mapper_reset(machine); segaic16_tilemap_reset(machine, 0); fd1094_machine_init(machine.device("maincpu")); /* if we are running with a real live 8751, we need to boost the interleave at startup */ if (state->m_mcu != NULL && state->m_mcu->type() == I8751) machine.scheduler().synchronize(FUNC(boost_interleave)); } /************************************* * * I/O space * *************************************/ static READ16_HANDLER( io_chip_r ) { segas1x_state *state = space->machine().driver_data(); static const char *const portnames[] = { "P1", "P2", "PORTC", "PORTD", "SERVICE", "COINAGE", "DSW", "PORTH" }; offset &= 0x1f/2; switch (offset) { /* I/O ports */ case 0x00/2: case 0x02/2: case 0x04/2: case 0x06/2: case 0x08/2: case 0x0a/2: case 0x0c/2: case 0x0e/2: /* if the port is configured as an output, return the last thing written */ if (state->m_misc_io_data[0x1e/2] & (1 << offset)) return state->m_misc_io_data[offset]; /* otherwise, return an input port */ return input_port_read(space->machine(), portnames[offset]); /* 'SEGA' protection */ case 0x10/2: return 'S'; case 0x12/2: return 'E'; case 0x14/2: return 'G'; case 0x16/2: return 'A'; /* CNT register & mirror */ case 0x18/2: case 0x1c/2: return state->m_misc_io_data[0x1c/2]; /* port direction register & mirror */ case 0x1a/2: case 0x1e/2: return state->m_misc_io_data[0x1e/2]; } return 0xffff; } static WRITE16_HANDLER( io_chip_w ) { segas1x_state *state = space->machine().driver_data(); UINT8 old; /* generic implementation */ offset &= 0x1f/2; old = state->m_misc_io_data[offset]; state->m_misc_io_data[offset] = data; switch (offset) { /* I/O ports */ case 0x00/2: case 0x02/2: case 0x04/2: case 0x08/2: case 0x0a/2: case 0x0c/2: if (has_guns == 1) /* outputs for lghost only */ { output_set_value("P1_Gun_Recoil",(~data & 0x01)); output_set_value("P2_Gun_Recoil",(~data & 0x02)>>1); output_set_value("P3_Gun_Recoil",(~data & 0x04)>>2); } break; /* miscellaneous output */ case 0x06/2: system18_set_grayscale(space->machine(), ~data & 0x40); segaic16_tilemap_set_flip(space->machine(), 0, data & 0x20); segaic16_sprites_set_flip(space->machine(), 0, data & 0x20); /* These are correct according to cgfm's docs, but mwalker and ddcrew both enable the lockout and never turn it off coin_lockout_w(space->machine(), 1, data & 0x08); coin_lockout_w(space->machine(), 0, data & 0x04); */ coin_counter_w(space->machine(), 1, data & 0x02); coin_counter_w(space->machine(), 0, data & 0x01); break; /* tile banking */ case 0x0e/2: if (state->m_rom_board == ROM_BOARD_171_5874 || state->m_rom_board == ROM_BOARD_171_SHADOW) { int i; for (i = 0; i < 4; i++) { segaic16_tilemap_set_bank(space->machine(), 0, 0 + i, (data & 0xf) * 4 + i); segaic16_tilemap_set_bank(space->machine(), 0, 4 + i, ((data >> 4) & 0xf) * 4 + i); } } break; /* CNT register */ case 0x1c/2: segaic16_set_display_enable(space->machine(), data & 2); if ((old ^ data) & 4) system18_set_vdp_enable(space->machine(), data & 4); break; } } static READ16_HANDLER( misc_io_r ) { segas1x_state *state = space->machine().driver_data(); static const char *const portnames[] = { "SERVICE", "COINAGE" }; offset &= 0x1fff; switch (offset & (0x3000/2)) { /* I/O chip */ case 0x0000/2: case 0x1000/2: return io_chip_r(space, offset, mem_mask); /* video control latch */ case 0x2000/2: return input_port_read(space->machine(), portnames[offset & 1]); } if (state->m_custom_io_r) return state->m_custom_io_r(space, offset, mem_mask); logerror("%06X:misc_io_r - unknown read access to address %04X\n", cpu_get_pc(&space->device()), offset * 2); return segaic16_open_bus_r(space, 0, mem_mask); } static WRITE16_HANDLER( misc_io_w ) { segas1x_state *state = space->machine().driver_data(); offset &= 0x1fff; switch (offset & (0x3000/2)) { /* I/O chip */ case 0x0000/2: case 0x1000/2: if (ACCESSING_BITS_0_7) { io_chip_w(space, offset, data, mem_mask); return; } break; /* video control latch */ case 0x2000/2: if (ACCESSING_BITS_0_7) { system18_set_vdp_mixing(space->machine(), data & 0xff); return; } break; } if (state->m_custom_io_w) { state->m_custom_io_w(space, offset, data, mem_mask); return; } logerror("%06X:misc_io_w - unknown write access to address %04X = %04X & %04X\n", cpu_get_pc(&space->device()), offset * 2, data, mem_mask); } /************************************* * * Tile banking * *************************************/ static WRITE16_HANDLER( rom_5987_bank_w ) { if (!ACCESSING_BITS_0_7) return; offset &= 0xf; data &= 0xff; /* tile banking */ if (offset < 8) { int maxbanks = space->machine().gfx[0]->total_elements / 1024; if (data >= maxbanks) data %= maxbanks; segaic16_tilemap_set_bank(space->machine(), 0, offset, data); } /* sprite banking */ else { int maxbanks = space->machine().region("gfx2")->bytes() / 0x40000; if (data >= maxbanks) data = 255; segaic16_sprites_set_bank(space->machine(), 0, (offset - 8) * 2 + 0, data * 2 + 0); segaic16_sprites_set_bank(space->machine(), 0, (offset - 8) * 2 + 1, data * 2 + 1); } } /************************************* * * D.D.Crew Custom I/O * *************************************/ static READ16_HANDLER( ddcrew_custom_io_r ) { switch (offset) { case 0x3020/2: return input_port_read(space->machine(), "P3"); case 0x3022/2: return input_port_read(space->machine(), "P4"); case 0x3024/2: return input_port_read(space->machine(), "P34START"); } return segaic16_open_bus_r(space, 0, mem_mask); } /************************************* * * Laser Ghost Custom I/O * *************************************/ static READ16_HANDLER( lghost_custom_io_r ) { segas1x_state *state = space->machine().driver_data(); UINT16 result; switch (offset) { case 0x3010/2: case 0x3012/2: case 0x3014/2: case 0x3016/2: result = state->m_lghost_value | 0x7f; state->m_lghost_value <<= 1; return result; } return segaic16_open_bus_r(space, 0, mem_mask); } static WRITE16_HANDLER( lghost_custom_io_w ) { segas1x_state *state = space->machine().driver_data(); switch (offset) { case 0x3010/2: state->m_lghost_value = 255 - input_port_read(space->machine(), "GUNY1"); break; case 0x3012/2: state->m_lghost_value = input_port_read(space->machine(), "GUNX1"); break; case 0x3014/2: state->m_lghost_value = 255 - input_port_read(space->machine(), state->m_lghost_select ? "GUNY3" : "GUNY2"); break; case 0x3016/2: state->m_lghost_value = input_port_read(space->machine(), state->m_lghost_select ? "GUNX3" : "GUNX2"); break; case 0x3020/2: state->m_lghost_select = data & 1; break; } } /************************************* * * Where's Wally Custom I/O * *************************************/ static READ16_HANDLER( wwally_custom_io_r ) { segas1x_state *state = space->machine().driver_data(); switch (offset) { case 0x3000/2: return (input_port_read(space->machine(), "TRACKX1") - state->m_wwally_last_x[0]) & 0xff; case 0x3004/2: return (input_port_read(space->machine(), "TRACKY1") - state->m_wwally_last_y[0]) & 0xff; case 0x3008/2: return (input_port_read(space->machine(), "TRACKX2") - state->m_wwally_last_x[1]) & 0xff; case 0x300c/2: return (input_port_read(space->machine(), "TRACKY2") - state->m_wwally_last_y[1]) & 0xff; case 0x3010/2: return (input_port_read(space->machine(), "TRACKX3") - state->m_wwally_last_x[2]) & 0xff; case 0x3014/2: return (input_port_read(space->machine(), "TRACKY3") - state->m_wwally_last_y[2]) & 0xff; } return segaic16_open_bus_r(space, 0, mem_mask); } static WRITE16_HANDLER( wwally_custom_io_w ) { segas1x_state *state = space->machine().driver_data(); switch (offset) { case 0x3000/2: case 0x3004/2: state->m_wwally_last_x[0] = input_port_read(space->machine(), "TRACKX1"); state->m_wwally_last_y[0] = input_port_read(space->machine(), "TRACKY1"); break; case 0x3008/2: case 0x300c/2: state->m_wwally_last_x[1] = input_port_read(space->machine(), "TRACKX2"); state->m_wwally_last_y[1] = input_port_read(space->machine(), "TRACKY2"); break; case 0x3010/2: case 0x3014/2: state->m_wwally_last_x[2] = input_port_read(space->machine(), "TRACKX3"); state->m_wwally_last_y[2] = input_port_read(space->machine(), "TRACKY3"); break; } } /************************************* * * Sound handlers * *************************************/ static WRITE8_HANDLER( soundbank_w ) { memory_set_bankptr(space->machine(), "bank1", space->machine().region("soundcpu")->base() + 0x10000 + 0x2000 * data); } static WRITE8_HANDLER( mcu_data_w ) { segas1x_state *state = space->machine().driver_data(); state->m_mcu_data = data; device_set_input_line(state->m_mcu, MCS51_INT1_LINE, HOLD_LINE); } /************************************* * * Main CPU memory handlers * *************************************/ static ADDRESS_MAP_START( system18_map, AS_PROGRAM, 16 ) ADDRESS_MAP_UNMAP_HIGH AM_RANGE(0x000000, 0xffffff) AM_READWRITE(segaic16_memory_mapper_lsb_r, segaic16_memory_mapper_lsb_w) ADDRESS_MAP_END /************************************* * * Sound CPU memory handlers * *************************************/ static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) ADDRESS_MAP_UNMAP_HIGH AM_RANGE(0x0000, 0x9fff) AM_ROM AM_REGION("soundcpu", 0x10000) AM_RANGE(0xa000, 0xbfff) AM_ROMBANK("bank1") AM_RANGE(0xc000, 0xc00f) AM_MIRROR(0x0ff0) AM_DEVWRITE("rfsnd", rf5c68_w) AM_RANGE(0xd000, 0xdfff) AM_DEVREADWRITE("rfsnd", rf5c68_mem_r, rf5c68_mem_w) AM_RANGE(0xe000, 0xffff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( sound_portmap, AS_IO, 8 ) ADDRESS_MAP_UNMAP_HIGH ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x80, 0x83) AM_MIRROR(0x0c) AM_DEVREADWRITE("ym1", ym3438_r, ym3438_w) AM_RANGE(0x90, 0x93) AM_MIRROR(0x0c) AM_DEVREADWRITE("ym2", ym3438_r, ym3438_w) AM_RANGE(0xa0, 0xa0) AM_MIRROR(0x1f) AM_WRITE(soundbank_w) AM_RANGE(0xc0, 0xc0) AM_MIRROR(0x1f) AM_READWRITE(soundlatch_r, mcu_data_w) ADDRESS_MAP_END /************************************* * * i8751 MCU memory handlers * *************************************/ static ADDRESS_MAP_START( mcu_io_map, AS_IO, 8 ) ADDRESS_MAP_UNMAP_HIGH /* port 2 not used for high order address byte */ AM_RANGE(0x0000, 0x001f) AM_MIRROR(0xff00) AM_READWRITE(segaic16_memory_mapper_r, segaic16_memory_mapper_w) ADDRESS_MAP_END /************************************* * * Generic port definitions * *************************************/ static INPUT_PORTS_START( system18_generic ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_START("PORTC") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("PORTD") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("SERVICE") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("COINAGE") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:1,2,3,4") PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x05, "2 Coins/1 Credit 5/3 6/4" ) PORT_DIPSETTING( 0x04, "2 Coins/1 Credit 4/3" ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, "1 Coin/1 Credit 2/3" ) PORT_DIPSETTING( 0x02, "1 Coin/1 Credit 4/5" ) PORT_DIPSETTING( 0x03, "1 Coin/1 Credit 5/6" ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, "Free Play (if Coin B too) or 1/1" ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWA:5,6,7,8") PORT_DIPSETTING( 0x70, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x50, "2 Coins/1 Credit 5/3 6/4" ) PORT_DIPSETTING( 0x40, "2 Coins/1 Credit 4/3" ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x10, "1 Coin/1 Credit 2/3" ) PORT_DIPSETTING( 0x20, "1 Coin/1 Credit 4/5" ) PORT_DIPSETTING( 0x30, "1 Coin/1 Credit 5/6" ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, "Free Play (if Coin A too) or 1/1" ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SWB:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("PORTH") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END /************************************* * * Game-specific port definitions * *************************************/ static INPUT_PORTS_START( astorm ) PORT_INCLUDE( system18_generic ) PORT_MODIFY("PORTC") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_MODIFY("SERVICE") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x01, 0x01, "2 Credits to Start" ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:3,4,5") PORT_DIPSETTING( 0x04, DEF_STR( Easiest ) ) PORT_DIPSETTING( 0x08, DEF_STR( Easier ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x1c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x14, DEF_STR( Harder ) ) PORT_DIPSETTING( 0x18, DEF_STR( Hardest ) ) PORT_DIPSETTING( 0x00, "Special" ) PORT_DIPNAME( 0x20, 0x20, "Coin Chutes" ) PORT_DIPLOCATION("SWB:6") PORT_DIPSETTING( 0x20, "3" ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWB:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWB:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( astorm2p ) PORT_INCLUDE( system18_generic ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x01, 0x01, "2 Credits to Start" ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:3,4,5") PORT_DIPSETTING( 0x04, DEF_STR( Easiest ) ) PORT_DIPSETTING( 0x08, DEF_STR( Easier ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x1c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x14, DEF_STR( Harder ) ) PORT_DIPSETTING( 0x18, DEF_STR( Hardest ) ) PORT_DIPSETTING( 0x00, "Special" ) PORT_DIPNAME( 0x20, 0x20, "Coin Chutes" ) PORT_DIPLOCATION("SWB:6") PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWB:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWB:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( bloxeed ) PORT_INCLUDE( system18_generic ) PORT_MODIFY("SERVICE") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x03, 0x03, "Price Type" ) PORT_DIPLOCATION("SWB:1,2") /* Normal game | VS Mode */ PORT_DIPSETTING( 0x03, "A" ) /* 1 Start / 1 Continue | 2 Start / 1 Continue */ PORT_DIPSETTING( 0x02, "B" ) /* 1 Start / 1 Continue | 1 Start / 1 Continue */ PORT_DIPSETTING( 0x01, "C" ) /* 2 Start / 1 Continue | 4 Start / 2 Continue */ PORT_DIPSETTING( 0x00, "D" ) /* 2 Start / 1 Continue | 2 Start / 2 Continue */ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:5,6") PORT_DIPSETTING( 0x20, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x30, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x80, 0x00, "High Speed Mode" ) PORT_DIPLOCATION("SWB:8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) /* Switches 3 & 7 are listed as "NOT USED" */ INPUT_PORTS_END static INPUT_PORTS_START( cltchitr ) PORT_INCLUDE( system18_generic ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x01, 0x01, "2 Credits to Start" ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x0c, "Game Time P1" ) PORT_DIPLOCATION("SWB:3,4") PORT_DIPSETTING( 0x04, "2 Credits 18 Outcounts 14 Min." ) PORT_DIPSETTING( 0x00, "1 Credit 6 Outcounts 7 Min." ) PORT_DIPSETTING( 0x08, "1 Credit 12 Outcounts 12 Min." ) PORT_DIPSETTING( 0x0c, "1Credit 6 Outcounts 8M./2Credits 18 Outcounts 14M." ) PORT_DIPNAME( 0x30, 0x30, "Game Time P2" ) PORT_DIPLOCATION("SWB:5,6") PORT_DIPSETTING( 0x10, "4 Credits 18 Outcounts 16 Min." ) PORT_DIPSETTING( 0x00, "2 Credits 6 Outcounts 8 Min." ) PORT_DIPSETTING( 0x20, "2 Credits 12 Outcounts 14 Min." ) PORT_DIPSETTING( 0x30, "2Credits 6 Outcounts 8M./4Credits 18 Outcounts 16M." ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:7,8") PORT_DIPSETTING( 0x40, DEF_STR( Easiest ) ) PORT_DIPSETTING( 0x80, DEF_STR( Easy ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) INPUT_PORTS_END static INPUT_PORTS_START( ddcrew ) PORT_INCLUDE( system18_generic ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x01, 0x01, "Credits needed" ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x01, "1 to start, 1 to continue" ) PORT_DIPSETTING( 0x00, "2 to start, 1 to continue" ) PORT_DIPNAME( 0x02, 0x02, "Switch to Start" ) PORT_DIPLOCATION("SWB:2") PORT_DIPSETTING( 0x02, "Start" ) PORT_DIPSETTING( 0x00, "Attack" ) PORT_DIPNAME( 0x04, 0x04, "Coin Chute" ) PORT_DIPLOCATION("SWB:3") PORT_DIPSETTING( 0x04, "Common" ) PORT_DIPSETTING( 0x00, "Individual" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, "Player Start/Continue" ) PORT_DIPLOCATION("SWB:5,6") PORT_DIPSETTING( 0x30, "3/3" ) PORT_DIPSETTING( 0x20, "2/3" ) PORT_DIPSETTING( 0x10, "2/2" ) PORT_DIPSETTING( 0x00, "3/4" ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:7,8") PORT_DIPSETTING( 0x80, DEF_STR( Easy ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_START("P3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_START("P4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4) PORT_START("P34START") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) // individual mode PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) // individual mode PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( ddcrew2p ) PORT_INCLUDE( system18_generic ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x01, 0x01, "Credits needed" ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x01, "1 to start, 1 to continue" ) PORT_DIPSETTING( 0x00, "2 to start, 1 to continue" ) PORT_DIPNAME( 0x02, 0x02, "Switch to Start" ) PORT_DIPLOCATION("SWB:2") PORT_DIPSETTING( 0x02, "Start" ) PORT_DIPSETTING( 0x00, "Attack" ) PORT_DIPNAME( 0x04, 0x04, "Coin Chute" ) PORT_DIPLOCATION("SWB:3") PORT_DIPSETTING( 0x04, "Common" ) PORT_DIPSETTING( 0x00, "Individual" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, "Player Start/Continue" ) PORT_DIPLOCATION("SWB:5,6") PORT_DIPSETTING( 0x30, "3/3" ) PORT_DIPSETTING( 0x20, "2/3" ) PORT_DIPSETTING( 0x10, "2/2" ) PORT_DIPSETTING( 0x00, "3/4" ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:7,8") PORT_DIPSETTING( 0x80, DEF_STR( Easy ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) INPUT_PORTS_END static INPUT_PORTS_START( desertbr ) PORT_INCLUDE( system18_generic ) PORT_MODIFY("PORTC") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_MODIFY("SERVICE") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3) // individual mode PORT_MODIFY("DSW") PORT_DIPNAME( 0x01, 0x01, "Credits to Start" ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x01, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWB:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "Play Mode" ) PORT_DIPLOCATION("SWB:4") PORT_DIPSETTING( 0x00, "2 players" ) PORT_DIPSETTING( 0x08, "3 players" ) PORT_DIPNAME( 0x10, 0x10, "Coin Chute" ) PORT_DIPLOCATION("SWB:5") PORT_DIPSETTING( 0x10, "Common" ) PORT_DIPSETTING( 0x00, "Individual" ) PORT_DIPNAME( 0x20, 0x20, "Start Button" ) PORT_DIPLOCATION("SWB:6") PORT_DIPSETTING( 0x20, "Use" ) PORT_DIPSETTING( 0x00, DEF_STR( Unused ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:7,8") PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x80, DEF_STR( Easy ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) INPUT_PORTS_END static INPUT_PORTS_START( lghost ) PORT_INCLUDE( system18_generic ) PORT_MODIFY("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_MODIFY("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) /* P2 joystick inputs, unused in lghost */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("SERVICE") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x01, 0x01, "2 Credits to Start" ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:3,4,5") PORT_DIPSETTING( 0x0c, DEF_STR( Easiest ) ) PORT_DIPSETTING( 0x14, DEF_STR( Easier ) ) PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x1c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x04, DEF_STR( Harder ) ) PORT_DIPSETTING( 0x08, DEF_STR( Hardest ) ) PORT_DIPSETTING( 0x00, "Extra Hardest" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SWB:6") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Coin Chute" ) PORT_DIPLOCATION("SWB:7") PORT_DIPSETTING( 0x00, "Common" ) PORT_DIPSETTING( 0x40, "Individual" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION("SWB:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("GUNX1") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(5) PORT_START("GUNY1") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(5) PORT_START("GUNX2") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_START("GUNY2") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_START("GUNX3") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(5) PORT_PLAYER(3) PORT_START("GUNY3") PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(5) PORT_PLAYER(3) INPUT_PORTS_END static INPUT_PORTS_START( mwalk ) PORT_INCLUDE( system18_generic ) PORT_MODIFY("PORTC") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3) PORT_MODIFY("SERVICE") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 ) // individual mode PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_SERVICE_NO_TOGGLE( 0x04, IP_ACTIVE_LOW ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) // individual mode PORT_MODIFY("DSW") PORT_DIPNAME( 0x01, 0x01, "2 Credits to Start" ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives) ) PORT_DIPLOCATION("SWB:3") PORT_DIPSETTING( 0x04, "2" ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPNAME( 0x08, 0x00, "Player Vitality" ) PORT_DIPLOCATION("SWB:4") PORT_DIPSETTING( 0x08, DEF_STR( Low ) ) PORT_DIPSETTING( 0x00, DEF_STR( High ) ) PORT_DIPNAME( 0x10, 0x00, "Play Mode" ) PORT_DIPLOCATION("SWB:5") PORT_DIPSETTING( 0x10, "2 Players" ) PORT_DIPSETTING( 0x00, "3 Players" ) PORT_DIPNAME( 0x20, 0x00, "Coin Chute" ) PORT_DIPLOCATION("SWB:6") PORT_DIPSETTING( 0x20, "Common" ) PORT_DIPSETTING( 0x00, "Individual" ) PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:7,8") PORT_DIPSETTING( 0x80, DEF_STR( Easy ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) INPUT_PORTS_END static INPUT_PORTS_START( mwalka ) PORT_INCLUDE( mwalk ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x10, 0x10, "Play Mode" ) PORT_DIPSETTING( 0x00, "2 Players" ) PORT_DIPSETTING( 0x10, "3 Players" ) PORT_DIPNAME( 0x20, 0x20, "Coin Chute" ) PORT_DIPSETTING( 0x00, "Common" ) PORT_DIPSETTING( 0x20, "Individual" ) INPUT_PORTS_END static INPUT_PORTS_START( shdancer ) PORT_INCLUDE( system18_generic ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x01, 0x01, "2 Credits to Start" ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3,4") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x04, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:5,6") PORT_DIPSETTING( 0x20, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x30, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xc0, 0xc0, "Time Adjust" ) PORT_DIPLOCATION("SWB:7,8") PORT_DIPSETTING( 0x00, "2.20" ) PORT_DIPSETTING( 0x40, "2.40" ) PORT_DIPSETTING( 0xc0, "3.00" ) PORT_DIPSETTING( 0x80, "3.30" ) INPUT_PORTS_END static INPUT_PORTS_START( wwally ) PORT_INCLUDE( system18_generic ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x01, 0x01, "2 Credits to Start" ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:2") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Coin Chute" ) PORT_DIPLOCATION("SWB:3") PORT_DIPSETTING( 0x04, "Common" ) PORT_DIPSETTING( 0x00, "Individual" ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:6,7") PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_START("TRACKX1") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_REVERSE PORT_START("TRACKY1") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_START("TRACKX2") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_REVERSE PORT_START("TRACKY2") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_START("TRACKX3") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_PLAYER(3) PORT_REVERSE PORT_START("TRACKY3") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(75) PORT_KEYDELTA(5) PORT_PLAYER(3) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static GFXDECODE_START( segas18 ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 1024 ) GFXDECODE_END /************************************* * * Machine driver * *************************************/ static MACHINE_CONFIG_START( system18, segas1x_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 10000000) MCFG_CPU_PROGRAM_MAP(system18_map) MCFG_CPU_VBLANK_INT("screen", irq4_line_hold) MCFG_CPU_ADD("soundcpu", Z80, 8000000) MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_IO_MAP(sound_portmap) MCFG_MACHINE_RESET(system18) MCFG_NVRAM_ADD_0FILL("nvram") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(57.23) /* verified on pcb */ MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(342,262) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1) MCFG_SCREEN_UPDATE(system18) MCFG_GFXDECODE(segas18) MCFG_PALETTE_LENGTH(2048*3+2048) MCFG_VIDEO_START(system18) MCFG_SEGA16SP_ADD_16B("segaspr1") /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM3438, 8000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40) MCFG_SOUND_ADD("ym2", YM3438, 8000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40) MCFG_SOUND_ADD("rfsnd", RF5C68, 10000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( system18_8751, system18 ) MCFG_CPU_MODIFY("maincpu") MCFG_CPU_VBLANK_INT_HACK(NULL,0) /* TODO: ??? */ MCFG_CPU_ADD("mcu", I8751, 8000000) MCFG_CPU_IO_MAP(mcu_io_map) MCFG_CPU_VBLANK_INT("screen", irq0_line_hold) MACHINE_CONFIG_END /************************************* * * ROM definition(s) * *************************************/ /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** Alien Storm (2 players World version), Sega System 18 CPU: FD1094 (317-0154) ROM Board: 171-5873B */ ROM_START( astorm ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-13182.a6", 0x000000, 0x40000, CRC(e31f2a1c) SHA1(690ee10c36e5bb6175470fb5564527e0e4a94d2c) ) ROM_LOAD16_BYTE( "epr-13181.a5", 0x000001, 0x40000, CRC(78cd3b26) SHA1(a81b807c5da625d8e4648ae80c41e4ca3870c0fa) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0154.key", 0x0000, 0x2000, CRC(b86b6b8f) SHA1(869405383d563a3f3842c89462a7b2e184928532) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "epr-13073.bin", 0x00000, 0x40000, CRC(df5d0a61) SHA1(79ad71de348f280bad847566c507b7a31f022292) ) ROM_LOAD( "epr-13074.bin", 0x40000, 0x40000, CRC(787afab8) SHA1(a119042bb2dad54e9733bfba4eaab0ac5fc0f9e7) ) ROM_LOAD( "epr-13075.bin", 0x80000, 0x40000, CRC(4e01b477) SHA1(4178ce4a87ea427c3b0195e64acef6cddfb3485f) ) ROM_REGION16_BE( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-13082.bin", 0x000001, 0x40000, CRC(a782b704) SHA1(ba15bdfbc267b8d86f03e5310ce60846ff846de3) ) ROM_LOAD16_BYTE( "mpr-13089.bin", 0x000000, 0x40000, CRC(2a4227f0) SHA1(47284dce8f896f8e8eace9c20302842cacb479c1) ) ROM_LOAD16_BYTE( "mpr-13081.bin", 0x080001, 0x40000, CRC(eb510228) SHA1(4cd387b160ec7050e1300ebe708853742169e643) ) ROM_LOAD16_BYTE( "mpr-13088.bin", 0x080000, 0x40000, CRC(3b6b4c55) SHA1(970495c54b3e1893ee8060f6ca1338c2cbbd1074) ) ROM_LOAD16_BYTE( "mpr-13080.bin", 0x100001, 0x40000, CRC(e668eefb) SHA1(d4a087a238b4d3ac2d23fe148d6a73018e348a89) ) ROM_LOAD16_BYTE( "mpr-13087.bin", 0x100000, 0x40000, CRC(2293427d) SHA1(4fd07763ff060afd594e3f64fa4750577f56c80e) ) ROM_LOAD16_BYTE( "epr-13079.bin", 0x180001, 0x40000, CRC(de9221ed) SHA1(5e2e434d1aa547be1e5652fc906d2e18c5122023) ) ROM_LOAD16_BYTE( "epr-13086.bin", 0x180000, 0x40000, CRC(8c9a71c4) SHA1(40b774765ac888792aad46b6351a24b7ef40d2dc) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-13083a.bin", 0x010000, 0x20000, CRC(e7528e06) SHA1(1f4e618692c20aeb316d578c5ded12440eb072ab) ) ROM_LOAD( "epr-13076.bin", 0x090000, 0x40000, CRC(94e6c76e) SHA1(f99e58a9bf372c41af211bd9b9ea3ac5b924c6ed) ) ROM_LOAD( "epr-13077.bin", 0x110000, 0x40000, CRC(e2ec0d8d) SHA1(225b0d223b7282cba7710300a877fb4a2c6dbabb) ) ROM_LOAD( "epr-13078.bin", 0x190000, 0x40000, CRC(15684dc5) SHA1(595051006de24f791dae937584e502ff2fa31d9c) ) ROM_END /************************************************************************************************************************** Alien Storm (3 players World version), Sega System 18 CPU: FD1094 (317-0148) ROM Board: 171-5873B Game numbers: 833-7379-02 (main pcb: 834-7381-02, rom pcb: 834-7380-02) */ ROM_START( astorm3 ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-13165.a6", 0x000000, 0x40000, CRC(6efcd381) SHA1(547c6703a34c3b9b887f5a63ec59a7055067bf3b) ) ROM_LOAD16_BYTE( "epr-13164.a5", 0x000001, 0x40000, CRC(97d693c6) SHA1(1a9aa98b32aae9367ed897e6931b2633b11b079e) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0148.key", 0x0000, 0x2000, CRC(72e4b64a) SHA1(945580d0cf25691370e9f2056cdffc01331d54ad) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "epr-13073.bin", 0x00000, 0x40000, CRC(df5d0a61) SHA1(79ad71de348f280bad847566c507b7a31f022292) ) ROM_LOAD( "epr-13074.bin", 0x40000, 0x40000, CRC(787afab8) SHA1(a119042bb2dad54e9733bfba4eaab0ac5fc0f9e7) ) ROM_LOAD( "epr-13075.bin", 0x80000, 0x40000, CRC(4e01b477) SHA1(4178ce4a87ea427c3b0195e64acef6cddfb3485f) ) ROM_REGION16_BE( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-13082.bin", 0x000001, 0x40000, CRC(a782b704) SHA1(ba15bdfbc267b8d86f03e5310ce60846ff846de3) ) ROM_LOAD16_BYTE( "mpr-13089.bin", 0x000000, 0x40000, CRC(2a4227f0) SHA1(47284dce8f896f8e8eace9c20302842cacb479c1) ) ROM_LOAD16_BYTE( "mpr-13081.bin", 0x080001, 0x40000, CRC(eb510228) SHA1(4cd387b160ec7050e1300ebe708853742169e643) ) ROM_LOAD16_BYTE( "mpr-13088.bin", 0x080000, 0x40000, CRC(3b6b4c55) SHA1(970495c54b3e1893ee8060f6ca1338c2cbbd1074) ) ROM_LOAD16_BYTE( "mpr-13080.bin", 0x100001, 0x40000, CRC(e668eefb) SHA1(d4a087a238b4d3ac2d23fe148d6a73018e348a89) ) ROM_LOAD16_BYTE( "mpr-13087.bin", 0x100000, 0x40000, CRC(2293427d) SHA1(4fd07763ff060afd594e3f64fa4750577f56c80e) ) ROM_LOAD16_BYTE( "epr-13079.bin", 0x180001, 0x40000, CRC(de9221ed) SHA1(5e2e434d1aa547be1e5652fc906d2e18c5122023) ) ROM_LOAD16_BYTE( "epr-13086.bin", 0x180000, 0x40000, CRC(8c9a71c4) SHA1(40b774765ac888792aad46b6351a24b7ef40d2dc) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-13083.bin", 0x010000, 0x20000, CRC(5df3af20) SHA1(e49105fcfd5bf37d14bd760f6adca5ce2412883d) ) ROM_LOAD( "epr-13076.bin", 0x090000, 0x40000, CRC(94e6c76e) SHA1(f99e58a9bf372c41af211bd9b9ea3ac5b924c6ed) ) ROM_LOAD( "epr-13077.bin", 0x110000, 0x40000, CRC(e2ec0d8d) SHA1(225b0d223b7282cba7710300a877fb4a2c6dbabb) ) ROM_LOAD( "epr-13078.bin", 0x190000, 0x40000, CRC(15684dc5) SHA1(595051006de24f791dae937584e502ff2fa31d9c) ) ROM_END /************************************************************************************************************************** Alien Storm (3 players US version), Sega System 18 CPU: FD1094 (317-0147) */ ROM_START( astormu ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-13095.a6", 0x000000, 0x40000, CRC(55d40742) SHA1(c30fcd7da1fe062b1f00275dc8ac79c3c619b719) ) ROM_LOAD16_BYTE( "epr-13094.a5", 0x000001, 0x40000, CRC(92b305f9) SHA1(d24a1de619d29a8f6ff9dfce455c2c7d6457ddbe) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0147.key", 0x0000, 0x2000, CRC(3fd54ba7) SHA1(2d74f44f2ed779ed2b119b4fc0bc844d90678c74) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "epr-13073.bin", 0x00000, 0x40000, CRC(df5d0a61) SHA1(79ad71de348f280bad847566c507b7a31f022292) ) ROM_LOAD( "epr-13074.bin", 0x40000, 0x40000, CRC(787afab8) SHA1(a119042bb2dad54e9733bfba4eaab0ac5fc0f9e7) ) ROM_LOAD( "epr-13075.bin", 0x80000, 0x40000, CRC(4e01b477) SHA1(4178ce4a87ea427c3b0195e64acef6cddfb3485f) ) ROM_REGION16_BE( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-13082.bin", 0x000001, 0x40000, CRC(a782b704) SHA1(ba15bdfbc267b8d86f03e5310ce60846ff846de3) ) ROM_LOAD16_BYTE( "mpr-13089.bin", 0x000000, 0x40000, CRC(2a4227f0) SHA1(47284dce8f896f8e8eace9c20302842cacb479c1) ) ROM_LOAD16_BYTE( "mpr-13081.bin", 0x080001, 0x40000, CRC(eb510228) SHA1(4cd387b160ec7050e1300ebe708853742169e643) ) ROM_LOAD16_BYTE( "mpr-13088.bin", 0x080000, 0x40000, CRC(3b6b4c55) SHA1(970495c54b3e1893ee8060f6ca1338c2cbbd1074) ) ROM_LOAD16_BYTE( "mpr-13080.bin", 0x100001, 0x40000, CRC(e668eefb) SHA1(d4a087a238b4d3ac2d23fe148d6a73018e348a89) ) ROM_LOAD16_BYTE( "mpr-13087.bin", 0x100000, 0x40000, CRC(2293427d) SHA1(4fd07763ff060afd594e3f64fa4750577f56c80e) ) ROM_LOAD16_BYTE( "epr-13079.bin", 0x180001, 0x40000, CRC(de9221ed) SHA1(5e2e434d1aa547be1e5652fc906d2e18c5122023) ) ROM_LOAD16_BYTE( "epr-13086.bin", 0x180000, 0x40000, CRC(8c9a71c4) SHA1(40b774765ac888792aad46b6351a24b7ef40d2dc) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-13083.bin", 0x010000, 0x20000, CRC(5df3af20) SHA1(e49105fcfd5bf37d14bd760f6adca5ce2412883d) ) ROM_LOAD( "epr-13076.bin", 0x090000, 0x40000, CRC(94e6c76e) SHA1(f99e58a9bf372c41af211bd9b9ea3ac5b924c6ed) ) ROM_LOAD( "epr-13077.bin", 0x110000, 0x40000, CRC(e2ec0d8d) SHA1(225b0d223b7282cba7710300a877fb4a2c6dbabb) ) ROM_LOAD( "epr-13078.bin", 0x190000, 0x40000, CRC(15684dc5) SHA1(595051006de24f791dae937584e502ff2fa31d9c) ) ROM_END /************************************************************************************************************************** Alien Storm, Sega System 18 CPU: FD1094 (317-0146) ROM Board: 171-5873B */ ROM_START( astormj ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-13085.a6", 0x000000, 0x40000, CRC(15f74e2d) SHA1(30d9d099ec18907edd3d20df312565c3bd5a80de) ) ROM_LOAD16_BYTE( "epr-13084.a5", 0x000001, 0x40000, CRC(9687b38f) SHA1(cdeb5b4f06ad4ad8ca579392c1ec901487b08e76) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0146.key", 0x0000, 0x2000, CRC(e94991c5) SHA1(c9a8b56e01792654436f24b219d7a92c0852461f) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "epr-13073.bin", 0x00000, 0x40000, CRC(df5d0a61) SHA1(79ad71de348f280bad847566c507b7a31f022292) ) ROM_LOAD( "epr-13074.bin", 0x40000, 0x40000, CRC(787afab8) SHA1(a119042bb2dad54e9733bfba4eaab0ac5fc0f9e7) ) ROM_LOAD( "epr-13075.bin", 0x80000, 0x40000, CRC(4e01b477) SHA1(4178ce4a87ea427c3b0195e64acef6cddfb3485f) ) ROM_REGION16_BE( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-13082.bin", 0x000001, 0x40000, CRC(a782b704) SHA1(ba15bdfbc267b8d86f03e5310ce60846ff846de3) ) ROM_LOAD16_BYTE( "mpr-13089.bin", 0x000000, 0x40000, CRC(2a4227f0) SHA1(47284dce8f896f8e8eace9c20302842cacb479c1) ) ROM_LOAD16_BYTE( "mpr-13081.bin", 0x080001, 0x40000, CRC(eb510228) SHA1(4cd387b160ec7050e1300ebe708853742169e643) ) ROM_LOAD16_BYTE( "mpr-13088.bin", 0x080000, 0x40000, CRC(3b6b4c55) SHA1(970495c54b3e1893ee8060f6ca1338c2cbbd1074) ) ROM_LOAD16_BYTE( "mpr-13080.bin", 0x100001, 0x40000, CRC(e668eefb) SHA1(d4a087a238b4d3ac2d23fe148d6a73018e348a89) ) ROM_LOAD16_BYTE( "mpr-13087.bin", 0x100000, 0x40000, CRC(2293427d) SHA1(4fd07763ff060afd594e3f64fa4750577f56c80e) ) ROM_LOAD16_BYTE( "epr-13079.bin", 0x180001, 0x40000, CRC(de9221ed) SHA1(5e2e434d1aa547be1e5652fc906d2e18c5122023) ) ROM_LOAD16_BYTE( "epr-13086.bin", 0x180000, 0x40000, CRC(8c9a71c4) SHA1(40b774765ac888792aad46b6351a24b7ef40d2dc) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-13083.bin", 0x010000, 0x20000, CRC(5df3af20) SHA1(e49105fcfd5bf37d14bd760f6adca5ce2412883d) ) ROM_LOAD( "epr-13076.bin", 0x090000, 0x40000, CRC(94e6c76e) SHA1(f99e58a9bf372c41af211bd9b9ea3ac5b924c6ed) ) ROM_LOAD( "epr-13077.bin", 0x110000, 0x40000, CRC(e2ec0d8d) SHA1(225b0d223b7282cba7710300a877fb4a2c6dbabb) ) ROM_LOAD( "epr-13078.bin", 0x190000, 0x40000, CRC(15684dc5) SHA1(595051006de24f791dae937584e502ff2fa31d9c) ) ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** Bloxeed, Sega System 18, 834-7307 CPU: FD1094 (317-0139) ROM Board: 171-5874B */ ROM_START( bloxeed ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-12911.a6", 0x000000, 0x20000, CRC(a481581a)SHA1(5ce5a0a082622919d2fe0e7d52ec807b2e2c25a2) ) ROM_LOAD16_BYTE( "epr-12910.a5", 0x000001, 0x20000, CRC(dd1bc3bf)SHA1(c0d79862a349ea4dac103c17325633c5dd4a93d1) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0139.key", 0x0000, 0x2000, CRC(9aae84cb)SHA1(806515d61ecacb260b2b5e5fe023b494d35ce315) ) ROM_REGION( 0x30000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "opr-12884.b1", 0x00000, 0x10000, CRC(e024aa33)SHA1(d734be240cd05031aaadf9735c0b1b00e8e6d4cb) ) ROM_LOAD( "opr-12885.b2", 0x10000, 0x10000, CRC(8041b814)SHA1(29fa49ba9a73eed07865a86ea774e2c6a60aed5b) ) ROM_LOAD( "opr-12886.b3", 0x20000, 0x10000, CRC(de32285e)SHA1(8994dc128d6a23763e5fcfca1868b336d4aa0a21) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "opr-12891.a11", 0x00001, 0x10000, CRC(90d31a8c)SHA1(1747652a5109ce65add197cf06535f2463a99fdc) ) ROM_LOAD16_BYTE( "opr-12887.b11", 0x00000, 0x10000, CRC(f0c0f49d)SHA1(7ecd591265165f3149241e2ceb5059faab88360f) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-12888.a4", 0x010000, 0x20000, CRC(6f2fc63c)SHA1(3cce22c8f80013f05b5a2d36c42a61a81e4d6cbd) ) ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** Clutch Hitter, Sega System 18 CPU: FD1094 (317-0176) ROM Board: 171-5873B */ ROM_START( cltchitr ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-13794.a4", 0x000000, 0x40000, CRC(c8d80233) SHA1(69cdbb989f580abbb006820347becf8d233fa773) ) ROM_LOAD16_BYTE( "epr-13795.a6", 0x000001, 0x40000, CRC(b0b60b67) SHA1(ee3325ddb7461008f556c1696157a766225b9ef5) ) ROM_LOAD16_BYTE( "epr-13784.a5", 0x200000, 0x40000, CRC(80c8180d) SHA1(80e72ab7d97714009fd31b3d50176af84b0dcdb7) ) ROM_LOAD16_BYTE( "epr-13786.a7", 0x200001, 0x40000, CRC(3095dac0) SHA1(20edce74b6f2a82a3865613e601a0e212615d0e4) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0176.key", 0x0000, 0x2000, CRC(9b072430) SHA1(3bc1c7a6d71b4351a42d85e68e70715a7659c096) ) ROM_REGION( 0x180000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "mpr-13773.c1", 0x000000, 0x80000, CRC(3fc600e5) SHA1(8bec4ecf6a4e4b38d13133960036a5a4800a668e) ) ROM_LOAD( "mpr-13774.c2", 0x080000, 0x80000, CRC(2411a824) SHA1(0e383ccc4e0830ffb395d5102e2950610c147007) ) ROM_LOAD( "mpr-13775.c3", 0x100000, 0x80000, CRC(cf527bf6) SHA1(1f9cf1f0e92709f0465dc97ebbdaa715a419f7a7) ) ROM_REGION16_BE( 0x600000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-13779.c10", 0x000001, 0x80000, CRC(c707f416) SHA1(e6a9d89849f7f1c303a3ca29a629f81397945a2d) ) ROM_LOAD16_BYTE( "mpr-13787.a10", 0x000000, 0x80000, CRC(f05c68c6) SHA1(b6a0535b6c734a0c89fdb6506c32ffe6ab3aa8cd) ) ROM_LOAD16_BYTE( "mpr-13780.c11", 0x200001, 0x80000, CRC(a4c341e0) SHA1(15a0b5a42b56465a7b7df98968cc2ed177ce6f59) ) ROM_LOAD16_BYTE( "mpr-13788.a11", 0x200000, 0x80000, CRC(0106fea6) SHA1(e16e2a469ecbbc704021dee6264db30aa0898368) ) ROM_LOAD16_BYTE( "mpr-13781.c12", 0x400001, 0x80000, CRC(f33b13af) SHA1(d3eb64dcf12d532454bf3cd6c86528c0f11ee316) ) ROM_LOAD16_BYTE( "mpr-13789.a12", 0x400000, 0x80000, CRC(09ba8835) SHA1(72e83dd1793a7f4b2b881e71f262493e3d4992b3) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-13793.c7", 0x010000, 0x80000, CRC(a3d31944) SHA1(44d17aa0598eacfac4b12c8955fd1067ca09abbd) ) ROM_LOAD( "epr-13792.c6", 0x090000, 0x80000, CRC(808f9695) SHA1(d50677d20083ad56dbf0864db05f76f93a4e9eba) ) ROM_LOAD( "epr-13791.c5", 0x110000, 0x80000, CRC(35c16d80) SHA1(7ed04600748c5efb63e25f066daa163e9c0d8038) ) ROM_END /************************************************************************************************************************** Clutch Hitter, Sega System 18 CPU: FD1094 (317-0175) ROM Board: 171-???? */ ROM_START( cltchitrj ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-13783.a4", 0x000000, 0x40000, CRC(e2a1d5af) SHA1(cb6710fe2093889d5d159eaf55a3bd95c6f2ef87) ) ROM_LOAD16_BYTE( "epr-13796.a6", 0x000001, 0x40000, CRC(06001c67) SHA1(3aa48631013e6dc55e4c1d222b465e6b41ece36b) ) ROM_LOAD16_BYTE( "epr-13785.a5", 0x200000, 0x40000, CRC(09714762) SHA1(c75c88b1c313e172fdb7f9a570d57be38f959b2b) ) ROM_LOAD16_BYTE( "epr-13797.a7", 0x200001, 0x40000, CRC(361ade9f) SHA1(a7fd48c55695fd322d0456ff7dc2d2b2bc3e561b) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0175.key", 0x0000, 0x2000, CRC(70d9d283) SHA1(ff309b2a221d9a03ccf301a208c76a7c2eaea790) ) ROM_REGION( 0x180000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "mpr-13773.c1", 0x000000, 0x80000, CRC(3fc600e5) SHA1(8bec4ecf6a4e4b38d13133960036a5a4800a668e) ) ROM_LOAD( "mpr-13774.c2", 0x080000, 0x80000, CRC(2411a824) SHA1(0e383ccc4e0830ffb395d5102e2950610c147007) ) ROM_LOAD( "mpr-13775.c3", 0x100000, 0x80000, CRC(cf527bf6) SHA1(1f9cf1f0e92709f0465dc97ebbdaa715a419f7a7) ) ROM_REGION16_BE( 0x800000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-13779.c10", 0x000001, 0x80000, CRC(c707f416) SHA1(e6a9d89849f7f1c303a3ca29a629f81397945a2d) ) ROM_LOAD16_BYTE( "mpr-13787.a10", 0x000000, 0x80000, CRC(f05c68c6) SHA1(b6a0535b6c734a0c89fdb6506c32ffe6ab3aa8cd) ) ROM_LOAD16_BYTE( "mpr-13780.c11", 0x200001, 0x80000, CRC(a4c341e0) SHA1(15a0b5a42b56465a7b7df98968cc2ed177ce6f59) ) ROM_LOAD16_BYTE( "mpr-13788.a11", 0x200000, 0x80000, CRC(0106fea6) SHA1(e16e2a469ecbbc704021dee6264db30aa0898368) ) ROM_LOAD16_BYTE( "mpr-13781.c12", 0x400001, 0x80000, CRC(f33b13af) SHA1(d3eb64dcf12d532454bf3cd6c86528c0f11ee316) ) ROM_LOAD16_BYTE( "mpr-13789.a12", 0x400000, 0x80000, CRC(09ba8835) SHA1(72e83dd1793a7f4b2b881e71f262493e3d4992b3) ) /* extra gfx roms??*/ ROM_LOAD16_BYTE( "epr-13782.c13", 0x600001, 0x40000, CRC(73790852) SHA1(891345cb8ce4b04bd293ee9bac9b1b9940d6bcb2) ) ROM_LOAD16_BYTE( "epr-13790.a13", 0x600000, 0x40000, CRC(23849101) SHA1(1aeb0fefb6688dfd841bd7d0b17ffdfce69f1dd9) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ /* another copy in different set is epr-13778.b7 - 9c54c038 */ ROM_LOAD( "epr-13778.c7", 0x010000, 0x20000, CRC(35e86146) SHA1(9be82165dc12d5f32ef26f37ea02b29e3621893f) ) ROM_LOAD( "epr-13777.c6", 0x090000, 0x80000, CRC(d1524782) SHA1(121c5804927ed686ea50d5d81d0226e041f50f6f) ) ROM_LOAD( "epr-13776.c5", 0x110000, 0x80000, CRC(282ac9fe) SHA1(4f54d93779c35c036d7c85fce6736df80f3bbe33) ) ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** D.D. Crew, Sega System 18 CPU: FD1094 (317-0190) ROM Board: 171-5873B */ ROM_START( ddcrew ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-14160.a4", 0x000000, 0x40000, CRC(b9f897b7) SHA1(65cee6c8006f328eee648e144e11fa60b1433ff5) ) ROM_LOAD16_BYTE( "epr-14161.a6", 0x000001, 0x40000, CRC(bb03c1f0) SHA1(9e7fbd2cda448992c6cbf4b96078b57305def097) ) ROM_LOAD16_BYTE( "mpr-14139.a5", 0x200000, 0x40000, CRC(06c31531) SHA1(d084cb72bf83578b34e959bb60a0695faf4161f8) ) ROM_LOAD16_BYTE( "mpr-14141.a7", 0x200001, 0x40000, CRC(080a494b) SHA1(64522dccbf6ed856ab80aa185454183df87d7ae9) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0190.key", 0x0000, 0x2000, CRC(2d502b11) SHA1(c4e94da59b0e15a5a302ebe88988d1657e7e9814 ) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "epr-14127.c1", 0x00000, 0x40000, CRC(2228cd88) SHA1(5774bb6a401c3da05c5f3c9d3996b20bb3713cb2) ) ROM_LOAD( "epr-14128.c2", 0x40000, 0x40000, CRC(edba8e10) SHA1(25a2833ead4ca363802ddc2eb97c40976502921a) ) ROM_LOAD( "epr-14129.c3", 0x80000, 0x40000, CRC(e8ecc305) SHA1(a26d0c5c7826cd315f8b2c27e5a503a2a7b535c4) ) ROM_REGION16_BE( 0x800000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-14134.c10", 0x000001, 0x80000, CRC(4fda6a4b) SHA1(a9e582e494ab967e8f3ccf4d5844bb8ef889928c) ) ROM_LOAD16_BYTE( "mpr-14142.a10", 0x000000, 0x80000, CRC(3cbf1f2a) SHA1(80b6b006936740087786acd538e28aca85fa6894) ) ROM_LOAD16_BYTE( "mpr-14135.c11", 0x200001, 0x80000, CRC(e9c74876) SHA1(aff9d071e77f01c6937188bf67be38fa898343e6) ) ROM_LOAD16_BYTE( "mpr-14143.a11", 0x200000, 0x80000, CRC(59022c31) SHA1(5e1409fe0f29284dc6a3ffacf69b761aae09f132) ) ROM_LOAD16_BYTE( "mpr-14136.c12", 0x400001, 0x80000, CRC(720d9858) SHA1(8ebcb8b3e9555ca48b28908d47dcbbd654398b6f) ) ROM_LOAD16_BYTE( "mpr-14144.a12", 0x400000, 0x80000, CRC(7775fdd4) SHA1(a03cac039b400b651a4bf2167a8f2338f488ce26) ) ROM_LOAD16_BYTE( "epr-14137.c13", 0x600001, 0x80000, CRC(846c4265) SHA1(58d0c213d085fb4dee18b7aefb05087d9d522950) ) ROM_LOAD16_BYTE( "epr-14145.a13", 0x600000, 0x80000, CRC(0e76c797) SHA1(9a44dc948e84e5acac36e80105c2349ee78e6cfa) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-14133.c7", 0x010000, 0x20000, CRC(cff96665) SHA1(b4dc7f1a03415ebebdb99a82ae89328c345e7678) ) ROM_LOAD( "mpr-14132.c6", 0x090000, 0x80000, CRC(1fae0220) SHA1(8414c74318ea915816c6b67801ac7c8c3fc905f9) ) ROM_LOAD( "mpr-14131.c5", 0x110000, 0x80000, CRC(be5a7d0b) SHA1(c2c598b0cf711273fdd568f3401375e9772c1d61) ) ROM_LOAD( "epr-14130.c4", 0x190000, 0x80000, CRC(948f34a1) SHA1(d4c6728d5eea06cee6ac15a34ec8cccb4cc4b982) ) ROM_END /************************************************************************************************************************** D.D. Crew, Sega System 18 CPU: FD1094 (317-0186) ROM Board: 171-5873B */ ROM_START( ddcrewu ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-14152.a4", 0x000000, 0x40000, CRC(69c7b571) SHA1(9fe4815a1cff0a46a754a6bdee12abaf7beb6501) ) ROM_LOAD16_BYTE( "epr-14153.a6", 0x000001, 0x40000, CRC(e01fae0c) SHA1(7166f955324f73e94d8ae6d2a5b2f4b497e62933) ) ROM_LOAD16_BYTE( "mpr-14139.a5", 0x200000, 0x40000, CRC(06c31531) SHA1(d084cb72bf83578b34e959bb60a0695faf4161f8) ) ROM_LOAD16_BYTE( "mpr-14141.a7", 0x200001, 0x40000, CRC(080a494b) SHA1(64522dccbf6ed856ab80aa185454183df87d7ae9) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0186.key", 0x0000, 0x2000, CRC(7acaf1fd) SHA1(236d6382072adda8f7907d98d428fcca36700fa0) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "epr-14127.c1", 0x00000, 0x40000, CRC(2228cd88) SHA1(5774bb6a401c3da05c5f3c9d3996b20bb3713cb2) ) ROM_LOAD( "epr-14128.c2", 0x40000, 0x40000, CRC(edba8e10) SHA1(25a2833ead4ca363802ddc2eb97c40976502921a) ) ROM_LOAD( "epr-14129.c3", 0x80000, 0x40000, CRC(e8ecc305) SHA1(a26d0c5c7826cd315f8b2c27e5a503a2a7b535c4) ) ROM_REGION16_BE( 0x800000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-14134.c10", 0x000001, 0x80000, CRC(4fda6a4b) SHA1(a9e582e494ab967e8f3ccf4d5844bb8ef889928c) ) ROM_LOAD16_BYTE( "mpr-14142.a10", 0x000000, 0x80000, CRC(3cbf1f2a) SHA1(80b6b006936740087786acd538e28aca85fa6894) ) ROM_LOAD16_BYTE( "mpr-14135.c11", 0x200001, 0x80000, CRC(e9c74876) SHA1(aff9d071e77f01c6937188bf67be38fa898343e6) ) ROM_LOAD16_BYTE( "mpr-14143.a11", 0x200000, 0x80000, CRC(59022c31) SHA1(5e1409fe0f29284dc6a3ffacf69b761aae09f132) ) ROM_LOAD16_BYTE( "mpr-14136.c12", 0x400001, 0x80000, CRC(720d9858) SHA1(8ebcb8b3e9555ca48b28908d47dcbbd654398b6f) ) ROM_LOAD16_BYTE( "mpr-14144.a12", 0x400000, 0x80000, CRC(7775fdd4) SHA1(a03cac039b400b651a4bf2167a8f2338f488ce26) ) ROM_LOAD16_BYTE( "epr-14137.c13", 0x600001, 0x80000, CRC(846c4265) SHA1(58d0c213d085fb4dee18b7aefb05087d9d522950) ) ROM_LOAD16_BYTE( "epr-14145.a13", 0x600000, 0x80000, CRC(0e76c797) SHA1(9a44dc948e84e5acac36e80105c2349ee78e6cfa) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-14133.c7", 0x010000, 0x20000, CRC(cff96665) SHA1(b4dc7f1a03415ebebdb99a82ae89328c345e7678) ) ROM_LOAD( "mpr-14132.c6", 0x090000, 0x80000, CRC(1fae0220) SHA1(8414c74318ea915816c6b67801ac7c8c3fc905f9) ) ROM_LOAD( "mpr-14131.c5", 0x110000, 0x80000, CRC(be5a7d0b) SHA1(c2c598b0cf711273fdd568f3401375e9772c1d61) ) ROM_LOAD( "epr-14130.c4", 0x190000, 0x80000, CRC(948f34a1) SHA1(d4c6728d5eea06cee6ac15a34ec8cccb4cc4b982) ) ROM_END /************************************************************************************************************************** D.D. Crew, Sega System 18 CPU: FD1094 (317-0184) ROM Board: 171-5873B */ ROM_START( ddcrew2 ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-14148.a4", 0x000000, 0x40000, CRC(df4cb0cf) SHA1(153993997e9ceb06a9d4c73794ea66d0c585a291) ) ROM_LOAD16_BYTE( "epr-14149.a6", 0x000001, 0x40000, CRC(380ff818) SHA1(7c7dd7aa825665f1a9aaebb5af4ecf5dd109b0ca) ) ROM_LOAD16_BYTE( "mpr-14139.a5", 0x200000, 0x40000, CRC(06c31531) SHA1(d084cb72bf83578b34e959bb60a0695faf4161f8) ) ROM_LOAD16_BYTE( "mpr-14141.a7", 0x200001, 0x40000, CRC(080a494b) SHA1(64522dccbf6ed856ab80aa185454183df87d7ae9) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0184.key", 0x0000, 0x2000, CRC(cee06254) SHA1(d64903055fdefb49c584cbcd84f0d4fa811bd789) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "epr-14127.c1", 0x00000, 0x40000, CRC(2228cd88) SHA1(5774bb6a401c3da05c5f3c9d3996b20bb3713cb2) ) ROM_LOAD( "epr-14128.c2", 0x40000, 0x40000, CRC(edba8e10) SHA1(25a2833ead4ca363802ddc2eb97c40976502921a) ) ROM_LOAD( "epr-14129.c3", 0x80000, 0x40000, CRC(e8ecc305) SHA1(a26d0c5c7826cd315f8b2c27e5a503a2a7b535c4) ) ROM_REGION16_BE( 0x800000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-14134.c10", 0x000001, 0x80000, CRC(4fda6a4b) SHA1(a9e582e494ab967e8f3ccf4d5844bb8ef889928c) ) ROM_LOAD16_BYTE( "mpr-14142.a10", 0x000000, 0x80000, CRC(3cbf1f2a) SHA1(80b6b006936740087786acd538e28aca85fa6894) ) ROM_LOAD16_BYTE( "mpr-14135.c11", 0x200001, 0x80000, CRC(e9c74876) SHA1(aff9d071e77f01c6937188bf67be38fa898343e6) ) ROM_LOAD16_BYTE( "mpr-14143.a11", 0x200000, 0x80000, CRC(59022c31) SHA1(5e1409fe0f29284dc6a3ffacf69b761aae09f132) ) ROM_LOAD16_BYTE( "mpr-14136.c12", 0x400001, 0x80000, CRC(720d9858) SHA1(8ebcb8b3e9555ca48b28908d47dcbbd654398b6f) ) ROM_LOAD16_BYTE( "mpr-14144.a12", 0x400000, 0x80000, CRC(7775fdd4) SHA1(a03cac039b400b651a4bf2167a8f2338f488ce26) ) ROM_LOAD16_BYTE( "epr-14137.c13", 0x600001, 0x80000, CRC(846c4265) SHA1(58d0c213d085fb4dee18b7aefb05087d9d522950) ) ROM_LOAD16_BYTE( "epr-14145.a13", 0x600000, 0x80000, CRC(0e76c797) SHA1(9a44dc948e84e5acac36e80105c2349ee78e6cfa) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-14133.c7", 0x010000, 0x20000, CRC(cff96665) SHA1(b4dc7f1a03415ebebdb99a82ae89328c345e7678) ) ROM_LOAD( "mpr-14132.c6", 0x090000, 0x80000, CRC(1fae0220) SHA1(8414c74318ea915816c6b67801ac7c8c3fc905f9) ) ROM_LOAD( "mpr-14131.c5", 0x110000, 0x80000, CRC(be5a7d0b) SHA1(c2c598b0cf711273fdd568f3401375e9772c1d61) ) ROM_LOAD( "epr-14130.c4", 0x190000, 0x80000, CRC(948f34a1) SHA1(d4c6728d5eea06cee6ac15a34ec8cccb4cc4b982) ) ROM_END /************************************************************************************************************************** D.D. Crew, Sega System 18 CPU: FD1094 (317-0187) PCB Board: 171-5873-02B (833-8165-05) Rom Board : 171-5987A (834-8166-05) */ ROM_START( ddcrew1 ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-14154.a4", 0x000000, 0x40000, CRC(9a0dadf0) SHA1(b55c8cdd3158607ec8203bfebc9e7aba24d6d565) ) ROM_LOAD16_BYTE( "epr-14155.a6", 0x000001, 0x40000, CRC(e74362f4) SHA1(a6f96d714baeb826221b712b996e99831cf25abf) ) ROM_LOAD16_BYTE( "mpr-14139.a5", 0x200000, 0x40000, CRC(06c31531) SHA1(d084cb72bf83578b34e959bb60a0695faf4161f8) ) ROM_LOAD16_BYTE( "mpr-14141.a7", 0x200001, 0x40000, CRC(080a494b) SHA1(64522dccbf6ed856ab80aa185454183df87d7ae9) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0187.key", 0x0000, 0x2000, CRC(1dfb60be) SHA1(7bd42a2e54fca574076e5ed164ab4e0cbb645a4f) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "epr-14127.c1", 0x00000, 0x40000, CRC(2228cd88) SHA1(5774bb6a401c3da05c5f3c9d3996b20bb3713cb2) ) ROM_LOAD( "epr-14128.c2", 0x40000, 0x40000, CRC(edba8e10) SHA1(25a2833ead4ca363802ddc2eb97c40976502921a) ) ROM_LOAD( "epr-14129.c3", 0x80000, 0x40000, CRC(e8ecc305) SHA1(a26d0c5c7826cd315f8b2c27e5a503a2a7b535c4) ) ROM_REGION16_BE( 0x800000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-14134.c10", 0x000001, 0x80000, CRC(4fda6a4b) SHA1(a9e582e494ab967e8f3ccf4d5844bb8ef889928c) ) ROM_LOAD16_BYTE( "mpr-14142.a10", 0x000000, 0x80000, CRC(3cbf1f2a) SHA1(80b6b006936740087786acd538e28aca85fa6894) ) ROM_LOAD16_BYTE( "mpr-14135.c11", 0x200001, 0x80000, CRC(e9c74876) SHA1(aff9d071e77f01c6937188bf67be38fa898343e6) ) ROM_LOAD16_BYTE( "mpr-14143.a11", 0x200000, 0x80000, CRC(59022c31) SHA1(5e1409fe0f29284dc6a3ffacf69b761aae09f132) ) ROM_LOAD16_BYTE( "mpr-14136.c12", 0x400001, 0x80000, CRC(720d9858) SHA1(8ebcb8b3e9555ca48b28908d47dcbbd654398b6f) ) ROM_LOAD16_BYTE( "mpr-14144.a12", 0x400000, 0x80000, CRC(7775fdd4) SHA1(a03cac039b400b651a4bf2167a8f2338f488ce26) ) ROM_LOAD16_BYTE( "epr-14137.c13", 0x600001, 0x80000, CRC(846c4265) SHA1(58d0c213d085fb4dee18b7aefb05087d9d522950) ) ROM_LOAD16_BYTE( "epr-14145.a13", 0x600000, 0x80000, CRC(0e76c797) SHA1(9a44dc948e84e5acac36e80105c2349ee78e6cfa) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-14133.c7", 0x010000, 0x20000, CRC(cff96665) SHA1(b4dc7f1a03415ebebdb99a82ae89328c345e7678) ) ROM_LOAD( "mpr-14132.c6", 0x090000, 0x80000, CRC(1fae0220) SHA1(8414c74318ea915816c6b67801ac7c8c3fc905f9) ) ROM_LOAD( "mpr-14131.c5", 0x110000, 0x80000, CRC(be5a7d0b) SHA1(c2c598b0cf711273fdd568f3401375e9772c1d61) ) ROM_LOAD( "epr-14130.c4", 0x190000, 0x80000, CRC(948f34a1) SHA1(d4c6728d5eea06cee6ac15a34ec8cccb4cc4b982) ) ROM_END /************************************************************************************************************************** D.D. Crew, Sega System 18 CPU: FD1094 (317-0182 for 2P version, 317-0185 for 4P version, 317-0188 for 3P version) ROM Board: 171-5987A */ ROM_START( ddcrewj ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-14138.a4", 0x000000, 0x40000, CRC(df280b1b) SHA1(581e8b6cbf3231d772de6b0e26b94541931215fd) ) ROM_LOAD16_BYTE( "epr-14140.a6", 0x000001, 0x40000, CRC(48f223ee) SHA1(5192b92d081829d2a4fcf2258675b24c94cfb4e5) ) ROM_LOAD16_BYTE( "mpr-14139.a5", 0x200000, 0x40000, CRC(06c31531) SHA1(d084cb72bf83578b34e959bb60a0695faf4161f8) ) ROM_LOAD16_BYTE( "mpr-14141.a7", 0x200001, 0x40000, CRC(080a494b) SHA1(64522dccbf6ed856ab80aa185454183df87d7ae9) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0182.key", 0x0000, 0x2000, CRC(2e8a3601) SHA1(8b6e10babfd2398c1669ba6bf9aad61cd02f23ba) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "epr-14127.c1", 0x00000, 0x40000, CRC(2228cd88) SHA1(5774bb6a401c3da05c5f3c9d3996b20bb3713cb2) ) ROM_LOAD( "epr-14128.c2", 0x40000, 0x40000, CRC(edba8e10) SHA1(25a2833ead4ca363802ddc2eb97c40976502921a) ) ROM_LOAD( "epr-14129.c3", 0x80000, 0x40000, CRC(e8ecc305) SHA1(a26d0c5c7826cd315f8b2c27e5a503a2a7b535c4) ) ROM_REGION16_BE( 0x800000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-14134.c10", 0x000001, 0x80000, CRC(4fda6a4b) SHA1(a9e582e494ab967e8f3ccf4d5844bb8ef889928c) ) ROM_LOAD16_BYTE( "mpr-14142.a10", 0x000000, 0x80000, CRC(3cbf1f2a) SHA1(80b6b006936740087786acd538e28aca85fa6894) ) ROM_LOAD16_BYTE( "mpr-14135.c11", 0x200001, 0x80000, CRC(e9c74876) SHA1(aff9d071e77f01c6937188bf67be38fa898343e6) ) ROM_LOAD16_BYTE( "mpr-14143.a11", 0x200000, 0x80000, CRC(59022c31) SHA1(5e1409fe0f29284dc6a3ffacf69b761aae09f132) ) ROM_LOAD16_BYTE( "mpr-14136.c12", 0x400001, 0x80000, CRC(720d9858) SHA1(8ebcb8b3e9555ca48b28908d47dcbbd654398b6f) ) ROM_LOAD16_BYTE( "mpr-14144.a12", 0x400000, 0x80000, CRC(7775fdd4) SHA1(a03cac039b400b651a4bf2167a8f2338f488ce26) ) ROM_LOAD16_BYTE( "epr-14137.c13", 0x600001, 0x80000, CRC(846c4265) SHA1(58d0c213d085fb4dee18b7aefb05087d9d522950) ) ROM_LOAD16_BYTE( "epr-14145.a13", 0x600000, 0x80000, CRC(0e76c797) SHA1(9a44dc948e84e5acac36e80105c2349ee78e6cfa) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-14133.c7", 0x010000, 0x20000, CRC(cff96665) SHA1(b4dc7f1a03415ebebdb99a82ae89328c345e7678) ) ROM_LOAD( "mpr-14132.c6", 0x090000, 0x80000, CRC(1fae0220) SHA1(8414c74318ea915816c6b67801ac7c8c3fc905f9) ) ROM_LOAD( "mpr-14131.c5", 0x110000, 0x80000, CRC(be5a7d0b) SHA1(c2c598b0cf711273fdd568f3401375e9772c1d61) ) ROM_LOAD( "epr-14130.c4", 0x190000, 0x80000, CRC(948f34a1) SHA1(d4c6728d5eea06cee6ac15a34ec8cccb4cc4b982) ) ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** Desert Breaker, Sega System 18 game No. 833-8830-02 pcb No. 837-8832-02 (171-5873-02b) rom No. 834-8831-02 (171-5987a) CPU Hiatchi FD1094 317-0196 */ ROM_START( desertbr ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code - custom CPU 317-0196 */ ROM_LOAD16_BYTE( "epr-14802.a4", 0x000000, 0x80000, CRC(9ab93cbc) SHA1(a8d0013e17519c26c6ba7d28ec73e22ea5bde0e9) ) ROM_LOAD16_BYTE( "epr-14902.a6", 0x000001, 0x80000, CRC(6724e7b1) SHA1(540c8bb7e848488dead81ca58f3bece45a87e611) ) ROM_LOAD16_BYTE( "epr-14793.a5", 0x200000, 0x80000, CRC(dc9d7af3) SHA1(1fc1fedc1a4beed94cece268d0bb4bf62eeb407c) ) ROM_LOAD16_BYTE( "epr-14795.a7", 0x200001, 0x80000, CRC(7e5bf7d9) SHA1(32ac68ee423a34e0f1bedc8765e03f40e01c3af1) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0196.key", 0x0000, 0x2000, CRC(cb942262) SHA1(7ad7cd3df887c6e6435d74784cb12ce016acd0da) ) ROM_REGION( 0x300000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "mpr-14781.c1", 0x000000, 0x100000, CRC(c4f7d7aa) SHA1(3c69dd7a26efccd7111ef33dfa6e8b738095c0bf) ) ROM_LOAD( "mpr-14782.c2", 0x100000, 0x100000, CRC(ccc98d05) SHA1(b89594bbfff45e3b4fe433aeeaf8b4073c2cabb5) ) ROM_LOAD( "mpr-14783.c3", 0x200000, 0x100000, CRC(ef202bec) SHA1(b557092f8a3e1c9889d34588344c6dd2c6f06731) ) ROM_REGION16_BE( 0x800000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-14788.c10", 0x000001, 0x100000, CRC(b5b05536) SHA1(f8fde7ebca38c0a6f6a864c17771aa155e6fc30d) ) ROM_LOAD16_BYTE( "mpr-14796.a10", 0x000000, 0x100000, CRC(c033220a) SHA1(279d3ef62b41d2c6a18ce1217a549402a874638b) ) ROM_LOAD16_BYTE( "mpr-14789.c11", 0x200001, 0x100000, CRC(0f9bcb97) SHA1(c15ab3ece596c54e1c4d8e8a755473609334e8ba) ) ROM_LOAD16_BYTE( "mpr-14797.a11", 0x200000, 0x100000, CRC(4c301cc9) SHA1(8aea8af0b078b81d1054331b273568b1b903531b) ) ROM_LOAD16_BYTE( "mpr-14790.c12", 0x400001, 0x100000, CRC(6a07ac27) SHA1(0558b662c7965c5b74cbc552423194a8facbc092) ) ROM_LOAD16_BYTE( "mpr-14798.a12", 0x400000, 0x100000, CRC(50634625) SHA1(f4baaebdb1f850e92ca865e103fbca68cdb0de0f) ) ROM_LOAD16_BYTE( "mpr-14791.c13", 0x600001, 0x100000, CRC(a4ae352b) SHA1(dc814e1c2e167e191cd43fa554ff8ee974d47152) ) ROM_LOAD16_BYTE( "mpr-14799.a13", 0x600000, 0x100000, CRC(aeb7b025) SHA1(9ce2a9a46176a110c8d2e77deb3d8b9b69b902fa) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-14787.c7", 0x010000, 0x40000, CRC(cc6feec7) SHA1(31cc243178b98681a52500a485d74ed9e1274888) ) ROM_LOAD( "mpr-14786.c6", 0x090000, 0x80000, CRC(cc8349f2) SHA1(9f00d8ea372b70ba44a90dab497deadcc5be3dab) ) ROM_LOAD( "mpr-14785.c5", 0x110000, 0x80000, CRC(7babba13) SHA1(190cd9ea0f73272e0df34bbdfd8e0035f9e9b0b0) ) ROM_LOAD( "mpr-14784.c4", 0x190000, 0x80000, CRC(073878e4) SHA1(eff08080d06a16fccf4876e42b389fef599cceba) ) ROM_END /************************************************************************************************************************** Desert Breaker, Sega System 18 game No. 833-8830? pcb No. 837-8832? (171-5873B) rom No. 834-8831 (171-5987A) CPU Hiatchi FD1094 317-0194 */ ROM_START( desertbrj ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code - custom CPU 317-0196 */ ROM_LOAD16_BYTE( "epr-14792.a4", 0x000000, 0x80000, CRC(453d9d02) SHA1(df5d85c2e1a25c18860aa96462ea4893bb633190) ) ROM_LOAD16_BYTE( "epr-14794.a6", 0x000001, 0x80000, CRC(4426758f) SHA1(d8bebcf05a83d34a93f74e2263f4290e995656ba) ) ROM_LOAD16_BYTE( "epr-14793.a5", 0x200000, 0x80000, CRC(dc9d7af3) SHA1(1fc1fedc1a4beed94cece268d0bb4bf62eeb407c) ) ROM_LOAD16_BYTE( "epr-14795.a7", 0x200001, 0x80000, CRC(7e5bf7d9) SHA1(32ac68ee423a34e0f1bedc8765e03f40e01c3af1) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0194.key", 0x0000, 0x2000, CRC(40cbc4cb) SHA1(51777d8a619268ac0b1fda6e7781cde753354419) ) ROM_REGION( 0x300000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "mpr-14781.c1", 0x000000, 0x100000, CRC(c4f7d7aa) SHA1(3c69dd7a26efccd7111ef33dfa6e8b738095c0bf) ) ROM_LOAD( "mpr-14782.c2", 0x100000, 0x100000, CRC(ccc98d05) SHA1(b89594bbfff45e3b4fe433aeeaf8b4073c2cabb5) ) ROM_LOAD( "mpr-14783.c3", 0x200000, 0x100000, CRC(ef202bec) SHA1(b557092f8a3e1c9889d34588344c6dd2c6f06731) ) ROM_REGION16_BE( 0x800000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-14788.c10", 0x000001, 0x100000, CRC(b5b05536) SHA1(f8fde7ebca38c0a6f6a864c17771aa155e6fc30d) ) ROM_LOAD16_BYTE( "mpr-14796.a10", 0x000000, 0x100000, CRC(c033220a) SHA1(279d3ef62b41d2c6a18ce1217a549402a874638b) ) ROM_LOAD16_BYTE( "mpr-14789.c11", 0x200001, 0x100000, CRC(0f9bcb97) SHA1(c15ab3ece596c54e1c4d8e8a755473609334e8ba) ) ROM_LOAD16_BYTE( "mpr-14797.a11", 0x200000, 0x100000, CRC(4c301cc9) SHA1(8aea8af0b078b81d1054331b273568b1b903531b) ) ROM_LOAD16_BYTE( "mpr-14790.c12", 0x400001, 0x100000, CRC(6a07ac27) SHA1(0558b662c7965c5b74cbc552423194a8facbc092) ) ROM_LOAD16_BYTE( "mpr-14798.a12", 0x400000, 0x100000, CRC(50634625) SHA1(f4baaebdb1f850e92ca865e103fbca68cdb0de0f) ) ROM_LOAD16_BYTE( "mpr-14791.c13", 0x600001, 0x100000, CRC(a4ae352b) SHA1(dc814e1c2e167e191cd43fa554ff8ee974d47152) ) ROM_LOAD16_BYTE( "mpr-14799.a13", 0x600000, 0x100000, CRC(aeb7b025) SHA1(9ce2a9a46176a110c8d2e77deb3d8b9b69b902fa) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-14787.c7", 0x010000, 0x40000, CRC(cc6feec7) SHA1(31cc243178b98681a52500a485d74ed9e1274888) ) ROM_LOAD( "mpr-14786.c6", 0x090000, 0x80000, CRC(cc8349f2) SHA1(9f00d8ea372b70ba44a90dab497deadcc5be3dab) ) ROM_LOAD( "mpr-14785.c5", 0x110000, 0x80000, CRC(7babba13) SHA1(190cd9ea0f73272e0df34bbdfd8e0035f9e9b0b0) ) ROM_LOAD( "mpr-14784.c4", 0x190000, 0x80000, CRC(073878e4) SHA1(eff08080d06a16fccf4876e42b389fef599cceba) ) ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** Laser Ghost, Sega System 18 CPU: FD1094 (317-0166) ROM Board: 171-5873B */ ROM_START( lghost ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-13429.a4", 0x000000, 0x40000, CRC(09bd65c0) SHA1(f2b332a86d52af3c5270f668bdd43a0d44eca346) ) ROM_LOAD16_BYTE( "epr-13430.a6", 0x000001, 0x40000, CRC(51009fe0) SHA1(f1e6e3714c01c15c0e932470a9e1a17abb59e958) ) ROM_LOAD16_BYTE( "epr-13411.a5", 0x200000, 0x40000, CRC(5160167b) SHA1(3d176a18c7527b1e485f10b144bb4db1b945e709) ) ROM_LOAD16_BYTE( "epr-13413.a7", 0x200001, 0x40000, CRC(656b3bd8) SHA1(db81d4ae3138308dce1e3db7a859f1d63c4ff815) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0166.key", 0x0000, 0x2000, CRC(8379961f) SHA1(44e0662e92ece65ad2049b2cd804f516e631166e) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "epr-13414.c1", 0x00000, 0x40000, CRC(dada2419) SHA1(f6ffd02d75232a09ea83fd199e5e30b2773b0cf5) ) ROM_LOAD( "epr-13415.c2", 0x40000, 0x40000, CRC(bbb62c48) SHA1(7a4c5bd11b73a92deece72b55627f48ac167acd6) ) ROM_LOAD( "epr-13416.c3", 0x80000, 0x40000, CRC(1d11dbae) SHA1(331aa49c6b38d32ec33184dbd0851888463ddbc7) ) ROM_REGION16_BE( 0x800000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "epr-13603.a10", 0x000000, 0x80000, CRC(5350a94e) SHA1(47e99803cab4b508feb51069c940d6c824d6961d) ) ROM_LOAD16_BYTE( "epr-13604.c10", 0x000001, 0x80000, CRC(4009c8e5) SHA1(97f513d312f4c90f8bffdf797afa3749779989a5) ) ROM_LOAD16_BYTE( "epr-13421.a11", 0x200000, 0x80000, CRC(2fc75890) SHA1(9f97f07dba3b978df8eb357894168ad74f151d30) ) ROM_LOAD16_BYTE( "mpr-13424.c11", 0x200001, 0x80000, CRC(fb98d920) SHA1(cebdebe88902e96c631df6053ac2589f794da155) ) ROM_LOAD16_BYTE( "mpr-13422.a12", 0x400000, 0x80000, CRC(48a0754d) SHA1(9fead9f8319593adb4bddaaa4d053b21ca726009) ) ROM_LOAD16_BYTE( "mpr-13425.c12", 0x400001, 0x80000, CRC(f8252589) SHA1(5a1ed24296d0609393e53df3ee585a366da4ee46) ) ROM_LOAD16_BYTE( "mpr-13423.a13", 0x600000, 0x80000, CRC(335bbc9d) SHA1(78793335b2f8a1bb05809259521db193c17c9b98) ) ROM_LOAD16_BYTE( "mpr-13426.c13", 0x600001, 0x80000, CRC(5cfb1e25) SHA1(1dd57475604f339e58bf946e17ae0dc5cf4a3dba) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-13417.c7", 0x010000, 0x20000, CRC(cd7beb49) SHA1(2435ce000f1eefdd06b27ea93e22fd82c0e999d2) ) /* these seem best 3 from the different sized dumps */ ROM_LOAD( "mpr-13420.c6", 0x090000, 0x40000, CRC(3de0dee4) SHA1(31833684df5a34d5e9ef04f2ab42355b8e9cbb45) ) ROM_LOAD( "mpr-13419.c5", 0x110000, 0x40000, CRC(e7021b0a) SHA1(82e390fac63965d4f80ae01758c19ae951c39475) ) ROM_LOAD( "mpr-13418.c4", 0x190000, 0x40000, CRC(0732594d) SHA1(9fbeae29f1a31d136ddc9a49c786b2a08a523e0d) ) ROM_END /************************************************************************************************************************** Laser Ghost, Sega System 18 CPU: FD1094 (317-0165) ROM Board: 171-5873B */ ROM_START( lghostu ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-13427.a4", 0x000000, 0x40000, CRC(5bf8fb6b) SHA1(587bbf45b5e470da7d9166b2cbf4ac58a1f2a825) ) ROM_LOAD16_BYTE( "epr-13428.a6", 0x000001, 0x40000, CRC(276775f5) SHA1(5dd5dabe7e9311b3520d0405dda0c983e9bc4ba2) ) ROM_LOAD16_BYTE( "epr-13411.a5", 0x200000, 0x40000, CRC(5160167b) SHA1(3d176a18c7527b1e485f10b144bb4db1b945e709) ) ROM_LOAD16_BYTE( "epr-13413.a7", 0x200001, 0x40000, CRC(656b3bd8) SHA1(db81d4ae3138308dce1e3db7a859f1d63c4ff815) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0165.key", 0x0000, 0x2000, CRC(a04267ab) SHA1(688ee59dfaaf240e23de4cada648689d1717ab04) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "epr-13414.c1", 0x00000, 0x40000, CRC(dada2419) SHA1(f6ffd02d75232a09ea83fd199e5e30b2773b0cf5) ) ROM_LOAD( "epr-13415.c2", 0x40000, 0x40000, CRC(bbb62c48) SHA1(7a4c5bd11b73a92deece72b55627f48ac167acd6) ) ROM_LOAD( "epr-13416.c3", 0x80000, 0x40000, CRC(1d11dbae) SHA1(331aa49c6b38d32ec33184dbd0851888463ddbc7) ) ROM_REGION16_BE( 0x800000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "epr-13603.a10", 0x000000, 0x80000, CRC(5350a94e) SHA1(47e99803cab4b508feb51069c940d6c824d6961d) ) ROM_LOAD16_BYTE( "epr-13604.c10", 0x000001, 0x80000, CRC(4009c8e5) SHA1(97f513d312f4c90f8bffdf797afa3749779989a5) ) ROM_LOAD16_BYTE( "epr-13421.a11", 0x200000, 0x80000, CRC(2fc75890) SHA1(9f97f07dba3b978df8eb357894168ad74f151d30) ) ROM_LOAD16_BYTE( "mpr-13424.c11", 0x200001, 0x80000, CRC(fb98d920) SHA1(cebdebe88902e96c631df6053ac2589f794da155) ) ROM_LOAD16_BYTE( "mpr-13422.a12", 0x400000, 0x80000, CRC(48a0754d) SHA1(9fead9f8319593adb4bddaaa4d053b21ca726009) ) ROM_LOAD16_BYTE( "mpr-13425.c12", 0x400001, 0x80000, CRC(f8252589) SHA1(5a1ed24296d0609393e53df3ee585a366da4ee46) ) ROM_LOAD16_BYTE( "mpr-13423.a13", 0x600000, 0x80000, CRC(335bbc9d) SHA1(78793335b2f8a1bb05809259521db193c17c9b98) ) ROM_LOAD16_BYTE( "mpr-13426.c13", 0x600001, 0x80000, CRC(5cfb1e25) SHA1(1dd57475604f339e58bf946e17ae0dc5cf4a3dba) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-13417.c7", 0x010000, 0x20000, CRC(cd7beb49) SHA1(2435ce000f1eefdd06b27ea93e22fd82c0e999d2) ) /* these seem best 3 from the different sized dumps */ ROM_LOAD( "mpr-13420.c6", 0x090000, 0x40000, CRC(3de0dee4) SHA1(31833684df5a34d5e9ef04f2ab42355b8e9cbb45) ) ROM_LOAD( "mpr-13419.c5", 0x110000, 0x40000, CRC(e7021b0a) SHA1(82e390fac63965d4f80ae01758c19ae951c39475) ) ROM_LOAD( "mpr-13418.c4", 0x190000, 0x40000, CRC(0732594d) SHA1(9fbeae29f1a31d136ddc9a49c786b2a08a523e0d) ) ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** Moonwalker, Sega System 18 CPU: FD1094 (317-0159) ROM Board: 171-5873B */ ROM_START( mwalk ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 code - custom cpu 317-0159 */ ROM_LOAD16_BYTE( "epr-13235.a6", 0x000000, 0x40000, CRC(6983e129) SHA1(a8dd430620ab8ce11df46aa208d762d47f510464) ) ROM_LOAD16_BYTE( "epr-13234.a5", 0x000001, 0x40000, CRC(c9fd20f2) SHA1(9476e6481e6d8f223acd52f543fa04f408d48dc3) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0159.key", 0x0000, 0x2000, CRC(507838f0) SHA1(0c92d313da40b5dec7398c05b57698de6153b4b0) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "mpr-13216.b1", 0x00000, 0x40000, CRC(862d2c03) SHA1(3c5446d702a639b62a602c6d687f9875d8450218) ) ROM_LOAD( "mpr-13217.b2", 0x40000, 0x40000, CRC(7d1ac3ec) SHA1(8495357304f1df135bba77ef3b96e79a883b8ff0) ) ROM_LOAD( "mpr-13218.b3", 0x80000, 0x40000, CRC(56d3393c) SHA1(50a2d065060692c9ecaa56046a781cb21d93e554) ) ROM_REGION16_BE( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-13224.b11", 0x000001, 0x40000, CRC(c59f107b) SHA1(10fa60fca6e34eda277c483bb1c0e81bb88c8a47) ) ROM_LOAD16_BYTE( "mpr-13231.a11", 0x000000, 0x40000, CRC(a5e96346) SHA1(a854f4dd5dc16975373255110fdb8ab3d121b1af) ) ROM_LOAD16_BYTE( "mpr-13223.b10", 0x080001, 0x40000, CRC(364f60ff) SHA1(9ac887ec0b2e32b504b7c6a5f3bb1ce3fe41a15a) ) ROM_LOAD16_BYTE( "mpr-13230.a10", 0x080000, 0x40000, CRC(9550091f) SHA1(bb6e898f7b540e130fd338c10f74609a7604cef4) ) ROM_LOAD16_BYTE( "mpr-13222.b9", 0x100001, 0x40000, CRC(523df3ed) SHA1(2e496125e75decd674c3a08404fbdb53791a965d) ) ROM_LOAD16_BYTE( "mpr-13229.a9", 0x100000, 0x40000, CRC(f40dc45d) SHA1(e9468cef428f52ecdf6837c6d9a9fea934e7676c) ) ROM_LOAD16_BYTE( "epr-13221.b8", 0x180001, 0x40000, CRC(9ae7546a) SHA1(5413b0131881b0b32bac8de51da9a299835014bb) ) ROM_LOAD16_BYTE( "epr-13228.a8", 0x180000, 0x40000, CRC(de3786be) SHA1(2279bb390aa3efab9aeee0a643e5cb6a4f5933b6) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-13225.a4", 0x010000, 0x20000, CRC(56c2e82b) SHA1(d5755a1bb6e889d274dc60e883d4d65f12fdc877) ) ROM_LOAD( "mpr-13219.b4", 0x090000, 0x40000, CRC(19e2061f) SHA1(2dcf1718a43dab4da53b4f67722664e70ddd2169) ) ROM_LOAD( "mpr-13220.b5", 0x110000, 0x40000, CRC(58d4d9ce) SHA1(725e73a656845b02702ef131b4c0aa2a73cdd02e) ) ROM_LOAD( "mpr-13249.b6", 0x190000, 0x40000, CRC(623edc5d) SHA1(c32d9f818d40f311877fbe6532d9e95b6045c3c4) ) ROM_REGION( 0x10000, "mcu", 0 ) /* protection MCU */ ROM_LOAD( "315-5437.ic4", 0x00000, 0x1000, CRC(4bf63bc1) SHA1(2766ab30b466b079febb30c488adad9ea56813f7) ) ROM_END /************************************************************************************************************************** Moonwalker, Sega System 18 CPU: FD1094 (317-0158) ROM Board: 171-5873B */ ROM_START( mwalku ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 code - custom cpu 317-0158 */ ROM_LOAD16_BYTE( "epr-13233.a6", 0x000000, 0x40000, CRC(f3dac671) SHA1(cd9d372c7e272d2371bc1f9fb0167831c804423f) ) ROM_LOAD16_BYTE( "epr-13232.a5", 0x000001, 0x40000, CRC(541d8bdf) SHA1(6a99153fddca246ba070e93c4bacd145f15f76bf) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0158.key", 0x0000, 0x2000, CRC(a8a50e8c) SHA1(6e05a40dbf31b4007df1bb27eee85a78da3d8417) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "mpr-13216.b1", 0x00000, 0x40000, CRC(862d2c03) SHA1(3c5446d702a639b62a602c6d687f9875d8450218) ) ROM_LOAD( "mpr-13217.b2", 0x40000, 0x40000, CRC(7d1ac3ec) SHA1(8495357304f1df135bba77ef3b96e79a883b8ff0) ) ROM_LOAD( "mpr-13218.b3", 0x80000, 0x40000, CRC(56d3393c) SHA1(50a2d065060692c9ecaa56046a781cb21d93e554) ) ROM_REGION16_BE( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-13224.b11", 0x000001, 0x40000, CRC(c59f107b) SHA1(10fa60fca6e34eda277c483bb1c0e81bb88c8a47) ) ROM_LOAD16_BYTE( "mpr-13231.a11", 0x000000, 0x40000, CRC(a5e96346) SHA1(a854f4dd5dc16975373255110fdb8ab3d121b1af) ) ROM_LOAD16_BYTE( "mpr-13223.b10", 0x080001, 0x40000, CRC(364f60ff) SHA1(9ac887ec0b2e32b504b7c6a5f3bb1ce3fe41a15a) ) ROM_LOAD16_BYTE( "mpr-13230.a10", 0x080000, 0x40000, CRC(9550091f) SHA1(bb6e898f7b540e130fd338c10f74609a7604cef4) ) ROM_LOAD16_BYTE( "mpr-13222.b9", 0x100001, 0x40000, CRC(523df3ed) SHA1(2e496125e75decd674c3a08404fbdb53791a965d) ) ROM_LOAD16_BYTE( "mpr-13229.a9", 0x100000, 0x40000, CRC(f40dc45d) SHA1(e9468cef428f52ecdf6837c6d9a9fea934e7676c) ) ROM_LOAD16_BYTE( "epr-13221.b8", 0x180001, 0x40000, CRC(9ae7546a) SHA1(5413b0131881b0b32bac8de51da9a299835014bb) ) ROM_LOAD16_BYTE( "epr-13228.a8", 0x180000, 0x40000, CRC(de3786be) SHA1(2279bb390aa3efab9aeee0a643e5cb6a4f5933b6) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-13225.a4", 0x010000, 0x20000, CRC(56c2e82b) SHA1(d5755a1bb6e889d274dc60e883d4d65f12fdc877) ) ROM_LOAD( "mpr-13219.b4", 0x090000, 0x40000, CRC(19e2061f) SHA1(2dcf1718a43dab4da53b4f67722664e70ddd2169) ) ROM_LOAD( "mpr-13220.b5", 0x110000, 0x40000, CRC(58d4d9ce) SHA1(725e73a656845b02702ef131b4c0aa2a73cdd02e) ) ROM_LOAD( "mpr-13249.b6", 0x190000, 0x40000, CRC(623edc5d) SHA1(c32d9f818d40f311877fbe6532d9e95b6045c3c4) ) ROM_REGION( 0x10000, "mcu", 0 ) /* protection MCU */ ROM_LOAD( "315-5437.ic4", 0x00000, 0x1000, CRC(4bf63bc1) SHA1(2766ab30b466b079febb30c488adad9ea56813f7) ) ROM_END /************************************************************************************************************************** Moonwalker, Sega System 18 CPU: FD1094 (317-0157, version uses i8751(315-5437) known to be exist) ROM Board: 171-5873B */ ROM_START( mwalkj ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 code - custom cpu 317-0157 */ ROM_LOAD16_BYTE( "epr-13227.a6", 0x000000, 0x40000, CRC(6c0534b3) SHA1(23f35d1a15275cbc4b6d2f81f5634abac3832282) ) ROM_LOAD16_BYTE( "epr-13226.a5", 0x000001, 0x40000, CRC(99765854) SHA1(c00776c676b77fed4e94bb02f52f905c845ee73c) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0157.key", 0x0000, 0x2000, CRC(324d6931) SHA1(f8f4530a75aeeace1c8456da37118975c5c43316) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "mpr-13216.b1", 0x00000, 0x40000, CRC(862d2c03) SHA1(3c5446d702a639b62a602c6d687f9875d8450218) ) ROM_LOAD( "mpr-13217.b2", 0x40000, 0x40000, CRC(7d1ac3ec) SHA1(8495357304f1df135bba77ef3b96e79a883b8ff0) ) ROM_LOAD( "mpr-13218.b3", 0x80000, 0x40000, CRC(56d3393c) SHA1(50a2d065060692c9ecaa56046a781cb21d93e554) ) ROM_REGION16_BE( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-13224.b11", 0x000001, 0x40000, CRC(c59f107b) SHA1(10fa60fca6e34eda277c483bb1c0e81bb88c8a47) ) ROM_LOAD16_BYTE( "mpr-13231.a11", 0x000000, 0x40000, CRC(a5e96346) SHA1(a854f4dd5dc16975373255110fdb8ab3d121b1af) ) ROM_LOAD16_BYTE( "mpr-13223.b10", 0x080001, 0x40000, CRC(364f60ff) SHA1(9ac887ec0b2e32b504b7c6a5f3bb1ce3fe41a15a) ) ROM_LOAD16_BYTE( "mpr-13230.a10", 0x080000, 0x40000, CRC(9550091f) SHA1(bb6e898f7b540e130fd338c10f74609a7604cef4) ) ROM_LOAD16_BYTE( "mpr-13222.b9", 0x100001, 0x40000, CRC(523df3ed) SHA1(2e496125e75decd674c3a08404fbdb53791a965d) ) ROM_LOAD16_BYTE( "mpr-13229.a9", 0x100000, 0x40000, CRC(f40dc45d) SHA1(e9468cef428f52ecdf6837c6d9a9fea934e7676c) ) ROM_LOAD16_BYTE( "epr-13221.b8", 0x180001, 0x40000, CRC(9ae7546a) SHA1(5413b0131881b0b32bac8de51da9a299835014bb) ) ROM_LOAD16_BYTE( "epr-13228.a8", 0x180000, 0x40000, CRC(de3786be) SHA1(2279bb390aa3efab9aeee0a643e5cb6a4f5933b6) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-13225.a4", 0x010000, 0x20000, CRC(56c2e82b) SHA1(d5755a1bb6e889d274dc60e883d4d65f12fdc877) ) ROM_LOAD( "mpr-13219.b4", 0x090000, 0x40000, CRC(19e2061f) SHA1(2dcf1718a43dab4da53b4f67722664e70ddd2169) ) ROM_LOAD( "mpr-13220.b5", 0x110000, 0x40000, CRC(58d4d9ce) SHA1(725e73a656845b02702ef131b4c0aa2a73cdd02e) ) ROM_LOAD( "mpr-13249.b6", 0x190000, 0x40000, CRC(623edc5d) SHA1(c32d9f818d40f311877fbe6532d9e95b6045c3c4) ) ROM_REGION( 0x10000, "mcu", 0 ) /* protection MCU */ /* not verified if mcu is the same as the other sets.. */ ROM_LOAD( "315-5437.ic4", 0x00000, 0x1000, BAD_DUMP CRC(4bf63bc1) SHA1(2766ab30b466b079febb30c488adad9ea56813f7) ) ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** Pontoon, Sega System 18 CPU: FD1094 317-0153 ROM Board: 171-5873B */ ROM_START( pontoon ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-13175.a6", 0x000000, 0x40000, CRC(a2a5d0f5) SHA1(e22b13f152e0edadeb0f84b4a93ad366201cbae9) ) ROM_LOAD16_BYTE( "epr-13174.a5", 0x000001, 0x40000, CRC(db976b13) SHA1(3970968b21491beb8aac109eeb753b69ca752205) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0153.key", 0x0000, 0x2000, CRC(bcac8c7a) SHA1(1ee9db8f21a55cbfc391af9731d6a1dcf7f2d4c2) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "epr-13097.b1", 0x00000, 0x40000, CRC(6474b245) SHA1(af7db8ac8e74628a8ba61d0860960deeca4a3e3f) ) ROM_LOAD( "epr-13098.b2", 0x40000, 0x40000, CRC(89fc9a9b) SHA1(d98691eb5fef8aca4ad5e416d0a3797d6ca9b012) ) ROM_LOAD( "epr-13099.b3", 0x80000, 0x40000, CRC(790e0ac6) SHA1(a4999b7015ef27d6cbe4f53bc0d7fe05ee40d178) ) ROM_REGION16_BE( 0x80000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "epr-13173.b11", 0x000001, 0x40000, CRC(40a0ddfa) SHA1(f3917361f627865d2f1a22791904da056ce8a93a) ) ROM_LOAD16_BYTE( "epr-13176.a11", 0x000000, 0x40000, CRC(1184fbd2) SHA1(685ee2d7c4a0134af13ccf5d15f2e56a6b905195) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-12826a.a4", 0x10000, 0x20000, CRC(d41e2a3f) SHA1(087a6515ebefc3252a1feab5bf7b8a22bff9e379) ) ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** Shadow Dancer, Sega System 18 CPU: 68000 ROM Board: 171-5873B */ ROM_START( shdancer ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "shdancer.a6", 0x000000, 0x40000, CRC(3d5b3fa9) SHA1(370dd6e8ab9fb9e77eee9262d13fbdb4cf575abc) ) ROM_LOAD16_BYTE( "shdancer.a5", 0x000001, 0x40000, CRC(2596004e) SHA1(1b993aa74e7559f7e99253fd2144db9449c04cce) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "mpr-12712.b1", 0x00000, 0x40000, CRC(9bdabe3d) SHA1(4bb30fa2d4cdefe4a864cef7153b516bc5b02c42) ) ROM_LOAD( "mpr-12713.b2", 0x40000, 0x40000, CRC(852d2b1c) SHA1(8e5bc83d45e48b621ea3016207f2028fe41701e6) ) ROM_LOAD( "mpr-12714.b3", 0x80000, 0x40000, CRC(448226ce) SHA1(3060e4a43311069e2691d659c1e0c1a48edfeedb) ) ROM_REGION16_BE( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-12719.b11", 0x000001, 0x40000, CRC(d6888534) SHA1(2201f1921a68cf39e5a94b487c90e48d032d630f) ) ROM_LOAD16_BYTE( "mpr-12726.a11", 0x000000, 0x40000, CRC(ff344945) SHA1(2743778c42f53321f9691d60bbf94ea8baf1382f) ) ROM_LOAD16_BYTE( "mpr-12718.b10", 0x080001, 0x40000, CRC(ba2efc0c) SHA1(459a1a280f870c94aefb70127ed007cb090ed203) ) ROM_LOAD16_BYTE( "mpr-12725.a10", 0x080000, 0x40000, CRC(268a0c17) SHA1(2756054fa3c3aed30a1fce5e41acb0ceaebe90b5) ) ROM_LOAD16_BYTE( "mpr-12717.b9", 0x100001, 0x40000, CRC(c81cc4f8) SHA1(22f364e85057ceef533e051c8d0755b9691c5ec4) ) ROM_LOAD16_BYTE( "mpr-12724.a9", 0x100000, 0x40000, CRC(0f4903dc) SHA1(851bd60e877c9e39be23dc1fde91efc9da513c29) ) ROM_LOAD16_BYTE( "epr-12716.b8", 0x180001, 0x40000, CRC(a870e629) SHA1(29f6633240f9737ec19e16100decc7aa045b2060) ) ROM_LOAD16_BYTE( "epr-12723.a8", 0x180000, 0x40000, CRC(c606cf90) SHA1(cb53ae9a6da1eb31c584173d1fbbd1c8539fb54c) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-12720.a4", 0x10000, 0x20000, CRC(7a0d8de1) SHA1(eca5e2104e5b3e772d083a718171234f06ea8a55) ) ROM_LOAD( "mpr-12715.b4", 0x90000, 0x40000, CRC(07051a52) SHA1(d48658497f4a34665d3e051f893ff057c38925ae) ) ROM_END /************************************************************************************************************************** Shadow Dancer, Sega System 18 CPU: 68000 ROM Board: 171-5873B */ ROM_START( shdancerj ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-12722b.a6", 0x000000, 0x40000, CRC(c00552a2) SHA1(74fddfe596bc00bc11c4a06e2103417e8fd334f6) ) ROM_LOAD16_BYTE( "epr-12721b.a5", 0x000001, 0x40000, CRC(653d351a) SHA1(1a03a154cb81a5a2f28c38aecdd6b5d107ea7ffa) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "mpr-12712.b1", 0x00000, 0x40000, CRC(9bdabe3d) SHA1(4bb30fa2d4cdefe4a864cef7153b516bc5b02c42) ) ROM_LOAD( "mpr-12713.b2", 0x40000, 0x40000, CRC(852d2b1c) SHA1(8e5bc83d45e48b621ea3016207f2028fe41701e6) ) ROM_LOAD( "mpr-12714.b3", 0x80000, 0x40000, CRC(448226ce) SHA1(3060e4a43311069e2691d659c1e0c1a48edfeedb) ) ROM_REGION16_BE( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-12719.b11", 0x000001, 0x40000, CRC(d6888534) SHA1(2201f1921a68cf39e5a94b487c90e48d032d630f) ) ROM_LOAD16_BYTE( "mpr-12726.a11", 0x000000, 0x40000, CRC(ff344945) SHA1(2743778c42f53321f9691d60bbf94ea8baf1382f) ) ROM_LOAD16_BYTE( "mpr-12718.b10", 0x080001, 0x40000, CRC(ba2efc0c) SHA1(459a1a280f870c94aefb70127ed007cb090ed203) ) ROM_LOAD16_BYTE( "mpr-12725.a10", 0x080000, 0x40000, CRC(268a0c17) SHA1(2756054fa3c3aed30a1fce5e41acb0ceaebe90b5) ) ROM_LOAD16_BYTE( "mpr-12717.b9", 0x100001, 0x40000, CRC(c81cc4f8) SHA1(22f364e85057ceef533e051c8d0755b9691c5ec4) ) ROM_LOAD16_BYTE( "mpr-12724.a9", 0x100000, 0x40000, CRC(0f4903dc) SHA1(851bd60e877c9e39be23dc1fde91efc9da513c29) ) ROM_LOAD16_BYTE( "epr-12716.b8", 0x180001, 0x40000, CRC(a870e629) SHA1(29f6633240f9737ec19e16100decc7aa045b2060) ) ROM_LOAD16_BYTE( "epr-12723.a8", 0x180000, 0x40000, CRC(c606cf90) SHA1(cb53ae9a6da1eb31c584173d1fbbd1c8539fb54c) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-12720.a4", 0x10000, 0x20000, CRC(7a0d8de1) SHA1(eca5e2104e5b3e772d083a718171234f06ea8a55) ) ROM_LOAD( "mpr-12715.b4", 0x90000, 0x40000, CRC(07051a52) SHA1(d48658497f4a34665d3e051f893ff057c38925ae) ) ROM_END /************************************************************************************************************************** Shadow Dancer, Sega System 18 CPU: 68000 ROM Board: 171-5873B */ ROM_START( shdancer1 ) ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "epr-12772b.a6", 0x000000, 0x40000, CRC(6868a4d4) SHA1(f0d142c81fe1eba4f5c59a0163e25c80ccfe85d7) ) ROM_LOAD16_BYTE( "epr-12771b.a5", 0x000001, 0x40000, CRC(04e30c84) SHA1(6c5705f7de6ee1bd754b51988cc7d1008f817c78) ) ROM_REGION( 0xc0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "mpr-12712.b1", 0x00000, 0x40000, CRC(9bdabe3d) SHA1(4bb30fa2d4cdefe4a864cef7153b516bc5b02c42) ) ROM_LOAD( "mpr-12713.b2", 0x40000, 0x40000, CRC(852d2b1c) SHA1(8e5bc83d45e48b621ea3016207f2028fe41701e6) ) ROM_LOAD( "mpr-12714.b3", 0x80000, 0x40000, CRC(448226ce) SHA1(3060e4a43311069e2691d659c1e0c1a48edfeedb) ) ROM_REGION16_BE( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-12719.b11", 0x000001, 0x40000, CRC(d6888534) SHA1(2201f1921a68cf39e5a94b487c90e48d032d630f) ) ROM_LOAD16_BYTE( "mpr-12726.a11", 0x000000, 0x40000, CRC(ff344945) SHA1(2743778c42f53321f9691d60bbf94ea8baf1382f) ) ROM_LOAD16_BYTE( "mpr-12718.b10", 0x080001, 0x40000, CRC(ba2efc0c) SHA1(459a1a280f870c94aefb70127ed007cb090ed203) ) ROM_LOAD16_BYTE( "mpr-12725.a10", 0x080000, 0x40000, CRC(268a0c17) SHA1(2756054fa3c3aed30a1fce5e41acb0ceaebe90b5) ) ROM_LOAD16_BYTE( "mpr-12717.b9", 0x100001, 0x40000, CRC(c81cc4f8) SHA1(22f364e85057ceef533e051c8d0755b9691c5ec4) ) ROM_LOAD16_BYTE( "mpr-12724.a9", 0x100000, 0x40000, CRC(0f4903dc) SHA1(851bd60e877c9e39be23dc1fde91efc9da513c29) ) ROM_LOAD16_BYTE( "epr-12716.b8", 0x180001, 0x40000, CRC(a870e629) SHA1(29f6633240f9737ec19e16100decc7aa045b2060) ) ROM_LOAD16_BYTE( "epr-12723.a8", 0x180000, 0x40000, CRC(c606cf90) SHA1(cb53ae9a6da1eb31c584173d1fbbd1c8539fb54c) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-12720.a4", 0x10000, 0x20000, CRC(7a0d8de1) SHA1(eca5e2104e5b3e772d083a718171234f06ea8a55) ) ROM_LOAD( "mpr-12715.b4", 0x90000, 0x40000, CRC(07051a52) SHA1(d48658497f4a34665d3e051f893ff057c38925ae) ) ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** Wally wo Sagase! (Where's Wally?), Sega System 18 CPU: FD1094 317-0197B ROM Board: 171-5873B */ ROM_START( wwallyj ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code - custom CPU 317-0197 (?) */ ROM_LOAD16_BYTE( "epr-14730b.a4", 0x000000, 0x40000, CRC(e72bc17a) SHA1(ac3b7d86571a6f510c202735134c1bc4809aa26e) ) ROM_LOAD16_BYTE( "epr-14731b.a6", 0x000001, 0x40000, CRC(6e3235b9) SHA1(11d5628644e8301550c36c93e5f137c67c11e735) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0197b.key", 0x0000, 0x2000, CRC(f5b7c5b4) SHA1(be971a2349e7c3adc995581355fea48f5123421c) ) ROM_REGION( 0x0c0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "mpr-14719.c1", 0x000000, 0x40000, CRC(8b58c743) SHA1(ee50baa184d68558d62d1817b2b9c138226ed25a) ) ROM_LOAD( "mpr-14720.c2", 0x040000, 0x40000, CRC(f96d19f4) SHA1(e350b551db8d01062397cd9a0c952a7b5dbf3fe6) ) ROM_LOAD( "mpr-14721.c3", 0x080000, 0x40000, CRC(c4ced91d) SHA1(4c8a070959ca10e2dddf407ddbba212415d78727) ) ROM_REGION16_BE( 0x500000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-14726.c10", 0x000001, 0x100000, CRC(7213d1d3) SHA1(b70346a1dd3aa112bc696a7f4dd9ca908c3e5afa) ) ROM_LOAD16_BYTE( "mpr-14732.a10", 0x000000, 0x100000, CRC(04ced549) SHA1(59fd6510f0e14613d830ac6527f12ccc0b9351a5) ) ROM_LOAD16_BYTE( "mpr-14727.c11", 0x200001, 0x100000, CRC(3b74e0f0) SHA1(40432dbbbf75dae1e5e32b7cc2c4884f5e9e3bf5) ) ROM_LOAD16_BYTE( "mpr-14733.a11", 0x200000, 0x100000, CRC(6da0444f) SHA1(80c32895af19bda3277376fdbd1c163f0ed25665) ) ROM_LOAD16_BYTE( "mpr-14728.c12", 0x400001, 0x080000, CRC(5b921587) SHA1(2779dc658bb7a51f2399af5a6463ccb2dd388e88) ) ROM_LOAD16_BYTE( "mpr-14734.a12", 0x400000, 0x080000, CRC(6f3f5ed9) SHA1(01972c8bd5bfde58715bc0adc7dea73bf6350a26) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-14725.c7", 0x010000, 0x20000, CRC(2b29684f) SHA1(b83962a4f475f9b3e79d4f7ff577b170c4043156) ) ROM_LOAD( "mpr-14724.c6", 0x090000, 0x80000, CRC(47cbea86) SHA1(c70d1fed2912c7c05223ce0bb0941706f957295f) ) ROM_LOAD( "mpr-14723.c5", 0x110000, 0x80000, CRC(bc5adc27) SHA1(09405002b940a3d3eb0f1258f37af51e0b7581b9) ) ROM_LOAD( "mpr-14722.c4", 0x190000, 0x80000, CRC(1bd081f8) SHA1(e5b0b5d8334486f813d7c430bb7fce3f69605a21) ) ROM_END /************************************************************************************************************************** Wally wo Sagase! (Where's Wally?), Sega System 18 CPU: FD1094 317-0197A ROM Board: 171-5873B */ ROM_START( wwallyja ) ROM_REGION( 0x300000, "maincpu", 0 ) /* 68000 code - custom CPU 317-0197a */ ROM_LOAD16_BYTE( "epr-14730a.a4", 0x000000, 0x40000, CRC(daa7880e) SHA1(9ea83e04c3e07d84afa67097c28b3951c9db8d00) ) ROM_LOAD16_BYTE( "epr-14731a.a6", 0x000001, 0x40000, CRC(5e36353b) SHA1(488c54bbef3c8a129785465887bff3b301e11387) ) ROM_REGION( 0x2000, "user1", 0 ) /* decryption key */ ROM_LOAD( "317-0197a.key", 0x0000, 0x2000, CRC(2fb6a9a1) SHA1(2649d0905527dbe0dd0ad5cf68c457b4aa5fb32c) ) ROM_REGION( 0x0c0000, "gfx1", 0 ) /* tiles */ ROM_LOAD( "mpr-14719.c1", 0x000000, 0x40000, CRC(8b58c743) SHA1(ee50baa184d68558d62d1817b2b9c138226ed25a) ) ROM_LOAD( "mpr-14720.c2", 0x040000, 0x40000, CRC(f96d19f4) SHA1(e350b551db8d01062397cd9a0c952a7b5dbf3fe6) ) ROM_LOAD( "mpr-14721.c3", 0x080000, 0x40000, CRC(c4ced91d) SHA1(4c8a070959ca10e2dddf407ddbba212415d78727) ) ROM_REGION16_BE( 0x500000, "gfx2", 0 ) /* sprites */ ROM_LOAD16_BYTE( "mpr-14726.c10", 0x000001, 0x100000, CRC(7213d1d3) SHA1(b70346a1dd3aa112bc696a7f4dd9ca908c3e5afa) ) ROM_LOAD16_BYTE( "mpr-14732.a10", 0x000000, 0x100000, CRC(04ced549) SHA1(59fd6510f0e14613d830ac6527f12ccc0b9351a5) ) ROM_LOAD16_BYTE( "mpr-14727.c11", 0x200001, 0x100000, CRC(3b74e0f0) SHA1(40432dbbbf75dae1e5e32b7cc2c4884f5e9e3bf5) ) ROM_LOAD16_BYTE( "mpr-14733.a11", 0x200000, 0x100000, CRC(6da0444f) SHA1(80c32895af19bda3277376fdbd1c163f0ed25665) ) ROM_LOAD16_BYTE( "mpr-14728.c12", 0x400001, 0x080000, CRC(5b921587) SHA1(2779dc658bb7a51f2399af5a6463ccb2dd388e88) ) ROM_LOAD16_BYTE( "mpr-14734.a12", 0x400000, 0x080000, CRC(6f3f5ed9) SHA1(01972c8bd5bfde58715bc0adc7dea73bf6350a26) ) ROM_REGION( 0x210000, "soundcpu", ROMREGION_ERASEFF ) /* sound CPU */ ROM_LOAD( "epr-14725.c7", 0x010000, 0x20000, CRC(2b29684f) SHA1(b83962a4f475f9b3e79d4f7ff577b170c4043156) ) ROM_LOAD( "mpr-14724.c6", 0x090000, 0x80000, CRC(47cbea86) SHA1(c70d1fed2912c7c05223ce0bb0941706f957295f) ) ROM_LOAD( "mpr-14723.c5", 0x110000, 0x80000, CRC(bc5adc27) SHA1(09405002b940a3d3eb0f1258f37af51e0b7581b9) ) ROM_LOAD( "mpr-14722.c4", 0x190000, 0x80000, CRC(1bd081f8) SHA1(e5b0b5d8334486f813d7c430bb7fce3f69605a21) ) ROM_END /************************************* * * Generic driver initialization * *************************************/ static DRIVER_INIT( generic_shad ) { system18_generic_init(machine, ROM_BOARD_171_SHADOW); } static DRIVER_INIT( generic_5874 ) { system18_generic_init(machine, ROM_BOARD_171_5874); } static DRIVER_INIT( generic_5987 ) { system18_generic_init(machine, ROM_BOARD_171_5987); } /************************************* * * Game-specific driver inits * *************************************/ static DRIVER_INIT( ddcrew ) { segas1x_state *state = machine.driver_data(); DRIVER_INIT_CALL(generic_5987); state->m_custom_io_r = ddcrew_custom_io_r; } static DRIVER_INIT( lghost ) { has_guns=1; segas1x_state *state = machine.driver_data(); DRIVER_INIT_CALL(generic_5987); state->m_custom_io_r = lghost_custom_io_r; state->m_custom_io_w = lghost_custom_io_w; } static DRIVER_INIT( wwally ) { segas1x_state *state = machine.driver_data(); DRIVER_INIT_CALL(generic_5987); state->m_custom_io_r = wwally_custom_io_r; state->m_custom_io_w = wwally_custom_io_w; } /************************************* * * Game driver(s) * *************************************/ GAME( 1990, astorm, 0, system18, astorm2p, generic_5874, ROT0, "Sega", "Alien Storm (World, 2 Players, FD1094 317-0154)", 0 ) GAME( 1990, astorm3, astorm, system18, astorm, generic_5874, ROT0, "Sega", "Alien Storm (World, 3 Players, FD1094 317-0148)", 0 ) GAME( 1990, astormu, astorm, system18, astorm, generic_5874, ROT0, "Sega", "Alien Storm (US, 3 Players, FD1094 317-0147)", 0 ) GAME( 1990, astormj, astorm, system18, astorm2p, generic_5874, ROT0, "Sega", "Alien Storm (Japan, 2 Players, FD1094 317-0146)", 0 ) GAME( 1989, bloxeed, 0, system18, bloxeed, generic_5874, ROT0, "Sega", "Bloxeed (Japan, FD1094 317-0139)", 0 ) GAME( 1991, cltchitr, 0, system18, cltchitr, generic_5987, ROT0, "Sega", "Clutch Hitter (US, FD1094 317-0176)", 0 ) GAME( 1991, cltchitrj,cltchitr, system18, cltchitr, generic_5987, ROT0, "Sega", "Clutch Hitter (Japan, FD1094 317-0175)", 0 ) GAME( 1992, desertbr, 0, system18, desertbr, generic_5987, ROT270, "Sega", "Desert Breaker (World, FD1094 317-0196)", 0 ) GAME( 1992, desertbrj,desertbr, system18, desertbr, generic_5987, ROT270, "Sega", "Desert Breaker (Japan, FD1094 317-0194)", 0 ) GAME( 1991, ddcrew, 0, system18, ddcrew, ddcrew, ROT0, "Sega", "D. D. Crew (World, 3 Player, FD1094 317-0190)", 0 ) GAME( 1991, ddcrewu, ddcrew, system18, ddcrew, ddcrew, ROT0, "Sega", "D. D. Crew (US, 4 Player, FD1094 317-0186)", 0 ) GAME( 1991, ddcrew2, ddcrew, system18, ddcrew2p, ddcrew, ROT0, "Sega", "D. D. Crew (World, 2 Player, FD1094 317-0184)", 0 ) GAME( 1991, ddcrew1, ddcrew, system18, ddcrew, ddcrew, ROT0, "Sega", "D. D. Crew (World, 4 Player, FD1094 317-0187)", 0 ) GAME( 1991, ddcrewj, ddcrew, system18, ddcrew2p, ddcrew, ROT0, "Sega", "D. D. Crew (Japan, 2 Player, FD1094 317-0182)", 0 ) GAME( 1990, lghost, 0, system18, lghost, lghost, ROT0, "Sega", "Laser Ghost (World, 317-0166)", 0 ) GAME( 1990, lghostu, lghost, system18, lghost, lghost, ROT0, "Sega", "Laser Ghost (US, 317-0165)", 0 ) GAME( 1990, mwalk, 0, system18_8751, mwalk, generic_5874, ROT0, "Sega", "Michael Jackson's Moonwalker (World, FD1094/8751 317-0159)", 0 ) GAME( 1990, mwalku, mwalk, system18_8751, mwalka, generic_5874, ROT0, "Sega", "Michael Jackson's Moonwalker (US, FD1094/8751 317-0158)", 0 ) GAME( 1990, mwalkj, mwalk, system18_8751, mwalk, generic_5874, ROT0, "Sega", "Michael Jackson's Moonwalker (Japan, FD1094/8751 317-0157)", 0 ) GAME( 1989, pontoon, 0, system18, shdancer, generic_5874, ROT0, "Sega", "Pontoon", GAME_NOT_WORKING ) GAME( 1989, shdancer, 0, system18, shdancer, generic_shad, ROT0, "Sega", "Shadow Dancer (World)" , 0 ) GAME( 1989, shdancerj,shdancer, system18, shdancer, generic_shad, ROT0, "Sega", "Shadow Dancer (Japan)", 0 ) GAME( 1989, shdancer1,shdancer, system18, shdancer, generic_shad, ROT0, "Sega", "Shadow Dancer (US)", 0 ) GAME( 1992, wwallyj, 0, system18, wwally, wwally, ROT0, "Sega", "Wally wo Sagase! (rev B, Japan, FD1094 317-0197B)" , 0) /* the roms do contain an english logo so maybe there is a world / us set too */ GAME( 1992, wwallyja, wwallyj, system18, wwally, wwally, ROT0, "Sega", "Wally wo Sagase! (rev A, Japan, FD1094 317-0197A)", 0 )