/*************************************************************************** Sauro ----- driver by Zsolt Vasvari Main CPU -------- Memory mapped: 0000-dfff ROM e000-e7ff RAM e800-ebff Sprite RAM f000-fbff Background Video RAM f400-ffff Background Color RAM f800-fbff Foreground Video RAM fc00-ffff Foreground Color RAM Ports: 00 R DSW #1 20 R DSW #2 40 R Input Ports Player 1 60 R Input Ports Player 2 80 W Sound Commnand c0 W Flip Screen c1 W ??? c2-c4 W ??? c6-c7 W ??? (Loads the sound latch?) c8 W ??? c9 W ??? ca-cd W ??? ce W ??? e0 W Watchdog Sound CPU --------- Memory mapped: 0000-7fff ROM 8000-87ff RAM a000 W ADPCM trigger c000-c001 W YM3812 e000 R Sound latch e000-e006 W ??? e00e-e00f W ??? TODO ---- - The readme claims there is a GI-SP0256A-AL ADPCM on the PCB. Needs to be emulated. - Verify all clock speeds - I'm only using colors 0-15. The other 3 banks are mostly the same, but, for example, the color that's used to paint the gradients of the sky (color 2) is different, so there might be a palette select. I don't see anything obviously wrong the way it is right now. It matches the screen shots found on the Spanish Dump site. - What do the rest of the ports in the range c0-ce do? Tricky Doc ---------- Addition by Reip ***************************************************************************/ #include "driver.h" #include "cpu/z80/z80.h" #include "sound/3812intf.h" extern UINT8 *tecfri_videoram; extern UINT8 *tecfri_colorram; extern UINT8 *tecfri_videoram2; extern UINT8 *tecfri_colorram2; extern WRITE8_HANDLER( tecfri_videoram_w ); extern WRITE8_HANDLER( tecfri_colorram_w ); extern WRITE8_HANDLER( tecfri_videoram2_w ); extern WRITE8_HANDLER( tecfri_colorram2_w ); extern WRITE8_HANDLER( tecfri_scroll_bg_w ); extern WRITE8_HANDLER( sauro_scroll_fg_w ); extern WRITE8_HANDLER( trckydoc_spriteram_mirror_w ); extern VIDEO_START( sauro ); extern VIDEO_START( trckydoc ); extern VIDEO_UPDATE( sauro ); extern VIDEO_UPDATE( trckydoc ); static WRITE8_HANDLER( sauro_sound_command_w ) { data |= 0x80; soundlatch_w(offset, data); } static READ8_HANDLER( sauro_sound_command_r ) { int ret = soundlatch_r(offset); soundlatch_clear_w(offset, 0); return ret; } static WRITE8_HANDLER( sauro_coin1_w ) { coin_counter_w(0, data); coin_counter_w(0, 0); // to get the coin counter working in sauro, as it doesn't write 0 } static WRITE8_HANDLER( sauro_coin2_w ) { coin_counter_w(1, data); coin_counter_w(1, 0); // to get the coin counter working in sauro, as it doesn't write 0 } static WRITE8_HANDLER( flip_screen_w ) { flip_screen_set(data); } static ADDRESS_MAP_START( sauro_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xdfff) AM_READ(MRA8_ROM) AM_RANGE(0xe000, 0xebff) AM_READ(MRA8_RAM) AM_RANGE(0xf000, 0xffff) AM_READ(MRA8_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( sauro_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xdfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xe000, 0xe7ff) AM_WRITE(MWA8_RAM) AM_RANGE(0xe800, 0xebff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xf000, 0xf3ff) AM_WRITE(tecfri_videoram_w) AM_BASE(&tecfri_videoram) AM_RANGE(0xf400, 0xf7ff) AM_WRITE(tecfri_colorram_w) AM_BASE(&tecfri_colorram) AM_RANGE(0xf800, 0xfbff) AM_WRITE(tecfri_videoram2_w) AM_BASE(&tecfri_videoram2) AM_RANGE(0xfc00, 0xffff) AM_WRITE(tecfri_colorram2_w) AM_BASE(&tecfri_colorram2) ADDRESS_MAP_END static ADDRESS_MAP_START( sauro_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_READ(input_port_2_r) AM_RANGE(0x20, 0x20) AM_READ(input_port_3_r) AM_RANGE(0x40, 0x40) AM_READ(input_port_0_r) AM_RANGE(0x60, 0x60) AM_READ(input_port_1_r) ADDRESS_MAP_END static ADDRESS_MAP_START( sauro_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0xa0, 0xa0) AM_WRITE(tecfri_scroll_bg_w) AM_RANGE(0xa1, 0xa1) AM_WRITE(sauro_scroll_fg_w) AM_RANGE(0x80, 0x80) AM_WRITE(sauro_sound_command_w) AM_RANGE(0xc0, 0xc0) AM_WRITE(flip_screen_w) AM_RANGE(0xc1, 0xc2) AM_WRITE(MWA8_NOP) AM_RANGE(0xc3, 0xc3) AM_WRITE(sauro_coin1_w) AM_RANGE(0xc4, 0xc4) AM_WRITE(MWA8_NOP) AM_RANGE(0xc5, 0xc5) AM_WRITE(sauro_coin2_w) AM_RANGE(0xc6, 0xce) AM_WRITE(MWA8_NOP) AM_RANGE(0xe0, 0xe0) AM_WRITE(watchdog_reset_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sauro_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM) AM_RANGE(0xe000, 0xe000) AM_READ(sauro_sound_command_r) ADDRESS_MAP_END static ADDRESS_MAP_START( sauro_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM) AM_RANGE(0xc000, 0xc000) AM_WRITE(YM3812_control_port_0_w) AM_RANGE(0xc001, 0xc001) AM_WRITE(YM3812_write_port_0_w) // AM_RANGE(0xa000, 0xa000) AM_WRITE(ADPCM_trigger) AM_RANGE(0xe000, 0xe006) AM_WRITE(MWA8_NOP) AM_RANGE(0xe00e, 0xe00f) AM_WRITE(MWA8_NOP) ADDRESS_MAP_END static ADDRESS_MAP_START( trckydoc_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xdfff) AM_READ(MRA8_ROM) AM_RANGE(0xe000, 0xe7ff) AM_READ(MRA8_RAM) AM_RANGE(0xf800, 0xf800) AM_READ(input_port_2_r) AM_RANGE(0xf808, 0xf808) AM_READ(input_port_3_r) AM_RANGE(0xf810, 0xf810) AM_READ(input_port_0_r) AM_RANGE(0xf818, 0xf818) AM_READ(input_port_1_r) AM_RANGE(0xf828, 0xf828) AM_READ(watchdog_reset_r) ADDRESS_MAP_END static ADDRESS_MAP_START( trckydoc_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xdfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xe000, 0xe7ff) AM_WRITE(MWA8_RAM) AM_RANGE(0xe800, 0xebff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xec00, 0xefff) AM_WRITE(trckydoc_spriteram_mirror_w) // it clears sprites from the screen by writing here to set some of the attributes AM_RANGE(0xf000, 0xf3ff) AM_WRITE(tecfri_videoram_w) AM_BASE(&tecfri_videoram) AM_RANGE(0xf400, 0xf7ff) AM_WRITE(tecfri_colorram_w) AM_BASE(&tecfri_colorram) AM_RANGE(0xf820, 0xf820) AM_WRITE(YM3812_control_port_0_w) AM_RANGE(0xf821, 0xf821) AM_WRITE(YM3812_write_port_0_w) AM_RANGE(0xf830, 0xf830) AM_WRITE(tecfri_scroll_bg_w) AM_RANGE(0xf838, 0xf838) AM_WRITE(MWA8_NOP) AM_RANGE(0xf839, 0xf839) AM_WRITE(flip_screen_w) AM_RANGE(0xf83a, 0xf83a) AM_WRITE(sauro_coin1_w) AM_RANGE(0xf83b, 0xf83b) AM_WRITE(sauro_coin2_w) AM_RANGE(0xf83c, 0xf83c) AM_WRITE(watchdog_reset_w) AM_RANGE(0xf83f, 0xf83f) AM_WRITE(MWA8_NOP) ADDRESS_MAP_END static INPUT_PORTS_START( tecfri ) PORT_START /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_START /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_START PORT_SERVICE( 0x01, IP_ACTIVE_HIGH ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x04, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x20, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x30, DEF_STR( Very_Easy) ) PORT_DIPSETTING( 0x20, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) /* This crashes test mode!!! */ PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x00, "Freeze" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x30, 0x20, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x30, "2" ) PORT_DIPSETTING( 0x20, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, /* 8*8 chars */ 2048, /* 2048 characters */ 4, /* 4 bits per pixel */ { 0,1,2,3 }, /* The 4 planes are packed together */ { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4}, { 0*4*8, 1*4*8, 2*4*8, 3*4*8, 4*4*8, 5*4*8, 6*4*8, 7*4*8}, 8*8*4 /* every char takes 32 consecutive bytes */ }; static const gfx_layout trckydoc_spritelayout = { 16,16, /* 16*16 sprites */ 512, /* 512 sprites */ 4, /* 4 bits per pixel */ { 0,1,2,3 }, /* The 4 planes are packed together */ { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4, 9*4, 8*4, 11*4, 10*4, 13*4, 12*4, 15*4, 14*4}, { RGN_FRAC(3,4)+0*4*16, RGN_FRAC(2,4)+0*4*16, RGN_FRAC(1,4)+0*4*16, RGN_FRAC(0,4)+0*4*16, RGN_FRAC(3,4)+1*4*16, RGN_FRAC(2,4)+1*4*16, RGN_FRAC(1,4)+1*4*16, RGN_FRAC(0,4)+1*4*16, RGN_FRAC(3,4)+2*4*16, RGN_FRAC(2,4)+2*4*16, RGN_FRAC(1,4)+2*4*16, RGN_FRAC(0,4)+2*4*16, RGN_FRAC(3,4)+3*4*16, RGN_FRAC(2,4)+3*4*16, RGN_FRAC(1,4)+3*4*16, RGN_FRAC(0,4)+3*4*16 }, 16*16 /* every sprite takes 32 consecutive bytes */ }; static const gfx_layout sauro_spritelayout = { 16,16, /* 16*16 sprites */ 1024, /* 1024 sprites */ 4, /* 4 bits per pixel */ { 0,1,2,3 }, /* The 4 planes are packed together */ { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4, 9*4, 8*4, 11*4, 10*4, 13*4, 12*4, 15*4, 14*4}, { RGN_FRAC(3,4)+0*4*16, RGN_FRAC(2,4)+0*4*16, RGN_FRAC(1,4)+0*4*16, RGN_FRAC(0,4)+0*4*16, RGN_FRAC(3,4)+1*4*16, RGN_FRAC(2,4)+1*4*16, RGN_FRAC(1,4)+1*4*16, RGN_FRAC(0,4)+1*4*16, RGN_FRAC(3,4)+2*4*16, RGN_FRAC(2,4)+2*4*16, RGN_FRAC(1,4)+2*4*16, RGN_FRAC(0,4)+2*4*16, RGN_FRAC(3,4)+3*4*16, RGN_FRAC(2,4)+3*4*16, RGN_FRAC(1,4)+3*4*16, RGN_FRAC(0,4)+3*4*16 }, 16*16 /* every sprite takes 32 consecutive bytes */ }; static GFXDECODE_START( sauro ) GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 64 ) GFXDECODE_ENTRY( REGION_GFX2, 0, charlayout, 0, 64 ) GFXDECODE_ENTRY( REGION_GFX3, 0, sauro_spritelayout, 0, 64 ) GFXDECODE_END static GFXDECODE_START( trckydoc ) GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 64 ) GFXDECODE_ENTRY( REGION_GFX2, 0, trckydoc_spritelayout, 0, 64 ) GFXDECODE_END static INTERRUPT_GEN( sauro_interrupt ) { cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE); cpunum_set_input_line(1, 0, HOLD_LINE); } static MACHINE_DRIVER_START( tecfri ) /* basic machine hardware */ MDRV_CPU_ADD_TAG("main", Z80, 4000000) // 4 MHz??? MDRV_CPU_VBLANK_INT(irq0_line_hold, 1) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(5000)) // frames per second, vblank duration (otherwise sprites lag) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32 * 8, 32 * 8) MDRV_SCREEN_VISIBLE_AREA(1 * 8, 31 * 8 - 1, 2 * 8, 30 * 8 - 1) MDRV_PALETTE_LENGTH(1024) MDRV_PALETTE_INIT(RRRR_GGGG_BBBB) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(YM3812, 3600000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( trckydoc ) MDRV_IMPORT_FROM(tecfri) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(trckydoc_readmem, trckydoc_writemem ) MDRV_GFXDECODE(trckydoc) MDRV_VIDEO_START(trckydoc) MDRV_VIDEO_UPDATE(trckydoc) MACHINE_DRIVER_END static MACHINE_DRIVER_START( sauro ) MDRV_IMPORT_FROM(tecfri) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(sauro_readmem, sauro_writemem) MDRV_CPU_IO_MAP(sauro_readport, sauro_writeport) MDRV_CPU_ADD(Z80, 4000000) // 4 MHz? /* audio CPU */ MDRV_CPU_PROGRAM_MAP(sauro_sound_readmem, sauro_sound_writemem) MDRV_CPU_VBLANK_INT(sauro_interrupt, 8) // ? MDRV_GFXDECODE(sauro) MDRV_VIDEO_START(sauro) MDRV_VIDEO_UPDATE(sauro) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( sauro ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "sauro-2.bin", 0x00000, 0x8000, CRC(19f8de25) SHA1(52eea7c0416ab0a8dbb3d1664b2f57ab7a405a67) ) ROM_LOAD( "sauro-1.bin", 0x08000, 0x8000, CRC(0f8b876f) SHA1(6e61a8934a2cc3c80c1f47dd59aa43aaeec12f75) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "sauro-3.bin", 0x00000, 0x8000, CRC(0d501e1b) SHA1(20a56ff30d4fa5d2f483a449703b49153839f6bc) ) ROM_REGION( 0x10000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "sauro-6.bin", 0x00000, 0x8000, CRC(4b77cb0f) SHA1(7b9cb2dca561d81390106c1a5c0533dcecaf6f1a) ) ROM_LOAD( "sauro-7.bin", 0x08000, 0x8000, CRC(187da060) SHA1(1df156e58379bb39acade02aabab6ff1cb7cc288) ) ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "sauro-4.bin", 0x00000, 0x8000, CRC(9b617cda) SHA1(ce26b84ad5ecd6185ae218520e9972645bbf09ad) ) ROM_LOAD( "sauro-5.bin", 0x08000, 0x8000, CRC(a6e2640d) SHA1(346ffcf62e27ce8134f4e5e0dbcf11f110e19e04) ) ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) ROM_LOAD( "sauro-8.bin", 0x00000, 0x8000, CRC(e08b5d5e) SHA1(eaaeaa08b19c034ab2a2140f887edffca5f441b9) ) ROM_LOAD( "sauro-9.bin", 0x08000, 0x8000, CRC(7c707195) SHA1(0529f6808b0cec3e12ca51bee189841d21577786) ) ROM_LOAD( "sauro-10.bin", 0x10000, 0x8000, CRC(c93380d1) SHA1(fc9655cc94c2d2058f83eb341be7e7856a08194f) ) ROM_LOAD( "sauro-11.bin", 0x18000, 0x8000, CRC(f47982a8) SHA1(cbaeac272c015d9439f151cfb3449082f11a57a1) ) ROM_REGION( 0x0c00, REGION_PROMS, 0 ) ROM_LOAD( "82s137-3.bin", 0x0000, 0x0400, CRC(d52c4cd0) SHA1(27d6126b46616c06b55d8018c97f6c3d7805ae9e) ) /* Red component */ ROM_LOAD( "82s137-2.bin", 0x0400, 0x0400, CRC(c3e96d5d) SHA1(3f6f21526a4357e4a9a9d56a6f4ef5911af2d120) ) /* Green component */ ROM_LOAD( "82s137-1.bin", 0x0800, 0x0400, CRC(bdfcf00c) SHA1(9faf4d7f8959b64faa535c9945eec59c774a3760) ) /* Blue component */ ROM_END ROM_START( trckydoc ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "trckydoc.d9", 0x0000, 0x8000, CRC(c6242fc3) SHA1(c8a6f6abe8b51061a113ed75fead0479df68ec40) ) ROM_LOAD( "trckydoc.b9", 0x8000, 0x8000, CRC(8645c840) SHA1(79c2acfc1aeafbe94afd9d230200bd7cdd7bcd1b) ) ROM_REGION( 0x10000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "trckydoc.e6", 0x00000, 0x8000, CRC(ec326392) SHA1(e6954fecc501a821caa21e67597914519fbbe58f) ) ROM_LOAD( "trckydoc.g6", 0x08000, 0x8000, CRC(6a65c088) SHA1(4a70c104809d86b4eef6cc0df9452966fe7c9859) ) ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "trckydoc.h1", 0x00000, 0x4000, CRC(8b73cbf3) SHA1(d10f79a38c1596c90bac9cf4c64ba38ae6ecd8cb) ) ROM_LOAD( "trckydoc.e1", 0x04000, 0x4000, CRC(841be98e) SHA1(82da07490b73edcbffc3b9247205aab3a1f7d7ad) ) ROM_LOAD( "trckydoc.c1", 0x08000, 0x4000, CRC(1d25574b) SHA1(924e4376a7fe6cdfff0fa6045aaa3f7c0633d275) ) ROM_LOAD( "trckydoc.a1", 0x0c000, 0x4000, CRC(436c59ba) SHA1(2aa9c155c432a3c81420520c53bb944dcc613a94) ) ROM_REGION( 0x0c00, REGION_PROMS, 0 ) // colour proms ROM_LOAD( "tdclr3.prm", 0x0000, 0x0100, CRC(671d0140) SHA1(7d5fcd9589c46590b0a240cac428f993201bec2a) ) ROM_LOAD( "tdclr2.prm", 0x0400, 0x0100, CRC(874f9050) SHA1(db40d68f5166657fce0eadcd82143112b0388894) ) ROM_LOAD( "tdclr1.prm", 0x0800, 0x0100, CRC(57f127b0) SHA1(3d2b18a7a31933579f06d92fa0cc3f0e1fe8b98a) ) ROM_REGION( 0x0200, REGION_USER1, 0 ) // unknown ROM_LOAD( "tdprm.prm", 0x0000, 0x0200, CRC(5261bc11) SHA1(1cc7a9a7376e65f4587b75ef9382049458656372) ) ROM_END ROM_START( trckydca ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "trckydca.d9", 0x0000, 0x8000, CRC(99c38aa4) SHA1(298a19439cc17743e10d101c50a26b9a7348299e) ) ROM_LOAD( "trckydca.b9", 0x8000, 0x8000, CRC(b6048a15) SHA1(d982fafbfa391ef9bab50bfd52607494e2a9eedf) ) ROM_REGION( 0x10000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "trckydoc.e6", 0x00000, 0x8000, CRC(ec326392) SHA1(e6954fecc501a821caa21e67597914519fbbe58f) ) ROM_LOAD( "trckydoc.g6", 0x08000, 0x8000, CRC(6a65c088) SHA1(4a70c104809d86b4eef6cc0df9452966fe7c9859) ) ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "trckydoc.h1", 0x00000, 0x4000, CRC(8b73cbf3) SHA1(d10f79a38c1596c90bac9cf4c64ba38ae6ecd8cb) ) ROM_LOAD( "trckydoc.e1", 0x04000, 0x4000, CRC(841be98e) SHA1(82da07490b73edcbffc3b9247205aab3a1f7d7ad) ) ROM_LOAD( "trckydoc.c1", 0x08000, 0x4000, CRC(1d25574b) SHA1(924e4376a7fe6cdfff0fa6045aaa3f7c0633d275) ) ROM_LOAD( "trckydoc.a1", 0x0c000, 0x4000, CRC(436c59ba) SHA1(2aa9c155c432a3c81420520c53bb944dcc613a94) ) ROM_REGION( 0x0c00, REGION_PROMS, 0 ) // colour proms ROM_LOAD( "tdclr3.prm", 0x0000, 0x0100, CRC(671d0140) SHA1(7d5fcd9589c46590b0a240cac428f993201bec2a) ) ROM_LOAD( "tdclr2.prm", 0x0400, 0x0100, CRC(874f9050) SHA1(db40d68f5166657fce0eadcd82143112b0388894) ) ROM_LOAD( "tdclr1.prm", 0x0800, 0x0100, CRC(57f127b0) SHA1(3d2b18a7a31933579f06d92fa0cc3f0e1fe8b98a) ) ROM_REGION( 0x0200, REGION_USER1, 0 ) // unknown ROM_LOAD( "tdprm.prm", 0x0000, 0x0200, CRC(5261bc11) SHA1(1cc7a9a7376e65f4587b75ef9382049458656372) ) ROM_END static DRIVER_INIT( tecfri ) { /* This game doesn't like all memory to be initialized to zero, it won't initialize the high scores */ UINT8 *RAM = memory_region(REGION_CPU1); memset(&RAM[0xe000], 0, 0x100); RAM[0xe000] = 1; } GAME( 1987, sauro, 0, sauro, tecfri, tecfri, ROT0, "Tecfri", "Sauro", GAME_IMPERFECT_SOUND ) GAME( 1987, trckydoc, 0, trckydoc, tecfri, tecfri, ROT0, "Tecfri", "Tricky Doc (Set 1)", 0 ) GAME( 1987, trckydca, trckydoc, trckydoc, tecfri, tecfri, ROT0, "Tecfri", "Tricky Doc (Set 2)", 0 )