/* Sand Scorpion (C) 1992 FACE PCB Number: Z03VA-001 CPU: TMP68HC000N-12 Sound CPU: Z8400AB1 (Z80A) Sound: OKI6295, YM2203C & Y3014B OSC: 16.000mhz & 12.000mhz Dips: Two 8-way dipswitch banks Kaneko custom (surfaced scratched): PX79C480FP-3 PANDORA-CHIP (160pin PQFP) <- Sprites VIEW2-CHIP (144pin PQFP) <- Tilemaps HELP1-CHIP (64pin PQFP) CALC1-CHIP (40pin DIP) <- Collision Detection etc. +-------------------------------------+ | VOL M6295 7.IC55 Z80A HELP1 | | Y3014B YM2203C 8.IC51 | | DSW1 DSW2 LH5168D 4.IC32| | 12MHz 16MHz LH5168D 3.IC33| |J LH5168D IC30*| |A VIEW2 IC31*| |M LH5116D M51257AL | |M LH5116D PAL M51257AL | |A 2.IC5| | PAL 1.IC4| | IC15* PANDORA 68000| | IC14* 5.IC16 M41464 M41464 CALC1| | IC18* 6.IC17 M41464 M41464 | +-------------------------------------+ IC18 unpopulated 28 pin socket (silkscreened EPROM) IC14 & IC15 unpopulated 32 pin socket (silkscreened MASK) IC30 & IC31 unpopulated 42 pin socket (silkscreened MASK) RAM: OKI M41464C-10 (x4) OKI M51257AL-10 (x2) Sharp LH5116D-10 (x2) Sharp LH5168D-10L (x3) PALS: AMI 18CV8PC-25 (Stamped IC25D located at IC25) AMI 18CV8PC-25 (Stamped IC26 located at IC26) Chips simply labeled 1 through 8 ROM ID ROM Type =================== 1.ic4 27C2001 2.ic5 27C2001 3.ic33 27C040 4.ic32 27C040 5.ic16 27C040 6.ic17 27C040 7.ic55 27C2001 8.ic51 27C1001 Alternate Program roms: 11.ic4 27C2001 12.ic5 27C2001 Is there another alt program rom set labeled 9 & 10? */ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/m68000/m68000.h" #include "includes/kaneko16.h" #include "sound/2203intf.h" #include "sound/2151intf.h" #include "sound/okim6295.h" #include "video/kan_pand.h" class sandscrp_state : public kaneko16_state { public: sandscrp_state(const machine_config &mconfig, device_type type, const char *tag) : kaneko16_state(mconfig, type, tag) { } UINT8 m_sprite_irq; UINT8 m_unknown_irq; UINT8 m_vblank_irq; UINT8 m_latch1_full; UINT8 m_latch2_full; }; static MACHINE_RESET( sandscrp ) { sandscrp_state *state = machine.driver_data(); state->m_sprite_type = 0; state->m_sprite_xoffs = 0; state->m_sprite_yoffs = 0; state->m_priority.sprite[0] = 1; // above tile[0], below the others state->m_priority.sprite[1] = 2; // above tile[0-1], below the others state->m_priority.sprite[2] = 3; // above tile[0-2], below the others state->m_priority.sprite[3] = 8; // above all state->m_sprite_type = 3; // "different" sprites layout } /* Sand Scorpion */ /* Update the IRQ state based on all possible causes */ static void update_irq_state(running_machine &machine) { sandscrp_state *state = machine.driver_data(); if (state->m_vblank_irq || state->m_sprite_irq || state->m_unknown_irq) cputag_set_input_line(machine, "maincpu", 1, ASSERT_LINE); else cputag_set_input_line(machine, "maincpu", 1, CLEAR_LINE); } /* Called once/frame to generate the VBLANK interrupt */ static INTERRUPT_GEN( sandscrp_interrupt ) { sandscrp_state *state = device->machine().driver_data(); state->m_vblank_irq = 1; update_irq_state(device->machine()); } static SCREEN_EOF( sandscrp ) { sandscrp_state *state = machine.driver_data(); device_t *pandora = machine.device("pandora"); state->m_sprite_irq = 1; update_irq_state(machine); pandora_eof(pandora); } /* Reads the cause of the interrupt */ static READ16_HANDLER( sandscrp_irq_cause_r ) { sandscrp_state *state = space->machine().driver_data(); return ( state->m_sprite_irq ? 0x08 : 0 ) | ( state->m_unknown_irq ? 0x10 : 0 ) | ( state->m_vblank_irq ? 0x20 : 0 ) ; } /* Clear the cause of the interrupt */ static WRITE16_HANDLER( sandscrp_irq_cause_w ) { sandscrp_state *state = space->machine().driver_data(); if (ACCESSING_BITS_0_7) { state->m_sprite_flipx = data & 1; state->m_sprite_flipy = data & 1; if (data & 0x08) state->m_sprite_irq = 0; if (data & 0x10) state->m_unknown_irq = 0; if (data & 0x20) state->m_vblank_irq = 0; } update_irq_state(space->machine()); } /*************************************************************************** Sand Scorpion ***************************************************************************/ static WRITE16_HANDLER( sandscrp_coin_counter_w ) { if (ACCESSING_BITS_0_7) { coin_counter_w(space->machine(), 0, data & 0x0001); coin_counter_w(space->machine(), 1, data & 0x0002); } } static READ16_HANDLER( sandscrp_latchstatus_word_r ) { sandscrp_state *state = space->machine().driver_data(); return (state->m_latch1_full ? 0x80 : 0) | (state->m_latch2_full ? 0x40 : 0) ; } static WRITE16_HANDLER( sandscrp_latchstatus_word_w ) { sandscrp_state *state = space->machine().driver_data(); if (ACCESSING_BITS_0_7) { state->m_latch1_full = data & 0x80; state->m_latch2_full = data & 0x40; } } static READ16_HANDLER( sandscrp_soundlatch_word_r ) { sandscrp_state *state = space->machine().driver_data(); state->m_latch2_full = 0; return soundlatch2_r(space,0); } static WRITE16_HANDLER( sandscrp_soundlatch_word_w ) { sandscrp_state *state = space->machine().driver_data(); if (ACCESSING_BITS_0_7) { state->m_latch1_full = 1; soundlatch_w(space, 0, data & 0xff); cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE); device_spin_until_time(&space->device(), attotime::from_usec(100)); // Allow the other cpu to reply } } static ADDRESS_MAP_START( sandscrp, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM AM_RANGE(0x100000, 0x100001) AM_WRITE(sandscrp_irq_cause_w) // IRQ Ack AM_RANGE(0x700000, 0x70ffff) AM_RAM // RAM AM_RANGE(0x200000, 0x20001f) AM_READWRITE(galpanib_calc_r,galpanib_calc_w) // Protection AM_RANGE(0x300000, 0x30000f) AM_RAM_WRITE(kaneko16_layers_0_regs_w) AM_BASE_MEMBER(sandscrp_state, m_layers_0_regs) // Layers 0 Regs AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(kaneko16_vram_1_w) AM_BASE_MEMBER(sandscrp_state, m_vram[1]) // Layers 0 AM_RANGE(0x401000, 0x401fff) AM_RAM_WRITE(kaneko16_vram_0_w) AM_BASE_MEMBER(sandscrp_state, m_vram[0]) // AM_RANGE(0x402000, 0x402fff) AM_RAM AM_BASE_MEMBER(sandscrp_state, m_vscroll[1]) // AM_RANGE(0x403000, 0x403fff) AM_RAM AM_BASE_MEMBER(sandscrp_state, m_vscroll[0]) // AM_RANGE(0x500000, 0x501fff) AM_DEVREADWRITE("pandora", pandora_spriteram_LSB_r, pandora_spriteram_LSB_w ) // sprites AM_RANGE(0x600000, 0x600fff) AM_RAM_WRITE(paletteram16_xGGGGGRRRRRBBBBB_word_w) AM_BASE_GENERIC(paletteram) // Palette AM_RANGE(0xa00000, 0xa00001) AM_WRITE(sandscrp_coin_counter_w) // Coin Counters (Lockout unused) AM_RANGE(0xb00000, 0xb00001) AM_READ_PORT("P1") AM_RANGE(0xb00002, 0xb00003) AM_READ_PORT("P2") AM_RANGE(0xb00004, 0xb00005) AM_READ_PORT("SYSTEM") AM_RANGE(0xb00006, 0xb00007) AM_READ_PORT("UNK") AM_RANGE(0xec0000, 0xec0001) AM_READ(watchdog_reset16_r) // AM_RANGE(0x800000, 0x800001) AM_READ(sandscrp_irq_cause_r) // IRQ Cause AM_RANGE(0xe00000, 0xe00001) AM_READWRITE(sandscrp_soundlatch_word_r, sandscrp_soundlatch_word_w) // From/To Sound CPU AM_RANGE(0xe40000, 0xe40001) AM_READWRITE(sandscrp_latchstatus_word_r, sandscrp_latchstatus_word_w) // ADDRESS_MAP_END /*************************************************************************** Sand Scorpion ***************************************************************************/ static WRITE8_HANDLER( sandscrp_bankswitch_w ) { UINT8 *RAM = space->machine().region("maincpu")->base(); int bank = data & 0x07; if ( bank != data ) logerror("CPU #1 - PC %04X: Bank %02X\n",cpu_get_pc(&space->device()),data); if (bank < 3) RAM = &RAM[0x4000 * bank]; else RAM = &RAM[0x4000 * (bank-3) + 0x10000]; memory_set_bankptr(space->machine(), "bank1", RAM); } static READ8_HANDLER( sandscrp_latchstatus_r ) { sandscrp_state *state = space->machine().driver_data(); return (state->m_latch2_full ? 0x80 : 0) | // swapped!? (state->m_latch1_full ? 0x40 : 0) ; } static READ8_HANDLER( sandscrp_soundlatch_r ) { sandscrp_state *state = space->machine().driver_data(); state->m_latch1_full = 0; return soundlatch_r(space,0); } static WRITE8_HANDLER( sandscrp_soundlatch_w ) { sandscrp_state *state = space->machine().driver_data(); state->m_latch2_full = 1; soundlatch2_w(space,0,data); } static ADDRESS_MAP_START( sandscrp_soundmem, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM // ROM AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1") // Banked ROM AM_RANGE(0xc000, 0xdfff) AM_RAM // RAM ADDRESS_MAP_END static ADDRESS_MAP_START( sandscrp_soundport, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITE(sandscrp_bankswitch_w) // ROM Bank AM_RANGE(0x02, 0x03) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w) // PORTA/B read AM_RANGE(0x04, 0x04) AM_DEVWRITE_MODERN("oki", okim6295_device, write) // OKIM6295 AM_RANGE(0x06, 0x06) AM_WRITE(sandscrp_soundlatch_w) // AM_RANGE(0x07, 0x07) AM_READ(sandscrp_soundlatch_r) // AM_RANGE(0x08, 0x08) AM_READ(sandscrp_latchstatus_r) // ADDRESS_MAP_END /*************************************************************************** Sand Scorpion ***************************************************************************/ static INPUT_PORTS_START( sandscrp ) PORT_START("P1") /* $b00000.w */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P2") /* $b00002.w */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SYSTEM") /* $b00004.w */ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("UNK") /* $b00006.w */ PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* read by the Z80 through the sound chip */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x02, "1" ) PORT_DIPSETTING( 0x01, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x0c, 0x0c, "Bombs" ) PORT_DIPSETTING( 0x08, "1" ) PORT_DIPSETTING( 0x04, "2" ) PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x30, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x20, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x80, "100K, 300K" ) PORT_DIPSETTING( 0xc0, "200K, 500K" ) PORT_DIPSETTING( 0x40, "500K, 1000K" ) PORT_DIPSETTING( 0x00, "1000K, 3000K" ) PORT_START("DSW2") /* read by the Z80 through the sound chip */ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 8C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 5C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) INPUT_PORTS_END /* 16x16x4 tiles (made of four 8x8 tiles) */ static const gfx_layout layout_16x16x4_2 = { 16,16, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { STEP4(8*8*4*0 + 3*4, -4), STEP4(8*8*4*0 + 7*4, -4), STEP4(8*8*4*1 + 3*4, -4), STEP4(8*8*4*1 + 7*4, -4) }, { STEP8(8*8*4*0, 8*4), STEP8(8*8*4*2, 8*4) }, 16*16*4 }; static const gfx_layout layout_16x16x4 = { 16,16, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { STEP8(8*8*4*0,4), STEP8(8*8*4*1,4) }, { STEP8(8*8*4*0,8*4), STEP8(8*8*4*2,8*4) }, 16*16*4 }; static GFXDECODE_START( sandscrp ) GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x4, 0x000, 0x10 ) // [0] Sprites GFXDECODE_ENTRY( "gfx2", 0, layout_16x16x4_2, 0x400, 0x40 ) // [1] Layers GFXDECODE_END /*************************************************************************** Sand Scorpion ***************************************************************************/ /* YM3014B + YM2203C */ static void irq_handler(device_t *device, int irq) { cputag_set_input_line(device->machine(), "audiocpu", 0, irq ? ASSERT_LINE : CLEAR_LINE); } static const ym2203_interface ym2203_intf_sandscrp = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_INPUT_PORT("DSW1"), /* Port A Read */ DEVCB_INPUT_PORT("DSW2"), /* Port B Read */ DEVCB_NULL, /* Port A Write */ DEVCB_NULL, /* Port B Write */ }, irq_handler /* IRQ handler */ }; static const kaneko_pandora_interface sandscrp_pandora_config = { "screen", /* screen tag */ 0, /* gfx_region */ 0, 0 /* x_offs, y_offs */ }; static MACHINE_CONFIG_START( sandscrp, sandscrp_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000,12000000) /* TMP68HC000N-12 */ MCFG_CPU_PROGRAM_MAP(sandscrp) MCFG_CPU_VBLANK_INT("screen", sandscrp_interrupt) MCFG_CPU_ADD("audiocpu", Z80,4000000) /* Z8400AB1, Reads the DSWs: it can't be disabled */ MCFG_CPU_PROGRAM_MAP(sandscrp_soundmem) MCFG_CPU_IO_MAP(sandscrp_soundport) MCFG_WATCHDOG_TIME_INIT(attotime::from_seconds(3)) /* a guess, and certainly wrong */ MCFG_MACHINE_RESET(sandscrp) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME( ATTOSECONDS_IN_USEC(2500) /* not accurate */ ) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(256, 256) MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 0+16, 256-16-1) MCFG_SCREEN_UPDATE(sandscrp) MCFG_SCREEN_EOF(sandscrp) MCFG_GFXDECODE(sandscrp) MCFG_PALETTE_LENGTH(2048) MCFG_KANEKO_PANDORA_ADD("pandora", sandscrp_pandora_config) MCFG_VIDEO_START(sandscrp_1xVIEW2) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_OKIM6295_ADD("oki", 12000000/6, OKIM6295_PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.25) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.25) MCFG_SOUND_ADD("ymsnd", YM2203, 4000000) MCFG_SOUND_CONFIG(ym2203_intf_sandscrp) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.25) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.25) MACHINE_CONFIG_END /*************************************************************************** Sand Scorpion ***************************************************************************/ ROM_START( sandscrp ) /* Z03VA-003 PCB */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "11.bin", 0x000000, 0x040000, CRC(9b24ab40) SHA1(3187422dbe8b15d8053be4cb20e56d3e6afbd5f2) ) /* Location is IC4 */ ROM_LOAD16_BYTE( "12.bin", 0x000001, 0x040000, CRC(ad12caee) SHA1(83267445b89c3cf4dc317106aa68763d2f29eff7) ) /* Location is IC5 */ ROM_REGION( 0x24000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "8.ic51", 0x00000, 0x0c000, CRC(6f3e9db1) SHA1(06a04fa17f44319986913bff70433510c89e38f1) ) ROM_CONTINUE( 0x10000, 0x14000 ) ROM_REGION( 0x100000, "gfx1", 0 ) /* Sprites */ ROM_LOAD( "5.ic16", 0x000000, 0x080000, CRC(9bb675f6) SHA1(c3f6768cfd99a0e19ca2224fff9aa4e27ec0da24) ) ROM_LOAD( "6.ic17", 0x080000, 0x080000, CRC(7df2f219) SHA1(e2a59e201bfededa92d6c86f8dc1b212527ef66f) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* Layers */ ROM_LOAD16_BYTE( "4.ic32", 0x000000, 0x080000, CRC(b9222ff2) SHA1(a445da3f7f5dea5ff64bb0b048f624f947875a39) ) ROM_LOAD16_BYTE( "3.ic33", 0x000001, 0x080000, CRC(adf20fa0) SHA1(67a7a2be774c86916cbb97e4c9b16c2e48125780) ) ROM_REGION( 0x040000, "oki", 0 ) /* Samples */ ROM_LOAD( "7.ic55", 0x000000, 0x040000, CRC(9870ab12) SHA1(5ea3412cbc57bfaa32a1e2552b2eb46f4ceb5fa8) ) ROM_END ROM_START( sandscrpa ) /* Z03VA-003 PCB, earlier program version */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "1.ic4", 0x000000, 0x040000, CRC(c0943ae2) SHA1(04dac4e1f116cd96d6292daa61ef40efc7eba919) ) ROM_LOAD16_BYTE( "2.ic5", 0x000001, 0x040000, CRC(6a8e0012) SHA1(2350b11c9bd545c8ba4b3c25cd6547ba2ad474b5) ) ROM_REGION( 0x24000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "8.ic51", 0x00000, 0x0c000, CRC(6f3e9db1) SHA1(06a04fa17f44319986913bff70433510c89e38f1) ) ROM_CONTINUE( 0x10000, 0x14000 ) ROM_REGION( 0x100000, "gfx1", 0 ) /* Sprites */ ROM_LOAD( "5.ic16", 0x000000, 0x080000, CRC(9bb675f6) SHA1(c3f6768cfd99a0e19ca2224fff9aa4e27ec0da24) ) ROM_LOAD( "6.ic17", 0x080000, 0x080000, CRC(7df2f219) SHA1(e2a59e201bfededa92d6c86f8dc1b212527ef66f) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* Layers */ ROM_LOAD16_BYTE( "4.ic32", 0x000000, 0x080000, CRC(b9222ff2) SHA1(a445da3f7f5dea5ff64bb0b048f624f947875a39) ) ROM_LOAD16_BYTE( "3.ic33", 0x000001, 0x080000, CRC(adf20fa0) SHA1(67a7a2be774c86916cbb97e4c9b16c2e48125780) ) ROM_REGION( 0x040000, "oki", 0 ) /* Samples */ ROM_LOAD( "7.ic55", 0x000000, 0x040000, CRC(9870ab12) SHA1(5ea3412cbc57bfaa32a1e2552b2eb46f4ceb5fa8) ) ROM_END ROM_START( sandscrpb ) /* Different rev PCB */ ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "11.ic4", 0x000000, 0x040000, CRC(80020cab) SHA1(4f1f4d8ea07ad745f2d6d3f800686f07fe4bf20f) ) /* Chinese title screen */ ROM_LOAD16_BYTE( "12.ic5", 0x000001, 0x040000, CRC(8df1d42f) SHA1(2a9db5c4b99a8a3f62bffa9ddd96a95e2042602b) ) /* Game & test menu in English */ /* internet translators come up with "fighter lion king" and / or "Hits lion Emperor Quickly" */ ROM_REGION( 0x24000, "audiocpu", 0 ) /* Z80 Code */ ROM_LOAD( "8.ic51", 0x00000, 0x0c000, CRC(6f3e9db1) SHA1(06a04fa17f44319986913bff70433510c89e38f1) ) ROM_CONTINUE( 0x10000, 0x14000 ) ROM_REGION( 0x100000, "gfx1", 0 ) /* Sprites */ ROM_LOAD( "ss502.ic16", 0x000000, 0x100000, CRC(d8012ebb) SHA1(975bbb3b57a09e41d2257d4fa3a64097144de554) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* Layers */ ROM_LOAD16_WORD_SWAP( "ss501.ic30", 0x000000, 0x100000, CRC(0cf9f99d) SHA1(47f7f120d2bc075bedaff0a44306a8f46a1d848c) ) ROM_REGION( 0x040000, "oki", 0 ) /* Samples */ ROM_LOAD( "7.ic55", 0x000000, 0x040000, CRC(9870ab12) SHA1(5ea3412cbc57bfaa32a1e2552b2eb46f4ceb5fa8) ) ROM_END GAME( 1992, sandscrp, 0, sandscrp, sandscrp, 0, ROT90, "Face", "Sand Scorpion", 0 ) GAME( 1992, sandscrpa, sandscrp, sandscrp, sandscrp, 0, ROT90, "Face", "Sand Scorpion (Earlier)", 0 ) GAME( 1992, sandscrpb, sandscrp, sandscrp, sandscrp, 0, ROT90, "Face", "Sand Scorpion (Chinese Title Screen, Revised Hardware)", 0 )