// license:BSD-3-Clause // copyright-holders:Robbbert /*********************************************************************************** PINBALL Williams System 6 Diagnostic actions: - You must be in game over mode. All buttons are in the number-pad. When you are finished, you must reboot. - Setup: 6 must be in auto/up position. Press 5 to enter setup mode, press 6 to change direction. - Tests: 6 must be in manual/down position. Press 5 twice and tests will begin. Press 5 and 6 together to get from test 1 to test 2. Press 6 to switch between auto/manual stepping. - Auto Diag Test: Set Dips to SW6. Press 4. Press 9. Press 5. Tests will begin. - Other: Set Dips to SW7 or SW8. Press 4. Press 9. Each game has its own switches, you need to know the outhole and slam-tilt ones. Note that T is also a tilt, but it may take 3 hits to activate it. Firepower and Scorpion are multiball games. You must hold down both 'outhole' buttons before being able to start the game. When the ball drains, you must hold down both buttons so that the system knows both balls have returned. Game Outhole Tilt Notes -------------------------------------------------------------------------------------- Gorgar X A Laser Ball X Scorpion X S Blackout X Backspace Wait for the background sound before attempting to score Firepower PGDN PGUP END I Cannot start ToDo: - Mechanical sounds - Blackout: slow response at times - Firepower: unable to start / unknown key combo? ************************************************************************************/ #include "emu.h" #include "machine/genpin.h" #include "cpu/m6800/m6800.h" #include "machine/6821pia.h" #include "sound/dac.h" #include "sound/hc55516.h" #include "sound/volt_reg.h" #include "speaker.h" #include "s6.lh" class s6_state : public genpin_class { public: s6_state(const machine_config &mconfig, device_type type, const char *tag) : genpin_class(mconfig, type, tag) , m_maincpu(*this, "maincpu") , m_audiocpu(*this, "audiocpu") , m_hc55516(*this, "hc55516") , m_pias(*this, "pias") , m_pia22(*this, "pia22") , m_pia24(*this, "pia24") , m_pia28(*this, "pia28") , m_pia30(*this, "pia30") , m_digits(*this, "digit%u", 0U) { } DECLARE_READ8_MEMBER(sound_r); DECLARE_WRITE8_MEMBER(dig0_w); DECLARE_WRITE8_MEMBER(dig1_w); DECLARE_WRITE8_MEMBER(lamp0_w); DECLARE_WRITE8_MEMBER(lamp1_w); DECLARE_READ8_MEMBER(dips_r); DECLARE_WRITE8_MEMBER(sol0_w); DECLARE_WRITE8_MEMBER(sol1_w); DECLARE_READ8_MEMBER(switch_r); DECLARE_WRITE8_MEMBER(switch_w); DECLARE_WRITE_LINE_MEMBER(pia22_ca2_w) { }; //ST5 DECLARE_WRITE_LINE_MEMBER(pia22_cb2_w) { }; //ST-solenoids enable DECLARE_WRITE_LINE_MEMBER(pia24_ca2_w) { }; //ST2 DECLARE_WRITE_LINE_MEMBER(pia24_cb2_w) { }; //ST1 DECLARE_WRITE_LINE_MEMBER(pia28_ca2_w) { }; //diag leds enable DECLARE_WRITE_LINE_MEMBER(pia28_cb2_w) { }; //ST6 DECLARE_WRITE_LINE_MEMBER(pia30_ca2_w) { }; //ST4 DECLARE_WRITE_LINE_MEMBER(pia30_cb2_w) { }; //ST3 DECLARE_WRITE_LINE_MEMBER(pia_irq); DECLARE_INPUT_CHANGED_MEMBER(main_nmi); DECLARE_INPUT_CHANGED_MEMBER(audio_nmi); DECLARE_MACHINE_RESET(s6); void init_s6(); void s6(machine_config &config); void s6_audio_map(address_map &map); void s6_main_map(address_map &map); private: uint8_t m_sound_data; uint8_t m_strobe; uint8_t m_kbdrow; bool m_data_ok; emu_timer* m_irq_timer; virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) override; static const device_timer_id TIMER_IRQ = 0; virtual void machine_start() override { m_digits.resolve(); } required_device m_maincpu; required_device m_audiocpu; required_device m_hc55516; required_device m_pias; required_device m_pia22; required_device m_pia24; required_device m_pia28; required_device m_pia30; output_finder<61> m_digits; }; void s6_state::s6_main_map(address_map &map) { map.global_mask(0x7fff); map(0x0000, 0x00ff).ram(); map(0x0100, 0x01ff).ram().share("nvram"); map(0x2200, 0x2203).rw(m_pia22, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // solenoids map(0x2400, 0x2403).rw(m_pia24, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // lamps map(0x2800, 0x2803).rw(m_pia28, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // display map(0x3000, 0x3003).rw(m_pia30, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // inputs map(0x6000, 0x7fff).rom().region("roms", 0); } void s6_state::s6_audio_map(address_map &map) { map.global_mask(0x7fff); map(0x0000, 0x00ff).ram(); map(0x0400, 0x0403).rw(m_pias, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x3000, 0x7fff).rom().region("audioroms", 0); } static INPUT_PORTS_START( s6 ) PORT_START("X0") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("X1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_START("X2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_START("X4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_L) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Z) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) PORT_START("X8") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_MINUS) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) PORT_START("X10") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_LEFT) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_RIGHT) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_UP) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_DOWN) PORT_START("X20") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Q) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_R) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Y) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_U) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_I) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_O) PORT_START("X40") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_RSHIFT) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SPACE) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_END) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_LSHIFT) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_HOME) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("X80") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_PGUP) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_PGDN) PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("SND") PORT_BIT( 0x9f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Speech") PORT_CODE(KEYCODE_3_PAD) PORT_TOGGLE PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Music") PORT_CODE(KEYCODE_2_PAD) PORT_TOGGLE PORT_START("DIAGS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Audio Diag") PORT_CODE(KEYCODE_1_PAD) PORT_CHANGED_MEMBER(DEVICE_SELF, s6_state, audio_nmi, 1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Main Diag") PORT_CODE(KEYCODE_4_PAD) PORT_CHANGED_MEMBER(DEVICE_SELF, s6_state, main_nmi, 1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Advance") PORT_CODE(KEYCODE_5_PAD) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Manual/Auto") PORT_CODE(KEYCODE_6_PAD) PORT_TOGGLE PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Enter") PORT_CODE(KEYCODE_9_PAD) PORT_START("DS1") // DS1 only 3 switches do anything PORT_DIPNAME( 0x70, 0x70, "Diagnostic" ) PORT_DIPSETTING( 0x70, "Off" ) PORT_DIPSETTING( 0x60, "SW8 - Zero Audit Tables" ) PORT_DIPSETTING( 0x50, "SW7 - Reset to Defaults" ) PORT_DIPSETTING( 0x30, "SW6 - Auto Diagnostic Test" ) PORT_BIT( 0x8f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DS2") // DS2 switches exist but do nothing PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END INPUT_CHANGED_MEMBER( s6_state::main_nmi ) { // Diagnostic button sends a pulse to NMI pin if (newval==CLEAR_LINE) m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } INPUT_CHANGED_MEMBER( s6_state::audio_nmi ) { // Diagnostic button sends a pulse to NMI pin if (newval==CLEAR_LINE) m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } WRITE8_MEMBER( s6_state::sol0_w ) { if (BIT(data, 4)) m_samples->start(2, 5); // outhole } WRITE8_MEMBER( s6_state::sol1_w ) { uint8_t sound_data = ioport("SND")->read(); if (BIT(data, 0)) sound_data &= 0xfe; if (BIT(data, 1)) sound_data &= 0xfd; if (BIT(data, 2)) sound_data &= 0xfb; if (BIT(data, 3)) sound_data &= 0xf7; if (BIT(data, 4)) sound_data &= 0xef; bool cb1 = ((sound_data & 0x9f) != 0x9f); if (cb1) m_sound_data = sound_data; m_pias->cb1_w(cb1); if (BIT(data, 5)) m_samples->start(0, 6); // knocker } WRITE8_MEMBER( s6_state::lamp0_w ) { } WRITE8_MEMBER( s6_state::lamp1_w ) { } READ8_MEMBER( s6_state::dips_r ) { if (BIT(ioport("DIAGS")->read(), 4) ) { switch (m_strobe) { case 0: return ioport("DS2")->read(); case 1: return ioport("DS2")->read() << 4; case 2: return ioport("DS1")->read(); case 3: return ioport("DS1")->read() << 4; } } return 0xff; } WRITE8_MEMBER( s6_state::dig0_w ) { m_strobe = data & 15; m_data_ok = true; output().set_value("led0", !BIT(data, 4)); output().set_value("led1", !BIT(data, 5)); } WRITE8_MEMBER( s6_state::dig1_w ) { static const uint8_t patterns[16] = { 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7c, 0x07, 0x7f, 0x67, 0, 0, 0, 0, 0, 0 }; // MC14558 if (m_data_ok) { m_digits[m_strobe+20] = patterns[data&15]; m_digits[m_strobe] = patterns[data>>4]; } m_data_ok = false; } READ8_MEMBER( s6_state::switch_r ) { char kbdrow[8]; sprintf(kbdrow,"X%X",m_kbdrow); return ioport(kbdrow)->read() ^ 0xff; } WRITE8_MEMBER( s6_state::switch_w ) { m_kbdrow = data; } READ8_MEMBER( s6_state::sound_r ) { return m_sound_data; } WRITE_LINE_MEMBER( s6_state::pia_irq ) { if(state == CLEAR_LINE) { // restart IRQ timer m_irq_timer->adjust(attotime::from_ticks(980,3580000/4),1); } else { // disable IRQ timer while other IRQs are being handled // (counter is reset every 32 cycles while a PIA IRQ is handled) m_irq_timer->adjust(attotime::zero); } } void s6_state::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) { switch(id) { case TIMER_IRQ: if(param == 1) { m_maincpu->set_input_line(M6808_IRQ_LINE, ASSERT_LINE); m_irq_timer->adjust(attotime::from_ticks(32,3580000/4),0); m_pia28->ca1_w(BIT(ioport("DIAGS")->read(), 2)); // Advance m_pia28->cb1_w(BIT(ioport("DIAGS")->read(), 3)); // Up/Down } else { m_maincpu->set_input_line(M6808_IRQ_LINE, CLEAR_LINE); m_irq_timer->adjust(attotime::from_ticks(980,3580000/4),1); m_pia28->ca1_w(1); m_pia28->cb1_w(1); } break; } } MACHINE_RESET_MEMBER( s6_state, s6 ) { } void s6_state::init_s6() { m_irq_timer = timer_alloc(TIMER_IRQ); m_irq_timer->adjust(attotime::from_ticks(980,3580000/4),1); } MACHINE_CONFIG_START(s6_state::s6) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M6808, 3580000) // 6802 or 6808 could be used here MCFG_DEVICE_PROGRAM_MAP(s6_main_map) MCFG_MACHINE_RESET_OVERRIDE(s6_state, s6) /* Video */ MCFG_DEFAULT_LAYOUT(layout_s6) /* Sound */ genpin_audio(config); /* Devices */ MCFG_DEVICE_ADD("pia22", PIA6821, 0) MCFG_PIA_WRITEPA_HANDLER(WRITE8(*this, s6_state, sol0_w)) MCFG_PIA_WRITEPB_HANDLER(WRITE8(*this, s6_state, sol1_w)) MCFG_PIA_CA2_HANDLER(WRITELINE(*this, s6_state, pia22_ca2_w)) MCFG_PIA_CB2_HANDLER(WRITELINE(*this, s6_state, pia22_cb2_w)) MCFG_PIA_IRQA_HANDLER(WRITELINE(*this, s6_state, pia_irq)) MCFG_PIA_IRQB_HANDLER(WRITELINE(*this, s6_state, pia_irq)) MCFG_DEVICE_ADD("pia24", PIA6821, 0) MCFG_PIA_WRITEPA_HANDLER(WRITE8(*this, s6_state, lamp0_w)) MCFG_PIA_WRITEPB_HANDLER(WRITE8(*this, s6_state, lamp1_w)) MCFG_PIA_CA2_HANDLER(WRITELINE(*this, s6_state, pia24_ca2_w)) MCFG_PIA_CB2_HANDLER(WRITELINE(*this, s6_state, pia24_cb2_w)) MCFG_PIA_IRQA_HANDLER(WRITELINE(*this, s6_state, pia_irq)) MCFG_PIA_IRQB_HANDLER(WRITELINE(*this, s6_state, pia_irq)) MCFG_DEVICE_ADD("pia28", PIA6821, 0) MCFG_PIA_READPA_HANDLER(READ8(*this, s6_state, dips_r)) MCFG_PIA_WRITEPA_HANDLER(WRITE8(*this, s6_state, dig0_w)) MCFG_PIA_WRITEPB_HANDLER(WRITE8(*this, s6_state, dig1_w)) MCFG_PIA_CA2_HANDLER(WRITELINE(*this, s6_state, pia28_ca2_w)) MCFG_PIA_CB2_HANDLER(WRITELINE(*this, s6_state, pia28_cb2_w)) MCFG_PIA_IRQA_HANDLER(WRITELINE(*this, s6_state, pia_irq)) MCFG_PIA_IRQB_HANDLER(WRITELINE(*this, s6_state, pia_irq)) MCFG_DEVICE_ADD("pia30", PIA6821, 0) MCFG_PIA_READPA_HANDLER(READ8(*this, s6_state, switch_r)) MCFG_PIA_WRITEPB_HANDLER(WRITE8(*this, s6_state, switch_w)) MCFG_PIA_CA2_HANDLER(WRITELINE(*this, s6_state, pia30_ca2_w)) MCFG_PIA_CB2_HANDLER(WRITELINE(*this, s6_state, pia30_cb2_w)) MCFG_PIA_IRQA_HANDLER(WRITELINE(*this, s6_state, pia_irq)) MCFG_PIA_IRQB_HANDLER(WRITELINE(*this, s6_state, pia_irq)) MCFG_NVRAM_ADD_0FILL("nvram") /* Add the soundcard */ MCFG_DEVICE_ADD("audiocpu", M6802, 3580000) MCFG_DEVICE_PROGRAM_MAP(s6_audio_map) SPEAKER(config, "speaker").front_center(); MCFG_DEVICE_ADD("dac", MC1408, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 0.5) MCFG_DEVICE_ADD("vref", VOLTAGE_REGULATOR, 0) MCFG_VOLTAGE_REGULATOR_OUTPUT(5.0) MCFG_SOUND_ROUTE(0, "dac", 1.0, DAC_VREF_POS_INPUT) MCFG_SOUND_ROUTE(0, "dac", -1.0, DAC_VREF_NEG_INPUT) SPEAKER(config, "speech").front_center(); MCFG_DEVICE_ADD("hc55516", HC55516, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speech", 1.00) MCFG_DEVICE_ADD("pias", PIA6821, 0) MCFG_PIA_READPB_HANDLER(READ8(*this, s6_state, sound_r)) MCFG_PIA_WRITEPA_HANDLER(WRITE8("dac", dac_byte_interface, write)) MCFG_PIA_CA2_HANDLER(WRITELINE("hc55516", hc55516_device, digit_w)) MCFG_PIA_CB2_HANDLER(WRITELINE("hc55516", hc55516_device, clock_w)) MCFG_PIA_IRQA_HANDLER(INPUTLINE("audiocpu", M6802_IRQ_LINE)) MCFG_PIA_IRQB_HANDLER(INPUTLINE("audiocpu", M6802_IRQ_LINE)) MACHINE_CONFIG_END /*-------------------------------- / Laser Ball - Sys.6 (Game #493) /-------------------------------*/ ROM_START(lzbal_l2) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(9c5ffe2f) SHA1(f0db627abaeb8c023a3ccc75262e236c998a5d6f)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2)) ROM_REGION(0x5000, "audioroms", 0) ROM_LOAD("sound2.716", 0x4800, 0x0800, CRC(c9103a68) SHA1(cc77af54fdb192f0b334d9d1028210618c3f1d95)) ROM_END ROM_START(lzbal_t2) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(9c5ffe2f) SHA1(f0db627abaeb8c023a3ccc75262e236c998a5d6f)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98)) ROM_REGION(0x5000, "audioroms", 0) ROM_LOAD("sound2.716", 0x4800, 0x0800, CRC(c9103a68) SHA1(cc77af54fdb192f0b334d9d1028210618c3f1d95)) ROM_END /*----------------------------- / Scorpion - Sys.6 (Game #494) /----------------------------*/ ROM_START(scrpn_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(881109a9) SHA1(53d4275c76b47b68a74209fe660d943a51e90eca)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2)) ROM_REGION(0x5000, "audioroms", 0) ROM_LOAD("sound1.716", 0x4800, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c)) ROM_END ROM_START(scrpn_t1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(881109a9) SHA1(53d4275c76b47b68a74209fe660d943a51e90eca)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98)) ROM_REGION(0x5000, "audioroms", 0) ROM_LOAD("sound1.716", 0x4800, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c)) ROM_END /*---------------------------- / Blackout - Sys.6 (Game #495) /---------------------------*/ ROM_START(blkou_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(4b407ae2) SHA1(46a2afcfc2d969c5acae18b57a678265257a6102)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2)) ROM_REGION(0x5000, "audioroms", 0) ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(87864071) SHA1(d03c71efc0431f30a07c8194c0614c96fb683710)) ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(046a96d8) SHA1(879127a88b3640bbb202c64cbf8678869c964177)) ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(0104e5c4) SHA1(c073cb4bdea189085ae074e9c16872752b6ffba0)) ROM_LOAD("sound2.716", 0x4800, 0x0800, CRC(c9103a68) SHA1(cc77af54fdb192f0b334d9d1028210618c3f1d95)) ROM_END ROM_START(blkou_t1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(4b407ae2) SHA1(46a2afcfc2d969c5acae18b57a678265257a6102)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98)) ROM_REGION(0x5000, "audioroms", 0) ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(87864071) SHA1(d03c71efc0431f30a07c8194c0614c96fb683710)) ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(046a96d8) SHA1(879127a88b3640bbb202c64cbf8678869c964177)) ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(0104e5c4) SHA1(c073cb4bdea189085ae074e9c16872752b6ffba0)) ROM_LOAD("sound2.716", 0x4800, 0x0800, CRC(c9103a68) SHA1(cc77af54fdb192f0b334d9d1028210618c3f1d95)) ROM_END ROM_START(blkou_f1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(4b407ae2) SHA1(46a2afcfc2d969c5acae18b57a678265257a6102)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2)) ROM_REGION(0x5000, "audioroms", 0) ROM_LOAD("speech7f.532", 0x0000, 0x1000, CRC(bdc1b0b1) SHA1(c78f8653dfe3ec58722a8a17da7924e4a76cf692)) ROM_LOAD("speech6f.532", 0x1000, 0x1000, CRC(9b7e4ae9) SHA1(137b5ec871162329cb7ca3a62da3193382223d8a)) ROM_LOAD("speech5f.532", 0x2000, 0x1000, CRC(9040f34a) SHA1(529eae0b58f3300f2b9bdf40c5ca7f4b29425dff)) ROM_LOAD("speech4f.532", 0x3000, 0x1000, CRC(29c4abde) SHA1(b3af7b8d0c2548f5c0bb240aa1dc5cc59bb2af9a)) ROM_LOAD("sound2.716", 0x4800, 0x0800, CRC(c9103a68) SHA1(cc77af54fdb192f0b334d9d1028210618c3f1d95)) ROM_END /*-------------------------- / Gorgar - Sys.6 (Game #496) /-------------------------*/ ROM_START(grgar_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(1c6f3e48) SHA1(ba5536e6fbcaf3709277fe27827d7f75c1889ba3)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2)) ROM_REGION(0x5000, "audioroms", 0) ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(0b1879e3) SHA1(2c34a815f598b4413e9229e8eb1322ec9e7cc9d6)) ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(0ceaef37) SHA1(33b5f5286b8588162d56dbc5c9a8ccb70d3b9090)) ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(218290b9) SHA1(6afeff1413895489e92a4bb1c05f6de5773dbb6a)) ROM_LOAD("sound2.716", 0x4800, 0x0800, CRC(c9103a68) SHA1(cc77af54fdb192f0b334d9d1028210618c3f1d95)) ROM_END ROM_START(grgar_t1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(1c6f3e48) SHA1(ba5536e6fbcaf3709277fe27827d7f75c1889ba3)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98)) ROM_REGION(0x5000, "audioroms", 0) ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(0b1879e3) SHA1(2c34a815f598b4413e9229e8eb1322ec9e7cc9d6)) ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(0ceaef37) SHA1(33b5f5286b8588162d56dbc5c9a8ccb70d3b9090)) ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(218290b9) SHA1(6afeff1413895489e92a4bb1c05f6de5773dbb6a)) ROM_LOAD("sound2.716", 0x4800, 0x0800, CRC(c9103a68) SHA1(cc77af54fdb192f0b334d9d1028210618c3f1d95)) ROM_END /*------------------------------- / Firepower - Sys.6 (Game #497) /------------------------------*/ ROM_START(frpwr_l6) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("prom1_6.474", 0x0000, 0x0200, CRC(af6eb0b9) SHA1(28f8366737e09ffd60cb5ea55a5734143cdb9663)) ROM_LOAD("prom2.474", 0x0200, 0x0200, CRC(f75ade1a) SHA1(a5572c5c721dbcb82988b709f4ef2119118e37c2)) ROM_LOAD("prom3.474", 0x0400, 0x0200, CRC(242ec687) SHA1(c3366c898a66c78034687e6a6000193d52be4141)) ROM_LOAD("gamerom.716", 0x0800, 0x0800, CRC(fdd3b983) SHA1(fb5d1eb01589311cf4b2ef16e25db03d40bca2f7)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2)) ROM_REGION(0x5000, "audioroms", 0) ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(94c5c0a7) SHA1(ff7c618d1666c1d5c3319fdd72c1af2846659290)) ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(1737fdd2) SHA1(6307e0ae715e97294ee8aaaeb2e2bebb0cb590c2)) ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(e56f7aa2) SHA1(cb922c3f4d91285dda4ccae880c2d798a82fd51b)) ROM_LOAD("sound3.716", 0x4800, 0x0800, CRC(55a10d13) SHA1(521d4cdfb0ed8178b3594cedceae93b772a951a4)) ROM_END ROM_START(frpwr_t6) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("prom1_6.474", 0x0000, 0x0200, CRC(af6eb0b9) SHA1(28f8366737e09ffd60cb5ea55a5734143cdb9663)) ROM_LOAD("prom2.474", 0x0200, 0x0200, CRC(f75ade1a) SHA1(a5572c5c721dbcb82988b709f4ef2119118e37c2)) ROM_LOAD("prom3.474", 0x0400, 0x0200, CRC(242ec687) SHA1(c3366c898a66c78034687e6a6000193d52be4141)) ROM_LOAD("gamerom.716", 0x0800, 0x0800, CRC(fdd3b983) SHA1(fb5d1eb01589311cf4b2ef16e25db03d40bca2f7)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98)) ROM_REGION(0x5000, "audioroms", 0) ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(94c5c0a7) SHA1(ff7c618d1666c1d5c3319fdd72c1af2846659290)) ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(1737fdd2) SHA1(6307e0ae715e97294ee8aaaeb2e2bebb0cb590c2)) ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(e56f7aa2) SHA1(cb922c3f4d91285dda4ccae880c2d798a82fd51b)) ROM_LOAD("sound3.716", 0x4800, 0x0800, CRC(55a10d13) SHA1(521d4cdfb0ed8178b3594cedceae93b772a951a4)) ROM_END ROM_START(frpwr_l2) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("prom1.474", 0x0000, 0x0200, CRC(fbb7299f) SHA1(0ae9dbdc6ed8315596bf755ece34691671dc8d44)) ROM_LOAD("prom2.474", 0x0200, 0x0200, CRC(f75ade1a) SHA1(a5572c5c721dbcb82988b709f4ef2119118e37c2)) ROM_LOAD("prom3.474", 0x0400, 0x0200, CRC(242ec687) SHA1(c3366c898a66c78034687e6a6000193d52be4141)) ROM_LOAD("gamerom.716", 0x0800, 0x0800, CRC(fdd3b983) SHA1(fb5d1eb01589311cf4b2ef16e25db03d40bca2f7)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2)) ROM_REGION(0x5000, "audioroms", 0) ROM_LOAD("v_ic7.532", 0x0000, 0x1000, CRC(94c5c0a7) SHA1(ff7c618d1666c1d5c3319fdd72c1af2846659290)) ROM_LOAD("v_ic5.532", 0x1000, 0x1000, CRC(1737fdd2) SHA1(6307e0ae715e97294ee8aaaeb2e2bebb0cb590c2)) ROM_LOAD("v_ic6.532", 0x2000, 0x1000, CRC(e56f7aa2) SHA1(cb922c3f4d91285dda4ccae880c2d798a82fd51b)) ROM_LOAD("sound3.716", 0x4800, 0x0800, CRC(55a10d13) SHA1(521d4cdfb0ed8178b3594cedceae93b772a951a4)) ROM_END GAME( 1979, lzbal_l2, 0, s6, s6, s6_state, init_s6, ROT0, "Williams", "Laser Ball (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1980, lzbal_t2, lzbal_l2, s6, s6, s6_state, init_s6, ROT0, "Williams", "Laser Ball (T-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1980, scrpn_l1, 0, s6, s6, s6_state, init_s6, ROT0, "Williams", "Scorpion (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1980, scrpn_t1, scrpn_l1, s6, s6, s6_state, init_s6, ROT0, "Williams", "Scorpion (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1979, blkou_l1, 0, s6, s6, s6_state, init_s6, ROT0, "Williams", "Blackout (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1979, blkou_t1, blkou_l1, s6, s6, s6_state, init_s6, ROT0, "Williams", "Blackout (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1979, blkou_f1, blkou_l1, s6, s6, s6_state, init_s6, ROT0, "Williams", "Blackout (L-1, French Speech)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1979, grgar_l1, 0, s6, s6, s6_state, init_s6, ROT0, "Williams", "Gorgar (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1979, grgar_t1, grgar_l1, s6, s6, s6_state, init_s6, ROT0, "Williams", "Gorgar (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1980, frpwr_l6, 0, s6, s6, s6_state, init_s6, ROT0, "Williams", "Firepower (L-6)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) GAME( 1980, frpwr_t6, frpwr_l6, s6, s6, s6_state, init_s6, ROT0, "Williams", "Firepower (T-6)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) GAME( 1980, frpwr_l2, frpwr_l6, s6, s6, s6_state, init_s6, ROT0, "Williams", "Firepower (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)