// license:BSD-3-Clause // copyright-holders:Robbbert /*********************************************************************************** PINBALL Williams System 4 Phoenix and Pokerino are listed as System 4 systems, but use System 3 roms. They have been moved to s3.cpp, and are working there. The "Shuffle" games consist of a flat board with an air-driven puck and 10 bowling pins. You must push the puck as if it was a bowling ball, and score strikes and spares. Since the maximum score is 300, the displays have 4 digits and 6 can play. They will most likely be split off to a separate driver. Each game has its own switches, you need to know the outhole and slam-tilt ones. Note that T is also a tilt, but it may take 3 hits to activate it. Game Outhole Tilt ------------------------------------ Flash O I Stellar Wars X TriZone X ] Time Warp X E ToDo: - Shuffle games: need a layout, and don't work. ************************************************************************************/ #include "emu.h" #include "machine/genpin.h" #include "cpu/m6800/m6800.h" #include "machine/6821pia.h" #include "machine/timer.h" #include "sound/dac.h" #include "sound/volt_reg.h" #include "speaker.h" #include "s4.lh" class s4_state : public genpin_class { public: s4_state(const machine_config &mconfig, device_type type, const char *tag) : genpin_class(mconfig, type, tag) , m_maincpu(*this, "maincpu") , m_audiocpu(*this, "audiocpu") , m_pia22(*this, "pia22") , m_pia24(*this, "pia24") , m_pia28(*this, "pia28") , m_pia30(*this, "pia30") , m_pias(*this, "pias") , m_digits(*this, "digit%u", 0U) { } void s4(machine_config &config); void s4a(machine_config &config); DECLARE_INPUT_CHANGED_MEMBER(main_nmi); DECLARE_INPUT_CHANGED_MEMBER(audio_nmi); private: DECLARE_READ8_MEMBER(sound_r); DECLARE_WRITE8_MEMBER(dig0_w); DECLARE_WRITE8_MEMBER(dig1_w); DECLARE_WRITE8_MEMBER(lamp0_w); DECLARE_WRITE8_MEMBER(lamp1_w); DECLARE_WRITE8_MEMBER(sol0_w); DECLARE_WRITE8_MEMBER(sol1_w); DECLARE_READ8_MEMBER(dips_r); DECLARE_READ8_MEMBER(switch_r); DECLARE_WRITE8_MEMBER(switch_w); DECLARE_READ_LINE_MEMBER(pia28_ca1_r); DECLARE_READ_LINE_MEMBER(pia28_cb1_r); DECLARE_WRITE_LINE_MEMBER(pia22_ca2_w) { }; //ST5 DECLARE_WRITE_LINE_MEMBER(pia22_cb2_w) { }; //ST-solenoids enable DECLARE_WRITE_LINE_MEMBER(pia24_ca2_w) { }; //ST2 DECLARE_WRITE_LINE_MEMBER(pia24_cb2_w) { }; //ST1 DECLARE_WRITE_LINE_MEMBER(pia28_ca2_w) { }; //diag leds enable DECLARE_WRITE_LINE_MEMBER(pia28_cb2_w) { }; //ST6 DECLARE_WRITE_LINE_MEMBER(pia30_ca2_w) { }; //ST4 DECLARE_WRITE_LINE_MEMBER(pia30_cb2_w) { }; //ST3 TIMER_DEVICE_CALLBACK_MEMBER(irq); DECLARE_MACHINE_RESET(s4); DECLARE_MACHINE_RESET(s4a); void s4_audio_map(address_map &map); void s4_main_map(address_map &map); uint8_t m_t_c; uint8_t m_sound_data; uint8_t m_strobe; uint8_t m_kbdrow; bool m_data_ok; bool m_chimes; virtual void machine_start() override { m_digits.resolve(); } required_device m_maincpu; optional_device m_audiocpu; required_device m_pia22; required_device m_pia24; required_device m_pia28; required_device m_pia30; optional_device m_pias; output_finder<32> m_digits; }; void s4_state::s4_main_map(address_map &map) { map.global_mask(0x7fff); map(0x0000, 0x00ff).ram(); map(0x0100, 0x01ff).ram().share("nvram"); map(0x2200, 0x2203).rw(m_pia22, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // solenoids map(0x2400, 0x2403).rw(m_pia24, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // lamps map(0x2800, 0x2803).rw(m_pia28, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // display map(0x3000, 0x3003).rw(m_pia30, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // inputs map(0x6000, 0x7fff).rom().region("roms", 0); } void s4_state::s4_audio_map(address_map &map) { map.global_mask(0x0fff); map(0x0000, 0x00ff).ram(); map(0x0400, 0x0403).rw(m_pias, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); // sounds map(0x0800, 0x0fff).rom().region("audioroms", 0); } static INPUT_PORTS_START( s4 ) PORT_START("X0") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("X1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_START("X2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_START("X4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_L) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Z) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) PORT_START("X8") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_MINUS) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE) PORT_START("X10") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_LEFT) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_RIGHT) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_UP) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_DOWN) PORT_START("X20") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Q) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_R) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Y) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_U) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_I) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_O) PORT_START("X40") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("X80") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("SND") PORT_BIT( 0xbf, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Music") PORT_CODE(KEYCODE_2_PAD) PORT_TOGGLE PORT_START("DIAGS") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Audio Diag") PORT_CODE(KEYCODE_1_PAD) PORT_CHANGED_MEMBER(DEVICE_SELF, s4_state, audio_nmi, 1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Main Diag") PORT_CODE(KEYCODE_4_PAD) PORT_CHANGED_MEMBER(DEVICE_SELF, s4_state, main_nmi, 1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Advance") PORT_CODE(KEYCODE_5_PAD) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Manual/Auto") PORT_CODE(KEYCODE_6_PAD) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Enter") PORT_CODE(KEYCODE_9_PAD) PORT_START("DS1") PORT_DIPNAME( 0xf0, 0xf0, "Data units" ) PORT_DIPSETTING( 0xf0, "0" ) PORT_DIPSETTING( 0x70, "1" ) PORT_DIPSETTING( 0xb0, "2" ) PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0xd0, "4" ) PORT_DIPSETTING( 0x50, "5" ) PORT_DIPSETTING( 0x90, "6" ) PORT_DIPSETTING( 0x10, "7" ) PORT_DIPSETTING( 0xe0, "8" ) PORT_DIPSETTING( 0x60, "9" ) PORT_DIPNAME( 0x0f, 0x0f, "Data tens" ) PORT_DIPSETTING( 0x0f, "0" ) PORT_DIPSETTING( 0x07, "1" ) PORT_DIPSETTING( 0x0b, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x0d, "4" ) PORT_DIPSETTING( 0x05, "5" ) PORT_DIPSETTING( 0x09, "6" ) PORT_DIPSETTING( 0x01, "7" ) PORT_DIPSETTING( 0x0e, "8" ) PORT_DIPSETTING( 0x06, "9" ) PORT_START("DS2") PORT_DIPNAME( 0xff, 0xff, "Function" ) PORT_DIPSETTING( 0xff, "0" ) PORT_DIPSETTING( 0x7f, "1" ) PORT_DIPSETTING( 0xbf, "2" ) PORT_DIPSETTING( 0x3f, "3" ) PORT_DIPSETTING( 0xdf, "4" ) PORT_DIPSETTING( 0x5f, "5" ) PORT_DIPSETTING( 0x9f, "6" ) PORT_DIPSETTING( 0x1f, "7" ) PORT_DIPSETTING( 0xef, "8" ) PORT_DIPSETTING( 0x6f, "9" ) PORT_DIPSETTING( 0xaf, "10" ) PORT_DIPSETTING( 0x2f, "11" ) PORT_DIPSETTING( 0xcf, "12" ) PORT_DIPSETTING( 0x4f, "13" ) PORT_DIPSETTING( 0x8f, "14" ) PORT_DIPSETTING( 0x0f, "15" ) PORT_DIPSETTING( 0xf7, "16" ) PORT_DIPSETTING( 0x77, "17" ) PORT_DIPSETTING( 0xb7, "18" ) PORT_DIPSETTING( 0x37, "19" ) PORT_DIPSETTING( 0xd7, "20" ) PORT_DIPSETTING( 0x57, "21" ) PORT_DIPSETTING( 0x97, "22" ) PORT_DIPSETTING( 0x17, "23" ) PORT_DIPSETTING( 0xe7, "24" ) PORT_DIPSETTING( 0x67, "25" ) PORT_DIPSETTING( 0xa7, "26" ) PORT_DIPSETTING( 0x27, "27" ) PORT_DIPSETTING( 0xc7, "28" ) PORT_DIPSETTING( 0x47, "29" ) PORT_DIPSETTING( 0x87, "30" ) PORT_DIPSETTING( 0x07, "31" ) INPUT_PORTS_END MACHINE_RESET_MEMBER( s4_state, s4 ) { m_t_c = 0; m_chimes = 1; } MACHINE_RESET_MEMBER( s4_state, s4a ) { m_t_c = 0; m_chimes = 0; } INPUT_CHANGED_MEMBER( s4_state::main_nmi ) { // Diagnostic button sends a pulse to NMI pin if (newval==CLEAR_LINE) m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } INPUT_CHANGED_MEMBER( s4_state::audio_nmi ) { // Diagnostic button sends a pulse to NMI pin if ((newval==CLEAR_LINE) && !m_chimes) m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } WRITE8_MEMBER( s4_state::sol0_w ) { if (BIT(data, 4)) m_samples->start(2, 5); // outhole } WRITE8_MEMBER( s4_state::sol1_w ) { if (m_chimes) { if (BIT(data, 0)) m_samples->start(1, 1); // 10 chime if (BIT(data, 1)) m_samples->start(2, 2); // 100 chime if (BIT(data, 2)) m_samples->start(3, 3); // 1000 chime if (BIT(data, 3)) m_samples->start(1, 4); // 10k chime } else { uint8_t sound_data = ioport("SND")->read(); if (BIT(data, 0)) sound_data &= 0xfe; if (BIT(data, 1)) sound_data &= 0xfd; if (BIT(data, 2)) sound_data &= 0xfb; if (BIT(data, 3)) sound_data &= 0xf7; if (BIT(data, 4)) sound_data &= 0xef; bool cb1 = ((sound_data & 0xbf) != 0xbf); if (cb1) m_sound_data = sound_data; m_pias->cb1_w(cb1); } if (BIT(data, 5)) m_samples->start(0, 6); // knocker } WRITE8_MEMBER( s4_state::lamp0_w ) { m_maincpu->set_input_line(M6800_IRQ_LINE, CLEAR_LINE); } WRITE8_MEMBER( s4_state::lamp1_w ) { } READ_LINE_MEMBER( s4_state::pia28_ca1_r ) { return BIT(ioport("DIAGS")->read(), 2); // advance button } READ_LINE_MEMBER( s4_state::pia28_cb1_r ) { return BIT(ioport("DIAGS")->read(), 3); // auto/manual switch } READ8_MEMBER( s4_state::dips_r ) { if (BIT(ioport("DIAGS")->read(), 4) ) { switch (m_strobe) { case 0: return ioport("DS2")->read(); case 1: return ioport("DS2")->read() << 4; case 2: return ioport("DS1")->read(); case 3: return ioport("DS1")->read() << 4; } } return 0xff; } WRITE8_MEMBER( s4_state::dig0_w ) { m_strobe = data & 15; m_data_ok = true; output().set_value("led0", !BIT(data, 4)); output().set_value("led1", !BIT(data, 5)); } WRITE8_MEMBER( s4_state::dig1_w ) { static const uint8_t patterns[16] = { 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7c, 0x07, 0x7f, 0x67, 0, 0, 0, 0, 0, 0 }; // MC14558 if (m_data_ok) { m_digits[m_strobe+16] = patterns[data&15]; m_digits[m_strobe] = patterns[data>>4]; } m_data_ok = false; } READ8_MEMBER( s4_state::switch_r ) { char kbdrow[8]; sprintf(kbdrow,"X%X",m_kbdrow); return ioport(kbdrow)->read() ^ 0xff; } WRITE8_MEMBER( s4_state::switch_w ) { m_kbdrow = data; } READ8_MEMBER( s4_state::sound_r ) { return m_sound_data; } TIMER_DEVICE_CALLBACK_MEMBER( s4_state::irq ) { if (m_t_c > 0x70) m_maincpu->set_input_line(M6800_IRQ_LINE, ASSERT_LINE); else m_t_c++; } void s4_state::s4(machine_config &config) { /* basic machine hardware */ M6800(config, m_maincpu, 3580000); m_maincpu->set_addrmap(AS_PROGRAM, &s4_state::s4_main_map); TIMER(config, "irq").configure_periodic(FUNC(s4_state::irq), attotime::from_hz(250)); MCFG_MACHINE_RESET_OVERRIDE(s4_state, s4) /* Video */ config.set_default_layout(layout_s4); /* Sound */ genpin_audio(config); /* Devices */ PIA6821(config, m_pia22, 0); m_pia22->writepa_handler().set(FUNC(s4_state::sol0_w)); m_pia22->writepb_handler().set(FUNC(s4_state::sol1_w)); m_pia22->ca2_handler().set(FUNC(s4_state::pia22_ca2_w)); m_pia22->cb2_handler().set(FUNC(s4_state::pia22_cb2_w)); m_pia22->irqa_handler().set_inputline("maincpu", M6800_IRQ_LINE); m_pia22->irqb_handler().set_inputline("maincpu", M6800_IRQ_LINE); PIA6821(config, m_pia24, 0); m_pia24->writepa_handler().set(FUNC(s4_state::lamp0_w)); m_pia24->writepb_handler().set(FUNC(s4_state::lamp1_w)); m_pia24->ca2_handler().set(FUNC(s4_state::pia24_ca2_w)); m_pia24->cb2_handler().set(FUNC(s4_state::pia24_cb2_w)); m_pia24->irqa_handler().set_inputline("maincpu", M6800_IRQ_LINE); m_pia24->irqb_handler().set_inputline("maincpu", M6800_IRQ_LINE); PIA6821(config, m_pia28, 0); m_pia28->readpa_handler().set(FUNC(s4_state::dips_r)); m_pia28->readca1_handler().set(FUNC(s4_state::pia28_ca1_r)); m_pia28->readcb1_handler().set(FUNC(s4_state::pia28_cb1_r)); m_pia28->writepa_handler().set(FUNC(s4_state::dig0_w)); m_pia28->writepb_handler().set(FUNC(s4_state::dig1_w)); m_pia28->ca2_handler().set(FUNC(s4_state::pia28_ca2_w)); m_pia28->cb2_handler().set(FUNC(s4_state::pia28_cb2_w)); m_pia28->irqa_handler().set_inputline("maincpu", M6800_IRQ_LINE); m_pia28->irqb_handler().set_inputline("maincpu", M6800_IRQ_LINE); PIA6821(config, m_pia30, 0); m_pia30->readpa_handler().set(FUNC(s4_state::switch_r)); m_pia30->writepb_handler().set(FUNC(s4_state::switch_w)); m_pia30->ca2_handler().set(FUNC(s4_state::pia30_ca2_w)); m_pia30->cb2_handler().set(FUNC(s4_state::pia30_cb2_w)); m_pia30->irqa_handler().set_inputline("maincpu", M6800_IRQ_LINE); m_pia30->irqb_handler().set_inputline("maincpu", M6800_IRQ_LINE); NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); } void s4_state::s4a(machine_config &config) { s4(config); /* Add the soundcard */ M6808(config, m_audiocpu, 3580000); m_audiocpu->set_addrmap(AS_PROGRAM, &s4_state::s4_audio_map); MCFG_MACHINE_RESET_OVERRIDE(s4_state, s4a) SPEAKER(config, "speaker").front_center(); MC1408(config, "dac", 0).add_route(ALL_OUTPUTS, "speaker", 0.5); voltage_regulator_device &vref(VOLTAGE_REGULATOR(config, "vref")); vref.add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); vref.add_route(0, "dac", -1.0, DAC_VREF_NEG_INPUT); PIA6821(config, m_pias, 0); m_pias->readpb_handler().set(FUNC(s4_state::sound_r)); m_pias->writepa_handler().set("dac", FUNC(dac_byte_interface::data_w)); m_pias->irqa_handler().set_inputline("audiocpu", M6808_IRQ_LINE); m_pias->irqb_handler().set_inputline("audiocpu", M6808_IRQ_LINE); } /*-------------------------------- / Flash - Sys.4 (Game #486) /-------------------------------*/ ROM_START(flash_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(287f12d6) SHA1(ede0c5b0ea2586d8bdf71ecadbd9cc8552bd6934)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("sound1.716", 0x0000, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c)) ROM_END ROM_START(flash_l2) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom2.716", 0x0000, 0x0800, CRC(b7c2e4c7) SHA1(00ea34900af679b1b7e2698f4aa2fc9703d54cf2)) ROM_LOAD("yellow1.716", 0x1000, 0x0800, CRC(d251738c) SHA1(65ddbf5c36e429243331a4c5d2339df87a8a7f64)) ROM_LOAD("yellow2.716", 0x1800, 0x0800, CRC(5049326d) SHA1(3b2f4ea054962bf4ba41d46663b7d3d9a77590ef)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("sound1.716", 0x0000, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c)) ROM_END ROM_START(flash_t1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(287f12d6) SHA1(ede0c5b0ea2586d8bdf71ecadbd9cc8552bd6934)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("sound1.716", 0x0000, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c)) ROM_END /*-------------------------------- / Tri Zone - Sys.4 (Game #487) /-------------------------------*/ ROM_START(trizn_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(757091c5) SHA1(00dac6c19b08d2528ea293619c4a39499a1a02c2)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("sound1.716", 0x0000, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c)) ROM_END ROM_START(trizn_t1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(757091c5) SHA1(00dac6c19b08d2528ea293619c4a39499a1a02c2)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("sound1.716", 0x0000, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c)) ROM_END /*-------------------------------- / Time Warp - Sys.4 (Game #489) /-------------------------------*/ ROM_START(tmwrp_l3) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("twarp_l3.716", 0x0000, 0x0800, CRC(1234710a) SHA1(a33e9edb79b6ea4c5982d28a55289897f82b7b3c)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("sound1.716", 0x0000, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c)) ROM_END ROM_START(tmwrp_l2) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(b168df09) SHA1(d4c97714636ce51be2e5f8cc5af89e10a2f82ac7)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2.716", 0x1800, 0x0800, CRC(1c978a4a) SHA1(1959184764643d58f1740c54bb74c2aad7d667d2)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("sound1.716", 0x0000, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c)) ROM_END ROM_START(tmwrp_t2) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(b168df09) SHA1(d4c97714636ce51be2e5f8cc5af89e10a2f82ac7)) ROM_LOAD("green1.716", 0x1000, 0x0800, CRC(2145f8ab) SHA1(ddf63208559a3a08d4e88327c55426b0eed27654)) ROM_LOAD("green2a.716", 0x1800, 0x0800, CRC(16621eec) SHA1(14e1cf5f7227860a3219b2b79fa66dcf252dce98)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("sound1.716", 0x0000, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c)) ROM_END /*-------------------------------- / Stellar Wars - Sys.4 (Game #490) /-------------------------------*/ ROM_START(stlwr_l2) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(874e7ef7) SHA1(271aeac2a0e61cb195811ae2e8d908cb1ab45874)) ROM_LOAD("yellow1.716", 0x1000, 0x0800, CRC(d251738c) SHA1(65ddbf5c36e429243331a4c5d2339df87a8a7f64)) ROM_LOAD("yellow2.716", 0x1800, 0x0800, CRC(5049326d) SHA1(3b2f4ea054962bf4ba41d46663b7d3d9a77590ef)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("sound1.716", 0x0000, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c)) ROM_END /* From here, are NOT pinball machines */ /*---------------------------- / Pompeii (Shuffle) /----------------------------*/ ROM_START(pomp_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(0f069ac2) SHA1(d651d49cdb50cf444e420241a1f9ed48c878feee)) ROM_LOAD("b_ic20.716", 0x1000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e)) ROM_LOAD("b_ic17.716", 0x1800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("soundx.716", 0x0000, 0x0800, CRC(539d64fb) SHA1(ff0d09c8d7c65e1072691b5b9e4fcaa3f38d67e8)) ROM_END /*---------------------------- / Aristocrat (Shuffle) same roms as Pompeii /----------------------------*/ ROM_START(arist_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(0f069ac2) SHA1(d651d49cdb50cf444e420241a1f9ed48c878feee)) ROM_LOAD("b_ic20.716", 0x1000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e)) ROM_LOAD("b_ic17.716", 0x1800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("soundx.716", 0x0000, 0x0800, CRC(539d64fb) SHA1(ff0d09c8d7c65e1072691b5b9e4fcaa3f38d67e8)) ROM_END /*---------------------------- / Topaz (Shuffle) /----------------------------*/ ROM_START(topaz_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(cb287b10) SHA1(7fb6b6a26237cf85d5e02cf35271231267f90fc1)) ROM_LOAD("b_ic20.716", 0x1000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e)) ROM_LOAD("b_ic17.716", 0x1800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("sound1.716", 0x0000, 0x0800, CRC(f4190ca3) SHA1(ee234fb5c894fca5876ee6dc7ea8e89e7e0aec9c)) ROM_END /*---------------------------- / Taurus (Shuffle) /----------------------------*/ ROM_START(taurs_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(3246e285) SHA1(4f76784ecb5063a49c24795ae61db043a51e2c89)) ROM_LOAD("b_ic20.716", 0x1000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e)) ROM_LOAD("b_ic17.716", 0x1800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("soundx.716", 0x0000, 0x0800, CRC(539d64fb) SHA1(ff0d09c8d7c65e1072691b5b9e4fcaa3f38d67e8)) ROM_END /*---------------------------- / King Tut /----------------------------*/ ROM_START(kingt_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(54d3280a) SHA1(ca74636e35d2c3e0b3133f89b1ff1233d5d72a5c)) ROM_LOAD("b_ic20.716", 0x1000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e)) ROM_LOAD("b_ic17.716", 0x1800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("soundx.716", 0x0000, 0x0800, CRC(539d64fb) SHA1(ff0d09c8d7c65e1072691b5b9e4fcaa3f38d67e8)) ROM_END /*---------------------------- / Omni (Shuffle) /----------------------------*/ ROM_START(omni_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("omni-1a.u21", 0x0000, 0x0800, CRC(443bd170) SHA1(cc1ebd72d77ec2014cbd84534380e5ea1f12c022)) ROM_LOAD("b_ic20.716", 0x1000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e)) ROM_LOAD("b_ic17.716", 0x1800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa)) ROM_REGION(0x0800, "audioroms", 0) ROM_LOAD("sound.716", 0x0000, 0x0800, CRC(db085cbb) SHA1(9a57abbad183ba16b3dba16d16923c3bfc46a0c3)) ROM_END /*---------------------------- / Big Strike (Shuffle) /----------------------------*/ ROM_START(bstrk_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(323dbcde) SHA1(a75cbb5de97cb9afc1d36e9b6ff593bb482fcf8b)) ROM_LOAD("b_ic20.716", 0x1000, 0x0800, CRC(c6f8e3b1) SHA1(cb78d42e1265162132a1ab2320148b6857106b0e)) ROM_LOAD("b_ic17.716", 0x1800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa)) ROM_END /*---------------------------- / Triple Strike (Shuffle) /----------------------------*/ ROM_START(tstrk_l1) ROM_REGION(0x2000, "roms", 0) ROM_LOAD("gamerom.716", 0x0000, 0x0800, CRC(b034c059) SHA1(76b3926b87b3c137fcaf33021a586827e3c030af)) ROM_LOAD("ic20.716", 0x1000, 0x0800, CRC(f163fc88) SHA1(988b60626f3d4dc8f4a1dbd0c99282418bc53aae)) ROM_LOAD("b_ic17.716", 0x1800, 0x0800, CRC(cfc2518a) SHA1(5e99e40dcb7e178137db8d7d7d6da82ba87130fa)) ROM_END GAME( 1979, flash_l2, 0, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Flash (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1979, flash_l1, flash_l2, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Flash (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1979, flash_t1, flash_l2, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Flash (T-1) Ted Estes", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1978, trizn_l1, 0, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Tri Zone (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1978, trizn_t1, trizn_l1, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Tri Zone (T-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1979, tmwrp_l3, 0, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Time Warp (L-3)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1979, tmwrp_l2, tmwrp_l3, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Time Warp (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1979, tmwrp_t2, tmwrp_l3, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Time Warp (T-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1979, stlwr_l2, 0, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Stellar Wars (L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING ) GAME( 1978, pomp_l1, 0, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Pompeii (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1978, arist_l1, 0, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Aristocrat (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1978, topaz_l1, 0, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Topaz (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1979, taurs_l1, 0, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Taurus (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1979, kingt_l1, 0, s4a, s4, s4_state, empty_init, ROT0, "Williams", "King Tut (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1980, omni_l1, 0, s4a, s4, s4_state, empty_init, ROT0, "Williams", "Omni (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) GAME( 1983, bstrk_l1, 0, s4, s4, s4_state, empty_init, ROT0, "Williams", "Big Strike (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND) GAME( 1983, tstrk_l1, 0, s4, s4, s4_state, empty_init, ROT0, "Williams", "Triple Strike (Shuffle) (L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)