/*************************************************************************** Rabbit Punch / Rabio Lepus driver by Aaron Giles **************************************************************************** Memory map **************************************************************************** ======================================================================== MAIN CPU ======================================================================== 000000-03FFFF R xxxxxxxx xxxxxxxx Program ROM 040000-04FFFF R/W xxxxxxxx xxxxxxxx Bitmap RAM (512x256 pixels) R/W xxxx---- -------- (leftmost pixel) R/W ----xxxx -------- (2nd pixel) R/W -------- xxxx---- (3rd pixel) R/W -------- ----xxxx (rightmost pixel) 060000-060FFF R/W xxxxxxxx xxxxxxxx Sprite RAM (512 entries x 4 words) R/W -------x xxxxxxxx (0: horizontal position) R/W xxx----- -------- (1: color index) R/W ---x---- -------- (1: horizontal flip) R/W -----xxx xxxxxxxx (1: image number) R/W -------x xxxxxxxx (2: Y position) R/W -------- -------- (3: not used) 080000-081FFF R/W xxxxxxxx xxxxxxxx Background 1 RAM (64x64 tiles) R/W xxx----- -------- (color index) R/W ---xxxxx xxxxxxxx (image number) 082000-083FFF R/W xxxxxxxx xxxxxxxx Background 2 RAM (64x64 tiles) R/W xxx----- -------- (color index) R/W ---xxxxx xxxxxxxx (image number) 0A0000-0A01FF R/W -xxxxxxx xxxxxxxx Background 1 palette RAM (256 entries) R/W -xxxxx-- -------- (red component) R/W ------xx xxx----- (green component) R/W -------- ---xxxxx (blue component) 0A0200-0A03FF R/W -xxxxxxx xxxxxxxx Background 2 palette RAM (256 entries) 0A0400-0A05FF R/W -xxxxxxx xxxxxxxx Bitmap palette RAM (256 entries) 0A0600-0A07FF R/W -xxxxxxx xxxxxxxx Sprite palette RAM (256 entries) 0C0000 W -------x xxxxxxxx Background 1 vertical scroll 0C0002 W -------x xxxxxxxx Background 1 horizontal scroll 0C0004 W -------x xxxxxxxx Background 2 vertical scroll 0C0006 W -------x xxxxxxxx Background 2 horizontal scroll 0C0008 W -------- ???????? Video controller data (CRTC) 0C000C W ---xxx-- -xxxxxxx Video flags W ---x---- -------- (flip screen) W ----x--- -------- (background 2 image bank) W -----x-- -------- (background 1 image bank) W -------- -x------ (sprite palette bank) W -------- --x----- (background 2 palette bank) W -------- ---x---- (background 1 palette bank) W -------- ----xxxx (bitmap palette bank) 0C000E W -------- xxxxxxxx Sound communications 0C0010 W -------- --xxxxxx Sprite bias (???) 0C0012 W -------- --xxxxxx Bitmap bias (???) 0C0018 R -xxxx-xx --xxxxxx Player 1 input port R -x------ -------- (2 player start) R --x----- -------- (1 player start) R ---x---- -------- (coin 1) R ----x--- -------- (coin 2) R ------x- -------- (test switch) R -------x -------- (service coin) R -------- --x----- (punch button) R -------- ---x---- (missile button) R -------- ----xxxx (joystick right/left/down/up) 0C001A R -xxxx-xx --xxxxxx Player 2 input port 0C001C R xxxxxxxx xxxxxxxx DIP switches R x------- -------- (flip screen) R -x------ -------- (continues allowed) R --x----- -------- (demo sounds) R ---x---- -------- (extended play) R ----x--- -------- (laser control) R -----x-- -------- (number of lives) R ------xx -------- (difficulty) R -------- xxxx---- (coinage 2) R -------- ----xxxx (coinage 1) 0C001E R -------- -------x Sound busy flag 0C0028 W -------- ???????? Video controller register select (CRTC) 0FC000-0FFFFF R/W xxxxxxxx xxxxxxxx Program RAM ======================================================================== Interrupts: IRQ1 = VBLANK ======================================================================== ======================================================================== SOUND CPU ======================================================================== 0000-EFFF R xxxxxxxx Program ROM F000-F001 R/W xxxxxxxx YM2151 communications F200 R xxxxxxxx Sound command input F400 W x------x UPD7759 control W x------- (/RESET line) W -------x (ROM bank select) F600 W xxxxxxxx UPD7759 data/trigger F800-FFFF R/W xxxxxxxx Program RAM ======================================================================== Interrupts: IRQ = YM2151 IRQ or'ed with the sound command latch flag ======================================================================== ***************************************************************************/ #include "driver.h" #include "cpu/m6809/m6809.h" #include "sound/2151intf.h" #include "sound/upd7759.h" #include #define MASTER_CLOCK 16000000 /* video driver data & functions */ VIDEO_START( rpunch ); VIDEO_UPDATE( rpunch ); extern UINT16 *rpunch_bitmapram; extern size_t rpunch_bitmapram_size; extern int rpunch_sprite_palette; static UINT8 sound_data; static UINT8 sound_busy; static UINT8 ym2151_irq; static UINT8 upd_rom_bank; WRITE16_HANDLER( rpunch_videoram_w ); WRITE16_HANDLER( rpunch_videoreg_w ); WRITE16_HANDLER( rpunch_scrollreg_w ); WRITE16_HANDLER( rpunch_ins_w ); WRITE16_HANDLER( rpunch_crtc_data_w ); WRITE16_HANDLER( rpunch_crtc_register_w ); /************************************* * * Interrupt handling * *************************************/ static void ym2151_irq_gen(int state) { ym2151_irq = state; cpunum_set_input_line(1, 0, (ym2151_irq | sound_busy) ? ASSERT_LINE : CLEAR_LINE); } static MACHINE_RESET( rpunch ) { memcpy(memory_region(REGION_SOUND1), memory_region(REGION_SOUND1) + 0x20000, 0x20000); } /************************************* * * Input ports * *************************************/ static READ16_HANDLER( common_port_r ) { return readinputport(offset) | readinputport(2); } /************************************* * * Sound I/O * *************************************/ static TIMER_CALLBACK( sound_command_w_callback ) { sound_busy = 1; sound_data = param; cpunum_set_input_line(1, 0, (ym2151_irq | sound_busy) ? ASSERT_LINE : CLEAR_LINE); } static WRITE16_HANDLER( sound_command_w ) { if (ACCESSING_LSB) timer_call_after_resynch(data & 0xff, sound_command_w_callback); } static READ8_HANDLER( sound_command_r ) { sound_busy = 0; cpunum_set_input_line(1, 0, (ym2151_irq | sound_busy) ? ASSERT_LINE : CLEAR_LINE); return sound_data; } static READ16_HANDLER( sound_busy_r ) { return sound_busy; } /************************************* * * UPD7759 controller * *************************************/ static WRITE8_HANDLER( upd_control_w ) { if ((data & 1) != upd_rom_bank) { upd_rom_bank = data & 1; memcpy(memory_region(REGION_SOUND1), memory_region(REGION_SOUND1) + 0x20000 * (upd_rom_bank + 1), 0x20000); } upd7759_reset_w(0, data >> 7); } static WRITE8_HANDLER( upd_data_w ) { upd7759_port_w(0, data); upd7759_start_w(0, 0); upd7759_start_w(0, 1); } /************************************* * * Main CPU memory handlers * *************************************/ static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 16 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(20) ) AM_RANGE(0x000000, 0x03ffff) AM_READ(MRA16_ROM) AM_RANGE(0x040000, 0x04ffff) AM_READ(MRA16_RAM) AM_RANGE(0x060000, 0x060fff) AM_READ(MRA16_RAM) AM_RANGE(0x080000, 0x083fff) AM_READ(MRA16_RAM) AM_RANGE(0x0c0018, 0x0c001b) AM_READ(common_port_r) AM_RANGE(0x0c001c, 0x0c001d) AM_READ(input_port_3_word_r) AM_RANGE(0x0c001e, 0x0c001f) AM_READ(sound_busy_r) AM_RANGE(0x0a0000, 0x0a07ff) AM_READ(MRA16_RAM) AM_RANGE(0x0fc000, 0x0fffff) AM_READ(MRA16_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 16 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(20) ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(MWA16_ROM) AM_RANGE(0x040000, 0x04ffff) AM_WRITE(MWA16_RAM) AM_BASE(&rpunch_bitmapram) AM_SIZE(&rpunch_bitmapram_size) AM_RANGE(0x060000, 0x060fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_RANGE(0x080000, 0x083fff) AM_WRITE(rpunch_videoram_w) AM_BASE(&videoram16) AM_SIZE(&videoram_size) AM_RANGE(0x0a0000, 0x0a07ff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0x0c0000, 0x0c0007) AM_WRITE(rpunch_scrollreg_w) AM_RANGE(0x0c0008, 0x0c0009) AM_WRITE(rpunch_crtc_data_w) AM_RANGE(0x0c000c, 0x0c000d) AM_WRITE(rpunch_videoreg_w) AM_RANGE(0x0c000e, 0x0c000f) AM_WRITE(sound_command_w) AM_RANGE(0x0c0010, 0x0c0013) AM_WRITE(rpunch_ins_w) AM_RANGE(0x0c0028, 0x0c0029) AM_WRITE(rpunch_crtc_register_w) AM_RANGE(0x0fc000, 0x0fffff) AM_WRITE(MWA16_RAM) ADDRESS_MAP_END /************************************* * * Sound CPU memory handlers * *************************************/ static ADDRESS_MAP_START( readmem_sound, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xefff) AM_READ(MRA8_ROM) AM_RANGE(0xf000, 0xf001) AM_READ(YM2151_status_port_0_r) AM_RANGE(0xf200, 0xf200) AM_READ(sound_command_r) AM_RANGE(0xf800, 0xffff) AM_READ(MRA8_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem_sound, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xefff) AM_WRITE(MWA8_ROM) AM_RANGE(0xf000, 0xf000) AM_WRITE(YM2151_register_port_0_w) AM_RANGE(0xf001, 0xf001) AM_WRITE(YM2151_data_port_0_w) AM_RANGE(0xf400, 0xf400) AM_WRITE(upd_control_w) AM_RANGE(0xf600, 0xf600) AM_WRITE(upd_data_w) AM_RANGE(0xf800, 0xffff) AM_WRITE(MWA8_RAM) ADDRESS_MAP_END /************************************* * * Port definitions * *************************************/ static INPUT_PORTS_START( rpunch ) PORT_START /* c0018 lower 8 bits */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0xffc0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START /* c001a lower 8 bits */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0xffc0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START /* c0018/c001a upper 8 bits */ PORT_BIT( 0x00ff, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_SERVICE( 0x0200, IP_ACTIVE_HIGH ) PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START /* c001c DIP switches */ PORT_DIPNAME( 0x000f, 0x0000, DEF_STR( Coin_A )) PORT_DIPSETTING( 0x000d, DEF_STR( 3C_1C )) PORT_DIPSETTING( 0x000c, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0005, "6 Coins/4 Credits") PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x0003, "5 Coins/6 Credits" ) PORT_DIPSETTING( 0x0002, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x0006, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x0009, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x000a, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x000b, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_6C )) PORT_DIPNAME( 0x00f0, 0x0000, DEF_STR( Coin_B )) PORT_DIPSETTING( 0x00d0, DEF_STR( 3C_1C )) PORT_DIPSETTING( 0x00c0, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0050, "6 Coins/4 Credits") PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x0030, "5 Coins/6 Credits" ) PORT_DIPSETTING( 0x0020, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x0060, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x0090, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x00b0, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0040, DEF_STR( 1C_6C )) PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Difficulty )) PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Lives )) PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x0400, "3" ) PORT_DIPNAME( 0x0800, 0x0000, "Laser" ) PORT_DIPSETTING( 0x0000, "Manual" ) PORT_DIPSETTING( 0x0800, "Semi-Automatic" ) PORT_DIPNAME( 0x1000, 0x0000, "Extended Play" ) PORT_DIPSETTING( 0x0000, "500000 points" ) PORT_DIPSETTING( 0x1000, DEF_STR( None ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds )) PORT_DIPSETTING( 0x0000, DEF_STR( Off )) PORT_DIPSETTING( 0x2000, DEF_STR( On )) PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Continues ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off )) PORT_DIPSETTING( 0x0000, DEF_STR( On )) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen )) PORT_DIPSETTING( 0x0000, DEF_STR( Off )) PORT_DIPSETTING( 0x8000, DEF_STR( On )) INPUT_PORTS_END static INPUT_PORTS_START( rabiolep ) PORT_START /* c0018 lower 8 bits */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0xffc0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START /* c001a lower 8 bits */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0xffc0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START /* c0018/c001a upper 8 bits */ PORT_BIT( 0x00ff, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_SERVICE( 0x0200, IP_ACTIVE_HIGH ) PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START /* c001c DIP switches */ PORT_DIPNAME( 0x000f, 0x0000, DEF_STR( Coin_A )) PORT_DIPSETTING( 0x000d, DEF_STR( 3C_1C )) PORT_DIPSETTING( 0x000c, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0005, "6 Coins/4 Credits") PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x0003, "5 Coins/6 Credits" ) PORT_DIPSETTING( 0x0002, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x0006, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x0009, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x000a, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x000b, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_6C )) PORT_DIPNAME( 0x00f0, 0x0000, DEF_STR( Coin_B )) PORT_DIPSETTING( 0x00d0, DEF_STR( 3C_1C )) PORT_DIPSETTING( 0x00c0, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0050, "6 Coins/4 Credits") PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x0030, "5 Coins/6 Credits" ) PORT_DIPSETTING( 0x0020, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x0060, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x0090, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x00b0, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0040, DEF_STR( 1C_6C )) PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Difficulty )) PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Lives )) PORT_DIPSETTING( 0x0400, "2" ) PORT_DIPSETTING( 0x0000, "3" ) PORT_DIPNAME( 0x0800, 0x0000, "Laser" ) PORT_DIPSETTING( 0x0800, "Manual" ) PORT_DIPSETTING( 0x0000, "Semi-Automatic" ) PORT_DIPNAME( 0x1000, 0x0000, "Extended Play" ) PORT_DIPSETTING( 0x0000, "500000 points" ) PORT_DIPSETTING( 0x1000, "300000 points" ) PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Demo_Sounds )) PORT_DIPSETTING( 0x2000, DEF_STR( Off )) PORT_DIPSETTING( 0x0000, DEF_STR( On )) PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Continues ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Off )) PORT_DIPSETTING( 0x0000, DEF_STR( On )) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen )) PORT_DIPSETTING( 0x0000, DEF_STR( Off )) PORT_DIPSETTING( 0x8000, DEF_STR( On )) INPUT_PORTS_END static INPUT_PORTS_START( svolley ) PORT_START /* c0018 lower 8 bits */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0xffc0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START /* c001a lower 8 bits */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0xffc0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START /* c0018/c001a upper 8 bits */ PORT_BIT( 0x00ff, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x0700, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START /* c001c DIP switches */ PORT_DIPNAME( 0x000f, 0x0000, DEF_STR( Coin_A )) PORT_DIPSETTING( 0x000d, DEF_STR( 3C_1C )) PORT_DIPSETTING( 0x000c, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0005, "6 Coins/4 Credits") PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x0003, "5 Coins/6 Credits" ) PORT_DIPSETTING( 0x0002, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x0006, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x0009, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x000a, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x000b, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_6C )) PORT_DIPNAME( 0x00f0, 0x0000, DEF_STR( Coin_B )) PORT_DIPSETTING( 0x00d0, DEF_STR( 3C_1C )) PORT_DIPSETTING( 0x00c0, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0050, "6 Coins/4 Credits") PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x0030, "5 Coins/6 Credits" ) PORT_DIPSETTING( 0x0020, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x0060, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x0090, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x00b0, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0040, DEF_STR( 1C_6C )) PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Game_Time )) PORT_DIPSETTING( 0x0100, "2 min/1 min" ) PORT_DIPSETTING( 0x0000, "3 min/1.5 min" ) PORT_DIPNAME( 0x0600, 0x0000, "2P Starting Score" ) PORT_DIPSETTING( 0x0600, "0-0" ) PORT_DIPSETTING( 0x0400, "5-5" ) PORT_DIPSETTING( 0x0000, "7-7" ) PORT_DIPSETTING( 0x0200, "9-9" ) PORT_DIPNAME( 0x1800, 0x0000, "1P Starting Score" ) PORT_DIPSETTING( 0x1000, "9-11" ) PORT_DIPSETTING( 0x1800, "10-10" ) PORT_DIPSETTING( 0x0800, "10-11" ) PORT_DIPSETTING( 0x0000, "11-11" ) PORT_SERVICE( 0x2000, IP_ACTIVE_HIGH ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds )) PORT_DIPSETTING( 0x0000, DEF_STR( Off )) PORT_DIPSETTING( 0x4000, DEF_STR( On )) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen )) PORT_DIPSETTING( 0x0000, DEF_STR( Off )) PORT_DIPSETTING( 0x8000, DEF_STR( On )) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout bglayout = { 8,8, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 4, 0, 12, 8, 20, 16, 28, 24 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 8*32 }; static const gfx_layout splayout = { 16,32, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 12, 8, 4, 0, 28, 24, 20, 16, 44, 40, 36, 32, 60, 56, 52, 48 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64, 16*64, 17*64, 18*64, 19*64, 20*64, 21*64, 22*64, 23*64, 24*64, 25*64, 26*64, 27*64, 28*64, 29*64, 30*64, 31*64 }, 8*256 }; static GFXDECODE_START( rpunch ) GFXDECODE_ENTRY( REGION_GFX1, 0, bglayout, 0, 16 ) GFXDECODE_ENTRY( REGION_GFX2, 0, bglayout, 256, 16 ) GFXDECODE_ENTRY( REGION_GFX3, 0, splayout, 0, 16*4 ) GFXDECODE_END /************************************* * * Sound definitions * *************************************/ static struct YM2151interface ym2151_interface = { ym2151_irq_gen }; static struct upd7759_interface upd7759_interface = { REGION_SOUND1 }; /************************************* * * Machine driver * *************************************/ static MACHINE_DRIVER_START( rpunch ) /* basic machine hardware */ MDRV_CPU_ADD(M68000, MASTER_CLOCK/2) MDRV_CPU_PROGRAM_MAP(readmem,writemem) MDRV_CPU_ADD(Z80, MASTER_CLOCK/4) MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound) MDRV_SCREEN_REFRESH_RATE(60) MDRV_MACHINE_RESET(rpunch) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(304, 224) MDRV_SCREEN_VISIBLE_AREA(8, 303-8, 0, 223-8) MDRV_GFXDECODE(rpunch) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(rpunch) MDRV_VIDEO_UPDATE(rpunch) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(YM2151, MASTER_CLOCK/4) MDRV_SOUND_CONFIG(ym2151_interface) MDRV_SOUND_ROUTE(0, "mono", 0.50) MDRV_SOUND_ROUTE(1, "mono", 0.50) MDRV_SOUND_ADD(UPD7759, UPD7759_STANDARD_CLOCK) MDRV_SOUND_CONFIG(upd7759_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_DRIVER_END /************************************* * * ROM definitions * *************************************/ ROM_START( rpunch ) ROM_REGION( 0x40000, REGION_CPU1, 0 ) ROM_LOAD16_BYTE( "rpunch.20", 0x00000, 0x08000, CRC(a2028d59) SHA1(d304811853ad68b3977edb90b94f3e2c7507be82) ) ROM_LOAD16_BYTE( "rpunch.21", 0x00001, 0x08000, CRC(1cdb13d3) SHA1(a51b2bbbd7b4553500b65aa6a20fabe03432e6ca) ) ROM_LOAD16_BYTE( "rpunch.2", 0x10000, 0x08000, CRC(9b9729bb) SHA1(3fcf8df9787137d331c062bc4ee97d865af29c78) ) ROM_LOAD16_BYTE( "rpunch.3", 0x10001, 0x08000, CRC(5704a688) SHA1(3c447cd98ecd25798dbeea328e3ccbaad384c8b1) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "rpunch.92", 0x00000, 0x10000, CRC(5e1870e3) SHA1(0ab33f39144ed72d805341d869f61764610d3df6) ) ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_ERASEFF ) ROM_LOAD( "rl_c13.bin", 0x00000, 0x40000, CRC(7c8403b0) SHA1(2fb92860a41f3331076c73b2b010e175cb4929ca) ) ROM_LOAD( "rl_c10.bin", 0x40000, 0x08000, CRC(312eb260) SHA1(31faa90fde54fbc6c110bee7b4690a30beaec469) ) ROM_LOAD( "rl_c12.bin", 0x48000, 0x08000, CRC(bea85219) SHA1(4036bdad921dd3555a2dc6bb12e9ffa615de70ca) ) ROM_FILL( 0x50000, 0x10000, 0xff ) ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_ERASEFF ) ROM_LOAD( "rl_a10.bin", 0x00000, 0x40000, CRC(c2a77619) SHA1(9b1e85fb18833c3b96a6c58b8714984f60a90afc) ) ROM_LOAD( "rl_a13.bin", 0x40000, 0x08000, CRC(a39c2c16) SHA1(d8d55eb58d3fc79f982f535ec85f69593fe9d883) ) ROM_LOAD( "rpunch.54", 0x48000, 0x08000, CRC(e2969747) SHA1(8da996fc2e2e3d281f293d0ccaf35ebdb9379d48) ) ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "rl_4g.bin", 0x00000, 0x20000, CRC(c5cb4b7a) SHA1(2b6be85800ab62b000a0b01cff8af689b25c4c65) ) ROM_LOAD16_BYTE( "rl_4h.bin", 0x00001, 0x20000, CRC(8a4d3c99) SHA1(29fca0ea60ac040fc0b0f65b9d2069fcffe039bd) ) ROM_LOAD16_BYTE( "rl_1g.bin", 0x40000, 0x08000, CRC(74d41b2e) SHA1(cd690df46242dd54061bf5f6464203e1f29ce6d8) ) ROM_LOAD16_BYTE( "rl_1h.bin", 0x40001, 0x08000, CRC(7dcb32bb) SHA1(3401464494447b681456d81199e8e74837419a39) ) ROM_LOAD16_BYTE( "rpunch.85", 0x50000, 0x08000, CRC(60b88a2c) SHA1(b10aba06a5d88d0f27041f9e356aebf9f8a230df) ) ROM_LOAD16_BYTE( "rpunch.86", 0x50001, 0x08000, CRC(91d204f6) SHA1(68b5fb29ea5404597adada1a197ad853e79ada1c) ) ROM_REGION( 0x60000, REGION_SOUND1, 0 ) ROM_LOAD( "rl_f18.bin", 0x20000, 0x20000, CRC(47840673) SHA1(ffe20f8772a987f5dd06a3f348a1e3cfed26e19e) ) // ROM_LOAD( "rpunch.91", 0x00000, 0x0f000, CRC(7512cc59) ) ROM_END ROM_START( rabiolep ) ROM_REGION( 0x40000, REGION_CPU1, 0 ) ROM_LOAD16_BYTE( "rl_e2.bin", 0x00000, 0x08000, CRC(7d936a12) SHA1(4f472ccbceb13b4d0b14c686d151faa8d4c466c7) ) ROM_LOAD16_BYTE( "rl_d2.bin", 0x00001, 0x08000, CRC(d8d85429) SHA1(dc52c30c18026300a4625bddc987a00396bcd079) ) ROM_LOAD16_BYTE( "rl_e4.bin", 0x10000, 0x08000, CRC(5bfaee12) SHA1(c918b1843ad96410f41915574cf12949658c6e90) ) ROM_LOAD16_BYTE( "rl_d4.bin", 0x10001, 0x08000, CRC(e64216bf) SHA1(851ebab8d7cddb60ab0a8a290df151b35d605e3e) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "rl_f20.bin", 0x00000, 0x10000, CRC(a6f50351) SHA1(3152d4ed100b0dfaf0da4ee79cd9e0f1692335e0) ) ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_ERASEFF ) ROM_LOAD( "rl_c13.bin", 0x00000, 0x40000, CRC(7c8403b0) SHA1(2fb92860a41f3331076c73b2b010e175cb4929ca) ) ROM_LOAD( "rl_c10.bin", 0x40000, 0x08000, CRC(312eb260) SHA1(31faa90fde54fbc6c110bee7b4690a30beaec469) ) ROM_LOAD( "rl_c12.bin", 0x48000, 0x08000, CRC(bea85219) SHA1(4036bdad921dd3555a2dc6bb12e9ffa615de70ca) ) ROM_FILL( 0x50000, 0x10000, 0xff ) ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_ERASEFF ) ROM_LOAD( "rl_a10.bin", 0x00000, 0x40000, CRC(c2a77619) SHA1(9b1e85fb18833c3b96a6c58b8714984f60a90afc) ) ROM_LOAD( "rl_a13.bin", 0x40000, 0x08000, CRC(a39c2c16) SHA1(d8d55eb58d3fc79f982f535ec85f69593fe9d883) ) ROM_LOAD( "rl_a12.bin", 0x48000, 0x08000, CRC(970b0e32) SHA1(a1d4025ee4470a41aa047c6f06ca7aa98a1f7ffd) ) ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "rl_4g.bin", 0x00000, 0x20000, CRC(c5cb4b7a) SHA1(2b6be85800ab62b000a0b01cff8af689b25c4c65) ) ROM_LOAD16_BYTE( "rl_4h.bin", 0x00001, 0x20000, CRC(8a4d3c99) SHA1(29fca0ea60ac040fc0b0f65b9d2069fcffe039bd) ) ROM_LOAD16_BYTE( "rl_1g.bin", 0x40000, 0x08000, CRC(74d41b2e) SHA1(cd690df46242dd54061bf5f6464203e1f29ce6d8) ) ROM_LOAD16_BYTE( "rl_1h.bin", 0x40001, 0x08000, CRC(7dcb32bb) SHA1(3401464494447b681456d81199e8e74837419a39) ) ROM_LOAD16_BYTE( "rl_2g.bin", 0x50000, 0x08000, CRC(744903b4) SHA1(ba931a7f6bea8cebab8314551ed34896316b6661) ) ROM_LOAD16_BYTE( "rl_2h.bin", 0x50001, 0x08000, CRC(09649e75) SHA1(a650561a11970fbcbc4610fc67cb9f54fa3145a6) ) ROM_REGION( 0x60000, REGION_SOUND1, 0 ) ROM_LOAD( "rl_f18.bin", 0x20000, 0x20000, CRC(47840673) SHA1(ffe20f8772a987f5dd06a3f348a1e3cfed26e19e) ) ROM_END ROM_START( svolley ) ROM_REGION( 0x40000, REGION_CPU1, 0 ) ROM_LOAD16_BYTE( "sps_13.bin", 0x00000, 0x10000, CRC(2fbc5dcf) SHA1(fba4d353948f29b75b4db464509f7e606703f9dc) ) ROM_LOAD16_BYTE( "sps_11.bin", 0x00001, 0x10000, CRC(51b025c9) SHA1(4eae91ee9fe893083d0ff5fed28d847dba49b244) ) ROM_LOAD16_BYTE( "sps_14.bin", 0x20000, 0x08000, CRC(e7630122) SHA1(d200afe5134030be615f112af0ab54ac3b349eca) ) ROM_LOAD16_BYTE( "sps_12.bin", 0x20001, 0x08000, CRC(b6b24910) SHA1(2e4cf80a8eb1fcd9448405ff881bb99ae4ce8909) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "sps_17.bin", 0x00000, 0x10000, CRC(48b89688) SHA1(1f39d979a852f5237a7d95231e86a28cdc1f4d65) ) ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_ERASEFF ) ROM_LOAD( "sps_02.bin", 0x00000, 0x10000, CRC(1a0abe75) SHA1(49251c5e377f9317471f7df26ac2c6b8cfa51007) ) ROM_LOAD( "sps_03.bin", 0x10000, 0x10000, CRC(36279075) SHA1(6c4cf3fab9eb764cb8bc10ab4f8aa54d0afb65d9) ) ROM_LOAD( "sps_04.bin", 0x20000, 0x10000, CRC(7cede7d9) SHA1(9c7e3a9b7dd8d390b327d52ced35b03b8c1fd5ee) ) ROM_LOAD( "sps_01.bin", 0x30000, 0x08000, CRC(6425e6d7) SHA1(b6c81155c22072d1de88ca23d58bd9621139dc6c) ) ROM_LOAD( "sps_10.bin", 0x40000, 0x08000, CRC(a12b1589) SHA1(ecaa941f29c028ca94fcd1d86edfd69884e61d2c) ) ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_ERASEFF ) ROM_LOAD( "sps_05.bin", 0x00000, 0x10000, CRC(b0671d12) SHA1(defc71b6d7c31c74a58789a1620a506f36b85837) ) ROM_LOAD( "sps_06.bin", 0x10000, 0x10000, CRC(c231957e) SHA1(b56afd41969bd865ad3ca16fb51e39030aeb1943) ) ROM_LOAD( "sps_07.bin", 0x20000, 0x10000, CRC(904b7709) SHA1(9b66a565cd599928b666baad9f97c50f35ffcc37) ) ROM_LOAD( "sps_08.bin", 0x30000, 0x10000, CRC(5430ffac) SHA1(163311d96f2f7e1ecb0901d0be73ac357b01bf6a) ) ROM_LOAD( "sps_09.bin", 0x40000, 0x10000, CRC(414a6278) SHA1(baa9dc9ab0dd3c5f27c128de23053edcddf45ad0) ) ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "sps_20.bin", 0x00000, 0x10000, CRC(c9e7206d) SHA1(af5b2f49387a3b46c6693f4782aa0e587f17ab25) ) ROM_LOAD16_BYTE( "sps_23.bin", 0x00001, 0x10000, CRC(7b15c805) SHA1(b55d67956ca10c172f244edce4dc0a8bd155b3ce) ) ROM_LOAD16_BYTE( "sps_19.bin", 0x20000, 0x08000, CRC(8ac2f232) SHA1(6ccd003d7e6fb933241e58964e682bd0fcc37b35) ) ROM_LOAD16_BYTE( "sps_22.bin", 0x20001, 0x08000, CRC(fcc754e3) SHA1(84a4083262095d099bca4d5c29829527d981130f) ) ROM_LOAD16_BYTE( "sps_18.bin", 0x30000, 0x08000, CRC(4d6c8f0c) SHA1(27f58a53cd6aef071c685eda532e4909ea915c8d) ) ROM_LOAD16_BYTE( "sps_21.bin", 0x30001, 0x08000, CRC(9dd28b42) SHA1(5f49456ee49ed7df59629d02a9da57eac370c388) ) ROM_REGION( 0x60000, REGION_SOUND1, 0 ) ROM_LOAD( "sps_16.bin", 0x20000, 0x20000, CRC(456d0f36) SHA1(3d1bdc5c79b41a7b33932d6a8b838f01cea9d4ed) ) ROM_LOAD( "sps_15.bin", 0x40000, 0x10000, CRC(f33f415f) SHA1(1dd465d9b3009754a7d53400562a53dacff364fc) ) ROM_END ROM_START( svolleyk ) ROM_REGION( 0x40000, REGION_CPU1, 0 ) ROM_LOAD16_BYTE( "a14.bin", 0x00000, 0x10000, CRC(dbab3bf9) SHA1(b329245666fb5082871d661714332b10cf49fe41) ) ROM_LOAD16_BYTE( "a11.bin", 0x00001, 0x10000, CRC(92afd56f) SHA1(6edb421af6051de640c3ed9bb75bd9e7f609ce14) ) ROM_LOAD16_BYTE( "a15.bin", 0x20000, 0x08000, CRC(d8f89c4a) SHA1(454b42277457d3ebdefb04fc91f6bdc1e0d28439) ) ROM_LOAD16_BYTE( "a12.bin", 0x20001, 0x08000, CRC(de3dd5cb) SHA1(ea997b91ff45513e69fe76d71da40c8f9dc112f7) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "sps_17.bin", 0x00000, 0x10000, CRC(48b89688) SHA1(1f39d979a852f5237a7d95231e86a28cdc1f4d65) ) ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_ERASEFF ) ROM_LOAD( "sps_02.bin", 0x00000, 0x10000, CRC(1a0abe75) SHA1(49251c5e377f9317471f7df26ac2c6b8cfa51007) ) ROM_LOAD( "sps_03.bin", 0x10000, 0x10000, CRC(36279075) SHA1(6c4cf3fab9eb764cb8bc10ab4f8aa54d0afb65d9) ) ROM_LOAD( "sps_04.bin", 0x20000, 0x10000, CRC(7cede7d9) SHA1(9c7e3a9b7dd8d390b327d52ced35b03b8c1fd5ee) ) ROM_LOAD( "sps_01.bin", 0x30000, 0x08000, CRC(6425e6d7) SHA1(b6c81155c22072d1de88ca23d58bd9621139dc6c) ) ROM_LOAD( "sps_10.bin", 0x40000, 0x08000, CRC(a12b1589) SHA1(ecaa941f29c028ca94fcd1d86edfd69884e61d2c) ) ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_ERASEFF ) ROM_LOAD( "sps_05.bin", 0x00000, 0x10000, CRC(b0671d12) SHA1(defc71b6d7c31c74a58789a1620a506f36b85837) ) ROM_LOAD( "sps_06.bin", 0x10000, 0x10000, CRC(c231957e) SHA1(b56afd41969bd865ad3ca16fb51e39030aeb1943) ) ROM_LOAD( "sps_07.bin", 0x20000, 0x10000, CRC(904b7709) SHA1(9b66a565cd599928b666baad9f97c50f35ffcc37) ) ROM_LOAD( "sps_08.bin", 0x30000, 0x10000, CRC(5430ffac) SHA1(163311d96f2f7e1ecb0901d0be73ac357b01bf6a) ) ROM_LOAD( "sps_09.bin", 0x40000, 0x10000, CRC(414a6278) SHA1(baa9dc9ab0dd3c5f27c128de23053edcddf45ad0) ) ROM_LOAD( "a09.bin", 0x50000, 0x08000, CRC(dd92dfe1) SHA1(08c956e11d567a215ec3cdaf6ef75fa9a886513a) ) ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "sps_20.bin", 0x00000, 0x10000, CRC(c9e7206d) SHA1(af5b2f49387a3b46c6693f4782aa0e587f17ab25) ) ROM_LOAD16_BYTE( "sps_23.bin", 0x00001, 0x10000, CRC(7b15c805) SHA1(b55d67956ca10c172f244edce4dc0a8bd155b3ce) ) ROM_LOAD16_BYTE( "sps_19.bin", 0x20000, 0x08000, CRC(8ac2f232) SHA1(6ccd003d7e6fb933241e58964e682bd0fcc37b35) ) ROM_LOAD16_BYTE( "sps_22.bin", 0x20001, 0x08000, CRC(fcc754e3) SHA1(84a4083262095d099bca4d5c29829527d981130f) ) ROM_LOAD16_BYTE( "sps_18.bin", 0x30000, 0x08000, CRC(4d6c8f0c) SHA1(27f58a53cd6aef071c685eda532e4909ea915c8d) ) ROM_LOAD16_BYTE( "sps_21.bin", 0x30001, 0x08000, CRC(9dd28b42) SHA1(5f49456ee49ed7df59629d02a9da57eac370c388) ) ROM_REGION( 0x60000, REGION_SOUND1, 0 ) ROM_LOAD( "sps_16.bin", 0x20000, 0x20000, CRC(456d0f36) SHA1(3d1bdc5c79b41a7b33932d6a8b838f01cea9d4ed) ) ROM_LOAD( "sps_15.bin", 0x40000, 0x10000, CRC(f33f415f) SHA1(1dd465d9b3009754a7d53400562a53dacff364fc) ) ROM_END ROM_START( svolleyu ) ROM_REGION( 0x40000, REGION_CPU1, 0 ) ROM_LOAD16_BYTE( "svb-du8.137", 0x00000, 0x10000, CRC(ffd5d261) SHA1(cf1a6897b88481d6dc7ffca647f85b91b04c2242) ) ROM_LOAD16_BYTE( "svb-du5.136", 0x00001, 0x10000, CRC(c1e943f5) SHA1(dda0db7dcf61038fd14d1717ee036e0e5b92253d) ) ROM_LOAD16_BYTE( "svb-du9.127", 0x20000, 0x08000, CRC(70e04a2e) SHA1(0dec1e21a7bf611caf3487a31965654ce1fe2989) ) ROM_LOAD16_BYTE( "svb-du6.126", 0x20001, 0x08000, CRC(acb3872b) SHA1(a720efe3f248c6a8c8f95c5c90bfe7f1e8537911) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "sps_17.bin", 0x00000, 0x10000, CRC(48b89688) SHA1(1f39d979a852f5237a7d95231e86a28cdc1f4d65) ) ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_ERASEFF ) ROM_LOAD( "sps_02.bin", 0x00000, 0x10000, CRC(1a0abe75) SHA1(49251c5e377f9317471f7df26ac2c6b8cfa51007) ) ROM_LOAD( "sps_03.bin", 0x10000, 0x10000, CRC(36279075) SHA1(6c4cf3fab9eb764cb8bc10ab4f8aa54d0afb65d9) ) ROM_LOAD( "sps_04.bin", 0x20000, 0x10000, CRC(7cede7d9) SHA1(9c7e3a9b7dd8d390b327d52ced35b03b8c1fd5ee) ) ROM_LOAD( "sps_01.bin", 0x30000, 0x08000, CRC(6425e6d7) SHA1(b6c81155c22072d1de88ca23d58bd9621139dc6c) ) ROM_LOAD( "sps_10.bin", 0x40000, 0x08000, CRC(a12b1589) SHA1(ecaa941f29c028ca94fcd1d86edfd69884e61d2c) ) ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_ERASEFF ) ROM_LOAD( "sps_05.bin", 0x00000, 0x10000, CRC(b0671d12) SHA1(defc71b6d7c31c74a58789a1620a506f36b85837) ) ROM_LOAD( "sps_06.bin", 0x10000, 0x10000, CRC(c231957e) SHA1(b56afd41969bd865ad3ca16fb51e39030aeb1943) ) ROM_LOAD( "sps_07.bin", 0x20000, 0x10000, CRC(904b7709) SHA1(9b66a565cd599928b666baad9f97c50f35ffcc37) ) ROM_LOAD( "sps_08.bin", 0x30000, 0x10000, CRC(5430ffac) SHA1(163311d96f2f7e1ecb0901d0be73ac357b01bf6a) ) ROM_LOAD( "sps_09.bin", 0x40000, 0x10000, CRC(414a6278) SHA1(baa9dc9ab0dd3c5f27c128de23053edcddf45ad0) ) ROM_LOAD( "a09.bin", 0x50000, 0x08000, CRC(dd92dfe1) SHA1(08c956e11d567a215ec3cdaf6ef75fa9a886513a) ) ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "sps_20.bin", 0x00000, 0x10000, CRC(c9e7206d) SHA1(af5b2f49387a3b46c6693f4782aa0e587f17ab25) ) ROM_LOAD16_BYTE( "sps_23.bin", 0x00001, 0x10000, CRC(7b15c805) SHA1(b55d67956ca10c172f244edce4dc0a8bd155b3ce) ) ROM_LOAD16_BYTE( "sps_19.bin", 0x20000, 0x08000, CRC(8ac2f232) SHA1(6ccd003d7e6fb933241e58964e682bd0fcc37b35) ) ROM_LOAD16_BYTE( "sps_22.bin", 0x20001, 0x08000, CRC(fcc754e3) SHA1(84a4083262095d099bca4d5c29829527d981130f) ) ROM_LOAD16_BYTE( "sps_18.bin", 0x30000, 0x08000, CRC(4d6c8f0c) SHA1(27f58a53cd6aef071c685eda532e4909ea915c8d) ) ROM_LOAD16_BYTE( "sps_21.bin", 0x30001, 0x08000, CRC(9dd28b42) SHA1(5f49456ee49ed7df59629d02a9da57eac370c388) ) ROM_REGION( 0x60000, REGION_SOUND1, 0 ) ROM_LOAD( "sps_16.bin", 0x20000, 0x20000, CRC(456d0f36) SHA1(3d1bdc5c79b41a7b33932d6a8b838f01cea9d4ed) ) ROM_LOAD( "sps_15.bin", 0x40000, 0x10000, CRC(f33f415f) SHA1(1dd465d9b3009754a7d53400562a53dacff364fc) ) ROM_END /************************************* * * Driver initialization * *************************************/ static DRIVER_INIT( rabiolep ) { rpunch_sprite_palette = 0x300; } static DRIVER_INIT( svolley ) { /* the main differences between Super Volleyball and Rabbit Punch are */ /* the lack of direct-mapped bitmap and a different palette base for sprites */ rpunch_sprite_palette = 0x080; rpunch_bitmapram = NULL; } /************************************* * * Game drivers * *************************************/ GAME( 1987, rabiolep, 0, rpunch, rabiolep, rabiolep, ROT0, "V-System Co.", "Rabio Lepus (Japan)", 0 ) GAME( 1987, rpunch, rabiolep, rpunch, rpunch, rabiolep, ROT0, "V-System Co. (Bally/Midway/Sente license)", "Rabbit Punch (US)", 0 ) GAME( 1989, svolley, 0, rpunch, svolley, svolley, ROT0, "V-System Co.", "Super Volleyball (Japan)", 0 ) GAME( 1989, svolleyk, svolley, rpunch, svolley, svolley, ROT0, "V-System Co.", "Super Volleyball (Korea)", 0 ) GAME( 1989, svolleyu, svolley, rpunch, svolley, svolley, ROT0, "V-System Co. (Data East license)", "Super Volleyball (US)", 0 )