/*************************************************************************** Rollergames (GX999) (c) 1991 Konami driver by Nicola Salmoria ***************************************************************************/ #include "driver.h" #include "cpu/z80/z80.h" #include "video/konamiic.h" #include "cpu/konami/konami.h" /* for the callback and the firq irq definition */ #include "machine/eeprom.h" #include "sound/3812intf.h" #include "sound/k053260.h" /* prototypes */ static MACHINE_RESET( rollerg ); static KONAMI_SETLINES_CALLBACK( rollerg_banking ); VIDEO_START( rollerg ); VIDEO_UPDATE( rollerg ); static int readzoomroms; static WRITE8_HANDLER( rollerg_0010_w ) { logerror("%04x: write %02x to 0010\n",cpu_get_pc(space->cpu),data); /* bits 0/1 are coin counters */ coin_counter_w(0,data & 0x01); coin_counter_w(1,data & 0x02); /* bit 2 enables 051316 ROM reading */ readzoomroms = data & 0x04; /* bit 5 enables 051316 wraparound */ K051316_wraparound_enable(0, data & 0x20); /* other bits unknown */ } static READ8_HANDLER( rollerg_K051316_r ) { if (readzoomroms) return K051316_rom_0_r(space, offset); else return K051316_0_r(space, offset); } static READ8_DEVICE_HANDLER( rollerg_sound_r ) { /* If the sound CPU is running, read the status, otherwise just make it pass the test */ return k053260_r(device, 2 + offset); } static WRITE8_HANDLER( soundirq_w ) { cpu_set_input_line_and_vector(space->machine->cpu[1],0,HOLD_LINE,0xff); } static TIMER_CALLBACK( nmi_callback ) { cpu_set_input_line(machine->cpu[1], INPUT_LINE_NMI, ASSERT_LINE); } static WRITE8_HANDLER( sound_arm_nmi_w ) { cpu_set_input_line(space->machine->cpu[1], INPUT_LINE_NMI, CLEAR_LINE); timer_set(space->machine, ATTOTIME_IN_USEC(50), NULL,0,nmi_callback); /* kludge until the K053260 is emulated correctly */ } static READ8_HANDLER( pip_r ) { return 0x7f; } static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0020, 0x0020) AM_READ(watchdog_reset_r) AM_RANGE(0x0030, 0x0031) AM_DEVREAD("konami", rollerg_sound_r) /* K053260 */ AM_RANGE(0x0050, 0x0050) AM_READ_PORT("P1") AM_RANGE(0x0051, 0x0051) AM_READ_PORT("P2") AM_RANGE(0x0052, 0x0052) AM_READ_PORT("DSW3") AM_RANGE(0x0053, 0x0053) AM_READ_PORT("DSW1") AM_RANGE(0x0060, 0x0060) AM_READ_PORT("DSW2") AM_RANGE(0x0061, 0x0061) AM_READ(pip_r) /* ????? */ AM_RANGE(0x0300, 0x030f) AM_READ(K053244_r) AM_RANGE(0x0800, 0x0fff) AM_READ(rollerg_K051316_r) AM_RANGE(0x1000, 0x17ff) AM_READ(K053245_r) AM_RANGE(0x1800, 0x1fff) AM_READ(SMH_RAM) AM_RANGE(0x2000, 0x3aff) AM_READ(SMH_RAM) AM_RANGE(0x4000, 0x7fff) AM_READ(SMH_BANK1) AM_RANGE(0x8000, 0xffff) AM_READ(SMH_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0010, 0x0010) AM_WRITE(rollerg_0010_w) AM_RANGE(0x0020, 0x0020) AM_WRITE(watchdog_reset_w) AM_RANGE(0x0030, 0x0031) AM_DEVWRITE("konami", k053260_w) AM_RANGE(0x0040, 0x0040) AM_WRITE(soundirq_w) AM_RANGE(0x0100, 0x010f) AM_WRITE(SMH_NOP) /* 053252? */ AM_RANGE(0x0200, 0x020f) AM_WRITE(K051316_ctrl_0_w) AM_RANGE(0x0300, 0x030f) AM_WRITE(K053244_w) AM_RANGE(0x0800, 0x0fff) AM_WRITE(K051316_0_w) AM_RANGE(0x1000, 0x17ff) AM_WRITE(K053245_w) AM_RANGE(0x1800, 0x1fff) AM_WRITE(paletteram_xBBBBBGGGGGRRRRR_be_w) AM_BASE(&paletteram) AM_RANGE(0x2000, 0x3aff) AM_WRITE(SMH_RAM) AM_RANGE(0x4000, 0xffff) AM_WRITE(SMH_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( readmem_sound, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM) AM_RANGE(0x8000, 0x87ff) AM_READ(SMH_RAM) AM_RANGE(0xa000, 0xa02f) AM_DEVREAD("konami", k053260_r) AM_RANGE(0xc000, 0xc001) AM_DEVREAD("ym", ym3812_r) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem_sound, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(SMH_ROM) AM_RANGE(0x8000, 0x87ff) AM_WRITE(SMH_RAM) AM_RANGE(0xa000, 0xa02f) AM_DEVWRITE("konami", k053260_w) AM_RANGE(0xc000, 0xc001) AM_DEVWRITE("ym", ym3812_w) AM_RANGE(0xfc00, 0xfc00) AM_WRITE(sound_arm_nmi_w) ADDRESS_MAP_END /*************************************************************************** Input Ports ***************************************************************************/ static INPUT_PORTS_START( rollerg ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) // PORT_DIPSETTING( 0x00, "Disabled" ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x03, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x10, "Bonus Energy" ) PORT_DIPSETTING( 0x00, "1/2 for Stage Winner" ) PORT_DIPSETTING( 0x08, "1/4 for Stage Winner" ) PORT_DIPSETTING( 0x10, "1/4 for Cycle Winner" ) PORT_DIPSETTING( 0x18, DEF_STR( None ) ) PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) INPUT_PORTS_END /*************************************************************************** Machine Driver ***************************************************************************/ static MACHINE_DRIVER_START( rollerg ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", KONAMI, 3000000) /* ? */ MDRV_CPU_PROGRAM_MAP(readmem,writemem) MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) MDRV_CPU_ADD("audiocpu", Z80, 3579545) MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound) /* NMIs are generated by the 053260 */ MDRV_MACHINE_RESET(rollerg) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS) MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 ) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(rollerg) MDRV_VIDEO_UPDATE(rollerg) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM3812, 3579545) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD("konami", K053260, 3579545) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70) MACHINE_DRIVER_END /*************************************************************************** Game ROMs ***************************************************************************/ ROM_START( rollerg ) ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */ ROM_LOAD( "999m02.g7", 0x10000, 0x18000, CRC(3df8db93) SHA1(10c46d53d11b12b8f7cc6417601baef4638c1efe) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "999m01.e11", 0x0000, 0x8000, CRC(1fcfb22f) SHA1(ef058a7de6ba7cf310b91975345113acc6078f8a) ) ROM_REGION( 0x200000, "gfx1", 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ ROM_LOAD( "999h06.k2", 0x000000, 0x100000, CRC(eda05130) SHA1(b52073a4a4651035d5f1e112601ceb2d004b2143) ) /* sprites */ ROM_LOAD( "999h05.k8", 0x100000, 0x100000, CRC(5f321c7d) SHA1(d60a3480891b83ac109f2fecfe2b958bac310c15) ) ROM_REGION( 0x080000, "gfx2", 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ ROM_LOAD( "999h03.d23", 0x000000, 0x040000, CRC(ea1edbd2) SHA1(a17d19f873384287e1e47222d46274e7408b40d4) ) /* zoom */ ROM_LOAD( "999h04.f23", 0x040000, 0x040000, CRC(c1a35355) SHA1(615606d30500a8f2be19171893e985b085fff2fc) ) ROM_REGION( 0x80000, "konami", 0 ) /* samples for 053260 */ ROM_LOAD( "999h09.c5", 0x000000, 0x080000, CRC(c5188783) SHA1(d9ab69e4197ba2b42e3b0bb713236c8037fc2ab3) ) ROM_END ROM_START( rollergj ) ROM_REGION( 0x28000, "maincpu", 0 ) /* code + banked roms */ ROM_LOAD( "999v02.bin", 0x10000, 0x18000, CRC(0dd8c3ac) SHA1(4c3d5514dec317c6640ceaaa06411766632f4412) ) ROM_CONTINUE( 0x08000, 0x08000 ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "999m01.e11", 0x0000, 0x8000, CRC(1fcfb22f) SHA1(ef058a7de6ba7cf310b91975345113acc6078f8a) ) ROM_REGION( 0x200000, "gfx1", 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ ROM_LOAD( "999h06.k2", 0x000000, 0x100000, CRC(eda05130) SHA1(b52073a4a4651035d5f1e112601ceb2d004b2143) ) /* sprites */ ROM_LOAD( "999h05.k8", 0x100000, 0x100000, CRC(5f321c7d) SHA1(d60a3480891b83ac109f2fecfe2b958bac310c15) ) ROM_REGION( 0x080000, "gfx2", 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ ROM_LOAD( "999h03.d23", 0x000000, 0x040000, CRC(ea1edbd2) SHA1(a17d19f873384287e1e47222d46274e7408b40d4) ) /* zoom */ ROM_LOAD( "999h04.f23", 0x040000, 0x040000, CRC(c1a35355) SHA1(615606d30500a8f2be19171893e985b085fff2fc) ) ROM_REGION( 0x80000, "konami", 0 ) /* samples for 053260 */ ROM_LOAD( "999h09.c5", 0x000000, 0x080000, CRC(c5188783) SHA1(d9ab69e4197ba2b42e3b0bb713236c8037fc2ab3) ) ROM_END /*************************************************************************** Game driver(s) ***************************************************************************/ static KONAMI_SETLINES_CALLBACK( rollerg_banking ) { UINT8 *RAM = memory_region(device->machine, "maincpu"); int offs = 0; offs = 0x10000 + ((lines & 0x07) * 0x4000); if (offs >= 0x28000) offs -= 0x20000; memory_set_bankptr(device->machine, 1,&RAM[offs]); } static MACHINE_RESET( rollerg ) { konami_configure_set_lines(machine->cpu[0], rollerg_banking); readzoomroms = 0; } static DRIVER_INIT( rollerg ) { konami_rom_deinterleave_2(machine, "gfx1"); } GAME( 1991, rollerg, 0, rollerg, rollerg, rollerg, ROT0, "Konami", "Rollergames (US)", 0 ) GAME( 1991, rollergj, rollerg, rollerg, rollerg, rollerg, ROT0, "Konami", "Rollergames (Japan)", 0 )