/*************************************************************************** Sasuke vs. Commander SNK/Rock-Ola driver by ? Games supported: * Sasuke vs. Commander * Satan of Saturn [2 sets] * Zarzon (clone of 'satansat') * Vanguard [3 sets] * Fantasy [3 sets] G-202 * Pioneer Balloon G-204 * Nibbler [4 sets] G-208 DIP locations verified from manual for: * Zarzon (Satan of Saturn uses the same code, so I guess locations are the same) * Vanguard * Nibbler **************************************************************************** Vanguard memory map (preliminary) 0000-03ff RAM 0400-07ff Video RAM 1 0800-0bff Video RAM 2 0c00-0fff Color RAM (3 bits for video RAM 1 and 3 bits for video RAM 2) 1000-1fff Character generator RAM 4000-bfff ROM read: 3104 IN0 3105 IN1 3106 DSW 3107 IN2 write 3100 Sound Port 0 3101 Sound Port 1 3103 bit 7 = flip screen 3200 y scroll register 3300 x scroll register **************************************************************************** Fantasy and Nibbler memory map (preliminary) 0000-03ff RAM 0400-07ff Video RAM 1 0800-0bff Video RAM 2 0c00-0fff Color RAM (3 bits for video RAM 1 and 3 bits for video RAM 2) 1000-1fff Character generator RAM 3000-bfff ROM read: 2104 IN0 2105 IN1 2106 DSW 2107 IN2 write 2000-2001 To the HD46505S video controller 2100 Sound Port 0 2101 Sound Port 1 2103 bit 7 = flip screen bit 4-6 = music 2 bit 3 = char bank selector bit 0-2 = background color 2200 y scroll register 2300 x scroll register Interrupts: VBlank causes an IRQ. Coin insertion causes a NMI. **************************************************************************** Pioneer Balloon memory map (preliminary) 0000-03ff RAM IC13 cpu 0400-07ff Video RAM 1 IC67 video 0800-0bff Video RAM 2 ???? video 0c00-0fff Color RAM IC68 (3 bits for VRAM 1 and 3 bits for VRAM 2) 1000-1fff RAM ???? Character generator 3000-3fff ROM 4/5 IC12 4000-4fff ROM 1 IC07 5000-5fff ROM 2 IC08 6000-6fff ROM 3 IC09 7000-7fff ROM 4 IC10 8000-8fff ROM 5 IC14 9000-9fff ROM 6 IC15 read: b104 IN0 b105 IN1 b106 DSW b107 IN2 write b000 Sound Port 0 b001 Sound Port 1 b100 ???? b103 bit 7 = flip screen bit 4-6 = music 2 bit 3 = char bank selector bit 0-2 = background color b106 ???? b200 y scroll register b300 x scroll register Interrupts: VBlank causes an IRQ. Coin insertion causes a NMI. **************************************************************************** Stephh's notes (based on the games M6502 code and some tests) : 1a) 'vanguard' - There are 5 different coinage settings according to the game code which are based on DSW bits 1 to 3 : bit 3 bit 2 bit 1 effect OFF OFF OFF 1C_1C OFF OFF ON 2C_1C (manual tells this is the default setting) OFF ON OFF 1C_3C ON OFF OFF 1C_2C ON ON OFF 1C_6C The 3 other combinaisons give 1C_1C - From the manual, it says that DSW bit 6 determines the cost of a game : * bit 6 = 0 : "25c / game" * bit 6 = 1 : "50c / game" When you look at the game code, it appears to be some of "Bonus Coinage" : * bit 6 = 0 : you get an additional credit each time you insert 1 coin * bit 6 = 1 : you get an additional credit each time you insert 2 coins - So, instead of having something like this : PORT_DIPNAME( 0x0e, 0x02, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!2,!3,!4") PORT_DIPSETTING( 0x02, "25c= 1C/1C 2C/3C 50c= 2C/2C" ) PORT_DIPSETTING( 0x00, "25c= 1C/2C 50c= 1C/1C 2C/3C" ) PORT_DIPSETTING( 0x08, "25c= 1C/3C 50c= 1C/2C 2C/5C" ) PORT_DIPSETTING( 0x04, "25c= 1C/4C 50c= 1C/3C 2C/7C" ) PORT_DIPSETTING( 0x0c, "25c= 1C/7C 50c= 1C/6C 2C/13C" ) duplicate settings - untested in game code PORT_DIPSETTING( 0x06, "25c= 1C/2C 50c= 1C/1C 2C/3C" ) PORT_DIPSETTING( 0x0a, "25c= 1C/2C 50c= 1C/1C 2C/3C" ) PORT_DIPSETTING( 0x0e, "25c= 1C/2C 50c= 1C/1C 2C/3C" ) ... PORT_DIPNAME( 0x40, 0x00, "Game Cost" ) PORT_DIPLOCATION("SW1:!7") PORT_DIPSETTING( 0x00, "25c / game" ) PORT_DIPSETTING( 0x40, "50c / game" ) or using conditional Dip Switches, I've coded this the way I did. - You can always continue, provided you're on the 1st pattern. The continue text is in English ! - 10 letters when you enter your initials 1b) 'vangrdce' - Code for coinage is the same as for 'vanguard'. - You can always continue, provided you're on the 1st pattern. The continue text is in English ! - 3 letters when you enter your initials 1c) 'vanguarj' - Code for coinage is the same as for 'vanguard'. - You can always continue, provided you're on the 1st pattern. The continue text is in Japanese ! - 10 letters when you enter your initials 2a) 'fantasy' - Code for coinage is the same as for 'vanguard'. - You can always continue, provided you're on the 1st pattern. Note that the continue text is in German ! - 3 letters when you enter your initials - I can't tell if it's an ingame bug or not, but there's a mix between "COIN" and "CREDIT" ("COCR" is displayed) 2b) 'fantasyu' - Code for coinage is the same as for 'vanguard'. - This version seems easier than 'fantasy', especially on level 2 where you have a sword and an easier maze. - Code has been added to test DSW bit 7 to allow or not a continue play. Note that the continue play is only available on the 1st pattern. - 3 letters when you enter your initials - "Fantasy" is written with different "font" and color - "CREDIT" is displayed instead of "COIN" 2b) 'fantasyj' - Code for coinage is the same as for 'vanguard'. - This version seems easier than 'fantasy', especially on level 2 where you have a sword and an easier maze. - Code has been added to test DSW bit 7 to allow or not a continue play. Note that the continue play is only available on the 1st pattern. Also note that the continue text is still in English ! - 3 letters when you enter your initials - "COIN" is correctly displayed. 3) 'pballoon' - Code for coinage is the same as for 'vanguard'. - The "Language" Dip Switch only has an effect at the end of the pattern when it displays "LAND HERE" or what I suppose to be same in Japanese. - 3 letters when you enter your initials - "CREDIT" is displayed 4a) 'nibbler' - "Lives settings" : 3, 4, 5 or 6 (table at 0x4edf) - Bonus life every 4 levels - Simplified instructions - DSW bit 2 determines what happens when the snake touches a corner (code at 0x3c91) : * bit 2 = 0 : pause for 13 frames * bit 2 = 1 : no pause 4b) 'nibblera' - "Lives settings" : 3, 4, 5 or 6 (table at 0x5bf0) - Bonus life every 4 levels - Detailed instructions - DSW bit 2 is no more tested when the snake touches a corner (code at 0x3b3c); this means that the snake ALWAYS pauses for 13 frames. However, there is extra code where it is tested to determine difficulty (code at 0x31b4 and 0x32f5 - tables at 0x3391 and 0x33b2) 4c) 'nibblerb' - code based on 'nibblera' - "Lives settings" : 2, 3, 4 or 5 (table at 0x5be7) - Bonus life every 4 levels - Detailed instructions - The snake ALWAYS pauses for 13 frames (code at 0x3b38) when it touches a corner and DSW bit 2 determines difficulty as in 'nibblera' (code at 0x31b0 and 0x32f1 - tables at 0x338d and 0x33ae) 4d) 'nibblero' - code is the same as 'nibblerb' (same routines, same code and tables addresses) - "Lives settings" : 2, 3, 4 or 5 (table at 0x5be7) - Bonus life every 8 levels - Detailed instructions - The snake ALWAYS pauses for 13 frames (code at 0x3b38) when it touches a corner and DSW bit 2 determines difficulty as in 'nibblera' (code at 0x31b0 and 0x32f1 - tables at 0x338d and 0x33ae) - The game is harder than 'nibblerb' because the tables at 0x338d and 0x33ae have higher values; so the snake goes faster and grows longer. ***************************************************************************/ /* TODO: - sasuke/satansat/vanguard discrete sound - vanguard/fantasy speech (hd38880/hd38882 emulation) - music freq (Satan of Saturn and clone) - correct music waveform/volume control - correct ROM names - fantasy is German? (the continue text is in German) */ #include "driver.h" #include "deprecat.h" #include "cpu/m6502/m6502.h" #include "video/mc6845.h" #include "sound/sn76477.h" #include "sound/custom.h" #include "sound/samples.h" #include "rockola.h" /* Change to 1 to allow fake debug buttons */ #define NIBBLER_HACK 0 #ifndef M_LN2 #define M_LN2 0.69314718055994530942 #endif /* video */ extern UINT8 *rockola_videoram2; extern UINT8 *rockola_charram; WRITE8_HANDLER( rockola_videoram_w ); WRITE8_HANDLER( rockola_videoram2_w ); WRITE8_HANDLER( rockola_colorram_w ); WRITE8_HANDLER( rockola_charram_w ); WRITE8_HANDLER( rockola_flipscreen_w ); WRITE8_HANDLER( rockola_scrollx_w ); WRITE8_HANDLER( rockola_scrolly_w ); PALETTE_INIT( rockola ); VIDEO_START( rockola ); VIDEO_UPDATE( rockola ); WRITE8_HANDLER( satansat_charram_w ); WRITE8_HANDLER( satansat_b002_w ); WRITE8_HANDLER( satansat_backcolor_w ); PALETTE_INIT( satansat ); VIDEO_START( satansat ); /* binary counter (1.4MHz update) */ static UINT8 sasuke_counter; static emu_timer *sasuke_timer; static TIMER_CALLBACK( sasuke_update_counter ) { sasuke_counter += 0x10; } static void sasuke_start_counter(void) { sasuke_counter = 0; sasuke_timer = timer_alloc(sasuke_update_counter, NULL); timer_adjust_periodic(sasuke_timer, attotime_zero, 0, ATTOTIME_IN_HZ(11289000/8)); // 1.4 MHz } /************************************* * * Custom input ports * *************************************/ static CUSTOM_INPUT( rockola_music0_r ) { return (rockola_music0_playing() ? 0x01 : 0x00); } static CUSTOM_INPUT( sasuke_count_r ) { return (sasuke_counter >> 4); } /************************************* * * Memory maps * *************************************/ static ADDRESS_MAP_START( sasuke_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x03ff) AM_RAM AM_RANGE(0x0400, 0x07ff) AM_RAM_WRITE(rockola_videoram2_w) AM_BASE(&rockola_videoram2) AM_RANGE(0x0800, 0x0bff) AM_RAM_WRITE(rockola_videoram_w) AM_BASE(&videoram) AM_RANGE(0x0c00, 0x0fff) AM_RAM_WRITE(rockola_colorram_w) AM_BASE(&colorram) AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(rockola_charram_w) AM_BASE(&rockola_charram) AM_RANGE(0x3000, 0x3000) AM_DEVWRITE(MC6845, "crtc", mc6845_address_w) AM_RANGE(0x3001, 0x3001) AM_DEVWRITE(MC6845, "crtc", mc6845_register_w) AM_RANGE(0x4000, 0x8fff) AM_ROM AM_RANGE(0xb000, 0xb001) AM_WRITE(sasuke_sound_w) AM_RANGE(0xb002, 0xb002) AM_WRITE(satansat_b002_w) /* flip screen & irq enable */ AM_RANGE(0xb003, 0xb003) AM_WRITE(satansat_backcolor_w) AM_RANGE(0xb004, 0xb004) AM_READ_PORT("IN0") AM_RANGE(0xb005, 0xb005) AM_READ_PORT("IN1") AM_RANGE(0xb006, 0xb006) AM_READ_PORT("DSW") AM_RANGE(0xb007, 0xb007) AM_READ_PORT("IN2") AM_RANGE(0xf800, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( satansat_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x03ff) AM_RAM AM_RANGE(0x0400, 0x07ff) AM_RAM_WRITE(rockola_videoram2_w) AM_BASE(&rockola_videoram2) AM_RANGE(0x0800, 0x0bff) AM_RAM_WRITE(rockola_videoram_w) AM_BASE(&videoram) AM_RANGE(0x0c00, 0x0fff) AM_RAM_WRITE(rockola_colorram_w) AM_BASE(&colorram) AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(rockola_charram_w) AM_BASE(&rockola_charram) AM_RANGE(0x3000, 0x3000) AM_DEVWRITE(MC6845, "crtc", mc6845_address_w) AM_RANGE(0x3001, 0x3001) AM_DEVWRITE(MC6845, "crtc", mc6845_register_w) AM_RANGE(0x4000, 0x97ff) AM_ROM AM_RANGE(0xb000, 0xb001) AM_WRITE(satansat_sound_w) AM_RANGE(0xb002, 0xb002) AM_WRITE(satansat_b002_w) /* flip screen & irq enable */ AM_RANGE(0xb003, 0xb003) AM_WRITE(satansat_backcolor_w) AM_RANGE(0xb004, 0xb004) AM_READ_PORT("IN0") AM_RANGE(0xb005, 0xb005) AM_READ_PORT("IN1") AM_RANGE(0xb006, 0xb006) AM_READ_PORT("DSW") AM_RANGE(0xb007, 0xb007) AM_READ_PORT("IN2") AM_RANGE(0xf800, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( vanguard_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x03ff) AM_RAM AM_RANGE(0x0400, 0x07ff) AM_RAM_WRITE(rockola_videoram2_w) AM_BASE(&rockola_videoram2) AM_RANGE(0x0800, 0x0bff) AM_RAM_WRITE(rockola_videoram_w) AM_BASE(&videoram) AM_RANGE(0x0c00, 0x0fff) AM_RAM_WRITE(rockola_colorram_w) AM_BASE(&colorram) AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(rockola_charram_w) AM_BASE(&rockola_charram) AM_RANGE(0x3000, 0x3000) AM_DEVWRITE(MC6845, "crtc", mc6845_address_w) AM_RANGE(0x3001, 0x3001) AM_DEVWRITE(MC6845, "crtc", mc6845_register_w) AM_RANGE(0x3100, 0x3102) AM_WRITE(vanguard_sound_w) AM_RANGE(0x3103, 0x3103) AM_WRITE(rockola_flipscreen_w) AM_RANGE(0x3104, 0x3104) AM_READ_PORT("IN0") AM_RANGE(0x3105, 0x3105) AM_READ_PORT("IN1") AM_RANGE(0x3106, 0x3106) AM_READ_PORT("DSW") AM_RANGE(0x3107, 0x3107) AM_READ_PORT("IN2") AM_RANGE(0x3200, 0x3200) AM_WRITE(rockola_scrollx_w) AM_RANGE(0x3300, 0x3300) AM_WRITE(rockola_scrolly_w) AM_RANGE(0x3400, 0x3400) AM_WRITE(vanguard_speech_w) // speech AM_RANGE(0x4000, 0xbfff) AM_ROM AM_RANGE(0xf000, 0xffff) AM_ROM /* for the reset / interrupt vectors */ ADDRESS_MAP_END static ADDRESS_MAP_START( fantasy_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x03ff) AM_RAM AM_RANGE(0x0400, 0x07ff) AM_RAM_WRITE(rockola_videoram2_w) AM_BASE(&rockola_videoram2) AM_RANGE(0x0800, 0x0bff) AM_RAM_WRITE(rockola_videoram_w) AM_BASE(&videoram) AM_RANGE(0x0c00, 0x0fff) AM_RAM_WRITE(rockola_colorram_w) AM_BASE(&colorram) AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(rockola_charram_w) AM_BASE(&rockola_charram) AM_RANGE(0x2000, 0x2000) AM_DEVWRITE(MC6845, "crtc", mc6845_address_w) AM_RANGE(0x2001, 0x2001) AM_DEVWRITE(MC6845, "crtc", mc6845_register_w) AM_RANGE(0x2100, 0x2103) AM_WRITE(fantasy_sound_w) AM_RANGE(0x2104, 0x2104) AM_READ_PORT("IN0") AM_RANGE(0x2105, 0x2105) AM_READ_PORT("IN1") AM_RANGE(0x2106, 0x2106) AM_READ_PORT("DSW") AM_RANGE(0x2107, 0x2107) AM_READ_PORT("IN2") AM_RANGE(0x2200, 0x2200) AM_WRITE(rockola_scrollx_w) AM_RANGE(0x2300, 0x2300) AM_WRITE(rockola_scrolly_w) AM_RANGE(0x2400, 0x2400) AM_WRITE(fantasy_speech_w) // speech AM_RANGE(0x3000, 0xbfff) AM_ROM AM_RANGE(0xf000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( pballoon_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x03ff) AM_RAM AM_RANGE(0x0400, 0x07ff) AM_RAM_WRITE(rockola_videoram2_w) AM_BASE(&rockola_videoram2) AM_RANGE(0x0800, 0x0bff) AM_RAM_WRITE(rockola_videoram_w) AM_BASE(&videoram) AM_RANGE(0x0c00, 0x0fff) AM_RAM_WRITE(rockola_colorram_w) AM_BASE(&colorram) AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(rockola_charram_w) AM_BASE(&rockola_charram) AM_RANGE(0x3000, 0x9fff) AM_ROM AM_RANGE(0xb000, 0xb000) AM_DEVWRITE(MC6845, "crtc", mc6845_address_w) AM_RANGE(0xb001, 0xb001) AM_DEVWRITE(MC6845, "crtc", mc6845_register_w) AM_RANGE(0xb100, 0xb103) AM_WRITE(fantasy_sound_w) AM_RANGE(0xb104, 0xb104) AM_READ_PORT("IN0") AM_RANGE(0xb105, 0xb105) AM_READ_PORT("IN1") AM_RANGE(0xb106, 0xb106) AM_READ_PORT("DSW") AM_RANGE(0xb107, 0xb107) AM_READ_PORT("IN2") AM_RANGE(0xb200, 0xb200) AM_WRITE(rockola_scrollx_w) AM_RANGE(0xb300, 0xb300) AM_WRITE(rockola_scrolly_w) AM_RANGE(0xf000, 0xffff) AM_ROM ADDRESS_MAP_END /************************************* * * Port definitions * *************************************/ static INPUT_PORTS_START( rockola_generic_joy8way ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 ) PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!1") PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0e, 0x02, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!2,!3,!4") PORT_DIPSETTING ( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING ( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING ( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPSETTING ( 0x0c, DEF_STR( 1C_6C ) ) /* PORT_DIPSETTING ( 0x06, DEF_STR( 1C_1C ) ) */ /* PORT_DIPSETTING ( 0x0a, DEF_STR( 1C_1C ) ) */ /* PORT_DIPSETTING ( 0x0e, DEF_STR( 1C_1C ) ) */ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!5,!6") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x20, "5" ) /* PORT_DIPSETTING( 0x30, "3" ) */ PORT_DIPNAME( 0x40, 0x00, "Coinage Bonus" ) PORT_DIPLOCATION("SW1:!7") /* see notes */ PORT_DIPSETTING ( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_HIGH, "SW1:!8" ) INPUT_PORTS_END static INPUT_PORTS_START( satansat ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x7c, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(rockola_music0_r, NULL) /* music0 playing */ PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* NC */ PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(sasuke_count_r, NULL) /* connected to a binary counter */ PORT_START("DSW") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!1") PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0a, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!2,!4") PORT_DIPSETTING ( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING ( 0x02, DEF_STR( 1C_2C ) ) /* PORT_DIPSETTING ( 0x0a, DEF_STR( 2C_1C ) ) */ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!3") PORT_DIPSETTING ( 0x04, "5000" ) PORT_DIPSETTING ( 0x00, "10000" ) PORT_DIPNAME( 0x30, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!5,!6") /* manual says 4 is the default value */ PORT_DIPSETTING ( 0x00, "3" ) PORT_DIPSETTING ( 0x10, "4" ) PORT_DIPSETTING ( 0x20, "5" ) /* PORT_DIPSETTING( 0x30, "3" ) */ PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_HIGH, "SW1:!7" ) PORT_DIPNAME( 0x80, 0x00, "RAM Test" ) PORT_DIPLOCATION("SW1:!8") /* unused according to manual */ PORT_DIPSETTING ( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING ( 0x80, DEF_STR( On ) ) INPUT_PORTS_END /* Derived from 'satansat'. Might not reflect the actual hardware. Dip Swicthes verified from game code though. */ static INPUT_PORTS_START( sasuke ) PORT_INCLUDE(satansat) PORT_MODIFY("IN0") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x02, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!2") PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING ( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_HIGH, "SW1:!4" ) INPUT_PORTS_END static INPUT_PORTS_START( vanguard ) PORT_INCLUDE(rockola_generic_joy8way) PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) /* fire down */ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4 ) /* fire up */ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) /* fire right */ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* fire left */ PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL /* fire down */ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_COCKTAIL /* fire up */ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL /* fire right */ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL /* fire left */ PORT_MODIFY("IN2") PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(rockola_music0_r, NULL) /* music0 playing */ INPUT_PORTS_END static INPUT_PORTS_START( fantasy ) PORT_INCLUDE(rockola_generic_joy8way) INPUT_PORTS_END static INPUT_PORTS_START( fantasyu ) PORT_INCLUDE(fantasy) PORT_MODIFY("DSW") PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x80, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) /* 1st pattern only */ INPUT_PORTS_END static INPUT_PORTS_START( pballoon ) PORT_INCLUDE(rockola_generic_joy8way) PORT_MODIFY("IN0") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_MODIFY("IN1") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_MODIFY("DSW") PORT_DIPNAME( 0x80, 0x80, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:!8") /* code at 0x6c83 */ PORT_DIPSETTING( 0x80, DEF_STR( English ) ) PORT_DIPSETTING( 0x00, DEF_STR( Japanese ) ) INPUT_PORTS_END static INPUT_PORTS_START( nibbler ) PORT_INCLUDE(rockola_generic_joy8way) /* There are no buttons on a real "Nibbler" cabinet, but I guess that the game was tested with a "Vanguard" cabinet so they have been mapped with debug features. */ #if NIBBLER_HACK PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 0") PORT_CODE(KEYCODE_Z) // slow down PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 1") PORT_CODE(KEYCODE_X) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 2") PORT_CODE(KEYCODE_C) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 3") PORT_CODE(KEYCODE_V) PORT_MODIFY("IN1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 4") PORT_CODE(KEYCODE_B) // pause PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 5") PORT_CODE(KEYCODE_N) // unpause PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 6") PORT_CODE(KEYCODE_M) // end game PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME("Debug 7") PORT_CODE(KEYCODE_K) #endif PORT_MODIFY("DSW") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!1,!2") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) PORT_DIPNAME( 0x04, 0x00, "Pause at Corners" ) PORT_DIPLOCATION("SW1:!3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!4") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Service_Mode ) ) PORT_DIPLOCATION("SW1:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!7,!8") PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xc0, "2 Coins/1 Credit 4/3" ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, "1 Coin/1 Credit 2/3" ) INPUT_PORTS_END static INPUT_PORTS_START( nibblera ) PORT_INCLUDE(nibbler) PORT_MODIFY("DSW") PORT_DIPNAME( 0x04, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:!3") PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) INPUT_PORTS_END static INPUT_PORTS_START( nibblerb ) PORT_INCLUDE(nibblera) PORT_MODIFY("DSW") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!1,!2") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x03, "5" ) INPUT_PORTS_END /************************************* * * Graphics layouts * *************************************/ static const gfx_layout swapcharlayout = { 8,8, /* 8*8 characters */ 256, /* 256 characters */ 2, /* 2 bits per pixel */ { 256*8*8, 0 }, /* the two bitplanes are separated */ { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ RGN_FRAC(1,2), 2, /* 2 bits per pixel */ { 0, RGN_FRAC(1,2) }, /* the two bitplanes are separated */ { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout charlayout_memory = { 8,8, /* 8*8 characters */ 256, /* 256 characters */ 2, /* 2 bits per pixel */ { 0, 256*8*8 }, /* the two bitplanes are separated */ { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static GFXDECODE_START( sasuke ) GFXDECODE_ENTRY( NULL, 0x1000, swapcharlayout, 0, 4 ) /* the game dynamically modifies this */ GFXDECODE_ENTRY( "gfx1", 0x0000, swapcharlayout, 4*4, 4 ) GFXDECODE_END static GFXDECODE_START( satansat ) GFXDECODE_ENTRY( NULL, 0x1000, charlayout_memory, 0, 4 ) /* the game dynamically modifies this */ GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 4*4, 4 ) GFXDECODE_END static GFXDECODE_START( vanguard ) GFXDECODE_ENTRY( NULL, 0x1000, charlayout_memory, 0, 8 ) /* the game dynamically modifies this */ GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 8*4, 8 ) GFXDECODE_END /************************************* * * Interrupt Generators * *************************************/ static INTERRUPT_GEN( satansat_interrupt ) { if (cpu_getiloops() != 0) { UINT8 val = input_port_read(machine, "IN2"); coin_counter_w(0, val & 1); /* user asks to insert coin: generate a NMI interrupt. */ if (val & 0x01) cpunum_set_input_line(machine, 0, INPUT_LINE_NMI, PULSE_LINE); } else cpunum_set_input_line(machine, 0, M6502_IRQ_LINE, HOLD_LINE); /* one IRQ per frame */ } static INTERRUPT_GEN( rockola_interrupt ) { if (cpu_getiloops() != 0) { UINT8 val = input_port_read(machine, "IN2"); coin_counter_w(0, val & 1); coin_counter_w(1, val & 2); /* user asks to insert coin: generate a NMI interrupt. */ if (val & 0x03) cpunum_set_input_line(machine, 0, INPUT_LINE_NMI, PULSE_LINE); } else cpunum_set_input_line(machine, 0, M6502_IRQ_LINE, HOLD_LINE); /* one IRQ per frame */ } /************************************* * * Machine initialisation * *************************************/ static MACHINE_RESET( sasuke ) { //rockola_set_music_clock(M_LN2 * (RES_K(1) + RES_K(10) * 2) * CAP_U(1)); // adjusted rockola_set_music_clock(1 / 72.1); // adjusted rockola_set_music_freq(38000); sasuke_start_counter(); } static MACHINE_RESET( satansat ) { // same as sasuke rockola_set_music_freq(38000); sasuke_start_counter(); } static MACHINE_RESET( vanguard ) { // 41.6 Hz update (measured) rockola_set_music_clock(1 / 41.6); } static MACHINE_RESET( pballoon ) { // 40.3 Hz update (measured) rockola_set_music_clock(1 / 40.3); } /************************************* * * Machine drivers * *************************************/ static MACHINE_DRIVER_START( sasuke ) // basic machine hardware MDRV_CPU_ADD("main", M6502, 11289000/16) // 700 kHz MDRV_CPU_PROGRAM_MAP(sasuke_map, 0) MDRV_CPU_VBLANK_INT_HACK(satansat_interrupt, 2) MDRV_MACHINE_RESET(sasuke) // video hardware MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE((11289000.0 / 16) / (45 * 32 * 8)) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1) MDRV_GFXDECODE(sasuke) MDRV_PALETTE_LENGTH(32) MDRV_PALETTE_INIT(satansat) MDRV_VIDEO_START(satansat) MDRV_VIDEO_UPDATE(rockola) MDRV_DEVICE_ADD("crtc", MC6845) // sound hardware MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("rockola", CUSTOM, 0) MDRV_SOUND_CONFIG(custom_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MDRV_SOUND_ADD("samples", SAMPLES, 0) MDRV_SOUND_CONFIG(sasuke_samples_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.12) MDRV_SOUND_ADD("sn76477.1", SN76477, 0) MDRV_SOUND_CONFIG(sasuke_sn76477_intf_1) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MDRV_SOUND_ADD("sn76477.2", SN76477, 0) MDRV_SOUND_CONFIG(sasuke_sn76477_intf_2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MDRV_SOUND_ADD("sn76477.3", SN76477, 0) MDRV_SOUND_CONFIG(sasuke_sn76477_intf_3) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_DRIVER_END static MACHINE_DRIVER_START( satansat ) // basic machine hardware MDRV_IMPORT_FROM(sasuke) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(satansat_map, 0) MDRV_MACHINE_RESET(satansat) // video hardware MDRV_GFXDECODE(satansat) // sound hardware MDRV_SOUND_REPLACE("samples", SAMPLES, 0) MDRV_SOUND_CONFIG(vanguard_samples_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MDRV_SOUND_REPLACE("sn76477.1", SN76477, 0) MDRV_SOUND_CONFIG(satansat_sn76477_intf) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_REMOVE("sn76477.2") MDRV_SOUND_REMOVE("sn76477.3") MACHINE_DRIVER_END static MACHINE_DRIVER_START( vanguard ) // basic machine hardware //MDRV_CPU_ADD("main", M6502, 11289000/8) // 1.4 MHz MDRV_CPU_ADD("main", M6502, 930000) // adjusted MDRV_CPU_PROGRAM_MAP(vanguard_map, 0) MDRV_CPU_VBLANK_INT_HACK(rockola_interrupt, 2) MDRV_MACHINE_RESET(vanguard) // video hardware MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE((11289000.0 / 16) / (45 * 32 * 8)) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1) MDRV_GFXDECODE(vanguard) MDRV_PALETTE_LENGTH(64) MDRV_PALETTE_INIT(rockola) MDRV_VIDEO_START(rockola) MDRV_VIDEO_UPDATE(rockola) MDRV_DEVICE_ADD("crtc", MC6845) // sound hardware MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("rockola", CUSTOM, 0) MDRV_SOUND_CONFIG(custom_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MDRV_SOUND_ADD("samples", SAMPLES, 0) MDRV_SOUND_CONFIG(vanguard_samples_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MDRV_SOUND_ADD("sn76477.1", SN76477, 0) MDRV_SOUND_CONFIG(vanguard_sn76477_intf_1) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MDRV_SOUND_ADD("sn76477.2", SN76477, 0) MDRV_SOUND_CONFIG(vanguard_sn76477_intf_2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_DRIVER_END static MACHINE_DRIVER_START( fantasy ) // basic machine hardware MDRV_IMPORT_FROM(vanguard) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(fantasy_map, 0) // sound hardware MDRV_SOUND_REPLACE("samples", SAMPLES, 0) MDRV_SOUND_CONFIG(fantasy_samples_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5) MDRV_SOUND_REPLACE("sn76477.1", SN76477, 0) MDRV_SOUND_CONFIG(fantasy_sn76477_intf) MDRV_SOUND_ROUTE_EX(0, "discrete", 1.0, 0) MDRV_SOUND_ADD("discrete", DISCRETE, 0) MDRV_SOUND_CONFIG_DISCRETE(fantasy) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5) MDRV_SOUND_REMOVE("sn76477.2") MACHINE_DRIVER_END static MACHINE_DRIVER_START( nibbler ) // basic machine hardware MDRV_IMPORT_FROM(fantasy) // sound hardware MDRV_SOUND_REMOVE("samples") MACHINE_DRIVER_END static MACHINE_DRIVER_START( pballoon ) // basic machine hardware MDRV_IMPORT_FROM(nibbler) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(pballoon_map, 0) MDRV_MACHINE_RESET(pballoon) // video hardware MDRV_SCREEN_MODIFY("main") MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MACHINE_DRIVER_END /************************************* * * ROM definitions * *************************************/ ROM_START( sasuke ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "sc1", 0x4000, 0x0800, CRC(34cbbe03) SHA1(3d643e11370e61dde0c42c7761a856c5cf53d621) ) ROM_LOAD( "sc2", 0x4800, 0x0800, CRC(38cc14f0) SHA1(d60df67f2a32c131e8957e225b79618d6262463d) ) ROM_LOAD( "sc3", 0x5000, 0x0800, CRC(54c41285) SHA1(5618c2ac745bbde96bfda7f01f7aee7e2b643d7e) ) ROM_LOAD( "sc4", 0x5800, 0x0800, CRC(23edafcf) SHA1(bda3bcb506f6e23f422aafd7ca9b95bfb4d1d8e1) ) ROM_LOAD( "sc5", 0x6000, 0x0800, CRC(ca410e4f) SHA1(0d09422d01b4359853c173a4cb18c9b5fbc7fe7c) ) ROM_LOAD( "sc6", 0x6800, 0x0800, CRC(80406afb) SHA1(2c4a34a7450fa7258c5e6ead9b1fd6c6b973f081) ) ROM_LOAD( "sc7", 0x7000, 0x0800, CRC(04d0f104) SHA1(73ed501f70d2a9e8994f8392f617450eafef39b3) ) ROM_LOAD( "sc8", 0x7800, 0x0800, CRC(0219104b) SHA1(fd5c43304d59bc34e9ae6ef7576d75cf319d823e) ) ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ ROM_LOAD( "sc9", 0x8000, 0x0800, CRC(d6ff889a) SHA1(1eea0366205dd0d9bffb5d093f259edc1d51cbe0) ) ROM_LOAD( "sc10", 0x8800, 0x0800, CRC(19df6b9a) SHA1(95e904251c39dcef227a4c125fc573e958ee78b7) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "mcs_c", 0x0000, 0x0800, CRC(aff9743d) SHA1(a968a193ca551d92f79e09d1761dd2ccebc76eee) ) ROM_LOAD( "mcs_d", 0x0800, 0x0800, CRC(9c805120) SHA1(74b83daa3ce3c9f7d96ad872b9134edd6f1bcb8a) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "sasuke.clr", 0x0000, 0x0020, CRC(b70f34c1) SHA1(890cfbb25e14112713ba7900b9cd56554a8bc1ec) ) ROM_REGION( 0x1000, "rockola", 0 ) /* sound data for Vanguard-style audio section */ ROM_LOAD( "sc11", 0x0000, 0x0800, CRC(24a0e121) SHA1(e3cde355309de6678026d595955297258f069946) ) ROM_END ROM_START( satansat ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "ss1", 0x4000, 0x0800, CRC(549dd13a) SHA1(06b55d0b1da84bef30857faa398aabfd04365eb6) ) ROM_LOAD( "ss2", 0x4800, 0x0800, CRC(04972fa8) SHA1(89833a7c893168acd5599ca7ad4b33a8f3df40c5) ) ROM_LOAD( "ss3", 0x5000, 0x0800, CRC(9caf9057) SHA1(26d439678e5e4d375ffac60126f45de599575bfd) ) ROM_LOAD( "ss4", 0x5800, 0x0800, CRC(e1bdcfe1) SHA1(c99457c18fae8de79bbbe6bc0471fdc83f1e9b19) ) ROM_LOAD( "ss5", 0x6000, 0x0800, CRC(d454de19) SHA1(ae8abb8a9d999d11ba6ad341bf635ae822d5746f) ) ROM_LOAD( "ss6", 0x6800, 0x0800, CRC(7fbd5d30) SHA1(be0554ade440bf255131466ee8bd2905d3f446a8) ) ROM_LOAD( "zarz128.15", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) ) ROM_LOAD( "zarz129.16", 0x7800, 0x0800, CRC(e67ec873) SHA1(14158914f07cabe61abc400c371d742ceb61d165) ) ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ ROM_LOAD( "zarz130.22", 0x8000, 0x0800, CRC(22c44650) SHA1(063915cde86aece8860db1df15497cde669e73bd) ) ROM_LOAD( "ss10", 0x8800, 0x0800, CRC(8f1b313a) SHA1(0c7832505a1287533d9b2d7f2d54000b3b44e40d) ) ROM_LOAD( "ss11", 0x9000, 0x0800, CRC(e74f98e0) SHA1(89a93de6105195e0e5d255bfa240538ded155fb9) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "zarz135.73", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) ) ROM_LOAD( "zarz136.75", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) ) ROM_REGION( 0x1000, "rockola", 0 ) /* sound data for Vanguard-style audio section */ ROM_LOAD( "ss12", 0x0000, 0x0800, CRC(dee01f24) SHA1(92c8545226a31412239dad4aa2715b51264ad22e) ) ROM_LOAD( "zarz134.54", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) ) ROM_END ROM_START( satansaa ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "ic7.bin", 0x4000, 0x0800, CRC(549dd13a) SHA1(06b55d0b1da84bef30857faa398aabfd04365eb6) ) ROM_LOAD( "ic8.bin", 0x4800, 0x0800, CRC(04972fa8) SHA1(89833a7c893168acd5599ca7ad4b33a8f3df40c5) ) ROM_LOAD( "ic9.bin", 0x5000, 0x0800, CRC(9caf9057) SHA1(26d439678e5e4d375ffac60126f45de599575bfd) ) ROM_LOAD( "ic10.bin", 0x5800, 0x0800, CRC(e1bdcfe1) SHA1(c99457c18fae8de79bbbe6bc0471fdc83f1e9b19) ) ROM_LOAD( "ic13.bin", 0x6000, 0x0800, CRC(d454de19) SHA1(ae8abb8a9d999d11ba6ad341bf635ae822d5746f) ) ROM_LOAD( "ic14.bin", 0x6800, 0x0800, CRC(7fbd5d30) SHA1(be0554ade440bf255131466ee8bd2905d3f446a8) ) ROM_LOAD( "ic15.bin", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) ) ROM_LOAD( "ic16.bin", 0x7800, 0x0800, CRC(9ec5fe09) SHA1(ab50373b330f21f7f64657e088ba6968a3176be4) ) // different ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ ROM_LOAD( "ic22.bin", 0x8000, 0x0800, CRC(21092f1f) SHA1(dd8be669cd7a51ec84e020d0a7fa50708155d084) ) // different ROM_LOAD( "ic23.bin", 0x8800, 0x0800, CRC(8f1b313a) SHA1(0c7832505a1287533d9b2d7f2d54000b3b44e40d) ) ROM_LOAD( "ic24.bin", 0x9000, 0x0800, CRC(e74f98e0) SHA1(89a93de6105195e0e5d255bfa240538ded155fb9) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "ic73.bin", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) ) ROM_LOAD( "ic75.bin", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) ) ROM_REGION( 0x1000, "rockola", 0 ) /* sound data for Vanguard-style audio section */ ROM_LOAD( "ic53.bin", 0x0000, 0x0800, CRC(8cb95a6b) SHA1(41d3986f1c2876a914b0087127ae99e9a2b41564) ) // different ROM_LOAD( "ic54.bin", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) ) ROM_END ROM_START( zarzon ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "zarz122.07", 0x4000, 0x0800, CRC(bdfa67e2) SHA1(0de06cf53ee21b8f14b933b61e6dc706338746c4) ) ROM_LOAD( "zarz123.08", 0x4800, 0x0800, CRC(d034e61e) SHA1(dc802c3d7a9f7e473e323e3272fca406dab6d55d) ) ROM_LOAD( "zarz124.09", 0x5000, 0x0800, CRC(296397ea) SHA1(3a1ad7f3c4453bb20768b3e3ce04cd76873aa0ee) ) ROM_LOAD( "zarz125.10", 0x5800, 0x0800, CRC(26dc5e66) SHA1(07f47f3497bb85640e5e6a89ad7d6579108347fe) ) ROM_LOAD( "zarz126.13", 0x6000, 0x0800, CRC(cee18d7f) SHA1(5a7e60b6be06b3038f2eb81e76fc54cb65d4877b) ) ROM_LOAD( "zarz127.14", 0x6800, 0x0800, CRC(bbd2cc0d) SHA1(1128020b7c0f38f5ff2cc2da0fd2df5ebead4681) ) ROM_LOAD( "zarz128.15", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) ) ROM_LOAD( "zarz129.16", 0x7800, 0x0800, CRC(e67ec873) SHA1(14158914f07cabe61abc400c371d742ceb61d165) ) ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ ROM_LOAD( "zarz130.22", 0x8000, 0x0800, CRC(22c44650) SHA1(063915cde86aece8860db1df15497cde669e73bd) ) ROM_LOAD( "zarz131.23", 0x8800, 0x0800, CRC(7be20678) SHA1(872de953df1f9f1725e14fdfd227ad872a813af8) ) ROM_LOAD( "zarz132.24", 0x9000, 0x0800, CRC(72b2cb76) SHA1(d7a95c908fe2227e2a0820a8e9713b1709c9e5af) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "zarz135.73", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) ) ROM_LOAD( "zarz136.75", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) ) ROM_REGION( 0x0020, "proms", 0 ) ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) ) ROM_REGION( 0x1000, "rockola", 0 ) /* sound data for Vanguard-style audio section */ ROM_LOAD( "zarz133.53", 0x0000, 0x0800, CRC(b253cf78) SHA1(56a73b22ed2866222c407a3e9b51b8e0c92cf2aa) ) ROM_LOAD( "zarz134.54", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) ) ROM_END ROM_START( vanguard ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) ) ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) ) ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) ) ROM_LOAD( "sk4_ic10.bin", 0x7000, 0x1000, CRC(54603274) SHA1(31571a560dbe300417b3ed5b114fa1d9ef742da9) ) ROM_LOAD( "sk4_ic13.bin", 0x8000, 0x1000, CRC(fde157d0) SHA1(3f705fb6a410004f4f86283694e3694e49701af6) ) ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) ) ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) ) ROM_LOAD( "sk4_ic16.bin", 0xb000, 0x1000, CRC(062e0be2) SHA1(45aaf315a62f37460e32d3ba99caaacf4c994810) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) ) ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */ ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */ ROM_REGION( 0x1000, "rockola", 0 ) /* sound ROMs */ ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* sound ROM 1 */ ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* sound ROM 2 */ ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) ) ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) ) ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) ) ROM_END ROM_START( vangrdce ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) ) ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) ) ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) ) ROM_LOAD( "4", 0x7000, 0x1000, CRC(770f9714) SHA1(4af37fc24e464681a8da6b184be0df32a4078f4f) ) ROM_LOAD( "5", 0x8000, 0x1000, CRC(3445cba6) SHA1(6afe6dad79b53df58b53ef9c5d24bb4d91fa5e8e) ) ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) ) ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) ) ROM_LOAD( "8", 0xb000, 0x1000, CRC(4b825bc8) SHA1(3fa32d9677e2cc3a1ebf52c0b9eed7dbf11201e9) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) ) ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */ ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */ ROM_REGION( 0x1000, "rockola", 0 ) /* sound ROMs */ ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* confirmed, 6/21/05 */ ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* confirmed, 6/21/05 */ ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) ) ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) ) ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) ) ROM_END ROM_START( vanguarj ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) ) ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) ) ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) ) ROM_LOAD( "vgj4ic10.bin", 0x7000, 0x1000, CRC(0a91a5d1) SHA1(bef435e431e31179eb22a4c18ca1dedf6a4a0ab0) ) ROM_LOAD( "vgj5ic13.bin", 0x8000, 0x1000, CRC(06601a40) SHA1(d1efcf75edf3892fe59d63e524f4880ffce67965) ) ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) ) ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) ) ROM_LOAD( "sk4_ic16.bin", 0xb000, 0x1000, CRC(062e0be2) SHA1(45aaf315a62f37460e32d3ba99caaacf4c994810) ) ROM_REGION( 0x1000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) ) ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */ ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */ ROM_REGION( 0x1000, "rockola", 0 ) /* sound ROMs */ ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* sound ROM 1 */ ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* sound ROM 2 */ ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) ) ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) ) ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) ) ROM_END ROM_START( fantasyu ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "ic12.cpu", 0x3000, 0x1000, CRC(22cb2249) SHA1(6c43e3fa9638b6d2e069199968923e470bd5d18b) ) ROM_LOAD( "ic07.cpu", 0x4000, 0x1000, CRC(0e2880b6) SHA1(666d6942864eb7a90178b3b6e2b0eb23aa3c967f) ) ROM_LOAD( "ic08.cpu", 0x5000, 0x1000, CRC(4c331317) SHA1(800850f4e8bcfbbade54eb9e47a53941f8798641) ) ROM_LOAD( "ic09.cpu", 0x6000, 0x1000, CRC(6ac1dbfc) SHA1(b9c7bf8d3b085db0b53646b5639c09f9ced2b1fe) ) ROM_LOAD( "ic10.cpu", 0x7000, 0x1000, CRC(c796a406) SHA1(1b7f5f307a81b481a3e7791128a01d4c1a20c4bf) ) ROM_LOAD( "ic14.cpu", 0x8000, 0x1000, CRC(6f1f0698) SHA1(05bd114dcd08c990d897518a8ea7965bc82279bf) ) ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ ROM_LOAD( "ic15.cpu", 0x9000, 0x1000, CRC(5534d57e) SHA1(e564a3325766423b47de18d6adb61760cbbf88be) ) ROM_LOAD( "ic16.cpu", 0xa000, 0x1000, CRC(6c2aeb6e) SHA1(fd0b913a663bf2a5f45fc3d342d7575a9c7dae46) ) ROM_LOAD( "ic17.cpu", 0xb000, 0x1000, CRC(f6aa5de1) SHA1(ca53cf66cc6cdb21a60760102f35a5b0745ce09b) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) ) ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "fantasy.ic7", 0x0000, 0x0020, CRC(361a5e99) SHA1(b9777ce658549c03971bd476482d5cc0be27d3a9) ) /* foreground colors */ ROM_LOAD( "fantasy.ic6", 0x0020, 0x0020, CRC(33d974f7) SHA1(a6f6a531dec3f454b477bfdda8e213e9cad42748) ) /* background colors */ ROM_REGION( 0x1800, "rockola", 0 ) /* sound ROMs */ ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) ) ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) ) ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) ) ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) ) ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) ) ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) ) ROM_END ROM_START( fantasy ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "5.12", 0x3000, 0x1000, CRC(0968ab50) SHA1(f09d03a171349895c5cb69e684901be63d272b32) ) ROM_LOAD( "1.7", 0x4000, 0x1000, CRC(de83000e) SHA1(ede1dda46406b4d340f1efea3bc85b2227af9e1d) ) ROM_LOAD( "2.8", 0x5000, 0x1000, CRC(90499b5a) SHA1(81a9d93a5655d2ff9504036bc764d8bb81e1470d) ) ROM_LOAD( "3.9", 0x6000, 0x1000, CRC(6fbffeb6) SHA1(b36aeaf095da4957103c8921957ff4be658eddf5) ) ROM_LOAD( "4.10", 0x7000, 0x1000, CRC(02e85884) SHA1(71fa6eb375fc417f92c049ec5118818b9ad48468) ) ROM_LOAD( "ic14.cpu", 0x8000, 0x1000, CRC(6f1f0698) SHA1(05bd114dcd08c990d897518a8ea7965bc82279bf) ) ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ ROM_LOAD( "ic15.cpu", 0x9000, 0x1000, CRC(5534d57e) SHA1(e564a3325766423b47de18d6adb61760cbbf88be) ) ROM_LOAD( "8.16", 0xa000, 0x1000, CRC(371129fe) SHA1(c21759222aebcc9ea1292e367a41ac43a4dd3554) ) ROM_LOAD( "9.17", 0xb000, 0x1000, CRC(56a7c8b8) SHA1(6c417644851c7b4b5291d9c5b2c808ff4a1ad048) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) ) ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "fantasy.ic7", 0x0000, 0x0020, CRC(361a5e99) SHA1(b9777ce658549c03971bd476482d5cc0be27d3a9) ) /* foreground colors */ ROM_LOAD( "fantasy.ic6", 0x0020, 0x0020, CRC(33d974f7) SHA1(a6f6a531dec3f454b477bfdda8e213e9cad42748) ) /* background colors */ ROM_REGION( 0x1800, "rockola", 0 ) /* sound ROMs */ ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) ) ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) ) ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) ) ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) ) ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) ) ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) ) ROM_END ROM_START( fantasyj ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "fs5jic12.bin", 0x3000, 0x1000, CRC(dd1eac89) SHA1(d63078d4666e3c6db0c9b3f8b45ef81606ed5a4f) ) ROM_LOAD( "fs1jic7.bin", 0x4000, 0x1000, CRC(7b8115ae) SHA1(6274f937c57ab9cbb7c6283022b81f70dad7c232) ) ROM_LOAD( "fs2jic8.bin", 0x5000, 0x1000, CRC(61531dd1) SHA1(f3bc405bafc8ced6c6fce93ad2ad20ff6aa603e8) ) ROM_LOAD( "fs3jic9.bin", 0x6000, 0x1000, CRC(36a12617) SHA1(dd74abb4cbaeb1a56ee466043997187ebe933612) ) ROM_LOAD( "fs4jic10.bin", 0x7000, 0x1000, CRC(dbf7c347) SHA1(1bb3f924a7e1ec74ef68e237a0f68d62ce78532c) ) ROM_LOAD( "fs6jic14.bin", 0x8000, 0x1000, CRC(bf59a33a) SHA1(bdbdd03199758069b904fdf0455193682c4d457f) ) ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ ROM_LOAD( "fs7jic15.bin", 0x9000, 0x1000, CRC(cc18428e) SHA1(c7c0a031434cf9ce3c450b0c5dc2b154b08d19cf) ) ROM_LOAD( "fs8jic16.bin", 0xa000, 0x1000, CRC(ae5bf727) SHA1(3c5eaaba3971f57a5687945a614dd0d6c9e007d6) ) ROM_LOAD( "fs9jic17.bin", 0xb000, 0x1000, CRC(fa6903e2) SHA1(a5b9b7309ecaaeaba76e45610d5ab80415ecbdd0) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) ) ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "prom-8.bpr", 0x0000, 0x0020, CRC(1aa9285a) SHA1(d503aa76ca0cf032c7b1c962abc59677c41a2c62) ) /* foreground colors */ ROM_LOAD( "prom-7.bpr", 0x0020, 0x0020, CRC(7a6f7dc3) SHA1(e15d898275d1cd205cc2d28f7dd9df653594039e) ) /* background colors */ ROM_REGION( 0x1800, "rockola", 0 ) /* sound ROMs */ ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) ) ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) ) ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) ) ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) ) ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) ) ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) ) ROM_END ROM_START( pballoon ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "sk7_ic12.bin", 0x3000, 0x1000, CRC(dfe2ae05) SHA1(21c98bef9d4d5fcb65ce5e9b20cde2259840459e) ) ROM_LOAD( "sk7_ic07.bin", 0x4000, 0x1000, CRC(736e67df) SHA1(a58d9561f62d396ca90b0f69afe6240d809b10bb) ) ROM_LOAD( "sk7_ic08.bin", 0x5000, 0x1000, CRC(7a2032b2) SHA1(79570943468d647cda67d94b20eac1b2d9eb371f) ) ROM_LOAD( "sk7_ic09.bin", 0x6000, 0x1000, CRC(2d63cf3a) SHA1(8934af617229db445f9fd10e4028e1f8df4cfeb1) ) ROM_LOAD( "sk7_ic10.bin", 0x7000, 0x1000, CRC(7b88cbd4) SHA1(1be3c484bd08c747f38389114c157e84319c48be) ) ROM_LOAD( "sk7_ic14.bin", 0x8000, 0x1000, CRC(6a8817a5) SHA1(4cf8eda68d21b1fad0f12eedaeb88b256bba44da) ) ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ ROM_LOAD( "sk7_ic15.bin", 0x9000, 0x1000, CRC(1f78d814) SHA1(7e618971f1bbf8859284531e94989c43c3285b4a) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "sk8_ic50.bin", 0x0000, 0x1000, CRC(560df07f) SHA1(e57945de829d22d39390a649eddaf78c989af679) ) ROM_LOAD( "sk8_ic51.bin", 0x1000, 0x1000, CRC(d415de51) SHA1(257cf939efec8adee87baf827315c69fde90da4c) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "sk8_ic7.bin", 0x0000, 0x0020, CRC(ef6c82a0) SHA1(95b522d6389f25bf5fa2fca5f3f826ef43b2885b) ) /* foreground colors */ ROM_LOAD( "sk8_ic6.bin", 0x0020, 0x0020, CRC(eabc6a00) SHA1(942af5e22e49e578c6a24651476e3b60d40e2076) ) /* background colors */ ROM_REGION( 0x1800, "rockola", 0 ) /* sound ROMs */ ROM_LOAD( "sk7_ic51.bin", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) ROM_LOAD( "sk7_ic52.bin", 0x0800, 0x0800, CRC(5d6d68ea) SHA1(d3e03720eff5c85c1c2fb1d4bf960f45a99dc86a) ) ROM_LOAD( "sk7_ic53.bin", 0x1000, 0x0800, CRC(a4c505cd) SHA1(47eea7e7ffa3dc8b35dc050ac1a1d77d6a5c4ece) ) ROM_END ROM_START( nibbler ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "g-0960-52.ic12", 0x3000, 0x1000, CRC(ac6a802b) SHA1(ac1072e30994f13097663dc24d9d1dc35a95d874) ) ROM_LOAD( "g-0960-48.ic7", 0x4000, 0x1000, CRC(35971364) SHA1(6430c7be9e5f47d3f1f2cc157d949246e4085e8b) ) ROM_LOAD( "g-0960-49.ic8", 0x5000, 0x1000, CRC(6b33b806) SHA1(29444e45bf5a6ab1d86e0aa19dc6c1bc64ba633f) ) ROM_LOAD( "g-0960-50.ic9", 0x6000, 0x1000, CRC(91a4f98d) SHA1(678c7e8c91a7fdba8dc2faff4192eb0964abdb3f) ) ROM_LOAD( "g-0960-51.ic10", 0x7000, 0x1000, CRC(a151d934) SHA1(6681bdcd84cf62b40b2430ff530cb3c9aa36656c) ) ROM_LOAD( "g-0960-53.ic14", 0x8000, 0x1000, CRC(063f05cc) SHA1(039ac1b007cb817ae0902484ca611ae7076930d6) ) ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ ROM_REGION( 0x1800, "rockola", 0 ) /* sound ROMs */ ROM_LOAD( "g-0959-43.ic51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) ROM_END ROM_START( nibblera ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "ic12", 0x3000, 0x1000, CRC(6dfa1be5) SHA1(bb265702a2f74cb7d5ba27081f9fb2fe01dd95a5) ) ROM_LOAD( "ic7", 0x4000, 0x1000, CRC(808e1a03) SHA1(a747a16ee0c8cb803b72ac84e80f791b2bf1813a) ) ROM_LOAD( "ic8", 0x5000, 0x1000, CRC(1571d4a2) SHA1(42cbaa262c2265d904fd5844c0d3c63d3beb67a8) ) ROM_LOAD( "ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) ) ROM_LOAD( "ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) ) ROM_LOAD( "ic14", 0x8000, 0x1000, CRC(9f537185) SHA1(619df63f4df38014dc229f614043f867e6a5aa51) ) ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ ROM_REGION( 0x1800, "rockola", 0 ) /* sound ROMs */ ROM_LOAD( "g-0959-43.ic51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) ROM_END ROM_START( nibblerb ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "50-144.012", 0x3000, 0x1000, CRC(68af8f4b) SHA1(be6ddd3a9abb05563c927b1ec54dbaab44b65492) ) ROM_LOAD( "50-140.007", 0x4000, 0x1000, CRC(c18b3009) SHA1(c3703d0300f5f1546417ecdc27ab747d9c7eb267) ) ROM_LOAD( "50-141.008", 0x5000, 0x1000, CRC(b50fd79c) SHA1(cd9847bf8d570ca9411d1bbcbccb3c94220349f9) ) ROM_LOAD( "ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) ) // 50-142.009 ROM_LOAD( "ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) ) // 50-143.010 ROM_LOAD( "50-145.014", 0x8000, 0x1000, CRC(29ea246a) SHA1(bf1afbddbea5ab7e93e5ac69c6445749dd65ed3b) ) ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) // 50-146.015 ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) // 50-147.016 ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) // 50-148.017 ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) // 50-150.051 ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) // 50-149.050 ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ ROM_REGION( 0x1800, "rockola", 0 ) /* sound ROMs */ ROM_LOAD( "g-0959-43.ic51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) // not in this set / board according to readme but it seems to be needed?! ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) // 50-152.052 ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) // 50-151.053 ROM_END ROM_START( nibblero ) ROM_REGION( 0x10000, "main", 0 ) ROM_LOAD( "50-144g.012", 0x3000, 0x1000, CRC(1093f525) SHA1(6a63372300765acdbac1d2e30fd73af7773de80f) ) ROM_LOAD( "50-140g.007", 0x4000, 0x1000, CRC(848651dd) SHA1(a5aafbcca42baca8d0d5d28546733aefc778ba99) ) ROM_LOAD( "50-141.008", 0x5000, 0x1000, CRC(b50fd79c) SHA1(cd9847bf8d570ca9411d1bbcbccb3c94220349f9) ) ROM_LOAD( "ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) ) ROM_LOAD( "ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) ) ROM_LOAD( "50-145.014", 0x8000, 0x1000, CRC(29ea246a) SHA1(bf1afbddbea5ab7e93e5ac69c6445749dd65ed3b) ) ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) ROM_REGION( 0x0040, "proms", 0 ) ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ ROM_REGION( 0x1800, "rockola", 0 ) /* sound ROMs */ ROM_LOAD( "g-0959-43.ic51", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) ROM_END /************************************* * * Game drivers * *************************************/ GAME( 1980, sasuke, 0, sasuke, sasuke, 0, ROT90, "SNK", "Sasuke vs. Commander", 0 ) GAME( 1981, satansat, 0, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn (set 1)", GAME_IMPERFECT_SOUND ) GAME( 1981, satansaa, satansat, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn (set 2)", GAME_IMPERFECT_SOUND ) GAME( 1981, zarzon, satansat, satansat, satansat, 0, ROT90, "[SNK] (Taito America license)", "Zarzon", GAME_IMPERFECT_SOUND ) GAME( 1981, vanguard, 0, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (SNK)", 0 ) GAME( 1981, vangrdce, vanguard, vanguard, vanguard, 0, ROT90, "SNK (Centuri license)", "Vanguard (Centuri)", 0 ) GAME( 1981, vanguarj, vanguard, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (Japan)", 0 ) GAME( 1981, fantasy, 0, fantasy, fantasy, 0, ROT90, "SNK", "Fantasy (World)", 0 ) GAME( 1981, fantasyu, fantasy, fantasy, fantasyu, 0, ROT90, "[SNK] (Rock-Ola license)", "Fantasy (US)", 0 ) GAME( 1981, fantasyj, fantasy, fantasy, fantasyu, 0, ROT90, "SNK", "Fantasy (Japan)", 0 ) GAME( 1982, pballoon, 0, pballoon, pballoon, 0, ROT90, "SNK", "Pioneer Balloon", 0 ) GAME( 1982, nibbler, 0, nibbler, nibbler, 0, ROT90, "Rock-Ola", "Nibbler (set 1)", 0 ) GAME( 1982, nibblera, nibbler, nibbler, nibblera, 0, ROT90, "Rock-Ola", "Nibbler (set 2)", 0 ) GAME( 1982, nibblerb, nibbler, nibbler, nibblerb, 0, ROT90, "Rock-Ola", "Nibbler (set 3)", 0 ) GAME( 1983, nibblero, nibbler, nibbler, nibblerb, 0, ROT90, "Olympia", "Nibbler (Olympia)", 0 )