// license:BSD-3-Clause // copyright-holders:Jarek Parchanski, Andrea Mazzoleni /*************************************************************************** Return of the Invaders driver by Jarek Parchanski, Andrea Mazzoleni UPL is said to have developed Return of the Invaders for Taito, but some digging in the ROMs reveals the following strings: Programed by NAKAKUMA AKIRA V 1.0 (85.3.15) NOBUO KODERA AKIRA NAKAKUMA HIKARU KASAHARA COMIX LTD. 1985. Notes: - The rom names and locations are derived from PCB pictures. - The video hardware (especially the sprite system) is quite obviously derived from a Namco design. - Two bits of tilemap RAM might be used for tile flip, but the game never sets them so we can't verify without schematics. - In addition to a dump of the original MCU, we have a dump from a bootleg MCU. The game does work with it, but only when the flip screen dip switch is turned off. If it is set to on, the game hangs when starting a game because the mcu doesn't answer a command. See bootleg MCU code at $206 and $435: when the dip switch is on, the "lda #$00" should be replaced by "lda #$01". Invaders "G" Connector Component Side | Solder Side ------------------------------------------------------------------ Ground | 1 | A | Ground Video Red | 2 | B | Video Ground Video Green | 3 | C | Video Blue Negative Composite Sync | 4 | D | Speaker + | 5 | E | Speaker - ---------- KEY ----------| 6 | 6 |---------- KEY ---------- | 7 | H | Coinswitch | 8 | J | | 9 | K | | 10| L | | 11| M | Start Player 1 | 12| N | Start Player 2 | 13| P | | 14| R | Joystick Right | 15| S | Joystick Left | 16| T | | 17| U | | 18| V | | 19| W | | 20| X | Fire | 21| Y | | 22| Z | Invaders "T" Connector Component Side | Solder Side ------------------------------------------------------------------ Ground | 1 | A | Ground | 2 | B | | 3 | C | | 4 | D | | 5 | E | | 6 | 6 | ---------- KEY ----------| 7 | H |---------- KEY ---------- | 8 | J | | 9 | K | | 10| L | | 11| M | | 12| N | | 13| P | | 14| R | | 15| S | | 16| T | | 17| U | +5V | 18| V | +5V Invaders "H" Connector ----------------------- | 1 | Ground | 2 | Ground | 3 | | 4 | | 5 | +5V | 6 | +5V | 7 | | 8 | | 9 | +12V | 10|-- Key -- | 11| | 12| +12V ***************************************************************************/ #include "emu.h" #include "includes/retofinv.h" #include "cpu/z80/z80.h" #include "machine/gen_latch.h" #include "machine/watchdog.h" #include "sound/sn76496.h" #include "screen.h" #include "speaker.h" void retofinv_state::machine_start() { save_item(NAME(m_main_irq_mask)); save_item(NAME(m_sub_irq_mask)); save_item(NAME(m_cpu2_m6000)); } WRITE8_MEMBER(retofinv_state::cpu2_m6000_w) { m_cpu2_m6000 = data; } READ8_MEMBER(retofinv_state::cpu0_mf800_r) { return m_cpu2_m6000; } WRITE_LINE_MEMBER(retofinv_state::irq0_ack_w) { m_main_irq_mask = state; if (!m_main_irq_mask) m_maincpu->set_input_line(0, CLEAR_LINE); } WRITE_LINE_MEMBER(retofinv_state::irq1_ack_w) { m_sub_irq_mask = state; if (!m_sub_irq_mask) m_subcpu->set_input_line(0, CLEAR_LINE); } WRITE8_MEMBER(retofinv_state::coincounter_w) { machine().bookkeeping().coin_counter_w(0, data & 1); } WRITE_LINE_MEMBER(retofinv_state::coinlockout_w) { machine().bookkeeping().coin_lockout_w(0, !state); } READ8_MEMBER(retofinv_state::mcu_status_r) { /* bit 4 = when 1, mcu is ready to receive data from main cpu */ /* bit 5 = when 1, mcu has sent data to the main cpu */ return ((CLEAR_LINE == m_68705->host_semaphore_r()) ? 0x10 : 0x00) | ((CLEAR_LINE != m_68705->mcu_semaphore_r()) ? 0x20 : 0x00); } /* It is very likely that the main cpu and the sub cpu share the entire 8000-ffff address space, each perhaps holding the other in waitstate while accessing it. */ /* the main cpu code looks for a string at 7b00 (in the space for the empty socket at IC73 from 6000-7fff) and if it finds a particular string there, it jumps to that area, presumably for diagnostic use */ void retofinv_state::bootleg_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x7fff, 0x7fff).w(FUNC(retofinv_state::coincounter_w)); map(0x8000, 0x87ff).ram().w(FUNC(retofinv_state::fg_videoram_w)).share("fg_videoram"); map(0x8800, 0x9fff).ram().share("sharedram"); map(0xa000, 0xa7ff).ram().w(FUNC(retofinv_state::bg_videoram_w)).share("bg_videoram"); map(0xb800, 0xb802).w(FUNC(retofinv_state::gfx_ctrl_w)); map(0xc000, 0xc000).portr("P1"); map(0xc001, 0xc001).portr("P2"); map(0xc002, 0xc002).nopr(); /* bit 7 must be 0, otherwise game resets */ map(0xc004, 0xc004).portr("SYSTEM"); map(0xc005, 0xc005).portr("DSW1"); map(0xc006, 0xc006).portr("DSW2"); map(0xc007, 0xc007).portr("DSW3"); map(0xc800, 0xc807).w("mainlatch", FUNC(ls259_device::write_d0)); map(0xd000, 0xd000).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0xd800, 0xd800).w("soundlatch", FUNC(generic_latch_8_device::write)); map(0xf800, 0xf800).r(FUNC(retofinv_state::cpu0_mf800_r)); } void retofinv_state::main_map(address_map &map) { bootleg_map(map); map(0xc003, 0xc003).r(FUNC(retofinv_state::mcu_status_r)); map(0xe000, 0xe000).r(m_68705, FUNC(taito68705_mcu_device::data_r)); map(0xe800, 0xe800).w(m_68705, FUNC(taito68705_mcu_device::data_w)); } void retofinv_state::sub_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x87ff).ram().w(FUNC(retofinv_state::fg_videoram_w)).share("fg_videoram"); map(0x8800, 0x9fff).ram().share("sharedram"); map(0xa000, 0xa7ff).ram().w(FUNC(retofinv_state::bg_videoram_w)).share("bg_videoram"); map(0xc800, 0xc807).w("mainlatch", FUNC(ls259_device::write_d0)); } void retofinv_state::sound_map(address_map &map) { map(0x0000, 0x1fff).rom(); map(0x2000, 0x27ff).ram(); /* 6116 sram at IC28 */ map(0x4000, 0x4000).r("soundlatch", FUNC(generic_latch_8_device::read)); map(0x6000, 0x6000).w(FUNC(retofinv_state::cpu2_m6000_w)); map(0x8000, 0x8000).w("sn1", FUNC(sn76489a_device::write)); map(0xa000, 0xa000).w("sn2", FUNC(sn76489a_device::write)); map(0xe000, 0xffff).rom(); /* space for diagnostic ROM */ } static INPUT_PORTS_START( retofinv ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH,IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH,IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW-A (RB3):1,2") PORT_DIPSETTING( 0x03, "30k, 80k & every 80k" ) PORT_DIPSETTING( 0x02, "30k, 80k" ) PORT_DIPSETTING( 0x01, "30k" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DSW-A (RB3):3") PORT_DIPSETTING( 0x04, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW-A (RB3):4,5") PORT_DIPSETTING( 0x18, "1" ) PORT_DIPSETTING( 0x10, "2" ) PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW-A (RB3):6") // according to manual PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW-A (RB3):7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW-A (RB3):8") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START("DSW2") PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW-B (RB2):1,2,3,4") PORT_DIPSETTING( 0x0f, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C ) ) PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW-B (RB2):5,6,7,8") PORT_DIPSETTING( 0xf0, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 1C_8C ) ) PORT_START("DSW3") PORT_DIPNAME( 0x01, 0x01, "Push Start to Skip Stage (Cheat)") PORT_DIPLOCATION("DSW-C (RB1):1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW-C (RB1):2") // according to manual PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW-C (RB1):3") // according to manual PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPLOCATION("DSW-C (RB1):4") // according to manual PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Coin Per Play Display" ) PORT_DIPLOCATION("DSW-C (RB1):5") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPLOCATION("DSW-C (RB1):6") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPLOCATION("DSW-C (RB1):7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW-C (RB1):8") // unused according to manual PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END static INPUT_PORTS_START( retofin2 ) PORT_INCLUDE( retofinv ) PORT_MODIFY( "DSW1" ) PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW-A (RB3):4,5") PORT_DIPSETTING( 0x18, "1" ) PORT_DIPSETTING( 0x10, "2" ) PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "4" ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), /* bottom half of ROM is empty */ 1, { 0 }, { 7, 6, 5, 4, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout bglayout = { 8,8, RGN_FRAC(1,2), 4, { 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2), 4 }, { 0, 1, 2, 3, 8*8, 8*8+1, 8*8+2, 8*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,2), 4, { 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2), 4 }, { 0, 1, 2, 3, 8*8, 8*8+1, 8*8+2, 8*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, 64*8 }; static GFXDECODE_START( gfx_retofinv ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 256 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 256*2, 64 ) GFXDECODE_ENTRY( "gfx3", 0, bglayout, 64*16+256*2, 64 ) GFXDECODE_END INTERRUPT_GEN_MEMBER(retofinv_state::main_vblank_irq) { if(m_main_irq_mask) device.execute().set_input_line(0, ASSERT_LINE); } INTERRUPT_GEN_MEMBER(retofinv_state::sub_vblank_irq) { if(m_sub_irq_mask) device.execute().set_input_line(0, ASSERT_LINE); } void retofinv_state::retofinv(machine_config &config) { /* basic machine hardware */ Z80(config, m_maincpu, XTAL(18'432'000)/6); /* XTAL and divider verified, 3.072 MHz */ m_maincpu->set_addrmap(AS_PROGRAM, &retofinv_state::main_map); m_maincpu->set_vblank_int("screen", FUNC(retofinv_state::main_vblank_irq)); Z80(config, m_subcpu, XTAL(18'432'000)/6); /* XTAL and divider verified, 3.072 MHz */ m_subcpu->set_addrmap(AS_PROGRAM, &retofinv_state::sub_map); m_subcpu->set_vblank_int("screen", FUNC(retofinv_state::sub_vblank_irq)); Z80(config, m_audiocpu, XTAL(18'432'000)/6); /* XTAL and divider verified, 3.072 MHz */ m_audiocpu->set_addrmap(AS_PROGRAM, &retofinv_state::sound_map); m_audiocpu->set_periodic_int(FUNC(retofinv_state::nmi_line_pulse), attotime::from_hz(2*60)); // wrong, should be ~128-132 per frame, not 120. TAITO68705_MCU(config, m_68705, XTAL(18'432'000)/6); /* XTAL and divider verified, 3.072 MHz */ config.set_maximum_quantum(attotime::from_hz(6000)); /* 100 CPU slices per frame - enough for the sound CPU to read all commands */ LS259(config, m_mainlatch); // IC72 - probably shared between CPUs m_mainlatch->q_out_cb<0>().set(FUNC(retofinv_state::irq0_ack_w)); m_mainlatch->q_out_cb<1>().set(FUNC(retofinv_state::coinlockout_w)); m_mainlatch->q_out_cb<2>().set_inputline(m_audiocpu, INPUT_LINE_RESET).invert(); m_mainlatch->q_out_cb<3>().set(m_68705, FUNC(taito68705_mcu_device::reset_w)).invert(); m_mainlatch->q_out_cb<4>().set(FUNC(retofinv_state::irq1_ack_w)); m_mainlatch->q_out_cb<5>().set_inputline(m_subcpu, INPUT_LINE_RESET).invert(); WATCHDOG_TIMER(config, "watchdog"); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60.58); // vsync measured at 60.58hz screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); // not accurate screen.set_size(36*8, 28*8); screen.set_visarea(0*8, 36*8-1, 0*8, 28*8-1); screen.set_screen_update(FUNC(retofinv_state::screen_update)); screen.set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_retofinv); PALETTE(config, m_palette, FUNC(retofinv_state::retofinv_palette), 256*2 + 64*16 + 64*16, 256); /* sound hardware */ SPEAKER(config, "mono").front_center(); generic_latch_8_device &soundlatch(GENERIC_LATCH_8(config, "soundlatch")); soundlatch.data_pending_callback().set_inputline(m_audiocpu, INPUT_LINE_IRQ0); SN76489A(config, "sn1", XTAL(18'432'000)/6).add_route(ALL_OUTPUTS, "mono", 0.80); /* @IC5?; XTAL, chip type, and divider verified, 3.072 MHz */ SN76489A(config, "sn2", XTAL(18'432'000)/6).add_route(ALL_OUTPUTS, "mono", 0.80); /* @IC6?; XTAL, chip type, and divider verified, 3.072 MHz */ } /* bootleg which has different palette clut */ void retofinv_state::retofinvb1(machine_config &config) { retofinv(config); m_palette->set_init(FUNC(retofinv_state::retofinv_bl_palette)); } /* bootleg which has no mcu */ void retofinv_state::retofinvb_nomcu(machine_config &config) { retofinv(config); m_maincpu->set_addrmap(AS_PROGRAM, &retofinv_state::bootleg_map); m_mainlatch->q_out_cb<3>().set_nop(); config.device_remove("68705"); } /* bootleg which has different palette clut and also has no mcu */ void retofinv_state::retofinvb1_nomcu(machine_config &config) { retofinvb1(config); m_maincpu->set_addrmap(AS_PROGRAM, &retofinv_state::bootleg_map); m_mainlatch->q_out_cb<3>().set_nop(); config.device_remove("68705"); } /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( retofinv ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "a37__03.ic70", 0x0000, 0x2000, CRC(eae7459d) SHA1(c105f6adbd4c09decaad68ed13163d8f9b55e646) ) ROM_LOAD( "a37__02.ic71", 0x2000, 0x2000, CRC(72895e37) SHA1(42fb904338e9f92a79d587eac401d456e7fb6e55) ) ROM_LOAD( "a37__01.ic72", 0x4000, 0x2000, CRC(505dd20b) SHA1(3a34b1515bb834ff9e2d86b0b43a752d9619307b) ) // ic73 socket is empty ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "a37__04.ic62", 0x0000, 0x2000, CRC(d2899cc1) SHA1(fdbec743b06f4cdcc134ef863e4e71337ad0b2c5) ) // ic63 socket is empty // ic64 socket is empty // ic65 socket is empty ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "a37__05.ic17", 0x0000, 0x2000, CRC(9025abea) SHA1(2f03e8572f23624d7cd1215a55109e97fd66e271) ) ROM_REGION( 0x0800, "68705:mcu", 0 ) /* 2k for the microcontroller */ ROM_LOAD( "a37__09.ic37", 0x00000, 0x0800, CRC(6a6d008d) SHA1(dce55b65db22ba97cb7b3d6d545575e7945d42ad) ) /* original mc68705p5 from Taito board */ /* Interestingly enough, the security bit is NOT set on this MCU, but the part is definitely a 68705P5 from an original Taito pcb running original Taito code! Compare the MCU code to Taito games A17, A22, A23, A24, A30, A34, A45, A47, A50, A54(and A51), A52, A64, A67, A68, probably others too, MCU code between 0x420 and 0x73f is identical, and boot vector is 0x570. The MCU command jump table at 0x740-0x780 differs on each, as does the lookup table at 0x350-0x41f, and the "custom command code area" from 0x80-0x34F */ ROM_REGION( 0x02000, "gfx1", 0 ) ROM_LOAD( "a37__16.gfxboard.ic61", 0x0000, 0x2000, CRC(4e3f501c) SHA1(2d832f4038ae65bfdeedfab870f6f1176ec6b676) ) ROM_REGION( 0x08000, "gfx2", 0 ) ROM_LOAD( "a37__10.gfxboard.ic8", 0x0000, 0x2000, CRC(6afdeec8) SHA1(782fe0a8aea48c3c270318b7ba011fc6fce0db7a) ) ROM_LOAD( "a37__11.gfxboard.ic9", 0x2000, 0x2000, CRC(d3dc9da3) SHA1(0d98d6e993b5a4845a23802751023b7a593dce29) ) ROM_LOAD( "a37__12.gfxboard.ic10", 0x4000, 0x2000, CRC(d10b2eed) SHA1(3809a0adf935a119f9ee0d4c24f1456c35d2a6fa) ) ROM_LOAD( "a37__13.gfxboard.ic11", 0x6000, 0x2000, CRC(00ca6b3d) SHA1(08ce5b13d5ebc79cc803949f4ba9e630e6cd92b8) ) ROM_REGION( 0x04000, "gfx3", 0 ) ROM_LOAD( "a37__14.gfxboard.ic55", 0x0000, 0x2000, CRC(ef7f8651) SHA1(2d91057501e5e9c4255e0d55fff0d99c2a5be7e8) ) ROM_LOAD( "a37__15.gfxboard.ic56", 0x2000, 0x2000, CRC(03b40905) SHA1(c10d87796e8a6e6a2a37c6fb713821cc87299cc8) ) ROM_REGION( 0x0300, "palette", 0 ) // these three are Fujitsu 7052 PROMS, == 82S129 256x4bit TS proms ROM_LOAD( "a37-06.ic13", 0x0000, 0x0100, CRC(e9643b8b) SHA1(7bbb92a42e7c3effb701fc7b2c24f2470f31b063) ) /* palette red bits */ ROM_LOAD( "a37-07.ic4", 0x0100, 0x0100, CRC(e8f34e11) SHA1(8f438561b8d46ffff00747ed8baf0ebb6a081615) ) /* palette green bits */ ROM_LOAD( "a37-08.ic3", 0x0200, 0x0100, CRC(50030af0) SHA1(e748ae0b8702b7d20fb65c254dceee23246b3d13) ) /* palette blue bits */ ROM_REGION( 0x0800, "clut", 0 ) // these four are Harris 7643 PROMS, == 82S137 1kx4 TS proms and form the tile color lookup tables; address is scrambled slightly. ROM_LOAD_NIB_HIGH( "a37-17.gfxboard.ic36", 0x0000, 0x0400, CRC(c63cf10e) SHA1(bca8823aef31ab8f4c22201c4efd51f9a4124c8f) ) ROM_LOAD_NIB_LOW ( "a37-18.gfxboard.ic37", 0x0000, 0x0400, CRC(6db07bd1) SHA1(05b6728a96fecedae16cb3aa02de642a3a32d99d) ) ROM_LOAD_NIB_HIGH( "a37-19.gfxboard.ic83", 0x0400, 0x0400, CRC(a92aea27) SHA1(98e4726f40fdf0df2008ef03801ee35ede99e893) ) ROM_LOAD_NIB_LOW ( "a37-20.gfxboard.ic84", 0x0400, 0x0400, CRC(77a7aaf6) SHA1(61a474f1ad09b89ff8302f2d903b86a90823116c) ) ROM_END ROM_START( retofinvb ) // bootleg with black-box reverse-engineered mcu. Unclear what the 'correct' rom labels are for this set. ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "a37-03.70", 0x0000, 0x2000, CRC(eae7459d) SHA1(c105f6adbd4c09decaad68ed13163d8f9b55e646) ) ROM_LOAD( "a37-02.71", 0x2000, 0x2000, CRC(72895e37) SHA1(42fb904338e9f92a79d587eac401d456e7fb6e55) ) ROM_LOAD( "a37-01.72", 0x4000, 0x2000, CRC(505dd20b) SHA1(3a34b1515bb834ff9e2d86b0b43a752d9619307b) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "a37-04.62", 0x0000, 0x2000, CRC(d2899cc1) SHA1(fdbec743b06f4cdcc134ef863e4e71337ad0b2c5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "a37-05.17", 0x0000, 0x2000, CRC(9025abea) SHA1(2f03e8572f23624d7cd1215a55109e97fd66e271) ) ROM_REGION( 0x0800, "68705:mcu", 0 ) /* 2k for the microcontroller */ /* this MCU is from a bootleg board and is a 'clean room' reimplementation by bootleggers, and is not 100% functional (flip screen does not work, see notes at top of driver) */ ROM_LOAD( "a37-09_bootleg.37", 0x00000, 0x0800, CRC(79bd6ded) SHA1(4967e95b4461c1bfb4e933d1804677799014f77b) ) ROM_REGION( 0x02000, "gfx1", 0 ) ROM_LOAD( "a37-16.61", 0x0000, 0x2000, CRC(4e3f501c) SHA1(2d832f4038ae65bfdeedfab870f6f1176ec6b676) ) ROM_REGION( 0x08000, "gfx2", 0 ) ROM_LOAD( "a37-10.8", 0x0000, 0x2000, CRC(6afdeec8) SHA1(782fe0a8aea48c3c270318b7ba011fc6fce0db7a) ) ROM_LOAD( "a37-11.9", 0x2000, 0x2000, CRC(d3dc9da3) SHA1(0d98d6e993b5a4845a23802751023b7a593dce29) ) ROM_LOAD( "a37-12.10", 0x4000, 0x2000, CRC(d10b2eed) SHA1(3809a0adf935a119f9ee0d4c24f1456c35d2a6fa) ) ROM_LOAD( "a37-13.11", 0x6000, 0x2000, CRC(00ca6b3d) SHA1(08ce5b13d5ebc79cc803949f4ba9e630e6cd92b8) ) ROM_REGION( 0x04000, "gfx3", 0 ) ROM_LOAD( "a37-14.55", 0x0000, 0x2000, CRC(ef7f8651) SHA1(2d91057501e5e9c4255e0d55fff0d99c2a5be7e8) ) ROM_LOAD( "a37-15.56", 0x2000, 0x2000, CRC(03b40905) SHA1(c10d87796e8a6e6a2a37c6fb713821cc87299cc8) ) ROM_REGION( 0x0300, "palette", 0 ) ROM_LOAD( "a37-06.13", 0x0000, 0x0100, CRC(e9643b8b) SHA1(7bbb92a42e7c3effb701fc7b2c24f2470f31b063) ) /* palette red bits */ ROM_LOAD( "a37-07.4", 0x0100, 0x0100, CRC(e8f34e11) SHA1(8f438561b8d46ffff00747ed8baf0ebb6a081615) ) /* palette green bits */ ROM_LOAD( "a37-08.3", 0x0200, 0x0100, CRC(50030af0) SHA1(e748ae0b8702b7d20fb65c254dceee23246b3d13) ) /* palette blue bits */ // below may be incorrect; this bootleg may be supposed to use the same 4 proms as the main set above does. ROM_REGION( 0x0800, "clut", 0 ) // bootleg uses a single 82s191 2kx8 TS prom for the tile color lookup tables; data is scrambled slightly. ROM_LOAD( "82s191n", 0x0000, 0x0800, CRC(93c891e3) SHA1(643a0107717b6a434432dda73a0102e6e8adbca7) ) ROM_END ROM_START( retofinvb1 ) // bootleg with mcu hacked out. Unclear what the 'correct' rom labels are for this set other than the 3 main roms. ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "roi.02", 0x0000, 0x2000, CRC(d98fd462) SHA1(fd35e13b7dee58639a01b040b8f84d42bb40b633) ) ROM_LOAD( "roi.01b", 0x2000, 0x2000, CRC(3379f930) SHA1(c67d687a10b6240bd6e2fbdb15e1b7d276e6fc07) ) ROM_LOAD( "roi.01", 0x4000, 0x2000, CRC(57679062) SHA1(4f121101ab1cb8de8e693e5984ef23fa587fe696) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "a37-04.62", 0x0000, 0x2000, CRC(d2899cc1) SHA1(fdbec743b06f4cdcc134ef863e4e71337ad0b2c5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "a37-05.17", 0x0000, 0x2000, CRC(9025abea) SHA1(2f03e8572f23624d7cd1215a55109e97fd66e271) ) ROM_REGION( 0x02000, "gfx1", 0 ) ROM_LOAD( "a37-16.61", 0x0000, 0x2000, CRC(4e3f501c) SHA1(2d832f4038ae65bfdeedfab870f6f1176ec6b676) ) ROM_REGION( 0x08000, "gfx2", 0 ) ROM_LOAD( "a37-10.8", 0x0000, 0x2000, CRC(6afdeec8) SHA1(782fe0a8aea48c3c270318b7ba011fc6fce0db7a) ) ROM_LOAD( "a37-11.9", 0x2000, 0x2000, CRC(d3dc9da3) SHA1(0d98d6e993b5a4845a23802751023b7a593dce29) ) ROM_LOAD( "a37-12.10", 0x4000, 0x2000, CRC(d10b2eed) SHA1(3809a0adf935a119f9ee0d4c24f1456c35d2a6fa) ) ROM_LOAD( "a37-13.11", 0x6000, 0x2000, CRC(00ca6b3d) SHA1(08ce5b13d5ebc79cc803949f4ba9e630e6cd92b8) ) ROM_REGION( 0x04000, "gfx3", 0 ) ROM_LOAD( "a37-14.55", 0x0000, 0x2000, CRC(ef7f8651) SHA1(2d91057501e5e9c4255e0d55fff0d99c2a5be7e8) ) ROM_LOAD( "a37-15.56", 0x2000, 0x2000, CRC(03b40905) SHA1(c10d87796e8a6e6a2a37c6fb713821cc87299cc8) ) ROM_REGION( 0x0300, "palette", 0 ) ROM_LOAD( "a37-06.13", 0x0000, 0x0100, CRC(e9643b8b) SHA1(7bbb92a42e7c3effb701fc7b2c24f2470f31b063) ) /* palette red bits */ ROM_LOAD( "a37-07.4", 0x0100, 0x0100, CRC(e8f34e11) SHA1(8f438561b8d46ffff00747ed8baf0ebb6a081615) ) /* palette green bits */ ROM_LOAD( "a37-08.3", 0x0200, 0x0100, CRC(50030af0) SHA1(e748ae0b8702b7d20fb65c254dceee23246b3d13) ) /* palette blue bits */ ROM_REGION( 0x0800, "clut", 0 ) // bootleg uses a single 82s191 2kx8 TS prom for the tile color lookup tables; data is scrambled slightly. ROM_LOAD( "82s191n", 0x0000, 0x0800, CRC(93c891e3) SHA1(643a0107717b6a434432dda73a0102e6e8adbca7) ) ROM_END ROM_START( retofinvb2 ) // bootleg with mcu hacked out. Unclear what the 'correct' rom labels are for this set other than 2 of the 3 main roms. ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ri-c.1e", 0x0000, 0x2000, CRC(e3c31260) SHA1(cc8774251c567da2e4a54091223927c95f497fe8) ) ROM_LOAD( "roi.01b", 0x2000, 0x2000, CRC(3379f930) SHA1(c67d687a10b6240bd6e2fbdb15e1b7d276e6fc07) ) // likely should be "ri-b.1d" ROM_LOAD( "ri-a.1c", 0x4000, 0x2000, CRC(3ae7c530) SHA1(5d1be375494fa07124071067661c4bfc2d724d54) ) ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "a37-04.62", 0x0000, 0x2000, CRC(d2899cc1) SHA1(fdbec743b06f4cdcc134ef863e4e71337ad0b2c5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "a37-05.17", 0x0000, 0x2000, CRC(9025abea) SHA1(2f03e8572f23624d7cd1215a55109e97fd66e271) ) ROM_REGION( 0x02000, "gfx1", 0 ) ROM_LOAD( "a37-16.61", 0x0000, 0x2000, CRC(4e3f501c) SHA1(2d832f4038ae65bfdeedfab870f6f1176ec6b676) ) ROM_REGION( 0x08000, "gfx2", 0 ) ROM_LOAD( "a37-10.8", 0x0000, 0x2000, CRC(6afdeec8) SHA1(782fe0a8aea48c3c270318b7ba011fc6fce0db7a) ) ROM_LOAD( "a37-11.9", 0x2000, 0x2000, CRC(d3dc9da3) SHA1(0d98d6e993b5a4845a23802751023b7a593dce29) ) ROM_LOAD( "a37-12.10", 0x4000, 0x2000, CRC(d10b2eed) SHA1(3809a0adf935a119f9ee0d4c24f1456c35d2a6fa) ) ROM_LOAD( "a37-13.11", 0x6000, 0x2000, CRC(00ca6b3d) SHA1(08ce5b13d5ebc79cc803949f4ba9e630e6cd92b8) ) ROM_REGION( 0x04000, "gfx3", 0 ) ROM_LOAD( "a37-14.55", 0x0000, 0x2000, CRC(ef7f8651) SHA1(2d91057501e5e9c4255e0d55fff0d99c2a5be7e8) ) ROM_LOAD( "a37-15.56", 0x2000, 0x2000, CRC(03b40905) SHA1(c10d87796e8a6e6a2a37c6fb713821cc87299cc8) ) ROM_REGION( 0x0300, "palette", 0 ) ROM_LOAD( "a37-06.13", 0x0000, 0x0100, CRC(e9643b8b) SHA1(7bbb92a42e7c3effb701fc7b2c24f2470f31b063) ) /* palette red bits */ ROM_LOAD( "a37-07.4", 0x0100, 0x0100, CRC(e8f34e11) SHA1(8f438561b8d46ffff00747ed8baf0ebb6a081615) ) /* palette green bits */ ROM_LOAD( "a37-08.3", 0x0200, 0x0100, CRC(50030af0) SHA1(e748ae0b8702b7d20fb65c254dceee23246b3d13) ) /* palette blue bits */ ROM_REGION( 0x0800, "clut", 0 ) // bootleg uses a single 82s191 2kx8 TS prom for the tile color lookup tables; data is scrambled slightly. ROM_LOAD( "82s191n", 0x0000, 0x0800, CRC(93c891e3) SHA1(643a0107717b6a434432dda73a0102e6e8adbca7) ) ROM_END ROM_START( retofinvb3 ) // Italian bootleg PCB. Only maincpu ROMs differ from parent and the MCU isn't present. ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1.11", 0x0000, 0x2000, CRC(71c216ca) SHA1(34d04889dae6d6f586bce99413c1864dee52cf39) ) // unique ROM_LOAD( "2.10", 0x2000, 0x2000, CRC(3379f930) SHA1(c67d687a10b6240bd6e2fbdb15e1b7d276e6fc07) ) // same as retofinvb1 and retofinvb2 ROM_LOAD( "3.9", 0x4000, 0x2000, CRC(92d79fa8) SHA1(00610cd51ba73783d12bc97584ca0fd7fff044eb) ) // unique ROM_REGION( 0x10000, "sub", 0 ) ROM_LOAD( "4.15", 0x0000, 0x2000, CRC(d2899cc1) SHA1(fdbec743b06f4cdcc134ef863e4e71337ad0b2c5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "5.bin", 0x0000, 0x2000, CRC(9025abea) SHA1(2f03e8572f23624d7cd1215a55109e97fd66e271) ) ROM_REGION( 0x02000, "gfx1", 0 ) ROM_LOAD( "16.7", 0x0000, 0x2000, CRC(4e3f501c) SHA1(2d832f4038ae65bfdeedfab870f6f1176ec6b676) ) ROM_REGION( 0x08000, "gfx2", 0 ) ROM_LOAD( "10.1", 0x0000, 0x2000, CRC(6afdeec8) SHA1(782fe0a8aea48c3c270318b7ba011fc6fce0db7a) ) ROM_LOAD( "11.2", 0x2000, 0x2000, CRC(d3dc9da3) SHA1(0d98d6e993b5a4845a23802751023b7a593dce29) ) ROM_LOAD( "12.3", 0x4000, 0x2000, CRC(d10b2eed) SHA1(3809a0adf935a119f9ee0d4c24f1456c35d2a6fa) ) ROM_LOAD( "13.4", 0x6000, 0x2000, CRC(00ca6b3d) SHA1(08ce5b13d5ebc79cc803949f4ba9e630e6cd92b8) ) ROM_REGION( 0x04000, "gfx3", 0 ) ROM_LOAD( "14.5", 0x0000, 0x2000, CRC(ef7f8651) SHA1(2d91057501e5e9c4255e0d55fff0d99c2a5be7e8) ) ROM_LOAD( "15.6", 0x2000, 0x2000, CRC(03b40905) SHA1(c10d87796e8a6e6a2a37c6fb713821cc87299cc8) ) ROM_REGION( 0x0300, "palette", 0 ) ROM_LOAD( "74s287.b", 0x0000, 0x0100, CRC(e9643b8b) SHA1(7bbb92a42e7c3effb701fc7b2c24f2470f31b063) ) /* palette red bits */ ROM_LOAD( "74s287.c", 0x0100, 0x0100, CRC(e8f34e11) SHA1(8f438561b8d46ffff00747ed8baf0ebb6a081615) ) /* palette green bits */ ROM_LOAD( "74s287.a", 0x0200, 0x0100, CRC(50030af0) SHA1(e748ae0b8702b7d20fb65c254dceee23246b3d13) ) /* palette blue bits */ ROM_REGION( 0x0800, "clut", 0 ) ROM_LOAD_NIB_HIGH( "6353-1.a", 0x0000, 0x0400, CRC(c63cf10e) SHA1(bca8823aef31ab8f4c22201c4efd51f9a4124c8f) ) ROM_LOAD_NIB_LOW ( "6353-1.b", 0x0000, 0x0400, CRC(6db07bd1) SHA1(05b6728a96fecedae16cb3aa02de642a3a32d99d) ) ROM_LOAD_NIB_HIGH( "6353-1.d", 0x0400, 0x0400, CRC(a92aea27) SHA1(98e4726f40fdf0df2008ef03801ee35ede99e893) ) ROM_LOAD_NIB_LOW ( "6353-1.c", 0x0400, 0x0400, CRC(77a7aaf6) SHA1(61a474f1ad09b89ff8302f2d903b86a90823116c) ) ROM_END GAME( 1985, retofinv, 0, retofinv, retofinv, retofinv_state, empty_init, ROT90, "Taito Corporation", "Return of the Invaders", MACHINE_SUPPORTS_SAVE ) GAME( 1985, retofinvb, retofinv, retofinvb1, retofinv, retofinv_state, empty_init, ROT90, "bootleg", "Return of the Invaders (bootleg w/MCU)", MACHINE_SUPPORTS_SAVE ) GAME( 1985, retofinvb1, retofinv, retofinvb1_nomcu, retofinv, retofinv_state, empty_init, ROT90, "bootleg", "Return of the Invaders (bootleg no MCU set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1985, retofinvb2, retofinv, retofinvb1_nomcu, retofin2, retofinv_state, empty_init, ROT90, "bootleg", "Return of the Invaders (bootleg no MCU set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1985, retofinvb3, retofinv, retofinvb_nomcu, retofinv, retofinv_state, empty_init, ROT90, "bootleg", "Return of the Invaders (bootleg no MCU set 3)", MACHINE_SUPPORTS_SAVE )