// license:BSD-3-Clause // copyright-holders:Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock /*************************************************************************** Renegade (c)1986 Taito Nekketsu Kouha Kunio Kun (c)1986 Technos Japan Nekketsu Kouha Kunio Kun (bootleg) driver by Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock to enter test mode, hold down P1+P2 and press reset NMI is used to refresh the sprites IRQ is used to handle coin inputs Known issues: - coin counter isn't working properly (interrupt related?) Memory Map (Preliminary): Working RAM $24 used to mirror bankswitch state $25 coin trigger state $26 #credits (decimal) $27 - $28 partial credits $2C - $2D sprite refresh trigger (used by NMI) $31 live/demo (if live, player controls are read from input ports) $32 indicates 2 player (alternating) game, or 1 player game $33 active player $37 stage number $38 stage state (for stages with more than one part) $40 game status flags; 0x80 indicates time over, 0x40 indicates player dead $220 player health $222 - $223 stage timer $48a - $48b horizontal scroll buffer $511 - $690 sprite RAM buffer $693 num pending sound commands $694 - $698 sound command queue $1002 #lives $1014 - $1015 stage timer - separated digits $1017 - $1019 stage timer: (ticks,seconds,minutes) $101a timer for palette animation $1020 - $1048 high score table $10e5 - $10ff 68705 data buffer Video RAM $1800 - $1bff text layer, characters $1c00 - $1fff text layer, character attributes $2000 - $217f MIX RAM (96 sprites) $2800 - $2bff BACK LOW MAP RAM (background tiles) $2C00 - $2fff BACK HIGH MAP RAM (background attributes) $3000 - $30ff COLOR RG RAM $3100 - $31ff COLOR B RAM Registers $3800w scroll(0ff) $3801w scroll(300) $3802w sound command $3803w screen flip (0=flip; 1=noflip) $3804w send data to 68705 $3804r receive data from 68705 $3805w bankswitch $3806w watchdog? $3807w coin counter $3800r 'player1' xx start buttons xx fire buttons xxxx joystick state $3801r 'player2' xx coin inputs xx fire buttons xxxx joystick state $3802r 'DIP2' x unused? x vblank x 0: 68705 is ready to send information x 1: 68705 is ready to receive information xx 3rd fire buttons for player 2,1 xx difficulty $3803r 'DIP1' x screen flip x cabinet type x bonus (extra life for high score) x starting lives: 1 or 2 xxxx coins per play ROM $4000 - $7fff bankswitched ROM $8000 - $ffff ROM ***************************************************************************/ #include "emu.h" #include "includes/renegade.h" #include "cpu/m6502/m6502.h" #include "cpu/m6809/m6809.h" #include "sound/3526intf.h" #include "screen.h" #include "speaker.h" /**************************************************************************/ /* ADPCM sound ** ** Inferred from the 6809 code and analogy with ddragon ** NMI at end of sample is not needed in order for ** playback to work, but seems to be what the code expects */ WRITE8_MEMBER(renegade_state::adpcm_start_w) { m_msm->reset_w(0); m_adpcm_playing = true; } WRITE8_MEMBER(renegade_state::adpcm_addr_w) { // table at $CB52 in audiocpu program: // 38 38 39 3A 3B 34 35 36 37 2C 2D 2E 2F // // bits 2-4 are active-low chip select; bit 5 is always set // (chip select for an unpopulated fourth ROM?) switch (data & 0x1c) { case 0x18: m_adpcm_pos = 0 * 0x8000 * 2; break; // 110 -> ic33 case 0x14: m_adpcm_pos = 1 * 0x8000 * 2; break; // 101 -> ic32 case 0x0c: m_adpcm_pos = 2 * 0x8000 * 2; break; // 011 -> ic31 default: m_adpcm_pos = m_adpcm_end = 0; return; // doesn't happen } // bits 0-1 are a13-a14 m_adpcm_pos |= (data & 0x03) * 0x2000 * 2; // a0-a12 are driven by a binary counter; playback ends when it rolls over m_adpcm_end = m_adpcm_pos + 0x2000 * 2; } WRITE8_MEMBER(renegade_state::adpcm_stop_w) { m_msm->reset_w(1); m_adpcm_playing = false; } WRITE_LINE_MEMBER(renegade_state::adpcm_int) { if (!m_adpcm_playing) return; if (m_adpcm_pos >= m_adpcm_end) { m_msm->reset_w(1); m_adpcm_playing = false; m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); } else { uint8_t const data = m_adpcmrom[m_adpcm_pos / 2]; m_msm->data_w(m_adpcm_pos & 1 ? data & 0xf : data >> 4); m_adpcm_pos++; } } void renegade_state::machine_start() { m_rombank->configure_entries(0, 2, memregion("maincpu")->base(), 0x4000); save_item(NAME(m_adpcm_pos)); save_item(NAME(m_adpcm_end)); save_item(NAME(m_adpcm_playing)); } /*************************************************************************** MCU interface ***************************************************************************/ READ8_MEMBER(renegade_state::mcu_reset_r) { m_mcu->reset_w(PULSE_LINE); return 0; } CUSTOM_INPUT_MEMBER(renegade_state::mcu_status_r) { if (m_mcu.found()) { return ((CLEAR_LINE == m_mcu->host_semaphore_r()) ? 0x01 : 0x00) | ((CLEAR_LINE == m_mcu->mcu_semaphore_r()) ? 0x02 : 0x00); } else { return 0x00; } } /********************************************************************************************/ WRITE8_MEMBER(renegade_state::bankswitch_w) { m_rombank->set_entry(data & 1); } TIMER_DEVICE_CALLBACK_MEMBER(renegade_state::interrupt) { int scanline = param; if (scanline == 112) // ??? m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); else if(scanline == 240) m_maincpu->set_input_line(0, HOLD_LINE); } WRITE8_MEMBER(renegade_state::coincounter_w) { //coin_counter_w(offset, data); } /********************************************************************************************/ void renegade_state::renegade_nomcu_map(address_map &map) { map(0x0000, 0x17ff).ram(); map(0x1800, 0x1fff).ram().w(this, FUNC(renegade_state::fg_videoram_w)).share("fg_videoram"); map(0x2000, 0x27ff).ram().share("spriteram"); map(0x2800, 0x2fff).ram().w(this, FUNC(renegade_state::bg_videoram_w)).share("bg_videoram"); map(0x3000, 0x30ff).ram().w("palette", FUNC(palette_device::write8)).share("palette"); map(0x3100, 0x31ff).ram().w("palette", FUNC(palette_device::write8_ext)).share("palette_ext"); map(0x3800, 0x3800).portr("IN0").w(this, FUNC(renegade_state::scroll_lsb_w)); /* Player#1 controls, P1,P2 start */ map(0x3801, 0x3801).portr("IN1").w(this, FUNC(renegade_state::scroll_msb_w)); /* Player#2 controls, coin triggers */ map(0x3802, 0x3802).portr("DSW2").w(m_soundlatch, FUNC(generic_latch_8_device::write)); /* DIP2 various IO ports */ map(0x3803, 0x3803).portr("DSW1").w(this, FUNC(renegade_state::flipscreen_w)); /* DIP1 */ map(0x3805, 0x3805).nopr().w(this, FUNC(renegade_state::bankswitch_w)); map(0x3806, 0x3806).nopw(); // ?? watchdog map(0x3807, 0x3807).w(this, FUNC(renegade_state::coincounter_w)); map(0x4000, 0x7fff).bankr("rombank"); map(0x8000, 0xffff).rom(); } void renegade_state::renegade_map(address_map &map) { renegade_nomcu_map(map); map(0x3804, 0x3804).rw(m_mcu, FUNC(taito68705_mcu_device::data_r), FUNC(taito68705_mcu_device::data_w)); map(0x3805, 0x3805).r(this, FUNC(renegade_state::mcu_reset_r)); } void renegade_state::renegade_sound_map(address_map &map) { map(0x0000, 0x0fff).ram(); map(0x1000, 0x1000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x1800, 0x1800).w(this, FUNC(renegade_state::adpcm_start_w)); map(0x2000, 0x2000).w(this, FUNC(renegade_state::adpcm_addr_w)); map(0x2800, 0x2801).rw("ymsnd", FUNC(ym3526_device::read), FUNC(ym3526_device::write)); map(0x3000, 0x3000).w(this, FUNC(renegade_state::adpcm_stop_w)); map(0x8000, 0xffff).rom(); } static INPUT_PORTS_START( renegade ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* attack left */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) /* jump */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN1") /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(2) /* attack left */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(2) /* jump */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DSW2") /* DIP2 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) /* attack right */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) /* attack right */ PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_CUSTOM) PORT_CUSTOM_MEMBER(DEVICE_SELF, renegade_state, mcu_status_r, nullptr) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_START("DSW1") /* DIP1 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x10, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPNAME( 0x20, 0x20, "Bonus" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x20, "30k" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, /* 8x8 characters */ 1024, /* 1024 characters */ 3, /* bits per pixel */ { 2, 4, 6 }, /* plane offsets; bit 0 is always clear */ { 1, 0, 65, 64, 129, 128, 193, 192 }, /* x offsets */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, /* y offsets */ 32*8 /* offset to next character */ }; static const gfx_layout tileslayout1 = { 16,16, /* tile size */ 256, /* number of tiles */ 3, /* bits per pixel */ /* plane offsets */ { 4, 0x8000*8+0, 0x8000*8+4 }, /* x offsets */ { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, /* y offsets */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 64*8 /* offset to next tile */ }; static const gfx_layout tileslayout2 = { 16,16, /* tile size */ 256, /* number of tiles */ 3, /* bits per pixel */ /* plane offsets */ { 0, 0xC000*8+0, 0xC000*8+4 }, /* x offsets */ { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, /* y offsets */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 64*8 /* offset to next tile */ }; static const gfx_layout tileslayout3 = { 16,16, /* tile size */ 256, /* number of tiles */ 3, /* bits per pixel */ /* plane offsets */ { 0x4000*8+4, 0x10000*8+0, 0x10000*8+4 }, /* x offsets */ { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, /* y offsets */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 64*8 /* offset to next tile */ }; static const gfx_layout tileslayout4 = { 16,16, /* tile size */ 256, /* number of tiles */ 3, /* bits per pixel */ /* plane offsets */ { 0x4000*8+0, 0x14000*8+0, 0x14000*8+4 }, /* x offsets */ { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, /* y offsets */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 64*8 /* offset to next tile */ }; static GFXDECODE_START( renegade ) /* 8x8 text, 8 colors */ GFXDECODE_ENTRY( "chars", 0x00000, charlayout, 0, 4 ) /* colors 0- 32 */ /* 16x16 background tiles, 8 colors */ GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout1, 192, 8 ) /* colors 192-255 */ GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout2, 192, 8 ) GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout3, 192, 8 ) GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout4, 192, 8 ) GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout1, 192, 8 ) GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout2, 192, 8 ) GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout3, 192, 8 ) GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout4, 192, 8 ) /* 16x16 sprites, 8 colors */ GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout1, 128, 4 ) /* colors 128-159 */ GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout2, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout3, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout4, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout1, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout2, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout3, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout4, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout1, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout2, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout3, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout4, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout1, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout2, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout3, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout4, 128, 4 ) GFXDECODE_END void renegade_state::machine_reset() { m_rombank->set_entry(0); m_msm->reset_w(1); m_adpcm_playing = 0; } MACHINE_CONFIG_START(renegade_state::renegade) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6502, 12000000/8) /* 1.5 MHz (measured) */ MCFG_CPU_PROGRAM_MAP(renegade_map) MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", renegade_state, interrupt, "screen", 0, 1) MCFG_CPU_ADD("audiocpu", MC6809, 12000000/2) // HD68A09P MCFG_CPU_PROGRAM_MAP(renegade_sound_map) /* IRQs are caused by the main CPU */ MCFG_DEVICE_ADD("mcu", TAITO68705_MCU, 12000000/4) // ? /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)*2) /* not accurate */ MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 0, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(renegade_state, screen_update) MCFG_SCREEN_PALETTE("palette") MCFG_GFXDECODE_ADD("gfxdecode", "palette", renegade) MCFG_PALETTE_ADD("palette", 256) MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", M6809_IRQ_LINE)) MCFG_SOUND_ADD("ymsnd", YM3526, 12000000/4) MCFG_YM3526_IRQ_HANDLER(INPUTLINE("audiocpu", M6809_FIRQ_LINE)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_SOUND_ADD("msm", MSM5205, 12000000/32) MCFG_MSM5205_VCLK_CB(WRITELINE(renegade_state, adpcm_int)) MCFG_MSM5205_PRESCALER_SELECTOR(S48_4B) /* 8kHz */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END MACHINE_CONFIG_START(renegade_state::kuniokunb) renegade(config); MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(renegade_nomcu_map) MCFG_DEVICE_REMOVE("mcu") MACHINE_CONFIG_END ROM_START( renegade ) ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */ ROM_LOAD( "na-5.ic52", 0x00000, 0x8000, CRC(de7e7df4) SHA1(7d26ac29e0b5858d9a0c0cdc86c864e464145260) ) ROM_LOAD( "nb-5.ic51", 0x08000, 0x8000, CRC(ba683ddf) SHA1(7516fac1c4fd14cbf43481e94c0c26c662c4cd28) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "n0-5.ic13", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) ROM_REGION( 0x0800, "mcu:mcu", 0 ) /* MC68705P5 */ ROM_LOAD( "nz-5.ic97", 0x0000, 0x0800, CRC(32e47560) SHA1(93a386b3f3c8eb35a53487612147a877dc7453ff) ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "nc-5.bin", 0x0000, 0x8000, CRC(9adfaa5d) SHA1(7bdb7bd4387b49e0489f9539161e1ed9d8f9f6a0) ) ROM_REGION( 0x30000, "tiles", 0 ) ROM_LOAD( "n1-5.ic1", 0x00000, 0x8000, CRC(4a9f47f3) SHA1(01c94bc4c85314f1e0caa3afe91705875d118c13) ) ROM_LOAD( "n6-5.ic28", 0x08000, 0x8000, CRC(d62a0aa8) SHA1(a0b55cd3eee352fb91d9bb8c6c4f4f55b2df83e9) ) ROM_LOAD( "n7-5.ic27", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) ROM_LOAD( "n2-5.ic14", 0x18000, 0x8000, CRC(8d2e7982) SHA1(72fc85ff7b54be10501a2a24303dadd5f33e5650) ) ROM_LOAD( "n8-5.ic26", 0x20000, 0x8000, CRC(0dba31d3) SHA1(8fe250787debe07e4f6c0002a9f799869b13a5fd) ) ROM_LOAD( "n9-5.ic25", 0x28000, 0x8000, CRC(5b621b6a) SHA1(45c6a688a5b4e9da71133c43cc48eea568557be3) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "nh-5.bin", 0x00000, 0x8000, CRC(dcd7857c) SHA1(eb530ccc939f2fa42b3c743605d5398f4afe7d7a) ) ROM_LOAD( "nd-5.bin", 0x08000, 0x8000, CRC(2de1717c) SHA1(af5a994348301fa888092ae65d08cfb6ad124407) ) ROM_LOAD( "nj-5.bin", 0x10000, 0x8000, CRC(0f96a18e) SHA1(1f7e11e11d5031b4942d9d05161bcb9466514af8) ) ROM_LOAD( "nn-5.bin", 0x18000, 0x8000, CRC(1bf15787) SHA1(b3371bf33f8b76a4a9887a7a43dba1f26353e978) ) ROM_LOAD( "ne-5.bin", 0x20000, 0x8000, CRC(924c7388) SHA1(2f3ee2f28d8b04df6258a3949b7b0f60a3ae358f) ) ROM_LOAD( "nk-5.bin", 0x28000, 0x8000, CRC(69499a94) SHA1(2e92931ef4e8948e3985f0a242db4137016d8eea) ) ROM_LOAD( "ni-5.bin", 0x30000, 0x8000, CRC(6f597ed2) SHA1(54d34c13cda1b41ef354f9e6f3ce34673ef6c020) ) ROM_LOAD( "nf-5.bin", 0x38000, 0x8000, CRC(0efc8d45) SHA1(4fea3165fd279539bfd424f1dc355cbd741bc48d) ) ROM_LOAD( "nl-5.bin", 0x40000, 0x8000, CRC(14778336) SHA1(17b4048942b5fa8167a7f2b471dbc5a5d3f017ee) ) ROM_LOAD( "no-5.bin", 0x48000, 0x8000, CRC(147dd23b) SHA1(fa4f9b774845d0333909d876590cda38d19b72d8) ) ROM_LOAD( "ng-5.bin", 0x50000, 0x8000, CRC(a8ee3720) SHA1(df3d40015b16fa7a9bf05f0ed5741c22f7f152c7) ) ROM_LOAD( "nm-5.bin", 0x58000, 0x8000, CRC(c100258e) SHA1(0e2124e642b9742a9a0045f460974025048bc2dd) ) ROM_REGION( 0x18000, "adpcm", 0 ) ROM_LOAD( "n3-5.ic33", 0x00000, 0x8000, CRC(78fd6190) SHA1(995df0e88f5c34946e0634b50bda8c1cc621afaa) ) ROM_LOAD( "n4-5.ic32", 0x08000, 0x8000, CRC(6557564c) SHA1(b3142be9d48eacb43786079a7ae012010f6afabb) ) ROM_LOAD( "n5-5.ic31", 0x10000, 0x8000, CRC(7ee43a3c) SHA1(36b14b886096177cdd0bd0c99cbcfcc362b2bc30) ) ROM_END ROM_START( renegadeb ) ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */ ROM_LOAD( "na-5.ic52", 0x00000, 0x8000, CRC(de7e7df4) SHA1(7d26ac29e0b5858d9a0c0cdc86c864e464145260) ) ROM_LOAD( "40.ic51", 0x08000, 0x8000, CRC(3dbaac11) SHA1(a40470514f01a1a9c159de0aa416ea3940be76e8) ) // bootleg ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "n0-5.ic13", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "nc-5.bin", 0x0000, 0x8000, CRC(9adfaa5d) SHA1(7bdb7bd4387b49e0489f9539161e1ed9d8f9f6a0) ) ROM_REGION( 0x30000, "tiles", 0 ) ROM_LOAD( "n1-5.ic1", 0x00000, 0x8000, CRC(4a9f47f3) SHA1(01c94bc4c85314f1e0caa3afe91705875d118c13) ) ROM_LOAD( "n6-5.ic28", 0x08000, 0x8000, CRC(d62a0aa8) SHA1(a0b55cd3eee352fb91d9bb8c6c4f4f55b2df83e9) ) ROM_LOAD( "n7-5.ic27", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) ROM_LOAD( "n2-5.ic14", 0x18000, 0x8000, CRC(8d2e7982) SHA1(72fc85ff7b54be10501a2a24303dadd5f33e5650) ) ROM_LOAD( "n8-5.ic26", 0x20000, 0x8000, CRC(0dba31d3) SHA1(8fe250787debe07e4f6c0002a9f799869b13a5fd) ) ROM_LOAD( "n9-5.ic25", 0x28000, 0x8000, CRC(5b621b6a) SHA1(45c6a688a5b4e9da71133c43cc48eea568557be3) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "nh-5.bin", 0x00000, 0x8000, CRC(dcd7857c) SHA1(eb530ccc939f2fa42b3c743605d5398f4afe7d7a) ) ROM_LOAD( "nd-5.bin", 0x08000, 0x8000, CRC(2de1717c) SHA1(af5a994348301fa888092ae65d08cfb6ad124407) ) ROM_LOAD( "nj-5.bin", 0x10000, 0x8000, CRC(0f96a18e) SHA1(1f7e11e11d5031b4942d9d05161bcb9466514af8) ) ROM_LOAD( "nn-5.bin", 0x18000, 0x8000, CRC(1bf15787) SHA1(b3371bf33f8b76a4a9887a7a43dba1f26353e978) ) ROM_LOAD( "ne-5.bin", 0x20000, 0x8000, CRC(924c7388) SHA1(2f3ee2f28d8b04df6258a3949b7b0f60a3ae358f) ) ROM_LOAD( "nk-5.bin", 0x28000, 0x8000, CRC(69499a94) SHA1(2e92931ef4e8948e3985f0a242db4137016d8eea) ) ROM_LOAD( "ni-5.bin", 0x30000, 0x8000, CRC(6f597ed2) SHA1(54d34c13cda1b41ef354f9e6f3ce34673ef6c020) ) ROM_LOAD( "nf-5.bin", 0x38000, 0x8000, CRC(0efc8d45) SHA1(4fea3165fd279539bfd424f1dc355cbd741bc48d) ) ROM_LOAD( "nl-5.bin", 0x40000, 0x8000, CRC(14778336) SHA1(17b4048942b5fa8167a7f2b471dbc5a5d3f017ee) ) ROM_LOAD( "no-5.bin", 0x48000, 0x8000, CRC(147dd23b) SHA1(fa4f9b774845d0333909d876590cda38d19b72d8) ) ROM_LOAD( "ng-5.bin", 0x50000, 0x8000, CRC(a8ee3720) SHA1(df3d40015b16fa7a9bf05f0ed5741c22f7f152c7) ) ROM_LOAD( "nm-5.bin", 0x58000, 0x8000, CRC(c100258e) SHA1(0e2124e642b9742a9a0045f460974025048bc2dd) ) ROM_REGION( 0x18000, "adpcm", 0 ) ROM_LOAD( "n3-5.ic33", 0x00000, 0x8000, CRC(78fd6190) SHA1(995df0e88f5c34946e0634b50bda8c1cc621afaa) ) ROM_LOAD( "n4-5.ic32", 0x08000, 0x8000, CRC(6557564c) SHA1(b3142be9d48eacb43786079a7ae012010f6afabb) ) ROM_LOAD( "n5-5.ic31", 0x10000, 0x8000, CRC(7ee43a3c) SHA1(36b14b886096177cdd0bd0c99cbcfcc362b2bc30) ) ROM_END ROM_START( kuniokun ) ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */ ROM_LOAD( "ta18-11.bin", 0x00000, 0x8000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) ) ROM_LOAD( "nb-01.bin", 0x08000, 0x8000, CRC(93fcfdf5) SHA1(51cdb9377544ae17895e427f21d150ce195ab8e7) ) // original ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "n0-5.bin", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) ROM_REGION( 0x0800, "mcu:mcu", 0 ) // MC68705P3 ROM_LOAD( "nz-0.bin", 0x0000, 0x0800, CRC(98a39880) SHA1(3bca7ba73bd9dba5d32e56a48e80b1f1e8257ed8) ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "ta18-25.bin", 0x0000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) ) ROM_REGION( 0x30000, "tiles", 0 ) ROM_LOAD( "ta18-01.bin", 0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) ) ROM_LOAD( "ta18-06.bin", 0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) ) ROM_LOAD( "n7-5.bin", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) ROM_LOAD( "ta18-02.bin", 0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) ) ROM_LOAD( "ta18-04.bin", 0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) ) ROM_LOAD( "ta18-03.bin", 0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "ta18-20.bin", 0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) ) ROM_LOAD( "ta18-24.bin", 0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) ) ROM_LOAD( "ta18-18.bin", 0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) ) ROM_LOAD( "ta18-14.bin", 0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) ) ROM_LOAD( "ta18-23.bin", 0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) ) ROM_LOAD( "ta18-17.bin", 0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) ) ROM_LOAD( "ta18-19.bin", 0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) ) ROM_LOAD( "ta18-22.bin", 0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) ) ROM_LOAD( "ta18-16.bin", 0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) ) ROM_LOAD( "ta18-13.bin", 0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) ) ROM_LOAD( "ta18-21.bin", 0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) ) ROM_LOAD( "ta18-15.bin", 0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) ) ROM_REGION( 0x18000, "adpcm", 0 ) ROM_LOAD( "ta18-09.bin", 0x00000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) ) ROM_LOAD( "ta18-08.bin", 0x08000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) ) ROM_LOAD( "ta18-07.bin", 0x10000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) ) ROM_END ROM_START( kuniokunb ) ROM_REGION( 0x10000, "maincpu", 0 ) /* 64k for code + bank switched ROM */ ROM_LOAD( "ta18-11.bin", 0x00000, 0x8000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) ) ROM_LOAD( "ta18-10.bin", 0x08000, 0x8000, CRC(a90cf44a) SHA1(6d63d9c29da7b8c5bc391e074b6b8fe6ae3892ae) ) // bootleg ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "n0-5.bin", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "ta18-25.bin", 0x0000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) ) ROM_REGION( 0x30000, "tiles", 0 ) ROM_LOAD( "ta18-01.bin", 0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) ) ROM_LOAD( "ta18-06.bin", 0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) ) ROM_LOAD( "n7-5.bin", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) ROM_LOAD( "ta18-02.bin", 0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) ) ROM_LOAD( "ta18-04.bin", 0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) ) ROM_LOAD( "ta18-03.bin", 0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "ta18-20.bin", 0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) ) ROM_LOAD( "ta18-24.bin", 0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) ) ROM_LOAD( "ta18-18.bin", 0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) ) ROM_LOAD( "ta18-14.bin", 0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) ) ROM_LOAD( "ta18-23.bin", 0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) ) ROM_LOAD( "ta18-17.bin", 0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) ) ROM_LOAD( "ta18-19.bin", 0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) ) ROM_LOAD( "ta18-22.bin", 0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) ) ROM_LOAD( "ta18-16.bin", 0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) ) ROM_LOAD( "ta18-13.bin", 0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) ) ROM_LOAD( "ta18-21.bin", 0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) ) ROM_LOAD( "ta18-15.bin", 0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) ) ROM_REGION( 0x18000, "adpcm", 0 ) /* adpcm */ ROM_LOAD( "ta18-09.bin", 0x00000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) ) ROM_LOAD( "ta18-08.bin", 0x08000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) ) ROM_LOAD( "ta18-07.bin", 0x10000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) ) ROM_END GAME( 1986, renegade, 0, renegade, renegade, renegade_state, 0, ROT0, "Technos Japan (Taito America license)", "Renegade (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1986, renegadeb, renegade, kuniokunb, renegade, renegade_state, 0, ROT0, "bootleg", "Renegade (US bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1986, kuniokun, renegade, renegade, renegade, renegade_state, 0, ROT0, "Technos Japan", "Nekketsu Kouha Kunio-kun (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1986, kuniokunb, renegade, kuniokunb, renegade, renegade_state, 0, ROT0, "bootleg", "Nekketsu Kouha Kunio-kun (Japan bootleg)", MACHINE_SUPPORTS_SAVE )