/*************************************************************************** Renegade (c)1986 Taito Nekketsu Kouha Kunio Kun (c)1986 Technos Japan Nekketsu Kouha Kunio Kun (bootleg) driver by Phil Stroffolino, Carlos A. Lozano, Rob Rosenbrock to enter test mode, hold down P1+P2 and press reset NMI is used to refresh the sprites IRQ is used to handle coin inputs Known issues: - coin counter isn't working properly (interrupt related?) - kuniokun MCU internal ROM needs to be dumped Memory Map (Preliminary): Working RAM $24 used to mirror bankswitch state $25 coin trigger state $26 #credits (decimal) $27 - $28 partial credits $2C - $2D sprite refresh trigger (used by NMI) $31 live/demo (if live, player controls are read from input ports) $32 indicates 2 player (alternating) game, or 1 player game $33 active player $37 stage number $38 stage state (for stages with more than one part) $40 game status flags; 0x80 indicates time over, 0x40 indicates player dead $220 player health $222 - $223 stage timer $48a - $48b horizontal scroll buffer $511 - $690 sprite RAM buffer $693 num pending sound commands $694 - $698 sound command queue $1002 #lives $1014 - $1015 stage timer - separated digits $1017 - $1019 stage timer: (ticks,seconds,minutes) $101a timer for palette animation $1020 - $1048 high score table $10e5 - $10ff 68705 data buffer Video RAM $1800 - $1bff text layer, characters $1c00 - $1fff text layer, character attributes $2000 - $217f MIX RAM (96 sprites) $2800 - $2bff BACK LOW MAP RAM (background tiles) $2C00 - $2fff BACK HIGH MAP RAM (background attributes) $3000 - $30ff COLOR RG RAM $3100 - $31ff COLOR B RAM Registers $3800w scroll(0ff) $3801w scroll(300) $3802w sound command $3803w screen flip (0=flip; 1=noflip) $3804w send data to 68705 $3804r receive data from 68705 $3805w bankswitch $3806w watchdog? $3807w coin counter $3800r 'player1' xx start buttons xx fire buttons xxxx joystick state $3801r 'player2' xx coin inputs xx fire buttons xxxx joystick state $3802r 'DIP2' x unused? x vblank x 0: 68705 is ready to send information x 1: 68705 is ready to receive information xx 3rd fire buttons for player 2,1 xx difficulty $3803r 'DIP1' x screen flip x cabinet type x bonus (extra life for high score) x starting lives: 1 or 2 xxxx coins per play ROM $4000 - $7fff bankswitched ROM $8000 - $ffff ROM ***************************************************************************/ #include "emu.h" #include "cpu/m6502/m6502.h" #include "cpu/m6809/m6809.h" #include "cpu/m6805/m6805.h" #include "sound/3526intf.h" #include "sound/okiadpcm.h" #include "includes/renegade.h" /********************************************************************************************/ struct renegade_adpcm_state { oki_adpcm_state m_adpcm; sound_stream *m_stream; UINT32 m_current; UINT32 m_end; UINT8 m_nibble; UINT8 m_playing; UINT8 *m_base; } _renegade_adpcm_state_dummy; class renegade_adpcm_device : public device_t, public device_sound_interface { public: renegade_adpcm_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); ~renegade_adpcm_device() { global_free(m_token); } // access to legacy token void *token() const { assert(m_token != NULL); return m_token; } protected: // device-level overrides virtual void device_config_complete(); virtual void device_start(); // sound stream update overrides virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples); private: // internal state void *m_token; }; extern const device_type RENEGADE_ADPCM; INLINE renegade_adpcm_state *get_safe_token(device_t *device) { assert(device != NULL); assert(device->type() == RENEGADE_ADPCM); return (renegade_adpcm_state *)downcast(device)->token(); } static STREAM_UPDATE( renegade_adpcm_callback ) { renegade_adpcm_state *state = (renegade_adpcm_state *)param; stream_sample_t *dest = outputs[0]; while (state->m_playing && samples > 0) { int val = (state->m_base[state->m_current] >> state->m_nibble) & 15; state->m_nibble ^= 4; if (state->m_nibble == 4) { state->m_current++; if (state->m_current >= state->m_end) state->m_playing = 0; } *dest++ = state->m_adpcm.clock(val) << 4; samples--; } while (samples > 0) { *dest++ = 0; samples--; } } static DEVICE_START( renegade_adpcm ) { renegade_adpcm_state *state = get_safe_token(device); state->m_playing = 0; state->m_stream = device->machine().sound().stream_alloc(*device, 0, 1, device->clock(), state, renegade_adpcm_callback); state->m_base = device->machine().root_device().memregion("adpcm")->base(); state->m_adpcm.reset(); } const device_type RENEGADE_ADPCM = &device_creator; renegade_adpcm_device::renegade_adpcm_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) : device_t(mconfig, RENEGADE_ADPCM, "Renegade Custom ADPCM", tag, owner, clock), device_sound_interface(mconfig, *this) { m_token = global_alloc_clear(renegade_adpcm_state); } //------------------------------------------------- // device_config_complete - perform any // operations now that the configuration is // complete //------------------------------------------------- void renegade_adpcm_device::device_config_complete() { } //------------------------------------------------- // device_start - device-specific startup //------------------------------------------------- void renegade_adpcm_device::device_start() { DEVICE_START_NAME( renegade_adpcm )(this); } //------------------------------------------------- // sound_stream_update - handle a stream update //------------------------------------------------- void renegade_adpcm_device::sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples) { // should never get here fatalerror("sound_stream_update called; not applicable to legacy sound devices\n"); } WRITE8_MEMBER(renegade_state::adpcm_play_w) { device_t *device = machine().device("adpcm"); renegade_adpcm_state *renstate = get_safe_token(device); int offs = (data - 0x2c) * 0x2000; int len = 0x2000 * 2; /* kludge to avoid reading past end of ROM */ if (offs + len > 0x20000) len = 0x1000; if (offs >= 0 && offs+len <= 0x20000) { renstate->m_stream->update(); renstate->m_adpcm.reset(); renstate->m_current = offs; renstate->m_end = offs + len/2; renstate->m_nibble = 4; renstate->m_playing = 1; } else logerror("out of range adpcm command: 0x%02x\n", data); } WRITE8_MEMBER(renegade_state::sound_w) { soundlatch_byte_w(space, offset, data); machine().device("audiocpu")->execute().set_input_line(M6809_IRQ_LINE, HOLD_LINE); } /********************************************************************************************/ /* MCU Simulation ** ** Renegade and Nekketsu Kouha Kunio Kun MCU behaviors are identical, ** except for the initial MCU status byte, and command encryption table ** (and enemy health??) */ static const UINT8 kuniokun_xor_table[0x2a] = { 0x48, 0x8a, 0x48, 0xa5, 0x01, 0x48, 0xa9, 0x00, 0x85, 0x01, 0xa2, 0x10, 0x26, 0x10, 0x26, 0x11, 0x26, 0x01, 0xa5, 0x01, 0xc5, 0x00, 0x90, 0x04, 0xe5, 0x00, 0x85, 0x01, 0x26, 0x10, 0x26, 0x11, 0xca, 0xd0, 0xed, 0x68, 0x85, 0x01, 0x68, 0xaa, 0x68, 0x60 }; void renegade_state::setbank() { UINT8 *RAM = memregion("maincpu")->base(); membank("bank1")->set_base(&RAM[m_bank ? 0x10000 : 0x4000]); } void renegade_state::machine_start() { state_save_register_global_array(machine(), m_mcu_buffer); state_save_register_global(machine(), m_mcu_input_size); state_save_register_global(machine(), m_mcu_output_byte); state_save_register_global(machine(), m_mcu_key); state_save_register_global(machine(), m_bank); machine().save().register_postload(save_prepost_delegate(FUNC(renegade_state::setbank), this)); } DRIVER_INIT_MEMBER(renegade_state,renegade) { m_mcu_sim = FALSE; } DRIVER_INIT_MEMBER(renegade_state,kuniokun) { m_mcu_sim = TRUE; m_mcu_checksum = 0x85; m_mcu_encrypt_table = kuniokun_xor_table; m_mcu_encrypt_table_len = 0x2a; machine().device("mcu")->suspend(SUSPEND_REASON_DISABLE, 1); } DRIVER_INIT_MEMBER(renegade_state,kuniokunb) { address_space &space = machine().device("maincpu")->memory().space(AS_PROGRAM); /* Remove the MCU handlers */ space.unmap_readwrite(0x3804, 0x3804); space.unmap_read(0x3805, 0x3805); } /*************************************************************************** MC68705P5 I/O ***************************************************************************/ READ8_MEMBER(renegade_state::renegade_68705_port_a_r) { return (m_port_a_out & m_ddr_a) | (m_port_a_in & ~m_ddr_a); } WRITE8_MEMBER(renegade_state::renegade_68705_port_a_w) { m_port_a_out = data; } WRITE8_MEMBER(renegade_state::renegade_68705_ddr_a_w) { m_ddr_a = data; } READ8_MEMBER(renegade_state::renegade_68705_port_b_r) { return (m_port_b_out & m_ddr_b) | (m_port_b_in & ~m_ddr_b); } WRITE8_MEMBER(renegade_state::renegade_68705_port_b_w) { if ((m_ddr_b & 0x02) && (~data & 0x02) && (m_port_b_out & 0x02)) { m_port_a_in = m_from_main; if (m_main_sent) machine().device("mcu")->execute().set_input_line(0, CLEAR_LINE); m_main_sent = 0; } if ((m_ddr_b & 0x04) && (data & 0x04) && (~m_port_b_out & 0x04)) { m_from_mcu = m_port_a_out; m_mcu_sent = 1; } m_port_b_out = data; } WRITE8_MEMBER(renegade_state::renegade_68705_ddr_b_w) { m_ddr_b = data; } READ8_MEMBER(renegade_state::renegade_68705_port_c_r) { m_port_c_in = 0; if (m_main_sent) m_port_c_in |= 0x01; if (!m_mcu_sent) m_port_c_in |= 0x02; return (m_port_c_out & m_ddr_c) | (m_port_c_in & ~m_ddr_c); } WRITE8_MEMBER(renegade_state::renegade_68705_port_c_w) { m_port_c_out = data; } WRITE8_MEMBER(renegade_state::renegade_68705_ddr_c_w) { m_ddr_c = data; } /*************************************************************************** MCU simulation ***************************************************************************/ READ8_MEMBER(renegade_state::mcu_reset_r) { if (m_mcu_sim == TRUE) { m_mcu_key = -1; m_mcu_input_size = 0; m_mcu_output_byte = 0; } else { machine().device("mcu")->execute().set_input_line(INPUT_LINE_RESET, PULSE_LINE); } return 0; } WRITE8_MEMBER(renegade_state::mcu_w) { if (m_mcu_sim == TRUE) { m_mcu_output_byte = 0; if (m_mcu_key < 0) { m_mcu_key = 0; m_mcu_input_size = 1; m_mcu_buffer[0] = data; } else { data ^= m_mcu_encrypt_table[m_mcu_key++]; if (m_mcu_key == m_mcu_encrypt_table_len) m_mcu_key = 0; if (m_mcu_input_size < MCU_BUFFER_MAX) m_mcu_buffer[m_mcu_input_size++] = data; } } else { m_from_main = data; m_main_sent = 1; machine().device("mcu")->execute().set_input_line(0, ASSERT_LINE); } } void renegade_state::mcu_process_command() { m_mcu_input_size = 0; m_mcu_output_byte = 0; switch (m_mcu_buffer[0]) { /* 0x0d: stop MCU when ROM check fails */ case 0x10: m_mcu_buffer[0] = m_mcu_checksum; break; case 0x26: /* sound code -> sound command */ { int sound_code = m_mcu_buffer[1]; static const UINT8 sound_command_table[256] = { 0xa0, 0xa1, 0xa2, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x97, 0x96, 0x9b, 0x9a, 0x95, 0x9e, 0x98, 0x90, 0x93, 0x9d, 0x9c, 0xa3, 0x91, 0x9f, 0x99, 0xa6, 0xae, 0x94, 0xa5, 0xa4, 0xa7, 0x92, 0xab, 0xac, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x20, 0x20, 0x50, 0x50, 0x90, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xa0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00, 0x90, 0x30, 0x30, 0x30, 0xb0, 0xb0, 0xb0, 0xb0, 0xf0, 0xf0, 0xf0, 0xf0, 0xd0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x50, 0x30, 0xb0, 0xb0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x10, 0x30, 0x30, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x8f, 0x8f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xef, 0xef, 0xcf, 0x8f, 0x8f, 0x0f, 0x0f, 0x0f }; m_mcu_buffer[0] = 1; m_mcu_buffer[1] = sound_command_table[sound_code]; } break; case 0x33: /* joy bits -> joy dir */ { int joy_bits = m_mcu_buffer[2]; static const UINT8 joy_table[0x10] = { 0, 3, 7, 0, 1, 2, 8, 0, 5, 4, 6, 0, 0, 0, 0, 0 }; m_mcu_buffer[0] = 1; m_mcu_buffer[1] = joy_table[joy_bits & 0xf]; } break; case 0x44: /* 0x44, 0xff, DSW2, stage# -> difficulty */ { int difficulty = m_mcu_buffer[2] & 0x3; int stage = m_mcu_buffer[3]; static const UINT8 difficulty_table[4] = { 5, 3, 1, 2 }; int result = difficulty_table[difficulty]; if (stage == 0) result--; result += stage / 4; if (result > 0x21) result += 0xc0; m_mcu_buffer[0] = 1; m_mcu_buffer[1] = result; } break; case 0x55: /* 0x55, 0x00, 0x00, 0x00, DSW2 -> timer */ { int difficulty = m_mcu_buffer[4] & 0x3; static const UINT16 table[4] = { 0x4001, 0x5001, 0x1502, 0x0002 }; m_mcu_buffer[0] = 3; m_mcu_buffer[2] = table[difficulty] >> 8; m_mcu_buffer[3] = table[difficulty] & 0xff; } break; case 0x41: /* 0x41, 0x00, 0x00, stage# -> ? */ { // int stage = m_mcu_buffer[3]; m_mcu_buffer[0] = 2; m_mcu_buffer[1] = 0x20; m_mcu_buffer[2] = 0x78; } break; case 0x40: /* 0x40, 0x00, difficulty, enemy_type -> enemy health */ { int difficulty = m_mcu_buffer[2]; int enemy_type = m_mcu_buffer[3]; int health; if (enemy_type <= 4) { health = 0x18 + difficulty * 2; if (health > 0x40) health = 0x40; /* max 0x40 */ } else { health = 0x06 + difficulty * 2; if (health > 0x20) health = 0x20; /* max 0x20 */ } logerror("e_type:0x%02x diff:0x%02x -> 0x%02x\n", enemy_type, difficulty, health); m_mcu_buffer[0] = 1; m_mcu_buffer[1] = health; } break; case 0x42: /* 0x42, 0x00, stage#, character# -> enemy_type */ { int stage = m_mcu_buffer[2] & 0x3; int indx = m_mcu_buffer[3]; int enemy_type=0; static const int table[] = { 0x01, 0x06, 0x06, 0x05, 0x05, 0x05, 0x05, 0x05, /* for stage#: 0 */ 0x02, 0x0a, 0x0a, 0x09, 0x09, 0x09, 0x09, /* for stage#: 1 */ 0x03, 0x0e, 0x0e, 0x0e, 0x0d, 0x0d, 0x0d, 0x0d, /* for stage#: 2 */ 0x04, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, /* for stage#: 3 */ 0x3d, 0x23, 0x26, 0x0a, 0xb6, 0x11, 0xa4, 0x0f, /* strange data (maybe out of table) */ }; int offset = stage * 8 + indx; if (stage >= 2) offset--; enemy_type = table[offset]; m_mcu_buffer[0] = 1; m_mcu_buffer[1] = enemy_type; } break; default: logerror("unknown MCU command: %02x\n", m_mcu_buffer[0]); break; } } READ8_MEMBER(renegade_state::mcu_r) { if (m_mcu_sim == TRUE) { int result = 1; if (m_mcu_input_size) mcu_process_command(); if (m_mcu_output_byte < MCU_BUFFER_MAX) result = m_mcu_buffer[m_mcu_output_byte++]; return result; } else { m_mcu_sent = 0; return m_from_mcu; } } CUSTOM_INPUT_MEMBER(renegade_state::mcu_status_r) { UINT8 res = 0; if (m_mcu_sim == TRUE) { res = 1; } else { if (!m_main_sent) res |= 0x01; if (!m_mcu_sent) res |= 0x02; } return res; } /********************************************************************************************/ WRITE8_MEMBER(renegade_state::bankswitch_w) { if ((data & 1) != m_bank) { m_bank = data & 1; setbank(); } } TIMER_DEVICE_CALLBACK_MEMBER(renegade_state::renegade_interrupt) { int scanline = param; if (scanline == 112) // ??? m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); else if(scanline == 240) m_maincpu->set_input_line(0, HOLD_LINE); } WRITE8_MEMBER(renegade_state::renegade_coin_counter_w) { //coin_counter_w(offset, data); } /********************************************************************************************/ static ADDRESS_MAP_START( renegade_map, AS_PROGRAM, 8, renegade_state ) AM_RANGE(0x0000, 0x17ff) AM_RAM AM_RANGE(0x1800, 0x1fff) AM_RAM_WRITE(renegade_videoram2_w) AM_SHARE("videoram2") AM_RANGE(0x2000, 0x27ff) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x2800, 0x2fff) AM_RAM_WRITE(renegade_videoram_w) AM_SHARE("videoram") AM_RANGE(0x3000, 0x30ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_lo_w) AM_SHARE("paletteram") AM_RANGE(0x3100, 0x31ff) AM_RAM_WRITE(paletteram_xxxxBBBBGGGGRRRR_byte_split_hi_w) AM_SHARE("paletteram2") AM_RANGE(0x3800, 0x3800) AM_READ_PORT("IN0") AM_WRITE(renegade_scroll0_w) /* Player#1 controls, P1,P2 start */ AM_RANGE(0x3801, 0x3801) AM_READ_PORT("IN1") AM_WRITE(renegade_scroll1_w) /* Player#2 controls, coin triggers */ AM_RANGE(0x3802, 0x3802) AM_READ_PORT("DSW2") AM_WRITE(sound_w) /* DIP2 various IO ports */ AM_RANGE(0x3803, 0x3803) AM_READ_PORT("DSW1") AM_WRITE(renegade_flipscreen_w) /* DIP1 */ AM_RANGE(0x3804, 0x3804) AM_READWRITE(mcu_r, mcu_w) AM_RANGE(0x3805, 0x3805) AM_READWRITE(mcu_reset_r, bankswitch_w) AM_RANGE(0x3806, 0x3806) AM_WRITENOP // ?? watchdog AM_RANGE(0x3807, 0x3807) AM_WRITE(renegade_coin_counter_w) AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1") AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( renegade_sound_map, AS_PROGRAM, 8, renegade_state ) AM_RANGE(0x0000, 0x0fff) AM_RAM AM_RANGE(0x1000, 0x1000) AM_READ(soundlatch_byte_r) AM_RANGE(0x1800, 0x1800) AM_WRITENOP // this gets written the same values as 0x2000 AM_RANGE(0x2000, 0x2000) AM_WRITE(adpcm_play_w) AM_RANGE(0x2800, 0x2801) AM_DEVREADWRITE_LEGACY("ymsnd", ym3526_r,ym3526_w) AM_RANGE(0x3000, 0x3000) AM_WRITENOP /* adpcm related? stereo pan? */ AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( renegade_mcu_map, AS_PROGRAM, 8, renegade_state ) ADDRESS_MAP_GLOBAL_MASK(0x7ff) AM_RANGE(0x0000, 0x0000) AM_READWRITE(renegade_68705_port_a_r, renegade_68705_port_a_w) AM_RANGE(0x0001, 0x0001) AM_READWRITE(renegade_68705_port_b_r, renegade_68705_port_b_w) AM_RANGE(0x0002, 0x0002) AM_READWRITE(renegade_68705_port_c_r, renegade_68705_port_c_w) AM_RANGE(0x0004, 0x0004) AM_WRITE(renegade_68705_ddr_a_w) AM_RANGE(0x0005, 0x0005) AM_WRITE(renegade_68705_ddr_b_w) AM_RANGE(0x0006, 0x0006) AM_WRITE(renegade_68705_ddr_c_w) // AM_RANGE(0x0008, 0x0008) AM_READWRITE_LEGACY(m68705_tdr_r, m68705_tdr_w) // AM_RANGE(0x0009, 0x0009) AM_READWRITE_LEGACY(m68705_tcr_r, m68705_tcr_w) AM_RANGE(0x0010, 0x007f) AM_RAM AM_RANGE(0x0080, 0x07ff) AM_ROM ADDRESS_MAP_END static INPUT_PORTS_START( renegade ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* attack left */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) /* jump */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN1") /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(2) /* attack left */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(2) /* jump */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DSW2") /* DIP2 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) /* attack right */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) /* attack right */ PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_SPECIAL) PORT_CUSTOM_MEMBER(DEVICE_SELF, renegade_state,mcu_status_r, NULL) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_START("DSW1") /* DIP1 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x10, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPNAME( 0x20, 0x20, "Bonus" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x20, "30k" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, /* 8x8 characters */ 1024, /* 1024 characters */ 3, /* bits per pixel */ { 2, 4, 6 }, /* plane offsets; bit 0 is always clear */ { 1, 0, 65, 64, 129, 128, 193, 192 }, /* x offsets */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, /* y offsets */ 32*8 /* offset to next character */ }; static const gfx_layout tileslayout1 = { 16,16, /* tile size */ 256, /* number of tiles */ 3, /* bits per pixel */ /* plane offsets */ { 4, 0x8000*8+0, 0x8000*8+4 }, /* x offsets */ { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, /* y offsets */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 64*8 /* offset to next tile */ }; static const gfx_layout tileslayout2 = { 16,16, /* tile size */ 256, /* number of tiles */ 3, /* bits per pixel */ /* plane offsets */ { 0, 0xC000*8+0, 0xC000*8+4 }, /* x offsets */ { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, /* y offsets */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 64*8 /* offset to next tile */ }; static const gfx_layout tileslayout3 = { 16,16, /* tile size */ 256, /* number of tiles */ 3, /* bits per pixel */ /* plane offsets */ { 0x4000*8+4, 0x10000*8+0, 0x10000*8+4 }, /* x offsets */ { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, /* y offsets */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 64*8 /* offset to next tile */ }; static const gfx_layout tileslayout4 = { 16,16, /* tile size */ 256, /* number of tiles */ 3, /* bits per pixel */ /* plane offsets */ { 0x4000*8+0, 0x14000*8+0, 0x14000*8+4 }, /* x offsets */ { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, 32*8+3,32*8+2 ,32*8+1 ,32*8+0 ,48*8+3 ,48*8+2 ,48*8+1 ,48*8+0 }, /* y offsets */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 64*8 /* offset to next tile */ }; static GFXDECODE_START( renegade ) /* 8x8 text, 8 colors */ GFXDECODE_ENTRY( "chars", 0x00000, charlayout, 0, 4 ) /* colors 0- 32 */ /* 16x16 background tiles, 8 colors */ GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout1, 192, 8 ) /* colors 192-255 */ GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout2, 192, 8 ) GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout3, 192, 8 ) GFXDECODE_ENTRY( "tiles", 0x00000, tileslayout4, 192, 8 ) GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout1, 192, 8 ) GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout2, 192, 8 ) GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout3, 192, 8 ) GFXDECODE_ENTRY( "tiles", 0x18000, tileslayout4, 192, 8 ) /* 16x16 sprites, 8 colors */ GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout1, 128, 4 ) /* colors 128-159 */ GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout2, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout3, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x00000, tileslayout4, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout1, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout2, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout3, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x18000, tileslayout4, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout1, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout2, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout3, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x30000, tileslayout4, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout1, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout2, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout3, 128, 4 ) GFXDECODE_ENTRY( "sprites", 0x48000, tileslayout4, 128, 4 ) GFXDECODE_END static const ym3526_interface ym3526_config = { DEVCB_CPU_INPUT_LINE("audiocpu", M6809_FIRQ_LINE) }; void renegade_state::machine_reset() { m_bank = 0; setbank(); } static MACHINE_CONFIG_START( renegade, renegade_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6502, 12000000/8) /* 1.5 MHz (measured) */ MCFG_CPU_PROGRAM_MAP(renegade_map) MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", renegade_state, renegade_interrupt, "screen", 0, 1) MCFG_CPU_ADD("audiocpu", M6809, 12000000/8) MCFG_CPU_PROGRAM_MAP(renegade_sound_map) /* IRQs are caused by the main CPU */ MCFG_CPU_ADD("mcu", M68705, 12000000/4) // ? MCFG_CPU_PROGRAM_MAP(renegade_mcu_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)*2) /* not accurate */ MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 0, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(renegade_state, screen_update_renegade) MCFG_GFXDECODE(renegade) MCFG_PALETTE_LENGTH(256) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM3526, 12000000/4) MCFG_SOUND_CONFIG(ym3526_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_SOUND_ADD("adpcm", RENEGADE_ADPCM, 8000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( kuniokunb, renegade ) MCFG_DEVICE_REMOVE("mcu") MACHINE_CONFIG_END ROM_START( renegade ) ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + bank switched ROM */ ROM_LOAD( "nb-5.ic51", 0x08000, 0x8000, CRC(ba683ddf) SHA1(7516fac1c4fd14cbf43481e94c0c26c662c4cd28) ) ROM_LOAD( "na-5.ic52", 0x04000, 0x4000, CRC(de7e7df4) SHA1(7d26ac29e0b5858d9a0c0cdc86c864e464145260) ) ROM_CONTINUE( 0x10000, 0x4000 ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "n0-5.ic13", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) ROM_REGION( 0x0800, "mcu", 0 ) /* MC68705P5 */ ROM_LOAD( "nz-5.ic97", 0x0000, 0x0800, CRC(32e47560) SHA1(93a386b3f3c8eb35a53487612147a877dc7453ff) ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "nc-5.bin", 0x0000, 0x8000, CRC(9adfaa5d) SHA1(7bdb7bd4387b49e0489f9539161e1ed9d8f9f6a0) ) ROM_REGION( 0x30000, "tiles", 0 ) ROM_LOAD( "n1-5.ic1", 0x00000, 0x8000, CRC(4a9f47f3) SHA1(01c94bc4c85314f1e0caa3afe91705875d118c13) ) ROM_LOAD( "n6-5.ic28", 0x08000, 0x8000, CRC(d62a0aa8) SHA1(a0b55cd3eee352fb91d9bb8c6c4f4f55b2df83e9) ) ROM_LOAD( "n7-5.ic27", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) ROM_LOAD( "n2-5.ic14", 0x18000, 0x8000, CRC(8d2e7982) SHA1(72fc85ff7b54be10501a2a24303dadd5f33e5650) ) ROM_LOAD( "n8-5.ic26", 0x20000, 0x8000, CRC(0dba31d3) SHA1(8fe250787debe07e4f6c0002a9f799869b13a5fd) ) ROM_LOAD( "n9-5.ic25", 0x28000, 0x8000, CRC(5b621b6a) SHA1(45c6a688a5b4e9da71133c43cc48eea568557be3) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "nh-5.bin", 0x00000, 0x8000, CRC(dcd7857c) SHA1(eb530ccc939f2fa42b3c743605d5398f4afe7d7a) ) ROM_LOAD( "nd-5.bin", 0x08000, 0x8000, CRC(2de1717c) SHA1(af5a994348301fa888092ae65d08cfb6ad124407) ) ROM_LOAD( "nj-5.bin", 0x10000, 0x8000, CRC(0f96a18e) SHA1(1f7e11e11d5031b4942d9d05161bcb9466514af8) ) ROM_LOAD( "nn-5.bin", 0x18000, 0x8000, CRC(1bf15787) SHA1(b3371bf33f8b76a4a9887a7a43dba1f26353e978) ) ROM_LOAD( "ne-5.bin", 0x20000, 0x8000, CRC(924c7388) SHA1(2f3ee2f28d8b04df6258a3949b7b0f60a3ae358f) ) ROM_LOAD( "nk-5.bin", 0x28000, 0x8000, CRC(69499a94) SHA1(2e92931ef4e8948e3985f0a242db4137016d8eea) ) ROM_LOAD( "ni-5.bin", 0x30000, 0x8000, CRC(6f597ed2) SHA1(54d34c13cda1b41ef354f9e6f3ce34673ef6c020) ) ROM_LOAD( "nf-5.bin", 0x38000, 0x8000, CRC(0efc8d45) SHA1(4fea3165fd279539bfd424f1dc355cbd741bc48d) ) ROM_LOAD( "nl-5.bin", 0x40000, 0x8000, CRC(14778336) SHA1(17b4048942b5fa8167a7f2b471dbc5a5d3f017ee) ) ROM_LOAD( "no-5.bin", 0x48000, 0x8000, CRC(147dd23b) SHA1(fa4f9b774845d0333909d876590cda38d19b72d8) ) ROM_LOAD( "ng-5.bin", 0x50000, 0x8000, CRC(a8ee3720) SHA1(df3d40015b16fa7a9bf05f0ed5741c22f7f152c7) ) ROM_LOAD( "nm-5.bin", 0x58000, 0x8000, CRC(c100258e) SHA1(0e2124e642b9742a9a0045f460974025048bc2dd) ) ROM_REGION( 0x20000, "adpcm", 0 ) ROM_LOAD( "n5-5.ic31", 0x00000, 0x8000, CRC(7ee43a3c) SHA1(36b14b886096177cdd0bd0c99cbcfcc362b2bc30) ) ROM_LOAD( "n4-5.ic32", 0x10000, 0x8000, CRC(6557564c) SHA1(b3142be9d48eacb43786079a7ae012010f6afabb) ) ROM_LOAD( "n3-5.ic33", 0x18000, 0x8000, CRC(78fd6190) SHA1(995df0e88f5c34946e0634b50bda8c1cc621afaa) ) ROM_END ROM_START( kuniokun ) ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + bank switched ROM */ ROM_LOAD( "nb-01.bin", 0x08000, 0x8000, CRC(93fcfdf5) SHA1(51cdb9377544ae17895e427f21d150ce195ab8e7) ) // original ROM_LOAD( "ta18-11.bin", 0x04000, 0x4000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) ) ROM_CONTINUE( 0x10000, 0x4000 ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "n0-5.bin", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "mcu", 0x8000, 0x8000, NO_DUMP ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "ta18-25.bin", 0x0000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) ) ROM_REGION( 0x30000, "tiles", 0 ) ROM_LOAD( "ta18-01.bin", 0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) ) ROM_LOAD( "ta18-06.bin", 0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) ) ROM_LOAD( "n7-5.bin", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) ROM_LOAD( "ta18-02.bin", 0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) ) ROM_LOAD( "ta18-04.bin", 0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) ) ROM_LOAD( "ta18-03.bin", 0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "ta18-20.bin", 0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) ) ROM_LOAD( "ta18-24.bin", 0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) ) ROM_LOAD( "ta18-18.bin", 0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) ) ROM_LOAD( "ta18-14.bin", 0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) ) ROM_LOAD( "ta18-23.bin", 0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) ) ROM_LOAD( "ta18-17.bin", 0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) ) ROM_LOAD( "ta18-19.bin", 0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) ) ROM_LOAD( "ta18-22.bin", 0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) ) ROM_LOAD( "ta18-16.bin", 0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) ) ROM_LOAD( "ta18-13.bin", 0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) ) ROM_LOAD( "ta18-21.bin", 0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) ) ROM_LOAD( "ta18-15.bin", 0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) ) ROM_REGION( 0x20000, "adpcm", 0 ) ROM_LOAD( "ta18-07.bin", 0x00000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) ) ROM_LOAD( "ta18-08.bin", 0x10000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) ) ROM_LOAD( "ta18-09.bin", 0x18000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) ) ROM_END ROM_START( kuniokunb ) ROM_REGION( 0x14000, "maincpu", 0 ) /* 64k for code + bank switched ROM */ ROM_LOAD( "ta18-10.bin", 0x08000, 0x8000, CRC(a90cf44a) SHA1(6d63d9c29da7b8c5bc391e074b6b8fe6ae3892ae) ) // bootleg ROM_LOAD( "ta18-11.bin", 0x04000, 0x4000, CRC(f240f5cd) SHA1(ed6875e8ad2988e88389d4f63ff448d0823c195f) ) ROM_CONTINUE( 0x10000, 0x4000 ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "n0-5.bin", 0x8000, 0x8000, CRC(3587de3b) SHA1(f82e758254b21eb0c5a02469c72adb86d9577065) ) ROM_REGION( 0x08000, "chars", 0 ) ROM_LOAD( "ta18-25.bin", 0x0000, 0x8000, CRC(9bd2bea3) SHA1(fa79c9d4c71c1dbbf0e14cb8d6870f1f94b9af88) ) ROM_REGION( 0x30000, "tiles", 0 ) ROM_LOAD( "ta18-01.bin", 0x00000, 0x8000, CRC(daf15024) SHA1(f37de97275f52dfbbad7bf8c82f8108e84bcf63e) ) ROM_LOAD( "ta18-06.bin", 0x08000, 0x8000, CRC(1f59a248) SHA1(8ab70aa8f0dccbe94240c96835a43b0900d52120) ) ROM_LOAD( "n7-5.bin", 0x10000, 0x8000, CRC(7ca5a532) SHA1(1110aa1c7562805dd4b298ab2860c66a6cc2685b) ) ROM_LOAD( "ta18-02.bin", 0x18000, 0x8000, CRC(994c0021) SHA1(9219464decc1b07591d0485502e2bcc0c2d16261) ) ROM_LOAD( "ta18-04.bin", 0x20000, 0x8000, CRC(55b9e8aa) SHA1(26c91030c53a022c1f1f3131768e8f7ba613168d) ) ROM_LOAD( "ta18-03.bin", 0x28000, 0x8000, CRC(0475c99a) SHA1(36b7b856e728c68e0dd3ecb844033369a5117270) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "ta18-20.bin", 0x00000, 0x8000, CRC(c7d54139) SHA1(f76d237a6ee8bbcbf344145d31e532834da7c131) ) ROM_LOAD( "ta18-24.bin", 0x08000, 0x8000, CRC(84677d45) SHA1(cb7fe69e13d2d696acbc464b7584c7514cfc7f85) ) ROM_LOAD( "ta18-18.bin", 0x10000, 0x8000, CRC(1c770853) SHA1(4fe6051265729a9d36b6d3dd826c3f6dcb4a7a25) ) ROM_LOAD( "ta18-14.bin", 0x18000, 0x8000, CRC(af656017) SHA1(d395d35fe6d8e281596b2df571099b841f979a97) ) ROM_LOAD( "ta18-23.bin", 0x20000, 0x8000, CRC(3fd19cf7) SHA1(2e45ab95d19664ed16b19c40bdb8d8c506b98dd1) ) ROM_LOAD( "ta18-17.bin", 0x28000, 0x8000, CRC(74c64c6e) SHA1(7cbb969c89996476d115f2e55be5a5c5f87c344a) ) ROM_LOAD( "ta18-19.bin", 0x30000, 0x8000, CRC(c8795fd7) SHA1(ef7aebf21dba248383d5b93cba9620a585e244b9) ) ROM_LOAD( "ta18-22.bin", 0x38000, 0x8000, CRC(df3a2ff5) SHA1(94bf8968a3d927b410e39d4b6ef28cdfd533179f) ) ROM_LOAD( "ta18-16.bin", 0x40000, 0x8000, CRC(7244bad0) SHA1(ebd93c82f0b8dfffa905927a6884a61c62ea3879) ) ROM_LOAD( "ta18-13.bin", 0x48000, 0x8000, CRC(b6b14d46) SHA1(065cfb39c141265fbf92abff67a5efe8e258c2ce) ) ROM_LOAD( "ta18-21.bin", 0x50000, 0x8000, CRC(c95e009b) SHA1(d45a247d4ebf8587a2cd30c83444cc7bd17a3534) ) ROM_LOAD( "ta18-15.bin", 0x58000, 0x8000, CRC(a5d61d01) SHA1(9bf1f0b8296667db31ff1c34e28c8eda3ce9f7c3) ) ROM_REGION( 0x20000, "adpcm", 0 ) /* adpcm */ ROM_LOAD( "ta18-07.bin", 0x00000, 0x8000, CRC(02e3f3ed) SHA1(ab09b3af2c4ab9a36eb1273bcc7c788350048554) ) ROM_LOAD( "ta18-08.bin", 0x10000, 0x8000, CRC(c9312613) SHA1(fbbdf7c56c34cbee42984e41fcf2a21da2b87a31) ) ROM_LOAD( "ta18-09.bin", 0x18000, 0x8000, CRC(07ed4705) SHA1(6fd4b78ca846fa602504f06f3105b2da03bcd00c) ) ROM_END GAME( 1986, renegade, 0, renegade, renegade, renegade_state, renegade, ROT0, "Technos Japan (Taito America license)", "Renegade (US)", 0 ) GAME( 1986, kuniokun, renegade, renegade, renegade, renegade_state, kuniokun, ROT0, "Technos Japan", "Nekketsu Kouha Kunio-kun (Japan)", 0 ) GAME( 1986, kuniokunb, renegade, kuniokunb, renegade, renegade_state, kuniokunb, ROT0, "bootleg", "Nekketsu Kouha Kunio-kun (Japan bootleg)", 0 )