/*************************************************************************** Raiden (c) 1990 Seibu Kaihatsu Raiden (Alternate Hardware) (c) 1990 Seibu Kaihatsu Raiden (Korean license) (c) 1990 Seibu Kaihatsu Raiden (Taiwanese license) (c) 1990 Seibu Kaihatsu driver by Oliver Bergmann, Bryan McPhail, Randy Mongenel The alternate hardware version is probably earlier than the main set. It looks closer to Dynamite Duke (1989 game), while the main set looks closer to the newer 68000 games in terms of graphics registers used, etc. As well as different graphics registers the alternate set has a different memory map, and different fix char layer memory layout! To access test mode, reset with both start buttons held. Coin inputs are handled by the sound CPU, so they don't work with sound disabled. Just put the game in Free Play mode. The country byte is stored at 0xffffd in the main cpu region, (that's 0x1fffe in program rom 4). 0x80 = World/Japan version? (Seibu Kaihatsu) 0x81 = USA version (Fabtek license) 0x82 = Taiwan version (Liang HWA Electronics license) 0x83 = Hong Kong version (Wah Yan Electronics license) 0x84 = Korean version (IBL Corporation license) There are also strings for Spanish, Greece, Mexico, Middle & South America though it's not clear if they are used. One of the boards is SEI8904 with SEI9008 subboard. ***************************************************************************/ #include "emu.h" #include "cpu/nec/nec.h" #include "cpu/z80/z80.h" #include "audio/seibu.h" #include "sound/3812intf.h" #include "sound/okim6295.h" #include "includes/raiden.h" /******************************************************************************/ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16 ) AM_RANGE(0x00000, 0x06fff) AM_RAM AM_RANGE(0x07000, 0x07fff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) AM_RANGE(0x0a000, 0x0afff) AM_RAM AM_SHARE("share1") AM_BASE_MEMBER(raiden_state, m_shared_ram) AM_RANGE(0x0b000, 0x0b001) AM_READ_PORT("P1_P2") AM_RANGE(0x0b002, 0x0b003) AM_READ_PORT("DSW") AM_RANGE(0x0b000, 0x0b007) AM_WRITE(raiden_control_w) AM_RANGE(0x0c000, 0x0c7ff) AM_WRITE(raiden_text_w) AM_BASE_MEMBER(raiden_state, m_videoram) AM_RANGE(0x0d000, 0x0d00d) AM_READWRITE(seibu_main_word_r, seibu_main_word_w) AM_RANGE(0x0d060, 0x0d067) AM_WRITEONLY AM_BASE_MEMBER(raiden_state, m_scroll_ram) AM_RANGE(0xa0000, 0xfffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( sub_map, AS_PROGRAM, 16 ) AM_RANGE(0x00000, 0x01fff) AM_RAM AM_RANGE(0x02000, 0x027ff) AM_RAM_WRITE(raiden_background_w) AM_BASE_MEMBER(raiden_state, m_back_data) AM_RANGE(0x02800, 0x02fff) AM_RAM_WRITE(raiden_foreground_w) AM_BASE_MEMBER(raiden_state, m_fore_data) AM_RANGE(0x03000, 0x03fff) AM_RAM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x04000, 0x04fff) AM_RAM AM_SHARE("share1") AM_RANGE(0x07ffe, 0x0afff) AM_WRITENOP AM_RANGE(0xc0000, 0xfffff) AM_ROM ADDRESS_MAP_END /************************* Alternate board set ************************/ static ADDRESS_MAP_START( alt_main_map, AS_PROGRAM, 16 ) AM_RANGE(0x00000, 0x06fff) AM_RAM AM_RANGE(0x07000, 0x07fff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) AM_RANGE(0x08000, 0x08fff) AM_RAM AM_SHARE("share1") AM_BASE_MEMBER(raiden_state, m_shared_ram) AM_RANGE(0x0a000, 0x0a00d) AM_READWRITE(seibu_main_word_r, seibu_main_word_w) AM_RANGE(0x0c000, 0x0c7ff) AM_WRITE(raiden_text_w) AM_BASE_MEMBER(raiden_state, m_videoram) AM_RANGE(0x0e000, 0x0e001) AM_READ_PORT("P1_P2") AM_RANGE(0x0e000, 0x0e007) AM_WRITE(raidena_control_w) AM_RANGE(0x0e002, 0x0e003) AM_READ_PORT("DSW") AM_RANGE(0x0f000, 0x0f035) AM_WRITEONLY AM_BASE_MEMBER(raiden_state, m_scroll_ram) AM_RANGE(0xa0000, 0xfffff) AM_ROM ADDRESS_MAP_END /******************************************************************************/ static ADDRESS_MAP_START( raidenu_main_map, AS_PROGRAM, 16 ) AM_RANGE(0x00000, 0x06fff) AM_RAM AM_RANGE(0x07000, 0x07fff) AM_RAM AM_BASE_SIZE_GENERIC(spriteram) AM_RANGE(0x08000, 0x08035) AM_WRITEONLY AM_BASE_MEMBER(raiden_state, m_scroll_ram) AM_RANGE(0x0a000, 0x0afff) AM_RAM AM_SHARE("share1") AM_BASE_MEMBER(raiden_state, m_shared_ram) AM_RANGE(0x0b000, 0x0b001) AM_READ_PORT("P1_P2") AM_RANGE(0x0b002, 0x0b003) AM_READ_PORT("DSW") AM_RANGE(0x0b000, 0x0b007) AM_WRITE(raidena_control_w) AM_RANGE(0x0c000, 0x0c7ff) AM_WRITE(raiden_text_w) AM_BASE_MEMBER(raiden_state, m_videoram) AM_RANGE(0x0d000, 0x0d00d) AM_READWRITE(seibu_main_word_r, seibu_main_word_w) AM_RANGE(0xa0000, 0xfffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( raidenu_sub_map, AS_PROGRAM, 16 ) AM_RANGE(0x00000, 0x05fff) AM_RAM AM_RANGE(0x06000, 0x067ff) AM_RAM_WRITE(raiden_background_w) AM_BASE_MEMBER(raiden_state, m_back_data) AM_RANGE(0x06800, 0x06fff) AM_RAM_WRITE(raiden_foreground_w) AM_BASE_MEMBER(raiden_state, m_fore_data) AM_RANGE(0x07000, 0x07fff) AM_RAM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x08000, 0x08fff) AM_RAM AM_SHARE("share1") //AM_RANGE(0x07ffe, 0x0afff) AM_WRITENOP AM_RANGE(0xc0000, 0xfffff) AM_ROM ADDRESS_MAP_END /*****************************************************************************/ static INPUT_PORTS_START( raiden ) SEIBU_COIN_INPUTS /* coin inputs read through sound cpu */ PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("DSW") PORT_DIPNAME( 0x0001, 0x0001, "Coin Mode" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x0001, "A" ) PORT_DIPSETTING( 0x0000, "B" ) /* Coin Mode A */ PORT_DIPNAME( 0x001e, 0x001e, DEF_STR( Coinage ) ) PORT_CONDITION("DSW", 0x0001, PORTCOND_EQUALS, 0x0001) PORT_DIPLOCATION("SW1:2,3,4,5") PORT_DIPSETTING( 0x0014, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x0016, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x001a, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 8C_3C ) ) PORT_DIPSETTING( 0x001c, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 5C_3C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x001e, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0012, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x000e, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x000a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) /* Coin Mode B */ PORT_DIPNAME( 0x0006, 0x0006, DEF_STR( Coin_A ) ) PORT_CONDITION("DSW", 0x0001, PORTCOND_NOTEQUALS, 0x0001) PORT_DIPLOCATION("SW1:2,3") PORT_DIPSETTING( 0x0000, "5C/1C or Free if Coin B too" ) PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Coin_B ) ) PORT_CONDITION("DSW", 0x0001, PORTCOND_NOTEQUALS, 0x0001) PORT_DIPLOCATION("SW1:4,5") PORT_DIPSETTING( 0x0018, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0000, "1C/6C or Free if Coin A too" ) PORT_DIPNAME( 0x0020, 0x0020, "Credits to Start" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0020, "1" ) PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW1:7") PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0200, "1" ) PORT_DIPSETTING( 0x0100, "2" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0000, "5" ) PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, "80000 300000" ) PORT_DIPSETTING( 0x0c00, "150000 400000" ) PORT_DIPSETTING( 0x0400, "300000 1000000" ) PORT_DIPSETTING( 0x0000, "1000000 5000000" ) PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x2000, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x3000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Yes ) ) PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) INPUT_PORTS_END /******************************************************************************/ static const gfx_layout raiden_charlayout = { 8,8, /* 8*8 characters */ 2048, /* 512 characters */ 4, /* 4 bits per pixel */ { 4,0,(0x08000*8)+4,0x08000*8 }, { 0,1,2,3,8,9,10,11 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 128 }; static const gfx_layout raiden_spritelayout = { 16,16, /* 16*16 tiles */ 4096, /* 2048*4 tiles */ 4, /* 4 bits per pixel */ { 12, 8, 4, 0 }, { 0,1,2,3, 16,17,18,19, 512+0,512+1,512+2,512+3, 512+8+8,512+9+8,512+10+8,512+11+8, }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32, }, 1024 }; static GFXDECODE_START( raiden ) GFXDECODE_ENTRY( "gfx1", 0, raiden_charlayout, 768, 16 ) GFXDECODE_ENTRY( "gfx2", 0, raiden_spritelayout, 0, 16 ) GFXDECODE_ENTRY( "gfx3", 0, raiden_spritelayout, 256, 16 ) GFXDECODE_ENTRY( "gfx4", 0, raiden_spritelayout, 512, 16 ) GFXDECODE_END /******************************************************************************/ static INTERRUPT_GEN( raiden_interrupt ) { device_set_input_line_and_vector(device, 0, HOLD_LINE, 0xc8/4); /* VBL */ } static SCREEN_EOF( raiden ) { address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM); buffer_spriteram16_w(space,0,0,0xffff); /* Could be a memory location instead */ } static MACHINE_CONFIG_START( raiden, raiden_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", V30,XTAL_20MHz/2) /* NEC V30 CPU, 20MHz verified on pcb */ MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_VBLANK_INT("screen", raiden_interrupt) MCFG_CPU_ADD("sub", V30,XTAL_20MHz/2) /* NEC V30 CPU, 20MHz verified on pcb */ MCFG_CPU_PROGRAM_MAP(sub_map) MCFG_CPU_VBLANK_INT("screen", raiden_interrupt) SEIBU_SOUND_SYSTEM_CPU(XTAL_14_31818MHz/4) /* verified on pcb */ MCFG_QUANTUM_TIME(attotime::from_hz(12000)) MCFG_MACHINE_RESET(seibu_sound) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(59.60) /* verified on pcb */ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(raiden) MCFG_SCREEN_EOF(raiden) MCFG_GFXDECODE(raiden) MCFG_PALETTE_LENGTH(2048) MCFG_VIDEO_START(raiden) /* sound hardware */ SEIBU_SOUND_SYSTEM_YM3812_RAIDEN_INTERFACE(XTAL_14_31818MHz/4,XTAL_12MHz/12) // frequency and pin 7 verified (pin set in audio\seibu.h) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( raidena, raiden ) MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(alt_main_map) MCFG_VIDEO_START(raidena) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( raidenu, raiden ) MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(raidenu_main_map) MCFG_CPU_MODIFY("sub") MCFG_CPU_PROGRAM_MAP(raidenu_sub_map) MCFG_VIDEO_START(raidena) MACHINE_CONFIG_END /***************************************************************************/ ROM_START( raiden ) ROM_REGION( 0x100000, "maincpu", 0 ) /* v30 main cpu */ ROM_LOAD16_BYTE( "rai1.bin", 0x0a0000, 0x10000, CRC(a4b12785) SHA1(446314e82ce01315cb3e3d1f323eaa2ad6fb48dd) ) ROM_LOAD16_BYTE( "rai2.bin", 0x0a0001, 0x10000, CRC(17640bd5) SHA1(5bbc99900426b1a072b52537ae9a50220c378a0d) ) ROM_LOAD16_BYTE( "rai3.bin", 0x0c0000, 0x20000, CRC(9d735bf5) SHA1(531981eac2ef0c0635f067a649899f98738d5c67) ) ROM_LOAD16_BYTE( "rai4.bin", 0x0c0001, 0x20000, CRC(8d184b99) SHA1(71cd4179aa2341d2ceecbb6a9c26f5919d46ca4c) ) ROM_REGION( 0x100000, "sub", 0 ) /* v30 sub cpu */ ROM_LOAD16_BYTE( "rai5.bin", 0x0c0000, 0x20000, CRC(7aca6d61) SHA1(4d80ec87e54d7495b9bdf819b9985b1c8183c80d) ) ROM_LOAD16_BYTE( "rai6a.bin", 0x0c0001, 0x20000, CRC(e3d35cc2) SHA1(4329865985aaf3fb524618e2e958563c8fa6ead5) ) ROM_REGION( 0x20000, "audiocpu", 0 ) /* 64k code for sound Z80 */ ROM_LOAD( "rai6.bin", 0x000000, 0x08000, CRC(723a483b) SHA1(50e67945e83ea1748fb748de3287d26446d4e0a0) ) ROM_CONTINUE( 0x010000, 0x08000 ) ROM_COPY( "audiocpu", 0, 0x018000, 0x08000 ) ROM_REGION( 0x010000, "gfx1", 0 ) ROM_LOAD( "rai9.bin", 0x00000, 0x08000, CRC(1922b25e) SHA1(da27122dd1c43770e7385ad602ef397c64d2f754) ) /* chars */ ROM_LOAD( "rai10.bin", 0x08000, 0x08000, CRC(5f90786a) SHA1(4f63b07c6afbcf5196a433f3356bef984fe303ef) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "raiu0919.bin", 0x00000, 0x80000, CRC(da151f0b) SHA1(02682497caf5f058331f18c652471829fa08d54f) ) /* tiles */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "raiu0920.bin", 0x00000, 0x80000, CRC(ac1f57ac) SHA1(1de926a0db73b99904ef119ac816c53d1551156a) ) /* tiles */ ROM_REGION( 0x090000, "gfx4", 0 ) ROM_LOAD( "raiu165.bin", 0x00000, 0x80000, CRC(946d7bde) SHA1(30e8755c2b1ca8bff6278710b8422b51f75eec10) ) /* sprites */ ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "rai7.bin", 0x00000, 0x10000, CRC(8f927822) SHA1(592f2719f2c448c3b4b239eeaec078b411e12dbb) ) ROM_REGION( 0x2000, "plds", 0 ) ROM_LOAD( "ep910pc-1.bin", 0x0000, 0x0884, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "ep910pc-2.bin", 0x1000, 0x0884, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( raidena ) ROM_REGION( 0x100000, "maincpu", 0 ) /* v30 main cpu */ ROM_LOAD16_BYTE( "rai1.bin", 0x0a0000, 0x10000, CRC(a4b12785) SHA1(446314e82ce01315cb3e3d1f323eaa2ad6fb48dd) ) ROM_LOAD16_BYTE( "rai2.bin", 0x0a0001, 0x10000, CRC(17640bd5) SHA1(5bbc99900426b1a072b52537ae9a50220c378a0d) ) ROM_LOAD16_BYTE( "raiden03.rom", 0x0c0000, 0x20000, CRC(f6af09d0) SHA1(ecd49f3351359ea2d5cbd140c9962d45c5544ecd) ) ROM_LOAD16_BYTE( "raiden04.rom", 0x0c0001, 0x20000, CRC(6bdfd416) SHA1(7c3692d0c46c0fd360b9b2b5a8dc55d9217be357) ) ROM_REGION( 0x100000, "sub", 0 ) /* v30 sub cpu */ ROM_LOAD16_BYTE( "raiden05.rom", 0x0c0000, 0x20000, CRC(ed03562e) SHA1(bf6b44fb53fa2321cd52c00fcb43b8ceb6ceffff) ) ROM_LOAD16_BYTE( "raiden06.rom", 0x0c0001, 0x20000, CRC(a19d5b5d) SHA1(aa5e5be60b737913e5677f88ebc218302245e5af) ) ROM_REGION( 0x20000, "audiocpu", 0 ) /* 64k code for sound Z80 */ ROM_LOAD( "raiden08.rom", 0x000000, 0x08000, CRC(731adb43) SHA1(d460ffc5dbec25482c695e6c4ac7b66655a67304) ) ROM_CONTINUE( 0x010000, 0x08000 ) ROM_COPY( "audiocpu", 0, 0x018000, 0x08000 ) ROM_REGION( 0x010000, "gfx1", 0 ) ROM_LOAD( "rai9.bin", 0x00000, 0x08000, CRC(1922b25e) SHA1(da27122dd1c43770e7385ad602ef397c64d2f754) ) /* chars */ ROM_LOAD( "rai10.bin", 0x08000, 0x08000, CRC(5f90786a) SHA1(4f63b07c6afbcf5196a433f3356bef984fe303ef) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "raiu0919.bin", 0x00000, 0x80000, CRC(da151f0b) SHA1(02682497caf5f058331f18c652471829fa08d54f) ) /* tiles */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "raiu0920.bin", 0x00000, 0x80000, CRC(ac1f57ac) SHA1(1de926a0db73b99904ef119ac816c53d1551156a) ) /* tiles */ ROM_REGION( 0x090000, "gfx4", 0 ) ROM_LOAD( "raiu165.bin", 0x00000, 0x80000, CRC(946d7bde) SHA1(30e8755c2b1ca8bff6278710b8422b51f75eec10) ) /* sprites */ ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "rai7.bin", 0x00000, 0x10000, CRC(8f927822) SHA1(592f2719f2c448c3b4b239eeaec078b411e12dbb) ) ROM_END ROM_START( raidenk ) ROM_REGION( 0x100000, "maincpu", 0 ) /* v30 main cpu */ ROM_LOAD16_BYTE( "rai1.bin", 0x0a0000, 0x10000, CRC(a4b12785) SHA1(446314e82ce01315cb3e3d1f323eaa2ad6fb48dd) ) ROM_LOAD16_BYTE( "rai2.bin", 0x0a0001, 0x10000, CRC(17640bd5) SHA1(5bbc99900426b1a072b52537ae9a50220c378a0d) ) ROM_LOAD16_BYTE( "raiden03.rom", 0x0c0000, 0x20000, CRC(f6af09d0) SHA1(ecd49f3351359ea2d5cbd140c9962d45c5544ecd) ) ROM_LOAD16_BYTE( "1i", 0x0c0001, 0x20000, CRC(fddf24da) SHA1(ececed0b0b96d070d85bfb6174029142bc96d5f0) ) ROM_REGION( 0x100000, "sub", 0 ) /* v30 sub cpu */ ROM_LOAD16_BYTE( "raiden05.rom", 0x0c0000, 0x20000, CRC(ed03562e) SHA1(bf6b44fb53fa2321cd52c00fcb43b8ceb6ceffff) ) ROM_LOAD16_BYTE( "raiden06.rom", 0x0c0001, 0x20000, CRC(a19d5b5d) SHA1(aa5e5be60b737913e5677f88ebc218302245e5af) ) ROM_REGION( 0x20000, "audiocpu", 0 ) /* 64k code for sound Z80 */ ROM_LOAD( "8b", 0x000000, 0x08000, CRC(99ee7505) SHA1(b97c8ee5e26e8554b5de506fba3b32cc2fde53c9) ) ROM_CONTINUE( 0x010000, 0x08000 ) ROM_COPY( "audiocpu", 0, 0x018000, 0x08000 ) ROM_REGION( 0x010000, "gfx1", 0 ) ROM_LOAD( "rai9.bin", 0x00000, 0x08000, CRC(1922b25e) SHA1(da27122dd1c43770e7385ad602ef397c64d2f754) ) /* chars */ ROM_LOAD( "rai10.bin", 0x08000, 0x08000, CRC(5f90786a) SHA1(4f63b07c6afbcf5196a433f3356bef984fe303ef) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "raiu0919.bin", 0x00000, 0x80000, CRC(da151f0b) SHA1(02682497caf5f058331f18c652471829fa08d54f) ) /* tiles */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "raiu0920.bin", 0x00000, 0x80000, CRC(ac1f57ac) SHA1(1de926a0db73b99904ef119ac816c53d1551156a) ) /* tiles */ ROM_REGION( 0x090000, "gfx4", 0 ) ROM_LOAD( "raiu165.bin", 0x00000, 0x80000, CRC(946d7bde) SHA1(30e8755c2b1ca8bff6278710b8422b51f75eec10) ) /* sprites */ ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "rai7.bin", 0x00000, 0x10000, CRC(8f927822) SHA1(592f2719f2c448c3b4b239eeaec078b411e12dbb) ) ROM_END ROM_START( raident ) ROM_REGION( 0x100000, "maincpu", 0 ) /* v30 main cpu */ ROM_LOAD16_BYTE( "rai1.bin", 0x0a0000, 0x10000, CRC(a4b12785) SHA1(446314e82ce01315cb3e3d1f323eaa2ad6fb48dd) ) ROM_LOAD16_BYTE( "rai2.bin", 0x0a0001, 0x10000, CRC(17640bd5) SHA1(5bbc99900426b1a072b52537ae9a50220c378a0d) ) ROM_LOAD16_BYTE( "raiden03.rom", 0x0c0000, 0x20000, CRC(f6af09d0) SHA1(ecd49f3351359ea2d5cbd140c9962d45c5544ecd) ) ROM_LOAD16_BYTE( "raid04t.023", 0x0c0001, 0x20000, CRC(61eefab1) SHA1(a886ce1eb1c6451b1cf9eb8dbdc2d484d9881ced) ) ROM_REGION( 0x100000, "sub", 0 ) /* v30 sub cpu */ ROM_LOAD16_BYTE( "raiden05.rom", 0x0c0000, 0x20000, CRC(ed03562e) SHA1(bf6b44fb53fa2321cd52c00fcb43b8ceb6ceffff) ) ROM_LOAD16_BYTE( "raiden06.rom", 0x0c0001, 0x20000, CRC(a19d5b5d) SHA1(aa5e5be60b737913e5677f88ebc218302245e5af) ) ROM_REGION( 0x20000, "audiocpu", 0 ) /* 64k code for sound Z80 */ ROM_LOAD( "raid08.212", 0x000000, 0x08000, CRC(cbe055c7) SHA1(34a06a541d059c621d87fdf41546c9d052a61963) ) ROM_CONTINUE( 0x010000, 0x08000 ) ROM_COPY( "audiocpu", 0, 0x018000, 0x08000 ) ROM_REGION( 0x010000, "gfx1", 0 ) ROM_LOAD( "rai9.bin", 0x00000, 0x08000, CRC(1922b25e) SHA1(da27122dd1c43770e7385ad602ef397c64d2f754) ) /* chars */ ROM_LOAD( "rai10.bin", 0x08000, 0x08000, CRC(5f90786a) SHA1(4f63b07c6afbcf5196a433f3356bef984fe303ef) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "raiu0919.bin", 0x00000, 0x80000, CRC(da151f0b) SHA1(02682497caf5f058331f18c652471829fa08d54f) ) /* tiles */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "raiu0920.bin", 0x00000, 0x80000, CRC(ac1f57ac) SHA1(1de926a0db73b99904ef119ac816c53d1551156a) ) /* tiles */ ROM_REGION( 0x090000, "gfx4", 0 ) ROM_LOAD( "raiu165.bin", 0x00000, 0x80000, CRC(946d7bde) SHA1(30e8755c2b1ca8bff6278710b8422b51f75eec10) ) /* sprites */ ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "rai7.bin", 0x00000, 0x10000, CRC(8f927822) SHA1(592f2719f2c448c3b4b239eeaec078b411e12dbb) ) ROM_END ROM_START( raidenu ) ROM_REGION( 0x100000, "maincpu", 0 ) /* v30 main cpu */ ROM_LOAD16_BYTE( "1.c8", 0x0a0000, 0x10000, CRC(a4b12785) SHA1(446314e82ce01315cb3e3d1f323eaa2ad6fb48dd) ) ROM_LOAD16_BYTE( "2.c7", 0x0a0001, 0x10000, CRC(17640bd5) SHA1(5bbc99900426b1a072b52537ae9a50220c378a0d) ) ROM_LOAD16_BYTE( "3dd.e8", 0x0c0000, 0x20000, CRC(b6f3bad2) SHA1(214474ab9fa65e2716155b77d7825951cc98148a) ) ROM_LOAD16_BYTE( "4dd.e7", 0x0c0001, 0x20000, CRC(d294dfc1) SHA1(03606ddfa35d5cb34c447fa370495e1fbb0cad0e) ) ROM_REGION( 0x100000, "sub", 0 ) /* v30 sub cpu */ ROM_LOAD16_BYTE( "5.p8", 0x0c0000, 0x20000, CRC(15c1cf45) SHA1(daac732a1d3e8f36fa665f984e05651cbca74fef) ) ROM_LOAD16_BYTE( "6.p7", 0x0c0001, 0x20000, CRC(261c381b) SHA1(64a9e0ea9abcba6287829cf4abb806362b62c806) ) ROM_REGION( 0x20000, "audiocpu", 0 ) /* 64k code for sound Z80 */ ROM_LOAD( "8.w8", 0x000000, 0x08000, CRC(105b9c11) SHA1(eb142806f8410d584d914b91207361a15ab18e6f) ) ROM_CONTINUE( 0x10000, 0x08000 ) ROM_COPY( "audiocpu", 0, 0x18000, 0x08000 ) ROM_REGION( 0x010000, "gfx1", 0 ) ROM_LOAD( "9.u016", 0x00000, 0x08000, CRC(1922b25e) SHA1(da27122dd1c43770e7385ad602ef397c64d2f754) ) /* chars */ ROM_LOAD( "10.u017", 0x08000, 0x08000, CRC(5f90786a) SHA1(4f63b07c6afbcf5196a433f3356bef984fe303ef) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "sei420.u011", 0x00000, 0x80000, CRC(da151f0b) SHA1(02682497caf5f058331f18c652471829fa08d54f) ) /* tiles */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "sei430.u013", 0x00000, 0x80000, CRC(ac1f57ac) SHA1(1de926a0db73b99904ef119ac816c53d1551156a) ) /* tiles */ ROM_REGION( 0x090000, "gfx4", 0 ) ROM_LOAD( "sei440.u012", 0x00000, 0x80000, CRC(946d7bde) SHA1(30e8755c2b1ca8bff6278710b8422b51f75eec10) ) /* sprites */ ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "7.x10", 0x00000, 0x10000, CRC(2051263e) SHA1(dff96caa11adf619360d88704e3af8427ddfe524) ) ROM_END /* from a board with 2 daughter cards, no official board #s? */ ROM_START( raidenua ) ROM_REGION( 0x100000, "maincpu", 0 ) /* v30 main cpu */ ROM_LOAD16_BYTE( "1.uo253", 0x0a0000, 0x10000, CRC(a4b12785) SHA1(446314e82ce01315cb3e3d1f323eaa2ad6fb48dd) ) ROM_LOAD16_BYTE( "2.uo252", 0x0a0001, 0x10000, CRC(17640bd5) SHA1(5bbc99900426b1a072b52537ae9a50220c378a0d) ) ROM_LOAD16_BYTE( "3a.uo22", 0x0c0000, 0x20000, CRC(a8fadbdd) SHA1(a23729a51c45c1dba4e625503a37d111ae72ced0) ) ROM_LOAD16_BYTE( "4a.uo23", 0x0c0001, 0x20000, CRC(bafb268d) SHA1(132d3ebf9d9d5fffa3040338106fad428c54dbaa) ) ROM_REGION( 0x100000, "sub", 0 ) /* v30 sub cpu */ ROM_LOAD16_BYTE( "5.uo42", 0x0c0000, 0x20000, CRC(ed03562e) SHA1(bf6b44fb53fa2321cd52c00fcb43b8ceb6ceffff) ) ROM_LOAD16_BYTE( "6.uo43", 0x0c0001, 0x20000, CRC(a19d5b5d) SHA1(aa5e5be60b737913e5677f88ebc218302245e5af) ) ROM_REGION( 0x20000, "audiocpu", 0 ) /* 64k code for sound Z80 */ ROM_LOAD( "8.u214", 0x000000, 0x08000, CRC(cbe055c7) SHA1(34a06a541d059c621d87fdf41546c9d052a61963) ) // same as taiwan set ROM_CONTINUE( 0x010000, 0x08000 ) ROM_COPY( "audiocpu", 0, 0x018000, 0x08000 ) ROM_REGION( 0x010000, "gfx1", 0 ) ROM_LOAD( "rai9.bin", 0x00000, 0x08000, CRC(1922b25e) SHA1(da27122dd1c43770e7385ad602ef397c64d2f754) ) /* chars */ ROM_LOAD( "rai10.bin", 0x08000, 0x08000, CRC(5f90786a) SHA1(4f63b07c6afbcf5196a433f3356bef984fe303ef) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD( "raiu0919.bin", 0x00000, 0x80000, CRC(da151f0b) SHA1(02682497caf5f058331f18c652471829fa08d54f) ) /* tiles */ ROM_REGION( 0x080000, "gfx3", 0 ) ROM_LOAD( "raiu0920.bin", 0x00000, 0x80000, CRC(ac1f57ac) SHA1(1de926a0db73b99904ef119ac816c53d1551156a) ) /* tiles */ ROM_REGION( 0x090000, "gfx4", 0 ) ROM_LOAD( "raiu165.bin", 0x00000, 0x80000, CRC(946d7bde) SHA1(30e8755c2b1ca8bff6278710b8422b51f75eec10) ) /* sprites */ ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM samples */ ROM_LOAD( "7.u203", 0x00000, 0x10000, CRC(8f927822) SHA1(592f2719f2c448c3b4b239eeaec078b411e12dbb) ) ROM_END /***************************************************************************/ /* this used to be needed to stop the collisions from breaking (high interleave didn't help), is it still required? */ //#define SYNC_HACK #ifdef SYNC_HACK static READ16_HANDLER( sub_cpu_spin_r ) { raiden_state *state = space->machine().driver_data(); int pc=cpu_get_pc(&space->device()); int ret=state->m_shared_ram[0x4]; // main set if (pc==0xfcde6 && ret!=0x40) device_spin(&space->device()); // alt sets if (pc==0xfcde8 && ret!=0x40) device_spin(&space->device()); return ret; } #endif static DRIVER_INIT( raiden ) { #ifdef SYNC_HACK machine.device("sub")->memory().space(AS_PROGRAM)->install_legacy_read_handler(0x4008, 0x4009, FUNC(sub_cpu_spin_r)); #endif } static DRIVER_INIT( raidenu ) { DRIVER_INIT_CALL(raiden); seibu_sound_decrypt(machine,"audiocpu",0x20000); } /* This is based on code by Niclas Karlsson Mate, who figured out the encryption method! The technique is a combination of a XOR table plus bit-swapping */ static void common_decrypt(running_machine &machine) { UINT16 *RAM = (UINT16 *)machine.region("maincpu")->base(); int i; for (i = 0; i < 0x20000; i++) { static const UINT16 xor_table[] = { 0x200e,0x0006,0x000a,0x0002,0x240e,0x000e,0x04c2,0x00c2,0x008c,0x0004,0x0088,0x0000,0x048c,0x000c,0x04c0,0x00c0 }; UINT16 data = RAM[0xc0000/2 + i]; data ^= xor_table[i & 0x0f]; data = BITSWAP16(data, 15,14,10,12,11,13,9,8,3,2,5,4,7,1,6,0); RAM[0xc0000/2 + i] = data; } RAM = (UINT16 *)machine.region("sub")->base(); for (i = 0; i < 0x20000; i++) { static const UINT16 xor_table[] = { 0x0080,0x0080,0x0244,0x0288,0x0288,0x0288,0x1041,0x1009 }; UINT16 data = RAM[0xc0000/2 + i]; data ^= xor_table[i & 0x07]; data = BITSWAP16(data, 15,14,13,9,11,10,12,8,2,0,5,4,7,3,1,6); RAM[0xc0000/2 + i] = data; } } static DRIVER_INIT( raidenk ) { DRIVER_INIT_CALL(raiden); common_decrypt(machine); } static DRIVER_INIT( raidena ) { DRIVER_INIT_CALL(raiden); common_decrypt(machine); seibu_sound_decrypt(machine,"audiocpu",0x20000); } /***************************************************************************/ GAME( 1990, raiden, 0, raiden, raiden, raiden, ROT270, "Seibu Kaihatsu", "Raiden", 0 ) // main/sub/sound not encrypted GAME( 1990, raidenu, raiden, raidenu, raiden, raidenu, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden (US, set 1, SEI8904 + SEI9008 PCBs)", 0 ) // main/sub not encrypted GAME( 1990, raidenua,raiden, raidena, raiden, raidena, ROT270, "Seibu Kaihatsu (Fabtek license)", "Raiden (US, set 2)", 0 ) GAME( 1990, raidena, raiden, raidena, raiden, raidena, ROT270, "Seibu Kaihatsu", "Raiden (Alternate Hardware)", 0 ) GAME( 1990, raidenk, raiden, raidena, raiden, raidenk, ROT270, "Seibu Kaihatsu (IBL Corporation license)", "Raiden (Korea)", 0 ) // sound not encrypted GAME( 1990, raident, raiden, raidena, raiden, raidena, ROT270, "Seibu Kaihatsu (Liang HWA Electronics license)", "Raiden (Taiwan)", 0 )