// license:BSD-3-Clause // copyright-holders:Guru, Scott Stone /*************************************************************************** Konami Pyson Hardware Overview Konami 2001-2005 This system uses a standard GH-006 PS2 main board (the older Playstation 2 square type) with a Sony-supplied PS2 power supply which bolts onto the top of the main board. This power supply has a single 12 volt power input and creates all of the voltages for the PS2. The same 12 volt input extends via a splitter to the Konami interface PCB into CN3. The PS2 main board is connected to the custom Konami interface PCB via the PS2 main board AV connector and the IEEE 1394 'i.LINK' connector. A security dongle with no label on the top which looks like a PS2 memory card is plugged into the left PS2 memory card slot. This card is identical to the dongles used in Namco System 246/256. Note that the two games dumped so far have the same label on the security dongle (KN00002) but the ROM inside is not identical. So far all the Konami game software resides on a 128M CF card. However there are probably HDD/CDROM/DVDROM-based games too since the Konami interface board has connectors for IDE drives. Games known to run on this system include.... DIN5 CF Card Dongle PS2 Cart Game Title Label Label Label (bottom) --------------------------------------------------------------------------------------------------------- *Baseball Heroes 2005 *Battle Climaxx! *Battle Climaxx! 2 *Dog Station *Dog Station Deluxe *Hawaiian De Golf *Monster Gate Online *Monster Gate Online 2 *Nice Smash! *Paintball Mania *Perfect Pool *Pool Pocket Fortunes *R.P.M. Red World Soccer Winning Eleven Arcade Game Style C18JAA03 DIN5 dongle GCC27JA KN00002 World Soccer Winning Eleven Arcade Game Style 2003 C27JAA03 not used KN00002 --------------------------------------------------------------------------------------------------------- * denotes not dumped. Konami PCB Layout ----------------- PWB0000106626 KONAMI 2001 |-----------------------------------------| | CN5 CN7 CN2 CN3| |-| | | TD62064 LM358 |------| BA7078 | | 3793 |VS218 | 25MHz | | 056879 LM358 | | CN9| |J |------| LED3| |A LED4| |M LM358 D72872GC LED5| |M 24MHz | |A ADC0838 6379 CN12| | LM358 | | | | LED6-13 CN13| |-| | | |--------| | | |TOSHIBA | | |-| |TMPR3927| | | DS14C232 | | | | |--------| | | 8.4MHz | |C | |N 48LC2M32B2 | |1 CN16 | |5 XC9536 B22A01.U42 CN17| | XCS10XL | | M48T58Y.U48 | | DS2430 | | DS14C232 | |-| | |SW4 CN19 CN20 CN21 | |-----------------------------------------| Notes: LM358 - National LM358 Dual Operational Amplifier (SOIC8) 6379 - NEC uPD6379A 2-Channel 16-bit D/A Cconverter (SOIC8) 3793 - Fujitsu MB3793-A Power Voltage Monitoring IC with Watchdog Timer (SOIC8) TD62064 - Toshiba TDA62064 Darlington Transistor Array BA7078 - ROHM BA7078 Sync Separator / Sync Detection IC (SOIC18) VS218 - National VS218ALC4 (video-related?) (TQFP144) D72872GC - NEC D72872GC IEEE 1394 controller (TQFP120) 056879 - Konami custom 056879 (QFP120) ADC0838 - National ADC0838 8-Bit Serial I/O A/D Converter with Multiplexer Option (SOIC20) DS14C232 - National DS14C232 Low Power +5V Powered TIA/EIA-232 Dual Driver/Receiver (SOIC16) TMPR3927 - Toshiba TMPR3927 32-bit R3000A-based RISC micro-controller (QFP240) 48LC2M32B2 - Micron 48LC2M32B2 512k x32-bit x4-banks (64MBit) SDRAM (TSOP86) XC9536 - Xilinx XC9536XL CPLD stamped 'QB22A1' (PLCC44) B22A01.U42 - Fujitsu MBM29F400 512k x8-bit flash ROM stamped 'B22A01' (TSOP48). This is probably the common-to-all-games Pyson BIOS for the TMPR3927 XCS10XL - Xilinx Spartan XCS10XL FPGA (TQFP144) M48T58Y - ST Microelectronics M48T58Y 8k Timekeeper/NVRAM (DIP28). As well as being used for protection with the Konami game code/year etc (the usual first 16 bytes) it also seems to contain code or other data in some of the games, meaning it's not possible to hand-create the NVRAMs. The same 'extended usage' of this chip is also present on Konami Viper PCBs. DS2430 - Dallas DS2430 256-bit EEPROM and silicon serial number (3 pin TO-92 package) CN2 - RJ45 network connector CN3 - 5 pin power input connector (12 volts only) CN5/7 - RCA jacks for unamplified stereo audio output CN9 - 13 pin audio/video connector joined with a cable to the PS2 main board AV connector CN12 - IEEE 1394 connector joined with a cable to the PS2 main board 'i.LINK' connector CN13 - 4 pin power connector (unused) CN15 - 28 way edge connector which connects to the filter board along with the JAMMA edge connector CN16 - 40 pin standard IDE connector (for CDROM/DVDROM or 3.5" IDE HDD) CN17 - 44 pin standard IDE connector (for 2.5" IDE HDD) CN19 - DIN5 connector for plug-in security module. The module contains a Dallas DS2430 which effectively replaces the common-to-most-games one on the main board (same a Viper h/w) CN20 - 4 pin connector CN21 - Standard Compact Flash card slot SW4 - 4 position DIP switch Filter Board ------------ This plugs into the Konami interface board at 90 degrees via the 2x 28-way female connectors All components face the Konami interface PCB. Only the JVS power connectors, JAMMA and CN* are externally accessible. PWB0000121667 2002 KONAMI |----------------------------| |------------------------------| | CN4 CN5 CN7 CN14 |------| JAMMA |------| | | | LMH6643 DS485 8PIN_JVS| | HD64F3664 XC9536 | |CN1 14MHz | | LMH6643 TPC8013 6PIN_JVS| | | | 28-WAY-FEMALE 28-WAY-FEMALE | |-------------------------------------------------------------------------| Notes: CN4 - 8-pin mini-DIN connector CN5/7 - 15-pin VGA connectors CN14 - Standard USB connector. This connects to a standard JVS I/O board. It was tested with a common Sega JVS I/O and works fine however Konami probably have their own JVS I/O board for use with this system HD64F3664 - Hitachi HD64F3664 H8/3664 micro-controller stamped 'C18B6' or 'C18A6' (QFP64) XC9536 - Xilinx XC9536 CPLD stamped 'EC18B1' (PLCC44) DS485 - National DS485 Low-Power Transceiver for RS-485 and RS-422 Communication (SOIC8) LMH6643 - National LMH6643 3V, Low Power, 130MHz, 75mA Rail-to-Rail Output Amplifier (SOIC8) TPC8013 - Toshiba TPC8013 Silicon N Channel MOS Type Field Effect Transistor (SOIC8) 28-WAY* - 28-Way Female connectors. These both plug into the Konami interface board JAMMA - Standard Jamma Edge Connector (not used) 8PIN_JVS - Common JVS Power Connectors (on other side of the PCB) 6PIN_JVS / ***************************************************************************/ #include "emu.h" #include "cpu/mips/mips3.h" #include "cpu/mips/r3000.h" class pyson_state : public driver_device { public: pyson_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu") { } UINT32 screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); protected: // devices required_device m_maincpu; // driver_device overrides virtual void video_start() override; }; void pyson_state::video_start() { } UINT32 pyson_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { return 0; } static ADDRESS_MAP_START(ps2_map, AS_PROGRAM, 32, pyson_state) AM_RANGE(0x00000000, 0x01ffffff) AM_RAM // 32 MB RAM in consumer PS2s, do these have more? AM_RANGE(0x1fc00000, 0x1fdfffff) AM_ROM AM_REGION("bios", 0) ADDRESS_MAP_END static INPUT_PORTS_START( pyson ) INPUT_PORTS_END static MACHINE_CONFIG_START( pyson, pyson_state ) MCFG_CPU_ADD("maincpu", R5000LE, 294000000) // imported from namcops2.c driver MCFG_MIPS3_ICACHE_SIZE(16384) MCFG_MIPS3_DCACHE_SIZE(16384) MCFG_CPU_PROGRAM_MAP(ps2_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_UPDATE_DRIVER(pyson_state, screen_update) MCFG_SCREEN_SIZE(640, 480) MCFG_SCREEN_VISIBLE_AREA(0, 639, 0, 479) MCFG_PALETTE_ADD("palette", 65536) MACHINE_CONFIG_END #define PYSON_BIOS \ ROM_LOAD( "b22a01.u42", 0x000000, 0x080000, CRC(98de405e) SHA1(4bc268a996825c1bdf6ae277d331fe7bdc0cc00c) ) ROM_START( pyson ) ROM_REGION(0x200000, "bios", 0) PYSON_BIOS ROM_REGION(0x840000, "key", ROMREGION_ERASE00) DISK_REGION( "ide:0:hdd:image" ) ROM_END ROM_START( wswe ) ROM_REGION(0x200000, "bios", 0) PYSON_BIOS ROM_REGION(0x840000, "key", ROMREGION_ERASE00) ROM_LOAD( "kn00002.ic002", 0x000000, 0x800000, CRC(bd1770aa) SHA1(be217d6d7648e529953ea25caad904394919644c) ) ROM_LOAD( "kn00002_spr.ic002", 0x800000, 0x040000, CRC(296c8436) SHA1(c0da440b50dba4ca8eb2b1ee7b6de681769fcf65) ) ROM_REGION(0x2000, "timekeeper", ROMREGION_ERASE00) ROM_LOAD( "m48t58y.u48", 0x000000, 0x002000, CRC(d4181cb5) SHA1(c5560d1ac043bfe2527fac3fb1989fa8fc53cf8a) ) DISK_REGION( "ide:0:hdd:image" ) DISK_IMAGE_READONLY( "c18jaa03", 0, SHA1(b47190aa38f1f3a499b817758e3f29fac54391bd) ) ROM_END ROM_START( wswe2k3 ) ROM_REGION(0x200000, "bios", 0) PYSON_BIOS ROM_REGION(0x840000, "key", ROMREGION_ERASE00) ROM_LOAD( "kn00002.ic002", 0x000000, 0x800000, CRC(6f5b7309) SHA1(5e9d75497c3a3a92af41b20e41991c9c5837d50a) ) ROM_LOAD( "kn00002_spr.ic002", 0x800000, 0x040000, CRC(433f7ad9) SHA1(4fd05124d59cdbedd781580e49ff940c5df67d94) ) ROM_REGION(0x2000, "timekeeper", ROMREGION_ERASE00) ROM_LOAD( "m48t58y.u48", 0x000000, 0x002000, CRC(76068de0) SHA1(5f75b88ad04871fb3799fe904658c87524bad94f) ) DISK_REGION( "ide:0:hdd:image" ) DISK_IMAGE_READONLY( "c27jaa03", 0, SHA1(9b2aa900711d88cf5effb3ba6be18726ea006ac4) ) ROM_END GAME(2002, pyson, 0, pyson, pyson, driver_device, 0, ROT0, "Konami", "Konami Pyson BIOS", MACHINE_IS_SKELETON|MACHINE_IS_BIOS_ROOT) GAME(2002, wswe, pyson, pyson, pyson, driver_device, 0, ROT0, "Konami", "World Soccer Winning Eleven Arcade Game Style", MACHINE_IS_SKELETON) GAME(2003, wswe2k3, pyson, pyson, pyson, driver_device, 0, ROT0, "Konami", "World Soccer Winning Eleven Arcade Game 2003", MACHINE_IS_SKELETON)