// license:BSD-3-Clause // copyright-holders:Luca Elia, David Haywood /* Puckman Pockimon -- original driver by Luca Elia Seems to be based around genesis hardware, despite containing no original Sega chips Supported: Puckman Pockimon - (c)2000 Genie? (there should be a way to show Sun Mixing copyright, roms are the same on a version with the SM (c) |---------------------------------------| | VOL 4558 4MHz PAL 62256 | | YM3812 YM3014 | | 3.579545MHz 555 PAL |------|| | LM324 M6295 |----| |TV16B || | ROM.U3 PAL |YBOX| | || |J PAL |----| | || |A PAL PAL |------|| |M PAL PAL PAL | |M PAL PAL 53.693175MHz| |A DSW2 | | PAL PAL |------| | | DSW1 |TA06SD| | | ROM.U5 ROM.U4 | | | | |------| | | ROM.U8 ROM.U7 62256 D41264| | * * 62256 D41264| |---------------------------------------| Notes: Main CPU is 68000-based, but actual CPU chip is not known Master clock 53.693175MHz. CPU likely running at 53.693175/7 or /6 (??) YM3812 clock 3.579545MHz M6295 clock 1.000MHz (4/4]. Sample rate = 1000000/132 VSync 60Hz HSync 16.24kHz 62256 - 8k x8 SRAM (DIP28) D41264 - NEC D41264V-15V 64k x4 VRAM (ZIP24) * Unpopulated DIP32 socket Custom ICs - Y-BOX TA891945 (QFP100) TA-06SD 9933 B816453 (QFP128) TV16B 0010 ME251271 (QFP160) */ #include "emu.h" #include "cpu/m68000/m68000.h" #include "sound/okim6295.h" #include "sound/sn76496.h" #include "sound/2612intf.h" #include "includes/megadriv.h" #include "includes/megadriv_acbl.h" /* Puckman Pockimon Input Ports */ static INPUT_PORTS_START( puckpkmn ) PORT_START("P2") /* $700011.b */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START("P1") /* $700013.b */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(10) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_START("UNK") /* $700015.b */ PORT_START("DSW1") /* $700017.b */ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x03, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x38, 0x28, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x38, "1" ) PORT_DIPSETTING( 0x30, "2" ) PORT_DIPSETTING( 0x28, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPSETTING( 0x18, "5" ) PORT_DIPSETTING( 0x10, "6" ) PORT_DIPSETTING( 0x08, "7" ) PORT_DIPSETTING( 0x00, "8" ) PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x80, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_START("DSW2") /* $700019.b */ PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( jzth ) PORT_START("P2") /* $700011.b */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_START("P1") /* $700013.b */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(10) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_START("UNK") /* $700015.b */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") /* $700017.b */ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x03, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x38, 0x28, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x38, "1" ) PORT_DIPSETTING( 0x30, "2" ) PORT_DIPSETTING( 0x28, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPSETTING( 0x18, "5" ) PORT_DIPSETTING( 0x10, "6" ) PORT_DIPSETTING( 0x08, "7" ) PORT_DIPSETTING( 0x00, "8" ) PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0xc0, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x80, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_START("DSW2") /* $700019.b */ PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END void md_boot_state::puckpkmn_map(address_map &map) { map(0x000000, 0x3fffff).rom(); /* Main 68k Program Roms */ map(0x700010, 0x700011).portr("P2"); map(0x700012, 0x700013).portr("P1"); map(0x700014, 0x700015).portr("UNK"); map(0x700016, 0x700017).portr("DSW1"); map(0x700018, 0x700019).portr("DSW2"); map(0x700023, 0x700023).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0xa04000, 0xa04003).rw(this, FUNC(md_boot_state::megadriv_68k_YM2612_read), FUNC(md_boot_state::megadriv_68k_YM2612_write)); map(0xc00000, 0xc0001f).rw(m_vdp, FUNC(sega315_5313_device::vdp_r), FUNC(sega315_5313_device::vdp_w)); map(0xe00000, 0xe0ffff).ram().mirror(0x1f0000); /* Unknown reads/writes: */ map(0xa00000, 0xa00551).nopw(); /* ? */ // AM_RANGE(0xa10000, 0xa10001) AM_READNOP /* ? once */ map(0xa10002, 0xa10005).noprw(); /* ? alternative way of reading inputs ? */ map(0xa11100, 0xa11101).noprw(); /* ? */ // AM_RANGE(0xa10008, 0xa1000d) AM_WRITENOP /* ? once */ // AM_RANGE(0xa14000, 0xa14003) AM_WRITENOP /* ? once */ map(0xa11200, 0xa11201).nopw(); /* ? */ } void md_boot_state::jzth_map(address_map &map) { map(0x000000, 0x3fffff).rom(); map(0x700010, 0x700011).portr("P2"); map(0x700012, 0x700013).portr("P1"); map(0x700014, 0x700015).portr("UNK"); map(0x700016, 0x700017).portr("DSW1"); map(0x700018, 0x700019).portr("DSW2"); map(0x700023, 0x700023).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0xa04000, 0xa04003).rw(this, FUNC(md_boot_state::megadriv_68k_YM2612_read), FUNC(md_boot_state::megadriv_68k_YM2612_write)); map(0xc00000, 0xc0001f).rw(m_vdp, FUNC(sega315_5313_device::vdp_r), FUNC(sega315_5313_device::vdp_w)); map(0xe00000, 0xe0ffff).ram().mirror(0x1f0000); map(0xa00000, 0xa00551).noprw(); map(0xA11100, 0xA11101).noprw(); map(0x710000, 0x710001).rw(this, FUNC(md_boot_state::bl_710000_r), FUNC(md_boot_state::bl_710000_w)); // protection, will erase the VDP address causing writes to 0 unless this returns 0xe } READ16_MEMBER(md_boot_state::puckpkmna_70001c_r) { return 0x0e; } READ16_MEMBER(md_boot_state::puckpkmna_4b2476_r) { if (!strcmp(machine().system().name, "puckpkmnb")) return 0x3100; return 0x3400; } void md_boot_state::puckpkmna_map(address_map &map) { puckpkmn_map(map); map(0x4b2476, 0x4b2477).r(this, FUNC(md_boot_state::puckpkmna_4b2476_r)); map(0x70001c, 0x70001d).r(this, FUNC(md_boot_state::puckpkmna_70001c_r)); } MACHINE_CONFIG_START(md_boot_state::puckpkmn) md_ntsc(config); MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_PROGRAM_MAP(puckpkmn_map) MCFG_MACHINE_START_OVERRIDE(md_boot_state, md_bootleg) MCFG_DEVICE_REMOVE("genesis_snd_z80") MCFG_DEVICE_ADD("oki", OKIM6295, XTAL(4'000'000) / 4, okim6295_device::PIN7_HIGH) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.25) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker",0.25) MACHINE_CONFIG_END MACHINE_CONFIG_START(md_boot_state::puckpkmna) puckpkmn(config); MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_PROGRAM_MAP(puckpkmna_map) MACHINE_CONFIG_END MACHINE_CONFIG_START(md_boot_state::jzth) puckpkmn(config); MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_PROGRAM_MAP(jzth_map) MACHINE_CONFIG_END /* Genie's Hardware (contains no real sega parts) */ /*************************************************************************** Puckman Pokemon Genie 2000 (c) 2000? Manufacturer ? Hardware looks bootleg-ish, but is newly manufactured. CPU: ? (one of the SMD chips) SND: OKI6295, U6612 (probably YM3812), U6614B (Probably YM3014B) XTAL: 3.579545MHz, 4.0000MHz OSC: 53.693175MHz Other Chips: Possible CPU: TA-06SD 9933 B816453 128 pin square SMD GFX support chips: Y-BOX TA891945 100 pin SMD TV16B 0010 ME251271 160 pin SMD There are 13 PAL's on the PCB ! RAM: 62256 x 3, D41264 x 2 (ZIP Ram) DIPS: 2 x 8 position SW1: 1 2 3 4 5 6 7 8 coins 1coin 1 Cred. off off off 2c 1c on off off 3c 1c off on off 4c 1c on on off 5c 1c off off on 1c 2c on off on 1c 3c off on on 1c 4c on on on players 1 off off off 2 on off off 3 off on off 4 on on off 5 off off on 6 on off on 7 off on on 8 on on on diffic- ulty v.easy off off normal on off diffic. off on v. diffic. on on SW2 note position 3-8 not used 1 2 3 4 5 6 7 8 test mode no off yes on demo sound yes off no on ROMS: PUCKPOKE.U3 M5M27C201 Sound PUCKPOKE.U4 27C040--\ PUCKPOKE.U5 27C040---\ PUCKPOKE.U7 27C040----- Main program & GFX PUCKPOKE.U8 27C4001---/ ROM sockets U63 & U64 empty ****************************************************************************/ void md_boot_state::init_puckpkmn() { uint8_t *rom = memregion("maincpu")->base(); const size_t len = memregion("maincpu")->bytes(); for (size_t i = 0; i < len; i++) rom[i] = bitswap<8>(rom[i],1,4,2,0,7,5,3,6); init_megadriv(); } ROM_START( puckpkmn ) /* Puckman Pockimon (c)2000 Genie */ ROM_REGION( 0x400000, "maincpu", 0 ) ROM_LOAD16_BYTE( "puckpoke.u5", 0x000000, 0x080000, CRC(fd334b91) SHA1(cf8bf6645a4082ea4392937e169b1686c9c7e246) ) ROM_LOAD16_BYTE( "puckpoke.u4", 0x000001, 0x080000, CRC(839cc76b) SHA1(e15662a7175db7a8e222dda176a8ed92e0d56e9d) ) ROM_LOAD16_BYTE( "puckpoke.u8", 0x100000, 0x080000, CRC(7936bec8) SHA1(4b350105abe514fbfeabae1c6f3aeee695c3d07a) ) ROM_LOAD16_BYTE( "puckpoke.u7", 0x100001, 0x080000, CRC(96b66bdf) SHA1(3cc2861ad9bc232cbe683e01b58090f832d03db5) ) ROM_REGION( 0x40000, "oki", 0 ) ROM_LOAD( "puckpoke.u3", 0x00000, 0x40000, CRC(7b066bac) SHA1(429616e21c672b07e0705bc63234249cac3af56f) ) ROM_END /* Puckman Pokimon (alt.) PCB Layout ---------- |------------------------------------------------| |UPC1241 4.000MHz 6264 | | VOL 6295 555 | | | | | | LM324 TV16B | | A.U3 | | | | | |J | |A 59.693175MHz| |M | |M DSW2(8) | |A | | 62256 62256 | | DSW1(8) PAL PAL | | | | B.U59 TA-06S | | PAL TK-20K PAL | | PAL MB81461 | | PAL PAL MB81461 | |------------------------------------------------| Notes: TV16B - custom graphics chip (QFP160) TA-06S - custom chip (QFP128) TK-20K - custom chip, probably the CPU (QFP100). Clock unknown. M6295 - clock 1.000MHz [4/4] 4x 1Mx8 flashROMs (B*.U59) are mounted onto a DIP42 carrier board to make a 32MBit EPROM equivalent. It appears to contain graphics plus the main program. ROM A.U3 contains samples for the M6295. */ ROM_START( puckpkmna ) /* Puckman Pockimon (c)2000 IBS Co. Ltd */ ROM_REGION( 0x400000, "maincpu", 0 ) ROM_LOAD16_BYTE( "b2.u59", 0x000000, 0x080000, CRC(3fbea2c7) SHA1(89f3770ae92c62714f0795ddd2f311a9532eb25a) ) // FIRST AND SECOND HALF IDENTICAL ROM_IGNORE(0x080000) ROM_LOAD16_BYTE( "b1.u59", 0x000001, 0x080000, CRC(dc7b4254) SHA1(8ba5c5e8123e62e9af091971d0d0401d2df49350) ) // FIRST AND SECOND HALF IDENTICAL ROM_IGNORE(0x080000) ROM_LOAD16_BYTE( "b4.u59", 0x100000, 0x080000, CRC(375c9f80) SHA1(9b0eb729e95c22355e4117eec596f90e10282492) ) // FIRST AND SECOND HALF IDENTICAL ROM_IGNORE(0x080000) ROM_LOAD16_BYTE( "b3.u59", 0x100001, 0x080000, CRC(d5487df6) SHA1(d1d3d717e184a4e8e067665bbbe94e7cf45db478) ) // FIRST AND SECOND HALF IDENTICAL ROM_IGNORE(0x080000) ROM_REGION( 0x80000, "oki", 0 ) ROM_LOAD( "a.u3", 0x00000, 0x80000, CRC(77891c9b) SHA1(66f28b418a480a89ddb3fae3a7c2fe702c62364c) ) ROM_END ROM_START( puckpkmnb ) ROM_REGION( 0x400000, "maincpu", 0 ) ROM_LOAD16_BYTE( "200061.u5", 0x000000, 0x080000, CRC(502a5093) SHA1(6dc1c79d52ebb653cb2e4388f74fd975ec323566) ) ROM_LOAD16_BYTE( "200060.u4", 0x000001, 0x080000, CRC(5f160c18) SHA1(5a5ce1b9a81afe836e435e9d6f16cf57b63cbd31) ) ROM_LOAD16_BYTE( "200063.u8", 0x100000, 0x080000, CRC(0c29781e) SHA1(db442f9b588608b2ac04d65fd830103296599a6a) ) ROM_LOAD16_BYTE( "200062.u7", 0x100001, 0x080000, CRC(00bbf9a9) SHA1(924c1ed85090c497ce89528082c15d1548a854a0) ) ROM_REGION( 0x40000, "oki", 0 ) ROM_LOAD( "206295.u3", 0x00000, 0x40000, CRC(7b066bac) SHA1(429616e21c672b07e0705bc63234249cac3af56f) ) ROM_END //決戰天皇/Juézhàn tiānhuáng (Traditional Chinese) ROM_START( jzth ) ROM_REGION( 0x400000, "maincpu", 0 ) ROM_LOAD16_BYTE( "s.y.u5", 0x000000, 0x080000, CRC(a4a526b5) SHA1(85d0299caf91ff50b6870f845b9aacbd358ed81f) ) ROM_LOAD16_BYTE( "s.y.u4", 0x000001, 0x080000, CRC(c16654eb) SHA1(dca4b772a3b9caa7be3fa01511c401b591c2e6f3) ) ROM_LOAD16_BYTE( "s.y.u8", 0x100000, 0x080000, CRC(b62e1068) SHA1(2484ae49a4a2a2c551b3b84bbc0b4e40e5d281e7) ) ROM_LOAD16_BYTE( "s.y.u7", 0x100001, 0x080000, CRC(27fe424c) SHA1(14bee8c16aac3d5b04123c994167531f817634fd) ) ROM_LOAD16_BYTE( "s.y.u64", 0x200000, 0x080000, CRC(62f52886) SHA1(07fc9765274c03eff4a09f48a0b1b2b2afc6078e) ) ROM_LOAD16_BYTE( "s.y.u63", 0x200001, 0x080000, CRC(a6a32c8c) SHA1(d0c779751e4af459e9bf63e55c5e2b19a243b70d) ) ROM_LOAD16_BYTE( "s.y.u66", 0x300000, 0x080000, CRC(fa4a09f5) SHA1(67d77c91a994ecb8b29e7661c3a12e84a64eb837)) ROM_LOAD16_BYTE( "s.y.u65", 0x300001, 0x080000, CRC(de64e526) SHA1(e3b3e5c95b8ae36c0c57f8c9a6f55084464c4c05) ) ROM_REGION( 0x80000, "oki", 0 ) // there are 2 banks in here, so find bank switch ROM_LOAD( "s.y.u3", 0x00000, 0x40000, CRC(38eef2f2) SHA1(2f750dbf71fea0622e8493f0a8be7c43555ed5cf) ) ROM_CONTINUE(0x40000,0x40000) ROM_END /* Genie Hardware (uses Genesis VDP) also has 'Sun Mixing Co' put into tile ram */ // is 'Genie 2000' part of the title, and the parent set a bootleg? GAME( 2000, puckpkmn, 0, puckpkmn, puckpkmn, md_boot_state, init_puckpkmn, ROT0, "Genie", "Puckman Pockimon (set 1)", 0 ) GAME( 2000, puckpkmna, puckpkmn, puckpkmna, puckpkmn, md_boot_state, init_puckpkmn, ROT0, "IBS", "Puckman Pockimon (set 2)", 0 ) GAME( 2000, puckpkmnb, puckpkmn, puckpkmna, puckpkmn, md_boot_state, init_puckpkmn, ROT0, "Sun Mixing", "Puckman Pockimon (set 3)", 0 ) GAME( 2000, jzth, 0, jzth, jzth, md_boot_state, init_puckpkmn, ROT0, "", "Juezhan Tianhuang", MACHINE_IMPERFECT_SOUND )