// license:BSD-3-Clause // copyright-holders:Tomasz Slanina,Tatsuyuki Satoh /* Parallel Turn (c) Jaleco, 1984 driver by Tomasz Slanina and Tatsuyuki Satoh Custom Jaleco chip is some kind of state machine used for calculate jump offsets. Top PCB ------- PCB No. PT-8418 CPU: Z80A SND: AY-3-8010 x 2, Z80A DIPS: 8 position x 2 RAM: 2114 x 2, MSM2128 x 1 (equivalent to 6116) Other: Reset Switch near edge connector Custom JALECO chip (24 pin DIP) near RAM MSM2128, verified to be NOT 2128 ram. Pinouts are : Pin 1 hooked to pin 3 of ROM 7 Pin 2 hooked to pin 4 of ROM 7 Pin 3 hooked to pin 5 of ROM 7 Pin 4 hooked to pin 6 of ROM 7 Pin 5 hooked to pin 7 of ROM 7 Pin 6 hooked to pin 8 of ROM 7 Pin 7 hooked to pin 9 of ROM 7 Pin 8 hooked to pin 10 of ROM 7 Pin 9 hooked to pin 11 of ROM 7 Pin 10 hooked to pin 12 of ROM 7 Pin 11 hooked to pin 13 of ROM 7 Pin 12 GND Pin 13 hooked to pin 13 of 2128 and pin 15 of ROM 7 Pin 14 hooked to pin 14 of 2128 and pin 16 of ROM 7 Pin 15 hooked to pin 17 of ROM 7 Pin 16 hooked to pin 18 of ROM 7 Pin 17 hooked to pin 19 of ROM 7 Pin 18 NC Pin 19 NC Pin 20 hooked to pin 11 of 74LS32 at 4F Pin 21 hooked to pin 8 of 74LS32 at 4F Pin 22 hooked to pin 24 of ROM 7 Pin 23 hooked to pin 25 of ROM 7 Pin 24 +5 NOTE: The archive contains a different ROM7 that was in another archive. (I merged all archives since they are identical other than ROM 7 in one archive named 7.BIN) Perhaps this is from a bootleg PCB with a workaround for the custom JALECO chip? ROMS: All ROM labels say only "PROM" and a number. 1, 2, 3 and 9 near Z80 at 5K, all 2732's 4, 5, 6 & 7 near custom JALECO chip and Z80 at 3D, all 2764's prom_red.3p type TBP24S10 prom_grn.4p type N82S129 prom_blu.4r type TBP24S10 LOWER PCB --------- PCB: PT-8419 XTAL: ? Stamped KSS5, connected to pins 8 & 13 of 74LS37 at 9P Also connected to 2 x 330 Ohm resistors which are in turn connected to pins 9 & 11 of 9P. Pins 9 & 11 of 9P are joined with a 101 ceramic capacitor. UPDATE! When I substitute various speed xtals, a 8.000MHz xtal allows the PCB to work fine. RAM: AM93422DC x 2, MB7063 x 1, 2114 x 4 ROMS: All ROM labels say only "PROM" and a number. 10, 14, 15 & 16 type 2764 11, 12, 13 type 2732 */ #include "emu.h" #include "cpu/z80/z80.h" #include "machine/74259.h" #include "machine/gen_latch.h" #include "sound/ay8910.h" #include "screen.h" #include "speaker.h" class pturn_state : public driver_device { public: pturn_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette"), m_soundlatch(*this, "soundlatch"), m_videoram(*this, "videoram"), m_spriteram(*this, "spriteram") { } required_device m_maincpu; required_device m_audiocpu; required_device m_gfxdecode; required_device m_palette; required_device m_soundlatch; required_shared_ptr m_videoram; required_shared_ptr m_spriteram; tilemap_t *m_fgmap; tilemap_t *m_bgmap; int m_bgbank; int m_fgbank; int m_bgpalette; int m_fgpalette; int m_bgcolor; bool m_nmi_main; bool m_nmi_sub; DECLARE_WRITE8_MEMBER(videoram_w); DECLARE_WRITE_LINE_MEMBER(nmi_main_enable_w); DECLARE_WRITE8_MEMBER(nmi_sub_enable_w); DECLARE_WRITE_LINE_MEMBER(coin_counter_1_w); DECLARE_WRITE_LINE_MEMBER(coin_counter_2_w); DECLARE_WRITE8_MEMBER(bgcolor_w); DECLARE_WRITE8_MEMBER(bg_scrollx_w); DECLARE_WRITE8_MEMBER(fgpalette_w); DECLARE_WRITE8_MEMBER(bg_scrolly_w); DECLARE_WRITE_LINE_MEMBER(fgbank_w); DECLARE_WRITE_LINE_MEMBER(bgbank_w); DECLARE_WRITE_LINE_MEMBER(flip_w); DECLARE_READ8_MEMBER(custom_r); TILE_GET_INFO_MEMBER(get_tile_info); TILE_GET_INFO_MEMBER(get_bg_tile_info); void init_pturn(); virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); INTERRUPT_GEN_MEMBER(sub_intgen); INTERRUPT_GEN_MEMBER(main_intgen); void pturn(machine_config &config); void main_map(address_map &map); void sub_map(address_map &map); }; static const uint8_t tile_lookup[0x10]= { 0x00, 0x10, 0x40, 0x50, 0x20, 0x30, 0x60, 0x70, 0x80, 0x90, 0xc0, 0xd0, 0xa0, 0xb0, 0xe0, 0xf0 }; TILE_GET_INFO_MEMBER(pturn_state::get_tile_info) { int tileno = m_videoram[tile_index]; tileno=tile_lookup[tileno>>4]|(tileno&0xf)|(m_fgbank<<8); SET_TILE_INFO_MEMBER(0,tileno,m_fgpalette,0); } TILE_GET_INFO_MEMBER(pturn_state::get_bg_tile_info) { int tileno = memregion("user1")->base()[tile_index]; int palno=m_bgpalette; if(palno==1) { palno=25; } SET_TILE_INFO_MEMBER(1,tileno+m_bgbank*256,palno,0); } void pturn_state::video_start() { m_fgmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(pturn_state::get_tile_info),this),TILEMAP_SCAN_ROWS,8, 8,32,32); m_fgmap->set_transparent_pen(0); m_bgmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(pturn_state::get_bg_tile_info),this),TILEMAP_SCAN_ROWS,8, 8,32,32*8); m_bgmap->set_transparent_pen(0); save_item(NAME(m_bgbank)); save_item(NAME(m_fgbank)); save_item(NAME(m_bgpalette)); save_item(NAME(m_fgpalette)); save_item(NAME(m_bgcolor)); } uint32_t pturn_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { bitmap.fill(m_bgcolor, cliprect); m_bgmap->draw(screen, bitmap, cliprect, 0,0); for (int offs = 0x80-4 ; offs >=0 ; offs -= 4) { int sy=256-m_spriteram[offs]-16 ; int sx=m_spriteram[offs+3]-16 ; int flipx=m_spriteram[offs+1]&0x40; int flipy=m_spriteram[offs+1]&0x80; if (flip_screen_x()) { sx = 224 - sx; flipx ^= 0x40; } if (flip_screen_y()) { flipy ^= 0x80; sy = 224 - sy; } if(sx|sy) { m_gfxdecode->gfx(2)->transpen(bitmap,cliprect, m_spriteram[offs+1] & 0x3f , (m_spriteram[offs+2] & 0x1f), flipx, flipy, sx,sy,0); } } m_fgmap->draw(screen, bitmap, cliprect, 0,0); return 0; } #ifdef UNUSED_FUNCTION READ8_MEMBER(pturn_state::protection_r) { return 0x66; } READ8_MEMBER(pturn_state::protection2_r) { return 0xfe; } #endif WRITE8_MEMBER(pturn_state::videoram_w) { m_videoram[offset]=data; m_fgmap->mark_tile_dirty(offset); } WRITE_LINE_MEMBER(pturn_state::nmi_main_enable_w) { m_nmi_main = state; if (!m_nmi_main) m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); } WRITE8_MEMBER(pturn_state::nmi_sub_enable_w) { m_nmi_sub = BIT(data, 0); if (!m_nmi_sub) m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); } WRITE_LINE_MEMBER(pturn_state::coin_counter_1_w) { machine().bookkeeping().coin_counter_w(0, state); } WRITE_LINE_MEMBER(pturn_state::coin_counter_2_w) { machine().bookkeeping().coin_counter_w(1, state); } WRITE8_MEMBER(pturn_state::bgcolor_w) { m_bgcolor=data; } WRITE8_MEMBER(pturn_state::bg_scrollx_w) { m_bgmap->set_scrolly(0, (data>>5)*32*8); m_bgpalette=data&0x1f; m_bgmap->mark_all_dirty(); } WRITE8_MEMBER(pturn_state::fgpalette_w) { m_fgpalette=data&0x1f; m_fgmap->mark_all_dirty(); } WRITE8_MEMBER(pturn_state::bg_scrolly_w) { m_bgmap->set_scrollx(0, data); } WRITE_LINE_MEMBER(pturn_state::fgbank_w) { m_fgbank = state; m_fgmap->mark_all_dirty(); } WRITE_LINE_MEMBER(pturn_state::bgbank_w) { m_bgbank = state; m_bgmap->mark_all_dirty(); } WRITE_LINE_MEMBER(pturn_state::flip_w) { flip_screen_set(state); } READ8_MEMBER(pturn_state::custom_r) { int addr = (int)offset + 0xc800; switch(addr) { case 0xc803: // pc=4a4,4a7 : dummy read? return 0x00; case 0xCA73: // pc=0x0123 , bit6 must be 0 // pc=0x0545 , +40 must be 0xfe (check at 0577) return 0xbe; //case 0xca00: // return 0x00; // pc=0x0131 for protect reset? case 0xca74: // pc=0x04db ,must be 66 (check at 016A) return 0x66; } return 0x00; } void pturn_state::main_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0xc000, 0xc7ff).ram(); map(0xc800, 0xcfff).nopw().r(this, FUNC(pturn_state::custom_r)); map(0xdfe0, 0xdfe0).noprw(); map(0xe000, 0xe3ff).ram().w(this, FUNC(pturn_state::videoram_w)).share("videoram"); map(0xe400, 0xe400).w(this, FUNC(pturn_state::fgpalette_w)); map(0xe800, 0xe800).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0xf000, 0xf0ff).ram().share("spriteram"); map(0xf400, 0xf400).w(this, FUNC(pturn_state::bg_scrollx_w)); map(0xf800, 0xf800).portr("P1").nopw(); map(0xf801, 0xf801).portr("P2").w(this, FUNC(pturn_state::bgcolor_w)); map(0xf802, 0xf802).portr("SYSTEM"); map(0xf803, 0xf803).w(this, FUNC(pturn_state::bg_scrolly_w)); map(0xf804, 0xf804).portr("DSW2"); map(0xf805, 0xf805).portr("DSW1"); map(0xf806, 0xf806).nopr(); /* Protection related, ((val&3)==2) -> jump to 0 */ map(0xfc00, 0xfc07).w("mainlatch", FUNC(ls259_device::write_d0)); } void pturn_state::sub_map(address_map &map) { map(0x0000, 0x0fff).rom(); map(0x2000, 0x23ff).ram(); map(0x3000, 0x3000).r(m_soundlatch, FUNC(generic_latch_8_device::read)).w(this, FUNC(pturn_state::nmi_sub_enable_w)); map(0x4000, 0x4000).ram(); map(0x5000, 0x5001).w("ay1", FUNC(ay8910_device::address_data_w)); map(0x6000, 0x6001).w("ay2", FUNC(ay8910_device::address_data_w)); } static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, { 0,1,2,3, 4,5,6,7 }, { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 }, 8*8 }; static const gfx_layout spritelayout = { 32,32, RGN_FRAC(1,3), 3, { RGN_FRAC(0,3),RGN_FRAC(1,3),RGN_FRAC(2,3) }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7, 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, 24*8+0, 24*8+1, 24*8+2, 24*8+3, 24*8+4, 24*8+5, 24*8+6, 24*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8, 64*8, 65*8, 66*8, 67*8, 68*8, 69*8, 70*8, 71*8, 96*8, 97*8, 98*8, 99*8, 100*8, 101*8, 102*8, 103*8 }, 128*8 }; static GFXDECODE_START( gfx_pturn ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x000, 32 ) GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0x000, 32 ) GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x000, 32 ) GFXDECODE_END static INPUT_PORTS_START( pturn ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 ) /* service coin */ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0xc8, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x02, "7" ) PORT_DIPSETTING( 0x03, "Infinite (Cheat)") PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x0c, "100000" ) PORT_DIPSETTING( 0x08, "50000" ) PORT_DIPSETTING( 0x04, "20000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_BIT( 0xb0, IP_ACTIVE_HIGH, IPT_UNUSED ) /* marked as "NOT USED" in doc */ PORT_START("DSW2") PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x07, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x38, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x40, 0x00, "Freeze" ) PORT_DIPSETTING( 0x00, "Normal Display" ) PORT_DIPSETTING( 0x40, "Stop Motion" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Language ) ) /* marked as "NOT USED" in doc */ PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x80, DEF_STR( Japanese ) ) INPUT_PORTS_END INTERRUPT_GEN_MEMBER(pturn_state::sub_intgen) { if (m_nmi_sub) device.execute().set_input_line(INPUT_LINE_NMI, ASSERT_LINE); } INTERRUPT_GEN_MEMBER(pturn_state::main_intgen) { if (m_nmi_main) device.execute().set_input_line(INPUT_LINE_NMI, ASSERT_LINE); } void pturn_state::machine_start() { save_item(NAME(m_nmi_main)); save_item(NAME(m_nmi_sub)); } void pturn_state::machine_reset() { address_space &space = m_maincpu->space(AS_PROGRAM); m_soundlatch->clear_w(space,0,0); m_nmi_sub = false; } MACHINE_CONFIG_START(pturn_state::pturn) MCFG_DEVICE_ADD("maincpu", Z80, 12000000/3) MCFG_DEVICE_PROGRAM_MAP(main_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", pturn_state, main_intgen) MCFG_DEVICE_ADD("audiocpu", Z80, 12000000/3) MCFG_DEVICE_PROGRAM_MAP(sub_map) MCFG_DEVICE_PERIODIC_INT_DRIVER(pturn_state, sub_intgen, 3*60) MCFG_DEVICE_ADD("mainlatch", LS259, 0) MCFG_ADDRESSABLE_LATCH_Q0_OUT_CB(WRITELINE(*this, pturn_state, flip_w)) MCFG_ADDRESSABLE_LATCH_Q1_OUT_CB(WRITELINE(*this, pturn_state, nmi_main_enable_w)) MCFG_ADDRESSABLE_LATCH_Q2_OUT_CB(WRITELINE(*this, pturn_state, coin_counter_1_w)) MCFG_ADDRESSABLE_LATCH_Q3_OUT_CB(WRITELINE(*this, pturn_state, coin_counter_2_w)) MCFG_ADDRESSABLE_LATCH_Q4_OUT_CB(WRITELINE(*this, pturn_state, bgbank_w)) MCFG_ADDRESSABLE_LATCH_Q5_OUT_CB(WRITELINE(*this, pturn_state, fgbank_w)) MCFG_ADDRESSABLE_LATCH_Q6_OUT_CB(NOOP) // toggles frequently during gameplay MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(pturn_state, screen_update) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD_RRRRGGGGBBBB_PROMS("palette", "proms", 0x100) MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_pturn) /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_DEVICE_ADD("ay1", AY8910, 2000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MCFG_DEVICE_ADD("ay2", AY8910, 2000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END ROM_START( pturn ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "prom4.8d", 0x00000,0x2000, CRC(d3ae0840) SHA1(5ac5f2626de7865cdf379cf15ae3872e798b7e25)) ROM_LOAD( "prom6.8b", 0x02000,0x2000, CRC(65f09c56) SHA1(c0a7a1bfaacfc4af14d8485e2b5f2c604937a1e4)) ROM_LOAD( "prom5.7d", 0x04000,0x2000, CRC(de48afb4) SHA1(9412288b63cf3ae8c9522b1fcacc4aa36ac7a23c)) ROM_LOAD( "prom7.7b", 0x06000,0x2000, CRC(bfaeff9f) SHA1(63972c311f28971e121fbccd4c0d78edbdb6bdb4)) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "prom9.5n", 0x00000,0x1000, CRC(8b4d944e) SHA1(6f956d972c2c2ef875378910b80ca59701710957)) ROM_REGION( 0x3000, "gfx1", 0 ) ROM_LOAD( "prom1.8k", 0x00000,0x1000, CRC(10aba36d) SHA1(5f9ce00365b3be91f0942b282b3cfc0c791baf98)) ROM_LOAD( "prom2.7k", 0x01000,0x1000, CRC(b8a4d94e) SHA1(78f9db58ceb4a87ab2744529b0e7ad3eb826e627)) ROM_LOAD( "prom3.6k", 0x02000,0x1000, CRC(9f51185b) SHA1(84690556da013567133b7d8fcda25b9fb831e4b0)) ROM_REGION( 0x3000, "gfx2", 0 ) ROM_LOAD( "prom11.16f", 0x000000, 0x01000, CRC(129122c6) SHA1(feb6d9abddb4d888b49861a32a063d009ca994aa) ) ROM_LOAD( "prom12.16h", 0x001000, 0x01000, CRC(69b09323) SHA1(726749b625052984e1d8c71eb69511c35ca75f9c) ) ROM_LOAD( "prom13.16k", 0x002000, 0x01000, CRC(e9f67599) SHA1(b2eb144c8ce9ff57bd66ba57705d5e242115ef41) ) ROM_REGION( 0x6000, "gfx3", 0 ) ROM_LOAD( "prom14.16l", 0x000000, 0x02000, CRC(ffaa0b8a) SHA1(20b1acc2562e493539fe34d056e6254e4b2458be) ) ROM_LOAD( "prom15.16m", 0x002000, 0x02000, CRC(41445155) SHA1(36d81b411729447ca7ff712ac27d8a0f2015bcac) ) ROM_LOAD( "prom16.16p", 0x004000, 0x02000, CRC(94814c5d) SHA1(e4ab6c0ae94184d5270cadb887f56e3550b6d9f2) ) ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "prom_red.3p", 0x0000, 0x0100, CRC(505fd8c2) SHA1(f2660fe512c76412a7b9f4be21fe549dd59fbda0) ) ROM_LOAD( "prom_grn.4p", 0x0100, 0x0100, CRC(6a00199d) SHA1(ff0ac7ae83d970778a756f7445afed3785fc1150) ) ROM_LOAD( "prom_blu.4r", 0x0200, 0x0100, CRC(7b4c5788) SHA1(ca02b12c19be7981daa070533455bd4d227d56cd) ) ROM_REGION( 0x2000, "user1", 0 ) ROM_LOAD( "prom10.16d", 0x0000,0x2000, CRC(a96e3c95) SHA1(a3b1c1723fcda80c11d9858819659e5e9dfe5dd3)) ROM_END void pturn_state::init_pturn() { /* m_maincpu->space(AS_PROGRAM).install_read_handler(0xc0dd, 0xc0dd, read8_delegate(FUNC(pturn_state::protection_r), this)); m_maincpu->space(AS_PROGRAM).install_read_handler(0xc0db, 0xc0db, read8_delegate(FUNC(pturn_state::protection2_r), this)); */ } GAME( 1984, pturn, 0, pturn, pturn, pturn_state, init_pturn, ROT90, "Jaleco", "Parallel Turn", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )