// license:BSD-3-Clause // copyright-holders:David Haywood, Paul Priest /*---------------------------------------------------------------- Psikyo PS4 SH-2 Based Systems driver by David Haywood (+ Paul Priest) ------------------------------------------------------------------ This driver is for the dual-screen PS4 boards using an SH-2 processor Board PS4 (Custom Chip PS6807) ------------------------------ Taisen Hot Gimmick (c)1997 Taisen Hot Gimmick Kairakuten (c)1998 Taisen Hot Gimmick 3 Digital Surfing (c)1999 Taisen Hot Gimmick 4 Ever (c)2000 Taisen Hot Gimmick Integral (c)2001 Lode Runner - The Dig Fight (c)2000 Quiz de Idol! Hot Debut (c)2000 The PS4 board appears to be a cheaper board than PS3/5/5v2, with only simple sprites, no bgs, smaller palette etc, only 8bpp sprites too. Supports dual-screen though. All the boards have YMF278B-F (80 pin PQFP) & YAC513 (16 pin SOIC) ( YMF278B-F is OPL4 == OPL3 plus a sample playback engine. ) 93C56 EEPROM ( 93c56 is a 93c46 with double the address space. ) To Do: Sprite List format not 100% understood. Lode Runner still fails the sound ROM test for some reason (different banking from the other games?) *-----------------------------------* | Tips and Tricks | *-----------------------------------* Hold Button during booting to test roms (Checksum 16-bit) for: Hot Gimmick 4 Ever: PL1 Start+PL2 Start (passes) Hot Gimmick Integral: PL1 Start+PL2 Start (passes) Lode Runner - The Dig Fight: PL1 Start (debug DSW must be set; passes gfx, sample result:05A5, expects:0BB0 [both sets]) Quiz de Idol! Hot Debut: PL1 Start (debug DSW must be set; passes) --- Lode Runner: The Dig Fight --- 5-0-8-2-0 Maintenance Mode --- Quiz de Idol! Hot Debut --- 9-2-3-0-1 Maintenance Mode NOTE: The version number (A/B) on Lode Runner: The Dig Fight is ONLY displayed when the game is set to Japanese. The same is true for Space Bomber in psikyosh.c Psikyo PS4V3 Hardware Overview Psikyo, 1997-2001 PCB Layout ---------- PS4V3 MADE IN JAPAN |--------------------------------------------------------------------| | SND0.U10 SND1.U19 HA13118 HA13118 | | JRC4741 | | 8L.U112 8H.U113 YAC516 VOL VOL |-| | 74ACT153 74ACT153 | | |-| | 7L.U9 7H.U18 74HCT273 74HCT273 74ACT138 74HCT273 | | 74HC244 74HC244 M| | 74ACT244 CN8 A| | 6L.U8 6H.U17 74ACT138 93LC56 H| | JP4 74ACT244 J| | |---------| O| | 5L.U7 5H.U16 | | 74ACT244 CN7 N| | | PSIKYO | 74HC14 G| | | PS6807 | 74ACT244 TD62064 | | 4L.U6 4H.U15 | | |-| | |---------| 74ACT244 | | TD62003 |-| | 3L.U5 3H.U14 57.2727MHz 74ACT244 | | 74ACT138 TD62003 | | 3771 J| | 2L.U4 2H.U13 814260 74AC08 74ACT04 74HC245 74HC244 A| | M| | 814260 |--------| M| | 1L.U3 1H.U12 | | A| | | SH-2 | | | | | 74HC244 |-| | 0L.U2 0H.U11 1.U23 |--------| | | 74HC244 |-| | PROG.U1 2.U22 74ACT139 | |--------------------------------------------------------------------| (All IC's listed) Notes: SH-2 - Hitachi HD6417604F28 SH-2 CPU, clock input 28.63635 [57.2727/2] (QFP144) YMF278 - Yamaha YMF278B OPL4 sound chip, clock input 28.63635MHz [57.2727/2] (QFP80) YAC516 - Yamaha YAC516 Delta Sigma Modulation D/A Converter with 8 Times Over-sampling Filter. Clock input 14.318175MHz [57.2727/4] 814260 - Fujitsu 814260-70 256k x16 (4MBit) DRAM (SOJ40) 3771 - Fujitsu MB3771 Watchdog Reset IC (SOIC8) 93LC56 - 256x8(2k) Serial CMOS EEPROM (SOIC8) JRC4741 - Japan Radio Co. JRC4741 Quad OP AMP (SOIC14) HA13118 - 18W Bridge Tied Load (BTL) Mono Audio Amplifier Module (in 15-pin SP-15TA package) JP4 - Hardwired jumper bank (x4) for region selection. All jumpers shorted = Japan region (default) CN7/CN8 - Extra connector for 2nd screen output and additional player inputs. JAMMA/MAHJONG connectors not used together. Either one or the other is used depending on the game. Game will operate fine with 1 screen output. CN7/CN8 connection is optional. TD62064 - Toshiba TD62064 4 Channel High-Current Darlington Sink Driver (SOP18) TD62003 - Toshiba TD62003 7 Channel High-Current Darlington Sink Driver (SOP16) VSync - 60Hz HSync - 15.68kHz ROMs - 1.U23 - Main Program, ST 27C4002 EPROM (DIP40) 2.U22 / The remaining ROMs are surface mounted TSOP48 Type II MASKROMs, either OKI MSM27C3252 (32MBit) or OKI MSM27C1652 (16MBit). These MASKROMs are non-standard and require a custom adapter to read them. Not all positions are populated for each game. See the source below for specifics. ----------------------------------------------------------------*/ #include "emu.h" #include "includes/psikyo4.h" #include "rendlay.h" #include "speaker.h" static GFXLAYOUT_RAW( layout_16x16x8, 16, 16, 16*8, 16*16*8 ) static GFXDECODE_START( gfx_ps4 ) GFXDECODE_ENTRY( "gfx1", 0, layout_16x16x8, 0x000, 0x40 ) // 8bpp tiles GFXDECODE_END WRITE32_MEMBER(psikyo4_state::ps4_eeprom_w) { if (ACCESSING_BITS_16_31) { m_eeprom->di_write((data & 0x00200000) ? 1 : 0); m_eeprom->cs_write((data & 0x00800000) ? ASSERT_LINE : CLEAR_LINE); m_eeprom->clk_write((data & 0x00400000) ? ASSERT_LINE : CLEAR_LINE); return; } logerror("Unk EEPROM write %x mask %x\n", data, mem_mask); } READ32_MEMBER(psikyo4_state::ps4_eeprom_r) { if (ACCESSING_BITS_16_31) { return ioport("JP4")->read(); } // logerror("Unk EEPROM read mask %x\n", mem_mask); return 0x00; } INTERRUPT_GEN_MEMBER(psikyo4_state::psikyosh_interrupt) { device.execute().set_input_line(4, HOLD_LINE); } CUSTOM_INPUT_MEMBER(psikyo4_state::mahjong_ctrl_r)/* used by hotgmck/hgkairak */ { int player = (uintptr_t)param; int ret = 0xff; if (m_io_select & 1) ret &= m_keys[player+0]->read(); if (m_io_select & 2) ret &= m_keys[player+1]->read(); if (m_io_select & 4) ret &= m_keys[player+2]->read(); if (m_io_select & 8) ret &= m_keys[player+3]->read(); return ret; } WRITE32_MEMBER(psikyo4_state::ps4_paletteram32_RRRRRRRRGGGGGGGGBBBBBBBBxxxxxxxx_dword_w) { int r, g, b; COMBINE_DATA(&m_paletteram[offset]); b = ((m_paletteram[offset] & 0x0000ff00) >> 8); g = ((m_paletteram[offset] & 0x00ff0000) >> 16); r = ((m_paletteram[offset] & 0xff000000) >> 24); m_palette->set_pen_color(offset, rgb_t(r, g, b)); m_palette2->set_pen_color(offset, rgb_t(r, g, b)); // For screen 2 } WRITE32_MEMBER(psikyo4_state::ps4_bgpen_1_dword_w) { int r, g, b; COMBINE_DATA(&m_bgpen_1[0]); b = ((m_bgpen_1[0] & 0x0000ff00) >>8); g = ((m_bgpen_1[0] & 0x00ff0000) >>16); r = ((m_bgpen_1[0] & 0xff000000) >>24); m_palette->set_pen_color(0x800, rgb_t(r, g, b)); // Clear colour for screen 1 } WRITE32_MEMBER(psikyo4_state::ps4_bgpen_2_dword_w) { int r, g, b; COMBINE_DATA(&m_bgpen_2[0]); b = ((m_bgpen_2[0] & 0x0000ff00) >>8); g = ((m_bgpen_2[0] & 0x00ff0000) >>16); r = ((m_bgpen_2[0] & 0xff000000) >>24); m_palette2->set_pen_color(0x800, rgb_t(r, g, b)); // Clear colour for screen 2 } WRITE32_MEMBER(psikyo4_state::ps4_screen1_brt_w) { if (ACCESSING_BITS_0_7) { /* Need separate brightness for both screens if displaying together */ double brt1 = data & 0xff; if (brt1 > 0x7f) brt1 = 0x7f; /* I reckon values must be clamped to 0x7f */ brt1 = (0x7f - brt1) / 127.0; if (m_oldbrt1 != brt1) { int i; for (i = 0; i < 0x800; i++) m_palette->set_pen_contrast(i, brt1); m_oldbrt1 = brt1; } } else { /* I believe this to be separate rgb brightness due to strings in hotdebut, unused in 4 dumped games */ if((data & mem_mask) != 0) logerror("Unk Scr 1 rgb? brt write %08x mask %08x\n", data, mem_mask); } } WRITE32_MEMBER(psikyo4_state::ps4_screen2_brt_w) { if (ACCESSING_BITS_0_7) { /* Need separate brightness for both screens if displaying together */ double brt2 = data & 0xff; if (brt2 > 0x7f) brt2 = 0x7f; /* I reckon values must be clamped to 0x7f */ brt2 = (0x7f - brt2) / 127.0; if (m_oldbrt2 != brt2) { int i; for (i = 0x000; i < 0x800; i++) m_palette2->set_pen_contrast(i, brt2); m_oldbrt2 = brt2; } } else { /* I believe this to be separate rgb brightness due to strings in hotdebut, unused in 4 dumped games */ if((data & mem_mask) != 0) logerror("Unk Scr 2 rgb? brt write %08x mask %08x\n", data, mem_mask); } } WRITE32_MEMBER(psikyo4_state::ps4_vidregs_w) { COMBINE_DATA(&m_vidregs[offset]); if (offset == 2) /* Configure bank for gfx test */ { if (ACCESSING_BITS_0_15) // Bank membank("gfxbank")->set_base(memregion("gfx1")->base() + 0x2000 * (m_vidregs[offset] & 0x1fff)); /* Bank comes from vidregs */ } } WRITE32_MEMBER(psikyo4_state::io_select_w) { // YMF banking if (ACCESSING_BITS_16_31) { uint32_t bankdata = data >> 16; uint32_t bankmask = mem_mask >> 16; for (auto & elem : m_ymf_bank) { if (bankmask & 0x0f) { int banknum = bankdata & 0x0f; if (banknum < m_ymf_max_bank) elem->set_entry(banknum); } bankdata >>= 4; bankmask >>= 4; } } // mahjong input multiplexing if (ACCESSING_BITS_8_15) m_io_select = data >> 8; if (ACCESSING_BITS_0_7) logerror("Unk ioselect write %x mask %x\n", data, mem_mask); } void psikyo4_state::ps4_map(address_map &map) { map(0x00000000, 0x000fffff).rom(); // program ROM (1 meg) map(0x02000000, 0x021fffff).rom().region("maincpu", 0x100000); // data ROM map(0x03000000, 0x030037ff).ram().share("spriteram"); map(0x03003fe0, 0x03003fe3).rw(this, FUNC(psikyo4_state::ps4_eeprom_r), FUNC(psikyo4_state::ps4_eeprom_w)); map(0x03003fe4, 0x03003fef).ram().w(this, FUNC(psikyo4_state::ps4_vidregs_w)).share("vidregs"); // vid regs? map(0x03003fe4, 0x03003fe7).nopr(); // also writes to this address - might be vblank? // AM_RANGE(0x03003fe4, 0x03003fe7) AM_WRITENOP // might be vblank? map(0x03003ff0, 0x03003ff3).w(this, FUNC(psikyo4_state::ps4_screen1_brt_w)); // screen 1 brightness map(0x03003ff4, 0x03003ff7).w(this, FUNC(psikyo4_state::ps4_bgpen_1_dword_w)).share("bgpen_1"); // screen 1 clear colour map(0x03003ff8, 0x03003ffb).w(this, FUNC(psikyo4_state::ps4_screen2_brt_w)); // screen 2 brightness map(0x03003ffc, 0x03003fff).w(this, FUNC(psikyo4_state::ps4_bgpen_2_dword_w)).share("bgpen_2"); // screen 2 clear colour map(0x03004000, 0x03005fff).ram().w(this, FUNC(psikyo4_state::ps4_paletteram32_RRRRRRRRGGGGGGGGBBBBBBBBxxxxxxxx_dword_w)).share("paletteram"); // palette map(0x03006000, 0x03007fff).bankr("gfxbank"); // data for rom tests (gfx), data is controlled by vidreg map(0x05000000, 0x05000007).rw("ymf", FUNC(ymf278b_device::read), FUNC(ymf278b_device::write)); map(0x05800000, 0x05800003).portr("P1_P2"); map(0x05800004, 0x05800007).portr("P3_P4"); map(0x05800008, 0x0580000b).w(this, FUNC(psikyo4_state::io_select_w)); // Used by Mahjong games to choose input (also maps normal loderndf inputs to offsets) map(0x06000000, 0x060fffff).ram().share("ram"); // main RAM (1 meg) } void psikyo4_state::ps4_ymf_map(address_map &map) { map(0x000000, 0x0fffff).bankr("ymfbank0"); map(0x100000, 0x1fffff).bankr("ymfbank1"); map(0x200000, 0x2fffff).bankr("ymfbank2"); map(0x300000, 0x3fffff).bankr("ymfbank3"); } static INPUT_PORTS_START( hotgmck ) PORT_START("P1_P2") PORT_BIT( 0x000000ff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_CUSTOM_MEMBER(DEVICE_SELF, driver_device,custom_port_read, "SYSTEM") PORT_BIT( 0x00ffff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_CUSTOM_MEMBER(DEVICE_SELF, psikyo4_state,mahjong_ctrl_r, (void *)0) PORT_START("P3_P4") PORT_BIT( 0x000000ff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_CUSTOM_MEMBER(DEVICE_SELF, driver_device,custom_port_read, "SYSTEM") PORT_BIT( 0x00ffff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xff000000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_CUSTOM_MEMBER(DEVICE_SELF, psikyo4_state,mahjong_ctrl_r, (void *)4) PORT_START("JP4")/* jumper pads 'JP4' on the PCB */ /* EEPROM is read here */ PORT_BIT( 0x00100000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read) PORT_START("SYSTEM") /* system inputs */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) // Screen 1 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) // Screen 2 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Screen 1 PORT_SERVICE_NO_TOGGLE( 0x20, IP_ACTIVE_LOW) PORT_DIPNAME( 0x40, 0x40, "Debug" ) /* Unknown effects */ PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Screen 2 PORT_START("KEY.0") /* fake player 1 controls 1st bank */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY.1") /* fake player 1 controls 2nd bank */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY.2") /* fake player 1 controls 3rd bank */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY.3") /* fake player 1 controls 4th bank */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY.4") /* fake player 2 controls 1st bank */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY.5") /* fake player 2 controls 2nd bank */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY.6") /* fake player 2 controls 3rd bank */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("KEY.7") /* fake player 2 controls 4th bank */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static INPUT_PORTS_START( loderndf ) PORT_START("P1_P2") PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_COIN1 ) // Screen 1 PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_COIN2 ) // Screen 1 - 2nd slot PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_COIN3 ) // Screen 2 PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_COIN4 ) // Screen 2 - 2nd slot PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Screen 1 PORT_SERVICE_NO_TOGGLE( 0x00000020, IP_ACTIVE_LOW) PORT_DIPNAME( 0x00000040, 0x00000040, "Debug" ) /* Must be on for rom test, unknown other side-effects */ PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Screen 2 PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) // Can be used as Retry button PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) // Can be used as Retry button PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("P3_P4") /* player 1/2 controls on second screen */ PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) // Can be used as Retry button PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) // Can be used as Retry button PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_START3 ) PORT_START("JP4")/* jumper pads 'JP4' on the PCB */ // 1-ON,2-ON,3-ON,4-ON --> Japanese // 1-ON,2-ON,3-ON,4-OFF --> English PORT_DIPNAME( 0x00030000, 0x00010000, DEF_STR( Region ) ) PORT_DIPSETTING( 0x00000000, "Japan (Shows Version Number)" ) PORT_DIPSETTING( 0x00010000, "World (Does Not Show Version Number)" ) /* EEPROM is read here */ PORT_BIT( 0x00100000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read) INPUT_PORTS_END /* unused inputs also act as duplicate buttons */ static INPUT_PORTS_START( hotdebut ) PORT_START("P1_P2") PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_COIN1 ) // Screen 1 PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_COIN2 ) // Screen 1 - 2nd slot PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_COIN3 ) // Screen 2 PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_COIN4 ) // Screen 2 - 2nd slot PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Screen 1 PORT_SERVICE_NO_TOGGLE( 0x00000020, IP_ACTIVE_LOW) PORT_DIPNAME( 0x00000040, 0x00000040, "Debug" ) /* Must be high for rom test, unknown other side-effects */ PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Screen 2 PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("P3_P4") /* player 1/2 controls on second screen */ PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3) PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_START3 ) PORT_START("JP4")/* jumper pads 'JP4' on the PCB */ /* EEPROM is read here */ PORT_BIT( 0x00100000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read) INPUT_PORTS_END void psikyo4_state::machine_start() { // configure YMF ROM banks memory_region *YMFROM = memregion("ymf"); m_ymf_max_bank = YMFROM->bytes() / 0x100000; for (int i = 0; i < 4; i++) { m_ymf_bank[i]->configure_entries(0, m_ymf_max_bank, YMFROM->base(), 0x100000); m_ymf_bank[i]->set_entry(i); } // configure SH2 DRC m_maincpu->sh2drc_add_fastram(0x00000000, 0x000fffff, 1, memregion("maincpu")->base()); m_maincpu->sh2drc_add_fastram(0x03000000, 0x030037ff, 0, memshare("spriteram")->ptr()); m_maincpu->sh2drc_add_fastram(0x06000000, 0x060fffff, 0, memshare("ram")->ptr()); save_item(NAME(m_io_select)); save_item(NAME(m_oldbrt1)); save_item(NAME(m_oldbrt2)); } void psikyo4_state::machine_reset() { m_oldbrt1 = -1; m_oldbrt2 = -1; } MACHINE_CONFIG_START(psikyo4_state::ps4big) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", SH2, MASTER_CLOCK/2) MCFG_DEVICE_PROGRAM_MAP(ps4_map) MCFG_DEVICE_VBLANK_INT_DRIVER("lscreen", psikyo4_state, psikyosh_interrupt) MCFG_EEPROM_SERIAL_93C56_8BIT_ADD("eeprom") MCFG_EEPROM_SERIAL_DEFAULT_VALUE(0) /* video hardware */ MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "lpalette", gfx_ps4) MCFG_PALETTE_ADD("lpalette", (0x2000/4) + 1) /* palette + clear colour */ MCFG_PALETTE_ADD("rpalette", (0x2000/4) + 1) MCFG_DEFAULT_LAYOUT(layout_dualhsxs) MCFG_SCREEN_ADD("lscreen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1) MCFG_SCREEN_UPDATE_DRIVER(psikyo4_state, screen_update_psikyo4_left) MCFG_SCREEN_PALETTE("lpalette") MCFG_SCREEN_ADD("rscreen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(40*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1) MCFG_SCREEN_UPDATE_DRIVER(psikyo4_state, screen_update_psikyo4_right) MCFG_SCREEN_PALETTE("rpalette") /* sound hardware */ SPEAKER(config, "lspeaker").front_left(); SPEAKER(config, "rspeaker").front_right(); MCFG_DEVICE_ADD("ymf", YMF278B, MASTER_CLOCK/2) MCFG_DEVICE_ADDRESS_MAP(0, ps4_ymf_map) MCFG_YMF278B_IRQ_HANDLER(INPUTLINE("maincpu", 12)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) MACHINE_CONFIG_END MACHINE_CONFIG_START(psikyo4_state::ps4small) ps4big(config); /* basic machine hardware */ MCFG_SCREEN_MODIFY("lscreen") MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1) MCFG_SCREEN_MODIFY("rscreen") MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 30*8-1) MACHINE_CONFIG_END ROM_START( hotgmck ) /* main program */ ROM_REGION( 0x300000, "maincpu", 0) ROM_LOAD32_WORD_SWAP( "2-u23.bin", 0x000002, 0x080000, CRC(23ed4aa5) SHA1(bb4f57a6adffc6336fc572a4ff1f5dfc284ee4fb) ) ROM_LOAD32_WORD_SWAP( "1-u22.bin", 0x000000, 0x080000, CRC(5db3649f) SHA1(6ea7bd18bcf6224ed9b0480bb59c684f13b71d8a) ) ROM_LOAD16_WORD_SWAP( "prog.bin", 0x100000, 0x200000, CRC(500f6b1b) SHA1(4ce454e44da08e351a81ca4b670ff3e080dcb330) ) ROM_REGION( 0x2000000, "gfx1", 0 ) ROM_LOAD32_WORD( "0l.bin", 0x0000000, 0x400000, CRC(91f9ba60) SHA1(968de0cd275784cf082df172b7f205861a8fbae4) ) ROM_LOAD32_WORD( "0h.bin", 0x0000002, 0x400000, CRC(bfa800b7) SHA1(8e4a026f20b7ba035eb78713d64bfcb611c90640) ) ROM_LOAD32_WORD( "1l.bin", 0x0800000, 0x400000, CRC(4b670809) SHA1(c0fe45d7618653b089ec293e7661da682b77534d) ) ROM_LOAD32_WORD( "1h.bin", 0x0800002, 0x400000, CRC(ab513a4d) SHA1(4d589545765f55aaddb05f484fbf6248af3e237b) ) ROM_LOAD32_WORD( "2l.bin", 0x1000000, 0x400000, CRC(1a7d51e9) SHA1(0722d89865cc2c9acda899bacb2787481c16c01a) ) ROM_LOAD32_WORD( "2h.bin", 0x1000002, 0x400000, CRC(bf866222) SHA1(c70f4b0ff3997bf94a89cd613a2877f062014393) ) ROM_LOAD32_WORD( "3l.bin", 0x1800000, 0x400000, CRC(a8a646f7) SHA1(be96626f3a4c8eb81f0bb7d8ac1c4e6619be50c8) ) ROM_LOAD32_WORD( "3h.bin", 0x1800002, 0x400000, CRC(8c32becd) SHA1(9a8ddda4c6c007bb5cd4abb11859a4b7f1b1d578) ) ROM_REGION( 0x800000, "ymf", 0 ) ROM_LOAD( "snd0.bin", 0x000000, 0x400000, CRC(c090d51a) SHA1(d229753b536209fe0da1985ca694fd1a73bc0f39) ) ROM_LOAD( "snd1.bin", 0x400000, 0x400000, CRC(c24243b5) SHA1(2100d5d7d2e4b9ed90bde38cb61a5da09f00ce21) ) ROM_END ROM_START( hgkairak ) ROM_REGION( 0x300000, "maincpu", 0) ROM_LOAD32_WORD_SWAP( "2.u23", 0x000002, 0x080000, CRC(1c1a034d) SHA1(1be7793b1f9a0a738519b4b4f663b247011870db) ) ROM_LOAD32_WORD_SWAP( "1.u22", 0x000000, 0x080000, CRC(24b04aa2) SHA1(b63d02fc15f03b93a74f5549fad236939905e382) ) ROM_LOAD16_WORD_SWAP( "prog.u1", 0x100000, 0x100000, CRC(83cff542) SHA1(0ea5717e0b9e6c27aaf61f7e4909ed9a353b4d3b) ) ROM_REGION( 0x3000000, "gfx1", 0 ) /* Sprites */ ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x400000, CRC(f7472212) SHA1(6f6c1a75615f6a1df4d9bc97225b8e1422eb114a) ) ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x400000, CRC(30019d0f) SHA1(1b6690ead9941171086afc89d95292c40348a15b) ) ROM_LOAD32_WORD( "1l.u3", 0x0800000, 0x400000, CRC(f46d5002) SHA1(0ce47b1c6da1a8ec3fd341d903d6a3e0447529e2) ) ROM_LOAD32_WORD( "1h.u12", 0x0800002, 0x400000, CRC(210592b6) SHA1(d98c3df589f5a707043979ede44c397705c13d11) ) ROM_LOAD32_WORD( "2l.u4", 0x1000000, 0x400000, CRC(b98adf21) SHA1(592b609f665a8a6af169611d6dbe7580df22e0c8) ) ROM_LOAD32_WORD( "2h.u13", 0x1000002, 0x400000, CRC(8e3da1e1) SHA1(9001d7484ad85d1febf9c1b925445246dfd66419) ) ROM_LOAD32_WORD( "3l.u5", 0x1800000, 0x400000, CRC(fa7ba4ed) SHA1(cfe7651a48549a15f3fa81c744cf9204cd4f6f9a) ) ROM_LOAD32_WORD( "3h.u14", 0x1800002, 0x400000, CRC(a5d400ea) SHA1(a550b30fa854bab11389a81fb73479bec0f4a5ff) ) ROM_LOAD32_WORD( "4l.u6", 0x2000000, 0x400000, CRC(76c10026) SHA1(9cb2f29d123065d62a42743307db3f949432e2d5) ) ROM_LOAD32_WORD( "4h.u15", 0x2000002, 0x400000, CRC(799f0889) SHA1(8495a15a2b2bd5d7324264b388f3b7e5a7d36cd6) ) ROM_LOAD32_WORD( "5l.u7", 0x2800000, 0x400000, CRC(4639ef36) SHA1(324ffcfa1b1b9def00c15f628c59cea1d09b031d) ) ROM_LOAD32_WORD( "5h.u16", 0x2800002, 0x400000, CRC(549e9e9e) SHA1(90c1695c89c059852f8b4f714b3dfee006839b44) ) ROM_REGION( 0x800000, "ymf", 0 ) ROM_LOAD( "snd0.u10", 0x000000, 0x400000, CRC(0e8e5fdf) SHA1(041e3118f7a838dcc9fb99a1028fb48a452ba1d9) ) ROM_LOAD( "snd1.u19", 0x400000, 0x400000, CRC(d8057d2f) SHA1(51d96cc4e9da81cbd1e815c652707407e6c7c3ae) ) ROM_END ROM_START( hotgmck3 ) /* main program */ ROM_REGION( 0x300000, "maincpu", 0) ROM_LOAD32_WORD_SWAP( "2.u22", 0x000000, 0x080000, CRC(3b06a4a3) SHA1(7363c2867367ca92a20fcb5ee1a5f1afbd785c63) ) ROM_LOAD32_WORD_SWAP( "1.u23", 0x000002, 0x080000, CRC(7aad6b24) SHA1(160dfac94002766709369aad66d3b1b11d35ee63) ) ROM_LOAD16_WORD_SWAP( "prog.u1", 0x100000, 0x100000, CRC(316c3356) SHA1(4664465c3f88d655379235881f1142a7954c80fc) ) ROM_REGION( 0x4000000, "gfx1", 0 ) /* Sprites */ ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x400000, CRC(d4bbd035) SHA1(525739eafa4574541b217707514b256af588a996) ) ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x400000, CRC(e8832b0b) SHA1(aa13c264964b1c48094a303b18407a7873c60267) ) ROM_LOAD32_WORD( "1l.u3", 0x0800000, 0x400000, CRC(08426cb2) SHA1(a66463a93580fa7b730df7d0b72176daf6d0a6f2) ) ROM_LOAD32_WORD( "1h.u12", 0x0800002, 0x400000, CRC(112c6eea) SHA1(45d00427cec4f8ba98dc2f5b1e0d13d0f7ef56d1) ) ROM_LOAD32_WORD( "2l.u4", 0x1000000, 0x400000, CRC(0f197cd4) SHA1(ea1f20260470a5bee1076c3c243d7f57aabdaaba) ) ROM_LOAD32_WORD( "2h.u13", 0x1000002, 0x400000, CRC(fc37808c) SHA1(c35c666aad123ea1a37a5b4d6d51e55204c18e02) ) ROM_LOAD32_WORD( "3l.u5", 0x1800000, 0x400000, CRC(c4d094dc) SHA1(bce585e41c9892be84a9fbdbb6d0f6b9baecaccf) ) ROM_LOAD32_WORD( "3h.u14", 0x1800002, 0x400000, CRC(ef0dad0a) SHA1(f98032a8b7c3e17b52761ba98e46bdc5e0fa032a) ) ROM_LOAD32_WORD( "4l.u6", 0x2000000, 0x400000, CRC(5186790f) SHA1(e2e2beb0dee856ec089c6a380442b4a1f40901d9) ) ROM_LOAD32_WORD( "4h.u15", 0x2000002, 0x400000, CRC(187a6f43) SHA1(eedcc58ba59ffb0ccd7925edeb4532f8de357ec1) ) ROM_LOAD32_WORD( "5l.u7", 0x2800000, 0x400000, CRC(ecf151f3) SHA1(56277c5d675e579e2148961aadc06019a64f3367) ) ROM_LOAD32_WORD( "5h.u16", 0x2800002, 0x400000, CRC(720bf4ec) SHA1(214fb544ddc229485ae2a5ec34f95af9fa423a80) ) ROM_LOAD32_WORD( "6l.u8", 0x3000000, 0x400000, CRC(e490404d) SHA1(dc3429ed248e7954c27eb6f29b392a35131592ba) ) ROM_LOAD32_WORD( "6h.u17", 0x3000002, 0x400000, CRC(7e8a141a) SHA1(3f53e422a3ad2f2a02d17b2368b2d455c614bc04) ) ROM_LOAD32_WORD( "7l.u9", 0x3800000, 0x400000, CRC(2ec78fb2) SHA1(194e9833ab7057c2f83c581e722b41631d99fccc) ) ROM_LOAD32_WORD( "7h.u18", 0x3800002, 0x400000, CRC(c1735612) SHA1(84e32d3249d57cdc8ea91780801eaa196c439895) ) ROM_REGION( 0x800000, "ymf", 0 ) ROM_LOAD( "snd0.u10", 0x000000, 0x400000, CRC(d62a0dba) SHA1(d81e2e1251b62eca8cd4d8eec2515b2cf7d7ff0a) ) ROM_LOAD( "snd1.u19", 0x400000, 0x400000, CRC(1df91fb4) SHA1(f0f2d2d717fbd16a67da9f0e21f288ceedef839f) ) ROM_END ROM_START( hotgm4ev ) /* main program */ ROM_REGION( 0x500000, "maincpu", 0) ROM_LOAD32_WORD_SWAP( "2.u22", 0x000000, 0x080000, CRC(3334c21e) SHA1(8d825448e40bc50d670ab8587a40df6b27ac918e) ) ROM_LOAD32_WORD_SWAP( "1.u23", 0x000002, 0x080000, CRC(b1a1c643) SHA1(1912a2d231e97ffbe9b668ca7f25cf406664f3ba) ) ROM_LOAD16_WORD_SWAP( "prog.u1", 0x100000, 0x400000, CRC(ad556d8e) SHA1(d3dc3c5cbe939b6fc28f861e4132c5485ba89f50) ) // no test; second half empty ROM_REGION( 0x8000000, "gfx1", 0 ) /* Sprites */ ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x400000, CRC(f65986f7) SHA1(3824a7ea7f14ef3f319b07bd1224847131f6cac0) ) // ok ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x400000, CRC(51fd07a9) SHA1(527097a376fc0ecb23aa8707eb5e029ec1126873) ) // ok ROM_LOAD32_WORD( "1l.u3", 0x0800000, 0x400000, CRC(f59d21d7) SHA1(05a1b93f2926b419ff5e031a25fd227706d66050) ) // ok ROM_LOAD32_WORD( "1h.u12", 0x0800002, 0x400000, CRC(60ea4797) SHA1(5da4a26496ac986ba0bdefde63040634775132dc) ) // ok ROM_LOAD32_WORD( "2l.u4", 0x1000000, 0x400000, CRC(fbaf05e3) SHA1(ce929f1e87b05324e5e863bdb8baafef3d73f781) ) // ok ROM_LOAD32_WORD( "2h.u13", 0x1000002, 0x400000, CRC(61281612) SHA1(88af33aa9348044c3620dd7a89e992f3812f45a8) ) // ok ROM_LOAD32_WORD( "3l.u5", 0x1800000, 0x400000, CRC(e2e1bd9f) SHA1(8078bbffd6bf3abae6a3b36ae26628eb53ee5dc2) ) // ok ROM_LOAD32_WORD( "3h.u14", 0x1800002, 0x400000, CRC(c4426542) SHA1(660e0fc3f641034cc0b2a8398951de0579b35d77) ) // ok ROM_LOAD32_WORD( "4l.u6", 0x2000000, 0x400000, CRC(7298a242) SHA1(f1987a466bc1cb569d1b5f918ef6690b24479b3b) ) // ok ROM_LOAD32_WORD( "4h.u15", 0x2000002, 0x400000, CRC(fe91b459) SHA1(18d0dc1c9f9103d505110dbc1a44f805597037d9) ) // ok ROM_LOAD32_WORD( "5l.u7", 0x2800000, 0x400000, CRC(cc714a7d) SHA1(933c08fb34b138279d5ee7783d1b4865b2d4520a) ) // ok ROM_LOAD32_WORD( "5h.u16", 0x2800002, 0x400000, CRC(2f149cf9) SHA1(598c3e606e3cd87938ccfc3c5e08d88c6044b393) ) // ok ROM_LOAD32_WORD( "6l.u8", 0x3000000, 0x400000, CRC(bfe97dfe) SHA1(f249258a620188d0d7c3858cfb36af5d67ba94b2) ) // ok ROM_LOAD32_WORD( "6h.u17", 0x3000002, 0x400000, CRC(3473052a) SHA1(897987422885a19a53a02257a9dde6348ec42f9f) ) // ok ROM_LOAD32_WORD( "7l.u9", 0x3800000, 0x400000, CRC(022a8a31) SHA1(a21dbf36f56e144f9817c7255866546367dda2f6) ) // ok ROM_LOAD32_WORD( "7h.u18", 0x3800002, 0x400000, CRC(77e47409) SHA1(0e1deb01dd1250c90fc3eed776becd51899f0b5f) ) // ok ROM_REGION( 0x800000, "ymf", 0 ) ROM_LOAD( "snd0.u10", 0x000000, 0x400000, CRC(051e2fed) SHA1(ee8073332801982549b3c142fba114e27733a756) ) // ok ROM_LOAD( "snd1.u19", 0x400000, 0x400000, CRC(0de0232d) SHA1(c600fe1d3c6c05e451ae7ef249bb92e8fc9cec3a) ) // ok ROM_END ROM_START( hotgmcki ) ROM_REGION( 0x300000, "maincpu", 0) ROM_LOAD32_WORD_SWAP( "2.u22", 0x000000, 0x080000, CRC(abc192dd) SHA1(674c2b8814319605c1b6221bbe18588a98dda093) ) ROM_LOAD32_WORD_SWAP( "1.u23", 0x000002, 0x080000, CRC(8be896d0) SHA1(5d677dede4ec18cbfc54acae95fe0f10bfc4d566) ) ROM_LOAD16_WORD_SWAP( "prog.u1", 0x100000, 0x200000, CRC(9017ae8e) SHA1(0879198606095a2d209df059538ce1c73460b30e) ) // no test /* Roms have to be mirrored with ROM_RELOAD for rom tests to pass */ ROM_REGION( 0x4000000, "gfx1", ROMREGION_ERASEFF | 0 ) /* Sprites */ ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x200000, CRC(58ae45eb) SHA1(76a23e79f2c772c5e85b8c15cf79f56b6f71fbc6) ) // ok ROM_RELOAD( 0x0400000, 0x200000 ) ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x200000, CRC(d7bbb929) SHA1(c505ad04cdafb84800099bbbb67c5f6b52212124) ) // ok ROM_RELOAD( 0x0400002, 0x200000 ) ROM_LOAD32_WORD( "1l.u3", 0x0800000, 0x200000, CRC(27576360) SHA1(ed9d6f5b9934e8ddae3f3ca146e99f42dbd495de) ) // ok ROM_RELOAD( 0x0c00000, 0x200000 ) ROM_LOAD32_WORD( "1h.u12", 0x0800002, 0x200000, CRC(7439a63f) SHA1(c9a74e5e81a2c94ce7a9b3b487f54ac5b3635744) ) // ok ROM_RELOAD( 0x0c00002, 0x200000 ) ROM_LOAD32_WORD( "2l.u4", 0x1000000, 0x200000, CRC(fda64e24) SHA1(e8788b5f0e8b0f90c9942f9f4cbcee02be8afd09) ) // ok ROM_RELOAD( 0x1400000, 0x200000 ) ROM_LOAD32_WORD( "2h.u13", 0x1000002, 0x200000, CRC(8be54ea6) SHA1(311812e9d7815e80db05d9a94c277b2b37e7a589) ) // ok ROM_RELOAD( 0x1400002, 0x200000 ) ROM_LOAD32_WORD( "3l.u5", 0x1800000, 0x200000, CRC(92507b3f) SHA1(15f0432a8061e886be6171ee90581ad8fe3d44ba) ) // ok ROM_RELOAD( 0x1c00000, 0x200000 ) ROM_LOAD32_WORD( "3h.u14", 0x1800002, 0x200000, CRC(042bef5e) SHA1(b57ffa744a17be21681db3d5246025ea27067ae7) ) // ok ROM_RELOAD( 0x1c00002, 0x200000 ) ROM_LOAD32_WORD( "4l.u6", 0x2000000, 0x200000, CRC(023b6d70) SHA1(7932d8648d1c2e90539955a6474d9755f02b4350) ) // ok ROM_RELOAD( 0x2400000, 0x200000 ) ROM_LOAD32_WORD( "4h.u15", 0x2000002, 0x200000, CRC(9be7e8b1) SHA1(2200bb86b0a7b05a9387da14d8bdc571d0570d11) ) // ok ROM_RELOAD( 0x2400002, 0x200000 ) ROM_LOAD32_WORD( "5l.u7", 0x2800000, 0x200000, CRC(7aa54306) SHA1(ec9ecc8dbe81679e0e7544cf5f331ca3eeee700a) ) // ok ROM_RELOAD( 0x2c00000, 0x200000 ) ROM_LOAD32_WORD( "5h.u16", 0x2800002, 0x200000, CRC(e6b48e52) SHA1(1deb84fe96fe31ba33ddf833967ef332570b8fe5) ) // ok ROM_RELOAD( 0x2c00002, 0x200000 ) ROM_LOAD32_WORD( "6l.u8", 0x3000000, 0x200000, CRC(dfe675e9) SHA1(a4ff934c4b0501be490a2ba3a0ef1d46bc1d68e7) ) // ok ROM_RELOAD( 0x3400000, 0x200000 ) ROM_LOAD32_WORD( "6h.u17", 0x3000002, 0x200000, CRC(45919576) SHA1(63c509f8786ebd43ec24664bb2b829f4bf8acf5d) ) // ok ROM_RELOAD( 0x3400002, 0x200000 ) ROM_LOAD32_WORD( "7l.u9", 0x3800000, 0x200000, CRC(cd3af598) SHA1(57c8048802264a4699e0e95b8deb25689afff237) ) // ok ROM_RELOAD( 0x3c00000, 0x200000 ) ROM_LOAD32_WORD( "7h.u18", 0x3800002, 0x200000, CRC(a3fd4ae5) SHA1(31056e5f645984b85e9bc3767016a856ac0175f9) ) // ok ROM_RELOAD( 0x3c00002, 0x200000 ) ROM_REGION( 0x800000, "ymf", 0 ) ROM_LOAD( "snd0.u10", 0x000000, 0x400000, CRC(5f275f35) SHA1(c5952a16e9f0cee6fc990c234ccaa7ca577741bd) ) // ok ROM_LOAD( "snd1.u19", 0x400000, 0x400000, CRC(98608779) SHA1(a73c21f0f66c2af903e44a0a6a9f821b00615e7b) ) // ok ROM_END ROM_START( loderndf ) ROM_REGION( 0x300000, "maincpu", 0) ROM_LOAD32_WORD_SWAP( "1b.u23", 0x000002, 0x080000, CRC(fae92286) SHA1(c3d3a50514fb9c0bbd3ffb5c4bfcc853dc1893d2) ) ROM_LOAD32_WORD_SWAP( "2b.u22", 0x000000, 0x080000, CRC(fe2424c0) SHA1(48a329cfdf98da1a8701b430c159d470c0f5eca1) ) ROM_REGION( 0x2000000, "gfx1", 0 ) ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x800000, CRC(ccae855d) SHA1(1fc44e2a9d2ce2bca0a57e96140fbc80a0943141) ) ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x800000, CRC(7a146c59) SHA1(e4b30b5a826b8772d144d503e591d1d32783c016) ) ROM_LOAD32_WORD( "1l.u3", 0x1000000, 0x800000, CRC(7a9cd21e) SHA1(dfb36625c2aae3e774ec2451051b7038e0767b6d) ) ROM_LOAD32_WORD( "1h.u12", 0x1000002, 0x800000, CRC(78f40d0d) SHA1(243acb73a183a41a3e35a2c746ad31dd6fcd3ef4) ) ROM_REGION( 0x800000, "ymf", 0 ) ROM_LOAD( "snd0.u10", 0x000000, 0x800000, CRC(2da3788f) SHA1(199d4d750a107cbdf8c16cd5b097171743769d9c) ) // Fails hidden rom test (banking problem?) ROM_END ROM_START( loderndfa ) ROM_REGION( 0x300000, "maincpu", 0) ROM_LOAD32_WORD_SWAP( "12.u23", 0x000002, 0x080000, CRC(661d372e) SHA1(c509c3ad9ca01e0f58bfc319b2738ecc36865ffd) ) ROM_LOAD32_WORD_SWAP( "3.u22", 0x000000, 0x080000, CRC(0a63529f) SHA1(05dd7877041b69d46e41c5bddb877c083620294b) ) ROM_REGION( 0x2000000, "gfx1", 0 ) ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x800000, CRC(ccae855d) SHA1(1fc44e2a9d2ce2bca0a57e96140fbc80a0943141) ) ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x800000, CRC(7a146c59) SHA1(e4b30b5a826b8772d144d503e591d1d32783c016) ) ROM_LOAD32_WORD( "1l.u3", 0x1000000, 0x800000, CRC(7a9cd21e) SHA1(dfb36625c2aae3e774ec2451051b7038e0767b6d) ) ROM_LOAD32_WORD( "1h.u12", 0x1000002, 0x800000, CRC(78f40d0d) SHA1(243acb73a183a41a3e35a2c746ad31dd6fcd3ef4) ) ROM_REGION( 0x800000, "ymf", 0 ) ROM_LOAD( "snd0.u10", 0x000000, 0x800000, CRC(2da3788f) SHA1(199d4d750a107cbdf8c16cd5b097171743769d9c) ) // Fails hidden rom test (banking problem?) ROM_END ROM_START( hotdebut ) ROM_REGION( 0x300000, "maincpu", 0) ROM_LOAD32_WORD_SWAP( "1.u23", 0x000002, 0x080000, CRC(0b0d0027) SHA1(f62c487a725439af035d2904d453d3c2f7a5649b) ) ROM_LOAD32_WORD_SWAP( "2.u22", 0x000000, 0x080000, CRC(c3b5180b) SHA1(615cc1fd99a1e4634b04bb92a3c41f914644e903) ) ROM_REGION( 0x1800000, "gfx1", 0 ) /* Sprites */ ROM_LOAD32_WORD( "0l.u2", 0x0000000, 0x400000, CRC(15da9983) SHA1(a96dd048080b5bb5ce903b5f72b3c24e89e1bee3) ) ROM_LOAD32_WORD( "0h.u11", 0x0000002, 0x400000, CRC(76d7b73f) SHA1(0682d4155ad61cab958d55b85914c69120d7d6fc) ) ROM_LOAD32_WORD( "1l.u3", 0x0800000, 0x400000, CRC(76ea3498) SHA1(ab2fb4008cf1e2b48a81306386cdc463b3bb4783) ) ROM_LOAD32_WORD( "1h.u12", 0x0800002, 0x400000, CRC(a056859f) SHA1(5821cbb263059a32c5b599da666fb59929d6326a) ) ROM_LOAD32_WORD( "2l.u4", 0x1000000, 0x400000, CRC(9d2d1bb1) SHA1(33b41aa50be3040871b6dc6faee0bd99c5e46cd3) ) ROM_LOAD32_WORD( "2h.u13", 0x1000002, 0x400000, CRC(a7753c4d) SHA1(adb33de478064cc9255d1bb5c63acc5d8bfbb8eb) ) ROM_REGION( 0x400000, "ymf", 0 ) ROM_LOAD( "snd0.u10", 0x000000, 0x400000, CRC(eef28aa7) SHA1(d10d3f62a2e4c2a8e5fccece9c272f8ead50e5ed) ) ROM_END // YEAR NAME PARENT MACHINE INPUT STATE INIT MONITOR COMPANY FULLNAME FLAGS GAME( 1997, hotgmck, 0, ps4big, hotgmck, psikyo4_state, empty_init, ROT0, "Psikyo", "Taisen Hot Gimmick (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1998, hgkairak, 0, ps4big, hotgmck, psikyo4_state, empty_init, ROT0, "Psikyo", "Taisen Hot Gimmick Kairakuten (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1999, hotgmck3, 0, ps4big, hotgmck, psikyo4_state, empty_init, ROT0, "Psikyo", "Taisen Hot Gimmick 3 Digital Surfing (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 2000, hotgm4ev, 0, ps4big, hotgmck, psikyo4_state, empty_init, ROT0, "Psikyo", "Taisen Hot Gimmick 4 Ever (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 2001, hotgmcki, 0, ps4big, hotgmck, psikyo4_state, empty_init, ROT0, "Psikyo", "Mahjong Hot Gimmick Integral (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 2000, loderndf, 0, ps4small, loderndf, psikyo4_state, empty_init, ROT0, "Psikyo", "Lode Runner - The Dig Fight (ver. B)", MACHINE_SUPPORTS_SAVE ) GAME( 2000, loderndfa,loderndf, ps4small, loderndf, psikyo4_state, empty_init, ROT0, "Psikyo", "Lode Runner - The Dig Fight (ver. A)", MACHINE_SUPPORTS_SAVE ) GAME( 2000, hotdebut, 0, ps4small, hotdebut, psikyo4_state, empty_init, ROT0, "MOSS / Psikyo", "Quiz de Idol! Hot Debut (Japan)", MACHINE_SUPPORTS_SAVE )