/*************************************************************************** Prehistoric Isle in 1930 (World) (c) 1989 SNK Prehistoric Isle in 1930 (USA) (c) 1989 SNK Genshi-Tou 1930's (Japan) (c) 1989 SNK Emulation by Bryan McPhail, mish@tendril.co.uk ***************************************************************************/ #include "driver.h" #include "sound/upd7759.h" #include "sound/3812intf.h" extern WRITE16_HANDLER( prehisle_bg_videoram16_w ); extern WRITE16_HANDLER( prehisle_fg_videoram16_w ); extern WRITE16_HANDLER( prehisle_control16_w ); extern READ16_HANDLER( prehisle_control16_r ); extern VIDEO_START( prehisle ); extern VIDEO_UPDATE( prehisle ); extern UINT16 *prehisle_bg_videoram16; static UINT16 *prehisle_ram16; /******************************************************************************/ static WRITE16_HANDLER( prehisle_sound16_w ) { soundlatch_w(0, data & 0xff); cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE); } /*******************************************************************************/ static ADDRESS_MAP_START( prehisle_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(MRA16_ROM) AM_RANGE(0x070000, 0x073fff) AM_READ(MRA16_RAM) AM_RANGE(0x090000, 0x0907ff) AM_READ(MRA16_RAM) AM_RANGE(0x0a0000, 0x0a07ff) AM_READ(MRA16_RAM) AM_RANGE(0x0b0000, 0x0b3fff) AM_READ(MRA16_RAM) AM_RANGE(0x0d0000, 0x0d07ff) AM_READ(MRA16_RAM) AM_RANGE(0x0e0000, 0x0e00ff) AM_READ(prehisle_control16_r) ADDRESS_MAP_END static ADDRESS_MAP_START( prehisle_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(MWA16_ROM) AM_RANGE(0x070000, 0x073fff) AM_WRITE(MWA16_RAM) AM_BASE(&prehisle_ram16) AM_RANGE(0x090000, 0x0907ff) AM_WRITE(prehisle_fg_videoram16_w) AM_BASE(&videoram16) AM_RANGE(0x0a0000, 0x0a07ff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_RANGE(0x0b0000, 0x0b3fff) AM_WRITE(prehisle_bg_videoram16_w) AM_BASE(&prehisle_bg_videoram16) AM_RANGE(0x0d0000, 0x0d07ff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16) AM_RANGE(0x0f0070, 0x0ff071) AM_WRITE(prehisle_sound16_w) AM_RANGE(0x0f0000, 0x0ff0ff) AM_WRITE(prehisle_control16_w) ADDRESS_MAP_END /******************************************************************************/ static WRITE8_HANDLER( D7759_write_port_0_w ) { upd7759_port_w(offset,data); upd7759_start_w (0,0); upd7759_start_w (0,1); } static ADDRESS_MAP_START( prehisle_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xefff) AM_READ(MRA8_ROM) AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_RAM) AM_RANGE(0xf800, 0xf800) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( prehisle_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xefff) AM_WRITE(MWA8_ROM) AM_RANGE(0xf000, 0xf7ff) AM_WRITE(MWA8_RAM) AM_RANGE(0xf800, 0xf800) AM_WRITE(MWA8_NOP) // ??? ADDRESS_MAP_END static ADDRESS_MAP_START( prehisle_sound_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_READ(YM3812_status_port_0_r) ADDRESS_MAP_END static ADDRESS_MAP_START( prehisle_sound_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_WRITE(YM3812_control_port_0_w) AM_RANGE(0x20, 0x20) AM_WRITE(YM3812_write_port_0_w) AM_RANGE(0x40, 0x40) AM_WRITE(D7759_write_port_0_w) AM_RANGE(0x80, 0x80) AM_WRITE(upd7759_0_reset_w) ADDRESS_MAP_END /******************************************************************************/ static INPUT_PORTS_START( prehisle ) PORT_START /* Player 1 controls */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START /* Player 2 controls */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START /* coin */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* Dip switches */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Level_Select ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x04, "Only Twice" ) PORT_DIPSETTING( 0x00, "Always" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, "A 4C/1C B 1C/4C" ) PORT_DIPSETTING( 0x10, "A 3C/1C B 1C/3C" ) PORT_DIPSETTING( 0x20, "A 2C/1C B 1C/2C" ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x80, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_START PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Standard ) ) PORT_DIPSETTING( 0x01, "Middle" ) PORT_DIPSETTING( 0x00, "Difficult" ) PORT_DIPNAME( 0x0c, 0x0c, "Game Mode" ) PORT_DIPSETTING( 0x08, "Demo Sounds Off" ) PORT_DIPSETTING( 0x0c, "Demo Sounds On" ) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x04, "Infinite Lives" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x30, "100K 200K" ) PORT_DIPSETTING( 0x20, "150K 300K" ) PORT_DIPSETTING( 0x10, "300K 500K" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK ) INPUT_PORTS_END /******************************************************************************/ static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ 1024, 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28}, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 /* every char takes 32 consecutive bytes */ }; static const gfx_layout tilelayout = { 16,16, /* 16*16 sprites */ 0x800, 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 0,4,8,12,16,20,24,28, 0+64*8,4+64*8,8+64*8,12+64*8,16+64*8,20+64*8,24+64*8,28+64*8 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, 128*8 /* every sprite takes 64 consecutive bytes */ }; static const gfx_layout spritelayout = { 16,16, /* 16*16 sprites */ 5120, 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 0,4,8,12,16,20,24,28, 0+64*8,4+64*8,8+64*8,12+64*8,16+64*8,20+64*8,24+64*8,28+64*8 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, 128*8 /* every sprite takes 64 consecutive bytes */ }; static GFXDECODE_START( prehisle ) GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout, 768, 16 ) GFXDECODE_ENTRY( REGION_GFX3, 0, tilelayout, 512, 16 ) GFXDECODE_ENTRY( REGION_GFX4, 0, spritelayout, 256, 16 ) GFXDECODE_END /******************************************************************************/ static void irqhandler(int irq) { cpunum_set_input_line(1,0,irq ? ASSERT_LINE : CLEAR_LINE); } static struct YM3812interface ym3812_interface = { irqhandler }; static struct upd7759_interface upd7759_interface = { REGION_SOUND1 /* memory region */ }; /******************************************************************************/ static MACHINE_DRIVER_START( prehisle ) /* basic machine hardware */ MDRV_CPU_ADD(M68000, 12000000) MDRV_CPU_PROGRAM_MAP(prehisle_readmem,prehisle_writemem) MDRV_CPU_VBLANK_INT(irq4_line_hold,1) MDRV_CPU_ADD(Z80, 4000000) /* audio CPU */ MDRV_CPU_PROGRAM_MAP(prehisle_sound_readmem,prehisle_sound_writemem) MDRV_CPU_IO_MAP(prehisle_sound_readport,prehisle_sound_writeport) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(prehisle) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(prehisle) MDRV_VIDEO_UPDATE(prehisle) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(YM3812, 4000000) MDRV_SOUND_CONFIG(ym3812_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD(UPD7759, UPD7759_STANDARD_CLOCK) MDRV_SOUND_CONFIG(upd7759_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) MACHINE_DRIVER_END /******************************************************************************/ ROM_START( prehisle ) ROM_REGION( 0x40000, REGION_CPU1, 0 ) ROM_LOAD16_BYTE( "gt.2", 0x00000, 0x20000, CRC(7083245a) SHA1(c4f72440e3fb130c8c44224c958bf70c61e8c34e) ) ROM_LOAD16_BYTE( "gt.3", 0x00001, 0x20000, CRC(6d8cdf58) SHA1(0078e54db899132d2b1244aed0b974173717f82e) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ ROM_LOAD( "gt.1", 0x000000, 0x10000, CRC(80a4c093) SHA1(abe59e43259eb80b504bd5541f58cd0e5eb998ab) ) ROM_REGION( 0x008000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "gt15.b15", 0x000000, 0x08000, CRC(ac652412) SHA1(916c04c3a8a7bfb961313ab73c0a27d7f5e48de1) ) ROM_REGION( 0x040000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "pi8914.b14", 0x000000, 0x40000, CRC(207d6187) SHA1(505dfd1424b894e7b898f91b89f021ddde433c48) ) ROM_REGION( 0x040000, REGION_GFX3, ROMREGION_DISPOSE ) ROM_LOAD( "pi8916.h16", 0x000000, 0x40000, CRC(7cffe0f6) SHA1(aba08617964fc425418b098be5167021768bd47c) ) ROM_REGION( 0x0a0000, REGION_GFX4, ROMREGION_DISPOSE ) ROM_LOAD( "pi8910.k14", 0x000000, 0x80000, CRC(5a101b0b) SHA1(9645ab1f8d058cf2c6c42ccb4ce92a9b5db10c51) ) ROM_LOAD( "gt.5", 0x080000, 0x20000, CRC(3d3ab273) SHA1(b5706ada9eb2c22fcc0ac8ede2d2ee02ee853191) ) ROM_REGION( 0x10000, REGION_GFX5, 0 ) /* background tilemaps */ ROM_LOAD( "gt.11", 0x000000, 0x10000, CRC(b4f0fcf0) SHA1(b81cc0b6e3e6f5616789bb3e77807dc0ef718a38) ) ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */ ROM_LOAD( "gt.4", 0x000000, 0x20000, CRC(85dfb9ec) SHA1(78c865e7ccffddb71dcddccab358fa945f521f25) ) ROM_END ROM_START( prehislu ) ROM_REGION( 0x40000, REGION_CPU1, 0 ) ROM_LOAD16_BYTE( "gt-u2.2h", 0x00000, 0x20000, CRC(a14f49bb) SHA1(6b39a894c3d3862be349a58c748d2d763d5a269c) ) ROM_LOAD16_BYTE( "gt-u3.3h", 0x00001, 0x20000, CRC(f165757e) SHA1(26cf369fed1713deec182852d76fe014ed46d6ac) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ ROM_LOAD( "gt.1", 0x000000, 0x10000, CRC(80a4c093) SHA1(abe59e43259eb80b504bd5541f58cd0e5eb998ab) ) ROM_REGION( 0x008000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "gt15.b15", 0x000000, 0x08000, CRC(ac652412) SHA1(916c04c3a8a7bfb961313ab73c0a27d7f5e48de1) ) ROM_REGION( 0x040000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "pi8914.b14", 0x000000, 0x40000, CRC(207d6187) SHA1(505dfd1424b894e7b898f91b89f021ddde433c48) ) ROM_REGION( 0x040000, REGION_GFX3, ROMREGION_DISPOSE ) ROM_LOAD( "pi8916.h16", 0x000000, 0x40000, CRC(7cffe0f6) SHA1(aba08617964fc425418b098be5167021768bd47c) ) ROM_REGION( 0x0a0000, REGION_GFX4, ROMREGION_DISPOSE ) ROM_LOAD( "pi8910.k14", 0x000000, 0x80000, CRC(5a101b0b) SHA1(9645ab1f8d058cf2c6c42ccb4ce92a9b5db10c51) ) ROM_LOAD( "gt.5", 0x080000, 0x20000, CRC(3d3ab273) SHA1(b5706ada9eb2c22fcc0ac8ede2d2ee02ee853191) ) ROM_REGION( 0x10000, REGION_GFX5, 0 ) /* background tilemaps */ ROM_LOAD( "gt.11", 0x000000, 0x10000, CRC(b4f0fcf0) SHA1(b81cc0b6e3e6f5616789bb3e77807dc0ef718a38) ) ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */ ROM_LOAD( "gt.4", 0x000000, 0x20000, CRC(85dfb9ec) SHA1(78c865e7ccffddb71dcddccab358fa945f521f25) ) ROM_END ROM_START( gensitou ) ROM_REGION( 0x40000, REGION_CPU1, 0 ) ROM_LOAD16_BYTE( "gt2j.bin", 0x00000, 0x20000, CRC(a2da0b6b) SHA1(d102118f83b96094fd4ea4b3468713c4946c949d) ) ROM_LOAD16_BYTE( "gt3j.bin", 0x00001, 0x20000, CRC(c1a0ae8e) SHA1(2c9643abfd71edf8612e63d69cea4fbc19aad19d) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ ROM_LOAD( "gt.1", 0x000000, 0x10000, CRC(80a4c093) SHA1(abe59e43259eb80b504bd5541f58cd0e5eb998ab) ) ROM_REGION( 0x008000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "gt15.b15", 0x000000, 0x08000, CRC(ac652412) SHA1(916c04c3a8a7bfb961313ab73c0a27d7f5e48de1) ) ROM_REGION( 0x040000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "pi8914.b14", 0x000000, 0x40000, CRC(207d6187) SHA1(505dfd1424b894e7b898f91b89f021ddde433c48) ) ROM_REGION( 0x040000, REGION_GFX3, ROMREGION_DISPOSE ) ROM_LOAD( "pi8916.h16", 0x000000, 0x40000, CRC(7cffe0f6) SHA1(aba08617964fc425418b098be5167021768bd47c) ) ROM_REGION( 0x0a0000, REGION_GFX4, ROMREGION_DISPOSE ) ROM_LOAD( "pi8910.k14", 0x000000, 0x80000, CRC(5a101b0b) SHA1(9645ab1f8d058cf2c6c42ccb4ce92a9b5db10c51) ) ROM_LOAD( "gt.5", 0x080000, 0x20000, CRC(3d3ab273) SHA1(b5706ada9eb2c22fcc0ac8ede2d2ee02ee853191) ) ROM_REGION( 0x10000, REGION_GFX5, 0 ) /* background tilemaps */ ROM_LOAD( "gt.11", 0x000000, 0x10000, CRC(b4f0fcf0) SHA1(b81cc0b6e3e6f5616789bb3e77807dc0ef718a38) ) ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */ ROM_LOAD( "gt.4", 0x000000, 0x20000, CRC(85dfb9ec) SHA1(78c865e7ccffddb71dcddccab358fa945f521f25) ) ROM_END /******************************************************************************/ static READ16_HANDLER( world_cycle_r ) { int pc=activecpu_get_pc(); int ret=prehisle_ram16[0x12]; if ((ret&0x8000) && (pc==0x260c || pc==0x268a || pc==0x2b0a || pc==0x34a8 || pc==0x6ae4 || pc==0x83ac || pc==0x25ce || pc==0x29c4)) { cpu_spinuntil_int(); return ret&0x7fff; } return ret; } static DRIVER_INIT( prehisle ) { memory_install_read16_handler(0, ADDRESS_SPACE_PROGRAM, 0x70024, 0x70025, 0, 0, world_cycle_r); } static READ16_HANDLER( usa_cycle_r ) { int pc=activecpu_get_pc(); int ret=prehisle_ram16[0x12]; if ((ret&0x8000) && (pc==0x281e || pc==0x28a6 || pc==0x295a || pc==0x2868 || pc==0x8f98 || pc==0x3b1e)) { cpu_spinuntil_int(); return ret&0x7fff; } return ret; } static DRIVER_INIT( prehislu ) { memory_install_read16_handler(0, ADDRESS_SPACE_PROGRAM, 0x70024, 0x70025, 0, 0, usa_cycle_r); } static READ16_HANDLER( jap_cycle_r ) { int pc=activecpu_get_pc(); int ret=prehisle_ram16[0x12]; if ((ret&0x8000) && (pc==0x34b6 /* Todo! */ )) { cpu_spinuntil_int(); return ret&0x7fff; } return ret; } static DRIVER_INIT( gensitou ) { memory_install_read16_handler(0, ADDRESS_SPACE_PROGRAM, 0x70024, 0x70025, 0, 0, jap_cycle_r); } /******************************************************************************/ GAME( 1989, prehisle, 0, prehisle, prehisle, prehisle, ROT0, "SNK", "Prehistoric Isle in 1930 (World)", GAME_SUPPORTS_SAVE ) GAME( 1989, prehislu, prehisle, prehisle, prehisle, prehislu, ROT0, "SNK of America", "Prehistoric Isle in 1930 (US)", GAME_SUPPORTS_SAVE ) GAME( 1989, gensitou, prehisle, prehisle, prehisle, gensitou, ROT0, "SNK", "Genshi-Tou 1930's", GAME_SUPPORTS_SAVE )